https://wiki.gbatemp.net/w/api.php?action=feedcontributions&user=Qamic59&feedformat=atomWikiTemp - User contributions [en]2024-03-29T11:26:02ZUser contributionsMediaWiki 1.24.3//wiki.gbatemp.net/wiki/Template:GBAR2Game?diff=73210Template:GBAR2Game2021-09-20T12:58:42Z<p>Qamic59: Undo revision 73206 by Zense (talk) cannot clean you page</p>
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<div>|align="left" style="background:{{#switch: {{{rating}}} | perfect = <nowiki>#4CAF50</nowiki> | good = <nowiki>#B4EEB4</nowiki> | playable = <nowiki>#FFEB3B</nowiki> | unplayable = <nowiki>#FFB142</nowiki> | crashes = <nowiki>#EF5350</nowiki> | noboot = <nowiki>#5c5c5c</nowiki> | <nowiki>#FFFFFF</nowiki>}}"|{{{title}}}<br />
|align="center" style="background:{{#switch: {{{rating}}} | perfect = <nowiki>#4CAF50</nowiki> | good = <nowiki>#B4EEB4</nowiki> | playable = <nowiki>#FFEB3B</nowiki> | unplayable = <nowiki>#FFB142</nowiki> | crashes = <nowiki>#EF5350</nowiki> | noboot = <nowiki>#5c5c5c</nowiki> | <nowiki>#FFFFFF</nowiki>}}"|{{#switch: {{{rating}}} | perfect = 10 | good = 8 | playable = 6 | unplayable = 4 | crashes = 2 | noboot = 0 | -}}<br />
|align="center"|{{{version}}}<br />
|align="center" style="background:{{#switch: {{{nocache}}} | 1 = <nowiki>#4CAF50</nowiki> | 0 = <nowiki>#EF5350</nowiki> | <nowiki>none</nowiki>}}"|{{#switch: {{{nocache}}} | 1 = <nowiki>&#10004;</nowiki> | 0 = <nowiki>&#10008;</nowiki> | -}}<br />
|align="center" style="background:{{#switch: {{{cache}}} | 1 = <nowiki>#4CAF50</nowiki> | 0 = <nowiki>#EF5350</nowiki> | <nowiki>none</nowiki>}}"|{{#switch: {{{cache}}} | 1 = <nowiki>&#10004;</nowiki> | 0 = <nowiki>&#10008;</nowiki> | -}}<br />
|align="center" style="background:{{#switch: {{{save}}} | 1 = <nowiki>#4CAF50</nowiki> | sram = <nowiki>#FFEB3B</nowiki> | 0 = <nowiki>#EF5350</nowiki> | ?=<nowiki>none</nowiki> | <nowiki>none</nowiki>}}"|{{#switch: {{{save}}} | 1 = <nowiki>&#10004;</nowiki> | sram=\w patch | 0 = <nowiki>&#10008;</nowiki> | ?=? | -}}<br />
|align="center" style="background:{{#switch: {{{sound}}} | good = <nowiki>#4CAF50</nowiki> | minor = <nowiki>#B4EEB4</nowiki> | lag = <nowiki>#FFEB3B</nowiki> | bad = <nowiki>#FFB142</nowiki> | broken = <nowiki>#EF5350</nowiki> | <nowiki>none</nowiki>}}"|{{#switch: {{{sound}}} | good = good | minor = minor issues | lag = laggy | bad = bad | broken = broken | -}}<br />
|align="center" style="background:{{#switch: {{{speed}}} | good = <nowiki>#4CAF50</nowiki> | minor = <nowiki>#B4EEB4</nowiki> | lag = <nowiki>#FFEB3B</nowiki> | 2fast = <nowiki>#FFEB3B</nowiki> | unplayable = <nowiki>#EF5350</nowiki> | <nowiki>none</nowiki>}}"|{{#switch: {{{speed}}} | good = 100% | minor = minor slowdowns | lag = laggy | 2fast = too fast | unplayable = unplayable | -}}<br />
|align="left"|{{{note|-}}}<br />
|align="left"|{{{crashreason|-}}}<br />
|-<br />
<noinclude><br />
{{documentation}}<br />
</noinclude></div>Qamic59//wiki.gbatemp.net/wiki/GBARunner2?diff=73209GBARunner22021-09-20T12:57:18Z<p>Qamic59: Undo revision 73205 by Zense (talk) freezes and deletes your data when you save. please do not clean your page!!!</p>
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<div><br />
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{{InfoBox<br />
|title=GBARunner2<br />
|image=<br />
|imagesize=<br />
|imagecaption=<br />
|header1 = Information<br />
|label1 = Console Emulated<br />
|data1 = [[GBA]]<br />
|label2= Runs on<br />
|data2 = [[Nintendo DS, DSi, 3DS]]<br />
|label3 =Developer<br />
|data3 = [https://gbatemp.net/members/280844/ Gericom]<br />
|label4 = Source code<br />
|data4 = [https://github.com/Gericom/GBARunner2 GitHub]<br />
|label5 = Latest stable version<br />
|data5 = [https://github.com/Gericom/GBARunner2/releases/tag/v20200812-131430_6e4ce45 Commit 6e4ce45 (2020/08/12) build]<br />
|label6 = Discussion thread<br />
|data6 = [https://gbatemp.net/threads/gbarunner2.451970/ GBATemp.net] <br />
}}<br />
<br />
'''GBARunner2''' is a hypervisor that runs GBA games on DS/DSi/3DS in DS mode, basically like Nintendont does for running Gamecube games on Wii.<br />
<br />
= Setup and Usage =<br />
<br />
== Basic Setup ==<br />
*Grab a GBARunner2 .nds file from the link above or the [https://github.com/Gericom/GBARunner2/releases github '''releases''' page]. Pick the one that has your system at the end of the file name. <br />
**For example, for 3DS pick the one named 'GBARunner2_arm7dldi_'''3ds'''.nds'.<br />
* Place the GBARunner2 .nds file anywhere on your SD card, except for in \_gba. <br />
**'''NB!''' If using Twilightmenu++ GBARunner2 will come bundled with it in the \_nds folder.<br />
*** If you are using GBARunner2 with TWiLightMenu on a DSi or 3DS with the SD card, make sure you use the dldi on ARM7 build. This will be bundled with it.<br />
*Run the GBARunner .nds file through your kernel<br />
* If you have a folder named 'GBA' on the root of your sd card, this folder will be opened by default when running GBARunner2. You can put your ROMs here.<br />
* Do '''NOT''' use SRAM patches unless stated for that ROM on the wiki. They cause problems with the internal patching of GBARunner2 and may actually break saving.<br />
* If you want to use existing save files, they should have the same name as the GBA ROM but instead of '''.gba''' they should be '''.sav''' (so the save for mygame.gba is mygame.sav). <br />
**GBARunner2 is directly compatible with save files from the mGBA emulator, gpsp on 3ds and open_agb_firm.<br />
<br />
== Border Frames and Game Covers ==<br />
<br />
* GBARunner2 supports custom border frames if put in sd\_gba\frames. An example of one and some pointers on how to make one yourself can be found in [https://gbatemp.net/threads/gbarunner2.451970/page-134#post-8988124 this post.]<br />
* GBARunner2 supports game covers that you put in sd\_gba\covers. A collection of covers can be found under [[GBARunner2#Downloads|'Downloads'.]]<br />
<br />
== BIOS ==<br />
<br />
*GBARunner2 has integrated Normatt's open-source GBA BIOS, however, many ROMs will not boot or will present issues if you only use this.<br />
*For better compatibility you should put your backed up GBA BIOS on your SD card with the lower-case name ''''bios.bin''''. <br />
*Place this GBA bios on your SD card in either /bios.bin, /gba/bios.bin, or /_gba/bios.bin.<br />
**To verify that your BIOS is the right one that works for GBARunner2 see the [[GBARunner2#BIOS_Checksums|checksums]] listed below.<br />
<br />
== Navigating and Usage ==<br />
<br />
*When starting a GBARunner2 .nds file you will be in the file browser and from here you can scroll with the dpad. The other buttons do the following:<br />
**'''A''' - Run a ROM, enter a folder or change a setting in settings. <br />
**'''B''' - Go back a folder level or return from settings.<br />
**'''R''' - Access settings. Some games need specific settings to run well. Check your ROM in your system's respective compatibility list for this. <br />
***When editing a setting in the settings you will generate a '''settings.ini''' in sd/_gba . Here you can manually edit some of the settings if you open it with a notepad. <br />
***To see how to manually edit your input mappings look at [[GBARunner2#Input_Mapping|Input Mapping]].<br />
*When running a ROM you can access '''the ingame menu''' by touching the touch screen. From here you can navigate with the DPAD and use A, B like before and R to access settings.<br />
<br />
== Input Mapping ==<br />
<br />
* With GBARunner2 you can remap your buttons to what GBA button you want. This is done by going into settings that you can access from either the file browser or when ingame, as explained above in [[GBARunner2#Navigating_and_Usage|Navigating and Usage]].<br />
** Note that you can not have one GBA button mapped to more than one button on your system. E.G. you cannot have the B button mapped to your X and Y button at the same time.<br />
* If you cannot access the settings menu if for example your shoulder buttons do not work or touch does not work, you can also manually edit the button mappings by opening the gbarunner2.ini file found in /_gba.<br />
* Below is an example of what you would find inside an ini file with the GBA L and R buttons mapped to Y and X, respectively. This can simply be pasted in a text file renamed to gbarunner2.ini and put in the folder '\_gba'.<br />
**'''NB!''' The text file will have to be in '''Unix (LF) file format'''. On Windows this can be changed with a source code editor like [https://notepad-plus-plus.org/ Notepad++] by right clicking 'Windows (CR LF)' on the bottom status bar of the window and selecting Unix (LF).<br />
<br />
<syntaxhighlight lang='ini'><br />
[emulation]<br />
useBottomScreen=false<br />
frame=true<br />
centerMask=true<br />
mainMemICache=true<br />
wramICache=true<br />
gbaColors=false<br />
skipIntro=false<br />
[input]<br />
buttonA=0<br />
buttonB=1<br />
buttonL=11<br />
buttonR=10<br />
buttonStart=3<br />
buttonSelect=2<br />
<br />
</syntaxhighlight><br />
<br />
*Below are the DS Keys and their respective value if you want to manually make your own key mappings.<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
! DS Keys ||<br />
|-<br />
| '''Key''' || '''Value'''<br />
|-<br />
| A || 0<br />
|-<br />
| B || 1<br />
|-<br />
| X || 10<br />
|-<br />
| Y || 11<br />
|-<br />
| L || 9<br />
|-<br />
| R || 8<br />
|-<br />
| Start || 3<br />
|-<br />
| Select || 2<br />
|}<br />
<br />
== Cheats ==<br />
* Cheats can be patched in ROMs to work with GBARunner2. However, not every game will work with cheats. This mostly depends on how big the game is and how much RAM the console you are using has.<br />
** For example Sonic Advance 3 which is around 14.5 MBs with cheats patched in works on the 3DS but not on the DSi nor DS.<br />
* To use cheats you have to patch your ROM with GBAATM. You can follow [https://gbatemp.net/threads/how-to-use-cheats-with-gba-virtual-console.476624/ this guide] which works for GBARunner2. [https://github.com/Mte90/GBAATM-Rebirth/releases A newer fork of GBAATM] has been made but it is untested in this usage case.<br />
* To access the cheats menu you will have to have '''disabled 'center and mask'''' in settings if not you will get a white screen and won't be able to see the ingame GBARunner2 menu. You can enable this again after leaving the menu.<br />
<br />
= BIOS and ROM Quality =<br />
<br />
== Dumping the BIOS ==<br />
*To get your own GBA BIOS here are some possibilities:<br />
<br />
<br />
*'''Wii (not family edition)/GameCube''' + Link Cable Dumper + GBA: https://github.com/FIX94/gba-link-cable-dumper<br />
*'''3DS''' using most Virtual Console Titles (can't be GBA or non-nintendo (ex. GameGear) Virtual Console Titles): https://glazedbelmont.github.io/gbabiosdump/<br />
*'''GBA (Micro/SP)/DS (Phat + Lite)''' with a GBA Flashcard: Same link as above.<br />
<br />
== BIOS Checksums ==<br />
You can check if any file matches another by calculating something called their checksum hashes. These alphanumeric sequences are so specific that if two files match then you can be certain that they are the same. This is necessary because sometimes when downloading files or when transfering them, they get corrupted, and so even a small change in the file will change the file's checksum hash. Different algorithms exist for doing this (e.g. MD5, CRC32). The GBA BIOS used should have the following checksums (checking one should be enough):<br />
* CRC32: <code>81977335</code><br />
* MD5: <code>a860e8c0b6d573d191e4ec7db1b1e4f6</code><br />
* SHA1: <code>300c20df6731a33952ded8c436f7f186d25d3492</code><br />
* SHA256: <code>fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570</code><br />
<br />
You can use [https://www.7-zip.org/ 7zip] to get a CRC or a SHA checksum by right clicking your file and selecting the menu called 'CRC SHA' if you followed standard installation. Alternatively, you can check the MD5 with [http://www.winmd5.com/ WinMD5Free]. There are also websites that provide this service however we would recommend against doing that since you would essentially be uploading a BIOS online, which is copyrighted material, and therefore illegal to do.<br />
<br />
== Verifying Quality of ROMs ==<br />
* '''NB!''' Some games have Release Team Intros/CrackTros added to them. These intros use code that is not supported by the DS builds yet, but they are by the 3DS and DSi builds if you disable ''''center and mask'''' in settings. <br />
**Try using the GBATA tool to remove the Intro to get the Game to work. <br />
**You can use an Emulator to see if a Game has a Rom Intro or not.<br />
<br />
<br />
*'''Alternatively''' if the ROM still does not work, then you will need to verify that it is a good dump by calculating its checksum hashes (CRC32, MD5 etc.) and comparing them with the ones found on [https://datomatic.no-intro.org/ DAT-o-MATIC], which is a database of the No-Intro project of good ROM backups. Use 7zip or WinMD5 to do this as explained and linked to above in the 'BIOS Checksum' part. This will show if your ROM has been corrupted too.<br />
**A good dump on DAT-o-MATIC will have a green colored background, a bad one will have a red one.<br />
<br />
= Builds =<br />
<br />
<br />
== Compiling the Latest Version ==<br />
<br />
1. Make sure you have devkitpro installed.<br />
<br />
2. Download the git repo.<br />
<br />
3. Run make in the root.<br />
<br />
== Downloads ==<br />
New commits are now automatically built and can be downloaded on the [https://github.com/Gericom/GBARunner2/releases github release page].<br />
<br />
Download link for gbarunner2 compatible '''cover art''': https://mega.nz/#!Q8dnHALK!kA4UuEpqo7JQwScxLiorZ_qj4lWBsBr7B6Sb_BgAzsw<br />
<br />
* To run large ROMs like '''Pokémon Emerald''' on your DS/DSLite you should use this fork of the '''ROM3M''' branch of GBARunner2 called DSL enhanced edition by Void Star: https://github.com/unresolvedsymbol/GBARunner2-DSL-Enhanced/releases<br />
<br />
<br />
<big>'''Legacy Builds'''</big><br />
<br />
* Commit 5abecad (2019/07/05), (Fixes the contra title screen, partially the advance wars intro, Madden NFL Note that bitmap bg transforms are currently not supported) posted [https://github.com/Gericom/GBARunner2/releases/tag/commit_5b06bb4bd12d8fe12574b0564e0ce0fb7fb02760 here].<br />
* Commit 5b06bb4 (2019/07/03), (Changed dma behavior on invalid addresses again, still not completely) posted [https://github.com/Gericom/GBARunner2/releases/tag/commit_5b06bb4bd12d8fe12574b0564e0ce0fb7fb02760 here].<br />
* Commit 03f8646 (2019/07/01), (Optimized the abort handler a little more) posted [https://github.com/Gericom/GBARunner2/releases/tag/commit_03f86467974caba8ae6c4463b5b5d42ad49ab826 here].<br />
* Commit e592198 (2019/07/01), (Set up CI with Azure Pipelines) posted [https://github.com/Gericom/GBARunner2/releases/tag/commit_e59219891e31d3d30b248b4c6a8bb9289b4d4b80 here].<br />
* [https://gbatemp.net/attachments/2019-06-30-897403a-zip.171803// Commit 897403a (2019/06/30) (master branch)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-82#post-8698213 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.171425// Commit 09c3fb7 (2019/06/26) (feature/newabort2 branch) (experimental arm7dldi_wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-80#post-8692494 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.171378// Commit 6084943 (2019/06/26) (feature/newabort2 branch) (experimental arm7dldi_wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-80#post-8691975 here].<br />
* [https://gbatemp.net/attachments/2019-06-14-8e4d520-zip.169862// Commit 8e4d520 (2019/06/14) (sd_save branch)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-77#post-8676640 here].<br />
* [https://gbatemp.net/attachments/2019-06-10-8175479-zip.169640// Commit 8175479 (2019/06/10) (sd_save branch)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-74 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.168926// Commit unspecified (2019/06/03) (sd_save branch)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-70 here].<br />
* [https://gbatemp.net/attachments/dd42c5c-02-06-2019-zip.168858// Commit dd42c5c (2019/06/02) (sd_save branch)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-69 here].<br />
* [https://gbatemp.net/attachments/gb_audio-d5d99e7-02-04-2019-zip.162672// Commit d5d99e7 (2019/04/02) (gb audio branch, no saving!)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-67 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm9dldi_wramicache-nds-zip.148184// Commit 6522414 (2018/11/01) (arm9wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-57#post-8359865 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm9dldi-nds-zip.148183/ Commit 6522414 (2018/11/01) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-57#post-8359865 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi_wramicache-nds-zip.148182// Commit 6522414 (2018/11/01) (arm7wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-57#post-8359865 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi-nds-zip.148181/ Commit 6522414 (2018/11/01) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-57 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.148256/ Commit c03c437 (2018/11/01) (arm9_file_explorer Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-58 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm9dldi_wramicache-nds-zip.135215// Commit f89fac5 (2018/07/10) (arm9wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-53#post-8131575 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm9dldi-nds-zip.135214// Commit f89fac5 (2018/07/10) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-53#post-8131575 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi_wramicache-nds-zip.135213// Commit f89fac5 (2018/07/10) (arm7wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-53#post-8131575 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi-nds-zip.135212// Commit f89fac5 (2018/07/10) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-53#post-8131575 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi-nds-zip.116486/ Commit 83108c7 (2018/03/04) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-42#post-7860550 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm7dldi_wramicache-nds-zip.116487/ Commit 83108c7 (2018/03/04) (arm7wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-42#post-7860550 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi-nds-zip.116488/ Commit 83108c7 (2018/03/04) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-42#post-7860550 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi_wramicache-nds-zip.116489/ Commit 83108c7 (2018/03/04) (arm9wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-42#post-7860550 here]<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi-nds-zip.116254/ Commit f9e6ded (2018/02/28) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-41#post-7857717 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm7dldi_wramicache-nds-zip.116255/ Commit f9e6ded (2018/02/28) (arm7wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-41#post-7857717 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi-nds-zip.112453/ Commit f9e6ded (2018/02/28) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-41#post-7857717 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi_wramicache-nds-zip.116256/ Commit f9e6ded (2018/02/28) (arm9wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-41#post-7857717 here]<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi-nds-zip.116257/ Commit 091719f (2018/01/29) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-41#post-7857717 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm7dldi_wramicache-nds-zip.112452/ Commit 091719f (2018/01/29) (arm7wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-38#post-7810796 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi-nds-zip.112453/ Commit 091719f (2018/01/29) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-38#post-7810796 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi_wramicache-nds-zip.112454/ Commit 091719f (2018/01/29) (arm9wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-38#post-7810796 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi-zip.93066/ Commit unspecified (2017/07/17) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-32#post-7452865 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm7dldi-zip.93065/ Commit unspecified (2017/07/17) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-32#post-7452865 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.91072/ Commit 17694d4 (2017/05/22) (without arm7 dldi)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-30#post-7409956 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-arm7-dldi-zip.91073/ Commit 17694d4 (2017/05/22) (with arm7 dldi)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-30#post-7409956 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.87775/ Commit unspecified (checksum don't match with latest version)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-28#post-7327238 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.86221/ Commit 216734d (2017/05/06)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-26#post-7293244 here]. <br />
* [https://gbatemp.net/attachments/gbarunner2-zip.84873/ Commit a61e70e (2017/04/22)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-26#post-7261890 here]. <br />
* [https://gbatemp.net/attachments/gbarunner2-zip.80517/ Commit ba222be (2017/03/06)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-22#post-7156519 here]. <br />
* [https://gbatemp.net/attachments/gbarunner2-zip.80361/ Commit 7e40932 (2017/03/04)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-22#post-7151624 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.78854/ Commit f3d2ef4 (2017/02/18)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-18#post-7107770 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.78255/ Commit 3860043 (2017/02/12)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-16#post-7095338 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.77367/ Commit 596fca3 (2017/02/04)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-15#post-7071733 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.76860/ Commit dc0aaf1 (2017/01/30)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-12#post-7058526 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.74203/ Commit 2286ea0 (2017/01/08)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-7#post-6993100 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.73713/ Commit fcff1c5 (2017/01/05)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-5#post-6980509 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.73194/ Commit 350be7a (2016/12/29)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-4#post-6960160 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-2#post-6933255 here].<br />
<br />
== Changelog ==<br />
<br />
See [https://github.com/Gericom/GBARunner2/commits/master GitHub timeline].<br />
<br />
= Compatibility lists =<br />
<br />
<br />
== 3DS and DSi Compatibility List ==<br />
<br />
<br />
<big>'''[[GBARunner2/DSi_3DS_Compatibility_List|The 3DS and DSi have their own compatibility list! Click Here!]]'''</big><br />
<br />
== DS Compatibility List ==<br />
<br />
<br />
{|width="25%" cellspacing="1" border="1px"<br />
!Legend<br />
|-<br />
|align="center" style="background:#4CAF50"|Very Playable - Full Speed. Very Good Audio. No gfx glitches.<br />
|-<br />
|align="center" style="background:#B4EEB4"|Playable - Full Speed. Good Audio with a little Noise/stuttering. Few gfx glitches.<br />
|-<br />
|align="center" style="background:#FFEB3B"|Playable - Minor Performance issues. Bad audio. Non intrusive gfx glitches in game. Some games might freeze far into the game.<br />
|-<br />
|align="center" style="background:#FFB142"|Working/Unplayable - Game is very slow, laggy, glitchy gfx or it gets in game and plays well, but freezes or locks up at some early point.<br />
|-<br />
|align="center" style="background:#EF5350"|Freezing - Game boots but freezes before you can get in game or in 1 or 2 seconds.<br />
|-<br />
|align="center" style="background:#5c5c5c"|No boot - Game doesn't even boot.<br />
|}<br />
<br />
== Retail games ==<br />
<br />
{{GBAR2GameTable}}<br />
{{GBAR2Game|title=007 - James Bond - Everything or Nothing [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Sync on timer game. Slowdown during the first level because of timing issues.}}<br />
{{GBAR2Game|title=007 - James Bond - Nightfire [UE]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=2 Games in 1 - Uno + Skip-Bo [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=2K Sports - Major League Baseball 2K7 [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Ace Combat Advance [UE]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ace Lightning [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn´t work.}}<br />
{{GBAR2Game|title=Action Man - Robot Atak [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}} <br />
{{GBAR2Game|title=Activision Anthology [U]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=minor|note=The games appear to have timing issues. The game has heavy graphics glitches. Image duplicate scrolling up and image is squished to half sized and located on left side ingame. This is a regress compared to commit 10f3e53 (2019/12/20). Used work with base ds model and DSi/3DS versions.|crashreason=This Barely Tested with both DSi/3DS or base ds model builds}}<br />
{{GBAR2Game|title=Advance Guardian Heroes [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible now and then. GFX glitches after passing through tunnel in stage 4-1.}}<br />
{{GBAR2Game|title=Adventure of Tokyo Disney Sea [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Audio is a bit out of sync. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Advance Wars [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Advance Wars 2 - Black Hole Rising [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Aero the Acro-Bat - Rascal Rival Revenge [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Agassi Tennis Generation [E]|version=(2020/04/21) 088cbc5||rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Arcade mode is playable. Game crashes in other mode.}}<br />
{{GBAR2Game|title=Agent Hugo - Roborumble [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Aggressive Inline [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Aigle de Guerre, L' [FR]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Aka-chan Doubutsuen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1||save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Aladdin [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Aleck Bordon Adventure - Tower & Shaft Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Saving doesn't work as soon after bios intro. No audio}}<br />
{{GBAR2Game|title=Alex Rider - Stormbreaker [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game boots with DSi/3DS build. White screen after bios intro with base ds model. Build from the rom3M branch doesn´t work either.|crashreason=Uses abt mode for some things, idk why. Changing it to use undefined mode makes it boot, but it still timing-crashes in the menu.}}<br />
{{GBAR2Game|title=Alienators - Evolution Continues [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro on base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Alien Hominid [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=All Grown Up! - Express Yourself [UE]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=All-Star Baseball 2003 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=All-Star Baseball 2004 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Altered Beast - Guardian of the Realms [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Amazing Virtual Sea-Monkeys [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Bass Challenge [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Dragon - Jake Long - Rise of the Huntsclan! [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Black screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=American Idol [U]|version=(2020/04/21) 088cbc5|rating=perfect||nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=An American Tail - Fievel's Gold Rush [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Angel Collection - Mezase! Gakuen no Fashion Leader [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Angel Collection 2 - Pichimo ni Narou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Angelique [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No Sound. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Animal Mania - Dokidoki Aishou Check [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync. Minor gfx glitches during the intro.}}<br />
{{GBAR2Game|title=Animaniacs - Lights, Camera, Action! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Animal Snap - Rescue Them 2 by 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Animal Yokochou - Doki Doki Kyushutsu Daisakusen! no Maki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1||save=1|sound=bad|speed=good|note='''DS Sound regression started with commit 5569f94 (2019/09/06).'''}}<br />
{{GBAR2Game|title=Animal Yokochou - Doki Doki Shinkyuu Shiken! no Kan [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Ant Bully [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Antz - Extreme Racing [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ao-Zoura to Nakamatachi - Yume no Bouken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Archer Maclean's 3D Pool [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Some sounds are missing.}}<br />
{{GBAR2Game|title=Arctic Tale [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Army Men - Operation Green [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Army Men - Turf Wars [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Save has no longer connects.}}<br />
{{GBAR2Game|title=Army Men Advance [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Around the World in 80 Days [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Arthur and the Minimoys [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Ashita no Joe - Makka ni Moeagare! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work right in-game.}}<br />
{{GBAR2Game|title=A Sound of Thunder [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor Cutscenes are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Asterix & Obelix - Bash Them All! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Only Asterix and Obelix works. Game crashes, if you wait a bit after the bios intro. Asterix and Obelix uses a Password system.}}<br />
{{GBAR2Game|title=Asterix & Obelix XXL [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Astro Boy Omega Factor [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Atari Anniversary Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Saving is not known to be perfectly.}}<br />
{{GBAR2Game|title=Atlantis - The Lost Empire [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Atomic Betty [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=ATV - Quad Power Racing [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=ATV - Thunder Ridge Riders [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Glitches on the Title screen after you quit a race. Game uses a Password system.}}<br />
{{GBAR2Game|title=Avatar - The Last Airbender - The Burning Earth [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Avatar - The Legend of Aang [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Azumanga Daiou Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Some gfx glitches and slowdown. Saving doesn't work.}}<br />
{{GBAR2Game|title=Babar to the Rescue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Back to Stone [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Back Track [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Backyard Baseball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Baseball 2006 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Basketball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Football [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Football 2006 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Hockey [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game softlocks during a match.}}<br />
{{GBAR2Game|title=Backyard Skateboarding [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Backyard Sports - Baseball 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Backyard Sports - Basketball 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Sports - Football 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Baldur's Gate - Dark Alliance [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Saving doesn't work.}}<br />
{{GBAR2Game|title=Banjo Kazooie - Grunty´s Revenge [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Banjo Pilot [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Barbie - The Princess and the Pauper [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie and the Magic of Pegasus [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie as the Island Princess [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Voice sample are missing.}}<br />
{{GBAR2Game|title=Barbie Diaries - High School Mystery [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Barbie Groovy Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Barbie Horse Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie in the 12 Dancing Princesses [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barnyard [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches.}}<br />
{{GBAR2Game|title=Baseball Advance [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.'''Same game as Greatest Nine [J]'''}}<br />
{{GBAR2Game|title=Batman Begins [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Batman Rise of Sin Tzu [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Batman Vengeance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. FMV Intro has timing issues. Game uses a Password system.}}<br />
{{GBAR2Game|title=Battle B-Daman [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Battle B-Daman - Fire Spirits [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=BattleBots - Beyond the BattleBox [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=BattleBots - Design & Destroy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Battle X Battle - Kyodai Gyo Densetsu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work but Saving works on my PC}}<br />
{{GBAR2Game|title=BB Ball [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the intro. Build from the rom3M branch doesn´t work either.}}<br />
{{GBAR2Game|title=Beast Shooter - Mezase Beast King! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Berenstain Bears and the Spooky Old Tree [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Best Play Pro Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Beyblade G-Revolution [E]|version=(2020/04/21) 088cbc5|rating=good||nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Beyblade V-Force - Ultimate Blader Jam [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Bibi Blocksberg - Der Magische Hexenkreis [G]|version= (2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noises with wram i-cache enabled. Heavy gfx glitches. Game uses a Password system. Build from the rom3M branch doesn´t work either.}}<br />
{{GBAR2Game|title=Bibi und Tina - Ferien auf dem Martinshof [G]|version= (2020/04/21) 088cbc5 |rating=crashes|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes during the intro. Build from the rom3M branch doesn´t work either. '''Use commit f89fac5 (2018/07/10) cache version instead.'''}}<br />
{{GBAR2Game|title=Bible Game [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Biene Maja Klatschmohnwiese in Gefahr [G]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Big Mutha Truckers [E]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=broken|speed=lag|note=Disabling wram i-cache seems to make it not crash. Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=bit Generations - Boundish [J]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Nintendo Health screen is missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=bit Generations - Coloris [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=bit Generations - Dialhex [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Nintendo Health screen is missing.}}<br />
{{GBAR2Game|title=bit Generations - Digidrive [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches.}}<br />
{{GBAR2Game|title=bit Generations - Dotstream [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Nintendo Health screen is missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=bit Generations - Orbital [J]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Nintendo Health screen is missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=bit Generations - Soundvoyager [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Nintendo Health screen is missing. Stereo channels are missing. Does an initial direct DMA write to the sound fifos which is not implemented yet.}}<br />
{{GBAR2Game|title=Black Belt Challenge [E]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches.}}<br />
{{GBAR2Game|title=Black Matrix Zero [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Blackthorne [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Sound fx only. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Blades of Thunder [U]|version= (2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game crashes during the first level with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.|crashreason=Hicode. DSi may work}}<br />
{{GBAR2Game|title=Bleach Advance - Kurenai ni Somaru Soul Society [J]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Blender Bros [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=BMX Trick Racer [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Board Game Classics [E]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - 9 Kyoku Senshi Gag Yuugou [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Bakutou Hajike Taisen [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Maji de!! Shinken Battle [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Ougi 87.5 Bakuretsu Hanage Shinken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Boktai - The Sun is in your Hand [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Solar Sensor patch required.''' Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Boktai 2 - Solar Boy Jango [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Boktai 3 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Bomberman Jetters - Densetsu no Bomberman [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Bomberman Jetters - Game Collection [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=First and third mini game works only with DSi/3DS build.}}<br />
{{GBAR2Game|title=Bomberman Max 2 - Blue Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Bomberman Max 2 - Red Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Bomberman Tournament [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less gfx glitches on the map screen with wram i-cache enabled. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Bookworm [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Bouken Ou Beet - Busters Road [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Bouken Yuuki Pluster World - Densetsu no Plust Gate EX [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Unsupported Toy Starter set needed.}}<br />
{{GBAR2Game|title=Bouken Yuuki Pluster World - Pluston GP [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Unsupported Toy Starter set needed. '''Notable Sound regression compared to commit 916020e (2019/07/07).'''}}<br />
{{GBAR2Game|title=Boukyaku no Senritsu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Boulder Dash EX [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Both game mode have many gfx glitches.}}<br />
{{GBAR2Game|title=Boxing Fever [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Bratz [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Bratz - Babyz [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bratz - Forever Diamondz [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Game crashes at random. Minor gfx issues during trailer driving game.}}<br />
{{GBAR2Game|title=Bratz - Rock Angelz [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Bratz - The Movie [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Breath of Fire [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Breath of Fire 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Britney's Dance Beat [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Broken Sword - The Shadow of the Templars [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Some noise during the Pause screen.}}<br />
{{GBAR2Game|title=Brother Bear [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Permanent black line on pause screen. Popping sound when loading into game. Postlogos FMV gives only black screen. Wram i-cache on gives high frequency sounds.}}<br />
{{GBAR2Game|title=Bruce Lee - Return of the Legend [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Bubble Bobble - Old & New [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Buffy the Vampire Slayer - Wrath of the Darkhul King [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Uses Natsume audio engine so streams audio. Crashes after the titlescreen. This is a regression - Use build (2019/12/24) commit b740476 instead.}}<br />
{{GBAR2Game|title=Butt-Ugly Martians - B.K.M. Battles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cabbage Patch Kids - The Patch Puppy Rescue [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Cabela's Big Game Hunter [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Cabela's Big Game Hunter - 2005 Adventures [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Caesars Palace Advance - Millennium Gold Edition [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs fine with DSi/3DS build. Black Screen after starting a Game with base ds model. Game has no save feature.}}<br />
{{GBAR2Game|title=Calciobit [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Camp Lazlo - Leaky Lake Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled.}}<br />
{{GBAR2Game|title=Capcom Classics Mini Mix [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Games use a Password system.}}<br />
{{GBAR2Game|title=Captain Tsubasa - Eikou no Kiseki [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Car Battler Joe [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Card e-Reader [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=good|speed=good|note=ROM boots without problems. Unsupported Device. Game has no save feature.}}<br />
{{GBAR2Game|title=Cardcaptor Sakura - Sakura Card de Mini Game [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Cardcaptor Sakura - Sakura Card Hen - Sakura to Card to Otomodachi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Care Bears - The Care Quests [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Carrera Power Slide [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Cars [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Cars - Mater-National Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Cartoon Network Block Party [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Cartoon Network Speedway [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White Screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Casper [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Game crashes during the intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Castlevania Aria of Sorrow [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Audio sounds a bit odd.}}<br />
{{GBAR2Game|title=Castlevania Circle of the Moon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some noise during the File select screen.}}<br />
{{GBAR2Game|title=Castlevania Harmony of Dissonance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Castleween [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White Screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Cat in the Hat by Dr. Seuss [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs fine with DSi/3DS build. White Screen after bios intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Catwoman [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Catz [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chaoji Maliou 2 [China]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Super Mario Advance for iQue China.}}<br />
{{GBAR2Game|title=Chaoji Maliou Shijie [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Super Mario Advance 2 for iQue China. Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Charlie and the Chocolate Factory [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Charlotte's Web [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor clicking noise.}}<br />
{{GBAR2Game|title=Cheetah Girls [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chessmaster [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor noise during the menu.}}<br />
{{GBAR2Game|title=Chicken Little [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chicken Shoot [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Chicken Shoot 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Chobits for Game Boy Advance - Atashi Dake no Hito [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Chocobo Land - A Game of Dice [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Chronicles of Narnia - The Lion, the Witch and the Wardrobe [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Chu Chu Rocket [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=CIMA - The Enemy [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Cinderella - Magical Dreams [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. FMV show some gfx glitches.}}<br />
{{GBAR2Game|title=Cinnamon Game Series 2 - Yume no Daibouken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Cinnamon Game Series 3 - Fuwafuwa Daibouken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Cinnamoroll - Koko ni Iru yo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Classic NES Series - Bomberman (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Castlevania (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Donkey Kong (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Dr. Mario (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Excitebike (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Ice Climber (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=minor|note=White screen after bios intro. Anti piracy patch doesn´t work. Minor sounds are missing. Saving doesn`t work.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Legend of Zelda (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=bad|note=White screen after bios intro. Anti piracy patch doesn´t work. Minor sounds are missing. Game uses a password system.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Metroid (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio.}}<br />
{{GBAR2Game|title=Classic NES Series - Pac-Man (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Super Mario Bros. (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Xevious (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Saving is broken.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Zelda II - The Adventure of Link (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot}}<br />
{{GBAR2Game|title=Cocoto - Kart Racer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Cocoto - Platform Jumper [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Game crashes during the Intro with wram i-cache disabled. Missing images in new game cutscene. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Codename - Kids Next Door - Operation S.O.D.A. [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Colin McRae Rally 2.0 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. No Sound,sfx only.}}<br />
{{GBAR2Game|title=Columns Crown [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Garbled pixels covering jewels in title screen.}}<br />
{{GBAR2Game|title=Combat Choro Q - Advance Daisakusen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Comix Zone [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Contra Advance - The Alien Wars EX [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Many SFX have issues. The 1up sound comes instead of explosions, shield upgrades etc. Game uses a Password system.}}<br />
{{GBAR2Game|title=Corvette [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=lag|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some wrong high frequent sound in background in main menu with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work right.}}<br />
{{GBAR2Game|title=Crash Bandicoot 2 N-Traced [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Crash Bandicoot Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Crash Bandicoot XS [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Regular single popping sound in intro music and some more when loading new screens.}}<br />
{{GBAR2Game|title=Crash Nitro Kart [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Ground texture flashes purples during races occasionally. Minor popping sound when loading into new screens. Random high frequency sounds if wram i-cache is enabled in all music.}}<br />
{{GBAR2Game|title=Crash of the Titans [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible now and then.}}<br />
{{GBAR2Game|title=Crayon Shin-chan - Arashi o Yobu Cinema Land no Daibouken! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot. '''Same game as Shin chan - Aventuras en Cineland'''}}<br />
{{GBAR2Game|title=Crayon Shin-chan - Densetsu o Yobu Omake no Miyako Shockgaan! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.'''Same game as Shin Chan Contra Los Munecos De Shock Gahn'''}}<br />
{{GBAR2Game|title=Crazy Chase [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Crazy Frog Racer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Crazy Taxi - Catch a Ride [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and less gfx glitches with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Creatures [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Croket! - Yume no Banker Survival! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Croket! 2 - Yami no Bank to Banqueen [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Croket! 3 - Granu Oukoku no Nazo [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Croket! 4 - Bank no Mori no Mamorigami [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Croket! Great - Toki no Boukensha [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs fine with DSi/3DS build. Game crashes during the intro battle with base ds model.}}<br />
{{GBAR2Game|title=Crouching Tiger Hidden Dragon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cruis'n Velocity [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Crushed Baseball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=CT Special Forces [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0||sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=CT Special Forces 2 - Back to Hell [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Random high frequency sounds if wram i-cache is enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=CT Special Forces 3 - Bioterror [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cubix - Robots for Everyone - Clash 'N Bash [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor crackling sound.}}<br />
{{GBAR2Game|title=Curious George [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Custom Robo GX [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Cyberdrive Zoids - Kijuu no Senshi Hyuu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Dai-Mahjong [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=good|note=Sound is playing well. The game only shows a white screen. Mask and center disabling does nothing. Does not react to button inputs.}}<br />
{{GBAR2Game|title=Daisenryaku for Game Boy Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Daisuki Teddy [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dancing Sword - Senkou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dan Doh!! Tobase Shouri no Smile Shot [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dan Doh!! Xi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Danny Phantom - Urban Jungle [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Danny Phantom - The Ultimate Enemy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Daredevil [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Darius R [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor noise during the Pause screen. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Dark Arena [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor crackling sound. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dave Mirra Freestyle BMX 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dave Mirra Freestyle BMX 3 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=David Beckham Soccer [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|note=Heavy gfx glitches. This is a regress. Use commit 5b06bb4 (2019/07/03) arm9 build instead.}}<br />
{{GBAR2Game|title=Davis Cup [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Deadly Skies [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Dead to Rights [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Deal or No Deal [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor|note=The image is broken by image duplicate flickering. Some gfx glitches. Game has no save feature.}}<br />
{{GBAR2Game|title=Defender - For All Mankind [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Defender of the Crown (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=DemiKids - Dark Version (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=DemiKids - Light Version (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Demon Driver - Time to Burn Rubber! (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Denki Blocks! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Densetsu no Stafy [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Densetsu no Stafy 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Densetsu no Stafy 3 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Flicker on both screen after bios intro.|crashreason=Hblank dma to io}}<br />
{{GBAR2Game|title=Derby Stallion Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Desert Strike Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dexter's Laboratory - Chess Challenge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Constant Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dexter's Laboratory - Deesaster Strikes! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Di Gi Charat - DigiCommunication [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Some Audio crackling.}}<br />
{{GBAR2Game|title=Diadroids World - Evil Teikoku no Yabou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Digi Communication Nyo - Datou! Black Gemagema Dan [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Crashes and deletes data when you save. Saving doesn' work.}}<br />
{{GBAR2Game|title=Digimon - Battle Spirit [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Digimon - Battle Spirit 2 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Digimon Racing [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|note=Game crashes during intro.}}<br />
{{GBAR2Game|title=Dinotopia - The Timestone Pirates [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Disney's Party [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs well with DSi/3DS build. Game crashes after the titlescreen. Use build from the rom3M branch instead. Saving doesn´t work right.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Disney Princess [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Disney Princess - Royal Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Disney Sports - Basketball [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Disney Sports - Football [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving doesn't work right.}}<br />
{{GBAR2Game|title=Disney Sports - Motocross [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs fine with DSi/3DS build. Game crashes after the titlescreen with base ds model. Saving doesn't work right.}}<br />
{{GBAR2Game|title=Disney Sports - Skateboarding [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving doesn't work right.}}<br />
{{GBAR2Game|title=Disney Sports - Soccer [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Disney Sports - Snowboarding [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=DK - King of Swing [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game works on DSi/3DS build. White screen after bios intro with base ds model.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Dogz [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dogz 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dogz - Fashion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Dokapon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Dokidoki Cooking Series 1 - Komugi-chan no Happy Cake [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dokidoki Cooking Series 2 - Gourmet Kitchen - Suteki na Obentou [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Few sounds are missing. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Dokodemo Taikyoku - Yakuman Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Domo-kun no Fushigi Terebi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Donald Duck Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=FMV Intro has timing issues. Game uses a Password system.}}<br />
{{GBAR2Game|title=Donchan Puzzle Hanabi de Dohn Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Donkey Kong Country [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Donkey Kong Country 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Game crashes on second bonus game in Target Terror stage and in another bonus stage in Gloomy Gulch's Haunted Hall.}}<br />
{{GBAR2Game|title=Donkey Kong Country 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Doom [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Doom 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Dora the Explorer - Dora's World Adventure! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Dora the Explorer - Super Spies [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dora the Explorer - Super Star Adventures! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Dora the Explorer - The Search for the Pirate Pig's Treasure [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio sounds a bit off. Game uses a Password system.}}<br />
{{GBAR2Game|title=Doraemon - Dokodemo Walker [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Doraemon - Midori no Wakusei Dokidoki Daikyuushutsu! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Double Dragon Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Doubutsu-jima no Chobigurumi [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor sounds are missing. Saving is broken immediately after boot.}}<br />
{{GBAR2Game|title=Doubutsu-jima no Chobigurumi 2 - Tama-chan Monogatari [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Downforce [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dragon Ball Advanced Adventure [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Dragon Ball GT - Transformation [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving is missing.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Buu's Fury [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115''' Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Collectible Card Game [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=No Audio. Sfx only.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Supersonic Warriors [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Taiketsu [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115''' Some gfx glitches.}}<br />
{{GBAR2Game|title=Dragon Ball Z - The Legacy of Goku [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115''' Graphical issue with post-logos FMV's image being reduced to upper left corner and flickering around. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Dragon Ball Z - The Legacy of Goku II [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Crackling sounds when loading into new area.}}<br />
{{GBAR2Game|title=Dragon Drive - World D Break [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is glitchy.}}<br />
{{GBAR2Game|title=Dragon's Rock [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon Quest Monsters - Caravan Heart [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon Tales - Dragon Adventures [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Intro screen is missing. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Drake & Josh [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Drill Dozer [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Driven [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Driv3r [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Driver 2 Advance [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the first mission.}}<br />
{{GBAR2Game|title=Dr.Mario & Panel de Pon [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=Dr.Mario crashes. Some gameboy sounds are missing. Game has no save feature. This is a regresss. Dr.Mario has playable on my PC (mGBA only, not older emulators!).}}<br />
{{GBAR2Game|title=Dr.Muto [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Dr.Sudoku [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Droopy's Tennis Open [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note=Game runs fine with DSi/3DS build. Game crashes after the title screen. Game uses a Password system.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Dual Blades [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Duel Masters - Kaijudo Showdown [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Duel Masters - Sempai Legends [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Duel Masters - Shadow of the Code [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Duel Masters 2 - Invincible Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters 2 - Kirifuda Shoubu Ver. [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Duke Nukem Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=minor|note=Gfx glitches with the gun that dissapear after a while.}}<br />
{{GBAR2Game|title=Dungeons & Dragons - Eye of the Beholder [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=You hear all kinds of sound sample.}}<br />
{{GBAR2Game|title=Dynasty Warriors Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Earthworm Jim [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=2fast|note=Disabling both i-caches makes the game somewhat playable. Game has no save feature.}}<br />
{{GBAR2Game|title=Earthworm Jim 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ecks vs Sever [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=minor|note=Mixed up view. View is rotated 90 degrees with respect to the world. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ecks vs Sever 2 - Ballistic [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=minor|note=Mixed up view. View is rotated 90 degrees with respect to the world. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ed, Edd n Eddy - Jawbreakers! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ed, Edd n Eddy - The Mis-Edventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Eggo Mania [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Screen flashes after bios intro with base ds model. Game has no save feature. '''Same game as Egg Mania.'''}}<br />
{{GBAR2Game|title=Elemix! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Elevator Action - Old & New [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Elf - The Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Elf Bowling 1 & 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Enchanted - Once Upon Andalasia [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Eragon [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Erementar Gerad - Tozasareshi Uta [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=ESPN Final Round Golf [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.'''Same game as JGTO Kounin Golf Master - Japan Golf Tour Game [J] ''' }}<br />
{{GBAR2Game|title=ESPN Great Outdoor Games - Bass Tournament [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Exciting Bass [J].''' }}<br />
{{GBAR2Game|title=ESPN International Winter Sports [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=lag|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Few sounds are missing. Minor gfx glitches now and then. Save is missing immediately.}}<br />
{{GBAR2Game|title=ESPN Winter X-Games Snowboarding [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=ESPN X-Games Skateboarding [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=good|speed=good|note=Minor gfx glitches now and then. Saving is broken.}}<br />
{{GBAR2Game|title=European Super League [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Ever Girl [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=EX Monopoly [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Extreme Ghostbusters - Code Ecto-1 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Extreme Skate Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Eyeshield 21 Devilbats Devildays [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 1 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note= Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 4 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 5 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 6 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=E-Reader [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Unsupported Device. Game has no save feature.}}<br />
{{GBAR2Game|title=E.T. - The Extra-Terrestrial [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Title screen music glitches out if no buttons are pressed for a while. Some cracking noises during a level. Game uses a Password system.}}<br />
{{GBAR2Game|title=F1 2002 [UE]|version= (2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=F-14 Tomcat [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=F-24 Stealth Fighter [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Breakin` Da Rules [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Clash with the Anti-World [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Enter the Cleft [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Shadow Showdown [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Famicom Mini - Dai 2 Ji Super Robot Taisen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini - Kido Senshi Z Gundam Hot Scramble [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 08 - Mappy [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. This is a regression. Game was playable in older arm9 build.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 10 - Star Soldier [J]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Works without AP Patch. Saving is not known to be perfectly.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 12 - Clu Clu Land [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 13 - Balloon Fight [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot.|crashreason=Corrupted Game, was not. Fixed for 2021/08/12 commit build coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 14 - Wrecking Crew [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 16 - Dig Dug [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=lag|note=White screen after bios intro. Anti piracy patch doesn´t work. Few sounds are missing.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 17 - Takahashi Meijin no Boukenjima [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=minor|note=White screen after bios intro. Anti piracy patch is broken. Minor sounds are missing.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 18 - Makaimura [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 19 - TwinBee [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 20 - Ganbare Goemon! Karakuri Douchuu [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 21 - Super Mario Bros. 2 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 22 - Nazo no Murasame Jou [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 24 - Hikari Shinwa - Palthena no Kagami [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 26 - Famicom Mukashi Banashi - Shin Onigashima - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 27 - Famicom Tantei Club - Kieta Koukeisha - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 28 - Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 30 - SD Gundam World - Gachapon Senshi Scramble Wars [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Family Feud [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Family Tennis Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note='''Sound regression compared to commit 916020e (2019/07/07).''' Saving doesn`t work immediately but Saving works better fine on my PC.}}<br />
{{GBAR2Game|title=Famista Advance [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|sound=minor|speed=minor|note=Game runs well with DSi/3DS build. Game crashes during the intro with base ds model. Saving doesn´t work.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Fancy Pocket [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Fantastic 4 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Fantastic 4 - Flame On [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Fantastic Children [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Fear Factor Unleashed [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game works with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Field of Nine - Digital Edition 2001 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=FIFA Soccer 2003 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Crowd sample in the Stadion are missing.}}<br />
{{GBAR2Game|title=FIFA Soccer 2004 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 2005 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=FIFA Soccer 2006 [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Sound fx only, much noise. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=FIFA Soccer 2007 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Sound fx only.}}<br />
{{GBAR2Game|title=FIFA World Cup - Germany 2006 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Sound FX only.}}<br />
{{GBAR2Game|title=FightBox [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FILA Decathlon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Final Fantasy I & II - Dawn of Souls [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Final Fantasy IV Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=0|cache=1|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. '''Game crashes after Cecil, now a Paladin passes through Devil's Road.'''}}<br />
{{GBAR2Game|title=Final Fantasy V Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. '''Game crashes after a monk uses the kick command.'''}}<br />
{{GBAR2Game|title=Final Fantasy VI Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Health and safety screen has only yellow triangle. Cursor sound might be a bit off pitch. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Final Fantasy Tactics Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Some sounds are missing. Audio is out of sync. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Final Fight One [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Finding Nemo [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Finding Nemo - The Continuing Adventures [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fire Emblem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Crackling audio and black line across screen in battle during transitions. Due to saving often. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Fire Emblem - Fuuin no Tsurugi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Crackling audio and black line across screen in battle during transitions. Due to saving often. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Fire Emblem - The Sacred Stones [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=minor|note=Audio stutters in battles in transitions. Due to saving often. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Fire Pro Wrestling [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=The Judge "Fight!" voice sample is missing.}}<br />
{{GBAR2Game|title=Fire Pro Wrestling 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.'''Same game as Final Fire Pro Wrestling - Yume no Dantai Unei! [J] ''' }}<br />
{{GBAR2Game|title=Flintstones - Big Trouble in Bedrock [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Flushed Away [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ford Racing 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Single popping sound when loading new logos and new screens. Game uses a Password system.}}}}<br />
{{GBAR2Game|title=Formation Soccer 2002 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Players have garbled gfx. Long artifacted horizontal line across field.}}<br />
{{GBAR2Game|title=Fortress [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Foster's Home for Imaginary Friends [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Franklin the Turtle [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes after going into GBAR2 menu. Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Franklin's Great Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Freekstyle [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Frogger Advance - The Great Quest [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=bad|speed=minor|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Frogger's Adventures - Temple of the Frog [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Frogger's Adventures 2 - The Lost Wand [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Frogger's Journey - The Forgotten Relic [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Fruit Mura no Doubutsutachi [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs well with 3DS build. DSi build doesn´t boot. Game crashes during the intro with base ds model. Saving doesn´t work.}}<br />
{{GBAR2Game|title=Fushigi no Kuni no Alice [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Fushigi no Kuni no Angelique [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Futari wa Pretty Cure - Arienaai! Yume no Sono ha Daimeikyuu [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=minor|note=White screen after bios intro. Screen eventually goes black and then white again. Disabling mask and center changes nothing. Sound is playing well. Minor sounds are missing. Reacts to button inputs.}}<br />
{{GBAR2Game|title=Futari wa Pretty Cure Max Heart - Maji Maji! Fight de IN Janai [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=minor|note=White screen after bios intro. Screen eventually goes black and then white again. Disabling mask and center changes nothing. Sound is playing well. Minor sounds are missing. Reacts to button inputs.}}<br />
{{GBAR2Game|title=F-Zero Climax [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Crashes on gba bios intro if reset with GBAR2 ingame menu.}}<br />
{{GBAR2Game|title=F-Zero GP-Legend [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=F-Zero Maximum Velocity [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device - Blue [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device - Red [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device 2 - Dragon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gachasute! Dino Device 2 - Phoenix [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gachinko Pro Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=0|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Gadget Racers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then. '''Same game as Road Trip: Shifting Gears (U) and Choro Q Advance 2 (J)'''}}<br />
{{GBAR2Game|title=Gakkou no Kaidan - Hyakuyoubako no Fuuin [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Gakkou o Tsukurou!! Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Some sounds are missing. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Gakuen Alice - Dokidoki Fushigi Taiken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Gakuen Senki Muryou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Many sounds are missing. Savig is broken right after bios intro.}}<br />
{{GBAR2Game|title=Galaxy Angel Game Boy Advance - Moridakusan Tenshi no Full-Course - Okawari Jiyuu [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=lag|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Galidor - Defenders of the Outer Dimension [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gambler Densetsu Tetsuya - Yomigaeru Densetsu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game won`t get to saving feature! This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=Games Explosion! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Game & Watch Gallery Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=minor|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ganbare Dodge Fighters [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Garfield - The Search for Pooky [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Garfield and His Nine Lives [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Image duplicate glitch of title screen, new game cutscene and pausescreen. Some tearing of the upper screen when inside secret room in barn roof first stage. Saving works.}}<br />
{{GBAR2Game|title=Gauntlet - Dark Legacy [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Voice sample during character select are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Gegege no Kitarou - Kikiippatsu! Youkai Rettou (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Gekido Advance - Kintaro´s Revenge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sound fx are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Gekitou Densetsu Noah - Dream Management (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Gem Smashers (U)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=lag|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Genseishin Justirisers Souchaku! Chikyuu no Senshitachi (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Genso Suikoden - Card Stories [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work right after boot.}}<br />
{{GBAR2Game|title=Gensou Maden Saiyuuki - Hangyaku no Toushin-taishi [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No Audio. Saving is broken.}}<br />
{{GBAR2Game|title=Get! - Boku no Mushi Tsukamaete (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Jagan Fuuin! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Jigoku no Scaramouche (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=lag|speed=good|note=Many sounds are missing. Saving works without errors here.}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Metropolis Dakkan Sakusen! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Get Ride! Amdriver - Senkou no Hero Tanjou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Get Ride! Amdriver - Shuggeki! Battle Party (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ghost Rider [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ghost Trap (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Some Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Global Star - Sudoku Fever [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Messed up background in initial language select and in game. Changing background while in a puzzle cleans up some of the garbled graphics. Vertical lines going across screen in puzzle. Regular crackling sounds in game when changing backround or inputing number.}}<br />
{{GBAR2Game|title=Godzilla - Domination! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Goemon - New Age Shutsudou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Go!Go! Beckham! - Adventure on Soccer Island [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Golden Nugget Casino (UE)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs fine with DSi/3DS build. Unable to play a game with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Golden Sun [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Golden Sun 2 [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=sram|sound=minor|speed=good|note='''Game makes GBAR2 crash when saving!''' This is a regression. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead. Sram patching for saving is required in that build. Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Gradius Advance [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken right after boot.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Grand Theft Auto Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Green Eggs and Ham by Dr. Seuss (U)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving is broken right after bios intro.}}<br />
{{GBAR2Game|title=Greg Hastings' Tournament Paintball Maxd [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Heavy gfx glitches during a match.}}<br />
{{GBAR2Game|title=Gremlins - Stripe vs Gizmo [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Grim Adventures of Billy & Mandy (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Other games developed by Fullfat have similar issues.}}<br />
{{GBAR2Game|title=Groove Adventure Rave - Hikari to Yami no Daikessen [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving seems to be broken.}}<br />
{{GBAR2Game|title=GT Advance - Championship Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=GT Advance 2 - Rally Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=GT Advance 3 - Pro Concept Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=GT Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with Cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=GT Racers [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor||note=Game runs faster with wram i-cache enabled. Some gfx glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Guilty Gear X - Advance Edition [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gumby vs. the Astrobots [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gunstar Future Heroes [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. '''Same game as Gunstar Super Heroes.'''}}<br />
{{GBAR2Game|title=Guranbo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken right after boot.}}<br />
{{GBAR2Game|title=Guru Logic Champ [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Gyakuten Saiban [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Gyakuten Saiban 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Gyakuten Saiban 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Hachiemon (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving doesn't work.}}<br />
{{GBAR2Game|title=Hagane no Renkinjutsushi - Meisou no Rondo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hagane no Renkinjutsushi - Omoide no Sonata [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hajime no Ippo - The Fighting! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hamepane - Tokyo Mew Mew (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches during the puzzle mini game. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Hamster Club 3 (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Hamster Club 4 (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken here after boot.}}<br />
{{GBAR2Game|title=Hamster Monogatari 2 (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Hamster Monogatari 3 (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after booting.}}<br />
{{GBAR2Game|title=Hamster Monogatari 3EX 4 Special (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Some sounds are missing. Glitched Character portrait. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Hamster Monogatari Collection (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving is missing after boot.}}<br />
{{GBAR2Game|title=Hamster Paradise - Pure Heart (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Hamster Paradise Advanchu (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Hamtaro - Ham-Ham Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Saving works without glitches.}}<br />
{{GBAR2Game|title=Hamtaro - Ham-Ham Heartbreak [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Stuck at the Name entry screen. This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead. Game has no save feature. Game works on my PC.}}<br />
{{GBAR2Game|title=Hamtaro - Rainbow Rescue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Hanabi Hyakkei Advance (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Hanafuda Trump Mahjong - Depachika Wayouchuu (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Happy Feet (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Hardcore Pinball (UE)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hardcore Pool (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Harlem Globetrotters - World Tour (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Harobots - Robo Hero Battling!! (J)|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=minor|note=Game works with DSi/3DS build. Game crashes during the intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode.}}<br />
{{GBAR2Game|title=Harry Potter - Quidditch World Cup [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Harry Potter and the Chamber of Secrets [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Harry Potter and the Goblet of Fire [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Harry Potter and the Order of the Phoenix [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache disabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Harry Potter and the Prisoner of Azkaban [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Harry Potter and the Sorcerer's Stone [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Harukanaru Toki no Naka de - Neoromance Game [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Harvest Moon - Friends of Mineral Town [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game boots with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Harvest Moon - More Friends of Mineral Town [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game boots with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Hatena Satena [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches during the intro. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Heidi - The Game [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Hello Kitty - Happy Party Pals [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hello Kitty Collection - Miracle Fashion Maker [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|save=?|sound=broken|note=Game makes GBAR2 crash after bios intro by pressing start button. Game runs better on my PC. Couldn't find a save spot.|crashreason=Corrupted up Game, has not. Worked on my PC as soon.}}<br />
{{GBAR2Game|title=Hello! Idol Debut - Kids Idol Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work after bios intro. This is regression. Saving has playable on my PC.}}<br />
{{GBAR2Game|title=Herbie - Fully Loaded [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Hey Arnold! - The Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Higanbana [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=High Heat Major League Baseball 2002 [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=High Heat Major League Baseball 2003 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Hi Hi Puffy AmiYumi - Kaznapped! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Hikaru no Go [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Hikaru no Go 2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Some sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=High School Musical - Livin' the Dream [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hime Kishi Monogatari - Princess Blue [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Home on the Range [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Horsez [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Horse & Pony: My Stud Farm and Pferd & Pony: Mein Gestüt'''}}<br />
{{GBAR2Game|title=Hot Potato! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Voice sample are missing.}}<br />
{{GBAR2Game|title=Hot Wheels - All Out [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Game runs well with DSi/3DS. build. Game crashes during the intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode.}}<br />
{{GBAR2Game|title=Hot Wheels - Burnin' Rubber [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Hot Wheels - Stunt Track Challenge [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=minor|speed=minor|note=Missing environment and vehicles. Tearing across top of screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - Velocity X [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - World Race [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 1 - Bomberman Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. No audio.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 2 - Lode Runner Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=bad|note=White screen after bios intro. Few sounds are missing.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 3 - Action Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 4 - Nazotoki Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 5 - Shooting Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=bad|note=White screen after bios intro. Few sounds are missing.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 6 - Bouken Jima Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=minor|note=White screen after bios intro. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Hugo - Bukkazoom! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Hugo - The Evil Mirror Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Hunter X Hunter - Minna Tomodachi Daisakusen!! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Some sounds are missing. '''Slight audio regression compared to commit 916020e (2019/07/07).''' Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ice Age [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ice Age 2 - The Meltdown [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Ice Nine [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=minor|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Incredible Hulk [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. '''Sound regression compared to commit f52fe2b (2019/11/08).'''}}<br />
{{GBAR2Game|title=Incredibles [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Incredibles - Rise of the Underminer [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Initial D - Another Stage [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Inspector Gadget - Advance Mission [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game works with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Inspector Gadget Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=International Karate Advanced [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note='''Disable center and mask in GBAR2 menu to play the game. Unable to access gbarunner2 menu during gameplay.''' Minor sounds are missing. Minor gfx glitches because of the disabled border. Game uses a Password system.}}<br />
{{GBAR2Game|title=International Karate Plus [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are , missing. Game has no save feature.}}<br />
{{GBAR2Game|title=International Superstar Soccer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Jikkyou World Soccer Pocket''' }}<br />
{{GBAR2Game|title=International Superstar Soccer Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Inukko Club [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Black screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Inuyasha - Naraku no Wana! Mayoi no Mori no Shoutaijou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Some sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Invader [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Invincible Iron Man [UE]|version=(2020/04/21) 088cbc5||rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Iridion 3D [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Licensed by screen is missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Iridion 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=0|cache=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. '''Game makes GBAR2 crash around first boss battle.''' Single crackling sound in menu and during cutscenes and some brief crackling ingame occassionaly. Game uses a Password system.}}<br />
{{GBAR2Game|title=Isseki Hatchou - Kore 1ppon de 8shurui! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then. Saving seems to be broken.}}<br />
{{GBAR2Game|title=I Spy Challenger! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|}}<br />
{{GBAR2Game|title=It´s Mister Pants [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Heavy gfx glitches.}}<br />
{{GBAR2Game|title=Jackie Chan Adventures - Legend of the Darkhand [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Jajamaru Jr. Denshouki - Jalecolle mo Arisourou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. The retro games don´t work. Retro games work with DSi build. Saving is broken right after bios.}}<br />
{{GBAR2Game|title=James Pond - Codename Robocod [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jazz Jackrabbit [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with the 3DS. White screen after bios intro with base ds model. Use commit a61e70e (2017/04/22) arm9 master build for base ds model instead.}}<br />
{{GBAR2Game|title=J.League Pro Soccer Club o Tsukurou! Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken right after boot. This is a regress was playable on my PC.}}<br />
{{GBAR2Game|title=J.League Pocket [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=J.League Pocket 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=J.League Winning Eleven Advance 2002 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Jet Set Radio [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Saving is missing. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=JGTO Kounin Golf Master Mobile - Japan Golf Tour Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=It takes a measured 3 minutes to get past the blue Golf Master logo. Game plays fine afterwards. Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. }}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now an then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius - Attack of the Twonkies [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius - Jet Fusion [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius vs. Jimmy Negatron [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Jinsei Game Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Jissen Pachi-Slot Hisshouhou! - Juuou Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken right after boot. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Jisu F-Zero Weilai Saiche [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=F-Zero Maximum Velocity for iQue China. Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Jonny Moseley Mad Trix [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=lag|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving is broken right.}}<br />
{{GBAR2Game|title=Juka and the Monophonic Menace [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Jungle Book 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Most sounds are missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jurassic Park III - Dino Attack [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Save file is broken after boot.}}<br />
{{GBAR2Game|title=Jurassic Park III - Park Builder [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Jurassic Park III - The DNA Factor [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Jurassic Park Institute Tour - Dinosaur Rescue [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Justice League - Injustice for All [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Justice League Chronicles [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Justice League Heroes - The Flash [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=K-1 Pocket Grand Prix [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=K-1 Pocket Grand Prix 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Kaeru B Back [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kaiketsu Zorori to Mahou no Yuuenchi - Ohimesama o Sukue! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Heavy gfx glitches. Saving doesn't work.}}<br />
{{GBAR2Game|title=Kamaitachi no Yoru Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kami no Kijutsu - Illusion of the Evil Eyes [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kao the Kangaroo [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kappa no Kai-Kata Katan Daibouken [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=No audio. Saving Doesn't work right after bios intro.}}<br />
{{GBAR2Game|title=Karnaaj Rally [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=broken|speed=good|note=No Audio. Saving works without errors.}}<br />
{{GBAR2Game|title=Kawa no Nushi Tsuri 3 & 4 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kawa no Nushi Tsuri 5 - Fushigi no Mori Kara [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches.}}<br />
{{GBAR2Game|title=Kawaii Pet Game Gallery [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kawaii Pet Game Gallery 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches. Saving is broken right after boot.}}<br />
{{GBAR2Game|title=Keitai Denjuu Telefang 2 - Power [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No audio. Saving is missing right.}}<br />
{{GBAR2Game|title=Keitai Denjuu Telefang 2 - Speed [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Kelly Slater's Pro Surfer [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Keroro Gunsou - Taiketsu! Gekisou Keronprix Daisakusen de Arimasu!! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then. Saving is broken after bios. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Kessakusen! Ganbare Goemon 1-2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving doesn`t work right.}}<br />
{{GBAR2Game|title=Kid Paddle [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Kidou Senshi Gundam Seed - Tomo to Kimi to Koko de [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Kidou Tenshi Angelic Layer - Misaki to Yume no Tenshi-tachi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kid's Cards [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Killer 3D Pool [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches. Voice sample are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kill Switch [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. High pitched noise when wram i-cache enabled.}}<br />
{{GBAR2Game|title=Kim Possible [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kim Possible 2 - Drakken's Demise [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Kim Possible 3 - Team Possible [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Kingdom Hearts - Chain of Memories [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=King Kong - The Official Game of the Movie [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=King of Fighters EX - NeoBlood [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No Audio. Saving is broken right after bios intro.}}<br />
{{GBAR2Game|title=King of Fighters EX2 - Howling Blood [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Kinniku Banzuke - Kimero! Kiseki no Kanzen Seiha [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Kinniku Banzuke - Kongou-kun no Daibouken! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kirby - Nightmare in Dreamland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kirby and the Amazing Mirror [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Kisekko Gurumi - Chesty to Nuigurumi-tachi no Mahou no Bouken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Kiss x Kiss Seirei Gakuen [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken right after boot.}}<br />
{{GBAR2Game|title=Kiwame Mahjong Deluxe - Mirai Senshi 21 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Klonoa - Empire of Dreams [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Klonoa 2 - Dream Champ Tournament [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Klonoa Heroes - Densetsu no Star Medal [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches. Saving is broken with base ds model. This is a regression. Saving works with DSi/3DS build.}}<br />
{{GBAR2Game|title=Koala Brothers - Outback Adventures [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Koinu-chan no Hajimete no Osanpo - Koinu no Kokoro Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache. Game couldn`t get to saving feature! This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Koinu to Issho - Aijou Monogatari [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work.}}<br />
{{GBAR2Game|title=Koinu to Issho 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work.}}<br />
{{GBAR2Game|title=Konami Collector's Series - Arcade Classics [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Konami Krazy Racers [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. This is a regression. Commit unspecified (2019/06/03) (sd save branch) arm9 build boots into the menu.}}<br />
{{GBAR2Game|title=Konchuu Monster Battle Master [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game doesn't let you when saving. Saving is broken.}}<br />
{{GBAR2Game|title=Konchuu no Mori no Daibouken - Fushigina Sekai no Junin Tachi [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game doesn't let you when you save. Saving is broken.}}<br />
{{GBAR2Game|title=Kong - King of Atlantis [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Kong - The Animated Series [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! - Makai no Bookmark [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! - Unare! Yuujou no Zakeru 2 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. No sound.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! The Card Battle for GBA [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. No Audio. Saving is broken.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! Yuujou no Zakeru - Dream Tag Tournament [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game doesn't let you when you save. Saving is broken.}}<br />
{{GBAR2Game|title=Koro Koro Puzzle - Happy Panechu! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=lag|note=Minor sounds are missing. Heavy gfx glitches and slowdown. Motion sensor support required to be playable.}}<br />
{{GBAR2Game|title=Kotoba no Puzzle - Mojipittan Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kouchu Ouja Mushiking [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eigo Koubun Hen - 26 Units Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eijukugo Hen - 650 Phrases Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eitango Hen - 2000 Words Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 1 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=lag|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=lag|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=lag|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kurohige no Golf Shiyouyo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=minor|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches. Sound seems to be missing. Saving is broken.}}<br />
{{GBAR2Game|title=Kurohige no Kurutto Jintori [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save is broken right.}}<br />
{{GBAR2Game|title=Kurukuru Kururin [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Kururin Paradise [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lady Sia [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Land Before Time [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Land Before Time - Into the Mysterious Beyond [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible now and then.}}<br />
{{GBAR2Game|title=Lara Croft Tomb Raider - Legend [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Lara Croft Tomb Raider - The Prophecy [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=Only sound is an intermittent beeping sound. Game uses a Password system, if was not known.}}<br />
{{GBAR2Game|title=Legend of Dynamic Goushouden - Houkai no Rondo [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Legends of Wrestling II [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Legendz - Sign of Nekuromu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Saving doesn't work after boot.}}<br />
{{GBAR2Game|title=Legendz - Yomigaeru Shiren no Shima [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game won't let you when you save. Saving doesn't work after boot.}}<br />
{{GBAR2Game|title=LEGO Bionicle [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game crashes after you press select during the first level.}}<br />
{{GBAR2Game|title=LEGO Bionicle Heroes [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=LEGO Bionicle - Matoran Adventures [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=LEGO Bionicle - Maze of Shadows [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=LEGO Drome Racers [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=minor|speed=lag|note=Heavy gfx glitches.}}<br />
{{GBAR2Game|title=LEGO Island - Xtreme Stunts [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=LEGO Island 2 - The Brickster's Revenge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=LEGO Knights Kingdom [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.|crashreason=Uses abt mode for some things, idk why. Changing it to use undefined mode makes it boot, but it still timing-crashes in the menu.}}<br />
{{GBAR2Game|title=LEGO Racers 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game crashes early in story mode. Arcade mode works. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=LEGO Soccer Mania [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|note=Game crashes during the intro.}}<br />
{{GBAR2Game|title=LEGO Star Wars - The Video Game [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=LEGO Star Wars II - The Original Trilogy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Lemony Snicket's A Series of Unfortunate Events [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Let's Ride! - Dreamer [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled.'''Same game as Pferd & Pony - Lass Uns Reiten 2'''}}<br />
{{GBAR2Game|title=Let's Ride! - Friends Forever [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Some gfx glitches when you walk around the Farm.'''Same game as Pferd & Pony- Best Friends - Mein Pferd.'''}}<br />
{{GBAR2Game|title=Let's Ride! - Sunshine Stables [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.'''Same game as Pferd & Pony: Mein Pferdehof'''}}<br />
{{GBAR2Game|title=Licca-chan no Oshare Nikki [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Lilliput Oukoku - Lillimoni to Issho Puni! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Glitched warp scene with bottom third being a black area and cutscene background warping picture moved up. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Lilo and Stitch [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Lilo and Stitch 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lion King [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling during the intro.}}<br />
{{GBAR2Game|title=Little Buster Q [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Little Einsteins [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=minor|speed=lag|note=Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Little League Baseball 2002 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Background is missing in game and is all black. Game has no save feature.}}<br />
{{GBAR2Game|title=Little Mermaid - Magic in Two Kingdoms [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Little Patissier - Cake no Oshiro [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Lizzie McGuire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lizzie McGuire 2 - Lizzie Diaries [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lizzie McGuire 3 - Homecoming Havoc [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Lode Runner [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Looney Tunes - Back in Action [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is missing.}}<br />
{{GBAR2Game|title=Lord of the Rings - Hobbit [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Fellowship of the Ring [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Loading game breaks sound so there's no sound anymore.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Return of the King [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Slowdown when fighting enemys.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Third Age [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Two Towers [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lost Vikings [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. No Audio, sound fx only.}}<br />
{{GBAR2Game|title=Love Hina Advance - Shukufuku no Kane ha Naru Kana [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. No Audio. Saving doesn't work.}}<br />
{{GBAR2Game|title=Lucky Luke - Wanted! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Lufia - The Ruins of Lore [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Lunar Legend [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Madagascar [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Madagascar - Operation Penguin [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. High pitches noise when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Madden NFL 2002 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Madden NFL 2003 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Madden NFL 2004 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Madden NFL 2005 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Madden NFL 2006 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Sound fx only and loud noise ingame.}}<br />
{{GBAR2Game|title=Madden NFL 2007 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Sound fx only.}}<br />
{{GBAR2Game|title=MAER - Knockin' on Heaven's Door [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving doesn't work after the bios screen.}}<br />
{{GBAR2Game|title=Magi Nation [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. '''Game won't let you when you save!''' Saving doesn't work.}}<br />
{{GBAR2Game|title=Magical Houshin [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches during the title screen.}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with Cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Magical Vacation [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor sounds are missing. Some noise. The game seems to only want to do manual fifo writes. When dma destination is not fifo, I should not do writes to the fifo, but the irq should still fire.}}<br />
{{GBAR2Game|title=Mahou Sensei Negima! - Private Lesson Damedesuu Toshokanjima [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs well with DSi/3DS build. Game crashes during intro with base ds model.}}<br />
{{GBAR2Game|title=Mahou Sensei Negima! - Private Lesson 2 Ojamashimasuu Parasite de Chu [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game works with DSi/3DS build. Game crashes during intro with base ds model. '''Game only works with DSi speed enabled! Game crashes without it.'''|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Mahjong Keiji [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some sounds are missing. Some Noise.}}<br />
{{GBAR2Game|title=Mail de Cute [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Majokko Cream-chan no Gokko Series 1 - Wannyan Idol Gakuen [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Majokko Cream-chan no Gokko Series 2 - Kisekae Angel [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Manga-ka Debut Monogatari [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Maniac Miner [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Maniac Racers Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=March of the Penguins [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Marie, Elie & Anis no Atelier - Soyokaze Kara no Dengon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Golf - Advance Tour [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Mario Kart - Super Circuit [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache disabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Mario & Luigi - Superstar Saga [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Disable main memory cache in the gbarunner2 menu to play the game.''' Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches every now and then.}}<br />
{{GBAR2Game|title=Mario Party Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Pinball Land [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Mario Power Tennis [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode. May have to work.}}<br />
{{GBAR2Game|title=Mario vs Donkey Kong [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor crackling sound during intro cutscene and occasionally ingame.}}<br />
{{GBAR2Game|title=Marvel - Ultimate Alliance [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=0|cache=1|speed=good|note=Game runs well with DSi/3DS build. Game crashes during intro with base ds model.}}<br />
{{GBAR2Game|title=Mary-Kate and Ashley - Girls Night Out [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Mary-Kate and Ashley Sweet 16 - Licensed to Drive [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Masters of the Universe He-Man - Power of Grayskull [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds and voice sample are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Matantei Loki Ragnarok - Gensou no Labyrinth [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Matchbox Cross Town Heroes [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mat Hoffman's Pro BMX [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Mat Hoffman's Pro BMX 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Math Patrol - The Kleptoid Threat [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Max Payne Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Gfx glitches during Cutscene.}}<br />
{{GBAR2Game|title=Maya the Bee - Sweet Gold [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Licensed by screen is missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Maya the Bee - The Great Adventure [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Licensed by screen is missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mazes of Fate [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Mech Platoon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Intro FMV is broken. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Medabots - Metabee Version [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Many sounds are missing and screeching can be heard when sound is interrupted. Random sfxs tend to interrupt sound as well. This is a regression - Use build (2019/12/24) b740476. Has Natsume Audio Engine that streams audio.}}<br />
{{GBAR2Game|title=Medabots - Rokusho Version [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Many sounds are missing and screeching can be heard when sound is interrupted. Random sfxs tend to interrupt sound as well. This is a regression - Use build (2019/12/24) b740476. Has Natsume Audio Engine that streams audio.}}<br />
{{GBAR2Game|title=Medabots AX - Metabee Version [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds and voice sample are missing.}}<br />
{{GBAR2Game|title=Medabots AX - Rokusho Version [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds and voice sample are missing.}}<br />
{{GBAR2Game|title=Medal of Honor - Infiltrator [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|save=0|sound=broken|note=White screen after bios intro. No Audio. Saving is broken.}}<br />
{{GBAR2Game|title=Medal of Honor - Underground [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Voice sample and gun sound are missing. Titlescreen is purple after quitting game. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Meet the Robinsons [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman & Bass [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Chip Challenge [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor slowdown during the FMV access scene.}}<br />
{{GBAR2Game|title=Megaman Battle Network [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 3 Blue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game takes a while to boot.''' Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 3 White [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game takes a while to boot.''' Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 4 Blue Moon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 4 Red Sun [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 5 Team Colonel [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 5 Team Protoman [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 6 Cybeast Falzar [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 6 Cybeast Gregar [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Mega Man Zero [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Mega Man Zero 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Mega Man Zero 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Mega Man Zero 4 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Meine Tierarztpraxis [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meine Tierpension [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meitantei Conan - Akatsuki no Monument [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meitantei Conan - Nerawareta Tantei [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Men in Black - The Series [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Pitch [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Party [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Pitch - Pichi Pichitto Live Start! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Metal Max 2 Kai [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving is missing.}}<br />
{{GBAR2Game|title=Metal Gun Slinger [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Metal Slug Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Metroid Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Single crackling sound when intro cutscene starts and loading into save file.}}<br />
{{GBAR2Game|title=Metroid - Zero Mission [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Minor slowdown when you pass through tunnel. '''Trying to play the Nes Metroid causes the game to crash.'''}}<br />
{{GBAR2Game|title=Mezase! Koushien [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game crashes during the intro. This is a regression. Use commit b740476 (2019/12/24) instead. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Micro Machines [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Midnight Club - Street Racing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Broken backgrounds in logos and title screen. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Midway's Greatest Arcade Hits [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Mighty Beanz Pocket Puzzles [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Mike Tyson Boxing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Minami no Umi no Odyssey [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Minimoni - Mika no Happy Morning Chatty [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Minimoni - Onegai Ohoshi-sama! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Minna de Puyo Puyo [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Minna no Ouji-sama [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Bad voice over. Minor gfx glitches every now and then.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series - Boku no Kabuto-Kuwagata [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series 1 - Boku no Kabutomushi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series 2 - Boku no Kuwagata [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't even work.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Happy Trump 20 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Hyokkori Hyoutanjima - Don Gabacho Daikatsuyaku no Maki (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Minna no Mahjong [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Some sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Minna no Shogi [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Sound is missing. This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Numpla Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minna no Soft Series - Shanghai [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minority Report - Everybody Runs [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work after boot.}}<br />
{{GBAR2Game|title=Mirakuru! Panzou - 7tsu no Hoshi no Uchuukaizoku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving doesn't work after boot.}}<br />
{{GBAR2Game|title=Mission Impossible - Operation Surma [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work. This is a regress was playable on my PC.}}<br />
{{GBAR2Game|title=Miteluode - Lingdian Renwu [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=minor|note=Metroid Zero Mission for iQue China. Minor gfx glitches are visible every now and then. Minor slowdown when you progress through tunnel. '''Trying to play the Nes Metroid causes the game to crash.'''}}<br />
{{GBAR2Game|title=Miteluode Ronghe [China]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Metroid Fusion for iQue China. Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=MLB SlugFest 20-04 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mobile Pro Yakyuu - Kantoku no Saihai [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Mobile Suit Gundam Seed - Battle Assault [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.'''Same game as Kidou Senshi Gundam Seed Destiny [J] '''}}<br />
{{GBAR2Game|title=Moero!! Jaleco Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game boots with the DSi/3DS build but crashes after you start a game. White screen after bios intro with base ds model. The build from the rom3M branch boots and crashes after you start a game.}}<br />
{{GBAR2Game|title=Momotarou Dentetsu G Gold Deck o Tsukure! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. The Hudson logo screen is missing. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Momotarou Matsuri [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Monopoly [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Some tearing when scrolling to player ingame. Game has no save feature.}}<br />
{{GBAR2Game|title=Monster Force [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Monster Gate [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Monster Gate - Ooinaru Dungeon - Fuuin no Orb [J]|version=(2019/12/24) b740476|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Monster Guardians [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Monster House [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Monsters, Inc [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note=Game runs perfect with 3DS build. Game crashes during the intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Monster Jam - Maximum Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Monster Maker 4 - Flash Card [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Monster Maker 4 - Killer Dice [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Monster Rancher Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Rancher Advance 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Monster Summoner [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Monster Truck Madness [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Monster Trucks [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Monster Trucks Mayhem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Moorhen 3 - The Chicken Chase! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Weird one. At first the game white screens after boot. Becomes playable after you go in and out of the menu screen.''' Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Morita Shougi Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor gfx glitches now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Mortal Kombat - Deadly Alliance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Graphical flickering whenever loading new screen. Glitched background fmv in profile creation.}}<br />
{{GBAR2Game|title=Mortal Kombat - Tournament Edition [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Graphical flickering whenever loading new screen. Glitched background fmv in profile creation.}}<br />
{{GBAR2Game|title=Mortal Kombat Advance [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Mother 1+2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Mother 1: Game runs fine with 3DS build. DSi build doesn't work. White screen after boot with base ds model. Mother 2: Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Mother 3 [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Game was playable with DSi/3DS build. Game crashes during the intro with base ds model.}}<br />
{{GBAR2Game|title=Moto GP [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Minor gfx glitches are visible every now and then. Sound fx only. Game uses a Password system.}}<br />
{{GBAR2Game|title=Motoracer Advance [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Mr Nutz [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Mr. Driller 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Mr. Driller A - Fushigi na Pacteria [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ms. Pac-Man - Maze Madness [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Fullfat developed game.}}<br />
{{GBAR2Game|title=Mucha Lucha! - Mascaritas of the Lost Code [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Mugenborg [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Mummy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Intermittent beeping sound. No sfxs are playing. Rest of music is playing well in the background. Game uses a Password system.}}<br />
{{GBAR2Game|title=Muppet Pinball Mayhem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Muppets - On with the Show! [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1||sound=bad|speed=minor|note=Game crashes during a mini game. This is a regression. Use commit b740476 (2019/12/24) instead. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mutsu - Water Looper Mutsu [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Freezes and deletes your data when saving. Saving seems to be broken.}}<br />
{{GBAR2Game|title=MX 2002 featuring Ricky Carmichael [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=My Animal Centre in Africa [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. All menus and images are broken up. In game world displays correctly. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=My Little Pony - Crystal Princess - The Runaway Rainbow [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=M&M's - Blast! [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. No audio. Saving is missing.}}<br />
{{GBAR2Game|title=M&M's - Break'em [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Nakayoshi Mahjong - KabuReach [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 1 - Kawaii Hamster [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 2 - Kawaii Koinu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 3 - Kawaii Koneko [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 4 - Kawaii Koinu Mini - Wankoto Asobou!! Kogata-ken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Youchien - Sukoyaka Enji Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Namco Museum [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Graphical glitch in upper left corner after exiting from a game. Game has no save feature. Saving was not really known.}}<br />
{{GBAR2Game|title=Namco Museum - 50th Anniversary [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game has no save feature. Saving was not really known.}}<br />
{{GBAR2Game|title=Nancy Drew - Message in a Haunted Mansion [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Narikiri Jockey Game - Yuushun Rhapsody [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Naruto - Konoha Senki [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Naruto - Ninja Council [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Naruto - Ninja Council 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches during cutscene. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Naruto RPG - Uketsugareshi Hi no Ishi [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=NASCAR Heat 2002 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Natural 2 - Duo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=NBA Jam 2002 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Some gfx glitches. Graphical glitch in main menu after quitting match near circular buttons on the left side. Game uses a Password system.}}<br />
{{GBAR2Game|title=Need for Speed Carbon - Own the City [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=minor|speed=lag|note=Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Need for Speed - Most Wanted [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=minor|speed=lag|note=Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Need for Speed - Porsche Unleashed [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Need for Speed - Underground [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Need for Speed - Underground 2 [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Next Generation Tennis [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Some gfx glitches during the Menu Screen.}}<br />
{{GBAR2Game|title=NFL Blitz 20-02 [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note=Game works with DSI/3DS build. Game crashes after the intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=NFL Blitz 20-03 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches. Game has no save feature.}}<br />
{{GBAR2Game|title=NHL 2002 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=NHL Hitz 20-03 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game softlocks after you select Season mode.''' Sound still plays. Exhibiton mode works.}}<br />
{{GBAR2Game|title=Nicktoons Racing [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Nihon Pro Mahjong Renmei Kounin Tetsuman Advance - Menkyo Kaiden Series [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ninja Cop [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.''' Same game as Ninja Five-O'''}}<br />
{{GBAR2Game|title=Nintendo MP3 Player [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|note=Crashes during Nintendo Health screen. Unsupported Device. '''Game won't let you to an saving!'''}}<br />
{{GBAR2Game|title=Nobunaga Ibun [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Nobunaga no Yabou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Noddy - A Day in Toyland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=No No No Puzzle Chailien [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Gfx glitches during the title screen. Minor sounds are missing.}}<br />
{{GBAR2Game|title=No Rules - Get Phat [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Nyan Nyan Nyanko no Nyan Collection [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Ochaken Kururin - Honwaka Puzzle de Hotto Shiyo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Ochaken no Bouken-jima - Honwaka Yume no Island [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Ochaken no Heya [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ochaken no Yumebouken [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Oddworld - Munch's Oddysee [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ohanaya-san Monogatari GBA - Iyashikei Ohanaya-san Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Ojarumaru - Gekkouchou Sanpo de Ojaru [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Okumanchouja Game - Nottori Daisakusen! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=One Piece - Dragon Dream [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece - Going Baseball - Kaizoku Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=One Piece - Mezase! King of Belly [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece - Nanatsu Shima no Daihihou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Onimusha Tactics [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Game runs well with DSi/3DS build and DSi speed enabled. Game freezes with base ds model.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Onmyou Taisenki Zeroshiki [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Open Season [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Operation Armored Liberty [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Oriental Blue - Ao no Tengai [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Oshaberi Inko Club [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work.}}<br />
{{GBAR2Game|title=Oshare Princess [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor gfx glitches are visible every now and then. Some sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Oshare Princess 2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=lag|speed=good|note=Game runs faster with wram i-cache enabled. Few sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Oshare Princess 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Oshare Princess 5 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving Doesn't work.}}<br />
{{GBAR2Game|title=Oshare Wanko [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ottifanten Pinball [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Over the Hedge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Intro Cutscene only shows text. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Over the Hedge - Hammy Goes Nuts! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Ozzy & Drix [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man Collection [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=broken|speed=good|note=No Audio. Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man Pinball Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man World [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Audio plays well until saving, at which point it will start making crackling sounds continuously. Going in and out of the GBAR2 menu might remedy this, but it makes GBAR2 crash most of the time. Other games developed by Fullfat have similar issues.|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Pac-Man World 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=Going into GBAR2 menu makes the game softlock. This softlock might not have happened in build (2020/03/28) 883c0d7. Game uses a Password system. Saving was not known to be an good Saved file. Other games developed by Fullfat have similar issues.|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Paws & Claws - Best Friends - Dogs & Cats [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Paws & Claws - Pet Resort [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Payback [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Penny Racers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. '''Same game as The US Gadget Racers (NOT the same as the similarly named European ROM) and Choro-Q Advance (J)'''}}<br />
{{GBAR2Game|title=Peter Pan - Return to Neverland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Peter Pan - The Motion Picture Event [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Petz - Hamsterz Life 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Petz Vet [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. '''Same game as Himawari Doubutsu Byouin Pet no Oishasan''' }}<br />
{{GBAR2Game|title=Phalanx - The Enforce Fighter A-144 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Phantasy Star Collection [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Phantasy Star 1-2 are playable with DSi/3DS build. Only Phantasy Star 3 is playable with base ds model. Noise during Pause screen.}}<br />
{{GBAR2Game|title=Phil of the Future [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Background graphics are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Pia Carrot he Youkoso!! 3.3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Piglet's Big Game [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pikapika Nurse Monogatari - Nurse Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pinball Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pinball Challenge Deluxe [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Pinball of the Dead [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Pinball Tycoon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Pink Panther - Pinkadelic Pursuit [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pinky and the Brain - The Masterplan [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Minor gfx glitches during the title screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pinky Monkey Town [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches during the intro. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Pinobee - Wings of Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pinobee & Phoebee [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pirates of the Caribbean - Dead Man's Chest [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pirates of the Caribbean - The Curse of the Black Pearl [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pitfall - The Lost Expedition [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pitfall - The Mayan Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Planet Monsters [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSI/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Planet of the Apes [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Play Novel - Silent Hill [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=The FMV intro is missing.}}<br />
{{GBAR2Game|title=Play-Yan [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game freezes during the title screen. Unsupported Device.}}<br />
{{GBAR2Game|title=Play-Yan Micro [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game freezes during the Health Care Screen. Unsupported Device.}}<br />
{{GBAR2Game|title=Pocket Dogs [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pocket Music [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pocket Professor - Kwik Notes - Vol. 1 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pocky & Rocky with Becky [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.'''Same game as Kikikai-kai Advance [J] '''}}<br />
{{GBAR2Game|title=Pokémon Emerald [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Pokemon Fire Red [UE][Rev 1]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pokemon Leaf Green [UE][Rev 1]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pokemon Mystery Dungeon - Red Rescue Team [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Pokemon Pinball - Ruby & Sapphire [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Pokemon Ruby [UE] [Rev 2]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pokémon Sapphire [UE] [Rev 2]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Polar Express [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Cutscenes have no Background graphics.}}<br />
{{GBAR2Game|title=Polarium Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Polly Pocket! - Super Splash Island [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pop Idol [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Popeye - Rush for Spinach [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Postman Pat and the Greendale Rocket [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Poke Dash [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 1-2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Second game needs to be unlocked first.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 4 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 5 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 6 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 7 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Powerpuff Girls - Him and Seek [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Powerpuff Girls - Mojo Jojo A-Go-Go [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Rangers - Dino Thunder [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Ninja Storm [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Minor sounds are missing. Game is playable. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Time Force [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Wild Force [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers S.P.D. [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Prehistorik Man [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Text is missing in the speech bubble. Game uses a Password system.}}<br />
{{GBAR2Game|title=Premier Action Soccer [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches during a match. Game crashes if entering GBAR2 menu in a match. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=Premier Manager 2003-2004 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Premier Manager 2004-2005 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Premier Manager 2005-2006 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Princess Natasha - Student, Secret Agent, Princess [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Prince of Persia - The Sands of Time [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Beach Soccer [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Pro Mahjong Tsuwamono GBA [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Tennis WTA Tour [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.'''Same game as WTA Tour Tennis'''}}<br />
{{GBAR2Game|title=Proud Family [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Yakyuu Team o Tsukurou! Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban - Koi no Cupid Daisakusen [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban - Youkoso! Illusion Land he [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Punch King - Arcade Boxing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game has no save feature. Fullfat developed game.}}<br />
{{GBAR2Game|title=Puppy Luv - Spa and Resort [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Timers in game skip 2 seconds every time making the flea mini game impossible to win. This is not affected by caches. This might be a regression. Use commit f89fac5 (2018/07/10) arm9wramicache version instead.}}<br />
{{GBAR2Game|title=Puyo Pop Fever [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Puzzle & Tantei Collection [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Pyuu to Fuku! Jaguar - Byoo to Deru! Megane-kun [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Quad Desert Fury [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Screen becomes purple for a split second at times. Game has no save feature.}}<br />
{{GBAR2Game|title=Racing Fever [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Racing Gears Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Slowdown/Halting during initial car license logo scrolling until you get to the game which runs full speed.}}<br />
{{GBAR2Game|title=Rampage - Puzzle Attack [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rapala Pro Fishing [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ratatouille [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rave Master - Special Attack Force! [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game crashes during a battle. Use commit b740476 (2019/12/24) instead.'''Same game as Groove Adventure Rave: Hikari to Yami no Daikessen 2'''}}<br />
{{GBAR2Game|title=Rayman Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Rayman 3 - Hoodlum Havoc [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Rayman - Hoodlum's Revenge [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=0|cache=1|save=1|sound=good|speed=good|note=Game crashes after the intro cutscene. Reboot, then you can play the first level. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Rayman Raving Rabbids [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Razor Freestyle Scooter [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system. '''Same game as Freestyle Scooter'''}}<br />
{{GBAR2Game|title=Ready 2 Rumble Boxing - Round 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rebelstar - Tactical Command [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches during the licensed by screen.}}<br />
{{GBAR2Game|title=Recca no Honoo - The Game [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Reign of Fire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Relaxuma na Mainichi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rescue Heroes - Billy Blazes! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Revenge of Shinobi [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Game makes GBAR2 crash right before starting the first level. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rhythm Tengoku [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ripping Friends [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=River City Ransom EX [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}} <br />
{{GBAR2Game|title=Riviera - The Promised Land [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Road Rash - Jailbreak [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Robopon 2 - Cross Version [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Robopon 2 - Ring Version [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Robotech - The Macross Saga [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Boots to a white screen. Press A and start and eventually you will get to title screen. Intermittent beeping sound even if music and sfx are disabled ingame, in menu and pause screen. No beeping sound if firing ingame.}}<br />
{{GBAR2Game|title=Robots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Robot Wars - Advanced Destruction [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Robot Wars - Extreme Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Rockman EXE 4.5 - Real Operation [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Rock'em Sock'em Robots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rock n' Roll Racing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=No Audio. Voice sample and sfx only.}}<br />
{{GBAR2Game|title=Rocket Power - Beach Bandits [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocket Power - Dream Scheme [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocket Power - Zero Gravity Zone [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocky [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes on first intro screen.}}<br />
{{GBAR2Game|title=RPG Tsukuru Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=R-Type III - The Third Lightning [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Some noise during the Pause screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - Castle Capers [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - Go Wild [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - I Gotta Go Party [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sabre Wulf [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sabrina - The Teenage Witch - Potion Commotion [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Saibara Rieko no Dendou Mahjong [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sakura Momoko no UkiUki Carnival [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches during the intro. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Salt Lake 2002 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Samsara Naga 1x2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Samurai Deeper Kyo [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Samurai Evolution - Oukoku Geist [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Samurai Jack - The Amulet of Time [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Sangokushi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Sangokushi - Eiketsuden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sangokushi - Koumeiden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sanrio Puroland - All Characters [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Santa Claus Jr. Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Santa Claus Saves the Earth [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Santa Clause 3 - The Escape Clause [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Scan Hunter - Sennen Kaigyo o Oe! [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Scooby-Doo [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with 3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Scooby-Doo 2 - Monsters Unleashed [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scooby-Doo and the Cyber Chase [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scooby-Doo! - Mystery Mayhem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Scooby-Doo! - Unmasked [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scorpion King - Sword of Osiris [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scrabble [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Scrabble Blast! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=No audio, sfx only. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Scrabble Scramble! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=No audio, sfx only. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Scurge - Hive [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SD Gundam Force [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=SD Gundam G-Generation Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sea Trader - Rise of Taipan [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Secret Agent Barbie - Royal Jewels Mission [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches after you press start during the first mission. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sega Arcade Gallery [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Sega Rally Championship [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sega Smash Pack [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game runs fine with DSi/3DS build. Game crashes after the licensed by screen with base ds model.}}<br />
{{GBAR2Game|title=Sengoku Kakumei Gaiden [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Sennen Kazoku [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Sentouin Yamada Hajime [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Serious Sam Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Shaman King Card Game - Chou Senjiryakketsu 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shaman King Card Game - Chou Senjiryakketsu 3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shaman King - Legacy of the Spirits - Soaring Hawk [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shaman King - Legacy of the Spirits - Sprinting Wolf [U]|version=(2019/12/24) b740476|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shaman King - Master of Spirits [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Some sounds are missing.}}<br />
{{GBAR2Game|title=Shaman King - Master of Spirits 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Shamu's Deep Sea Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Shanghai Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Shark Tale [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Shaun Palmer's Pro Snowboarder [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sheep [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shikakui Atama - Kanji Keisan [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shikakui Atama - Kokugo Sansu Shakai Rika [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shimura Ken no Baka Tonosama - Bakushou Tenka Touitsu Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Shingata Medarot - Kabuto Version [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs well with DSi/3DS build. Game crashes when you buy parts from the shop with base ds model.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Shingata Medarot - Kuwagata Version [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs well with DSi/3DS build. Game crashes when you buy parts from the shop with base ds model.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Shin Kisekae Monogatari [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shining Force - Resurrection of the Dark Dragon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shin Megami Tensei [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. '''Saving doesn´t work. This is a regress.''' Saving works with commit unspecified (2019/06/03) (sd save branch) arm9 version.}}<br />
{{GBAR2Game|title=Shin Megami Tensei 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. '''Saving doesn´t work. This is a regress.''' Saving works with commit unspecified (2019/06/03) (sd save branch) arm9 version.}}<br />
{{GBAR2Game|title=Shin Megami Tensei Devil Children - Messiah Riser [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Shin Megami Tensei Devil Children - Puzzle de Call! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shin Nihon Pro Wrestling - Toukon Retsuden Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=good|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Glitched sprites ingame. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Shining Soul [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Shining Soul 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. '''Saving is broken. This is a regress.''' Use commit 6522414 (2018/11/01) arm9 version instead.}}<br />
{{GBAR2Game|title=Shiren Monsters Netsal [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shrek - Hassle at the Castle [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Reekin' Havoc [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Smash n' Crash Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Shrek - Super Slam [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shrek - Swamp Kart Speedway [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Shrek the Third [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Shrek 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shrek 2 - Beg for Mercy [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Sigma Star Saga [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Silent Scope [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Silk to Cotton [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 1 - The Table Game Collection [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 2 - The Block Kuzushi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 3 - The Itsudemo Puzzle - Massugu Soroeru Straws [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 4 - The Trump - Minna de Asoberu 12 Shurui no Trump Game [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Sims - Bustin' Out [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sim City 2000 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sims 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Sims 2 - Pets [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. '''Saving doesn´t work.'''}}<br />
{{GBAR2Game|title=Sister Princess - RePure [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Sitting Ducks [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Simpsons - Road Rage [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sky Dancers - They Magically Fly! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster, but has more gfx glitches with wram i-cache enabled. Some gfx glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Slime Morimori Dragon Quest - Shougeki no Shippo Dan [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Slot! Pro Advance - Takarabune & Ooedo Sakurafubuki 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Slot! Pro 2 Advance - GoGo Juggler & New Tairyou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Smashing Drive [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=broken|speed=lag|note=Some lag and gfx glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Smuggler´s Run [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Smurfs - The Revenge of the Smurfs [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor|note='''Game takes very long to boot.''' Game runs faster with wram i-cache enabled. Game runs full speed in the level. Some Noise during the Pause screen. Game uses a Password system.|crashreason=Timing. TWL speed works}}<br />
{{GBAR2Game|title=Snap Kid's [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Snood [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Snood 2 - On Vacation [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Heavy gfx glitches. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Soccer Kid [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Minor gfx glitches are visible every now and then. No audio, sfx only. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sonic Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note= '''Needs either patch or a build from the wifi_link branch.''' Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game runs fine with patch! [https://cdn.discordapp.com/attachments/356988919738400768/615195274175971370/Sonic_Advance_Japan_EnJa_Rev_1_Ignore_Link_Check.ips This] patch (made by Vague Rant) for Sonic Advance [J] (En, Ja) (Rev 1) skips the black borders. Without patch and outside of the wifi_link branch you get unskippable black borders on screen and music playing upon boot. It tests the link hardware, which is not implemented yet outside of wifi_link and yields those boxes on test fail. }}<br />
{{GBAR2Game|title=Sonic Advance 2 [U]|version=(2020/04/21) 088cbc5|rating=good|cache=1|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Needs either patch or a build from the wifi_link branch.'''Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Game runs fine with patch! [https://cdn.discordapp.com/attachments/356988919738400768/615324758963257392/Sonic_Advance_2_USA_Ignore_Link_Check.ips This] patch (made by Robz8, ported over from Vague Rant's SA1 patch) skips the 'black' borders. Without patch or a build from wifi_link you get unskippable black borders on screen and music playing upon booting game. It tests the link hardware, which is not implemented yet out side of wifi_link and yields those boxes on test fail. }}<br />
{{GBAR2Game|title=Sonic Advance 3 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some gfx glitches. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sonic Battle [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sonic Pinball Party [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sonic the Hedgehog - Genesis [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Space Channel 5 - Ulala's Cosmic Attack [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Space Hexcite - Maetel Legend EX [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Space Invaders [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Minor gfx glitches are visible every now and then. Some sounds are missing.}}<br />
{{GBAR2Game|title=Speedball 2 - Brutal Deluxe [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Spider Man [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=FMV Intro is missing.}}<br />
{{GBAR2Game|title=Spider Man 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Cutscenes before levels only show text and not background image.}}<br />
{{GBAR2Game|title=Spider Man 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spider-Man - Battle for New York [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spider-Man - Mysterio's Menace [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Spirit - Stallion of the Cimarron - Search for Homeland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob and Friends - Attack of the Toybots [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Battle for Bikini Bottom [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Creature from the Krusty Krab [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Lights, Camera, Pants! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Revenge of the Flying Dutchman [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=?|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - SuperSponge [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends - Battle for Volcano Island [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends - Freeze Frame Frenzy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends Unite! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants The Movie [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob's Atlantis SquarePantis [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sports Illustrated for Kids - Baseball [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Voice sample and minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Sports Illustrated for Kids - Football [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Voice sample and minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Spyro Adventure [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spyro Fusion [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Spy Hunter [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spy Kids 3-D - Game Over [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spy Kids Challenger [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spy Muppets - License to Croak [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game crashes after going into GBAR2 menu. Game uses a Password system.}}<br />
{{GBAR2Game|title=Spyro - Season of Ice [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spyro 2 - Season of Flame [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spyro, The Legend of - A New Beginning [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spyro, The Legend of - The Eternal Night [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SSX 3 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SSX Tricky [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches.}}<br />
{{GBAR2Game|title=Stadium Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Starsky & Hutch [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Star Wars - Flight of the Falcon [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game works with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars - Jedi Power Battles [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Some Sound FX are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars - The New Droid Army [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=minor|speed=lag|note=Animations will halt of main character sometimes even if game is still playing at normal speed and actions are happening. Happens particularly when meeting two jawas in first stage. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars Episode II - Attack of the Clones [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Some Sound FX are missing. Glitched Cutscene. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars Episode III - Revenge of the Sith [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Star Wars Trilogy - Apprentice of the Force [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Star X [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Steel Empire [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Steven Gerrard's Total Soccer 2002 [E]|version=|rating=|nocache=|cache=|save=|sound=|speed=|note='''Same game as Alexander Zickler Total Soccer 2002'''}}<br />
{{GBAR2Game|title=Street Fighter Alpha 3 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Street Jam Basketball [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Gfx glitches during the title screen. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Street Racing Syndicate [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=0|cache=1|save=1|sound=broken|speed=lag|note=Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Strike Force Hydra [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Stuart Little 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Stuntman [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Sugar Sugar Rune - Heart Ga Ippai! Moegi Gakuen [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|note=White screen post bios. Sound plays well. Reacts to inputs.}}<br />
{{GBAR2Game|title=Suite Life of Zack & Cody - Tipton Caper [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. High pitched sound when wram i-cache is enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Disable main memory i-cache in the gbarunner2 menu to play the game.''' Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story 3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sum of All Fears [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Super Black Bass Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Super Bubble Pop [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Super Bust-A-Move [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches during a game. Game has no save feature.}}<br />
{{GBAR2Game|title=Super Chinese 1-2 Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches. Character sprites are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Super Collapse! II [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Super Dodge Ball Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Super Dropzone - Intergalactic Rescue Mission [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Voice sample are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Super Duper Sumos [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. }}<br />
{{GBAR2Game|title=Super Ghouls´n Ghosts [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game crashes after you collect an armor upgrade.}}<br />
{{GBAR2Game|title=Super Hornet FA 18F [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Superman - Countdown to Apokolips [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Superman Returns - Fortress of Solitude [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance - Super Mario Bros 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance 2 - Super Mario World [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Super Mario Advance 3 - Yoshi's Island [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Super Mario Advance 4 - Super Mario Bros 3 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Super Mario Bros. (Japan) (Hot Mario Campaign, Famicom Mini)|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving works without AP Patch. Known to be an good ROM Header.|crashreason=No errors so far. Same game as Famicom Mini Vol. 10 - Star Soldier [J].}}<br />
{{GBAR2Game|title=Super Monkey Ball Jr. [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches. '''Gericom:''' This game swaps buffers when vblank is already over (presumably because it was too slow in gbarunner2 or so) and that causes issues with the way I swap buffers.}}<br />
{{GBAR2Game|title=Super Puzzle Fighter II Turbo [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS. White screen after bios intro with base ds model. Use commit a61e70e (2017/04/22) master build for base ds model instead.}}<br />
{{GBAR2Game|title=Super Robot Taisen A [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving seems to be corrupt.}}<br />
{{GBAR2Game|title=Super Robot Taisen D [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Super Robot Taisen J [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Super Robot Taisen R [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Super Robot Taisen - Original Generation [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Super Robot Taisen - Original Generation 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Super Street Fighter 2 Turbo Revival [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Surf's Up [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sutakomi - Star Communicator [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sweet Cookie Pie [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Glitched character portrait during cutscenes. Saving is crappy after bios intro. '''This is a regression''' Saving works on my PC.}}<br />
{{GBAR2Game|title=Sword of Mana [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use commit a61e70e (2017/04/22) master build for base ds model instead.}}<br />
{{GBAR2Game|title=Sylvanian Families - Fashion Designer ni Naritai! - Kurumi-risu no Onnanoko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sylvanian Families - Yousei no Stick to Fushigi no Ki - Marron-inu no Onnanoko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sylvanian Families 4 - Meguru Kisetsu no Tapestry [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tactics Ogre - The Knight of Lodis [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|speed=good|note=Game runs fine with 3DS build. Game crashes after the Atlus logo with base ds model.}}<br />
{{GBAR2Game|title=Taiketsu! Ultra Hero [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Some sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Tales of Phantasia [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tales of the World - Narikiri Dungeon 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tales of the World - Narikiri Dungeon 3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tales of the World - Summoner's Lineage [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. ''Saving is broken after bios intro.'''}}<br />
{{GBAR2Game|title=Tak and the Power of Juju [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tak - The Great Juju Challenge [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Tak 2 - The Staff of Dreams [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tanbi Musou - Meine Liebe [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work.}}<br />
{{GBAR2Game|title=Tang Tang [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tantei Gakuen Q - Kyuukyoku Trick ni Idome! [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Tantei Gakuen Q - Meitantei ha Kimi da! [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Tantei Jinguuji Saburou - Shiroi Kage no Shoujo [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tarzan - Return to the Jungle [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Taxi 3 [FR]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Image duplicate flickering around bottom of screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Teenage Mutant Ninja Turtles [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Teenage Mutant Ninja Turtles 2 - Battle Nexus [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Teen Titans [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio stutter when wram i-cache is enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Teen Titans 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tekken Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tennis Masters Series 2003 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama - Aim at the Victory! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Broken background eventually in new game cutscene. }}<br />
{{GBAR2Game|title=Tennis no Ouji-sama - Genius Boys Academy [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Some sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2003 - Cool Blue [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|save=?|sound=bad|speed=minor|note='''Game makes GBAR2 crash right after spinning racket to choose starting serve. Some gfx glitches. Try using commit 83108c7 (2018/03/04) arm9 version from gbarunner2 main page wiki instead.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2003 - Passion Red [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|save=?|sound=bad|speed=minor|note='''Game makes GBAR2 crash right after spinning racket to choose starting serve. Some gfx glitches. Try using commit 83108c7 (2018/03/04) arm9 version from gbarunner2 main page wiki instead.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2004 - Glorious Gold [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor gfx glitches now and then. Some sounds are missing.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2004 - Stylish Silver (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor gfx glitches now and then. Some sounds are missing.}}<br />
{{GBAR2Game|title=Ten Pin Alley 2 [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=broken|speed=good|note=Crashes before you can play a game. Game has no save feature. Crashes when starting match.|crashreason=Timing. DSi speed works but crashes a later on}}<br />
{{GBAR2Game|title=Terminator 3 - Rise of the Machines [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tetris Worlds [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with bios intro. Use commit a61e70e (2017/04/22) master build for base ds model instead. Saving is not known to be perfectly features.}}<br />
{{GBAR2Game|title=Texas Hold´em Poker [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=That's So Raven [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=High pitched sound when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=That's So Raven 2 - Supernatural Style [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=The Bee Game [U]|version=|rating=|nocache=|cache=|sound=|speed=|note=}}<br />
{{GBAR2Game|title=The Essence of War - Glory Days [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=lag|note=Beeping sound after going into GBAR2 menu. Game uses a Password system.}}<br />
{{GBAR2Game|title=The Legend of Zelda - A Link to the Past [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches during the mode 7 map.}}<br />
{{GBAR2Game|title=The Legend of Zelda - The Minish Cap [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game crashes in a room you cannot avoid in the final dungeon.''' Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. }}<br />
{{GBAR2Game|title=The Three Stooges [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Thunder Alley [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Thunderbirds [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Thunderbirds - International Rescue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Intro FMV is a bit out of sync. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tiger Woods PGA Tour Golf [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some sounds are missing.}}<br />
{{GBAR2Game|title=Tiger Woods PGA Tour 2004 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tim Burton's The Nightmare Before Christmas - The Pumpkin King [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the intro.|crashreason=Probably same reason as for Densetsu no Stafy 3.}}<br />
{{GBAR2Game|title=Tiny Toon Adventures - Buster's Bad Dream [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tiny Toon Adventures - Wacky Stackers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Gfx glitches during the title screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Titeuf - Ze Gagmachine (FR)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Titeuf Mega Compet (FR)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=TMNT - Teenage Mutant Ninja Turtles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tokimeki Yume Series 1 - Ohanaya-san ni Narou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tokyo Majin Gakuen - Fuju Houroku (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving is crappy.}}<br />
{{GBAR2Game|title=Tokyo Xtreme Racer Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tomato Adventure [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tom and Jerry in Infurnal Escape [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom and Jerry Tales [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom and Jerry - The Magic Ring [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom Clancy's Rainbow Six - Rogue Spear [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No audio. Saving is missing.}}<br />
{{GBAR2Game|title=Tom Clancy's Splinter Cell [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tom Clancy's Splinter Cell - Pandora Tomorrow [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tonka - On the Job [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tony Hawk´s American Sk8land [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tony Hawk´s Downhill Jam [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches.}}<br />
{{GBAR2Game|title=Tony Hawk´s Pro Skater 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Tony Hawk´s Pro Skater 3 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=minor|speed=lag|note=}}<br />
{{GBAR2Game|title=Tony Hawk´s Pro Skater 4 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tony Hawk`s Underground [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Tony Hawk`s Underground 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Top Gear GT Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Top Gear Rally [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Has a pink line horizontally across screen where background and 3d terrain meet. Crackling sounds for a second when loading into title screen and a single popping sound when showing nintendo logo.}}<br />
{{GBAR2Game|title=Top Gun - Combat Zones [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game seems to not react to A button in the menu therefore it doesn’t let you move on from the title screen. Pressing Dpad and select works. Game uses a Password system.}}<br />
{{GBAR2Game|title=Top Gun - Firestorm Advance [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Top Spin 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Torneco no Daibouken 2 Advance - Fushigi no Dungeon [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Torneco no Daibouken 3 Advance - Fushigi no Dungeon [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Total Soccer Manager [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Totally Spies! (E)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Totally Spies! 2 - Undercover (E)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Touhai Densetsu - Akagi - Yami ni Maiorita Tensai (E)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches during the intro. Glitched character portrait after the story intro cutscene. Saving is corrupt after bios intro.}}<br />
{{GBAR2Game|title=Toukon Heat (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches and slowdown. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Tower SP [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Toyrobo Force (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. '''Saving is crappy right after boot.''' This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Treasure Planet [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Trick Star [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor noise when wram i-cache is enabled during a race. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Tringo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Trollz - Hair Affair! (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tron 2.0 - Killer App [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Turbo Turtle Adventure (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Turok Evolution [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tweety and the Magic Gems (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ty the Tasmanian Tiger 2 - Bush Rescue [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ty the Tasmanian Tiger 3 - Night of the Quinkan [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Uchuu Daisakusen Choco Vader - Uchuu Kara no Shinryakusha [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Uchuu no Stellvia [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ueki no Housoku - Jingi Sakuretsu! Nouryokusha Battle [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ui-Ire - World Soccer Winning Eleven [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. saving is broken.}}<br />
{{GBAR2Game|title=Ultimate Arcade Games [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Ultimate Brain Games [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Ultimate Card Games [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some gfx glitches. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ultimate Muscle - The Kinnikuman Legacy - The Path of the Superhero [U]| version=(2020/04/21) 088cbc5| rating=playable| nocache=1| cache=1| save=1| sound=minor|speed=minor| note= Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.'''Same game as Kinnikuman II Sei: Seigi Choujin e no Michi'''}}<br />
{{GBAR2Game|title=Ultimate Puzzle Games [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Ultimate Spider-Man [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=High pitched sound when wram i-cache is enabled. Minor gfx glitches are visible every now and then. FMV intro is missing.}}<br />
{{GBAR2Game|title=Ultimate Winter Games [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ultra Keibitai - Monster Attack [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Unfabulous [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Uno 52 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Uno Free Fall [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Urban Yeti! [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Urbz - Sims in the City [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Van Helsing (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Vattroller X (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Some sounds are missing. '''Saving is corrupt.'''}}<br />
{{GBAR2Game|title=VeggieTales - LarryBoy and the Bad Apple (U)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=No Sound.}}<br />
{{GBAR2Game|title=Virtua Tennis (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Virtual Kasparov (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=V-Master Cross (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game crashes after you either lose or win the intro battle.}}<br />
{{GBAR2Game|title=V-Rally 3 (E)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=V.I.P. (E)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wade Hixton's Counter Punch (UE)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - 8 Nin no Toki no Yousei (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Dokidoki Memorial Panic (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Nazo no Kagi to Shinjitsu no Tobira (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Ougon Maracas no Densetsu (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Taisen Mahoudama (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Yume no Kakera (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs well with DSi/3DS build. Game crashes during the intro with base ds model.}}<br />
{{GBAR2Game|title=Wakeboarding Unleashed featuring Shaun Murray [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Waliou Xunbao Ji (China)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Wario Land 4 for iQue China. Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Waliou Zhizao (China)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Wario Ware for iQue China.}}<br />
{{GBAR2Game|title=Wanko de Kururin! Wancle (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Wanko Mix Chiwanko World (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Wannyan Doubutsu Byouin - Doubutsu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wanwan Meitantei (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Wario Land 4 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Wario Ware Inc. - Minigame Mania [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Wario Ware Twisted! [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game works with motion sensor patch applied on the 3DS.''' Game runs faster with wram i-cache enabled. Motion sensor game. White screen after bios intro with motion sensor patch on base ds model.}}<br />
{{GBAR2Game|title=Watashi no Makesalon (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Whac-A-Mole [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Whistle! - Dai 37 Kai Tokyo-to Chuugakkou Sougou Taiiku Soccer Taikai (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Glitched FMV intro. Audio sample are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire - 2nd Edition [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Glitched FMV intro. Audio sample are missing. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire Junior [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Glitched FMV intro. Audio sample are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Wild [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wild Thornberrys Movie [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Wild Thornberrys Chimp Chase [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wilden Fussball-Kerle - Entscheidung im Teufelstopf [G]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wilden Fussball-Kerle - Gefahr im Wilde Kerle Land [G]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game crashes during the training level.}}<br />
{{GBAR2Game|title=Wing Commander - Prophecy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Wings [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Some Noise during the Pause screen.}}<br />
{{GBAR2Game|title=Winnie the Pooh's Rumbly Tumbly Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Winning Post for Gameboy Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Winter Sports [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game works with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=WinX Club [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. FMV Intro is missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=WinX Club - Quest for the Codex [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=W.i.t.c.h. [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Wizardry Summoner [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Wolfenstein 3D [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Screen duplicate flickering ingame.}}<br />
{{GBAR2Game|title=Woody Woodpecker in Crazy Castle 5 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Word Safari - The Friendship Totems [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=World Advance Soccer - Shouri heno Michi (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs well with DSi/3DS build. Game crashes before the start of a match with base ds model.}}<br />
{{GBAR2Game|title=World Championship Poker [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=World Poker Tour [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=World Tennis Stars [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Worms Blast [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Worms World Party [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note='''Disable center and mask in the gbarunner2 menu to play the game.''' Minor sounds and voice sample are missing. Minor gfx glitches because of the disabled border. Game uses a Password system.}}<br />
{{GBAR2Game|title=WWE - Road to WrestleMania X8 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Voice over are missing. Minor sounds are missing.}}<br />
{{GBAR2Game|title=WWE - Survivor Series [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=WWF - Road to WrestleMania [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=XS Moto [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Game has no save feature.}}<br />
{{GBAR2Game|title=xXx [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=X2 - Wolverine's Revenge [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=High pitched sound when wram i-cache is enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=X-Bladez - Inline Skater [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Some sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=X-Men - Reign of Apocalypse [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=X-Men - The Official Game [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Yaoxi Dao [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Yoshi´s Island for iQue China. Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Yggdra Union - We will never fight alone [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Yoshi Topsy-Turvy [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs well with the motion sensor patch applied on DSi/3DS build. Motion sensor game. Minor sounds are missing. White screen with the motion control patch on base ds model.}}<br />
{{GBAR2Game|title=Youkaidou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Day of the Duelist - World Championship Tournament 2005 [E]|version=(2020/04/21) 088cbc5 |rating=playable |nocache=1 |cache=1 |save=1 |sound=broken |speed=good |note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible now and then. Some sounds are missing.'''Same game as Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005 and Yu-Gi-Oh! Duel Monsters International 2.'''}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Destiny Board Traveler [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Dungeon Dice Monsters [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Reshef of Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - The Eternal Duelist Soul [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - The Sacred Cards [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Ultimate Masters Edition - World Championship Tournament 2006 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Some sounds are missing.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - World Championship Tournament 2004 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=0|cache=1|save=1|sound=bad|speed=good|note=Minor gfx glitches are visible now and then. Some sounds are missing.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! Duel Monsters 6 Expert 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! Duel Monsters International - Worldwide Edition [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! GX - Duel Academy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Some sounds are missing. Minor gfx glitches are visible now and then.}}<br />
{{GBAR2Game|title=Yuujou no Victory Goal 4v4 Arashi - Get the Goal!! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Yuureiyashiki no Nijuuyojikan [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu Yu Hakusho - Ghostfiles - Spirit Detective [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Yu Yu Hakusho - Ghostfiles - Tournament Tactics [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Zapper [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Zatch Bell! - Electric Arena [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Glitches in the textbox.'''Same game as Konjiki no Gash Bell!!: Yuujou no Zakeru ''' }}<br />
{{GBAR2Game|title=Zen-Nihon Shounen Soccer Taikai 2 - Mezase Nihon-ichi! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. '''Saving doesn't work right after boot.'''}}<br />
{{GBAR2Game|title=Zero-Tours [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Zero One [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Zero One SP [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan - Naki no 1kai Zettai Fukujuu Violence Kouchou - Wagahai ga 1ban Erainjai!! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan - Shijou Saikyou no Dogeza [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan 3 - Hateshinaki Mamonogatari [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. '''Saving is glitchy right after boot.''' '''This is a regress.''' Saving works on my PC.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan Tsuu - Ikari no Oshioki Blues [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Zidane Football Generation [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Minor gfx glitches now and then. Background issue in main menu. Game has no save feature.}}<br />
{{GBAR2Game|title=Zoey 101 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Zoids Legacy [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Zoids Saga [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=0|cache=1|save=1|sound=bad|speed=good|note=}}<br />
{{GBAR2Game|title=Zoids Saga Fuzors [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Zone of the Enders - The Fist of Mars [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=ZooCube [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Zooo [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
|}<br />
<br />
== Link Games ==<br />
<big>The compatibility list for games with link functionality can be found here: [[GBARunner2/Link]].</big><br />
<br />
== Rom Hacks ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#B4EEB4"|Breath of Fire 2 - Breath of Fresh Fire 2 Hack V.1.0 [E]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Castlevania Aria of Sorrow - Call of Chaos Hack V.1.7 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Castlevania Aria of Sorrow - Dawn of Symphony Hack V.1.1 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Castlevania Aria of Sorrow - Castlevania Reaper's Reckoning Hack V.1.7 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Castlevania Harmony of Dissonance - PaletteHack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving works.<br />
|-<br />
|align="left" style="background:#EF5350"|Castlevania Harmony of Dissonance - Revenge On The Findesiecle Hack V.1.2 [J]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with DSi/3DS build. Infinite loop to Konami logo with base ds model.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Different Dimensions The Ostian Princess Hack V.1.2 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Auto saving interrupts gameplay. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Fire Emblem - Fuuin no Tsurugi [Shining Armor Hack] V.1.0 [J]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with 3DS build. Black screen after bios intro with base ds model. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Tactics Universe V.3 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Auto saving interrupts gameplay. Saving works.<br />
|-<br />
|align="left" style="background:#EF5350"|Fire Emblem - The Last Promise Hack V.2.1 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with 3DS build. Game crashes after you start the first Chapter with base ds model.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion - TS2000 Hack V.0.95 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio crackling. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - AP Boss Rush Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio crackling. Saving works.<br />
|-<br />
|align="left" style="background:#EF5350"|Metroid Zero Mission - Escape from Metroid Zero Mission Hack V.1.02 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with 3DS build and wram i-cache enabled. Game crashes during the intro with base ds model.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - Menu Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio stutter and slowdown. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - Metroid Deep Freeze Hack V.1.4 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor Audio stutter and slowdown. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - Metroid Disturbance Hack V.0.2 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio stutter and slowdown. Saving works.<br />
|-<br />
|align="left" style="background:#EF5350"|Metroid Zero Mission - Metroid Boss Rush Mode Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with 3DS build and wram i-cache enabled. Game crashes after you select Boss Rush mode with base ds model.<br />
|-<br />
|align="left" style="background:#EF5350"|Metroid Zero Mission - Other Zero Mission Hack V.3.8 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with 3DS build. Game crashes after you start a new game with base ds model.<br />
|-<br />
<br />
|}<br />
<br />
== Homebrew ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#EF5350"|Anguna V.0.95<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes when you save. Saving doesn´t work.<br />
|-<br />
|align="left" style="background:#4CAF50"|Beru<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Castle Master<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|No Audio, SFX only. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Christmas Advance <br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has minor gfx glitches with DSi/3DS build. White screen after bios intro with base ds model. '''This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead.''' Saving doesn`t work.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Combat Advanced V.0.43<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Cologne (Colecovision Emulator)<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|6e4ce45 (2020/08/12)<br />
|align="left"|Game has not tested with DSi/3DS build. White screen after bios intro with base ds model. Fixed the header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFB142"|El-Hazard <br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving is broken.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Eliminator V.0.91<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown. No Audio by default. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Elite - The New Kind v.1.7.1<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Ex Machina<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#4CAF50"|Kunoichi Yami<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Lily and the lost Angel V.0.2<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Magical Chase<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metal Warrior 4 V.1.1<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|6e4ce45 (2020/08/12)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Nebulus V.1.2<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Orn<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|PocketNES<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|??????? (2020/08/12)<br />
|align="left"|White screen after bios intro, but GBARunner2 doesn't crash. '''This is a regress. Commit f3daa51 (2020/04/13) doesn`t work either.''' Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Panic at work<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Quake GBA Demo<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Rinne Tensyou ADVANCE<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Some Sound fx are missing. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Rodion<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro. You can hear music play.<br />
|-<br />
|align="left" style="background:#FFB142"|Sonic the Hedgehog - [2007 Port Demo]<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Full speed. No Audio. Some gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Space Twins<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Some Sounds are missing. Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Super Mario - The Last GBA Quest V.2.0<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Full Speed. No Audio. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Star Shooter Advance<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Sushi the Cat<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with DSi/3DS build. White screen after bios intro with base ds model. '''This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version for base ds model instead.''' Saving doesn`t work right.<br />
|-<br />
|align="left" style="background:#FFEB3B"|The Endless Tower<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Audio is broken a few minutes into the game. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|The Fallen<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#4CAF50"|The Last Seal<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Trailblazer Advance<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Full speed. No Audio. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Uranus<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. '''This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version for base ds model instead.''' Many sounds are missing. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Uranus 2<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. '''This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version for base ds model instead.''' Many sounds are missing. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Uranus Zero<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some Audio stutter and gfx glitches. Saving is broken right after boot. This is a regress. Saving has playable with DSi/3DS build to work correctly.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Vulkanon V.2.0<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor sounds are missing. Game has no save feature.<br />
|-<br />
<br />
|}<br />
<br />
== Prototype ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#FFB142"|Another World V.2.1<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|More gfx glitches with wram i-cache enabled. No Audio. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Banjo Kazooie - Grunty's Revenge - Early Beta<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Banjo Pilot Voxel<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some slowdown and gfx glitches. Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Battletoads<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some slowdown and gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Blue Angelo - Monsters Stable<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Blue Angelo - More Detail Unstable<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#4CAF50"|Broken Circle [E]<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Contra Advance - Review Prototype<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor sounds are missing. Game uses a Password system. <br />
|-<br />
|align="left" style="background:#5c5c5c"|Diddy Kong Pilot 2001<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#FFB142"|Diddy Kong Pilot 2003 Alpha<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some slowdown and gfx glitches. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|DK - King of Swing - Kiosk Demo [U]<br />
|align="center" style="background:#5c5c5c"|0 <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with 3DS build. White screen after bios intro with base ds model. Couldn´t find a save spot.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Dune Ornithopter Assault<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Pause screen is missing. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#EF5350"|Famicom Mini Collection<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashed after selecting a game. Game has no save feature.<br />
|-<br />
|align="left" style="background:#EF5350"|Fire Eaters - Zero Bandits (Black Belt Challenge) [E] <br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes after the title screen.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Rekka no Ken [J] [Proto 0206]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Auto saving interrupts gameplay. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Rekka no Ken [J] [Proto 0219]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Auto saving interrupts gameplay. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Flashback Legends [Proto]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Haunted Mansion [Proto] [U]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Hikaru no Go Taikenban [Promo] [J]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor sounds are missing. Couldn't find a save spot. <br />
|-<br />
|align="left" style="background:#4CAF50"|Kien [Proto] [U]<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Kirby and the Amazing Mirror [Demo] [J]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown and gfx glitches. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Konami Krazy Racers [U]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has playable with DSi/3DS build. White screen after bios intro with base ds model. '''This is a regress. Commit unspecified (2019/06/03) (sd save branch) arm9 build boots into the menu.''' Saving doesn`t work<br />
|-<br />
|align="left" style="background:#B4EEB4"|Legend of Zelda - The Minish Cap [Kiosk Demo] [U]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are misssing. Game has no save feature.<br />
|-<br />
|align="left" style="background:#B4EEB4"|LEGO Racers 2 [Beta]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Saving works. <br />
|-<br />
|align="left" style="background:#B4EEB4"|Mandrake the Magician - Shadow of the Vehme<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor gfx glitches now and then. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Mario & Luigi - Superstar Saga [Kiosk Demo] [U] <br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|'''Disable the main memory i-cache to play the game.''' Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Some sounds are missing. Saving Doesn`t work.<br />
|-<br />
|align="left" style="background:#EF5350"|Megaman Battle Network 2 <br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes after the title screen. '''This is a regression. Use commit e5eade0 (2020/02/06) instead.'''<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion [09.11.2002 Proto] <br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio stutter. Minor gfx glitches are visible every now and then. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion [09.16.2002 Proto] <br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio stutter. Minor gfx glitches are visible every now and then. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - [05.12.2003 Proto with Debug]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor slowdown when you pass through tunnel. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - [16.01.2004 Proto with Debug]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor slowdown when you pass through tunnel. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Morning Adventure [Promo]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor noise during the Pause screen. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFB142"|Motocross Challenge [Proto]<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Heavy slowdown.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Moto GP [Beta]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game uses a Password system. <br />
|-<br />
|align="left" style="background:#4CAF50"|Overstorm [Proto]<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Phantom - The Ghost who walks<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving doesn't work.<br />
|-<br />
|align="left" style="background:#4CAF50"|Pokemon Mystery Dungeon - Red Rescue Team [U] [Kiosk Demo]<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Pokemon Ruby [German Debug Build]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.<br />
|-<br />
|align="left" style="background:#4CAF50"|Resident Evil 2<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Saving is not known to be a something is worked here<br />
|-<br />
|align="left" style="background:#B4EEB4"|Santa Claus Jr. Advance<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Sonic Advance <br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Unskippable Black Borders on Screen and Music playing. Maybe a Copyprotection by Sega. Unplayable. Game has no save feature. <br><b>Gericom:</b><br> It tests the link hardware, which is not implemented yet and yields those boxes on test fail.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Sonic Advance 3<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches. Minor sounds are missing. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|SpongeBob SquarePants - SuperSponge [06.06.2001 11.34 Proto] <br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor gfx glitches now and then. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|SpongeBob SquarePants - SuperSponge [06.06.2001 11.39 Proto] <br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor gfx glitches now and then. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#4CAF50"|SpongeBob SquarePants - SuperSponge [07.31.2001 Proto] <br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#FFB142"|Starsky & Hutch [Beta] [U] <br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Heavy gfx glitches and some slowdown.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Mario Bros 2 - Super Mario Advance [Kiosk Demo] [UE]<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Turok Advance [Bright Proto]<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some slowdown. Minor gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Turok Advance [Proto]<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some slowdown. Minor gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Tyrian 2000 [Proto]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#B4EEB4"|World Reborn<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some noise during the Pause screen. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Yoshi's Story [GBA Tech Demo SDK 3.0 with Sound]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown and gfx glitches. Game has no save feature.<br />
|-<br />
<br />
|}<br />
<br />
== Unlicensed games ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#EF5350"|Digimon Ruby<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs fine with DSi/3DS build. Infinite loop to the titlescreen with base ds model.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Digimon Sapphire<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GameShark GBA [U] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GameShark GBA [U] [Alt] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata.<br />
|-<br />
|align="left" style="background:#EF5350"|GBA AV Adapter [China] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game makes not crash. No support for Device Hardware Emulation. Fixed the Header with gbata. Couldn`t get to saving feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GBA TV Tuner PAL [China] [v1.3] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GBA TV Tuner PAL [China] [v2.0] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#EF5350"|Iron Kid [Korea]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs fine with DSi/3DS build. Game crashes during the intro with base ds model.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Mo Jie Qibing [Chinese]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#4CAF50"|Qwak [E]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Rockman & Crystal [Chinese]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro. Immediately pressing buttons. Game works on my PC. Game has no save feature. Fixed the header with gbata.<br />
|-<br />
<br />
|}</div>Qamic59//wiki.gbatemp.net/wiki/GBARunner2/DSi_3DS_Compatibility_List?diff=73204GBARunner2/DSi 3DS Compatibility List2021-09-20T12:41:47Z<p>Qamic59: Undo revision 73201 by Zense (talk) Please do not revert edit your page!!! O_O Saving stays inaccessible and was greyed out data or maybe data is corrupted.</p>
<hr />
<div><br />
<br />
<big>If you are using a '''DS phat or DS Lite''' or any system with a '''Flashcart''', then STOP and [[GBARunner2|go here!]]<br />
<br />
This list is only for DSi and 3DS systems with Custom Firmware with GBARUNNER2 on the system's SD card (NOT the flashcart's SD card).</big><br />
<br />
= The Various Builds and Branches for 3DS and DSi =<br />
<br />
'''<big>You can find the latest builds here:</big>''' https://github.com/Gericom/GBARunner2/releases<br />
For the 2DS/3DS get the one with 3DS at the end of the filename. For DSi get the one with DSi at the end.<br />
<br />
'''Here is the latest DSP branch build (:better audio) as of 15/11/2020:''' https://github.com/Gericom/GBARunner2/releases/tag/v20200809-113646_551ae99_dsp-audio<br />
<br />
<br />
== Increased ROMhack Support on 3DS and DSi and Increased DSi Compatibility (Hicode) ==<br />
* A recent build implementing a hybrid hicode solution for general increased compatibility can be found [https://github.com/Gericom/GBARunner2/releases/tag/v20200812-130512_d5dc8d8 here.]<br />
** It is from separate branch of GBARunner2 where you will not find the features of other branches like the improved audio from DSP, gyro controls and Wifi_Link, but for the DSi you can boot more games and avoid many crashes, as well as potentially run large romhacks.<br />
** This build has not been tested exhaustively with patches or ROMhacks, but many ROMs run well instead of freezing or refusing to boot on the DSi. We have reports that many more ROMhacks now work for both DSi and 3DS. You will have to test yourself if your ROMhack works.<br />
<br />
== Gyro Support in Games ==<br />
* A build using the '''3DS' Gyro''' has been made that supports gyro games: https://github.com/Gericom/GBARunner2/releases/tag/v20191228-021638_ee7f6a0<br />
**You need to install [https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/ twpatch.cia] for it to work. Alternatively you can also get the latest one with [https://github.com/Universal-Team/Universal-Updater/releases Universal Updater.]<br />
**Make sure Loading External Firms and Patches are enabled in Luma's settings (hold select when powering up your system).<br />
**Make sure Luma is set to run from SD card and not CTRNAND. This can be checked on the bottom of the bottom screen when accessing Luma's configurator by holding select when booting up.<br />
** Some 3DS systems do not work with this since the driver that was made only works with some of the accelerometer chips found in 3DS systems. There does not seem to be any consistency with which system (3DS, 2DS, N3DS, N2DS) and any system could have a compatible or a non-compatible chip. The only way right now to find out is to try it and see.<br />
<br />
= TWLBg Bug - Duplication of lines on the bottom of the screen when playing on a (N)2DS/3DS =<br />
* Occasionally, depending on the game, when running GBARunner2 on a system of the 3DS family of systems you might experience a bug where about '''8 lines of pixels of the bottom of the screen duplicate and/or accumulate'''. This is the well-known '''<big>TWLBg bug </big>''' which is due to some bad coding by Nintendo. However it manifests more often after [https://github.com/Gericom/GBARunner2/releases/tag/v20200412-124827_c7557a9_dsp-audio this update,] which started making the average number of gba cycles per frame equal to a real gba. This build fixed some issues with timer sync for audio. Several potential work-arounds are listed below. One is to revert to a version before this update. However your milage may vary if it helps depending on the ROM.<br />
<br />
<br />
*[https://github.com/Gericom/GBARunner2/releases/tag/v20200411-210916_76c4bf2_dsp-audio Here is the last build of the DSP branch] before the commit that presents more TWLBg bug.<br />
**Sticking to an older DSP build might be good if you want better audio, although your ROM might not work. If this is the case then you can try the build before the one you tried, and so on.<br />
<br />
<br />
*Alternatively you can use [https://github.com/Gericom/GBARunner2/releases/tag/v20200812-131430_6e4ce45 the currently latest master release] (not DSP) which should not produce much TWLBg glitching, but it will possibly have worse audio/more desync or audio lag, but otherwise many improvements over the above linked DSP build.<br />
<br />
<br />
*The third alternative is to use the [[GBARunner2/DSi_3DS_Compatibility_List#Increased_ROMhack_Support_on_3DS_and_DSi_and_Increased_DSi_Compatibility|hicode hybrid build]] since it does not suffer from increased TWLBg bug same as the 'Master' branch builds.<br />
<br />
<br />
*Eventually it is planned (don't ask when!) to fix the code that causes the bug to occur, or have an option to choose between two extra modes with the DSP build on 3DS that work without this framerate adjustment, since not all games need it.<br />
<br />
= Additional Notes =<br />
* If your ROM does not run, make sure to verify that it is a good quality backup as per [[GBARunner2#Verifying_Quality_of_ROMs|the main GBARunner2 wiki page.]]<br />
* If you ROM boots to a white screen and the menu is unresponsive, even though the compatibility list states the ROM is working, then disable 'center and mask' in the settings. If you see a ROM intro you have a bad quality ROM. You can remove this by using GBATA.<br />
<br />
= Compatibility Lists =<br />
<br />
{|width="25%" cellspacing="1" border="1px"<br />
!Legend<br />
|-<br />
|align="center" style="background:#4CAF50"|Very Playable - Full Speed. Very Good Audio. No gfx glitches.<br />
|-<br />
|align="center" style="background:#B4EEB4"|Playable - Full Speed. Good Audio with a little Noise/stuttering. Few gfx glitches.<br />
|-<br />
|align="center" style="background:#FFEB3B"|Playable - Minor Performance issues. Bad audio. Non intrusive gfx glitches in game. Some games might freeze far into the game.<br />
|-<br />
|align="center" style="background:#FFB142"|Working/Unplayable - Game is very slow, laggy, glitchy gfx or it gets in game and plays well, but freezes or locks up at some early point.<br />
|-<br />
|align="center" style="background:#EF5350"|Freezing - Game boots but freezes before you can get in game or in 1 or 2 seconds.<br />
|-<br />
|align="center" style="background:#5c5c5c"|No boot - Game doesn't even boot.<br />
|}<br />
<br />
<br />
<br />
== Retail games ==<br />
{{GBAR2GameTable}}<br />
{{GBAR2Game|title=007 - James Bond - Everything or Nothing [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Sync on timer game. wram i-cache enabled takes care of timing issues during the first level.}}<br />
{{GBAR2Game|title=007 - James Bond - Nightfire [UE]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note='''DSi:'''Game runs a little bit faster with wram i-cache enabled. No sound.}}<br />
{{GBAR2Game|title=2 Game Pack! - Uno & Skip-Bo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=2K Sports - Major League Baseball 2K7 [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ace Combat Advance [UE]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ace Lightning [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn´t work.}}<br />
{{GBAR2Game|title=Action Man - Robot Atak [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}} <br />
{{GBAR2Game|title=Activision Anthology [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=The games appear to have timing issues. The game has heavy graphics glitches. Image duplicate scrolling up and image is squished to half sized and located on left side ingame. This is a regress compared to commit 10f3e53 (2019/12/20).|crashreason=This Barely Tested with both DSi/3DS or base ds model builds}}}}<br />
{{GBAR2Game|title=Advance Guardian Heroes [E]|version=(2020/08/09) 551ae99|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=GFX glitches after passing through tunnel in stage 4-1.}} <br />
{{GBAR2Game|title=Adventure of Tokyo Disney Sea [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work. '''This is a regression.''' Saving works on my PC (mGBA only).}}<br />
{{GBAR2Game|title=Advance Wars [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Advance Wars 2 - Black Hole Rising [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Aero the Acro-Bat - Rascal Rival Revenge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the licensed by screen. DSi/3DS build only.}}<br />
{{GBAR2Game|title=Agassi Tennis Generation [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Probably has no save feature.}}<br />
{{GBAR2Game|title=Agent Hugo - Roborumble [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Aggressive Inline [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Minor clicking noise during the pause screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Aigle de Guerre, L' [FR]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note= '''Same game as Napoleon (J)'''}}<br />
{{GBAR2Game|title=Aka-chan Doubutsuen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Aladdin [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good}}<br />
{{GBAR2Game|title=Aleck Bordon Adventure - Tower & Shaft Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Alex Rider - Stormbreaker [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes after you select the language. |crashreason=Uses abt mode for some things, idk why. Changing it to use undefined mode makes it boot, but it still timing-crashes in the menu.}}<br />
{{GBAR2Game|title=Alienators - Evolution Continues [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches during the pause screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Alien Hominid [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=All Grown Up! - Express Yourself [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:'''Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=All-Star Baseball 2003 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=All-Star Baseball 2004 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Altered Beast - Guardian of the Realms [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Amazing Virtual Sea-Monkeys [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Bass Challenge [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Dragon - Jake Long - Rise of the Huntsclan! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Idol [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=An American Tail - Fievel's Gold Rush [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Angel Collection - Mezase! Gakuen no Fashion Leader [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Angel Collection 2 - Pichimo ni Narou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Angelique [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Animal Mania - Dokidoki Aishou Check [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the intro.}}<br />
{{GBAR2Game|title=Animaniacs - Lights, Camera, Action! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Animal Snap - Rescue Them 2 by 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=Audio is broken after you open and close the gbarunner2 menu repeatedly. Game has no save feature.}}<br />
{{GBAR2Game|title=Animal Yokochou - Doki Doki Kyushutsu Daisakusen! no Maki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Animal Yokochou - Doki Doki Shinkyuu Shiken! no Kan [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game won`t get to saving! This is a regress. This saving works better on my PC.}}<br />
{{GBAR2Game|title=Ant Bully [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Better audio quality with wram i-cache disabled.}}<br />
{{GBAR2Game|title=Antz - Extreme Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ao-Zoura to Nakamatachi - Yume no Bouken [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save Doesn't Work.}}<br />
{{GBAR2Game|title=Archer Maclean's 3D Pool [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Arctic Tale [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Army Men - Operation Green [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Army Men - Turf Wars [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No Audio. Saving is broken.}}<br />
{{GBAR2Game|title=Army Men Advance [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Around the World in 80 Days [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Arthur and the Minimoys [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ashita no Joe - Makka ni Moeagare! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work.}}<br />
{{GBAR2Game|title=A Sound of Thunder [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor Cutscenes are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Asterix & Obelix - Bash Them All! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note= Asterix and Obelix game works fine. Finished first 2 stages. Minigames work fine. Tested minigame code 3121. Asterix and Cleopatra softlocks at last intro cutscene image with image flickering. Last tested DSP build (2020/04/21):'''Game crashes at random points after bios. Usually before you can get to a game. This is a regression.''' Use build (2020/02/17) 0b8bbe3. In that build the game runs faster and has less gfx glitches with Cache enabled. Only Asterix and Obelix works. Game still crashes if you wait a bit after the bios intro. Minor gfx glitches are visible every now and then Asterix and Obelix uses a Password system.}}<br />
{{GBAR2Game|title=Asterix & Obelix XXL [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Game has regular slowdown. Sound is sometimes a bit distorted. Fixed by going in and out of gbarunner2 menu. The language select music should sound the same as the file select menu that comes right after.}}<br />
{{GBAR2Game|title=Astro Boy Omega Factor [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Atari Anniversary Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game has no save feature.}}<br />
{{GBAR2Game|title=Atlantis - The Lost Empire [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Atomic Betty [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches after the basketball mini game during the first level. Game uses a Password system.}}<br />
{{GBAR2Game|title=ATV - Quad Power Racing [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note= Game has no save feature.}}<br />
{{GBAR2Game|title=ATV - Thunder Ridge Riders [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Glitches on the Title screen after you quit a race. Game uses a Password system.}}<br />
{{GBAR2Game|title=Avatar - The Last Airbender - The Burning Earth [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game uses a Password system.}}<br />
{{GBAR2Game|title=Avatar - The Legend of Aang [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Azumanga Daiou Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=minor|note=Some gfx glitches and slowdown. Saving is missing. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=Babar to the Rescue [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Back to Stone [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Back Track [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Audio is broken. Audio works in DS build.}}<br />
{{GBAR2Game|title=Backyard Baseball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Baseball 2006 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Basketball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Football [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. DS build runs fine.}}<br />
{{GBAR2Game|title=Backyard Football 2006 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. DS build runs fine.}}<br />
{{GBAR2Game|title=Backyard Hockey [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game softlocks during a match.}}<br />
{{GBAR2Game|title=Backyard Skateboarding [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Backyard Sports - Baseball 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Sports - Basketball 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Sports - Football 2007 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. DS build runs fine.}}<br />
{{GBAR2Game|title=Baldur's Gate - Dark Alliance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the Pause screen.}}<br />
{{GBAR2Game|title=Banjo-Kazooie - Grunty´s Revenge [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Banjo-Pilot [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Trees and sprites glitch out occasionally.}}<br />
{{GBAR2Game|title=Barbie - The Princess and the Pauper [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie and the Magic of Pegasus [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie as the Island Princess [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=The game freezes on logo where sound would usually start playing. Use latest DS build instead.}}<br />
{{GBAR2Game|title=Barbie Diaries - High School Mystery [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Barbie Groovy Games [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Less audio noise with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Barbie Horse Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Barbie sprite flickers when finishing first stage and getting off the horse. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie in the 12 Dancing Princesses [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barnyard [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches.}}<br />
{{GBAR2Game|title=Baseball Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Greatest Nine (J)'''}}<br />
{{GBAR2Game|title=Batman Begins [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less audio noise with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Batman Rise of Sin Tzu [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Batman Vengeance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Battle B-Daman [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Battle B-Daman - Fire Spirits [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less audio noises with wram i-cache enabled.}}<br />
{{GBAR2Game|title=BattleBots - Beyond the BattleBox [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=BattleBots - Design & Destroy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Battle X Battle - Kyodai Gyo Densetsu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=BB Ball [J]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=minor|note=GBARunner2 crashes soon after new game starts.}}<br />
{{GBAR2Game|title=Beast Shooter - Mezase Beast King! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Berenstain Bears and the Spooky Old Tree [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Best Play Pro Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Beyblade G-Revolution [E]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note= Gets ingame and plays well but might crash after a while at random. Notes for last tested DSP build (2020/04/21)'''Game makes GBAR2 crash right after logos.''' DS build works. Use this build on github (2020/03/28) 84ffca which has sound issues like the other games developed by Fullfat used to have.}}<br />
{{GBAR2Game|title=Beyblade V-Force - Ultimate Blader Jam [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor clicking noise.}}<br />
{{GBAR2Game|title=Bibi Blocksberg - Der Magische Hexenkreis [G]|version= (2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note= Enabling wram i-cache makes music distorted and tinny. Heavy gfx glitches. Game uses a Password system.}} <br />
{{GBAR2Game|title=Bibi und Tina - Ferien auf dem Martinshof [G]|version= (2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=minor|speed=good|note= Enabling wram i-cache makes music distorted and tinny.}}<br />
{{GBAR2Game|title=Bible Game [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=DSi:Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Biene Maja Klatschmohnwiese in Gefahr [G]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Big Mutha Truckers [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=broken|speed=lag|note=Disabling wram i-cache seems to make it not crash. Finished a “truck drivin’” round and tested a mission. Duplicate of the screen flickering. Missing polygons like roof of trailer and environment. The build (2019/12/23) 6ef2b19 might be more stable.}}<br />
{{GBAR2Game|title=bit Generations - Boundish [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Nintendo Health screen is missing. Saving is broken.}}<br />
{{GBAR2Game|title=bit Generations - Coloris [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=bit Generations - Dialhex [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Nintendo Health screen is missing.}}<br />
{{GBAR2Game|title=bit Generations - Digidrive [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches.}}<br />
{{GBAR2Game|title=bit Generations - Dotstream [J]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Nintendo Health screen is missing. Saving doesn`t work.}}<br />
{{GBAR2Game|title=bit Generations - Orbital [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Nintendo Health screen is missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=bit Generations - Soundvoyager [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Nintendo Health screen is missing. Does an initial direct DMA write to the sound fifos which is not implemented yet.}}<br />
{{GBAR2Game|title=Black Belt Challenge [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=minor|note=Garbled sprites, status bar and background animation gfx. Constant clicking sound in background.}}<br />
{{GBAR2Game|title=Black Matrix Zero [J]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Blackthorne [E]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Blades of Thunder [U]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Heavy gfx glitches in game. Screen duplicates are flickering all over. Cursor seems to move too fast in main menu. Game uses a Password system.|crashreason=Hicode.}}<br />
{{GBAR2Game|title=Bleach Advance - Kurenai ni Somaru Soul Society [J]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Blender Bros [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=BMX Trick Racer [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=3DS:Runs perfect. Less gfx glitches with wram i-cache disabled. DSi:Slowdown in main menu. Frequent flickering lines in main menu.}}<br />
{{GBAR2Game|title=Board Game Classics [E]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - 9 Kyoku Senshi Gag Yuugou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Bakutou Hajike Taisen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Maji de!! Shinken Battle [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Ougi 87.5 Bakuretsu Hanage Shinken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Boktai - The Sun is in your Hand [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Solar Sensor patch required.'''}}<br />
{{GBAR2Game|title=Boktai 2 - Solar Boy Jango [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Solar Sensor patch works fine. DSi:Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Boktai 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise and gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Bomberman Jetters - Densetsu no Bomberman [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Jetters - Game Collection [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Max 2 - Blue Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Max 2 - Red Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Tournament [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''This is a regression.''' Audio desync. Fixed by turning of wram i-cache, which was not necessary before. Use build previous to (2020/04/12) bb15d71.}}<br />
{{GBAR2Game|title=Bookworm [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bouken Ou Beet - Busters Road [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Bouken Yuuki Pluster World - Densetsu no Plust Gate EX [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=One game mode playable. Unsupported Toy Starter set needed for some of the game modes.}}<br />
{{GBAR2Game|title=Bouken Yuuki Pluster World - Pluston GP [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Unsupported Toy Starter set needed for all game modes.}}<br />
{{GBAR2Game|title=Boukyaku no Senritsu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. DSi:Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Boulder Dash EX [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Language select does not show the language.}}<br />
{{GBAR2Game|title=Boxing Fever [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Bratz [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Crackling sounds and garbled sprites in retry screen.}}<br />
{{GBAR2Game|title=Bratz - Babyz [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bratz - Forever Diamondz [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx issues during trailer driving game.}}<br />
{{GBAR2Game|title=Bratz - Rock Angelz [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bratz - The Movie [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Breath of Fire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Breath of Fire 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Britney's Dance Beat [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Broken Sword - The Shadow of the Templars [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Brother Bear [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Permanent black line on pause screen. Popping sound when loading into game. Postlogos FMV gives only black screen. Wram i-cache on gives high frequency sounds.}}<br />
{{GBAR2Game|title=Bruce Lee - Return of the Legend [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Crackling sounds when loading new screens. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Bubble Bobble - Old & New [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Buffy the Vampire Slayer - Wrath of the Darkhul King [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Beeping sound 2 secs in main menu music and during second part of new game cutscene (press start to skip to it) right when main menu music plays again. There is a missing sample not playing together with the initial square wave note in the same track. Beeping started being loud in 76c4bf2 (2020/04/11). Natsume audio engine.}}<br />
{{GBAR2Game|title=Butt-Ugly Martians - B.K.M. Battles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cabbage Patch Kids - The Patch Puppy Rescue [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cabela's Big Game Hunter [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Cabela's Big Game Hunter - 2005 Adventures [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. DSi:Some gfx glitches, text is missing. DS version runs fine.}}<br />
{{GBAR2Game|title=Caesars Palace Advance - Millennium Gold Edition [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good| note=Turning off wram i-cache cleans up audio. Crackling can be solved by going in and out of GBAR2 menu.}}<br />
{{GBAR2Game|title=Calciobit [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Camp Lazlo - Leaky Lake Games [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise with wram i-cache disabled.}}<br />
{{GBAR2Game|title=Capcom Classics Mini Mix [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Games run faster with wram i-cache enabled. Games use a Password system.}}<br />
{{GBAR2Game|title=Captain Tsubasa - Eikou no Kiseki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Car Battler Joe [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during the Intro.}}<br />
{{GBAR2Game|title=Card e-Reader [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=good|speed=good|note=ROM boots without problems. Unsupported Device. Game has no save feature.}}<br />
{{GBAR2Game|title=Cardcaptor Sakura - Sakura Card de Mini Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving seems to be broken.}}<br />
{{GBAR2Game|title=Cardcaptor Sakura - Sakura Card Hen - Sakura to Card to Otomodachi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Care Bears - The Care Quests [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise with wram i-cache disabled.}}<br />
{{GBAR2Game|title=Carrera Power Slide [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Cars [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cars - Mater-National Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled. Minor clicking noise. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Cartoon Network Block Party [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cartoon Network Speedway [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Casper [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Castlevania Aria of Sorrow [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Castlevania Circle of the Moon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync during the titlescreen.}}<br />
{{GBAR2Game|title=Castlevania Harmony of Dissonance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Castleween [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cat in the Hat by Dr. Seuss [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor crackling sound. Game uses a Password system.}}<br />
{{GBAR2Game|title=Catwoman [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Less Audio noise with wram i-cache disabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Catz [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Better Audio with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chaoji Maliou 2 [China]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Super Mario Advance for iQue China.}}<br />
{{GBAR2Game|title=Chaoji Maliou Shijie [China]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Super Mario Advance 2 for iQue China.}}<br />
{{GBAR2Game|title=Charlie and the Chocolate Factory [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Charlotte's Web [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cheetah Girls [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Chessmaster [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Sound is missing. DS build has working sound.}}<br />
{{GBAR2Game|title=Chicken Little [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache enabled. Minor crackling noise.}}<br />
{{GBAR2Game|title=Chicken Shoot [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Chicken Shoot 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Chobits for Game Boy Advance - Atashi Dake no Hito [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Chocobo Land - A Game of Dice [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chronicles of Narnia - The Lion, the Witch and the Wardrobe [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Some stuttering in music when in Narnia and scrolling through dialogue box.}}<br />
{{GBAR2Game|title=Chu Chu Rocket [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=CIMA - The Enemy [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache enabled. Minor crackling noise.}}<br />
{{GBAR2Game|title=Cinderella - Magical Dreams [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. FMV show some gfx glitches.}}<br />
{{GBAR2Game|title=Cinnamon Game Series 2 - Yume no Daibouken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Cinnamon Game Series 3 - Fuwafuwa Daibouken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cinnamoroll - Koko ni Iru yo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Classic NES Series - Bomberman (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Castlevania (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Donkey Kong (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Dr. Mario (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Excitebike (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Ice Climber (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Legend of Zelda (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Metroid (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Pac-Man (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Super Mario Bros. (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Had to turn off console and load the game and please try again. Game has no save feature.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Xevious (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Zelda II - The Adventure of Link (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Cocoto - Kart Racer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cocoto - Platform Jumper [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Screeching sound when booting up game in language screen. Fixed by disabling cache but this breaks and stops sound in main menu. Flickering line right before Nintendo logo with cache disabled. Missing images in new game cutscene. Game uses a Password system.}}<br />
{{GBAR2Game|title=Codename - Kids Next Door - Operation S.O.D.A. [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Less Audio noise with wram i-cache disabled. A glichted line during the new game screen after you quit a level. Game uses a Password system.}}<br />
{{GBAR2Game|title=Colin McRae Rally 2.0 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs too fast with both i-caches on, though this doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Columns Crown [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor crackling when loading new screens in intro cutscene. Garbled pixels covering jewels in title screen.}}<br />
{{GBAR2Game|title=Combat Choro Q - Advance Daisakusen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Comix Zone [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Contra Advance - The Alien Wars EX [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Many SFX have issues. The 1up sound comes instead of explosions, shield upgrades etc. Strangely running Pokemon Emerald DPPt music romhack before running this corrects the SFX. Game uses a Password system. }}<br />
{{GBAR2Game|title=Corvette [U]|version=(2020/04/21) 088cbc5 |rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Popping sound when loading new logos post bios. Some wrong high frequent sound in background in main menu with wram i-cache enabled. Horizontal lines flickering across screen when navigating main menu. Saving is good.}}<br />
{{GBAR2Game|title=Crash Bandicoot 2 N-Traced [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor crackling sound.}}<br />
{{GBAR2Game|title=Crash Bandicoot Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled. Minor gfx glitches are visible every now and then. Minor crackling sound.}}<br />
{{GBAR2Game|title=Crash Bandicoot XS [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Regular single popping sound in intro music and some more when loading new screens.}}<br />
{{GBAR2Game|title=Crash Nitro Kart [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and less gfx glitches with wram i-cache enabled. Minor popping sound when loading into new screens. Random high frequency sounds if wram i-cache is enabled in all music.}}<br />
{{GBAR2Game|title=Crash of the Titans [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor crackling sounds and stuttering during cutscenes.}}<br />
{{GBAR2Game|title=Crayon Shin-chan - Arashi o Yobu Cinema Land no Daibouken! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Film reel lines in new game cutscene move slower. In game runs at a constant slightly slower pace. '''Same game as Shin chan - Aventuras en Cineland'''}}<br />
{{GBAR2Game|title=Crayon Shin-chan - Densetsu o Yobu Omake no Miyako Shockgaan! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. In game runs at a constant slightly slower pace. Couldn't find a save spot.'''Same game as Shin Chan Contra Los Munecos De Shock Gahn'''}}<br />
{{GBAR2Game|title=Crazy Chase [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Crazy Frog Racer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Crazy Taxi - Catch a Ride [E]|version=(2020/04/12) bb15d71|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches like screen shaking when you crash or other things happen.}}<br />
{{GBAR2Game|title=Creatures [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Croket! - Yume no Banker Survival! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Croket! 2 - Yami no Bank to Banqueen [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor crackling sound.}}<br />
{{GBAR2Game|title=Croket! 3 - Granu Oukoku no Nazo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Croket! 4 - Bank no Mori no Mamorigami [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Croket! Great - Toki no Boukensha [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=3DS:runs perfect. DSi:minor gfx glitches during battle.}}<br />
{{GBAR2Game|title=Crouching Tiger Hidden Dragon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cruis'n Velocity [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid. Game uses a Password system.}}<br />
{{GBAR2Game|title=Crushed Baseball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=CT Special Forces [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=CT Special Forces 2 - Back to Hell [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Random high frequency sounds if wram i-cache is enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=CT Special Forces 3 - Bioterror [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cubix - Robots for Everyone - Clash 'N Bash [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with Cache enabled. }}<br />
{{GBAR2Game|title=Curious George [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=Less gfx glitches with wram i-cache enabled. Some gfx glitches. Base DS version runs perfect. Game uses a Password system.}}<br />
{{GBAR2Game|title=Custom Robo GX [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cyberdrive Zoids - Kijuu no Senshi Hyuu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dai-Mahjong [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=good|note=Sound is playing well. The game only shows a white screen. Mask and center disabling does nothing. Does not react to button inputs.}}<br />
{{GBAR2Game|title=Daisenryaku for Game Boy Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Daisuki Teddy [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dancing Sword - Senkou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dan Doh!! Tobase Shouri no Smile Shot [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dan Doh!! Xi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Danny Phantom - Urban Jungle [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Danny Phantom - The Ultimate Enemy [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Daredevil [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Darius R [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Dark Arena [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Dave Mirra Freestyle BMX 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dave Mirra Freestyle BMX 3 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Constant crackling sound even if music is turned off sometimes. Gets worse if ingame GBAR2 menu is entered. Game randomly crashes if ingame menu has been entered. Fullfat developed game.}}<br />
{{GBAR2Game|title=David Beckham Soccer [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=The image is only horizontal tearinglines. You can still get ingame by pressing the right inputs. Ingame plays well. Some crackling sounds during crowd samples. This is a regression. Use commit 5b06bb4 (2019/07/03) arm9 build instead.}}<br />
{{GBAR2Game|title=Davis Cup [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Deadly Skies [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dead to Rights [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=Some gfx glitches. DS version runs perfect. Game uses a Password system.}}<br />
{{GBAR2Game|title=Deal or No Deal [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=The image is broken by image duplicate flickering. Some gfx glitches. Game has no save feature.}}<br />
{{GBAR2Game|title=Defender - For All Mankind [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Defender of the Crown (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stuttering.}}<br />
{{GBAR2Game|title=DemiKids - Dark Version (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=DemiKids - Light Version (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Demon Driver - Time to Burn Rubber! (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Denki Blocks! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Densetsu no Stafy [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Densetsu no Stafy 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Flickering lines when fade in and out effect. Minor gfx glitches during the Pause screen.}}<br />
{{GBAR2Game|title=Densetsu no Stafy 3 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Flicker on both screens after bios intro. You can hear music plays.|crashreason=Hblank dma to io}}<br />
{{GBAR2Game|title=Derby Stallion Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Audio desync after you go into gbarunner2 menu. Saving doesn't work.}}<br />
{{GBAR2Game|title=Desert Strike Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Dexter's Laboratory - Chess Challenge [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Dexter's Laboratory - Deesaster Strikes! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Di Gi Charat - DigiCommunication [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Diadroids World - Evil Teikoku no Yabou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Digi Communication Nyo - Datou! Black Gemagema Dan [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Digimon - Battle Spirit [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=bad|note=GBAR2 crashes after logos on DSi. Crashes on 3DS if you let cutscene post bios play. 3DS crashes a bit later. Saving is crappy.}}<br />
{{GBAR2Game|title=Digimon - Battle Spirit 2 [E]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=DSi:Broken background graphics. Sprites display correctly. The game seems to jump randomly between screens from the title screen. 3DS:Crashes after bios intro.}}<br />
{{GBAR2Game|title=Digimon Racing [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|note=Game crashes during the intro after Gryptonite logo.}}<br />
{{GBAR2Game|title=Dinotopia - The Timestone Pirates [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney's Party [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn´t work right.}}<br />
{{GBAR2Game|title=Disney Princess [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Disney Princess - Royal Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney Sports - Basketball [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney Sports - Football [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn´t work right.}}<br />
{{GBAR2Game|title=Disney Sports - Motocross [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=DSi:The Countdown timer at the beginning of a race shows minor gfx glitches. Saving is broken.}}<br />
{{GBAR2Game|title=Disney Sports - Skateboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work right}}<br />
{{GBAR2Game|title=Disney Sports - Soccer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney Sports - Snowboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=DK - King of Swing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Title screen has pallette problems. Minor glitches on the status screen. 3DS:Missing text from Cranky's text box.}}<br />
{{GBAR2Game|title=Dogz [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dogz 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dogz - Fashion [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dokapon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dokidoki Cooking Series 1 - Komugi-chan no Happy Cake [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dokidoki Cooking Series 2 - Gourmet Kitchen - Suteki na Obentou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dokodemo Taikyoku - Yakuman Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Domo-kun no Fushigi Terebi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Donald Duck Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio desync during the FMV Intro. Game uses a Password system.}}<br />
{{GBAR2Game|title=Donchan Puzzle Hanabi de Dohn Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Donkey Kong Country [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Donkey Kong Country 2 [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes on second bonus game in Target Terror stage and in another bonus stage in Gloomy Gulch's Haunted Hall.}}<br />
{{GBAR2Game|title=Donkey Kong Country 3 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Doom [UE]|version=(2020/08/12) 6e4ce45|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=The game needs either master or hicode build. The game runs too fast with wram i-cache enabled. Graphic glitches regularly with screen flickering. On DSP build as of 2020/08/09:'''Game makes GBARunner2 crash. Happens at random points in game after a few seconds. This game has never worked on DSP. Different SFX get played through during crash.}}<br />
{{GBAR2Game|title=Doom II [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=minor|note=Game runs slightly slower than it should. Main Menu text is glitched out. Hand gfx glitched out or gone when entering a stage.}}<br />
{{GBAR2Game|title=Dora the Explorer - Dora's World Adventure! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Dora the Explorer - Super Spies [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dora the Explorer - Super Star Adventures! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Dora the Explorer - The Search for the Pirate Pig's Treasure [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Doraemon - Dokodemo Walker [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Doraemon - Midori no Wakusei Dokidoki Daikyuushutsu! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Double Dragon Advance [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio get´s slightly distorted. DS version runs perfect. Game has no save feature.}}<br />
{{GBAR2Game|title=Doubutsu-jima no Chobigurumi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Doubutsu-jima no Chobigurumi 2 - Tama-chan Monogatari [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Downforce [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=3DS:Minor clicking sound. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dragon Ball Advanced Adventure [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling when creating new game that ends after one second.}}<br />
{{GBAR2Game|title=Dragon Ball GT - Transformation [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Buu's Fury [U]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=No longer necessary to patch. DSP build still needs as of 2020/08/09 '''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115#post-8898241''' Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Some crackling sounds when loading into new areas.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Collectible Card Game [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Supersonic Warriors [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=DSi:Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Taiketsu [U]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=No longer necessary to patch. DSP build still needs as of 2020/08/09'''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115#post-8898241''' European version has this: Character select, Z- store and ingame have glitched background. Returning to main menu from it glitches that one as well.}}<br />
{{GBAR2Game|title=Dragon Ball Z - The Legacy of Goku [E]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=No longer necessary to patch. DSP build still needs as of 2020/08/09 '''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115''' Graphical issue with post-logos’ FMV's image being reduced to upper left corner and flickering around.}}<br />
{{GBAR2Game|title=Dragon Ball Z - The Legacy of Goku II [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note= Crackling sounds when loading into new areas.}}<br />
{{GBAR2Game|title=Dragon Drive - World D Break [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon's Rock [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|Sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon Quest Monsters - Caravan Heart [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dragon Tales - Dragon Adventures [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Intro screen is missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Drake & Josh [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Drill Dozer [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Driven [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=2fast|note=Minor Audio desync. Game runs a bit too fast during a race.}}<br />
{{GBAR2Game|title=Driv3r [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Intro screen is missing. Minor slowdown ingame. Some image tearing in map screen and map moves slower. Saving is good.}}<br />
{{GBAR2Game|title=Driver 2 Advance [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=0|sound=broken|note=Game crashes at random points as soon when you start a game mode or after you have been in game for a few seconds. Annoying crackling sounds in title screen. Saving is missing.|crashreason=Same as Classic NES Games are broken.}}<br />
{{GBAR2Game|title=Dr. Mario & Panel de Pon [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|sound=lag|speed=good|note=Dr.Mario crashes. Few Crackling sound when loading new screens. This is a regress. Dr.Mario works on my PC.}}<br />
{{GBAR2Game|title=Dr.Muto [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dr.Sudoku [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Droopy's Tennis Open [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=broken|speed=good|note='''Game only works with DSi speed enabled! Game crashes without it.''' Game runs faster and has less gfx glitches with wram i-cache enabled. Few crackling sound. Some noise during the Pause screen. Game uses a Password system.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Dual Blades [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters - Kaijudo Showdown [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters - Sempai Legends [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Duel Masters - Shadow of the Code [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters 2 - Invincible Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Duel Masters 2 - Kirifuda Shoubu Ver. [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Duel Masters 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duke Nukem Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=good|speed=good|note=Some gfx glitches. DS version has less gfx glitches.}}<br />
{{GBAR2Game|title=Dungeons & Dragons - Eye of the Beholder [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling sounds in beginning cutscene.}}<br />
{{GBAR2Game|title=Dynasty Warriors Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=DSi:Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Earthworm Jim [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Earthworm Jim is visible on title screen in front of options text blocking it. Saving is unknown.}}<br />
{{GBAR2Game|title=Earthworm Jim 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ecks V Sever [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Mixed up view. View is rotated 90 degrees with respect to the world. Random beeping sounds in game. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ecks V Sever 2 - Ballistic [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Mixed up view. View is rotated 90 degrees with respect to the world. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ed, Edd n Eddy - Jawbreakers! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ed, Edd n Eddy - The Mis-Edventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Eggo Mania [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has no save feature.'''Same game as Egg Mania''' Saving is either not presented from this save file type.}}<br />
{{GBAR2Game|title=Elemix! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Elevator Action - Old & New [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Elf - The Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Elf Bowling 1 & 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Enchanted - Once Upon Andalasia [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Eragon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Erementar Gerad - Tozasareshi Uta [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=ESPN Final Round Golf [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as JGTO Kounin Golf Master - Japan Golf Tour Game ''' }}<br />
{{GBAR2Game|title=ESPN Great Outdoor Games - Bass Tournament [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note= '''Same game as Exciting Bass (J)'''}}<br />
{{GBAR2Game|title=ESPN International Winter Sports [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=ESPN Winter X-Games Snowboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=ESPN X-Games Skateboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=European Super League [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Ever Girl [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=EX Monopoly [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Extreme Ghostbusters - Code Ecto-1 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Extreme Skate Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Eyeshield 21 Devilbats Devildays [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 1 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter. Saving is unknown.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 4 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 5 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 6 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=E-Reader [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=good|speed=good|note=The ROM boots without issues. Unsupported device at this moment. Game has no save feature.|crashreason=This ROM regression started with Commit a61e70e (2017/04/22) arm9 version for DS build.}}<br />
{{GBAR2Game|title=E.T. - The Extra-Terrestrial [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Title screen music glitches out if no buttons are pressed for a while. DSi:Minor Audio noises during a level. Game uses a Password system.}}<br />
{{GBAR2Game|title=F1 2002 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=F-14 Tomcat [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=F-24 Stealth Fighter [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Breakin` Da Rules [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Clash with the Anti-World [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Enter the Cleft [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Shadow Showdown [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Famicom Mini - Dai 2 Ji Super Robot Taisen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini - Kido Senshi Z Gundam Hot Scramble [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 08 - Mappy [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes with white screen after bios intro. Anti piracy patch doesn´t work. This is a regression. Game was playable in older arm9 build.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 10 - Star Soldier [J]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Works without AP Patch. Saving is not known to be playable.|crashreason=Game regression started up before works with commit 6522414 (2018/11/01) arm9 version.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 12 - Clu Clu Land [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 13 - Balloon Fight [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 14 - Wrecking Crew [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 16 - Dig Dug [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 17 - Takahashi Meijin no Boukenjima [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch is broken.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 18 - Makaimura [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 19 - TwinBee [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game uses a password system.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 20 - Ganbare Goemon! Karakuri Douchuu [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 21 - Super Mario Bros. 2 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=Game makes GBAR2 crash after bios intro. Anti piracy patch is broken. No Audio. Couldn`t find a save spot.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 22 - Nazo no Murasame Jou [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 24 - Hikari Shinwa - Palthena no Kagami [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 26 - Famicom Mukashi Banashi - Shin Onigashima - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 27 - Famicom Tantei Club - Kieta Koukeisha - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 28 - Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 30 - SD Gundam World - Gachapon Senshi Scramble Wars [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch is broken.}}<br />
{{GBAR2Game|title=Family Feud [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Family Tennis Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after boot.}}<br />
{{GBAR2Game|title=Famista Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Game only works with DSi speed enabled! Game crashes without it.''' Saving Doesn´t work.}}<br />
{{GBAR2Game|title=Fancy Pocket [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Savinf doesn't work.}}<br />
{{GBAR2Game|title=Fantastic 4 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. Character sprites are missing. DS version runs perfect.}}<br />
{{GBAR2Game|title=Fantastic 4 - Flame On [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. Character sprites are missing. DS version runs perfect.}}<br />
{{GBAR2Game|title=Fantastic Children [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Fear Factor Unleashed [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=The game softlocks right after count down in intro which is the start of an FMV. Go in and out of GBAR2 menu to get past the FMV. Missing backgrounds throughout the game.}}<br />
{{GBAR2Game|title=Field of Nine - Digital Edition 2001 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 2003 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 2004 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 2005 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 06 [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=1|speed=good|note='''The game makes GBAR2 crash after language select.''' Use DS build (2020/04/21) 088cbc5. That build has sound fx only, loud constant noise ingame.}}<br />
{{GBAR2Game|title=FIFA Soccer 07 [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=1|speed=good|note='''The game makes GBAR2 crash after language select.''' Use DS build (2020/04/21) 088cbc5. That build has sound fx only.}}<br />
{{GBAR2Game|title=FIFA World Cup - Germany 2006 [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=1|speed=good|note='''The game makes GBAR2 crash at EA logo.''' Use DS build (2020/04/21) 088cbc5. That build has sound fx only.}}<br />
{{GBAR2Game|title=FightBox [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FILA Decathlon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor crackling sound.}}<br />
{{GBAR2Game|title=Final Fantasy I & II - Dawn of Souls [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note= Game has less gfx glitches with wram i-cache enabled.Latest tested DSP build of 2020/04/21 crashes after battle with lich king probably because of differences in memory layout.}}<br />
{{GBAR2Game|title=Final Fantasy IV Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game crashes after Cecil, now a Paladin, passes through Devil's Road.''' Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Final Fantasy V Advance [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game crashes after a monk uses the kick command.'''Black bar beneath Nintendo logo.}}<br />
{{GBAR2Game|title=Final Fantasy VI Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Health and safety screen has only yellow triangle. Cursor sound might be a bit off pitch. }}<br />
{{GBAR2Game|title=Final Fantasy Tactics Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Garbled text on intro cutscene right after logos.}}<br />
{{GBAR2Game|title=Final Fight One [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Finding Nemo [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches during the licensed by screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Finding Nemo - The Continuing Adventures [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fire Emblem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Crackling audio and black line across screen in battle during transitions. Due to saving often.}}<br />
{{GBAR2Game|title=Fire Emblem - Fuuin no Tsurugi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Crackling audio in battle during transitions. Due to saving often.}}<br />
{{GBAR2Game|title=Fire Emblem - The Sacred Stones [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Black line during end turn animation. Audio stutters in battles in transitions. Due to saving often.}}<br />
{{GBAR2Game|title=Fire Pro Wrestling [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Fire Pro Wrestling 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Final Fire Pro Wrestling - Yume no Dantai Unei! [J] ''' }}<br />
{{GBAR2Game|title=Flintstones - Big Trouble in Bedrock [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Flushed Away [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ford Racing 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Single popping sound when loading new logos and new screens. Game uses a Password system.}}<br />
{{GBAR2Game|title=Formation Soccer 2002 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Players have garbled gfx. Long artifacted horizontal line across field.}}<br />
{{GBAR2Game|title=Fortress [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note='''Cutscene induces Nintendo's TWLBg bug (only 3DS) and glitches out the screen the longer it plays.''' On DSi the cutscene has flickering black lines horizontally and some stuttering. Some stuttering/crackling sounds when going into main menu after battle. Some slowdown when changing maps/era before battle. Game has no save feature.}}<br />
{{GBAR2Game|title=Foster's Home for Imaginary Friends [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Single popping sound when loading new screens.}}<br />
{{GBAR2Game|title=Franklin the Turtle [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes after going into GBAR2 menu.}}<br />
{{GBAR2Game|title=Franklin's Great Adventures [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Freekstyle [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Regular crackling sound through whole game. Game uses a Password system.}}<br />
{{GBAR2Game|title=Frogger Advance - The Great Quest [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Single popping sound when starting first stage. Game uses a Password system.}}<br />
{{GBAR2Game|title=Frogger's Adventures - Temple of the Frog [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Frogger's Adventures 2 - The Lost Wand [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Frogger's Journey - The Forgotten Relic [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Sound effects can sometimes crackle.}}<br />
{{GBAR2Game|title=Fruits Mura no Doubutsutachi [J]|version=(2020/08/12) d5dc8d8|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving works okay.}}<br />
{{GBAR2Game|title=Fushigi no Kuni no Alice [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Fushigi no Kuni no Angelique [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio desync.}}<br />
{{GBAR2Game|title=Futari wa Pretty Cure - Arienaai! Yume no Sono ha Daimeikyuu [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|note=White screen after bios intro. Screen eventually goes black and then white again. Disabling mask and center changes nothing. Sound is playing well. Reacts to button inputs.}}<br />
{{GBAR2Game|title=Futari wa Pretty Cure Max Heart - Maji Maji! Fight de IN Janai [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=good|note=White screen after bios intro. Screen eventually goes black and then white again. Disabling mask and center changes nothing. Sound is playing well. Reacts to button inputs.}}<br />
{{GBAR2Game|title=F-Zero Climax [J]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Stuttering sound whenever new screen is loaded. Last tested dsp build 04/21/2020 crashes on time attack and soft reset.}}<br />
{{GBAR2Game|title=F-Zero GP-Legend [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=F-Zero Maximum Velocity [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Small stuttering audio in results screen.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device - Blue [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Annoying Audio crackling. Saving doesn't work.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device - Red [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device 2 - Dragon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gachasute! Dino Device 2 - Phoenix [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gachinko Pro Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Gadget Racers [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Road Trip: Shifting Gears (U) and Choro Q Advance 2 (J)'''}}<br />
{{GBAR2Game|title=Gakkou no Kaidan - Hyakuyoubako no Fuuin [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gakkou o Tsukurou!! Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Gakuen Alice - Dokidoki Fushigi Taiken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gakuen Senki Muryou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Galaxy Angel Game Boy Advance - Moridakusan Tenshi no Full-Course - Okawari Jiyuu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor crackling sounds during voice overs. Saving doesn't work.}}<br />
{{GBAR2Game|title=Galidor - Defenders of the Outer Dimension [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gambler Densetsu Tetsuya - Yomigaeru Densetsu [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Games Explosion! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Runs without saving.}}<br />
{{GBAR2Game|title=Game & Watch Gallery Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor popping sounds when loading new screens. Link cable is good.}}<br />
{{GBAR2Game|title=Ganbare Dodge Fighters [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Garfield - The Search for Pooky [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor initial crackling sounds right after choosing language. Game uses a Password system.}}<br />
{{GBAR2Game|title=Garfield and His Nine Lives [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=good|note=Image duplicate glitch of title screen, new game cutscene and pausescreen. Some tearing of the upper screen when inside secret room in barn roof first stage.}}<br />
{{GBAR2Game|title=Gauntlet - Dark Legacy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gegege no Kitarou - Kikiippatsu! Youkai Rettou (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Gekido Advance - Kintaro´s Revenge [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Gekitou Densetsu Noah - Dream Management (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gem Smashers (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Genseishin Justirisers Souchaku! Chikyuu no Senshitachi (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Genso Suikoden - Card Stories [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Gensou Maden Saiyuuki - Hangyaku no Toushin-taishi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Get! - Boku no Mushi Tsukamaete (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Jagan Fuuin! (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Jigoku no Scaramouche (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor Audio crackling. Saving works good.}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Metropolis Dakkan Sakusen! (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Get Ride! Amdriver - Senkou no Hero Tanjou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Get Ride! Amdriver - Shuggeki! Battle Party (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ghost Rider [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Ghost Trap (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=₩|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Global Star - Sudoku Fever [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Messed up background in initial language select and in game. Changing background while in a puzzle cleans up some of the garbled graphics. Vertical lines going across screen in puzzle. Regular crackling sounds in game when changing backround or inputing number.}}<br />
{{GBAR2Game|title=Godzilla - Domination! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Goemon - New Age Shutsudou! (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Go!Go! Beckham! - Adventure on Soccer Island [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Golden Nugget Casino (UE)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Disable wram i-cache to have less crackling sounds. Game uses a Password system.}}<br />
{{GBAR2Game|title=Golden Sun [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less crackling audio with wram i-cache disabled. Minor Audio desync.}}<br />
{{GBAR2Game|title=Golden Sun – The Lost Age [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=sram|sound=minor|speed=good|note='''Game makes GBAR2 crash when saving!''' This is a regression. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead. Sram patching for saving is required in that build. Crackling sounds - can be reduced by disabling wram i-cache. Minor Audio desync.}}<br />
{{GBAR2Game|title=Gradius Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Grand Theft Auto Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=3DS:Disable main memory i-cache to play the game. Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Green Eggs and Ham by Dr. Seuss (U)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Greg Hastings' Tournament Paintball Maxd [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Heavy gfx glitches during a match.}}<br />
{{GBAR2Game|title=Gremlins - Stripe vs Gizmo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Grim Adventures of Billy & Mandy (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is good until game is saved at it starts crackling. This is sometimes remedied by going in and out of GBAR2 menu, but this makes GBAR2 crash at times. The crash might not have happened in build (2020/04/04) 1ffb949. Other games developed by Fullfat have similar issues|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Groove Adventure Rave - Hikari to Yami no Daikessen [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Disable every i-cache to play the game. Game crashes at random. DS version runs fine. Saving doesn't work.}}<br />
{{GBAR2Game|title=GT Advance - Championship Racing [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=GT Advance 2 - Rally Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=GT Advance 3 - Pro Concept Racing [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=GT Championship [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Disable wram i-cache for better Audio.}}<br />
{{GBAR2Game|title=GT Racers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Image duplicate glitch on title screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Guilty Gear X - Advance Edition [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gumby vs. the Astrobots [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some gfx glitches. Character sprites are missing. DS version runs perfect.}}<br />
{{GBAR2Game|title=Gunstar Future Heroes [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Gfx glitch where sprites garble the status bar when overlapping. Minor popping sound when saving. '''Same game as Gunstar Super Heroes.'''}}<br />
{{GBAR2Game|title=Guranbo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work..}}<br />
{{GBAR2Game|title=Guru Logic Champ [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gyakuten Saiban [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=Gyakuten Saiban 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=Gyakuten Saiban 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=Hachiemon (J)|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Hagane no Renkinjutsushi - Meisou no Rondo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hagane no Renkinjutsushi - Omoide no Sonata [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hajime no Ippo - The Fighting! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Hamepane - Tokyo Mew Mew (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some audio desync after second puzzle game. Some tearing during puzzle game.}}<br />
{{GBAR2Game|title=Hamster Club 3 (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hamster Club 4 (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't Work.}}<br />
{{GBAR2Game|title=Hamster Monogatari 2 (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hamster Monogatari 3 (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Hamster Monogatari 3EX 4 Special (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Saving makes black line appear.}}<br />
{{GBAR2Game|title=Hamster Monogatari Collection (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Hamster Paradise - Pure Heart (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Hamster Paradise Advanchu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hamtaro - Ham-Ham Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Hamtaro - Ham-Ham Heartbreak [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=good|note=Stuck at the Name entry screen. This is a regression. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead. Saving doesn't work. Game works on my PC.}}<br />
{{GBAR2Game|title=Hamtaro - Rainbow Rescue [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hanabi Hyakkei Advance (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hanafuda Trump Mahjong - Depachika Wayouchuu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Happy Feet (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache enabled.}}<br />
{{GBAR2Game|title=Hardcore Pinball (UE)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some stuttering/crackling sound when saving highscore.}}<br />
{{GBAR2Game|title=Hardcore Pool (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Harlem Globetrotters - World Tour (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Harobots - Robo Hero Battling!! (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches in the textboxes.}}<br />
{{GBAR2Game|title=Harry Potter - Quidditch World Cup [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Harry Potter and the Chamber of Secrets [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Harry Potter and the Goblet of Fire [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Crackling sounds when loading new screens.}}<br />
{{GBAR2Game|title=Harry Potter and the Order of the Phoenix [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache disabled. Minor gfx glitches now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Harry Potter and the Prisoner of Azkaban [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Occasional yellow flickering bar on top of screen when during battle entering special move screen, folio bruti screen or finishing the battle. Sync on timer game.}}<br />
{{GBAR2Game|title=Harry Potter and the Sorcerer's Stone [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Harukanaru Toki no Naka de - Neoromance Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Harvest Moon - Friends of Mineral Town [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Sprites are garbled. Constant clicking sound on left side channel. The rest of the music is lagging.|DMA will have to be emulated using IRQs. Related issue to Densetsu no Stafy 3}}<br />
{{GBAR2Game|title=Harvest Moon - More Friends of Mineral Town [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Sprites are garbled. Constant clicking sound on left side channel. The rest of the music is lagging.|DMA will have to be emulated using IRQs. Related issue to Densetsu no Stafy 3}}<br />
{{GBAR2Game|title=Hatena Satena [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Heidi - The Game [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hello Kitty - Happy Party Pals [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hello Kitty Collection - Miracle Fashion Maker [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|save=0|sound=lag|note=Game makes GBAR2 crash to black screens after bios intro by pressing start button. Missing sound. Saving is broken.|crashreason=Corrupted up Game, has not. Worked on my PC as soon.}}<br />
{{GBAR2Game|title=Hello! Idol Debut - Kids Idol Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work but Save working on my PC (mGBA) }}<br />
{{GBAR2Game|title=Herbie - Fully Loaded [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Crackling sound when navigating main menu and after a race.}}<br />
{{GBAR2Game|title=Hey Arnold! - The Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Higanbana [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=High Heat Major League Baseball 2002 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=High Heat Major League Baseball 2003 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Hi Hi Puffy AmiYumi - Kaznapped! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hikaru no Go [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Hikaru no Go 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Noise/buzzing sound on left side when navigating main menu. Not there if turning off wram i-cache. '''This is a regression.''' Started happening with build (2020/04/11) a46c183.}}<br />
{{GBAR2Game|title=High School Musical - Livin' the Dream [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hime Kishi Monogatari - Princess Blue [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Home on the Range [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Horsez [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. '''Same game as Horse & Pony: My Stud Farm and Pferd & Pony: Mein Gestüt.''' }}<br />
{{GBAR2Game|title=Hot Potato! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Hot Wheels - All Out [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - Burnin' Rubber [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Hot Wheels - Stunt Track Challenge [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=minor|speed=good|note=Missing environment and vehicles. Tearing across top of screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - Velocity X [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - World Race [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 1 - Bomberman Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|speed=|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 2 - Lode Runner Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 3 - Action Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 4 - Nazotoki Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 5 - Shooting Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 6 - Bouken Jima Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hugo - Bukkazoom! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game has no save feature.}}<br />
{{GBAR2Game|title=Hugo - The Evil Mirror Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hunter X Hunter - Minna Tomodachi Daisakusen!! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor stuttering when saving.}}<br />
{{GBAR2Game|title=Ice Age [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ice Age 2 - The Meltdown [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor popping sounds occasionally.}}<br />
{{GBAR2Game|title=Ice Nine [UE]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=0|save=1|sound=good|speed=minor|note=DSi: freezes before entering game. Latest DSP build tested 04/21/2020: DSi:Missing hand in fps view. Runs at a lower fps. Language select has garbled text. 3DS:Game freezes before the tutorial. Use DS version instead.}}<br />
{{GBAR2Game|title=Incredible Hulk [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Incredibles [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=DSi:Minor gfx glitches now and then. 3DS:Game runs perfect. Game uses a Password system.}}<br />
{{GBAR2Game|title=Incredibles - Rise of the Underminer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Initial D - Another Stage [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Inspector Gadget - Advance Mission [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Distorted Audio. Game uses a Password system.}}<br />
{{GBAR2Game|title=Inspector Gadget Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=International Karate Advanced [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note='''Disable center and mask in the gbarunner2 menu to play the game. Unable to access gbarunner2 menu during gameplay.''' Minor gfx glitches because of the disabled border. Game uses a Password system.}}<br />
{{GBAR2Game|title=International Karate Plus [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=International Superstar Soccer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Jikkyou World Soccer Pocket (J)''' }}<br />
{{GBAR2Game|title=International Superstar Soccer Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Inukko Club [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Inuyasha - Naraku no Wana! Mayoi no Mori no Shoutaijou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Annoying Audio stutter. Saving is broken.}}<br />
{{GBAR2Game|title=Invader [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Invincible Iron Man [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. Use DS version instead.}}<br />
{{GBAR2Game|title=Iridion 3D [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Licensed by screen is missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Iridion II [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=0|cache=1|sound=minor|speed=good|note='''Game makes GBAR2 crash around first boss battle.''' Single crackling sound in menu and during cutscenes and some brief crackling ingame occassionaly. Game uses a Password system.}}<br />
{{GBAR2Game|title=Isseki Hatchou - Kore 1ppon de 8shurui! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=I Spy Challenger! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=It's Mr. Pants [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Heavy gfx glitches of the background.}}<br />
{{GBAR2Game|title=Jackie Chan Adventures - Legend of the Darkhand [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=good|speed=good|note=DSi:Minor gfx glitches now and then. 3DS:Many gfx glitches. DS version runs perfect. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Jajamaru Jr. Denshouki - Jalecolle mo Arisourou [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=DSi:The retro games run faster with wram i-cache enabled. Retro games make 3DS crash. '''Sometimes soft-locks if getting points from a bag you need to wall jump to in stage 2. Your score increases infinitely.''' Saving is broken.}}<br />
{{GBAR2Game|title=James Pond - Codename Robocod [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches now and then. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jazz Jackrabbit [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=J.League Pro Soccer Club o Tsukurou! Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=J.League Pocket [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=J.League Pocket 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=J.League Winning Eleven Advance 2002 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note= Saving doesn't work immediately after bios intro.}}<br />
{{GBAR2Game|title=Jet Set Radio [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=JGTO Kounin Golf Master Mobile - Japan Golf Tour Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=It takes a measured 3 minutes to get past the blue Golf Master logo. Game plays fine afterwards.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches now an then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius - Attack of the Twonkies [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius - Jet Fusion [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius vs. Jimmy Negatron [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Jinsei Game Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Jissen Pachi-Slot Hisshouhou! - Juuou Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work after bios intro. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Jisu F-Zero Weilai Saiche [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=F-Zero Maximum Velocity for iQue China. Small stuttering audio in results screen.}}<br />
{{GBAR2Game|title=Jonny Moseley Mad Trix [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=DSI:Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. 3DS:Game runs perfect. Saving is broken.}}<br />
{{GBAR2Game|title=Juka and the Monophonic Menace [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Jungle Book 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Visual tearing glitch right before first FMV. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jurassic Park III - Dino Attack [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work.}}<br />
{{GBAR2Game|title=Jurassic Park III - Park Builder [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Jurassic Park III - The DNA Factor [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Jurassic Park Institute Tour - Dinosaur Rescue [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Justice League - Injustice for All [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Justice League Chronicles [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Constant clicking/crackling noise throughout whole game in background. Fullfat developed game.}}<br />
{{GBAR2Game|title=Justice League Heroes - The Flash [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=K-1 Pocket Grand Prix [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving is broken after boot.''' '''This is a regress.''' Saving was playable on my PC.}}<br />
{{GBAR2Game|title=K-1 Pocket Grand Prix 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kaeru B Back [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kaiketsu Zorori to Mahou no Yuuenchi - Ohimesama o Sukue! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1 |cache=1|save=1|sound=bad| speed=minor|note=Constant clicking sound on left side. Rest of sound is lagging. Sprites are garbled.}}<br />
{{GBAR2Game|title=Kamaitachi no Yoru Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kami no Kijutsu - Illusion of the Evil Eyes [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Kao the Kangaroo [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Gfx glitches after licensed by screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kappa no Kai-Kata Katan Daibouken [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Karnaaj Rally [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kawa no Nushi Tsuri 3 & 4 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during press start screen on both games.}}<br />
{{GBAR2Game|title=Kawa no Nushi Tsuri 5 - Fushigi no Mori Kara [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Constant clicking sound on left side. Rest of music is lagging. Glitched title screen background. Garbled sprites.}}<br />
{{GBAR2Game|title=Kawaii Pet Game Gallery [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Kawaii Pet Game Gallery 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Keitai Denjuu Telefang 2 - Power [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Annoying crackling sound when saving. Black line when saving.}}<br />
{{GBAR2Game|title=Keitai Denjuu Telefang 2 - Speed [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Major crackling sound when saving. Black line when saving.}}<br />
{{GBAR2Game|title=Kelly Slater's Pro Surfer [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=GBARunner2 crashes on white screen post bios. No sound.}}<br />
{{GBAR2Game|title=Keroro Gunsou - Taiketsu! Gekisou Keronprix Daisakusen de Arimasu!! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=lag|speed=good|note=Minor Audio crackling. Save Doesn't load.}}<br />
{{GBAR2Game|title=Kessakusen! Ganbare Goemon 1-2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save is actually broken.}}<br />
{{GBAR2Game|title=Kid Paddle [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save doesn't actually load.}}<br />
{{GBAR2Game|title=Kidou Senshi Gundam Seed - Tomo to Kimi to Koko de [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kidou Tenshi Angelic Layer - Misaki to Yume no Tenshi-tachi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kid's Cards [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Killer 3D Pool [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=Flickering screen in character select. Broken botton screen repeating top of the screen in game results. Broken graphics in announcements bottom of screen during games. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kill.Switch [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Glitched background in save game select menu. Popping sounds when entering new screens in logos. Regular screeching sounds during certain samples playing ingame when wram i-cache is on.}}<br />
{{GBAR2Game|title=Kim Possible [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kim Possible 2 - Drakken's Demise [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor gfx glitches during the FMV intro. Minor Audio crackling. Saving is broken}}<br />
{{GBAR2Game|title=Kim Possible 3 - Team Possible [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache enabled. Minor gfx glitches are visible every now and then. }}<br />
{{GBAR2Game|title=Kingdom Hearts - Chain of Memories [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling and stutter. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=King Kong - The Official Game of the Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=King of Fighters EX - NeoBlood [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=King of Fighters EX2 - Howling Blood [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kinniku Banzuke - Kimero! Kiseki no Kanzen Seiha [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Much noise during title screen. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Kinniku Banzuke - Kongou-kun no Daibouken! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kirby - Nightmare in Dreamland [E]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kirby and the Amazing Mirror [E]|version=(2020/08/09) 551ae99|rating=good|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Audio stutter when pausing and unpausing. Black bar across screen when loading into stage. Pseudostereo in dsp build as of 2020/08/09. For DSP this is a '''regression''' use build (2020/04/21) 088cbc5.}}<br />
{{GBAR2Game|title=Kisekko Gurumi - Chesty to Nuigurumi-tachi no Mahou no Bouken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter and crackling.}}<br />
{{GBAR2Game|title=Kiss x Kiss Seirei Gakuen [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after bios intro.}}<br />
{{GBAR2Game|title=Kiwame Mahjong Deluxe - Mirai Senshi 21 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter and crackling.}}<br />
{{GBAR2Game|title=Klonoa - Empire of Dreams [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Klonoa 2 - Dream Champ Tournament [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Klonoa Heroes - Densetsu no Star Medal [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=lag|speed=lag|note=Constant clicking on interchanging sides. Rest of music is lagging. Glitched font and sprites.}}<br />
{{GBAR2Game|title=Knights' Kingdom [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes on white screen post bios.|crashreason=Uses abt mode for some things, idk why. Changing it to use undefined mode makes it boot, but it still timing-crashes in the menu.}}<br />
{{GBAR2Game|title=Koala Brothers - Outback Adventures [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Koinu-chan no Hajimete no Osanpo - Koinu no Kokoro Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Annoying Audio stutter. Save doesn't work. This is a regress. Saving work on my PC (mGBA).}}<br />
{{GBAR2Game|title=Koinu to Issho - Aijou Monogatari [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Minor Audio stutter. Game doesn`t get a saving. }}<br />
{{GBAR2Game|title=Koinu to Issho 2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Konami Collector's Series - Arcade Classics [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Konami Krazy Racers [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Konchuu Monster Battle Master [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Konchuu no Mori no Daibouken - Fushigina Sekai no Junin Tachi [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Kong - King of Atlantis [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. High pitched noise when wram i-cache is enabled. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kong - The Animated Series [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! - Makai no Bookmark [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! - Unare! Yuujou no Zakeru 2 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes on white screen post bios.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! The Card Battle for GBA [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=lag|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! Yuujou no Zakeru - Dream Tag Tournament [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after boot. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=Koro Koro Puzzle - Happy Panechu! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=bad|speed=good|note=Constant clicking sound. Rest of music lags. Garbled sprites. '''Motion sensor support required to be playable.'''}}<br />
{{GBAR2Game|title=Kotoba no Puzzle - Mojipittan Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kouchu Ouja Mushiking [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eigo Koubun Hen - 26 Units Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Annoying Audio crackling. Saving won`t load.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eijukugo Hen - 650 Phrases Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor Audio crackling. Saving is broken after boot. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eitango Hen - 2000 Words Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Annoying Audio crackling. Saving doesn't work after boot. This is a regress. Save file has playable on my PC.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 1 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kurohige no Golf Shiyouyo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Crackling audio when saving. Black line when saving. Missing 3D elements in game and screen seems divided into six flickering parts.}}<br />
{{GBAR2Game|title=Kurohige no Kurutto Jintori [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save file is broken.}}<br />
{{GBAR2Game|title=Kurukuru Kururin [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Kururin Paradise [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lady Sia [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Land Before Time [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Land Before Time - Into the Mysterious Beyond [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lara Croft Tomb Raider - Legend [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving works with no errors.}}<br />
{{GBAR2Game|title=Lara Croft Tomb Raider - The Prophecy [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=The only sound is an intermittent beeping sound. Game uses a Password system. }}<br />
{{GBAR2Game|title=Legend of Dynamic Goushouden - Houkai no Rondo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Legends of Wrestling II [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Legendz - Sign of Nekuromu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Legendz - Yomigaeru Shiren no Shima [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=lag|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken after boot.}}<br />
{{GBAR2Game|title=LEGO Bionicle [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=LEGO Bionicle Heroes [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=LEGO Bionicle - Matoran Adventures [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=LEGO Bionicle - Maze of Shadows [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes right after boot no matter which cache setting. No Sound.}}<br />
{{GBAR2Game|title=LEGO Drome Racers [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=bad|speed=lag|note=Heavy gfx glitches. Terrain and environment not visible. Tearing glitches seen on top screen on language select and in game. Lots of crackling in audio.}}<br />
{{GBAR2Game|title=LEGO Island - Xtreme Stunts [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=LEGO Island 2 - The Brickster's Revenge [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=LEGO Racers 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes early in story mode. Arcade mode works.}}<br />
{{GBAR2Game|title=LEGO Soccer Mania [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|note=Game makes GBARunner2 crash during the intro.}}<br />
{{GBAR2Game|title=LEGO Star Wars - The Video Game [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=LEGO Star Wars II - The Original Trilogy [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lemony Snicket's A Series of Unfortunate Events [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Let's Ride! - Dreamer [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. '''Same game as Pferd & Pony - Lass Uns Reiten 2'''}}<br />
{{GBAR2Game|title=Let's Ride! - Friends Forever [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Press A twice when loading or saving game to continue. '''Same game as Pferd & Pony- Best Friends - Mein Pferd.'''}}<br />
{{GBAR2Game|title=Let's Ride! - Sunshine Stables [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.'''Same game as Pferd & Pony: Mein Pferdehof''' }}<br />
{{GBAR2Game|title=Licca-chan no Oshare Nikki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lilliput Oukoku - Lillimoni to Issho Puni! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Glitched warp scene with bottom third being a black area and cutscene background warping picture moved up.}}<br />
{{GBAR2Game|title=Lilo and Stitch [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Lilo and Stitch 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lion King [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling during the intro. Saving works.}}<br />
{{GBAR2Game|title=Little Buster Q [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Little Einsteins [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=?|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Little League Baseball 2002 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Background is missing in game and is all black. Game has no save feature.}}<br />
{{GBAR2Game|title=Little Mermaid - Magic in Two Kingdoms [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Little Patissier - Cake no Oshiro [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Lizzie McGuire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lizzie McGuire 2 - Lizzie Diaries [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=High pitched noise when wram i-cache is enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Lizzie McGuire 3 - Homecoming Havoc [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing afer bios intro. Known to be a still not very playable the game. This is a regression. Saving has playable on my PC.}}<br />
{{GBAR2Game|title=Lode Runner [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Saving works.}}<br />
{{GBAR2Game|title=Looney Tunes - Back in Action [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing.}}<br />
{{GBAR2Game|title=Lord of the Rings - Hobbit [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lord of the Rings - The Fellowship of the Ring [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Loading game breaks sound so there's no sound anymore.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Return of the King [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Third Age [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Two Towers [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lost Vikings [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Love Hina Advance - Shukufuku no Kane ha Naru Kana [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after bios intro.}}<br />
{{GBAR2Game|title=Lucky Luke - Wanted! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling during the intro. Game uses a Password system.}}<br />
{{GBAR2Game|title=Lufia - The Ruins of Lore [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lunar Legend [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Madagascar [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Saving works.}}<br />
{{GBAR2Game|title=Madagascar - Operation Penguin [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache is enabled. Minor gfx glitches now and then. Saving works.}}<br />
{{GBAR2Game|title=Madden NFL 2002 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Madden NFL 2003 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Madden NFL 2004 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Madden NFL 2005 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Madden NFL 06 [U]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|speed=good|note='''The game makes GBAR2 crash as soon as EA logo is shown.''' Use DS build (2020/04/21) 088cbc5: Game runs faster and has less gfx glitches with wram i-cache enabled. Sound fx only and loud noise ingame.}}<br />
{{GBAR2Game|title=Madden NFL 07 [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note='''The game makes GBAR2 crash to black screen post bios.''' This ROM has never worked on DSi or 3DS: Use latest DS build.|crashreason=Most likely memory layout differences between the systems.}}<br />
{{GBAR2Game|title=MAER - Knockin' on Heaven's Door [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving has crappy.}}<br />
{{GBAR2Game|title=Magi Nation [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Minor Audio noise and stutter. Saving has crappy.}}<br />
{{GBAR2Game|title=Magical Houshin [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after boot. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie 2 [E]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie 3 [E]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Magical Vacation [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=The music is slightly off from what it should be. This might be because the game seems to only want to do manual fifo writes. When dma destination is not fifo, writes to the fifo should not be done, but the irq should still fire. A gb audio sound is very loud during beach scene in beginning and during end of battle tune. Some black lines can be seen during screen fade out effects. The English translation patch runs and shows the same issues.}}<br />
{{GBAR2Game|title=Mahou Sensei Negima! - Private Lesson Damedesuu Toshokanjima [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mahou Sensei Negima! - Private Lesson 2 Ojamashimasuu Parasite de Chu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game only works with DSi speed enabled! Game crashes without it.''' Game has less gfx glitches with wram i-cache enabled.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Mahjong Keiji [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mail de Cute [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Majokko Cream-chan no Gokko Series 1 - Wannyan Idol Gakuen [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Majokko Cream-chan no Gokko Series 2 - Kisekae Angel [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Manga-ka Debut Monogatari [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Maniac Miner [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Maniac Racers Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=March of the Penguins [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Marie, Elie & Anis no Atelier - Soyokaze Kara no Dengon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Golf - Advance Tour [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Kart - Super Circuit [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario & Luigi - Superstar Saga [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Disable DS Main Memory i-cache in the gbarunner2 menu to play the game.''' Game has less gfx glitches with wram i-cache enabled. Distorted bass sound during battles occasionally after jump attack sound effect. Might be fixed by disabling wram i-cache.}}<br />
{{GBAR2Game|title=Mario Party Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Pinball Land [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Mario Power Tennis [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=''' Same game as Mario Tennis: Power Tour [U] and Mario Tennis Advance [J]'''}}<br />
{{GBAR2Game|title=Mario vs Donkey Kong [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor crackling sound during intro cutscene and occasionally ingame.}}<br />
{{GBAR2Game|title=Marvel - Ultimate Alliance [E]|version=(2020/08/12) d5dc8d8|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mary-Kate and Ashley - Girls Night Out [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mary-Kate and Ashley Sweet 16 - Licensed to Drive [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Masters of the Universe He-Man - Power of Grayskull [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Matantei Loki Ragnarok - Gensou no Labyrinth [J]|version=(2019/12/24) b740476|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Matchbox Cross Town Heroes [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Mat Hoffman's Pro BMX [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mat Hoffman's Pro BMX 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Math Patrol - The Kleptoid Threat [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Max Payne Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Gfx glitches during Cutscene.}}<br />
{{GBAR2Game|title=Maya the Bee - Sweet Gold [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Licensed by screen is missing.}}<br />
{{GBAR2Game|title=Maya the Bee - The Great Adventure [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Licensed by screen is missing. Minor gfx glitches are visible every now and then. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mazes of Fate [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=2fast|note= Game runs too fast with wram i-cache on. Glitchy jumpy/laggy graphics in intro cutscene. Text jumps too much when scrolling. Camera moves several times in one button input in the cellar occasionally. No effect changing clockspeeds. '''This might be a regression.''' Use commit f89fac5 (2018/07/10) arm9 version instead.}}<br />
{{GBAR2Game|title=Mech Platoon [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Intro FMV is broken.}}<br />
{{GBAR2Game|title=Medabots - Metabee Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Has Natsume Audio Engine that streams audio. }}<br />
{{GBAR2Game|title=Medabots - Rokusho Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Has Natsume Audio Engine that streams audio.}}<br />
{{GBAR2Game|title=Medabots AX - Metabee Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Medabots AX - Rokusho Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Medal of Honor - Infiltrator [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes on white screen post bios.}}<br />
{{GBAR2Game|title=Medal of Honor - Underground [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Backgrounds post bios are garbled. Titlescreen is purple after quitting game. Runs at a better fps than real HW. Game uses a Password system.}}<br />
{{GBAR2Game|title=Meet the Robinsons [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Mega Man & Bass [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some sound pitches are wrong on PSG channel 1. Especially noticeable in Pirate Man Stage.}}<br />
{{GBAR2Game|title=Mega Man Battle Chip Challenge [E]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 3 Blue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game takes a while to boot.'''}}<br />
{{GBAR2Game|title=Mega Man Battle Network 3 White [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game takes a while to boot.'''}}<br />
{{GBAR2Game|title=Mega Man Battle Network 4 Blue Moon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 4 Red Sun [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 5 Team Colonel [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 5 Team Protoman [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 6 Cybeast Falzar [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 6 Cybeast Gregar [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Zero [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal.}}<br />
{{GBAR2Game|title=Mega Man Zero 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal. DS version runs faster.}}<br />
{{GBAR2Game|title=Mega Man Zero 3 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal. DS version runs faster.}}<br />
{{GBAR2Game|title=Mega Man Zero 4 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal. DS version runs faster.}}<br />
{{GBAR2Game|title=Meine Tierarztpraxis [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meine Tierpension [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meitantei Conan - Akatsuki no Monument [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meitantei Conan - Nerawareta Tantei [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Men in Black - The Series [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Party [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=lag|note=DSi:Minor gfx glitches during the intro. Saving is broken.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Pitch [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. DSi:Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Pitch - Pichi Pichitto Live Start! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. DSi:Constant crackling sounds during gameplay. 3DS:Minor crackling sounds during loading.}}<br />
{{GBAR2Game|title=Metal Max 2 Kai [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Metal Gun Slinger [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Metal Slug Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Metroid Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Single crackling sound when intro cutscene starts and loading into save file. }}<br />
{{GBAR2Game|title=Metroid - Zero Mission [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Sound disappears if entering gbar2 menu ingame. Game runs faster with wram i-cache enabled. Minor Audio stutter. '''Trying to play the Nes Metroid causes the game to reboot or makes GBAR2 crash.'''}}<br />
{{GBAR2Game|title=Mezase! Koushien [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game crashes during the intro. Use DS version commit b740476 (2019/12/24) instead. Saving seems to be corrupt.}}<br />
{{GBAR2Game|title=Micro Machines [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Midnight Club - Street Racing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Broken backgrounds in logos and title screen. Crackling sounds from engine effect ingame. Game uses a Password system.}}<br />
{{GBAR2Game|title=Midway's Greatest Arcade Hits [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Mighty Beanz Pocket Puzzles [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio stutter. Game has no save feature.}}<br />
{{GBAR2Game|title=Mike Tyson Boxing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Minami no Umi no Odyssey [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Minimoni - Mika no Happy Morning Chatty [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minimoni - Onegai Ohoshi-sama! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Minna de Puyo Puyo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minna no Ouji-sama [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=DSi:Game runs faster with wram i-cache enabled. Only Minor Audio crackling in DSP build. Audio might disappear in non-DSP 3DS:Game crashes at random, sometimes after winning the 5 stages of the tennis ball guessing game.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series - Boku no Kabuto-Kuwagata [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series 1 - Boku no Kabutomushi [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the intro. DS version runs fine.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series 2 - Boku no Kuwagata [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the intro. DS version runs fine.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Happy Trump 20 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Hyokkori Hyoutanjima - Don Gabacho Daikatsuyaku no Maki (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Minna no Mahjong [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Minna no Shogi [J]|version=(2020/04/21) 088cbc5 |rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. '''This might be a regression.''' Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Numpla Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minna no Soft Series - Shanghai [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minority Report - Everybody Runs [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=lag|note=Heavy gfx glitches, character sprites are missing. Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Mirakuru! Panzou - 7tsu no Hoshi no Uchuukaizoku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work after boot.}}<br />
{{GBAR2Game|title=Mission Impossible - Operation Surma [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Miteluode - Lingdian Renwu [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Metroid Zero Mission for iQue China. Game runs faster with wram i-cache enabled. Minor crackling sound. '''Trying to play the Nes Metroid reboots the game.'''}}<br />
{{GBAR2Game|title=Miteluode Ronghe [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Metroid Fusion for iQue China. Single crackling sound when intro cutscene starts and when loading and returning into game.}}<br />
{{GBAR2Game|title=MLB SlugFest 20-04 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Mobile Pro Yakyuu - Kantoku no Saihai [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mobile Suit Gundam Seed - Battle Assault [U]|version=(2020/08/12) d5dc8d8|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game uses a Password system. Last tested dsi dsp build of 2020/04/12 crashes after main menu.'''Same game as Kidou Senshi Gundam Seed Destiny'''}}<br />
{{GBAR2Game|title=Moero!! Jaleco Collection [J]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Game crashes GBAR2 after you start a game.}}<br />
{{GBAR2Game|title=Momotarou Dentetsu G Gold Deck o Tsukure! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=The Hudson logo screen is missing. Saving is broken after boot. This is a regression. Saving has playable on my PC.}}<br />
{{GBAR2Game|title=Momotarou Matsuri [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monopoly [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Minor crackling sounds ingame. Fixed by opening ingame menu. Some tearing when scrolling to player ingame. Fullfat developed game. White flashing of menus when selecting options. Game has no save feature.}}<br />
{{GBAR2Game|title=Monster Force [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Monster Gate [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling during the intro.}}<br />
{{GBAR2Game|title=Monster Gate - Ooinaru Dungeon - Fuuin no Orb [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling during the intro.}}<br />
{{GBAR2Game|title=Monster Guardians [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster House [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Monsters, Inc [UE]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sound noise ingame beeping. Game uses a Password system.}}<br />
{{GBAR2Game|title=Monster Jam - Maximum Destruction [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Maker 4 - Flash Card [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Monster Maker 4 - Killer Dice [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Monster Rancher Advance [U]|version=(2019/12/24) b740476|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Rancher Advance 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Summoner [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Truck Madness [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Monster Trucks [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Monster Trucks Mayhem [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Moorhen 3 - The Chicken Chase! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Weird one. At first the game white screens after boot. Becomes playable after you go in and out of the menu screen.''' Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Morita Shougi Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor gfx glitches now and then. Annoying Audio crackling. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Mortal Kombat - Deadly Alliance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Graphical flickering whenever loading new screen. Glitched background fmv in profile creation. Minor glitch to the top right of lower right style name ingame.}}<br />
{{GBAR2Game|title=Mortal Kombat - Tournament Edition [U]|version=(2020/04/13) f3daa51|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Graphical flickering whenever loading new screen. Glitched background fmv in profile creation. Minor glitch to the top right of lower right style name ingame. Some stuttering sounds when loading new screens in menu.}}<br />
{{GBAR2Game|title=Mortal Kombat Advance [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=minor|note=Crackling sounds in menu and new logos in intro. Long loading time between battles and after battle. Missing character portrait when scrolling in ladder after winning a match. Glitched graphics upper left corner as well. Game has no save feature.}}<br />
{{GBAR2Game|title=Mother 1+2 [J]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Mother 1: '''Disable wram i-cache to get game to run. If not GBAR2 crashes after title screen.''' Occasional visual glitches like black bar across upper part of screen. DSi Only: Slowdown in music when moving around. Seems to get less bad if TWL clockspeeds are enabled in twilightmenu++. Mother 2: Works with wram i-cache on and has less visual glitches then. Visual glitch top part of screen in demo. Broken audio in level up. Jumpy battle background in starman fight in beginning. Some crackling sounds when loading game.}}<br />
{{GBAR2Game|title=Mother 3 [J]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note= '''USE THE DSi Hicode BUILD:''' It seems you need to load another ROM first before loading the Mother 3 to be able to get past the freezing near the dino. So far loading Mother 1+2 and Mega Man Zero have worked. The game might freeze around the same spot as the 3DS, but if you save at the frog right before and load back to this you might be able to advance further than on the 3DS. How far has not been tested and it is recommended to SAVE OFTEN as the game might freeze at any new event. It has only been tested 30 minutes into the game and the next save point in a western city. It is quite bugged. Clipping and getting trapped happens at some hot springs if you enter them. Talking to a bird near the ringing clocks will send you into an infinite loop. Pressing R to access Map does not work. Text during cutscene with lady outside the cabbin just shows "0123.." repeatedly. '''3DS BUILD: The game softlocks after the Mole cricket fight. Loading right before this point still makes the game freeze. Music still plays and sprites animate. It might be possible to load a save past this point to be able to play the rest.''' Game has minor audio crackling.}}<br />
{{GBAR2Game|title=Moto GP [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Race map flickers during a race. It has not been verified if wram i-cache was actually supported in build (2019/12/24) b740476. Game uses a Password system.}}<br />
{{GBAR2Game|title=Motoracer Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game might be running faster than on og hardware.}}<br />
{{GBAR2Game|title=Mr Nutz [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=lag|note=Pause screen is not working. Works in the DS build. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mr. Driller 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mr. Driller A - Fushigi na Pacteria [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving regression started with Commit 6522414 (2018/11/01) arm9wramicache Version.}}<br />
{{GBAR2Game|title=Ms. Pac-Man - Maze Madness [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. You have to enable Audio first in the options menu. Minor Audio crackling. Fullfat developed game.}}<br />
{{GBAR2Game|title=Mucha Lucha! - Mascaritas of the Lost Code [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mugenborg [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Mummy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Intermittent beeping sound. No sfxs are playing. Rest of music is playing well in the background. Game uses a Password system.}}<br />
{{GBAR2Game|title=Muppet Pinball Mayhem [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Muppets - On with the Show! [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=minor|speed=good|note=Glitched line during the licensed by screen. Minor Audio desnyc during mini games. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mutsu - Water Looper Mutsu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game won't get to save feature}}<br />
{{GBAR2Game|title=MX 2002 featuring Ricky Carmichael [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Runs faster with wram i-cache, even faster than native it would seem. Race timer is still correct even in game speed is increased. Game uses a Password system.}}<br />
{{GBAR2Game|title=My Animal Centre in Africa [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=All menus and images are broken up. In game world displays correctly. DSi:More Audio crackling.}}<br />
{{GBAR2Game|title=My Little Pony - Crystal Princess - The Runaway Rainbow [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=M&M's - Blast! [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=0|sound=broken|speed=good|note=Some Audio crackling. Saving is missing.}}<br />
{{GBAR2Game|title=M&M's - Break'em [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Nakayoshi Mahjong - KabuReach [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 1 - Kawaii Hamster [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after bios intro. This is a regress. Saving has worked on my PC.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 2 - Kawaii Koinu [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 3 - Kawaii Koneko [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=lag|note=Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 4 - Kawaii Koinu Mini - Wankoto Asobou!! Kogata-ken [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is corrupt.}}<br />
{{GBAR2Game|title=Nakayoshi Youchien - Sukoyaka Enji Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Namco Museum [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=lag|note=Game has less gfx glitches with wram i-cache enabled. Graphical glitch in upper left corner after exiting from a game. Game has no save feature. }}<br />
{{GBAR2Game|title=Namco Museum - 50th Anniversary [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Few Audio crackling. Game has no save feature.}}<br />
{{GBAR2Game|title=Nancy Drew - Message in a Haunted Mansion [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Narikiri Jockey Game - Yuushun Rhapsody [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Naruto - Konoha Senki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Naruto - Ninja Council [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. }}<br />
{{GBAR2Game|title=Naruto - Ninja Council 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Naruto RPG - Uketsugareshi Hi no Ishi [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=NASCAR Heat 2002 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Natural 2 - Duo [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=NBA Jam 2002 [UE]|version=(2020/04/21) 088cbc5||rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Crackling sound when starting match or loading title screen. Graphical glitch in main menu after quitting match near circular buttons on the left side. Game uses a Password system.}}<br />
{{GBAR2Game|title=Need for Speed Carbon - Own the City [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Duplicate of screen is scrolling up and down and flickering.}}<br />
{{GBAR2Game|title=Need for Speed - Most Wanted [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Duplicate of screen is scrolling up and down and flickering.}}<br />
{{GBAR2Game|title=Need for Speed - Porsche Unleashed [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Screen duplicate scrolling up and down.}}<br />
{{GBAR2Game|title=Need for Speed - Underground [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Lots of flickering graphics in language select, main menu and ingame. Some crackling sound after race. Finished a whole race.}}<br />
{{GBAR2Game|title=Need for Speed - Underground 2 [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Duplicate of screen is scrolling up and down and flickering.}}<br />
{{GBAR2Game|title=Next Generation Tennis [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Flickering logos right before loading next one. Lower bar of title screen title bar is flickering.}}<br />
{{GBAR2Game|title=NFL Blitz 20-02 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=2fast|note=Midway logo is green around the logo. Background in main menu is a green mess. Game uses a Password system.}}<br />
{{GBAR2Game|title=NFL Blitz 20-03 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Green background around Outlook Entertainment logo. Game has no save feature.}}<br />
{{GBAR2Game|title=NHL 2002 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=NHL Hitz 20-03 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game softlocks after you select Season mode'''. Sound still plays. Exhibiton mode works.}}<br />
{{GBAR2Game|title=Nicktoons Racing [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Nihon Pro Mahjong Renmei Kounin Tetsuman Advance - Menkyo Kaiden Series [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ninja Cop [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Ninja Five-O [U]'''.}}<br />
{{GBAR2Game|title=Nintendo MP3 Player [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|note=Crashes during Nintendo Health screen. Unsupported Device. Saving is broken.}}<br />
{{GBAR2Game|title=Nobunaga Ibun [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Nobunaga no Yabou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Noddy - A Day in Toyland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=No No No Puzzle Chailien [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during the title screen.}}<br />
{{GBAR2Game|title=No Rules - Get Phat [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Nyan Nyan Nyanko no Nyan Collection [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is crappy.}}<br />
{{GBAR2Game|title=Ochaken Kururin - Honwaka Puzzle de Hotto Shiyo [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ochaken no Bouken Jima - Honwaka Yume no Island [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ochaken no Heya [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ochaken no Yumebouken [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Oddworld - Munch's Oddysee [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game uses a Password system.}}<br />
{{GBAR2Game|title=Ohanaya-san Monogatari GBA - Iyashikei Ohanaya-san Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Ojarumaru - Gekkouchou Sanpo de Ojaru [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Okumanchouja Game - Nottori Daisakusen! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=One Piece - Dragon Dream [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio crackling. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece - Going Baseball - Kaizoku Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=One Piece - Mezase! King of Belly [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece - Nanatsu Shima no Daihihou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Onimusha Tactics [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note='''Game only works with DSi speed enabled! Massive input lag without it.'''|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Onmyou Taisenki Zeroshiki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Open Season [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Operation Armored Liberty [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Oriental Blue - Ao no Tengai [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Oshaberi Inko Club [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Oshare Princess [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Princess 2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Princess 3 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Princess 5 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Wanko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ottifanten Pinball [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Over the Hedge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Intro Cutscene only shows text. Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Over the Hedge - Hammy Goes Nuts! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Ozzy & Drix [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man Collection [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man Pinball Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man World [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Audio plays well until saving, at which point it will start making crackling sounds continuously. Going in and out of the GBAR2 menu might remedy this, but it makes GBAR2 crash most of the time. Other games developed by Fullfat have similar issues.|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Pac-Man World 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=minor|note=Going into GBAR2 menu makes the game softlock. This softlock might not have happened in build (2020/03/28) 883c0d7. Game uses a Password system. Other games developed by Fullfat have similar issues.|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Paws & Claws - Best Friends - Dogs & Cats [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Paws & Claws - Pet Resort [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Payback [E]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Intro FMV is heavily glitched with flickering screen. Same with main menu and in game. Heavy slowdown when driving.}}<br />
{{GBAR2Game|title=Penny Racers [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as The US Gadget Racers (NOT the same as the similarly named European ROM) and Choro-Q Advance (J)''' Smoother framrate than the original 20 fps.}}<br />
{{GBAR2Game|title=Peter Pan - Return to Neverland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Peter Pan - The Motion Picture Event [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Petz - Hamsterz Life 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Petz Vet [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Himawari Doubutsu Byouin Pet no Oishasan (J)''' }}<br />
{{GBAR2Game|title=Pferd & Pony - Mein Gestuet [G]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Phalanx - The Enforce Fighter A-144 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Phantasy Star Collection [UE]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Phantasy Star 1:''' Duplicated text boxes and towns in world map. Occasional background noise/screeching. '''Phantasy Star 2 & 3:''' Intermittent beeping sound in Pause screen. }}<br />
{{GBAR2Game|title=Phil of the Future [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Background graphics are missing. Saving is broken after boot.}}<br />
{{GBAR2Game|title=Pia Carrot he Youkoso!! 3.3 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Piglet's Big Game [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Pikapika Nurse Monogatari - Nurse Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pinball Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pinball Challenge Deluxe [E]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=DSi: Game boots to black screen crashing GBAR2. Latest dsp build 04/21/2020 has this:'''DSi version crashes GBAR2 when quitting game.'''}}<br />
{{GBAR2Game|title=Pinball of the Dead [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pinball Tycoon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Pink Panther - Pinkadelic Pursuit [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster than on og hardware. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pinky and the Brain - The Masterplan [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor Audio crackling during the tutorial. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pinky Monkey Town [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Minor gfx glitches during the intro. Saving is broken.}}<br />
{{GBAR2Game|title=Pinobee - Wings of Adventure [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on og hardware.}}<br />
{{GBAR2Game|title=Pinobee & Phoebee [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pirates of the Caribbean - Dead Man's Chest [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pirates of the Caribbean - The Curse of the Black Pearl [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pitfall - The Lost Expedition [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes during the intro. Many gfx glitches. DS version runs fine.}}<br />
{{GBAR2Game|title=Pitfall - The Mayan Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Planet Monsters [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=DSi:Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Planet of the Apes [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=good|speed=good|note=Some gfx glitches on screen. DS version runs fine. Game uses a Password system.}}<br />
{{GBAR2Game|title=Play Novel - Silent Hill [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=The FMV intro is missing.}}<br />
{{GBAR2Game|title=Play-Yan [J]|version=(2020/08/12) d5dc8d8|rating=noboot|nocache=0|cache=0|save=?|note='''(2020/08/12) d5dc8d8 and (2020/08/12) 6e4ce45 - ''' Black screen after bios. '''DS version boots.''' Unsupported Device. Couldn't find a save spot. <br/> '''(2020/04/21) 088cbc5 and (2020/08/08) 9aa1d75 - ''' White screen right after bios. This has never worked on DSi or 3DS. On DS build (2020/04/13) f3daa51 the game softlocks during the title screen with a loud noise. Unsupported Device.}}<br />
{{GBAR2Game|title=Play-Yan Micro [J]|version=(2020/08/12) d5dc8d8|rating=noboot|nocache=0|cache=0|save=?|note=The game has never booted on DSi or 3DS. Game makes GBAR2 crash to white screen right after bios. DS build (2020/04/13) f3daa51 has the game softlocking during the Health Care Screen with a loud noise. Unsupported Device. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Pocket Dogs [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pocket Music [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pocket Professor - Kwik Notes - Vol. 1 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pocky & Rocky with Becky [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.'''Same game as Kikikai-kai Advance''' }}<br />
{{GBAR2Game|title=Pokémon Emerald [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Has gb audio pitch a bit off. Noticeable in certain themes and in exclamation mark sfx. Slight stuttering in audio when saving.}}<br />
{{GBAR2Game|title=Pokémon FireRed [UE][Rev 1]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Subtle stuttering in audio when saving. Some have reported inaccuracies with gb audio channels.}}<br />
{{GBAR2Game|title=Pokémon LeafGreen [UE][Rev 1]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Subtle stuttering in audio when saving. Some have reported inaccuracies with gb audio channels.}}<br />
{{GBAR2Game|title=Pokémon Mystery Dungeon - Red Rescue Team [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pokémon Pinball - Ruby & Sapphire [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Stuttering in menu music.}}<br />
{{GBAR2Game|title=Pokémon Ruby [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Sound is distorted by entering the gbar2 ingame menu. Sound in intro theme first screen is wrong. '''This is a regression.''' Use previous builds to build (2020/04/11) a46c183.}}<br />
{{GBAR2Game|title=Pokémon Sapphire [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Sound is distorted by entering the gbar2 ingame menu. Sound in intro theme first screen is wrong. '''This is a regression.''' Use previous builds to build (2020/04/11) a46c183.}}<br />
{{GBAR2Game|title=Polar Express [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Cutscenes have no Background graphics.}}<br />
{{GBAR2Game|title=Polarium Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game needs NTR Clockspeeds set in Twilightmenu++ to run.''' Audio might desync and start crackling when saved.}}<br />
{{GBAR2Game|title=Polly Pocket! - Super Splash Island [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Crackling audio. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pop Idol [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Popeye - Rush for Spinach [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Postman Pat and the Greendale Rocket [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Poke Dash [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 1-2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Second game needs to be unlocked first.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 4 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 5 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 6 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 7 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Powerpuff Girls - Him and Seek [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Powerpuff Girls - Mojo Jojo A-Go-Go [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Power Rangers - Dino Thunder [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Ninja Storm [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Time Force [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Wild Force [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers S.P.D. [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Prehistorik Man [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Premier Action Soccer [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game crashes if entering GBAR2 menu in a match.''' Some crackling audio when loading screens.}}<br />
{{GBAR2Game|title=Premier Manager 2003-2004 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Premier Manager 2004-2005 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Premier Manager 2005-2006 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Princess Natasha - Student, Secret Agent, Princess [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio stutter. Game uses a Password system.}}<br />
{{GBAR2Game|title=Prince of Persia - The Sands of Time [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Beach Soccer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game works with main memory i-cache disabled.}}<br />
{{GBAR2Game|title=Pro Mahjong Tsuwamono GBA [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pro Tennis WTA Tour [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.''' Same game as WTA Tour Tennis'''}}<br />
{{GBAR2Game|title=Proud Family [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Yakyuu Team o Tsukurou! Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban - Koi no Cupid Daisakusen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban - Youkoso! Illusion Land he [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Punch King - Arcade Boxing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Echoing crackling sound whenever sound is played. Game has no save feature. Fullfat developed game.}}<br />
{{GBAR2Game|title=Puppy Luv - Spa and Resort [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Timers in game skip 2 seconds every time making the flea mini game impossible to win. This is not affected by caches. This might be a regression. Use commit f89fac5 (2018/07/10) arm9wramicache version instead.}}<br />
{{GBAR2Game|title=Puyo Pop Fever [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Puzzle & Tantei Collection [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|Saving doesn't work.}}<br />
{{GBAR2Game|title=Pyuu to Fuku! Jaguar - Byoo to Deru! Megane-kun [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Quad Desert Fury [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Screen becomes purple for a split second at times. Game has no save feature.}}<br />
{{GBAR2Game|title=Racing Fever [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Racing Gears Advance [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Slowdown/Halting during initial car license logo scrolling until you get to the game which runs full speed.}}<br />
{{GBAR2Game|title=Rampage - Puzzle Attack [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=The licensed by screen is missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rapala Pro Fishing [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. DS version runs fine.}}<br />
{{GBAR2Game|title=Ratatouille [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rave Master - Special Attack Force! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.'''Same game as Groove Adventure Rave: Hikari to Yami no Daikessen 2 '''}}<br />
{{GBAR2Game|title=Rayman Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rayman 3 - Hoodlum Havoc [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rayman - Hoodlum's Revenge [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=0|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash during logos. Reboot, then it softlocks after intro cutscene. Reboot again and you can play normally.''' Occasional black lines.}}<br />
{{GBAR2Game|title=Rayman Raving Rabbids [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Few Audio crackling. Saving is okay.}}<br />
{{GBAR2Game|title=Razor Freestyle Scooter [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.'''Same game as Freestyle Scooter (E)'''}}<br />
{{GBAR2Game|title=Ready 2 Rumble Boxing - Round 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rebelstar - Tactical Command [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the licensed by screen.}}<br />
{{GBAR2Game|title=Recca no Honoo - The Game [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Reign of Fire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Relaxuma na Mainichi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rescue Heroes - Billy Blazes! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Revenge of Shinobi [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Game makes GBAR2 crash right before starting the first level. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rhythm Tengoku [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ripping Friends [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=River City Ransom EX [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}} <br />
{{GBAR2Game|title=Riviera - The Promised Land [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Road Rash - Jailbreak [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Robopon 2 - Cross Version [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Robopon 2 - Ring Version [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Robotech - The Macross Saga [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Boots to a white screen. Press A and start and eventually you will get to title screen. Intermittent beeping sound even if music and sfx are disabled ingame, in menu and pause screen. No beeping sound if firing ingame.}}<br />
{{GBAR2Game|title=Robots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Robot Wars - Advanced Destruction [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Robot Wars - Extreme Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Rockman EXE 4.5 - Real Operation [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving is good.}}<br />
{{GBAR2Game|title=Rock'em Sock'em Robots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rock n' Roll Racing [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rocket Power - Beach Bandits [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocket Power - Dream Scheme [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocket Power - Zero Gravity Zone [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocky [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes on first intro screen.}}<br />
{{GBAR2Game|title=RPG Tsukuru Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving works.}}<br />
{{GBAR2Game|title=R-Type III - The Third Lightning [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - Castle Capers [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - Go Wild [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - I Gotta Go Party [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sabre Wulf [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sabrina - The Teenage Witch - Potion Commotion [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Saibara Rieko no Dendou Mahjong [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sakura Momoko no UkiUki Carnival [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the intro.}}<br />
{{GBAR2Game|title=Salt Lake 2002 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Samsara Naga 1x2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Samurai Deeper Kyo [U]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Missing sound effects when slashing sword. Latest dsp build tested 04/21/2020 has this:'''DSi:Game crashes after the title screen.''' }}<br />
{{GBAR2Game|title=Samurai Evolution - Oukoku Geist [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Samurai Jack - The Amulet of Time [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sangokushi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Sangokushi - Eiketsuden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sangokushi - Koumeiden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sanrio Puroland - All Characters [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving regression started with older versions.}}<br />
{{GBAR2Game|title=Santa Claus Jr. Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches now and then. }}<br />
{{GBAR2Game|title=Santa Claus Saves the Earth [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Santa Clause 3 - The Escape Clause [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Scan Hunter - Sennen Kaigyo o Oe! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Scooby-Doo [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Latest dsp build 04/21/2020 has game crashing on DSi.}}<br />
{{GBAR2Game|title=Scooby-Doo 2 - Monsters Unleashed [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor Audio crackling. There is some screen tearing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scooby-Doo and the Cyber Chase [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Scooby-Doo! - Mystery Mayhem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Scooby-Doo! - Unmasked [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scorpion King - Sword of Osiris [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scrabble [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Scrabble Blast! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Duplicate of screen when about to start new game and when game over. Game has no save feature.}}<br />
{{GBAR2Game|title=Scrabble Scramble! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Duplicate of screen when about to start new game and when game over. Game has no save feature.}}<br />
{{GBAR2Game|title=Scurge - Hive [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=SD Gundam Force [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=SD Gundam G-Generation Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sea Trader - Rise of Taipan [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Secret Agent Barbie - Royal Jewels Mission [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note= Heavy gfx glitches after you press start during the first mission. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sega Arcade Gallery [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Games have less gfx glitches with wram i-cache enabled. Saving is unchecked?}}<br />
{{GBAR2Game|title=Sega Rally Championship [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sega Smash Pack [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=good|speed=lag|note=Black line flickering across upper screen. Saving has no checked for this game.}}<br />
{{GBAR2Game|title=Sengoku Kakumei Gaiden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sennen Kazoku [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio crackling. Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Sentouin Yamada Hajime [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Serious Sam Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Shaman King Card Game - Chou Senjiryakketsu 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King Card Game - Chou Senjiryakketsu 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King - Legacy of the Spirits - Soaring Hawk [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King - Legacy of the Spirits - Sprinting Wolf [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King - Master of Spirits [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Garbled portrait graphic when scrolling pages in status screen and cursor graphic in shop. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shaman King - Master of Spirits 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Glitched upper text bar in status screen when changing between menus. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shamu's Deep Sea Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Stuttering sound and framerate when loading new logos, new stage and entering and exiting pause menu. }}<br />
{{GBAR2Game|title=Shanghai Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Shark Tale [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shaun Palmer's Pro Snowboarder [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Sheep [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shikakui Atama - Kanji Keisan [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shikakui Atama - Kokugo Sansu Shakai Rika [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shimura Ken no Baka Tonosama - Bakushou Tenka Touitsu Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Shingata Medarot - Kabuto Version [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shingata Medarot - Kuwagata Version [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shin Kisekae Monogatari [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shining Force - Resurrection of the Dark Dragon [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shin Megami Tensei [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving doesn´t work. This is a regression.''' Saving works with commit unspecified (2019/06/03) (sd save branch) arm9 version.}}<br />
{{GBAR2Game|title=Shin Megami Tensei 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving doesn´t work. This is a regression.''' Saving works with commit unspecified (2019/06/03) (sd save branch) arm9 version.}}<br />
{{GBAR2Game|title=Shin Megami Tensei Devil Children - Messiah Riser [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Gameboy Sound channel doesn´t sound quite right. '''Saving doesn´t work.'''}}<br />
{{GBAR2Game|title=Shin Megami Tensei Devil Children - Puzzle de Call! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shin Nihon Pro Wrestling - Toukon Retsuden Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Glitched sprites ingame. Crackling sound in post logo cutscene. Fixed by entering gbar2 menu. Minor glitched square in upper left corner of screen right before match. '''Saving is broken.'''}}<br />
{{GBAR2Game|title=Shining Soul [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shining Soul 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving is broken. This is a regression.''' Use commit 6522414 (2018/11/01) arm9 version instead.}}<br />
{{GBAR2Game|title=Shiren Monsters Netsal [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. '''DSi:Minor gfx glitches now and then.'''}}<br />
{{GBAR2Game|title=Shrek - Hassle at the Castle [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Reekin' Havoc [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Smash n' Crash Racing [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Heavy gfx glitches. Character sprites are missing during a race. DS version runs fine.}}<br />
{{GBAR2Game|title=Shrek - Super Slam [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Swamp Kart Speedway [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Shrek the Third [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Shrek 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shrek 2 - Beg for Mercy [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sigma Star Saga [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Silent Scope [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Silk to Cotton [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 1 - The Table Game Collection [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 2 - The Block Kuzushi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 3 - The Itsudemo Puzzle - Massugu Soroeru Straws [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 4 - The Trump - Minna de Asoberu 12 Shurui no Trump Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=saving is broken.}}<br />
{{GBAR2Game|title=Sims - Bustin' Out [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sim City 2000 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sims 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sims 2 - Pets [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note='''Saving doesn't work.''' Minor crackling sounds when loading. Sound is distorted with wram i-cache on.}}<br />
{{GBAR2Game|title=Sister Princess - RePure [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Sitting Ducks [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Simpsons - Road Rage [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Sky Dancers - They Magically Fly! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Crackling audio in game and in menu. Glitched upper part of background ingame. Game uses a Password system.}}<br />
{{GBAR2Game|title=Slime Morimori Dragon Quest - Shougeki no Shippo Dan [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Slot! Pro Advance - Takarabune & Ooedo Sakurafubuki 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Slot! Pro 2 Advance - GoGo Juggler & New Tairyou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Smashing Drive [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=good|speed=good|note=Lots of GFX glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Smuggler´s Run [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note='''DSi:Main menu music is distorted when quitting game.''' Game runs more smoothly with caches enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Smurfs - The Revenge of the Smurfs [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.|crashreason=Timing. TWL speed works}}<br />
{{GBAR2Game|title=Snap Kid's [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes post bios on a white screen with center and mask on, while a black screen with center and mask off. Glitchy stuttery sound.}}<br />
{{GBAR2Game|title=Snood [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio beeping regularly, but very low when ingame. Game has no save feature.}}<br />
{{GBAR2Game|title=Snood 2 - On Vacation [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Image duplicate flickers up and down in menus. Image in game is fine. Minor crackling in menus and ingame. Game uses a Password system.}}<br />
{{GBAR2Game|title=Soccer Kid [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Disable wram i-cache to not crash during intro cutscene. This is DSi/3DS only.}}<br />
{{GBAR2Game|title=Sonic Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Use either patch or wifi_link branch build to play.''' [https://cdn.discordapp.com/attachments/356988919738400768/615195274175971370/Sonic_Advance_Japan_EnJa_Rev_1_Ignore_Link_Check.ips This] patch (made by Vague Rant) for Sonic Advance [J] (En, Ja) (Rev 1) skips the black borders (Patch for EUR version [https://cdn.discordapp.com/attachments/620310871800807466/853821288888139786/Sonic_Advance_EUR_Ignore_Link_Check.ips here], by Rocket Robz). Game runs perfect with patch Without patch and on any other build than wifi_link you get unskippable black borders on screen and music playing. It tests the link hardware, which is not implemented outside of the Wifi_link branch yet and yields those boxes on all other test fail.}}<br />
{{GBAR2Game|title=Sonic Advance 2 [U]|version=(2020/04/21) 088cbc5|rating=good|cache=1|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Use either patch or wifi_link branch build to play.''' Some crackling sounds. Game runs fine with patch!. Without patch and on any other build than wifi_link you get unskippable black borders on screen and music playing. Requires [https://cdn.discordapp.com/attachments/356988919738400768/615324758963257392/Sonic_Advance_2_USA_Ignore_Link_Check.ips this] patch (made by Rocket Robz, ported over from Vague Rant's SA1 patch) to skip the black borders. It tests the link hardware, which is not implemented yet and yields those boxes on test fail. }}<br />
{{GBAR2Game|title=Sonic Advance 3 [E]|version=(2020/08/09) 551ae99|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling sounds.}}<br />
{{GBAR2Game|title=Sonic Battle [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling sounds occasionally. Stuttering audio when game set after battle.}}<br />
{{GBAR2Game|title=Sonic Pinball Party [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sonic the Hedgehog - Genesis [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Space Channel 5 - Ulala's Cosmic Attack [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Space Hexcite - Maetel Legend EX [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Minor gfx glitches now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Space Invaders [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. Enemy sprites are missing. DS version runs fine.}}<br />
{{GBAR2Game|title=Speedball 2 - Brutal Deluxe [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Distorted Audio.}}<br />
{{GBAR2Game|title=Spider Man [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=FMV Intro is missing.}}<br />
{{GBAR2Game|title=Spider Man 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=FMV Intro has some crackling sounds. Cutscenes before levels only show text and not background image.}}<br />
{{GBAR2Game|title=Spider Man 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Spider-Man - Battle for New York [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spider-Man - Mysterio's Menace [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Spirit - Stallion of the Cimarron - Search for Homeland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob and Friends - Attack of the Toybots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Battle for Bikini Bottom [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Creature from the Krusty Krab [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Lights, Camera, Pants! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=High pitched sound when wram i-cache enabled.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Revenge of the Flying Dutchman [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - SuperSponge [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends - Battle for Volcano Island [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends - Freeze Frame Frenzy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends Unite! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants The Movie [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob's Atlantis SquarePantis [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sports Illustrated for Kids - Baseball [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Sound is slightly distorted in menu. Black line flickering across middle part of screen. }}<br />
{{GBAR2Game|title=Sports Illustrated for Kids - Football [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Disable center and mask to view when ingame. Menus work fine with center and mask on.}}<br />
{{GBAR2Game|title=Spyro Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spyro Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=wram i-cache needs to be turned off to avoid stuttering audio. Crackling audio when loading.}}<br />
{{GBAR2Game|title=Spy Hunter [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor flicker during the licensed by screen.}}<br />
{{GBAR2Game|title=Spy Kids 3-D - Game Over [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Spy Kids Challenger [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=good|note=Flickering OSS in background in new game cutscene.}}<br />
{{GBAR2Game|title=Spy Muppets - License to Croak [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game crashes after going into GBAR2 menu. Game uses a Password system.}}<br />
{{GBAR2Game|title=Spyro - Season of Ice [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Flickering top of ingame dialog boxes and artifacting of it on upper border.}}<br />
{{GBAR2Game|title=Spyro 2 - Season of Flame [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spyro, The Legend of - A New Beginning [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spyro, The Legend of - The Eternal Night [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SSX 3 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SSX Tricky [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Image duplicate flickering up and down. Some noise in game. In game runs slower than normal.}}<br />
{{GBAR2Game|title=Stadium Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game has no save feature.}}<br />
{{GBAR2Game|title=Starsky & Hutch [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Constant flickering short perpendicular lines of white stripes in ground texture.}}<br />
{{GBAR2Game|title=Star Wars - Flight of the Falcon [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Heavy gfx issues in game and between menu screens. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars - Jedi Power Battles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars - The New Droid Army [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=minor|speed=good|note=Animations will halt of main character sometimes even if game is still playing at normal speed and actions are happening. Happens particularly when meeting two jawas in first stage. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars Episode II - Attack of the Clones [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Glitched Cutscene. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars Episode III - Revenge of the Sith [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Star Wars Trilogy - Apprentice of the Force [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Star X [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with caches on. More graphics glitches with wram i-cache on. Dithered surfaces with wram i-cache on. Game uses a Password system.}}<br />
{{GBAR2Game|title=Steven Gerrard's Total Soccer 2002[E]|version=|rating=|nocache=|cache=|save=|sound=|speed=|note='''Same game as Alexander Zickler Total Soccer 2002 [De]'''}}<br />
{{GBAR2Game|title=Steel Empire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Street Fighter Alpha 3 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Street Jam Basketball [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during the title screen.}}<br />
{{GBAR2Game|title=Street Racing Syndicate [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=0|cache=1|save=1|sound=broken|speed=good|note=Heavy graphical glitches. Misplaced polygons of car in showroom. Tearing of screen.}}<br />
{{GBAR2Game|title=Strike Force Hydra [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Stuart Little 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Stuntman [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=minor|note=}}<br />
{{GBAR2Game|title=Sugar Sugar Rune - Heart Ga Ippai! Moegi Gakuen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=good|note=White screen post bios. Sound plays well. Reacts to inputs.}}<br />
{{GBAR2Game|title=Suite Life of Zack & Cody - Tipton Caper [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Disable main memory i-cache in the gbarunner2 settings to avoid crashing before first battle''' Game has less gfx glitches with wram i-cache enabled. Audio desync might happen when saving making crackling sound that lasts for around one second.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story 3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sum of All Fears [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Nintendo's TWLbg bug (only on 3DS) where bottom part of screen gets duplicated more and more. The only sound is beeping. Intermittent beeping sound starts and continues for rest of the game when choosing game mode in campaign.}}<br />
{{GBAR2Game|title=Super Black Bass Advance [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note='''White screen after boot. DS version runs perfect.'''}}<br />
{{GBAR2Game|title=Super Bubble Pop [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on og hardware when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Super Bust-A-Move [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches during a game. Game has no save feature.}}<br />
{{GBAR2Game|title=Super Chinese 1-2 Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Super Collapse! II [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Super Dodge Ball Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some Audio desync.}}<br />
{{GBAR2Game|title=Super Dropzone - Intergalactic Rescue Mission [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor flicker over the status bar. Game uses a Password system.}}<br />
{{GBAR2Game|title=Super Duper Sumos [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the intro.}}<br />
{{GBAR2Game|title=Super Ghouls´n Ghosts [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash after you collect an armor upgrade.''' '''Has Nintendo's TWLBg bug (only 3DS) where bottom lines of screen accumulate on top of eachother the longer you play.'''}}<br />
{{GBAR2Game|title=Super Hornet FA 18F [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Superman - Countdown to Apokolips [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Superman Returns - Fortress of Solitude [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance - Super Mario Bros 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance 2 - Super Mario World [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Some crackling sounds when saving that sometimes desyncs audio momentarily.}}<br />
{{GBAR2Game|title=Super Mario Advance 3 - Yoshi's Island [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance 4 - Super Mario Bros 3 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Bros. (Japan) (Hot Mario Campaign, Famicom Mini)|version=(2020/08/12) 6e4ce45|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving works without AP Patch. Known to be an good ROM Header.|crashreason=No errors so far. Same game as Famicom Mini Vol. 10 - Star Soldier [J].}}<br />
{{GBAR2Game|title=Super Monkey Ball Jr. [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with Cache enabled. Maybe too fast. Screen duplicate scrolls down. Crackling sound in menus when selecting. '''Gericom:''' This game swaps buffers when vblank is already over (presumably because it was too slow in gbarunner2 or so) and that causes issues with the way I swap buffers.}}<br />
{{GBAR2Game|title=Super Puzzle Fighter II Turbo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Robot Taisen A [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Super Robot Taisen D [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the character select screen.}}<br />
{{GBAR2Game|title=Super Robot Taisen J [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Black line when saving. Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Super Robot Taisen R [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some Audio stutter. Black line when saving.}}<br />
{{GBAR2Game|title=Super Robot Taisen - Original Generation [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Robot Taisen - Original Generation 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Street Fighter 2 Turbo Revival [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Surf's Up [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling after you quit a race.}}<br />
{{GBAR2Game|title=Sutakomi - Star Communicator [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sweet Cookie Pie [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot because of languague barrier with first quiz.}}<br />
{{GBAR2Game|title=Sword of Mana [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=The dialogue boxes have flickering brown lines behind the text. Has issue with sprite ordering differences between DS and GBA. For example, the main character will appear as standing behind characters in the starting prison cell if walking near their feet.}}<br />
{{GBAR2Game|title=Sylvanian Families - Fashion Designer ni Naritai! - Kurumi-risu no Onnanoko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sylvanian Families - Yousei no Stick to Fushigi no Ki - Marron-inu no Onnanoko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sylvanian Families 4 - Meguru Kisetsu no Tapestry [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tactics Ogre - The Knight of Lodis [U]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note= Latest DSP build tested 04/21/2020 has this:DSi:Game crashes after the Atlus logo. Minor Audio crackling. Black line flickering when saving.}}<br />
{{GBAR2Game|title=Taiketsu! Ultra Hero [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio crackling during battle and when you scroll through the main menu. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Tales of Phantasia [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tales of the World - Narikiri Dungeon 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tales of the World - Narikiri Dungeon 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tales of the World - Summoner's Lineage [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Crackling audio. Fixed by going in and out of GBAR2 menu. Sometimes audio desync which is fixed the same way. Garbled map screen background when winning first battle or game over and retrying.}}<br />
{{GBAR2Game|title=Tak and the Power of Juju [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tak - The Great Juju Challenge [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Tak 2 - The Staff of Dreams [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tanbi Musou - Meine Liebe [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio desync. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Tang Tang [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note='''White screen after boot. DS version runs fine.'''}}<br />
{{GBAR2Game|title=Tantei Gakuen Q - Kyuukyoku Trick ni Idome! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Tantei Gakuen Q - Meitantei ha Kimi da! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitche with wram i-cache enabled. '''DSi:Minor gfx glitches during the title screen.''' Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Tantei Jinguuji Saburou - Shiroi Kage no Shoujo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tarzan - Return to the Jungle [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Taxi 3 [FR]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Image duplicate flickering around bottom of screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Teenage Mutant Ninja Turtles [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Teenage Mutant Ninja Turtles 2 - Battle Nexus [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Teen Titans [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter. More Audio noise when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Teen Titans 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tekken Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Occasional flickering line across screen ingame on upper third of screen. Minor popping sound and black line inbetween arcade battles.}}<br />
{{GBAR2Game|title=Tennis Masters Series 2003 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama - Aim at the Victory! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Broken background eventually in new game cutscene. Black line when saving and crackling sound. Occasional black line when moving around places.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama - Genius Boys Academy [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2003 - Cool Blue [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash right after spinning racket to choose starting serve. Try using commit 83108c7 (2018/03/04) arm9 version from gbarunner2 main page wiki instead.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2003 - Passion Red [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash right after spinning racket to choose starting serve. Try using commit 83108c7 (2018/03/04) arm9 version from gbarunner2 main page wiki instead.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2004 - Glorious Gold [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Some Audio crackling.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2004 - Stylish Silver (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Some Audio crackling.'''}}<br />
{{GBAR2Game|title=Ten Pin Alley 2 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Crashes when starting match. Music still plays. Game crashes with TWL speed. Game has no save feature. Crackling audio in jukebox and in game.|crashreason=Timing. DSi speed works but crashes later on}}<br />
{{GBAR2Game|title=Terminator 3 - Rise of the Machines [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tetris Worlds [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Saving is not known to be perfectly features.}}<br />
{{GBAR2Game|title=Texas Hold´em Poker [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=TG Rally [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=That's So Raven [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=That's So Raven 2 - Supernatural Style [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=High pitched sound when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=The Bee Game [U]|version=(2020/08/12) 6e4ce45 |rating=perfect|nocache=|cache=1|sound=good|speed=good|note=Perfect sound in DSP branch. Some stuttering sound in master branch.}}<br />
{{GBAR2Game|title=The Essence of War - Glory Days [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=broken|speed=good|note=The only sound is intermittent beeping. Game uses a Password system.}}<br />
{{GBAR2Game|title=The Legend of Zelda - A Link to the Past [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=The Legend of Zelda - The Minish Cap [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''The game makes GBAR2 crash in Dark Hyrule Castle room with whirlwinds towards the end of game.''' Rare audio desync when using sword or gust jar that ends quickly. Missing frames of animation when going down stairs. }}<br />
{{GBAR2Game|title=The Three Stooges [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Thunder Alley [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature. Occasional crackling in music in jukebox. Crackling sound from car engine ingame.}}<br />
{{GBAR2Game|title=Thunderbirds [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Thunderbirds - International Rescue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tiger Woods PGA Tour Golf [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Sound gets interrupted when going into leaderboard. Rare minor screeching sound and beeping in game.}}<br />
{{GBAR2Game|title=Tiger Woods PGA Tour 2004 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''DSi:Game has less gfx glitches with wram i-cache enabled.''' Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tim Burton's The Nightmare Before Christmas - The Pumpkin King [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|note=Game makes GBAR2 crash at Buena Vista logo. Both screens flicker and break.|crashreason=Probably same reason as for Densetsu no Stafy 3.}}<br />
{{GBAR2Game|title=Tiny Toon Adventures - Buster's Bad Dream [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Tiny Toon Adventures - Wacky Stackers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Gfx glitches during the title screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Titeuf - Ze Gagmachine (FR)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Titeuf Mega Compet (FR)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=TMNT - Teenage Mutant Ninja Turtles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tokimeki Yume Series 1 - Ohanaya-san ni Narou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tokyo Majin Gakuen - Fuju Houroku (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Tokyo Xtreme Racer Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tomato Adventure [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tom and Jerry in Infurnal Escape [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom and Jerry Tales [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom and Jerry - The Magic Ring [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom Clancy's Rainbow Six - Rogue Spear [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note= No sound until you get ingame and there is only intermittent beeping. DS version has Sound fx.}}<br />
{{GBAR2Game|title=Tom Clancy's Splinter Cell [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Tom Clancy's Splinter Cell - Pandora Tomorrow [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tonka - On the Job [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good||note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tony Hawk's American Sk8land [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tony Hawk's Downhill Jam [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Popping sound when loading new screens in logos. Minor screeching sounds during game.}}<br />
{{GBAR2Game|title=Tony Hawk's Pro Skater 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tony Hawk's Pro Skater 3 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=minor|speed=good|note=In game background graphics break in career when getting mission overview. It also happens when watching demo mode. Fixed by pausing and choosing retry. Background is broken when choosing end game. Minor popping sound when loading into main menu or other new screens.}}<br />
{{GBAR2Game|title=Tony Hawk's Pro Skater 4 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tony Hawk's Underground [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tony Hawk's Underground 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Top Gear GT Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Occasional Audio stutter during a race.}}<br />
{{GBAR2Game|title=Top Gear Rally [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Has a pink line horizontally across screen where background and 3d terrain meet. Crackling sounds for a second when loading into title screen and a single popping sound when showing nintendo logo.}}<br />
{{GBAR2Game|title=Top Gun - Combat Zones [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game seems to not react to A button in the menu therefore it doesn’t let you move on from the title screen. Pressing Dpad and select works. Game uses a Password system.}}<br />
{{GBAR2Game|title=Top Gun - Firestorm Advance [UE]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=No sound effects. Latest DSP build tested 04/21/2020 has this: DSi:Game crashes after title screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Top Spin 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Torneco no Daibouken 2 Advance - Fushigi no Dungeon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Torneco no Daibouken 3 Advance - Fushigi no Dungeon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Total Soccer Manager (E)|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=?|sound=minor|speed=good|note='''Game softlocks during the Ubisoft logo. DS version runs fine.'''}}<br />
{{GBAR2Game|title=Totally Spies! (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Totally Spies! 2 - Undercover (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Touhai Densetsu - Akagi - Yami ni Maiorita Tensai (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Glitched character portrait after the story intro cutscene.'''}}<br />
{{GBAR2Game|title=Toukon Heat (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Occasional audio desync/stuttering when loading new screens. Characters input do not show.}}<br />
{{GBAR2Game|title=Tower SP [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Toyrobo Force (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Treasure Planet [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=High pitched sound when wram i-cache is enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Trick Star [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor noise when wram i-cache is enabled during a race.}}<br />
{{GBAR2Game|title=Tringo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Trollz - Hair Affair! (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tron 2.0 - Killer App [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Turbo Turtle Adventure (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Glitched map screen after the intro cutscene.}}<br />
{{GBAR2Game|title=Turok Evolution [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Tweety and the Magic Gems (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Ty the Tasmanian Tiger 2 - Bush Rescue [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Ty the Tasmanian Tiger 3 - Night of the Quinkan [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. }}<br />
{{GBAR2Game|title=Uchuu Daisakusen Choco Vader - Uchuu Kara no Shinryakusha [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Uchuu no Stellvia [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ueki no Housoku - Jingi Sakuretsu! Nouryokusha Battle [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ui-Ire - World Soccer Winning Eleven [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ultimate Arcade Games [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Ultimate Brain Games [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ultimate Card Games [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Screen duplicate flickering at times. Crackling sound when drums play, not sure if like that on real HW. }}<br />
{{GBAR2Game|title=Ultimate Muscle - The Kinnikuman Legacy - The Path of the Superhero [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor Audio crackling.'''Same game as Kinnikuman II Sei: Seigi Choujin e no Michi''' }}<br />
{{GBAR2Game|title=Ultimate Puzzle Games [U]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note='''Game crashes after entering words in crosswords game. This is a regression.''' Use build from (2020/04/12). Crackling sound after saving game.}}<br />
{{GBAR2Game|title=Ultimate Spider-Man [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. FMV intro is missing.}}<br />
{{GBAR2Game|title=Ultimate Winter Games [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches in game where duplicate picture scrolls downwards. Intermittent beeping sound in pause menu and results screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ultra Keibitai - Monster Attack [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Unfabulous [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Uno 52 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Uno Free Fall [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Urban Yeti! [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Urbz - Sims in the City [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Extreme Audio crackling.}}<br />
{{GBAR2Game|title=Van Helsing (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Vattroller X (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=VeggieTales - LarryBoy and the Bad Apple (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Virtua Tennis (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Virtual Kasparov (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. }}<br />
{{GBAR2Game|title=V-Master Cross (J)|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling. '''Game crashes after you either lose or win the intro battle.'''}}<br />
{{GBAR2Game|title=V-Rally 3 (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Occasional popping sound during loading new screen in logos.}}<br />
{{GBAR2Game|title=V.I.P. (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wade Hixton's Counter Punch (UE)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - 8 Nin no Toki no Yousei (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Dokidoki Memorial Panic (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Nazo no Kagi to Shinjitsu no Tobira (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Ougon Maracas no Densetsu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Taisen Mahoudama (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Yume no Kakera (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wakeboarding Unleashed featuring Shaun Murray [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Waliou Xunbao Ji (China)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Wario Land 4 for iQue China. Minor Audio crackling when you enter and leave a level.}}<br />
{{GBAR2Game|title=Waliou Zhizao (China)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Wario Ware for iQue China. Rarely occuring stuttering sound when loading into new screen.}}<br />
{{GBAR2Game|title=Wanko de Kururin! Wancle (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work.}}<br />
{{GBAR2Game|title=Wanko Mix Chiwanko World (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Wannyan Doubutsu Byouin - Doubutsu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wanwan Meitantei (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wario Land 4 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note= The build that comes with twlmenu++ as of 19/10/2020 has problems in arabian nights level where enemies turn into chests instead of a bat and bee. Use the hicode build linked to above instead for this part. Crackling or pseudostereo sounds in pyramid room. Most likely due to saving often. Rare black line flickering across screen in pyramid room.}}<br />
{{GBAR2Game|title=Wario Ware Inc. - Minigame Mania [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Rarely occuring stuttering sound when loading into new screen.}}<br />
{{GBAR2Game|title=Wario Ware Twisted! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game works with motion sensor patch applied on the 3DS.''' Motion sensor game.}}<br />
{{GBAR2Game|title=Watashi no Makesalon (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Whac-A-Mole [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Whistle! - Dai 37 Kai Tokyo-to Chuugakkou Sougou Taiiku Soccer Taikai (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Glitched FMV intro. '''No Audio. DS version has sound.''' Game has no save feature.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire - 2nd Edition [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Glitched FMV intro. '''No Audio. DS version has sound.''' Game has no save feature.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire Junior [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Glitched FMV intro. '''No Audio. DS version has sound.''' Game has no save feature.}}<br />
{{GBAR2Game|title=Wild [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wild Thornberrys Movie [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Wild Thornberrys Chimp Chase [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wilden Fussball-Kerle - Entscheidung im Teufelstopf [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Wilden Fussball-Kerle - Gefahr im Wilde Kerle Land [G]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Leave ds main memory i-cache off and wram i-cache on, to avoid buggy scrolling of screen in bike levels when tripping over. Some crackling sounds when loading. Minor crackling sounds when going to title screen.}}<br />
{{GBAR2Game|title=Wing Commander - Prophecy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Crackling sounds in title screen and new game intro. Does not get fixed by going into GBAR2 menu.}}<br />
{{GBAR2Game|title=Wings [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=lag|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio desync. Few Beeping Sound during the Pause screen.}}<br />
{{GBAR2Game|title=Winnie the Pooh's Rumbly Tumbly Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Winning Post for Gameboy Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Winter Sports [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some gfx glitches and Audio desync.}}<br />
{{GBAR2Game|title=WinX Club [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=FMV Intro is missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=WinX Club - Quest for the Codex [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=W.i.t.c.h. [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wizardry Summoner [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wolfenstein 3D [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game plays faster than on og hardware with caches enabled. Screen duplicate flickering ingame.}}<br />
{{GBAR2Game|title=Woody Woodpecker in Crazy Castle 5 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Few Audio desync. Saving is broken.}}<br />
{{GBAR2Game|title=Word Safari - The Friendship Totems [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=World Advance Soccer - Shouri heno Michi (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=World Championship Poker [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=World Poker Tour [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=World Tennis Stars [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Worms Blast [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Worms World Party [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note='''Disable center and mask in the gbarunner2 menu to play the game.''' Distorted music in main menu. Minor gfx glitches because of the disabled border. Game uses a Password system.}}<br />
{{GBAR2Game|title=WWE - Road to WrestleMania X8 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=WWE - Survivor Series [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=WWF - Road to WrestleMania [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note='''Game crashes after the title screen. DS version runs fine.''' Game uses a Password system.}}<br />
{{GBAR2Game|title=XS Moto [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=xXx [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some Audio crackling.}}<br />
{{GBAR2Game|title=X2 - Wolverine's Revenge [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=X-Bladez - Inline Skater [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Glitched background in title screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=X-Men - Reign of Apocalypse [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=lag|speed=good|note=Few Audio crackling.}}<br />
{{GBAR2Game|title=X-Men - The Official Game [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Yaoxi Dao [China]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Yoshi´s Island for iQue China.}}<br />
{{GBAR2Game|title=Yggdra Union - We will never fight alone [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yoshi Topsy-Turvy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs well with motion sensor patch applied. Motion sensor game.}}<br />
{{GBAR2Game|title=Youkaidou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio stutter.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Day of the Duelist - World Championship Tournament 2005 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Minor Audio crackling.''' '''Same game as Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005 (E) and Yu-Gi-Oh! Duel Monsters International 2 (J)'''}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Destiny Board Traveler [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Savig doesn't work.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Dungeon Dice Monsters [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=lag|note=Some Audio crackling. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Reshef of Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - The Eternal Duelist Soul [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some Audio crackling.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - The Sacred Cards [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Ultimate Masters Edition - World Championship Tournament 2006 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Crackling when loading new screens.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - World Championship Tournament 2004 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! Duel Monsters 6 Expert 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Glitched top right of background with flames from number six on title screen. Crackling sounds and black line when changing screens ingame like surrendering.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! Duel Monsters International - Worldwide Edition [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! GX - Duel Academy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Minor Audio crackling.'''}}<br />
{{GBAR2Game|title=Yuujou no Victory Goal 4v4 Arashi - Get the Goal!! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken}}<br />
{{GBAR2Game|title=Yuureiyashiki no Nijuuyojikan [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu Yu Hakusho - Ghostfiles - Spirit Detective [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Yu Yu Hakusho - Ghostfiles - Tournament Tactics [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zapper [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. }}<br />
{{GBAR2Game|title=Zatch Bell! - Electric Arena [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Glitches in the textbox.'''Same game as Konjiki no Gashbell!! - Unare! Yuujou no Zakeru'''}}<br />
{{GBAR2Game|title=Zen-Nihon Shounen Soccer Taikai 2 - Mezase Nihon-ichi! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Zero-Tours [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Zero One [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zero One SP [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan - Naki no 1kai Zettai Fukujuu Violence Kouchou - Wagahai ga 1ban Erainjai!! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan - Shijou Saikyou no Dogeza [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor Audio crackling. Saving doesn't work.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan 3 - Hateshinaki Mamonogatari [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan Tsuu - Ikari no Oshioki Blues [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Zidane Football Generation [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Background issue in main menu. Game has no save feature.}}<br />
{{GBAR2Game|title=Zoey 101 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Zoids Legacy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Zoids Saga [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Zoids Saga Fuzors [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Zone of the Enders - The Fist of Mars [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=ZooCube [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zooo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
|}<br />
<br />
== Link Games ==<br />
<big>The compatibility list for games with link functionality can be found here: [[GBARunner2/Link]].</big><br />
<br />
== Rom Hacks ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#4CAF50"|Breath of Fire 2 - Breath of Fresh Fire 2 Hack V.1.0 [E]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less gfx glitches with with wram i-cache enabled. DSi:Minor clicking sound. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Aria of Sorrow - Call of Chaos Hack V.1.7 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Aria of Sorrow - Dawn of Symphony Hack V.1.1 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Aria of Sorrow - Castlevania Reaper's Reckoning Hack V.1.7 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Harmony of Dissonance - PaletteHack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Harmony of Dissonance - Revenge On The Findesiecle Hack V.1.2 [J]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Different Dimensions The Ostian Princess Hack V.1.2 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Fuuin no Tsurugi [Shining Armor Hack] V.1.0 [J]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs well with the 3DS. Game has less audio crackling with wram i-cache disabled. Saving works. DSi:Black screen after bios intro. <br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Tactics Universe V.3 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Fire Emblem - The Last Promise Hack V.2.1 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs well with the 3DS. Game has less audio crackling with wram i-cache disabled. Saving works. DSi:Black screen after bios intro. <br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Fusion - TS2000 Hack V.0.95 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - AP Boss Rush Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Escape from Metroid Zero Mission Hack V.1.02 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Menu Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Metroid Deep Freeze Hack V.1.4 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Metroid Disturbance Hack V.0.2 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game loads faster through tunnel with Cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Metroid Boss Rush Mode Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Other Zero Mission Hack V.3.8 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
<br />
|}<br />
<br />
== Homebrew ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#EF5350"|Anguna V.0.95<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game crashes when you save. Saving doesn´t work.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Beru<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor gfx glitches. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castle Master<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Christmas Advance <br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor gfx glitches and slowdown.<br />
|-<br />
|align="left" style="background:#4CAF50"|Combat Advanced V.0.43<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Cologne (Colecovision Emulator)<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro. Fixed the header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|El-Hazard <br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor crackling noise during gameplay. This is a regression compared to commit e5eade0 (2020/02/06). Saving doesn't work.<br />
|-<br />
|align="left" style="background:#4CAF50"|Eliminator V.0.91<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. No Audio by default. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Elite - The New Kind v.1.7.1<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Ex Machina<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|White screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#4CAF50"|Kunoichi Yami<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Lily and the lost Angel V.0.2<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Black screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Magical Chase<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|6e4ce45 (2020/08/12) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Game has no save feature. This is a regression compared to commit 088cbc5 (2020/04/21) version.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metal Warrior 4 V.1.1<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Nebulus V.1.2<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Orn<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with Cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Panic at work<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|PocketNES<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|??????? (2020/08/12)<br />
|align="left"|White screen after bios intro, but GBARunner2 doesn't crash. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Quake GBA Demo<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|White screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Rinne Tensyou ADVANCE<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor noise during gameplay. DSi: Heavy Noise when you shoot. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Rodion<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|White screen after bios intro. You can hear music play. Fixed the header with gbata<br />
|-<br />
|align="left" style="background:#5c5c5c"|Sonic the Hedgehog - [2007 Port Demo]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game crashes after bios intro. This is a regression compared to commit e5eade0 (2020/02/06). Game has no save feature. '''DS version works.'''<br />
|-<br />
|align="left" style="background:#B4EEB4"|Space Twins<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Audio has less crackling with wram i-cache disabled. Game is playable. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Mario - The Last GBA Quest V.2.0<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Star Shooter Advance<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Sushi the Cat<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Some audio stutter during gameplay. This is a regression compared to commit f3daa51 (2020/04/13).<br />
|-<br />
|align="left" style="background:#EF5350"|The Endless Tower<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game softlocks after the intro. This is a regression compared to commit e5eade0 (2020/02/06). Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|The Fallen<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Probably Same reason as Magical Chase.<br />
|-<br />
|align="left" style="background:#EF5350"|The Last Seal<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game crashes after the intro. This is a regression compared to commit e5eade0 (2020/02/06). Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Trailblazer Advance<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|No Audio. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Uranus<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|<br />
|-<br />
|align="left" style="background:#4CAF50"|Uranus 2<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|<br />
|-<br />
|align="left" style="background:#4CAF50"|Uranus Zero<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|<br />
|-<br />
|align="left" style="background:#4CAF50"|Vulkanon V.2.0<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has no save feature.<br />
|-<br />
<br />
|}<br />
<br />
== Prototype ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#4CAF50"|Another World V.2.1<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Banjo Kazooie - Grunty's Revenge - Early Beta<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Banjo Pilot Voxel<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown and some gfx glitches during a race. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Battletoads<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Blue Angelo - Monsters Stable<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Unplayable.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Blue Angelo - More Detail Unstable<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Unplayable.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Broken Circle [E]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor gfx glitches are visible every now and then. Ocassional audio noise. Game runs fine. Saving works without errors.<br />
|-<br />
|align="left" style="background:#4CAF50"|Contra Advance - Review Prototype<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game uses a Password system. <br />
|-<br />
|align="left" style="background:#5c5c5c"|Diddy Kong Pilot 2001<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Unplayable.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Diddy Kong Pilot 2003 Alpha<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|DK - King of Swing - Kiosk Demo [U] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor gfx glitches. DSi:Many gfx glitches on screen. Don´t know if saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Dune Ornithopter Assault<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. Pause screen is missing.<br />
|-<br />
|align="left" style="background:#EF5350"|Famicom Mini Collection<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashed after selecting a game. Game has no save feature.<br />
|-<br />
|align="left" style="background:#EF5350"|Fire Eaters - Zero Bandits (Black Belt Challenge) [E] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes after the titlescreen. Unplayable.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Rekka no Ken [J] [Proto 0206]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works. <br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Rekka no Ken [J] [Proto 0219]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works. <br />
|-<br />
|align="left" style="background:#4CAF50"|Flashback Legends [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Haunted Mansion [Proto] [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with Cache enabled. Some gfx glitches and slowdown. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#FFB142"|Hikaru no Go Taikenban [Promo] [J]<br />
|align="center"|6e4ce45 (2020/08/12)<br />
|align="left"|Saving doesn`t work. This is a regression compared to commit 088cbc5 (2020/04/21) Version.<br />
|-<br />
|align="left" style="background:#4CAF50"|Kien [Proto] [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#4CAF50"|Kirby and the Amazing Mirror [Demo] [J]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Konami Krazy Racers [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Power up symbol glitches until you pick a item. Saving works. <br />
|-<br />
|align="left" style="background:#4CAF50"|Legend of Zelda - The Minish Cap [Kiosk Demo] [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFB142"|LEGO Racers 2 [Beta]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes during a race in Arcade mode after you open the gbarunner2 menu. Error message: "Gone over one frame" appears. Saving works. <br />
|-<br />
|align="left" style="background:#4CAF50"|Mandrake the Magician - Shadow of the Vehme<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Mario & Luigi - Superstar Saga [Kiosk Demo] [U] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|'''Disable the main memory i-cache to play the game.''' Game has less gfx glitches with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Megaman Battle Network 2 <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|DSi:Game crashes after the titlescreen. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion [09.11.2002 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Single crackling sound when intro cutscene starts and loading into save file. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion [09.16.2002 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Single crackling sound when intro cutscene starts and loading into save file. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - [05.12.2003 Proto with Debug]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game loads faster through tunnel with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - [16.01.2004 Proto with Debug]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game loads faster through tunnel with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Morning Adventure [Promo]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFB142"|Motocross Challenge [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game kind of softlocks after you open the gbarunner 2 menu a couple times.<br />
|-<br />
|align="left" style="background:#4CAF50"|Moto GP [Beta]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system. <br />
|-<br />
|align="left" style="background:#4CAF50"|Overstorm [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Phantom - The Ghost who walks<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving doesn't work.<br />
|-<br />
|align="left" style="background:#4CAF50"|Pokemon Mystery Dungeon - Red Rescue Team [U] [Kiosk Demo]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Pokemon Ruby [German Debug Build]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Sound is distorted by entering the gbar2 ingame menu. Sound in intro theme first screen is wrong. This is a regression. Use previous builds to build (2020/04/11) a46c183. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Resident Evil 2<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Santa Claus Jr. Advance<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Minor gfx glitches now and then. Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Sonic Advance <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Unskippable Black Borders on Screen and Music playing. Maybe a Copyprotection by Sega. Unplayable. Game has no save feature. <br><b>Gericom:</b><br> It tests the link hardware, which is not implemented yet and yields those boxes on test fail.<br />
|-<br />
|align="left" style="background:#4CAF50"|Sonic Advance 3<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|SpongeBob SquarePants - SuperSponge [06.06.2001 11.34 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|SpongeBob SquarePants - SuperSponge [06.06.2001 11.39 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#4CAF50"|SpongeBob SquarePants - SuperSponge [07.31.2001 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Starsky & Hutch [Beta] [U] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown and gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Mario Bros 2 - Super Mario Advance [Kiosk Demo] [UE]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Turok Advance [Bright Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Turok Advance [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Tyrian 2000 [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#4CAF50"|World Reborn<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#4CAF50"|Yoshi's Story [GBA Tech Demo SDK 3.0 with Sound]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
<br />
|}<br />
<br />
== Unlicensed games ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#FFB142"|Digimon Ruby<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|'''Disable main memory i-cache to play the game at normal speed.''' Minor sounds are missing. Saving is broken.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Digimon Sapphire<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|White screen after bios intro. Game has no save feature. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GameShark GBA [U] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GameShark GBA [U] [Alt] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata.<br />
|-<br />
|align="left" style="background:#FFB142"|GBA AV Adapter [China] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|No support for Device Hardware Emulation. Fixed the Header with gbata. Saving doesn`t work right.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GBA TV Tuner PAL [China] [v1.3] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GBA TV Tuner PAL [China] [v2.0] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Iron Kid [Korea]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Mo Jie Qibing [Chinese]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#EF5350"|Qwak [E]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|Game crashes after the titlescreen. This is a regression compared to commit e5eade0 (2020/02/06). Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Rockman & Crystal [Chinese]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
<br />
|}</div>Qamic59//wiki.gbatemp.net/wiki/WiiU_VC_GBA_injection?diff=73200WiiU VC GBA injection2021-09-20T10:56:15Z<p>Qamic59: /* S */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
== Posting Guidelines ==<br />
'''Name''' - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.<br />
<br />
'''Region''' - Enter "'''USA'''", "'''JAP'''", or "'''EUR'''". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''host''' - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.<br />
<br />
'''Status''' - This column is for the compatibility of Not64 in its default state. Enter "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''". <br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed.<br />
<br />
'''Template'''<br />
<nowiki>{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn't Work/Works/Issues | notes = please add a note if needed}}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
<br />
<br />
{{Compact TOC}}<br />
==#==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = 007 - Everything or Nothing | region = USA | host = Mario & Luigi: Superstar Saga | ini = | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==A==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Ace Combat Advance | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Ace Lightning | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Action Man - Robot Atack | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Activision Anthology | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Advance Guardian Heroes | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Advance Wars | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Advance Wars 2 - Black Hole Rising | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius vs. Jimmy Negatron, The | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Attack of the Twonkies | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Jet Fusion | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Aero the Acro-Bat - Rascal Rival Revenge | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Agassi Tennis Generation | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Agent Hugo - Roborumble | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Aggressive Inline | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Anguna (Homebrew) | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Airforce Delta Storm | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Alex Rider - Stormbreaker | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Alien Homonid | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = Sound is delayed by more or less 2 seconds otherwise the game play perfectly. }}<br />
{{ WiiU VC SNES Inject | name = Alienators - Evolution Continues | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = All-Star Baseball 2003 | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = All-Star Baseball 2004 | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Altered Beast - Guardian of the Realms | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Amazing Virtual Sea-Monkeys, The | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = American Bass Challenge | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = American Idol | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = An American Tail - Fievel's Gold Rush | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Animal Snap - Rescue Them 2 by 2 | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Animaniacs - Lights, Camera, Action! | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Ant Bully, The | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Antz - Extreme Racing | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Archer Maclean's 3D Pool | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Archer Maclean's Super Dropzone | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Artic Tale | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Army Men - Operation Green | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Army Men - Turf Wars | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Army Men Advance | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Around the World in 80 Days | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Arthur and the Invisibles | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Asterix & Obelix - PAF! Them All! | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Asterix & Obelix - XXL | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Astro Boy - Omega Factor | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Atari Anniversary Advance| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Atlantis - The Lost Empire| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Atomic Betty| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = ATV - Quad Power Racing| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = ATV - Thunder Ridge Riders| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender - The Burning Earth| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==B==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Baldur's Gate - Dark Alliance | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Ballistic - Ecks vs. Sever | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Banjo-Kazooie - Grunty's Revenge | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Banjo Pilot | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Batman - Rise of Sin Tzu | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Batman - Vengeance | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Batman Begins | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Battle B-Daman | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Battle B-Daman - Fire Spirits! | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = BattleBots - Beyond the Battlebox | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = BattleBots - Design & Destroy | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Beyblade VForce - Ultimate Blader Jam | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}<br />
{{ WiiU VC SNES Inject | name = Beyblade G-Revolution | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Boundish | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Coloris | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Dial Hex | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Dotstream | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Orbital | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Soundvoyager | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Blue Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Red | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Bomberman Tournament | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Breath of Fire | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Breath of Fire 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==C==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Capcom Classics - Mini Mix | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Castlevania: Aria of Sorrow | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Castlevania: Circle of the Moon | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Castlevania: Harmony of Dissonance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Chicken Little | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Bomberman | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Castlevania | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Donkey Kong | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Dr. Mario | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Excitebike | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Ice Climber| region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Metroid| region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Pac-Man| region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Super Mario Bros. | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - The Legend of Zelda | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Xevious | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Zelda II - The Adventure of Link | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Contra Advance - The Alien Wars EX | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crash Bandicoot - The Huge Adventure | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crash Bandicoot 2 - N-Tranced | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crash Bandicoot Purple - Ripto's Rampage | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crash Nitro Kart | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crash of the Titans | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crazy Taxi - Catch a Ride | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Creatures | region = EUR | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = CT Special Forces | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = CT Special Forces 2 - Back in The Trenches | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = CT Special Forces 3 - Bioterror | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==D==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Donald Duck Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Donkey Kong Country | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Donkey Kong Country 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Donkey Kong Country 3 | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Doom | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Doom II | region = USA | host = Mario & Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}<br />
{{ WiiU VC SNES Inject | name = Double Dragon Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Dr. Mario + Panel De Pon | region = JAP | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Dragon Ball Z: Superstar Warriors | region = | host = Legend of Zelda: The Minish Cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Driv3r | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Driven | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Driver 2 Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Duke Nukem Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}<br />
{{ Table End }}<br />
<br />
==E==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Earthworm Jim | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Earthworm Jim 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Ecks vs. Sever | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Extreme Ghostbusters - Code Ecto-1 | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==F==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = F-Zero - Climax | region = JAP | host = Pokemon Mystery Dungeon Red Rescue Team USA | status = Works | notes = Game uses FLASH save, so to get this game to work you must use a GBA VC base game that support FLASH save otherwise game will crash after first track because it's trying to save. Game is now working}}<br />
{{ WiiU VC SNES Inject | name = F-Zero - GP Legend | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = F-Zero - Maximum Velocity | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Fairly OddParents: Breakin' Da Rules! | region = USA | host = Legend of Zelda: The Minish Cap | status = Issues | notes = Constantly slows down in speed.}}<br />
{{ WiiU VC SNES Inject | name = Fairly OddParents: Clash with the Anti-World | region = EUR | host = Legend of Zelda: The Minish Cap | status = Works | notes = Tested on Loadiine GX2.}}<br />
{{ WiiU VC SNES Inject | name = Fairly OddParents: Enter the Cleft | region = USA | host = Legend of Zelda: The Minish Cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Ganbare Goemon! Karakuri Douchuu | region = JAP | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}<br />
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Nazo no Murasame | region = JAP | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here }}<br />
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Super Mario Bros. 2 | region = JAP | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}<br />
{{ WiiU VC SNES Inject | name = Final Fantasy I&II: Dawn of Souls | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Final Fantasy IV Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Final Fantasy V Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Slight audio crackling }}<br />
{{ WiiU VC SNES Inject | name = Final Fantasy VI Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Fire Emblem | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Fire Emblem: The Sacred Stones | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==G==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Gensou Suikoden - Card Stories | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Golden Sun | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Golden Sun 2: The Lost Age | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Goomba Color | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = GB/GBC emulator for gba work perfectly, this is an emulator so not all games work most known noone working one is pokemon crystal. }}<br />
{{ WiiU VC SNES Inject | name = Goomba Color | region = USA | host = Mr. Driller 2<br/>Golden Sun 2: The Lost Age | status = Works | notes = Injected the Mr driller 2 and golden sun II and works with both GB/GBC games here.}}<br />
{{ WiiU VC SNES Inject | name = Grand Theft Auto Advance | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Gunstar Super Heroes | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==H==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Harry Potter and the Prisoners of Azkaban | region = EUR | host = Mario & Luigi: Superstar Saga | status = Works | notes = Works perfectly using gba_inject script launched from Loadiine GX2 0.3 (nigthly) }}<br />
{{ WiiU VC SNES Inject | name = Harvest Moon: Friends of Mineral Town | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Herbie - Fully Loaded | region = USA | host = Mario & Luigi: Superstar Saga <br/> Mr. Driller 2 | status = No Result | notes = }}<br />
{{ WiiU VC SNES Inject | name = Hitsuji no Kimochi | region = USA | host = Mario & Luigi: Superstar Saga <br/> Mr. Driller 2 | status = No Result | notes = }}<br />
{{ Table End }}<br />
<br />
==I==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Iridion 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Iridion 3D | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==J==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Jazz Jackrabbit | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==K==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Kirby and the Amazing Mirror | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Kirby: Nightmare in Dream Land | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==L==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = LEGO Star Wars II: The Original Trilogy | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Lilo & Stitch 2: Hamsterviel Havoc | region = USA | host = Legend of Zelda: The Minish Cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Lord of the Rings - The Return of the King | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Love Hina | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Lufia - The Ruins Of Lore | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Lunar Advance| region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==M==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Mario Kart - Super Circuit | region = EUR | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Megaman and Bass | region = EUR | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Megaman Battle Network 1 | region = USA | host = The Legend of Zelda: The Minish Cap | status = Works | notes = Tested with Loadiine v4.1. }}<br />
{{ WiiU VC SNES Inject | name = Megaman Battle Network 3: White | region = USA | host = The Legend of Zelda: The Minish Cap | status = Doesn't Work | notes = Tested with Loadiine v4.1. Crashes the Wii U with a DSI exception error. }}<br />
{{ WiiU VC SNES Inject | name = Metal Slug Advance | region = EUR | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Metroid Fusion | region = USA | host = The Legend of Zelda: Minish Cap | status = Works | notes = Tested in Loadiine GX2 v0.2 on a 5.4.0U system.}}<br />
{{ WiiU VC SNES Inject | name = Metroid: Zero Mission | region = USA | host = Mario & Luigi: Superstar Saga/Zelda Minish cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Monster Rancher Advance 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Monsters, Inc. | region = USA | host = Yoshi's Island: Super Mario Advance 3 | status = Works | notes = Plays extremely fine when using JGecko U. }}<br />
{{ WiiU VC SNES Inject | name = Mother 1+2 | region = JAP | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Mother 3| region = JAP | host = Polarium Advance | status = works | notes = Saving works perfectly using this as the base. Other GBA Virtual Console Titles don't seem to share the same save type and won't save.}}<br />
{{ WiiU VC SNES Inject | name = Mr. Driller A - Fushigi na Pacteria| region = JAP | host = Mr. Driller 2| status = works | notes = Runs, but Game is incompatible with japanese to europe/usa? Game is able to checks for the save file. Saving is good to be a worked OK.}}<br />
{{ WiiU VC SNES Inject | name = Mr. Driller A - Fushigi na Pacteria| region = JAP | host = Namco Museum| status = untested | notes = No longer tested.}}<br />
{{ WiiU VC SNES Inject | name = Mutsu - Water Looper Mutsu | region = USA | host = Mario & Luigi: Superstar Saga <br/> Mr. Driller 2 | status = Doesn't Work | notes = Crashed the Console and doesn't boot.....}}<br />
{{ Table End }}<br />
<br />
==N==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Napoleon | region = EUR | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Need For Speed: Underground | region = USA | host = Mario & Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}<br />
{{ WiiU VC SNES Inject | name = Need For Speed: Underground 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}<br />
{{ Table End }}<br />
<br />
==O==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Oriental Blue - Ao no Tengai | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==P==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Phantasy Star Collection | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Pinky and the Brain: The Master Plan | region = EUR | host = The Legend of Zelda: The Minish Cap | status = Works | notes = Very minor sound glitches during logo screens.}}<br />
{{ WiiU VC SNES Inject | name = PocketNES | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Nes emulator for gba works perfectly. }}<br />
{{ WiiU VC SNES Inject | name = Pokemon Ruby | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Pokemon Sapphire | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Pokemon Theta Emerald (Emerald hack) | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Pokemon Fire Red | region = USA | host = The Legend of Zelda: The Minish Cap | status = works | notes = Tested with Loadiine v4 to save you need to find a patched rom that can save on emulators like Pokemon - Fire Red Version (U) (V1.0) [f1].gba (F1 means it has a patched save to be emulator friendly wich works on VC too, it will save fine on start menu. }}<br />
{{ WiiU VC SNES Inject | name = Pokemon Ash Grey (Fire Red hack) | region = USA | host = The Legend of Zelda: The Minish Cap | status = issues | notes = Working with Loadiine v4 used Pokemon - Fire Red Version (U) (V1.0) [f1].gba original rom to patch. / Injected with Teconmoon and had save issues, works with save states. }}<br />
{{ Table End }}<br />
<br />
==Q==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario & Luigi: Superstar Saga | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==R==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Rayman Collection | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Rockman EXE 4.5 | region = USA | host = Mario Kart Super Circuit | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Rhythm Tengoku | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Riviera - The Promised Land | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==S==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Sega Smash Pack | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Shining Force - Resurrection of the Dark Dragon | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Shining Soul | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Shining Soul II | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Sonic Advance | region = USA | host = Pokémon Pinball: Ruby and Sapphire | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Game runs perfectly but acts as though everything is unlocked from the start}}<br />
{{ WiiU VC SNES Inject | name = Sonic Advance 2 | region = USA | host = Pokémon Pinball: Ruby and Sapphire | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Game runs perfectly but acts as though everything is unlocked from the start}}<br />
{{ WiiU VC SNES Inject | name = Sonic Advance 3 | region = USA | host = Pokémon Pinball: Ruby and Sapphire | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Game runs perfectly but acts as though everything is unlocked from the start}}<br />
{{ WiiU VC SNES Inject | name = Sonic the Hedgehog | region = USA | host = The Legend of Zelda: The Minish Cap | status = Works | notes = Loaded on Loadiine v4 with PyGecko.}}<br />
{{ WiiU VC SNES Inject | name = Summon Night - Swordcraft Story | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Summon Night - Swordcraft Story II | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Super Mario Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Super Mario Advance - Super Mario Bros. 2 | region = JAP | host = Yoshi's Island: Super Mario Advance 3 USA | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Super Mario Advance 3 - Yoshi's Island | region = USA | host = The Legend of Zelda: The Minish Cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Super Mario Advance 4 - Super Mario Bros. 3 (1.1) | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work see [http://pastebin.com/3EURidD2 Here] after the first format going into the the map makes an infinite loop so reset your VC on the infinite map loop, it should work fine from there on, besides the game saying save format corrupted(wich it isnt) due to the patch it uses, regardless it saves fine.}}<br />
{{ WiiU VC SNES Inject | name = Super Mario Advance 4 - Super Mario Bros. 3 | region = JAP | host = Mr. Driller 2 <br/> Super Mario Advance 4 - Super Mario Bros. 3 USA | status = works | notes = .}}<br />
{{ WiiU VC SNES Inject | name = Super Robot Taisen - Original Generation | region = USA | host = The Legend of Zelda - The Minish Cap USA | status = works | notes = Tested with Loadiine GX2.}}<br />
{{ WiiU VC SNES Inject | name = Super Robot Taisen - Original Generation 2 | region = USA | host = The Legend of Zelda - The Minish Cap USA | status = works | notes = Tested with Loadiine GX2.}}<br />
{{ WiiU VC SNES Inject | name = Sword of Mana | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==T==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Tactics Ogre - The Knight of Lodis | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Tales Of Phantasia | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Tekken Advance | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = USA | host = Legend of Zelda: The Minish Cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Tony Hawks Pro Skater 2 | region = USA | host = Mario and Luigi Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Treasure Planet | region = USA | host = Mario and Luigi Superstar Saga | status = Works | notes = Tested with JGecko U. }}<br />
{{ Table End }}<br />
<br />
==U==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Ultimate Spider-Man | region = USA | host = Mario Kart Super Circut | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==V==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario & Luigi: Superstar Saga | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==W==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Wario Ware Inc. | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Works perfectly }}<br />
{{ WiiU VC SNES Inject | name = WarioWare Twisted(controller patch) | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Works perfectly.}}<br />
{{ WiiU VC SNES Inject | name = Wolfenstein 3D | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==X==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = xXx | region = USA | host = Mr. Driller 2 | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==Y==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Yoshi's Island: Super Mario Advance 3 | region = USA | host = Mario & Luigi: Superstar Saga | status = Works| notes = }}<br />
{{ WiiU VC SNES Inject | name = Yoshi's Island: Super Mario Advance 3 (Colour Restoration Patch)| region = EUR | host = Yoshi's Island: Super Mario Advance 3 | status = Works| notes = }}<br />
{{ Table End }}<br />
<br />
==Z==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Zone of the Enders - The Fist of Mars | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
<br />
[[Category:WiiU]]</div>Qamic59//wiki.gbatemp.net/wiki/WiiU_VC_TGCD_injection?diff=73199WiiU VC TGCD injection2021-09-19T19:37:21Z<p>Qamic59: /* H */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
== Posting Guidelines ==<br />
'''Name''' - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.<br />
<br />
'''Region''' - Enter "'''USA'''", "'''JAP'''", or "'''EUR'''". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''host''' - The name of the VC you injected the rom and specify the region if you can, ex R-Type.<br />
<br />
'''Status''' - This column is for the compatibility. Enter "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''". <br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed.<br />
<br />
'''Template'''<br />
<nowiki>{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn't Work/Works/Issues | notes = please add a note if needed}}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = 4 in 1 Super CD | region = USA | host = Lords of Thunder | status = Works | notes = Occasionally there's a really annoying hum on Gate of Thunder title screen, however it goes away once you start the game. Same graphical issues present in the Gate of Thunder intro as in the Japanese stand alone game. }}<br />
{{ Table End }}<br />
<br />
==A==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==B==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==C==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Castlevania: Rondo of Blood | region = JAP | host = Lords of Thunder | status = Works | notes = Translation patch works as well, although you'll need to mess with the hcd file to get the audio to line up correctly }}<br />
{{ Table End }}<br />
<br />
==D==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==E==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==F==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==G==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Gate of Thunder | region = JAP | host = Lords of Thunder | status = Works | notes = Some graphical problems in the into, seems fully playable though }}<br />
{{ WiiU VC SNES Inject | name = Gradius II: Gofer no Yabou | region = JAP | host = Lords of Thunder | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==H==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Hatsukoi Monogatari | region = USA | host = Lords of Thunder | status = works| notes = }}<br />
{{ Table End }}<br />
<br />
==I==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==J==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==K==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==L==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Lords of Thunder | region = USA | host = Lords of Thunder | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==M==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==N==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==O==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==P==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==Q==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==R==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==S==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==T==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = The Dynastic Hero | region = USA | host = Lords of Thunder | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==U==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==V==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==W==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==X==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==Y==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Ys Book I & II | region = USA | host = Lords of Thunder | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==Z==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Lords of Thunder | status = | notes = }}<br />
{{ Table End }}<br />
<br />
<br />
[[Category:WiiU]]</div>Qamic59//wiki.gbatemp.net/wiki/WiiU_VC_MSX_Injection?diff=73198WiiU VC MSX Injection2021-09-19T19:35:38Z<p>Qamic59: /* R */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
== Posting Guidelines ==<br />
'''Name''' - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.<br />
<br />
'''Region''' - Enter "'''USA'''", "'''JAP'''", or "'''EUR'''". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''host''' - The name of the VC you injected the rom and specify the region if you can, ex Goemon.<br />
<br />
'''Status''' - This column is for the compatibility. Enter "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''". <br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed.<br />
<br />
'''Template'''<br />
<nowiki>{{ WiiU VC | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn't Work/Works/Issues | notes = please add a note if needed}}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==A==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==B==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==C==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==D==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==E==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==F==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Factory Infection | region = JAP | host = Goemon | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==G==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==H==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==I==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==J==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==K==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==L==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==M==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==N==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==O==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==P==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==Q==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==R==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = ROMU6 | region = JAP | host = Goemon | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==S==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==T==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==U==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==V==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==W==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==X==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==Y==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==Z==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = JAP | host = Goemon | status = | notes = }}<br />
{{ Table End }}<br />
<br />
<br />
[[Category:WiiU]]</div>Qamic59//wiki.gbatemp.net/wiki/Wii_VC_Injections_Compatibility_List?diff=73197Wii VC Injections Compatibility List2021-09-19T19:34:45Z<p>Qamic59: /* Microsoft MSX (MSX1) / MSX2 */</p>
<hr />
<div>{{Key|Works|Partially works|Doesn't work}}<br />
<br />
Remember you must use several ROM files of the games you want to inject and several Wii Virtual Console Channels (WADs) before concluding that the game has problems. Testing your games with only one ROM file of the game and / or with only one WAD can cause false failed or broken injections.<br />
<br />
'''NOTE:''' Most information outdated. Please test all the games on the list if possible and update any outdated information.<br />
<br />
=== Nintendo Entertainment System / Famicom (Family Computer)===<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.nes format. File type *.fam is the same as *.nes files are can be used as well.<br />
<br />
The Wii NES Channel 'Ninja Gaiden (E)' is set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
'''IMPORTANT NOTE:''' Famicom Disk System (*.fds) games are NOT supported.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | NES / Famicom ROM (.nes)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| 7<br />
| 7 GRAND DAD (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Action 52 (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen. No works on Wii U or Wii Family Edition.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Adventures of Lolo 3 (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Antarctic Adventure (J)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Arkanoid (U) [a1]<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* The original game uses the 'Arkanoid Controller', which the Wii emulator does not support. There is an alternated version of the game that modifies the game to use the NES Controller's Directional Pad.<br />
* Works perfectly with few glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Balloon Fight: Iwata Edition (JU) [Rom Hack - https://www.youtube.com/watch?v=-8Ur717_T0U - IPS Download - http://www.mediafire.com/?z9kklzrzcgfcful]<br />
| NTSC<br />
| Shadow of the Ninja (U)<br />
| align="left" |<br />
* IPS file MUST be applied in a "Balloon Fight (JU) [!].nes" NES ROM file. <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Baseball Stars (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battletoads (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* HUD (life bar) jumps up and down when your character moves.<br />
* Some cut-scenes start shaking up and down. <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battletoads (U) [NES Classic Mini patch - http://www.robin64.co.uk/nespatchpack/]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Cut-scenes are fixed, but the HUD (life bar) still jumps up and down when your character moves, but the game is playable.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battle Kid: Fortress of Peril (Unlicensed)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
* Black screen when returning to game. Have to reset the game to fix the problem.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Kid 2: Mountain of Torment (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bible Adventures (U) (v1.3)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Goes to black.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bionic Commando (U)<br />
| NTSC<br />
| River City Ransom (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bubble Bath Babes (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bucky O'Hare (U)<br />
| NTSC<br />
| Rock Man 2 (J)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Contra (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Darkwing Duck (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Déjà Vu (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Chip 'n Dale: Rescue Rangers (U)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Chip 'n Dale: Rescue Rangers 2 (U)<br />
| NTSC<br />
| Double Dragon (U)<br/>Ninja Gaiden (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong Country 4 (Unlicensed)<br />
| NTSC<br />
| Super Mario Bros. 3 (J)<br>Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior II (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior III (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior IV (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dr. Mario (U)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DuckTales (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DuckTales 2 (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| EarthBound (Prototype)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthbound Zero<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Fantasy (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Lap (J)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" | <br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fire Emblem (J) [En by J2e v0.97b2]<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fist of the North Star (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-noresult"<br />
| H<br />
| Hello Kitty World<br />
| NTSC<br />
| N/A<br />
| align="left" | <br />
<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hitler no Fukkatsu - Top Secret (J)<br />
| NTSC<br />
| River City Ransom (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hoshi no Kirby: Yume no Izumi no Monogatari (J)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hoshi no Kirby - Yume no Izumi no Monogatari [T+Kor]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| Ikari III: The Rescue (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Jackal (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Kickle Cubicle (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lawn Mower<br />
| PAL50<br />
| Super Mario Bros. 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Linus Spacehead's Cosmic Crusade (U) [NES Classic Mini patch - http://www.robin64.co.uk/nespatchpack/]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* The original game has a special mapper by Camerica, which the Wii emulator does not support. There's a hacked version that uses a Wii VC-compatible mapper, which the Wii emulator supports.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=8FYRcClHO-0 here].<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Little Samson (E)<br />
| PAL50<br />
| Kirby's Adventure (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Maniac Mansion (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Marble Madness (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Adventure (U) [SMB3 Romhack by DahrkDaiz- https://www.romhacking.net/hacks/70]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Severely corrupted graphics, making the game unplayable.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man VI (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Metal Gear (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mike Tyson's Punch-Out!! (U)<br />
| NTSC<br />
| Punch-Out!! Featuring Mr. Dream (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Monster in My Pocket (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Monster Party (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pro Wrestling (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Q<br />
| Q*Bert (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rally Bike (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rampart (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Graphics and sound are glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rainbow Islands - The Story of Bubble Bobble 2 (E)<br />
| PAL50<br />
| Kirby's Adventure (E)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| R.C. Pro-Am (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| R.C. Pro-Am II (U)<br />
| NTSC<br />
| River City Ransom (U)<br/>NES Play Action Football (U)<br />
| align="left" | <br />
* In NES Play Action Football's emulator, 4 player support works.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rockman 4: Minus Infinity (J) [RM4 Romhack]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rygar (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
* Red screen on returning to game. Have to reset the game to fix the problem.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rygar (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shadowgate (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Solar Jetman: Hunt for the Golden Warpship (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Blank screen without sound on returning to game from Wii Menu.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Sonic The Hedgehog (Improvement + Music) (Unl) [!] (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* A few graphics missing (like the Act title card).<br />
* Game runs slightly faster than intended.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Splatterhouse: Wanpaku Graffiti (J)<br />
| NTSC<br />
| Castlevania II: Simon's Quest (U)<br />
| align="left" | <br />
* A few graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super C (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-noresult"<br />
| S<br />
| Super Mario Bros. (J)<br />
| NTSC<br />
| Super Mario Bros. (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Bros. 3 Mix [SMB3 romhack by SouthBird] https://www.romhacking.net/hacks/2068/<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Very minor lags and glitches during gameplay, but works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Forever [SMB1 romhack by R0m H4x0r] https://www.zophar.net/hacks/nes/super-mario-bros-12/Suoer-Mario-Forever-566.html<br />
| NTSC<br />
| Kirby's Adventure (U)<br/>Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario USA (J)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Sweet Home (J) (English Translation)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Very minor graphical glitches, but otherwise works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TaleSpin (U)<br />
| PAL50<br />
| Kirby's Adventure (E)<br>Super Mario Bros. 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tecmo Super Bowl (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Ultimate Frogger Championship [NES Homebrew]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Some minor glitches in cars.<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Uninvited (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Vice: Project Doom (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| VS. Super Mario Bros. - Home Edition [VS. SMB romhack] https://www.romhacking.net/hacks/1014/<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| Windows 98 (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| Xexyz (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
|}<br />
<br />
=== Super Nintendo Entertainment System / Super Famicom ===<br />
<br />
The ROM must NOT have a header. You can tell by checking the size of the file and seeing if the last digit has an odd number. If it does, then it has a header. You can use this tool to remove the header from the ROM: http://www.romhacking.net/utilities/525/<br />
<br />
The Wii SNES Channels 'Mario's Super Picross (E)', 'Gradius III (E)' and 'Natsume Championship Wrestling (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC. <br />
<br />
The ROM file extension of the game you want to inject MUST be in *.smc or in *.sfc format. File types *.snes and *.fig (common in Europe (PAL) games and releases) are the same as *.smc / *.sfc files so they can be used as well.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SNES / Super Famicom ROM (.smc or .sfc)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Aero Fighters (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Aero The Acro-Bat (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Hangs at Iguana Entertainment screen but music still plays. Might be worth using the official Aero The Acro-Bat WAD.<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Asterix (E)<br />
| NTSC & PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Asterix & Obelix (E)<br />
| NTSC & PAL50<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| ActRaiser 2 (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Hangs after Enix screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Another World (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Batman Returns (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Cross (J)<br />
| NTSC<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
* The emulator will recognize the 5th controller as 'connected', despite the fact you can't controller the 5th vehicle. You can change the 5th player to a computer.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battletoads & Double Dragon: The Ultimate Team (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| B.O.B. (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Breath of Fire (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| BS F-ZERO Grand Prix 2 (J) [h1C]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Don't repair the checksum on the rom, otherwise it won't work. <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daffy Duck: The Marvin Missions (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Der Langrisser (J) [English Translation - http://www.romhacking.net/translations/1147/]<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Aladdin (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donald in Maui Mallard (J)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Black screen after "Classic controller" screen. <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon: The Bruce Lee Story (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E))<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dragon Ball Z: Hyper Dimension (J)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Black screen after "Classic Controller" screen. <br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Dragon Ball Z: Hyper Dimension (J) (Canoe fix by sluffy - http://www.mediafire.com/?o59dxbpn3g4ff8n)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Quest V [English Translation - http://www.romhacking.net/translations/341/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon View (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E))<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| EarthBound (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthworm Jim (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| E<br />
| Earthworm Jim 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Audio issues.<br />
* Freezes when you enter to second level.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Emerald Dragon (J)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Equinox (U)<br />
| <br />
| Final Fight<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| E.V.O.: Search for Eden (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Fight Guy (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fire Emblem - Seisen no Keifu (Japan) [En by Dark Twilkitri Net v0.87d] <br />
| <br />
| Fire Emblem - Seisen no Keifu (J)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Gekitou Burning Pro Wrestling (J)<br />
| <br />
| Super Street Fighter II (U)<br />
| align="left" | <br />
* Freezes before "Classic Controller" screen.<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Goof Troop (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gundam Wing: Endless Duel (J)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hyper V-Ball (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| J<br />
| Jikkyou Oshaberi Parodius (J)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Judge Dredd (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Kaizo Mario World (J) (Hack) http://kaizomario.techyoshi.com/<br />
| <br />
| Donkey Kong Country 2 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Killer Instinct (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Lemmings (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Minor graphical glitches with the cursor.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lion King (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario & Wario (J) [SNES Analog Controller Hack - https://www.romhacking.net/hacks/1623/]<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses the "SNES Mouse / SFC Mouse", which the Wii emulator does not support. There's a hacked version that uses the analog SNES controller for start and play the game, which the Wii emulator supports.<br />
* For start/pause the game: Press START (+) or START/PAUSE in GCN controller<br />
* For use mouse left-button for put a block: Press Y<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man Soccer (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man VII (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mega Man X3 (U)<br />
| NTSC<br />
| Mega Man X (U)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* Glitchy title screen.<br />
* Character doesn't appear in the screen during gameplay.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Metal Warriors (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines 2: Turbo Tournament (E) <br />
| NTSC & PAL50<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Ms. Pac-Man (U)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>Super Metroid (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Ms. Pac-Man (U) (Patch for load on Wii VC by saulfabreg - http://www.mediafire.com/?mnp9bf8hm13520l)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>Super Metroid (U)<br />
| align="left" | <br />
* The original game has a special mapper by Williams Entertainment, which the Wii emulator does not support. There's a hacked version that uses a Wii VC-compatible mapper, which the Wii emulator supports.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| NBA Jam: Tournament Edition (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Ninja Gaiden Trilogy (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| N<br />
| Nosferatu (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Severely corrupted graphics and random crashing<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Nosferatu (U) (Canoe fix by sluffy - http://www.mediafire.com/?rtkr1o5m5evi878)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for the scenarios and characters, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Fixed with no graphical glitches and no random crashing/freezing.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Pocky and Rocky (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Pocky and Rocky 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Panel De Pon (J) [English Translation - http://www.romhacking.net/translations/1144/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Radical Dreamers (J)<br />
| <br />
| Super Metroid (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Secret of Mana 2 (U) <br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Boots to game screen, then crashes. <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic Blast Man II (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Speed Racer in My Most Dangerous Adventures (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Side Pocket (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Spider-Man & Venom: Maximum Carnage (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Double Dragon (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>F-Zero (U)<br/>Super Metroid (U)<br/><br />
| align="left" | <br />
* Shows title screen and demo, but the buttons won't work in the game.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bomberman 2 (U)<br />
| NTSC<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Super Bomberman - Panic Bomber World (J) (Canoe fix by sluffy - http://www.mediafire.com/?opg90tzx7j38xrc)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bomberman - Panic Bomber World (J) (Slowdown fix for KDL3 WAD by saulfabreg - http://www.mediafire.com/?h3jbsp9599pbmkz)<br />
| NTSC<br />
| Kirby's Dream Land 3 (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby's Dream Land 3" uses.<br />
* ROM must be compressed to LZ77 type 0x11 format.<br />
* No slowdown.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super International Cricket (E)<br />
| PAL50<br />
| Super Metroid (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Kitiku Mario (Hack) [Complete edit by Thirteen1355]<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Freezes before the "You will need the Classic Controller." screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario All-Stars (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario All-Stars + Super Mario World (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Kart (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [2 Player Co-op Mod - https://www.smwcentral.net/?p=viewthread&t=73559/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [German Translation - https://www.romhacking.net/translations/3123/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [Romanian Translation - https://www.romhacking.net/translations/3130/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Taz-Mania (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris Attack (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: Tournament Fighters (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles IV: Turtles In Time (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Blues Brothers<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Parallel Worlds (Hack) [T+Ger1.52_RedScorpion] http://www.snes-projects.de/filebase/index.php?page=Entry&entryID=233<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Treasure Hunter G (J) [English Translation - http://www.romhacking.net/translations/490/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Treasure Of The Rudras (J) [English Translation - http://www.romhacking.net/translations/669/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Terranigma (E)<br />
| NTSC & PAL50<br />
| Super Metroid (E)<br />
| align="left" | <br />
* Boots to game screen and crashes.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Terranigma (E) (Canoe patch + NTSC conversion by sluffy - https://www.mediafire.com/?gb7oyt9k7knmb4l/)<br />
| NTSC & PAL50<br />
| Super Metroid (U)<br/>Super Metroid (E)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with no crashes.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Top Gear (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Top Gear II (U) (Canoe emulator fix by sluffy - http://www.mediafire.com/?p9lb161pxz4q2qv/)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for some tracks and the 2-player mode, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Works perfectly, even the 2-player mode runs flawlessly.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear 3000 (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Game uses DSP-4 chip.<br />
* Shows a black screen when you start a race.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Toy Story (U)<br />
| <br />
| Super Metroid (U)<br />
| align="left" | <br />
* Slow respawn.<br />
* Looks like it is trying to cause image burn after death. <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Toy Story (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Ultimate Mortal Kombat 3 (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Uniracers (U) (Canoe emulator fix by sluffy - http://www.mediafire.com/?67v5w7kerc1dad4/)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for the cycles moves and the 2-player mode, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Works perfectly, even the 2-player mode runs flawlessly.<br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Venom - Spider-Man: Separation Anxiety (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| X-Men: Mutant Apocalypse (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Y<br />
| Young Merlin (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
|}<br />
<br />
=== Nintendo 64 ===<br />
Before injecting, the N64 game MUST be 'byteswapped'. That is most common in *.z64 N64 ROM files. If you have a N64 ROM file that is in *.z64, that means the ROM is byteswapped. However, if extension is *.n64 or *.v64, use one of the swappers below.<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.z64. However, if the ROM file extension is *.n64 or *.v64, then you must byte-swap the ROM file and convert the ROM file into *.z64 with this online tool: https://hack64.net/tools/swapper.php or with uCON64 (link: https://ucon64.sourceforge.io/) in CMD with the command '''"ucon64.exe --n64 --swap ROMNAME.z64".'''<br />
<br />
For inject a N64 ROM into the 'Bomberman Hero (U)' WAD, you MUST edit the ROM you want to inject in order for prevent the HOME button from crashing the game, before compressing it. Just open the ROM file with a hex editor (I recommend HxD), then replace the ID of the game (ex. NPOE) with "NBDE" (without quotes). Then save the changes to the ROM, and now you can compress the ROM with 'romc' and inject it, and that's it, no more HOME button crashing. (thanks to SuperrSonic for his help)<br />
<br />
The Wii N64 Channels 'Sin and Punishment (E)' and 'Ogre Battle 64: Person of Lordly Caliber (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
'''IMPORTANT NOTE:''' Nintendo 64 VC emulation is too poor on the Wii, '''so you have an 85% chance of your injection fails because it crashes on the 'You will need the Classic Controller' screen,''' and only you have a '''15% chance''' of your injection works '''(often with issues)'''. <br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | Nintendo 64 ROM<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| 0<br />
| 007 The World Is Not Enough (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| 6<br />
| 64 Oozumou (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| AeroGauge (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-issues"<br />
| A<br />
| Animal Forest (J) (English Translation)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (E)<br/>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes when trying to save data.<br />
* Some graphical issues and glitches.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=x3ZULjOIcNM here].<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Asteroids Hyper 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Asteroids Hyper 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works perfectly with minor glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Automobili Lamborghini (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Runs with high pitched audio, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bangai-O! (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Major graphical glitches and random crashing.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bangai-O! (J)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Major graphical glitches and random crashing.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Banjo-Kazooie (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br>F-ZERO X (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Banjo-Tooie (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Wave Race 64 (U)<br/>F-ZERO X (U)<br />
| align="left" | <br />
* Only 'Time Trial Mode' works.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Only 'Time Trial Mode' works.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Text is glitchy.<br />
* Car controls doesn't work correctly.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br/>Super Mario 64 (U)<br/>Mario Kart 64 (U)<br />
| align="left" | <br />
* Text is glitchy, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works with very minor graphical glitches.<br />
* Text shows correctly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br/>Mario Golf (U)<br/>Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Text shows correctly.<br />
* Game runs with very minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Blues Brothers 2000 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with some glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bomberman 64 (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br>Ogre Battle 64: Person of Lordly Caliber (U)<br>Ogre Battle 64: Person of Lordly Caliber (E)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitchy screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bomberman 64 (E)<br />
| PAL<br />
| Bomberman Hero (E)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitchy screen.<br />
* Crashes when you press the HOME button if injected in 'Bomberman Hero (E)'.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bomberman 64: The Second Attack (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when you start a game after world selection.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Minor glitches when in game.<br />
* No sound.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move 2: Arcade Edition (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Carmageddon 64 (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| F-ZERO X (U)<br/>Super Mario 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Mario Kart 64 (U)<br />
| align="left" | <br />
* Major graphical glitches and slow speed<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Game works with minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game works with minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| C<br />
| Castlevania: Legacy of Darkness (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
* Runs a bit slow.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Conker's Bad Fur Day (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes at controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Clay Fighter - Sculptor's Cut (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Cruis'n Exotica (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Cruis'n World (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Diddy Kong Racing (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on 'Character Selection' menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Does not load game.<br />
* Game requires an Expansion Pak and will not work.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong 64 (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
* Game requires an Expansion Pak and will not work.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Doom 64 (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donald Duck: Quack Attack (E)<br />
| PAL50<br />
| Sin and Punishment (E)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
* Odd as Sin and Punishment runs in PAL60. Worth trying US version.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br>Mario Kart 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Works with some very minor glitches.<br />
* Data cannot be saved due of the saving method of the ROM (4kB EEPROM) different from WAD (256kB SRAM).<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* Works with some very minor glitches.<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Freezes as spinning "N" logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes on intro after "Nintendo" logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Shows intro and title screen, but crashes when you start a game.<br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Shows intro and title screen.<br />
* Game runs with many graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Duke Nukem 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
* Can see enemies through the walls.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Duke Nukem: Zero Hour (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Earthworm Jim 3D (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Freezes as spinning "N" logo.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthworm Jim 3D (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Intro is a bit glitchy.<br />
* Story Mode letters doesn't show, but letters in game shows.<br />
* Works with very minor graphical glitches<br />
* Can see objects through the boxes and walls.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| ECW Hardcore Revolution (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Excitebike 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Extreme-G (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Extreme-G (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works with very minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| E<br />
| Extreme-G XG2 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Major glitches during in-game.<br />
* Crashes when you come back to the menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| F1 Racing Championship (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gex 3 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Glover (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Goemon's Great Adventure (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| GoldenEye 007 (U)<br />
| NTSC<br />
| 1080° Snowboarding (U)<br />
| align="left" | <br />
* Crashes after Rare logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| H<br />
| Harvest Moon 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Severely corrupted graphics<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hercules: The Legendary Journeys (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| H<br />
| Hot Wheels - Turbo Racing (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches on the top screen.<br />
* Track doesn't show during races.<br />
<br />
|- align="center" class="ct-issues"<br />
| I<br />
| International Superstar Soccer 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Glitches in title screen.<br />
* Menus are glitchy.<br />
* Some graphical glitches when in intro and game.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| International Superstar Soccer 64 (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| I<br />
| International Superstar Soccer '98 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Glitches in title screen.<br />
* Menus are glitchy.<br />
* Some graphical glitches when in intro and game.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| International Superstar Soccer '98 (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| Iggy's Reckin Balls (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br>Sin and Punishment (U)<br>Super Mario 64 (E)<br />
| align="left" |<br />
* In Bomberman Hero, rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| J<br />
| Jet Force Gemini (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" |<br />
* Crashes on controller screen. <br />
<br />
|- align="center" class="ct-broken"<br />
| K<br />
| Killer Instinct Gold (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br>Mario Kart 64 (U)<br />
| align="left" | <br />
* Freezes at the controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| L<br />
| LEGO Racers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| LEGO Racers (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches in title and character selection screen.<br />
* Game runs with graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mace The Dark Age (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Magical Tetris Challenge (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with very minor glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Major League Baseball featuring Ken Griffy Jr. (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Yoshi's Story (U)<br>Wave Race 64 (U)<br />
| align="left" | <br />
* Graphical glitches.<br />
* Crashes after being given 10 coins each.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes after spinning "N64" logo.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some graphical issues, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some minor graphical issues, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party 3 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party 3 (U) [f1]<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when the intro fades to Mario and his lawn chair<br />
* Crashes at title screen if you skip intro<br />
* Game loads when injected with romc Compression Type 0 & 1 (if injected with LZH8 Compression, crashes at controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mickey's Speedway USA (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Does not load game.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines 64 Turbo (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with minor glitches.<br />
* Glitches in vehicle selection.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mischief Makers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Super Mario 64 (U)<br>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on 'Title Screen'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mission Impossible (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mission Impossible (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat 4 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mortal Kombat 4 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Black screen on menu and game, making it unplayable.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat: Sub-Zero Mythologies (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat Trilogy (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat Trilogy (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br/>Ogre Battle 64: Person of Lordly Caliber (U)<br/>Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes after choosing character in "Character Selection" menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Ms. Pac-Man - Maze Madness (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes on intro (can skip to prevent).<br />
* Few glitchy menu screen.<br />
* Crashes when you start a game.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mystical Ninja Starring Goemon (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Menus work. Blackscreens upon starting the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| N<br />
| NASCAR 2000 (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* The EA Sports logo is so very glitchy, and the title screen is not shown at all. The menu is all stretched out, and the game crashes when you start a race.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| New Tetris (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Penny Racers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br>F-ZERO X (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Perfect Dark (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" |<br />
* Crashes on controller screen. <br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pilotwings 64 (U)<br />
| NTSC<br />
| Super Mario 64 (U)<br/>Mario Kart 64 (U)<br />
| align="left" | <br />
* Passes the controller screen but displays "EEPROM CHECK FAILED" message.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pilotwings 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches. <br />
* If a ROM file of the game shows "EEPROM CHECK FAILED", try testing other ROMs of the game.<br />
* I used Pilotwings 64 (U) [!] ROM file in S&P emulator and it works.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when shows the "Nintendo 64" logo.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some glitches when in game menu.<br />
* Game runs with some minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with some very minor glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Puyo Puyo SUN 64 (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on startup.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo SUN 64 (J)<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo 4 - Puyo Puyon Party (J)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| Q<br />
| Quake 64 (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rampage World Tour (U)<br />
| NTSC<br />
| 1080° Snowboarding (U)<br />
| align="left" | <br />
* Crashes when you pause the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Resident Evil 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes at controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| RR64 - Ridge Racer 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>The Legend of Zelda: Ocarina of Time (U)<br/>Yoshi's Story (U)<br />
| align="left" | <br />
* Crashes after skipping "save data corrupted" screen.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| RR64 - Ridge Racer 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash 64 (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br>Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Road Rash 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with some very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rocket: Robot on Wheels (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on 'Press Start' screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rugrats: Scavenger Hunt (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rugrats: Treasure Hunt (E)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Passes the controller screen but displays "This game is not designed for this system" message.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| San Francisco Rush (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| S.C.A.R.S.: Super Computer Animal Racing Simulator (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches in title screen.<br />
* No sound.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| S.C.A.R.S.: Super Computer Animal Racing Simulator (U)<br />
| NTSC<br />
| Paper Mario (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works perfectly with very minor glitches.<br />
* No sound.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Scooby-Doo: Classic Creep Capers (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Right side of screen has display issues.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shadowgate 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shadowman (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Space Station Silicon Valley (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes about ten seconds after controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| South Park Rally (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Snowboard Kids (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Works with some glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Episode 1 - Racer (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Episode 1 - Racer (U)<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* In trademarks screen, shows 'Expansion Pak not detected', but game loads.<br />
* Crashes when finishes intro or if you skip intro.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Rogue Squadron (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Wave Race 64 (U)<br>Mario Golf (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Shadows of the Empire (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| StarCraft 64 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menus are bugged and it crashes in gameplay with audio on a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bowling 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Work perfectly and Minor graphical glitches<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Superman: The New Superman Adventures (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Pink sky when in game.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario 64 Multiplayer [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works perfectly with 2-player support<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Rainbow Road [SM64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Rainbow Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Rainbow Road Plus [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br>Super Mario 64 (U)<br />
| align="left" | <br />
* The rom does not appear to work when injected into the aforementioned wads. In Zelda: Majora's Mask, the game loads the rotating N64 logo, and then crashes. I am not sure if this is caused by something else in my([[http://wiki.gbatemp.net/wiki/User:NintendoFan|NintendoFan]]) Wii. In Super Mario 64, the game just loads a black screen, possibly due to being too large for the base.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Smash Bros. 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tetris 64 (J)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some glitches during gameplay.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris 64 (J)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tony Hawk's Pro Skater (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br />
| align="left" | <br />
* Text is glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tony Hawk's Pro Skater 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on intro (can skip to prevent).<br />
* Text is glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Top Gear Rally (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>F-ZERO X (U)<br />
| align="left" | <br />
* Graphics are very glitchy.<br />
* Car models don't display at all.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>Star Fox 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menu is all stretched out, even in Controller Pak screen and Nintendo 64 logo.<br />
* Graphical glitches when showing logos.<br />
* Crashes in 'Press Start' screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menu is all stretched out, even in Controller Pak screen and Nintendo 64 logo.<br />
* Some minor glitches when in races.<br />
* Runs a bit slow.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Tetrisphere (U)<br />
| NTSC<br />
| Yoshi's Story (E)<br>Pokémon Snap (E)<br>Lylat Wars (E)<br />
| align="left" | <br />
* The Classic Controller screen is shown and you can hear the start music for a few seconds before the game eventually softlocks the Wii.<br />
* Might be worth injecting the correct region ROM.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetrisphere (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with very minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Ocarina of Time GOLD Version (v1.0) (U or E)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Ocarina of Time - Master Quest (E, Debug version or GC to N64 version)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Petrie's Challenge [TLOZ OoT MQ hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works with very minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tom and Jerry: Fists of Furry (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Works with very minor visual glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Toy Story 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Turok 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| Waialae Country Club: True Golf Classics (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* 3D graphics are mostly messed up.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Mario Kart 64 (U)<br />
| align="left" | <br />
* 3D graphics are mostly messed up, and game freezes upon attempting to start gameplay.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Runs fast in speed, and audio plays twice.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Worms Armageddon (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* You cannot select game modes because you cannot make a team.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| WWF War Zone (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* No sound.<br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| WWF Wrestlemania 2000 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
|}<br />
<br />
=== SEGA Master System ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SEGA Master System' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SEGA Master System ROM (.sms)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Aerial Assault (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bubble Bobble (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Double Dragon (UE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dr. Robotnik's Mean Bean Machine (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hang-On (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Land of Illusion Starring Mickey Mouse (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Mickey just floats on top of the water in Level 2.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Master of Darkness (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Enemies don't do any damage to you.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines (E)<br />
| PAL50<br />
| Sonic The Hedgehog (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Micro Machines (E)<br />
| PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Since this game is optimized to run in PAL50, running the game in NTSC will result in faster music and flickering sprites at the top of the screen.<br />
<br />
|- align="center" class="ct-works"<br />
| O<br />
| Out Run (JUE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Phantasy Star (J) [English Translation - http://www.romhacking.net/translations/1069/]<br />
| NTSC & PAL50<br />
| Phantasy Star (J)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rampage (UE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Streets of Rage (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Streets of Rage II (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Street Fighter II (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* After selecting a player, the screen stays on a black screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Space Invaders (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Makes a beeping noise when the A button is pressed and freezes the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Taz-Mania (E)<br />
| PAL50<br />
| Sonic The Hedgehog (U)<br>Phantasy Star (U)<br />
| align="left" | <br />
* Since this game is optimized to run in PAL50, running the game in NTSC will result in a black screen, although the HOME button can be pressed and still trigger the HOME Menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Tom & Jerry: The Movie (JU)<br />
| NTSC<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* After the Stage 1 screen, the screen stays on a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tom & Jerry: The Movie (JU)<br />
| NTSC<br />
| Phantasy Star (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" |<br />
* Game runs perfectly. <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Woody Pop (J) [Control Pad Hack (WoodyPop_[ControlPad].zip - http://www.mediafire.com/?tda12gkrly92sx4]<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* The original game uses the 'Paddle Controller', which the Wii emulator does not support. There is a hacked version that modifies the game to use the D-Pad, which the Wii emulator supports.<br />
* When selecting the difficulty, you have to hold the left or right button to move the cursor.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wonder Boy III: The Dragon's Trap (UE)<br />
| NTSC & PAL50<br />
| Wonder Boy III: The Dragon's Trap (U)<br />
| align="left" | <br />
* The official release fails to fix a bug that prevents the 'FM Sound' from working if the country is set to American or Europe. This can be fixed by:<br />
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).<br />
# Go to offset (hex): 25B<br />
# From offset (hex) 25B - 25C, replace the data with the following: 00 00<br />
# Save the changes made to the rom.<br />
|}<br />
<br />
=== SEGA Genesis / SEGA Mega Drive ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SEGA Genesis' / 'SEGA Mega Drive' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.<br />
<br />
The rom file extension must be in '.bin'. File types types '.gen' or '.md' are the same as '.bin' files so they can be used as well. Howewer, if the rom file extension is '.smd' or '.mgd', then use this tool to convert the ROM into '.bin': http://www.romhacking.net/utilities/383/<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SEGA Genesis / SEGA Mega Drive ROM (.bin)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| After Burner II (U)<br />
| NTSC<br />
| Sonic 3D Blast (U)<br />
| align="left" | <br />
* Freezes when you press the 'Start' button.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Alien 3 (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Alisia Dragoon (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* The controls don't work correctly when using a 6 button controller. To make the game use a 3 button controller, add this setting to the config file: dev.mdpad.enable_6b="0" <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Animaniacs (JU)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Freezes at the Konami screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Ballz 3D (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The SEGA logo tiles are jumbled up when you "reset" the game.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battletoads & Double Dragon (U)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The background music (mainly the instruments) don't sound correct. Worth trying other WADs and see if this issue occurs.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Beavis and Butt-head (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Blaster Master 2 (U)<br />
| NTSC<br />
| Comix Zone (U) <br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| B.O.B. (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castle of Illusion Starring Mickey Mouse (UE)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania Bloodlines (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Contra: Hard Corps (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The 'Enhancement Hack' can be applied: http://www.romhacking.net/hacks/450/<br />
* The 'Hit Points Restoration Hack' can be applied: http://www.romhacking.net/hacks/797/<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dahna: Megami Tanjō (J)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dashin' Desperadoes (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to load the Japanese title 'Rumble Kids' (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DecapAttack (UE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Desert Strike: Return to the Gulf (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Aladdin (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dynamite Headdy (J) [English Translation - http://www.romhacking.net/translations/1113/]<br />
| NTSC & PAL50<br />
| Dynamite Headdy (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Férias Frustradas do Pica-Pau (Brazil)<br />
| NTSC & PAL50<br />
| Comix Zone (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum of the ROM, otherwise the game won't work.<br />
* This is a Woody Woodpecker game that was released in Brazil by Tec-Toy. Woody and various other characters have been replaced with characters from Woody Woodpecker series (http://en.wikipedia.org/wiki/Woody_Woodpecker) and the text has been translated into Portuguese.<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| FIFA International Soccer (UE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (E)<br>Comix Zone (E)<br>Comix Zone (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Flashback - The Quest for Identity (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gauntlet IV (UE)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 4 players, so change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 1', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="1"<br />
* If installing onto a Japan Wii, add this setting to the config file to bypass the region lock message: console.machine_country="us"<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Justice League Task Force (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| King of the Monsters 2 (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Last Battle (UE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Lemmings (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The tiles that display the mini map, timer etc are not lined up correctly. The top row of tiles are displayed too far to the left.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lemmings 2: The Tribes (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lightening Force: Quest for the Darkstar (U)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Marble Madness (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario 3: Around the World (R) [Unlicensed]<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario 4: A Space Odyssey (R) [Unlicensed]<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man: The Wily Wars (E) [SRAM Save Hack - http://www.romhacking.net/hacks/514/]<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The original game uses 'Serial EEPROM' to save data, which the Wii Emulator does not support. The hack modifies the rom so it saves in 'SRAM', which the Wii Emulator supports.<br />
* Add this setting to the config file to bypass the region lockout warning screen, so it will work on an Europe Wii: console.machine_country="us"<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Michael Jackson's Moonwalker (JUE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Micro Machines 2: Turbo Tournament (E)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mortal Kombat (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Ms. Pac-Man (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" |<br />
* Game runs with very minor glitches.<br />
* No sound. <br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Puyo Puyo (J)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| Q<br />
| QuackShot Starring Donald Duck (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Ranger-X (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
* If you disable the checksum check (go to address 07FFD0 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. However, there is no sound.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash II (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
* If you disable the checksum check (go to address 0FF888 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. However, there is no sound.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rocket Knight Adventures (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rocket Knight Adventures (J)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shadowrun (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shin Seikimatsu Kyūseishu Densetsu Hokuto no Ken (J)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shui Hu Feng Yun Zhuan (Unlicensed)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 2 & Knuckles the Echidna (JUE) ['Sonic & Knuckles' locked to 'Sonic the Hedgehog 2']<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 3 & Knuckles (JUE) ['Sonic & Knuckles' locked to 'Sonic the Hedgehog 3']<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The rom that locks 'Sonic the Hedgehog 3' to 'Sonic & Knuckles' has an issue that the SRAM (save file) won't save correctly in the Wii Emulator. This is because there is no data in the rom header to tell the Wii Emulator that 'Sonic & Knuckles' uses SRAM.<br />
* The SRAM can easily be fixed (more details from this website: http://www.emulationzone.org/projects/s&k/thesis.htm) to work on the Wii Emulator by:<br />
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).<br />
# Go to offset (hex): 1B0<br />
# From offset (hex) 1B0 - 1BC, replace the data with the following: 5241 F820 0020 0001 0020 03FF<br />
# Save the changes to the rom.<br />
# Fix the checksum (use this tool: http://www.romhacking.net/utilities/342/).<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 3 Complete [Romhack]<br />
| NTSC<br />
| Sonic 3D Blast (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Sonic Classic Heroes (Hack)<br />
| PAL50<br />
| Comix Zone (E)<br />
| align="left" | <br />
* Black screen after pressing start on the title screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Sonic the Hedgehog OmoChao Edition (Hack)<br />
| PAL50<br />
| Sonic the Hedgehog 3 (E)<br>Comix Zone (E)<br />
| align="left" | <br />
* Starts with a black screen, however it doesn't freeze the Wii. <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Speedball 2 (E)<br />
| PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Freezes during the introduction.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Splatterhouse 2 (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Street Racer (E)<br />
| NTSC<br />
| Comix Zone (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
* Ubisoft Entertainment and Vivid Image logos are very glitchy.<br />
* Small glitches during title screen and gameplay.<br />
* The game supports 4 players, so add or change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 1', so add or change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="1"<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Donkey Kong '99 (Unlicensed)<br />
| PAL50<br />
| Sonic the Hedgehog 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Super Hang-On (UE)<br />
| NTSC<br />
| Comix Zone (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
* Works perfectly, but game crashes when choose "Reset" on HOME Menu.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| STORMLORD (J or U)<br />
| NTSC<br />
| Phantasy Star 4: The End of the Millennium (U)<br />
| align="left" | <br />
* Every time the character moves, the palette goes slightly dark. The palette returns to normal when the character isn't moving.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Taz-Mania (JUE)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: The Hyperstone Heist (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: Tournament Fighters (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings (U or E)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 3 players, so change the 'nplayers' setting in the config file to: nplayers="3"<br />
* The multi-tap must be connected to 'Port 2', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="2"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force II (U)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force III (JU)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force IV (J)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force IV (E)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Europe'): console.machine_country="eu"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tiny Toon Adventures: Buster's Hidden Treasure (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Battle Mania Daiginjō (J) [English Translation - http://www.romhacking.net/translations/1075/] <br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Truxton (JU)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Turma da Mônica na Terra Dos Monstros (Brazil)<br />
| NTSC & PAL50<br />
| Wonder Boy in Monster World (U)<br />
| align="left" | <br />
* This is basically an altered 'Wonder Boy in Monster World' that was released in Brazil by Tec-Toy. Shion and various other characters have been replaced with characters from Monica's Gang (http://en.wikipedia.org/wiki/Monica%27s_Gang) and the text has been translated into Portuguese.<br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Vectorman 2 (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Warsong (U)<br />
| NTSC<br />
| Sonic The Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wings of Wor (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| World of Illusion Starring Mickey Mouse & Donald Duck (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| X-Men (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Y<br />
| Yu Yu Hakusho: Makyo Toitsusen (J) [English Translation - http://www.romhacking.net/translations/1222/]<br />
| NTSC<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 4 players, so change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 2', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="2"<br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zombies Ate My Neighbors (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
|}<br />
<br />
=== NEC TurboGrafx-16 / NEC PC Engine ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'TurboGrafx-16 / PC Engine' (HuCard or CD-ROM²) Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.<br />
<br />
If you want to inject PC Engine SuperGrafx HuCard games, I recommend Dungeon Explorer (U) or Daimakaimura (J) for inject them. They '''MUST''' be injected manually due to the size of the SuperGrafx ROM files (average size 1 MB per SuperGrafx ROM, beating a normal PCE ROM of 384 kB). You can inject manually your ROM by unpacking the 5.app file, renaming the ROM file you want to inject as the WAD-ROM file, and then replacing the old one, and repacking the 5.app file.<br />
<br />
If you want to inject CD-ROM² games, remember only are supported TG-16 CD / PCE CD games that are compatible with CD-ROM² System or Super CD-ROM² System. '''IMPORTANT NOTE:''' Arcade CD-ROM² System games are NOT supported in Wii Virtual Console, due to the requirement of an special upgrade card called "Arcade Card DUO" (for the Super CD-ROM² System unit) or "Arcade Card PRO" (for the original CD-ROM² System unit). Howewer, you can still inject Arcade CD-ROM² games '''that are compatible with Super CD-ROM² System,''' which the Wii emulator supports. If unsure, then check the following list of Arcade CD-ROM² games that works in Super CD-ROM² System: https://necretro.org/CD-ROM%C2%B2_systems#List_of_games_3<br />
<br />
Special syscard3P.pce file of the PCE CD-ROM² System v1.0 for inject Juuouki here: https://www.mediafire.com/?sjemuqb07ejdfpq/<br />
<br />
Special RLmessages.bin file for inject TG-16 CD / PCE CD games which supports 5 players here: https://www.mediafire.com/?my252ujpsd8ualv/<br />
<br />
Remember some TurboGrafx-16 / PC Engine HuCard games doesn't work in Bomberman '93 emulator, so try to inject your TG-16 / PCE ROMs in Moto Roader, Super Star Soldier or Dungeon Explorer emulator.<br />
<br />
If you try to inject them using Auto InjectuWAD, possibly you receive the message 'Rom file too large to inject to the selected entry, exiting!!'. If this occurs, you should inject manually your ROM by unpacking the 5.app file, renaming the ROM file you want to inject as the WAD-ROM file, and then replacing the old one, and repacking the 5.app file.<br />
<br />
Remember you must use several ROM files of the games you want to inject and several TG-16 / PCE WADs before concluding that the game has problems. Testing your games with only one ROM file of the game can cause false failed or broken injections.<br />
<br />
The Wii TG-16 CD / PCE CD Channels such 'Castlevania: Rondo of Blood (E)' and 'Cho Aniki (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | TurboGrafx-16 / PC Engine ROM (.pce)<br />
! style="width:13%" | Data Storage (HuCard / SuperGrafx / CD-ROM²)<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| 1<br />
| 1941: Counter Attack (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| 1<br />
| 1941: Counter Attack (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| 4<br />
| 4 in 1 Super CD (U)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" |<br />
* All games included in the pack works perfectly.<br />
* The 4 in 1 Super CD includes the following games:<br />
# Gate of Thunder<br />
# Bonk's Adventure<br />
# Bonk's Revenge<br />
# Bomberman<br />
* Bomberman can be accessed by pressing the following buttons in order in the Wii Remote:<br />
# Up button<br />
# Right button<br />
# Down button<br />
# Left button<br />
# 1 button (II button in TurboGrafx-16 CD System)<br />
* No glitches during in-game.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Air Zonk (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Ace (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with some minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Ace (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman (U)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1).<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman - Panic Bomber (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Minor glitches in title screen.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1). The RLmessages.bin file MUST be in the '00000005_app_OUT' folder before packing the 5.app file.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bonanza Bros (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Some glitches in title screen.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Cratermaze (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* This is basically an altered version of the game "Doraemon: Meikyuu Daisakusen" that was released in USA by NEC Home Electronics and Hudson Soft. Doraemon's character was replaced with another character and some backgrounds and enemies were also changed.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daimakaimura (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daimakaimura (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Davis Cup Tennis (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 4 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Darkwing Duck (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with very minor visual glitches<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Doraemon - Meikyuu Daisakusen (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Doraemon - Nobita no Dorabian Night (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Final Lap Twin (J or U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Lap Twin (J or U)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with minor glitches.<br />
* If a ROM file of the game doesn't work, try with different ROMs of the game. I tested with different ROMs of the game and one of them worked great.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=WsX_9UbA8eo here].<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Final Match Tennis (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Match Tennis (J)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 4 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Galaga '88 (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Galaga '90 (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Bomberman '93 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gradius (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches.<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| GunHed: Hudson GunHed Taikai (J)<br />
| HuCard<br />
| Blazing Lazers (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works with very minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Jackie Chan's Action Kung-Fu (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Juuouki [Altered Beast] (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* The special 'syscard3P.pce' file [Modified PCE CD-ROM² System v1.0 BIOS for Wii VC] MUST be in the 5.app file before packing in order to work, otherwise the game won't work. You can get the special 'syscard3P.pce' file for inject Juuouki (Altered Beast): https://www.mediafire.com/?sjemuqb07ejdfpq/<br />
* This is basically a port of the SEGA game 'Altered Beast' that was released in Japan by NEC Avenue, and licensed by SEGA Enterprises, Ltd.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Legendary Axe (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Moto Roader II (J)<br />
| HuCard<br />
| Moto Roader (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1).<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Moto Roader MC (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1). The RLmessages.bin file must be in the '00000005_app_OUT' folder before packing the 5.app file.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pac-Land (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| P<br />
| Parasol Stars - The Story of Bubble Bobble III (J or U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Super Star Soldier (U)<br />
| align="left" | <br />
* Glitchy characters, backgrounds and text when in game.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Parasol Stars - The Story of Bubble Bobble III (J or U)<br />
| HuCard<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 2 player support works, if Multitap accessory is enabled in the config.ini file (MULTITAP=1).<br />
* Pad 5 must be disabled in the config.ini file (PAD5=0).<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Denjin: Punkic Cyborgs (J)<br />
| HuCard<br />
| Air Zonk (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk's Adventure (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin 2: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk's Revenge (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin 3: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk 3: Bonk's Big Adventure (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo CD (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Voices play before characters' mouths sync.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo CD Tsuu - Puyo Puyo CD 2 (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Racing Damashii (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rainbow Islands - The Story of Bubble Bobble II (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Space Invaders - The Original Game (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* The Japanese syscard3P.pce file must be in the 5.app file before packing in order to work, otherwise the game won't work.<br />
* For obtain the Japanese syscard3P.pce file:<br />
# Get a Castlevania - Rondo of Blood (J) [called Akumajou Dracula X - Chi no Rondo in Japan] WAD file. [GBAtemp doesn't allow links to copyrighted material]<br />
# Unpack the WAD using BFGR's WAD unpacker<br />
# Extract all the 5.app contents using HowardC's U8 Tool<br />
# Copy the syscard3P.pce file and paste in a new folder in your computer called "syscard3P JAPAN".<br />
* For use the Japanese syscard3P.pce file:<br />
# Go to the "syscard3P JAPAN" folder you created and copy the syscard3P.pce file you obtain<br />
# Unpack the 5.app file of your WAD you want to inject 'Space Invaders - The Original Game' with HowardC's U8 Tool<br />
# Paste the Japanese syscard3P.pce file replacing the old one<br />
# Pack again the 5.app file, and pack again the WAD you edited using KiKe's WAD packer<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Super Star Soldier (U)<br />
| align="left" | <br />
* Corrupted graphics and several glitches during in game<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with very minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Chase H.Q. (U)<br />
| align="left" | <br />
* ROM must be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Turrican (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| Xevious: Fardraut Saga (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zero 4 Champ (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zero 4 Champ II (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
|}<br />
<br />
=== SNK Neo Geo AES (SNK NeoGeo AES)===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SNK NeoGeo AES' & 'SNK NeoGeo MVS' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii, due to the universal BIOS. If you use the WAD in an American Wii, the emulator switches to USA version. Howewer, if you use the WAD in an European / Australian Wii, the emulator switches to Europe version. Example: In USA, the game 'Puzzle Bobble' switches to 'Bust-A-Move'. Howewer, if Europe, the game switches to 'Puzzle Bobble'.<br />
<br />
The SNK NeoGeo ROM MUST be compressed in *.zip format before using. For inject the NeoGeo games as Wii VC games, you MUST uncompress the game content compressed in the *.zip file into the ROM folder of Devilken's and Corsario's VC Injector.<br />
<br />
'''IMPORTANT NOTE:''' Only are supported NeoGeo AES (Advanced Entertainment System) games and some NeoGeo MVS (Multi-Video System) games. NeoGeo CD (CD-ROM) games are NOT supported. <br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | Neo Geo [NeoGeo] (MAME) ROM<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman - Panic Bomber<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>Magician Lord (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move / Puzzle Bobble<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>World Heroes (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move Again / Puzzle Bobble 2<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Double Dragon<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Neo Bomberman<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Neo Drift Out: New Technology<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works with some graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| N<br />
| Neo Turf Masters<br />
| The King of Fighters '94 (U)<br />
| align="left" |<br />
* Graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| O<br />
| OverTop<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly with some glitches<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Riding Hero<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>World Heroes (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Some graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Windjammers<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| World Heroes 2 Jet<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" | <br />
|}<br />
<br />
=== Microsoft MSX (MSX1) / MSX2===<br />
<br />
For play MSX (MSX1) / MSX2 Virtual Console games on NTSC-U / PAL Wiis, (because MSX Wii VC games were only released in Japan, so they're only NTSC-J region), you MUST make the WAD Region FREE using FreeTheWads, ShowMiiWads, or any other program for patch WAD's region.<br />
<br />
Before injecting your game, you MUST check for what MSX system (MSX1 or MSX2) is readable. Road Fighter (J) only runs MSX (MSX1) games. Space Manbow (J) and Metal Gear (J) are made for play both MSX (MSX1) and MSX2 games.<br />
<br />
In MSX2 Wii VC WAD 'Space Manbow (J)', the WAD uses a special unique sound driver chip called 'SCC'. That means, only MSX1 / MSX2 SCC games should be injected into SCC host WADs, otherwise the sound effects (SFX) will go away (won't use that sounds).<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.rom format. File types *.mx1 (for MSX1 games) and *.mx2 (for MSX2 games) are the same as *.rom files are can be used as well. However, if the ROM file extension is *.dsk, then use this tool to convert the ROM file into *.rom: https://www.msx.org/news/software/en/dsk2rom-080<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | MSX (MSX1) / MSX2 ROM (.rom)<br />
! style="width:13%" | Type of MSX System (MSX1, MSX2)<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Antarctic Adventure (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* Number buttons, used for choose what controls use, doesn't work.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Antarctic Adventure (J) (Joystick Patch by gdx - <br/>https://www.msx.org/downloads/antarctic-adventure-joystick-patch)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* The original game uses the MSX Keyboard for start the game, which the Wii emulator does not support. There's a hacked version that uses Joystick to start and play the game.<br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| ROMU6<br />
| MSX2<br/>MSX1<br />
| Metal Gear (J)<br />
| align="left" | <br />
* Runs, but doesn't seem to work.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| F1 Spirit - The Way to Formula 1 (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br/>Space Manbow (J)<br />
| align="left" |<br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Frogger (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* Number buttons, used for choose what controls use, doesn't work.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Frogger (J) (Joystick Patch by gdx - <br/>https://www.msx.org/downloads/frogger-joystick-patch)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* The original game uses the MSX Keyboard for start the game, which the Wii emulator does not support. There's a hacked version that uses Joystick to start and play the game.<br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-issues"<br />
| H<br />
| High Way Star (J)<br />
| MSX1<br />
| Metal Gear (J)<br />
| align="left" |<br />
* Freezes when start a new game, but it doesn't freeze the Wii.<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| High Way Star (J)<br />
| MSX1<br />
| Road Fighter (J)<br />
| align="left" |<br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Penguin Adventure (J)<br />
| MSX2<br />
| Road Fighter (J)<br />
| align="left" | <br />
* Loads a blue screen, because the game is NOT compatible with MSX1.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Penguin Adventure (J)<br />
| MSX2<br />
| Metal Gear (J)<br />
| align="left" | <br />
* Works perfectly with some very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Space Invaders (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br/>Space Manbow (J)<br />
| align="left" | <br />
* Works perfectly<br />
|}<br />
<br />
[[Category:Compatibility Lists]]<br />
[[Category:Wii]]</div>Qamic59//wiki.gbatemp.net/wiki/Wii_VC_Injections_Compatibility_List?diff=73196Wii VC Injections Compatibility List2021-09-19T19:34:33Z<p>Qamic59: /* Microsoft MSX (MSX1) / MSX2 */</p>
<hr />
<div>{{Key|Works|Partially works|Doesn't work}}<br />
<br />
Remember you must use several ROM files of the games you want to inject and several Wii Virtual Console Channels (WADs) before concluding that the game has problems. Testing your games with only one ROM file of the game and / or with only one WAD can cause false failed or broken injections.<br />
<br />
'''NOTE:''' Most information outdated. Please test all the games on the list if possible and update any outdated information.<br />
<br />
=== Nintendo Entertainment System / Famicom (Family Computer)===<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.nes format. File type *.fam is the same as *.nes files are can be used as well.<br />
<br />
The Wii NES Channel 'Ninja Gaiden (E)' is set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
'''IMPORTANT NOTE:''' Famicom Disk System (*.fds) games are NOT supported.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | NES / Famicom ROM (.nes)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| 7<br />
| 7 GRAND DAD (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Action 52 (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen. No works on Wii U or Wii Family Edition.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Adventures of Lolo 3 (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Antarctic Adventure (J)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Arkanoid (U) [a1]<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* The original game uses the 'Arkanoid Controller', which the Wii emulator does not support. There is an alternated version of the game that modifies the game to use the NES Controller's Directional Pad.<br />
* Works perfectly with few glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Balloon Fight: Iwata Edition (JU) [Rom Hack - https://www.youtube.com/watch?v=-8Ur717_T0U - IPS Download - http://www.mediafire.com/?z9kklzrzcgfcful]<br />
| NTSC<br />
| Shadow of the Ninja (U)<br />
| align="left" |<br />
* IPS file MUST be applied in a "Balloon Fight (JU) [!].nes" NES ROM file. <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Baseball Stars (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battletoads (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* HUD (life bar) jumps up and down when your character moves.<br />
* Some cut-scenes start shaking up and down. <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battletoads (U) [NES Classic Mini patch - http://www.robin64.co.uk/nespatchpack/]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Cut-scenes are fixed, but the HUD (life bar) still jumps up and down when your character moves, but the game is playable.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battle Kid: Fortress of Peril (Unlicensed)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
* Black screen when returning to game. Have to reset the game to fix the problem.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Kid 2: Mountain of Torment (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bible Adventures (U) (v1.3)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Goes to black.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bionic Commando (U)<br />
| NTSC<br />
| River City Ransom (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bubble Bath Babes (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bucky O'Hare (U)<br />
| NTSC<br />
| Rock Man 2 (J)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Contra (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Darkwing Duck (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Déjà Vu (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Chip 'n Dale: Rescue Rangers (U)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Chip 'n Dale: Rescue Rangers 2 (U)<br />
| NTSC<br />
| Double Dragon (U)<br/>Ninja Gaiden (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong Country 4 (Unlicensed)<br />
| NTSC<br />
| Super Mario Bros. 3 (J)<br>Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior II (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior III (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior IV (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dr. Mario (U)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DuckTales (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DuckTales 2 (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| EarthBound (Prototype)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthbound Zero<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Fantasy (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Lap (J)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" | <br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fire Emblem (J) [En by J2e v0.97b2]<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fist of the North Star (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-noresult"<br />
| H<br />
| Hello Kitty World<br />
| NTSC<br />
| N/A<br />
| align="left" | <br />
<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hitler no Fukkatsu - Top Secret (J)<br />
| NTSC<br />
| River City Ransom (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hoshi no Kirby: Yume no Izumi no Monogatari (J)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hoshi no Kirby - Yume no Izumi no Monogatari [T+Kor]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| Ikari III: The Rescue (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Jackal (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Kickle Cubicle (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lawn Mower<br />
| PAL50<br />
| Super Mario Bros. 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Linus Spacehead's Cosmic Crusade (U) [NES Classic Mini patch - http://www.robin64.co.uk/nespatchpack/]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* The original game has a special mapper by Camerica, which the Wii emulator does not support. There's a hacked version that uses a Wii VC-compatible mapper, which the Wii emulator supports.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=8FYRcClHO-0 here].<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Little Samson (E)<br />
| PAL50<br />
| Kirby's Adventure (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Maniac Mansion (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Marble Madness (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Adventure (U) [SMB3 Romhack by DahrkDaiz- https://www.romhacking.net/hacks/70]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Severely corrupted graphics, making the game unplayable.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man VI (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Metal Gear (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mike Tyson's Punch-Out!! (U)<br />
| NTSC<br />
| Punch-Out!! Featuring Mr. Dream (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Monster in My Pocket (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Monster Party (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pro Wrestling (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Q<br />
| Q*Bert (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rally Bike (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rampart (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Graphics and sound are glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rainbow Islands - The Story of Bubble Bobble 2 (E)<br />
| PAL50<br />
| Kirby's Adventure (E)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| R.C. Pro-Am (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| R.C. Pro-Am II (U)<br />
| NTSC<br />
| River City Ransom (U)<br/>NES Play Action Football (U)<br />
| align="left" | <br />
* In NES Play Action Football's emulator, 4 player support works.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rockman 4: Minus Infinity (J) [RM4 Romhack]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rygar (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
* Red screen on returning to game. Have to reset the game to fix the problem.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rygar (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shadowgate (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Solar Jetman: Hunt for the Golden Warpship (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Blank screen without sound on returning to game from Wii Menu.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Sonic The Hedgehog (Improvement + Music) (Unl) [!] (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* A few graphics missing (like the Act title card).<br />
* Game runs slightly faster than intended.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Splatterhouse: Wanpaku Graffiti (J)<br />
| NTSC<br />
| Castlevania II: Simon's Quest (U)<br />
| align="left" | <br />
* A few graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super C (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-noresult"<br />
| S<br />
| Super Mario Bros. (J)<br />
| NTSC<br />
| Super Mario Bros. (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Bros. 3 Mix [SMB3 romhack by SouthBird] https://www.romhacking.net/hacks/2068/<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Very minor lags and glitches during gameplay, but works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Forever [SMB1 romhack by R0m H4x0r] https://www.zophar.net/hacks/nes/super-mario-bros-12/Suoer-Mario-Forever-566.html<br />
| NTSC<br />
| Kirby's Adventure (U)<br/>Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario USA (J)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Sweet Home (J) (English Translation)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Very minor graphical glitches, but otherwise works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TaleSpin (U)<br />
| PAL50<br />
| Kirby's Adventure (E)<br>Super Mario Bros. 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tecmo Super Bowl (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Ultimate Frogger Championship [NES Homebrew]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Some minor glitches in cars.<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Uninvited (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Vice: Project Doom (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| VS. Super Mario Bros. - Home Edition [VS. SMB romhack] https://www.romhacking.net/hacks/1014/<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| Windows 98 (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| Xexyz (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
|}<br />
<br />
=== Super Nintendo Entertainment System / Super Famicom ===<br />
<br />
The ROM must NOT have a header. You can tell by checking the size of the file and seeing if the last digit has an odd number. If it does, then it has a header. You can use this tool to remove the header from the ROM: http://www.romhacking.net/utilities/525/<br />
<br />
The Wii SNES Channels 'Mario's Super Picross (E)', 'Gradius III (E)' and 'Natsume Championship Wrestling (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC. <br />
<br />
The ROM file extension of the game you want to inject MUST be in *.smc or in *.sfc format. File types *.snes and *.fig (common in Europe (PAL) games and releases) are the same as *.smc / *.sfc files so they can be used as well.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SNES / Super Famicom ROM (.smc or .sfc)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Aero Fighters (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Aero The Acro-Bat (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Hangs at Iguana Entertainment screen but music still plays. Might be worth using the official Aero The Acro-Bat WAD.<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Asterix (E)<br />
| NTSC & PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Asterix & Obelix (E)<br />
| NTSC & PAL50<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| ActRaiser 2 (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Hangs after Enix screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Another World (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Batman Returns (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Cross (J)<br />
| NTSC<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
* The emulator will recognize the 5th controller as 'connected', despite the fact you can't controller the 5th vehicle. You can change the 5th player to a computer.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battletoads & Double Dragon: The Ultimate Team (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| B.O.B. (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Breath of Fire (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| BS F-ZERO Grand Prix 2 (J) [h1C]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Don't repair the checksum on the rom, otherwise it won't work. <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daffy Duck: The Marvin Missions (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Der Langrisser (J) [English Translation - http://www.romhacking.net/translations/1147/]<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Aladdin (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donald in Maui Mallard (J)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Black screen after "Classic controller" screen. <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon: The Bruce Lee Story (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E))<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dragon Ball Z: Hyper Dimension (J)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Black screen after "Classic Controller" screen. <br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Dragon Ball Z: Hyper Dimension (J) (Canoe fix by sluffy - http://www.mediafire.com/?o59dxbpn3g4ff8n)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Quest V [English Translation - http://www.romhacking.net/translations/341/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon View (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E))<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| EarthBound (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthworm Jim (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| E<br />
| Earthworm Jim 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Audio issues.<br />
* Freezes when you enter to second level.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Emerald Dragon (J)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Equinox (U)<br />
| <br />
| Final Fight<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| E.V.O.: Search for Eden (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Fight Guy (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fire Emblem - Seisen no Keifu (Japan) [En by Dark Twilkitri Net v0.87d] <br />
| <br />
| Fire Emblem - Seisen no Keifu (J)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Gekitou Burning Pro Wrestling (J)<br />
| <br />
| Super Street Fighter II (U)<br />
| align="left" | <br />
* Freezes before "Classic Controller" screen.<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Goof Troop (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gundam Wing: Endless Duel (J)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hyper V-Ball (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| J<br />
| Jikkyou Oshaberi Parodius (J)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Judge Dredd (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Kaizo Mario World (J) (Hack) http://kaizomario.techyoshi.com/<br />
| <br />
| Donkey Kong Country 2 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Killer Instinct (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Lemmings (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Minor graphical glitches with the cursor.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lion King (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario & Wario (J) [SNES Analog Controller Hack - https://www.romhacking.net/hacks/1623/]<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses the "SNES Mouse / SFC Mouse", which the Wii emulator does not support. There's a hacked version that uses the analog SNES controller for start and play the game, which the Wii emulator supports.<br />
* For start/pause the game: Press START (+) or START/PAUSE in GCN controller<br />
* For use mouse left-button for put a block: Press Y<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man Soccer (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man VII (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mega Man X3 (U)<br />
| NTSC<br />
| Mega Man X (U)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* Glitchy title screen.<br />
* Character doesn't appear in the screen during gameplay.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Metal Warriors (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines 2: Turbo Tournament (E) <br />
| NTSC & PAL50<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Ms. Pac-Man (U)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>Super Metroid (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Ms. Pac-Man (U) (Patch for load on Wii VC by saulfabreg - http://www.mediafire.com/?mnp9bf8hm13520l)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>Super Metroid (U)<br />
| align="left" | <br />
* The original game has a special mapper by Williams Entertainment, which the Wii emulator does not support. There's a hacked version that uses a Wii VC-compatible mapper, which the Wii emulator supports.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| NBA Jam: Tournament Edition (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Ninja Gaiden Trilogy (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| N<br />
| Nosferatu (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Severely corrupted graphics and random crashing<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Nosferatu (U) (Canoe fix by sluffy - http://www.mediafire.com/?rtkr1o5m5evi878)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for the scenarios and characters, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Fixed with no graphical glitches and no random crashing/freezing.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Pocky and Rocky (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Pocky and Rocky 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Panel De Pon (J) [English Translation - http://www.romhacking.net/translations/1144/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Radical Dreamers (J)<br />
| <br />
| Super Metroid (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Secret of Mana 2 (U) <br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Boots to game screen, then crashes. <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic Blast Man II (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Speed Racer in My Most Dangerous Adventures (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Side Pocket (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Spider-Man & Venom: Maximum Carnage (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Double Dragon (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>F-Zero (U)<br/>Super Metroid (U)<br/><br />
| align="left" | <br />
* Shows title screen and demo, but the buttons won't work in the game.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bomberman 2 (U)<br />
| NTSC<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Super Bomberman - Panic Bomber World (J) (Canoe fix by sluffy - http://www.mediafire.com/?opg90tzx7j38xrc)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bomberman - Panic Bomber World (J) (Slowdown fix for KDL3 WAD by saulfabreg - http://www.mediafire.com/?h3jbsp9599pbmkz)<br />
| NTSC<br />
| Kirby's Dream Land 3 (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby's Dream Land 3" uses.<br />
* ROM must be compressed to LZ77 type 0x11 format.<br />
* No slowdown.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super International Cricket (E)<br />
| PAL50<br />
| Super Metroid (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Kitiku Mario (Hack) [Complete edit by Thirteen1355]<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Freezes before the "You will need the Classic Controller." screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario All-Stars (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario All-Stars + Super Mario World (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Kart (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [2 Player Co-op Mod - https://www.smwcentral.net/?p=viewthread&t=73559/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [German Translation - https://www.romhacking.net/translations/3123/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [Romanian Translation - https://www.romhacking.net/translations/3130/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Taz-Mania (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris Attack (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: Tournament Fighters (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles IV: Turtles In Time (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Blues Brothers<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Parallel Worlds (Hack) [T+Ger1.52_RedScorpion] http://www.snes-projects.de/filebase/index.php?page=Entry&entryID=233<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Treasure Hunter G (J) [English Translation - http://www.romhacking.net/translations/490/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Treasure Of The Rudras (J) [English Translation - http://www.romhacking.net/translations/669/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Terranigma (E)<br />
| NTSC & PAL50<br />
| Super Metroid (E)<br />
| align="left" | <br />
* Boots to game screen and crashes.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Terranigma (E) (Canoe patch + NTSC conversion by sluffy - https://www.mediafire.com/?gb7oyt9k7knmb4l/)<br />
| NTSC & PAL50<br />
| Super Metroid (U)<br/>Super Metroid (E)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with no crashes.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Top Gear (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Top Gear II (U) (Canoe emulator fix by sluffy - http://www.mediafire.com/?p9lb161pxz4q2qv/)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for some tracks and the 2-player mode, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Works perfectly, even the 2-player mode runs flawlessly.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear 3000 (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Game uses DSP-4 chip.<br />
* Shows a black screen when you start a race.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Toy Story (U)<br />
| <br />
| Super Metroid (U)<br />
| align="left" | <br />
* Slow respawn.<br />
* Looks like it is trying to cause image burn after death. <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Toy Story (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Ultimate Mortal Kombat 3 (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Uniracers (U) (Canoe emulator fix by sluffy - http://www.mediafire.com/?67v5w7kerc1dad4/)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for the cycles moves and the 2-player mode, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Works perfectly, even the 2-player mode runs flawlessly.<br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Venom - Spider-Man: Separation Anxiety (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| X-Men: Mutant Apocalypse (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Y<br />
| Young Merlin (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
|}<br />
<br />
=== Nintendo 64 ===<br />
Before injecting, the N64 game MUST be 'byteswapped'. That is most common in *.z64 N64 ROM files. If you have a N64 ROM file that is in *.z64, that means the ROM is byteswapped. However, if extension is *.n64 or *.v64, use one of the swappers below.<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.z64. However, if the ROM file extension is *.n64 or *.v64, then you must byte-swap the ROM file and convert the ROM file into *.z64 with this online tool: https://hack64.net/tools/swapper.php or with uCON64 (link: https://ucon64.sourceforge.io/) in CMD with the command '''"ucon64.exe --n64 --swap ROMNAME.z64".'''<br />
<br />
For inject a N64 ROM into the 'Bomberman Hero (U)' WAD, you MUST edit the ROM you want to inject in order for prevent the HOME button from crashing the game, before compressing it. Just open the ROM file with a hex editor (I recommend HxD), then replace the ID of the game (ex. NPOE) with "NBDE" (without quotes). Then save the changes to the ROM, and now you can compress the ROM with 'romc' and inject it, and that's it, no more HOME button crashing. (thanks to SuperrSonic for his help)<br />
<br />
The Wii N64 Channels 'Sin and Punishment (E)' and 'Ogre Battle 64: Person of Lordly Caliber (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
'''IMPORTANT NOTE:''' Nintendo 64 VC emulation is too poor on the Wii, '''so you have an 85% chance of your injection fails because it crashes on the 'You will need the Classic Controller' screen,''' and only you have a '''15% chance''' of your injection works '''(often with issues)'''. <br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | Nintendo 64 ROM<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| 0<br />
| 007 The World Is Not Enough (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| 6<br />
| 64 Oozumou (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| AeroGauge (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-issues"<br />
| A<br />
| Animal Forest (J) (English Translation)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (E)<br/>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes when trying to save data.<br />
* Some graphical issues and glitches.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=x3ZULjOIcNM here].<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Asteroids Hyper 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Asteroids Hyper 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works perfectly with minor glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Automobili Lamborghini (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Runs with high pitched audio, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bangai-O! (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Major graphical glitches and random crashing.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bangai-O! (J)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Major graphical glitches and random crashing.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Banjo-Kazooie (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br>F-ZERO X (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Banjo-Tooie (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Wave Race 64 (U)<br/>F-ZERO X (U)<br />
| align="left" | <br />
* Only 'Time Trial Mode' works.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Only 'Time Trial Mode' works.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Text is glitchy.<br />
* Car controls doesn't work correctly.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br/>Super Mario 64 (U)<br/>Mario Kart 64 (U)<br />
| align="left" | <br />
* Text is glitchy, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works with very minor graphical glitches.<br />
* Text shows correctly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br/>Mario Golf (U)<br/>Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Text shows correctly.<br />
* Game runs with very minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Blues Brothers 2000 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with some glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bomberman 64 (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br>Ogre Battle 64: Person of Lordly Caliber (U)<br>Ogre Battle 64: Person of Lordly Caliber (E)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitchy screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bomberman 64 (E)<br />
| PAL<br />
| Bomberman Hero (E)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitchy screen.<br />
* Crashes when you press the HOME button if injected in 'Bomberman Hero (E)'.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bomberman 64: The Second Attack (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when you start a game after world selection.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Minor glitches when in game.<br />
* No sound.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move 2: Arcade Edition (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Carmageddon 64 (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| F-ZERO X (U)<br/>Super Mario 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Mario Kart 64 (U)<br />
| align="left" | <br />
* Major graphical glitches and slow speed<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Game works with minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game works with minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| C<br />
| Castlevania: Legacy of Darkness (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
* Runs a bit slow.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Conker's Bad Fur Day (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes at controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Clay Fighter - Sculptor's Cut (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Cruis'n Exotica (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Cruis'n World (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Diddy Kong Racing (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on 'Character Selection' menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Does not load game.<br />
* Game requires an Expansion Pak and will not work.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong 64 (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
* Game requires an Expansion Pak and will not work.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Doom 64 (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donald Duck: Quack Attack (E)<br />
| PAL50<br />
| Sin and Punishment (E)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
* Odd as Sin and Punishment runs in PAL60. Worth trying US version.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br>Mario Kart 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Works with some very minor glitches.<br />
* Data cannot be saved due of the saving method of the ROM (4kB EEPROM) different from WAD (256kB SRAM).<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* Works with some very minor glitches.<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Freezes as spinning "N" logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes on intro after "Nintendo" logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Shows intro and title screen, but crashes when you start a game.<br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Shows intro and title screen.<br />
* Game runs with many graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Duke Nukem 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
* Can see enemies through the walls.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Duke Nukem: Zero Hour (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Earthworm Jim 3D (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Freezes as spinning "N" logo.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthworm Jim 3D (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Intro is a bit glitchy.<br />
* Story Mode letters doesn't show, but letters in game shows.<br />
* Works with very minor graphical glitches<br />
* Can see objects through the boxes and walls.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| ECW Hardcore Revolution (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Excitebike 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Extreme-G (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Extreme-G (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works with very minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| E<br />
| Extreme-G XG2 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Major glitches during in-game.<br />
* Crashes when you come back to the menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| F1 Racing Championship (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gex 3 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Glover (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Goemon's Great Adventure (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| GoldenEye 007 (U)<br />
| NTSC<br />
| 1080° Snowboarding (U)<br />
| align="left" | <br />
* Crashes after Rare logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| H<br />
| Harvest Moon 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Severely corrupted graphics<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hercules: The Legendary Journeys (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| H<br />
| Hot Wheels - Turbo Racing (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches on the top screen.<br />
* Track doesn't show during races.<br />
<br />
|- align="center" class="ct-issues"<br />
| I<br />
| International Superstar Soccer 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Glitches in title screen.<br />
* Menus are glitchy.<br />
* Some graphical glitches when in intro and game.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| International Superstar Soccer 64 (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| I<br />
| International Superstar Soccer '98 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Glitches in title screen.<br />
* Menus are glitchy.<br />
* Some graphical glitches when in intro and game.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| International Superstar Soccer '98 (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| Iggy's Reckin Balls (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br>Sin and Punishment (U)<br>Super Mario 64 (E)<br />
| align="left" |<br />
* In Bomberman Hero, rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| J<br />
| Jet Force Gemini (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" |<br />
* Crashes on controller screen. <br />
<br />
|- align="center" class="ct-broken"<br />
| K<br />
| Killer Instinct Gold (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br>Mario Kart 64 (U)<br />
| align="left" | <br />
* Freezes at the controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| L<br />
| LEGO Racers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| LEGO Racers (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches in title and character selection screen.<br />
* Game runs with graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mace The Dark Age (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Magical Tetris Challenge (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with very minor glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Major League Baseball featuring Ken Griffy Jr. (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Yoshi's Story (U)<br>Wave Race 64 (U)<br />
| align="left" | <br />
* Graphical glitches.<br />
* Crashes after being given 10 coins each.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes after spinning "N64" logo.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some graphical issues, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some minor graphical issues, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party 3 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party 3 (U) [f1]<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when the intro fades to Mario and his lawn chair<br />
* Crashes at title screen if you skip intro<br />
* Game loads when injected with romc Compression Type 0 & 1 (if injected with LZH8 Compression, crashes at controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mickey's Speedway USA (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Does not load game.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines 64 Turbo (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with minor glitches.<br />
* Glitches in vehicle selection.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mischief Makers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Super Mario 64 (U)<br>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on 'Title Screen'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mission Impossible (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mission Impossible (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat 4 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mortal Kombat 4 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Black screen on menu and game, making it unplayable.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat: Sub-Zero Mythologies (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat Trilogy (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat Trilogy (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br/>Ogre Battle 64: Person of Lordly Caliber (U)<br/>Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes after choosing character in "Character Selection" menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Ms. Pac-Man - Maze Madness (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes on intro (can skip to prevent).<br />
* Few glitchy menu screen.<br />
* Crashes when you start a game.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mystical Ninja Starring Goemon (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Menus work. Blackscreens upon starting the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| N<br />
| NASCAR 2000 (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* The EA Sports logo is so very glitchy, and the title screen is not shown at all. The menu is all stretched out, and the game crashes when you start a race.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| New Tetris (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Penny Racers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br>F-ZERO X (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Perfect Dark (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" |<br />
* Crashes on controller screen. <br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pilotwings 64 (U)<br />
| NTSC<br />
| Super Mario 64 (U)<br/>Mario Kart 64 (U)<br />
| align="left" | <br />
* Passes the controller screen but displays "EEPROM CHECK FAILED" message.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pilotwings 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches. <br />
* If a ROM file of the game shows "EEPROM CHECK FAILED", try testing other ROMs of the game.<br />
* I used Pilotwings 64 (U) [!] ROM file in S&P emulator and it works.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when shows the "Nintendo 64" logo.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some glitches when in game menu.<br />
* Game runs with some minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with some very minor glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Puyo Puyo SUN 64 (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on startup.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo SUN 64 (J)<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo 4 - Puyo Puyon Party (J)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| Q<br />
| Quake 64 (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rampage World Tour (U)<br />
| NTSC<br />
| 1080° Snowboarding (U)<br />
| align="left" | <br />
* Crashes when you pause the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Resident Evil 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes at controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| RR64 - Ridge Racer 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>The Legend of Zelda: Ocarina of Time (U)<br/>Yoshi's Story (U)<br />
| align="left" | <br />
* Crashes after skipping "save data corrupted" screen.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| RR64 - Ridge Racer 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash 64 (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br>Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Road Rash 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with some very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rocket: Robot on Wheels (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on 'Press Start' screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rugrats: Scavenger Hunt (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rugrats: Treasure Hunt (E)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Passes the controller screen but displays "This game is not designed for this system" message.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| San Francisco Rush (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| S.C.A.R.S.: Super Computer Animal Racing Simulator (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches in title screen.<br />
* No sound.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| S.C.A.R.S.: Super Computer Animal Racing Simulator (U)<br />
| NTSC<br />
| Paper Mario (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works perfectly with very minor glitches.<br />
* No sound.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Scooby-Doo: Classic Creep Capers (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Right side of screen has display issues.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shadowgate 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shadowman (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Space Station Silicon Valley (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes about ten seconds after controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| South Park Rally (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Snowboard Kids (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Works with some glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Episode 1 - Racer (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Episode 1 - Racer (U)<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* In trademarks screen, shows 'Expansion Pak not detected', but game loads.<br />
* Crashes when finishes intro or if you skip intro.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Rogue Squadron (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Wave Race 64 (U)<br>Mario Golf (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Shadows of the Empire (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| StarCraft 64 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menus are bugged and it crashes in gameplay with audio on a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bowling 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Work perfectly and Minor graphical glitches<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Superman: The New Superman Adventures (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Pink sky when in game.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario 64 Multiplayer [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works perfectly with 2-player support<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Rainbow Road [SM64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Rainbow Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Rainbow Road Plus [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br>Super Mario 64 (U)<br />
| align="left" | <br />
* The rom does not appear to work when injected into the aforementioned wads. In Zelda: Majora's Mask, the game loads the rotating N64 logo, and then crashes. I am not sure if this is caused by something else in my([[http://wiki.gbatemp.net/wiki/User:NintendoFan|NintendoFan]]) Wii. In Super Mario 64, the game just loads a black screen, possibly due to being too large for the base.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Smash Bros. 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tetris 64 (J)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some glitches during gameplay.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris 64 (J)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tony Hawk's Pro Skater (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br />
| align="left" | <br />
* Text is glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tony Hawk's Pro Skater 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on intro (can skip to prevent).<br />
* Text is glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Top Gear Rally (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>F-ZERO X (U)<br />
| align="left" | <br />
* Graphics are very glitchy.<br />
* Car models don't display at all.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>Star Fox 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menu is all stretched out, even in Controller Pak screen and Nintendo 64 logo.<br />
* Graphical glitches when showing logos.<br />
* Crashes in 'Press Start' screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menu is all stretched out, even in Controller Pak screen and Nintendo 64 logo.<br />
* Some minor glitches when in races.<br />
* Runs a bit slow.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Tetrisphere (U)<br />
| NTSC<br />
| Yoshi's Story (E)<br>Pokémon Snap (E)<br>Lylat Wars (E)<br />
| align="left" | <br />
* The Classic Controller screen is shown and you can hear the start music for a few seconds before the game eventually softlocks the Wii.<br />
* Might be worth injecting the correct region ROM.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetrisphere (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with very minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Ocarina of Time GOLD Version (v1.0) (U or E)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Ocarina of Time - Master Quest (E, Debug version or GC to N64 version)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Petrie's Challenge [TLOZ OoT MQ hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works with very minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tom and Jerry: Fists of Furry (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Works with very minor visual glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Toy Story 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Turok 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| Waialae Country Club: True Golf Classics (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* 3D graphics are mostly messed up.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Mario Kart 64 (U)<br />
| align="left" | <br />
* 3D graphics are mostly messed up, and game freezes upon attempting to start gameplay.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Runs fast in speed, and audio plays twice.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Worms Armageddon (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* You cannot select game modes because you cannot make a team.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| WWF War Zone (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* No sound.<br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| WWF Wrestlemania 2000 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
|}<br />
<br />
=== SEGA Master System ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SEGA Master System' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SEGA Master System ROM (.sms)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Aerial Assault (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bubble Bobble (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Double Dragon (UE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dr. Robotnik's Mean Bean Machine (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hang-On (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Land of Illusion Starring Mickey Mouse (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Mickey just floats on top of the water in Level 2.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Master of Darkness (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Enemies don't do any damage to you.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines (E)<br />
| PAL50<br />
| Sonic The Hedgehog (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Micro Machines (E)<br />
| PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Since this game is optimized to run in PAL50, running the game in NTSC will result in faster music and flickering sprites at the top of the screen.<br />
<br />
|- align="center" class="ct-works"<br />
| O<br />
| Out Run (JUE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Phantasy Star (J) [English Translation - http://www.romhacking.net/translations/1069/]<br />
| NTSC & PAL50<br />
| Phantasy Star (J)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rampage (UE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Streets of Rage (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Streets of Rage II (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Street Fighter II (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* After selecting a player, the screen stays on a black screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Space Invaders (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Makes a beeping noise when the A button is pressed and freezes the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Taz-Mania (E)<br />
| PAL50<br />
| Sonic The Hedgehog (U)<br>Phantasy Star (U)<br />
| align="left" | <br />
* Since this game is optimized to run in PAL50, running the game in NTSC will result in a black screen, although the HOME button can be pressed and still trigger the HOME Menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Tom & Jerry: The Movie (JU)<br />
| NTSC<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* After the Stage 1 screen, the screen stays on a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tom & Jerry: The Movie (JU)<br />
| NTSC<br />
| Phantasy Star (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" |<br />
* Game runs perfectly. <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Woody Pop (J) [Control Pad Hack (WoodyPop_[ControlPad].zip - http://www.mediafire.com/?tda12gkrly92sx4]<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* The original game uses the 'Paddle Controller', which the Wii emulator does not support. There is a hacked version that modifies the game to use the D-Pad, which the Wii emulator supports.<br />
* When selecting the difficulty, you have to hold the left or right button to move the cursor.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wonder Boy III: The Dragon's Trap (UE)<br />
| NTSC & PAL50<br />
| Wonder Boy III: The Dragon's Trap (U)<br />
| align="left" | <br />
* The official release fails to fix a bug that prevents the 'FM Sound' from working if the country is set to American or Europe. This can be fixed by:<br />
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).<br />
# Go to offset (hex): 25B<br />
# From offset (hex) 25B - 25C, replace the data with the following: 00 00<br />
# Save the changes made to the rom.<br />
|}<br />
<br />
=== SEGA Genesis / SEGA Mega Drive ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SEGA Genesis' / 'SEGA Mega Drive' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.<br />
<br />
The rom file extension must be in '.bin'. File types types '.gen' or '.md' are the same as '.bin' files so they can be used as well. Howewer, if the rom file extension is '.smd' or '.mgd', then use this tool to convert the ROM into '.bin': http://www.romhacking.net/utilities/383/<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SEGA Genesis / SEGA Mega Drive ROM (.bin)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| After Burner II (U)<br />
| NTSC<br />
| Sonic 3D Blast (U)<br />
| align="left" | <br />
* Freezes when you press the 'Start' button.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Alien 3 (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Alisia Dragoon (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* The controls don't work correctly when using a 6 button controller. To make the game use a 3 button controller, add this setting to the config file: dev.mdpad.enable_6b="0" <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Animaniacs (JU)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Freezes at the Konami screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Ballz 3D (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The SEGA logo tiles are jumbled up when you "reset" the game.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battletoads & Double Dragon (U)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The background music (mainly the instruments) don't sound correct. Worth trying other WADs and see if this issue occurs.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Beavis and Butt-head (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Blaster Master 2 (U)<br />
| NTSC<br />
| Comix Zone (U) <br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| B.O.B. (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castle of Illusion Starring Mickey Mouse (UE)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania Bloodlines (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Contra: Hard Corps (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The 'Enhancement Hack' can be applied: http://www.romhacking.net/hacks/450/<br />
* The 'Hit Points Restoration Hack' can be applied: http://www.romhacking.net/hacks/797/<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dahna: Megami Tanjō (J)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dashin' Desperadoes (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to load the Japanese title 'Rumble Kids' (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DecapAttack (UE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Desert Strike: Return to the Gulf (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Aladdin (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dynamite Headdy (J) [English Translation - http://www.romhacking.net/translations/1113/]<br />
| NTSC & PAL50<br />
| Dynamite Headdy (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Férias Frustradas do Pica-Pau (Brazil)<br />
| NTSC & PAL50<br />
| Comix Zone (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum of the ROM, otherwise the game won't work.<br />
* This is a Woody Woodpecker game that was released in Brazil by Tec-Toy. Woody and various other characters have been replaced with characters from Woody Woodpecker series (http://en.wikipedia.org/wiki/Woody_Woodpecker) and the text has been translated into Portuguese.<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| FIFA International Soccer (UE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (E)<br>Comix Zone (E)<br>Comix Zone (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Flashback - The Quest for Identity (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gauntlet IV (UE)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 4 players, so change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 1', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="1"<br />
* If installing onto a Japan Wii, add this setting to the config file to bypass the region lock message: console.machine_country="us"<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Justice League Task Force (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| King of the Monsters 2 (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Last Battle (UE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Lemmings (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The tiles that display the mini map, timer etc are not lined up correctly. The top row of tiles are displayed too far to the left.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lemmings 2: The Tribes (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lightening Force: Quest for the Darkstar (U)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Marble Madness (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario 3: Around the World (R) [Unlicensed]<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario 4: A Space Odyssey (R) [Unlicensed]<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man: The Wily Wars (E) [SRAM Save Hack - http://www.romhacking.net/hacks/514/]<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The original game uses 'Serial EEPROM' to save data, which the Wii Emulator does not support. The hack modifies the rom so it saves in 'SRAM', which the Wii Emulator supports.<br />
* Add this setting to the config file to bypass the region lockout warning screen, so it will work on an Europe Wii: console.machine_country="us"<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Michael Jackson's Moonwalker (JUE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Micro Machines 2: Turbo Tournament (E)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mortal Kombat (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Ms. Pac-Man (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" |<br />
* Game runs with very minor glitches.<br />
* No sound. <br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Puyo Puyo (J)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| Q<br />
| QuackShot Starring Donald Duck (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Ranger-X (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
* If you disable the checksum check (go to address 07FFD0 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. However, there is no sound.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash II (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
* If you disable the checksum check (go to address 0FF888 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. However, there is no sound.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rocket Knight Adventures (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rocket Knight Adventures (J)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shadowrun (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shin Seikimatsu Kyūseishu Densetsu Hokuto no Ken (J)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shui Hu Feng Yun Zhuan (Unlicensed)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 2 & Knuckles the Echidna (JUE) ['Sonic & Knuckles' locked to 'Sonic the Hedgehog 2']<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 3 & Knuckles (JUE) ['Sonic & Knuckles' locked to 'Sonic the Hedgehog 3']<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The rom that locks 'Sonic the Hedgehog 3' to 'Sonic & Knuckles' has an issue that the SRAM (save file) won't save correctly in the Wii Emulator. This is because there is no data in the rom header to tell the Wii Emulator that 'Sonic & Knuckles' uses SRAM.<br />
* The SRAM can easily be fixed (more details from this website: http://www.emulationzone.org/projects/s&k/thesis.htm) to work on the Wii Emulator by:<br />
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).<br />
# Go to offset (hex): 1B0<br />
# From offset (hex) 1B0 - 1BC, replace the data with the following: 5241 F820 0020 0001 0020 03FF<br />
# Save the changes to the rom.<br />
# Fix the checksum (use this tool: http://www.romhacking.net/utilities/342/).<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 3 Complete [Romhack]<br />
| NTSC<br />
| Sonic 3D Blast (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Sonic Classic Heroes (Hack)<br />
| PAL50<br />
| Comix Zone (E)<br />
| align="left" | <br />
* Black screen after pressing start on the title screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Sonic the Hedgehog OmoChao Edition (Hack)<br />
| PAL50<br />
| Sonic the Hedgehog 3 (E)<br>Comix Zone (E)<br />
| align="left" | <br />
* Starts with a black screen, however it doesn't freeze the Wii. <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Speedball 2 (E)<br />
| PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Freezes during the introduction.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Splatterhouse 2 (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Street Racer (E)<br />
| NTSC<br />
| Comix Zone (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
* Ubisoft Entertainment and Vivid Image logos are very glitchy.<br />
* Small glitches during title screen and gameplay.<br />
* The game supports 4 players, so add or change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 1', so add or change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="1"<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Donkey Kong '99 (Unlicensed)<br />
| PAL50<br />
| Sonic the Hedgehog 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Super Hang-On (UE)<br />
| NTSC<br />
| Comix Zone (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
* Works perfectly, but game crashes when choose "Reset" on HOME Menu.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| STORMLORD (J or U)<br />
| NTSC<br />
| Phantasy Star 4: The End of the Millennium (U)<br />
| align="left" | <br />
* Every time the character moves, the palette goes slightly dark. The palette returns to normal when the character isn't moving.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Taz-Mania (JUE)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: The Hyperstone Heist (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: Tournament Fighters (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings (U or E)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 3 players, so change the 'nplayers' setting in the config file to: nplayers="3"<br />
* The multi-tap must be connected to 'Port 2', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="2"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force II (U)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force III (JU)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force IV (J)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force IV (E)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Europe'): console.machine_country="eu"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tiny Toon Adventures: Buster's Hidden Treasure (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Battle Mania Daiginjō (J) [English Translation - http://www.romhacking.net/translations/1075/] <br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Truxton (JU)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Turma da Mônica na Terra Dos Monstros (Brazil)<br />
| NTSC & PAL50<br />
| Wonder Boy in Monster World (U)<br />
| align="left" | <br />
* This is basically an altered 'Wonder Boy in Monster World' that was released in Brazil by Tec-Toy. Shion and various other characters have been replaced with characters from Monica's Gang (http://en.wikipedia.org/wiki/Monica%27s_Gang) and the text has been translated into Portuguese.<br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Vectorman 2 (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Warsong (U)<br />
| NTSC<br />
| Sonic The Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wings of Wor (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| World of Illusion Starring Mickey Mouse & Donald Duck (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| X-Men (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Y<br />
| Yu Yu Hakusho: Makyo Toitsusen (J) [English Translation - http://www.romhacking.net/translations/1222/]<br />
| NTSC<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 4 players, so change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 2', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="2"<br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zombies Ate My Neighbors (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
|}<br />
<br />
=== NEC TurboGrafx-16 / NEC PC Engine ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'TurboGrafx-16 / PC Engine' (HuCard or CD-ROM²) Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.<br />
<br />
If you want to inject PC Engine SuperGrafx HuCard games, I recommend Dungeon Explorer (U) or Daimakaimura (J) for inject them. They '''MUST''' be injected manually due to the size of the SuperGrafx ROM files (average size 1 MB per SuperGrafx ROM, beating a normal PCE ROM of 384 kB). You can inject manually your ROM by unpacking the 5.app file, renaming the ROM file you want to inject as the WAD-ROM file, and then replacing the old one, and repacking the 5.app file.<br />
<br />
If you want to inject CD-ROM² games, remember only are supported TG-16 CD / PCE CD games that are compatible with CD-ROM² System or Super CD-ROM² System. '''IMPORTANT NOTE:''' Arcade CD-ROM² System games are NOT supported in Wii Virtual Console, due to the requirement of an special upgrade card called "Arcade Card DUO" (for the Super CD-ROM² System unit) or "Arcade Card PRO" (for the original CD-ROM² System unit). Howewer, you can still inject Arcade CD-ROM² games '''that are compatible with Super CD-ROM² System,''' which the Wii emulator supports. If unsure, then check the following list of Arcade CD-ROM² games that works in Super CD-ROM² System: https://necretro.org/CD-ROM%C2%B2_systems#List_of_games_3<br />
<br />
Special syscard3P.pce file of the PCE CD-ROM² System v1.0 for inject Juuouki here: https://www.mediafire.com/?sjemuqb07ejdfpq/<br />
<br />
Special RLmessages.bin file for inject TG-16 CD / PCE CD games which supports 5 players here: https://www.mediafire.com/?my252ujpsd8ualv/<br />
<br />
Remember some TurboGrafx-16 / PC Engine HuCard games doesn't work in Bomberman '93 emulator, so try to inject your TG-16 / PCE ROMs in Moto Roader, Super Star Soldier or Dungeon Explorer emulator.<br />
<br />
If you try to inject them using Auto InjectuWAD, possibly you receive the message 'Rom file too large to inject to the selected entry, exiting!!'. If this occurs, you should inject manually your ROM by unpacking the 5.app file, renaming the ROM file you want to inject as the WAD-ROM file, and then replacing the old one, and repacking the 5.app file.<br />
<br />
Remember you must use several ROM files of the games you want to inject and several TG-16 / PCE WADs before concluding that the game has problems. Testing your games with only one ROM file of the game can cause false failed or broken injections.<br />
<br />
The Wii TG-16 CD / PCE CD Channels such 'Castlevania: Rondo of Blood (E)' and 'Cho Aniki (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | TurboGrafx-16 / PC Engine ROM (.pce)<br />
! style="width:13%" | Data Storage (HuCard / SuperGrafx / CD-ROM²)<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| 1<br />
| 1941: Counter Attack (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| 1<br />
| 1941: Counter Attack (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| 4<br />
| 4 in 1 Super CD (U)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" |<br />
* All games included in the pack works perfectly.<br />
* The 4 in 1 Super CD includes the following games:<br />
# Gate of Thunder<br />
# Bonk's Adventure<br />
# Bonk's Revenge<br />
# Bomberman<br />
* Bomberman can be accessed by pressing the following buttons in order in the Wii Remote:<br />
# Up button<br />
# Right button<br />
# Down button<br />
# Left button<br />
# 1 button (II button in TurboGrafx-16 CD System)<br />
* No glitches during in-game.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Air Zonk (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Ace (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with some minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Ace (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman (U)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1).<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman - Panic Bomber (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Minor glitches in title screen.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1). The RLmessages.bin file MUST be in the '00000005_app_OUT' folder before packing the 5.app file.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bonanza Bros (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Some glitches in title screen.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Cratermaze (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* This is basically an altered version of the game "Doraemon: Meikyuu Daisakusen" that was released in USA by NEC Home Electronics and Hudson Soft. Doraemon's character was replaced with another character and some backgrounds and enemies were also changed.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daimakaimura (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daimakaimura (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Davis Cup Tennis (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 4 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Darkwing Duck (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with very minor visual glitches<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Doraemon - Meikyuu Daisakusen (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Doraemon - Nobita no Dorabian Night (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Final Lap Twin (J or U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Lap Twin (J or U)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with minor glitches.<br />
* If a ROM file of the game doesn't work, try with different ROMs of the game. I tested with different ROMs of the game and one of them worked great.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=WsX_9UbA8eo here].<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Final Match Tennis (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Match Tennis (J)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 4 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Galaga '88 (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Galaga '90 (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Bomberman '93 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gradius (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches.<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| GunHed: Hudson GunHed Taikai (J)<br />
| HuCard<br />
| Blazing Lazers (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works with very minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Jackie Chan's Action Kung-Fu (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Juuouki [Altered Beast] (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* The special 'syscard3P.pce' file [Modified PCE CD-ROM² System v1.0 BIOS for Wii VC] MUST be in the 5.app file before packing in order to work, otherwise the game won't work. You can get the special 'syscard3P.pce' file for inject Juuouki (Altered Beast): https://www.mediafire.com/?sjemuqb07ejdfpq/<br />
* This is basically a port of the SEGA game 'Altered Beast' that was released in Japan by NEC Avenue, and licensed by SEGA Enterprises, Ltd.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Legendary Axe (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Moto Roader II (J)<br />
| HuCard<br />
| Moto Roader (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1).<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Moto Roader MC (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1). The RLmessages.bin file must be in the '00000005_app_OUT' folder before packing the 5.app file.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pac-Land (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| P<br />
| Parasol Stars - The Story of Bubble Bobble III (J or U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Super Star Soldier (U)<br />
| align="left" | <br />
* Glitchy characters, backgrounds and text when in game.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Parasol Stars - The Story of Bubble Bobble III (J or U)<br />
| HuCard<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 2 player support works, if Multitap accessory is enabled in the config.ini file (MULTITAP=1).<br />
* Pad 5 must be disabled in the config.ini file (PAD5=0).<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Denjin: Punkic Cyborgs (J)<br />
| HuCard<br />
| Air Zonk (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk's Adventure (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin 2: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk's Revenge (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin 3: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk 3: Bonk's Big Adventure (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo CD (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Voices play before characters' mouths sync.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo CD Tsuu - Puyo Puyo CD 2 (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Racing Damashii (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rainbow Islands - The Story of Bubble Bobble II (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Space Invaders - The Original Game (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* The Japanese syscard3P.pce file must be in the 5.app file before packing in order to work, otherwise the game won't work.<br />
* For obtain the Japanese syscard3P.pce file:<br />
# Get a Castlevania - Rondo of Blood (J) [called Akumajou Dracula X - Chi no Rondo in Japan] WAD file. [GBAtemp doesn't allow links to copyrighted material]<br />
# Unpack the WAD using BFGR's WAD unpacker<br />
# Extract all the 5.app contents using HowardC's U8 Tool<br />
# Copy the syscard3P.pce file and paste in a new folder in your computer called "syscard3P JAPAN".<br />
* For use the Japanese syscard3P.pce file:<br />
# Go to the "syscard3P JAPAN" folder you created and copy the syscard3P.pce file you obtain<br />
# Unpack the 5.app file of your WAD you want to inject 'Space Invaders - The Original Game' with HowardC's U8 Tool<br />
# Paste the Japanese syscard3P.pce file replacing the old one<br />
# Pack again the 5.app file, and pack again the WAD you edited using KiKe's WAD packer<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Super Star Soldier (U)<br />
| align="left" | <br />
* Corrupted graphics and several glitches during in game<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with very minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Chase H.Q. (U)<br />
| align="left" | <br />
* ROM must be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Turrican (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| Xevious: Fardraut Saga (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zero 4 Champ (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zero 4 Champ II (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
|}<br />
<br />
=== SNK Neo Geo AES (SNK NeoGeo AES)===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SNK NeoGeo AES' & 'SNK NeoGeo MVS' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii, due to the universal BIOS. If you use the WAD in an American Wii, the emulator switches to USA version. Howewer, if you use the WAD in an European / Australian Wii, the emulator switches to Europe version. Example: In USA, the game 'Puzzle Bobble' switches to 'Bust-A-Move'. Howewer, if Europe, the game switches to 'Puzzle Bobble'.<br />
<br />
The SNK NeoGeo ROM MUST be compressed in *.zip format before using. For inject the NeoGeo games as Wii VC games, you MUST uncompress the game content compressed in the *.zip file into the ROM folder of Devilken's and Corsario's VC Injector.<br />
<br />
'''IMPORTANT NOTE:''' Only are supported NeoGeo AES (Advanced Entertainment System) games and some NeoGeo MVS (Multi-Video System) games. NeoGeo CD (CD-ROM) games are NOT supported. <br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | Neo Geo [NeoGeo] (MAME) ROM<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman - Panic Bomber<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>Magician Lord (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move / Puzzle Bobble<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>World Heroes (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move Again / Puzzle Bobble 2<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Double Dragon<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Neo Bomberman<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Neo Drift Out: New Technology<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works with some graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| N<br />
| Neo Turf Masters<br />
| The King of Fighters '94 (U)<br />
| align="left" |<br />
* Graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| O<br />
| OverTop<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly with some glitches<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Riding Hero<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>World Heroes (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Some graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Windjammers<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| World Heroes 2 Jet<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" | <br />
|}<br />
<br />
=== Microsoft MSX (MSX1) / MSX2===<br />
<br />
For play MSX (MSX1) / MSX2 Virtual Console games on NTSC-U / PAL Wiis, (because MSX Wii VC games were only released in Japan, so they're only NTSC-J region), you MUST make the WAD Region FREE using FreeTheWads, ShowMiiWads, or any other program for patch WAD's region.<br />
<br />
Before injecting your game, you MUST check for what MSX system (MSX1 or MSX2) is readable. Road Fighter (J) only runs MSX (MSX1) games. Space Manbow (J) and Metal Gear (J) are made for play both MSX (MSX1) and MSX2 games.<br />
<br />
In MSX2 Wii VC WAD 'Space Manbow (J)', the WAD uses a special unique sound driver chip called 'SCC'. That means, only MSX1 / MSX2 SCC games should be injected into SCC host WADs, otherwise the sound effects (SFX) will go away (won't use that sounds).<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.rom format. File types *.mx1 (for MSX1 games) and *.mx2 (for MSX2 games) are the same as *.rom files are can be used as well. However, if the ROM file extension is *.dsk, then use this tool to convert the ROM file into *.rom: https://www.msx.org/news/software/en/dsk2rom-080<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | MSX (MSX1) / MSX2 ROM (.rom)<br />
! style="width:13%" | Type of MSX System (MSX1, MSX2)<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Antarctic Adventure (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* Number buttons, used for choose what controls use, doesn't work.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Antarctic Adventure (J) (Joystick Patch by gdx - <br/>https://www.msx.org/downloads/antarctic-adventure-joystick-patch)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* The original game uses the MSX Keyboard for start the game, which the Wii emulator does not support. There's a hacked version that uses Joystick to start and play the game.<br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-BROKEN"<br />
| E<br />
| ROMU6<br />
| MSX2<br/>MSX1<br />
| Metal Gear (J)<br />
| align="left" | <br />
* Runs, but doesn't seem to work.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| F1 Spirit - The Way to Formula 1 (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br/>Space Manbow (J)<br />
| align="left" |<br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Frogger (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* Number buttons, used for choose what controls use, doesn't work.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Frogger (J) (Joystick Patch by gdx - <br/>https://www.msx.org/downloads/frogger-joystick-patch)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* The original game uses the MSX Keyboard for start the game, which the Wii emulator does not support. There's a hacked version that uses Joystick to start and play the game.<br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-issues"<br />
| H<br />
| High Way Star (J)<br />
| MSX1<br />
| Metal Gear (J)<br />
| align="left" |<br />
* Freezes when start a new game, but it doesn't freeze the Wii.<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| High Way Star (J)<br />
| MSX1<br />
| Road Fighter (J)<br />
| align="left" |<br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Penguin Adventure (J)<br />
| MSX2<br />
| Road Fighter (J)<br />
| align="left" | <br />
* Loads a blue screen, because the game is NOT compatible with MSX1.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Penguin Adventure (J)<br />
| MSX2<br />
| Metal Gear (J)<br />
| align="left" | <br />
* Works perfectly with some very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Space Invaders (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br/>Space Manbow (J)<br />
| align="left" | <br />
* Works perfectly<br />
|}<br />
<br />
[[Category:Compatibility Lists]]<br />
[[Category:Wii]]</div>Qamic59//wiki.gbatemp.net/wiki/Wii_VC_Injections_Compatibility_List?diff=73195Wii VC Injections Compatibility List2021-09-19T19:34:14Z<p>Qamic59: /* Microsoft MSX (MSX1) / MSX2 */</p>
<hr />
<div>{{Key|Works|Partially works|Doesn't work}}<br />
<br />
Remember you must use several ROM files of the games you want to inject and several Wii Virtual Console Channels (WADs) before concluding that the game has problems. Testing your games with only one ROM file of the game and / or with only one WAD can cause false failed or broken injections.<br />
<br />
'''NOTE:''' Most information outdated. Please test all the games on the list if possible and update any outdated information.<br />
<br />
=== Nintendo Entertainment System / Famicom (Family Computer)===<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.nes format. File type *.fam is the same as *.nes files are can be used as well.<br />
<br />
The Wii NES Channel 'Ninja Gaiden (E)' is set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
'''IMPORTANT NOTE:''' Famicom Disk System (*.fds) games are NOT supported.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | NES / Famicom ROM (.nes)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| 7<br />
| 7 GRAND DAD (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Action 52 (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen. No works on Wii U or Wii Family Edition.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Adventures of Lolo 3 (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Antarctic Adventure (J)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Arkanoid (U) [a1]<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* The original game uses the 'Arkanoid Controller', which the Wii emulator does not support. There is an alternated version of the game that modifies the game to use the NES Controller's Directional Pad.<br />
* Works perfectly with few glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Balloon Fight: Iwata Edition (JU) [Rom Hack - https://www.youtube.com/watch?v=-8Ur717_T0U - IPS Download - http://www.mediafire.com/?z9kklzrzcgfcful]<br />
| NTSC<br />
| Shadow of the Ninja (U)<br />
| align="left" |<br />
* IPS file MUST be applied in a "Balloon Fight (JU) [!].nes" NES ROM file. <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Baseball Stars (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battletoads (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* HUD (life bar) jumps up and down when your character moves.<br />
* Some cut-scenes start shaking up and down. <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battletoads (U) [NES Classic Mini patch - http://www.robin64.co.uk/nespatchpack/]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Cut-scenes are fixed, but the HUD (life bar) still jumps up and down when your character moves, but the game is playable.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battle Kid: Fortress of Peril (Unlicensed)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
* Black screen when returning to game. Have to reset the game to fix the problem.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Kid 2: Mountain of Torment (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bible Adventures (U) (v1.3)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Goes to black.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bionic Commando (U)<br />
| NTSC<br />
| River City Ransom (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bubble Bath Babes (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bucky O'Hare (U)<br />
| NTSC<br />
| Rock Man 2 (J)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Contra (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Darkwing Duck (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Déjà Vu (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Chip 'n Dale: Rescue Rangers (U)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Chip 'n Dale: Rescue Rangers 2 (U)<br />
| NTSC<br />
| Double Dragon (U)<br/>Ninja Gaiden (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong Country 4 (Unlicensed)<br />
| NTSC<br />
| Super Mario Bros. 3 (J)<br>Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior II (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior III (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior IV (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dr. Mario (U)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DuckTales (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DuckTales 2 (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| EarthBound (Prototype)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthbound Zero<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Fantasy (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Lap (J)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" | <br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fire Emblem (J) [En by J2e v0.97b2]<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fist of the North Star (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-noresult"<br />
| H<br />
| Hello Kitty World<br />
| NTSC<br />
| N/A<br />
| align="left" | <br />
<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hitler no Fukkatsu - Top Secret (J)<br />
| NTSC<br />
| River City Ransom (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hoshi no Kirby: Yume no Izumi no Monogatari (J)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hoshi no Kirby - Yume no Izumi no Monogatari [T+Kor]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| Ikari III: The Rescue (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Jackal (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Kickle Cubicle (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lawn Mower<br />
| PAL50<br />
| Super Mario Bros. 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Linus Spacehead's Cosmic Crusade (U) [NES Classic Mini patch - http://www.robin64.co.uk/nespatchpack/]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* The original game has a special mapper by Camerica, which the Wii emulator does not support. There's a hacked version that uses a Wii VC-compatible mapper, which the Wii emulator supports.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=8FYRcClHO-0 here].<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Little Samson (E)<br />
| PAL50<br />
| Kirby's Adventure (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Maniac Mansion (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Marble Madness (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Adventure (U) [SMB3 Romhack by DahrkDaiz- https://www.romhacking.net/hacks/70]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Severely corrupted graphics, making the game unplayable.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man VI (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Metal Gear (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mike Tyson's Punch-Out!! (U)<br />
| NTSC<br />
| Punch-Out!! Featuring Mr. Dream (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Monster in My Pocket (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Monster Party (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pro Wrestling (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Q<br />
| Q*Bert (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rally Bike (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rampart (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Graphics and sound are glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rainbow Islands - The Story of Bubble Bobble 2 (E)<br />
| PAL50<br />
| Kirby's Adventure (E)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| R.C. Pro-Am (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| R.C. Pro-Am II (U)<br />
| NTSC<br />
| River City Ransom (U)<br/>NES Play Action Football (U)<br />
| align="left" | <br />
* In NES Play Action Football's emulator, 4 player support works.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rockman 4: Minus Infinity (J) [RM4 Romhack]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rygar (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
* Red screen on returning to game. Have to reset the game to fix the problem.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rygar (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shadowgate (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Solar Jetman: Hunt for the Golden Warpship (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Blank screen without sound on returning to game from Wii Menu.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Sonic The Hedgehog (Improvement + Music) (Unl) [!] (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* A few graphics missing (like the Act title card).<br />
* Game runs slightly faster than intended.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Splatterhouse: Wanpaku Graffiti (J)<br />
| NTSC<br />
| Castlevania II: Simon's Quest (U)<br />
| align="left" | <br />
* A few graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super C (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-noresult"<br />
| S<br />
| Super Mario Bros. (J)<br />
| NTSC<br />
| Super Mario Bros. (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Bros. 3 Mix [SMB3 romhack by SouthBird] https://www.romhacking.net/hacks/2068/<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Very minor lags and glitches during gameplay, but works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Forever [SMB1 romhack by R0m H4x0r] https://www.zophar.net/hacks/nes/super-mario-bros-12/Suoer-Mario-Forever-566.html<br />
| NTSC<br />
| Kirby's Adventure (U)<br/>Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario USA (J)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Sweet Home (J) (English Translation)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Very minor graphical glitches, but otherwise works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TaleSpin (U)<br />
| PAL50<br />
| Kirby's Adventure (E)<br>Super Mario Bros. 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tecmo Super Bowl (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Ultimate Frogger Championship [NES Homebrew]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Some minor glitches in cars.<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Uninvited (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Vice: Project Doom (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| VS. Super Mario Bros. - Home Edition [VS. SMB romhack] https://www.romhacking.net/hacks/1014/<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| Windows 98 (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| Xexyz (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
|}<br />
<br />
=== Super Nintendo Entertainment System / Super Famicom ===<br />
<br />
The ROM must NOT have a header. You can tell by checking the size of the file and seeing if the last digit has an odd number. If it does, then it has a header. You can use this tool to remove the header from the ROM: http://www.romhacking.net/utilities/525/<br />
<br />
The Wii SNES Channels 'Mario's Super Picross (E)', 'Gradius III (E)' and 'Natsume Championship Wrestling (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC. <br />
<br />
The ROM file extension of the game you want to inject MUST be in *.smc or in *.sfc format. File types *.snes and *.fig (common in Europe (PAL) games and releases) are the same as *.smc / *.sfc files so they can be used as well.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SNES / Super Famicom ROM (.smc or .sfc)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Aero Fighters (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Aero The Acro-Bat (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Hangs at Iguana Entertainment screen but music still plays. Might be worth using the official Aero The Acro-Bat WAD.<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Asterix (E)<br />
| NTSC & PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Asterix & Obelix (E)<br />
| NTSC & PAL50<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| ActRaiser 2 (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Hangs after Enix screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Another World (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Batman Returns (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Cross (J)<br />
| NTSC<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
* The emulator will recognize the 5th controller as 'connected', despite the fact you can't controller the 5th vehicle. You can change the 5th player to a computer.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battletoads & Double Dragon: The Ultimate Team (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| B.O.B. (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Breath of Fire (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| BS F-ZERO Grand Prix 2 (J) [h1C]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Don't repair the checksum on the rom, otherwise it won't work. <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daffy Duck: The Marvin Missions (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Der Langrisser (J) [English Translation - http://www.romhacking.net/translations/1147/]<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Aladdin (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donald in Maui Mallard (J)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Black screen after "Classic controller" screen. <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon: The Bruce Lee Story (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E))<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dragon Ball Z: Hyper Dimension (J)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Black screen after "Classic Controller" screen. <br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Dragon Ball Z: Hyper Dimension (J) (Canoe fix by sluffy - http://www.mediafire.com/?o59dxbpn3g4ff8n)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Quest V [English Translation - http://www.romhacking.net/translations/341/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon View (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E))<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| EarthBound (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthworm Jim (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| E<br />
| Earthworm Jim 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Audio issues.<br />
* Freezes when you enter to second level.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Emerald Dragon (J)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Equinox (U)<br />
| <br />
| Final Fight<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| E.V.O.: Search for Eden (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Fight Guy (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fire Emblem - Seisen no Keifu (Japan) [En by Dark Twilkitri Net v0.87d] <br />
| <br />
| Fire Emblem - Seisen no Keifu (J)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Gekitou Burning Pro Wrestling (J)<br />
| <br />
| Super Street Fighter II (U)<br />
| align="left" | <br />
* Freezes before "Classic Controller" screen.<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Goof Troop (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gundam Wing: Endless Duel (J)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hyper V-Ball (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| J<br />
| Jikkyou Oshaberi Parodius (J)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Judge Dredd (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Kaizo Mario World (J) (Hack) http://kaizomario.techyoshi.com/<br />
| <br />
| Donkey Kong Country 2 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Killer Instinct (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Lemmings (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Minor graphical glitches with the cursor.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lion King (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario & Wario (J) [SNES Analog Controller Hack - https://www.romhacking.net/hacks/1623/]<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses the "SNES Mouse / SFC Mouse", which the Wii emulator does not support. There's a hacked version that uses the analog SNES controller for start and play the game, which the Wii emulator supports.<br />
* For start/pause the game: Press START (+) or START/PAUSE in GCN controller<br />
* For use mouse left-button for put a block: Press Y<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man Soccer (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man VII (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mega Man X3 (U)<br />
| NTSC<br />
| Mega Man X (U)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* Glitchy title screen.<br />
* Character doesn't appear in the screen during gameplay.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Metal Warriors (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines 2: Turbo Tournament (E) <br />
| NTSC & PAL50<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Ms. Pac-Man (U)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>Super Metroid (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Ms. Pac-Man (U) (Patch for load on Wii VC by saulfabreg - http://www.mediafire.com/?mnp9bf8hm13520l)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>Super Metroid (U)<br />
| align="left" | <br />
* The original game has a special mapper by Williams Entertainment, which the Wii emulator does not support. There's a hacked version that uses a Wii VC-compatible mapper, which the Wii emulator supports.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| NBA Jam: Tournament Edition (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Ninja Gaiden Trilogy (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| N<br />
| Nosferatu (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Severely corrupted graphics and random crashing<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Nosferatu (U) (Canoe fix by sluffy - http://www.mediafire.com/?rtkr1o5m5evi878)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for the scenarios and characters, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Fixed with no graphical glitches and no random crashing/freezing.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Pocky and Rocky (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Pocky and Rocky 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Panel De Pon (J) [English Translation - http://www.romhacking.net/translations/1144/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Radical Dreamers (J)<br />
| <br />
| Super Metroid (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Secret of Mana 2 (U) <br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Boots to game screen, then crashes. <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic Blast Man II (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Speed Racer in My Most Dangerous Adventures (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Side Pocket (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Spider-Man & Venom: Maximum Carnage (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Double Dragon (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>F-Zero (U)<br/>Super Metroid (U)<br/><br />
| align="left" | <br />
* Shows title screen and demo, but the buttons won't work in the game.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bomberman 2 (U)<br />
| NTSC<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Super Bomberman - Panic Bomber World (J) (Canoe fix by sluffy - http://www.mediafire.com/?opg90tzx7j38xrc)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bomberman - Panic Bomber World (J) (Slowdown fix for KDL3 WAD by saulfabreg - http://www.mediafire.com/?h3jbsp9599pbmkz)<br />
| NTSC<br />
| Kirby's Dream Land 3 (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby's Dream Land 3" uses.<br />
* ROM must be compressed to LZ77 type 0x11 format.<br />
* No slowdown.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super International Cricket (E)<br />
| PAL50<br />
| Super Metroid (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Kitiku Mario (Hack) [Complete edit by Thirteen1355]<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Freezes before the "You will need the Classic Controller." screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario All-Stars (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario All-Stars + Super Mario World (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Kart (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [2 Player Co-op Mod - https://www.smwcentral.net/?p=viewthread&t=73559/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [German Translation - https://www.romhacking.net/translations/3123/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [Romanian Translation - https://www.romhacking.net/translations/3130/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Taz-Mania (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris Attack (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: Tournament Fighters (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles IV: Turtles In Time (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Blues Brothers<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Parallel Worlds (Hack) [T+Ger1.52_RedScorpion] http://www.snes-projects.de/filebase/index.php?page=Entry&entryID=233<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Treasure Hunter G (J) [English Translation - http://www.romhacking.net/translations/490/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Treasure Of The Rudras (J) [English Translation - http://www.romhacking.net/translations/669/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Terranigma (E)<br />
| NTSC & PAL50<br />
| Super Metroid (E)<br />
| align="left" | <br />
* Boots to game screen and crashes.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Terranigma (E) (Canoe patch + NTSC conversion by sluffy - https://www.mediafire.com/?gb7oyt9k7knmb4l/)<br />
| NTSC & PAL50<br />
| Super Metroid (U)<br/>Super Metroid (E)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with no crashes.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Top Gear (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Top Gear II (U) (Canoe emulator fix by sluffy - http://www.mediafire.com/?p9lb161pxz4q2qv/)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for some tracks and the 2-player mode, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Works perfectly, even the 2-player mode runs flawlessly.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear 3000 (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Game uses DSP-4 chip.<br />
* Shows a black screen when you start a race.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Toy Story (U)<br />
| <br />
| Super Metroid (U)<br />
| align="left" | <br />
* Slow respawn.<br />
* Looks like it is trying to cause image burn after death. <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Toy Story (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Ultimate Mortal Kombat 3 (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Uniracers (U) (Canoe emulator fix by sluffy - http://www.mediafire.com/?67v5w7kerc1dad4/)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for the cycles moves and the 2-player mode, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Works perfectly, even the 2-player mode runs flawlessly.<br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Venom - Spider-Man: Separation Anxiety (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| X-Men: Mutant Apocalypse (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Y<br />
| Young Merlin (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
|}<br />
<br />
=== Nintendo 64 ===<br />
Before injecting, the N64 game MUST be 'byteswapped'. That is most common in *.z64 N64 ROM files. If you have a N64 ROM file that is in *.z64, that means the ROM is byteswapped. However, if extension is *.n64 or *.v64, use one of the swappers below.<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.z64. However, if the ROM file extension is *.n64 or *.v64, then you must byte-swap the ROM file and convert the ROM file into *.z64 with this online tool: https://hack64.net/tools/swapper.php or with uCON64 (link: https://ucon64.sourceforge.io/) in CMD with the command '''"ucon64.exe --n64 --swap ROMNAME.z64".'''<br />
<br />
For inject a N64 ROM into the 'Bomberman Hero (U)' WAD, you MUST edit the ROM you want to inject in order for prevent the HOME button from crashing the game, before compressing it. Just open the ROM file with a hex editor (I recommend HxD), then replace the ID of the game (ex. NPOE) with "NBDE" (without quotes). Then save the changes to the ROM, and now you can compress the ROM with 'romc' and inject it, and that's it, no more HOME button crashing. (thanks to SuperrSonic for his help)<br />
<br />
The Wii N64 Channels 'Sin and Punishment (E)' and 'Ogre Battle 64: Person of Lordly Caliber (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
'''IMPORTANT NOTE:''' Nintendo 64 VC emulation is too poor on the Wii, '''so you have an 85% chance of your injection fails because it crashes on the 'You will need the Classic Controller' screen,''' and only you have a '''15% chance''' of your injection works '''(often with issues)'''. <br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | Nintendo 64 ROM<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| 0<br />
| 007 The World Is Not Enough (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| 6<br />
| 64 Oozumou (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| AeroGauge (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-issues"<br />
| A<br />
| Animal Forest (J) (English Translation)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (E)<br/>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes when trying to save data.<br />
* Some graphical issues and glitches.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=x3ZULjOIcNM here].<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Asteroids Hyper 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Asteroids Hyper 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works perfectly with minor glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Automobili Lamborghini (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Runs with high pitched audio, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bangai-O! (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Major graphical glitches and random crashing.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bangai-O! (J)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Major graphical glitches and random crashing.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Banjo-Kazooie (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br>F-ZERO X (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Banjo-Tooie (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Wave Race 64 (U)<br/>F-ZERO X (U)<br />
| align="left" | <br />
* Only 'Time Trial Mode' works.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Only 'Time Trial Mode' works.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Text is glitchy.<br />
* Car controls doesn't work correctly.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br/>Super Mario 64 (U)<br/>Mario Kart 64 (U)<br />
| align="left" | <br />
* Text is glitchy, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works with very minor graphical glitches.<br />
* Text shows correctly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br/>Mario Golf (U)<br/>Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Text shows correctly.<br />
* Game runs with very minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Blues Brothers 2000 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with some glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bomberman 64 (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br>Ogre Battle 64: Person of Lordly Caliber (U)<br>Ogre Battle 64: Person of Lordly Caliber (E)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitchy screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bomberman 64 (E)<br />
| PAL<br />
| Bomberman Hero (E)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitchy screen.<br />
* Crashes when you press the HOME button if injected in 'Bomberman Hero (E)'.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bomberman 64: The Second Attack (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when you start a game after world selection.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Minor glitches when in game.<br />
* No sound.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move 2: Arcade Edition (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Carmageddon 64 (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| F-ZERO X (U)<br/>Super Mario 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Mario Kart 64 (U)<br />
| align="left" | <br />
* Major graphical glitches and slow speed<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Game works with minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game works with minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| C<br />
| Castlevania: Legacy of Darkness (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
* Runs a bit slow.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Conker's Bad Fur Day (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes at controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Clay Fighter - Sculptor's Cut (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Cruis'n Exotica (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Cruis'n World (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Diddy Kong Racing (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on 'Character Selection' menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Does not load game.<br />
* Game requires an Expansion Pak and will not work.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong 64 (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
* Game requires an Expansion Pak and will not work.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Doom 64 (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donald Duck: Quack Attack (E)<br />
| PAL50<br />
| Sin and Punishment (E)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
* Odd as Sin and Punishment runs in PAL60. Worth trying US version.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br>Mario Kart 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Works with some very minor glitches.<br />
* Data cannot be saved due of the saving method of the ROM (4kB EEPROM) different from WAD (256kB SRAM).<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* Works with some very minor glitches.<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Freezes as spinning "N" logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes on intro after "Nintendo" logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Shows intro and title screen, but crashes when you start a game.<br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Shows intro and title screen.<br />
* Game runs with many graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Duke Nukem 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
* Can see enemies through the walls.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Duke Nukem: Zero Hour (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Earthworm Jim 3D (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Freezes as spinning "N" logo.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthworm Jim 3D (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Intro is a bit glitchy.<br />
* Story Mode letters doesn't show, but letters in game shows.<br />
* Works with very minor graphical glitches<br />
* Can see objects through the boxes and walls.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| ECW Hardcore Revolution (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Excitebike 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Extreme-G (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Extreme-G (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works with very minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| E<br />
| Extreme-G XG2 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Major glitches during in-game.<br />
* Crashes when you come back to the menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| F1 Racing Championship (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gex 3 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Glover (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Goemon's Great Adventure (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| GoldenEye 007 (U)<br />
| NTSC<br />
| 1080° Snowboarding (U)<br />
| align="left" | <br />
* Crashes after Rare logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| H<br />
| Harvest Moon 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Severely corrupted graphics<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hercules: The Legendary Journeys (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| H<br />
| Hot Wheels - Turbo Racing (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches on the top screen.<br />
* Track doesn't show during races.<br />
<br />
|- align="center" class="ct-issues"<br />
| I<br />
| International Superstar Soccer 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Glitches in title screen.<br />
* Menus are glitchy.<br />
* Some graphical glitches when in intro and game.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| International Superstar Soccer 64 (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| I<br />
| International Superstar Soccer '98 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Glitches in title screen.<br />
* Menus are glitchy.<br />
* Some graphical glitches when in intro and game.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| International Superstar Soccer '98 (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| Iggy's Reckin Balls (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br>Sin and Punishment (U)<br>Super Mario 64 (E)<br />
| align="left" |<br />
* In Bomberman Hero, rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| J<br />
| Jet Force Gemini (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" |<br />
* Crashes on controller screen. <br />
<br />
|- align="center" class="ct-broken"<br />
| K<br />
| Killer Instinct Gold (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br>Mario Kart 64 (U)<br />
| align="left" | <br />
* Freezes at the controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| L<br />
| LEGO Racers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| LEGO Racers (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches in title and character selection screen.<br />
* Game runs with graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mace The Dark Age (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Magical Tetris Challenge (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with very minor glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Major League Baseball featuring Ken Griffy Jr. (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Yoshi's Story (U)<br>Wave Race 64 (U)<br />
| align="left" | <br />
* Graphical glitches.<br />
* Crashes after being given 10 coins each.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes after spinning "N64" logo.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some graphical issues, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some minor graphical issues, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party 3 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party 3 (U) [f1]<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when the intro fades to Mario and his lawn chair<br />
* Crashes at title screen if you skip intro<br />
* Game loads when injected with romc Compression Type 0 & 1 (if injected with LZH8 Compression, crashes at controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mickey's Speedway USA (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Does not load game.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines 64 Turbo (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with minor glitches.<br />
* Glitches in vehicle selection.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mischief Makers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Super Mario 64 (U)<br>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on 'Title Screen'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mission Impossible (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mission Impossible (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat 4 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mortal Kombat 4 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Black screen on menu and game, making it unplayable.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat: Sub-Zero Mythologies (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat Trilogy (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat Trilogy (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br/>Ogre Battle 64: Person of Lordly Caliber (U)<br/>Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes after choosing character in "Character Selection" menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Ms. Pac-Man - Maze Madness (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes on intro (can skip to prevent).<br />
* Few glitchy menu screen.<br />
* Crashes when you start a game.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mystical Ninja Starring Goemon (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Menus work. Blackscreens upon starting the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| N<br />
| NASCAR 2000 (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* The EA Sports logo is so very glitchy, and the title screen is not shown at all. The menu is all stretched out, and the game crashes when you start a race.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| New Tetris (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Penny Racers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br>F-ZERO X (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Perfect Dark (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" |<br />
* Crashes on controller screen. <br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pilotwings 64 (U)<br />
| NTSC<br />
| Super Mario 64 (U)<br/>Mario Kart 64 (U)<br />
| align="left" | <br />
* Passes the controller screen but displays "EEPROM CHECK FAILED" message.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pilotwings 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches. <br />
* If a ROM file of the game shows "EEPROM CHECK FAILED", try testing other ROMs of the game.<br />
* I used Pilotwings 64 (U) [!] ROM file in S&P emulator and it works.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when shows the "Nintendo 64" logo.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some glitches when in game menu.<br />
* Game runs with some minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with some very minor glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Puyo Puyo SUN 64 (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on startup.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo SUN 64 (J)<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo 4 - Puyo Puyon Party (J)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| Q<br />
| Quake 64 (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rampage World Tour (U)<br />
| NTSC<br />
| 1080° Snowboarding (U)<br />
| align="left" | <br />
* Crashes when you pause the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Resident Evil 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes at controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| RR64 - Ridge Racer 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>The Legend of Zelda: Ocarina of Time (U)<br/>Yoshi's Story (U)<br />
| align="left" | <br />
* Crashes after skipping "save data corrupted" screen.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| RR64 - Ridge Racer 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash 64 (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br>Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Road Rash 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with some very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rocket: Robot on Wheels (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on 'Press Start' screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rugrats: Scavenger Hunt (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rugrats: Treasure Hunt (E)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Passes the controller screen but displays "This game is not designed for this system" message.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| San Francisco Rush (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| S.C.A.R.S.: Super Computer Animal Racing Simulator (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches in title screen.<br />
* No sound.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| S.C.A.R.S.: Super Computer Animal Racing Simulator (U)<br />
| NTSC<br />
| Paper Mario (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works perfectly with very minor glitches.<br />
* No sound.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Scooby-Doo: Classic Creep Capers (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Right side of screen has display issues.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shadowgate 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shadowman (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Space Station Silicon Valley (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes about ten seconds after controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| South Park Rally (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Snowboard Kids (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Works with some glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Episode 1 - Racer (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Episode 1 - Racer (U)<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* In trademarks screen, shows 'Expansion Pak not detected', but game loads.<br />
* Crashes when finishes intro or if you skip intro.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Rogue Squadron (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Wave Race 64 (U)<br>Mario Golf (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Shadows of the Empire (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| StarCraft 64 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menus are bugged and it crashes in gameplay with audio on a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bowling 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Work perfectly and Minor graphical glitches<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Superman: The New Superman Adventures (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Pink sky when in game.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario 64 Multiplayer [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works perfectly with 2-player support<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Rainbow Road [SM64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Rainbow Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Rainbow Road Plus [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br>Super Mario 64 (U)<br />
| align="left" | <br />
* The rom does not appear to work when injected into the aforementioned wads. In Zelda: Majora's Mask, the game loads the rotating N64 logo, and then crashes. I am not sure if this is caused by something else in my([[http://wiki.gbatemp.net/wiki/User:NintendoFan|NintendoFan]]) Wii. In Super Mario 64, the game just loads a black screen, possibly due to being too large for the base.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Smash Bros. 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tetris 64 (J)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some glitches during gameplay.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris 64 (J)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tony Hawk's Pro Skater (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br />
| align="left" | <br />
* Text is glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tony Hawk's Pro Skater 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on intro (can skip to prevent).<br />
* Text is glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Top Gear Rally (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>F-ZERO X (U)<br />
| align="left" | <br />
* Graphics are very glitchy.<br />
* Car models don't display at all.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>Star Fox 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menu is all stretched out, even in Controller Pak screen and Nintendo 64 logo.<br />
* Graphical glitches when showing logos.<br />
* Crashes in 'Press Start' screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menu is all stretched out, even in Controller Pak screen and Nintendo 64 logo.<br />
* Some minor glitches when in races.<br />
* Runs a bit slow.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Tetrisphere (U)<br />
| NTSC<br />
| Yoshi's Story (E)<br>Pokémon Snap (E)<br>Lylat Wars (E)<br />
| align="left" | <br />
* The Classic Controller screen is shown and you can hear the start music for a few seconds before the game eventually softlocks the Wii.<br />
* Might be worth injecting the correct region ROM.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetrisphere (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with very minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Ocarina of Time GOLD Version (v1.0) (U or E)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Ocarina of Time - Master Quest (E, Debug version or GC to N64 version)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Petrie's Challenge [TLOZ OoT MQ hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works with very minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tom and Jerry: Fists of Furry (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Works with very minor visual glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Toy Story 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Turok 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| Waialae Country Club: True Golf Classics (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* 3D graphics are mostly messed up.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Mario Kart 64 (U)<br />
| align="left" | <br />
* 3D graphics are mostly messed up, and game freezes upon attempting to start gameplay.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Runs fast in speed, and audio plays twice.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Worms Armageddon (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* You cannot select game modes because you cannot make a team.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| WWF War Zone (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* No sound.<br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| WWF Wrestlemania 2000 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
|}<br />
<br />
=== SEGA Master System ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SEGA Master System' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SEGA Master System ROM (.sms)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Aerial Assault (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bubble Bobble (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Double Dragon (UE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dr. Robotnik's Mean Bean Machine (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hang-On (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Land of Illusion Starring Mickey Mouse (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Mickey just floats on top of the water in Level 2.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Master of Darkness (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Enemies don't do any damage to you.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines (E)<br />
| PAL50<br />
| Sonic The Hedgehog (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Micro Machines (E)<br />
| PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Since this game is optimized to run in PAL50, running the game in NTSC will result in faster music and flickering sprites at the top of the screen.<br />
<br />
|- align="center" class="ct-works"<br />
| O<br />
| Out Run (JUE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Phantasy Star (J) [English Translation - http://www.romhacking.net/translations/1069/]<br />
| NTSC & PAL50<br />
| Phantasy Star (J)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rampage (UE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Streets of Rage (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Streets of Rage II (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Street Fighter II (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* After selecting a player, the screen stays on a black screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Space Invaders (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Makes a beeping noise when the A button is pressed and freezes the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Taz-Mania (E)<br />
| PAL50<br />
| Sonic The Hedgehog (U)<br>Phantasy Star (U)<br />
| align="left" | <br />
* Since this game is optimized to run in PAL50, running the game in NTSC will result in a black screen, although the HOME button can be pressed and still trigger the HOME Menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Tom & Jerry: The Movie (JU)<br />
| NTSC<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* After the Stage 1 screen, the screen stays on a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tom & Jerry: The Movie (JU)<br />
| NTSC<br />
| Phantasy Star (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" |<br />
* Game runs perfectly. <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Woody Pop (J) [Control Pad Hack (WoodyPop_[ControlPad].zip - http://www.mediafire.com/?tda12gkrly92sx4]<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* The original game uses the 'Paddle Controller', which the Wii emulator does not support. There is a hacked version that modifies the game to use the D-Pad, which the Wii emulator supports.<br />
* When selecting the difficulty, you have to hold the left or right button to move the cursor.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wonder Boy III: The Dragon's Trap (UE)<br />
| NTSC & PAL50<br />
| Wonder Boy III: The Dragon's Trap (U)<br />
| align="left" | <br />
* The official release fails to fix a bug that prevents the 'FM Sound' from working if the country is set to American or Europe. This can be fixed by:<br />
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).<br />
# Go to offset (hex): 25B<br />
# From offset (hex) 25B - 25C, replace the data with the following: 00 00<br />
# Save the changes made to the rom.<br />
|}<br />
<br />
=== SEGA Genesis / SEGA Mega Drive ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SEGA Genesis' / 'SEGA Mega Drive' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.<br />
<br />
The rom file extension must be in '.bin'. File types types '.gen' or '.md' are the same as '.bin' files so they can be used as well. Howewer, if the rom file extension is '.smd' or '.mgd', then use this tool to convert the ROM into '.bin': http://www.romhacking.net/utilities/383/<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SEGA Genesis / SEGA Mega Drive ROM (.bin)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| After Burner II (U)<br />
| NTSC<br />
| Sonic 3D Blast (U)<br />
| align="left" | <br />
* Freezes when you press the 'Start' button.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Alien 3 (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Alisia Dragoon (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* The controls don't work correctly when using a 6 button controller. To make the game use a 3 button controller, add this setting to the config file: dev.mdpad.enable_6b="0" <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Animaniacs (JU)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Freezes at the Konami screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Ballz 3D (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The SEGA logo tiles are jumbled up when you "reset" the game.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battletoads & Double Dragon (U)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The background music (mainly the instruments) don't sound correct. Worth trying other WADs and see if this issue occurs.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Beavis and Butt-head (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Blaster Master 2 (U)<br />
| NTSC<br />
| Comix Zone (U) <br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| B.O.B. (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castle of Illusion Starring Mickey Mouse (UE)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania Bloodlines (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Contra: Hard Corps (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The 'Enhancement Hack' can be applied: http://www.romhacking.net/hacks/450/<br />
* The 'Hit Points Restoration Hack' can be applied: http://www.romhacking.net/hacks/797/<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dahna: Megami Tanjō (J)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dashin' Desperadoes (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to load the Japanese title 'Rumble Kids' (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DecapAttack (UE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Desert Strike: Return to the Gulf (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Aladdin (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dynamite Headdy (J) [English Translation - http://www.romhacking.net/translations/1113/]<br />
| NTSC & PAL50<br />
| Dynamite Headdy (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Férias Frustradas do Pica-Pau (Brazil)<br />
| NTSC & PAL50<br />
| Comix Zone (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum of the ROM, otherwise the game won't work.<br />
* This is a Woody Woodpecker game that was released in Brazil by Tec-Toy. Woody and various other characters have been replaced with characters from Woody Woodpecker series (http://en.wikipedia.org/wiki/Woody_Woodpecker) and the text has been translated into Portuguese.<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| FIFA International Soccer (UE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (E)<br>Comix Zone (E)<br>Comix Zone (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Flashback - The Quest for Identity (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gauntlet IV (UE)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 4 players, so change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 1', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="1"<br />
* If installing onto a Japan Wii, add this setting to the config file to bypass the region lock message: console.machine_country="us"<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Justice League Task Force (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| King of the Monsters 2 (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Last Battle (UE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Lemmings (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The tiles that display the mini map, timer etc are not lined up correctly. The top row of tiles are displayed too far to the left.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lemmings 2: The Tribes (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lightening Force: Quest for the Darkstar (U)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Marble Madness (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario 3: Around the World (R) [Unlicensed]<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario 4: A Space Odyssey (R) [Unlicensed]<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man: The Wily Wars (E) [SRAM Save Hack - http://www.romhacking.net/hacks/514/]<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The original game uses 'Serial EEPROM' to save data, which the Wii Emulator does not support. The hack modifies the rom so it saves in 'SRAM', which the Wii Emulator supports.<br />
* Add this setting to the config file to bypass the region lockout warning screen, so it will work on an Europe Wii: console.machine_country="us"<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Michael Jackson's Moonwalker (JUE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Micro Machines 2: Turbo Tournament (E)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mortal Kombat (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Ms. Pac-Man (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" |<br />
* Game runs with very minor glitches.<br />
* No sound. <br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Puyo Puyo (J)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| Q<br />
| QuackShot Starring Donald Duck (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Ranger-X (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
* If you disable the checksum check (go to address 07FFD0 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. However, there is no sound.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash II (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
* If you disable the checksum check (go to address 0FF888 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. However, there is no sound.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rocket Knight Adventures (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rocket Knight Adventures (J)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shadowrun (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shin Seikimatsu Kyūseishu Densetsu Hokuto no Ken (J)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shui Hu Feng Yun Zhuan (Unlicensed)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 2 & Knuckles the Echidna (JUE) ['Sonic & Knuckles' locked to 'Sonic the Hedgehog 2']<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 3 & Knuckles (JUE) ['Sonic & Knuckles' locked to 'Sonic the Hedgehog 3']<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The rom that locks 'Sonic the Hedgehog 3' to 'Sonic & Knuckles' has an issue that the SRAM (save file) won't save correctly in the Wii Emulator. This is because there is no data in the rom header to tell the Wii Emulator that 'Sonic & Knuckles' uses SRAM.<br />
* The SRAM can easily be fixed (more details from this website: http://www.emulationzone.org/projects/s&k/thesis.htm) to work on the Wii Emulator by:<br />
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).<br />
# Go to offset (hex): 1B0<br />
# From offset (hex) 1B0 - 1BC, replace the data with the following: 5241 F820 0020 0001 0020 03FF<br />
# Save the changes to the rom.<br />
# Fix the checksum (use this tool: http://www.romhacking.net/utilities/342/).<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 3 Complete [Romhack]<br />
| NTSC<br />
| Sonic 3D Blast (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Sonic Classic Heroes (Hack)<br />
| PAL50<br />
| Comix Zone (E)<br />
| align="left" | <br />
* Black screen after pressing start on the title screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Sonic the Hedgehog OmoChao Edition (Hack)<br />
| PAL50<br />
| Sonic the Hedgehog 3 (E)<br>Comix Zone (E)<br />
| align="left" | <br />
* Starts with a black screen, however it doesn't freeze the Wii. <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Speedball 2 (E)<br />
| PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Freezes during the introduction.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Splatterhouse 2 (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Street Racer (E)<br />
| NTSC<br />
| Comix Zone (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
* Ubisoft Entertainment and Vivid Image logos are very glitchy.<br />
* Small glitches during title screen and gameplay.<br />
* The game supports 4 players, so add or change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 1', so add or change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="1"<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Donkey Kong '99 (Unlicensed)<br />
| PAL50<br />
| Sonic the Hedgehog 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Super Hang-On (UE)<br />
| NTSC<br />
| Comix Zone (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
* Works perfectly, but game crashes when choose "Reset" on HOME Menu.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| STORMLORD (J or U)<br />
| NTSC<br />
| Phantasy Star 4: The End of the Millennium (U)<br />
| align="left" | <br />
* Every time the character moves, the palette goes slightly dark. The palette returns to normal when the character isn't moving.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Taz-Mania (JUE)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: The Hyperstone Heist (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: Tournament Fighters (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings (U or E)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 3 players, so change the 'nplayers' setting in the config file to: nplayers="3"<br />
* The multi-tap must be connected to 'Port 2', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="2"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force II (U)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force III (JU)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force IV (J)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force IV (E)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Europe'): console.machine_country="eu"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tiny Toon Adventures: Buster's Hidden Treasure (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Battle Mania Daiginjō (J) [English Translation - http://www.romhacking.net/translations/1075/] <br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Truxton (JU)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Turma da Mônica na Terra Dos Monstros (Brazil)<br />
| NTSC & PAL50<br />
| Wonder Boy in Monster World (U)<br />
| align="left" | <br />
* This is basically an altered 'Wonder Boy in Monster World' that was released in Brazil by Tec-Toy. Shion and various other characters have been replaced with characters from Monica's Gang (http://en.wikipedia.org/wiki/Monica%27s_Gang) and the text has been translated into Portuguese.<br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Vectorman 2 (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Warsong (U)<br />
| NTSC<br />
| Sonic The Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wings of Wor (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| World of Illusion Starring Mickey Mouse & Donald Duck (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| X-Men (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Y<br />
| Yu Yu Hakusho: Makyo Toitsusen (J) [English Translation - http://www.romhacking.net/translations/1222/]<br />
| NTSC<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 4 players, so change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 2', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="2"<br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zombies Ate My Neighbors (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
|}<br />
<br />
=== NEC TurboGrafx-16 / NEC PC Engine ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'TurboGrafx-16 / PC Engine' (HuCard or CD-ROM²) Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.<br />
<br />
If you want to inject PC Engine SuperGrafx HuCard games, I recommend Dungeon Explorer (U) or Daimakaimura (J) for inject them. They '''MUST''' be injected manually due to the size of the SuperGrafx ROM files (average size 1 MB per SuperGrafx ROM, beating a normal PCE ROM of 384 kB). You can inject manually your ROM by unpacking the 5.app file, renaming the ROM file you want to inject as the WAD-ROM file, and then replacing the old one, and repacking the 5.app file.<br />
<br />
If you want to inject CD-ROM² games, remember only are supported TG-16 CD / PCE CD games that are compatible with CD-ROM² System or Super CD-ROM² System. '''IMPORTANT NOTE:''' Arcade CD-ROM² System games are NOT supported in Wii Virtual Console, due to the requirement of an special upgrade card called "Arcade Card DUO" (for the Super CD-ROM² System unit) or "Arcade Card PRO" (for the original CD-ROM² System unit). Howewer, you can still inject Arcade CD-ROM² games '''that are compatible with Super CD-ROM² System,''' which the Wii emulator supports. If unsure, then check the following list of Arcade CD-ROM² games that works in Super CD-ROM² System: https://necretro.org/CD-ROM%C2%B2_systems#List_of_games_3<br />
<br />
Special syscard3P.pce file of the PCE CD-ROM² System v1.0 for inject Juuouki here: https://www.mediafire.com/?sjemuqb07ejdfpq/<br />
<br />
Special RLmessages.bin file for inject TG-16 CD / PCE CD games which supports 5 players here: https://www.mediafire.com/?my252ujpsd8ualv/<br />
<br />
Remember some TurboGrafx-16 / PC Engine HuCard games doesn't work in Bomberman '93 emulator, so try to inject your TG-16 / PCE ROMs in Moto Roader, Super Star Soldier or Dungeon Explorer emulator.<br />
<br />
If you try to inject them using Auto InjectuWAD, possibly you receive the message 'Rom file too large to inject to the selected entry, exiting!!'. If this occurs, you should inject manually your ROM by unpacking the 5.app file, renaming the ROM file you want to inject as the WAD-ROM file, and then replacing the old one, and repacking the 5.app file.<br />
<br />
Remember you must use several ROM files of the games you want to inject and several TG-16 / PCE WADs before concluding that the game has problems. Testing your games with only one ROM file of the game can cause false failed or broken injections.<br />
<br />
The Wii TG-16 CD / PCE CD Channels such 'Castlevania: Rondo of Blood (E)' and 'Cho Aniki (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | TurboGrafx-16 / PC Engine ROM (.pce)<br />
! style="width:13%" | Data Storage (HuCard / SuperGrafx / CD-ROM²)<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| 1<br />
| 1941: Counter Attack (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| 1<br />
| 1941: Counter Attack (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| 4<br />
| 4 in 1 Super CD (U)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" |<br />
* All games included in the pack works perfectly.<br />
* The 4 in 1 Super CD includes the following games:<br />
# Gate of Thunder<br />
# Bonk's Adventure<br />
# Bonk's Revenge<br />
# Bomberman<br />
* Bomberman can be accessed by pressing the following buttons in order in the Wii Remote:<br />
# Up button<br />
# Right button<br />
# Down button<br />
# Left button<br />
# 1 button (II button in TurboGrafx-16 CD System)<br />
* No glitches during in-game.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Air Zonk (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Ace (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with some minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Ace (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman (U)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1).<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman - Panic Bomber (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Minor glitches in title screen.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1). The RLmessages.bin file MUST be in the '00000005_app_OUT' folder before packing the 5.app file.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bonanza Bros (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Some glitches in title screen.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Cratermaze (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* This is basically an altered version of the game "Doraemon: Meikyuu Daisakusen" that was released in USA by NEC Home Electronics and Hudson Soft. Doraemon's character was replaced with another character and some backgrounds and enemies were also changed.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daimakaimura (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daimakaimura (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Davis Cup Tennis (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 4 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Darkwing Duck (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with very minor visual glitches<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Doraemon - Meikyuu Daisakusen (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Doraemon - Nobita no Dorabian Night (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Final Lap Twin (J or U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Lap Twin (J or U)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with minor glitches.<br />
* If a ROM file of the game doesn't work, try with different ROMs of the game. I tested with different ROMs of the game and one of them worked great.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=WsX_9UbA8eo here].<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Final Match Tennis (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Match Tennis (J)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 4 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Galaga '88 (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Galaga '90 (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Bomberman '93 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gradius (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches.<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| GunHed: Hudson GunHed Taikai (J)<br />
| HuCard<br />
| Blazing Lazers (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works with very minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Jackie Chan's Action Kung-Fu (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Juuouki [Altered Beast] (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* The special 'syscard3P.pce' file [Modified PCE CD-ROM² System v1.0 BIOS for Wii VC] MUST be in the 5.app file before packing in order to work, otherwise the game won't work. You can get the special 'syscard3P.pce' file for inject Juuouki (Altered Beast): https://www.mediafire.com/?sjemuqb07ejdfpq/<br />
* This is basically a port of the SEGA game 'Altered Beast' that was released in Japan by NEC Avenue, and licensed by SEGA Enterprises, Ltd.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Legendary Axe (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Moto Roader II (J)<br />
| HuCard<br />
| Moto Roader (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1).<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Moto Roader MC (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1). The RLmessages.bin file must be in the '00000005_app_OUT' folder before packing the 5.app file.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pac-Land (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| P<br />
| Parasol Stars - The Story of Bubble Bobble III (J or U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Super Star Soldier (U)<br />
| align="left" | <br />
* Glitchy characters, backgrounds and text when in game.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Parasol Stars - The Story of Bubble Bobble III (J or U)<br />
| HuCard<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 2 player support works, if Multitap accessory is enabled in the config.ini file (MULTITAP=1).<br />
* Pad 5 must be disabled in the config.ini file (PAD5=0).<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Denjin: Punkic Cyborgs (J)<br />
| HuCard<br />
| Air Zonk (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk's Adventure (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin 2: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk's Revenge (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin 3: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk 3: Bonk's Big Adventure (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo CD (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Voices play before characters' mouths sync.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo CD Tsuu - Puyo Puyo CD 2 (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Racing Damashii (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rainbow Islands - The Story of Bubble Bobble II (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Space Invaders - The Original Game (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* The Japanese syscard3P.pce file must be in the 5.app file before packing in order to work, otherwise the game won't work.<br />
* For obtain the Japanese syscard3P.pce file:<br />
# Get a Castlevania - Rondo of Blood (J) [called Akumajou Dracula X - Chi no Rondo in Japan] WAD file. [GBAtemp doesn't allow links to copyrighted material]<br />
# Unpack the WAD using BFGR's WAD unpacker<br />
# Extract all the 5.app contents using HowardC's U8 Tool<br />
# Copy the syscard3P.pce file and paste in a new folder in your computer called "syscard3P JAPAN".<br />
* For use the Japanese syscard3P.pce file:<br />
# Go to the "syscard3P JAPAN" folder you created and copy the syscard3P.pce file you obtain<br />
# Unpack the 5.app file of your WAD you want to inject 'Space Invaders - The Original Game' with HowardC's U8 Tool<br />
# Paste the Japanese syscard3P.pce file replacing the old one<br />
# Pack again the 5.app file, and pack again the WAD you edited using KiKe's WAD packer<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Super Star Soldier (U)<br />
| align="left" | <br />
* Corrupted graphics and several glitches during in game<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with very minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Chase H.Q. (U)<br />
| align="left" | <br />
* ROM must be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Turrican (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| Xevious: Fardraut Saga (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zero 4 Champ (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zero 4 Champ II (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
|}<br />
<br />
=== SNK Neo Geo AES (SNK NeoGeo AES)===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SNK NeoGeo AES' & 'SNK NeoGeo MVS' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii, due to the universal BIOS. If you use the WAD in an American Wii, the emulator switches to USA version. Howewer, if you use the WAD in an European / Australian Wii, the emulator switches to Europe version. Example: In USA, the game 'Puzzle Bobble' switches to 'Bust-A-Move'. Howewer, if Europe, the game switches to 'Puzzle Bobble'.<br />
<br />
The SNK NeoGeo ROM MUST be compressed in *.zip format before using. For inject the NeoGeo games as Wii VC games, you MUST uncompress the game content compressed in the *.zip file into the ROM folder of Devilken's and Corsario's VC Injector.<br />
<br />
'''IMPORTANT NOTE:''' Only are supported NeoGeo AES (Advanced Entertainment System) games and some NeoGeo MVS (Multi-Video System) games. NeoGeo CD (CD-ROM) games are NOT supported. <br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | Neo Geo [NeoGeo] (MAME) ROM<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman - Panic Bomber<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>Magician Lord (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move / Puzzle Bobble<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>World Heroes (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move Again / Puzzle Bobble 2<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Double Dragon<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Neo Bomberman<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Neo Drift Out: New Technology<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works with some graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| N<br />
| Neo Turf Masters<br />
| The King of Fighters '94 (U)<br />
| align="left" |<br />
* Graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| O<br />
| OverTop<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly with some glitches<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Riding Hero<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>World Heroes (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Some graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Windjammers<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| World Heroes 2 Jet<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" | <br />
|}<br />
<br />
=== Microsoft MSX (MSX1) / MSX2===<br />
<br />
For play MSX (MSX1) / MSX2 Virtual Console games on NTSC-U / PAL Wiis, (because MSX Wii VC games were only released in Japan, so they're only NTSC-J region), you MUST make the WAD Region FREE using FreeTheWads, ShowMiiWads, or any other program for patch WAD's region.<br />
<br />
Before injecting your game, you MUST check for what MSX system (MSX1 or MSX2) is readable. Road Fighter (J) only runs MSX (MSX1) games. Space Manbow (J) and Metal Gear (J) are made for play both MSX (MSX1) and MSX2 games.<br />
<br />
In MSX2 Wii VC WAD 'Space Manbow (J)', the WAD uses a special unique sound driver chip called 'SCC'. That means, only MSX1 / MSX2 SCC games should be injected into SCC host WADs, otherwise the sound effects (SFX) will go away (won't use that sounds).<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.rom format. File types *.mx1 (for MSX1 games) and *.mx2 (for MSX2 games) are the same as *.rom files are can be used as well. However, if the ROM file extension is *.dsk, then use this tool to convert the ROM file into *.rom: https://www.msx.org/news/software/en/dsk2rom-080<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | MSX (MSX1) / MSX2 ROM (.rom)<br />
! style="width:13%" | Type of MSX System (MSX1, MSX2)<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Antarctic Adventure (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* Number buttons, used for choose what controls use, doesn't work.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Antarctic Adventure (J) (Joystick Patch by gdx - <br/>https://www.msx.org/downloads/antarctic-adventure-joystick-patch)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* The original game uses the MSX Keyboard for start the game, which the Wii emulator does not support. There's a hacked version that uses Joystick to start and play the game.<br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| ROMU6<br />
| MSX2<br/>MSX1<br />
| Metal Gear (J)<br />
| align="left" | <br />
* Runs, but doesn't seem to work.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| F1 Spirit - The Way to Formula 1 (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br/>Space Manbow (J)<br />
| align="left" |<br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Frogger (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* Number buttons, used for choose what controls use, doesn't work.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Frogger (J) (Joystick Patch by gdx - <br/>https://www.msx.org/downloads/frogger-joystick-patch)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* The original game uses the MSX Keyboard for start the game, which the Wii emulator does not support. There's a hacked version that uses Joystick to start and play the game.<br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-issues"<br />
| H<br />
| High Way Star (J)<br />
| MSX1<br />
| Metal Gear (J)<br />
| align="left" |<br />
* Freezes when start a new game, but it doesn't freeze the Wii.<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| High Way Star (J)<br />
| MSX1<br />
| Road Fighter (J)<br />
| align="left" |<br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Penguin Adventure (J)<br />
| MSX2<br />
| Road Fighter (J)<br />
| align="left" | <br />
* Loads a blue screen, because the game is NOT compatible with MSX1.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Penguin Adventure (J)<br />
| MSX2<br />
| Metal Gear (J)<br />
| align="left" | <br />
* Works perfectly with some very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Space Invaders (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br/>Space Manbow (J)<br />
| align="left" | <br />
* Works perfectly<br />
|}<br />
<br />
[[Category:Compatibility Lists]]<br />
[[Category:Wii]]</div>Qamic59//wiki.gbatemp.net/wiki/Wii_VC_Injections_Compatibility_List?diff=73194Wii VC Injections Compatibility List2021-09-19T19:32:15Z<p>Qamic59: /* Nintendo Entertainment System / Famicom (Family Computer) */</p>
<hr />
<div>{{Key|Works|Partially works|Doesn't work}}<br />
<br />
Remember you must use several ROM files of the games you want to inject and several Wii Virtual Console Channels (WADs) before concluding that the game has problems. Testing your games with only one ROM file of the game and / or with only one WAD can cause false failed or broken injections.<br />
<br />
'''NOTE:''' Most information outdated. Please test all the games on the list if possible and update any outdated information.<br />
<br />
=== Nintendo Entertainment System / Famicom (Family Computer)===<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.nes format. File type *.fam is the same as *.nes files are can be used as well.<br />
<br />
The Wii NES Channel 'Ninja Gaiden (E)' is set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
'''IMPORTANT NOTE:''' Famicom Disk System (*.fds) games are NOT supported.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | NES / Famicom ROM (.nes)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| 7<br />
| 7 GRAND DAD (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Action 52 (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen. No works on Wii U or Wii Family Edition.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Adventures of Lolo 3 (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Antarctic Adventure (J)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Arkanoid (U) [a1]<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* The original game uses the 'Arkanoid Controller', which the Wii emulator does not support. There is an alternated version of the game that modifies the game to use the NES Controller's Directional Pad.<br />
* Works perfectly with few glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Balloon Fight: Iwata Edition (JU) [Rom Hack - https://www.youtube.com/watch?v=-8Ur717_T0U - IPS Download - http://www.mediafire.com/?z9kklzrzcgfcful]<br />
| NTSC<br />
| Shadow of the Ninja (U)<br />
| align="left" |<br />
* IPS file MUST be applied in a "Balloon Fight (JU) [!].nes" NES ROM file. <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Baseball Stars (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battletoads (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* HUD (life bar) jumps up and down when your character moves.<br />
* Some cut-scenes start shaking up and down. <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battletoads (U) [NES Classic Mini patch - http://www.robin64.co.uk/nespatchpack/]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Cut-scenes are fixed, but the HUD (life bar) still jumps up and down when your character moves, but the game is playable.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battle Kid: Fortress of Peril (Unlicensed)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
* Black screen when returning to game. Have to reset the game to fix the problem.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Kid 2: Mountain of Torment (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bible Adventures (U) (v1.3)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Goes to black.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bionic Commando (U)<br />
| NTSC<br />
| River City Ransom (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bubble Bath Babes (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bucky O'Hare (U)<br />
| NTSC<br />
| Rock Man 2 (J)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Contra (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Darkwing Duck (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Déjà Vu (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Chip 'n Dale: Rescue Rangers (U)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Chip 'n Dale: Rescue Rangers 2 (U)<br />
| NTSC<br />
| Double Dragon (U)<br/>Ninja Gaiden (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong Country 4 (Unlicensed)<br />
| NTSC<br />
| Super Mario Bros. 3 (J)<br>Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior II (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior III (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Warrior IV (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dr. Mario (U)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DuckTales (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DuckTales 2 (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| EarthBound (Prototype)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthbound Zero<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Fantasy (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Lap (J)<br />
| NTSC<br />
| Double Dragon (U)<br />
| align="left" | <br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fire Emblem (J) [En by J2e v0.97b2]<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fist of the North Star (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-noresult"<br />
| H<br />
| Hello Kitty World<br />
| NTSC<br />
| N/A<br />
| align="left" | <br />
<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hitler no Fukkatsu - Top Secret (J)<br />
| NTSC<br />
| River City Ransom (U)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hoshi no Kirby: Yume no Izumi no Monogatari (J)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hoshi no Kirby - Yume no Izumi no Monogatari [T+Kor]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| Ikari III: The Rescue (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Jackal (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Kickle Cubicle (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lawn Mower<br />
| PAL50<br />
| Super Mario Bros. 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Linus Spacehead's Cosmic Crusade (U) [NES Classic Mini patch - http://www.robin64.co.uk/nespatchpack/]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* The original game has a special mapper by Camerica, which the Wii emulator does not support. There's a hacked version that uses a Wii VC-compatible mapper, which the Wii emulator supports.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=8FYRcClHO-0 here].<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Little Samson (E)<br />
| PAL50<br />
| Kirby's Adventure (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Maniac Mansion (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Marble Madness (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Adventure (U) [SMB3 Romhack by DahrkDaiz- https://www.romhacking.net/hacks/70]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Severely corrupted graphics, making the game unplayable.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man VI (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Metal Gear (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mike Tyson's Punch-Out!! (U)<br />
| NTSC<br />
| Punch-Out!! Featuring Mr. Dream (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Monster in My Pocket (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Monster Party (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pro Wrestling (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Q<br />
| Q*Bert (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rally Bike (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rampart (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Graphics and sound are glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rainbow Islands - The Story of Bubble Bobble 2 (E)<br />
| PAL50<br />
| Kirby's Adventure (E)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| R.C. Pro-Am (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| R.C. Pro-Am II (U)<br />
| NTSC<br />
| River City Ransom (U)<br/>NES Play Action Football (U)<br />
| align="left" | <br />
* In NES Play Action Football's emulator, 4 player support works.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rockman 4: Minus Infinity (J) [RM4 Romhack]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rygar (U)<br />
| NTSC<br />
| Ninja Gaiden (U)<br />
| align="left" | <br />
* Red screen on returning to game. Have to reset the game to fix the problem.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rygar (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shadowgate (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Solar Jetman: Hunt for the Golden Warpship (U)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Blank screen without sound on returning to game from Wii Menu.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Sonic The Hedgehog (Improvement + Music) (Unl) [!] (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* A few graphics missing (like the Act title card).<br />
* Game runs slightly faster than intended.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Splatterhouse: Wanpaku Graffiti (J)<br />
| NTSC<br />
| Castlevania II: Simon's Quest (U)<br />
| align="left" | <br />
* A few graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super C (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-noresult"<br />
| S<br />
| Super Mario Bros. (J)<br />
| NTSC<br />
| Super Mario Bros. (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Bros. 3 Mix [SMB3 romhack by SouthBird] https://www.romhacking.net/hacks/2068/<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Very minor lags and glitches during gameplay, but works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Forever [SMB1 romhack by R0m H4x0r] https://www.zophar.net/hacks/nes/super-mario-bros-12/Suoer-Mario-Forever-566.html<br />
| NTSC<br />
| Kirby's Adventure (U)<br/>Super Mario Bros. 3 (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario USA (J)<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Sweet Home (J) (English Translation)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Very minor graphical glitches, but otherwise works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TaleSpin (U)<br />
| PAL50<br />
| Kirby's Adventure (E)<br>Super Mario Bros. 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tecmo Super Bowl (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Ultimate Frogger Championship [NES Homebrew]<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Some minor glitches in cars.<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Uninvited (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Vice: Project Doom (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| VS. Super Mario Bros. - Home Edition [VS. SMB romhack] https://www.romhacking.net/hacks/1014/<br />
| NTSC<br />
| Super Mario Bros. 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| Windows 98 (Unlicensed)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| Xexyz (U)<br />
| NTSC<br />
| Kirby's Adventure (U)<br />
| align="left" | <br />
|}<br />
<br />
=== Super Nintendo Entertainment System / Super Famicom ===<br />
<br />
The ROM must NOT have a header. You can tell by checking the size of the file and seeing if the last digit has an odd number. If it does, then it has a header. You can use this tool to remove the header from the ROM: http://www.romhacking.net/utilities/525/<br />
<br />
The Wii SNES Channels 'Mario's Super Picross (E)', 'Gradius III (E)' and 'Natsume Championship Wrestling (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC. <br />
<br />
The ROM file extension of the game you want to inject MUST be in *.smc or in *.sfc format. File types *.snes and *.fig (common in Europe (PAL) games and releases) are the same as *.smc / *.sfc files so they can be used as well.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SNES / Super Famicom ROM (.smc or .sfc)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Aero Fighters (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Aero The Acro-Bat (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Hangs at Iguana Entertainment screen but music still plays. Might be worth using the official Aero The Acro-Bat WAD.<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Asterix (E)<br />
| NTSC & PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Asterix & Obelix (E)<br />
| NTSC & PAL50<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| ActRaiser 2 (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Hangs after Enix screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Another World (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Batman Returns (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Cross (J)<br />
| NTSC<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
* The emulator will recognize the 5th controller as 'connected', despite the fact you can't controller the 5th vehicle. You can change the 5th player to a computer.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battletoads & Double Dragon: The Ultimate Team (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| B.O.B. (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Breath of Fire (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| BS F-ZERO Grand Prix 2 (J) [h1C]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Don't repair the checksum on the rom, otherwise it won't work. <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daffy Duck: The Marvin Missions (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Der Langrisser (J) [English Translation - http://www.romhacking.net/translations/1147/]<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Aladdin (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donald in Maui Mallard (J)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Black screen after "Classic controller" screen. <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon: The Bruce Lee Story (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E))<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dragon Ball Z: Hyper Dimension (J)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Black screen after "Classic Controller" screen. <br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Dragon Ball Z: Hyper Dimension (J) (Canoe fix by sluffy - http://www.mediafire.com/?o59dxbpn3g4ff8n)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Quest V [English Translation - http://www.romhacking.net/translations/341/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon View (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E))<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| EarthBound (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthworm Jim (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| E<br />
| Earthworm Jim 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Audio issues.<br />
* Freezes when you enter to second level.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Emerald Dragon (J)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Equinox (U)<br />
| <br />
| Final Fight<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| E.V.O.: Search for Eden (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Fight Guy (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" |<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Fire Emblem - Seisen no Keifu (Japan) [En by Dark Twilkitri Net v0.87d] <br />
| <br />
| Fire Emblem - Seisen no Keifu (J)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Gekitou Burning Pro Wrestling (J)<br />
| <br />
| Super Street Fighter II (U)<br />
| align="left" | <br />
* Freezes before "Classic Controller" screen.<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Goof Troop (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gundam Wing: Endless Duel (J)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hyper V-Ball (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| J<br />
| Jikkyou Oshaberi Parodius (J)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Judge Dredd (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Kaizo Mario World (J) (Hack) http://kaizomario.techyoshi.com/<br />
| <br />
| Donkey Kong Country 2 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| Killer Instinct (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Lemmings (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
* Minor graphical glitches with the cursor.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lion King (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario & Wario (J) [SNES Analog Controller Hack - https://www.romhacking.net/hacks/1623/]<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses the "SNES Mouse / SFC Mouse", which the Wii emulator does not support. There's a hacked version that uses the analog SNES controller for start and play the game, which the Wii emulator supports.<br />
* For start/pause the game: Press START (+) or START/PAUSE in GCN controller<br />
* For use mouse left-button for put a block: Press Y<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man Soccer (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man VII (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mega Man X3 (U)<br />
| NTSC<br />
| Mega Man X (U)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* Glitchy title screen.<br />
* Character doesn't appear in the screen during gameplay.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Metal Warriors (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines 2: Turbo Tournament (E) <br />
| NTSC & PAL50<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Ms. Pac-Man (U)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>Super Metroid (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Ms. Pac-Man (U) (Patch for load on Wii VC by saulfabreg - http://www.mediafire.com/?mnp9bf8hm13520l)<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>Super Metroid (U)<br />
| align="left" | <br />
* The original game has a special mapper by Williams Entertainment, which the Wii emulator does not support. There's a hacked version that uses a Wii VC-compatible mapper, which the Wii emulator supports.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| NBA Jam: Tournament Edition (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Ninja Gaiden Trilogy (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| N<br />
| Nosferatu (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Severely corrupted graphics and random crashing<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Nosferatu (U) (Canoe fix by sluffy - http://www.mediafire.com/?rtkr1o5m5evi878)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for the scenarios and characters, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Fixed with no graphical glitches and no random crashing/freezing.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Pocky and Rocky (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Pocky and Rocky 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Panel De Pon (J) [English Translation - http://www.romhacking.net/translations/1144/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Radical Dreamers (J)<br />
| <br />
| Super Metroid (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Secret of Mana 2 (U) <br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Boots to game screen, then crashes. <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic Blast Man II (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Speed Racer in My Most Dangerous Adventures (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Side Pocket (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Spider-Man & Venom: Maximum Carnage (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Double Dragon (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br/>F-Zero (U)<br/>Super Metroid (U)<br/><br />
| align="left" | <br />
* Shows title screen and demo, but the buttons won't work in the game.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bomberman 2 (U)<br />
| NTSC<br />
| Natsume Championship Wrestling (U)<br>Natsume Championship Wrestling (E)<br />
| align="left" | <br />
* ROM must be compressed to LZH8 format.<br />
* 4 player support works.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Super Bomberman - Panic Bomber World (J) (Canoe fix by sluffy - http://www.mediafire.com/?opg90tzx7j38xrc)<br />
| NTSC<br />
| Kirby Super Star (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby Super Star" uses.<br />
* ROM must be compressed to LZH8 format.<br />
* Some minor graphical glitches.<br />
* There is a lot of slowdown during the main game.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bomberman - Panic Bomber World (J) (Slowdown fix for KDL3 WAD by saulfabreg - http://www.mediafire.com/?h3jbsp9599pbmkz)<br />
| NTSC<br />
| Kirby's Dream Land 3 (U)<br />
| align="left" | <br />
* The game uses the "SA-1 Chip" which "Kirby's Dream Land 3" uses.<br />
* ROM must be compressed to LZ77 type 0x11 format.<br />
* No slowdown.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super International Cricket (E)<br />
| PAL50<br />
| Super Metroid (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Kitiku Mario (Hack) [Complete edit by Thirteen1355]<br />
| NTSC<br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Freezes before the "You will need the Classic Controller." screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario All-Stars (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario All-Stars + Super Mario World (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Kart (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [2 Player Co-op Mod - https://www.smwcentral.net/?p=viewthread&t=73559/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [German Translation - https://www.romhacking.net/translations/3123/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario World (U) [Romanian Translation - https://www.romhacking.net/translations/3130/]<br />
| PAL60<br />
| Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Taz-Mania (E)<br />
| PAL50<br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris Attack (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: Tournament Fighters (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles IV: Turtles In Time (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Blues Brothers<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Parallel Worlds (Hack) [T+Ger1.52_RedScorpion] http://www.snes-projects.de/filebase/index.php?page=Entry&entryID=233<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings 2 (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Treasure Hunter G (J) [English Translation - http://www.romhacking.net/translations/490/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Treasure Of The Rudras (J) [English Translation - http://www.romhacking.net/translations/669/]<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Terranigma (E)<br />
| NTSC & PAL50<br />
| Super Metroid (E)<br />
| align="left" | <br />
* Boots to game screen and crashes.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Terranigma (E) (Canoe patch + NTSC conversion by sluffy - https://www.mediafire.com/?gb7oyt9k7knmb4l/)<br />
| NTSC & PAL50<br />
| Super Metroid (U)<br/>Super Metroid (E)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with no crashes.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Top Gear (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Top Gear II (U) (Canoe emulator fix by sluffy - http://www.mediafire.com/?p9lb161pxz4q2qv/)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for some tracks and the 2-player mode, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Works perfectly, even the 2-player mode runs flawlessly.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear 3000 (U)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Game uses DSP-4 chip.<br />
* Shows a black screen when you start a race.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Toy Story (U)<br />
| <br />
| Super Metroid (U)<br />
| align="left" | <br />
* Slow respawn.<br />
* Looks like it is trying to cause image burn after death. <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Toy Story (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Ultimate Mortal Kombat 3 (U)<br />
| <br />
| Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| U<br />
| Uniracers (U) (Canoe emulator fix by sluffy - http://www.mediafire.com/?67v5w7kerc1dad4/)<br />
| NTSC<br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br/>Donkey Kong Country 2: Diddy's Kong Quest (U)<br />
| align="left" | <br />
* The original game uses special-programmed graphics for the cycles moves and the 2-player mode, which the Wii emulator does not support. There's a patch to fix the graphics and use SNES default graphics rendering, which the Wii emulator supports.<br />
* Works perfectly, even the 2-player mode runs flawlessly.<br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Venom - Spider-Man: Separation Anxiety (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| X-Men: Mutant Apocalypse (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Y<br />
| Young Merlin (U)<br />
| <br />
| Super Metroid (J)<br/>Super Metroid (U)<br/>Mario's Super Picross (E)<br />
| align="left" | <br />
|}<br />
<br />
=== Nintendo 64 ===<br />
Before injecting, the N64 game MUST be 'byteswapped'. That is most common in *.z64 N64 ROM files. If you have a N64 ROM file that is in *.z64, that means the ROM is byteswapped. However, if extension is *.n64 or *.v64, use one of the swappers below.<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.z64. However, if the ROM file extension is *.n64 or *.v64, then you must byte-swap the ROM file and convert the ROM file into *.z64 with this online tool: https://hack64.net/tools/swapper.php or with uCON64 (link: https://ucon64.sourceforge.io/) in CMD with the command '''"ucon64.exe --n64 --swap ROMNAME.z64".'''<br />
<br />
For inject a N64 ROM into the 'Bomberman Hero (U)' WAD, you MUST edit the ROM you want to inject in order for prevent the HOME button from crashing the game, before compressing it. Just open the ROM file with a hex editor (I recommend HxD), then replace the ID of the game (ex. NPOE) with "NBDE" (without quotes). Then save the changes to the ROM, and now you can compress the ROM with 'romc' and inject it, and that's it, no more HOME button crashing. (thanks to SuperrSonic for his help)<br />
<br />
The Wii N64 Channels 'Sin and Punishment (E)' and 'Ogre Battle 64: Person of Lordly Caliber (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
'''IMPORTANT NOTE:''' Nintendo 64 VC emulation is too poor on the Wii, '''so you have an 85% chance of your injection fails because it crashes on the 'You will need the Classic Controller' screen,''' and only you have a '''15% chance''' of your injection works '''(often with issues)'''. <br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | Nintendo 64 ROM<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| 0<br />
| 007 The World Is Not Enough (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| 6<br />
| 64 Oozumou (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| AeroGauge (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-issues"<br />
| A<br />
| Animal Forest (J) (English Translation)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (E)<br/>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes when trying to save data.<br />
* Some graphical issues and glitches.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=x3ZULjOIcNM here].<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Asteroids Hyper 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Asteroids Hyper 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works perfectly with minor glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Automobili Lamborghini (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Runs with high pitched audio, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bangai-O! (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Major graphical glitches and random crashing.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bangai-O! (J)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Major graphical glitches and random crashing.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Banjo-Kazooie (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br>F-ZERO X (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Banjo-Tooie (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Wave Race 64 (U)<br/>F-ZERO X (U)<br />
| align="left" | <br />
* Only 'Time Trial Mode' works.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Only 'Time Trial Mode' works.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Text is glitchy.<br />
* Car controls doesn't work correctly.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br/>Super Mario 64 (U)<br/>Mario Kart 64 (U)<br />
| align="left" | <br />
* Text is glitchy, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works with very minor graphical glitches.<br />
* Text shows correctly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Beetle Adventure Racing! (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br/>Mario Golf (U)<br/>Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Text shows correctly.<br />
* Game runs with very minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Blues Brothers 2000 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with some glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bomberman 64 (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br>Ogre Battle 64: Person of Lordly Caliber (U)<br>Ogre Battle 64: Person of Lordly Caliber (E)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitchy screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bomberman 64 (E)<br />
| PAL<br />
| Bomberman Hero (E)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitchy screen.<br />
* Crashes when you press the HOME button if injected in 'Bomberman Hero (E)'.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bomberman 64: The Second Attack (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when you start a game after world selection.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Minor glitches when in game.<br />
* No sound.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move '99 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move 2: Arcade Edition (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Carmageddon 64 (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| F-ZERO X (U)<br/>Super Mario 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Mario Kart 64 (U)<br />
| align="left" | <br />
* Major graphical glitches and slow speed<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Game works with minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game works with minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| C<br />
| Castlevania: Legacy of Darkness (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
* Runs a bit slow.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Conker's Bad Fur Day (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes at controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Clay Fighter - Sculptor's Cut (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Cruis'n Exotica (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| C<br />
| Cruis'n World (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Diddy Kong Racing (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on 'Character Selection' menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Does not load game.<br />
* Game requires an Expansion Pak and will not work.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donkey Kong 64 (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
* Game requires an Expansion Pak and will not work.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Doom 64 (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Donald Duck: Quack Attack (E)<br />
| PAL50<br />
| Sin and Punishment (E)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
* Odd as Sin and Punishment runs in PAL60. Worth trying US version.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br>Mario Kart 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Works with some very minor glitches.<br />
* Data cannot be saved due of the saving method of the ROM (4kB EEPROM) different from WAD (256kB SRAM).<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dragon Ball Kart 64 [MK64 hack]<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* Works with some very minor glitches.<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Freezes as spinning "N" logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes on intro after "Nintendo" logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Shows intro and title screen, but crashes when you start a game.<br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Dr. Mario 64 (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Shows intro and title screen.<br />
* Game runs with many graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| D<br />
| Duke Nukem 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
* Can see enemies through the walls.<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Duke Nukem: Zero Hour (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Earthworm Jim 3D (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* In Zelda: Majora's Mask, rom compressed with 'romc'.<br />
* Freezes as spinning "N" logo.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Earthworm Jim 3D (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Intro is a bit glitchy.<br />
* Story Mode letters doesn't show, but letters in game shows.<br />
* Works with very minor graphical glitches<br />
* Can see objects through the boxes and walls.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| ECW Hardcore Revolution (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Excitebike 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| Extreme-G (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| E<br />
| Extreme-G (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works with very minor graphical glitches.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| E<br />
| Extreme-G XG2 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Major glitches during in-game.<br />
* Crashes when you come back to the menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| E<br />
| F1 Racing Championship (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gex 3 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Glover (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| Goemon's Great Adventure (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| G<br />
| GoldenEye 007 (U)<br />
| NTSC<br />
| 1080° Snowboarding (U)<br />
| align="left" | <br />
* Crashes after Rare logo.<br />
<br />
|- align="center" class="ct-broken"<br />
| H<br />
| Harvest Moon 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Severely corrupted graphics<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hercules: The Legendary Journeys (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| H<br />
| Hot Wheels - Turbo Racing (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches on the top screen.<br />
* Track doesn't show during races.<br />
<br />
|- align="center" class="ct-issues"<br />
| I<br />
| International Superstar Soccer 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Glitches in title screen.<br />
* Menus are glitchy.<br />
* Some graphical glitches when in intro and game.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| International Superstar Soccer 64 (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| I<br />
| International Superstar Soccer '98 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Glitches in title screen.<br />
* Menus are glitchy.<br />
* Some graphical glitches when in intro and game.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| International Superstar Soccer '98 (U)<br />
| NTSC<br />
| Star Fox 64 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| I<br />
| Iggy's Reckin Balls (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br>Sin and Punishment (U)<br>Super Mario 64 (E)<br />
| align="left" |<br />
* In Bomberman Hero, rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| J<br />
| Jet Force Gemini (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" |<br />
* Crashes on controller screen. <br />
<br />
|- align="center" class="ct-broken"<br />
| K<br />
| Killer Instinct Gold (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br>Mario Kart 64 (U)<br />
| align="left" | <br />
* Freezes at the controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| L<br />
| LEGO Racers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| LEGO Racers (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches in title and character selection screen.<br />
* Game runs with graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mace The Dark Age (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Magical Tetris Challenge (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with very minor glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Major League Baseball featuring Ken Griffy Jr. (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Yoshi's Story (U)<br>Wave Race 64 (U)<br />
| align="left" | <br />
* Graphical glitches.<br />
* Crashes after being given 10 coins each.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes after spinning "N64" logo.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some graphical issues, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario Party (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some minor graphical issues, but otherwise the game is playable.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party 3 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mario Party 3 (U) [f1]<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when the intro fades to Mario and his lawn chair<br />
* Crashes at title screen if you skip intro<br />
* Game loads when injected with romc Compression Type 0 & 1 (if injected with LZH8 Compression, crashes at controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mickey's Speedway USA (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Does not load game.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines 64 Turbo (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works with minor glitches.<br />
* Glitches in vehicle selection.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mischief Makers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Super Mario 64 (U)<br>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on 'Title Screen'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mission Impossible (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mission Impossible (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat 4 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Mortal Kombat 4 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Black screen on menu and game, making it unplayable.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat: Sub-Zero Mythologies (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat Trilogy (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mortal Kombat Trilogy (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br/>Ogre Battle 64: Person of Lordly Caliber (U)<br/>Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes after choosing character in "Character Selection" menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Ms. Pac-Man - Maze Madness (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes on intro (can skip to prevent).<br />
* Few glitchy menu screen.<br />
* Crashes when you start a game.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Mystical Ninja Starring Goemon (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Menus work. Blackscreens upon starting the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| N<br />
| NASCAR 2000 (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br>The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* The EA Sports logo is so very glitchy, and the title screen is not shown at all. The menu is all stretched out, and the game crashes when you start a race.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| New Tetris (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Penny Racers (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br>F-ZERO X (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Perfect Dark (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" |<br />
* Crashes on controller screen. <br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pilotwings 64 (U)<br />
| NTSC<br />
| Super Mario 64 (U)<br/>Mario Kart 64 (U)<br />
| align="left" | <br />
* Passes the controller screen but displays "EEPROM CHECK FAILED" message.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pilotwings 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches. <br />
* If a ROM file of the game shows "EEPROM CHECK FAILED", try testing other ROMs of the game.<br />
* I used Pilotwings 64 (U) [!] ROM file in S&P emulator and it works.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Crashes when shows the "Nintendo 64" logo.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some glitches when in game menu.<br />
* Game runs with some minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pokémon Stadium (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with some very minor glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Puyo Puyo SUN 64 (J)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on startup.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo SUN 64 (J)<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo 4 - Puyo Puyon Party (J)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| Q<br />
| Quake 64 (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| R<br />
| Rampage World Tour (U)<br />
| NTSC<br />
| 1080° Snowboarding (U)<br />
| align="left" | <br />
* Crashes when you pause the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Resident Evil 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes at controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| RR64 - Ridge Racer 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>The Legend of Zelda: Ocarina of Time (U)<br/>Yoshi's Story (U)<br />
| align="left" | <br />
* Crashes after skipping "save data corrupted" screen.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| RR64 - Ridge Racer 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash 64 (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br>Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Road Rash 64 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with some very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rocket: Robot on Wheels (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on 'Press Start' screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rugrats: Scavenger Hunt (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Rugrats: Treasure Hunt (E)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Passes the controller screen but displays "This game is not designed for this system" message.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| San Francisco Rush (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| S.C.A.R.S.: Super Computer Animal Racing Simulator (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Glitches in title screen.<br />
* No sound.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| S.C.A.R.S.: Super Computer Animal Racing Simulator (U)<br />
| NTSC<br />
| Paper Mario (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Works perfectly with very minor glitches.<br />
* No sound.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Scooby-Doo: Classic Creep Capers (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Right side of screen has display issues.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shadowgate 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shadowman (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Space Station Silicon Valley (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Crashes about ten seconds after controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| South Park Rally (U)<br />
| NTSC<br />
| Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Snowboard Kids (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Works with some glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Episode 1 - Racer (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Episode 1 - Racer (U)<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* In trademarks screen, shows 'Expansion Pak not detected', but game loads.<br />
* Crashes when finishes intro or if you skip intro.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Rogue Squadron (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Wave Race 64 (U)<br>Mario Golf (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Star Wars: Shadows of the Empire (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| StarCraft 64 (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menus are bugged and it crashes in gameplay with audio on a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Bowling 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Work perfectly and Minor graphical glitches<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Superman: The New Superman Adventures (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Pink sky when in game.<br />
* Saving is disabled because no Controller Pak is detected.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario 64 Multiplayer [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works perfectly with 2-player support<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Rainbow Road [SM64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Rainbow Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Rainbow Road Plus [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Majora's Mask (U)<br>Super Mario 64 (U)<br />
| align="left" | <br />
* The rom does not appear to work when injected into the aforementioned wads. In Zelda: Majora's Mask, the game loads the rotating N64 logo, and then crashes. I am not sure if this is caused by something else in my([[http://wiki.gbatemp.net/wiki/User:NintendoFan|NintendoFan]]) Wii. In Super Mario 64, the game just loads a black screen, possibly due to being too large for the base.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Mario Star Road [SM64 hack]<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB or less.<br />
* Works with very minor glitches<br />
* Game loads when injected using gzinject (if injected using Devilken VC injector or Auto InjectuWAD, crashes on controller screen)<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Smash Bros. 64 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tetris 64 (J)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Some glitches during gameplay.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetris 64 (J)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tony Hawk's Pro Skater (U)<br />
| NTSC<br />
| Yoshi's Story (U)<br />
| align="left" | <br />
* Text is glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Tony Hawk's Pro Skater 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on intro (can skip to prevent).<br />
* Text is glitchy.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Top Gear Rally (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>F-ZERO X (U)<br />
| align="left" | <br />
* Graphics are very glitchy.<br />
* Car models don't display at all.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br/>Star Fox 64 (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Ogre Battle 64: Person of Lordly Caliber (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menu is all stretched out, even in Controller Pak screen and Nintendo 64 logo.<br />
* Graphical glitches when showing logos.<br />
* Crashes in 'Press Start' screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| Top Gear Rally 2 (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Menu is all stretched out, even in Controller Pak screen and Nintendo 64 logo.<br />
* Some minor glitches when in races.<br />
* Runs a bit slow.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Tetrisphere (U)<br />
| NTSC<br />
| Yoshi's Story (E)<br>Pokémon Snap (E)<br>Lylat Wars (E)<br />
| align="left" | <br />
* The Classic Controller screen is shown and you can hear the start music for a few seconds before the game eventually softlocks the Wii.<br />
* Might be worth injecting the correct region ROM.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tetrisphere (U)<br />
| NTSC<br />
| Bomberman Hero (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* Game runs with very minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Ocarina of Time GOLD Version (v1.0) (U or E)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Ocarina of Time - Master Quest (E, Debug version or GC to N64 version)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Legend of Zelda: Petrie's Challenge [TLOZ OoT MQ hack]<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Rom MUST be compressed to 32MB.<br />
* Works with very minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tom and Jerry: Fists of Furry (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br />
| align="left" | <br />
* Works with very minor visual glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Toy Story 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Turok 2 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| Waialae Country Club: True Golf Classics (U)<br />
| NTSC<br />
| The Legend of Zelda: Ocarina of Time (U)<br>Pokémon Snap (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Super Mario 64 (U)<br />
| align="left" | <br />
* 3D graphics are mostly messed up.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Mario Kart 64 (U)<br />
| align="left" | <br />
* 3D graphics are mostly messed up, and game freezes upon attempting to start gameplay.<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Runs fast in speed, and audio plays twice.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wetrix (U)<br />
| NTSC<br />
| F-ZERO X (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| W<br />
| Worms Armageddon (U)<br />
| NTSC<br />
| Mario Party 2 (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* You cannot select game modes because you cannot make a team.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| WWF War Zone (U)<br />
| NTSC<br />
| Mario Golf (U)<br />
| align="left" | <br />
* Rom compressed with 'romc'.<br />
* No sound.<br />
<br />
|- align="center" class="ct-broken"<br />
| W<br />
| WWF Wrestlemania 2000 (U)<br />
| NTSC<br />
| Sin and Punishment (U)<br />
| align="left" | <br />
* Crashes on controller screen.<br />
|}<br />
<br />
=== SEGA Master System ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SEGA Master System' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SEGA Master System ROM (.sms)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Aerial Assault (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bubble Bobble (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Double Dragon (UE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dr. Robotnik's Mean Bean Machine (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| Hang-On (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Land of Illusion Starring Mickey Mouse (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Mickey just floats on top of the water in Level 2.<br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Master of Darkness (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Enemies don't do any damage to you.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Micro Machines (E)<br />
| PAL50<br />
| Sonic The Hedgehog (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| M<br />
| Micro Machines (E)<br />
| PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Since this game is optimized to run in PAL50, running the game in NTSC will result in faster music and flickering sprites at the top of the screen.<br />
<br />
|- align="center" class="ct-works"<br />
| O<br />
| Out Run (JUE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Phantasy Star (J) [English Translation - http://www.romhacking.net/translations/1069/]<br />
| NTSC & PAL50<br />
| Phantasy Star (J)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rampage (UE)<br />
| NTSC & PAL50<br />
| Alex Kidd: The Lost Stars (U)<br />
| align="left" | <br />
* Game supports 'FM Sound'.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Streets of Rage (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Streets of Rage II (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Street Fighter II (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* After selecting a player, the screen stays on a black screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Super Space Invaders (UE)<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* Makes a beeping noise when the A button is pressed and freezes the game.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Taz-Mania (E)<br />
| PAL50<br />
| Sonic The Hedgehog (U)<br>Phantasy Star (U)<br />
| align="left" | <br />
* Since this game is optimized to run in PAL50, running the game in NTSC will result in a black screen, although the HOME button can be pressed and still trigger the HOME Menu.<br />
<br />
|- align="center" class="ct-broken"<br />
| T<br />
| Tom & Jerry: The Movie (JU)<br />
| NTSC<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* After the Stage 1 screen, the screen stays on a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tom & Jerry: The Movie (JU)<br />
| NTSC<br />
| Phantasy Star (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" |<br />
* Game runs perfectly. <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Woody Pop (J) [Control Pad Hack (WoodyPop_[ControlPad].zip - http://www.mediafire.com/?tda12gkrly92sx4]<br />
| NTSC & PAL50<br />
| Sonic The Hedgehog (U)<br />
| align="left" | <br />
* The original game uses the 'Paddle Controller', which the Wii emulator does not support. There is a hacked version that modifies the game to use the D-Pad, which the Wii emulator supports.<br />
* When selecting the difficulty, you have to hold the left or right button to move the cursor.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wonder Boy III: The Dragon's Trap (UE)<br />
| NTSC & PAL50<br />
| Wonder Boy III: The Dragon's Trap (U)<br />
| align="left" | <br />
* The official release fails to fix a bug that prevents the 'FM Sound' from working if the country is set to American or Europe. This can be fixed by:<br />
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).<br />
# Go to offset (hex): 25B<br />
# From offset (hex) 25B - 25C, replace the data with the following: 00 00<br />
# Save the changes made to the rom.<br />
|}<br />
<br />
=== SEGA Genesis / SEGA Mega Drive ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SEGA Genesis' / 'SEGA Mega Drive' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.<br />
<br />
The rom file extension must be in '.bin'. File types types '.gen' or '.md' are the same as '.bin' files so they can be used as well. Howewer, if the rom file extension is '.smd' or '.mgd', then use this tool to convert the ROM into '.bin': http://www.romhacking.net/utilities/383/<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | SEGA Genesis / SEGA Mega Drive ROM (.bin)<br />
! style="width:13%" | ROM Video Standard (NTSC / PAL) <br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| After Burner II (U)<br />
| NTSC<br />
| Sonic 3D Blast (U)<br />
| align="left" | <br />
* Freezes when you press the 'Start' button.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Alien 3 (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Alisia Dragoon (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* The controls don't work correctly when using a 6 button controller. To make the game use a 3 button controller, add this setting to the config file: dev.mdpad.enable_6b="0" <br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Animaniacs (JU)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Freezes at the Konami screen.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Ballz 3D (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The SEGA logo tiles are jumbled up when you "reset" the game.<br />
<br />
|- align="center" class="ct-issues"<br />
| B<br />
| Battletoads & Double Dragon (U)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The background music (mainly the instruments) don't sound correct. Worth trying other WADs and see if this issue occurs.<br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| Beavis and Butt-head (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Blaster Master 2 (U)<br />
| NTSC<br />
| Comix Zone (U) <br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| B<br />
| B.O.B. (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castle of Illusion Starring Mickey Mouse (UE)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Castlevania Bloodlines (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Contra: Hard Corps (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The 'Enhancement Hack' can be applied: http://www.romhacking.net/hacks/450/<br />
* The 'Hit Points Restoration Hack' can be applied: http://www.romhacking.net/hacks/797/<br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Dahna: Megami Tanjō (J)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dashin' Desperadoes (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to load the Japanese title 'Rumble Kids' (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| DecapAttack (UE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| D<br />
| Desert Strike: Return to the Gulf (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Aladdin (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Dynamite Headdy (J) [English Translation - http://www.romhacking.net/translations/1113/]<br />
| NTSC & PAL50<br />
| Dynamite Headdy (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Férias Frustradas do Pica-Pau (Brazil)<br />
| NTSC & PAL50<br />
| Comix Zone (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum of the ROM, otherwise the game won't work.<br />
* This is a Woody Woodpecker game that was released in Brazil by Tec-Toy. Woody and various other characters have been replaced with characters from Woody Woodpecker series (http://en.wikipedia.org/wiki/Woody_Woodpecker) and the text has been translated into Portuguese.<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| FIFA International Soccer (UE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (E)<br>Comix Zone (E)<br>Comix Zone (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Flashback - The Quest for Identity (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gauntlet IV (UE)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 4 players, so change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 1', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="1"<br />
* If installing onto a Japan Wii, add this setting to the config file to bypass the region lock message: console.machine_country="us"<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Justice League Task Force (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| K<br />
| King of the Monsters 2 (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Last Battle (UE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| L<br />
| Lemmings (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* The tiles that display the mini map, timer etc are not lined up correctly. The top row of tiles are displayed too far to the left.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lemmings 2: The Tribes (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Lightening Force: Quest for the Darkstar (U)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Marble Madness (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario 3: Around the World (R) [Unlicensed]<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mario 4: A Space Odyssey (R) [Unlicensed]<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mega Man: The Wily Wars (E) [SRAM Save Hack - http://www.romhacking.net/hacks/514/]<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The original game uses 'Serial EEPROM' to save data, which the Wii Emulator does not support. The hack modifies the rom so it saves in 'SRAM', which the Wii Emulator supports.<br />
* Add this setting to the config file to bypass the region lockout warning screen, so it will work on an Europe Wii: console.machine_country="us"<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Michael Jackson's Moonwalker (JUE)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| M<br />
| Micro Machines 2: Turbo Tournament (E)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Mortal Kombat (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Ms. Pac-Man (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" |<br />
* Game runs with very minor glitches.<br />
* No sound. <br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Puyo Puyo (J)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| Q<br />
| QuackShot Starring Donald Duck (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Ranger-X (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
* If you disable the checksum check (go to address 07FFD0 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. However, there is no sound.<br />
<br />
|- align="center" class="ct-broken"<br />
| R<br />
| Road Rash II (JUE)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Loads a red screen.<br />
* If you disable the checksum check (go to address 0FF888 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. However, there is no sound.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rocket Knight Adventures (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rocket Knight Adventures (J)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shadowrun (U)<br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Shin Seikimatsu Kyūseishu Densetsu Hokuto no Ken (J)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Shui Hu Feng Yun Zhuan (Unlicensed)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 2 & Knuckles the Echidna (JUE) ['Sonic & Knuckles' locked to 'Sonic the Hedgehog 2']<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 3 & Knuckles (JUE) ['Sonic & Knuckles' locked to 'Sonic the Hedgehog 3']<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* The rom that locks 'Sonic the Hedgehog 3' to 'Sonic & Knuckles' has an issue that the SRAM (save file) won't save correctly in the Wii Emulator. This is because there is no data in the rom header to tell the Wii Emulator that 'Sonic & Knuckles' uses SRAM.<br />
* The SRAM can easily be fixed (more details from this website: http://www.emulationzone.org/projects/s&k/thesis.htm) to work on the Wii Emulator by:<br />
# Open the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).<br />
# Go to offset (hex): 1B0<br />
# From offset (hex) 1B0 - 1BC, replace the data with the following: 5241 F820 0020 0001 0020 03FF<br />
# Save the changes to the rom.<br />
# Fix the checksum (use this tool: http://www.romhacking.net/utilities/342/).<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Sonic 3 Complete [Romhack]<br />
| NTSC<br />
| Sonic 3D Blast (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Sonic Classic Heroes (Hack)<br />
| PAL50<br />
| Comix Zone (E)<br />
| align="left" | <br />
* Black screen after pressing start on the title screen.<br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Sonic the Hedgehog OmoChao Edition (Hack)<br />
| PAL50<br />
| Sonic the Hedgehog 3 (E)<br>Comix Zone (E)<br />
| align="left" | <br />
* Starts with a black screen, however it doesn't freeze the Wii. <br />
<br />
|- align="center" class="ct-broken"<br />
| S<br />
| Speedball 2 (E)<br />
| PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
* Freezes during the introduction.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Splatterhouse 2 (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Street Racer (E)<br />
| NTSC<br />
| Comix Zone (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
* Ubisoft Entertainment and Vivid Image logos are very glitchy.<br />
* Small glitches during title screen and gameplay.<br />
* The game supports 4 players, so add or change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 1', so add or change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="1"<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Super Donkey Kong '99 (Unlicensed)<br />
| PAL50<br />
| Sonic the Hedgehog 3 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| Super Hang-On (UE)<br />
| NTSC<br />
| Comix Zone (U)<br/>Sonic the Hedgehog 2 (U)<br />
| align="left" | <br />
* Works perfectly, but game crashes when choose "Reset" on HOME Menu.<br />
<br />
|- align="center" class="ct-issues"<br />
| S<br />
| STORMLORD (J or U)<br />
| NTSC<br />
| Phantasy Star 4: The End of the Millennium (U)<br />
| align="left" | <br />
* Every time the character moves, the palette goes slightly dark. The palette returns to normal when the character isn't moving.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Taz-Mania (JUE)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: The Hyperstone Heist (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Teenage Mutant Ninja Turtles: Tournament Fighters (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| The Lost Vikings (U or E)<br />
| NTSC & PAL50<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 3 players, so change the 'nplayers' setting in the config file to: nplayers="3"<br />
* The multi-tap must be connected to 'Port 2', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="2"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force II (U)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force III (JU)<br />
| NTSC & PAL50<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force IV (J)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Thunder Force IV (E)<br />
| NTSC & PAL50<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* DON'T fix the incorrect checksum. This will prevent the game from loading.<br />
* Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Europe'): console.machine_country="eu"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Tiny Toon Adventures: Buster's Hidden Treasure (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
* Minor graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Battle Mania Daiginjō (J) [English Translation - http://www.romhacking.net/translations/1075/] <br />
| NTSC<br />
| Sonic the Hedgehog 3 (U)<br />
| align="left" | <br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Truxton (JU)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Turma da Mônica na Terra Dos Monstros (Brazil)<br />
| NTSC & PAL50<br />
| Wonder Boy in Monster World (U)<br />
| align="left" | <br />
* This is basically an altered 'Wonder Boy in Monster World' that was released in Brazil by Tec-Toy. Shion and various other characters have been replaced with characters from Monica's Gang (http://en.wikipedia.org/wiki/Monica%27s_Gang) and the text has been translated into Portuguese.<br />
<br />
|- align="center" class="ct-works"<br />
| V<br />
| Vectorman 2 (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Warsong (U)<br />
| NTSC<br />
| Sonic The Hedgehog 3 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Wings of Wor (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| World of Illusion Starring Mickey Mouse & Donald Duck (U)<br />
| NTSC<br />
| Streets of Rage 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| X-Men (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| Y<br />
| Yu Yu Hakusho: Makyo Toitsusen (J) [English Translation - http://www.romhacking.net/translations/1222/]<br />
| NTSC<br />
| Columns III: Revenge of Columns (U)<br />
| align="left" | <br />
* The game supports 4 players, so change the 'nplayers' setting in the config file to: nplayers="4"<br />
* The multi-tap must be connected to 'Port 2', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="2"<br />
* Add this setting to the config file to run the game in English: console.machine_country="us"<br />
* Add this setting to the config file to run the game in Japanese: console.machine_country="jp"<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zombies Ate My Neighbors (U)<br />
| NTSC<br />
| Comix Zone (U)<br />
| align="left" | <br />
|}<br />
<br />
=== NEC TurboGrafx-16 / NEC PC Engine ===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'TurboGrafx-16 / PC Engine' (HuCard or CD-ROM²) Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.<br />
<br />
If you want to inject PC Engine SuperGrafx HuCard games, I recommend Dungeon Explorer (U) or Daimakaimura (J) for inject them. They '''MUST''' be injected manually due to the size of the SuperGrafx ROM files (average size 1 MB per SuperGrafx ROM, beating a normal PCE ROM of 384 kB). You can inject manually your ROM by unpacking the 5.app file, renaming the ROM file you want to inject as the WAD-ROM file, and then replacing the old one, and repacking the 5.app file.<br />
<br />
If you want to inject CD-ROM² games, remember only are supported TG-16 CD / PCE CD games that are compatible with CD-ROM² System or Super CD-ROM² System. '''IMPORTANT NOTE:''' Arcade CD-ROM² System games are NOT supported in Wii Virtual Console, due to the requirement of an special upgrade card called "Arcade Card DUO" (for the Super CD-ROM² System unit) or "Arcade Card PRO" (for the original CD-ROM² System unit). Howewer, you can still inject Arcade CD-ROM² games '''that are compatible with Super CD-ROM² System,''' which the Wii emulator supports. If unsure, then check the following list of Arcade CD-ROM² games that works in Super CD-ROM² System: https://necretro.org/CD-ROM%C2%B2_systems#List_of_games_3<br />
<br />
Special syscard3P.pce file of the PCE CD-ROM² System v1.0 for inject Juuouki here: https://www.mediafire.com/?sjemuqb07ejdfpq/<br />
<br />
Special RLmessages.bin file for inject TG-16 CD / PCE CD games which supports 5 players here: https://www.mediafire.com/?my252ujpsd8ualv/<br />
<br />
Remember some TurboGrafx-16 / PC Engine HuCard games doesn't work in Bomberman '93 emulator, so try to inject your TG-16 / PCE ROMs in Moto Roader, Super Star Soldier or Dungeon Explorer emulator.<br />
<br />
If you try to inject them using Auto InjectuWAD, possibly you receive the message 'Rom file too large to inject to the selected entry, exiting!!'. If this occurs, you should inject manually your ROM by unpacking the 5.app file, renaming the ROM file you want to inject as the WAD-ROM file, and then replacing the old one, and repacking the 5.app file.<br />
<br />
Remember you must use several ROM files of the games you want to inject and several TG-16 / PCE WADs before concluding that the game has problems. Testing your games with only one ROM file of the game can cause false failed or broken injections.<br />
<br />
The Wii TG-16 CD / PCE CD Channels such 'Castlevania: Rondo of Blood (E)' and 'Cho Aniki (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom ROMs in, as PAL60 uses the same number of lines and refresh rate as NTSC.<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | TurboGrafx-16 / PC Engine ROM (.pce)<br />
! style="width:13%" | Data Storage (HuCard / SuperGrafx / CD-ROM²)<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| 1<br />
| 1941: Counter Attack (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| 1<br />
| 1941: Counter Attack (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| 4<br />
| 4 in 1 Super CD (U)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" |<br />
* All games included in the pack works perfectly.<br />
* The 4 in 1 Super CD includes the following games:<br />
# Gate of Thunder<br />
# Bonk's Adventure<br />
# Bonk's Revenge<br />
# Bomberman<br />
* Bomberman can be accessed by pressing the following buttons in order in the Wii Remote:<br />
# Up button<br />
# Right button<br />
# Down button<br />
# Left button<br />
# 1 button (II button in TurboGrafx-16 CD System)<br />
* No glitches during in-game.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Air Zonk (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Ace (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with some minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Battle Ace (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman (U)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1).<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman - Panic Bomber (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Minor glitches in title screen.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1). The RLmessages.bin file MUST be in the '00000005_app_OUT' folder before packing the 5.app file.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bonanza Bros (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* Some glitches in title screen.<br />
<br />
|- align="center" class="ct-works"<br />
| C<br />
| Cratermaze (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* This is basically an altered version of the game "Doraemon: Meikyuu Daisakusen" that was released in USA by NEC Home Electronics and Hudson Soft. Doraemon's character was replaced with another character and some backgrounds and enemies were also changed.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daimakaimura (J)<br />
| SuperGrafx<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Daimakaimura (J)<br />
| SuperGrafx<br />
| Daimakaimura (J)<br />
| align="left" | <br />
* ROM MUST be compressed to LZ77 format, replacing the LZ77N43800AL.BIN file with the compressed ROM.<br />
* Works perfectly.<br />
* Graphics are seen like in PCE SuperGrafx hardware.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Davis Cup Tennis (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 4 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Disney's Darkwing Duck (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with very minor visual glitches<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Doraemon - Meikyuu Daisakusen (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Doraemon - Nobita no Dorabian Night (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Final Lap Twin (J or U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Lap Twin (J or U)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with minor glitches.<br />
* If a ROM file of the game doesn't work, try with different ROMs of the game. I tested with different ROMs of the game and one of them worked great.<br />
* Test video of the injection can be shown [https://www.youtube.com/watch?v=WsX_9UbA8eo here].<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Final Match Tennis (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Loads a black screen.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Final Match Tennis (J)<br />
| HuCard<br />
| Moto Roader (U)<br/>Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly.<br />
* 4 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Galaga '88 (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Galaga '90 (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Bomberman '93 (E)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| Gradius (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with very minor glitches.<br />
* 2 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1).<br />
<br />
|- align="center" class="ct-works"<br />
| G<br />
| GunHed: Hudson GunHed Taikai (J)<br />
| HuCard<br />
| Blazing Lazers (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works with very minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Jackie Chan's Action Kung-Fu (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| J<br />
| Juuouki [Altered Beast] (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* The special 'syscard3P.pce' file [Modified PCE CD-ROM² System v1.0 BIOS for Wii VC] MUST be in the 5.app file before packing in order to work, otherwise the game won't work. You can get the special 'syscard3P.pce' file for inject Juuouki (Altered Beast): https://www.mediafire.com/?sjemuqb07ejdfpq/<br />
* This is basically a port of the SEGA game 'Altered Beast' that was released in Japan by NEC Avenue, and licensed by SEGA Enterprises, Ltd.<br />
<br />
|- align="center" class="ct-works"<br />
| L<br />
| Legendary Axe (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Moto Roader II (J)<br />
| HuCard<br />
| Moto Roader (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1).<br />
<br />
|- align="center" class="ct-works"<br />
| M<br />
| Moto Roader MC (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 5 player support works, if in the config.ini file is enabled the Multitap accessory (MULTITAP=1) and the Pad 5 controls (PAD5=1). The RLmessages.bin file must be in the '00000005_app_OUT' folder before packing the 5.app file.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Pac-Land (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-issues"<br />
| P<br />
| Parasol Stars - The Story of Bubble Bobble III (J or U)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Super Star Soldier (U)<br />
| align="left" | <br />
* Glitchy characters, backgrounds and text when in game.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Parasol Stars - The Story of Bubble Bobble III (J or U)<br />
| HuCard<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
* 2 player support works, if Multitap accessory is enabled in the config.ini file (MULTITAP=1).<br />
* Pad 5 must be disabled in the config.ini file (PAD5=0).<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Denjin: Punkic Cyborgs (J)<br />
| HuCard<br />
| Air Zonk (U)<br />
| align="left" | <br />
* Works perfectly<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk's Adventure (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin 2: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk's Revenge (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| PC Genjin 3: Pithecanthropus Computerurus (J)<br />
| HuCard<br />
| Bonk 3: Bonk's Big Adventure (U)<br />
| align="left" | <br />
* Rom MUST be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo CD (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Voices play before characters' mouths sync.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Puyo Puyo CD Tsuu - Puyo Puyo CD 2 (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Racing Damashii (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Rainbow Islands - The Story of Bubble Bobble II (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Space Invaders - The Original Game (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* The Japanese syscard3P.pce file must be in the 5.app file before packing in order to work, otherwise the game won't work.<br />
* For obtain the Japanese syscard3P.pce file:<br />
# Get a Castlevania - Rondo of Blood (J) [called Akumajou Dracula X - Chi no Rondo in Japan] WAD file. [GBAtemp doesn't allow links to copyrighted material]<br />
# Unpack the WAD using BFGR's WAD unpacker<br />
# Extract all the 5.app contents using HowardC's U8 Tool<br />
# Copy the syscard3P.pce file and paste in a new folder in your computer called "syscard3P JAPAN".<br />
* For use the Japanese syscard3P.pce file:<br />
# Go to the "syscard3P JAPAN" folder you created and copy the syscard3P.pce file you obtain<br />
# Unpack the 5.app file of your WAD you want to inject 'Space Invaders - The Original Game' with HowardC's U8 Tool<br />
# Paste the Japanese syscard3P.pce file replacing the old one<br />
# Pack again the 5.app file, and pack again the WAD you edited using KiKe's WAD packer<br />
<br />
|- align="center" class="ct-issues"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br/>Moto Roader (U)<br/>Super Star Soldier (U)<br />
| align="left" | <br />
* Corrupted graphics and several glitches during in game<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Dungeon Explorer (U)<br />
| align="left" | <br />
* Works with very minor visual glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| TAITO Chase H.Q. (J)<br />
| HuCard<br />
| Chase H.Q. (U)<br />
| align="left" | <br />
* ROM must be compressed to LZ77 format.<br />
* Works perfectly with no glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| T<br />
| Turrican (U)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| X<br />
| Xevious: Fardraut Saga (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zero 4 Champ (J)<br />
| HuCard<br />
| Bomberman '93 (U)<br />
| align="left" | <br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| Z<br />
| Zero 4 Champ II (J)<br />
| CD-ROM²<br />
| Castlevania - Rondo of Blood (U)<br />
| align="left" | <br />
* Works perfectly.<br />
|}<br />
<br />
=== SNK Neo Geo AES (SNK NeoGeo AES)===<br />
<br />
It does not matter what region the 'Wii Virtual Console Channel (.wad)' is. The 'SNK NeoGeo AES' & 'SNK NeoGeo MVS' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii, due to the universal BIOS. If you use the WAD in an American Wii, the emulator switches to USA version. Howewer, if you use the WAD in an European / Australian Wii, the emulator switches to Europe version. Example: In USA, the game 'Puzzle Bobble' switches to 'Bust-A-Move'. Howewer, if Europe, the game switches to 'Puzzle Bobble'.<br />
<br />
The SNK NeoGeo ROM MUST be compressed in *.zip format before using. For inject the NeoGeo games as Wii VC games, you MUST uncompress the game content compressed in the *.zip file into the ROM folder of Devilken's and Corsario's VC Injector.<br />
<br />
'''IMPORTANT NOTE:''' Only are supported NeoGeo AES (Advanced Entertainment System) games and some NeoGeo MVS (Multi-Video System) games. NeoGeo CD (CD-ROM) games are NOT supported. <br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | Neo Geo [NeoGeo] (MAME) ROM<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bomberman - Panic Bomber<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>Magician Lord (U)<br />
| align="left" | <br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move / Puzzle Bobble<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>World Heroes (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| B<br />
| Bust-A-Move Again / Puzzle Bobble 2<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| D<br />
| Double Dragon<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Neo Bomberman<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly.<br />
<br />
|- align="center" class="ct-works"<br />
| N<br />
| Neo Drift Out: New Technology<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works with some graphical glitches.<br />
<br />
|- align="center" class="ct-issues"<br />
| N<br />
| Neo Turf Masters<br />
| The King of Fighters '94 (U)<br />
| align="left" |<br />
* Graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| O<br />
| OverTop<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Works perfectly with some glitches<br />
<br />
|- align="center" class="ct-works"<br />
| R<br />
| Riding Hero<br />
| The King of Fighters '94 (U)<br/>Metal Slug (U)<br/>World Heroes (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" |<br />
* Some graphical glitches.<br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| Windjammers<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" | <br />
<br />
|- align="center" class="ct-works"<br />
| W<br />
| World Heroes 2 Jet<br />
| The King of Fighters '94 (U)<br/>Magician Lord (U)<br/>Baseball Stars 2 (U)<br />
| align="left" | <br />
|}<br />
<br />
=== Microsoft MSX (MSX1) / MSX2===<br />
<br />
For play MSX (MSX1) / MSX2 Virtual Console games on NTSC-U / PAL Wiis, (because MSX Wii VC games were only released in Japan, so they're only NTSC-J region), you MUST make the WAD Region FREE using FreeTheWads, ShowMiiWads, or any other program for patch WAD's region.<br />
<br />
Before injecting your game, you MUST check for what MSX system (MSX1 or MSX2) is readable. Road Fighter (J) only runs MSX (MSX1) games. Space Manbow (J) and Metal Gear (J) are made for play both MSX (MSX1) and MSX2 games.<br />
<br />
In MSX2 Wii VC WAD 'Space Manbow (J)', the WAD uses a special unique sound driver chip called 'SCC'. That means, only MSX1 / MSX2 SCC games should be injected into SCC host WADs, otherwise the sound effects (SFX) will go away (won't use that sounds).<br />
<br />
The ROM file extension of the game you want to inject MUST be in *.rom format. File types *.mx1 (for MSX1 games) and *.mx2 (for MSX2 games) are the same as *.rom files are can be used as well. However, if the ROM file extension is *.dsk, then use this tool to convert the ROM file into *.rom: https://www.msx.org/news/software/en/dsk2rom-080<br />
<br />
{| class="wikitable sortable" width="100%" cellspacing="1" <br />
! style="width:5%" | Letter<br />
! style="width:26%" | MSX (MSX1) / MSX2 ROM (.rom)<br />
! style="width:13%" | Type of MSX System (MSX1, MSX2)<br />
! style="width:26%" | Wii Virtual Console Channel (.wad)<br />
! style="width:30%" | Notes<br />
<br />
|- align="center" class="ct-broken"<br />
| A<br />
| Antarctic Adventure (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* Number buttons, used for choose what controls use, doesn't work.<br />
<br />
|- align="center" class="ct-works"<br />
| A<br />
| Antarctic Adventure (J) (Joystick Patch by gdx - <br/>https://www.msx.org/downloads/antarctic-adventure-joystick-patch)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* The original game uses the MSX Keyboard for start the game, which the Wii emulator does not support. There's a hacked version that uses Joystick to start and play the game.<br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| F1 Spirit - The Way to Formula 1 (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br/>Space Manbow (J)<br />
| align="left" |<br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| F<br />
| Frogger (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* Number buttons, used for choose what controls use, doesn't work.<br />
<br />
|- align="center" class="ct-works"<br />
| F<br />
| Frogger (J) (Joystick Patch by gdx - <br/>https://www.msx.org/downloads/frogger-joystick-patch)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br />
| align="left" |<br />
* The original game uses the MSX Keyboard for start the game, which the Wii emulator does not support. There's a hacked version that uses Joystick to start and play the game.<br />
* Works perfectly with minor glitches<br />
<br />
|- align="center" class="ct-issues"<br />
| H<br />
| High Way Star (J)<br />
| MSX1<br />
| Metal Gear (J)<br />
| align="left" |<br />
* Freezes when start a new game, but it doesn't freeze the Wii.<br />
<br />
|- align="center" class="ct-works"<br />
| H<br />
| High Way Star (J)<br />
| MSX1<br />
| Road Fighter (J)<br />
| align="left" |<br />
* Works with very minor glitches<br />
<br />
|- align="center" class="ct-broken"<br />
| P<br />
| Penguin Adventure (J)<br />
| MSX2<br />
| Road Fighter (J)<br />
| align="left" | <br />
* Loads a blue screen, because the game is NOT compatible with MSX1.<br />
<br />
|- align="center" class="ct-works"<br />
| P<br />
| Penguin Adventure (J)<br />
| MSX2<br />
| Metal Gear (J)<br />
| align="left" | <br />
* Works perfectly with some very minor glitches<br />
<br />
|- align="center" class="ct-works"<br />
| S<br />
| Space Invaders (J)<br />
| MSX1<br />
| Road Fighter (J)<br/>Metal Gear (J)<br/>Space Manbow (J)<br />
| align="left" | <br />
* Works perfectly<br />
|}<br />
<br />
[[Category:Compatibility Lists]]<br />
[[Category:Wii]]</div>Qamic59//wiki.gbatemp.net/wiki/WiiU_VC_NDS_injection?diff=73193WiiU VC NDS injection2021-09-19T19:29:22Z<p>Qamic59: /* N */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
== Posting Guidelines ==<br />
'''Name''' - The name of the Nintendo DS game.<br />
<br />
'''Region''' - Enter for the Nintendo DS game. Enter: "'''USA'''", "'''JAP'''", or "'''EUR'''"<br />
<br />
'''Host''' - The name of the Nintendo DS Virtual Console game to inject the rom into.<br />
<br />
'''Status''' - Compatibility of the injected Nintendo DS game. Enter: "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''". <br />
<br />
'''Notes''' - Describe the play-ability. Mention any bugs and glitches.<br />
<br />
'''Template''' - <br />
<nowiki>{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn't Work/Works/Issues | notes = please add a note if needed }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
The Nintendo DS Virtual Console emulator '''DOES NOT''' have wireless support. So wireless and online sections of games will not work. This '''DOES NOT''' not need to be mentioned in the notes.<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = 4 Game Fun Pack - Clue/Mouse Trap/Perfection/Aggravation<br />
| region = USA <br />
| host = The Legend of Zelda: Spirit Tracks <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = 7th Dragon <br />
| region = JAP <br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2176/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = 9 Hours, 9 Persons, 9 Doors <br />
| region = USA| host = Yoshi Touch & Go <br />
| status = Works<br />
| notes = }}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = 9 Hours, 9 Persons, 9 Doors <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = 101-in-1 Explosive Megamix <br />
| region = EUR<br />
| host = Mario Kart DS | <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ Table End }}<br />
<br />
==A==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = A Witch's Tale <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Advance Wars: Days of Ruin <br />
| region = USA<br />
| host = Advance Wars: Days of Ruin <br />
| ini = <br />
| status = Issues <br />
| notes = Major graphical glitches and slowdown on maps.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Adventure Time: Hey Ice King, Why'd You Steal Our Garbage? <br />
| region = USA <br />
| host = <br />
| status = Issues <br />
| notes = Leveling up freezes the game. Items don't appear on the touch screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Alex Rider: Stormbreaker<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Anno 1701<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Issues<br />
| notes = Textures of Trees and Buildings don‘t load and stay black.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Animal Crossing: Wild World<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Another Code: Two Memories<br />
| region = EUR<br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject | name = Another Super Mario 3D (https://www.romhacking.net/hacks/2257/)<br />
| region = USA<br />
| host = <br />
| status = Doesn't work<br />
| notes = Freezes on a black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Apollo Justice Ace Attorney<br />
| region = USA<br />
| host = Metroid Prime Hunters <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Assasins Creed: Altaïrs Chronicles<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Asphalt: Urban GT<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = Some draw distance problems and very minor flickering. This issue might be present on real hardware.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Atari Greatest Hits: Volume 1<br />
| region = USA| host = Kirby Mass Attack<br />
| status = Issues<br />
| notes = The main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, the games are completely playable.<br />
}}<br />
{{ Table End }}<br />
<br />
==B==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Bangai-O Spirits <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Big Bang Mini<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Blood of Bahamut<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2560/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Bomberman<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = Will need to check as one entry said this didn't work.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Burnout Legends<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ Table End }}<br />
<br />
==C==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Clubhouse Games<br />
| region = EUR <br />
| host = Picross 3D<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = C.O.P: The Recruit<br />
| region = EUR <br />
| host = Picross 3D<br />
| status = Doesn't Work<br />
| notes = Blackscreen after Ubisoft Logo<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Call of Duty 4: Modern Warfare<br />
| region = EUR <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Call of Duty: Black Ops <br />
| region = USA<br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Castlevania: Dawn of Sorrow<br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Castlevania: Order of Ecclesia <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Castlevania: Portrait of Ruin <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Cooking Mama<br />
| region = USA <br />
| host = The Legend of Zelda: Phantom Hourglass <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Cooking Mama 2: Dinner with Friends <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Cooking Mama 3: Shop & Chop <br />
| region = USA <br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Contra 4 <br />
| region = USA<br />
| host = Metroid Prime Hunters<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Crosswords DS<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Chibi-Robo: Park Patrol <br />
| region = USA<br />
| host = New Super Mario Bros <br />
| status = works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Children of Mana <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Chrono Trigger <br />
| region = USA<br />
| host = Mario Kart DS <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Club Penguin: Elite Penguin Force<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Culdcept DS<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2579/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Crash Boom Bang!<br />
| region = USA<br />
| host = Kirby Mass Attck<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Crash of the Titans<br />
| region = EUR<br />
| host = Metroid Prime Hunters<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Custom Robo<br />
| region = USA<br />
| host = The Legend of Zelda: Phantom Hourglass<br />
| status = Works<br />
| notes = Injected using NDS2VC, works perfectly based on initial testing<br />
}}<br />
{{ Table End }}<br />
<br />
==D==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Devilish: Ball Bounder <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Diddy Kong Racing DS <br />
| region = usa <br />
| host = Kirby Mass Attack <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dig Dug: Digging Strike <br />
| region = usa <br />
| host = Kirby Mass Attack <br />
| status = Issues<br />
| notes = Minor GFX glitches in cut-scenes. Otherwise completely playable.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Digimon World Championship<br />
| region = usa <br />
| host = <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Donkey Kong: Jungle Climber<br />
| region = EUR<br />
| host = Mario & Luigi: Partners in Time<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Ball: Origins <br />
| region = USA <br />
| host = Mario Kart DS <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest Heroes: Rocket Slime <br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Game freezes with a green screen on startup. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest IV: Chapters of the Chosen <br />
| region = usa<br />
| host = Yoshi Touch & Go<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest V: Hand of the Heavenly Blade <br />
| region = usa <br />
| host = Yoshi Touch & Go <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest VI: Realms of Revelation <br />
| region = usa <br />
| host = Kirby's Squeak Squad <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest IX: Sentinels of the Starry Skies <br />
| region = usa <br />
| host = New Super Mario Bros <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Drawn to Life <br />
| region = USA <br />
| host = N/A <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = DTM Race Driver 3: Create & Race <br />
| region = EUR <br />
| host = Picross 3D <br />
| status = Works <br />
| notes =<br />
}}<br />
<br />
{{ Table End }}<br />
<br />
==E==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Enchanted Folk and the School of Wizardry <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ermii Kart DS: Legacy Edition (https://garhoogin.com/mkds/dswiki/page.jsp?name=ErmiiKart%20DS) <br />
| region = USA<br />
| host = Mario Kart DS <br />
| status = Doesn't work <br />
| notes = Gets past in-game screen, then crashes and no sound...<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Electroplankton <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Elite Beat Agents <br />
| region = USA<br />
| host = Yoshi Touch & Go <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Emily the Strange-Strangerous <br />
| region = EUR <br />
| host = <br />
| status = Doesn't work <br />
| notes = Black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Etrian Odyssey <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Etrian Odyssey II <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Etrian Odyssey III <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==F==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Feel the Magic XY/XX <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = FIFA 10<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fire Emblem: Heroes of Light and Shadow <br />
| region = JAP <br />
| host = New Super Mario Bros <br />
| status = doesn't work <br />
| notes = Shows a white screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy: The 4 Heroes of Light <br />
| region = USA <br />
| host = Brain Age: Train Your Brain in Minutes a Day! <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy III <br />
| region = USA<br />
| host = Kirby Squeak Squad <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy IV <br />
| region = USA <br />
| host = Yoshi Touch & Go <br />
| status = issues<br />
| notes = Minor graphics glitches in screen transitions.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy XII: Revenant Wings <br />
| region = USA <br />
| host = Zelda Phantom Hourglass <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy Tactics A2: Grimoire of the Rift <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fossil Fighters <br />
| region = USA <br />
| host = <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fossil Fighters: Champions<br />
| region = USA <br />
| host = <br />
| status = Doesn't work <br />
| notes = Stays on a white screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Freshly Picked! Tingle's Rosy Rupeeland <br />
| region = EUR <br />
| host = Kirby Mass Attack<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Front Mission DS <br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fullmetal Alchemist: Dual Sympathies <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
{{ Table End }}<br />
<br />
==G==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = GameYob DS<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses RetroArchWii mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = gbaemu4ds (GBA Emulator for NDS)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Gets past in-game screen, then crashes game then locks up Console and thats it. Uses VBA-GX vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20170522 (17694d4) with arm7dldi<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20170522 (17694d4) without arm7dldi<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20170707 (unspecified)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20181101 (6522414)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20190603 (unspecified) (sd_save branch)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20200413 (f3daa51)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20200420 (088cbc5)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20200812 (6e4ce45)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Grand Theft Auto: Chinatown Wars <br />
| region = usa <br />
| host = Super Mario 64 DS <br />
| status = Issues <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Golden Sun: Dark Dawn <br />
| region = eur <br />
| host = Pokémon Mystery Dungeon: Explorers of the Sky <br />
| status = works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Gyakuten Kenji 2 (English Patch) <br />
| region = usa <br />
| host = New Super Mario Bros. <br />
| status = works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ghost Trick: Phantom Detective <br />
| region = EUR <br />
| host = Fire Emblem: Shadow Dragon (EUR) <br />
| status = Works <br />
| notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Gormiti: The Lords of Nature! <br />
| region = EUR<br />
| host = New Super Mario Bros. <br />
| status = Doesn't Work<br />
| notes = Soft-locks Wii U.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Guinness World Records: The Video Game <br />
| region = USA<br />
| host = Kirby Mass Attack <br />
| status = works<br />
| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Gunpey DS <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Gyakuten Kenji 2<br />
| region = jap <br />
| host = Fire Emblem: Shadow Dragon<br />
| status = issues <br />
| notes = Works until the end of case 5 where you have to use the microphone to blow fingerprint powder away. The animation for blowing is there, but it doesn't get rid of it.<br />
}}<br />
{{ Table End }}<br />
<br />
==H==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Hajime no Ippo the Fighting <br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Harvest Moon: Grand Bazaar<br />
| region = EUR<br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon: Tale of Two Towns <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon DS <br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Boots into a white screen.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon DS <br />
| region = EUR<br />
| host = Fire Emblem: Shadow Dragon<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon DS: Island of Happiness <br />
| region = USA <br />
| host = Fire Emblem: Shadow Dragon<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Henry Hatsworth in the Puzzling Adventure <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Hero's Saga Laevatein Tactics <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Hotel Dusk: Room 215 <br />
| region = usa <br />
| host = Mario Hoops 3-on-3 <br />
| status = works <br />
| notes = Change the '''fold_on_pause''' following setting in the '''configuration_cafe.json''' to '''true''' to solve the puzzle with Mila later in the game (pause the game with ZR or Home to "close" the emulated DS).<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harry Potter and the Order of the Phoenix <br />
| region = eur <br />
| host = New Super Mario Bros. <br />
| status = Issues<br />
| notes = Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times.<br />
}}<br />
{{ Table End }}<br />
<br />
==I==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Ice Age 3: Dawn of the Dinosaurs <br />
| region = USA <br />
| host = Mario Kart DS<br />
| status = Doesn't work<br />
| notes = Game doesn't start.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Inazuma Eleven <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Infinite Space <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = InuYasha: Secret of the Divine Jewel <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Irozuki Tingle no Koi no Balloon Trip <br />
| region = JAP<br />
| host = Picross 3D <br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/3376/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ivy the Kiwi? <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Izuna: Legend of the Unemployed Ninja<br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Izuna 2: The Unemployed Ninja Returns<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==J==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = jEnesisDS<br />
| region = <br />
| host = Mario Kart DS<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console.<br />
}}<br />
{{ WiiU VC SNES Inject<br />
| name = Jump Ultimate Stars<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/1636/<br />
}}<br />
<br />
{{ Table End }}<br />
<br />
==K==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Ketsui Death Label<br />
| region = JAP<br />
| host = Yoshi Touch & Go<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Kingdom Hearts 358/2 Days<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Kingdom Hearts RE: Coded<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Kirby Super Star Ultra<br />
| region = USA<br />
| host = Yoshi Touch & Go<br />
| status = issues<br />
| notes = Cutscenes play way too fast. Controls lock up when new games are unlocked.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Knights in the Nightmare<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==L==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Last Window: The Secret of Cape West<br />
| region = EUR<br />
| host = Kirby Squeak Squad<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Legacy of Ys: Books I & II <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
{{ Table End }}<br />
<br />
==M==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Mario & Luigi: Bowsers Inside Story<br />
| region = USA <br />
| host = Mario Hoops 3-on-3 <br />
| status = Issues <br />
| notes = Fixes softlock bug in Bowser's stomach. However, the game hard-locks at the Midbus battle in Cavi Cape.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Mario & Sonic at the Olympic Winter Games <br />
| region = EUR <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Mario Hoops 3-on-3<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman Battle Network 5 Double Team DS <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman Zero Collection <br />
| region = USA <br />
| host = Yoshi Touch & GO<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman ZX <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman ZX Advent <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Meteos <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Meteos: Disney Magic <br />
| region = usa <br />
| host = <br />
| status = issues<br />
| notes = You have to skip the intro video to prevent freezing.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Metal Slug 7 <br />
| region = usa <br />
| host = Mario Kart DS <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Miles Edgeworth: Ace Attorney Investigations <br />
| region = usa <br />
| host = New Super Mario Bros.<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Momo Waliou Zhizao <br />
| region = China <br />
| host = WarioWare: Touched <br />
| status = works <br />
| notes = Chinese version of '''WarioWare: Touched!'''<br>Just remember to change hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Mr. Driller: Drill Spirits <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{WiiU VC SNES Inject <br />
| name = Mystery Detective <br />
| region = EUR <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==N==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Namco Museum DS <br />
| region = USA<br />
| host = Kirby Mass Attack <br />
| status = Issues<br />
| notes = Minor SFX and GFX issues. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nanostray <br />
| region = USA <br />
| host = Mario and Luigi: Partners in Time <br />
| status = Issues <br />
| notes = Only 3D objects are rendered.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Need For Speed: Most Wanted <br />
| region = USA <br />
| host = Mario and Luigi: Partners in Time <br />
| status = Doesn't work <br />
| notes = In-game locks up console. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Need For Speed: Undercover<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Need For Speed: Underground 2<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Neighbours from Hell<br />
| region = EUR<br />
| host = Picross 3D <br />
| status = Issues<br />
| notes = Most of the Textures don‘t load and stay black.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nervous Brickdown <br />
| region = EUR <br />
| host = Picross 3D <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = nesDS<br />
| region = <br />
| host = Mario Kart DS<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses FCE Ultra GX or WiiMednafen FCEUmm vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = New Chaoji Maliou Xiongdi<br />
| region = China<br />
| host = New Super Mario Bros.<br />
| status = works<br />
| notes = Chinese version of '''New Super Mario Bros.'''<br>Changed hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = New Super Mario Bros. 3 DS (https://www.romhacking.net/hacks/798/) <br />
| region = USA <br />
| host = Yoshi's Island DS <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Newer Super Mario Bros. DS (https://www.romhacking.net/hacks/3892/)<br />
| region = USA <br />
| host = New Super Mario Bros. USA <br />
| status = Doesn't Work <br />
| notes = Doesn't load past the first Nintendo Logo.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nicktoons Unite! <br />
| region = USA <br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nicktoons: Attack of the Toybots! <br />
| region = USA <br />
| host = Kirby Mass Attack <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Nintendogs: Dachshund and Friends <br />
| region = USA <br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
{{ Table End }}<br />
<br />
==O==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Okamiden <br />
| region = USA <br />
| host = Mario Kart DS <br />
| status = Doesn't work <br />
| notes = Touch seems to be invisible.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ontamarama <br />
| region = USA <br />
| host = Kirby Mass Attack <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Osu! Tatakae! Ouendan <br />
| region = JAP<br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==P==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Pac-Pix <br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Panzer Tactics DS <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Peggle <br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phantasy Star Zero <br />
| region = USA <br />
| host = Kirby Squeak Squad <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Planet Puzzle League <br />
| region = USA<br />
| host = Dr. Kawashima's Brain Training: How Old Is Your Brain?<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phoenix Wright: Ace Attorney <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phoenix Wright: Ace Attorney - Justice For All <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phoenix Wright: Ace Attorney - Trials and Tribulations <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Plants VS. Zombies <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Black Version <br />
| region = USA <br />
| host = Kirby Squeak Squad<br />
| status = Doesn't work <br />
| notes = Does not load and locks the console on a black screen <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Black Version 2 <br />
| region = USA <br />
| host = Yoshi Touch & GO <br />
| status = Doesn't work <br />
| notes = Does not load and locks the console on a black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Conquest<br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Doesn't work <br />
| notes = Does not load and locks the console on a black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Dash <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Diamond<br />
| region = USA <br />
| host = Yoshi's Island <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon HeartGold<br />
| region = USA <br />
| host = Yoshi's Island <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Pearl<br />
| region = USA <br />
| host = Mario and Luigi: Partners in Time <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Platinum<br />
| region = USA <br />
| host = Yoshi's Island DS <br />
| status = Issues <br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon SoulSilver<br />
| region = USA <br />
| host = Yoshi's Island DS <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Polarium <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Power Rangers: Super Legends <br />
| region = USA <br />
| host = Mario Hoops 3-on-3 <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Princess Debut<br />
| region = USA<br />
| host = <br />
| status = Doesn't work<br />
| notes = All dance sequences are unplayable.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Professor Layton and Pandoras Box <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Professor Layton and The Curious Village <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Professor Layton and The Lost Future <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Professor Layton and The Lost Spectre's Call <br />
| region = EUR <br />
| host = Yoshi Touch & GO<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Professor Layton and the Last Specter <br />
| region = usa <br />
| host = Mario Kart DS <br />
| status = Works <br />
| notes = Use '''DS-Scene ROM Tool''' to Anti-Piracy Patch the game, otherwise the first puzzle cannot be solved.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puchi Puchi Virus <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo 7<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| ini = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo 15th Anniversary <br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo Fever 2 <br />
| region = JAP<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo Fever <br />
| region = JAP<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Pop Fever <br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puzzle Quest - Challenge of the Warlords <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==Q==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Qupu!! Mame Goma!<br />
| region = JAP<br />
| host =<br />
| status = Issues<br />
| notes = Very minor GFX glitches on ui.<br />
}}<br />
{{ Table End }}<br />
<br />
==R==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Radiant Historia <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ragnarok <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Resident Evil Deadly Silence (aka. Biohazard DS in japanese)<br />
| region = USA <br />
| host = Mario Kart DS<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Retro Game Challenge <br />
| region = USA <br />
| host = Yoshi Touch & GO<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Retro Game Challenge 2 <br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rhapsody - A Musical Adventure <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ridge Racer DS <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rondo of Swords <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rune Factory <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rune Factory 2 <br />
| region = USA <br />
| host = Mario Kart DS<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rune Factory 3 <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Race Driver GRiD <br />
| region = EUR <br />
| host = N/A <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rhythm Heaven <br />
| region = USA<br />
| host = Dr. Kawashima's Brain Training: How Old Is Your Brain?<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==S==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = SaGa 2: Hihou Densetsu - Goddess of Destiny <br />
| region = JAP<br />
| host = Kirby's Squeak Squad <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = SaGa 3 - Shadow or Light<br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Scooby-Doo! Who's Watching Who? <br />
| region = USA <br />
| host = <br />
| status = Issues <br />
| notes = Text doesn't show up.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Scribblenauts <br />
| region = USA<br />
| host = <br />
| status = Issues <br />
| notes = Dying in a level/using the Retry Stage option/returning to the menu usually locks up the console.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = SEGA Superstars Tennis <br />
| region = USA<br />
| host = Kirby Mass Attack <br />
| status = Issues<br />
| notes = Minor GFX glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sesame Street: Elmo's A-to-Zoo Adventure <br />
| region = USA<br />
| host = <br />
| status = Issues<br />
| notes = Minimal sound-clip glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shenyou Maliou DS <br />
| region = China <br />
| host = Super Mario 64 DS <br />
| status = Doesn't Work<br />
| notes = Chinese version of '''Super Mario 64 DS'''.<br>Changed hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen. The touchscreen doesn't work, so you can't touch the star.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shin Megami Tensei: Devil Survivor <br />
| region = USA <br />
| host = Brain Age: Train Your Brain in Minutes a Day!<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shin Megami Tensei: Devil Survivor 2 <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shin Megami Tensei: Strange Journey <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shiren the Wanderer <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sims 2<br />
| region = USA<br />
| host = <br />
| status = issues <br />
| notes = In game music has playback issues.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = SimCity Creator <br />
| region = USA<br />
| host = <br />
| status = issues <br />
| notes = CPU and frame emulation are severely off. Top screen GFX don't exist in build menu.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = SNEmulDS<br />
| region = <br />
| host = Mario Kart DS<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses Snes9x GX vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic Classic Collection<br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Stuck on white screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Sonic Colors <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic Rush <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic Rush Adventure <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Sonic Chronicles: The Dark Brotherhood <br />
| region = USA <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic & Sega All-Stars Racing <br />
| region = USA <br />
| host = <br />
| status = Issues<br />
| notes = Some texture glitches noticed on menu.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Space Invaders Extreme 2 <br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Spongebob Squarepants: Atlantis <br />
| region = EUR<br />
| host = <br />
| status = Doesn't Work <br />
| notes = Game crashes on the first level.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Spongebob Squarepants: Drawn to life <br />
| region = EUR <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Game crashes on the first level.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Spongebob Squarepants: The Yellow Avenger <br />
| region = EUR <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sprung: A Game Where Everyone Scores <br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = At start-up screen of copyrights and licenses, the jingle plays, and the game subsequently freezes, with no response from inputs by the touch screen or buttons.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Suikoden - Tierkreis <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Summon Night - Twin Age <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Super Monkey Ball: Touch & Roll <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Super Princess Peach<br />
| region = EUR<br />
| host = Metroid Prime Hunters<br />
| status = Doesn't Work <br />
| notes = Freezes at white screen after loading the game. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Super Robot Taisen OG Saga - Endless Frontier <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Electronic Arts Sudoku<br />
| region = USA <br />
| host = Kirby Squeak Squad<br />
| status = Doesn't Work<br />
| notes = Black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Solatorobo <br />
| region = EUR <br />
| host = Fire Emblem - Shadow Dragon <br />
| status = Doesn't Work <br />
| notes = Black screen.<br />
}}<br />
{{ Table End }}<br />
<br />
==T==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Tales of Innocence <br />
| region = JAP<br />
| host = Yoshi Touch & Go <br />
| status = Doesn't Work<br />
| notes = Graphical glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tales of the Tempest <br />
| region = JAP<br />
| host = Yoshi Touch & Go <br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tamagotchi Connection: Corner Shop 1/2/3 <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tetris DS <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Theresia, Dear Emile <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Dark Spire<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Legendary Starfy <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Transformers: The Game Autobots <br />
| region = USA<br />
| host = Pictocross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Wizard of Oz: Beyond the Yellow Brick Road <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Doesn't work <br />
| notes = System crashes at the D3Publisher intro logo screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The World Ends with You<br />
| region = USA| host = The Legend of Zelda Phantom Hourglass <br />
| status = Doesn't work<br />
| notes = Freezes after first battle.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Urbz: Sims in the City <br />
| region = USA<br />
| host = <br />
| status = Issues<br />
| notes = Music is distorted and water flickers.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Time Hollow <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tom and Jerry Tales <br />
| region = EUR<br />
| host = Mario Kart DS<br />
| status = Issues<br />
| notes = Minor graphical glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tomodachi Collection <br />
| region = JAP <br />
| host = Kirby's Canvas Curse <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Trackmania DS <br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Trauma Center: Under the Knife <br />
| region = USA<br />
| host = Yoshi Touch & Go <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Trauma Center: Under the Knife 2 <br />
| region = USA <br />
| host = Yoshi Touch & Go <br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==U==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Ultimate Spider-Man<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==W==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = WarioWare D.I.Y.<br />
| region = USA | host = Kirby Squeak Squad<br />
| status = Issues<br />
| notes = Can't save in-game, so you have to use a VC Restore Point.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = WarioWare Touched!<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = What's Cooking? with Jamie Oliver<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Winx Club - Quest for the Codex <br />
| region = USA<br />
| host = Metroid Prime Hunters<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = World Ends With You, The<br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Doesn't work<br />
| notes = Freezes Wii U after first tutorial fight.<br />
}}<br />
{{ Table End }}<br />
<br />
==X==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Xenosaga I & II<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==Y==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Ys Strategy<br />
| region = USA| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Yu-Gi-Oh 5D's World Championship 2010<br />
| region = USA<br />
| host = The Legend of Zelda: Spirit Tracks<br />
| status = Doesn't work<br />
| notes = Softlocks on black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Yu-Gi-Oh! Nightmare Troubadour<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Yu-Gi-Oh! World Championship 2008<br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes =<br />
}}<br />
{{ Table End }}<br />
<br />
==Z==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Zhigan Yi Bi<br />
| region = China<br />
| host = Metroid Prime Hunters<br />
| status = works<br />
| notes = Chinese version of '''Polarium'''.<br>Changed hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zombie Shiki - Eigo Ryoku Sosei Jutsu - English of the Dead<br />
| region = JAP<br />
| host = Picross 3D<br />
| status = works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zoo Keeper<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zubo<br />
| region = USA <br />
| host = <br />
| status = works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zuma‘s Revenge<br />
| region = USA<br />
| host = Picross 3D<br />
| status = works<br />
| notes =<br />
}}<br />
<br />
{{ Table End }}<br />
<br />
[[Category:WiiU]]</div>Qamic59//wiki.gbatemp.net/wiki/WiiU_VC_NDS_injection?diff=73192WiiU VC NDS injection2021-09-19T19:27:58Z<p>Qamic59: /* G */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
== Posting Guidelines ==<br />
'''Name''' - The name of the Nintendo DS game.<br />
<br />
'''Region''' - Enter for the Nintendo DS game. Enter: "'''USA'''", "'''JAP'''", or "'''EUR'''"<br />
<br />
'''Host''' - The name of the Nintendo DS Virtual Console game to inject the rom into.<br />
<br />
'''Status''' - Compatibility of the injected Nintendo DS game. Enter: "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''". <br />
<br />
'''Notes''' - Describe the play-ability. Mention any bugs and glitches.<br />
<br />
'''Template''' - <br />
<nowiki>{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn't Work/Works/Issues | notes = please add a note if needed }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
The Nintendo DS Virtual Console emulator '''DOES NOT''' have wireless support. So wireless and online sections of games will not work. This '''DOES NOT''' not need to be mentioned in the notes.<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = 4 Game Fun Pack - Clue/Mouse Trap/Perfection/Aggravation<br />
| region = USA <br />
| host = The Legend of Zelda: Spirit Tracks <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = 7th Dragon <br />
| region = JAP <br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2176/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = 9 Hours, 9 Persons, 9 Doors <br />
| region = USA| host = Yoshi Touch & Go <br />
| status = Works<br />
| notes = }}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = 9 Hours, 9 Persons, 9 Doors <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = 101-in-1 Explosive Megamix <br />
| region = EUR<br />
| host = Mario Kart DS | <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ Table End }}<br />
<br />
==A==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = A Witch's Tale <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Advance Wars: Days of Ruin <br />
| region = USA<br />
| host = Advance Wars: Days of Ruin <br />
| ini = <br />
| status = Issues <br />
| notes = Major graphical glitches and slowdown on maps.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Adventure Time: Hey Ice King, Why'd You Steal Our Garbage? <br />
| region = USA <br />
| host = <br />
| status = Issues <br />
| notes = Leveling up freezes the game. Items don't appear on the touch screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Alex Rider: Stormbreaker<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Anno 1701<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Issues<br />
| notes = Textures of Trees and Buildings don‘t load and stay black.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Animal Crossing: Wild World<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Another Code: Two Memories<br />
| region = EUR<br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject | name = Another Super Mario 3D (https://www.romhacking.net/hacks/2257/)<br />
| region = USA<br />
| host = <br />
| status = Doesn't work<br />
| notes = Freezes on a black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Apollo Justice Ace Attorney<br />
| region = USA<br />
| host = Metroid Prime Hunters <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Assasins Creed: Altaïrs Chronicles<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Asphalt: Urban GT<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = Some draw distance problems and very minor flickering. This issue might be present on real hardware.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Atari Greatest Hits: Volume 1<br />
| region = USA| host = Kirby Mass Attack<br />
| status = Issues<br />
| notes = The main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, the games are completely playable.<br />
}}<br />
{{ Table End }}<br />
<br />
==B==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Bangai-O Spirits <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Big Bang Mini<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Blood of Bahamut<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2560/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Bomberman<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = Will need to check as one entry said this didn't work.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Burnout Legends<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ Table End }}<br />
<br />
==C==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Clubhouse Games<br />
| region = EUR <br />
| host = Picross 3D<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = C.O.P: The Recruit<br />
| region = EUR <br />
| host = Picross 3D<br />
| status = Doesn't Work<br />
| notes = Blackscreen after Ubisoft Logo<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Call of Duty 4: Modern Warfare<br />
| region = EUR <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Call of Duty: Black Ops <br />
| region = USA<br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Castlevania: Dawn of Sorrow<br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Castlevania: Order of Ecclesia <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Castlevania: Portrait of Ruin <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Cooking Mama<br />
| region = USA <br />
| host = The Legend of Zelda: Phantom Hourglass <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Cooking Mama 2: Dinner with Friends <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Cooking Mama 3: Shop & Chop <br />
| region = USA <br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Contra 4 <br />
| region = USA<br />
| host = Metroid Prime Hunters<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Crosswords DS<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Chibi-Robo: Park Patrol <br />
| region = USA<br />
| host = New Super Mario Bros <br />
| status = works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Children of Mana <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Chrono Trigger <br />
| region = USA<br />
| host = Mario Kart DS <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Club Penguin: Elite Penguin Force<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Culdcept DS<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2579/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Crash Boom Bang!<br />
| region = USA<br />
| host = Kirby Mass Attck<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Crash of the Titans<br />
| region = EUR<br />
| host = Metroid Prime Hunters<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Custom Robo<br />
| region = USA<br />
| host = The Legend of Zelda: Phantom Hourglass<br />
| status = Works<br />
| notes = Injected using NDS2VC, works perfectly based on initial testing<br />
}}<br />
{{ Table End }}<br />
<br />
==D==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Devilish: Ball Bounder <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Diddy Kong Racing DS <br />
| region = usa <br />
| host = Kirby Mass Attack <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dig Dug: Digging Strike <br />
| region = usa <br />
| host = Kirby Mass Attack <br />
| status = Issues<br />
| notes = Minor GFX glitches in cut-scenes. Otherwise completely playable.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Digimon World Championship<br />
| region = usa <br />
| host = <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Donkey Kong: Jungle Climber<br />
| region = EUR<br />
| host = Mario & Luigi: Partners in Time<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Ball: Origins <br />
| region = USA <br />
| host = Mario Kart DS <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest Heroes: Rocket Slime <br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Game freezes with a green screen on startup. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest IV: Chapters of the Chosen <br />
| region = usa<br />
| host = Yoshi Touch & Go<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest V: Hand of the Heavenly Blade <br />
| region = usa <br />
| host = Yoshi Touch & Go <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest VI: Realms of Revelation <br />
| region = usa <br />
| host = Kirby's Squeak Squad <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest IX: Sentinels of the Starry Skies <br />
| region = usa <br />
| host = New Super Mario Bros <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Drawn to Life <br />
| region = USA <br />
| host = N/A <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = DTM Race Driver 3: Create & Race <br />
| region = EUR <br />
| host = Picross 3D <br />
| status = Works <br />
| notes =<br />
}}<br />
<br />
{{ Table End }}<br />
<br />
==E==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Enchanted Folk and the School of Wizardry <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ermii Kart DS: Legacy Edition (https://garhoogin.com/mkds/dswiki/page.jsp?name=ErmiiKart%20DS) <br />
| region = USA<br />
| host = Mario Kart DS <br />
| status = Doesn't work <br />
| notes = Gets past in-game screen, then crashes and no sound...<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Electroplankton <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Elite Beat Agents <br />
| region = USA<br />
| host = Yoshi Touch & Go <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Emily the Strange-Strangerous <br />
| region = EUR <br />
| host = <br />
| status = Doesn't work <br />
| notes = Black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Etrian Odyssey <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Etrian Odyssey II <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Etrian Odyssey III <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==F==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Feel the Magic XY/XX <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = FIFA 10<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fire Emblem: Heroes of Light and Shadow <br />
| region = JAP <br />
| host = New Super Mario Bros <br />
| status = doesn't work <br />
| notes = Shows a white screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy: The 4 Heroes of Light <br />
| region = USA <br />
| host = Brain Age: Train Your Brain in Minutes a Day! <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy III <br />
| region = USA<br />
| host = Kirby Squeak Squad <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy IV <br />
| region = USA <br />
| host = Yoshi Touch & Go <br />
| status = issues<br />
| notes = Minor graphics glitches in screen transitions.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy XII: Revenant Wings <br />
| region = USA <br />
| host = Zelda Phantom Hourglass <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy Tactics A2: Grimoire of the Rift <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fossil Fighters <br />
| region = USA <br />
| host = <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fossil Fighters: Champions<br />
| region = USA <br />
| host = <br />
| status = Doesn't work <br />
| notes = Stays on a white screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Freshly Picked! Tingle's Rosy Rupeeland <br />
| region = EUR <br />
| host = Kirby Mass Attack<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Front Mission DS <br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fullmetal Alchemist: Dual Sympathies <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
{{ Table End }}<br />
<br />
==G==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = GameYob DS<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses RetroArchWii mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = gbaemu4ds (GBA Emulator for NDS)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Gets past in-game screen, then crashes game then locks up Console and thats it. Uses VBA-GX vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20170522 (17694d4) with arm7dldi<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20170522 (17694d4) without arm7dldi<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20170707 (unspecified)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20181101 (6522414)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20190603 (unspecified) (sd_save branch)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20200413 (f3daa51)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20200420 (088cbc5)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20200812 (6e4ce45)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Grand Theft Auto: Chinatown Wars <br />
| region = usa <br />
| host = Super Mario 64 DS <br />
| status = Issues <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Golden Sun: Dark Dawn <br />
| region = eur <br />
| host = Pokémon Mystery Dungeon: Explorers of the Sky <br />
| status = works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Gyakuten Kenji 2 (English Patch) <br />
| region = usa <br />
| host = New Super Mario Bros. <br />
| status = works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ghost Trick: Phantom Detective <br />
| region = EUR <br />
| host = Fire Emblem: Shadow Dragon (EUR) <br />
| status = Works <br />
| notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Gormiti: The Lords of Nature! <br />
| region = EUR<br />
| host = New Super Mario Bros. <br />
| status = Doesn't Work<br />
| notes = Soft-locks Wii U.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Guinness World Records: The Video Game <br />
| region = USA<br />
| host = Kirby Mass Attack <br />
| status = works<br />
| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Gunpey DS <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Gyakuten Kenji 2<br />
| region = jap <br />
| host = Fire Emblem: Shadow Dragon<br />
| status = issues <br />
| notes = Works until the end of case 5 where you have to use the microphone to blow fingerprint powder away. The animation for blowing is there, but it doesn't get rid of it.<br />
}}<br />
{{ Table End }}<br />
<br />
==H==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Hajime no Ippo the Fighting <br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Harvest Moon: Grand Bazaar<br />
| region = EUR<br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon: Tale of Two Towns <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon DS <br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Boots into a white screen.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon DS <br />
| region = EUR<br />
| host = Fire Emblem: Shadow Dragon<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon DS: Island of Happiness <br />
| region = USA <br />
| host = Fire Emblem: Shadow Dragon<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Henry Hatsworth in the Puzzling Adventure <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Hero's Saga Laevatein Tactics <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Hotel Dusk: Room 215 <br />
| region = usa <br />
| host = Mario Hoops 3-on-3 <br />
| status = works <br />
| notes = Change the '''fold_on_pause''' following setting in the '''configuration_cafe.json''' to '''true''' to solve the puzzle with Mila later in the game (pause the game with ZR or Home to "close" the emulated DS).<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harry Potter and the Order of the Phoenix <br />
| region = eur <br />
| host = New Super Mario Bros. <br />
| status = Issues<br />
| notes = Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times.<br />
}}<br />
{{ Table End }}<br />
<br />
==I==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Ice Age 3: Dawn of the Dinosaurs <br />
| region = USA <br />
| host = Mario Kart DS<br />
| status = Doesn't work<br />
| notes = Game doesn't start.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Inazuma Eleven <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Infinite Space <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = InuYasha: Secret of the Divine Jewel <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Irozuki Tingle no Koi no Balloon Trip <br />
| region = JAP<br />
| host = Picross 3D <br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/3376/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ivy the Kiwi? <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Izuna: Legend of the Unemployed Ninja<br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Izuna 2: The Unemployed Ninja Returns<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==J==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = jEnesisDS<br />
| region = <br />
| host = Mario Kart DS<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console.<br />
}}<br />
{{ WiiU VC SNES Inject<br />
| name = Jump Ultimate Stars<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/1636/<br />
}}<br />
<br />
{{ Table End }}<br />
<br />
==K==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Ketsui Death Label<br />
| region = JAP<br />
| host = Yoshi Touch & Go<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Kingdom Hearts 358/2 Days<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Kingdom Hearts RE: Coded<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Kirby Super Star Ultra<br />
| region = USA<br />
| host = Yoshi Touch & Go<br />
| status = issues<br />
| notes = Cutscenes play way too fast. Controls lock up when new games are unlocked.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Knights in the Nightmare<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==L==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Last Window: The Secret of Cape West<br />
| region = EUR<br />
| host = Kirby Squeak Squad<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Legacy of Ys: Books I & II <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
{{ Table End }}<br />
<br />
==M==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Mario & Luigi: Bowsers Inside Story<br />
| region = USA <br />
| host = Mario Hoops 3-on-3 <br />
| status = Issues <br />
| notes = Fixes softlock bug in Bowser's stomach. However, the game hard-locks at the Midbus battle in Cavi Cape.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Mario & Sonic at the Olympic Winter Games <br />
| region = EUR <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Mario Hoops 3-on-3<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman Battle Network 5 Double Team DS <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman Zero Collection <br />
| region = USA <br />
| host = Yoshi Touch & GO<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman ZX <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman ZX Advent <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Meteos <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Meteos: Disney Magic <br />
| region = usa <br />
| host = <br />
| status = issues<br />
| notes = You have to skip the intro video to prevent freezing.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Metal Slug 7 <br />
| region = usa <br />
| host = Mario Kart DS <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Miles Edgeworth: Ace Attorney Investigations <br />
| region = usa <br />
| host = New Super Mario Bros.<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Momo Waliou Zhizao <br />
| region = China <br />
| host = WarioWare: Touched <br />
| status = works <br />
| notes = Chinese version of '''WarioWare: Touched!'''<br>Just remember to change hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Mr. Driller: Drill Spirits <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{WiiU VC SNES Inject <br />
| name = Mystery Detective <br />
| region = EUR <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==N==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Namco Museum DS <br />
| region = USA<br />
| host = Kirby Mass Attack <br />
| status = Issues<br />
| notes = Minor SFX and GFX issues. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nanostray <br />
| region = USA <br />
| host = Mario and Luigi: Partners in Time <br />
| status = Issues <br />
| notes = Only 3D objects are rendered.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Need For Speed: Most Wanted <br />
| region = USA <br />
| host = Mario and Luigi: Partners in Time <br />
| status = Doesn't work <br />
| notes = In-game locks up console. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Need For Speed: Undercover<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Need For Speed: Underground 2<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Neighbours from Hell<br />
| region = EUR<br />
| host = Picross 3D <br />
| status = Issues<br />
| notes = Most of the Textures don‘t load and stay black.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nervous Brickdown <br />
| region = EUR <br />
| host = Picross 3D <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = nesDS<br />
| region = <br />
| host = Mario Kart DS<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses FCE Ultra GX vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = New Chaoji Maliou Xiongdi<br />
| region = China<br />
| host = New Super Mario Bros.<br />
| status = works<br />
| notes = Chinese version of '''New Super Mario Bros.'''<br>Changed hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = New Super Mario Bros. 3 DS (https://www.romhacking.net/hacks/798/) <br />
| region = USA <br />
| host = Yoshi's Island DS <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Newer Super Mario Bros. DS (https://www.romhacking.net/hacks/3892/)<br />
| region = USA <br />
| host = New Super Mario Bros. USA <br />
| status = Doesn't Work <br />
| notes = Doesn't load past the first Nintendo Logo.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nicktoons Unite! <br />
| region = USA <br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nicktoons: Attack of the Toybots! <br />
| region = USA <br />
| host = Kirby Mass Attack <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Nintendogs: Dachshund and Friends <br />
| region = USA <br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
{{ Table End }}<br />
<br />
==O==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Okamiden <br />
| region = USA <br />
| host = Mario Kart DS <br />
| status = Doesn't work <br />
| notes = Touch seems to be invisible.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ontamarama <br />
| region = USA <br />
| host = Kirby Mass Attack <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Osu! Tatakae! Ouendan <br />
| region = JAP<br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==P==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Pac-Pix <br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Panzer Tactics DS <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Peggle <br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phantasy Star Zero <br />
| region = USA <br />
| host = Kirby Squeak Squad <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Planet Puzzle League <br />
| region = USA<br />
| host = Dr. Kawashima's Brain Training: How Old Is Your Brain?<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phoenix Wright: Ace Attorney <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phoenix Wright: Ace Attorney - Justice For All <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phoenix Wright: Ace Attorney - Trials and Tribulations <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Plants VS. Zombies <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Black Version <br />
| region = USA <br />
| host = Kirby Squeak Squad<br />
| status = Doesn't work <br />
| notes = Does not load and locks the console on a black screen <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Black Version 2 <br />
| region = USA <br />
| host = Yoshi Touch & GO <br />
| status = Doesn't work <br />
| notes = Does not load and locks the console on a black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Conquest<br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Doesn't work <br />
| notes = Does not load and locks the console on a black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Dash <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Diamond<br />
| region = USA <br />
| host = Yoshi's Island <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon HeartGold<br />
| region = USA <br />
| host = Yoshi's Island <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Pearl<br />
| region = USA <br />
| host = Mario and Luigi: Partners in Time <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Platinum<br />
| region = USA <br />
| host = Yoshi's Island DS <br />
| status = Issues <br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon SoulSilver<br />
| region = USA <br />
| host = Yoshi's Island DS <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Polarium <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Power Rangers: Super Legends <br />
| region = USA <br />
| host = Mario Hoops 3-on-3 <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Princess Debut<br />
| region = USA<br />
| host = <br />
| status = Doesn't work<br />
| notes = All dance sequences are unplayable.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Professor Layton and Pandoras Box <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Professor Layton and The Curious Village <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Professor Layton and The Lost Future <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Professor Layton and The Lost Spectre's Call <br />
| region = EUR <br />
| host = Yoshi Touch & GO<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Professor Layton and the Last Specter <br />
| region = usa <br />
| host = Mario Kart DS <br />
| status = Works <br />
| notes = Use '''DS-Scene ROM Tool''' to Anti-Piracy Patch the game, otherwise the first puzzle cannot be solved.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puchi Puchi Virus <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo 7<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| ini = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo 15th Anniversary <br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo Fever 2 <br />
| region = JAP<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo Fever <br />
| region = JAP<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Pop Fever <br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puzzle Quest - Challenge of the Warlords <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==Q==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Qupu!! Mame Goma!<br />
| region = JAP<br />
| host =<br />
| status = Issues<br />
| notes = Very minor GFX glitches on ui.<br />
}}<br />
{{ Table End }}<br />
<br />
==R==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Radiant Historia <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ragnarok <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Resident Evil Deadly Silence (aka. Biohazard DS in japanese)<br />
| region = USA <br />
| host = Mario Kart DS<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Retro Game Challenge <br />
| region = USA <br />
| host = Yoshi Touch & GO<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Retro Game Challenge 2 <br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rhapsody - A Musical Adventure <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ridge Racer DS <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rondo of Swords <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rune Factory <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rune Factory 2 <br />
| region = USA <br />
| host = Mario Kart DS<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rune Factory 3 <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Race Driver GRiD <br />
| region = EUR <br />
| host = N/A <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rhythm Heaven <br />
| region = USA<br />
| host = Dr. Kawashima's Brain Training: How Old Is Your Brain?<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==S==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = SaGa 2: Hihou Densetsu - Goddess of Destiny <br />
| region = JAP<br />
| host = Kirby's Squeak Squad <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = SaGa 3 - Shadow or Light<br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Scooby-Doo! Who's Watching Who? <br />
| region = USA <br />
| host = <br />
| status = Issues <br />
| notes = Text doesn't show up.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Scribblenauts <br />
| region = USA<br />
| host = <br />
| status = Issues <br />
| notes = Dying in a level/using the Retry Stage option/returning to the menu usually locks up the console.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = SEGA Superstars Tennis <br />
| region = USA<br />
| host = Kirby Mass Attack <br />
| status = Issues<br />
| notes = Minor GFX glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sesame Street: Elmo's A-to-Zoo Adventure <br />
| region = USA<br />
| host = <br />
| status = Issues<br />
| notes = Minimal sound-clip glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shenyou Maliou DS <br />
| region = China <br />
| host = Super Mario 64 DS <br />
| status = Doesn't Work<br />
| notes = Chinese version of '''Super Mario 64 DS'''.<br>Changed hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen. The touchscreen doesn't work, so you can't touch the star.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shin Megami Tensei: Devil Survivor <br />
| region = USA <br />
| host = Brain Age: Train Your Brain in Minutes a Day!<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shin Megami Tensei: Devil Survivor 2 <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shin Megami Tensei: Strange Journey <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shiren the Wanderer <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sims 2<br />
| region = USA<br />
| host = <br />
| status = issues <br />
| notes = In game music has playback issues.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = SimCity Creator <br />
| region = USA<br />
| host = <br />
| status = issues <br />
| notes = CPU and frame emulation are severely off. Top screen GFX don't exist in build menu.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = SNEmulDS<br />
| region = <br />
| host = Mario Kart DS<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses Snes9x GX vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic Classic Collection<br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Stuck on white screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Sonic Colors <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic Rush <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic Rush Adventure <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Sonic Chronicles: The Dark Brotherhood <br />
| region = USA <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic & Sega All-Stars Racing <br />
| region = USA <br />
| host = <br />
| status = Issues<br />
| notes = Some texture glitches noticed on menu.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Space Invaders Extreme 2 <br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Spongebob Squarepants: Atlantis <br />
| region = EUR<br />
| host = <br />
| status = Doesn't Work <br />
| notes = Game crashes on the first level.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Spongebob Squarepants: Drawn to life <br />
| region = EUR <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Game crashes on the first level.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Spongebob Squarepants: The Yellow Avenger <br />
| region = EUR <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sprung: A Game Where Everyone Scores <br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = At start-up screen of copyrights and licenses, the jingle plays, and the game subsequently freezes, with no response from inputs by the touch screen or buttons.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Suikoden - Tierkreis <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Summon Night - Twin Age <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Super Monkey Ball: Touch & Roll <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Super Princess Peach<br />
| region = EUR<br />
| host = Metroid Prime Hunters<br />
| status = Doesn't Work <br />
| notes = Freezes at white screen after loading the game. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Super Robot Taisen OG Saga - Endless Frontier <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Electronic Arts Sudoku<br />
| region = USA <br />
| host = Kirby Squeak Squad<br />
| status = Doesn't Work<br />
| notes = Black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Solatorobo <br />
| region = EUR <br />
| host = Fire Emblem - Shadow Dragon <br />
| status = Doesn't Work <br />
| notes = Black screen.<br />
}}<br />
{{ Table End }}<br />
<br />
==T==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Tales of Innocence <br />
| region = JAP<br />
| host = Yoshi Touch & Go <br />
| status = Doesn't Work<br />
| notes = Graphical glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tales of the Tempest <br />
| region = JAP<br />
| host = Yoshi Touch & Go <br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tamagotchi Connection: Corner Shop 1/2/3 <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tetris DS <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Theresia, Dear Emile <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Dark Spire<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Legendary Starfy <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Transformers: The Game Autobots <br />
| region = USA<br />
| host = Pictocross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Wizard of Oz: Beyond the Yellow Brick Road <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Doesn't work <br />
| notes = System crashes at the D3Publisher intro logo screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The World Ends with You<br />
| region = USA| host = The Legend of Zelda Phantom Hourglass <br />
| status = Doesn't work<br />
| notes = Freezes after first battle.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Urbz: Sims in the City <br />
| region = USA<br />
| host = <br />
| status = Issues<br />
| notes = Music is distorted and water flickers.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Time Hollow <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tom and Jerry Tales <br />
| region = EUR<br />
| host = Mario Kart DS<br />
| status = Issues<br />
| notes = Minor graphical glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tomodachi Collection <br />
| region = JAP <br />
| host = Kirby's Canvas Curse <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Trackmania DS <br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Trauma Center: Under the Knife <br />
| region = USA<br />
| host = Yoshi Touch & Go <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Trauma Center: Under the Knife 2 <br />
| region = USA <br />
| host = Yoshi Touch & Go <br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==U==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Ultimate Spider-Man<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==W==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = WarioWare D.I.Y.<br />
| region = USA | host = Kirby Squeak Squad<br />
| status = Issues<br />
| notes = Can't save in-game, so you have to use a VC Restore Point.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = WarioWare Touched!<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = What's Cooking? with Jamie Oliver<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Winx Club - Quest for the Codex <br />
| region = USA<br />
| host = Metroid Prime Hunters<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = World Ends With You, The<br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Doesn't work<br />
| notes = Freezes Wii U after first tutorial fight.<br />
}}<br />
{{ Table End }}<br />
<br />
==X==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Xenosaga I & II<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==Y==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Ys Strategy<br />
| region = USA| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Yu-Gi-Oh 5D's World Championship 2010<br />
| region = USA<br />
| host = The Legend of Zelda: Spirit Tracks<br />
| status = Doesn't work<br />
| notes = Softlocks on black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Yu-Gi-Oh! Nightmare Troubadour<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Yu-Gi-Oh! World Championship 2008<br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes =<br />
}}<br />
{{ Table End }}<br />
<br />
==Z==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Zhigan Yi Bi<br />
| region = China<br />
| host = Metroid Prime Hunters<br />
| status = works<br />
| notes = Chinese version of '''Polarium'''.<br>Changed hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zombie Shiki - Eigo Ryoku Sosei Jutsu - English of the Dead<br />
| region = JAP<br />
| host = Picross 3D<br />
| status = works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zoo Keeper<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zubo<br />
| region = USA <br />
| host = <br />
| status = works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zuma‘s Revenge<br />
| region = USA<br />
| host = Picross 3D<br />
| status = works<br />
| notes =<br />
}}<br />
<br />
{{ Table End }}<br />
<br />
[[Category:WiiU]]</div>Qamic59//wiki.gbatemp.net/wiki/WiiU_VC_NDS_injection?diff=73191WiiU VC NDS injection2021-09-19T19:26:19Z<p>Qamic59: /* G */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
== Posting Guidelines ==<br />
'''Name''' - The name of the Nintendo DS game.<br />
<br />
'''Region''' - Enter for the Nintendo DS game. Enter: "'''USA'''", "'''JAP'''", or "'''EUR'''"<br />
<br />
'''Host''' - The name of the Nintendo DS Virtual Console game to inject the rom into.<br />
<br />
'''Status''' - Compatibility of the injected Nintendo DS game. Enter: "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''". <br />
<br />
'''Notes''' - Describe the play-ability. Mention any bugs and glitches.<br />
<br />
'''Template''' - <br />
<nowiki>{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn't Work/Works/Issues | notes = please add a note if needed }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
The Nintendo DS Virtual Console emulator '''DOES NOT''' have wireless support. So wireless and online sections of games will not work. This '''DOES NOT''' not need to be mentioned in the notes.<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = 4 Game Fun Pack - Clue/Mouse Trap/Perfection/Aggravation<br />
| region = USA <br />
| host = The Legend of Zelda: Spirit Tracks <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = 7th Dragon <br />
| region = JAP <br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2176/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = 9 Hours, 9 Persons, 9 Doors <br />
| region = USA| host = Yoshi Touch & Go <br />
| status = Works<br />
| notes = }}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = 9 Hours, 9 Persons, 9 Doors <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = 101-in-1 Explosive Megamix <br />
| region = EUR<br />
| host = Mario Kart DS | <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ Table End }}<br />
<br />
==A==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = A Witch's Tale <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Advance Wars: Days of Ruin <br />
| region = USA<br />
| host = Advance Wars: Days of Ruin <br />
| ini = <br />
| status = Issues <br />
| notes = Major graphical glitches and slowdown on maps.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Adventure Time: Hey Ice King, Why'd You Steal Our Garbage? <br />
| region = USA <br />
| host = <br />
| status = Issues <br />
| notes = Leveling up freezes the game. Items don't appear on the touch screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Alex Rider: Stormbreaker<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Anno 1701<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Issues<br />
| notes = Textures of Trees and Buildings don‘t load and stay black.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Animal Crossing: Wild World<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Another Code: Two Memories<br />
| region = EUR<br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject | name = Another Super Mario 3D (https://www.romhacking.net/hacks/2257/)<br />
| region = USA<br />
| host = <br />
| status = Doesn't work<br />
| notes = Freezes on a black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Apollo Justice Ace Attorney<br />
| region = USA<br />
| host = Metroid Prime Hunters <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Assasins Creed: Altaïrs Chronicles<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Asphalt: Urban GT<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = Some draw distance problems and very minor flickering. This issue might be present on real hardware.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Atari Greatest Hits: Volume 1<br />
| region = USA| host = Kirby Mass Attack<br />
| status = Issues<br />
| notes = The main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, the games are completely playable.<br />
}}<br />
{{ Table End }}<br />
<br />
==B==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Bangai-O Spirits <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Big Bang Mini<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Blood of Bahamut<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2560/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Bomberman<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = Will need to check as one entry said this didn't work.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Burnout Legends<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ Table End }}<br />
<br />
==C==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Clubhouse Games<br />
| region = EUR <br />
| host = Picross 3D<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = C.O.P: The Recruit<br />
| region = EUR <br />
| host = Picross 3D<br />
| status = Doesn't Work<br />
| notes = Blackscreen after Ubisoft Logo<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Call of Duty 4: Modern Warfare<br />
| region = EUR <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Call of Duty: Black Ops <br />
| region = USA<br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Castlevania: Dawn of Sorrow<br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Castlevania: Order of Ecclesia <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Castlevania: Portrait of Ruin <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Cooking Mama<br />
| region = USA <br />
| host = The Legend of Zelda: Phantom Hourglass <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Cooking Mama 2: Dinner with Friends <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Cooking Mama 3: Shop & Chop <br />
| region = USA <br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Contra 4 <br />
| region = USA<br />
| host = Metroid Prime Hunters<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Crosswords DS<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Chibi-Robo: Park Patrol <br />
| region = USA<br />
| host = New Super Mario Bros <br />
| status = works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Children of Mana <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Chrono Trigger <br />
| region = USA<br />
| host = Mario Kart DS <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Club Penguin: Elite Penguin Force<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Culdcept DS<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/2579/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Crash Boom Bang!<br />
| region = USA<br />
| host = Kirby Mass Attck<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Crash of the Titans<br />
| region = EUR<br />
| host = Metroid Prime Hunters<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Custom Robo<br />
| region = USA<br />
| host = The Legend of Zelda: Phantom Hourglass<br />
| status = Works<br />
| notes = Injected using NDS2VC, works perfectly based on initial testing<br />
}}<br />
{{ Table End }}<br />
<br />
==D==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Devilish: Ball Bounder <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Diddy Kong Racing DS <br />
| region = usa <br />
| host = Kirby Mass Attack <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dig Dug: Digging Strike <br />
| region = usa <br />
| host = Kirby Mass Attack <br />
| status = Issues<br />
| notes = Minor GFX glitches in cut-scenes. Otherwise completely playable.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Digimon World Championship<br />
| region = usa <br />
| host = <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Donkey Kong: Jungle Climber<br />
| region = EUR<br />
| host = Mario & Luigi: Partners in Time<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Ball: Origins <br />
| region = USA <br />
| host = Mario Kart DS <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest Heroes: Rocket Slime <br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Game freezes with a green screen on startup. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest IV: Chapters of the Chosen <br />
| region = usa<br />
| host = Yoshi Touch & Go<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest V: Hand of the Heavenly Blade <br />
| region = usa <br />
| host = Yoshi Touch & Go <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest VI: Realms of Revelation <br />
| region = usa <br />
| host = Kirby's Squeak Squad <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Dragon Quest IX: Sentinels of the Starry Skies <br />
| region = usa <br />
| host = New Super Mario Bros <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Drawn to Life <br />
| region = USA <br />
| host = N/A <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = DTM Race Driver 3: Create & Race <br />
| region = EUR <br />
| host = Picross 3D <br />
| status = Works <br />
| notes =<br />
}}<br />
<br />
{{ Table End }}<br />
<br />
==E==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Enchanted Folk and the School of Wizardry <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ermii Kart DS: Legacy Edition (https://garhoogin.com/mkds/dswiki/page.jsp?name=ErmiiKart%20DS) <br />
| region = USA<br />
| host = Mario Kart DS <br />
| status = Doesn't work <br />
| notes = Gets past in-game screen, then crashes and no sound...<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Electroplankton <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Elite Beat Agents <br />
| region = USA<br />
| host = Yoshi Touch & Go <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Emily the Strange-Strangerous <br />
| region = EUR <br />
| host = <br />
| status = Doesn't work <br />
| notes = Black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Etrian Odyssey <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Etrian Odyssey II <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Etrian Odyssey III <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==F==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Feel the Magic XY/XX <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = FIFA 10<br />
| region = USA<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fire Emblem: Heroes of Light and Shadow <br />
| region = JAP <br />
| host = New Super Mario Bros <br />
| status = doesn't work <br />
| notes = Shows a white screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy: The 4 Heroes of Light <br />
| region = USA <br />
| host = Brain Age: Train Your Brain in Minutes a Day! <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy III <br />
| region = USA<br />
| host = Kirby Squeak Squad <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy IV <br />
| region = USA <br />
| host = Yoshi Touch & Go <br />
| status = issues<br />
| notes = Minor graphics glitches in screen transitions.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy XII: Revenant Wings <br />
| region = USA <br />
| host = Zelda Phantom Hourglass <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Final Fantasy Tactics A2: Grimoire of the Rift <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fossil Fighters <br />
| region = USA <br />
| host = <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fossil Fighters: Champions<br />
| region = USA <br />
| host = <br />
| status = Doesn't work <br />
| notes = Stays on a white screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Freshly Picked! Tingle's Rosy Rupeeland <br />
| region = EUR <br />
| host = Kirby Mass Attack<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Front Mission DS <br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Fullmetal Alchemist: Dual Sympathies <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
{{ Table End }}<br />
<br />
==G==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = GameYob DS<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = gbaemu4ds (GBA Emulator for NDS)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Gets past in-game screen, then crashes then locks up Console and thats it. Uses VBA-GX vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20170522 (17694d4) with arm7dldi<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20170522 (17694d4) without arm7dldi<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20170707 (unspecified)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20181101 (6522414)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20190603 (unspecified) (sd_save branch)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20200413 (f3daa51)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20200420 (088cbc5)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = GBARunner2 v20200812 (6e4ce45)<br />
| region = <br />
| host = Mario Kart DS <br/> NDS2WiiU<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses VBA-GX or mGBA vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Grand Theft Auto: Chinatown Wars <br />
| region = usa <br />
| host = Super Mario 64 DS <br />
| status = Issues <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Golden Sun: Dark Dawn <br />
| region = eur <br />
| host = Pokémon Mystery Dungeon: Explorers of the Sky <br />
| status = works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Gyakuten Kenji 2 (English Patch) <br />
| region = usa <br />
| host = New Super Mario Bros. <br />
| status = works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ghost Trick: Phantom Detective <br />
| region = EUR <br />
| host = Fire Emblem: Shadow Dragon (EUR) <br />
| status = Works <br />
| notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Gormiti: The Lords of Nature! <br />
| region = EUR<br />
| host = New Super Mario Bros. <br />
| status = Doesn't Work<br />
| notes = Soft-locks Wii U.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Guinness World Records: The Video Game <br />
| region = USA<br />
| host = Kirby Mass Attack <br />
| status = works<br />
| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Gunpey DS <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Gyakuten Kenji 2<br />
| region = jap <br />
| host = Fire Emblem: Shadow Dragon<br />
| status = issues <br />
| notes = Works until the end of case 5 where you have to use the microphone to blow fingerprint powder away. The animation for blowing is there, but it doesn't get rid of it.<br />
}}<br />
{{ Table End }}<br />
<br />
==H==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Hajime no Ippo the Fighting <br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Harvest Moon: Grand Bazaar<br />
| region = EUR<br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon: Tale of Two Towns <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon DS <br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Boots into a white screen.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon DS <br />
| region = EUR<br />
| host = Fire Emblem: Shadow Dragon<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harvest Moon DS: Island of Happiness <br />
| region = USA <br />
| host = Fire Emblem: Shadow Dragon<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Henry Hatsworth in the Puzzling Adventure <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Hero's Saga Laevatein Tactics <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Hotel Dusk: Room 215 <br />
| region = usa <br />
| host = Mario Hoops 3-on-3 <br />
| status = works <br />
| notes = Change the '''fold_on_pause''' following setting in the '''configuration_cafe.json''' to '''true''' to solve the puzzle with Mila later in the game (pause the game with ZR or Home to "close" the emulated DS).<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Harry Potter and the Order of the Phoenix <br />
| region = eur <br />
| host = New Super Mario Bros. <br />
| status = Issues<br />
| notes = Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times.<br />
}}<br />
{{ Table End }}<br />
<br />
==I==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Ice Age 3: Dawn of the Dinosaurs <br />
| region = USA <br />
| host = Mario Kart DS<br />
| status = Doesn't work<br />
| notes = Game doesn't start.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Inazuma Eleven <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Infinite Space <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = InuYasha: Secret of the Divine Jewel <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Irozuki Tingle no Koi no Balloon Trip <br />
| region = JAP<br />
| host = Picross 3D <br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/3376/<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ivy the Kiwi? <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Izuna: Legend of the Unemployed Ninja<br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Izuna 2: The Unemployed Ninja Returns<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==J==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = jEnesisDS<br />
| region = <br />
| host = Mario Kart DS<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console.<br />
}}<br />
{{ WiiU VC SNES Inject<br />
| name = Jump Ultimate Stars<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = Will also work with the translation patch: https://www.romhacking.net/translations/1636/<br />
}}<br />
<br />
{{ Table End }}<br />
<br />
==K==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Ketsui Death Label<br />
| region = JAP<br />
| host = Yoshi Touch & Go<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Kingdom Hearts 358/2 Days<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Kingdom Hearts RE: Coded<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Kirby Super Star Ultra<br />
| region = USA<br />
| host = Yoshi Touch & Go<br />
| status = issues<br />
| notes = Cutscenes play way too fast. Controls lock up when new games are unlocked.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Knights in the Nightmare<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==L==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Last Window: The Secret of Cape West<br />
| region = EUR<br />
| host = Kirby Squeak Squad<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Legacy of Ys: Books I & II <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
{{ Table End }}<br />
<br />
==M==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Mario & Luigi: Bowsers Inside Story<br />
| region = USA <br />
| host = Mario Hoops 3-on-3 <br />
| status = Issues <br />
| notes = Fixes softlock bug in Bowser's stomach. However, the game hard-locks at the Midbus battle in Cavi Cape.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Mario & Sonic at the Olympic Winter Games <br />
| region = EUR <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Mario Hoops 3-on-3<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman Battle Network 5 Double Team DS <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman Zero Collection <br />
| region = USA <br />
| host = Yoshi Touch & GO<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman ZX <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Megaman ZX Advent <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Meteos <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Meteos: Disney Magic <br />
| region = usa <br />
| host = <br />
| status = issues<br />
| notes = You have to skip the intro video to prevent freezing.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Metal Slug 7 <br />
| region = usa <br />
| host = Mario Kart DS <br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Miles Edgeworth: Ace Attorney Investigations <br />
| region = usa <br />
| host = New Super Mario Bros.<br />
| status = works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Momo Waliou Zhizao <br />
| region = China <br />
| host = WarioWare: Touched <br />
| status = works <br />
| notes = Chinese version of '''WarioWare: Touched!'''<br>Just remember to change hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen.<br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Mr. Driller: Drill Spirits <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{WiiU VC SNES Inject <br />
| name = Mystery Detective <br />
| region = EUR <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==N==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Namco Museum DS <br />
| region = USA<br />
| host = Kirby Mass Attack <br />
| status = Issues<br />
| notes = Minor SFX and GFX issues. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nanostray <br />
| region = USA <br />
| host = Mario and Luigi: Partners in Time <br />
| status = Issues <br />
| notes = Only 3D objects are rendered.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Need For Speed: Most Wanted <br />
| region = USA <br />
| host = Mario and Luigi: Partners in Time <br />
| status = Doesn't work <br />
| notes = In-game locks up console. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Need For Speed: Undercover<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Need For Speed: Underground 2<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Neighbours from Hell<br />
| region = EUR<br />
| host = Picross 3D <br />
| status = Issues<br />
| notes = Most of the Textures don‘t load and stay black.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nervous Brickdown <br />
| region = EUR <br />
| host = Picross 3D <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = nesDS<br />
| region = <br />
| host = Mario Kart DS<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses FCE Ultra GX vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = New Chaoji Maliou Xiongdi<br />
| region = China<br />
| host = New Super Mario Bros.<br />
| status = works<br />
| notes = Chinese version of '''New Super Mario Bros.'''<br>Changed hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = New Super Mario Bros. 3 DS (https://www.romhacking.net/hacks/798/) <br />
| region = USA <br />
| host = Yoshi's Island DS <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Newer Super Mario Bros. DS (https://www.romhacking.net/hacks/3892/)<br />
| region = USA <br />
| host = New Super Mario Bros. USA <br />
| status = Doesn't Work <br />
| notes = Doesn't load past the first Nintendo Logo.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nicktoons Unite! <br />
| region = USA <br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Nicktoons: Attack of the Toybots! <br />
| region = USA <br />
| host = Kirby Mass Attack <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Nintendogs: Dachshund and Friends <br />
| region = USA <br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
{{ Table End }}<br />
<br />
==O==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Okamiden <br />
| region = USA <br />
| host = Mario Kart DS <br />
| status = Doesn't work <br />
| notes = Touch seems to be invisible.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ontamarama <br />
| region = USA <br />
| host = Kirby Mass Attack <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Osu! Tatakae! Ouendan <br />
| region = JAP<br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==P==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Pac-Pix <br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Panzer Tactics DS <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Peggle <br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phantasy Star Zero <br />
| region = USA <br />
| host = Kirby Squeak Squad <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Planet Puzzle League <br />
| region = USA<br />
| host = Dr. Kawashima's Brain Training: How Old Is Your Brain?<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phoenix Wright: Ace Attorney <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phoenix Wright: Ace Attorney - Justice For All <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Phoenix Wright: Ace Attorney - Trials and Tribulations <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Plants VS. Zombies <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Black Version <br />
| region = USA <br />
| host = Kirby Squeak Squad<br />
| status = Doesn't work <br />
| notes = Does not load and locks the console on a black screen <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Black Version 2 <br />
| region = USA <br />
| host = Yoshi Touch & GO <br />
| status = Doesn't work <br />
| notes = Does not load and locks the console on a black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Conquest<br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Doesn't work <br />
| notes = Does not load and locks the console on a black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Dash <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Diamond<br />
| region = USA <br />
| host = Yoshi's Island <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon HeartGold<br />
| region = USA <br />
| host = Yoshi's Island <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Pearl<br />
| region = USA <br />
| host = Mario and Luigi: Partners in Time <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon Platinum<br />
| region = USA <br />
| host = Yoshi's Island DS <br />
| status = Issues <br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Pokémon SoulSilver<br />
| region = USA <br />
| host = Yoshi's Island DS <br />
| status = Issues<br />
| notes = Minor GFX glitches in ground.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Polarium <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Power Rangers: Super Legends <br />
| region = USA <br />
| host = Mario Hoops 3-on-3 <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Princess Debut<br />
| region = USA<br />
| host = <br />
| status = Doesn't work<br />
| notes = All dance sequences are unplayable.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Professor Layton and Pandoras Box <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Professor Layton and The Curious Village <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Professor Layton and The Lost Future <br />
| region = EUR <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Professor Layton and The Lost Spectre's Call <br />
| region = EUR <br />
| host = Yoshi Touch & GO<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Professor Layton and the Last Specter <br />
| region = usa <br />
| host = Mario Kart DS <br />
| status = Works <br />
| notes = Use '''DS-Scene ROM Tool''' to Anti-Piracy Patch the game, otherwise the first puzzle cannot be solved.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puchi Puchi Virus <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo 7<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| ini = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo 15th Anniversary <br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo Fever 2 <br />
| region = JAP<br />
| host = <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Puyo Fever <br />
| region = JAP<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puyo Pop Fever <br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Puzzle Quest - Challenge of the Warlords <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==Q==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Qupu!! Mame Goma!<br />
| region = JAP<br />
| host =<br />
| status = Issues<br />
| notes = Very minor GFX glitches on ui.<br />
}}<br />
{{ Table End }}<br />
<br />
==R==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = Radiant Historia <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ragnarok <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Resident Evil Deadly Silence (aka. Biohazard DS in japanese)<br />
| region = USA <br />
| host = Mario Kart DS<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Retro Game Challenge <br />
| region = USA <br />
| host = Yoshi Touch & GO<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Retro Game Challenge 2 <br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rhapsody - A Musical Adventure <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Ridge Racer DS <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rondo of Swords <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rune Factory <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rune Factory 2 <br />
| region = USA <br />
| host = Mario Kart DS<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rune Factory 3 <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Race Driver GRiD <br />
| region = EUR <br />
| host = N/A <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Rhythm Heaven <br />
| region = USA<br />
| host = Dr. Kawashima's Brain Training: How Old Is Your Brain?<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==S==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject <br />
| name = SaGa 2: Hihou Densetsu - Goddess of Destiny <br />
| region = JAP<br />
| host = Kirby's Squeak Squad <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = SaGa 3 - Shadow or Light<br />
| region = JAP<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Scooby-Doo! Who's Watching Who? <br />
| region = USA <br />
| host = <br />
| status = Issues <br />
| notes = Text doesn't show up.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Scribblenauts <br />
| region = USA<br />
| host = <br />
| status = Issues <br />
| notes = Dying in a level/using the Retry Stage option/returning to the menu usually locks up the console.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = SEGA Superstars Tennis <br />
| region = USA<br />
| host = Kirby Mass Attack <br />
| status = Issues<br />
| notes = Minor GFX glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sesame Street: Elmo's A-to-Zoo Adventure <br />
| region = USA<br />
| host = <br />
| status = Issues<br />
| notes = Minimal sound-clip glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shenyou Maliou DS <br />
| region = China <br />
| host = Super Mario 64 DS <br />
| status = Doesn't Work<br />
| notes = Chinese version of '''Super Mario 64 DS'''.<br>Changed hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen. The touchscreen doesn't work, so you can't touch the star.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shin Megami Tensei: Devil Survivor <br />
| region = USA <br />
| host = Brain Age: Train Your Brain in Minutes a Day!<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shin Megami Tensei: Devil Survivor 2 <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shin Megami Tensei: Strange Journey <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Shiren the Wanderer <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sims 2<br />
| region = USA<br />
| host = <br />
| status = issues <br />
| notes = In game music has playback issues.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = SimCity Creator <br />
| region = USA<br />
| host = <br />
| status = issues <br />
| notes = CPU and frame emulation are severely off. Top screen GFX don't exist in build menu.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = SNEmulDS<br />
| region = <br />
| host = Mario Kart DS<br />
| status = Doesn't Work<br />
| notes = Freezes game then locks up console. Uses Snes9x GX vWii Instead.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic Classic Collection<br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Stuck on white screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Sonic Colors <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic Rush <br />
| region = USA <br />
| host = Metroid Prime Hunters<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic Rush Adventure <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Sonic Chronicles: The Dark Brotherhood <br />
| region = USA <br />
| host = Yoshi Touch & GO <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sonic & Sega All-Stars Racing <br />
| region = USA <br />
| host = <br />
| status = Issues<br />
| notes = Some texture glitches noticed on menu.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Space Invaders Extreme 2 <br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Spongebob Squarepants: Atlantis <br />
| region = EUR<br />
| host = <br />
| status = Doesn't Work <br />
| notes = Game crashes on the first level.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Spongebob Squarepants: Drawn to life <br />
| region = EUR <br />
| host = <br />
| status = Doesn't Work <br />
| notes = Game crashes on the first level.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Spongebob Squarepants: The Yellow Avenger <br />
| region = EUR <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Sprung: A Game Where Everyone Scores <br />
| region = USA <br />
| host = <br />
| status = Doesn't Work <br />
| notes = At start-up screen of copyrights and licenses, the jingle plays, and the game subsequently freezes, with no response from inputs by the touch screen or buttons.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Suikoden - Tierkreis <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Summon Night - Twin Age <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Super Monkey Ball: Touch & Roll <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Super Princess Peach<br />
| region = EUR<br />
| host = Metroid Prime Hunters<br />
| status = Doesn't Work <br />
| notes = Freezes at white screen after loading the game. <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Super Robot Taisen OG Saga - Endless Frontier <br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Electronic Arts Sudoku<br />
| region = USA <br />
| host = Kirby Squeak Squad<br />
| status = Doesn't Work<br />
| notes = Black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Solatorobo <br />
| region = EUR <br />
| host = Fire Emblem - Shadow Dragon <br />
| status = Doesn't Work <br />
| notes = Black screen.<br />
}}<br />
{{ Table End }}<br />
<br />
==T==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Tales of Innocence <br />
| region = JAP<br />
| host = Yoshi Touch & Go <br />
| status = Doesn't Work<br />
| notes = Graphical glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tales of the Tempest <br />
| region = JAP<br />
| host = Yoshi Touch & Go <br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tamagotchi Connection: Corner Shop 1/2/3 <br />
| region = USA <br />
| host = <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tetris DS <br />
| region = USA <br />
| host = Metroid Prime Hunters <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Theresia, Dear Emile <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Dark Spire<br />
| region = USA<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Legendary Starfy <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Transformers: The Game Autobots <br />
| region = USA<br />
| host = Pictocross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Wizard of Oz: Beyond the Yellow Brick Road <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Doesn't work <br />
| notes = System crashes at the D3Publisher intro logo screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The World Ends with You<br />
| region = USA| host = The Legend of Zelda Phantom Hourglass <br />
| status = Doesn't work<br />
| notes = Freezes after first battle.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = The Urbz: Sims in the City <br />
| region = USA<br />
| host = <br />
| status = Issues<br />
| notes = Music is distorted and water flickers.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Time Hollow <br />
| region = USA<br />
| host = New Super Mario Bros. <br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tom and Jerry Tales <br />
| region = EUR<br />
| host = Mario Kart DS<br />
| status = Issues<br />
| notes = Minor graphical glitches.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Tomodachi Collection <br />
| region = JAP <br />
| host = Kirby's Canvas Curse <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Trackmania DS <br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Trauma Center: Under the Knife <br />
| region = USA<br />
| host = Yoshi Touch & Go <br />
| status = Works <br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject <br />
| name = Trauma Center: Under the Knife 2 <br />
| region = USA <br />
| host = Yoshi Touch & Go <br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==U==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Ultimate Spider-Man<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==W==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = WarioWare D.I.Y.<br />
| region = USA | host = Kirby Squeak Squad<br />
| status = Issues<br />
| notes = Can't save in-game, so you have to use a VC Restore Point.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = WarioWare Touched!<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = What's Cooking? with Jamie Oliver<br />
| region = EUR<br />
| host = Picross 3D<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Winx Club - Quest for the Codex <br />
| region = USA<br />
| host = Metroid Prime Hunters<br />
| status = Works<br />
| notes = <br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = World Ends With You, The<br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Doesn't work<br />
| notes = Freezes Wii U after first tutorial fight.<br />
}}<br />
{{ Table End }}<br />
<br />
==X==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Xenosaga I & II<br />
| region = JAP<br />
| host = New Super Mario Bros.<br />
| status = Works<br />
| notes = <br />
}}<br />
{{ Table End }}<br />
<br />
==Y==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Ys Strategy<br />
| region = USA| host = New Super Mario Bros.<br />
| status = Works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Yu-Gi-Oh 5D's World Championship 2010<br />
| region = USA<br />
| host = The Legend of Zelda: Spirit Tracks<br />
| status = Doesn't work<br />
| notes = Softlocks on black screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Yu-Gi-Oh! Nightmare Troubadour<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Yu-Gi-Oh! World Championship 2008<br />
| region = USA<br />
| host = Kirby Mass Attack<br />
| status = Works<br />
| notes =<br />
}}<br />
{{ Table End }}<br />
<br />
==Z==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject<br />
| name = Zhigan Yi Bi<br />
| region = China<br />
| host = Metroid Prime Hunters<br />
| status = works<br />
| notes = Chinese version of '''Polarium'''.<br>Changed hex value at 1D from 80 to 00 to bypass the '''ONLY FOR iQue DS''' screen.<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zombie Shiki - Eigo Ryoku Sosei Jutsu - English of the Dead<br />
| region = JAP<br />
| host = Picross 3D<br />
| status = works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zoo Keeper<br />
| region = USA<br />
| host = <br />
| status = Works<br />
| notes = <br />
}} <br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zubo<br />
| region = USA <br />
| host = <br />
| status = works<br />
| notes =<br />
}}<br />
<br />
{{ WiiU VC SNES Inject<br />
| name = Zuma‘s Revenge<br />
| region = USA<br />
| host = Picross 3D<br />
| status = works<br />
| notes =<br />
}}<br />
<br />
{{ Table End }}<br />
<br />
[[Category:WiiU]]</div>Qamic59//wiki.gbatemp.net/wiki/VirtuaNES_for_3DS?diff=73190VirtuaNES for 3DS2021-09-19T18:54:56Z<p>Qamic59: /* R */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
== VirtuaNES for 3DS ==<br />
<br />
<big>You can download the latest stable version from here:<br /><br />
'''[https://github.com/bubble2k16/emus3ds/releases/download/v1.02/virtuanes_3ds-v1.02.zip v1.02]'''<br />
</big><br />
<br />
<small>Older versions:<br /><br />
'''[https://github.com/bubble2k16/emus3ds/releases/download/v1.01/virtuanes_3ds-v1.01.zip v1.01]'''<br />
'''[https://github.com/bubble2k16/emus3ds/releases/download/v1.00/virtuanes_3ds-v1.00.zip v1.00]'''<br />
'''[https://github.com/bubble2k16/emus3ds/releases/download/v0.92/virtuanes_3ds-v0.92.zip v0.92]'''<br />
'''[https://github.com/bubble2k16/emus3ds/releases/download/v0.91/virtuanes_3ds-v0.91.zip v0.91]'''<br />
'''[https://github.com/bubble2k16/emus3ds/releases/download/v0.9/virtuanes_3ds-v0.90.zip v0.90]'''<br />
</small><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Also note that newer release versions of VirtuaNES for 3DS always take priority. Should you happen to find that an up to date version breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ virtuanes3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = 3-D - Battles of World Runner | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played World 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 3D Block | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 4 Nin Uchi Mahjong (PRG0) | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 8 Eyes | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Arabia Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 8 Eyes | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Arabia Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 10-Yard Fight | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 10-Yard Fight | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 75 Bingo (Sachen-English) | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 89 Dennou Kyuusei Uranai | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 100 Man Dollar Kid - Maboroshi no Teiou Hen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 720 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 1942 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 1943 - The Battle for Midway | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 1943 - The Battle of Valhalla | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 1944 (p1) | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = 1999 - Hore, Mitakotoka! Seikimatsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==A==<br />
{{Table Start/virtuanes3ds}}<br />
{{ virtuanes3ds | name = Aa Yakyuu Jinsei Icchokusen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Abadox | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Abadox - The Deadly Inner War | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Abarenbou Tengu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Aces - Iron Eagle 3 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Action in New York | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Addams Family | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Addams Family | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Addams Family - Pugsley´s Scavenger Hunt | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Advanced Dungeons & Dragons - DragonStrike | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Advanced Dungeons & Dragons - Dragons of Flame | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Advanced Dungeons & Dragons - Heroes of the Lance | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Advanced Dungeons & Dragons - Heroes of the Lance | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Advanced Dungeons & Dragons - Hillsfar | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Advanced Dungeons & Dragons - Hillsfar | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Advanced Dungeons & Dragons - Pool of Radiance | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Advanced Dungeons & Dragons - Pool of Radiance | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventure Island 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventure Island 3 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventure Island Classic | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventure Island Part 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures in the Magic Kingdom | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures in the Magic Kingdom | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Bayou Billy | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches on the Titlescreen.''' '''Heavy flicker.''' }}<br />
{{ virtuanes3ds | name = Adventures of Bayou Billy | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Dino Riki | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Heavy flicker.''' }}<br />
{{ virtuanes3ds | name = Adventures of Gilligan´s Island | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Lolo | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Lolo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Lolo 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Lolo 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Lolo 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Lolo 3 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Lolo 3 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Rad Gravity | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Rad Gravity | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Rod and Bullwinkle and Friends | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Adventures of Tom Sawyer | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = After Burner | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ai Sensei no Oshiete - Watashi no Hoshi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Aigina no Yogen - Balubalouk no Densetsu Yori | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Air Fortress | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Fortress. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Air Fortress | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Fortress. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Air Fortress | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Fortress. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Airwolf | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Airwolf | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker.''' }}<br />
{{ virtuanes3ds | name = Airwolf | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Akagawa Jirou no Yuurei Ressha | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Akuma no Shoutaijou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Akuma-kun - Makai no Wana | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Akumajou Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Akumajou Dracula | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Akumajou Special - Boku Dracula-Kun | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Al Unser Jr. Turbo Racing | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race in World Grand Prix mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Aladdin | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''The Game crashed during the first Level.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Alfred Chicken | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Alfred Chicken | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Alien 3 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Alien 3 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Alien Syndrome | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Playable.''' '''Heavy Flicker.''' }}<br />
{{ virtuanes3ds | name = All-Pro Basketball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Alpha Mission | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Alpha Mission | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Amagon | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Zone 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = America Daitouryou Senkyo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = American Dream | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = American Gladiators | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = America Oudan Ultra Quiz - Shijou Saidai no Tatakai | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the City. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ankoku Shinwa - Yamato Takeru Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Anticipation | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Anticipation | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Aoki Ookami to Shiroki Mejika - Genchou Hishi | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 51-54 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Aoki Ookami to Shiroki Mejika - Genchou Khan | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Arabian Dream Scheherazade | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Archon | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Arch Rivals - A Basketbrawl! | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Arctic | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = A Ressha de Ikou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Argos no Senshi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Argus | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Some Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Arkanoid | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''The Game requires a custom controller.''' Full Speed. Good Audio. '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Arkanoid | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Arkista´s Ring | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Armadillo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Artelius | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Asmik-kun Land | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Working.''' '''Many Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = ASO - Armored Scrum Object | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Asterix | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Many Glitches on Screen. Heavy flicker.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Astro Fang - Super Machine | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Astro Robo Sasa | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Astyanax | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Round 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Astyanax | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Round 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Athena | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Athena | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Athletic World | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Family Fun Fitness control mat.''' Full Speed. Good Audio. '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Athletic World | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Family Fun Fitness control mat.''' Full Speed. Good Audio. '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Atlantis no Nazo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Attack Animal Gakuen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Attack of the Killer Tomatoes | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Attack of the Killer Tomatoes | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Aussie Rules Footy | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
==B==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Babel no Tou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Floor 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Back to the Future | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Back to the Future Part 2 & Part 3 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bad Dudes | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy Flicker.''' }}<br />
{{ virtuanes3ds | name = Bad Dudes vs Dragon Ninja | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy Flicker.''' }}<br />
{{ virtuanes3ds | name = Bad News Baseball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bad Street Brawler | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Baken Hisshou Gaken - Gate in | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bakushou! Star Monomane Shitennou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bakushou!! Ai no Gekijou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bakushou!! Jinsei Gekijou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bakushou!! Jinsei Gekijou 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bakushou!! Jinsei Gekijou 3 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ballon Fight | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ballon Fight | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ballon Fight | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Baltron | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Banana | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Banana Price | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bananan Ouji no Daibouken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bandai Golf - Challenge Pebble Beach | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bandit Kings of Ancient China | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 49-59 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Barbie | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Barbie | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Barcode World | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Barcode Battler Device to work.''' Full Speed. Good Audio. '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Bard´s Tale | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bard´s Tale | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bard´s Tale 2 - The Destiny Knight | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Barker Bill´s Trick Shooting | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires Light gun Support to work.''' Full Speed. Good Audio. '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Barker Bill´s Trick Shooting | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires Light gun Support to work.''' Full Speed. Good Audio. '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Baseball | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Baseball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Baseball Fighter | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Baseball Simulator 1000 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match in Exhibition mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Baseball Star - Mezase Sankanou!! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Baseball Stars | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Baseball Stars 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bases Loaded 2 - Second Season | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bases Loaded 3 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bases Loaded 4 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Batman | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Batman - Return of the Joker | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Batman - Return of the Joker | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Batman Returns | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Batman Returns | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Batman - The Video Game | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Batman - The Video Game | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Batsu & Terry - Makyou no Tesujin Race | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battle Baseball | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battle Chess | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battle City | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battle Fleet | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battle Formula | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battle of Olympus | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battle of Olympus | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battleship | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battle Stadium - Senbatsu Pro Yakyuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battle Storm | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battletank | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battletoads | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. '''Glitches on Screen. Some Slowdown and Heavy flicker.''' '''Working.''' }}<br />
{{ virtuanes3ds | name = Battletoads | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battletoads | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Battletoads - Double Dragon | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. '''Some Slowdown and Heavy flicker.''' '''Working.''' }}<br />
{{ virtuanes3ds | name = Battletoads - Double Dragon | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Beauty and the Beast | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' I played the first Stage. '''Many Glitches on Screen.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Be-Bop-Highschool - Koukousei Gokuraku Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Beetlejuice | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Best Keiba - Derby Stallion | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Best of the Best - Championship Karate | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Black Screen after boot.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Best of the Best - Championship Karate | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Best Play Pro Yakyuu 90 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Best Play Pro Yakyuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Best Play Pro Yakyuu 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Best Play Pro Yakyuu Special | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bikkuri Nekketsu Shin Kiroku! - Harukanaru Kin Medal | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bikkuriman World - Gekitou Sei Senshi | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''I noticed some glitches during scrolling.''' }}<br />
{{ virtuanes3ds | name = Bill and Ted´s Excellent Video Game Adventure | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bill Elliott´s NASCAR Challenge | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches on some Racecourses.''' }}<br />
{{ virtuanes3ds | name = Binary Land | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bio Miracle Bokutte Upa | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the World 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bio Senshi Dan - Increaser Tono Tatakai | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bionic Commando | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bionic Commando | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bird Week | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Black Bass | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Black Bass | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Black Bass 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Blaster Master | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Some Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Blaster Master | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Some Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Blades of Steel | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match in Exhibition mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Blades of Steel | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match in Exhibition mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Blodia Land - Puzzle Quest | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bloody Warriors - Shan-Go no Gyakushuu | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Some Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Blue Marlin | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Blue Marlin | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Blue Shadow | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Blues Brothers | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Blues Brothers | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bo Jackson Baseball | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bokosuka Wars | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bomber King | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bomber Man | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bomber Man 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Area 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bomberman | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bomberman 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Area 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bonk´s Adventure | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Boulder Dash | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Boulder Dash | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Boy and His Blob - Trouble on Blobolonia | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bram Stoker´s Dracula | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Scene. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bram Stoker´s Dracula | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Scene. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = BreakThru | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Break Time - The National Pool Tour | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bubble Bobble | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bubble Bobble | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bubble Bobble 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bubble Bobble Part 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bucky O´Hare | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Green Planet Stage Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bucky O´Hare | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Green Planet Stage Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bucky O´Hare | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Green Planet Stage Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Buggy Popper | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Scene 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bugs Bunny Birthday Blowout | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bugs Bunny Blowout | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bugs Bunny Crazy Castle | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Bump`n´Jump | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Burai Fighter | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy Flicker.''' }}<br />
{{ virtuanes3ds | name = Burai Fighter | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy Flicker.''' }}<br />
{{ virtuanes3ds | name = Burai Fighter | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy Flicker.''' }}<br />
{{ virtuanes3ds | name = BurgerTime | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = BurgerTime | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Business Wars | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==C==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Cabal | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Level 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cadillac | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Level 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Caesars Palace | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = California Games | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Working.''' '''Many Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = California Games | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Capcom Barcelona 92 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the World Tournament mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Capcom´s Gold Medal Challenge 92 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the World Tournament mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Capcom´s Gold Medal Challenge 92 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the World Tournament mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Captain America and the Avengers | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Captain America and the Avengers | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Captain Ed | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Captain Planet and the Planeteers | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Captain Planet and the Planeteers | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Captain Saver | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Captain Silver | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Captain Skyhawk | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Captain Skyhawk | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Captain Tsubasa | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Captain Tsubasa Vol.2 - Super Striker | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Casino Derby | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Casino Kid | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Casino Kid 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Castelian | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Titlescreen.''' }}<br />
{{ virtuanes3ds | name = Castelian | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Castle Excellent | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Castle Quest | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Castle of Dragon | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Castlequest | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Castlevania | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Castlevania | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Castlevania 2 - Simon´s Quest | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Castlevania 2 - Simon´s Quest | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Castlevania 3 - Dracula´s Curse | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Castlevania 3 - Dracula´s Curse | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cat Ninden Teyandee | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chack´n Pop | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Challenger | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Scene. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Championship Bowling | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Championship Bowling | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Championship Loade Runner | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Championship Pool | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Tournament mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Championship Rally | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chaos World | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Some Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Chessmaster | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chessmaster | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chester Field - Ankoku Shin e no Chousen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chibi Maruko-chan - Uki Uki Shopping | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''The Emulator is unable to load the ROM.''' '''The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Chiisana Obake - Acchi Socchi Kocchi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chiki Chiki Machine Mou Race | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chip´n Dale - Rescue Rangers | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chip´n Dale - Rescue Rangers | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chip´n Dale - Rescue Rangers 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chip´n Dale - Rescue Rangers 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chip to Dale no Daisakusen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chip to Dale no Daisakusen 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chitei Senkuu Vazolder | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chiyonofuji no Ooichou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Choplifter | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chou-Wakusei Senki - MetaFight | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Choujikuu Yousai - Macross | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Choujin - Ultra Baseball | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Choujin Ookami Senki - Warwolf | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Choujin Sentai - Jetman | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chris Evert & Ivan Lendl in Top Player´s Tennis | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chubby Cherub | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chuugoku Janshi Story - Tonpuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chuugoku Senseijutsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Chuuka Taisen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Circus Caper | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Circus Charlie | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = City Adventure Touch - Mystery of Triangle | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = City Connection | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = City Connection | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = City Connection | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Clash at Demonhead | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Classic Concentration | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cliffhanger | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Clu Clu Land | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cobra Command | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cobra Command | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cobra Triangle | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Working.''' '''Glitches on the Titlescreen. Heavy flicker during a race.''' }}<br />
{{ virtuanes3ds | name = Cobra Triangle | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cocoron | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Code Name - Viper | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Color a Dinosaur | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Columbus - Ougon no Yoake | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' '''Heavy flicker.''' }}<br />
{{ virtuanes3ds | name = Commando | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Conan | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Conflict | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Map. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Conflict | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Map. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Conquest of the Crystal Palace | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Contra | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Contra | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Contra Force | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cool World | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Corvette ZR-1 Challenge | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cosmic Epsilon | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cosmic Wars | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cosmo Genesis | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cosmo Police Galivan | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cowboy Kid | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Crackout | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Area 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Crash´n´the Boys - Street Challenge | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Crayon Shin-chan - Ora to Poi Poi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Crazy Climber | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Unplayable.''' '''The Controlls don´t work.''' '''I get the Message CC Strobe on the Touchscreen.''' }}<br />
{{ virtuanes3ds | name = Crisis Force | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cross Fire | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Crystalis | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cyber Stadium Series - Base Wars | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cyberball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cybernoid - The Fighting Machine | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Cycle Race - Roaf Man | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==D==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Dai-2-ji Super Robot Taisen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Intro. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Daikaijuu Deburas | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Daikoukai Jidai | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' I walked around the Harbor. '''Framerate is 52-56 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' I walked around the Harbor. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Daiku no Gen-san | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Daiku no Gen-san 2 - Akage no Dan no Gyakushuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Daimeiro - Meikyuu no Tatsujin | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Garden Maze. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Daisenryaku | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Daiva - Imperial of Nirsartia | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dance Aerobics | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the NES Power Pad to be playable.''' Full Speed. Good Audio. '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Danny Sullivan´s Indy Heat | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Working.''' '''Many Glitches. Heavy Flicker.''' }}<br />
{{ virtuanes3ds | name = Danny Sullivan´s Indy Heat | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dark Lord | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Darkman | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Black Screen. The Game won´t boot.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Darkman | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Darkwing Duck | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Quacker Jack Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Darkwing Duck | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Quacker Jack Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dash Galaxy in the Alien Asylum | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dash Yarou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Datach - Battle Rush - Build Up Robot Tournament | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Datach - Crayon Shin-chan - Ora to Poi Poi | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Datach - Dragon Ball Z - Gekitou Tenkaichi Budoukai | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Datach - J League Super Top Players | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Datach - SD Gundam - Gundam Wars | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Datach - Ultraman Club - Supokon Fight! | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Datach - Yuu Yuu Hakusho - Bakutou Ankoku Bujutsukai | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Datsugoku | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Day Dreamin Davey | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Days of Thunder | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Days of Thunder | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Deadly Towers | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Deblock | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Deep Dungeon 3 - Yuushi e no Tabi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Deep Dungeon 4 - Kuro no Youjutsushi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Defender 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Defender of the Crown | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Defender of the Crown | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Defenders of Dynatron City | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Chapter. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Deja Vu | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Deja Vu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Deja Vu | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Demon Sword - Release the Power | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A Green Vertical line on the left side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Dengeki - Big Bang! | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''The Screen is a bit cut off left and right.''' }}<br />
{{ virtuanes3ds | name = Densetsu no Kishi - Elrond | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Derby Stallion - Zenkoku Ban | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Desert Commander | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Destination Earthstar | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Destiny of an Emperor | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Devil Man | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Devil World | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Devil World | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dezaemon | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dick Tracy | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I drove around Town. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker.''' }}<br />
{{ virtuanes3ds | name = Die Hard | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker.''' }}<br />
{{ virtuanes3ds | name = Die Hard | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker.''' }}<br />
{{ virtuanes3ds | name = Die Hard | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker.''' }}<br />
{{ virtuanes3ds | name = Dig Dug | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dig Dug 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dig Dug 2 - Trouble in Paradise | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Digger - The Legend of the Lost City | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Some Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Digger T. Rock - The Legend of the Lost City | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Unplayable.''' '''Many Glitches. Heavy flicker.''' }}<br />
{{ virtuanes3ds | name = Digital Devil Story - Megami Tensei | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Digital Devil Story - Megami Tensei 2 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Dirty Harry | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Doki! Doki! Yuuenchi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dokuganryuu Masamune | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Donald Duck | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Donald Land | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Don Doko Don | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Don Doko Don 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Donkey Kong | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Donkey Kong (Rev A) | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Donkey Kong 3 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Donkey Kong Classics | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' '''Both Games:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Donkey Kong Jr. | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Donkey Kong Jr. (Rev A) | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Donkey Kong Jr. + Jr. Lesson | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' '''Both Games:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Donkey Kong Jr. Math | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Donkey Kong Jr. no Sansuu Asobi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Door Door | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Doraemon | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around World 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Doraemon - Giga Zombie no Gyakushuu | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Some Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Double Dare | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Double Dragon | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Double Dragon | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Double Dragon 2 - The Revenge | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Double Dragon 2 - The Revenge | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status Bar.''' }}<br />
{{ virtuanes3ds | name = Double Dragon 3 - The Sacret Stones | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''The Controlls don´t respond.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Double Dragon 3 - The Sacret Stones | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Double Dribble | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Double Dribble | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Double Moon Densetsu | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Dough Boy | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Downtown - Nekketsu Koushinkyoku - Soreyuke Daiundoukai | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Downtown - Nekketsu Monogatari | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Downtown - Special - Kunio-kun no Jidaigeki Da yo Zenin Shuugou! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dr. Chaos | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dr. Jekyll and Mr. Hyde | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker.''' }}<br />
{{ virtuanes3ds | name = Dr. Mario | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dr. Mario | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Ball - Daimaou Fukkatsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Ball - Le Secret du Dragon | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Ball - Shen Long no Nazo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Ball 3 - Gokuu Den | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Ball Z - Kyoushuu! Saiya Jin | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Dragon Ball Z Gaiden - Saiya Jin Zetsumetsu Keikaku | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Ball Z 2 - Gekishin Freeza!! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Ball Z 3 - Ressen Jinzou Ningen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Buster | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Buster 2 - Yami no Fuuin | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Fighter | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Fighter | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Ninja | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Power | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Quest | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Dragon Quest 2 - Akuryou no Kamigami | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Dragon Quest 3 - Soshite Densetsu e... (Rev B) | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Dragon Quest 4 - Michibikareshi Monotachi | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Dragon Scroll - Yomigaerishi Maryuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Slayer 4 - Drasie Family | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Spirit - Aratanaru Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Spirit - The New Legend | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Unit | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon Warrior | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Dragon Warrior 2 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Dragon Warrior 3 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Dragon Warrior 4 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Dragon Wars | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon´s Lair | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon´s Lair | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dragon´s Lair | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dream Master | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Dropzone | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Duck Hunt | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Lightgun support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = DuckTales | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Amazon Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = DuckTales | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Amazon Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = DuckTales 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Niagara Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = DuckTales 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Niagara Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = DuckTales 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Niagara Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dungeon Kid | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dungeon Magic - Sword of the Elements | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dungeon & Magic - Swords of Element | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dusty Diamond´s All-Star Softball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dynablaster | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Area 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dynamite Batman | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dynamite Bowl | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Dynowarz - Destruction of Spondylus | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==E==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Eggerland - Meikyuu no Fukkatsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Egypt | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Story mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Elevator Action | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Elevator Action | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Eliminator Boat Duel | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Eliminator Boat Duel | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Elite | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Working.''' '''Many Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Elysion | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Emoyan no 10 Bai Pro Yakyuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Empereur, L´ | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 50-55 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Empereur, L´ | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 50-55 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Eric Cantona Football Challenge - Goal! 2 | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Green Vertical line on the left side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Erika to Satoru no Yume Bouken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Erunaaku no Zaihou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Esper Bouken Tai | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Esper Dream 2 - Aratanaru Tatakai | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Library. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Excitebike | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Excitebike | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Exciting Boxing | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Exciting Rally - World Rally Championship | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race in Championship mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Exed Exes | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Exerion | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==F==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = F-1 Race | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = F-117A - Stealth Fighter | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = F-15 Strike Eagle | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = F-15 Strike Eagle | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = F1 Circus | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race in World Championship mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Famicom Doubutsu Seitai Zukan! - Katte ni Shirokuma - Mori o Sukue no Maki! | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Famicom Igo Nyuumon | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Famicom Jump - Eiyuu Retsuden | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Famicom Jump 2 - Saikyou no 7 Nin | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Famicom Meijin Sen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Famicom Shougi - Ryuuousen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Famicom Top Management | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Famicom Wars (Rev 0B) | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Famicom Yakyuu Ban | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Family Block | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Family Boxing | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Many Graphics like the Boxing Ring are missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Circuit | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Many GFX Glitches on Screen. ''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Circuit 91 | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Feud | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Family Jockey | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Family Mahjong | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Family Mahjong 2 - Shanghai e no Michi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Family Pinball | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Family Quiz - 4-nin wa Rival | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Family School | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Family Tennis | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Many GFX Glitches on Screen.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Trainer 1 - Athletic World | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Power Mat to be playable.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Trainer 2 - Running Stadium | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Power Mat to be playable.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Trainer 3 - Aerobics Studio | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Power Mat to be playable.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Trainer 4 - Jogging Race | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Power Mat to be playable.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Trainer 5 - Meiro Daisakusen | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Power Mat to be playable.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Trainer 6 - Manhatten Police | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Power Mat to be playable.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Trainer 7 - Daiundoukai | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Power Mat to be playable.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Trainer 8 - Totsugeki! Fuuun Takeshi-jou | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Power Mat to be playable.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Trainer 9 - Fuuun Takeshi-jou 2 | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Power Mat to be playable.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Family Trainer 10 - Rairai Kyonsees | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Power Mat to be playable.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Famista 89 - Kaimaku Ban!! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Famista 90 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Famista 91 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Famista 92 | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Famista 93 | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Famista 94 | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Fantasy Zone | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Fantasy Zone 2 - Opa-Opa no Namida | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Faria | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Faria - A World of Mystery & Danger | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Faxanadu | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Faxanadu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Faxanadu | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = FC Genjin - Freakthoropus Computerus | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Felix the Cat | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Round 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Felix the Cat | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Round 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ferrari | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ferrari Grand Prix Challenge | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' I played a race. '''Many Glitches on Screen. Heavy flicker.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Ferrari Grand Prix Challenge | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fester´s Quest | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Fester´s Quest | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Fighting Golf | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fighting Road | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Final Fantasy (Rev B) | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I fought a battle on the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Final Fantasy | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I fought a battle on the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Final Fantasy 1 & 2 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' '''Both Games:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Final Fantasy 2 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Hideout. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Final Fantasy 3 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Final Lap | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Final Mission | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fire´n Ice | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Round 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fire Emblem | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Map. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fire Emblem Gaiden | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fisher-Price - Firehouse Rescue | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fisher-Price - I Can Remember | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fisher-Price - Perfect Fit | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fist of the North Star | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Flappy | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fleet Commander | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Flight of the Intruder | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Flintstones - The Rescue of Dino & Hoppy | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Flintstones - The Rescue of Dino & Hoppy | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Flintstones - The Rescue of Dino & Hoppy | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Flintstones - The Surprise at Dinosaur Peak | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Flintstones - The Surprise at Dinosaur Peak | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Flipull - An Exciting Cube Game | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Flying Dragon - The Secret Scroll | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Flying Hero | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Flying Warriors | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle in Tournament mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Formation Z | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Formula 1 Sensation | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS:''' I played a race. '''Full Speed with rare dips.''' Good Audio. '''Playable.''' '''N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Formula One - Built to Win | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Foton - The Ultimate Game on Planet Earth | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Four Player´s Tennis | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Frankenstein - The Monster Returns | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Freedom Force | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Lightgun support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Friday the 13th | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Front Line | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fudou Myouou Den | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Fun House | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fushigi na Blobby - Blobania no Kiki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fushigi no Umi no Nadia | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Fuzzical Fighter | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==G==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Galaga | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Galaga | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Galaga - Demons of Death | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Galaxian (Rev A) | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Galaxy 5000 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Galaxy 5000 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gambler Jiko Chuushin Ha - Mahjong Game | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gambler Jiko Chuushin Ha 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gambler Party | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ganbare Goemon Gaiden - Kieta Ougon Kiseru | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ganbare Goemon Gaiden 2 - Tenka no Zaihou | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitched up game.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Ganbare Goemon! - Karakuri Douchuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ganbare Goemon 2 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Ganbare Pennant Race! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Open mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ganso Saiyuuki - Super Monkey Daibouken | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Glitches in the Status bar.''' }}<br />
{{ virtuanes3ds | name = Garfield - A Week of Garfield | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gargoyle´s Quest 2 | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Gargoyle´s Quest 2 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Gauntlet | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gauntlet 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gauntlet 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gegege ni Kitarou - Youkai Daimakyou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gegege ni Kitarou 2 - Youkai Gundam no Chousen | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Geimos | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gekikame Ninja Den | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gekitotsu Yonku Battle | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gekitou Pro Wrestling!! - Toukon Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gekitou Stadium!! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gemfire | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 53-56 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Genghis Khan | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Genpei Touma Den - Computer Boardgame | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = George Foreman´s KO Boxing | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = George Foreman´s KO Boxing | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Getsufuu Maden | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Island. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ghosts'n Goblins | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ghosts'n Goblins | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ghostbusters | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ghostbusters | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ghostbusters 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ghostbusters 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ghoul School | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gimmi a Break - Shijou Saikyou no Quiz Ou Ketteisen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gimmi a Break - Shijou Saikyou no Quiz Ou Ketteisen 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gimmick! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ginga Eiyuu Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ginga no Sannin | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Goal! | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match in World Cup mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Goal! | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match in World Cup mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Goal! Two | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a match in World Cup mode. Full Speed. Good Audio. '''Playable.''' '''Green Border on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Goal!! | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a match in World Cup mode. Full Speed. Good Audio. '''Playable.''' '''Green Border on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = God Slayer - Haruko Tenkuu no Sonata | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Green Border on the left Side of the Screen.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Godzilla | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Godzilla - Monster of Monsters! | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Godzilla - Monster of Monsters! | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Godzilla 2 - War of Monsters | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Golf | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Golf | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Golf | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Golf 92 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Golf Club - Birdy Rush | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Golf Grand Slam | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Golf Grand Slam | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Golf KO Open | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Golgo 13 - Daisshou - Kamigami no Tasogare | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Golgo 13 - Daisshou - Icarus no Nazo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Golgo 13 - Top Secret Episode | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gomoku Narabe | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Goonies | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Goonies 2 - Fratelli Saigo no Chousen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Goonies 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Goonies 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gorby no Pipeline Daisakusen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gorilla Man | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gotcha! - The Sport! | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Lightgun Support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Gozonji - Yaji Kita Chin Douchuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gradius | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gradius | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gradius | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gradius 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Grand Master | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Great Battle Cyber | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Great Boxing - Rush Up | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Great Deal | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Great Tank | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Great Waldo Search | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Greg Norman´s Golf Power | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gremlin 2 - Shinshu Tanjou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gremlins 2 - The New Batch | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gremlins 2 - The New Batch | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Guardian Legend | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Guardian Legend | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Guardic Gaiden | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Guerrilla War | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Guerrilla War | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Guevara | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Gumshoe | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Lightgun Support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Gun Hed | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Gun Nac | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Area 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gun Nac | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Area 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gun Sight | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' I played the first Stage. '''Framerate is 55-59 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gun-Dec | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gun.Smoke | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gun.Smoke | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gyrodine | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Gyromite | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Gyruss | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = G.I. Joe - A Real American Hero | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Mission 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = G.I. Joe - The Atlantis Factor | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Blue line on the left Side of the Screen.''' }}<br />
{{ Table End }}<br />
<br />
==H==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Haja no Fuuin | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hammerin`Harry | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hana no Star Kaidou | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Blue line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Hanjuku Hero| region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Happy Birthday Bugs | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Blue line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Hatris | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hatris | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hayauchi Super Igo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Heavy Barrel | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Heavy Barrel | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Heavy Shreddin´ | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hebereke | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Horizontal Scrolling.''' }}<br />
{{ virtuanes3ds | name = Hector 87 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Heisei Tensai Bakabon | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Hello Kitty no Ohanabatake | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Heracles no Eikou - Toujin Makyou Den | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Heracles no Eikou 2 - Titan no Metsubou | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Harbor. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Higemaru Makai-jima - Nanatsu no Shima Daibouken | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = High Speed | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''The Game freezes after the Titlescreen.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = High Speed | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Highway Star | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hinotori - Houou Hen - Gaou no Bouken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hirake! Ponkikki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hiryuu no Ken - Ougi no Sho | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hiryuu no Ken 2 - Dragon no Tsubasa | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hiryuu no Ken 3 - 5 Nin no Ryuu Senshi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hiryuu no Ken Special - Fighting Wars | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hissatsu Doujou Yaburi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hissatsu Shigoto Nin | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Hitler no Fukkatsu - Top Secret | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hogan´s Alley | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Lightgun Support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Hokkaidou Rensa Satsujin - Okhotsk ni Kiyu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hokuto no Ken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Scene. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hokuto no Ken 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Scene. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hokuto no Ken 3 - Shin Seiki Souzou Seiken Restuden | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the City. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Hokuto no Ken 4 - Shichisei Haken Den - Hokuto Shinken no Kanata e | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the City. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Hollywood Squares | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Holy Diver | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Home Alone | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the House. Full Speed. Good Audio. '''Playable.''' '''White line on the left side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Home Alone 2 - Lost in New York | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Home Alone 2 - Lost in New York | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Home Run Nighter - Pennant League!! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Home Run Nighter 90 - The Pennant League | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Honoo no Toukyuuji - Dodge Danpei | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Honoo no Toukyuuji - Dodge Danpei 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Honshougi - Naitou 9 Dan Shougi Hiden | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hook | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hook | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hook | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hoops | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hoops | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hoshi no Kirby - Yume no Izumi no Monogatari | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Playable.''' '''A line on the left side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Hoshi o Miru Hito | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Hostages - The Embassy Mission | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hototogisu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hottarman no Chitei Tanken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Houma ga Toki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hudson Hawk | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hudson Hawk | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hudson Hawk | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hudson´s Adventure Island | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hunt for Red October | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hunt for Red October | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = HVC Kensa Cassette Controller Test | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hyakkiyakou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hyaku no Sekai no Monogatari - The Tales on a Watery Wilderness | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hydlide | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hydlide Special | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hydlide 3 - Yami kara no Houmonsha | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hyokkori Hyoutan-jima - Nazo no Kaizokusen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hyper Olympic | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Hyper Sports | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==I==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Ice Climber | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ice Climber | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ice Hockey | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Titlescreen.''' }}<br />
{{ virtuanes3ds | name = Ice Hockey | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ide Yousuke Meijin no Jissen Mahjong (Rev A) | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Stuck on the Titlescreen. The Controlls don´t respond.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Ide Yousuke Meijin no Jissen Mahjong 2 | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Stuck on the Titlescreen. The Controlls don´t respond.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Idol Hakkenden | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Igo - Kyuu Roban Taikyoku | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Igo Meikan | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Igo Shinan | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Igo Shinan 91 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Igo Shinan 92 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Igo Shinan 93 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ikari | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ikari 2 - Dogosoken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ikari 3 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ikari 3 - The Rescue | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ikari Warriors | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ikari Warriors | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ikari Warriors 2 - Victory Road | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ike Ike! Nekketsu Hockey-bu - Subette Koronde Dairantou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ikinari Musician | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ikki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = I Love Softball | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Image Fight | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Image Fight | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Immortal | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Incredible Crash Dummies | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Incredible Crash Dummies | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Indiana Jones and the Last Crusade | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Indiana Jones and the Last Crusade (Taito) | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Titlescreen.''' }}<br />
{{ virtuanes3ds | name = Indiana Jones and the Temple of Doom | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Indora no Hikari | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the House. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Infiltrator | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Insector X | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = International Cricket | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Iron Tank - The Invasion of Normandy | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Iron Tank - The Invasion of Normandy | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = IronSword - Wizards & Warriors 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = IronSword - Wizards & Warriors 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Isaki Shuugorou no Keiba Hisshou Gaku | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ishin no Arashi | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 53-59 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Isolated Warrior | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played Scene 1. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Isolated Warrior | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played Scene 1. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Itadaki Street - Watashi no Mise ni Yottette | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ivan Ironman Stewart´s Super Off Road | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Glitches and flicker during a race.''' }}<br />
{{ virtuanes3ds | name = Ivan Ironman Stewart´s Super Off Road | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==J==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Jackal | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Jackie Chan´s Action Kung Fu | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Jackie Chan´s Action Kung Fu | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Jack Nicklaus Greatest 18 Holes of Major Championship Golf | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jack Nicklaus Greatest 18 Holes of Major Championship Golf | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jajamaru Gekimaden - Maboroshi no Kinmajou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jajamaru Ninpou Chou | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Jajamaru no Daibouken | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Heavy flicker after boot.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = James Bond Jr | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = James Bond Jr | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jangou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Janrinko Chie - Bakudan Musume no Shiawase Sagashi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jaws| region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jeopardy! | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jeopardy! 25th Anniversary Edition | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jeopardy! Junior Edition | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jesus - Kyoufu no Bio Monster | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jetsons - Cogswell´s Caper | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Jetsons - Cogswell´s Caper | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Jetsons - Cogswell´s Caper | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Jigoku Gokuraku Maru | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Area 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jikuu Yuuden - Debias | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jimmy Connors Tennis | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jimmy Connors Tennis | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = JJ | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the World 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Joe & Mac | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Joe & Mac - Caveman Ninja | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = John Elway´s Quarterback | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jongbou | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Glitches over the Status bar.''' }}<br />
{{ virtuanes3ds | name = Jordan vs Bird - One on One | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Journey to Silius | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. '''The Bass sounds a bit odd.''' '''Playable.''' }}<br />
{{ virtuanes3ds | name = Journey to Silius | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Joust | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Joust | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Joy Mech Fight | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = JuJu Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jumbo Ozaki no Hole in One Professional | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jumpin´Kid - Jack to Mame no Ki Monogatari | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jungle Book | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jungle Book | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jurassic Park | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Jurassic Park | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Just Breed | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' I walked around Town. '''Framerate is 51-58 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling. Heavy flicker.''' }}<br />
{{ virtuanes3ds | name = Juuouki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Juuryoku Soukou Metal Storm | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Juvei Quest | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = J.League Fighting Soccer - The King of Ace Striker | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match in Testplay mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = J.League Winning Goal | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match in League mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==K==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Kabuki - Quantum Fighter | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kabuki - Quantum Fighter | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kabushiki Doujou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kaettekita! Gunjin Shougi - Nanya Sore! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kage | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kage no Densetsu | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Blue line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Kagerou Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kaguya Hime Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kaijuu Monogatari | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Kaiketsu Yancha Maru | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Kaiketsu Yancha Maru 2 - Karakuri Land | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kaiketsu Yancha Maru 3 - Taiketsu! Zouringen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kakefu-kun no Jump Tengoku - Speed Jigoku | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kame no Onegaeshi - Urashima Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kamen no Ninja - Akakage | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Kamen no Ninja - Hanamaru | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Kamen Rider Club | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kamen Rider SD - Granshocker no Yabou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kanshakudama Nage Kantarou no Toukaidou Gojuusan Tsugi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Karakuri Kengou Den - Musashi Road - Karakuri Nin Hashiru | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Karaoke Studio | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Hardware expansion subsystem for the Microphone is unavailable.''' Full Speed. Good Audio. '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Karaoke Studio Senyou Cassete Vol.1 | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Hardware expansion subsystem for the Microphone is unavailable.''' Full Speed. Good Audio. '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Karaoke Studio Senyou Cassete Vol.2 | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Hardware expansion subsystem for the Microphone is unavailable.''' Full Speed. Good Audio. '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Karate Champ | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Karate Kid | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Karateka | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Karnov | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Karnov | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kawa no Nushi Tsuri | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Keiba Simulation - Honmei | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kekkyoku Nankyoku Diabouken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kero Kero Keroppi no Daibouken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kero Kero Keroppi no Daibouken 2 - Donuts Ike wa Oosawagi! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Keroppi to Keroriinu no Splash Bomb! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kickle Cubicle | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kickle Cubicle | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kick Master | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kick Off | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Unplayable.''' '''Many Glitches on Screen during a Game.''' }}<br />
{{ virtuanes3ds | name = Kid Icarus (Rev A) | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kid Icarus | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kid Clown in Night Mayor World | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Kid Kool and the Quest for the Seven Wonder Herbs | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kid Niki - Radical Ninja | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Kidou Senshi Z Gundam - Hot Scramble | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = King Kong 2 - Ikari no Megaton Punch | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = King of Kings | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = King´s Knight | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = King´s Knight | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = King´s Quest 5 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kings of the Beach - Professional Beach Volleyball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kinnikuman - Muscle Tag Match | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kirby´s Adventure | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Kirby´s Adventure | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Kiteretsu Daihyakka | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kiwi Kraze - A Bird-Brained Adventure! | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = KlashBall | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Knockout mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Klax | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Glitches during the Level Select Screen.''' }}<br />
{{ virtuanes3ds | name = Knight Rider | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Knight Rider | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Knight Rider | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status bar.''' }}<br />
{{ virtuanes3ds | name = Konami Hyper Soccer | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Konamic Sports in Seoul | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played fencing in Olympic mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kouryuu Densetsu Villgust Gaiden | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld map and fought a battle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling in the Village.''' }}<br />
{{ virtuanes3ds | name = Koushien | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Krion Conquest | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker during the first part of the Stage.''' }}<br />
{{ virtuanes3ds | name = Krusty's Fun House | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Krusty's Fun House | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kujaku Ou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kujaku Ou 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kung Fu | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kung Fu | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kung-Fu Heroes | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kunio-kun no Nekketsu Soccer League | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kurogane Hiroshi no Yosou Daisuki! - Kachiuma Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kyonsees 2 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Kyoro-chan Land | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kyouryuu Sentai Juuranger | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left side of the Screen. Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Kyuukyoku Harikiri Koushien | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kyuukyoku Harikiri Stadium | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kyuukyoku Harikiri Stadium - 88 Senshu Shin Data Version | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kyuukyoku Harikiri Stadium - Heisei Gannen Ban | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game in League mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kyuukyoku Harikiri Stadium 3 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Kyuukyoku Tiger | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ Table End }}<br />
<br />
==L==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Labyrinth | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lagrange Point | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' '''A line on the right Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Lasa-r Ishii no Childs Quest | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Laser Invasion | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS:''' I played the first Mission. '''Framerate is 55-59 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Last Action Hero | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Last Armageddon | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Last Ninja | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Last Starfighter | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Law of the West | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Layla | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lee Trevino´s Fighting Golf | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lee Trevino´s Fighting Golf | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Legacy of the Wizard | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Legend of Kage | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Legend of Prince Valiant | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Legend of the Ghost Lion | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Legend of Zelda | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Legend of Zelda | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Legendary Wings | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Legends of the Diamond - The Baseball Championship Game | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Tournament mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lemmings | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lemmings | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lethal Weapon | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lethal Weapon | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Life Force | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Life Force - Salamander | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lion King | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Heavy flickering.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Lipple Island | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Little League Baseball - Championship Series | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Exhibition mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Little Magic | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Little Mermaid | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Little Mermaid - Ningyo Hime | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Little Nemo - The Dream Master | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Little Nemo - The Dream Master | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Little Ninja Brothers | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Little Ninja Brothers | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Little Samson | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Little Samson | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lode Runner | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lode Runner | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lone Ranger | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Loopz | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lord of King | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Round 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lost Word of Jenny - Ushinawareta Message | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lot Lot | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Low G Man - The Low Gravity Man | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Chapter. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Low G Man - The Low Gravity Man | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Chapter. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lunar Ball | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lunar Pool | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Chapter. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lunar Pool | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Chapter. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Lupin Sansei - Pandora no Isan | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Many Glitches on Screen.''' '''Unplayable.''' }}<br />
{{ Table End }}<br />
<br />
==M==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = M.C. Kids | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = M.U.L.E | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = M.U.S.C.L.E. - Tag Team Match | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Mach Rider | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Many Glitches on Screen.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Mach Rider | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mad City | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mad Max | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Madoola no Tsubasa | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mafat Conspiracy | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Magic Candle | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Magic Darts | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Magic Darts | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Magic John | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Magic of Scheherazade | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Magical Doropie | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Flicker during the first part of the Stage.''' }}<br />
{{ virtuanes3ds | name = Magical Taruruuto-kun - Fantastic World!! | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Magical Taruruuto-kun 2 - Mahou Daibouken | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Magician | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Magmax | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Magmax | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Magnum Kikiippatsu - Empire City - 1931 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Maharaja | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mahjong Club - Nagatachou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mahjong G Men - Nichibutsu Mahjong 3 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mahjong RPG Dora Dora Dora | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mahjong Taikai | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mahjong Taisen | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Shuttle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mahou no Princess Minky Momo - Remember Dream | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Maison Ikkoku | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Majaventure - Mahjong Senki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Major League | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get an ARM 11 Exception Occurred Error after booting the game.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Major League Baseball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Majou Densetsu 2 - Daimashikyou Galious | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Makai Mura | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Maniac Mansion | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Maniac Mansion | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Maniac Mansion | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mappy | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mappy Kids | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mappy-Land | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Many Glitches on Screen.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Mappy-Land | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Marble Madness | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Marble Madness | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mario & Yoshi | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mario Bros. (Rev A) | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mario Bros. | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mario Bros. Classic | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mario is Missing! | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Mario is Missing! | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Mario Open Golf | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mario´s Time Machine | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Marusa no Onna | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mashin Eiyuu Den Wataru Gaiden | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mashou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Masuzoe Youichi - Asa Made Famicom | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Matendouji | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Matsumoto Tooru no Kabushiki Hisshou Gaku - Part 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Matsumoto Tooru no Kabushiki Hisshou Gaku - Vol. 1 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Max Warrior - Wakusei Kaigenrei | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = McDonaldland | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Mechanized Attack | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mega Man | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Cutman Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mega Man | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Cutman Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mega Man 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Airman Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mega Man 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Airman Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mega Man 3 | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Topman Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mega Man 3 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Topman Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mega Man 4 | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Diveman Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Mega Man 4 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Diveman Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Mega Man 5 | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Waveman Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mega Man 5 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Waveman Stage. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mega Man 6 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Knightman Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Meiji Ishin | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Meikyuu Kumikyoku Milon no Daiboukne | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Meikyuu-jima | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches when Scrolling between Islands.''' }}<br />
{{ virtuanes3ds | name = Meimon! Daisan Yakyuubu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Meimon! Takonishi Quendan - Kouha 6 Nin Shuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Meitantei Holmes - Kiri no London Satsujin Jiken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Meitantei Holmes - M kara no Chousenjou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Melville´s Flame | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mendel Palace | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Metal Flame Psybuster | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Metal Gear | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Metal Gear | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Metal Gear | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Metal Max | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Metal Mech - Man & Machine | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Metal Slader Glory | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Metal Storm | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Metro-Cross | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Metroid | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Some flicker during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Metroid | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Some flicker during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mezase Pachi Pro - Pachio-kun | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Casino. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mezase Top Pro - Green ni Kakeru Yume | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Michael Andretti´s World GP | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race in Grand Prix mode. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen. A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Mickey Mouse | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mickey Mouse 3 - Yume Fuusen | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line below the Status Bar.''' }}<br />
{{ virtuanes3ds | name = Mickey Mousecapade | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mickey´s Adventure in Numberland | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Status Bar.''' }}<br />
{{ virtuanes3ds | name = Mickey´s Safari in Letterland | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Might & Magic - Secret of the Inner Sanctum | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''A little flicker on Screen.''' }}<br />
{{ virtuanes3ds | name = Might and Magic - Book One - Secret of the Inner Sanctum | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mighty Bomb Jack | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Mighty Bomb Jack | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Mighty Bomb Jack | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Mighty Final Fight | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mighty Final Fight | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mighty Final Fight | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mike Tyson's Punch Out!! | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mike Tyson's Punch Out!! | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Millipede | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Millipede | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Milon´s Secret Castle | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mindseeker | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Minelvaton | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Minna no Taabou no Nakayoshi Daisakusen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Miracle Ropit´s Adventure in 2100 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mirai Senshi - Lios | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mirai Shinwa Jarvas | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mission Impossible | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mission Impossible | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mississippi Satsujin Jiken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mito Koumon - Sekai Manyuu Ki | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Heavy flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Mitsume ga Tooru | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mizushima Shinji no Daikoushien | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Moai-kun | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Moe Pro! 90 - Kandou Hen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Moe Pro! - Saikyou Hen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Moero Twinbee - Cinnamon Hakase o Sukue! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Moero!! Junior Basket - Two on Two | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Moero!! Juudou Warriors | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Moero!! Pro Soccer | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Moero!! Pro Tennis | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Moero!! Pro Yakyuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Moero!! Pro Yakyuu 88 - Ketteiban | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Moeru! Oniisan | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Momotarou Densetsu | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Momotarou Densetsu Gaiden | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Momotarou Dentetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Money Game | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Money Game 2 - Kabutochou no Kiseki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Monopoly | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Monopoly | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Monopoly | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Monster Maker - 7 Tsu no Hihou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Monster Party | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Monster Truck Rally | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Working.''' '''Glitches and flicker on Screen. A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Monster in My Pocket | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''The Status Bar wobbles a bit.''' }}<br />
{{ virtuanes3ds | name = Moon Crystal | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Morita Kazuo no Shougi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mother | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Motocross Champion | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = MotorCity Patrol | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mottomo Abunai Deka | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Gltches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mouryou Senki Madara | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Mr. Gimmick | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Working.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Ms. Pac-Man | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Muppet Adventure - Chaos at the Carnival | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Musashi no Bouken | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Musashi no Ken - Tadaima Shugyou Chuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mutant Virus - Crisis in a Computer World | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Black Screen after the Titlescreen. You can hear Music playing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = My Life My Love - Boku no Yume - Watashi no Negai | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Mystery Quest | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==N==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Nagagutsu o Haita Neko - Sekai Isshuu 80 Nichi Daibouken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Scene 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nakajima Satoru - F-1 Hero | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen. A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Nakajima Satoru - F-1 Hero 2 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen. A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Nakayoshi to Issho | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Namco Classic | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Namco Classic 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Namcot Mahjong 3 - Mahjong Tengoku | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nangoku Shirei!! - Spy vs Spy | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nantettatte!! Baseball | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nantettatte!! Baseball Ko-Game Set 91 Kaimakuban | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Grey Screen after boot.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Nantettatte!! Baseball Ko-Game Set 0B All Star Hen | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Grey Screen after boot.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Napoleon Senki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = NARC | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling. Glitches on top of the Status Bar.''' }}<br />
{{ virtuanes3ds | name = Navy Blue | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nekketsu Kakutou Densetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nekketsu Kouha Kunio-kun | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nekketsu Koukou Dodgeball-bu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nekketsu Koukou Dodgeball-bu - Soccer Hen | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Nekketsu! Street Basket - Ganbare Dunk Heroes | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = NES Open Tournament Golf | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = NES Open Tournament Golf | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = NES Play Action Football | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling. A line on the left side of the Screen.''' }}<br />
{{ virtuanes3ds | name = New Ghostbusters 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = New Ghostbusters 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = New York Nyankies | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = New Zealand Story | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = NFL | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Nigel Mansell´s World Championship Challenge | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Unplayable.''' '''Heavy Flicker on Screen during a race.''' }}<br />
{{ virtuanes3ds | name = Nigel Mansell´s World Championship Challenge | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Some Flicker on Screen during a race.''' }}<br />
{{ virtuanes3ds | name = Nightmare on Elm Street | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nightshade | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nihonichi no Mei Kantoku | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Niji no Silk Road | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitched up Game.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Ningen Heiki - Dead Fox | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ninja Cop Saizou | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ninja Crusaders | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ninja Crusaders - Ryuuga | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ninja Gaiden | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ninja Gaiden 2 - The Dark Sword of Chaos | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ninja Gaiden 3 - The Ancient Ship of Doom | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ninja Hattori-kun - Ninja wa Syugyou de Gozaru | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Area 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ninja Jajamaru - Ginga Daisakusen | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ninja Jajamaru-kun | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played Scene 1. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ninja Kid | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Blazing Inferno Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ninja Ryuuken Den | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ninja Ryuuken Den 2 - Ankoku no Jashin Ken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ninja Ryuuken Den 3 - Yomi no Hakobune | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ninja-kun - Ashura no Shou | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Scene 1-C. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ninja-kun - Majou no Bouken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Scene 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ninjara Hoi! | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Nintendo World Cup | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Nintendo World Cup | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Nishimura Kyoutarou Mystery - Blue Train Satsujin Jiken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nishimura Kyoutarou Mystery - Super Express Satsujin Jiken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Noah´s Ark | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Flicker during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Nobunaga no Yabou - Bushou Fuuun Roku | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 53-58 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nobunaga no Yabou - Sengoku Gunyuu Den | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 53-58 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nobunaga no Yabou - Zengoku Ban | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nobunaga´s Ambition | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nobunaga´s Ambition 2 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 53-58 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = North & South | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = North & South | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = North & South - Wakuwaku Nanboku Sensou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Nutz & Milk | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==O==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Obake no Q Tarou - Wanwan Panic | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Obocchama-kun | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Oeka Kids - Anpanman no Hiragana Daisuki | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitched up Titlescreen.''' '''Oeka Kids tablet support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Oeka Kids - Anpanman to Oekaki Shiyou!! | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitches on Screen.''' '''Oeka Kids tablet support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Oishinbo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Okkotoshi Puzzle - Tonjan! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Olympus no Tatakai | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Onyanko Town | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' '''Flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Operation Wolf | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Flicker in the Background.''' }}<br />
{{ virtuanes3ds | name = Operation Wolf | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Flicker in the Background.''' }}<br />
{{ virtuanes3ds | name = Operation Wolf (Rev 0A) | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Flicker in the Background.''' }}<br />
{{ virtuanes3ds | name = Orb 3D | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Osomatsu-kun | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Otaku no Seiza - An Adventure in the Otaku Galaxy | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Othello | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Grey Screen after boot.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Othello | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Outlanders | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Over Horizon | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Over Horizon | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Overlord | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==P==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Pac-Land | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pac-Man | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pac-Man | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pac-Man (Namco) | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pac-Man (Tengen) | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pachi-Slot Adventure 2 - Sorotta-kun no Pachi Slot Tanteidan | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game in the Casino. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pachi-Slot Adventure 3 - Bitaoshii 7 Kenzan! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pachicom | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pachinko Daisakusen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game in the Casino. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pachinko Daisakusen 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game in the Casino. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pachio-kun 2 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game in the Casino. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Pachio-kun 3 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game in the Casino. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Pachio-kun 4 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game in the Casino. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Pachio-kun 5 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game in the Casino. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Pajama Hero -Nemo | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Palamedes | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Palamedes | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Palamedes 2 - Star Twinkle Hoshi no Mabataki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Panic Restaurant | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Panic Restaurant | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Paperboy | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Paperboy | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Paperboy | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Paperboy 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Paperboy 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Parallel World | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Parasol Henbee | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Parasol Stars - Rainbow Islands 2 | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Titlescreen.''' }}<br />
{{ virtuanes3ds | name = Paris-Dakar Rally Special | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Parodius | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Parodius Da! | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitched up Game.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Peepar Time | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Penguin-kun Wars | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Perfect Bowling | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Perman | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Perman Part 2 - Himitsu Kessha Madoodan o Taose! | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Phantom Air Mission | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitched up Game.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Phantom Fighter | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pictionary - The Game of Video Quick Draw | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pinball (Rev A) | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pinball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pinball Quest | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pinball Quest | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pinball Quest | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pin Bot | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitched up Game.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Pin Bot | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pipe Dream | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Level 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pirates! | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Pirates! | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pizza Pop! | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status Bar.''' }}<br />
{{ virtuanes3ds | name = Plasma Ball | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Zone 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Platoon | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pocket Zaurus - Juu Ouken no Nazo | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Pooyan | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Popeye | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Popeye (Rev A) | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Popeye no Eigo Asobi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Portopia Renzoku Satsujin Jiken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Power Blade | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Sector 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Power Blade | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Sector 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Power Blade 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Power Blazer | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Power Punch 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Power Soccer | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Predator | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Predator | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Predator | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = President no Sentaku | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Prince of Persia | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Prince of Persia | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Princes Tomato in Salad Kingdom | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pro Sport Hockey | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Exhibition mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pro Wrestling | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pro Wrestling | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pro Yakyuu - Family Stadium | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Pro Yakyuu - Family Stadium 87 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Pro Yakyuu - Family Stadium 88 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Pro Yakyuu Satsujin Jiken! | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Probotector | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Probotector 2 - Return of the Evil Forces | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Project Q | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Punch-Out!! | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Punch-Out!! (Gold Edition) | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Punch-Out!! | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Punisher | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Puss´n Boots - Pero´s Great Adventure | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Puyo Puyo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Puzslot | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Puzznic | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Level 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Puzznic | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Level 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Puzznic | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Level 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Pyokotan no Daimeiro | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = P.O.W. - Prisoners of War | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status Bar.''' }}<br />
{{ virtuanes3ds | name = P.O.W. - Prisoners of War | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status Bar.''' }}<br />
{{ Table End }}<br />
<br />
==Q==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Q-bert | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Qix | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Quarter Back Scramble | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Quarth | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Quest of Ki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Quinty | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==R==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Race America | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Race Mini Yonku - Japan Cup | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Racket Attack | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Racket Attack | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rackets & Rivals | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a match. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Radac Tailor-Made | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Radia Senki - Reimei Hen | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Rad Racer | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Glitches during a race.''' }}<br />
{{ virtuanes3ds | name = Rad Racer | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rad Racer 2 | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitched up Game.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Raf World | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Raid on Bungeling Bay | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Raid on Bungeling Bay | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Rainbow Islands | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rainbow Islands - Bubble Bobble 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rainbow Islands - The Story of Bubble Bobble 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rally Bike | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rambo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Base. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rambo | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Base. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rampage | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rampart | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rampart | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rampart | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Red Arremer 2 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Reigen Doushi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Remote Control | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Some flicker on Screen.''' }}<br />
{{ virtuanes3ds | name = Ren & Stimpy Show - Buckeroo$! | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Renegade | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Playable.''' '''Some flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Rescue - The Embassy Mission | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Target Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rescue - The Embassy Mission | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Target Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ring King | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = River City Ransom | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = RoadBlasters | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Bubble City Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status Bar. A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = RoadBlasters | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Bubble City Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Road Fighter | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Road Fighter | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Robin Hood - Prince of Thieves | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = RoboCop | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = RoboCop | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = RoboCop | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = RoboCop 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = RoboCop 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = RoboCop 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = RoboCop 3 | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = RoboCop 3 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Robo Warrior | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Robo Warrior | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Robo Warrior | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Robocco Wars | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rock´n´ Ball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rocket Ranger | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Zeppelin Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rocketeer | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Working.''' '''Heavy flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Rockin´ Kats | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Rockin´ Kats | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Rockman | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Cutman Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rockman 2 - Dr. Wily no Nazo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Airman Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rockman 3 - Dr. Wily no Saigo! | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Topman Stage. Full Speed. Good Audio. '''Playable.''' '''Flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Rockman 4 - Aratanaru Yabou!! | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Diveman Stage. Full Speed. Good Audio. '''Playable.''' '''Flicker when you move.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Rockman 5 - Blues no Wana! | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Crystalman Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Rockman 6 - Shijou Saidai no Tatakai!! | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Knightman Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Rod Land | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Scene 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Roger Clemens´ MVP Baseball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Exhibition mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rokudenashi Blues | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Flicker during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Rollerball | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rollerball | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rollerball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rollerblade Racer | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rollergames | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Rollergames | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Rolling Thunder | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played Area 1. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' '''Glitches above the Status Bar.''' }}<br />
{{ virtuanes3ds | name = Romance of the Three Kingdoms | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Romance of the Three Kingdoms 2 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 48-58 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Romancia | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Roundball - 2-on-2 Challenge | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Roundball - 2-on-2 Challenge | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Route-16 Turbo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Royal Blood | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 53-59 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = RPG Jinsei Game | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Some flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Rush´n Attack | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rush´n Attack | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rygar | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Rygar | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = R.B.I. Baseball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = R.C. Pro-Am | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = R.C. Pro-Am | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = R.C. Pro-Am 2 | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitched up Game.''' '''Unplayable.''' USA version works fine. }}<br />
{{ virtuanes3ds | name = R.C. Pro-Am 2 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling. A line on the left Side of the Screen.''' }}<br />
{{ Table End }}<br />
<br />
==S==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Safety Rally | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Saint Seiya - Oougon Densetsu | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Saint Seiya - Oougon Densetsu Kanketsu Hen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Saiyuuki World | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Saiyuuki World 2 - Tenjoukai no Majin | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sakigake!! Otoko Juku - Shippuu Ichi Gou Sei | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Salad no Kuni no Tomato Hime | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Salamander | region = JAP | ver = v1.01 | status = Issues| notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status Bar.''' }}<br />
{{ virtuanes3ds | name = Samsara Naga | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Sanada Juu Yuushi | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Sangokushi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sangokushi - Chuugen no Hasha | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sangokushi 2 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 53-58 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sangokushi 2 - Haou no Tairiku | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sanma no Mei Tantei | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sanrio Carnival | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sanrio Carnival 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sanrio Cup - Pon Pon Volley | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sansuu 1 Nen - Keisan Game | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sansuu 2 Nen - Keisan Game | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sansuu 3 Nen - Keisan Game | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sansuu 4 Nen - Keisan Game | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sansuu 5 & 6 Nen - Keisan Game | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Satomi Hakkenden | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Satsujin Club | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = SD Battle Oozumou - Heisei Hero Basho | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status Bar.''' }}<br />
{{ virtuanes3ds | name = SD Gundam - Gachapon Senshi 2 - Capsule Senki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = SD Gundam - Gachapon Senshi 3 - Eiyuu Senki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = SD Gundam - Gachapon Senshi 4 - NewType Story | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status Bar.''' }}<br />
{{ virtuanes3ds | name = SD Gundam - Gachapon Senshi 5 - Battle of Universal Century | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = SD Gundam Gaiden - Knight Gundam Monogatari | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = SD Gundam Gaiden - Knight Gundam Monogatari 2 - Hikari no Kishi | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = SD Gundam Gaiden - Knight Gundam Monogatari 3 - Densetsu no Kishidan | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = SD Hero Soukessen - Taose! Aku no Gundan | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = SD Keiji - Blader | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the City. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = SD Sengoku Bushou Retsuden | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
<br />
{{ virtuanes3ds | name = Section-Z | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Problem with the Background Scrolling.''' }}<br />
{{ virtuanes3ds | name = Section-Z | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Seicross | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Grey Screen after boot.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Seicross | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Seikima 2 - Akuma no Gyakushuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Seirei Densetsu Lickle | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Seirei Gari | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Seiryaku Simulation - Inbou no Wakusei - Shancara | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sekiryuuou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Senjou no Ookami | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Some Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Seikima 2 - Akuma no Gyakushuu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sensha Senryaku - Sabaku no Kitsune | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sesame Street - Big Bird´s Hide & Speak | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sesame Street 123 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sesame Street ABC | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sesame Street Countdown | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shadow Brain | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shadowgate | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shadowgate | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shadowgate | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shadow of the Ninja | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shadow Warriors | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Some flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Shadow Warriors 2 - Ninja Gaiden 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shaffle Fight | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shanghai | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Grey Screen after boot.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Shanghai 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shatterhand | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shatterhand | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sherlock Holmes - Hakushaku Reijou Yuukai Jiken | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shikinjou | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shin 4 Nin Uchi Mahjong - Yakuman Tengoku | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 53-59 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' <br />
}}<br />
{{ virtuanes3ds | name = Shin Jinrui - The New Type | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Playable.''' '''Glitches and flicker during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Shin Moero!! Pro Yakyuu | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Shin Satomi Hakken-Den - Hikari to Yami no Tatakai | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Shingen the Ruler | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shinsenden | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Shooting Range | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Lightgun Support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Short Order + Egg-Splode! | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Power Pad Controller required.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Shougi Meikan 92 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shougi Meikan 93 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shougun | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shoukoushi Ceddie | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shounen Ashibe - Nepal Daibouken no Maki | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Shufflepuck Cafe | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Side Pocket | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Side Pocket | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Side Pocket | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Silent Service | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches on the Titlescreen.''' }}<br />
{{ virtuanes3ds | name = Silent Service | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Silk Worm | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Silva Saga | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Silver Surfer | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Reptil Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Simpsons - Bart vs. The Space Mutants | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Text Bar.''' }}<br />
{{ virtuanes3ds | name = Simpsons - Bart vs. The Space Mutants | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the China Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Text Bar.''' }}<br />
{{ virtuanes3ds | name = Simpsons - Bart vs. The World | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the China Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Simpsons - Bartman Meets Radioactive Man | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Chapter 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Simpsons - Bartman Meets Radioactive Man | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Chapter 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Skate or Die | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Skate or Die | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Skate or Die 2 - The Search for Double Trouble | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ski or Die | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ski or Die | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sky Destroyer | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sky Kid | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''The Game is stuck on the Mission 1 Screen.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Sky Kid | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sky Shark (Rev 0A) | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Slalom | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Glitches during a race.''' }}<br />
{{ virtuanes3ds | name = Slalom | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Glitches during a race.''' }}<br />
{{ virtuanes3ds | name = Smash T.V. | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Arena. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Smash T.V. | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Arena. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Smurfs | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Snake Rattle n Roll | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Snake Rattle n Roll | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Snake´s Revenge | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Snake´s Revenge | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Snoopy´s Silly Sports Spectacular! | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Snow Bros. | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Floor 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Snow Brothers | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Floor 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Snow Brothers | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played Floor 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Snowboard Challenge | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Part of the Screen is missing.''' }}<br />
{{ virtuanes3ds | name = Soccer (Rev A) | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Soccer | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Soccer League - Winner´s Cup | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Softball Tengoku | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Solar Jetman - Hunt for the Golden Warship | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Solar Jetman - Hunt for the Golden Warship | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Solomon no Kagi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Solomon no Kagi 2 - Coolmin Tou Kyuushutsu Sakusen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Round 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Solomon´s Key | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Solomon´s Key | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Solomon´s Key 2 | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Round 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Solstice | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Titlescreen.''' }}<br />
{{ virtuanes3ds | name = Solstice - The Quest for the Staff of Demnos | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Titlescreen.''' }}<br />
{{ virtuanes3ds | name = Solstice - The Quest for the Staff of Demnos | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Titlescreen.''' }}<br />
{{ virtuanes3ds | name = Son Son | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Soreike! Anpanman - Minna de Hiking Game! | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Sou Setsu Ryuu | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Small black Mosaik on the lower right Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Sou Setsu Ryuu 2 - The Revenge | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Sou Setsu Ryuu 3 - The Rosetta Stone | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling. Glitches below the Status Bar.''' }}<br />
{{ virtuanes3ds | name = Space Harrier | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Space Hunter | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Space Invaders | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Space Shadow | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Lightgun Support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Space Shuttle Project | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spartan X | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spartan X 2 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Special Tag Team Pro Wrestling | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spelunker | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spelunker | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spelunker 2 - Yuusha e no Chousen | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spider-Man - Return of the Sinister Six | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Some flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Spider-Man - Return of the Sinister Six | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the upper Side of the Screen. Some flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Splatter House - Wanpaku Graffiti | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spot - The Video Game | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spot - The Video Game | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spy Hunter | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spy vs Spy | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spy vs Spy | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Spy vs Spy | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sqoon | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sqoon | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Square no Tom Sawyer | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Stack-Up | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Stadium Events | region = EUR | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Family Fun Fitness Mat.''' '''Heavy Flicker on Screen.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Stadium Events | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires the Family Fun Fitness Mat.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Stanley - The Search for Dr. Livingston | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Force | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Star Force | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Star Force | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Star Gate | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Luster | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Soldier | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Soldier | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Trek - 25th Anniversary | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Trek - 25th Anniversary | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Trek - The Next Generation | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Voyager | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Wars | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Wars (Namco) | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Wars (Victor) | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Wars | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the lower part of the Screen.''' }}<br />
{{ virtuanes3ds | name = Star Wars - The Empire Strikes Back | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Star Wars - The Empire Strikes Back | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Veritcal Scrolling.''' }}<br />
{{ virtuanes3ds | name = Star Wars - The Empire Strikes Back | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = StarTropics | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = StarTropics | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Starship Hector | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Stealth ATF | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during the start up Sequence.''' }}<br />
{{ virtuanes3ds | name = Stealth ATF | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sted - Iseki Wakusei no Yabou | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Stick Hunter - Exciting Ice Hockey | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Stinger | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Street Cop | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Power Pad Controller is required.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Street Fighter 2010 | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Street Fighter 2010 - The Final Fight | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Street Gangs | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Strider | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the upper Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Study Box | region = JAP | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Sugoro Quest - Dice no Senshitachi | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Suikoden - Tenmei no Chikai | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS:''' '''Framerate is 52-58 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sukeban Deka 3 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Summer Carneval 92 - Recca | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Arabian | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Black Onyx | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Tower. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super C | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Cars | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Super Chinese | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Chinese 2 - Dragon Kid | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Chinese 3 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Super Contra | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Dodge Ball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Dyna´mix Badminton | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Glove Ball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Jeopardy! | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Superman | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Building. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Superman | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Building. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Superstar Pro Wrestling | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Super Mario Bros (Rev A) | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the World 1-1. Full Speed. '''Music is out of tune in both 50 and 60 FPS mode.''' '''Playable.''' }}<br />
{{ virtuanes3ds | name = Super Mario Bros | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the World 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Mario Bros + Duck Hunt | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' '''Super Mario Bros:''' I played the World 1-1. Full Speed. '''Music is out of tune in both 50 and 60 FPS mode.''' '''Playable.''' '''Duck Hunt:''' '''Light Gun Support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Super Mario Bros + Duck Hunt | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' '''Super Mario Bros:''' I played the World 1-1. Full Speed. Good Audio. '''Playable.''' '''Duck Hunt:''' '''Light Gun Support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Super Mario Bros + Duck Hunt + World Class Track Meet | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' '''Super Mario Bros:''' I played the World 1-1. Full Speed. Good Audio. '''Playable.''' '''Duck Hunt:''' '''Light Gun Support is missing.''' '''Unplayable.''' '''World Class Track Meet:''' '''Power Pad Controller is required.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Super Mario Bros + Tetris + Nintendo World Cup | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Grey Screen after boot.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Super Mario Bros 2 | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. '''Audio sounds a bit odd.''' '''Playable.''' }}<br />
{{ virtuanes3ds | name = Super Mario Bros 2 | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Mario Bros 3 | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. '''Audio sounds a bit odd.''' '''Playable.''' '''Glitches during Scrolling.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Super Mario Bros 3 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Super Mario Bros 3 | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Super Mario USA | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Momotarou Dentetsu | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Pinball | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Pitfall | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Super Pitfall | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Vertical Scrolling.''' }}<br />
{{ virtuanes3ds | name = Super Real Baseball 88 | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Super Rugby | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Spike V´Ball | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Spike V´Ball | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Spike V´Ball + Nintendo World Cup | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' '''Both Games:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''Nintendo World Cup:''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Super Sprint | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Super Spy Hunter | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Super Spy Hunter | region = USA | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Super Star Force | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Super Team Games | region = USA | ver = v1.01 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Power Pad Controller is required.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Super Turrican | region = EUR | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' I played the Stage 1-1. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Super Xevious - Gump no Nazo | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Swamp Thing | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Swamp Thing | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = SWAT - Special Weapons and Tactics | region = JAP | ver = v1.01 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Working.''' '''A black border is in the middle of the Screen.''' }}<br />
{{ virtuanes3ds | name = Sweet Home | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sword Master | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sword Master | region = JAP | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Sword Master | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Swords and Serpents | region = EUR | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Swords and Serpents | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Dungeon. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = S.C.A.T. - Special Cybernetic Attack Team | region = USA | ver = v1.01 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==T==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Taboo - The Sixth Sense | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tag Team Pro-Wrestling | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tag Team Wrestling | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Taito Basketball | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Tournament mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Taito Chase H.Q. | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Taito Grand Prix - Eikou e no License | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Taiyou no Shinden | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Taiyou no Yuusha Firebird | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Takahashi Meijin no Bouken-jima | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Takahashi Meijin no Bouken-jima 2 | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Takahashi Meijin no Bouken-jima 3 | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Takahashi Meijin no Bouken-jima 4 | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Takahashi Meijin no Bugutte Honey | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Takeda Shingen | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Takeda Shingen 2 | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Takeshi no Chousenjou | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Takeshi no Sengoku Fuunji | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = TaleSpin | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = TaleSpin | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tamura Koushou Mahjong Seminar | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tanigawa Kouji no Shougi Shinan 2 | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tanigawa Kouji no Shougi Shinan 3 | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tantei Jinguuji Saburou - Toki no Sugiyuku Mama ni | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tantei Jinguuji Saburou - Yokohamakou Renzoku Satsujin Jiken | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tao | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Target Renegade | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tashiro Masashi no Princess ga Ippai | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Tatakae!! Rahmen Man - Sakuretsu Choujin 102 Gei | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tatakai no Banka | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Some flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Tecmo Baseball | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tecmo Bowl | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tecmo Bowl | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tecmo Cup - Football Game | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tecmo Cup - Soccer Game | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tecmo NBA Basketball | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Preseason mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tecmo Super Bowl | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Preseason mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tecmo Super Bowl | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Preseason mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tecmo World Cup Soccer | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tecmo World Cup Soccer | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tecmo World Wrestling | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tecmo World Wrestling | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Teenage Mutant Hero Turtles | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Teenage Mutant Hero Turtles - Tournament Fighters | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle in Story mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Teenage Mutant Hero Turtles 2 - The Arcade Game | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played Scene 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Teenage Mutant Ninja Turtles | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played Scene 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Teenage Mutant Ninja Turtles | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Teenage Mutant Ninja Turtles - Tournament Fighters | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle in Story mode. Full Speed. Good Audio. ''' Very Playable.''' }}<br />
{{ virtuanes3ds | name = Teenage Mutant Ninja Turtles 2 - The Arcade Game | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played Scene 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Teenage Mutant Ninja Turtles 3 - The Manhattan Project | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Teenage Mutant Ninja Turtles 3 - The Manhattan Project | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Tenchi o Kurau | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Tenchi o Kurau 2 - Shokatsu Koumei Den | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Castle. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Tenka no Goikenban - Mito Koumon | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Tenkaichi Bushi - Keru Naguuru | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tennis | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tennis | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Terao no Dosukoi Oozumou | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Terminator | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Terminator 2 | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Terminator 2 - Judgment Day | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Terminator 2 - Judgment Day | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Terra Cresta | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Terra Cresta | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tetrastar - The Fighter | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tetris (Bulletproof) | region = JAP | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Tetris | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tetris | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tetris 2 | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tetris 2 | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tetris 2 + Bombliss | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' '''Both Games:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tetris Flash | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tetsudou Ou - Famicom Boardgame | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tetsuwan Atom | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Thexder | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Three Stooges | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Thunder & Lightning | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Thunderbirds | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Thunderbirds | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Thundercade | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tiger-Heli | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Tiger-Heli | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Tiger-Heli | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Time Lord | region = EUR | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Heavy flicker on Screen.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Time Lord | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Time Zone | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Times of Lore | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Some flicker when you move. Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Times of Lore | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Some flicker when you move. Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Tiny Toon Adventures | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Tiny Toon Adventures | region = JAP | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitched up Game.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Tiny Toon Adventures | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Tiny Toon Adventures 2 - Montana Land e Youkoso | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' '''Some flicker on the lower part of the Screen.''' }}<br />
{{ virtuanes3ds | name = Tiny Toon Adventures 2 - Trouble in Wackyland | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Tiny Toon Adventures 2 - Trouble in Wackyland | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' '''Some flicker on the lower part of the Screen.''' }}<br />
{{ virtuanes3ds | name = Tiny Toon Adventures Cartoon Workshop | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tiny Toon Adventures Cartoon Workshop | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Titan | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level of the Original mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = TM Network - Live in Power Bowl | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = To the Earth | region = EUR | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Lightgun Support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = To the Earth | region = USA | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Lightgun Support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Toki | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Toki no Tabibito | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tokkyuu Shirei - Solbrain | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Titlescreen.''' }}<br />
{{ virtuanes3ds | name = Tokoro-san no Mamoru mo Semeru mo | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Working.''' '''Heavy flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Tom & Jerry | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tom & Jerry - The Ultimate Game of Cat and Mouse! | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tom & Jerry - The Ultimate Game of Cat and Mouse! | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tom Sawyer no Bouken | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tombs & Treasure | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Top Gun | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Top Gun | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Top Gun | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Top Gun - Dual Fighters | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Top Gun - The Second Mission | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Top Gun - The Second Mission | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Top Rider | region = JAP | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Requires a special Controller.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Top Striker | region = JAP | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Total Recall | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Total Recall | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Totally Rad | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Totally Rad | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Totsuzen! Macchoman | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played Zone 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Touch Down Fever | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played a game in Tournament mode. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Touch Down Fever | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played a game in Tournament mode. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Touhou Kenbun Roku | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Toukon Club | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battel. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Toukyou Pachi Slot Adventure (Rev A) | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tower of Druaga | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played Floor 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Town & Country Surf Designs - Thrilla´s Surfari | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the Level 1-1. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Town & Country Surf Designs - Wood & Water Rage | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Playable.''' '''Some flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Toxic Crusaders | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Track & Field | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the 100 Meter Dash. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Track & Field 2 | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the Championship mode. Full Speed. Good Audio. '''Playable.''' '''Glitches in the Status Bar.''' }}<br />
{{ virtuanes3ds | name = Track & Field 2 | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the Olympic mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Track & Field in Barcelona | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the 100 Meter Dash. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Transformers - Convoy no Nazo | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Treasure Master | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''The Status Bar has some flicker.''' }}<br />
{{ virtuanes3ds | name = Triathlon | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Trog! | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Trog! | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Trojan | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Trojan | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Some flicker when you move.''' }}<br />
{{ virtuanes3ds | name = Trolls in Crazyland | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Licensed by and Title Screen.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Tsuppari Oozumou | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tsuppari Wars | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tsuri Kichi Sanpei - Blue Marlin Hen | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Tsuru Pika Hagemaru - Mezase! Tsuru Seko no Akashi | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Turbo Racing | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = TwinBee | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = TwinBee 3 - Poko Poko Daimaou | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Twin Cobra | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Twin Eagle | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Twin Eagle | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==U==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Uchuu Keibitai SDF | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Uchuusen - Cosmo Carrier | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ufouria - The Saga | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ultima - Exodus | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Working.''' '''Many Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Ultima - Exodus | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Working.''' '''Many Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Ultima - Quest of the Avatar | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ultima - Seija e no Michi | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ultima - Warriors of Destiny | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ultimate Air Combat | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Playable.''' '''Glitches on Screen.''' }}<br />
{{ virtuanes3ds | name = Ultimate Air Combat | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Mission. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ultimate Basketball | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Tournament mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ultraman Club - Kaijuu Daikessen!! | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ultraman Club 2 - Kaettekita Ultraman Club | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ultraman Club 3 - Matamata Shutsugeki!! Ultra Kyoudai | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Uncanny X-Men | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Working.''' '''Glitches and flicker during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Uncharted Waters | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS:''' I walked around the Harbor. '''Framerate is 47-53 FPS without Frameskip on.''' Good Audio. '''Playable.''' '''N3DS:''' I walked around the Harbor. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Uninvited | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Untouchables | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played Scene 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Urban Champion | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Urusei Yatsura - Lum no Wedding Bell | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = USA Ice Hockey in FC | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played a game in Exhibition mode. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Ushio to Tora - Shinen no Daiyou | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Utsurun Desu | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = U.S. Championship V´Ball | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game in Tournament mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==V==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Valis - The Fantastic Soldier | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Valkyrie no Bouken - Toki no Kagi Densetsu | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''A line on the right Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Vegas Connection - Casino kara Ai o Komete | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Vegas Dream | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Venus Senki - Back the City | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Vice - Project Doom | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Videomation | region = USA | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitched up Game.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Viva! Las Vegas | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Volguard 2 | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Volleyball | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==W==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Wacky Races | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wagyan Land | region = JAP | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Glitched up Game.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Wagyan Land 2 | region = JAP | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Wagyan Land 3 | region = USA | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Wai Wai World | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wai Wai World 2 - SOS!! Paseri Jou | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Wall Street Kid | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wanpaku Duck Yume Bouken | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the Jungle Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wanpaku Kokkun no Gourmet World | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Wario no Mori | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wario´s Woods | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wario´s Woods | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Warpman | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wayne Gretzky Hockey | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wayne´s World | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = WCW World Championship Wrestling | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Werewolf - The Last Warrior | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Werewolf - The Last Warrior | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Western Kids | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status Bar.''' }}<br />
{{ virtuanes3ds | name = Wheel of Fortune | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wheel of Fortune - Family Edition | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wheel of Fortune - Junior Edition | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wheel of Fortune Starring Vanna White | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Where in Time is Carmen Sandiego | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Where´s Waldo | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = White Lion Densetsu | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Who Framed Roger Rabbit | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Whomp´Em | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Widget | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:'''I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Wild Gunman | region = USA | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Lightgun Support is missing.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Willow | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Willow | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Willow | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wily & Light no Rockboard - That´s Paradise | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Win, Lose or Draw | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Winter Games | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wit´s | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the Round 1-1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wizardry - Knight of Diamonds - The Second Scenario | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wizardry - Proving Grounds of the Mad Overlord | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wizardry - Proving Grounds of the Mad Overlord | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wizardry 2 - Liylgamyn no Isan | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wizardry 3 - Diamond no Kishi | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wizards & Warriors | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Map Screen.''' }}<br />
{{ virtuanes3ds | name = Wizards & Warriors | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wizards & Warriors 3 - Kuros: Visions of Power | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wizards & Warriors 3 - Kuros: Visions of Power | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wolverine | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Woody Poko | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = World Boxing | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = World Champ - Super Boxing Great Fight | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I fought a battle in Tournament mode. Full Speed. Good Audio. '''Working.''' '''Many Glitches on Screen during a fight.''' }}<br />
{{ virtuanes3ds | name = World Champ - Super Boxing Great Fight | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle in Tournament mode. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = World Class Track Meet | region = USA | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''The Power Mat Controller is required.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = World Games | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = World Grand-Prix - Pole to Finish | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played a race in Grandprix mode. Full Speed. Good Audio. '''Playable.''' '''Glitches on the Raceway and below the Status Bar.''' }}<br />
{{ virtuanes3ds | name = World Super Tennis | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wrath of the Black Manta | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Wrath of the Black Manta | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' '''Glitches below the Status Bar.''' }}<br />
{{ virtuanes3ds | name = Wrecking Crew | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Wurm - Journey to the Center of the Earth! | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = WWF King of the Ring | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = WWF King of the Ring | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = WWF Wrestlemania | region = EUR | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''Grey Screen after boot.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = WWF Wrestlemania | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = WWF Wrestlemania Challenge | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = WWF Wrestlemania Challenge | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = WWF Wrestlemania Challenge | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = WWF Wrestlemania Steel Cage Challenge | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = WWF Wrestlemania Steel Cage Challenge | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I fought a battle. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==X==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Xenophobe | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Xevious | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Xevious | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Xevious - The Avenger | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Xexyz | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}<br />
<br />
==Y==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Yamamura Misa Suspense - Kyouto Hana no Misshitsu Satsujin Jiken | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Yamamura Misa Suspense - Kyouto Ryuu no Tera Satsujin Jiken | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Yamamura Misa Suspense - Kyouto Zaiteku Satsujin Jiken | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Yie Ar Kung-Fu (Rev 1.2) | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Yo! Noid | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Some flicker.''' }}<br />
{{ virtuanes3ds | name = Yoshi | region = USA | ver = v1.02 | status = Doesn't Work | notes = '''O3DS & N3DS:''' '''I get the Message: Unable to load ROM. The Game works on my PC.''' '''Unplayable.''' }}<br />
{{ virtuanes3ds | name = Yoshi no Cookie | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Yoshi no Tamago | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Yoshi´s Cookie | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Yoshi´s Cookie | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Youkai Club | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Youkai Douchuuki | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Young Indiana Jones Chronicles | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Level. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Yousei Monogatari - Rod Land | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ys | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Ys 2 - Ancient Ys Vanished - The Final Chapter | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Ys 3 - Wanderers from Ys | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around Town. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Yume Penguin Monogatari | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Village. Full Speed. Good Audio. '''Playable.''' '''Glitches below the Status Bar.''' }}<br />
{{ Table End }}<br />
<br />
==Z==<br />
{{ Table Start/virtuanes3ds }}<br />
{{ virtuanes3ds | name = Zanac | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played Area 1. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Zelda 2 - The Adventure of Link | region = EUR | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Zelda 2 - The Adventure of Link | region = USA | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Zelda no Densetsu 1 - The Hyrule Fantasy | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Zen - Intergalactic Ninja | region = EUR | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Zen - Intergalactic Ninja | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Zenbeil!! Pro Basket | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played a game. Full Speed. Good Audio. '''Playable.''' '''A line on the left Side of the Screen.''' }}<br />
{{ virtuanes3ds | name = Zippy Race | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played a race. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Zoda´s Revenge - Star Tropics 2 | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''A little flicker on Screen.''' }}<br />
{{ virtuanes3ds | name = Zoids - Chuuou Tairiku no Tatakai | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the Overworld. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Zoids 2 - Zenebas no Gyakushuu | region = JAP | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Zoids - Mokushiroku | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Zombie Hunter | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ virtuanes3ds | name = Zombie Nation | region = USA | ver = v1.02 | status = Issues | notes = '''O3DS & N3DS:''' I played the first Stage. Full Speed. Good Audio. '''Playable.''' '''Glitches during Scrolling.''' }}<br />
{{ virtuanes3ds | name = Zunou Senkan Galg | region = JAP | ver = v1.02 | status = Works | notes = '''O3DS & N3DS:''' I played the first Area. Full Speed. Good Audio. '''Very Playable.''' }}<br />
{{ Table End }}</div>Qamic59//wiki.gbatemp.net/wiki/User_talk:Qamic59?diff=73189User talk:Qamic592021-09-17T17:42:11Z<p>Qamic59: </p>
<hr />
<div>Why are you talking about swiss stuff on nintendont compatibility list? nintendont is nintendont, swiss is swiss they are 2 diferent things also nintendont does not support any homebrew for the gamecube at all, nintendont work on patching Functions and patterns and gc homebrew like emulator and such have no functions or padrons that nintendont can detect so no homebrew works on nintendont at all, only iso mods and such. Represented on swiss emu for nintendont.<br />
<br />
{| class="wikitable"<br />
|-<br />
! Header text<br />
|-<br />
| style="background:#56ff56;" | Green<br />
|-<br />
| style="background:#73dcff;" | Blue<br />
|-<br />
| style="background:#56ffd0;" | Turquoise<br />
|-<br />
| style="background:#73ffff;" | Cyan<br />
|-<br />
| style="background:#f7ff40;" | Yellow<br />
|-<br />
| style="background:#ffbf5e;" | Orange<br />
|-<br />
| style="background:#ff6f5e;" | Red<br />
|-<br />
| style="background:#787878;" | Black<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
!Color<br />
!Color<br />
!color<br />
|-<br />
|style="background:cyan;"|Color<br />
|style="background:white;"|Color<br />
|style="background:yellow;"|Color<br />
|-<br />
|style="background:palegreen;"|Color<br />
|style="background:black;"|Color<br />
|style="background:gold;"|Color<br />
|-<br />
|style="background:lightgreen;"|Color<br />
|style="background:limegreen;"|Color<br />
|style="background:skyblue;"|Color<br />
|-<br />
|style="background:cyan;"|Color<br />
|style="background:salmon;"|Color<br />
|style="background:orange;"|Color<br />
|-<br />
|style="background:blue;"|Color<br />
|style="background:red;"|Color<br />
|style="background:turquoise;"|Color<br />
|-<br />
|style="background:darkgrey;"|Color<br />
|style="background:grey;"|Color<br />
|style="background:green;"|Color<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
!Legend<br />
|-<br />
|style="background:#4bee50;"|Excellent<br />
|-<br />
|style="background:#aaffad;"|Good<br />
|-<br />
|style="background:#fffa55;"|Okay<br />
|-<br />
|style="background:#ff9c55;"|Bad<br />
|-<br />
|style="background:#ff5555;"|Hangs<br />
|-<br />
|style="background:#6c6c6c;"|Can't Boot<br />
|-<br />
!Legend<br />
|-<br />
|style="background:#5c93ed;"|Perfect<br />
|-<br />
|style="background:#47d35c;"|Great<br />
|-<br />
|style="background:#94b242;"|Okay<br />
|-<br />
|style="background:#f2d624;"|Bad<br />
|-<br />
|style="background:red;"|Intro/Menu<br />
|-<br />
|style="background:#828282;"|Won't Boot<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
!Name<br />
!Class<br />
|-<br />
|style="background:#65ff6e;"|Yes<br />
|style="background:#65ff6e;"|Perfect<br />
|-<br />
|style="background:#65ffc6;"|Yes<br />
|style="background:#65ffc6;"|Good<br />
|-<br />
|style="background:#f9ff65;"|Partial<br />
|style="background:#f9ff65;"|Playable<br />
|-<br />
|style="background:#ffb065;"|Close<br />
|style="background:#ffb065;"|Unplayable<br />
|-<br />
|style="background:#ff8888;"|No<br />
|style="background:#ff8888;"|Bootable<br />
|-<br />
|style="background:#ff6565;"|No<br />
|style="background:#ff6565;"|Unbootable<br />
|-<br />
|style="background:#656565;"|?<br />
|style="background:#656565;"|Untested<br />
|}<br />
<br />
{| class="wikitable"<br />
|-<br />
!Legend<br />
|-<br />
|style="background:#4bee50;"|Yes<br />
|-<br />
|style="background:#fffa55;"|Partial<br />
|-<br />
|style="background:#ff5555;"|No</div>Qamic59//wiki.gbatemp.net/wiki/PocketNES_Compatibility_List?diff=73187PocketNES Compatibility List2021-09-17T17:20:40Z<p>Qamic59: added "Doesn't work on Original DS model.2</p>
<hr />
<div><center><big>The latest version of PocketNES can be downloaded [http://www.dwedit.org/gba/pocketnes.php here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
==#==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 1942 | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = 1943 - The Battle of Midway | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = 3D Battles of World Runner, The | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==A==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Action 52 | region = USA | ver = 7-1-2013 | status = Issues | notes = Some games have glitched graphics. }}<br />
{{ snes9x3ds | name = Arch Rivals - A Basket Brawl! | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==B==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Bad Dudes | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Balloon Fight | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Baseball | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Battletoads | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Bee 52 | region = USA | ver = 7-1-2013 | status = Doesn't Work | notes = Purple screen after the Codemasters logo. Doesn't work on Original DS model.}}<br />
{{ snes9x3ds | name = Blaster Master | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Bomberman | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Bomberman II | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Bubble Bobble | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==C==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Castlevania | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Castlevania II - Simon's Quest | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Castlevania III - Dracula's Curse | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Caveman Games | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Cobra Triangle | region = USA | ver = 7-1-2013 | status = Issues | notes = Some sprites disappear randomly. }}<br />
{{ snes9x3ds | name = Contra | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==D==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Donkey Kong | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong 3 | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong Jr. | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Dr. Mario | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==H==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Hello Kitty World | region = JAP | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==K==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Kirby's Adventure | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==L==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda, The | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==M==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Mario Bros. | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Megaman | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Megaman 2 | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Megaman 3 | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Megaman 4 | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Metroid | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==R==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = R.C. Pro-Am | region = USA | ver = 7-1-2013 | status = Doesn't Work | notes = Missing sprites. Doesn't work on Original DS model.}}<br />
{{ snes9x3ds | name = R.C. Pro-Am II | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Rockman | region = JAP | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Rockman 2 | region = JAP | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Rockman 3 | region = JAP | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Rockman 4 | region = JAP | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==S==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Snake Rattle n Roll | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Bros. | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Bros. 2 | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Bros. 3 | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario USA | region = JAP | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==T==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tetris (Nintendo) | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris (Tengen) | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris 2 | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==W==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Wario's Woods | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End}}<br />
<br />
==Y==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ snes9x3ds | name = Yoshi's Cookie | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==Z==<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Zelda II - The Adventure of Link | region = USA | ver = 7-1-2013 | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
[[Category:Compatibility Lists]]</div>Qamic59//wiki.gbatemp.net/wiki/Goomba_Color_Compatibility_List?diff=73186Goomba Color Compatibility List2021-09-17T17:18:32Z<p>Qamic59: /* R */ added "Doesn't work on Original DS model."</p>
<hr />
<div><center><big>The latest version of Goomba Color can be downloaded [http://www.dwedit.org/gba/goombacolor.php here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
==Game Boy==<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Alleyway | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Amazing Spider-Man, The | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Baseball | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Battletoads | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Battletoads & Double Dragon: The Ultimate Team | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Battletoads in Ragnarok's World | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Boxxle | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Boxxle II | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Castlevania Legends | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Contra: The Alien Wars | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dig Dug | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong Land | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong Land 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong Land III | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Dr. Mario | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-1 Race | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Galaga & Galaxian | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Game & Watch Gallery | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Game Boy Camera | region = USA | ver = 2019-05-04 | status = Doesn't Work | notes = Turquoise Screen on boot. No support for the Pocket Camera Mapper. '''Unplayable.'''}}<br />
{{ snes9x3ds | name = Game Boy Gallery | region = EUR | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Golf | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Kid Icarus: Of Myths and Monsters | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Killer Instinct | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Kirby's Block Ball | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Kirby's Dream Land | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Kirby's Dream Land 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Link's Awakening | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Marble Madness | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Metroid 2: Return of Samus | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Micro Machines | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Monster Max | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mortal Kombat | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mortal Kombat II | region = USA | ver = 12-14-2014 |status = Works | notes = Minor character sprite glitches when in game. }}<br />
{{ snes9x3ds | name = Mortal Kombat 3 | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Missing graphics once you get in game. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = NBA Jam | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Pac-Man | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Blue Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Red Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Primal Rage | region = USA | ver = 12-14-2014 |status = Works | notes = Minor character sprite glitches when in game. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Q*Bert | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Qix | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Race Drivin' | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Sneaky Snakes | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Street Fighter II | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Street Racer | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Land | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Land 2: The Six Golden Coins | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Off Road | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super R.C. Pro-Am | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = T2: The Arcade Game | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tennis | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris Attack | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris Blast | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris Plus | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Total Carnage | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Wario Blast Featuring Bomberman | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wario Land: Super Mario Land 3 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wario Land II | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wave Race | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wizards & Warriors Chapter X: The Fortress of Fear | region = USA | ver = 12-14-2014 |status = Works | notes = Works perfectly but if you pause, you won't be able to unpause. }}<br />
{{ snes9x3ds | name = WWF Superstars | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Cookie | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Yoshi | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==Game Boy Color==<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 007 - The World is Not Enough | region = USA | ver = ??-??-???? |status = Works | notes = }}<br />
{{ snes9x3ds | name = 1942 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Balloon Fight GB | region = JAP | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Bubble Bobble | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Bust A Move 4 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Bust A Move Millennium | region = USA | ver = 12-14-2014 |status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Conker's Pocket Tales | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Croc | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Black screen after the title. No works on Original DS model. }}<br />
{{ snes9x3ds | name = Croc 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = 12-14-2014 |status = Issues | notes = Playable but runs around 40fps when in game. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Donkey Kong Country | region = USA | ver = 12-14-2014 |status = Works | notes = Palette issues and slowdown during menus but runs perfectly when in game. }}<br />
{{ snes9x3ds | name = Donkey Kong GB: Dinky Kong & Dixie Kong | region = JAP | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Game & Watch Gallery 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Game & Watch Gallery 3 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Gex: Enter the Gecko | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Freezes at the intro. Doesn't work on Original DS model.}}<br />
{{ snes9x3ds | name = Gex 3: Deep Pocket Gecko | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Kirby Tilt 'n' Tumble | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Crashes once you're in game. No tilt support. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Link's Awakening DX | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Oracle of Ages | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Oracle of Seasons | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mickey's Racing Adventure | region = USA | ver = 12-14-2014 |status = Issues | notes = Runs pretty slow most of the time. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = 12-14-2014 |status = Works | notes = Palette issues and slowdown during intro/menus. Runs smoothly when in game. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Missing Graphics once you get in game. }}<br />
{{ snes9x3ds | name = Mr. Driller | region = USA | ver = ??-??-???? |status = Works | notes = }}<br />
{{ snes9x3ds | name = Ms. Pac-Man: Special Color Edition | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = NBA Showtime: NBA on NBC | region = USA | ver = 12-14-2014 |status = Works | notes = Runs a little slow and has minor color glitches in the background. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Pac-Man: Special Color Edition | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = 12-14-2014 |status = Issues | notes = Lots of slowdown and flickering when scrolling. Runs around 43fps when in game. }}<br />
{{ snes9x3ds | name = Pokemon: Crystal Version | region = USA | ver = 12-14-2014 |status = Issues | notes = Playable but has major graphical glitches. }}<br />
{{ snes9x3ds | name = Pokemon: Gold Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Silver Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Yellow Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon Pinball | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon Puzzle Challenge | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = 12-14-2014 |status = Works | notes = Background is a bit glitched. }}<br />
{{ snes9x3ds | name = Rayman | region = USA | ver = 12-14-2014 |status = Works | notes = Intro is glitched. Minor audio and graphical glitches when in game. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Just boots to a white screen. Doesn't work on Original DS model. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Shantae | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Street Fighter Alpha: Warriors' Dreams | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Bros. Deluxe | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tetris DX | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Wario Land 3 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
[[Category:Compatibility Lists]]</div>Qamic59//wiki.gbatemp.net/wiki/Goomba_Color_Compatibility_List?diff=73185Goomba Color Compatibility List2021-09-17T17:17:46Z<p>Qamic59: /* G */</p>
<hr />
<div><center><big>The latest version of Goomba Color can be downloaded [http://www.dwedit.org/gba/goombacolor.php here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
==Game Boy==<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Alleyway | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Amazing Spider-Man, The | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Baseball | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Battletoads | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Battletoads & Double Dragon: The Ultimate Team | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Battletoads in Ragnarok's World | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Boxxle | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Boxxle II | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Castlevania Legends | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Contra: The Alien Wars | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dig Dug | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong Land | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong Land 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong Land III | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Dr. Mario | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-1 Race | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Galaga & Galaxian | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Game & Watch Gallery | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Game Boy Camera | region = USA | ver = 2019-05-04 | status = Doesn't Work | notes = Turquoise Screen on boot. No support for the Pocket Camera Mapper. '''Unplayable.'''}}<br />
{{ snes9x3ds | name = Game Boy Gallery | region = EUR | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Golf | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Kid Icarus: Of Myths and Monsters | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Killer Instinct | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Kirby's Block Ball | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Kirby's Dream Land | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Kirby's Dream Land 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Link's Awakening | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Marble Madness | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Metroid 2: Return of Samus | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Micro Machines | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Monster Max | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mortal Kombat | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mortal Kombat II | region = USA | ver = 12-14-2014 |status = Works | notes = Minor character sprite glitches when in game. }}<br />
{{ snes9x3ds | name = Mortal Kombat 3 | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Missing graphics once you get in game. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = NBA Jam | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Pac-Man | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Blue Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Red Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Primal Rage | region = USA | ver = 12-14-2014 |status = Works | notes = Minor character sprite glitches when in game. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Q*Bert | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Qix | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Race Drivin' | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Sneaky Snakes | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Street Fighter II | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Street Racer | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Land | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Land 2: The Six Golden Coins | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Off Road | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super R.C. Pro-Am | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = T2: The Arcade Game | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tennis | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris Attack | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris Blast | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris Plus | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Total Carnage | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Wario Blast Featuring Bomberman | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wario Land: Super Mario Land 3 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wario Land II | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wave Race | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wizards & Warriors Chapter X: The Fortress of Fear | region = USA | ver = 12-14-2014 |status = Works | notes = Works perfectly but if you pause, you won't be able to unpause. }}<br />
{{ snes9x3ds | name = WWF Superstars | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Cookie | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Yoshi | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==Game Boy Color==<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 007 - The World is Not Enough | region = USA | ver = ??-??-???? |status = Works | notes = }}<br />
{{ snes9x3ds | name = 1942 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Balloon Fight GB | region = JAP | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Bubble Bobble | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Bust A Move 4 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Bust A Move Millennium | region = USA | ver = 12-14-2014 |status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Conker's Pocket Tales | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Croc | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Black screen after the title. No works on Original DS model. }}<br />
{{ snes9x3ds | name = Croc 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = 12-14-2014 |status = Issues | notes = Playable but runs around 40fps when in game. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Donkey Kong Country | region = USA | ver = 12-14-2014 |status = Works | notes = Palette issues and slowdown during menus but runs perfectly when in game. }}<br />
{{ snes9x3ds | name = Donkey Kong GB: Dinky Kong & Dixie Kong | region = JAP | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Game & Watch Gallery 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Game & Watch Gallery 3 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Gex: Enter the Gecko | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Freezes at the intro. Doesn't work on Original DS model.}}<br />
{{ snes9x3ds | name = Gex 3: Deep Pocket Gecko | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Kirby Tilt 'n' Tumble | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Crashes once you're in game. No tilt support. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Link's Awakening DX | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Oracle of Ages | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Oracle of Seasons | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mickey's Racing Adventure | region = USA | ver = 12-14-2014 |status = Issues | notes = Runs pretty slow most of the time. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = 12-14-2014 |status = Works | notes = Palette issues and slowdown during intro/menus. Runs smoothly when in game. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Missing Graphics once you get in game. }}<br />
{{ snes9x3ds | name = Mr. Driller | region = USA | ver = ??-??-???? |status = Works | notes = }}<br />
{{ snes9x3ds | name = Ms. Pac-Man: Special Color Edition | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = NBA Showtime: NBA on NBC | region = USA | ver = 12-14-2014 |status = Works | notes = Runs a little slow and has minor color glitches in the background. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Pac-Man: Special Color Edition | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = 12-14-2014 |status = Issues | notes = Lots of slowdown and flickering when scrolling. Runs around 43fps when in game. }}<br />
{{ snes9x3ds | name = Pokemon: Crystal Version | region = USA | ver = 12-14-2014 |status = Issues | notes = Playable but has major graphical glitches. }}<br />
{{ snes9x3ds | name = Pokemon: Gold Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Silver Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Yellow Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon Pinball | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon Puzzle Challenge | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = 12-14-2014 |status = Works | notes = Background is a bit glitched. }}<br />
{{ snes9x3ds | name = Rayman | region = USA | ver = 12-14-2014 |status = Works | notes = Intro is glitched. Minor audio and graphical glitches when in game. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Just boots to a white screen. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Shantae | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Street Fighter Alpha: Warriors' Dreams | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Bros. Deluxe | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tetris DX | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Wario Land 3 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
[[Category:Compatibility Lists]]</div>Qamic59//wiki.gbatemp.net/wiki/Goomba_Color_Compatibility_List?diff=73184Goomba Color Compatibility List2021-09-17T17:16:54Z<p>Qamic59: /* Game Boy Color */</p>
<hr />
<div><center><big>The latest version of Goomba Color can be downloaded [http://www.dwedit.org/gba/goombacolor.php here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
==Game Boy==<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Alleyway | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Amazing Spider-Man, The | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Baseball | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Battletoads | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Battletoads & Double Dragon: The Ultimate Team | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Battletoads in Ragnarok's World | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Boxxle | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Boxxle II | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Castlevania Legends | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Contra: The Alien Wars | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dig Dug | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong Land | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong Land 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Donkey Kong Land III | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Dr. Mario | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-1 Race | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Galaga & Galaxian | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Game & Watch Gallery | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Game Boy Camera | region = USA | ver = 2019-05-04 | status = Doesn't Work | notes = Turquoise Screen on boot. No support for the Pocket Camera Mapper. '''Unplayable.'''}}<br />
{{ snes9x3ds | name = Game Boy Gallery | region = EUR | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Golf | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Kid Icarus: Of Myths and Monsters | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Killer Instinct | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Kirby's Block Ball | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Kirby's Dream Land | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Kirby's Dream Land 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Link's Awakening | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Marble Madness | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Metroid 2: Return of Samus | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Micro Machines | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Monster Max | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mortal Kombat | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mortal Kombat II | region = USA | ver = 12-14-2014 |status = Works | notes = Minor character sprite glitches when in game. }}<br />
{{ snes9x3ds | name = Mortal Kombat 3 | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Missing graphics once you get in game. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = NBA Jam | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Pac-Man | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Blue Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Red Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Primal Rage | region = USA | ver = 12-14-2014 |status = Works | notes = Minor character sprite glitches when in game. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Q*Bert | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Qix | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Race Drivin' | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Sneaky Snakes | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Street Fighter II | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Street Racer | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Land | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Land 2: The Six Golden Coins | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Off Road | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super R.C. Pro-Am | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = T2: The Arcade Game | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tennis | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris Attack | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris Blast | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Tetris Plus | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Total Carnage | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Wario Blast Featuring Bomberman | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wario Land: Super Mario Land 3 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wario Land II | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wave Race | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Wizards & Warriors Chapter X: The Fortress of Fear | region = USA | ver = 12-14-2014 |status = Works | notes = Works perfectly but if you pause, you won't be able to unpause. }}<br />
{{ snes9x3ds | name = WWF Superstars | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Cookie | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Yoshi | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==Game Boy Color==<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 007 - The World is Not Enough | region = USA | ver = ??-??-???? |status = Works | notes = }}<br />
{{ snes9x3ds | name = 1942 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Balloon Fight GB | region = JAP | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Bubble Bobble | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Bust A Move 4 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Bust A Move Millennium | region = USA | ver = 12-14-2014 |status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Conker's Pocket Tales | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Croc | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Black screen after the title. No works on Original DS model. }}<br />
{{ snes9x3ds | name = Croc 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = 12-14-2014 |status = Issues | notes = Playable but runs around 40fps when in game. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Donkey Kong Country | region = USA | ver = 12-14-2014 |status = Works | notes = Palette issues and slowdown during menus but runs perfectly when in game. }}<br />
{{ snes9x3ds | name = Donkey Kong GB: Dinky Kong & Dixie Kong | region = JAP | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Game & Watch Gallery 2 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Game & Watch Gallery 3 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Gex: Enter the Gecko | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Freezes at the intro. }}<br />
{{ snes9x3ds | name = Gex 3: Deep Pocket Gecko | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Kirby Tilt 'n' Tumble | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Crashes once you're in game. No tilt support. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Link's Awakening DX | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Oracle of Ages | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Legend of Zelda, The: Oracle of Seasons | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Mickey's Racing Adventure | region = USA | ver = 12-14-2014 |status = Issues | notes = Runs pretty slow most of the time. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = 12-14-2014 |status = Works | notes = Palette issues and slowdown during intro/menus. Runs smoothly when in game. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Missing Graphics once you get in game. }}<br />
{{ snes9x3ds | name = Mr. Driller | region = USA | ver = ??-??-???? |status = Works | notes = }}<br />
{{ snes9x3ds | name = Ms. Pac-Man: Special Color Edition | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = NBA Showtime: NBA on NBC | region = USA | ver = 12-14-2014 |status = Works | notes = Runs a little slow and has minor color glitches in the background. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Pac-Man: Special Color Edition | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = 12-14-2014 |status = Issues | notes = Lots of slowdown and flickering when scrolling. Runs around 43fps when in game. }}<br />
{{ snes9x3ds | name = Pokemon: Crystal Version | region = USA | ver = 12-14-2014 |status = Issues | notes = Playable but has major graphical glitches. }}<br />
{{ snes9x3ds | name = Pokemon: Gold Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Silver Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon: Yellow Version | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon Pinball | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Pokemon Puzzle Challenge | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = 12-14-2014 |status = Works | notes = Background is a bit glitched. }}<br />
{{ snes9x3ds | name = Rayman | region = USA | ver = 12-14-2014 |status = Works | notes = Intro is glitched. Minor audio and graphical glitches when in game. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = 12-14-2014 |status = Doesn't Work | notes = Just boots to a white screen. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Shantae | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Street Fighter Alpha: Warriors' Dreams | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ snes9x3ds | name = Super Mario Bros. Deluxe | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tetris DX | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Wario Land 3 | region = USA | ver = 12-14-2014 |status = Works | notes = }}<br />
{{ Table End }}<br />
[[Category:Compatibility Lists]]</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73183Nintendont Compatibility List2021-09-17T17:11:51Z<p>Qamic59: /* G */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Cube64 (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = v?.??? | lastVer= | status = issues | comp = yes | size = All sizes | mcemu = yes | wide = support | 480P = issues | fst = yes | notes = Too medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
{{ NIN| name = CubeSX (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = v?.??? | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXR (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXRX (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = no | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
{{ NIN| name = Not64 (Homebrew) | region = Swiss only | sound = works | dsp = v5 | ver = v?.??? | lastVer= | status = works | comp = yes | size = All sizes | mcemu = yes | wide = support | 480P = issues | fst = yes | notes = medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = VBA GX (Homebrew) | region = Swiss only | sound = works | dsp = | ver = v?.??? | lastVer= | status = works | comp = yes | size = All sizes | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Medium compatibility GBA Emulator. }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73182Nintendont Compatibility List2021-09-17T17:10:34Z<p>Qamic59: /* G */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Cube64 (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = v?.??? | lastVer= | status = issues | comp = yes | size = All sizes | mcemu = yes | wide = support | 480P = issues | fst = yes | notes = Too medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
{{ NIN| name = CubeSX (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = v?.??? | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXR (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXRX (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = unknown | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
{{ NIN| name = Not64 (Homebrew) | region = Swiss only | sound = works | dsp = v5 | ver = v?.??? | lastVer= | status = works | comp = yes | size = All sizes | mcemu = yes | wide = support | 480P = issues | fst = yes | notes = medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = VBA GX (Homebrew) | region = Swiss only | sound = works | dsp = | ver = v?.??? | lastVer= | status = works | comp = yes | size = All sizes | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Medium compatibility GBA Emulator. }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73181Nintendont Compatibility List2021-09-17T17:07:34Z<p>Qamic59: /* N */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Cube64 (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = v?.??? | lastVer= | status = issues | comp = yes | size = All sizes | mcemu = yes | wide = support | 480P = issues | fst = yes | notes = Too medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
{{ NIN| name = CubeSX (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = v?.??? | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXR (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXRX (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
{{ NIN| name = Not64 (Homebrew) | region = Swiss only | sound = works | dsp = v5 | ver = v?.??? | lastVer= | status = works | comp = yes | size = All sizes | mcemu = yes | wide = support | 480P = issues | fst = yes | notes = medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = VBA GX (Homebrew) | region = Swiss only | sound = works | dsp = | ver = v?.??? | lastVer= | status = works | comp = yes | size = All sizes | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Medium compatibility GBA Emulator. }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73180Nintendont Compatibility List2021-09-17T17:06:00Z<p>Qamic59: /* C */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Cube64 (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = v?.??? | lastVer= | status = issues | comp = yes | size = All sizes | mcemu = yes | wide = support | 480P = issues | fst = yes | notes = Too medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
{{ NIN| name = CubeSX (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = v?.??? | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXR (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXRX (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = VBA GX (Homebrew) | region = Swiss only | sound = works | dsp = | ver = v?.??? | lastVer= | status = works | comp = yes | size = All sizes | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Medium compatibility GBA Emulator. }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73179Nintendont Compatibility List2021-09-17T17:02:58Z<p>Qamic59: /* C */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Cube64 (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = v?.??? | lastVer= | status = issues | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Too medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
{{ NIN| name = CubeSX (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = v?.??? | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXR (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXRX (Homebrew) | region = Swiss only | sound = issues | dsp = v5 | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = VBA GX (Homebrew) | region = Swiss only | sound = works | dsp = | ver = v?.??? | lastVer= | status = works | comp = yes | size = All sizes | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Medium compatibility GBA Emulator. }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73178Nintendont Compatibility List2021-09-17T16:57:41Z<p>Qamic59: /* C */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Cube64 (Homebrew) | region = Swiss only | sound = issues | dsp = | ver = v?.??? | lastVer= | status = issues | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Too medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
{{ NIN| name = CubeSX (Homebrew) | region = Swiss only | sound = issues | dsp = | ver = v?.??? | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXR (Homebrew) | region = Swiss only | sound = | dsp = | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = CubeSXRX (Homebrew) | region = Swiss only | sound = | dsp = | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, but so Unplayable }}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = VBA GX (Homebrew) | region = Swiss only | sound = works | dsp = | ver = v?.??? | lastVer= | status = works | comp = yes | size = All sizes | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Medium compatibility GBA Emulator. }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73177Nintendont Compatibility List2021-09-17T16:54:56Z<p>Qamic59: /* V */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Cube64 (Homebrew) | region = Swiss only | sound = issues | dsp = | ver = v?.??? | lastVer= | status = issues | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Too medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
{{ NIN| name = CubeSX (Homebrew) | region = Swiss only | sound = issues | dsp = | ver = v?.??? | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, Unplayable }}<br />
{{ NIN| name = CubeSXR (Homebrew) | region = Swiss only | sound = | dsp = | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, Unplayable }}<br />
{{ NIN| name = CubeSXRX (Homebrew) | region = Swiss only | sound = | dsp = | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, Unplayable }}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = VBA GX (Homebrew) | region = Swiss only | sound = works | dsp = | ver = v?.??? | lastVer= | status = works | comp = yes | size = All sizes | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Medium compatibility GBA Emulator. }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73176Nintendont Compatibility List2021-09-17T16:53:24Z<p>Qamic59: Added all cubsx/cubesxr/cubesxrx/cube64/vbagx emulators seems to be run on an swiss gcn and updated rockman exe tranmission and the X2 Wolverine's Revenge</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Cube64 (Homebrew) | region = Swiss only | sound = issues | dsp = | ver = v?.??? | lastVer= | status = issues | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Too medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
{{ NIN| name = CubeSX (Homebrew) | region = Swiss only | sound = issues | dsp = | ver = v?.??? | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, Unplayable }}<br />
{{ NIN| name = CubeSXR (Homebrew) | region = Swiss only | sound = | dsp = | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, Unplayable }}<br />
{{ NIN| name = CubeSXRX (Homebrew) | region = Swiss only | sound = | dsp = | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, Unplayable }}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = VBA GX (Homebrew) | region = Swiss only | sound = works | dsp = | ver = v?.??? | lastVer= | status = yes | comp = yes | size = All sizes | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Medium compatibility GBA Emulator. }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v4.xxx | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73175Nintendont Compatibility List2021-09-17T16:50:02Z<p>Qamic59: /* C */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Cube64 (Homebrew) | region = USA | sound = issues | dsp = | ver = v?.??? | lastVer= | status = issues | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Too medium compatibility n64 emulator, but may have graphical glitches with some n64 games like pokemon snap and the duke nukem 64, and may be sound issues. }}<br />
{{ NIN| name = CubeSX (Homebrew) | region = USA | sound = issues | dsp = | ver = v?.??? | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, Unplayable }}<br />
{{ NIN| name = CubeSXR (Homebrew) | region = USA | sound = | dsp = | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, Unplayable }}<br />
{{ NIN| name = CubeSXRX (Homebrew) | region = USA | sound = | dsp = | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, and Sound errors, Unplayable }}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v2.182 | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v2.257 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73174Nintendont Compatibility List2021-09-17T16:48:00Z<p>Qamic59: /* C */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = CubeSX (Homebrew) | region = USA | sound = issues | dsp = | ver = v?.??? | lastVer= | status = | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = CubeSXR (Homebrew) | region = USA | sound = | dsp = | ver = | lastVer= | status = doesn't work | comp = yes | size = All sizes | mcemu = issues | wide = issues | 480P = issues | fst = issues | notes = Low compatibility psx emulator, but may have graphical errors with some games, Sound errors, Unplayable }}<br />
{{ NIN| name = CubeSXRX (Homebrew) | region = USA | sound = | dsp = | ver = | lastVer= | status = | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v2.182 | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v2.257 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/WiiU_VC_GBA_injection?diff=73173WiiU VC GBA injection2021-09-17T16:45:26Z<p>Qamic59: /* R */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
== Posting Guidelines ==<br />
'''Name''' - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.<br />
<br />
'''Region''' - Enter "'''USA'''", "'''JAP'''", or "'''EUR'''". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''host''' - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.<br />
<br />
'''Status''' - This column is for the compatibility of Not64 in its default state. Enter "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''". <br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed.<br />
<br />
'''Template'''<br />
<nowiki>{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn't Work/Works/Issues | notes = please add a note if needed}}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
<br />
<br />
{{Compact TOC}}<br />
==#==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = 007 - Everything or Nothing | region = USA | host = Mario & Luigi: Superstar Saga | ini = | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==A==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Ace Combat Advance | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Ace Lightning | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Action Man - Robot Atack | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Activision Anthology | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Advance Guardian Heroes | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Advance Wars | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Advance Wars 2 - Black Hole Rising | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius vs. Jimmy Negatron, The | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Attack of the Twonkies | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Jet Fusion | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Aero the Acro-Bat - Rascal Rival Revenge | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Agassi Tennis Generation | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Agent Hugo - Roborumble | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Aggressive Inline | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Anguna (Homebrew) | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Airforce Delta Storm | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Alex Rider - Stormbreaker | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Alien Homonid | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = Sound is delayed by more or less 2 seconds otherwise the game play perfectly. }}<br />
{{ WiiU VC SNES Inject | name = Alienators - Evolution Continues | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = All-Star Baseball 2003 | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = All-Star Baseball 2004 | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Altered Beast - Guardian of the Realms | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Amazing Virtual Sea-Monkeys, The | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = American Bass Challenge | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = American Idol | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = An American Tail - Fievel's Gold Rush | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Animal Snap - Rescue Them 2 by 2 | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Animaniacs - Lights, Camera, Action! | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Ant Bully, The | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Antz - Extreme Racing | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Archer Maclean's 3D Pool | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Archer Maclean's Super Dropzone | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Artic Tale | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Army Men - Operation Green | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Army Men - Turf Wars | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Army Men Advance | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Around the World in 80 Days | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Arthur and the Invisibles | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Asterix & Obelix - PAF! Them All! | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Asterix & Obelix - XXL | region = EUR | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Astro Boy - Omega Factor | region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Atari Anniversary Advance| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Atlantis - The Lost Empire| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Atomic Betty| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = ATV - Quad Power Racing| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = ATV - Thunder Ridge Riders| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender - The Burning Earth| region = USA | host = Mario and Luigi Superstar Saga | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==B==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Baldur's Gate - Dark Alliance | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Ballistic - Ecks vs. Sever | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Banjo-Kazooie - Grunty's Revenge | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Banjo Pilot | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Batman - Rise of Sin Tzu | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Batman - Vengeance | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Batman Begins | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Battle B-Daman | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Battle B-Daman - Fire Spirits! | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = BattleBots - Beyond the Battlebox | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = BattleBots - Design & Destroy | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Beyblade VForce - Ultimate Blader Jam | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}<br />
{{ WiiU VC SNES Inject | name = Beyblade G-Revolution | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Boundish | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Coloris | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Dial Hex | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Dotstream | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Orbital | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = bit Generations - Soundvoyager | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Blue Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Red | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Bomberman Tournament | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Breath of Fire | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Breath of Fire 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==C==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Capcom Classics - Mini Mix | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Castlevania: Aria of Sorrow | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Castlevania: Circle of the Moon | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Castlevania: Harmony of Dissonance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Chicken Little | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Bomberman | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Castlevania | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Donkey Kong | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Dr. Mario | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Excitebike | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Ice Climber| region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Metroid| region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Pac-Man| region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Super Mario Bros. | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - The Legend of Zelda | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Xevious | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Classic NES Series - Zelda II - The Adventure of Link | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}<br />
{{ WiiU VC SNES Inject | name = Contra Advance - The Alien Wars EX | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crash Bandicoot - The Huge Adventure | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crash Bandicoot 2 - N-Tranced | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crash Bandicoot Purple - Ripto's Rampage | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crash Nitro Kart | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crash of the Titans | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Crazy Taxi - Catch a Ride | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Creatures | region = EUR | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = CT Special Forces | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = CT Special Forces 2 - Back in The Trenches | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = CT Special Forces 3 - Bioterror | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==D==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Donald Duck Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Donkey Kong Country | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Donkey Kong Country 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Donkey Kong Country 3 | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Doom | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Doom II | region = USA | host = Mario & Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}<br />
{{ WiiU VC SNES Inject | name = Double Dragon Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Dr. Mario + Panel De Pon | region = JAP | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Dragon Ball Z: Superstar Warriors | region = | host = Legend of Zelda: The Minish Cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Driv3r | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Driven | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Driver 2 Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Duke Nukem Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}<br />
{{ Table End }}<br />
<br />
==E==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Earthworm Jim | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Earthworm Jim 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Ecks vs. Sever | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Extreme Ghostbusters - Code Ecto-1 | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==F==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = F-Zero - Climax | region = JAP | host = Pokemon Mystery Dungeon Red Rescue Team USA | status = Works | notes = Game uses FLASH save, so to get this game to work you must use a GBA VC base game that support FLASH save otherwise game will crash after first track because it's trying to save. Game is now working}}<br />
{{ WiiU VC SNES Inject | name = F-Zero - GP Legend | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = F-Zero - Maximum Velocity | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Fairly OddParents: Breakin' Da Rules! | region = USA | host = Legend of Zelda: The Minish Cap | status = Issues | notes = Constantly slows down in speed.}}<br />
{{ WiiU VC SNES Inject | name = Fairly OddParents: Clash with the Anti-World | region = EUR | host = Legend of Zelda: The Minish Cap | status = Works | notes = Tested on Loadiine GX2.}}<br />
{{ WiiU VC SNES Inject | name = Fairly OddParents: Enter the Cleft | region = USA | host = Legend of Zelda: The Minish Cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Ganbare Goemon! Karakuri Douchuu | region = JAP | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}<br />
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Nazo no Murasame | region = JAP | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here }}<br />
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Super Mario Bros. 2 | region = JAP | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}<br />
{{ WiiU VC SNES Inject | name = Final Fantasy I&II: Dawn of Souls | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Final Fantasy IV Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Final Fantasy V Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Slight audio crackling }}<br />
{{ WiiU VC SNES Inject | name = Final Fantasy VI Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Fire Emblem | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Fire Emblem: The Sacred Stones | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==G==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Gensou Suikoden - Card Stories | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Golden Sun | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Golden Sun 2: The Lost Age | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Goomba Color | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = GB/GBC emulator for gba work perfectly, this is an emulator so not all games work most known noone working one is pokemon crystal. }}<br />
{{ WiiU VC SNES Inject | name = Goomba Color | region = USA | host = Mr. Driller 2<br/>Golden Sun 2: The Lost Age | status = Works | notes = Injected the Mr driller 2 and golden sun II and works with both GB/GBC games here.}}<br />
{{ WiiU VC SNES Inject | name = Grand Theft Auto Advance | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Gunstar Super Heroes | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==H==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Harry Potter and the Prisoners of Azkaban | region = EUR | host = Mario & Luigi: Superstar Saga | status = Works | notes = Works perfectly using gba_inject script launched from Loadiine GX2 0.3 (nigthly) }}<br />
{{ WiiU VC SNES Inject | name = Harvest Moon: Friends of Mineral Town | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Herbie - Fully Loaded | region = USA | host = Mario & Luigi: Superstar Saga <br/> Mr. Driller 2 | status = No Result | notes = }}<br />
{{ WiiU VC SNES Inject | name = Hitsuji no Kimochi | region = USA | host = Mario & Luigi: Superstar Saga <br/> Mr. Driller 2 | status = No Result | notes = }}<br />
{{ Table End }}<br />
<br />
==I==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Iridion 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Iridion 3D | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==J==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Jazz Jackrabbit | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==K==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Kirby and the Amazing Mirror | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Kirby: Nightmare in Dream Land | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==L==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = LEGO Star Wars II: The Original Trilogy | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Lilo & Stitch 2: Hamsterviel Havoc | region = USA | host = Legend of Zelda: The Minish Cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Lord of the Rings - The Return of the King | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Love Hina | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Lufia - The Ruins Of Lore | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Lunar Advance| region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==M==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Mario Kart - Super Circuit | region = EUR | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Megaman and Bass | region = EUR | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Megaman Battle Network 1 | region = USA | host = The Legend of Zelda: The Minish Cap | status = Works | notes = Tested with Loadiine v4.1. }}<br />
{{ WiiU VC SNES Inject | name = Megaman Battle Network 3: White | region = USA | host = The Legend of Zelda: The Minish Cap | status = Doesn't Work | notes = Tested with Loadiine v4.1. Crashes the Wii U with a DSI exception error. }}<br />
{{ WiiU VC SNES Inject | name = Metal Slug Advance | region = EUR | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Metroid Fusion | region = USA | host = The Legend of Zelda: Minish Cap | status = Works | notes = Tested in Loadiine GX2 v0.2 on a 5.4.0U system.}}<br />
{{ WiiU VC SNES Inject | name = Metroid: Zero Mission | region = USA | host = Mario & Luigi: Superstar Saga/Zelda Minish cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Monster Rancher Advance 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Monsters, Inc. | region = USA | host = Yoshi's Island: Super Mario Advance 3 | status = Works | notes = Plays extremely fine when using JGecko U. }}<br />
{{ WiiU VC SNES Inject | name = Mother 1+2 | region = JAP | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Mother 3| region = JAP | host = Polarium Advance | status = works | notes = Saving works perfectly using this as the base. Other GBA Virtual Console Titles don't seem to share the same save type and won't save.}}<br />
{{ WiiU VC SNES Inject | name = Mr. Driller A - Fushigi na Pacteria| region = JAP | host = Mr. Driller 2| status = works | notes = Runs, but Game is incompatible with japanese to europe/usa? Game is able to checks for the save file. Saving is good to be a worked OK.}}<br />
{{ WiiU VC SNES Inject | name = Mr. Driller A - Fushigi na Pacteria| region = JAP | host = Namco Museum| status = untested | notes = No longer tested.}}<br />
{{ WiiU VC SNES Inject | name = Mutsu - Water Looper Mutsu | region = USA | host = Mario & Luigi: Superstar Saga <br/> Mr. Driller 2 | status = Doesn't Work | notes = Crashed the Console and doesn't boot.....}}<br />
{{ Table End }}<br />
<br />
==N==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Napoleon | region = EUR | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Need For Speed: Underground | region = USA | host = Mario & Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}<br />
{{ WiiU VC SNES Inject | name = Need For Speed: Underground 2 | region = USA | host = Mario & Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}<br />
{{ Table End }}<br />
<br />
==O==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Oriental Blue - Ao no Tengai | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==P==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Phantasy Star Collection | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Pinky and the Brain: The Master Plan | region = EUR | host = The Legend of Zelda: The Minish Cap | status = Works | notes = Very minor sound glitches during logo screens.}}<br />
{{ WiiU VC SNES Inject | name = PocketNES | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Nes emulator for gba works perfectly. }}<br />
{{ WiiU VC SNES Inject | name = Pokemon Ruby | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Pokemon Sapphire | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Pokemon Theta Emerald (Emerald hack) | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Pokemon Fire Red | region = USA | host = The Legend of Zelda: The Minish Cap | status = works | notes = Tested with Loadiine v4 to save you need to find a patched rom that can save on emulators like Pokemon - Fire Red Version (U) (V1.0) [f1].gba (F1 means it has a patched save to be emulator friendly wich works on VC too, it will save fine on start menu. }}<br />
{{ WiiU VC SNES Inject | name = Pokemon Ash Grey (Fire Red hack) | region = USA | host = The Legend of Zelda: The Minish Cap | status = issues | notes = Working with Loadiine v4 used Pokemon - Fire Red Version (U) (V1.0) [f1].gba original rom to patch. / Injected with Teconmoon and had save issues, works with save states. }}<br />
{{ Table End }}<br />
<br />
==Q==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario & Luigi: Superstar Saga | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==R==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Rayman Collection | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Rockman EXE 4.5 | region = USA | host = Mario Kart Super Circuit | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Rhythm Tengoku | region = JAP | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Riviera - The Promised Land | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
==S==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Sega Smash Pack | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Shining Force - Resurrection of the Dark Dragon | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Shining Soul | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Shining Soul II | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Sonic Advance | region = USA | host = Pokémon Pinball: Ruby and Sapphire | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Game runs perfectly but acts as though everything is unlocked from the start}}<br />
{{ WiiU VC SNES Inject | name = Sonic Advance 3 | region = USA | host = Pokémon Pinball: Ruby and Sapphire | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Game runs perfectly but acts as though everything is unlocked from the start}}<br />
{{ WiiU VC SNES Inject | name = Sonic the Hedgehog | region = USA | host = The Legend of Zelda: The Minish Cap | status = Works | notes = Loaded on Loadiine v4 with PyGecko.}}<br />
{{ WiiU VC SNES Inject | name = Summon Night - Swordcraft Story | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Summon Night - Swordcraft Story II | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Super Mario Advance | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Super Mario Advance - Super Mario Bros. 2 | region = JAP | host = Yoshi's Island: Super Mario Advance 3 USA | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Super Mario Advance 3 - Yoshi's Island | region = USA | host = The Legend of Zelda: The Minish Cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Super Mario Advance 4 - Super Mario Bros. 3 (1.1) | region = USA | host = Mario & Luigi: Superstar Saga | status = works | notes = Needs patching to work see [http://pastebin.com/3EURidD2 Here] after the first format going into the the map makes an infinite loop so reset your VC on the infinite map loop, it should work fine from there on, besides the game saying save format corrupted(wich it isnt) due to the patch it uses, regardless it saves fine.}}<br />
{{ WiiU VC SNES Inject | name = Super Mario Advance 4 - Super Mario Bros. 3 | region = JAP | host = Mr. Driller 2 <br/> Super Mario Advance 4 - Super Mario Bros. 3 USA | status = works | notes = .}}<br />
{{ WiiU VC SNES Inject | name = Super Robot Taisen - Original Generation | region = USA | host = The Legend of Zelda - The Minish Cap USA | status = works | notes = Tested with Loadiine GX2.}}<br />
{{ WiiU VC SNES Inject | name = Super Robot Taisen - Original Generation 2 | region = USA | host = The Legend of Zelda - The Minish Cap USA | status = works | notes = Tested with Loadiine GX2.}}<br />
{{ WiiU VC SNES Inject | name = Sword of Mana | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==T==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Tactics Ogre - The Knight of Lodis | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Tales Of Phantasia | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Tekken Advance | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = USA | host = Legend of Zelda: The Minish Cap | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Tony Hawks Pro Skater 2 | region = USA | host = Mario and Luigi Superstar Saga | status = Works | notes = }}<br />
{{ WiiU VC SNES Inject | name = Treasure Planet | region = USA | host = Mario and Luigi Superstar Saga | status = Works | notes = Tested with JGecko U. }}<br />
{{ Table End }}<br />
<br />
==U==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Ultimate Spider-Man | region = USA | host = Mario Kart Super Circut | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==V==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario & Luigi: Superstar Saga | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==W==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Wario Ware Inc. | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Works perfectly }}<br />
{{ WiiU VC SNES Inject | name = WarioWare Twisted(controller patch) | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = Works perfectly.}}<br />
{{ WiiU VC SNES Inject | name = Wolfenstein 3D | region = USA | host = Mario & Luigi: Superstar Saga | status = Works | notes = }}<br />
{{ Table End }}<br />
<br />
==X==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = xXx | region = USA | host = Mr. Driller 2 | status = | notes = }}<br />
{{ Table End }}<br />
<br />
==Y==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Yoshi's Island: Super Mario Advance 3 | region = USA | host = Mario & Luigi: Superstar Saga | status = Works| notes = }}<br />
{{ WiiU VC SNES Inject | name = Yoshi's Island: Super Mario Advance 3 (Colour Restoration Patch)| region = EUR | host = Yoshi's Island: Super Mario Advance 3 | status = Works| notes = }}<br />
{{ Table End }}<br />
<br />
==Z==<br />
{{ Table Start/WiiU VC SNES Inject }}<br />
{{ WiiU VC SNES Inject | name = Zone of the Enders - The Fist of Mars | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}<br />
{{ Table End }}<br />
<br />
<br />
[[Category:WiiU]]</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73172Nintendont Compatibility List2021-09-17T16:43:44Z<p>Qamic59: /* C */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = CubeSX (Homebrew) | region = USA | sound = | dsp = | ver = | lastVer= | status = | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v2.182 | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v2.257 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73171Nintendont Compatibility List2021-09-17T16:35:09Z<p>Qamic59: /* G */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Boy Player Start-Up Disc | region = USA | sound = | dsp = | ver = v1.127 | lastVer= | status = Doesn't Work | comp = | size = 2.33 MB| mcemu = | wide = | 480P = support| fst = | notes = Couldn't find past the emulator supports the gba cartridges. Shuts down Wii/Wii U on start. }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v2.182 | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v2.257 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/Nintendont_Compatibility_List?diff=73170Nintendont Compatibility List2021-09-17T16:31:34Z<p>Qamic59: /* R */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://github.com/FIX94/Nintendont Nintendont Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]'''</big><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JPN'''," or "'''EUR'''", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''DSP''' - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. '''Unknown''' is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs to obtain the DSP version.<br />
<br />
'''Sound''' - Whether the sound works of not. set to '''Works''' if the game has overall good sound with very rare on non existent garbled noises. Set to '''Issues''' if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to '''Doesn't work''' for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as ''Issues'' and put audio streaming in the notes.<br />
<br />
'''Version''' - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Last working version''' - The last known revision the game was known working with. If the game works in the latest revision, leave this field blank.<br />
<br />
'''Status''' - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as ''Works'' with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
<big>'''Options'''</big><br />
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.<br />
<br />
:'''MCEmu''' (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "'''Yes'''" for working, or "'''No'''" for not working. For partially working games, you can enter "'''Issues'''". If you have not enabled Memory Card Emulation, leave the field blank.<br />
<br />
:'''Shrunk''' - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "'''Yes'''", and games that do not work flawlessly after compression should be marked "'''No'''". You should also fill in the size of the compressed game.iso ('''Note:''' DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as "'''Issues'''"<br />
<br />
:'''Wide''' (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays any oddities but plays without crashing, you can enter "'''Issues'''". If the game itself already has a widescreen option, enter "'''Support'''". If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn't test Widescreen patch, leave the wide field blank.<br />
<br />
:'''480p''' - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].<br />
<br />
:'''FST''' - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.<br />
<br />
:'''No Limit''' - Whether or not a game works in with disabled read speed limiter.<br />
<br />
<br />
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}</nowiki><br />
<br />
{{Compat legend}}<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}<br />
|}<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = <br />Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}<br />
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Army Men: Sarge's War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status = Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}<br />
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baldur's Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Baten Kaitos Origins Disc 1<br/>Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB<br />1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB<br />1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1<br/>Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB<br />1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}<br />
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If "Force progressive" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}<br />
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer= | status = Works | comp =yes | size = 725 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Beyond Good & Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.<br>Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. <br>50hz works (Wii+component) }}<br />
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}<br />
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Black & Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence & opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}<br />
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = Works | comp = yes | size = 602 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size = 265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Whole game is distorted.}}<br />
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}<br />
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won't load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}<br />
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status = works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related ingame selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | nolimit = yes | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up (This issue only occurs on Wii, not WiiU) }}<br />
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes = }} <br />
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp = | ver = v2.163 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Cabela's Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cabela's Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Cars | region = DUT | sound = | dsp = | ver = | lastVer= | status = works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 426 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Charlie's Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Conan | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}<br />
{{ NIN| name = Conflict: Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes | wide = issues | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}<br />
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer= | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack. }}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Dakar 2: The World's Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}<br />
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}<br />
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar Cars | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Cars | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = USA | sound = Works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Donald Duck: Goin' Quackers | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Disney's Hide & Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Hide & Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Meet the Robinsons | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Piglet's Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Disney's Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's The Haunted Mansion | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp = | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br />
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}<br />
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 451 MB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu. Compress with DMToolbox only }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Disney's Winnie the Pooh's Rumbly Tumbly Adventure | region = USA | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}<br />
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}<br />
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}<br />
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works | dsp = v6 | ver = v4.439 | lastVer= | status = works | comp = yes | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = yes | size = 476 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}<br />
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}<br />
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}<br />
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Dragon's Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Dragon's Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = Works | comp =yes | size = 867 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Driven | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Driven | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer= | status = Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer = | status = works| comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn't work; game is set by default to English.<br />
Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Enter The Matrix Disc 1<br/>Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB<br/>1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.<br />Widescreen issues: Stretched image.}}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled press "A" while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Eternal Darkness: Sanity's Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = F-Zero AX | region = JAP | sound = works | dsp = v4 | ver = v4.430 | lastVer = | status = Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}<br />
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}<br />
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Breakin' Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v4.493 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If your console is in spanish/french/italian/dutch/japanese you must force language to English in nintendont settings for the game to work, the game has a dummy language files and nintendont loads that and shows message No string and blackscreens. }}<br />
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}<br />
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}<br />
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}<br />
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = yes | size = 1.17 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].<br />
No GBA support on Wii U.}}<br />
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}<br />
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector}}<br />
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}<br />
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Franklin: Un anniversaire surprise | region = FRN | sound = works | dsp = | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =| fst = | notes = }}<br />
{{ NIN| name = Freaky Flyers Disc 1<br />Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes| wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp = | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2 | ver = v3.329 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp = | ver = v4.436 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide = | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}<br />
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Frogger's Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}<br />
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp = | ver = | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer= | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Gekituisenki: Zero Fighter | region = JAP | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer= | status = works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428 | lastVer= | status = Works | comp =yes | size = 1.11 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}<br />
{{ NIN| name = GoldenEye: Rogue Agent Disc 1<br />GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB<br />1.12 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue. }}<br />
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = }}<br />
{{ NIN| name = Grim Adventures of Billy & Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2 | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn't work if shrunk. }}<br />
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If "Progressive patch" is enabled the related in game selector will appear instead of the 50/60hz selector }}<br />
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harry Potter and the Philosopher's Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}<br />
{{ NIN| name = Harry Potter and the Sorcerer's Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}<br />
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 907 MB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer= | status = Works | comp = yes | size = 512 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}<br />
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1<br/>Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB<br/>1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status = works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}<br />
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst = | notes =}}<br />
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp = | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp = | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise the game freezes after the first selection in the main menu}}<br />
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status = Works | comp = yes | size = 333 MB | mcemu =yes | wide = yes | 480P = no | fst = yes/issues/no | notes = }}<br />
<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}<br />
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = | size = | mcemu =yes | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}<br />
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works | dsp =v3 | ver = v2.177 | lastVer= | status = works | comp = yes| size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works | dsp =v6 | ver = v3.347 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide = support| 480P = yes| fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}<br />
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}<br />
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.04 GB | mcemu =yes | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}<br />
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kelly Slater's Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.23 GB<br>873 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.<br>Widescreen issues:Objects disappear near edges of screen }}<br />
{{ NIN| name = Killer 7 Disc 1<br>Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.19 GB<br>835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}<br />
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}<br />
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp = | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level. }}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Collector's Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora's Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}<br />
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2 | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}<br />
{{ NIN| name = Lemony Snicket's A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB<br />1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}<br />
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1<br/>Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB<br/>1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}<br />
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} <br />
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Luigi's Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Luigi's Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the "A"and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here] }}<br />
{{ NIN| name = Luigi's Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer= | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]}}<br />
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}<br />
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status = works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status = works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}<br />
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v5.486 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = issues | fst = | nolimit = yes | notes = Needs Custom Patch [https://wiki.dolphin-emu.org/index.php?title=Mario_Party_4#16:9_Widescreen_Gecko_Code here] to enable widescreen, without it the Widescreen Hack has no effect. Even then when enabled, many graphical elements are positioned incorrectly or stretched. 480P works on v5.486 of Nintendont, however the in-game timers run 20% too fast (minigames etc): A result of running at 60Hz, not 480P specifically}}<br />
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly. Doesn't work on multigame ISO disc.}}<br />
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =No mic support on WiiU.<br />Needs Custom Patch to use the Widescreen Hack Properly.}}<br />
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}<br />
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.<br /> Needs Custom Patch to use the Widescreen Hack properly. }}<br />
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}<br />
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}<br />
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mat Hoffman's Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = MaxPlay Classic Games (Unl) | region = EUR | sound = Works| dsp = vxx | ver = v58.25.32 | lastVer= | status = Issues| comp = issues | size = | mcemu = yes | wide = no | 480P = | fst = | nolimit = | notes = Controllers don't work, screen flickers}}<br />
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.442 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 867 MB<br />1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB<br />1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Medal of Honor: Rising Sun Disc 1<br />Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB<br />1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}<br />
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer= | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer= | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn't work. Screen is stretched. }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status = works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br />1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].<br />
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can't switch controller ports to beat Psycho Mantis, you'll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1<br/>Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}<br />
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn't work on Hydro Thunder or any of the 2D games obviously. }}<br />
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp =no | size = 1.16 GB| mcemu =yes | wide = | 480P = | fst = | notes = Shrunken ISO blackscreens. }}<br />
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}<br />
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}<br />
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status = Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.08 GB| mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2004 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MVP Baseball 2005 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = MX SuperFly featuring Ricky Carmichael | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes | | | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can't move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.You need an MD5 matching iso or elf it will freeze on the main menu screen due to brooken audiostreaming allignement.}}<br />
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NASCAR 2005: Chase for the Cup | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes | wide = | 480P =support | fst = | notes =}}<br />
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335 | lastVer= | status = Works | comp = yes | size = 394 MB | mcemu =yes | wide = issues | 480P = yes | fst = | notes = force widescree makes the game randomly freeze.}}<br />
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Neighbors from Hell | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp =yes | size = 905 MB | mcemu = Yes | wide = support| 480P = support| fst = | notes = }}<br />
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu = yes | wide = | 480P = Yes | fst = | notes = }}<br />
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp = | ver = v2.278 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp = | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp = | ver = v3.371 | lastVer= | status = Works | comp = yes | size = 945 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}<br />
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp = | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size = 577 MB | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues: Objects near the edge disappear outside the frame}}<br />
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 795 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}<br />
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}<br />
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}<br />
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer= | status = works | comp =yes | size = 796 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes| size = 1.07 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If "Force progressive" is selected press "A" while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}<br />
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status = works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}<br />
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Peter Jackson's King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in "Call Kong" the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II | region = EUR | sound =works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode I & II Plus | region = USA | sound =works | dsp = | ver = v3.395 | lastVer = | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes = Select No on the calendar screen.}}<br />
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pikmin 2 | region = EUR | sound =works | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 971 MB | mcemu =yes | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}<br />
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = issues| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option.}}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = USA | sound = works | dsp = v3 | ver = v3.364 | lastVer= | status = issues | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = GBA Emulation does not work so no adventure mode. choosing the option return to list will crash the game while managing boxes, but you can deposit and withdraw pokemons as long as you dont choose that option. }}<br />
{{ NIN| name = Pokémon Box: Ruby & Sapphire | region = JAP | sound = works | dsp = v4 | ver = v3.334 | lastVer= | status = issues| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of "Go to Adventure" returns to title with black screen.}}<br />
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}<br />
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}<br />
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9 | ver = v3.337 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp = | ver = v4.432 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}<br />
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp = | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}<br />
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v4.444 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = If your wii/wiiu langauge is set to spanish and you want 480p you need to use force progressive due to a game bug spanish can not get acess to the progressive screen prompt. }}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Princess Peach's Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}<br />
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp = | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}<br />
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}<br />
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp = | ver = v4.430 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}<br />
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Redcard | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB<br />1.35 GB | mcemu =yes | wide =issues | 480P = no | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil Disc 1<br/>Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer= | status = Works | comp = yes | size = 1.14 GB<br/>1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v4.472 | lastVer= | status = Works | comp =yes | size =1.32 GB<br />1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 Disc 1<br/>Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.472| lastVer= | status = works | comp = yes | size = 1.33 GB<br>1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = 817 MB | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up<br>Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB<br/>1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1<br/>Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB<br> 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB<br />1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. }}<br />
{{ NIN| name = Resident Evil Zero Disc 1<br/>Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 1.26 GB<br/>1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}<br />
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Road Trip: The Arcade Edition | region = USA | sound = works | dsp =v2 | ver = v2.272 | lastVer= | status = works | comp = yes| size = 39.6 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = RoadKill | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}<br />
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}<br />
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}<br />
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = same as usa version of the game. }}<br />
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3 | ver = v2.178| lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes = }} <br />
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}} <br />
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scaler | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp = | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SeaWorld Adventure Parks: Shamu's Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1<br />Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1<br />Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}<br />
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shark Tale | region = USA | sound =Works | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Shonen Jump's One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shonen Jump's One Piece: Pirates' Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Smash n' Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 561 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If "Progressive patch" is enabled the image is moved down, resulting cropped on the bottom of the screen }}<br />
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If "Progressive patch" is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}<br />
{{ NIN| name = Simpsons, The: Hit & Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp =| size = | mcemu = issues | wide = yes | 480P = no | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}<br />
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status= Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status= Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status= Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Sims, The: Bustin' Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status= Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}<br />
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Smuggler's Run: Warzones | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director's_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}<br />
{{ NIN| name = Sonic Adventure DX: Director's Cut | region = USA | sound = Works | dsp = v4 | ver = v4.431 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = '''Loading with the GameCube IPL enabled results in a black screen.''' Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}<br />
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}<br />
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}<br />
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}<br />
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}<br />
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v4.441 | lastVer= | status = works | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos work just fine. }}<br />
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}<br />
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer= | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Speed Challenge: Jacques Villeneuve's Racing Vision | region = EUR | sound = Works | dsp =v4 | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man | region = USA | sound =works | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}<br />
{{ NIN| name = Spirits & Spells | region = USA | sound =works | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = SpyHunter | region = USA | sound =works | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Spyro: A Hero's Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}<br />
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v4.478 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3 | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}<br />
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes| size = 1.20 GB | mcemu =yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}<br />
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Starsky & Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn't work anymore. Game switch automatically to 50/60hz Selector. }}<br />
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}<br />
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status = Works | comp = yes| size = 759 MB | mcemu =yes | wide =support | 480P = | fst = | notes = }}<br />
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}<br />
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}<br />
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}<br />
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}<br />
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}<br />
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn't work properly in USA consoles: it gets stucks in "LICENSED BY NINTENDO" screen}}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB<br/>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tales of Symphonia Disc 1<br/>Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB<br>1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Video must be forced to NTSC on NTSC TVs. }}<br />
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1<br/>Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB<br/>984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}<br />
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1<br/>Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB<br/> 993 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1<br/>Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1<br/>Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB<br/>1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}<br />
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}<br />
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}<br />
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer= | status = works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Widescreen issues: Some objects disappear near edges of screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Chaos Theory Disc 1<br/>Tom Clancy's Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB<br />1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Double Agent Disc 1<br />Tom Clancy's Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB<br />1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu = | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tom Clancy's Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tonka: Rescue Patrol | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tony Hawk's Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Tony Hawk's Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound = | dsp =v2 | ver = v1.132 | lastVer= | status =Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Trigger Man | region = USA | sound = | dsp =v3 | ver = v2.278 | lastVer= | status =Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer= | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}<br />
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = GER | sound =Works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}<br />
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappears outside 4:3 Frame.}}<br />
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }} <br />
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer= | status = Works | comp = | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp = | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}<br />
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2 | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = "Free Play" and the two "Press Start Button" text will be half-cut off when using widescreen. }}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Wallace & Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&genre=&platform=33&game=&category=&perpage=20&title=&author=&hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}<br />
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian | region = JAP | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status = works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}<br />
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer= | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = World Racing | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status =works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} <br />
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}<br />
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}<br />
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = WrestleMania X8 | region = USA | sound =works | dsp = v2 | ver = v2.280 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}<br />
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}<br />
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}<br />
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}<br />
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = EUR | sound =works | dsp =v4 | ver = v2.182 | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}<br />
{{ NIN| name = X2 Wolverine's Revenge | region = USA | sound =works | dsp =v4 | ver = v2.257 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGIII: Extreme G Racing | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}<br />
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}<br />
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}<br />
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}<br />
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}<br />
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}<br />
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}<br />
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}<br />
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}<br />
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp = | ver = v3.36 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | nolimit = | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles unless you turn on log and osreport wich makes the other modes work fine i did over 15 zoid batles in a row. }}<br />
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}</div>Qamic59//wiki.gbatemp.net/wiki/DeSmuME_Wii_Compatibility_List?diff=73169DeSmuME Wii Compatibility List2021-09-17T16:28:00Z<p>Qamic59: /* T */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Anyone is free to edit this list. Please update as soon as you have tested a game. All input is very helpful for other people.'''<br />
<br />
[http://code.google.com/p/desmumewii/ Google Code Site]<br />
<br />
[http://wiibrew.org/wiki/DeSmuME_Wii WiiBrew]<br />
<br />
'''The latest Version is [http://down.emucr.com/v3/4878032 r253]'''<br />
<br />
Quick Tutorial:<br />
Its really easy just click edit in the column of the letter of the game you have tested. fill out the text and press save and your done.<br />
<br />
{{Compat legend}}<br />
<br />
==#==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
|7 Wonders II<br />
| class="ct-broken" |Error<br />
|Europe<br />
|White DS screen, could hear intro music then code dump. Didn't get back to HBC.<br />
|<br />
|r73<br />
|-<br />
|7 Wonders II<br />
| class="ct-issues" |Error<br />
|E<br />
|Very Slow. Messy Audio. Working.<br />
|<br />
|r253<br />
|}<br />
<br />
==A==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Ace Attorney Investigations - Miles Edgeworth<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played Episode 1. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Advance Wars - Dark Conflict<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played Campain Mode. Good Speed in the Intro. Very Slow during gameplay. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Advance Wars - Dual Strike<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played Story Mode. Good Speed in the Intro. Very Slow during gameplay. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Age Of Empires - The Age of Kings<br />
| class="ct-works" | Works<br />
| USA<br />
| Almost Full Speed with some slowdowns. Messy Audio. '''Very Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Aliens - Infestation<br />
| class="ct-broken" | Issues<br />
| E<br />
| Walked around the first Area. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Alex Rider - Stormbreaker<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow, Messy Audio. Got into Game. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Alvin and the Chipmunks DS<br />
| class="ct-broken" | Error<br />
| U<br />
| The Game crashed after the Main menu screen. Glitched up audio still keeps playing. Unplayable.<br />
| 1<br />
| r253<br />
|-<br />
| Animal Crossing - Wild World<br />
| class="ct-broken" | Issues<br />
| E<br />
| I arrived at Town. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Animaniacs Lights Camera Action<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Level. Good Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Apollo Justice - Ace Attorney<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Chapter. Good Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Ash - Archaic Sealed Heat<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played a new game. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Asphalt - Urban GT<br />
| class="ct-broken" | Issues<br />
| E<br />
| Played Arcade Mode. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Asphalt - Urban GT 2<br />
| class="ct-broken" | Issues<br />
| E<br />
| Played Cop Chase. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Assassin's Creed 2 - Discovery<br />
| class="ct-broken" | Issues<br />
| E<br />
| I walked around the Tutorial. Many GFX Glitches on Screen. No Audio. Very Slow. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Astro Boy - The Video Game <br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Audio Noises. I walked around the Intro Level. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Atelier Annie - Alchemists of Sera Island<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the Intro. A little Slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==B==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Bangai-O Spirits <br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Audio Noises. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Batman - The Brave and the Bold - The Videogame<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Audio Noises. Played the first stage. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Battle of the Prince of Persia<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Campain mode. Very Slow. No Audio. Many GFX Glitches. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Ben 10 - Triple Pack<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Audio Noises. Many GFX Glitches on the Titlescreen and Menu Screen. Played the first stage. Unplayable.<br />
| 1<br />
| r253<br />
|-<br />
| Biene Maya - Klatschmohnwiese in Gefahr<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Level. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Big Bang Mini (3478)<br />
| class="ct-broken" | Error<br />
| EUR<br />
| Graphic is flickering. Sound, but horrible. Not playable.<br />
| 1<br />
| r206(Soft)<br />
|-<br />
| Big Bang Mini (3478)<br />
| class="ct-issues" | Error<br />
| E<br />
| '''Some Flickering.''' Glitched up Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Biker Mice from Mars<br />
| class="ct-broken" | Issues<br />
| E<br />
| The upper Screen won´t show the Character. Speed is okay. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Black Sigil - Blade of the Exiled<br />
| class="ct-works" | Issues<br />
| U<br />
| I played the Introduction and walked around the Overworld. Almost Full Speed. Messy Audio. '''Playable'''<br />
| 1<br />
| r253<br />
|-<br />
| Bleach - Dark Souls<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Arcade Mode. Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Blood of Bahamut (English Patch Version 1.07)<br />
| class="ct-broken" | Error<br />
| U<br />
| I played Chapter 1. Many GFX Glitches on both Screens. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Blue Dragon - Awakened Shadow<br />
| class="ct-broken" | Issues<br />
| E<br />
| Watching the Intro took about 10 Minutes. I walked around the first Area. Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Blue Dragon - Plus<br />
| class="ct-broken" | Issues<br />
| E<br />
| I walked around the first Area. Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Bomberman<br />
| class="ct-issues" | Issues<br />
| USA<br />
| I played Area 1-1. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Bomberman 2<br />
| class="ct-issues" | Issues<br />
| USA<br />
| I completed the first Mission. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Bomberman Land Touch<br />
| class="ct-noresult" | Issues<br />
| U<br />
| Almost Full Speed. Glitched up Audio. Working.<br />
|<br />
| r253<br />
|-<br />
| Bouken-Ou Beet - Vandel vs. Busters<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Brain Age<br />
| class="ct-broken" | Error<br />
| USA<br />
| Very Slow. Messy Audio. Unplayable.<br />
| 1<br />
| r253<br />
|-<br />
| Broken Sword - Shadow of the Templars - The Director's Cut<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Brothers in Arms<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Solo Campaign. Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Bust a Move DS<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Vs Com Mode. Almost Full Speed. Messy Audio. '''Playable'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==C==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Castlevania: Dawn of Sorrow<br />
| class="ct-broken" | Issues<br />
| U<br />
| I played the Introduction. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Castlevania: Order of Ecclesia<br />
| class="ct-broken" | Error<br />
| E<br />
| The Game freezes before the Titlescreen. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Castlevania: Portrait of Ruin<br />
| class="ct-broken" | Error<br />
| E<br />
| I played the Introduction. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Children of Mana<br />
| class="ct-issues" | Issues<br />
| E<br />
| I walked around the Mana Village. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Chrono Trigger<br />
| class="ct-issues" | Issues<br />
| E<br />
| I walked around the first Area. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Chronos Twin<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Code Geass - Hangyaku no Lelouch<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Contact<br />
| class="ct-broken" | Issues<br />
| E<br />
| The Game freezes at the Titlescreen. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Contra 4<br />
| class="ct-issues" | Issues<br />
| USA<br />
| Played the first stage. Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Crash - Mind Over Mutant<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Adventure mode. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Crash of the Titans<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the first Level. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Croket! DS - Tenkuu no Yuushatachi<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Intro Level. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==D==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Dark Spire<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the training Level. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Deltora Quest - 7-tsu no Houseki<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very Slow. No Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dementium - The Ward<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Intro. A bit to slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dementium 2<br />
| class="ct-broken" | Error<br />
| E<br />
| The Game won´t boot. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Diddy Kong Racing DS<br />
| class="ct-broken" | Issues<br />
| E<br />
| I watched the Intro. Much flickering on Screen. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Disgea DS<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the first Chapter. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Disgea DS (Undub)<br />
| class="ct-broken" | Error<br />
| J<br />
| The Emulator crashed after loading the Game. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Donkey Kong Jungle Climber<br />
| class="ct-works" | Issues<br />
| E<br />
| I played Adventure Mode Level 1.2. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dragon Ball Kai - Ultimate Butouden (English Patched)<br />
| class="ct-broken" | Issues<br />
| J<br />
| Can´t see the Characters on the upper Screen. Many GFX Glitches. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|-<br />
| Dragon Ball Z - Super Sonic Warriors 2<br />
| class="ct-broken" | Issues<br />
| E<br />
| I fought a Battle. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dragon Quest 4 - The Chapters of the Chosen<br />
| class="ct-broken" | Issues<br />
| E<br />
| The Textboxes appear on the lower Screen. The Upper Screen won´t display the Characters. Very Slow. Many GFX Glitches. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dragon Quest 5 - Hand of the Heavenly Bride<br />
| class="ct-broken" | Issues<br />
| E<br />
| The Textboxes appear on the lower Screen. The Upper Screen won´t display the Characters. Very Slow. Many GFX Glitches. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dragon Quest 6 - Realms of Reverie<br />
| class="ct-broken" | Issues<br />
| E<br />
| The Textboxes appear on the lower Screen. The Upper Screen won´t display the Characters. Very Slow. Many GFX Glitches. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|}<br />
<br />
==E==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|}<br />
<br />
==F==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Final Fantasy III<br />
| class="ct-broken" | Error<br />
| E<br />
| Very Slow. Game freezes after online warning. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Final Fantasy IV<br />
| class="ct-broken" | Issues<br />
| E<br />
| Fought a battle. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Final Fantasy XII - Revenant Wings<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Final Fantasy Tactics A2 Grimoir of Rift<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Final Fantasy - The Four Heroes of Light<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Fire Emblem Shadow Dragon<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Intro. A bit to slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fire Emblem Shadow Dragon<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Intro. A bit to slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fire Emblem - Shin Ankokuryuu to Hikari no Ken<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Prologue. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fire Emblem - Shin Monshou no Nazo Hikari to Kage no Eiyuu<br />
| class="ct-issues" | Issues<br />
| J<br />
| I played the Prologue. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| From the Abyss<br />
| class="ct-issues" | Issues<br />
| E<br />
| Very long Intro. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Front Mission<br />
| class="ct-broken" | Issues<br />
| USA<br />
| I played the Tutorial. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Front Mission 2089 - Border of Madness<br />
| class="ct-issues" | Issues<br />
| J<br />
| I played the Tutorial. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fushigi no Dungeon - Fuurai no Shiren DS<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fushigi no Dungeon - Fuurai no Shiren DS 2 - Sabaku no Majou<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fushigi no Dungeon - Fuurai no Shiren 4 - Kami no Hitomi to Akuma no Heso<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fuurai no Shiren 5 - Fortun Tower to Unmei no Dice<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==G==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| GoldenEye - Rogue Agent<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Campaign mode. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Golden Sun - Dark Dawn<br />
| class="ct-broken" | Error<br />
| J<br />
| Endless loop on the Titlescreen. Many GFX Glitches. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Grand Theft Auto - Chinatown Wars<br />
| class="ct-broken" | Issues<br />
| E<br />
| I walked around the Harbor. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Guilty Gear Dust Strikers<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Arcade mode. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==H==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Hello Kitty - Party<br />
| class="ct-noresult" | Error<br />
| U<br />
| '''Very Slow.''' Glitched up Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Hello Kitty no Paku Paku & Logic<br />
| class="ct-broken" | Error<br />
| J<br />
| '''Very Slow.''' Glitched up Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Hotel Dusk - Room 215<br />
| class="ct-broken" | Issues<br />
| E<br />
| Many GFX Glitches. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==I==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Iron Feather<br />
| class="ct-issues" | Issues<br />
| J<br />
| I played the Intro. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Intellivision Lives<br />
| class="ct-broken" | Error<br />
| U<br />
| '''The game asks you to remove one save data.''' Speed Problems. Glitched up Audio. '''Unplayable'''<br />
|1<br />
|r253<br />
|-<br />
| Ivy the Kiwi<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played Chapter 1-1. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==J==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Jake Hunter - Detective Chronicles<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played Episode 1. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Jake Hunter - Detective Story - Memories of the Past<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played Episode 1. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| James Pond - Codename Robocod<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Level. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Jump Super Stars<br />
| class="ct-works" | Issues<br />
| J<br />
| '''Very slow during the Intro.''' I played the Tutorial. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Jump Ultimate Stars<br />
| class="ct-works" | Issues<br />
| J<br />
| '''Very slow during the Intro.''' I played the Tutorial. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==K==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Kingdom Hearts - 358-2 Days<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Story mode. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Kingdom Hearts - Re-Coded<br />
| class="ct-broken" | Error<br />
| E<br />
| No response on the Titlescreen. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Kirby - Mass Attack<br />
| class="ct-works" | Issues<br />
| E<br />
| A bit slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Kirby - Mouse Attack<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Kirby - Power Paintbrush<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Kirby - Super Star Ultra<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Knights in the Nightmare<br />
| class="ct-broken" | Issues<br />
| E<br />
| '''Many GFX Glitches on Screen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==L==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Legendary Starfy<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Legend of Kay<br />
| class="ct-broken" | Error<br />
| E<br />
| White Screen. The Game won´t boot. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Legend of Zelda - Phantom Hourglass<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Legend of Zelda - Spirit Tracks<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Line Rider 2 Unbound<br />
| class="ct-broken" | Error<br />
| USA<br />
| screen shows white for a second, then goes all black, can still press home to close emulator<br />
| 1<br />
| r73<br />
|-<br />
| Lock´s Quest<br />
| class="ct-works" | Issues<br />
| E<br />
| A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Looney Tunes - Duck Amuck<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Lost Magic<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Lufia - Curse of the Sinistrals<br />
| class="ct-broken" | Issues<br />
| USA<br />
| '''Many GFX Glitches.''' Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Luminous Arc<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Luminous Arc 2<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Luminous Arc 3 - Eyes<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Lunar Dragon Song<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the Intro. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Lunar Knights<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played Chapter 1. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|}<br />
|}<br />
<br />
==M==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Magicial Starsign<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Intro. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mario and Luigi: Partners in Time<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Intro. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mario and Luigi: Bowsers Inside Story<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mario Kart DS<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Takes a bit to boot. I played Grandprix Mode with 150cc. Many GFX during the preview. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mario vs. Donkey Kong 2: March of the Minis<br />
| class="ct-works" | Issues<br />
| E<br />
| '''Many GFX glitches on the Title and Menu Screen.''' A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mario vs. Donkey Kong 2: Mini-Land Mayhem<br />
| class="ct-broken" | Error<br />
| E<br />
| White Screen. The Game won´t boot. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| MechAssault - Phantom War<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Megaman Battle Network 5 - Double Team DS<br />
| style="background:Orange;border: 1px #111111 solid;" |Title Screen<br />
| USA<br />
| After the narrative.. You cannot do anything.<br />
| 1<br />
| r134<br />
|-<br />
| Megaman Star Force series <br />
| style="background:Orange;border: 1px #111111 solid;" |Title Screen<br />
| USA<br />
| After you click Start then black screen<br />
| 1<br />
| r134<br />
|-<br />
| Megaman Zero Collection<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played Megaman Zero. Too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Megaman ZX<br />
| class="ct-issues" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Megaman ZX Advent<br />
| class="ct-issues" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Metal Slug 7<br />
| class="ct-issues" | Issues<br />
| USA<br />
| I played the first Mission. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Metroid Prime Hunters<br />
| class="ct-broken" | Error<br />
| USA<br />
| white screen, then Code Dump<br />
| 1<br />
| r73<br />
|-<br />
| Metroid Prime Hunters<br />
| class="ct-broken" | Issues<br />
| E<br />
| '''Many GFX Glitches on the Titlescreen.''' I walked around the first Area. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Monster Tale<br />
| class="ct-works" | Issues<br />
| E<br />
| Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mr. Driller - Drill Spirits<br />
| class="ct-noresult" | Issues<br />
| U<br />
| Almost Full Speed. Minor Audio Issues. Playable<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==N==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Nanostray<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Adventure mode. '''Many GFX Glitches on the Title Screen.''' A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 3<br />
| r253<br />
|-<br />
| Nanostray 2<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Adventure mode. '''Many GFX Glitches on the Title Screen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 3<br />
| r253<br />
|-<br />
| New Super Mario Bros.<br />
| class="ct-broken" | Error<br />
| USA<br />
| Loads the Nintendo logo license then fade into black screen then code dump<br />
| 3<br />
| r68<br />
|-<br />
| New Super Mario Bros.<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Ninja Gaiden - Dragon Sword<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| N+<br />
| class="ct-broken" | Error<br />
| USA<br />
| white screen then code dump, didnt reset to homebrew channel<br />
| 1<br />
| r73<br />
|-<br />
| N+<br />
| class="ct-issues" | Issues<br />
| USA<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Nostalgia<br />
| class="ct-broken" | Issues<br />
| USA<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==O==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|}<br />
<br />
==P==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Pac-Man World 3<br />
| class="ct-broken" | Error<br />
| U<br />
| '''The menu after the title screen is missing.''' I played the first level. '''Very Slow.''' Glitched up Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pac-Pix<br />
| class="ct-issues" | Error<br />
| U<br />
| '''Heavy Flickering.''' No Audio. '''Play game in Soft mode to prevent an Code Dump Error with a GX mode.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pac n' Roll<br />
| class="ct-issues" | Issues<br />
| U<br />
| Some flicker. Slow speed. Messy Audio. Working.<br />
| 1<br />
| r253<br />
|-<br />
| Phantasy Star 0<br />
| class="ct-broken" | Issues<br />
| E<br />
| I walked around the City. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Phoenix Wright - Ace Attorney - Justice for All<br />
| class="ct-works" | Issues<br />
| E<br />
| I played Episode 1. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Phoenix Wright - Ace Attorney - Trials and Tribulations<br />
| class="ct-works" | Issues<br />
| E<br />
| I played Episode 1. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Black Version<br />
| class="ct-broken" | Issues<br />
| E<br />
| '''Many GFX Glitches at the Titlescreen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Black Version 2<br />
| class="ct-broken" | Issues<br />
| USA<br />
| '''Many GFX Glitches at the Titlescreen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Conquest<br />
| class="ct-broken" | Error<br />
| USA<br />
| '''White Screen. The Game won´t boot. Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Dash<br />
| class="ct-works" | Issues<br />
| USA<br />
| Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Diamond<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Heart Gold<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Mystery Dungeon - Blue Rescue Team<br />
| class="ct-broken" | Error<br />
| USA<br />
| Green screen, loud buzzing noise. had to turn off wii<br />
| 1<br />
| r73<br />
|-<br />
| Pokemon Mystery Dungeon - Blue Rescue Team<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Dungeon. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Mystery Dungeon - Explorers of Darkness<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Dungeon. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Mystery Dungeon - Explorers of Sky<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Dungeon. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Mystery Dungeon - Explorers of Time<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Dungeon. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Pearl<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Platinum<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Plus - Nobunaga no Yabou<br />
| class="ct-broken" | Error<br />
| J<br />
| '''White Screen. The Game won´t boot. Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Ranger<br />
| class="ct-broken" | Error<br />
| USA<br />
| shows white, then code dumps<br />
| 1<br />
| r73<br />
|-<br />
| Pokemon Ranger<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Ranger - Guardian Signs<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Intro. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Ranger - Shadows of Almia<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Platinum<br />
| class="ct-broken" | Error<br />
| USA<br />
| shows white, then code dumps, didnt reload HBC<br />
| 1<br />
| r73<br />
|-<br />
| Pokemon Soul Silver<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Trozei<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the Adventure mode. A little Slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon White Version <br />
| class="ct-broken" | Issues<br />
| E<br />
| '''Many GFX Glitches at the Titlescreen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon White Version 2<br />
| class="ct-issues" | Error<br />
| USA<br />
| '''Many GFX Glitches at the Titlescreen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Prince of Persia - The Fallen King<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the first Level. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Professor Layton and the Curious Village<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Intro. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Professor Layton and the Lost Future<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Intro. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Professor Layton and the Pandora´s Box<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Prologue. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Professor Layton and the Spectre´s Call<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Prologue. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==Q==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|}<br />
<br />
==R==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Radiant Historia<br />
| class="ct-issues" | Issues<br />
| USA<br />
| I played the Prologue. '''A bit to slow to be playable.''' Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Ragnarok DS<br />
| class="ct-broken" | Issues<br />
| USA<br />
| I played the Intro. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rayman DS<br />
| class="ct-issues" | Issues<br />
| E<br />
| I walked around the first Area. Very slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rayman Raving Rabbids<br />
| class="ct-issues"|Error<br />
| U<br />
| Very slow with major glitchy gfxs. Glitched up Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rayman Raving Rabbids TV Party<br />
| class="ct-broken"|Error<br />
| U<br />
| '''The game crashed after the Saving game do not turn off Screen.''' Messy audio still keeps playing. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rhapsody - A Musical Adventure<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Prologue. '''Many GFX Glitches and much flickering on Screen.''' A little slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Resident Evil - Deadly Silence<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Rebirth mode. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Ridge Racer DS<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Quick Race mode. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Robots<br />
| class="ct-issues" | Issues<br />
| E<br />
| I walked around the first Area. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rondo of Swords<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the Intro. A bit slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rune Factory - A Fantasy Harvest Moon<br />
| class="ct-issues" | Issues<br />
| E<br />
| '''Many GFX Glitches during Conversations.''' A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rune Factory 2 - A Fantasy Harvest Moon<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rune Factory 3 - A Fantasy Harvest Moon<br />
| class="ct-works" | Issues<br />
| E<br />
| A bit slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==S==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| SaGa 2: Hihou Densetsu (English patched)<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Intro. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| SaGa 3: Jikuu no Hasha (English patched)<br />
| class="ct-broken" | Error<br />
| J<br />
| '''The Game boots strait to the Homebrew Channel.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sands of Destruction ( Undub )<br />
| class="ct-broken" | Error<br />
| U<br />
| The Game is stuck creating a save file. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Scribblenauts<br />
| class="ct-broken" | Error<br />
| USA<br />
| White screen, then code dump didn't reload HBC<br />
| 1<br />
| r73<br />
|-<br />
| Scurge - Hive<br />
| class="ct-works" | Issues<br />
| E<br />
| A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Shining Force Feather<br />
| class="ct-issues" | Issues<br />
| J<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Shin Megami Tensei - Strange Journey<br />
| class="ct-broken" | Error<br />
| <br />
| White screen<br />
| 1<br />
| r154<br />
|-<br />
| Shin Megami Tensei - Strange Journey<br />
| class="ct-works" | Issues<br />
| USA<br />
| '''Many GFX Glitches on the Screen.''' I entered the Sector Antila. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Shin Megami Tensei - Devil Survivor<br />
| class="ct-broken" | Error<br />
| <br />
| White screen<br />
| 1<br />
| r154<br />
|-<br />
| Shin Megami Tensei - Devil Survivor<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the Intro. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Shin Megami Tensei - Devil Survivor 2<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Intro. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sigma Harmonics<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sims 2, The<br />
| class="ct-broken" | Error<br />
| USA<br />
| Graphics are Terrible, Sound is Horrible, Unplayable<br />
| 1<br />
| r77<br />
|-<br />
| Sims 2, The<br />
| class="ct-broken" | Error<br />
| E<br />
| '''Glitched up Game.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Slime Morimori - Dragon Quest 2<br />
| class="ct-broken" | Error<br />
| J<br />
| '''The Game reloops to the Titlescreen.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Solatorobo - Red the Hunter<br />
| class="ct-broken" | Issues<br />
| E<br />
| '''Many GFX Glitches on Screen.''' I played the Prologue. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sonic Classic Collection<br />
| class="ct-broken" | Error<br />
| USA<br />
| The Game won´t boot. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sonic Colors<br />
| class="ct-issues" | Issues<br />
| USA<br />
| Playable Speed. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sonic Rush<br />
| class="ct-broken" | Error<br />
| USA<br />
| White screens, then black screens and that's it<br />
| 1<br />
| r179<br />
|-<br />
| Sonic Rush<br />
| class="ct-issues" | Issues<br />
| USA<br />
| Playable Speed. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sonic Rush Adventure<br />
| class="ct-broken" | Error<br />
| USA<br />
| Reformatting save data screen, God knows for how long...<br />
| 1<br />
| r179<br />
|-<br />
| Sonic Rush Adventures<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Slow Speed. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Summon Night - Twin Age<br />
| class="ct-broken" | Error<br />
| USA<br />
| The Game won´t respond on the Character Select Screen. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Super Mario 64 DS<br />
| class="ct-broken" | Error<br />
| USA<br />
| Bad graphic on the bottom, click it then back to homebrew<br />
| 1<br />
| r134<br />
|-<br />
| Super Mario 64 DS<br />
| class="ct-broken" | Error<br />
| EU<br />
| Nintendo logo is laggy, fades to black,code dump<br />
| 1<br />
| r73<br />
|-<br />
| Super Mario 64 DS<br />
| class="ct-broken" | Issues<br />
| E<br />
| '''The Sky Texture around the Castle is missing.''' I walked around the Castle Yard. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Super Princess Peach<br />
| class="ct-issues" | Issues<br />
| E<br />
| Playable Speed. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Super Scribblenauts<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Single Player mode. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|}<br />
<br />
==T==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Tales of Hearts - Anime Movie Edition<br />
| class="ct-issues" | Issues<br />
| J<br />
| I walked around the Village. '''A bit too slow to be playable.''' Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Tales of Innocence (English patched)<br />
| class="ct-broken" | Issues<br />
| J<br />
| '''Many GFX Glitches on Screen.''' Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Tales of the Tempest (English patched)<br />
| class="ct-issues" | Issues<br />
| J<br />
| '''A bit too slow to be playable.''' Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| The Sims 3<br />
| class="ct-broken"| Error<br />
| USA<br />
| Doesn't Boot. Black screen and couldn't get back to the homebrew channel<br />
| 0<br />
| r185<br />
|-<br />
| The Wizard of Oz - Beyond the Yellow Brick Road<br />
| class="ct-broken" | Issues<br />
| U<br />
| Many GFX Glitches on Screen. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| The World Ends with you<br />
| class="ct-broken" | Error<br />
| E<br />
| The Game freezes after the Jupiter Screen. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| The World Ends with you ( Redub)<br />
| class="ct-broken" | Error<br />
| U<br />
| The Game freezes after the Jupiter Screen. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Thor - God of Thunder<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow, Messy Audio, Got Into Game. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| The Legendary Starfy<br />
| class="ct-broken" | Error<br />
| U<br />
| The Emulator freezes during the Intro. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|}<br />
<br />
==U==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|}<br />
<br />
==V==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Viewtiful Joe - Double Trouble!<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the the Intro. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Valkyrie Profile - Covenant of the Plume (Battle UNDUB)<br />
| class="ct-broken" | Error<br />
| U<br />
| '''The Game crashes and boots to the HBC during the Intro.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Valkyrie Profile - Covenant of the Plume<br />
| class="ct-broken" | Error<br />
| E<br />
| '''Black Screen during the Intro.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==W==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Warioware D.I.Y.<br />
| class="ct-broken" | Error<br />
| USA<br />
| The Game won´t respond in the Menu.<br />
| 1<br />
| r253<br />
|-<br />
| Warioware Touched!<br />
| class="ct-works" | Issues<br />
| U<br />
| I played the the Intro. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Warioware Touched!<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the the Intro. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|}<br />
<br />
==X==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Xenosaga 1&2<br />
| class="ct-works" | Issues<br />
| J<br />
| Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 3<br />
| r253<br />
|}<br />
<br />
==Y==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Yggdra Unison - Seiken Buyuuden<br />
| class="ct-broken" | Issues<br />
| J<br />
| '''Many GFX Glitches on Screen.''' Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Yoshi Touch & Go<br />
| class="ct-broken" | Error<br />
| U<br />
| '''The Game won´t respond to any controll input. Stuck on the Menu Screen. Unplayable.''' The game works on my PC.<br />
| 1<br />
| r253<br />
|-<br />
| Yoshi Touch & Go<br />
| class="ct-broken" | Error<br />
| E<br />
| '''The Game won´t respond to any controll input. Stuck on the Menu Screen. Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Yoshi's Island DS<br />
| class="ct-works" | Works<br />
| U<br />
| Reported working, sky might be a different color. Best ROM to play right now because it does not require stylus usage and runs at just a little under full speed.<br />
| 3<br />
| r68<br />
|-<br />
| Yoshi's Island DS<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Stage. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 3<br />
| r253<br />
|-<br />
| Ys Strategy<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Scenario mode. '''A bit too slow to be playable.''' Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Yuu Yuu Hakushou DS<br />
| class="ct-works" | Issue<br />
| J<br />
| I played the Intro. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==Z==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
|}<br />
<br />
[[Category:Wii]]<br />
[[Category:Compatibility Lists]]</div>Qamic59//wiki.gbatemp.net/wiki/DeSmuME_Wii_Compatibility_List?diff=73168DeSmuME Wii Compatibility List2021-09-17T16:25:31Z<p>Qamic59: /* I */</p>
<hr />
<div>{{Compact TOC}}<br />
'''Anyone is free to edit this list. Please update as soon as you have tested a game. All input is very helpful for other people.'''<br />
<br />
[http://code.google.com/p/desmumewii/ Google Code Site]<br />
<br />
[http://wiibrew.org/wiki/DeSmuME_Wii WiiBrew]<br />
<br />
'''The latest Version is [http://down.emucr.com/v3/4878032 r253]'''<br />
<br />
Quick Tutorial:<br />
Its really easy just click edit in the column of the letter of the game you have tested. fill out the text and press save and your done.<br />
<br />
{{Compat legend}}<br />
<br />
==#==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
|7 Wonders II<br />
| class="ct-broken" |Error<br />
|Europe<br />
|White DS screen, could hear intro music then code dump. Didn't get back to HBC.<br />
|<br />
|r73<br />
|-<br />
|7 Wonders II<br />
| class="ct-issues" |Error<br />
|E<br />
|Very Slow. Messy Audio. Working.<br />
|<br />
|r253<br />
|}<br />
<br />
==A==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Ace Attorney Investigations - Miles Edgeworth<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played Episode 1. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Advance Wars - Dark Conflict<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played Campain Mode. Good Speed in the Intro. Very Slow during gameplay. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Advance Wars - Dual Strike<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played Story Mode. Good Speed in the Intro. Very Slow during gameplay. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Age Of Empires - The Age of Kings<br />
| class="ct-works" | Works<br />
| USA<br />
| Almost Full Speed with some slowdowns. Messy Audio. '''Very Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Aliens - Infestation<br />
| class="ct-broken" | Issues<br />
| E<br />
| Walked around the first Area. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Alex Rider - Stormbreaker<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow, Messy Audio. Got into Game. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Alvin and the Chipmunks DS<br />
| class="ct-broken" | Error<br />
| U<br />
| The Game crashed after the Main menu screen. Glitched up audio still keeps playing. Unplayable.<br />
| 1<br />
| r253<br />
|-<br />
| Animal Crossing - Wild World<br />
| class="ct-broken" | Issues<br />
| E<br />
| I arrived at Town. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Animaniacs Lights Camera Action<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Level. Good Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Apollo Justice - Ace Attorney<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Chapter. Good Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Ash - Archaic Sealed Heat<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played a new game. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Asphalt - Urban GT<br />
| class="ct-broken" | Issues<br />
| E<br />
| Played Arcade Mode. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Asphalt - Urban GT 2<br />
| class="ct-broken" | Issues<br />
| E<br />
| Played Cop Chase. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Assassin's Creed 2 - Discovery<br />
| class="ct-broken" | Issues<br />
| E<br />
| I walked around the Tutorial. Many GFX Glitches on Screen. No Audio. Very Slow. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Astro Boy - The Video Game <br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Audio Noises. I walked around the Intro Level. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Atelier Annie - Alchemists of Sera Island<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the Intro. A little Slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==B==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Bangai-O Spirits <br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Audio Noises. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Batman - The Brave and the Bold - The Videogame<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Audio Noises. Played the first stage. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Battle of the Prince of Persia<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Campain mode. Very Slow. No Audio. Many GFX Glitches. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Ben 10 - Triple Pack<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Audio Noises. Many GFX Glitches on the Titlescreen and Menu Screen. Played the first stage. Unplayable.<br />
| 1<br />
| r253<br />
|-<br />
| Biene Maya - Klatschmohnwiese in Gefahr<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Level. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Big Bang Mini (3478)<br />
| class="ct-broken" | Error<br />
| EUR<br />
| Graphic is flickering. Sound, but horrible. Not playable.<br />
| 1<br />
| r206(Soft)<br />
|-<br />
| Big Bang Mini (3478)<br />
| class="ct-issues" | Error<br />
| E<br />
| '''Some Flickering.''' Glitched up Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Biker Mice from Mars<br />
| class="ct-broken" | Issues<br />
| E<br />
| The upper Screen won´t show the Character. Speed is okay. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Black Sigil - Blade of the Exiled<br />
| class="ct-works" | Issues<br />
| U<br />
| I played the Introduction and walked around the Overworld. Almost Full Speed. Messy Audio. '''Playable'''<br />
| 1<br />
| r253<br />
|-<br />
| Bleach - Dark Souls<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Arcade Mode. Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Blood of Bahamut (English Patch Version 1.07)<br />
| class="ct-broken" | Error<br />
| U<br />
| I played Chapter 1. Many GFX Glitches on both Screens. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Blue Dragon - Awakened Shadow<br />
| class="ct-broken" | Issues<br />
| E<br />
| Watching the Intro took about 10 Minutes. I walked around the first Area. Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Blue Dragon - Plus<br />
| class="ct-broken" | Issues<br />
| E<br />
| I walked around the first Area. Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Bomberman<br />
| class="ct-issues" | Issues<br />
| USA<br />
| I played Area 1-1. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Bomberman 2<br />
| class="ct-issues" | Issues<br />
| USA<br />
| I completed the first Mission. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Bomberman Land Touch<br />
| class="ct-noresult" | Issues<br />
| U<br />
| Almost Full Speed. Glitched up Audio. Working.<br />
|<br />
| r253<br />
|-<br />
| Bouken-Ou Beet - Vandel vs. Busters<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Brain Age<br />
| class="ct-broken" | Error<br />
| USA<br />
| Very Slow. Messy Audio. Unplayable.<br />
| 1<br />
| r253<br />
|-<br />
| Broken Sword - Shadow of the Templars - The Director's Cut<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Brothers in Arms<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Solo Campaign. Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Bust a Move DS<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Vs Com Mode. Almost Full Speed. Messy Audio. '''Playable'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==C==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Castlevania: Dawn of Sorrow<br />
| class="ct-broken" | Issues<br />
| U<br />
| I played the Introduction. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Castlevania: Order of Ecclesia<br />
| class="ct-broken" | Error<br />
| E<br />
| The Game freezes before the Titlescreen. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Castlevania: Portrait of Ruin<br />
| class="ct-broken" | Error<br />
| E<br />
| I played the Introduction. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Children of Mana<br />
| class="ct-issues" | Issues<br />
| E<br />
| I walked around the Mana Village. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Chrono Trigger<br />
| class="ct-issues" | Issues<br />
| E<br />
| I walked around the first Area. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Chronos Twin<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Code Geass - Hangyaku no Lelouch<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Contact<br />
| class="ct-broken" | Issues<br />
| E<br />
| The Game freezes at the Titlescreen. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Contra 4<br />
| class="ct-issues" | Issues<br />
| USA<br />
| Played the first stage. Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Crash - Mind Over Mutant<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Adventure mode. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Crash of the Titans<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the first Level. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Croket! DS - Tenkuu no Yuushatachi<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Intro Level. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==D==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Dark Spire<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the training Level. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Deltora Quest - 7-tsu no Houseki<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very Slow. No Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dementium - The Ward<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Intro. A bit to slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dementium 2<br />
| class="ct-broken" | Error<br />
| E<br />
| The Game won´t boot. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Diddy Kong Racing DS<br />
| class="ct-broken" | Issues<br />
| E<br />
| I watched the Intro. Much flickering on Screen. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Disgea DS<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the first Chapter. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Disgea DS (Undub)<br />
| class="ct-broken" | Error<br />
| J<br />
| The Emulator crashed after loading the Game. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Donkey Kong Jungle Climber<br />
| class="ct-works" | Issues<br />
| E<br />
| I played Adventure Mode Level 1.2. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dragon Ball Kai - Ultimate Butouden (English Patched)<br />
| class="ct-broken" | Issues<br />
| J<br />
| Can´t see the Characters on the upper Screen. Many GFX Glitches. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|-<br />
| Dragon Ball Z - Super Sonic Warriors 2<br />
| class="ct-broken" | Issues<br />
| E<br />
| I fought a Battle. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dragon Quest 4 - The Chapters of the Chosen<br />
| class="ct-broken" | Issues<br />
| E<br />
| The Textboxes appear on the lower Screen. The Upper Screen won´t display the Characters. Very Slow. Many GFX Glitches. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dragon Quest 5 - Hand of the Heavenly Bride<br />
| class="ct-broken" | Issues<br />
| E<br />
| The Textboxes appear on the lower Screen. The Upper Screen won´t display the Characters. Very Slow. Many GFX Glitches. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Dragon Quest 6 - Realms of Reverie<br />
| class="ct-broken" | Issues<br />
| E<br />
| The Textboxes appear on the lower Screen. The Upper Screen won´t display the Characters. Very Slow. Many GFX Glitches. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|}<br />
<br />
==E==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|}<br />
<br />
==F==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Final Fantasy III<br />
| class="ct-broken" | Error<br />
| E<br />
| Very Slow. Game freezes after online warning. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Final Fantasy IV<br />
| class="ct-broken" | Issues<br />
| E<br />
| Fought a battle. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Final Fantasy XII - Revenant Wings<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Final Fantasy Tactics A2 Grimoir of Rift<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Final Fantasy - The Four Heroes of Light<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable'''<br />
| 1<br />
| r253<br />
|-<br />
| Fire Emblem Shadow Dragon<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Intro. A bit to slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fire Emblem Shadow Dragon<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Intro. A bit to slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fire Emblem - Shin Ankokuryuu to Hikari no Ken<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Prologue. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fire Emblem - Shin Monshou no Nazo Hikari to Kage no Eiyuu<br />
| class="ct-issues" | Issues<br />
| J<br />
| I played the Prologue. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| From the Abyss<br />
| class="ct-issues" | Issues<br />
| E<br />
| Very long Intro. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Front Mission<br />
| class="ct-broken" | Issues<br />
| USA<br />
| I played the Tutorial. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Front Mission 2089 - Border of Madness<br />
| class="ct-issues" | Issues<br />
| J<br />
| I played the Tutorial. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fushigi no Dungeon - Fuurai no Shiren DS<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fushigi no Dungeon - Fuurai no Shiren DS 2 - Sabaku no Majou<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fushigi no Dungeon - Fuurai no Shiren 4 - Kami no Hitomi to Akuma no Heso<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Fuurai no Shiren 5 - Fortun Tower to Unmei no Dice<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==G==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| GoldenEye - Rogue Agent<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Campaign mode. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Golden Sun - Dark Dawn<br />
| class="ct-broken" | Error<br />
| J<br />
| Endless loop on the Titlescreen. Many GFX Glitches. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Grand Theft Auto - Chinatown Wars<br />
| class="ct-broken" | Issues<br />
| E<br />
| I walked around the Harbor. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Guilty Gear Dust Strikers<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Arcade mode. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==H==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Hello Kitty - Party<br />
| class="ct-noresult" | Error<br />
| U<br />
| '''Very Slow.''' Glitched up Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Hello Kitty no Paku Paku & Logic<br />
| class="ct-broken" | Error<br />
| J<br />
| '''Very Slow.''' Glitched up Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Hotel Dusk - Room 215<br />
| class="ct-broken" | Issues<br />
| E<br />
| Many GFX Glitches. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==I==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Iron Feather<br />
| class="ct-issues" | Issues<br />
| J<br />
| I played the Intro. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Intellivision Lives<br />
| class="ct-broken" | Error<br />
| U<br />
| '''The game asks you to remove one save data.''' Speed Problems. Glitched up Audio. '''Unplayable'''<br />
|1<br />
|r253<br />
|-<br />
| Ivy the Kiwi<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played Chapter 1-1. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==J==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Jake Hunter - Detective Chronicles<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played Episode 1. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Jake Hunter - Detective Story - Memories of the Past<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played Episode 1. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| James Pond - Codename Robocod<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Level. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Jump Super Stars<br />
| class="ct-works" | Issues<br />
| J<br />
| '''Very slow during the Intro.''' I played the Tutorial. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Jump Ultimate Stars<br />
| class="ct-works" | Issues<br />
| J<br />
| '''Very slow during the Intro.''' I played the Tutorial. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==K==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Kingdom Hearts - 358-2 Days<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Story mode. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Kingdom Hearts - Re-Coded<br />
| class="ct-broken" | Error<br />
| E<br />
| No response on the Titlescreen. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Kirby - Mass Attack<br />
| class="ct-works" | Issues<br />
| E<br />
| A bit slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Kirby - Mouse Attack<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Kirby - Power Paintbrush<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Kirby - Super Star Ultra<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Knights in the Nightmare<br />
| class="ct-broken" | Issues<br />
| E<br />
| '''Many GFX Glitches on Screen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==L==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Legendary Starfy<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Legend of Kay<br />
| class="ct-broken" | Error<br />
| E<br />
| White Screen. The Game won´t boot. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Legend of Zelda - Phantom Hourglass<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Legend of Zelda - Spirit Tracks<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Line Rider 2 Unbound<br />
| class="ct-broken" | Error<br />
| USA<br />
| screen shows white for a second, then goes all black, can still press home to close emulator<br />
| 1<br />
| r73<br />
|-<br />
| Lock´s Quest<br />
| class="ct-works" | Issues<br />
| E<br />
| A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Looney Tunes - Duck Amuck<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Lost Magic<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Lufia - Curse of the Sinistrals<br />
| class="ct-broken" | Issues<br />
| USA<br />
| '''Many GFX Glitches.''' Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Luminous Arc<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Luminous Arc 2<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Luminous Arc 3 - Eyes<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Lunar Dragon Song<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the Intro. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Lunar Knights<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played Chapter 1. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|}<br />
|}<br />
<br />
==M==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Magicial Starsign<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Intro. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mario and Luigi: Partners in Time<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Intro. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mario and Luigi: Bowsers Inside Story<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mario Kart DS<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Takes a bit to boot. I played Grandprix Mode with 150cc. Many GFX during the preview. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mario vs. Donkey Kong 2: March of the Minis<br />
| class="ct-works" | Issues<br />
| E<br />
| '''Many GFX glitches on the Title and Menu Screen.''' A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mario vs. Donkey Kong 2: Mini-Land Mayhem<br />
| class="ct-broken" | Error<br />
| E<br />
| White Screen. The Game won´t boot. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| MechAssault - Phantom War<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Megaman Battle Network 5 - Double Team DS<br />
| style="background:Orange;border: 1px #111111 solid;" |Title Screen<br />
| USA<br />
| After the narrative.. You cannot do anything.<br />
| 1<br />
| r134<br />
|-<br />
| Megaman Star Force series <br />
| style="background:Orange;border: 1px #111111 solid;" |Title Screen<br />
| USA<br />
| After you click Start then black screen<br />
| 1<br />
| r134<br />
|-<br />
| Megaman Zero Collection<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played Megaman Zero. Too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Megaman ZX<br />
| class="ct-issues" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Megaman ZX Advent<br />
| class="ct-issues" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Metal Slug 7<br />
| class="ct-issues" | Issues<br />
| USA<br />
| I played the first Mission. Very Slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Metroid Prime Hunters<br />
| class="ct-broken" | Error<br />
| USA<br />
| white screen, then Code Dump<br />
| 1<br />
| r73<br />
|-<br />
| Metroid Prime Hunters<br />
| class="ct-broken" | Issues<br />
| E<br />
| '''Many GFX Glitches on the Titlescreen.''' I walked around the first Area. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Monster Tale<br />
| class="ct-works" | Issues<br />
| E<br />
| Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Mr. Driller - Drill Spirits<br />
| class="ct-noresult" | Issues<br />
| U<br />
| Almost Full Speed. Minor Audio Issues. Playable<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==N==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Nanostray<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Adventure mode. '''Many GFX Glitches on the Title Screen.''' A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 3<br />
| r253<br />
|-<br />
| Nanostray 2<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Adventure mode. '''Many GFX Glitches on the Title Screen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 3<br />
| r253<br />
|-<br />
| New Super Mario Bros.<br />
| class="ct-broken" | Error<br />
| USA<br />
| Loads the Nintendo logo license then fade into black screen then code dump<br />
| 3<br />
| r68<br />
|-<br />
| New Super Mario Bros.<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Ninja Gaiden - Dragon Sword<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| N+<br />
| class="ct-broken" | Error<br />
| USA<br />
| white screen then code dump, didnt reset to homebrew channel<br />
| 1<br />
| r73<br />
|-<br />
| N+<br />
| class="ct-issues" | Issues<br />
| USA<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Nostalgia<br />
| class="ct-broken" | Issues<br />
| USA<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==O==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|}<br />
<br />
==P==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Pac-Man World 3<br />
| class="ct-broken" | Error<br />
| U<br />
| '''The menu after the title screen is missing.''' I played the first level. '''Very Slow.''' Glitched up Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pac-Pix<br />
| class="ct-issues" | Error<br />
| U<br />
| '''Heavy Flickering.''' No Audio. '''Play game in Soft mode to prevent an Code Dump Error with a GX mode.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pac n' Roll<br />
| class="ct-issues" | Issues<br />
| U<br />
| Some flicker. Slow speed. Messy Audio. Working.<br />
| 1<br />
| r253<br />
|-<br />
| Phantasy Star 0<br />
| class="ct-broken" | Issues<br />
| E<br />
| I walked around the City. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Phoenix Wright - Ace Attorney - Justice for All<br />
| class="ct-works" | Issues<br />
| E<br />
| I played Episode 1. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Phoenix Wright - Ace Attorney - Trials and Tribulations<br />
| class="ct-works" | Issues<br />
| E<br />
| I played Episode 1. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Black Version<br />
| class="ct-broken" | Issues<br />
| E<br />
| '''Many GFX Glitches at the Titlescreen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Black Version 2<br />
| class="ct-broken" | Issues<br />
| USA<br />
| '''Many GFX Glitches at the Titlescreen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Conquest<br />
| class="ct-broken" | Error<br />
| USA<br />
| '''White Screen. The Game won´t boot. Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Dash<br />
| class="ct-works" | Issues<br />
| USA<br />
| Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Diamond<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Heart Gold<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Mystery Dungeon - Blue Rescue Team<br />
| class="ct-broken" | Error<br />
| USA<br />
| Green screen, loud buzzing noise. had to turn off wii<br />
| 1<br />
| r73<br />
|-<br />
| Pokemon Mystery Dungeon - Blue Rescue Team<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Dungeon. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Mystery Dungeon - Explorers of Darkness<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Dungeon. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Mystery Dungeon - Explorers of Sky<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Dungeon. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Mystery Dungeon - Explorers of Time<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Dungeon. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Pearl<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Platinum<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Plus - Nobunaga no Yabou<br />
| class="ct-broken" | Error<br />
| J<br />
| '''White Screen. The Game won´t boot. Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Ranger<br />
| class="ct-broken" | Error<br />
| USA<br />
| shows white, then code dumps<br />
| 1<br />
| r73<br />
|-<br />
| Pokemon Ranger<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Ranger - Guardian Signs<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Intro. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Ranger - Shadows of Almia<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Intro. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Platinum<br />
| class="ct-broken" | Error<br />
| USA<br />
| shows white, then code dumps, didnt reload HBC<br />
| 1<br />
| r73<br />
|-<br />
| Pokemon Soul Silver<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon Trozei<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the Adventure mode. A little Slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon White Version <br />
| class="ct-broken" | Issues<br />
| E<br />
| '''Many GFX Glitches at the Titlescreen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Pokemon White Version 2<br />
| class="ct-issues" | Error<br />
| USA<br />
| '''Many GFX Glitches at the Titlescreen.''' Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Prince of Persia - The Fallen King<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the first Level. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Professor Layton and the Curious Village<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Intro. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Professor Layton and the Lost Future<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Intro. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Professor Layton and the Pandora´s Box<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Prologue. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Professor Layton and the Spectre´s Call<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Prologue. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==Q==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|}<br />
<br />
==R==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Radiant Historia<br />
| class="ct-issues" | Issues<br />
| USA<br />
| I played the Prologue. '''A bit to slow to be playable.''' Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Ragnarok DS<br />
| class="ct-broken" | Issues<br />
| USA<br />
| I played the Intro. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rayman DS<br />
| class="ct-issues" | Issues<br />
| E<br />
| I walked around the first Area. Very slow. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rayman Raving Rabbids<br />
| class="ct-issues"|Error<br />
| U<br />
| Very slow with major glitchy gfxs. Glitched up Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rayman Raving Rabbids TV Party<br />
| class="ct-broken"|Error<br />
| U<br />
| '''The game crashed after the Saving game do not turn off Screen.''' Messy audio still keeps playing. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rhapsody - A Musical Adventure<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Prologue. '''Many GFX Glitches and much flickering on Screen.''' A little slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Resident Evil - Deadly Silence<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Rebirth mode. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Ridge Racer DS<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the Quick Race mode. Very Slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Robots<br />
| class="ct-issues" | Issues<br />
| E<br />
| I walked around the first Area. A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rondo of Swords<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the Intro. A bit slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rune Factory - A Fantasy Harvest Moon<br />
| class="ct-issues" | Issues<br />
| E<br />
| '''Many GFX Glitches during Conversations.''' A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rune Factory 2 - A Fantasy Harvest Moon<br />
| class="ct-issues" | Issues<br />
| E<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Rune Factory 3 - A Fantasy Harvest Moon<br />
| class="ct-works" | Issues<br />
| E<br />
| A bit slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==S==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| SaGa 2: Hihou Densetsu (English patched)<br />
| class="ct-broken" | Issues<br />
| J<br />
| I played the Intro. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| SaGa 3: Jikuu no Hasha (English patched)<br />
| class="ct-broken" | Error<br />
| J<br />
| '''The Game boots strait to the Homebrew Channel.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sands of Destruction ( Undub )<br />
| class="ct-broken" | Error<br />
| U<br />
| The Game is stuck creating a save file. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Scribblenauts<br />
| class="ct-broken" | Error<br />
| USA<br />
| White screen, then code dump didn't reload HBC<br />
| 1<br />
| r73<br />
|-<br />
| Scurge - Hive<br />
| class="ct-works" | Issues<br />
| E<br />
| A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Shining Force Feather<br />
| class="ct-issues" | Issues<br />
| J<br />
| A bit too slow to be playable. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Shin Megami Tensei - Strange Journey<br />
| class="ct-broken" | Error<br />
| <br />
| White screen<br />
| 1<br />
| r154<br />
|-<br />
| Shin Megami Tensei - Strange Journey<br />
| class="ct-works" | Issues<br />
| USA<br />
| '''Many GFX Glitches on the Screen.''' I entered the Sector Antila. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Shin Megami Tensei - Devil Survivor<br />
| class="ct-broken" | Error<br />
| <br />
| White screen<br />
| 1<br />
| r154<br />
|-<br />
| Shin Megami Tensei - Devil Survivor<br />
| class="ct-works" | Issues<br />
| USA<br />
| I played the Intro. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Shin Megami Tensei - Devil Survivor 2<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Intro. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sigma Harmonics<br />
| class="ct-broken" | Issues<br />
| J<br />
| Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sims 2, The<br />
| class="ct-broken" | Error<br />
| USA<br />
| Graphics are Terrible, Sound is Horrible, Unplayable<br />
| 1<br />
| r77<br />
|-<br />
| Sims 2, The<br />
| class="ct-broken" | Error<br />
| E<br />
| '''Glitched up Game.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Slime Morimori - Dragon Quest 2<br />
| class="ct-broken" | Error<br />
| J<br />
| '''The Game reloops to the Titlescreen.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Solatorobo - Red the Hunter<br />
| class="ct-broken" | Issues<br />
| E<br />
| '''Many GFX Glitches on Screen.''' I played the Prologue. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sonic Classic Collection<br />
| class="ct-broken" | Error<br />
| USA<br />
| The Game won´t boot. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sonic Colors<br />
| class="ct-issues" | Issues<br />
| USA<br />
| Playable Speed. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sonic Rush<br />
| class="ct-broken" | Error<br />
| USA<br />
| White screens, then black screens and that's it<br />
| 1<br />
| r179<br />
|-<br />
| Sonic Rush<br />
| class="ct-issues" | Issues<br />
| USA<br />
| Playable Speed. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Sonic Rush Adventure<br />
| class="ct-broken" | Error<br />
| USA<br />
| Reformatting save data screen, God knows for how long...<br />
| 1<br />
| r179<br />
|-<br />
| Sonic Rush Adventures<br />
| class="ct-broken" | Issues<br />
| USA<br />
| Slow Speed. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Summon Night - Twin Age<br />
| class="ct-broken" | Error<br />
| USA<br />
| The Game won´t respond on the Character Select Screen. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Super Mario 64 DS<br />
| class="ct-broken" | Error<br />
| USA<br />
| Bad graphic on the bottom, click it then back to homebrew<br />
| 1<br />
| r134<br />
|-<br />
| Super Mario 64 DS<br />
| class="ct-broken" | Error<br />
| EU<br />
| Nintendo logo is laggy, fades to black,code dump<br />
| 1<br />
| r73<br />
|-<br />
| Super Mario 64 DS<br />
| class="ct-broken" | Issues<br />
| E<br />
| '''The Sky Texture around the Castle is missing.''' I walked around the Castle Yard. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Super Princess Peach<br />
| class="ct-issues" | Issues<br />
| E<br />
| Playable Speed. Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Super Scribblenauts<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the Single Player mode. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|}<br />
<br />
==T==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Tales of Hearts - Anime Movie Edition<br />
| class="ct-issues" | Issues<br />
| J<br />
| I walked around the Village. '''A bit too slow to be playable.''' Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Tales of Innocence (English patched)<br />
| class="ct-broken" | Issues<br />
| J<br />
| '''Many GFX Glitches on Screen.''' Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Tales of the Tempest (English patched)<br />
| class="ct-issues" | Issues<br />
| J<br />
| '''A bit too slow to be playable.''' Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| The Sims 3<br />
| class="ct-broken"| Error<br />
| USA<br />
| Black Screen<br />
| 0<br />
| r185<br />
|-<br />
| The Wizard of Oz - Beyond the Yellow Brick Road<br />
| class="ct-broken" | Issues<br />
| U<br />
| Many GFX Glitches on Screen. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| The World Ends with you<br />
| class="ct-broken" | Error<br />
| E<br />
| The Game freezes after the Jupiter Screen. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| The World Ends with you ( Redub)<br />
| class="ct-broken" | Error<br />
| U<br />
| The Game freezes after the Jupiter Screen. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Thor - God of Thunder<br />
| class="ct-broken" | Issues<br />
| E<br />
| Very Slow, Messy Audio, Got Into Game. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| The Legendary Starfy<br />
| class="ct-broken" | Error<br />
| U<br />
| The Emulator freezes during the Intro. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|}<br />
<br />
==U==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|}<br />
<br />
==V==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Viewtiful Joe - Double Trouble!<br />
| class="ct-broken" | Issues<br />
| E<br />
| I played the the Intro. Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Valkyrie Profile - Covenant of the Plume (Battle UNDUB)<br />
| class="ct-broken" | Error<br />
| U<br />
| '''The Game crashes and boots to the HBC during the Intro.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Valkyrie Profile - Covenant of the Plume<br />
| class="ct-broken" | Error<br />
| E<br />
| '''Black Screen during the Intro.''' '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==W==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Warioware D.I.Y.<br />
| class="ct-broken" | Error<br />
| USA<br />
| The Game won´t respond in the Menu.<br />
| 1<br />
| r253<br />
|-<br />
| Warioware Touched!<br />
| class="ct-works" | Issues<br />
| U<br />
| I played the the Intro. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Warioware Touched!<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the the Intro. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|}<br />
<br />
==X==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Xenosaga 1&2<br />
| class="ct-works" | Issues<br />
| J<br />
| Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 3<br />
| r253<br />
|}<br />
<br />
==Y==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
| Yggdra Unison - Seiken Buyuuden<br />
| class="ct-broken" | Issues<br />
| J<br />
| '''Many GFX Glitches on Screen.''' Very slow. Messy Audio. '''Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Yoshi Touch & Go<br />
| class="ct-broken" | Error<br />
| U<br />
| '''The Game won´t respond to any controll input. Stuck on the Menu Screen. Unplayable.''' The game works on my PC.<br />
| 1<br />
| r253<br />
|-<br />
| Yoshi Touch & Go<br />
| class="ct-broken" | Error<br />
| E<br />
| '''The Game won´t respond to any controll input. Stuck on the Menu Screen. Unplayable.'''<br />
| 1<br />
| r253<br />
|-<br />
| Yoshi's Island DS<br />
| class="ct-works" | Works<br />
| U<br />
| Reported working, sky might be a different color. Best ROM to play right now because it does not require stylus usage and runs at just a little under full speed.<br />
| 3<br />
| r68<br />
|-<br />
| Yoshi's Island DS<br />
| class="ct-works" | Issues<br />
| E<br />
| I played the first Stage. Almost Full Speed. Messy Audio. '''Playable.'''<br />
| 3<br />
| r253<br />
|-<br />
| Ys Strategy<br />
| class="ct-issues" | Issues<br />
| E<br />
| I played the Scenario mode. '''A bit too slow to be playable.''' Messy Audio. '''Working.'''<br />
| 1<br />
| r253<br />
|-<br />
| Yuu Yuu Hakushou DS<br />
| class="ct-works" | Issue<br />
| J<br />
| I played the Intro. A little slow. Messy Audio. '''Playable.'''<br />
| 1<br />
| r253<br />
|-<br />
|}<br />
<br />
==Z==<br />
{{ABCNavi}}<br />
{| class="compattable sortable"<br />
! Name (Version if Applicable)<br />
! style="width:10%" | Result<br />
! style="width:10%" | Region<br />
! style="width:35%" | Notes<br />
! style="width:10%" | Confirmed<br />
! style="width:10%" | Revision<br />
|-<br />
|}<br />
<br />
[[Category:Wii]]<br />
[[Category:Compatibility Lists]]</div>Qamic59//wiki.gbatemp.net/wiki/DaedalusX64_3DS?diff=73167DaedalusX64 3DS2021-09-17T15:17:24Z<p>Qamic59: </p>
<hr />
<div><center><big>The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. The demo mode runs really slow. }}<br />
{{ Table End }}<br />
<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}<br />
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = All-Star Baseball 1999 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All Star Tennis '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a match. }}<br />
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a mission. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}<br />
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}<br />
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}<br />
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays "NO CONTROLLER" and doesn't respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}<br />
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything in game, everything is red. }}<br />
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}<br />
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}<br />
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Rareware logo. }}<br />
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Boots, but can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays some text briefly then gets stuck on a black screen. }}<br />
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Bug's Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can't see the menu. Goes in game but is very slow and has many texture glitches. Can't see the menu. }}<br />
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see where you're aiming. Lots of graphic glitches. }}<br />
{{ snes9x3ds | name = Bust-A-Move '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. Works on N3DS version.}}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Sound works but can't see anything. }}<br />
{{ snes9x3ds | name = Charlie Blast's Territory | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Clay Fighter: Sculptor's Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Conker's Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but graphics are so broken you can't tell where to go. }}<br />
{{ snes9x3ds | name = Cruis'n USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs very slow and freezes when you finish a race. }}<br />
{{ snes9x3ds | name = Cruis'n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it'll unfreeze. }}<br />
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}<br />
{{ snes9x3ds | name = Donald Duck: Goin' Quackers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can't capture the Banana Fairies. }}<br />
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}<br />
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable since all of the pieces show up as red. Too randon freezes on N3DS version. }}<br />
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===E===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn't display. }}<br />
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the N Sports logo. }}<br />
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Acclaim logo. }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}<br />
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Exits to the home menu after the title screen. }}<br />
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before the match starts. }}<br />
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can't see the character selection screen. }}<br />
{{ snes9x3ds | name = Fighter's Destiny | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}<br />
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}<br />
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Fox Sports College Hoops '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menus. }}<br />
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Crave Entertainment logo. }}<br />
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Goemon's Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}<br />
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===H===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Mostly full speed. Audio is completely silent. }}<br />
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn't work }}<br />
{{ Table End }}<br />
<br />
===I===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Iggy's Reckin' Balls | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can't see where the fish are when casting since the water isn't transparent. }}<br />
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Konami. }}<br />
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}<br />
{{ Table End }}<br />
<br />
===J===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the intro. }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a round. }}<br />
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}<br />
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ snes9x3ds | name = Kobe Bryant's NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda: Majora's Mask, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}<br />
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}<br />
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the LEGO logo. }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}<br />
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Camelot logo. }}<br />
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}<br />
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. Freeze at the intro on N3DS version }}<br />
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N3DS version. }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot. }}<br />
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}<br />
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after you create a save. }}<br />
{{ snes9x3ds | name = Midway's Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Arcade games load but the graphics are too broken to be playable. }}<br />
{{ snes9x3ds | name = Milo's Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Doesn't show up in the ROMs list. }}<br />
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the title screen. }}<br />
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}<br />
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the track selection menu. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}<br />
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you access the pause menu. }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Nagano Winter Olympics '98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}<br />
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes as soon as the game begins. }}<br />
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the matchup screen. }}<br />
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot but seems to be never worked. no sound.}}<br />
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the title screen. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NHL Blades of Steel '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the opening logos. }}<br />
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ Table End }}<br />
<br />
===O===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you choose a truck. }}<br />
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}<br />
{{ snes9x3ds | name = Olympic Hockey Nagano '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}<br />
{{ Table End}}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}<br />
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays an "EEPROM CHECK FAILED" error on boot. <br/> Qamic59: <br/> Game reads from a eeprom type, this isn't supported yet.}}<br />
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Needs framebuffer emulation. The tutorial in the first level can't be completed. }}<br />
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can't see the main menu. }}<br />
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N2DSXL.}}<br />
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}<br />
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}<br />
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but most textures don't display so you can't see where to go. }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}<br />
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Graphics keep disappearing. }}<br />
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the main menu. }}<br />
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}<br />
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don't display. }}<br />
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}<br />
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn't work and the game runs slightly too fast. }}<br />
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}<br />
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn't work. }}<br />
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the start of a race. No works on New 2DS XL Model. }}<br />
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}<br />
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn't work and there's lots of flickering textures. }}<br />
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything once in game. Audio doesn't work. }}<br />
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}<br />
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays a "Backup memory is corrupted" error after the title screen. }}<br />
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}<br />
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}<br />
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don't display. }}<br />
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when starting a new game. }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn't work. Menus are too zoomed in. }}<br />
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}<br />
{{ snes9x3ds | name = Tigger's Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can't see the menus. }}<br />
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menu. }}<br />
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ Table End }}<br />
<br />
===V===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = V-Rally: Edition '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}<br />
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. No runs on N2DSXL. }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. }}<br />
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable. 3D graphics don't show in game, only the HUD. }}<br />
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}<br />
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ Table End }}<br />
<br />
===X===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Nintendo logo. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Shows nintendo logo, then freezes. }}<br />
{{ Table End }}<br />
<br />
[[Category:Compatibility Lists]]</div>Qamic59//wiki.gbatemp.net/wiki/Category:Compatibility_lists?diff=73166Category:Compatibility lists2021-09-17T15:16:52Z<p>Qamic59: Redirected page to Category:Compatibility Lists</p>
<hr />
<div>#REDIRECT [[Category:Compatibility Lists]]</div>Qamic59//wiki.gbatemp.net/wiki/DaedalusX64_3DS?diff=73165DaedalusX64 3DS2021-09-17T15:16:20Z<p>Qamic59: /* Y */</p>
<hr />
<div><center><big>The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. The demo mode runs really slow. }}<br />
{{ Table End }}<br />
<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}<br />
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = All-Star Baseball 1999 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All Star Tennis '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a match. }}<br />
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a mission. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}<br />
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}<br />
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}<br />
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays "NO CONTROLLER" and doesn't respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}<br />
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything in game, everything is red. }}<br />
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}<br />
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}<br />
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Rareware logo. }}<br />
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Boots, but can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays some text briefly then gets stuck on a black screen. }}<br />
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Bug's Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can't see the menu. Goes in game but is very slow and has many texture glitches. Can't see the menu. }}<br />
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see where you're aiming. Lots of graphic glitches. }}<br />
{{ snes9x3ds | name = Bust-A-Move '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. Works on N3DS version.}}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Sound works but can't see anything. }}<br />
{{ snes9x3ds | name = Charlie Blast's Territory | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Clay Fighter: Sculptor's Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Conker's Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but graphics are so broken you can't tell where to go. }}<br />
{{ snes9x3ds | name = Cruis'n USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs very slow and freezes when you finish a race. }}<br />
{{ snes9x3ds | name = Cruis'n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it'll unfreeze. }}<br />
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}<br />
{{ snes9x3ds | name = Donald Duck: Goin' Quackers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can't capture the Banana Fairies. }}<br />
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}<br />
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable since all of the pieces show up as red. Too randon freezes on N3DS version. }}<br />
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===E===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn't display. }}<br />
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the N Sports logo. }}<br />
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Acclaim logo. }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}<br />
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Exits to the home menu after the title screen. }}<br />
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before the match starts. }}<br />
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can't see the character selection screen. }}<br />
{{ snes9x3ds | name = Fighter's Destiny | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}<br />
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}<br />
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Fox Sports College Hoops '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menus. }}<br />
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Crave Entertainment logo. }}<br />
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Goemon's Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}<br />
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===H===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Mostly full speed. Audio is completely silent. }}<br />
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn't work }}<br />
{{ Table End }}<br />
<br />
===I===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Iggy's Reckin' Balls | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can't see where the fish are when casting since the water isn't transparent. }}<br />
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Konami. }}<br />
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}<br />
{{ Table End }}<br />
<br />
===J===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the intro. }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a round. }}<br />
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}<br />
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ snes9x3ds | name = Kobe Bryant's NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda: Majora's Mask, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}<br />
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}<br />
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the LEGO logo. }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}<br />
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Camelot logo. }}<br />
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}<br />
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. Freeze at the intro on N3DS version }}<br />
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N3DS version. }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot. }}<br />
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}<br />
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after you create a save. }}<br />
{{ snes9x3ds | name = Midway's Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Arcade games load but the graphics are too broken to be playable. }}<br />
{{ snes9x3ds | name = Milo's Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Doesn't show up in the ROMs list. }}<br />
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the title screen. }}<br />
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}<br />
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the track selection menu. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}<br />
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you access the pause menu. }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Nagano Winter Olympics '98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}<br />
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes as soon as the game begins. }}<br />
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the matchup screen. }}<br />
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot but seems to be never worked. no sound.}}<br />
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the title screen. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NHL Blades of Steel '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the opening logos. }}<br />
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ Table End }}<br />
<br />
===O===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you choose a truck. }}<br />
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}<br />
{{ snes9x3ds | name = Olympic Hockey Nagano '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}<br />
{{ Table End}}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}<br />
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays an "EEPROM CHECK FAILED" error on boot. <br/> Qamic59: <br/> Game reads from a eeprom type, this isn't supported yet.}}<br />
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Needs framebuffer emulation. The tutorial in the first level can't be completed. }}<br />
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can't see the main menu. }}<br />
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N2DSXL.}}<br />
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}<br />
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}<br />
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but most textures don't display so you can't see where to go. }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}<br />
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Graphics keep disappearing. }}<br />
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the main menu. }}<br />
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}<br />
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don't display. }}<br />
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}<br />
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn't work and the game runs slightly too fast. }}<br />
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}<br />
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn't work. }}<br />
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the start of a race. No works on New 2DS XL Model. }}<br />
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}<br />
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn't work and there's lots of flickering textures. }}<br />
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything once in game. Audio doesn't work. }}<br />
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}<br />
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays a "Backup memory is corrupted" error after the title screen. }}<br />
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}<br />
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}<br />
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don't display. }}<br />
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when starting a new game. }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn't work. Menus are too zoomed in. }}<br />
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}<br />
{{ snes9x3ds | name = Tigger's Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can't see the menus. }}<br />
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menu. }}<br />
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ Table End }}<br />
<br />
===V===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = V-Rally: Edition '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}<br />
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. No runs on N2DSXL. }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. }}<br />
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable. 3D graphics don't show in game, only the HUD. }}<br />
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}<br />
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ Table End }}<br />
<br />
===X===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Nintendo logo. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Shows nintendo logo, then freezes. }}<br />
{{ Table End }}<br />
<br />
[[Category:Compatibility lists]]</div>Qamic59//wiki.gbatemp.net/wiki/DaedalusX64_3DS?diff=73164DaedalusX64 3DS2021-09-17T15:13:50Z<p>Qamic59: /* A */</p>
<hr />
<div><center><big>The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. The demo mode runs really slow. }}<br />
{{ Table End }}<br />
<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}<br />
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = All-Star Baseball 1999 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All Star Tennis '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a match. }}<br />
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a mission. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}<br />
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}<br />
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}<br />
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays "NO CONTROLLER" and doesn't respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}<br />
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything in game, everything is red. }}<br />
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}<br />
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}<br />
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Rareware logo. }}<br />
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Boots, but can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays some text briefly then gets stuck on a black screen. }}<br />
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Bug's Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can't see the menu. Goes in game but is very slow and has many texture glitches. Can't see the menu. }}<br />
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see where you're aiming. Lots of graphic glitches. }}<br />
{{ snes9x3ds | name = Bust-A-Move '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. Works on N3DS version.}}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Sound works but can't see anything. }}<br />
{{ snes9x3ds | name = Charlie Blast's Territory | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Clay Fighter: Sculptor's Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Conker's Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but graphics are so broken you can't tell where to go. }}<br />
{{ snes9x3ds | name = Cruis'n USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs very slow and freezes when you finish a race. }}<br />
{{ snes9x3ds | name = Cruis'n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it'll unfreeze. }}<br />
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}<br />
{{ snes9x3ds | name = Donald Duck: Goin' Quackers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can't capture the Banana Fairies. }}<br />
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}<br />
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable since all of the pieces show up as red. Too randon freezes on N3DS version. }}<br />
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===E===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn't display. }}<br />
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the N Sports logo. }}<br />
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Acclaim logo. }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}<br />
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Exits to the home menu after the title screen. }}<br />
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before the match starts. }}<br />
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can't see the character selection screen. }}<br />
{{ snes9x3ds | name = Fighter's Destiny | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}<br />
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}<br />
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Fox Sports College Hoops '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menus. }}<br />
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Crave Entertainment logo. }}<br />
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Goemon's Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}<br />
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===H===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Mostly full speed. Audio is completely silent. }}<br />
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn't work }}<br />
{{ Table End }}<br />
<br />
===I===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Iggy's Reckin' Balls | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can't see where the fish are when casting since the water isn't transparent. }}<br />
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Konami. }}<br />
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}<br />
{{ Table End }}<br />
<br />
===J===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the intro. }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a round. }}<br />
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}<br />
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ snes9x3ds | name = Kobe Bryant's NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda: Majora's Mask, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}<br />
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}<br />
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the LEGO logo. }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}<br />
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Camelot logo. }}<br />
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}<br />
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. Freeze at the intro on N3DS version }}<br />
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N3DS version. }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot. }}<br />
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}<br />
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after you create a save. }}<br />
{{ snes9x3ds | name = Midway's Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Arcade games load but the graphics are too broken to be playable. }}<br />
{{ snes9x3ds | name = Milo's Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Doesn't show up in the ROMs list. }}<br />
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the title screen. }}<br />
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}<br />
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the track selection menu. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}<br />
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you access the pause menu. }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Nagano Winter Olympics '98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}<br />
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes as soon as the game begins. }}<br />
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the matchup screen. }}<br />
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot but seems to be never worked. no sound.}}<br />
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the title screen. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NHL Blades of Steel '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the opening logos. }}<br />
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ Table End }}<br />
<br />
===O===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you choose a truck. }}<br />
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}<br />
{{ snes9x3ds | name = Olympic Hockey Nagano '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}<br />
{{ Table End}}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}<br />
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays an "EEPROM CHECK FAILED" error on boot. <br/> Qamic59: <br/> Game reads from a eeprom type, this isn't supported yet.}}<br />
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Needs framebuffer emulation. The tutorial in the first level can't be completed. }}<br />
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can't see the main menu. }}<br />
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N2DSXL.}}<br />
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}<br />
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}<br />
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but most textures don't display so you can't see where to go. }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}<br />
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Graphics keep disappearing. }}<br />
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the main menu. }}<br />
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}<br />
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don't display. }}<br />
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}<br />
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn't work and the game runs slightly too fast. }}<br />
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}<br />
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn't work. }}<br />
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the start of a race. No works on New 2DS XL Model. }}<br />
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}<br />
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn't work and there's lots of flickering textures. }}<br />
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything once in game. Audio doesn't work. }}<br />
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}<br />
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays a "Backup memory is corrupted" error after the title screen. }}<br />
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}<br />
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}<br />
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don't display. }}<br />
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when starting a new game. }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn't work. Menus are too zoomed in. }}<br />
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}<br />
{{ snes9x3ds | name = Tigger's Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can't see the menus. }}<br />
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menu. }}<br />
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ Table End }}<br />
<br />
===V===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = V-Rally: Edition '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}<br />
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. No runs on N2DSXL. }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. }}<br />
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable. 3D graphics don't show in game, only the HUD. }}<br />
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}<br />
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ Table End }}<br />
<br />
===X===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Nintendo logo. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Shows nintendo logo, then freezes. }}<br />
{{ Table End }}</div>Qamic59//wiki.gbatemp.net/wiki/DaedalusX64_3DS?diff=73163DaedalusX64 3DS2021-09-17T15:13:21Z<p>Qamic59: /* B */</p>
<hr />
<div><center><big>The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. The demo mode runs really slow. }}<br />
{{ Table End }}<br />
<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}<br />
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = All-Star Baseball 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All Star Tennis '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a match. }}<br />
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a mission. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}<br />
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}<br />
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}<br />
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays "NO CONTROLLER" and doesn't respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}<br />
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything in game, everything is red. }}<br />
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}<br />
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}<br />
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Rareware logo. }}<br />
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Boots, but can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays some text briefly then gets stuck on a black screen. }}<br />
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Bug's Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can't see the menu. Goes in game but is very slow and has many texture glitches. Can't see the menu. }}<br />
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see where you're aiming. Lots of graphic glitches. }}<br />
{{ snes9x3ds | name = Bust-A-Move '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. Works on N3DS version.}}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Sound works but can't see anything. }}<br />
{{ snes9x3ds | name = Charlie Blast's Territory | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Clay Fighter: Sculptor's Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Conker's Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but graphics are so broken you can't tell where to go. }}<br />
{{ snes9x3ds | name = Cruis'n USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs very slow and freezes when you finish a race. }}<br />
{{ snes9x3ds | name = Cruis'n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it'll unfreeze. }}<br />
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}<br />
{{ snes9x3ds | name = Donald Duck: Goin' Quackers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can't capture the Banana Fairies. }}<br />
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}<br />
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable since all of the pieces show up as red. Too randon freezes on N3DS version. }}<br />
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===E===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn't display. }}<br />
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the N Sports logo. }}<br />
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Acclaim logo. }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}<br />
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Exits to the home menu after the title screen. }}<br />
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before the match starts. }}<br />
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can't see the character selection screen. }}<br />
{{ snes9x3ds | name = Fighter's Destiny | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}<br />
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}<br />
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Fox Sports College Hoops '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menus. }}<br />
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Crave Entertainment logo. }}<br />
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Goemon's Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}<br />
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===H===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Mostly full speed. Audio is completely silent. }}<br />
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn't work }}<br />
{{ Table End }}<br />
<br />
===I===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Iggy's Reckin' Balls | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can't see where the fish are when casting since the water isn't transparent. }}<br />
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Konami. }}<br />
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}<br />
{{ Table End }}<br />
<br />
===J===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the intro. }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a round. }}<br />
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}<br />
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ snes9x3ds | name = Kobe Bryant's NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda: Majora's Mask, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}<br />
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}<br />
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the LEGO logo. }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}<br />
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Camelot logo. }}<br />
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}<br />
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. Freeze at the intro on N3DS version }}<br />
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N3DS version. }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot. }}<br />
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}<br />
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after you create a save. }}<br />
{{ snes9x3ds | name = Midway's Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Arcade games load but the graphics are too broken to be playable. }}<br />
{{ snes9x3ds | name = Milo's Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Doesn't show up in the ROMs list. }}<br />
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the title screen. }}<br />
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}<br />
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the track selection menu. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}<br />
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you access the pause menu. }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Nagano Winter Olympics '98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}<br />
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes as soon as the game begins. }}<br />
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the matchup screen. }}<br />
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot but seems to be never worked. no sound.}}<br />
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the title screen. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NHL Blades of Steel '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the opening logos. }}<br />
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ Table End }}<br />
<br />
===O===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you choose a truck. }}<br />
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}<br />
{{ snes9x3ds | name = Olympic Hockey Nagano '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}<br />
{{ Table End}}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}<br />
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays an "EEPROM CHECK FAILED" error on boot. <br/> Qamic59: <br/> Game reads from a eeprom type, this isn't supported yet.}}<br />
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Needs framebuffer emulation. The tutorial in the first level can't be completed. }}<br />
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can't see the main menu. }}<br />
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N2DSXL.}}<br />
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}<br />
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}<br />
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but most textures don't display so you can't see where to go. }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}<br />
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Graphics keep disappearing. }}<br />
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the main menu. }}<br />
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}<br />
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don't display. }}<br />
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}<br />
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn't work and the game runs slightly too fast. }}<br />
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}<br />
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn't work. }}<br />
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the start of a race. No works on New 2DS XL Model. }}<br />
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}<br />
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn't work and there's lots of flickering textures. }}<br />
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything once in game. Audio doesn't work. }}<br />
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}<br />
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays a "Backup memory is corrupted" error after the title screen. }}<br />
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}<br />
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}<br />
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don't display. }}<br />
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when starting a new game. }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn't work. Menus are too zoomed in. }}<br />
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}<br />
{{ snes9x3ds | name = Tigger's Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can't see the menus. }}<br />
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menu. }}<br />
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ Table End }}<br />
<br />
===V===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = V-Rally: Edition '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}<br />
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. No runs on N2DSXL. }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. }}<br />
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable. 3D graphics don't show in game, only the HUD. }}<br />
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}<br />
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ Table End }}<br />
<br />
===X===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Nintendo logo. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Shows nintendo logo, then freezes. }}<br />
{{ Table End }}</div>Qamic59//wiki.gbatemp.net/wiki/DaedalusX64_3DS?diff=73162DaedalusX64 3DS2021-09-17T15:12:43Z<p>Qamic59: /* D */</p>
<hr />
<div><center><big>The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. The demo mode runs really slow. }}<br />
{{ Table End }}<br />
<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}<br />
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = All-Star Baseball 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All Star Tennis '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a match. }}<br />
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a mission. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}<br />
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}<br />
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}<br />
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays "NO CONTROLLER" and doesn't respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}<br />
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything in game, everything is red. }}<br />
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}<br />
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}<br />
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Rareware logo. }}<br />
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Boots, but can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays some text briefly then gets stuck on a black screen. }}<br />
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Bug's Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can't see the menu. Goes in game but is very slow and has many texture glitches. Can't see the menu. }}<br />
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see where you're aiming. Lots of graphic glitches. }}<br />
{{ snes9x3ds | name = Bust-A-Move '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Sound works but can't see anything. }}<br />
{{ snes9x3ds | name = Charlie Blast's Territory | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Clay Fighter: Sculptor's Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Conker's Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but graphics are so broken you can't tell where to go. }}<br />
{{ snes9x3ds | name = Cruis'n USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs very slow and freezes when you finish a race. }}<br />
{{ snes9x3ds | name = Cruis'n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it'll unfreeze. }}<br />
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}<br />
{{ snes9x3ds | name = Donald Duck: Goin' Quackers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can't capture the Banana Fairies. }}<br />
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}<br />
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable since all of the pieces show up as red. Too randon freezes on N3DS version. }}<br />
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===E===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn't display. }}<br />
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the N Sports logo. }}<br />
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Acclaim logo. }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}<br />
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Exits to the home menu after the title screen. }}<br />
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before the match starts. }}<br />
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can't see the character selection screen. }}<br />
{{ snes9x3ds | name = Fighter's Destiny | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}<br />
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}<br />
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Fox Sports College Hoops '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menus. }}<br />
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Crave Entertainment logo. }}<br />
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Goemon's Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}<br />
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===H===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Mostly full speed. Audio is completely silent. }}<br />
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn't work }}<br />
{{ Table End }}<br />
<br />
===I===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Iggy's Reckin' Balls | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can't see where the fish are when casting since the water isn't transparent. }}<br />
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Konami. }}<br />
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}<br />
{{ Table End }}<br />
<br />
===J===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the intro. }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a round. }}<br />
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}<br />
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ snes9x3ds | name = Kobe Bryant's NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda: Majora's Mask, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}<br />
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}<br />
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the LEGO logo. }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}<br />
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Camelot logo. }}<br />
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}<br />
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. Freeze at the intro on N3DS version }}<br />
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N3DS version. }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot. }}<br />
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}<br />
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after you create a save. }}<br />
{{ snes9x3ds | name = Midway's Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Arcade games load but the graphics are too broken to be playable. }}<br />
{{ snes9x3ds | name = Milo's Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Doesn't show up in the ROMs list. }}<br />
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the title screen. }}<br />
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}<br />
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the track selection menu. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}<br />
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you access the pause menu. }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Nagano Winter Olympics '98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}<br />
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes as soon as the game begins. }}<br />
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the matchup screen. }}<br />
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot but seems to be never worked. no sound.}}<br />
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the title screen. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NHL Blades of Steel '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the opening logos. }}<br />
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ Table End }}<br />
<br />
===O===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you choose a truck. }}<br />
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}<br />
{{ snes9x3ds | name = Olympic Hockey Nagano '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}<br />
{{ Table End}}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}<br />
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays an "EEPROM CHECK FAILED" error on boot. <br/> Qamic59: <br/> Game reads from a eeprom type, this isn't supported yet.}}<br />
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Needs framebuffer emulation. The tutorial in the first level can't be completed. }}<br />
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can't see the main menu. }}<br />
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N2DSXL.}}<br />
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}<br />
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}<br />
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but most textures don't display so you can't see where to go. }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}<br />
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Graphics keep disappearing. }}<br />
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the main menu. }}<br />
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}<br />
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don't display. }}<br />
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}<br />
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn't work and the game runs slightly too fast. }}<br />
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}<br />
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn't work. }}<br />
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the start of a race. No works on New 2DS XL Model. }}<br />
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}<br />
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn't work and there's lots of flickering textures. }}<br />
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything once in game. Audio doesn't work. }}<br />
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}<br />
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays a "Backup memory is corrupted" error after the title screen. }}<br />
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}<br />
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}<br />
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don't display. }}<br />
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when starting a new game. }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn't work. Menus are too zoomed in. }}<br />
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}<br />
{{ snes9x3ds | name = Tigger's Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can't see the menus. }}<br />
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menu. }}<br />
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ Table End }}<br />
<br />
===V===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = V-Rally: Edition '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}<br />
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. No runs on N2DSXL. }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. }}<br />
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable. 3D graphics don't show in game, only the HUD. }}<br />
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}<br />
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ Table End }}<br />
<br />
===X===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Nintendo logo. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Shows nintendo logo, then freezes. }}<br />
{{ Table End }}</div>Qamic59//wiki.gbatemp.net/wiki/DaedalusX64_3DS?diff=73161DaedalusX64 3DS2021-09-17T15:11:41Z<p>Qamic59: /* M */</p>
<hr />
<div><center><big>The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. The demo mode runs really slow. }}<br />
{{ Table End }}<br />
<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}<br />
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = All-Star Baseball 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All Star Tennis '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a match. }}<br />
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a mission. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}<br />
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}<br />
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}<br />
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays "NO CONTROLLER" and doesn't respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}<br />
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything in game, everything is red. }}<br />
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}<br />
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}<br />
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Rareware logo. }}<br />
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Boots, but can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays some text briefly then gets stuck on a black screen. }}<br />
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Bug's Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can't see the menu. Goes in game but is very slow and has many texture glitches. Can't see the menu. }}<br />
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see where you're aiming. Lots of graphic glitches. }}<br />
{{ snes9x3ds | name = Bust-A-Move '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Sound works but can't see anything. }}<br />
{{ snes9x3ds | name = Charlie Blast's Territory | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Clay Fighter: Sculptor's Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Conker's Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but graphics are so broken you can't tell where to go. }}<br />
{{ snes9x3ds | name = Cruis'n USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs very slow and freezes when you finish a race. }}<br />
{{ snes9x3ds | name = Cruis'n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it'll unfreeze. }}<br />
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}<br />
{{ snes9x3ds | name = Donald Duck: Goin' Quackers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can't capture the Banana Fairies. }}<br />
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}<br />
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable since all of the pieces show up as red. }}<br />
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===E===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn't display. }}<br />
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the N Sports logo. }}<br />
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Acclaim logo. }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}<br />
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Exits to the home menu after the title screen. }}<br />
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before the match starts. }}<br />
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can't see the character selection screen. }}<br />
{{ snes9x3ds | name = Fighter's Destiny | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}<br />
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}<br />
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Fox Sports College Hoops '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menus. }}<br />
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Crave Entertainment logo. }}<br />
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Goemon's Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}<br />
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===H===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Mostly full speed. Audio is completely silent. }}<br />
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn't work }}<br />
{{ Table End }}<br />
<br />
===I===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Iggy's Reckin' Balls | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can't see where the fish are when casting since the water isn't transparent. }}<br />
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Konami. }}<br />
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}<br />
{{ Table End }}<br />
<br />
===J===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the intro. }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a round. }}<br />
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}<br />
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ snes9x3ds | name = Kobe Bryant's NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda: Majora's Mask, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}<br />
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}<br />
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the LEGO logo. }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}<br />
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Camelot logo. }}<br />
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}<br />
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. Freeze at the intro on N3DS version }}<br />
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N3DS version. }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot. }}<br />
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}<br />
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after you create a save. }}<br />
{{ snes9x3ds | name = Midway's Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Arcade games load but the graphics are too broken to be playable. }}<br />
{{ snes9x3ds | name = Milo's Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Doesn't show up in the ROMs list. }}<br />
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the title screen. }}<br />
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}<br />
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the track selection menu. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}<br />
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you access the pause menu. }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Nagano Winter Olympics '98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}<br />
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes as soon as the game begins. }}<br />
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the matchup screen. }}<br />
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot but seems to be never worked. no sound.}}<br />
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the title screen. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NHL Blades of Steel '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the opening logos. }}<br />
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ Table End }}<br />
<br />
===O===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you choose a truck. }}<br />
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}<br />
{{ snes9x3ds | name = Olympic Hockey Nagano '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}<br />
{{ Table End}}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}<br />
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays an "EEPROM CHECK FAILED" error on boot. <br/> Qamic59: <br/> Game reads from a eeprom type, this isn't supported yet.}}<br />
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Needs framebuffer emulation. The tutorial in the first level can't be completed. }}<br />
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can't see the main menu. }}<br />
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N2DSXL.}}<br />
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}<br />
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}<br />
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but most textures don't display so you can't see where to go. }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}<br />
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Graphics keep disappearing. }}<br />
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the main menu. }}<br />
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}<br />
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don't display. }}<br />
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}<br />
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn't work and the game runs slightly too fast. }}<br />
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}<br />
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn't work. }}<br />
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the start of a race. No works on New 2DS XL Model. }}<br />
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}<br />
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn't work and there's lots of flickering textures. }}<br />
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything once in game. Audio doesn't work. }}<br />
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}<br />
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays a "Backup memory is corrupted" error after the title screen. }}<br />
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}<br />
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}<br />
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don't display. }}<br />
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when starting a new game. }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn't work. Menus are too zoomed in. }}<br />
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}<br />
{{ snes9x3ds | name = Tigger's Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can't see the menus. }}<br />
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menu. }}<br />
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ Table End }}<br />
<br />
===V===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = V-Rally: Edition '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}<br />
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. No runs on N2DSXL. }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. }}<br />
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable. 3D graphics don't show in game, only the HUD. }}<br />
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}<br />
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ Table End }}<br />
<br />
===X===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Nintendo logo. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Shows nintendo logo, then freezes. }}<br />
{{ Table End }}</div>Qamic59//wiki.gbatemp.net/wiki/DaedalusX64_3DS?diff=73160DaedalusX64 3DS2021-09-17T15:09:48Z<p>Qamic59: /* P */</p>
<hr />
<div><center><big>The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. The demo mode runs really slow. }}<br />
{{ Table End }}<br />
<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}<br />
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = All-Star Baseball 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All Star Tennis '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a match. }}<br />
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a mission. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}<br />
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}<br />
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}<br />
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays "NO CONTROLLER" and doesn't respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}<br />
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything in game, everything is red. }}<br />
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}<br />
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}<br />
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Rareware logo. }}<br />
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Boots, but can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays some text briefly then gets stuck on a black screen. }}<br />
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Bug's Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can't see the menu. Goes in game but is very slow and has many texture glitches. Can't see the menu. }}<br />
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see where you're aiming. Lots of graphic glitches. }}<br />
{{ snes9x3ds | name = Bust-A-Move '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Sound works but can't see anything. }}<br />
{{ snes9x3ds | name = Charlie Blast's Territory | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Clay Fighter: Sculptor's Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Conker's Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but graphics are so broken you can't tell where to go. }}<br />
{{ snes9x3ds | name = Cruis'n USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs very slow and freezes when you finish a race. }}<br />
{{ snes9x3ds | name = Cruis'n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it'll unfreeze. }}<br />
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}<br />
{{ snes9x3ds | name = Donald Duck: Goin' Quackers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can't capture the Banana Fairies. }}<br />
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}<br />
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable since all of the pieces show up as red. }}<br />
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===E===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn't display. }}<br />
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the N Sports logo. }}<br />
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Acclaim logo. }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}<br />
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Exits to the home menu after the title screen. }}<br />
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before the match starts. }}<br />
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can't see the character selection screen. }}<br />
{{ snes9x3ds | name = Fighter's Destiny | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}<br />
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}<br />
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Fox Sports College Hoops '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menus. }}<br />
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Crave Entertainment logo. }}<br />
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Goemon's Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}<br />
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===H===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Mostly full speed. Audio is completely silent. }}<br />
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn't work }}<br />
{{ Table End }}<br />
<br />
===I===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Iggy's Reckin' Balls | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can't see where the fish are when casting since the water isn't transparent. }}<br />
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Konami. }}<br />
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}<br />
{{ Table End }}<br />
<br />
===J===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the intro. }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a round. }}<br />
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}<br />
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ snes9x3ds | name = Kobe Bryant's NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda: Majora's Mask, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}<br />
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}<br />
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the LEGO logo. }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}<br />
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Camelot logo. }}<br />
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}<br />
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot. }}<br />
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}<br />
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after you create a save. }}<br />
{{ snes9x3ds | name = Midway's Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Arcade games load but the graphics are too broken to be playable. }}<br />
{{ snes9x3ds | name = Milo's Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Doesn't show up in the ROMs list. }}<br />
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the title screen. }}<br />
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}<br />
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the track selection menu. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}<br />
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you access the pause menu. }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Nagano Winter Olympics '98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}<br />
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes as soon as the game begins. }}<br />
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the matchup screen. }}<br />
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot but seems to be never worked. no sound.}}<br />
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the title screen. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NHL Blades of Steel '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the opening logos. }}<br />
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ Table End }}<br />
<br />
===O===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you choose a truck. }}<br />
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}<br />
{{ snes9x3ds | name = Olympic Hockey Nagano '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}<br />
{{ Table End}}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}<br />
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays an "EEPROM CHECK FAILED" error on boot. <br/> Qamic59: <br/> Game reads from a eeprom type, this isn't supported yet.}}<br />
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Needs framebuffer emulation. The tutorial in the first level can't be completed. }}<br />
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can't see the main menu. }}<br />
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes after boot on N2DSXL.}}<br />
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}<br />
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}<br />
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but most textures don't display so you can't see where to go. }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}<br />
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Graphics keep disappearing. }}<br />
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the main menu. }}<br />
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}<br />
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don't display. }}<br />
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}<br />
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn't work and the game runs slightly too fast. }}<br />
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}<br />
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn't work. }}<br />
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the start of a race. No works on New 2DS XL Model. }}<br />
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}<br />
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn't work and there's lots of flickering textures. }}<br />
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything once in game. Audio doesn't work. }}<br />
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}<br />
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays a "Backup memory is corrupted" error after the title screen. }}<br />
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}<br />
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}<br />
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don't display. }}<br />
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when starting a new game. }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn't work. Menus are too zoomed in. }}<br />
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}<br />
{{ snes9x3ds | name = Tigger's Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can't see the menus. }}<br />
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menu. }}<br />
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ Table End }}<br />
<br />
===V===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = V-Rally: Edition '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}<br />
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. No runs on N2DSXL. }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. }}<br />
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable. 3D graphics don't show in game, only the HUD. }}<br />
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}<br />
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ Table End }}<br />
<br />
===X===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Nintendo logo. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Shows nintendo logo, then freezes. }}<br />
{{ Table End }}</div>Qamic59//wiki.gbatemp.net/wiki/DaedalusX64_3DS?diff=73159DaedalusX64 3DS2021-09-17T15:08:35Z<p>Qamic59: /* P */</p>
<hr />
<div><center><big>The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. The demo mode runs really slow. }}<br />
{{ Table End }}<br />
<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}<br />
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = All-Star Baseball 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All Star Tennis '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a match. }}<br />
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a mission. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}<br />
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}<br />
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}<br />
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays "NO CONTROLLER" and doesn't respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}<br />
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything in game, everything is red. }}<br />
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}<br />
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}<br />
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Rareware logo. }}<br />
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Boots, but can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays some text briefly then gets stuck on a black screen. }}<br />
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Bug's Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can't see the menu. Goes in game but is very slow and has many texture glitches. Can't see the menu. }}<br />
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see where you're aiming. Lots of graphic glitches. }}<br />
{{ snes9x3ds | name = Bust-A-Move '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Sound works but can't see anything. }}<br />
{{ snes9x3ds | name = Charlie Blast's Territory | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Clay Fighter: Sculptor's Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Conker's Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but graphics are so broken you can't tell where to go. }}<br />
{{ snes9x3ds | name = Cruis'n USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs very slow and freezes when you finish a race. }}<br />
{{ snes9x3ds | name = Cruis'n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it'll unfreeze. }}<br />
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}<br />
{{ snes9x3ds | name = Donald Duck: Goin' Quackers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can't capture the Banana Fairies. }}<br />
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}<br />
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable since all of the pieces show up as red. }}<br />
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===E===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn't display. }}<br />
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the N Sports logo. }}<br />
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Acclaim logo. }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}<br />
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Exits to the home menu after the title screen. }}<br />
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before the match starts. }}<br />
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can't see the character selection screen. }}<br />
{{ snes9x3ds | name = Fighter's Destiny | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}<br />
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}<br />
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Fox Sports College Hoops '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menus. }}<br />
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Crave Entertainment logo. }}<br />
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Goemon's Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}<br />
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===H===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Mostly full speed. Audio is completely silent. }}<br />
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn't work }}<br />
{{ Table End }}<br />
<br />
===I===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Iggy's Reckin' Balls | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can't see where the fish are when casting since the water isn't transparent. }}<br />
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Konami. }}<br />
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}<br />
{{ Table End }}<br />
<br />
===J===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the intro. }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a round. }}<br />
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}<br />
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ snes9x3ds | name = Kobe Bryant's NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda: Majora's Mask, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}<br />
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}<br />
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the LEGO logo. }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}<br />
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Camelot logo. }}<br />
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}<br />
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot. }}<br />
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}<br />
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after you create a save. }}<br />
{{ snes9x3ds | name = Midway's Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Arcade games load but the graphics are too broken to be playable. }}<br />
{{ snes9x3ds | name = Milo's Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Doesn't show up in the ROMs list. }}<br />
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the title screen. }}<br />
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}<br />
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the track selection menu. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}<br />
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you access the pause menu. }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Nagano Winter Olympics '98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}<br />
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes as soon as the game begins. }}<br />
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the matchup screen. }}<br />
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot but seems to be never worked. no sound.}}<br />
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the title screen. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NHL Blades of Steel '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the opening logos. }}<br />
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ Table End }}<br />
<br />
===O===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you choose a truck. }}<br />
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}<br />
{{ snes9x3ds | name = Olympic Hockey Nagano '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}<br />
{{ Table End}}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}<br />
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays an "EEPROM CHECK FAILED" error on boot. }}<br />
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Needs framebuffer emulation. The tutorial in the first level can't be completed. }}<br />
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can't see the main menu. }}<br />
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. Crashes on N2DSXL.}}<br />
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}<br />
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}<br />
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but most textures don't display so you can't see where to go. }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}<br />
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Graphics keep disappearing. }}<br />
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the main menu. }}<br />
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}<br />
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don't display. }}<br />
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}<br />
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn't work and the game runs slightly too fast. }}<br />
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}<br />
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn't work. }}<br />
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the start of a race. No works on New 2DS XL Model. }}<br />
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}<br />
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn't work and there's lots of flickering textures. }}<br />
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything once in game. Audio doesn't work. }}<br />
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}<br />
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays a "Backup memory is corrupted" error after the title screen. }}<br />
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}<br />
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}<br />
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don't display. }}<br />
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when starting a new game. }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn't work. Menus are too zoomed in. }}<br />
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}<br />
{{ snes9x3ds | name = Tigger's Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can't see the menus. }}<br />
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menu. }}<br />
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ Table End }}<br />
<br />
===V===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = V-Rally: Edition '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}<br />
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. No runs on N2DSXL. }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. }}<br />
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable. 3D graphics don't show in game, only the HUD. }}<br />
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}<br />
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ Table End }}<br />
<br />
===X===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Nintendo logo. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Shows nintendo logo, then freezes. }}<br />
{{ Table End }}</div>Qamic59//wiki.gbatemp.net/wiki/DaedalusX64_3DS?diff=73158DaedalusX64 3DS2021-09-17T15:08:05Z<p>Qamic59: /* S */</p>
<hr />
<div><center><big>The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. The demo mode runs really slow. }}<br />
{{ Table End }}<br />
<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}<br />
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = All-Star Baseball 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All Star Tennis '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a match. }}<br />
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a mission. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}<br />
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}<br />
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}<br />
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays "NO CONTROLLER" and doesn't respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}<br />
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything in game, everything is red. }}<br />
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}<br />
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}<br />
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Rareware logo. }}<br />
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Boots, but can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays some text briefly then gets stuck on a black screen. }}<br />
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Bug's Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can't see the menu. Goes in game but is very slow and has many texture glitches. Can't see the menu. }}<br />
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see where you're aiming. Lots of graphic glitches. }}<br />
{{ snes9x3ds | name = Bust-A-Move '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Sound works but can't see anything. }}<br />
{{ snes9x3ds | name = Charlie Blast's Territory | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Clay Fighter: Sculptor's Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Conker's Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but graphics are so broken you can't tell where to go. }}<br />
{{ snes9x3ds | name = Cruis'n USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs very slow and freezes when you finish a race. }}<br />
{{ snes9x3ds | name = Cruis'n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it'll unfreeze. }}<br />
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}<br />
{{ snes9x3ds | name = Donald Duck: Goin' Quackers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can't capture the Banana Fairies. }}<br />
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}<br />
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable since all of the pieces show up as red. }}<br />
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===E===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn't display. }}<br />
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the N Sports logo. }}<br />
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Acclaim logo. }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}<br />
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Exits to the home menu after the title screen. }}<br />
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before the match starts. }}<br />
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can't see the character selection screen. }}<br />
{{ snes9x3ds | name = Fighter's Destiny | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}<br />
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}<br />
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Fox Sports College Hoops '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menus. }}<br />
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Crave Entertainment logo. }}<br />
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Goemon's Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}<br />
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===H===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Mostly full speed. Audio is completely silent. }}<br />
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn't work }}<br />
{{ Table End }}<br />
<br />
===I===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Iggy's Reckin' Balls | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can't see where the fish are when casting since the water isn't transparent. }}<br />
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Konami. }}<br />
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}<br />
{{ Table End }}<br />
<br />
===J===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the intro. }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a round. }}<br />
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}<br />
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ snes9x3ds | name = Kobe Bryant's NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda: Majora's Mask, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}<br />
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}<br />
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the LEGO logo. }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}<br />
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Camelot logo. }}<br />
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}<br />
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot. }}<br />
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}<br />
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after you create a save. }}<br />
{{ snes9x3ds | name = Midway's Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Arcade games load but the graphics are too broken to be playable. }}<br />
{{ snes9x3ds | name = Milo's Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Doesn't show up in the ROMs list. }}<br />
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the title screen. }}<br />
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}<br />
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the track selection menu. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}<br />
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you access the pause menu. }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Nagano Winter Olympics '98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}<br />
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes as soon as the game begins. }}<br />
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the matchup screen. }}<br />
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot but seems to be never worked. no sound.}}<br />
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the title screen. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NHL Blades of Steel '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the opening logos. }}<br />
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ Table End }}<br />
<br />
===O===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you choose a truck. }}<br />
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}<br />
{{ snes9x3ds | name = Olympic Hockey Nagano '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}<br />
{{ Table End}}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}<br />
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays an "EEPROM CHECK FAILED" error on boot. }}<br />
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Needs framebuffer emulation. The tutorial in the first level can't be completed. }}<br />
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can't see the main menu. }}<br />
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}<br />
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}<br />
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but most textures don't display so you can't see where to go. }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}<br />
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Graphics keep disappearing. }}<br />
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the main menu. }}<br />
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}<br />
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don't display. }}<br />
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}<br />
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn't work and the game runs slightly too fast. }}<br />
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}<br />
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn't work. }}<br />
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the start of a race. No works on New 2DS XL Model. }}<br />
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}<br />
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn't work and there's lots of flickering textures. }}<br />
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything once in game. Audio doesn't work. }}<br />
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}<br />
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays a "Backup memory is corrupted" error after the title screen. }}<br />
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}<br />
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}<br />
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don't display. }}<br />
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when starting a new game. }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn't work. Menus are too zoomed in. }}<br />
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}<br />
{{ snes9x3ds | name = Tigger's Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can't see the menus. }}<br />
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menu. }}<br />
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ Table End }}<br />
<br />
===V===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = V-Rally: Edition '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}<br />
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. No runs on N2DSXL. }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. }}<br />
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable. 3D graphics don't show in game, only the HUD. }}<br />
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}<br />
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ Table End }}<br />
<br />
===X===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Nintendo logo. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Shows nintendo logo, then freezes. }}<br />
{{ Table End }}</div>Qamic59//wiki.gbatemp.net/wiki/DaedalusX64_3DS?diff=73157DaedalusX64 3DS2021-09-17T15:07:40Z<p>Qamic59: /* V */</p>
<hr />
<div><center><big>The latest version of DaedalusX64 can be downloaded [https://github.com/masterfeizz/DaedalusX64-3DS/releases here].</big></center><br />
<br />
==Posting Guidelines: UNDERSTAND BEFORE EDITING==<br />
<br />
'''Region''' - Enter "'''USA'''," "'''JAP'''," or "'''EUR'''". Do NOT change the region of an existing game entry.<br />
<br />
'''Version''' - Always try to use the latest release. If you're using a more recent version than the one listed, update this field.<br />
<br />
'''Status''' - This column is for the compatibility of the game. Mark the game as "'''Works'''" if the game is 98-100% compatible. Mark the game as "'''Issues'''" if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as "'''Doesn't work'''" if it freezes at the same point every time or fails to boot at all. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.<br />
<br />
'''Template to add a new entry'''<br />
<nowiki>{{ snes9x3ds | name = game_name | region = USA/JAP/EUR | ver = v?.? | status = Works/Issues/Doesn't Work | notes = }}</nowiki><br />
<br />
===#===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = 40 Winks | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = 1080 Snowboarding | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. The demo mode runs really slow. }}<br />
{{ Table End }}<br />
<br />
===A===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Aero Fighters Assault | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and a loud noise contsantly plays. }}<br />
{{ snes9x3ds | name = Aerogauge | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Aidyn Chronicles | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Air Boarder 64 | region = EUR | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = All-Star Baseball 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All-Star Baseball 2001 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = All Star Tennis '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a match. }}<br />
{{ snes9x3ds | name = Armorines: Project S.W.A.R.M. | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Army Men: Air Combat | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a mission. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio is very broken. }}<br />
{{ snes9x3ds | name = Army Men: Sarge's Heroes 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but runs very slow and freezes after a few minutes. }}<br />
{{ snes9x3ds | name = Asteroids Hyper 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed with some minor graphics glitches. }}<br />
{{ snes9x3ds | name = Automobili Lamborghini | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ Table End }}<br />
<br />
===B===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Bakuretsu Muteki Bangaioh | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Banjo-Kazooie | region = USA | ver = Beta v0.2 | status = Issues | notes = Mostly full speed. The game will sometimes crash at random points. }}<br />
{{ snes9x3ds | name = Banjo-Tooie | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays "NO CONTROLLER" and doesn't respond to any inputs, needs EEPROM support. Has nearly perfect graphics in the demo but is very slow. }}<br />
{{ snes9x3ds | name = Bassmasters 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Batman Beyond: Return of the Joker | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = Battletanx | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battletanx: Global Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Battlezone: Rise of the Black Dogs | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything in game, everything is red. }}<br />
{{ snes9x3ds | name = Beetle Adventure Racing! | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Big Mountain 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audi is broken. }}<br />
{{ snes9x3ds | name = Bio F.R.E.A.K.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the audio is very broken. Most of the text is unreadable. }}<br />
{{ snes9x3ds | name = Blast Corps | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Rareware logo. }}<br />
{{ snes9x3ds | name = Blues Brothers 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Body Harvest | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Stuck on a black screen after creating a save, music keeps playing. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64 | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Boots, but can't move once in game. }}<br />
{{ snes9x3ds | name = Bomberman 64: The Second Attack | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bomberman Hero | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed in game. }}<br />
{{ snes9x3ds | name = Bottom of the 9th | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Brunswick Circuit Pro Bowling | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays some text briefly then gets stuck on a black screen. }}<br />
{{ snes9x3ds | name = Buck Bumble | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Bug's Life, A | region = USA | ver = Beta v0.2 | status = Issues | notes = Can't see the menu. Goes in game but is very slow and has many texture glitches. Can't see the menu. }}<br />
{{ snes9x3ds | name = Bust-A-Move 2: Arcade Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see where you're aiming. Lots of graphic glitches. }}<br />
{{ snes9x3ds | name = Bust-A-Move '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has a lot of graphic glitches. }}<br />
{{ Table End }}<br />
<br />
===C===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = California Speed | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Castlevania | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Castlevania: Legacy of Darkness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Chameleon Twist | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Chameleon Twist 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Sound works but can't see anything. }}<br />
{{ snes9x3ds | name = Charlie Blast's Territory | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = Chopper Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Clay Fighter 63 1/3 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Clay Fighter: Sculptor's Cut | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Conker's Bad Fur Day | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the very first screen. }}<br />
{{ snes9x3ds | name = Cruis'n Exotica | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but graphics are so broken you can't tell where to go. }}<br />
{{ snes9x3ds | name = Cruis'n USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs very slow and freezes when you finish a race. }}<br />
{{ snes9x3ds | name = Cruis'n World | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow but is fully playable. }}<br />
{{ Table End }}<br />
<br />
===D===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Dark Rift | region = USA | ver = Beta v0.2 | status = Issues | notes = Goes in game at full speed but the fighters are invisible. Will sometimes freezes but if you open and close the home menu it'll unfreeze. }}<br />
{{ snes9x3ds | name = Deadly Arts | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Destruction Derby 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Diddy Kong Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches in-game. }}<br />
{{ snes9x3ds | name = Donald Duck: Goin' Quackers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Donkey Kong 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but the camera keeps shaking and you can't capture the Banana Fairies. }}<br />
{{ snes9x3ds | name = Doubutsu no Mori | region = JAP | ver = Beta v0.2 | status = Issues | notes = Playable but runs a bit slow and the audio is lower pitched. English translation patch works but has the same issues. }}<br />
{{ snes9x3ds | name = Doom 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Dr. Mario 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable since all of the pieces show up as red. }}<br />
{{ snes9x3ds | name = Dual Heroes | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Duck Dodgers Starring Daffy Duck | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===E===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Earthworm Jim 3D | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but has a lot of texture glitches and the HUD doesn't display. }}<br />
{{ snes9x3ds | name = Excitebike 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the N Sports logo. }}<br />
{{ snes9x3ds | name = Extreme-G | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Extreme-G 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Acclaim logo. }}<br />
{{ Table End }}<br />
<br />
===F===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = F-Zero X | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable with some graphics glitches. }}<br />
{{ snes9x3ds | name = F1 Pole Position 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = F1 World Grand Prix | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but a bit slow. }}<br />
{{ snes9x3ds | name = FIFA 99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before you get in game. }}<br />
{{ snes9x3ds | name = FIFA: Road to World Cup 98 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Exits to the home menu after the title screen. }}<br />
{{ snes9x3ds | name = FIFA Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes before the match starts. }}<br />
{{ snes9x3ds | name = Fighter Destiny 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. Can't see the character selection screen. }}<br />
{{ snes9x3ds | name = Fighter's Destiny | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs at full speed but is unplayable since the fights always end in a draw as soon as they begin. }}<br />
{{ snes9x3ds | name = Fighting Force 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Flying Dragon | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is a bit broken. }}<br />
{{ snes9x3ds | name = Forsaken 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Fox Sports College Hoops '99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menus. }}<br />
{{ snes9x3ds | name = Frogger 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ Table End }}<br />
<br />
===G===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Gauntlet Legends | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Gex 3: Deep Cover Gecko | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the Crave Entertainment logo. }}<br />
{{ snes9x3ds | name = Gex 64: Enter the Gecko | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. }}<br />
{{ snes9x3ds | name = Glover 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Goemon's Great Adventure | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Goldeneye 007 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. All audio stops working when in game. }}<br />
{{ snes9x3ds | name = GT 64: Championship Edition | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===H===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Harvest Moon 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hercules: The Legendary Journeys | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs really slow. }}<br />
{{ snes9x3ds | name = Hexen | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Hey You, Pikachu! | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Mostly full speed. Audio is completely silent. }}<br />
{{ snes9x3ds | name = Hot Wheels Turbo Racing | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = Hybrid Heaven | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Konami logo. }}<br />
{{ snes9x3ds | name = Hydro Thunder | region = USA | ver = Beta v0.2 | status = Works | notes = Fully playable but the sound doesn't work }}<br />
{{ Table End }}<br />
<br />
===I===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Iggy's Reckin' Balls | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = In-Fisherman: Bass Hunter 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. You can't see where the fish are when casting since the water isn't transparent. }}<br />
{{ snes9x3ds | name = Indiana Jones and the Infernal Machine | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Indy Racing 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = International Superstar Soccer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Konami. }}<br />
{{ snes9x3ds | name = Itoi Shigesato no Bass Tsuri No. 1 Ketteiban! | region = JAP | ver = Beta v0.2 | status = Issues | notes = Runs full speed but cant see the in game menu. }}<br />
{{ Table End }}<br />
<br />
===J===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Jeremy McGrath Supercross 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Jet Force Gemini | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the intro. }}<br />
{{ Table End }}<br />
<br />
===K===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Killer Instinct Gold | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes at the start of a round. }}<br />
{{ snes9x3ds | name = Kirby 64: The Crystal Shards | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but Kirby randomly disappears, softlocking the game. }}<br />
{{ snes9x3ds | name = Knife Edge: Nose Gunner | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slightly too fast. }}<br />
{{ snes9x3ds | name = Kobe Bryant's NBA Courtside | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===L===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Legend of Zelda: Majora's Mask, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Technically works but the gameplay is too glitched to be enjoyable. You start with 0 hearts and picking up health kills you for some reason. In game graphics are kinda buggy. }}<br />
{{ snes9x3ds | name = Legend of Zelda: Ocarina of Time, The | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed with some graphic glitches. }}<br />
{{ snes9x3ds | name = LEGO Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the LEGO logo. }}<br />
{{ Table End }}<br />
<br />
===M===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = MACE: The Dark Age | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed. Lots of textures are missing color and the main menu is completely unreadable. }}<br />
{{ snes9x3ds | name = Magical Tetris Challenge | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but a bit slow and the audio is lower pitched. }}<br />
{{ snes9x3ds | name = MAME 64 beta 3 | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = This ROM appears to crash when booting but seems to be never booted game.. }}<br />
{{ snes9x3ds | name = Mario Golf | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the Camelot logo. }}<br />
{{ snes9x3ds | name = Mario Kart 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mario Party | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Has minor graphic glitches. }}<br />
{{ snes9x3ds | name = Mario Party 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Mario Party 3 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mario Tennis | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot. }}<br />
{{ snes9x3ds | name = Mega Man 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Mickey's Speedway USA | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Runs slightly faster than it should. Goes in-game but crashes when you finish a race. }}<br />
{{ snes9x3ds | name = Micro Machines 64 Turbo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after you create a save. }}<br />
{{ snes9x3ds | name = Midway's Greatest Arcade Hits Volume 1 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Arcade games load but the graphics are too broken to be playable. }}<br />
{{ snes9x3ds | name = Milo's Astro Lanes | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Mini Racers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Doesn't show up in the ROMs list. }}<br />
{{ snes9x3ds | name = Mischief Makers | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the title screen. }}<br />
{{ snes9x3ds | name = Monaco Grand Prix | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow and the other cars are invisible. Main menu disappears instantly. }}<br />
{{ snes9x3ds | name = Monster Truck Madness 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the track selection menu. }}<br />
{{ snes9x3ds | name = Mortal Kombat 4 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and HUD disappears at the start of a round. }}<br />
{{ snes9x3ds | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mortal Kombat Trilogy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = MRC: Multi-Racing Championship | region = USA | ver = Beta v0.2 | status = Works | notes = Runs at full speed but audio is very broken. }}<br />
{{ snes9x3ds | name = Ms. Pac-Man Maze Madness | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Mystical Ninja Starring Goemon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you access the pause menu. }}<br />
{{ Table End }}<br />
<br />
===N===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = N64 Fire Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = N64 Stars Demo | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Nagano Winter Olympics '98 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed. Skiing events are unplayable since the skier glitches through the ground. }}<br />
{{ snes9x3ds | name = Namco Museum 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = NASCAR 99 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NASCAR 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. Main menu displays no text. }}<br />
{{ snes9x3ds | name = NBA Hangtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes as soon as the game begins. }}<br />
{{ snes9x3ds | name = NBA Showtime | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the matchup screen. }}<br />
{{ snes9x3ds | name = Neon64 (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes on boot but seems to be never worked. no sound.}}<br />
{{ snes9x3ds | name = New Tetris, The | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the title screen. }}<br />
{{ snes9x3ds | name = NFL Blitz | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2000 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz 2001 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NFL Blitz Special Edition | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = NHL Blades of Steel '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the opening logos. }}<br />
{{ snes9x3ds | name = Nuclear Strike 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slow. }}<br />
{{ Table End }}<br />
<br />
===O===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Off Road Challenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when you choose a truck. }}<br />
{{ snes9x3ds | name = Ogre Battle 64: Person of Lordly Caliber | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and has many graphics glitches. }}<br />
{{ snes9x3ds | name = Olympic Hockey Nagano '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is broken. }}<br />
{{ Table End}}<br />
<br />
===P===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Paper Mario | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs slightly too fast and has very broken audio. }}<br />
{{ snes9x3ds | name = Paperboy | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Penny Racers | region = USA | ver = Beta v0.2 | status = Works | notes = Very playable, almost full speed. }}<br />
{{ snes9x3ds | name = Perfect Dark | region = USA | ver = Beta v0.2 | status = Issues | notes = Only Combat Simulator works, selecting any solo mission freezes. Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Pilotwings 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays an "EEPROM CHECK FAILED" error on boot. }}<br />
{{ snes9x3ds | name = Pokemon Puzzle League | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Snap | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Needs framebuffer emulation. The tutorial in the first level can't be completed. }}<br />
{{ snes9x3ds | name = Pokemon Stadium | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Pokemon Stadium 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Polaris Snocross | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Power Puff Girls: Chemical X-Traction, The | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but you can't see the main menu. }}<br />
{{ snes9x3ds | name = Power Rangers Lightspeed Rescue | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo Sun 64 | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Puyo Puyo~n Party | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has lots of missing graphics. }}<br />
{{ Table End }}<br />
<br />
===Q===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Quake | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Enemies have no textures and can be seen through walls. }}<br />
{{ snes9x3ds | name = Quake II | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but has many graphics glitches. }}<br />
{{ snes9x3ds | name = Quest 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Goes in game but most textures don't display so you can't see where to go. }}<br />
{{ Table End }}<br />
<br />
===R===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Rakuga Kids | region = EUR | ver = Beta v0.2 | status = Works | notes = Playable at full speed. The main menu has many glitches. }}<br />
{{ snes9x3ds | name = Rally Challenge 2000 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rampage: World Tour | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Rampage 2: Universal Tour | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Graphics keep disappearing. }}<br />
{{ snes9x3ds | name = Rat Attack | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Rayman 2: The Great Escape | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Razor Freestyle Scooter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Re-Volt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes on the first screen. }}<br />
{{ snes9x3ds | name = Ready 2 Rumble Boxing: Round 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the main menu. }}<br />
{{ snes9x3ds | name = Resident Evil 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Ridge Racer 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Mostly full speed. Only a few minor graphical glitches. }}<br />
{{ snes9x3ds | name = Road Rash 64 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the track textures don't display. }}<br />
{{ snes9x3ds | name = Roadsters | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Robotron 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed but no text displays. }}<br />
{{ snes9x3ds | name = Rocket: Robot on Wheels | region = USA | ver = Beta v0.2 | status = Issues | notes = Audio doesn't work and the game runs slightly too fast. }}<br />
{{ snes9x3ds | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | ver = Beta v0.2 | status = Works | notes = Works. }}<br />
{{ snes9x3ds | name = Rugrats in Paris | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and the audio doesn't work. }}<br />
{{ snes9x3ds | name = Rugrats: Scavenger Hunt | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs a bit slow. }}<br />
{{ snes9x3ds | name = Rush 2: Extreme Racing USA | region = USA | ver = Beta v0.2 | status = Works | notes = Runs a bit slow but is playable. }}<br />
{{ Table End }}<br />
<br />
===S===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = San Francisco Rush 2049 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes at the start of a race. }}<br />
{{ snes9x3ds | name = San Francisco Rush: Extreme Racing | region = USA | ver = Beta v0.2 | status = Works | notes = The main menu is off-centre. Mostly full speed in game. }}<br />
{{ snes9x3ds | name = S.C.A.R.S. | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but audio doesn't work and there's lots of flickering textures. }}<br />
{{ snes9x3ds | name = Scooby-Doo! Classic Creep Capers | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Letter Adventure | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Sesame Street: Elmo's Number Journey | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at mostly full speed but randomly crashes. }}<br />
{{ snes9x3ds | name = Shadow Man | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Can't see anything once in game. Audio doesn't work. }}<br />
{{ snes9x3ds | name = Shadowgate 64: Trials of the Four Towers | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = SNES 9x Alpha (Homebrew emulator) | region = N/A | ver = Beta v0.2 | status = Doesn't Work | notes = DaedalusX64 Freezes but seems to be never booted game. }}<br />
{{ snes9x3ds | name = Snowboard Kids | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Some minor graphics glitches in game. }}<br />
{{ snes9x3ds | name = Snowboard Kids 2 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Displays a "Backup memory is corrupted" error after the title screen. }}<br />
{{ snes9x3ds | name = Space Invaders | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Space Station Silicon Valley | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Spider-Man | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Star Fox 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at mostly full speed. }}<br />
{{ snes9x3ds | name = Star Soldier: Vanishing Earth | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed. Title screen is very tiny. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Battle for Naboo | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars Episode 1: Racer | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Star Wars: Rogue Squadron | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Star Wars: Shadows of the Empire | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Starshot: Space Circus Fever | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = Stunt Racer 64 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Super Mario 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. All 120 stars can be collected. }}<br />
{{ snes9x3ds | name = Super Smash Bros. | region = USA | ver = Beta v0.2 | status = Works | notes = A bit slow at times but is very playable. }}<br />
{{ snes9x3ds | name = Supercross 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and track texures don't display. }}<br />
{{ snes9x3ds | name = Superman | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when starting a new game. }}<br />
{{ Table End }}<br />
<br />
===T===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Tarzan | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but sound doesn't work. Menus are too zoomed in. }}<br />
{{ snes9x3ds | name = Tetrisphere | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, runs a bit slow. }}<br />
{{ snes9x3ds | name = Tigger's Honey Hunt | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes in the menu. }}<br />
{{ snes9x3ds | name = Tom and Jerry in Fists of Furry | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable at full speed but has a lot of graphic glitches and you can't see the menus. }}<br />
{{ snes9x3ds | name = Tonic Trouble | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 2 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Tony Hawk's Pro Skater 3 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable but runs slow. }}<br />
{{ snes9x3ds | name = Top Gear Hyper-Bike | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Overdrive | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Top Gear Rally 2 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow. }}<br />
{{ snes9x3ds | name = Toy Story 2: Buzz Lightyear to the Rescue | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs very slow and you can't see the menu. }}<br />
{{ snes9x3ds | name = Turok: Dinosaur Hunter | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Turok: Rage Wars | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 2: Seeds of Evil | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ snes9x3ds | name = Turok 3: Shadow of Oblivion | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but is stuck on a blank screen. }}<br />
{{ Table End }}<br />
<br />
===V===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = V-Rally: Edition '99 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Loads but controls are completely unresponsive including the emulator menu. }}<br />
{{ snes9x3ds | name = Vigilante 8 | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = Vigilante 8: Second Offense | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. No runs on N2DSXL. }}<br />
{{ Table End }}<br />
<br />
===W===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Waialae Country Club: True Golf Classics | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes after the title screen. }}<br />
{{ snes9x3ds | name = War Gods | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wave Race 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Runs perfectly. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey | region = USA | ver = Beta v0.2 | status = Works | notes = Playabe at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = Wayne Gretzky's 3D Hockey '98 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable at full speed but the audio is very broken. }}<br />
{{ snes9x3ds | name = WCW Nitro | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes during the intro. }}<br />
{{ snes9x3ds | name = WCW/nWo Revenge | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Backstage Assault | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Audio works but can't see anything. }}<br />
{{ snes9x3ds | name = WCW Mayhem | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Wextrix | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Unplayable. 3D graphics don't show in game, only the HUD. }}<br />
{{ snes9x3ds | name = WinBack: Covert Operations | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow. }}<br />
{{ snes9x3ds | name = Wipeout 64 | region = USA | ver = Beta v0.2 | status = Works | notes = Playable, a bit slow. }}<br />
{{ snes9x3ds | name = World Driver Championship | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = Worms Armageddon | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = It seems to boot up, but the graphics are so glitched that it is impossible to play. }}<br />
{{ snes9x3ds | name = WWF Attitude | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF No Mercy | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ snes9x3ds | name = WWF War Zone | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ snes9x3ds | name = WWF Wrestlemania 2000 | region = USA | ver = Beta v0.2 | status = Issues | notes = Playable but runs pretty slow and has some glitches on the character models. }}<br />
{{ Table End }}<br />
<br />
===X===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Xena: Warrior Princess: Talisman of Fate | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes when loaded. }}<br />
{{ Table End }}<br />
<br />
===Y===<br />
{{ Table Start/snes9x3ds }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = USA | ver = Beta v0.2 | status = Doesn't Work | notes = Freezes after the Nintendo logo. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = JAP | ver = Beta v0.2 | status = Doesn't Work | notes = Crashes during the nintendo logo, but seems to be never worked game. }}<br />
{{ snes9x3ds | name = Yoshi's Story | region = EUR | ver = Beta v0.2 | status = Doesn't Work | notes = Shows nintendo logo, then freezes. }}<br />
{{ Table End }}</div>Qamic59//wiki.gbatemp.net/wiki/Wii64_Compatibility_List?diff=73156Wii64 Compatibility List2021-09-17T03:26:14Z<p>Qamic59: /* P */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
'''Compatibility list for Wii64/Not64. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
<big>'''[https://code.google.com/p/mupen64gc/downloads/list Wii64 Homepage]'''</big><br />
<br />
<big>'''[https://github.com/Extrems/Not64 Not64 Homepage]'''</big><br />
<br />
<big>'''[http://gbatemp.net/threads/not64-update.333569/ Latest Thread on GBATemp]'''</big> <br />
<br />
== Posting Guidelines ==<br />
<br />
'''Region''' - Enter "'''USA'''", "'''JAP'''", or "'''EUR'''". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.<br />
<br />
'''Version''' - Always try to use the latest Wii64 release, currently the most recent is the experimental modification [http://www.gc-forever.com/forums/viewtopic.php?f=9&t=2723 Not64]. If you're using a more recent version than the one listed, update this field. Please follow the same formatting as other entries.<br />
<br />
'''Status''' - This column is for the compatibility of Not64 in its default state. Enter "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''". <br />
<br />
'''Virtual Console''' - Enter "'''Yes'''" if it is currently available as a Virtual Console title.<br />
<br />
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed.<br />
<br />
"ROM Type" - Indicate the extension of the rom file. Examples: Mario Kart.v64, Mario Kart.z64, Mario Kart.n64 or Mario Kart.rom have different extensions.<br />
<br />
<br />
'''Template'''<br />
<nowiki>{{ N64 | name = game_name | region = USA/JAP/EUR | ver = Not64/Wii64... | status = Works/Issues/Doesn't Work | vc = yes/no | rom type = .n64/.v64/.z64/.rom |notes = ... }}</nowiki><br />
<br />
<br />
{{Compat legend}}<br />
<br />
<br />
{{Compact TOC}}<br />
<br />
==#==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = 007: The World is not Enough | region = USA | status = works | ver = not64 20210820 | vc = no | notes = very minor gfx issues works fine.}}<br />
{{ N64 |name = 007: The World is not Enough | region = EUR | status = works | ver = not64 20210820 | vc = no | notes= minor issues seems to work fine.}}<br />
{{ N64 | name = 1080º Snowboarding | region = EUR | status = works | ver = wii64 1.2 | vc = yes | notes = Perfect. }}<br />
{{ N64 | name = 1080º Snowboarding | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = seems perfect.}}<br />
{{ N64 | name = 40 Winks (Prototype)| region = EUR | status = Works | ver = wii64 1.2 rice | vc = no | notes = rice only for correct cutscenes and lightning, gl version of wii64 or not64 dont show the cutscenes correctly and are way too dark ingame. }}<br />
{{ N64 | name = 64 de Hakken!! Tamagotchi Minna de Tamagotchi World | region = JAP | status = Works | ver =wii64 rice | vc = no | notes = Not yet tested.}}<br />
{{ Table End }}<br />
<br />
==A==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = A Bug's Life | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Rice has missing sky and afew other textures, seems to work perfectly on Glide build. }}<br />
{{ N64 | name = Aerofighters Assault | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Some gfx works better on gl like the Sun effect on first mission other than that it seems to works just as well on rice or gl. }}<br />
{{ N64 | name = AeroGauge | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Rice tested gl works just as well }}<br />
{{ N64 | name = Aidyn Chronicles | region = USA | status = Works | ver =not64 20210820 | vc = no | notes = seems perfect }}<br />
{{ N64 | name = Air Boarder 64 | region = EUR | status = Works | ver =Wii64 1.2 | vc = no | notes = Rice or gl }}<br />
{{ N64 | name = All-star Baseball '99 | region = EUR | status = works | ver =Wii64 1.2 rice | vc = no | notes = Rice only on gl it has stretching vertices. }}<br />
{{ N64 | name = All-star Baseball '99 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = Rice only on gl it has stretching vertices.}}<br />
{{ N64 | name = All-star Baseball '00 | region = EUR | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes = Does not Start even on intrepreter. }}<br />
{{ N64 | name = All-star Baseball '00 | region = USA | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes = Does not Start even on intrepreter. }}<br />
{{ N64 | name = All-star Baseball '01 | region = USA | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes = Does not Start even on intrepreter. }}<br />
{{ N64 | name = All-star Tennis '99 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested }}<br />
{{ N64 | name = Animal Forest | region = JAP |status = Works | ver =Not64 20150205 | vc = no | notes = All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well. }}<br />
{{ N64 | name = Armorines: Project S.W.A.R.M. | region = USA | status = Works | ver =Not64 20210820 | vc = no | notes = seems to work correctly. }}<br />
{{ N64 | name = Army Men Air Combat | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested or not64 20210820 seems to work just as well. }}<br />
{{ N64 | name = Army Men Sarges Heroes | region = EUR | status = Works | ver = wii64 1.2 | vc = no | notes = rice only to see the cutscenes, on gl the cutscenes are broken, somewhat needs overclock for smooth performance }}<br />
{{ N64 | name = Army Men Sarges Heroes 2 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = needs cpu clock divider for full speed to use alongside vwii overclock for less framedrops. }}<br />
{{ N64 | name = Asteroids Hyper 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Normal game tested only, works with rice or gl The unlock of the original asteroids game does not display the ship nor the asteroids, normal game plays perfectly. }}<br />
{{ N64 | name = Automobili Lamborghini | region = USA | status = Works | ver = Wii64 1.2 | vc = no | notes = rice tested, gl works as well. }}<br />
{{ Table End }}<br />
<br />
==B==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Banjo Kazooie - Banjo to Kazooie no Daibouken | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Unlocked every world. Minor graphical issues. }}<br />
{{ N64 | name = Banjo Kazooie | region = USA | status = Works | ver = Not64 20210820 | vc = no | notes = Works perfectly fine needs fb textures for pause menu. }}<br />
{{ N64 | name = Banjo Kazooie | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues. }}<br />
{{ N64 | name = Banjo Kazooie: Jiggies of Time | region = USA | status = Works | ver = Not64 | vc = no | notes = Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same gfx glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu's. NOTE: Save States crash the game upon state load attempt. }}<br />
{{ N64 | name = Banjo Tooie | region = AUS | status = works | ver = wii64 1.2 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii.}}<br />
{{ N64 | name = Banjo Tooie | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii. }}<br />
{{ N64 | name = Banjo Tooie | region = USA | status = works | ver = Not64 20210820 | vc = no | notes = Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes. }}<br />
{{ N64 | name = (In-Fisherman) Bass Hunter 64 | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = Rice blackscreens ingame after flashing colors, on Gl if you turn on fb textures it works perfectly.}}<br />
{{ N64 | name = Bassmasters 2000 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = Rice or not64 the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance.}}<br />
{{ N64 | name = Batman Beyond: Return of The Joker | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice rice runs better than gl. }}<br />
{{ N64 | name = Batman Of The Future: Return of The Joker | region = EUR | status = Works | ver = wii64 1.2 | vc = no | notes = rice runs better than gl. }}<br />
{{ N64 | name = Battletanx | region = USA | status = Doesn't Work | ver =wii64 1.2| vc = no | notes = Black screen on startup even on dynarec; Forced reset needed to get out of it. }}<br />
{{ N64 | name = Battletanx 2: Global Assault | region = EUR | status = Works | ver =wii64 1.2| vc = no | notes = rice runs better overal than gl.}}<br />
{{ N64 | name = Battletanx 2: Global Assault | region = USA | status = Doesn't Work | ver =wii64 1.2| vc = no | notes = Black screen on startup even on dynarec; Forced reset needed to get out of it.Pal version boots and plays perfectly tough. }}<br />
{{ N64 | name = Battlezone: Rise of the Black Dogs | region = USA | status = works | ver =wii64 1.2| vc = no | notes = Gl blocks the map with the background so you cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough. }}<br />
{{ N64 | name = Beetle Adventure Racing | region = EUR | status = Works | ver = wii64 1.2| vc = no | notes = rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough. }}<br />
{{ N64 | name = Beetle Adventure Racing | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough. }}<br />
{{ N64 | name = Big Mountain 2000 | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = rice tested. }}<br />
{{ N64 | name = Bio F.R.E.A.K.S. | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough. }}<br />
{{ N64 | name = Blast Corps | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested seems to play well }}<br />
{{ N64 | name = Blues Brothers 2000 | region = EUR | status = Works | ver = Not6420210820 | vc = no | notes = Runs well with very minor graphical glitches. }}<br />
{{ N64 | name = Blues Brothers 2000 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested seems to work well. }}<br />
{{ N64 | name = Body Harvest | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = when crossing bridges or climbing mountains there is some hit detection error and you get stuck so its unplayable. }}<br />
{{ N64 | name = Bomberman 64 | region = EUR | status = Doesn't Work | ver = Not64 | vc = no | notes = DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only).}}<br />
{{ N64 | name = Bomberman 64 | region = USA | status = Doesn't Work | ver = Wii64 1.1 | vc = no | notes = DANGER!; The game freezes and shows a black screen after the Green Garden's Stage 4. Black screen after pressing start in intro to see menu! Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC.}}<br />
{{ N64 | name = Bomberman 64: The Second Attack! | region = USA | status = issues | ver = wii64 1.2 | vc = no | notes = menu cant be seenpress A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough. }}<br />
{{ N64 | name = Bomberman Hero | region = USA | status = Works | ver = wii64 1.2 | vc = Yes | notes = rice tested }}<br />
{{ N64 | name = Bottom of the 9th | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = When entering matches it might be some slowdown when the league flag shows up but ingame its all good rice or gl seems the same. }}<br />
{{ N64 | name = Brunswick Circuit Pro Bowling | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice works perfectly, gl has alot of graphical issues. }}<br />
{{ N64 | name = Buck Bumble | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice or gl. }}<br />
{{ N64 | name = Bust-A-Move 2: Arcade edition | region = USA | status = works | ver = wii64 1.2 | vc = Yes | notes = Rice only, on gl you cant see the cursor to shoot so you have no idea where you are aiming on gl.. }}<br />
{{ N64 | name = Bust-A-Move 3 DX | region = EUR | status = Works | ver = wii64 1.2 | vc = Yes | notes = rice tested, just press A and start until you skip the blackscreen logos intro. }}<br />
{{ N64 | name = Bust-A-Move 99' | region = USA | status = Works | ver = wii64 1.2 | vc = Yes | notes =Rice or gl. }}<br />
{{ Table End }}<br />
<br />
==C==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = California Speed | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Rice tested-Plays perfect with some tiny graphics glitches on 2d textures but nothing that affects anything. }}<br />
{{ N64 | name = Carmageddon 64 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the menu is abit too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu. }}<br />
{{ N64 | name = Carmageddon 64 | region = EUR | status = works | ver =wii64 1.2 | vc = no | notes = fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the menu is abit too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu. }}<br />
{{ N64 | name = Castlevania 64 | region = EUR | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes = Crashes with music play after intro movie. }}<br />
{{ N64 | name = Castlevania 64 | region = USA | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes = Crashes with music play after intro movie. }}<br />
{{ N64 | name = Castlevania Legacy of Darkness | region = EUR | status = Doesn't Work | ver =wii64 1.2| vc = no | notes = Code dump. }}<br />
{{ N64 | name = Castlevania Legacy of Darkness | region = USA | status = Doesn't Work | ver =wii64 1.2| vc = no | notes = Code dump. }}<br />
{{ N64 | name = Center Court Tennis| region = EUR | status = Works | ver =wii64 1.2| vc = no | notes = rice tested. }}<br />
{{ N64 | name = Chameleon Twist | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested if it says to remove controller pak go to settings and chooose rumble pak in pak management and restart the rom. }}<br />
{{ N64 | name = Chameleon Twist 2 | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = Seems to play perfectly rice tested }}<br />
{{ N64 | name = Charlie Blast's Territory | region = USA | status = Works | ver =wii64 1.2| vc = no | notes =works on glide and rice but seems its abit better on glide. }}<br />
{{ N64 | name = Chip-8 interpreter | region = USA | status = Doesn't Work | ver =not64 | vc = no | notes = Code dumps immediately on Interpreter. Black screens on Recompiler. '''Unplayable.''' This is a regress. The game works well on my PC. }}<br />
{{ N64 | name = Chopper Attack | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested. }}<br />
{{ N64 | name = Clay Fighter 63 1/3 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = works on glide only, on rice its all black.. }}<br />
{{ N64 | name = Clay Fighter Sculptor's Cut | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = works better on glide on rice its abit too dark. }}<br />
{{ N64 | name = Command & Conquer 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested seems to work fine. Turn wiiu nand page to on for better consistency. }}<br />
{{ N64 | name = Conker's Bad Fur Day | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = Works well, FB textures highly recommened but not required. '''Audio Speed Limit MUST be set to DL to prevent hanging.''' Frames may drop a bit but still playable and will lock up on start, as well as certain cutscenes just wait for it to resume, should take 30 secs to a minute . }}<br />
{{ N64 | name = Cruisin' Exotica | region = USA | status = issues| ver =wii64 1.2| vc = no | notes = on glide the same texture gets repeated all over on rice its correctly textured but it keeps flashing random textures all over.}}<br />
{{ N64 | name = Cruisin' USA | region = USA | status = works | ver =wii64 1.2 | vc = Yes | notes =Rice tested its playable but it can lag abit and making music lag ashwell, it need wii overclock t o fix the framerops and run fullspeed everytime.. }}<br />
{{ N64 | name = Cruisn World | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested }}<br />
{{ N64 | name = Custom Robo V2 | region = JAP | status = Issues | ver = | vc = Yes | notes = The gameplay is fine, yet there are very many graphical issues such as black or glossed textures. }}<br />
{{ N64 | name = CyberTiger | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested, some texture error on golfers face ingame but tahts about it. }}<br />
{{ Table End }}<br />
<br />
==D==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Dance Dance Revolution - Disney Dancing Museum | region = JAP | status = Doesn't Work | | ver =Not64 20150205 | vc = no | notes = Black Screen on boot. }}<br />
{{ N64 | name = Dark Rift | region = USA | status = Doesn't Work | ver = wii64 1.2| vc = no | notes = rice and glide hangs after first lgo, unsuported microcode? }}<br />
{{ N64 | name = DeadlyArts | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested. }}<br />
{{ N64 | name = Densha de Go! 64 | region = JAP | status = Doesn't Work | | ver =Not64| vc = no | notes = Black Screen on boot. }}<br />
{{ N64 | name = Derby Stallion 64 | region = JAP | status = Works | | ver =Not64 | vc = no | notes = Minor graphic glitches when passing trough the menus and some track textures here and there. }}<br />
{{ N64 | name = Destruction Derby 64 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested runs fine some framedrops here and there needs vwii overclock for always full speed but workss well as is. }}<br />
{{ N64 | name = Dezaemon 3D | region = JAP | status = Issues | | ver =Not64 | vc = no | notes = Plays perfectly but some textures are messed up including your own ship and manny enemys. }}<br />
{{ N64 | name = Diddy Kong Racing | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Rice is a mess full of stretched tvertices, on glide it works aparently perfectly on normal adventure mode,on adventure two(mirrored tracks) is unplayable due to a huge graphical glitch and inverted controls. }}<br />
{{ N64 | name = Diddy Kong Racing | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = Rice is a mess full of stretched tvertices, on glide it works aparently perfectly on normal adventure mode,on adventure two(mirrored tracks) is unplayable due to a huge graphical glitch and inverted controls. }}<br />
{{ N64 | name = Diddy Kong Racing | region = USA | status = Works | ver =Not64 20210817 | vc = no | notes = Works perfectly fine. Adventure two now playable without graphical glitches. }}<br />
{{ N64 | name = Diddy Kong Racing | region = EUR | status = Works | ver =Not64 20210817 | vc = no | notes = Works perfectly fine. Adventure two now playable without graphical glitches. }}<br />
{{ N64 | name = Disney's Donald Duck - Goin' Quackers | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = rice seems to work perfectly but, if you talk to louie or professor you get stuck in an infinite conversation, the game itself plays perfectly besides this issue on intrepreter you can finish the conversations. }}<br />
{{ N64 | name = Disney's Tarzan | region = USA | status = Doesn't Work| ver =wii64 1.2 | vc = no | notes = black screen on bootboth plugins and both cores. }}<br />
{{ N64 | name = Donkey Kong 64 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = works perfectly on rice, needs nand page file set to on for smoother gameplay. }}<br />
{{ N64 | name = Donkey Kong 64 | region = EUR | status = works | ver =wii64 1.2 | vc = no | notes = works perfectly on rice, needs nand page file set to on for smoother gameplay. }}<br />
{{ N64 | name = Doom 64 | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = Work perfectly fine with the exception of the map, its blank. Also can be hard to see in unlit areas}}<br />
{{ N64 | name = Doom 64 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = WORKS ON GLIDE: tiny graphical glitch at the start of the missions move foward afew steps and then the game is perfect, need to assign c stick-left and right to other buttons besides an analog stick because you need to press both buttons at the same time to save and load(recomend x,y) on rice the 2d textures dont go away, if you put the map up it will never go away same for moving up and down on the menu the skulls dont go away wich does not happen on normal rice on mupen 64 0.5.1. }}<br />
{{ N64 | name = Doraemon - Mittsu no Seireiseki | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise. }}<br />
{{ N64 | name = Doraemon 2 - Hikari no Shinden | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise. }}<br />
{{ N64 | name = Doraemon 3 - Nobi Dai no Machi SOS! | region = JAP | status = Doesn't work | | ver = Not64| vc = no | notes = hangs after first logo screen. }}<br />
{{ N64 | name = Doubutsu no Mori (Animal Forest) | region = JAP | status = works | | ver =Not64 | vc = no | notes = Semms to work perfectly. }}<br />
{{ N64 | name = Dr. Mario 64 | region = USA | status = Issues | ver =Not64 20200609 | vc = no | notes = Some gfx glitches. }}<br />
{{ N64 | name = Dual Heroes | region = EUR | status = works | ver =wii64 1.2| vc = no | notes = works perfectly on rice. }}<br />
{{ N64 | name = Dual Heroes | region = USA | status = works | ver =wii64 1.2| vc = no | notes = works perfectly on rice. }}<br />
{{ N64 | name = Duck Dodgers Starring Daffy Duck | region = USA | status = Works | region = USA | ver =wii64 1.2| vc = no | notes = works perfectly on rice, might need vwii overclock to reduce framedrops. }}<br />
{{ N64 | name = Duke Nukem 64 | region = USA | status = Issues | ver =wii64 1.2| vc = no | notes = on glide menu is unusable and bad render and texture errors, objects apear over other textures and duke weapon and life gauge is totaly white.on rice everything is textured correctly but the screen flashes white every or so seconds once you move also the same 2d objects items and enemys apear infront of 3d ones. }}<br />
{{ N64 | name = Duke Nukem Zero Hour | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = Lags abit on rice or glide needs cpu divider ported from not 64 set to 1 and vwii overclock for full speed and less frame drops. }}<br />
{{ Table End }}<br />
<br />
==E==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Earthworm Jim 3D | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. }}<br />
{{ N64 | name = Earthworm Jim 3D | region = EUR | status = Works | ver = Not64 20200609 | vc = no | notes = 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. }}<br />
{{ N64 | name = ECW Hardcore Revolution | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = seems to play perfect on rice }}<br />
{{ N64 | name = Eikou no Saint Andrews | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Major graphical glitches. }}<br />
{{ N64 | name = Elmo's Letter Adventure | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = minor gfx glitches }}<br />
{{ N64 | name = Elmo's Number Journey | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = minor gfx issues. }}<br />
{{ N64 | name = Excitebike 64 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = Seems to run fine on rice. }}<br />
{{ N64 | name = Extreme-G | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = works fine on rice }}<br />
{{ N64 | name = Extreme-G XG2 | region = USA | status = Works | ver = Not64 20200524 | vc = no | notes = works fine.}}<br />
{{ N64 | name = Extreme-G XG2 | region = EUR | status = works | ver = Not64 20200524 | vc = no | notes = works fine.}}<br />
{{ Table End }}<br />
<br />
==F==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = F-1 Pole Position 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}}<br />
{{ N64 | name = F-1 World Grand Prix | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested}}<br />
{{ N64 | name = F-1 World Grand Prix II | region = EUR | status = Works | ver =wii64 1.2 | vc = no| notes = rice tested.}}<br />
{{ N64 | name = F-Zero X | region = EUR | status = Works | ver = wii64 1.2 | vc = yes | notes = rice tested.Near perfect some graphic problems like the cars not being rendered perfectly.}}<br />
{{ N64 | name = F-Zero X | region = USA | status = Works | ver = Not64 20200609 | vc = yes | notes = Works perfectly fine.}}<br />
{{ N64 | name = F1 Racing Championship | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ N64 | name = Famista 64 | region = JAP | status = issues | ver = Not64 20150205 | vc = no | notes = game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black.}}<br />
{{ N64 | name = FIFA - Road to World Cup 98 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = needs vwii overclock for full speed or else its abit laggy.}}<br />
{{ N64 | name = FIFA 99 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ N64 | name = FIFA Soccer 64 | region = USA | status = works | ver =Not64 | vc = no | notes = rice tested, needs vwii overclock for full speed.}}<br />
{{ N64 | name = Fighters Destiny | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ N64 | name = Fighters Destiny 2 | region = USA | status = Works| ver = wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ N64 | name = Fighting Force 64 | region = EUR | status = works| ver =wii64 1.2 | vc = no | notes =rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}}<br />
{{ N64 | name = Fighting Force 64 | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}}<br />
{{ N64 | name = Fire Electric Pen | region = JAP | status = issues | ver = Not64 | vc = no | notes = game itself seems to work OK, but you can't see anything else.}}<br />
{{ N64 | name = Flying Dragon | region = USA | status = works| ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}}<br />
{{ N64 | name = Forsaken 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested pretty much perfect.}}<br />
{{ N64 | name = Fox Sports College Hoops '99 | region = USA | status = works | ver =wii64 1.2 | vc =no | notes = rice tested,Seems to work ok with minor graphical glitches.}}<br />
{{ N64 | name = Fushigi no Dungeon - Fuurai no Shiren 2 | region = JAP | status = works | ver = Not64 20150205 | vc = no | notes = Needs FB textures ON, minor graphical glicthes when switching maps.}}<br />
{{ Table End }}<br />
<br />
==G==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = GameShark Pro V2.0 | region = USA | status = Doesn't Work | ver = Not64 | vc = no | notes = Code dump. Doesn't launch. Unsupported Device.}}<br />
{{ N64 | name = GameShark Pro V3.0 | region = USA | status = Doesn't Work | ver = Not64 | vc = no | notes = Code dump. Doesn't launch. Unsupported Device.}}<br />
{{ N64 | name = GameShark Pro V3.3 | region = USA | status = Doesn't Work | ver = Not64 | vc = no | notes = Code dump. Doesn't launch. Unsupported Device.}}<br />
{{ N64 | name = Ganbare Goemon - Mononoke Sugoroku | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen with bad sound looping after pressing start, can't exit the loader.}}<br />
{{ N64 | name = Gauntlet Legends | region = EUR | status = issues | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}}<br />
{{ N64 | name = Gauntlet Legends | region = USA | status = issues | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}}<br />
{{ N64 | name = Getter Love!! Cho Renai Party Game | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Game seems to work fine but you can't see any menu options.}}<br />
{{ N64 | name = Gex 64 Enter the Gecko | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space.}}<br />
{{ N64 | name = Gex 3 Deep cover Gecko | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested}}<br />
{{ N64 | name = Glover 64 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ N64 | name = Glover 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ N64 | name = Goemon's Great Adventure | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = Only runs in interpreter mode, in Dynarec mode it freezes on level select.}}<br />
{{ N64 | name = Golden Nugget 64 | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested. }}<br />
{{ N64 | name = GoldenEye 007 | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Completed the game on easy mode. Some graphical glitches.}}<br />
{{ N64 | name = GoldenEye 007 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ N64 | name = GoldenEye 007 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ N64 | name = GoldenEye X | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing split screen but this tends to lock up the game. }}<br />
{{ N64 | name = GT 64 - Championship Edition | region = USA | status = Issues | ver =not64 20200518 | vc = no | notes = Needs FB textures ON , the menu is invisible so you don.t know what you're choosing, in-game it seems to work fine.ON wii64 1.2 rice menu works fine but ingame all you see is the background. }}<br />
{{ Table End }}<br />
<br />
==H==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Hamster Monogatari 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Major graphical glicthes and slowdown impossible to understand anything.}}<br />
{{ N64 | name = Hanafuda 64 - Tenshi no Yakusoku | region = JAP | status = Works | ver =Not64 20150205 | vc = no | notes = seems to play perfectly.}}<br />
{{ N64 | name = Harvest Moon 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ N64 | name = Heiwa Pachinko World 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play.}}<br />
{{ N64 | name = Hercules The Legendary Journeys | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = works on glide or rice, needs vwii overclock for a more smooth framerate.}}<br />
{{ N64 | name = Hexen | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = it works on rice, just keep pressing A and start when loading levels since it takes about 20+ seconds of blackscreen, there is a black square around your weapon texture and the map cant be seen besides that seems ok.}}<br />
{{ N64 | name = Hey You, Pikachu! | region = USA | status = Doesn't Work | ver = wii64 1.2 | vc = no | notes = Unsupported N64 Microphone. Unplayable}}<br />
{{ N64 | name = Hot Wheels Turbo Racing | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = nees vwii overclock for a smoother framerate.}} <br />
{{ N64 | name = Hybrid Heaven | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested works.}} <br />
{{ N64 | name = Hydro Thunder | region = USA | status = Doesn't Work | ver = wii64 1.2| vc = no | notes = the nromal common U! version of this game is a bad dump on most websites. still both the correct dump and pal dump blackscreen and freeze on boot. }}<br />
<br />
{{ Table End }}<br />
<br />
==I==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Ide Yosuke no Mahjong Juku | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = black screen garbled sound and if you press start it will freeze.}}<br />
{{ N64 | name = Iggy's Reckin' Balls | region = USA | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes = Game freezes after 'Iguana' logo appears}}<br />
{{ N64 | name = In-Fisherman Bass Hunter 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Rice blackscreens ingame after flashing colors, on Glide if you turn on fb textures it works perfectly..}}<br />
{{ N64 | name = Indiana Jones and the Infernal Machine | region = USA | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes =lots of random numbers on screen missing microcode for this game..}}<br />
{{ N64 | name = Indy Racing 2000 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ N64 | name = International Superstar Soccer '98 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.}}<br />
{{ N64 | name = International Superstar Soccer 2000 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.might Need FB textures ON ingame to stope the ocasional flash.}}<br />
{{ N64 | name = International Superstar Soccer 64 | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = on rice there is alot of texture erros on menu and ingame on the players themselves but works out ok once its ingame, on glide you need fb textures to see menu without flashing, but once you are ingame the grass is blackish and it will lash alot unless you turn fb textures off and it will still flash sometimes..}}<br />
{{ N64 | name = International Track & Field 2000 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ Table End }}<br />
<br />
==J==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Jeopardy! | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = glide works perfect rice has textures issues.. }}<br />
{{ N64 | name = Jeremy McGrath Supercross 2000 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Works perfectly rice tested }}<br />
{{ N64 | name = Jet Force Gemini | region = USA | status = Issues | | ver =wii64 1.2 | vc = no | notes = it works perfectly ingame on rice but keeps strettching graphics but start menu and shaodows appear okay besides the constant stretch,the cutscenes are all messed up tough with vertice streetching left and right, on glide it flash alot if you turn on fb textures it stops flashing but once you hit start you will never see the ingame levels again even if you turn fb textures off.}}<br />
{{ N64 | name = John Romero's Daikatana | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ Table End }}<br />
<br />
==K==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Ken Griffey Jr.'s Slugfest | region = USA | status = works | ver =Not 64 | vc = no | notes = need to use vwii overclock and then on the cpu clock divider choose the 3, this game needs less ticks to run better.with overclock and cpu devider you get ingame between 0.9 and 1x speed its playable imo.}}<br />
{{ N64 | name = Killer Instinct Gold V1.2 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = on rice it will crash mid fight after afew moves and some texture errors, glide has the same texture erros on menus and CCS and sky but works preety fine besides that<br />
}}<br />
{{ N64 | name =King Hill 64: Extreme Snowboarding | region = JAP | status = Issues | ver =Not64 | vc = no | notes = Japanese version of 'Twisted Edge'. Darkened select menus and homescreen. No sound. Otherwise plays perfectly.}}<br />
{{ N64 | name = Kirby 64: The Crystal Shards | region = USA | status = Works | ver =wii64 1.2 | vc = yes | notes = rice or glide Game works perfectly except that the HUD in-game does not update so you won't be able to see how much HP you have or your power icon since the display on the HUD only updates once you transition each level part. Besides that, works perfectly.}}<br />
{{ N64 | name = Knife Edge: Nose Gunner | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = Game plays too fast with every speed option; The speed limitator doesn't work. Minor errors on the menu text. Besides that the game runs perfectly but due to the speed its unplayable.}}<br />
{{ N64 | name = Knockout Kings 2000 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested seems fine}}<br />
{{ N64 | name = Kobe Bryant's NBA Courtside | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Works better on glide you can see character names ingame.}}<br />
{{ Table End }}<br />
<br />
==L==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Legend of Zelda - Ocarina of Time - Zelda no Densetsu - Toki no Ocarina | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Completed the game. Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up.}}<br />
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = USA | status = Works | ver = | vc = yes | notes = It is slow, but other than that it works perfect }}<br />
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = EUR | status = Works | ver = | vc = yes | notes = Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up}}<br />
{{ N64 | name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | status = Works | ver = | vc = no | notes = Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}}<br />
{{ N64 | name = Legend of Zelda, Legend of Peach | region = USA | status = works | ver = Not64 20171009 | vc = no | notes = Plays great on not64 with minor slowdowns in certain areas of bob omb battlefield, sun texture is also slightly broken, no other issues. Rice has some gfx issues in the pause menus as well as occasional moments of exploding verticies}}<br />
{{ N64 | name = Legend of Zelda - Majora´s Mask - Zelda no Densetsu - Mujura no Kamen | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = Completed the game. Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}}<br />
{{ N64 | name = Legend of Zelda, The: Majora's Mask | region = EUR | status = Issues | ver = | vc = yes | notes = Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. '''Be sure to use the save/loading feature from the emulator! The game freezes a lot with the latest versions!''' }} <br />
{{ N64 | name = Legend of Zelda, The: Majora's Mask | region = USA | status = Issues | ver = | vc = yes | notes = Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}}<br />
{{ N64 | name = Legend of Zelda, The: Majora's Mask Preview Demo | region = USA | status = Works | region = USA | ver = | vc = no | notes = Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time}}<br />
{{ N64 | name = Lego Racers | region = USA | status = Issues | ver = wii64 1.2 | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}}<br />
{{ N64 | name = Lego Racers | region = EUR | status = issues | ver = | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}}<br />
{{ N64 | name = Lode Runner 3D | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested.}}<br />
{{ Table End }}<br />
<br />
==M==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Mace: The Dark Ages | region = EUR | status = Works| | ver = wii64 1.2| vc = no | notes = missing text on menu perfect ingame rice tested.}}<br />
{{ N64 | name = Mace: The Dark Ages | region = USA | status = works | | ver = Wii64 1.2 | vc = no | notes = cant see the menus but its perfect iname rice tested.}}<br />
{{ N64 | name = Madden Football 64 | region = USA | status = Doesn't work | | ver = wii64 1.2| vc = no | notes =rice tested blackscreens after logos.}}<br />
{{ N64 | name = Madden NFL 99 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}<br />
{{ N64 | name = Madden NFL 2000 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}<br />
{{ N64 | name = Madden NFL 2001 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}<br />
{{ N64 | name = Madden NFL 2002 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}<br />
{{ N64 | name = Magical Tetris Challenge | region = EUR | status = Doesn't Work | | ver = wii64 1.1| vc = no | notes = '''uCode support is missing.''' The Game won`t boot. '''Unplayable.'''}}<br />
{{ N64 | name = Magical Tetris Challenge | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested.}}<br />
{{ N64 | name = Major League Baseball Ft. Ken Griffey Jr. | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested seems tow work fine needs vwii overclock for decent speed.}}<br />
{{ N64 | name = MAME 64 beta 3 | region = USA | status = works | | ver = not64| vc = no | notes = }}<br />
{{ N64 | name = Mario Golf | region = USA | status = Issues | ver = Not64 | vc = yes | notes = Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on.}}<br />
{{ N64 | name = Mario Kart 64 | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works excellent. Unlocked the mirror mode.}}<br />
{{ N64 | name = Mario Kart 64 | region = USA | status = Works | ver = Not64 20150205 | vc = yes | notes = Works excellent. Sometimes Versus races will run extremely fast}}<br />
{{ N64 | name = Mario Party | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.Face Lift Mini-Game not playable unless you turn off FB textures, but you'll have to deal with the screen flashes.}}<br />
{{ N64 | name = Mario Party | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. '''The CPU clock divider MUST be set in x1, otherwise the screen flashes will get worsen.''' Face Lift mini-game not playable unless you turn off FB textures, but you'll have to deal with these minor screen flashes.}}<br />
{{ N64 | name = Mario Party 2 | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}<br />
{{ N64 | name = Mario Party 3 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}<br />
{{ N64 | name = Mario Party 3 | region = EUR | status = works | ver = Wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}<br />
{{ N64 | name = Mario Story | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Working.''' Compared to Wii64 beta 1.2 build. Rice version runs}}<br />
{{ N64 | name = Mario Tennis | region = USA | status = issues | ver = wii64 1.2| vc = yes | notes = on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter.}}<br />
{{ N64 | name = Megaman 64 | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested}}<br />
{{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}}<br />
{{ N64 | name = Mickey's Speedway USA | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}}<br />
{{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = runs almost perfectly, you can't see the 1,2,3 start but besides that seems perfect on glide. FB textures highly recommended but not required.}}<br />
{{ N64 | name = Micro Machines 64 Turbo | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = works fine}}<br />
{{ N64 | name = Midway's Greatest Arcade Hits Vol. 1 | region = USA | status = issues | ver = wii64 1.2 | vc = no | notes = on rice besides some gfx issues some games are playable like joust and defender but other games like tapper and spy hunter play at 1.5 fps.}}<br />
{{ N64 | name = Mike Piazza's Strike Zone| region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested works fine}}<br />
{{ N64 | name = Milo's Astro Lanes | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}}<br />
{{ N64 | name = Mischief Makers | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice has a border of flashing white around game screen but besides that seems to work perfectly.}}<br />
{{ N64 | name = Mission Impossible | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed, sometimes it drops afew frames.}}<br />
{{ N64 | name = Monaco Grand Prix - Racing Simulation 2 | region = EUR | status = works | ver =wii64 1.2 | vc = no | notes = one of the view modes glitches the rest seem to work fine rice tested..}}<br />
{{ N64 | name = Monopoly | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}}<br />
{{ N64 | name = Monster Truck Madness 64 | region = USA | status = issues | ver = not64 | vc = no | notes = Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal position, but it plays fine..}}<br />
{{ N64 | name = Mortal Kombat 4 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice ested. HUD disappears at the start of each round}}<br />
{{ N64 | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | status = Works | ver = Wii64 1.2 | vc = no | notes = rice tested seems fine except you cant see how much health you got on your health bar.}}<br />
{{ N64 | name = Mortal Kombat Trilogy | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested Works perfectly.}}<br />
{{ N64 | name = MRC: Multi Racing Championship | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested seems fine.}}<br />
{{ N64 | name = Ms. Pac-Man: Maze Madness | region = USA | status = Works | | ver = wii64 1.2 | vc = no | notes = rice tested seems fine}}<br />
{{ N64 | name = Mystical Ninja Starring Goemon | region = USA | status = Issues | ver = wii64 1.2 | vc = no | notes = RICE dynarec smooth gameplay but crashes constantly when entering on buildings or open world areas, on Glide has lots of missing textures and also crashes like on Rice.}}<br />
{{ N64 | name = Mystical Ninja Starring Goemon | region = JAP | status = Issues | ver = | vc = no | notes = Runs in pure interpreter mode. After Intro cutscene there is a long load time, and entering and exiting doors take awhile. There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow}}<br />
{{ N64 | name = Mystical Ninja Starring Goemon 2 | region = EUR | status = Issues | ver = | vc = no | notes = Game only runs on pure interpreter mode. Runs slower than it should (0.6x - 0.8x) although if you deactivate audio, it will sometimes run between 1.0x - 1.2x.}}<br />
{{ N64 | name = Mystical Ninja Starring Goemon 2 | region = USA | status = Doesn't Work | ver = | vc = no | notes = Black screen after character select screen}}<br />
{{ N64 | name = Mystical Ninja Starring Goemon 2 | region = JAP | status = Issues | ver = | vc = no | notes = Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears}}<br />
{{ Table End }}<br />
<br />
==N==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Nagano Winter Olympics '98 | region = USA | status = works | ver = wii64 1.2| vc = no | notes =rice tested.}}<br />
{{ N64 | name = Namco Museum 64 | region = USA | status = Issues | ver = wii64 1.2| vc = no | notes =on glide everything works except galaga wich crashes as soon as you shoot but all other games work fine.}}<br />
{{ N64 | name = NASCAR 2000 | region = USA | status = works | | region = USA | ver = wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}}<br />
{{ N64 | name = NASCAR 99 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}}<br />
{{ N64 | name = NBA Courtside 2 - Featuring Kobe Bryant | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}<br />
{{ N64 | name = NBA Hangtime | region = USA | status = Works | ver = wii64 1.2 rice | vc = no | notes = only works on rice.}}<br />
{{ N64 | name = NBA in the Zone '98 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}<br />
{{ N64 | name = NBA in the Zone '99 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}<br />
{{ N64 | name = NBA in the Zone 2000 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}<br />
{{ N64 | name = NBA Jam 2000 | region = USA | status = issues | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}}<br />
{{ N64 | name = NBA Jam 99 | region = USA | status = issues | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}}<br />
{{ N64 | name = NBA live 2000 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}}<br />
{{ N64 | name = NBA live 99 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}}<br />
{{ N64 | name = NBA Showtime - NBA on NBC | region = USA | status = doesn't work | ver = wii64 1.2| vc = no | notes = crahs emulator on boot.}}<br />
{{ N64 | name = Neon Genesis Evangelion | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Missing some text, graphics and HUD during gameplay but playable. It works best with FB Textures On.}}<br />
{{ N64 | name = New Tetris | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}<br />
{{ N64 | name = NFL Blitz | region = USA | status = Works | ver = not64 09/06/20 | vc = no | notes =works fine.}}<br />
{{ N64 | name = NFL Blitz 2000 | region = USA | status = Works | ver =not64 09/06/20 | vc = no | notes =}}<br />
{{ N64 | name = NFL Blitz 2001 | region = USA | status = Works | ver =not64 09/06/20 | vc = no | notes =}}<br />
{{ N64 | name = NFL Blitz Special Edition | region = USA | status = Works | ver = not64 09/06/20 | vc = no | notes =seems fine.}}<br />
{{ N64 | name = NHL 99 | region = USA | status = Works | ver = Not64 | vc = no | notes = Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO.}}<br />
{{ N64 | name = NHL Blades of Steel '99| region = USA | status = Works | ver = Not64 | vc = no | notes =Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}}<br />
{{ N64 | name = Nightmare Creatures | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = }}<br />
{{ N64 | name = Nuclear Strike 64 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.}}<br />
{{ N64 | name = Nuclear Strike 64 | region = EUR | status = Works | ver = wii64 1.2| vc = no | notes = rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.. }}<br />
{{ Table End }}<br />
<br />
==O==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = O.D.T. (Prototype) | region = USA | status = Works | ver = | vc = no | notes = Minor slowdown, and very minor graphic glitches. Appears fully playable!}}<br />
{{ N64 | name = Off Road Challenge | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes =rice version seems to run the fastest, glide version/not64 need vwii overclock to run smoothly at full speed.}}<br />
{{ N64 | name = Ogre Battle 64 | region = USA | status = Works | ver =wii64 1.2 | vc = yes | notes =rice version for correct textures.}}<br />
{{ N64 | name = Olympic Hockey Nagano '98 | region = USA | status = Works | ver = Not64 20200514 | vc = yes | notes =runs fine}}<br />
{{ Table End }}<br />
<br />
==P==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Paperboy 64 | region = EUR | status = Issues | ver =Not64 20200514| vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.}}<br />
{{ N64 | name = Paperboy 64 | region = USA | status = Issues | ver =Not64 20200514 | vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.}}<br />
{{ N64 | name = Paper Mario 64 | region = EUR | status = Issues | ver =Not64 20200514<br/>wii64 rice | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Playable.''' Compared to Wii64 beta 1.2 build. Rice version runs}}<br />
{{ N64 | name = Paper Mario 64 | region = USA | status = Issues | ver =Not64 20200514<br/>wii64 rice | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Playable.''' Compared to Wii64 beta 1.2 build. Rice version runs}}<br />
{{ N64 | name = PC-Engine 64 | region = USA | status = doesn't work | | ver =Not64 20200514 | vc = no | notes = Never plays, but was too many pixels are missing and PC-Engine gfxs are not implemented as yet because of the rom has been worked on not64 versions.}}<br />
{{ N64 | name = Penny Racers | region = USA | status = Works | | ver =Not64 20200514| vc = no | notes =seems ok.}}<br />
{{ N64 | name = Perfect Dark | region = JAP | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Completed every mission on highest difficulty.needs vwii overclock for better performance.}}<br />
{{ N64 | name = Perfect Dark | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance.}}<br />
{{ N64 | name = Pilotwings 64 | region = USA | status = works | | ver = wii64 1.2 | vc = no | notes =Rice seems to work fine, might need vwii overclock for performance boost.}}<br />
{{ N64 | name = Pocket Monsters Stadium | region = jap | status = Doesn't Work | | region = JAP |ver = | vc = no | notes = I get an Code Dump Error after booting the Game. Unplayable}}<br />
{{ N64 | name = Pokemon Puzzle League | region = EUR | status = works | ver = wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}}<br />
{{ N64 | name = Pokemon Puzzle League | region = USA | status = Works | ver = Wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}}<br />
{{ N64 | name = Pokemon Snap | region = USA | status = Issues | region = USA | ver = not64 20200514| vc = yes | notes = Playable. Camera will NOT move during intro. ingame and pictures are not visible makes it difficult to see. Full Speed. Good Audio. Working}}<br />
{{ N64 | name = Pokemon Snap | region = USA | status = Issues | region = USA | ver = wii64 rice| vc = yes | notes = Runs. Camera will NOT move during intro. Full Speed. Good Audio. Working}}<br />
{{ N64 | name = Pokemon Snap | region = USA | status = Doesn't Work | region = EUR | ver = not64 20200514| vc = yes | notes = No camera shown to be moment on both screens. Graphic glitches but that it so immediately makes the 98% unplayable. Same problematic issue as USA.}}<br />
{{ N64 | name = Pokemon Stadium | region = EUR | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}}<br />
{{ N64 | name = Pokemon Stadium 2 | region = USA | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}}<br />
{{ N64 | name = Polaris Snocross | region = USA | status = works | | region = USA | ver = Wii64 1.2 | vc = no | notes =needs rice version, very minor gfx issues very playable.}}<br />
{{ N64 | name = Power League 64 | region = JAP | status = Doesn't Work | |ver = Not64 | vc = no | notes = Can't see players or stadium. Background (Black sky with stars) covers screen.}}<br />
{{ N64 | name = Powerpuff Girls: Chemical X Traction | region = USA | status = issues | | ver =Not64| vc = no | notes = some parts of the Bodies are trasparent but still playable. Full Speed. Good Audio. Working. Used with both builds}}<br />
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = USA | status = works | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}}<br />
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = EUR | status = works | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}}<br />
{{ N64 | name = Premier Manager 64 | region = usa | status = works | ver = Not64 20200514 | vc = no | notes = seems fine.}}<br />
{{ N64 | name = Puyo Puyo 4: Puyo Puyo Party | region = USA | status = Doesn't Work | ver = | vc = no | notes =Does not load}}<br />
{{ N64 | name = Puyo Puyo Sun 64 | region = JAP | status = Works | ver = | vc = no | notes = Works Perfectly}}<br />
{{ Table End }}<br />
<br />
==Q==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Quake 64 | region = USA | status = issues | ver =Not64 20200609 | vc = no | notes =Some Flickering. '''Full Speed.''' Good Audio. '''Playable.''' Compared to Wii64 1.2 build.}}<br />
{{ N64 | name = Quake II | region = USA | status = issues | ver =Not64 20200609 | vc = no | notes = can see onjects and enemies trough walls and floors, needs fb textures to be on.}}<br />
{{ N64 | name = Quest 64 | region = USA | status = Works | ver = not64 20200514 | vc = no | notes =seems to work fine.}}<br />
{{ Table End }}<br />
<br />
==R==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Rakuga Kids | region = EUR | region = USA | status = Works | ver = not64 20200514| vc = no | notes = Slow load times, other than that it's flawless!}}<br />
{{ N64 | name = Ralley Challenge 2000 | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Just a bit slow on the loading time}}<br />
{{ N64 | name = Rampage 2: Universal Tour | region = USA | status = Works | ver = Not64 20200524| vc = no | notes = seems ok.}}<br />
{{ N64 | name = Rampage World Tour | region = USA | status = Works | ver = not64 20200514 | vc = no | notes = Very minimal graphical issues}}<br />
{{ N64 | name = Rat attack | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = crash's on boot on both dynarec or intrepreter.}}<br />
{{ N64 | name = Rayman 2 | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = Full Speed. Good Audio. Very Playable. }}<br />
{{ N64 | name = Rayman 2 | region = USA | status = Works | region = EUR | ver = wii64 1.2| vc = no | notes = on glide/not64 you cant see dialog, on Rice version you can see the dialog, might need vwii overclock for smoother performance.}}<br />
{{ N64 | name = Razor Freestyle Scooter | region = USA | status = works | | ver = not64 20200514| vc = no | notes = FB textures ON seems to Work fine. }}<br />
{{ N64 | name = Re-Volt | region = USA | status = works | ver = not64 20200514 | vc = no | notes = seems to run well, might need vwii overclock to always maintain fullspeed.}}<br />
{{ N64 | name = Ready 2 Rumble Boxing | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes =rice shows correct textures, might need vwii overclock for smoother performance.}}<br />
{{ N64 | name = Ready 2 Rumble Boxing Round 2 | region = USA | status = works | ver = wii64 1.2| vc = no | notes = rice shows correct textures, might need vwii overclock for smoother performance.}}<br />
{{ N64 | name = Resident Evil 2 | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = Glitched up Game. You can hear the Audio sample plays. Unplayable. This is a regress. Compared to Wii64 1.2 build.}}<br />
{{ N64 | name = Ridge Racer 64 | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Small Graphics Issues like front car bumper on cutscenes.on wii641.2 rice textures are all correct but every like 30 seconds for split second you see afew loose vertices, almost unoticable, pick what you think its best.}}<br />
{{ N64 | name = Road Rash 64 | region = USA | status = works | ver = wii64 1.2| vc = no | notes = rice shows correct textures, might need vwii overclock for smoother performance.}}<br />
{{ N64 | name = Roadsters Trophy | region = USA | status = Works | ver = wii641.2 | vc = no | notes = rice version,cars in menus are shaded way too dark but seems to work fine ingame.}}<br />
{{ N64 | name = Rocket: Robot on Wheels | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Almost Perfect, small slowdown when in large environments needs vwii overclock for always full speed.}}<br />
{{ N64 | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | status = works || ver = wii64 rice | vc = no | notes = runs find }}<br />
{{ N64 | name = Rugrats Scavanger Hunt | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }}<br />
{{ N64 | name = Rugrats in Paris: The Movie | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }}<br />
{{ N64 | name = Rush 2: Extreme Racing USA | region = USA | status = Works | ver = not64 20200514| vc = no | notes = sky sometimes overlaps the track, if glitch issues in game, just change camera angle}}<br />
{{ Table End }}<br />
<br />
==S==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = S.C.A.R.S.: Super Computer Animal Racing Simulator | region = USA | status = Issues | ver = Not64 20200514 | vc = no | notes = Some color issues (tinted red in some parts of the tracks. Runs perfectly without glitches or lags. Sound is also perfect. runs best on wii641.2 rice but still color issue.}}<br />
{{ N64 | name = San Francisco Rush: 2049 | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Runs great.}}<br />
{{ N64 | name = San Francisco Rush: Extreme Racing | region = USA | status = Works | ver = not64 20200514 | vc = no | notes = Working perfectly, minor graphical issues on menus.}}<br />
{{ N64 | name = San Francisco Rush: Extreme Racing | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Working perfectly, minor graphical issues on menus..}}<br />
{{ N64 | name = Scooby Doo: Classic Creep Capers | region = USA | status = Works | ver = not64 20200514| vc = no | notes = Working perfectly.}}<br />
{{ N64 | name = Shadowgate 64 | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice pluggin only., minor gfx issues very playable.}}<br />
{{ N64 | name = Shadow Man | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there's a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine, only works correctly on wii64 on not64 once you free a soul the game crashes.}}<br />
{{ N64 | name = Sim City 2000| region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = }}<br />
{{ N64 | name = Sin and Punishment | region = USA | status = Issues | | ver = | vc = yes | notes = Minor glitches but mostly works}}<br />
{{ N64 | name = Smash Remix 0.9.7 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = use rice pluggin, runs full speed and all custom stages load correctly however several of the vanilla stages such as dreamland and mushroom kingdom have gfx glitches like warped trees/pipes and broken pond textures. Not64 loads all vanilla stages correctly however several custom stages are missing textures, and the framerate is slightly choppy}}<br />
{{ N64 | name = SNES 9x Alpha | region = | status = | | ver = | vc = no | notes = }}<br />
{{ N64 | name = Snowboard Kids | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = seems to work perfectly}}<br />
{{ N64 | name = Snowboard Kids 2 | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Works perfectly}}<br />
{{ N64 | name = South Park | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = Game has some small graphical issues: See-through walls when near a building or object; Random colour or skin will block first-person view if you stop moving sometimes; Occasional 1-sec lags. Still, very playable game.}}<br />
{{ N64 | name = South Park Rally | region = USA | status = works | | ver = not64 20200518 | vc = no | notes = runs fine but has some minor texture issues on the track ground.}}<br />
{{ N64 | name = South Park: Chef's Luv Shack | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes = Game starts and runs at normal speed. Only issue is it's missing some objects and sprites while in-game. Playable, but , not enjoyable unless you like only to awnser the questions. }}<br />
{{ N64 | name = Spider-Man | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice only, seems to run well.}}<br />
{{ N64 | name = Space Invaders | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes = Works perfectly.}}<br />
{{ N64 | name = Space Station Silicon Valley | region = USA | status = works | | ver = wii64 1.2 | vc = no | notes = rice version for accurate gfx, minor gfx glitches like looking inside the cockpit on first level.}}<br />
{{ N64 | name = StarCraft 64 | region = USA | status = Doesn't Work | ver =not64 20200609 | vc = no | notes = Major Graphics Issues, unplayable ingame.}}<br />
{{ N64 | name = Star Fox 64 | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Unlocked expert mode. Game runs fine. }}<br />
{{ N64 | name = Star Fox 64 | region = USA | status = Works | ver = Not64 20200609 | vc = yes | notes = Works perfectyl fine. }}<br />
{{ N64 | name = Star Soldier: Vanishing Earth | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes = Works perfectly.}}<br />
{{ N64 | name = Starshot-Space Circus Feber | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes = Works perfectly.}}<br />
{{ N64 | name = Stunt Racer 64 | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = dsi error on boot dynarec or intrepreter.}}<br />
{{ N64 | name = Super Bowling 64 | region = USA | status = works | ver = wii64 1.2| vc = no | notes = only shows correct graphics on Rice.}}<br />
{{ N64 | name = Star Wars: Episode 1 Racer | region = USA | status = works | ver =Not64 20200514 | vc = no | notes = Playable, has small graphical glitches, toggling into first person or go to the farthest zoom out to minimize up close missing textures,the amount it disapears on the other 2 viewmodes depends on the character vhecile, some work on all visual modes others have some parts of their ships missing in and out, othgerwise seems perfect, speaiclay with first person or farthest zoom for all racers.cant see racers on the menus also.}}<br />
{{ N64 | name = Star Wars: Episode 1 Battle For Naboo | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }}<br />
{{ N64 | name = Star Wars: Rogue Squadron | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }}<br />
{{ N64 | name = Star Wars: Rogue Squadron (V1.1)| region = EUR | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen.}}<br />
{{ N64 | name = Star Wars: Shadows Of The Empire | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = RICE tested :main menu and some camera angles wich in vehicle and walking mode make the screen flash contantly but besides that seems to work perfectly.}}<br />
{{ N64 | name = Supercross 2000 | region = USA | status = Issues | region = USA | ver = Not64 20200514 | vc = no | notes = full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice.}}<br />
{{ N64 | name = Superman 64 | region = USA | status = works | region = USA | ver = Not64 20200514 | vc = no | notes = Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play}}<br />
{{ N64 | name = Super Mario 64 | region = JAP | status = Works | ver = Not64 20200514 | vc = yes | notes = Works perfectly.}}<br />
{{ N64 | name = Super Mario 64 - Shindou Editon | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works perfectly.}}<br />
{{ N64 | name = Super Mario 64 | region = USA | status = Works | region = USA | ver = not64 20200514| vc = yes | notes = '''Full Speed.''' Good Audio '''Very Playable.'''}}<br />
{{ N64 | name = Super Mario 64: Chaos Edition 1.3 | region = USA | status = Works | region = USA | ver = Not64 | vc = no | notes = Works perfectly.}}<br />
{{ N64 | name = Super Mario 64 Multiplayer 1.3 | region = USA | status = Works | region = USA | ver = | vc = no | notes = May crash sometimes due to programming glitches, but works fine otherwise.| ver =Not642015}}<br />
{{ N64 | name = Super Mario 64 | region = USA | status = issues | | region = EUR | ver = wii64 1.2| vc = yes | notes = Used rice version. Glitched up text symbols. '''Full Speed.''' Good Audio. '''Playable.'''}}<br />
{{ N64 | name = Super Mario 64: Beta Restoration Project | region = USA | status = issues | region = USA | ver = not64 | vc = no | notes = Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures.}}<br />
{{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 20150205 | status = Works | vc = no | notes = Game mostly works, rarely drops below 0.7x. Huge audio garble between stage loading, audio is lower and delayed a little bit, happens in and out of levels/courses. Disabling scale pitch will fix lowered audio, some minor camera issues.}}<br />
{{ N64 | name = Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers | region = JAP | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin. }}<br />
{{ N64 | name = Super Smash Bros | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock devider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin.}}<br />
{{ N64 | name = Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe | region = USA | ver = | status = Issues | vc = no | notes = Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem. }}<br />
{{ Table End }}<br />
<br />
==T==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Taz Express | region = EUR | status = Doesn't Work | ver = not64 20200514| vc = no | notes = black screen on intrepreter or dynarec.}}<br />
{{ N64 | name = Tetrisphere | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = slight sound hiccups when loading.}}<br />
{{ N64 | name = Tigger's Honey Hunt | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = missing pictures on select menus but seems to run perfect besides that.}}<br />
{{ N64 | name = The New Tetris | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice only, otherwise you cant see the falling pieces, the falling pieces have some wierd texture errors on them but otherwise it plays perfectly}}<br />
{{ N64 | name = The New Tetris | region = USA | status = Doesn't Work | ver = not64| vc = no | notes = '''You couldn`t get past the falling blocks.''' This is a regression. '''The Game works on my PC.''' '''Full Speed.''' Good Audio. '''Unplayable.'''}}<br />
{{ N64 | name = Tom Clancy's Rainbow Six | region = USA | status = works | | region = USA | ver =not64 20200514 | vc = no | notes =some minor gfx glitches on hud besides that seems to play okay.)}}<br />
{{ N64 | name = Tom & Jerry: Fists of Furry | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}}<br />
{{ N64 | name = Tonic Trouble | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen.}}<br />
{{ N64 | name = Tony Hawk's Pro Skater | region = USA | status = works | | ver = wii64 1.2 | vc = no | notes = Rice version only for correct textures.}}<br />
{{ N64 | name = Tony Hawk's Pro Skater 2 | region = USA | status = works | | ver = wii641.2 | vc = no | notes = Rice version only for correct textures.}}<br />
{{ N64 | name = Tony Hawk's Pro Skater 3 | region = USA | status = works | | ver = wii641.2 | vc = no | notes = Rice version only for correct textures.}}<br />
{{ N64 | name = Top Gear Hyper Bike | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}}<br />
{{ N64 | name = Top Gear Overdrive | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}}<br />
{{ N64 | name = Top Gear Rally | region = EUR | region = USA | status = Issues | ver = not64 20200514 | vc = no | notes = sloopy music,hud and menus are basicaly square textures and even car dust still playable if you dont mind the texture issues.on wii641.2 rice gfx is displayed correctly but it has no sound.}}<br />
{{ N64 | name = Top Gear Rally 2 | region = USA | status = Works | | ver = wii64 1.2 | vc = no | notes = rice version seems to play fine.}}<br />
{{ N64 | name = Toy Story 2 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = Only displays gfx correctly on Rice,Some frequent slowdown still playable, needs vwii overclock and/or not64 cpu clock devider ported and set to 1 to remove slowdows and get perfect graphics. }}<br />
{{ N64 | name = Transformers: Beast Wars Transmetal | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Plays well.}}<br />
{{ N64 | name = Turok Dinosaur Hunter | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = Minor graphical glitches(when you touch a wall you see trough it) fog seems to not be there letting you see the poppins more but plays perfectly otherwise.}}<br />
{{ N64 | name = Turok 2 Seeds of Evil | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = afew sounbd hiccups on cutscenes otherwise perfect.}}<br />
{{ N64 | name = Turok 3 Shadow of oblivion | region = USA | status = works | ver =Not64 20200514 | vc = no | notes = needs FB textures ON, cant create savestates and even if you creat them they crash upon loading, finaly runs perfectly.hidef mode makes the game unstable and crash,m just use standard defenition.}}<br />
{{ N64 | name = Turok Rage Wars | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = stage select being abit too faint but is a very minor graphical glitch works perfectly.}}<br />
{{ N64 | name = Twisted Edge: Extreme Snowboarding | region = USA | status = Issues | ver =Not64 20200514 | vc = no | notes = Darkened select menus and homescreen.the game has no sound. Otherwise plays perfectly. .}}<br />
{{ Table End }}<br />
<br />
==U==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = UltraMSX2 | region = | status = | region = |ver = | vc = no | notes = }}<br />
{{ N64 | name = Utchan Nanchan no Hono no Challenger: Denryuu Ira Ira Bou | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes = Black screen }}<br />
{{ Table End }}<br />
<br />
==V==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = V-Rally Edition '99 | region = EUR | status = Issues | ver = Not64 20200514 | vc = no | notes = Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.}}<br />
{{ N64 | name = V-Rally Edition '99 | region = USA | status = issues | ver = not64 20200514 | vc = no | notes =Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.}}<br />
{{ N64 | name = Viewpoint 2064 (Prototype) | region = JAP | status = Works | | ver = Not64 20200609 | vc = no | notes = Some very minor graphical (GFX) glitches, but the game is playable.}}<br />
{{ N64 | name = Vigilante 8 | region = EUR | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a grpahical mess but if you click around until you reach ingam,e it plays fine, turn fb textures to On, and it runs great with the exception of some explosion gfx having a blck square around them.}}<br />
{{ N64 | name = Vigilante 8 | region = USA | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a grpahical mess but if you click around until you reach ingam,e it plays fine, turn fb textures to On, and it runs great with the exception of some explosion gfx having a blck square around them.}}<br />
{{ N64 | name = Vigilante 8: 2nd Offense | region = USA | status = issues | | ver = Not64 20200514| vc = no | notes = Menus are a grpahical mess but if you click around until you reach ingam,e it plays fine, turn fb textures to On, and it runs great with the exception of some explosion gfx having a blck square around them.}}<br />
{{ N64 | name = Violence Killer: Turok New Generation | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes =Black screen upon startup}}<br />
{{ N64 | name = Virtual Chess 64 | region = USA | status = Works | region = USA | ver = Not64 20200514| vc = no | notes = fbtextures set to on, the joystick is abit too sensitive otherwise plays fine.}}<br />
{{ N64 | name = Virtual Pool 64 | region = EUR | status = Works | | ver = Not64 20200514 | vc = no | notes = FB textures ON. Runs perfectly.}}<br />
{{ N64 | name = Virtual Pool 64 | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = FB textures ON. Runs perfectly.}}<br />
{{ N64 | name = Virtual Pro Wrestling 64 | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes = Black screen upon startup}}<br />
{{ N64 | name = Virtual Pro Wrestling 2 | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes = All 3D effects missing}}<br />
{{ Table End }}<br />
<br />
==W==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Waialae Country Club: True Golf Classics | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = seems to run fine with some ocasional slowdown during some scenes.}}<br />
{{ N64 | name = War Gods | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = fb textures set to On, seems to run fine}}<br />
{{ N64 | name = Wave Race 64 | region = USA | status = Works | ver = Not64 20200514| vc = yes | notes = seems to work perfect.}}<br />
{{ N64 | name = Wayne Gretzky's 3D Hockey | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Flawless.}}<br />
{{ N64 | name = Wayne Gretzky's 3D Hockey '98 | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Flawless.}}<br />
{{ N64 | name = WCW Backstage Assault| region = USA | status = Doesn't Work | ver = Not64 20200514 | vc = no | notes = Crashes on startup on both dynarec and intrepreter, we hear sounds of the intro and black screen and then crash.}}<br />
{{ N64 | name = WCW Mayhem | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = }}<br />
{{ N64 | name = WCW Mayhem | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}}<br />
{{ N64 | name = WCW Nitro | region = USA | status = issues | ver = Not64 20200514 | vc = no | notes = game runs to fast tried setting speed to vi and dl and even off makes no diference.}}<br />
{{ N64 | name = WCW/nWo Revenge | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = FB textures ON. Some minor graphic issues on menus but runs perfectly.}}<br />
{{ N64 | name = WCW/nWo Revenge | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = FB textures ON. Some minor graphic issues on menus but runs perfectly.}}<br />
{{ N64 | name = WCW/nWo World Tour | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.}}<br />
{{ N64 | name = WCW/nWo World Tour | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.}}<br />
{{ N64 | name = Wetrix | region = EUR | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Game menu is messed up. Narrator voice sounds slowish and robotic. Missing main objects during gameplay.}}<br />
{{ N64 | name = Wheel of Fortune | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Perfect.}}<br />
{{ N64 | name = Winback: Covert Operations | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes = Black selection menus and intro. Missing stats and pause menu during gameplay. Game speed and dynamics work excellent. There is a grey box floating around and sometimes covers whole screen.}}<br />
{{ N64 | name = Wipeout 64 | region = USA | status = works | ver = wii64 1.2| vc = no | notes = Only Rice version works seems to run perfectly.}}<br />
{{ N64 | name = Wipeout 64 | region = USA | status = works | ver = wii641.2| vc = no | notes = Only Rice version works seems to run perfectly.}}<br />
{{ N64 | name = World Driver Championship | region = USA | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Freeze at boot with dynarec or intrepreter.with rice wii641.2 you can see the logo before freeze.}}<br />
{{ N64 | name = Worms Armageddon | region = EUR | status = Doesn't Work | ver = not64 | vc = no | notes = Glitched up Game. Unplayable. This is a regress. Rice version works fine. The Game works well on my PC (Mupen64Plus).}}<br />
{{ N64 | name = Worms Armageddon | region = EUR | status = Works | ver = wii64 1.2 rice | vc = no | notes = Only shows correct graphic on rice version may crash or glitch if you press buttons too often like B.}}<br />
{{ N64 | name = Worms Armageddon | region = USA | status = Doesn't Work | ver = not64 | vc = no | notes = Glitched up Game. Unplayable. This is a regress. Rice version works fine. The Game works well on my PC (Mupen64Plus).}}<br />
{{ N64 | name = Worms Armageddon | region = USA | status = Works | ver = wii64 1.2 rice | vc = no | notes = Only shows correct graphic on rice version may crash or glitch if you press buttons too often like B.}}<br />
{{ N64 | name = WWF Attitude| region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = shadows flicker but besides that seems to work perfectly.}}<br />
{{ N64 | name = WWF Attitude| region = USA | status = Works | ver = Not64 20200514| vc = no | notes = shadows flicker but besides that seems to work perfectly.}}<br />
{{ N64 | name = WWF No Mercy | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Takes a little while to load. seems to run perfectly.}}<br />
{{ N64 | name = WWF War Zone | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = shadows flicker but besides that seems to work perfectly.}}<br />
{{ N64 | name = WWF War Zone | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = shadows flicker but besides that seems to work perfectly.}}<br />
{{ N64 | name = WWF Wrestlemania 2000 | region = EUR | status = Works | ver = Not64 20200514 | vc = no | notes = Takes a little while to load.Seems to work perfectly.}}<br />
{{ N64 | name = WWF Wrestlemania 2000 | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Takes a little while to load.Seems to work perfectly.}}<br />
{{ Table End }}<br />
<br />
==X==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Xena Warrior Princess: The Talisman of Fate | region = USA | ver = Not64 20200514| status = Works| vc = no | notes = works perfectly, background music is abit choopy. }}<br />
{{ Table End }}<br />
<br />
==Y==<br />
{{ Table Start/Wii64 }}<br />
{{ N64 | name = Yoshi's Story | region = EUR |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}}<br />
{{ N64 | name = Yoshi's Story | region = JAP |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}}<br />
{{ N64 | name = Yoshi's Story | region = USA | status = Doesn't Work | ver = Not64 20200514 | vc = yes | notes = Glitched up Game. Unplayable}}<br />
{{ Table End }}<br />
<br />
==Z==<br />
{{ Table Start/Wii64 }}<br />
{{ Table End }}<br />
<br />
{{Compact TOC}}<br />
<br />
[[Category: Wii]]<br />
[[Category:Compatibility Lists]]</div>Qamic59//wiki.gbatemp.net/wiki/GBARunner2/DSi_3DS_Compatibility_List?diff=73155GBARunner2/DSi 3DS Compatibility List2021-09-16T21:02:51Z<p>Qamic59: /* Homebrew */</p>
<hr />
<div><br />
<br />
<big>If you are using a '''DS phat or DS Lite''' or any system with a '''Flashcart''', then STOP and [[GBARunner2|go here!]]<br />
<br />
This list is only for DSi and 3DS systems with Custom Firmware with GBARUNNER2 on the system's SD card (NOT the flashcart's SD card).</big><br />
<br />
= The Various Builds and Branches for 3DS and DSi =<br />
<br />
'''<big>You can find the latest builds here:</big>''' https://github.com/Gericom/GBARunner2/releases<br />
For the 2DS/3DS get the one with 3DS at the end of the filename. For DSi get the one with DSi at the end.<br />
<br />
'''Here is the latest DSP branch build (:better audio) as of 15/11/2020:''' https://github.com/Gericom/GBARunner2/releases/tag/v20200809-113646_551ae99_dsp-audio<br />
<br />
<br />
== Increased ROMhack Support on 3DS and DSi and Increased DSi Compatibility (Hicode) ==<br />
* A recent build implementing a hybrid hicode solution for general increased compatibility can be found [https://github.com/Gericom/GBARunner2/releases/tag/v20200812-130512_d5dc8d8 here.]<br />
** It is from separate branch of GBARunner2 where you will not find the features of other branches like the improved audio from DSP, gyro controls and Wifi_Link, but for the DSi you can boot more games and avoid many crashes, as well as potentially run large romhacks.<br />
** This build has not been tested exhaustively with patches or ROMhacks, but many ROMs run well instead of freezing or refusing to boot on the DSi. We have reports that many more ROMhacks now work for both DSi and 3DS. You will have to test yourself if your ROMhack works.<br />
<br />
== Gyro Support in Games ==<br />
* A build using the '''3DS' Gyro''' has been made that supports gyro games: https://github.com/Gericom/GBARunner2/releases/tag/v20191228-021638_ee7f6a0<br />
**You need to install [https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/ twpatch.cia] for it to work. Alternatively you can also get the latest one with [https://github.com/Universal-Team/Universal-Updater/releases Universal Updater.]<br />
**Make sure Loading External Firms and Patches are enabled in Luma's settings (hold select when powering up your system).<br />
**Make sure Luma is set to run from SD card and not CTRNAND. This can be checked on the bottom of the bottom screen when accessing Luma's configurator by holding select when booting up.<br />
** Some 3DS systems do not work with this since the driver that was made only works with some of the accelerometer chips found in 3DS systems. There does not seem to be any consistency with which system (3DS, 2DS, N3DS, N2DS) and any system could have a compatible or a non-compatible chip. The only way right now to find out is to try it and see.<br />
<br />
= TWLBg Bug - Duplication of lines on the bottom of the screen when playing on a (N)2DS/3DS =<br />
* Occasionally, depending on the game, when running GBARunner2 on a system of the 3DS family of systems you might experience a bug where about '''8 lines of pixels of the bottom of the screen duplicate and/or accumulate'''. This is the well-known '''<big>TWLBg bug </big>''' which is due to some bad coding by Nintendo. However it manifests more often after [https://github.com/Gericom/GBARunner2/releases/tag/v20200412-124827_c7557a9_dsp-audio this update,] which started making the average number of gba cycles per frame equal to a real gba. This build fixed some issues with timer sync for audio. Several potential work-arounds are listed below. One is to revert to a version before this update. However your milage may vary if it helps depending on the ROM.<br />
<br />
<br />
*[https://github.com/Gericom/GBARunner2/releases/tag/v20200411-210916_76c4bf2_dsp-audio Here is the last build of the DSP branch] before the commit that presents more TWLBg bug.<br />
**Sticking to an older DSP build might be good if you want better audio, although your ROM might not work. If this is the case then you can try the build before the one you tried, and so on.<br />
<br />
<br />
*Alternatively you can use [https://github.com/Gericom/GBARunner2/releases/tag/v20200812-131430_6e4ce45 the currently latest master release] (not DSP) which should not produce much TWLBg glitching, but it will possibly have worse audio/more desync or audio lag, but otherwise many improvements over the above linked DSP build.<br />
<br />
<br />
*The third alternative is to use the [[GBARunner2/DSi_3DS_Compatibility_List#Increased_ROMhack_Support_on_3DS_and_DSi_and_Increased_DSi_Compatibility|hicode hybrid build]] since it does not suffer from increased TWLBg bug same as the 'Master' branch builds.<br />
<br />
<br />
*Eventually it is planned (don't ask when!) to fix the code that causes the bug to occur, or have an option to choose between two extra modes with the DSP build on 3DS that work without this framerate adjustment, since not all games need it.<br />
<br />
= Additional Notes =<br />
* If your ROM does not run, make sure to verify that it is a good quality backup as per [[GBARunner2#Verifying_Quality_of_ROMs|the main GBARunner2 wiki page.]]<br />
* If you ROM boots to a white screen and the menu is unresponsive, even though the compatibility list states the ROM is working, then disable 'center and mask' in the settings. If you see a ROM intro you have a bad quality ROM. You can remove this by using GBATA.<br />
<br />
= Compatibility Lists =<br />
<br />
{|width="25%" cellspacing="1" border="1px"<br />
!Legend<br />
|-<br />
|align="center" style="background:#4CAF50"|Very Playable - Full Speed. Very Good Audio. No gfx glitches.<br />
|-<br />
|align="center" style="background:#B4EEB4"|Playable - Full Speed. Good Audio with a little Noise/stuttering. Few gfx glitches.<br />
|-<br />
|align="center" style="background:#FFEB3B"|Playable - Minor Performance issues. Bad audio. Non intrusive gfx glitches in game. Some games might freeze far into the game.<br />
|-<br />
|align="center" style="background:#FFB142"|Working/Unplayable - Game is very slow, laggy, glitchy gfx or it gets in game and plays well, but freezes or locks up at some early point.<br />
|-<br />
|align="center" style="background:#EF5350"|Freezing - Game boots but freezes before you can get in game or in 1 or 2 seconds.<br />
|-<br />
|align="center" style="background:#5c5c5c"|No boot - Game doesn't even boot.<br />
|}<br />
<br />
<br />
<br />
== Retail games ==<br />
{{GBAR2GameTable}}<br />
{{GBAR2Game|title=007 - James Bond - Everything or Nothing [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Sync on timer game. wram i-cache enabled takes care of timing issues during the first level.}}<br />
{{GBAR2Game|title=007 - James Bond - Nightfire [UE]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note='''DSi:'''Game runs a little bit faster with wram i-cache enabled. No sound.}}<br />
{{GBAR2Game|title=2 Game Pack! - Uno & Skip-Bo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=2K Sports - Major League Baseball 2K7 [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ace Combat Advance [UE]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ace Lightning [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn´t work.}}<br />
{{GBAR2Game|title=Action Man - Robot Atak [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}} <br />
{{GBAR2Game|title=Activision Anthology [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=The games appear to have timing issues. The game has heavy graphics glitches. Image duplicate scrolling up and image is squished to half sized and located on left side ingame. This is a regress compared to commit 10f3e53 (2019/12/20).|crashreason=This Barely Tested with both DSi/3DS or base ds model builds}}}}<br />
{{GBAR2Game|title=Advance Guardian Heroes [E]|version=(2020/08/09) 551ae99|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=GFX glitches after passing through tunnel in stage 4-1.}} <br />
{{GBAR2Game|title=Adventure of Tokyo Disney Sea [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work. '''This is a regression.''' Saving works on my PC (mGBA only).}}<br />
{{GBAR2Game|title=Advance Wars [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Advance Wars 2 - Black Hole Rising [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Aero the Acro-Bat - Rascal Rival Revenge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the licensed by screen. DSi/3DS build only.}}<br />
{{GBAR2Game|title=Agassi Tennis Generation [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Probably has no save feature.}}<br />
{{GBAR2Game|title=Agent Hugo - Roborumble [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Aggressive Inline [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Minor clicking noise during the pause screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Aigle de Guerre, L' [FR]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note= '''Same game as Napoleon (J)'''}}<br />
{{GBAR2Game|title=Aka-chan Doubutsuen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Aladdin [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good}}<br />
{{GBAR2Game|title=Aleck Bordon Adventure - Tower & Shaft Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Alex Rider - Stormbreaker [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes after you select the language. |crashreason=Uses abt mode for some things, idk why. Changing it to use undefined mode makes it boot, but it still timing-crashes in the menu.}}<br />
{{GBAR2Game|title=Alienators - Evolution Continues [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches during the pause screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Alien Hominid [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=All Grown Up! - Express Yourself [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:'''Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=All-Star Baseball 2003 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=All-Star Baseball 2004 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Altered Beast - Guardian of the Realms [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Amazing Virtual Sea-Monkeys [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Bass Challenge [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Dragon - Jake Long - Rise of the Huntsclan! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Idol [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=An American Tail - Fievel's Gold Rush [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Angel Collection - Mezase! Gakuen no Fashion Leader [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Angel Collection 2 - Pichimo ni Narou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Angelique [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Animal Mania - Dokidoki Aishou Check [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the intro.}}<br />
{{GBAR2Game|title=Animaniacs - Lights, Camera, Action! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Animal Snap - Rescue Them 2 by 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=Audio is broken after you open and close the gbarunner2 menu repeatedly. Game has no save feature.}}<br />
{{GBAR2Game|title=Animal Yokochou - Doki Doki Kyushutsu Daisakusen! no Maki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Animal Yokochou - Doki Doki Shinkyuu Shiken! no Kan [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game won`t get to saving! This is a regress. This saving works better on my PC.}}<br />
{{GBAR2Game|title=Ant Bully [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Better audio quality with wram i-cache disabled.}}<br />
{{GBAR2Game|title=Antz - Extreme Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ao-Zoura to Nakamatachi - Yume no Bouken [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save Doesn't Work.}}<br />
{{GBAR2Game|title=Archer Maclean's 3D Pool [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Arctic Tale [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Army Men - Operation Green [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Army Men - Turf Wars [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No Audio. Saving is broken.}}<br />
{{GBAR2Game|title=Army Men Advance [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Around the World in 80 Days [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Arthur and the Minimoys [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ashita no Joe - Makka ni Moeagare! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work.}}<br />
{{GBAR2Game|title=A Sound of Thunder [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor Cutscenes are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Asterix & Obelix - Bash Them All! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note= Asterix and Obelix game works fine. Finished first 2 stages. Minigames work fine. Tested minigame code 3121. Asterix and Cleopatra softlocks at last intro cutscene image with image flickering. Last tested DSP build (2020/04/21):'''Game crashes at random points after bios. Usually before you can get to a game. This is a regression.''' Use build (2020/02/17) 0b8bbe3. In that build the game runs faster and has less gfx glitches with Cache enabled. Only Asterix and Obelix works. Game still crashes if you wait a bit after the bios intro. Minor gfx glitches are visible every now and then Asterix and Obelix uses a Password system.}}<br />
{{GBAR2Game|title=Asterix & Obelix XXL [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Game has regular slowdown. Sound is sometimes a bit distorted. Fixed by going in and out of gbarunner2 menu. The language select music should sound the same as the file select menu that comes right after.}}<br />
{{GBAR2Game|title=Astro Boy Omega Factor [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Atari Anniversary Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game has no save feature.}}<br />
{{GBAR2Game|title=Atlantis - The Lost Empire [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Atomic Betty [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches after the basketball mini game during the first level. Game uses a Password system.}}<br />
{{GBAR2Game|title=ATV - Quad Power Racing [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note= Game has no save feature.}}<br />
{{GBAR2Game|title=ATV - Thunder Ridge Riders [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Glitches on the Title screen after you quit a race. Game uses a Password system.}}<br />
{{GBAR2Game|title=Avatar - The Last Airbender - The Burning Earth [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game uses a Password system.}}<br />
{{GBAR2Game|title=Avatar - The Legend of Aang [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Azumanga Daiou Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=minor|note=Some gfx glitches and slowdown. Saving is missing. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=Babar to the Rescue [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Back to Stone [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Back Track [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Audio is broken. Audio works in DS build.}}<br />
{{GBAR2Game|title=Backyard Baseball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Baseball 2006 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Basketball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Football [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. DS build runs fine.}}<br />
{{GBAR2Game|title=Backyard Football 2006 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. DS build runs fine.}}<br />
{{GBAR2Game|title=Backyard Hockey [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game softlocks during a match.}}<br />
{{GBAR2Game|title=Backyard Skateboarding [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Backyard Sports - Baseball 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Sports - Basketball 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Sports - Football 2007 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. DS build runs fine.}}<br />
{{GBAR2Game|title=Baldur's Gate - Dark Alliance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the Pause screen.}}<br />
{{GBAR2Game|title=Banjo-Kazooie - Grunty´s Revenge [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Banjo-Pilot [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Trees and sprites glitch out occasionally.}}<br />
{{GBAR2Game|title=Barbie - The Princess and the Pauper [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie and the Magic of Pegasus [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie as the Island Princess [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=The game freezes on logo where sound would usually start playing. Use latest DS build instead.}}<br />
{{GBAR2Game|title=Barbie Diaries - High School Mystery [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Barbie Groovy Games [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Less audio noise with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Barbie Horse Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Barbie sprite flickers when finishing first stage and getting off the horse. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie in the 12 Dancing Princesses [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barnyard [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches.}}<br />
{{GBAR2Game|title=Baseball Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Greatest Nine (J)'''}}<br />
{{GBAR2Game|title=Batman Begins [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less audio noise with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Batman Rise of Sin Tzu [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Batman Vengeance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Battle B-Daman [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Battle B-Daman - Fire Spirits [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less audio noises with wram i-cache enabled.}}<br />
{{GBAR2Game|title=BattleBots - Beyond the BattleBox [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=BattleBots - Design & Destroy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Battle X Battle - Kyodai Gyo Densetsu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=BB Ball [J]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=minor|note=GBARunner2 crashes soon after new game starts.}}<br />
{{GBAR2Game|title=Beast Shooter - Mezase Beast King! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Berenstain Bears and the Spooky Old Tree [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Best Play Pro Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Beyblade G-Revolution [E]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note= Gets ingame and plays well but might crash after a while at random. Notes for last tested DSP build (2020/04/21)'''Game makes GBAR2 crash right after logos.''' DS build works. Use this build on github (2020/03/28) 84ffca which has sound issues like the other games developed by Fullfat used to have.}}<br />
{{GBAR2Game|title=Beyblade V-Force - Ultimate Blader Jam [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor clicking noise.}}<br />
{{GBAR2Game|title=Bibi Blocksberg - Der Magische Hexenkreis [G]|version= (2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note= Enabling wram i-cache makes music distorted and tinny. Heavy gfx glitches. Game uses a Password system.}} <br />
{{GBAR2Game|title=Bibi und Tina - Ferien auf dem Martinshof [G]|version= (2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=minor|speed=good|note= Enabling wram i-cache makes music distorted and tinny.}}<br />
{{GBAR2Game|title=Bible Game [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=DSi:Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Biene Maja Klatschmohnwiese in Gefahr [G]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Big Mutha Truckers [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=broken|speed=lag|note=Disabling wram i-cache seems to make it not crash. Finished a “truck drivin’” round and tested a mission. Duplicate of the screen flickering. Missing polygons like roof of trailer and environment. The build (2019/12/23) 6ef2b19 might be more stable.}}<br />
{{GBAR2Game|title=bit Generations - Boundish [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Nintendo Health screen is missing. Saving is broken.}}<br />
{{GBAR2Game|title=bit Generations - Coloris [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=bit Generations - Dialhex [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Nintendo Health screen is missing.}}<br />
{{GBAR2Game|title=bit Generations - Digidrive [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches.}}<br />
{{GBAR2Game|title=bit Generations - Dotstream [J]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Nintendo Health screen is missing. Saving doesn`t work.}}<br />
{{GBAR2Game|title=bit Generations - Orbital [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Nintendo Health screen is missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=bit Generations - Soundvoyager [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Nintendo Health screen is missing. Does an initial direct DMA write to the sound fifos which is not implemented yet.}}<br />
{{GBAR2Game|title=Black Belt Challenge [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=minor|note=Garbled sprites, status bar and background animation gfx. Constant clicking sound in background.}}<br />
{{GBAR2Game|title=Black Matrix Zero [J]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Blackthorne [E]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Blades of Thunder [U]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Heavy gfx glitches in game. Screen duplicates are flickering all over. Cursor seems to move too fast in main menu. Game uses a Password system.|crashreason=Hicode.}}<br />
{{GBAR2Game|title=Bleach Advance - Kurenai ni Somaru Soul Society [J]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Blender Bros [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=BMX Trick Racer [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=3DS:Runs perfect. Less gfx glitches with wram i-cache disabled. DSi:Slowdown in main menu. Frequent flickering lines in main menu.}}<br />
{{GBAR2Game|title=Board Game Classics [E]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - 9 Kyoku Senshi Gag Yuugou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Bakutou Hajike Taisen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Maji de!! Shinken Battle [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Ougi 87.5 Bakuretsu Hanage Shinken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Boktai - The Sun is in your Hand [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Solar Sensor patch required.'''}}<br />
{{GBAR2Game|title=Boktai 2 - Solar Boy Jango [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Solar Sensor patch works fine. DSi:Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Boktai 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise and gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Bomberman Jetters - Densetsu no Bomberman [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Jetters - Game Collection [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Max 2 - Blue Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Max 2 - Red Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Tournament [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''This is a regression.''' Audio desync. Fixed by turning of wram i-cache, which was not necessary before. Use build previous to (2020/04/12) bb15d71.}}<br />
{{GBAR2Game|title=Bookworm [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bouken Ou Beet - Busters Road [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Bouken Yuuki Pluster World - Densetsu no Plust Gate EX [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=One game mode playable. Unsupported Toy Starter set needed for some of the game modes.}}<br />
{{GBAR2Game|title=Bouken Yuuki Pluster World - Pluston GP [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Unsupported Toy Starter set needed for all game modes.}}<br />
{{GBAR2Game|title=Boukyaku no Senritsu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. DSi:Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Boulder Dash EX [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Language select does not show the language.}}<br />
{{GBAR2Game|title=Boxing Fever [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Bratz [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Crackling sounds and garbled sprites in retry screen.}}<br />
{{GBAR2Game|title=Bratz - Babyz [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bratz - Forever Diamondz [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx issues during trailer driving game.}}<br />
{{GBAR2Game|title=Bratz - Rock Angelz [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bratz - The Movie [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Breath of Fire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Breath of Fire 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Britney's Dance Beat [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Broken Sword - The Shadow of the Templars [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Brother Bear [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Permanent black line on pause screen. Popping sound when loading into game. Postlogos FMV gives only black screen. Wram i-cache on gives high frequency sounds.}}<br />
{{GBAR2Game|title=Bruce Lee - Return of the Legend [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Crackling sounds when loading new screens. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Bubble Bobble - Old & New [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Buffy the Vampire Slayer - Wrath of the Darkhul King [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Beeping sound 2 secs in main menu music and during second part of new game cutscene (press start to skip to it) right when main menu music plays again. There is a missing sample not playing together with the initial square wave note in the same track. Beeping started being loud in 76c4bf2 (2020/04/11). Natsume audio engine.}}<br />
{{GBAR2Game|title=Butt-Ugly Martians - B.K.M. Battles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cabbage Patch Kids - The Patch Puppy Rescue [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cabela's Big Game Hunter [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Cabela's Big Game Hunter - 2005 Adventures [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. DSi:Some gfx glitches, text is missing. DS version runs fine.}}<br />
{{GBAR2Game|title=Caesars Palace Advance - Millennium Gold Edition [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good| note=Turning off wram i-cache cleans up audio. Crackling can be solved by going in and out of GBAR2 menu.}}<br />
{{GBAR2Game|title=Calciobit [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Camp Lazlo - Leaky Lake Games [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise with wram i-cache disabled.}}<br />
{{GBAR2Game|title=Capcom Classics Mini Mix [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Games run faster with wram i-cache enabled. Games use a Password system.}}<br />
{{GBAR2Game|title=Captain Tsubasa - Eikou no Kiseki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Car Battler Joe [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during the Intro.}}<br />
{{GBAR2Game|title=Card e-Reader [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=good|speed=good|note=ROM boots without problems. Unsupported Device. Game has no save feature.}}<br />
{{GBAR2Game|title=Cardcaptor Sakura - Sakura Card de Mini Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving seems to be broken.}}<br />
{{GBAR2Game|title=Cardcaptor Sakura - Sakura Card Hen - Sakura to Card to Otomodachi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Care Bears - The Care Quests [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise with wram i-cache disabled.}}<br />
{{GBAR2Game|title=Carrera Power Slide [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Cars [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cars - Mater-National Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled. Minor clicking noise. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Cartoon Network Block Party [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cartoon Network Speedway [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Casper [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Castlevania Aria of Sorrow [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Castlevania Circle of the Moon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync during the titlescreen.}}<br />
{{GBAR2Game|title=Castlevania Harmony of Dissonance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Castleween [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cat in the Hat by Dr. Seuss [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor crackling sound. Game uses a Password system.}}<br />
{{GBAR2Game|title=Catwoman [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Less Audio noise with wram i-cache disabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Catz [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Better Audio with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chaoji Maliou 2 [China]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Super Mario Advance for iQue China.}}<br />
{{GBAR2Game|title=Chaoji Maliou Shijie [China]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Super Mario Advance 2 for iQue China.}}<br />
{{GBAR2Game|title=Charlie and the Chocolate Factory [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Charlotte's Web [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cheetah Girls [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Chessmaster [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Sound is missing. DS build has working sound.}}<br />
{{GBAR2Game|title=Chicken Little [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache enabled. Minor crackling noise.}}<br />
{{GBAR2Game|title=Chicken Shoot [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Chicken Shoot 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Chobits for Game Boy Advance - Atashi Dake no Hito [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Chocobo Land - A Game of Dice [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chronicles of Narnia - The Lion, the Witch and the Wardrobe [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Some stuttering in music when in Narnia and scrolling through dialogue box.}}<br />
{{GBAR2Game|title=Chu Chu Rocket [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=CIMA - The Enemy [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache enabled. Minor crackling noise.}}<br />
{{GBAR2Game|title=Cinderella - Magical Dreams [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. FMV show some gfx glitches.}}<br />
{{GBAR2Game|title=Cinnamon Game Series 2 - Yume no Daibouken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Cinnamon Game Series 3 - Fuwafuwa Daibouken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cinnamoroll - Koko ni Iru yo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Classic NES Series - Bomberman (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Castlevania (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Donkey Kong (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Dr. Mario (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Excitebike (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Ice Climber (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Legend of Zelda (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Metroid (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Pac-Man (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Super Mario Bros. (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Had to turn off console and load the game and please try again. Game has no save feature.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Xevious (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Zelda II - The Adventure of Link (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Cocoto - Kart Racer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cocoto - Platform Jumper [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Screeching sound when booting up game in language screen. Fixed by disabling cache but this breaks and stops sound in main menu. Flickering line right before Nintendo logo with cache disabled. Missing images in new game cutscene. Game uses a Password system.}}<br />
{{GBAR2Game|title=Codename - Kids Next Door - Operation S.O.D.A. [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Less Audio noise with wram i-cache disabled. A glichted line during the new game screen after you quit a level. Game uses a Password system.}}<br />
{{GBAR2Game|title=Colin McRae Rally 2.0 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs too fast with both i-caches on, though this doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Columns Crown [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor crackling when loading new screens in intro cutscene. Garbled pixels covering jewels in title screen.}}<br />
{{GBAR2Game|title=Combat Choro Q - Advance Daisakusen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Comix Zone [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Contra Advance - The Alien Wars EX [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Many SFX have issues. The 1up sound comes instead of explosions, shield upgrades etc. Strangely running Pokemon Emerald DPPt music romhack before running this corrects the SFX. Game uses a Password system. }}<br />
{{GBAR2Game|title=Corvette [U]|version=(2020/04/21) 088cbc5 |rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Popping sound when loading new logos post bios. Some wrong high frequent sound in background in main menu with wram i-cache enabled. Horizontal lines flickering across screen when navigating main menu. Saving is good.}}<br />
{{GBAR2Game|title=Crash Bandicoot 2 N-Traced [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor crackling sound.}}<br />
{{GBAR2Game|title=Crash Bandicoot Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled. Minor gfx glitches are visible every now and then. Minor crackling sound.}}<br />
{{GBAR2Game|title=Crash Bandicoot XS [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Regular single popping sound in intro music and some more when loading new screens.}}<br />
{{GBAR2Game|title=Crash Nitro Kart [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and less gfx glitches with wram i-cache enabled. Minor popping sound when loading into new screens. Random high frequency sounds if wram i-cache is enabled in all music.}}<br />
{{GBAR2Game|title=Crash of the Titans [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor crackling sounds and stuttering during cutscenes.}}<br />
{{GBAR2Game|title=Crayon Shin-chan - Arashi o Yobu Cinema Land no Daibouken! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Film reel lines in new game cutscene move slower. In game runs at a constant slightly slower pace. '''Same game as Shin chan - Aventuras en Cineland'''}}<br />
{{GBAR2Game|title=Crayon Shin-chan - Densetsu o Yobu Omake no Miyako Shockgaan! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. In game runs at a constant slightly slower pace. Couldn't find a save spot.'''Same game as Shin Chan Contra Los Munecos De Shock Gahn'''}}<br />
{{GBAR2Game|title=Crazy Chase [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Crazy Frog Racer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Crazy Taxi - Catch a Ride [E]|version=(2020/04/12) bb15d71|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches like screen shaking when you crash or other things happen.}}<br />
{{GBAR2Game|title=Creatures [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Croket! - Yume no Banker Survival! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Croket! 2 - Yami no Bank to Banqueen [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor crackling sound.}}<br />
{{GBAR2Game|title=Croket! 3 - Granu Oukoku no Nazo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Croket! 4 - Bank no Mori no Mamorigami [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Croket! Great - Toki no Boukensha [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=3DS:runs perfect. DSi:minor gfx glitches during battle.}}<br />
{{GBAR2Game|title=Crouching Tiger Hidden Dragon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cruis'n Velocity [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid. Game uses a Password system.}}<br />
{{GBAR2Game|title=Crushed Baseball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=CT Special Forces [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=CT Special Forces 2 - Back to Hell [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Random high frequency sounds if wram i-cache is enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=CT Special Forces 3 - Bioterror [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cubix - Robots for Everyone - Clash 'N Bash [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with Cache enabled. }}<br />
{{GBAR2Game|title=Curious George [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=Less gfx glitches with wram i-cache enabled. Some gfx glitches. Base DS version runs perfect. Game uses a Password system.}}<br />
{{GBAR2Game|title=Custom Robo GX [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cyberdrive Zoids - Kijuu no Senshi Hyuu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dai-Mahjong [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=good|note=Sound is playing well. The game only shows a white screen. Mask and center disabling does nothing. Does not react to button inputs.}}<br />
{{GBAR2Game|title=Daisenryaku for Game Boy Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Daisuki Teddy [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dancing Sword - Senkou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dan Doh!! Tobase Shouri no Smile Shot [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dan Doh!! Xi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Danny Phantom - Urban Jungle [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Danny Phantom - The Ultimate Enemy [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Daredevil [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Darius R [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Dark Arena [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Dave Mirra Freestyle BMX 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dave Mirra Freestyle BMX 3 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Constant crackling sound even if music is turned off sometimes. Gets worse if ingame GBAR2 menu is entered. Game randomly crashes if ingame menu has been entered. Fullfat developed game.}}<br />
{{GBAR2Game|title=David Beckham Soccer [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=The image is only horizontal tearinglines. You can still get ingame by pressing the right inputs. Ingame plays well. Some crackling sounds during crowd samples. This is a regression. Use commit 5b06bb4 (2019/07/03) arm9 build instead.}}<br />
{{GBAR2Game|title=Davis Cup [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Deadly Skies [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dead to Rights [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=Some gfx glitches. DS version runs perfect. Game uses a Password system.}}<br />
{{GBAR2Game|title=Deal or No Deal [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=The image is broken by image duplicate flickering. Some gfx glitches. Game has no save feature.}}<br />
{{GBAR2Game|title=Defender - For All Mankind [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Defender of the Crown (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stuttering.}}<br />
{{GBAR2Game|title=DemiKids - Dark Version (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=DemiKids - Light Version (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Demon Driver - Time to Burn Rubber! (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Denki Blocks! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Densetsu no Stafy [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Densetsu no Stafy 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Flickering lines when fade in and out effect. Minor gfx glitches during the Pause screen.}}<br />
{{GBAR2Game|title=Densetsu no Stafy 3 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Flicker on both screens after bios intro. You can hear music plays.|crashreason=Hblank dma to io}}<br />
{{GBAR2Game|title=Derby Stallion Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Audio desync after you go into gbarunner2 menu. Saving doesn't work.}}<br />
{{GBAR2Game|title=Desert Strike Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Dexter's Laboratory - Chess Challenge [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Dexter's Laboratory - Deesaster Strikes! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Di Gi Charat - DigiCommunication [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Diadroids World - Evil Teikoku no Yabou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Digi Communication Nyo - Datou! Black Gemagema Dan [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Digimon - Battle Spirit [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=bad|note=GBAR2 crashes after logos on DSi. Crashes on 3DS if you let cutscene post bios play. 3DS crashes a bit later. Saving is crappy.}}<br />
{{GBAR2Game|title=Digimon - Battle Spirit 2 [E]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=DSi:Broken background graphics. Sprites display correctly. The game seems to jump randomly between screens from the title screen. 3DS:Crashes after bios intro.}}<br />
{{GBAR2Game|title=Digimon Racing [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|note=Game crashes during the intro after Gryptonite logo.}}<br />
{{GBAR2Game|title=Dinotopia - The Timestone Pirates [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney's Party [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn´t work right.}}<br />
{{GBAR2Game|title=Disney Princess [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Disney Princess - Royal Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney Sports - Basketball [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney Sports - Football [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn´t work right.}}<br />
{{GBAR2Game|title=Disney Sports - Motocross [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=DSi:The Countdown timer at the beginning of a race shows minor gfx glitches. Saving is broken.}}<br />
{{GBAR2Game|title=Disney Sports - Skateboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work right}}<br />
{{GBAR2Game|title=Disney Sports - Soccer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney Sports - Snowboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=DK - King of Swing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Title screen has pallette problems. Minor glitches on the status screen. 3DS:Missing text from Cranky's text box.}}<br />
{{GBAR2Game|title=Dogz [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dogz 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dogz - Fashion [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dokapon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dokidoki Cooking Series 1 - Komugi-chan no Happy Cake [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dokidoki Cooking Series 2 - Gourmet Kitchen - Suteki na Obentou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dokodemo Taikyoku - Yakuman Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Domo-kun no Fushigi Terebi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Donald Duck Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio desync during the FMV Intro. Game uses a Password system.}}<br />
{{GBAR2Game|title=Donchan Puzzle Hanabi de Dohn Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Donkey Kong Country [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Donkey Kong Country 2 [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes on second bonus game in Target Terror stage and in another bonus stage in Gloomy Gulch's Haunted Hall.}}<br />
{{GBAR2Game|title=Donkey Kong Country 3 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Doom [UE]|version=(2020/08/12) 6e4ce45|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=The game needs either master or hicode build. The game runs too fast with wram i-cache enabled. Graphic glitches regularly with screen flickering. On DSP build as of 2020/08/09:'''Game makes GBARunner2 crash. Happens at random points in game after a few seconds. This game has never worked on DSP. Different SFX get played through during crash.}}<br />
{{GBAR2Game|title=Doom II [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=minor|note=Game runs slightly slower than it should. Main Menu text is glitched out. Hand gfx glitched out or gone when entering a stage.}}<br />
{{GBAR2Game|title=Dora the Explorer - Dora's World Adventure! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Dora the Explorer - Super Spies [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dora the Explorer - Super Star Adventures! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Dora the Explorer - The Search for the Pirate Pig's Treasure [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Doraemon - Dokodemo Walker [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Doraemon - Midori no Wakusei Dokidoki Daikyuushutsu! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Double Dragon Advance [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio get´s slightly distorted. DS version runs perfect. Game has no save feature.}}<br />
{{GBAR2Game|title=Doubutsu-jima no Chobigurumi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Doubutsu-jima no Chobigurumi 2 - Tama-chan Monogatari [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Downforce [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=3DS:Minor clicking sound. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dragon Ball Advanced Adventure [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling when creating new game that ends after one second.}}<br />
{{GBAR2Game|title=Dragon Ball GT - Transformation [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Buu's Fury [U]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=No longer necessary to patch. DSP build still needs as of 2020/08/09 '''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115#post-8898241''' Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Some crackling sounds when loading into new areas.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Collectible Card Game [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Supersonic Warriors [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=DSi:Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Taiketsu [U]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=No longer necessary to patch. DSP build still needs as of 2020/08/09'''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115#post-8898241''' European version has this: Character select, Z- store and ingame have glitched background. Returning to main menu from it glitches that one as well.}}<br />
{{GBAR2Game|title=Dragon Ball Z - The Legacy of Goku [E]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=No longer necessary to patch. DSP build still needs as of 2020/08/09 '''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115''' Graphical issue with post-logos’ FMV's image being reduced to upper left corner and flickering around.}}<br />
{{GBAR2Game|title=Dragon Ball Z - The Legacy of Goku II [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note= Crackling sounds when loading into new areas.}}<br />
{{GBAR2Game|title=Dragon Drive - World D Break [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon's Rock [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|Sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon Quest Monsters - Caravan Heart [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dragon Tales - Dragon Adventures [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Intro screen is missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Drake & Josh [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Drill Dozer [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Driven [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=2fast|note=Minor Audio desync. Game runs a bit too fast during a race.}}<br />
{{GBAR2Game|title=Driv3r [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Intro screen is missing. Minor slowdown ingame. Some image tearing in map screen and map moves slower. Saving is good.}}<br />
{{GBAR2Game|title=Driver 2 Advance [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=0|sound=broken|note=Game crashes at random points as soon when you start a game mode or after you have been in game for a few seconds. Annoying crackling sounds in title screen. Saving is missing.|crashreason=Same as Classic NES Games are broken.}}<br />
{{GBAR2Game|title=Dr. Mario & Panel de Pon [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|sound=lag|speed=good|note=Dr.Mario crashes. Few Crackling sound when loading new screens. This is a regress. Dr.Mario works on my PC.}}<br />
{{GBAR2Game|title=Dr.Muto [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dr.Sudoku [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Droopy's Tennis Open [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=broken|speed=good|note='''Game only works with DSi speed enabled! Game crashes without it.''' Game runs faster and has less gfx glitches with wram i-cache enabled. Few crackling sound. Some noise during the Pause screen. Game uses a Password system.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Dual Blades [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters - Kaijudo Showdown [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters - Sempai Legends [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Duel Masters - Shadow of the Code [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters 2 - Invincible Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Duel Masters 2 - Kirifuda Shoubu Ver. [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Duel Masters 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duke Nukem Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=good|speed=good|note=Some gfx glitches. DS version has less gfx glitches.}}<br />
{{GBAR2Game|title=Dungeons & Dragons - Eye of the Beholder [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling sounds in beginning cutscene.}}<br />
{{GBAR2Game|title=Dynasty Warriors Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=DSi:Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Earthworm Jim [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Earthworm Jim is visible on title screen in front of options text blocking it. Saving is unknown.}}<br />
{{GBAR2Game|title=Earthworm Jim 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ecks V Sever [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Mixed up view. View is rotated 90 degrees with respect to the world. Random beeping sounds in game. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ecks V Sever 2 - Ballistic [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Mixed up view. View is rotated 90 degrees with respect to the world. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ed, Edd n Eddy - Jawbreakers! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ed, Edd n Eddy - The Mis-Edventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Eggo Mania [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has no save feature.'''Same game as Egg Mania''' Saving is either not presented from this save file type.}}<br />
{{GBAR2Game|title=Elemix! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Elevator Action - Old & New [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Elf - The Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Elf Bowling 1 & 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Enchanted - Once Upon Andalasia [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Eragon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Erementar Gerad - Tozasareshi Uta [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=ESPN Final Round Golf [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as JGTO Kounin Golf Master - Japan Golf Tour Game ''' }}<br />
{{GBAR2Game|title=ESPN Great Outdoor Games - Bass Tournament [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note= '''Same game as Exciting Bass (J)'''}}<br />
{{GBAR2Game|title=ESPN International Winter Sports [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=ESPN Winter X-Games Snowboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=ESPN X-Games Skateboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=European Super League [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Ever Girl [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=EX Monopoly [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Extreme Ghostbusters - Code Ecto-1 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Extreme Skate Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Eyeshield 21 Devilbats Devildays [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 1 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter. Saving is unknown.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 4 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 5 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 6 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=E-Reader [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=good|speed=good|note=The ROM boots without issues. Unsupported device at this moment. Game has no save feature.|crashreason=This ROM regression started with Commit a61e70e (2017/04/22) arm9 version for DS build.}}<br />
{{GBAR2Game|title=E.T. - The Extra-Terrestrial [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Title screen music glitches out if no buttons are pressed for a while. DSi:Minor Audio noises during a level. Game uses a Password system.}}<br />
{{GBAR2Game|title=F1 2002 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=F-14 Tomcat [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=F-24 Stealth Fighter [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Breakin` Da Rules [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Clash with the Anti-World [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Enter the Cleft [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Shadow Showdown [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Famicom Mini - Dai 2 Ji Super Robot Taisen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini - Kido Senshi Z Gundam Hot Scramble [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 08 - Mappy [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes with white screen after bios intro. Anti piracy patch doesn´t work. This is a regression. Game was playable in older arm9 build.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 10 - Star Soldier [J]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Works without AP Patch. Saving is not known to be playable.|crashreason=Game regression started up before works with commit 6522414 (2018/11/01) arm9 version.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 12 - Clu Clu Land [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 13 - Balloon Fight [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 14 - Wrecking Crew [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 16 - Dig Dug [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 17 - Takahashi Meijin no Boukenjima [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch is broken.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 18 - Makaimura [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 19 - TwinBee [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game uses a password system.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 20 - Ganbare Goemon! Karakuri Douchuu [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 21 - Super Mario Bros. 2 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=Game makes GBAR2 crash after bios intro. Anti piracy patch is broken. No Audio. Couldn`t find a save spot.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 22 - Nazo no Murasame Jou [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 24 - Hikari Shinwa - Palthena no Kagami [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 26 - Famicom Mukashi Banashi - Shin Onigashima - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 27 - Famicom Tantei Club - Kieta Koukeisha - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 28 - Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 30 - SD Gundam World - Gachapon Senshi Scramble Wars [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch is broken.}}<br />
{{GBAR2Game|title=Family Feud [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Family Tennis Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after boot.}}<br />
{{GBAR2Game|title=Famista Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Game only works with DSi speed enabled! Game crashes without it.''' Saving Doesn´t work.}}<br />
{{GBAR2Game|title=Fancy Pocket [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Savinf doesn't work.}}<br />
{{GBAR2Game|title=Fantastic 4 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. Character sprites are missing. DS version runs perfect.}}<br />
{{GBAR2Game|title=Fantastic 4 - Flame On [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. Character sprites are missing. DS version runs perfect.}}<br />
{{GBAR2Game|title=Fantastic Children [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Fear Factor Unleashed [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=The game softlocks right after count down in intro which is the start of an FMV. Go in and out of GBAR2 menu to get past the FMV. Missing backgrounds throughout the game.}}<br />
{{GBAR2Game|title=Field of Nine - Digital Edition 2001 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 2003 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 2004 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 2005 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 06 [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=1|speed=good|note='''The game makes GBAR2 crash after language select.''' Use DS build (2020/04/21) 088cbc5. That build has sound fx only, loud constant noise ingame.}}<br />
{{GBAR2Game|title=FIFA Soccer 07 [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=1|speed=good|note='''The game makes GBAR2 crash after language select.''' Use DS build (2020/04/21) 088cbc5. That build has sound fx only.}}<br />
{{GBAR2Game|title=FIFA World Cup - Germany 2006 [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=1|speed=good|note='''The game makes GBAR2 crash at EA logo.''' Use DS build (2020/04/21) 088cbc5. That build has sound fx only.}}<br />
{{GBAR2Game|title=FightBox [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FILA Decathlon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor crackling sound.}}<br />
{{GBAR2Game|title=Final Fantasy I & II - Dawn of Souls [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note= Game has less gfx glitches with wram i-cache enabled.Latest tested DSP build of 2020/04/21 crashes after battle with lich king probably because of differences in memory layout.}}<br />
{{GBAR2Game|title=Final Fantasy IV Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game crashes after Cecil, now a Paladin, passes through Devil's Road.''' Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Final Fantasy V Advance [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game crashes after a monk uses the kick command.'''Black bar beneath Nintendo logo.}}<br />
{{GBAR2Game|title=Final Fantasy VI Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Health and safety screen has only yellow triangle. Cursor sound might be a bit off pitch. }}<br />
{{GBAR2Game|title=Final Fantasy Tactics Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Garbled text on intro cutscene right after logos.}}<br />
{{GBAR2Game|title=Final Fight One [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Finding Nemo [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches during the licensed by screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Finding Nemo - The Continuing Adventures [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fire Emblem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Crackling audio and black line across screen in battle during transitions. Due to saving often.}}<br />
{{GBAR2Game|title=Fire Emblem - Fuuin no Tsurugi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Crackling audio in battle during transitions. Due to saving often.}}<br />
{{GBAR2Game|title=Fire Emblem - The Sacred Stones [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Black line during end turn animation. Audio stutters in battles in transitions. Due to saving often.}}<br />
{{GBAR2Game|title=Fire Pro Wrestling [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Fire Pro Wrestling 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Final Fire Pro Wrestling - Yume no Dantai Unei! [J] ''' }}<br />
{{GBAR2Game|title=Flintstones - Big Trouble in Bedrock [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Flushed Away [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ford Racing 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Single popping sound when loading new logos and new screens. Game uses a Password system.}}<br />
{{GBAR2Game|title=Formation Soccer 2002 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Players have garbled gfx. Long artifacted horizontal line across field.}}<br />
{{GBAR2Game|title=Fortress [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note='''Cutscene induces Nintendo's TWLBg bug (only 3DS) and glitches out the screen the longer it plays.''' On DSi the cutscene has flickering black lines horizontally and some stuttering. Some stuttering/crackling sounds when going into main menu after battle. Some slowdown when changing maps/era before battle. Game has no save feature.}}<br />
{{GBAR2Game|title=Foster's Home for Imaginary Friends [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Single popping sound when loading new screens.}}<br />
{{GBAR2Game|title=Franklin the Turtle [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes after going into GBAR2 menu.}}<br />
{{GBAR2Game|title=Franklin's Great Adventures [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Freekstyle [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Regular crackling sound through whole game. Game uses a Password system.}}<br />
{{GBAR2Game|title=Frogger Advance - The Great Quest [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Single popping sound when starting first stage. Game uses a Password system.}}<br />
{{GBAR2Game|title=Frogger's Adventures - Temple of the Frog [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Frogger's Adventures 2 - The Lost Wand [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Frogger's Journey - The Forgotten Relic [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Sound effects can sometimes crackle.}}<br />
{{GBAR2Game|title=Fruits Mura no Doubutsutachi [J]|version=(2020/08/12) d5dc8d8|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving works okay.}}<br />
{{GBAR2Game|title=Fushigi no Kuni no Alice [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Fushigi no Kuni no Angelique [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio desync.}}<br />
{{GBAR2Game|title=Futari wa Pretty Cure - Arienaai! Yume no Sono ha Daimeikyuu [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|note=White screen after bios intro. Screen eventually goes black and then white again. Disabling mask and center changes nothing. Sound is playing well. Reacts to button inputs.}}<br />
{{GBAR2Game|title=Futari wa Pretty Cure Max Heart - Maji Maji! Fight de IN Janai [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=good|note=White screen after bios intro. Screen eventually goes black and then white again. Disabling mask and center changes nothing. Sound is playing well. Reacts to button inputs.}}<br />
{{GBAR2Game|title=F-Zero Climax [J]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Stuttering sound whenever new screen is loaded. Last tested dsp build 04/21/2020 crashes on time attack and soft reset.}}<br />
{{GBAR2Game|title=F-Zero GP-Legend [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=F-Zero Maximum Velocity [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Small stuttering audio in results screen.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device - Blue [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Annoying Audio crackling. Saving doesn't work.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device - Red [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device 2 - Dragon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gachasute! Dino Device 2 - Phoenix [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gachinko Pro Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Gadget Racers [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Road Trip: Shifting Gears (U) and Choro Q Advance 2 (J)'''}}<br />
{{GBAR2Game|title=Gakkou no Kaidan - Hyakuyoubako no Fuuin [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gakkou o Tsukurou!! Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Gakuen Alice - Dokidoki Fushigi Taiken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gakuen Senki Muryou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Galaxy Angel Game Boy Advance - Moridakusan Tenshi no Full-Course - Okawari Jiyuu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor crackling sounds during voice overs. Saving doesn't work.}}<br />
{{GBAR2Game|title=Galidor - Defenders of the Outer Dimension [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gambler Densetsu Tetsuya - Yomigaeru Densetsu [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Games Explosion! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Runs without saving.}}<br />
{{GBAR2Game|title=Game & Watch Gallery Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor popping sounds when loading new screens. Link cable is good.}}<br />
{{GBAR2Game|title=Ganbare Dodge Fighters [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Garfield - The Search for Pooky [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor initial crackling sounds right after choosing language. Game uses a Password system.}}<br />
{{GBAR2Game|title=Garfield and His Nine Lives [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=good|note=Image duplicate glitch of title screen, new game cutscene and pausescreen. Some tearing of the upper screen when inside secret room in barn roof first stage.}}<br />
{{GBAR2Game|title=Gauntlet - Dark Legacy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gegege no Kitarou - Kikiippatsu! Youkai Rettou (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Gekido Advance - Kintaro´s Revenge [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Gekitou Densetsu Noah - Dream Management (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gem Smashers (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Genseishin Justirisers Souchaku! Chikyuu no Senshitachi (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Genso Suikoden - Card Stories [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Gensou Maden Saiyuuki - Hangyaku no Toushin-taishi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Get! - Boku no Mushi Tsukamaete (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Jagan Fuuin! (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Jigoku no Scaramouche (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor Audio crackling. Saving works good.}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Metropolis Dakkan Sakusen! (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Get Ride! Amdriver - Senkou no Hero Tanjou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Get Ride! Amdriver - Shuggeki! Battle Party (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ghost Rider [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Ghost Trap (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=₩|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Global Star - Sudoku Fever [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Messed up background in initial language select and in game. Changing background while in a puzzle cleans up some of the garbled graphics. Vertical lines going across screen in puzzle. Regular crackling sounds in game when changing backround or inputing number.}}<br />
{{GBAR2Game|title=Godzilla - Domination! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Goemon - New Age Shutsudou! (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Go!Go! Beckham! - Adventure on Soccer Island [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Golden Nugget Casino (UE)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Disable wram i-cache to have less crackling sounds. Game uses a Password system.}}<br />
{{GBAR2Game|title=Golden Sun [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less crackling audio with wram i-cache disabled. Minor Audio desync.}}<br />
{{GBAR2Game|title=Golden Sun – The Lost Age [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=sram|sound=minor|speed=good|note='''Game makes GBAR2 crash when saving!''' This is a regression. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead. Sram patching for saving is required in that build. Crackling sounds - can be reduced by disabling wram i-cache. Minor Audio desync.}}<br />
{{GBAR2Game|title=Gradius Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Grand Theft Auto Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=3DS:Disable main memory i-cache to play the game. Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Green Eggs and Ham by Dr. Seuss (U)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Greg Hastings' Tournament Paintball Maxd [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Heavy gfx glitches during a match.}}<br />
{{GBAR2Game|title=Gremlins - Stripe vs Gizmo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Grim Adventures of Billy & Mandy (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is good until game is saved at it starts crackling. This is sometimes remedied by going in and out of GBAR2 menu, but this makes GBAR2 crash at times. The crash might not have happened in build (2020/04/04) 1ffb949. Other games developed by Fullfat have similar issues|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Groove Adventure Rave - Hikari to Yami no Daikessen [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Disable every i-cache to play the game. Game crashes at random. DS version runs fine. Saving doesn't work.}}<br />
{{GBAR2Game|title=GT Advance - Championship Racing [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=GT Advance 2 - Rally Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=GT Advance 3 - Pro Concept Racing [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=GT Championship [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Disable wram i-cache for better Audio.}}<br />
{{GBAR2Game|title=GT Racers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Image duplicate glitch on title screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Guilty Gear X - Advance Edition [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gumby vs. the Astrobots [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some gfx glitches. Character sprites are missing. DS version runs perfect.}}<br />
{{GBAR2Game|title=Gunstar Future Heroes [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Gfx glitch where sprites garble the status bar when overlapping. Minor popping sound when saving. '''Same game as Gunstar Super Heroes.'''}}<br />
{{GBAR2Game|title=Guranbo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work..}}<br />
{{GBAR2Game|title=Guru Logic Champ [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gyakuten Saiban [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=Gyakuten Saiban 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=Gyakuten Saiban 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=Hachiemon (J)|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Hagane no Renkinjutsushi - Meisou no Rondo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hagane no Renkinjutsushi - Omoide no Sonata [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hajime no Ippo - The Fighting! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Hamepane - Tokyo Mew Mew (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some audio desync after second puzzle game. Some tearing during puzzle game.}}<br />
{{GBAR2Game|title=Hamster Club 3 (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hamster Club 4 (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't Work.}}<br />
{{GBAR2Game|title=Hamster Monogatari 2 (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hamster Monogatari 3 (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Hamster Monogatari 3EX 4 Special (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Saving makes black line appear.}}<br />
{{GBAR2Game|title=Hamster Monogatari Collection (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Hamster Paradise - Pure Heart (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Hamster Paradise Advanchu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hamtaro - Ham-Ham Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Hamtaro - Ham-Ham Heartbreak [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=good|note=Stuck at the Name entry screen. This is a regression. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead. Saving doesn't work. Game works on my PC.}}<br />
{{GBAR2Game|title=Hamtaro - Rainbow Rescue [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hanabi Hyakkei Advance (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hanafuda Trump Mahjong - Depachika Wayouchuu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Happy Feet (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache enabled.}}<br />
{{GBAR2Game|title=Hardcore Pinball (UE)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some stuttering/crackling sound when saving highscore.}}<br />
{{GBAR2Game|title=Hardcore Pool (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Harlem Globetrotters - World Tour (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Harobots - Robo Hero Battling!! (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches in the textboxes.}}<br />
{{GBAR2Game|title=Harry Potter - Quidditch World Cup [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Harry Potter and the Chamber of Secrets [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Harry Potter and the Goblet of Fire [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Crackling sounds when loading new screens.}}<br />
{{GBAR2Game|title=Harry Potter and the Order of the Phoenix [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache disabled. Minor gfx glitches now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Harry Potter and the Prisoner of Azkaban [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Occasional yellow flickering bar on top of screen when during battle entering special move screen, folio bruti screen or finishing the battle. Sync on timer game.}}<br />
{{GBAR2Game|title=Harry Potter and the Sorcerer's Stone [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Harukanaru Toki no Naka de - Neoromance Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Harvest Moon - Friends of Mineral Town [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Sprites are garbled. Constant clicking sound on left side channel. The rest of the music is lagging.|DMA will have to be emulated using IRQs. Related issue to Densetsu no Stafy 3}}<br />
{{GBAR2Game|title=Harvest Moon - More Friends of Mineral Town [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Sprites are garbled. Constant clicking sound on left side channel. The rest of the music is lagging.|DMA will have to be emulated using IRQs. Related issue to Densetsu no Stafy 3}}<br />
{{GBAR2Game|title=Hatena Satena [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Heidi - The Game [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hello Kitty - Happy Party Pals [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hello Kitty Collection - Miracle Fashion Maker [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|save=0|sound=lag|note=Game makes GBAR2 crash to black screens after bios intro by pressing start button. Missing sound. Saving is broken.|crashreason=Corrupted up Game, has not. Worked on my PC as soon.}}<br />
{{GBAR2Game|title=Hello! Idol Debut - Kids Idol Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work but Save working on my PC (mGBA) }}<br />
{{GBAR2Game|title=Herbie - Fully Loaded [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Crackling sound when navigating main menu and after a race.}}<br />
{{GBAR2Game|title=Hey Arnold! - The Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Higanbana [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=High Heat Major League Baseball 2002 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=High Heat Major League Baseball 2003 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Hi Hi Puffy AmiYumi - Kaznapped! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hikaru no Go [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Hikaru no Go 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Noise/buzzing sound on left side when navigating main menu. Not there if turning off wram i-cache. '''This is a regression.''' Started happening with build (2020/04/11) a46c183.}}<br />
{{GBAR2Game|title=High School Musical - Livin' the Dream [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hime Kishi Monogatari - Princess Blue [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Home on the Range [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Horsez [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. '''Same game as Horse & Pony: My Stud Farm and Pferd & Pony: Mein Gestüt.''' }}<br />
{{GBAR2Game|title=Hot Potato! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Hot Wheels - All Out [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - Burnin' Rubber [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Hot Wheels - Stunt Track Challenge [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=minor|speed=good|note=Missing environment and vehicles. Tearing across top of screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - Velocity X [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - World Race [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 1 - Bomberman Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|speed=|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 2 - Lode Runner Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 3 - Action Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 4 - Nazotoki Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 5 - Shooting Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 6 - Bouken Jima Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hugo - Bukkazoom! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game has no save feature.}}<br />
{{GBAR2Game|title=Hugo - The Evil Mirror Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hunter X Hunter - Minna Tomodachi Daisakusen!! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor stuttering when saving.}}<br />
{{GBAR2Game|title=Ice Age [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ice Age 2 - The Meltdown [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor popping sounds occasionally.}}<br />
{{GBAR2Game|title=Ice Nine [UE]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=0|save=1|sound=good|speed=minor|note=DSi: freezes before entering game. Latest DSP build tested 04/21/2020: DSi:Missing hand in fps view. Runs at a lower fps. Language select has garbled text. 3DS:Game freezes before the tutorial. Use DS version instead.}}<br />
{{GBAR2Game|title=Incredible Hulk [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Incredibles [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=DSi:Minor gfx glitches now and then. 3DS:Game runs perfect. Game uses a Password system.}}<br />
{{GBAR2Game|title=Incredibles - Rise of the Underminer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Initial D - Another Stage [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Inspector Gadget - Advance Mission [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Distorted Audio. Game uses a Password system.}}<br />
{{GBAR2Game|title=Inspector Gadget Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=International Karate Advanced [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note='''Disable center and mask in the gbarunner2 menu to play the game. Unable to access gbarunner2 menu during gameplay.''' Minor gfx glitches because of the disabled border. Game uses a Password system.}}<br />
{{GBAR2Game|title=International Karate Plus [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=International Superstar Soccer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Jikkyou World Soccer Pocket (J)''' }}<br />
{{GBAR2Game|title=International Superstar Soccer Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Inukko Club [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Inuyasha - Naraku no Wana! Mayoi no Mori no Shoutaijou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Annoying Audio stutter. Saving is broken.}}<br />
{{GBAR2Game|title=Invader [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Invincible Iron Man [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. Use DS version instead.}}<br />
{{GBAR2Game|title=Iridion 3D [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Licensed by screen is missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Iridion II [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=0|cache=1|sound=minor|speed=good|note='''Game makes GBAR2 crash around first boss battle.''' Single crackling sound in menu and during cutscenes and some brief crackling ingame occassionaly. Game uses a Password system.}}<br />
{{GBAR2Game|title=Isseki Hatchou - Kore 1ppon de 8shurui! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=I Spy Challenger! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=It's Mr. Pants [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Heavy gfx glitches of the background.}}<br />
{{GBAR2Game|title=Jackie Chan Adventures - Legend of the Darkhand [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=good|speed=good|note=DSi:Minor gfx glitches now and then. 3DS:Many gfx glitches. DS version runs perfect. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Jajamaru Jr. Denshouki - Jalecolle mo Arisourou [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=DSi:The retro games run faster with wram i-cache enabled. Retro games make 3DS crash. '''Sometimes soft-locks if getting points from a bag you need to wall jump to in stage 2. Your score increases infinitely.''' Saving is broken.}}<br />
{{GBAR2Game|title=James Pond - Codename Robocod [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches now and then. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jazz Jackrabbit [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=J.League Pro Soccer Club o Tsukurou! Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=J.League Pocket [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=J.League Pocket 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=J.League Winning Eleven Advance 2002 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note= Saving doesn't work immediately after bios intro.}}<br />
{{GBAR2Game|title=Jet Set Radio [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=JGTO Kounin Golf Master Mobile - Japan Golf Tour Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=It takes a measured 3 minutes to get past the blue Golf Master logo. Game plays fine afterwards.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches now an then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius - Attack of the Twonkies [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius - Jet Fusion [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius vs. Jimmy Negatron [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Jinsei Game Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Jissen Pachi-Slot Hisshouhou! - Juuou Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work after bios intro. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Jisu F-Zero Weilai Saiche [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=F-Zero Maximum Velocity for iQue China. Small stuttering audio in results screen.}}<br />
{{GBAR2Game|title=Jonny Moseley Mad Trix [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=DSI:Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. 3DS:Game runs perfect. Saving is broken.}}<br />
{{GBAR2Game|title=Juka and the Monophonic Menace [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Jungle Book 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Visual tearing glitch right before first FMV. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jurassic Park III - Dino Attack [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work.}}<br />
{{GBAR2Game|title=Jurassic Park III - Park Builder [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Jurassic Park III - The DNA Factor [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Jurassic Park Institute Tour - Dinosaur Rescue [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Justice League - Injustice for All [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Justice League Chronicles [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Constant clicking/crackling noise throughout whole game in background. Fullfat developed game.}}<br />
{{GBAR2Game|title=Justice League Heroes - The Flash [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=K-1 Pocket Grand Prix [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving is broken after boot.''' '''This is a regress.''' Saving was playable on my PC.}}<br />
{{GBAR2Game|title=K-1 Pocket Grand Prix 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kaeru B Back [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kaiketsu Zorori to Mahou no Yuuenchi - Ohimesama o Sukue! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1 |cache=1|save=1|sound=bad| speed=minor|note=Constant clicking sound on left side. Rest of sound is lagging. Sprites are garbled.}}<br />
{{GBAR2Game|title=Kamaitachi no Yoru Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kami no Kijutsu - Illusion of the Evil Eyes [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Kao the Kangaroo [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Gfx glitches after licensed by screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kappa no Kai-Kata Katan Daibouken [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Karnaaj Rally [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kawa no Nushi Tsuri 3 & 4 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during press start screen on both games.}}<br />
{{GBAR2Game|title=Kawa no Nushi Tsuri 5 - Fushigi no Mori Kara [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Constant clicking sound on left side. Rest of music is lagging. Glitched title screen background. Garbled sprites.}}<br />
{{GBAR2Game|title=Kawaii Pet Game Gallery [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Kawaii Pet Game Gallery 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Keitai Denjuu Telefang 2 - Power [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Annoying crackling sound when saving. Black line when saving.}}<br />
{{GBAR2Game|title=Keitai Denjuu Telefang 2 - Speed [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Major crackling sound when saving. Black line when saving.}}<br />
{{GBAR2Game|title=Kelly Slater's Pro Surfer [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=GBARunner2 crashes on white screen post bios. No sound.}}<br />
{{GBAR2Game|title=Keroro Gunsou - Taiketsu! Gekisou Keronprix Daisakusen de Arimasu!! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=lag|speed=good|note=Minor Audio crackling. Save Doesn't load.}}<br />
{{GBAR2Game|title=Kessakusen! Ganbare Goemon 1-2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save is actually broken.}}<br />
{{GBAR2Game|title=Kid Paddle [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save doesn't actually load.}}<br />
{{GBAR2Game|title=Kidou Senshi Gundam Seed - Tomo to Kimi to Koko de [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kidou Tenshi Angelic Layer - Misaki to Yume no Tenshi-tachi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kid's Cards [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Killer 3D Pool [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=Flickering screen in character select. Broken botton screen repeating top of the screen in game results. Broken graphics in announcements bottom of screen during games. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kill.Switch [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Glitched background in save game select menu. Popping sounds when entering new screens in logos. Regular screeching sounds during certain samples playing ingame when wram i-cache is on.}}<br />
{{GBAR2Game|title=Kim Possible [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kim Possible 2 - Drakken's Demise [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor gfx glitches during the FMV intro. Minor Audio crackling. Saving is broken}}<br />
{{GBAR2Game|title=Kim Possible 3 - Team Possible [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache enabled. Minor gfx glitches are visible every now and then. }}<br />
{{GBAR2Game|title=Kingdom Hearts - Chain of Memories [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling and stutter. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=King Kong - The Official Game of the Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=King of Fighters EX - NeoBlood [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=King of Fighters EX2 - Howling Blood [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kinniku Banzuke - Kimero! Kiseki no Kanzen Seiha [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Much noise during title screen. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Kinniku Banzuke - Kongou-kun no Daibouken! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kirby - Nightmare in Dreamland [E]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kirby and the Amazing Mirror [E]|version=(2020/08/09) 551ae99|rating=good|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Audio stutter when pausing and unpausing. Black bar across screen when loading into stage. Pseudostereo in dsp build as of 2020/08/09. For DSP this is a '''regression''' use build (2020/04/21) 088cbc5.}}<br />
{{GBAR2Game|title=Kisekko Gurumi - Chesty to Nuigurumi-tachi no Mahou no Bouken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter and crackling.}}<br />
{{GBAR2Game|title=Kiss x Kiss Seirei Gakuen [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after bios intro.}}<br />
{{GBAR2Game|title=Kiwame Mahjong Deluxe - Mirai Senshi 21 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter and crackling.}}<br />
{{GBAR2Game|title=Klonoa - Empire of Dreams [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Klonoa 2 - Dream Champ Tournament [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Klonoa Heroes - Densetsu no Star Medal [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=lag|speed=lag|note=Constant clicking on interchanging sides. Rest of music is lagging. Glitched font and sprites.}}<br />
{{GBAR2Game|title=Knights' Kingdom [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes on white screen post bios.|crashreason=Uses abt mode for some things, idk why. Changing it to use undefined mode makes it boot, but it still timing-crashes in the menu.}}<br />
{{GBAR2Game|title=Koala Brothers - Outback Adventures [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Koinu-chan no Hajimete no Osanpo - Koinu no Kokoro Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Annoying Audio stutter. Save doesn't work. This is a regress. Saving work on my PC (mGBA).}}<br />
{{GBAR2Game|title=Koinu to Issho - Aijou Monogatari [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Minor Audio stutter. Game doesn`t get a saving. }}<br />
{{GBAR2Game|title=Koinu to Issho 2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Konami Collector's Series - Arcade Classics [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Konami Krazy Racers [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Konchuu Monster Battle Master [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Konchuu no Mori no Daibouken - Fushigina Sekai no Junin Tachi [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Kong - King of Atlantis [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. High pitched noise when wram i-cache is enabled. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kong - The Animated Series [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! - Makai no Bookmark [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! - Unare! Yuujou no Zakeru 2 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes on white screen post bios.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! The Card Battle for GBA [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=lag|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! Yuujou no Zakeru - Dream Tag Tournament [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after boot. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=Koro Koro Puzzle - Happy Panechu! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=bad|speed=good|note=Constant clicking sound. Rest of music lags. Garbled sprites. '''Motion sensor support required to be playable.'''}}<br />
{{GBAR2Game|title=Kotoba no Puzzle - Mojipittan Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kouchu Ouja Mushiking [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eigo Koubun Hen - 26 Units Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Annoying Audio crackling. Saving won`t load.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eijukugo Hen - 650 Phrases Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor Audio crackling. Saving is broken after boot. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eitango Hen - 2000 Words Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Annoying Audio crackling. Saving doesn't work after boot. This is a regress. Save file has playable on my PC.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 1 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kurohige no Golf Shiyouyo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Crackling audio when saving. Black line when saving. Missing 3D elements in game and screen seems divided into six flickering parts.}}<br />
{{GBAR2Game|title=Kurohige no Kurutto Jintori [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save file is broken.}}<br />
{{GBAR2Game|title=Kurukuru Kururin [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Kururin Paradise [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lady Sia [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Land Before Time [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Land Before Time - Into the Mysterious Beyond [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lara Croft Tomb Raider - Legend [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving works with no errors.}}<br />
{{GBAR2Game|title=Lara Croft Tomb Raider - The Prophecy [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=The only sound is an intermittent beeping sound. Game uses a Password system. }}<br />
{{GBAR2Game|title=Legend of Dynamic Goushouden - Houkai no Rondo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Legends of Wrestling II [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Legendz - Sign of Nekuromu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Legendz - Yomigaeru Shiren no Shima [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=lag|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken after boot.}}<br />
{{GBAR2Game|title=LEGO Bionicle [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=LEGO Bionicle Heroes [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=LEGO Bionicle - Matoran Adventures [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=LEGO Bionicle - Maze of Shadows [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes right after boot no matter which cache setting. No Sound.}}<br />
{{GBAR2Game|title=LEGO Drome Racers [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=bad|speed=lag|note=Heavy gfx glitches. Terrain and environment not visible. Tearing glitches seen on top screen on language select and in game. Lots of crackling in audio.}}<br />
{{GBAR2Game|title=LEGO Island - Xtreme Stunts [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=LEGO Island 2 - The Brickster's Revenge [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=LEGO Racers 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes early in story mode. Arcade mode works.}}<br />
{{GBAR2Game|title=LEGO Soccer Mania [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|note=Game makes GBARunner2 crash during the intro.}}<br />
{{GBAR2Game|title=LEGO Star Wars - The Video Game [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=LEGO Star Wars II - The Original Trilogy [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lemony Snicket's A Series of Unfortunate Events [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Let's Ride! - Dreamer [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. '''Same game as Pferd & Pony - Lass Uns Reiten 2'''}}<br />
{{GBAR2Game|title=Let's Ride! - Friends Forever [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Press A twice when loading or saving game to continue. '''Same game as Pferd & Pony- Best Friends - Mein Pferd.'''}}<br />
{{GBAR2Game|title=Let's Ride! - Sunshine Stables [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.'''Same game as Pferd & Pony: Mein Pferdehof''' }}<br />
{{GBAR2Game|title=Licca-chan no Oshare Nikki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lilliput Oukoku - Lillimoni to Issho Puni! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Glitched warp scene with bottom third being a black area and cutscene background warping picture moved up.}}<br />
{{GBAR2Game|title=Lilo and Stitch [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Lilo and Stitch 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lion King [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling during the intro. Saving works.}}<br />
{{GBAR2Game|title=Little Buster Q [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Little Einsteins [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=?|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Little League Baseball 2002 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Background is missing in game and is all black. Game has no save feature.}}<br />
{{GBAR2Game|title=Little Mermaid - Magic in Two Kingdoms [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Little Patissier - Cake no Oshiro [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Lizzie McGuire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lizzie McGuire 2 - Lizzie Diaries [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=High pitched noise when wram i-cache is enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Lizzie McGuire 3 - Homecoming Havoc [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing afer bios intro. Known to be a still not very playable the game. This is a regression. Saving has playable on my PC.}}<br />
{{GBAR2Game|title=Lode Runner [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Saving works.}}<br />
{{GBAR2Game|title=Looney Tunes - Back in Action [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing.}}<br />
{{GBAR2Game|title=Lord of the Rings - Hobbit [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lord of the Rings - The Fellowship of the Ring [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Loading game breaks sound so there's no sound anymore.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Return of the King [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Third Age [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Two Towers [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lost Vikings [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Love Hina Advance - Shukufuku no Kane ha Naru Kana [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after bios intro.}}<br />
{{GBAR2Game|title=Lucky Luke - Wanted! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling during the intro. Game uses a Password system.}}<br />
{{GBAR2Game|title=Lufia - The Ruins of Lore [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lunar Legend [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Madagascar [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Saving works.}}<br />
{{GBAR2Game|title=Madagascar - Operation Penguin [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache is enabled. Minor gfx glitches now and then. Saving works.}}<br />
{{GBAR2Game|title=Madden NFL 2002 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Madden NFL 2003 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Madden NFL 2004 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Madden NFL 2005 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Madden NFL 06 [U]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|speed=good|note='''The game makes GBAR2 crash as soon as EA logo is shown.''' Use DS build (2020/04/21) 088cbc5: Game runs faster and has less gfx glitches with wram i-cache enabled. Sound fx only and loud noise ingame.}}<br />
{{GBAR2Game|title=Madden NFL 07 [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note='''The game makes GBAR2 crash to black screen post bios.''' This ROM has never worked on DSi or 3DS: Use latest DS build.|crashreason=Most likely memory layout differences between the systems.}}<br />
{{GBAR2Game|title=MAER - Knockin' on Heaven's Door [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving has crappy.}}<br />
{{GBAR2Game|title=Magi Nation [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Minor Audio noise and stutter. Saving has crappy.}}<br />
{{GBAR2Game|title=Magical Houshin [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after boot. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie 2 [E]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie 3 [E]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Magical Vacation [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=The music is slightly off from what it should be. This might be because the game seems to only want to do manual fifo writes. When dma destination is not fifo, writes to the fifo should not be done, but the irq should still fire. A gb audio sound is very loud during beach scene in beginning and during end of battle tune. Some black lines can be seen during screen fade out effects. The English translation patch runs and shows the same issues.}}<br />
{{GBAR2Game|title=Mahou Sensei Negima! - Private Lesson Damedesuu Toshokanjima [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mahou Sensei Negima! - Private Lesson 2 Ojamashimasuu Parasite de Chu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game only works with DSi speed enabled! Game crashes without it.''' Game has less gfx glitches with wram i-cache enabled.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Mahjong Keiji [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mail de Cute [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Majokko Cream-chan no Gokko Series 1 - Wannyan Idol Gakuen [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Majokko Cream-chan no Gokko Series 2 - Kisekae Angel [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Manga-ka Debut Monogatari [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Maniac Miner [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Maniac Racers Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=March of the Penguins [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Marie, Elie & Anis no Atelier - Soyokaze Kara no Dengon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Golf - Advance Tour [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Kart - Super Circuit [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario & Luigi - Superstar Saga [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Disable DS Main Memory i-cache in the gbarunner2 menu to play the game.''' Game has less gfx glitches with wram i-cache enabled. Distorted bass sound during battles occasionally after jump attack sound effect. Might be fixed by disabling wram i-cache.}}<br />
{{GBAR2Game|title=Mario Party Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Pinball Land [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Mario Power Tennis [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=''' Same game as Mario Tennis: Power Tour [U] and Mario Tennis Advance [J]'''}}<br />
{{GBAR2Game|title=Mario vs Donkey Kong [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor crackling sound during intro cutscene and occasionally ingame.}}<br />
{{GBAR2Game|title=Marvel - Ultimate Alliance [E]|version=(2020/08/12) d5dc8d8|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mary-Kate and Ashley - Girls Night Out [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mary-Kate and Ashley Sweet 16 - Licensed to Drive [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Masters of the Universe He-Man - Power of Grayskull [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Matantei Loki Ragnarok - Gensou no Labyrinth [J]|version=(2019/12/24) b740476|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Matchbox Cross Town Heroes [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Mat Hoffman's Pro BMX [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mat Hoffman's Pro BMX 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Math Patrol - The Kleptoid Threat [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Max Payne Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Gfx glitches during Cutscene.}}<br />
{{GBAR2Game|title=Maya the Bee - Sweet Gold [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Licensed by screen is missing.}}<br />
{{GBAR2Game|title=Maya the Bee - The Great Adventure [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Licensed by screen is missing. Minor gfx glitches are visible every now and then. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mazes of Fate [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=2fast|note= Game runs too fast with wram i-cache on. Glitchy jumpy/laggy graphics in intro cutscene. Text jumps too much when scrolling. Camera moves several times in one button input in the cellar occasionally. No effect changing clockspeeds. '''This might be a regression.''' Use commit f89fac5 (2018/07/10) arm9 version instead.}}<br />
{{GBAR2Game|title=Mech Platoon [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Intro FMV is broken.}}<br />
{{GBAR2Game|title=Medabots - Metabee Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Has Natsume Audio Engine that streams audio. }}<br />
{{GBAR2Game|title=Medabots - Rokusho Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Has Natsume Audio Engine that streams audio.}}<br />
{{GBAR2Game|title=Medabots AX - Metabee Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Medabots AX - Rokusho Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Medal of Honor - Infiltrator [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes on white screen post bios.}}<br />
{{GBAR2Game|title=Medal of Honor - Underground [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Backgrounds post bios are garbled. Titlescreen is purple after quitting game. Runs at a better fps than real HW. Game uses a Password system.}}<br />
{{GBAR2Game|title=Meet the Robinsons [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Mega Man & Bass [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some sound pitches are wrong on PSG channel 1. Especially noticeable in Pirate Man Stage.}}<br />
{{GBAR2Game|title=Mega Man Battle Chip Challenge [E]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 3 Blue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game takes a while to boot.'''}}<br />
{{GBAR2Game|title=Mega Man Battle Network 3 White [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game takes a while to boot.'''}}<br />
{{GBAR2Game|title=Mega Man Battle Network 4 Blue Moon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 4 Red Sun [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 5 Team Colonel [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 5 Team Protoman [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 6 Cybeast Falzar [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 6 Cybeast Gregar [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Zero [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal.}}<br />
{{GBAR2Game|title=Mega Man Zero 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal. DS version runs faster.}}<br />
{{GBAR2Game|title=Mega Man Zero 3 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal. DS version runs faster.}}<br />
{{GBAR2Game|title=Mega Man Zero 4 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal. DS version runs faster.}}<br />
{{GBAR2Game|title=Meine Tierarztpraxis [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meine Tierpension [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meitantei Conan - Akatsuki no Monument [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meitantei Conan - Nerawareta Tantei [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Men in Black - The Series [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Party [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=lag|note=DSi:Minor gfx glitches during the intro. Saving is broken.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Pitch [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. DSi:Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Pitch - Pichi Pichitto Live Start! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. DSi:Constant crackling sounds during gameplay. 3DS:Minor crackling sounds during loading.}}<br />
{{GBAR2Game|title=Metal Max 2 Kai [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Metal Gun Slinger [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Metal Slug Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Metroid Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Single crackling sound when intro cutscene starts and loading into save file. }}<br />
{{GBAR2Game|title=Metroid - Zero Mission [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Sound disappears if entering gbar2 menu ingame. Game runs faster with wram i-cache enabled. Minor Audio stutter. '''Trying to play the Nes Metroid causes the game to reboot or makes GBAR2 crash.'''}}<br />
{{GBAR2Game|title=Mezase! Koushien [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game crashes during the intro. Use DS version commit b740476 (2019/12/24) instead. Saving seems to be corrupt.}}<br />
{{GBAR2Game|title=Micro Machines [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Midnight Club - Street Racing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Broken backgrounds in logos and title screen. Crackling sounds from engine effect ingame. Game uses a Password system.}}<br />
{{GBAR2Game|title=Midway's Greatest Arcade Hits [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Mighty Beanz Pocket Puzzles [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio stutter. Game has no save feature.}}<br />
{{GBAR2Game|title=Mike Tyson Boxing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Minami no Umi no Odyssey [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Minimoni - Mika no Happy Morning Chatty [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minimoni - Onegai Ohoshi-sama! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Minna de Puyo Puyo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minna no Ouji-sama [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=DSi:Game runs faster with wram i-cache enabled. Only Minor Audio crackling in DSP build. Audio might disappear in non-DSP 3DS:Game crashes at random, sometimes after winning the 5 stages of the tennis ball guessing game.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series - Boku no Kabuto-Kuwagata [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series 1 - Boku no Kabutomushi [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the intro. DS version runs fine.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series 2 - Boku no Kuwagata [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the intro. DS version runs fine.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Happy Trump 20 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Hyokkori Hyoutanjima - Don Gabacho Daikatsuyaku no Maki (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Minna no Mahjong [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Minna no Shogi [J]|version=(2020/04/21) 088cbc5 |rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. '''This might be a regression.''' Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Numpla Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minna no Soft Series - Shanghai [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minority Report - Everybody Runs [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=lag|note=Heavy gfx glitches, character sprites are missing. Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Mirakuru! Panzou - 7tsu no Hoshi no Uchuukaizoku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work after boot.}}<br />
{{GBAR2Game|title=Mission Impossible - Operation Surma [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Miteluode - Lingdian Renwu [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Metroid Zero Mission for iQue China. Game runs faster with wram i-cache enabled. Minor crackling sound. '''Trying to play the Nes Metroid reboots the game.'''}}<br />
{{GBAR2Game|title=Miteluode Ronghe [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Metroid Fusion for iQue China. Single crackling sound when intro cutscene starts and when loading and returning into game.}}<br />
{{GBAR2Game|title=MLB SlugFest 20-04 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Mobile Pro Yakyuu - Kantoku no Saihai [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mobile Suit Gundam Seed - Battle Assault [U]|version=(2020/08/12) d5dc8d8|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game uses a Password system. Last tested dsi dsp build of 2020/04/12 crashes after main menu.'''Same game as Kidou Senshi Gundam Seed Destiny'''}}<br />
{{GBAR2Game|title=Moero!! Jaleco Collection [J]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Game crashes GBAR2 after you start a game.}}<br />
{{GBAR2Game|title=Momotarou Dentetsu G Gold Deck o Tsukure! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=The Hudson logo screen is missing. Saving is broken after boot. This is a regression. Saving has playable on my PC.}}<br />
{{GBAR2Game|title=Momotarou Matsuri [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monopoly [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Minor crackling sounds ingame. Fixed by opening ingame menu. Some tearing when scrolling to player ingame. Fullfat developed game. White flashing of menus when selecting options. Game has no save feature.}}<br />
{{GBAR2Game|title=Monster Force [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Monster Gate [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling during the intro.}}<br />
{{GBAR2Game|title=Monster Gate - Ooinaru Dungeon - Fuuin no Orb [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling during the intro.}}<br />
{{GBAR2Game|title=Monster Guardians [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster House [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Monsters, Inc [UE]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sound noise ingame beeping. Game uses a Password system.}}<br />
{{GBAR2Game|title=Monster Jam - Maximum Destruction [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Maker 4 - Flash Card [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Monster Maker 4 - Killer Dice [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Monster Rancher Advance [U]|version=(2019/12/24) b740476|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Rancher Advance 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Summoner [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Truck Madness [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Monster Trucks [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Monster Trucks Mayhem [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Moorhen 3 - The Chicken Chase! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Weird one. At first the game white screens after boot. Becomes playable after you go in and out of the menu screen.''' Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Morita Shougi Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor gfx glitches now and then. Annoying Audio crackling. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Mortal Kombat - Deadly Alliance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Graphical flickering whenever loading new screen. Glitched background fmv in profile creation. Minor glitch to the top right of lower right style name ingame.}}<br />
{{GBAR2Game|title=Mortal Kombat - Tournament Edition [U]|version=(2020/04/13) f3daa51|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Graphical flickering whenever loading new screen. Glitched background fmv in profile creation. Minor glitch to the top right of lower right style name ingame. Some stuttering sounds when loading new screens in menu.}}<br />
{{GBAR2Game|title=Mortal Kombat Advance [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=minor|note=Crackling sounds in menu and new logos in intro. Long loading time between battles and after battle. Missing character portrait when scrolling in ladder after winning a match. Glitched graphics upper left corner as well. Game has no save feature.}}<br />
{{GBAR2Game|title=Mother 1+2 [J]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Mother 1: '''Disable wram i-cache to get game to run. If not GBAR2 crashes after title screen.''' Occasional visual glitches like black bar across upper part of screen. DSi Only: Slowdown in music when moving around. Seems to get less bad if TWL clockspeeds are enabled in twilightmenu++. Mother 2: Works with wram i-cache on and has less visual glitches then. Visual glitch top part of screen in demo. Broken audio in level up. Jumpy battle background in starman fight in beginning. Some crackling sounds when loading game.}}<br />
{{GBAR2Game|title=Mother 3 [J]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note= '''USE THE DSi Hicode BUILD:''' It seems you need to load another ROM first before loading the Mother 3 to be able to get past the freezing near the dino. So far loading Mother 1+2 and Mega Man Zero have worked. The game might freeze around the same spot as the 3DS, but if you save at the frog right before and load back to this you might be able to advance further than on the 3DS. How far has not been tested and it is recommended to SAVE OFTEN as the game might freeze at any new event. It has only been tested 30 minutes into the game and the next save point in a western city. It is quite bugged. Clipping and getting trapped happens at some hot springs if you enter them. Talking to a bird near the ringing clocks will send you into an infinite loop. Pressing R to access Map does not work. Text during cutscene with lady outside the cabbin just shows "0123.." repeatedly. '''3DS BUILD: The game softlocks after the Mole cricket fight. Loading right before this point still makes the game freeze. Music still plays and sprites animate. It might be possible to load a save past this point to be able to play the rest.''' Game has minor audio crackling.}}<br />
{{GBAR2Game|title=Moto GP [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Race map flickers during a race. It has not been verified if wram i-cache was actually supported in build (2019/12/24) b740476. Game uses a Password system.}}<br />
{{GBAR2Game|title=Motoracer Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game might be running faster than on og hardware.}}<br />
{{GBAR2Game|title=Mr Nutz [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=lag|note=Pause screen is not working. Works in the DS build. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mr. Driller 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mr. Driller A - Fushigi na Pacteria [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving regression started with Commit 6522414 (2018/11/01) arm9wramicache Version.}}<br />
{{GBAR2Game|title=Ms. Pac-Man - Maze Madness [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. You have to enable Audio first in the options menu. Minor Audio crackling. Fullfat developed game.}}<br />
{{GBAR2Game|title=Mucha Lucha! - Mascaritas of the Lost Code [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mugenborg [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Mummy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Intermittent beeping sound. No sfxs are playing. Rest of music is playing well in the background. Game uses a Password system.}}<br />
{{GBAR2Game|title=Muppet Pinball Mayhem [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Muppets - On with the Show! [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=minor|speed=good|note=Glitched line during the licensed by screen. Minor Audio desnyc during mini games. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mutsu - Water Looper Mutsu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game won't get to save feature}}<br />
{{GBAR2Game|title=MX 2002 featuring Ricky Carmichael [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Runs faster with wram i-cache, even faster than native it would seem. Race timer is still correct even in game speed is increased. Game uses a Password system.}}<br />
{{GBAR2Game|title=My Animal Centre in Africa [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=All menus and images are broken up. In game world displays correctly. DSi:More Audio crackling.}}<br />
{{GBAR2Game|title=My Little Pony - Crystal Princess - The Runaway Rainbow [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=M&M's - Blast! [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=0|sound=broken|speed=good|note=Some Audio crackling. Saving is missing.}}<br />
{{GBAR2Game|title=M&M's - Break'em [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Nakayoshi Mahjong - KabuReach [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 1 - Kawaii Hamster [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after bios intro. This is a regress. Saving has worked on my PC.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 2 - Kawaii Koinu [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 3 - Kawaii Koneko [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=lag|note=Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 4 - Kawaii Koinu Mini - Wankoto Asobou!! Kogata-ken [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is corrupt.}}<br />
{{GBAR2Game|title=Nakayoshi Youchien - Sukoyaka Enji Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Namco Museum [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=lag|note=Game has less gfx glitches with wram i-cache enabled. Graphical glitch in upper left corner after exiting from a game. Game has no save feature. }}<br />
{{GBAR2Game|title=Namco Museum - 50th Anniversary [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Few Audio crackling. Game has no save feature.}}<br />
{{GBAR2Game|title=Nancy Drew - Message in a Haunted Mansion [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Narikiri Jockey Game - Yuushun Rhapsody [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Naruto - Konoha Senki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Naruto - Ninja Council [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. }}<br />
{{GBAR2Game|title=Naruto - Ninja Council 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Naruto RPG - Uketsugareshi Hi no Ishi [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=NASCAR Heat 2002 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Natural 2 - Duo [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=NBA Jam 2002 [UE]|version=(2020/04/21) 088cbc5||rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Crackling sound when starting match or loading title screen. Graphical glitch in main menu after quitting match near circular buttons on the left side. Game uses a Password system.}}<br />
{{GBAR2Game|title=Need for Speed Carbon - Own the City [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Duplicate of screen is scrolling up and down and flickering.}}<br />
{{GBAR2Game|title=Need for Speed - Most Wanted [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Duplicate of screen is scrolling up and down and flickering.}}<br />
{{GBAR2Game|title=Need for Speed - Porsche Unleashed [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Screen duplicate scrolling up and down.}}<br />
{{GBAR2Game|title=Need for Speed - Underground [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Lots of flickering graphics in language select, main menu and ingame. Some crackling sound after race. Finished a whole race.}}<br />
{{GBAR2Game|title=Need for Speed - Underground 2 [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Duplicate of screen is scrolling up and down and flickering.}}<br />
{{GBAR2Game|title=Next Generation Tennis [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Flickering logos right before loading next one. Lower bar of title screen title bar is flickering.}}<br />
{{GBAR2Game|title=NFL Blitz 20-02 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=2fast|note=Midway logo is green around the logo. Background in main menu is a green mess. Game uses a Password system.}}<br />
{{GBAR2Game|title=NFL Blitz 20-03 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Green background around Outlook Entertainment logo. Game has no save feature.}}<br />
{{GBAR2Game|title=NHL 2002 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=NHL Hitz 20-03 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game softlocks after you select Season mode'''. Sound still plays. Exhibiton mode works.}}<br />
{{GBAR2Game|title=Nicktoons Racing [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Nihon Pro Mahjong Renmei Kounin Tetsuman Advance - Menkyo Kaiden Series [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ninja Cop [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Ninja Five-O [U]'''.}}<br />
{{GBAR2Game|title=Nintendo MP3 Player [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|note=Crashes during Nintendo Health screen. Unsupported Device. Saving is broken.}}<br />
{{GBAR2Game|title=Nobunaga Ibun [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Nobunaga no Yabou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Noddy - A Day in Toyland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=No No No Puzzle Chailien [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during the title screen.}}<br />
{{GBAR2Game|title=No Rules - Get Phat [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Nyan Nyan Nyanko no Nyan Collection [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is crappy.}}<br />
{{GBAR2Game|title=Ochaken Kururin - Honwaka Puzzle de Hotto Shiyo [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ochaken no Bouken Jima - Honwaka Yume no Island [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ochaken no Heya [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ochaken no Yumebouken [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Oddworld - Munch's Oddysee [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game uses a Password system.}}<br />
{{GBAR2Game|title=Ohanaya-san Monogatari GBA - Iyashikei Ohanaya-san Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Ojarumaru - Gekkouchou Sanpo de Ojaru [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Okumanchouja Game - Nottori Daisakusen! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=One Piece - Dragon Dream [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio crackling. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece - Going Baseball - Kaizoku Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=One Piece - Mezase! King of Belly [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece - Nanatsu Shima no Daihihou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Onimusha Tactics [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note='''Game only works with DSi speed enabled! Massive input lag without it.'''|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Onmyou Taisenki Zeroshiki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Open Season [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Operation Armored Liberty [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Oriental Blue - Ao no Tengai [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Oshaberi Inko Club [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Oshare Princess [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Princess 2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Princess 3 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Princess 5 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Wanko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ottifanten Pinball [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Over the Hedge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Intro Cutscene only shows text. Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Over the Hedge - Hammy Goes Nuts! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Ozzy & Drix [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man Collection [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man Pinball Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man World [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Audio plays well until saving, at which point it will start making crackling sounds continuously. Going in and out of the GBAR2 menu might remedy this, but it makes GBAR2 crash most of the time. Other games developed by Fullfat have similar issues.|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Pac-Man World 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=minor|note=Going into GBAR2 menu makes the game softlock. This softlock might not have happened in build (2020/03/28) 883c0d7. Game uses a Password system. Other games developed by Fullfat have similar issues.|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Paws & Claws - Best Friends - Dogs & Cats [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Paws & Claws - Pet Resort [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Payback [E]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Intro FMV is heavily glitched with flickering screen. Same with main menu and in game. Heavy slowdown when driving.}}<br />
{{GBAR2Game|title=Penny Racers [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as The US Gadget Racers (NOT the same as the similarly named European ROM) and Choro-Q Advance (J)''' Smoother framrate than the original 20 fps.}}<br />
{{GBAR2Game|title=Peter Pan - Return to Neverland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Peter Pan - The Motion Picture Event [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Petz - Hamsterz Life 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Petz Vet [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Himawari Doubutsu Byouin Pet no Oishasan (J)''' }}<br />
{{GBAR2Game|title=Pferd & Pony - Mein Gestuet [G]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Phalanx - The Enforce Fighter A-144 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Phantasy Star Collection [UE]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Phantasy Star 1:''' Duplicated text boxes and towns in world map. Occasional background noise/screeching. '''Phantasy Star 2 & 3:''' Intermittent beeping sound in Pause screen. }}<br />
{{GBAR2Game|title=Phil of the Future [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Background graphics are missing. Saving is broken after boot.}}<br />
{{GBAR2Game|title=Pia Carrot he Youkoso!! 3.3 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Piglet's Big Game [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Pikapika Nurse Monogatari - Nurse Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pinball Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pinball Challenge Deluxe [E]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=DSi: Game boots to black screen crashing GBAR2. Latest dsp build 04/21/2020 has this:'''DSi version crashes GBAR2 when quitting game.'''}}<br />
{{GBAR2Game|title=Pinball of the Dead [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pinball Tycoon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Pink Panther - Pinkadelic Pursuit [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster than on og hardware. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pinky and the Brain - The Masterplan [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor Audio crackling during the tutorial. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pinky Monkey Town [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Minor gfx glitches during the intro. Saving is broken.}}<br />
{{GBAR2Game|title=Pinobee - Wings of Adventure [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on og hardware.}}<br />
{{GBAR2Game|title=Pinobee & Phoebee [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pirates of the Caribbean - Dead Man's Chest [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pirates of the Caribbean - The Curse of the Black Pearl [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pitfall - The Lost Expedition [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes during the intro. Many gfx glitches. DS version runs fine.}}<br />
{{GBAR2Game|title=Pitfall - The Mayan Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Planet Monsters [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=DSi:Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Planet of the Apes [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=good|speed=good|note=Some gfx glitches on screen. DS version runs fine. Game uses a Password system.}}<br />
{{GBAR2Game|title=Play Novel - Silent Hill [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=The FMV intro is missing.}}<br />
{{GBAR2Game|title=Play-Yan [J]|version=(2020/08/12) d5dc8d8|rating=noboot|nocache=0|cache=0|save=?|note='''(2020/08/12) d5dc8d8 and (2020/08/12) 6e4ce45 - ''' Black screen after bios. '''DS version boots.''' Unsupported Device. Couldn't find a save spot. <br/> '''(2020/04/21) 088cbc5 and (2020/08/08) 9aa1d75 - ''' White screen right after bios. This has never worked on DSi or 3DS. On DS build (2020/04/13) f3daa51 the game softlocks during the title screen with a loud noise. Unsupported Device.}}<br />
{{GBAR2Game|title=Play-Yan Micro [J]|version=(2020/08/12) d5dc8d8|rating=noboot|nocache=0|cache=0|save=?|note=The game has never booted on DSi or 3DS. Game makes GBAR2 crash to white screen right after bios. DS build (2020/04/13) f3daa51 has the game softlocking during the Health Care Screen with a loud noise. Unsupported Device. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Pocket Dogs [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pocket Music [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pocket Professor - Kwik Notes - Vol. 1 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pocky & Rocky with Becky [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.'''Same game as Kikikai-kai Advance''' }}<br />
{{GBAR2Game|title=Pokémon Emerald [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Has gb audio pitch a bit off. Noticeable in certain themes and in exclamation mark sfx. Slight stuttering in audio when saving.}}<br />
{{GBAR2Game|title=Pokémon FireRed [UE][Rev 1]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Subtle stuttering in audio when saving. Some have reported inaccuracies with gb audio channels.}}<br />
{{GBAR2Game|title=Pokémon LeafGreen [UE][Rev 1]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Subtle stuttering in audio when saving. Some have reported inaccuracies with gb audio channels.}}<br />
{{GBAR2Game|title=Pokémon Mystery Dungeon - Red Rescue Team [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pokémon Pinball - Ruby & Sapphire [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Stuttering in menu music.}}<br />
{{GBAR2Game|title=Pokémon Ruby [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Sound is distorted by entering the gbar2 ingame menu. Sound in intro theme first screen is wrong. '''This is a regression.''' Use previous builds to build (2020/04/11) a46c183.}}<br />
{{GBAR2Game|title=Pokémon Sapphire [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Sound is distorted by entering the gbar2 ingame menu. Sound in intro theme first screen is wrong. '''This is a regression.''' Use previous builds to build (2020/04/11) a46c183.}}<br />
{{GBAR2Game|title=Polar Express [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Cutscenes have no Background graphics.}}<br />
{{GBAR2Game|title=Polarium Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game needs NTR Clockspeeds set in Twilightmenu++ to run.''' Audio might desync and start crackling when saved.}}<br />
{{GBAR2Game|title=Polly Pocket! - Super Splash Island [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Crackling audio. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pop Idol [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Popeye - Rush for Spinach [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Postman Pat and the Greendale Rocket [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Poke Dash [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 1-2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Second game needs to be unlocked first.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 4 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 5 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 6 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 7 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Powerpuff Girls - Him and Seek [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Powerpuff Girls - Mojo Jojo A-Go-Go [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Power Rangers - Dino Thunder [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Ninja Storm [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Time Force [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Wild Force [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers S.P.D. [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Prehistorik Man [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Premier Action Soccer [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game crashes if entering GBAR2 menu in a match.''' Some crackling audio when loading screens.}}<br />
{{GBAR2Game|title=Premier Manager 2003-2004 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Premier Manager 2004-2005 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Premier Manager 2005-2006 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Princess Natasha - Student, Secret Agent, Princess [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio stutter. Game uses a Password system.}}<br />
{{GBAR2Game|title=Prince of Persia - The Sands of Time [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Beach Soccer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game works with main memory i-cache disabled.}}<br />
{{GBAR2Game|title=Pro Mahjong Tsuwamono GBA [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pro Tennis WTA Tour [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.''' Same game as WTA Tour Tennis'''}}<br />
{{GBAR2Game|title=Proud Family [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Yakyuu Team o Tsukurou! Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban - Koi no Cupid Daisakusen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban - Youkoso! Illusion Land he [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Punch King - Arcade Boxing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Echoing crackling sound whenever sound is played. Game has no save feature. Fullfat developed game.}}<br />
{{GBAR2Game|title=Puppy Luv - Spa and Resort [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Timers in game skip 2 seconds every time making the flea mini game impossible to win. This is not affected by caches. This might be a regression. Use commit f89fac5 (2018/07/10) arm9wramicache version instead.}}<br />
{{GBAR2Game|title=Puyo Pop Fever [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Puzzle & Tantei Collection [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|Saving doesn't work.}}<br />
{{GBAR2Game|title=Pyuu to Fuku! Jaguar - Byoo to Deru! Megane-kun [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Quad Desert Fury [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Screen becomes purple for a split second at times. Game has no save feature.}}<br />
{{GBAR2Game|title=Racing Fever [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Racing Gears Advance [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Slowdown/Halting during initial car license logo scrolling until you get to the game which runs full speed.}}<br />
{{GBAR2Game|title=Rampage - Puzzle Attack [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=The licensed by screen is missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rapala Pro Fishing [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. DS version runs fine.}}<br />
{{GBAR2Game|title=Ratatouille [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rave Master - Special Attack Force! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.'''Same game as Groove Adventure Rave: Hikari to Yami no Daikessen 2 '''}}<br />
{{GBAR2Game|title=Rayman Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rayman 3 - Hoodlum Havoc [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rayman - Hoodlum's Revenge [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=0|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash during logos. Reboot, then it softlocks after intro cutscene. Reboot again and you can play normally.''' Occasional black lines.}}<br />
{{GBAR2Game|title=Rayman Raving Rabbids [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Few Audio crackling. Saving is okay.}}<br />
{{GBAR2Game|title=Razor Freestyle Scooter [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.'''Same game as Freestyle Scooter (E)'''}}<br />
{{GBAR2Game|title=Ready 2 Rumble Boxing - Round 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rebelstar - Tactical Command [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the licensed by screen.}}<br />
{{GBAR2Game|title=Recca no Honoo - The Game [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Reign of Fire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Relaxuma na Mainichi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rescue Heroes - Billy Blazes! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Revenge of Shinobi [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Game makes GBAR2 crash right before starting the first level. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rhythm Tengoku [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ripping Friends [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=River City Ransom EX [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}} <br />
{{GBAR2Game|title=Riviera - The Promised Land [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Road Rash - Jailbreak [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Robopon 2 - Cross Version [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Robopon 2 - Ring Version [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Robotech - The Macross Saga [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Boots to a white screen. Press A and start and eventually you will get to title screen. Intermittent beeping sound even if music and sfx are disabled ingame, in menu and pause screen. No beeping sound if firing ingame.}}<br />
{{GBAR2Game|title=Robots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Robot Wars - Advanced Destruction [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Robot Wars - Extreme Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Rockman EXE 4.5 - Real Operation [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving is good.}}<br />
{{GBAR2Game|title=Rock'em Sock'em Robots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rock n' Roll Racing [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rocket Power - Beach Bandits [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocket Power - Dream Scheme [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocket Power - Zero Gravity Zone [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocky [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes on first intro screen.}}<br />
{{GBAR2Game|title=RPG Tsukuru Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving works.}}<br />
{{GBAR2Game|title=R-Type III - The Third Lightning [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - Castle Capers [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - Go Wild [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - I Gotta Go Party [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sabre Wulf [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sabrina - The Teenage Witch - Potion Commotion [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Saibara Rieko no Dendou Mahjong [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sakura Momoko no UkiUki Carnival [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the intro.}}<br />
{{GBAR2Game|title=Salt Lake 2002 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Samsara Naga 1x2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Samurai Deeper Kyo [U]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Missing sound effects when slashing sword. Latest dsp build tested 04/21/2020 has this:'''DSi:Game crashes after the title screen.''' }}<br />
{{GBAR2Game|title=Samurai Evolution - Oukoku Geist [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Samurai Jack - The Amulet of Time [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sangokushi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Sangokushi - Eiketsuden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sangokushi - Koumeiden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sanrio Puroland - All Characters [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving regression started with older versions.}}<br />
{{GBAR2Game|title=Santa Claus Jr. Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches now and then. }}<br />
{{GBAR2Game|title=Santa Claus Saves the Earth [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Santa Clause 3 - The Escape Clause [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Scan Hunter - Sennen Kaigyo o Oe! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Scooby-Doo [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Latest dsp build 04/21/2020 has game crashing on DSi.}}<br />
{{GBAR2Game|title=Scooby-Doo 2 - Monsters Unleashed [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor Audio crackling. There is some screen tearing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scooby-Doo and the Cyber Chase [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Scooby-Doo! - Mystery Mayhem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Scooby-Doo! - Unmasked [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scorpion King - Sword of Osiris [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scrabble [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Scrabble Blast! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Duplicate of screen when about to start new game and when game over. Game has no save feature.}}<br />
{{GBAR2Game|title=Scrabble Scramble! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Duplicate of screen when about to start new game and when game over. Game has no save feature.}}<br />
{{GBAR2Game|title=Scurge - Hive [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=SD Gundam Force [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=SD Gundam G-Generation Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sea Trader - Rise of Taipan [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Secret Agent Barbie - Royal Jewels Mission [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note= Heavy gfx glitches after you press start during the first mission. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sega Arcade Gallery [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Games have less gfx glitches with wram i-cache enabled. Saving is unchecked?}}<br />
{{GBAR2Game|title=Sega Rally Championship [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sega Smash Pack [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=good|speed=lag|note=Black line flickering across upper screen. Saving has no checked for this game.}}<br />
{{GBAR2Game|title=Sengoku Kakumei Gaiden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sennen Kazoku [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio crackling. Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Sentouin Yamada Hajime [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Serious Sam Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Shaman King Card Game - Chou Senjiryakketsu 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King Card Game - Chou Senjiryakketsu 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King - Legacy of the Spirits - Soaring Hawk [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King - Legacy of the Spirits - Sprinting Wolf [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King - Master of Spirits [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Garbled portrait graphic when scrolling pages in status screen and cursor graphic in shop. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shaman King - Master of Spirits 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Glitched upper text bar in status screen when changing between menus. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shamu's Deep Sea Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Stuttering sound and framerate when loading new logos, new stage and entering and exiting pause menu. }}<br />
{{GBAR2Game|title=Shanghai Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Shark Tale [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shaun Palmer's Pro Snowboarder [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Sheep [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shikakui Atama - Kanji Keisan [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shikakui Atama - Kokugo Sansu Shakai Rika [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shimura Ken no Baka Tonosama - Bakushou Tenka Touitsu Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Shingata Medarot - Kabuto Version [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shingata Medarot - Kuwagata Version [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shin Kisekae Monogatari [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shining Force - Resurrection of the Dark Dragon [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shin Megami Tensei [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving doesn´t work. This is a regression.''' Saving works with commit unspecified (2019/06/03) (sd save branch) arm9 version.}}<br />
{{GBAR2Game|title=Shin Megami Tensei 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving doesn´t work. This is a regression.''' Saving works with commit unspecified (2019/06/03) (sd save branch) arm9 version.}}<br />
{{GBAR2Game|title=Shin Megami Tensei Devil Children - Messiah Riser [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Gameboy Sound channel doesn´t sound quite right. '''Saving doesn´t work.'''}}<br />
{{GBAR2Game|title=Shin Megami Tensei Devil Children - Puzzle de Call! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shin Nihon Pro Wrestling - Toukon Retsuden Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Glitched sprites ingame. Crackling sound in post logo cutscene. Fixed by entering gbar2 menu. Minor glitched square in upper left corner of screen right before match. '''Saving is broken.'''}}<br />
{{GBAR2Game|title=Shining Soul [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shining Soul 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving is broken. This is a regression.''' Use commit 6522414 (2018/11/01) arm9 version instead.}}<br />
{{GBAR2Game|title=Shiren Monsters Netsal [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. '''DSi:Minor gfx glitches now and then.'''}}<br />
{{GBAR2Game|title=Shrek - Hassle at the Castle [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Reekin' Havoc [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Smash n' Crash Racing [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Heavy gfx glitches. Character sprites are missing during a race. DS version runs fine.}}<br />
{{GBAR2Game|title=Shrek - Super Slam [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Swamp Kart Speedway [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Shrek the Third [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Shrek 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shrek 2 - Beg for Mercy [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sigma Star Saga [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Silent Scope [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Silk to Cotton [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 1 - The Table Game Collection [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 2 - The Block Kuzushi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 3 - The Itsudemo Puzzle - Massugu Soroeru Straws [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 4 - The Trump - Minna de Asoberu 12 Shurui no Trump Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=saving is broken.}}<br />
{{GBAR2Game|title=Sims - Bustin' Out [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sim City 2000 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sims 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sims 2 - Pets [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note='''Saving doesn't work.''' Minor crackling sounds when loading. Sound is distorted with wram i-cache on.}}<br />
{{GBAR2Game|title=Sister Princess - RePure [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Sitting Ducks [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Simpsons - Road Rage [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Sky Dancers - They Magically Fly! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Crackling audio in game and in menu. Glitched upper part of background ingame. Game uses a Password system.}}<br />
{{GBAR2Game|title=Slime Morimori Dragon Quest - Shougeki no Shippo Dan [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Slot! Pro Advance - Takarabune & Ooedo Sakurafubuki 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Slot! Pro 2 Advance - GoGo Juggler & New Tairyou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Smashing Drive [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=good|speed=good|note=Lots of GFX glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Smuggler´s Run [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note='''DSi:Main menu music is distorted when quitting game.''' Game runs more smoothly with caches enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Smurfs - The Revenge of the Smurfs [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.|crashreason=Timing. TWL speed works}}<br />
{{GBAR2Game|title=Snap Kid's [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes post bios on a white screen with center and mask on, while a black screen with center and mask off. Glitchy stuttery sound.}}<br />
{{GBAR2Game|title=Snood [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio beeping regularly, but very low when ingame. Game has no save feature.}}<br />
{{GBAR2Game|title=Snood 2 - On Vacation [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Image duplicate flickers up and down in menus. Image in game is fine. Minor crackling in menus and ingame. Game uses a Password system.}}<br />
{{GBAR2Game|title=Soccer Kid [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Disable wram i-cache to not crash during intro cutscene. This is DSi/3DS only.}}<br />
{{GBAR2Game|title=Sonic Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Use either patch or wifi_link branch build to play.''' [https://cdn.discordapp.com/attachments/356988919738400768/615195274175971370/Sonic_Advance_Japan_EnJa_Rev_1_Ignore_Link_Check.ips This] patch (made by Vague Rant) for Sonic Advance [J] (En, Ja) (Rev 1) skips the black borders (Patch for EUR version [https://cdn.discordapp.com/attachments/620310871800807466/853821288888139786/Sonic_Advance_EUR_Ignore_Link_Check.ips here], by Rocket Robz). Game runs perfect with patch Without patch and on any other build than wifi_link you get unskippable black borders on screen and music playing. It tests the link hardware, which is not implemented outside of the Wifi_link branch yet and yields those boxes on all other test fail.}}<br />
{{GBAR2Game|title=Sonic Advance 2 [U]|version=(2020/04/21) 088cbc5|rating=good|cache=1|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Use either patch or wifi_link branch build to play.''' Some crackling sounds. Game runs fine with patch!. Without patch and on any other build than wifi_link you get unskippable black borders on screen and music playing. Requires [https://cdn.discordapp.com/attachments/356988919738400768/615324758963257392/Sonic_Advance_2_USA_Ignore_Link_Check.ips this] patch (made by Rocket Robz, ported over from Vague Rant's SA1 patch) to skip the black borders. It tests the link hardware, which is not implemented yet and yields those boxes on test fail. }}<br />
{{GBAR2Game|title=Sonic Advance 3 [E]|version=(2020/08/09) 551ae99|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling sounds.}}<br />
{{GBAR2Game|title=Sonic Battle [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling sounds occasionally. Stuttering audio when game set after battle.}}<br />
{{GBAR2Game|title=Sonic Pinball Party [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sonic the Hedgehog - Genesis [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Space Channel 5 - Ulala's Cosmic Attack [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Space Hexcite - Maetel Legend EX [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Minor gfx glitches now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Space Invaders [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. Enemy sprites are missing. DS version runs fine.}}<br />
{{GBAR2Game|title=Speedball 2 - Brutal Deluxe [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Distorted Audio.}}<br />
{{GBAR2Game|title=Spider Man [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=FMV Intro is missing.}}<br />
{{GBAR2Game|title=Spider Man 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=FMV Intro has some crackling sounds. Cutscenes before levels only show text and not background image.}}<br />
{{GBAR2Game|title=Spider Man 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Spider-Man - Battle for New York [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spider-Man - Mysterio's Menace [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Spirit - Stallion of the Cimarron - Search for Homeland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob and Friends - Attack of the Toybots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Battle for Bikini Bottom [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Creature from the Krusty Krab [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Lights, Camera, Pants! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=High pitched sound when wram i-cache enabled.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Revenge of the Flying Dutchman [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - SuperSponge [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends - Battle for Volcano Island [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends - Freeze Frame Frenzy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends Unite! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants The Movie [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob's Atlantis SquarePantis [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sports Illustrated for Kids - Baseball [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Sound is slightly distorted in menu. Black line flickering across middle part of screen. }}<br />
{{GBAR2Game|title=Sports Illustrated for Kids - Football [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Disable center and mask to view when ingame. Menus work fine with center and mask on.}}<br />
{{GBAR2Game|title=Spyro Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spyro Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=wram i-cache needs to be turned off to avoid stuttering audio. Crackling audio when loading.}}<br />
{{GBAR2Game|title=Spy Hunter [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor flicker during the licensed by screen.}}<br />
{{GBAR2Game|title=Spy Kids 3-D - Game Over [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Spy Kids Challenger [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=good|note=Flickering OSS in background in new game cutscene.}}<br />
{{GBAR2Game|title=Spy Muppets - License to Croak [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game crashes after going into GBAR2 menu. Game uses a Password system.}}<br />
{{GBAR2Game|title=Spyro - Season of Ice [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Flickering top of ingame dialog boxes and artifacting of it on upper border.}}<br />
{{GBAR2Game|title=Spyro 2 - Season of Flame [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spyro, The Legend of - A New Beginning [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spyro, The Legend of - The Eternal Night [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SSX 3 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SSX Tricky [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Image duplicate flickering up and down. Some noise in game. In game runs slower than normal.}}<br />
{{GBAR2Game|title=Stadium Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game has no save feature.}}<br />
{{GBAR2Game|title=Starsky & Hutch [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Constant flickering short perpendicular lines of white stripes in ground texture.}}<br />
{{GBAR2Game|title=Star Wars - Flight of the Falcon [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Heavy gfx issues in game and between menu screens. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars - Jedi Power Battles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars - The New Droid Army [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=minor|speed=good|note=Animations will halt of main character sometimes even if game is still playing at normal speed and actions are happening. Happens particularly when meeting two jawas in first stage. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars Episode II - Attack of the Clones [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Glitched Cutscene. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars Episode III - Revenge of the Sith [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Star Wars Trilogy - Apprentice of the Force [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Star X [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with caches on. More graphics glitches with wram i-cache on. Dithered surfaces with wram i-cache on. Game uses a Password system.}}<br />
{{GBAR2Game|title=Steven Gerrard's Total Soccer 2002[E]|version=|rating=|nocache=|cache=|save=|sound=|speed=|note='''Same game as Alexander Zickler Total Soccer 2002 [De]'''}}<br />
{{GBAR2Game|title=Steel Empire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Street Fighter Alpha 3 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Street Jam Basketball [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during the title screen.}}<br />
{{GBAR2Game|title=Street Racing Syndicate [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=0|cache=1|save=1|sound=broken|speed=good|note=Heavy graphical glitches. Misplaced polygons of car in showroom. Tearing of screen.}}<br />
{{GBAR2Game|title=Strike Force Hydra [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Stuart Little 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Stuntman [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=minor|note=}}<br />
{{GBAR2Game|title=Sugar Sugar Rune - Heart Ga Ippai! Moegi Gakuen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=good|note=White screen post bios. Sound plays well. Reacts to inputs.}}<br />
{{GBAR2Game|title=Suite Life of Zack & Cody - Tipton Caper [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Disable main memory i-cache in the gbarunner2 settings to avoid crashing before first battle''' Game has less gfx glitches with wram i-cache enabled. Audio desync might happen when saving making crackling sound that lasts for around one second.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story 3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sum of All Fears [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Nintendo's TWLbg bug (only on 3DS) where bottom part of screen gets duplicated more and more. The only sound is beeping. Intermittent beeping sound starts and continues for rest of the game when choosing game mode in campaign.}}<br />
{{GBAR2Game|title=Super Black Bass Advance [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note='''White screen after boot. DS version runs perfect.'''}}<br />
{{GBAR2Game|title=Super Bubble Pop [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on og hardware when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Super Bust-A-Move [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches during a game. Game has no save feature.}}<br />
{{GBAR2Game|title=Super Chinese 1-2 Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Super Collapse! II [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Super Dodge Ball Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some Audio desync.}}<br />
{{GBAR2Game|title=Super Dropzone - Intergalactic Rescue Mission [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor flicker over the status bar. Game uses a Password system.}}<br />
{{GBAR2Game|title=Super Duper Sumos [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the intro.}}<br />
{{GBAR2Game|title=Super Ghouls´n Ghosts [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash after you collect an armor upgrade.''' '''Has Nintendo's TWLBg bug (only 3DS) where bottom lines of screen accumulate on top of eachother the longer you play.'''}}<br />
{{GBAR2Game|title=Super Hornet FA 18F [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Superman - Countdown to Apokolips [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Superman Returns - Fortress of Solitude [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance - Super Mario Bros 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance 2 - Super Mario World [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Some crackling sounds when saving that sometimes desyncs audio momentarily.}}<br />
{{GBAR2Game|title=Super Mario Advance 3 - Yoshi's Island [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance 4 - Super Mario Bros 3 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Bros. (Japan) (Hot Mario Campaign, Famicom Mini)|version=(2020/08/12) 6e4ce45|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving works without AP Patch. Known to be an good ROM Header.|crashreason=No errors so far. Same game as Famicom Mini Vol. 10 - Star Soldier [J].}}<br />
{{GBAR2Game|title=Super Monkey Ball Jr. [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with Cache enabled. Maybe too fast. Screen duplicate scrolls down. Crackling sound in menus when selecting. '''Gericom:''' This game swaps buffers when vblank is already over (presumably because it was too slow in gbarunner2 or so) and that causes issues with the way I swap buffers.}}<br />
{{GBAR2Game|title=Super Puzzle Fighter II Turbo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Robot Taisen A [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Super Robot Taisen D [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the character select screen.}}<br />
{{GBAR2Game|title=Super Robot Taisen J [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Black line when saving. Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Super Robot Taisen R [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some Audio stutter. Black line when saving.}}<br />
{{GBAR2Game|title=Super Robot Taisen - Original Generation [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Robot Taisen - Original Generation 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Street Fighter 2 Turbo Revival [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Surf's Up [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling after you quit a race.}}<br />
{{GBAR2Game|title=Sutakomi - Star Communicator [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sweet Cookie Pie [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot because of languague barrier with first quiz.}}<br />
{{GBAR2Game|title=Sword of Mana [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=The dialogue boxes have flickering brown lines behind the text. Has issue with sprite ordering differences between DS and GBA. For example, the main character will appear as standing behind characters in the starting prison cell if walking near their feet.}}<br />
{{GBAR2Game|title=Sylvanian Families - Fashion Designer ni Naritai! - Kurumi-risu no Onnanoko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sylvanian Families - Yousei no Stick to Fushigi no Ki - Marron-inu no Onnanoko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sylvanian Families 4 - Meguru Kisetsu no Tapestry [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tactics Ogre - The Knight of Lodis [U]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note= Latest DSP build tested 04/21/2020 has this:DSi:Game crashes after the Atlus logo. Minor Audio crackling. Black line flickering when saving.}}<br />
{{GBAR2Game|title=Taiketsu! Ultra Hero [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio crackling during battle and when you scroll through the main menu. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Tales of Phantasia [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tales of the World - Narikiri Dungeon 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tales of the World - Narikiri Dungeon 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tales of the World - Summoner's Lineage [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Crackling audio. Fixed by going in and out of GBAR2 menu. Sometimes audio desync which is fixed the same way. Garbled map screen background when winning first battle or game over and retrying.}}<br />
{{GBAR2Game|title=Tak and the Power of Juju [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tak - The Great Juju Challenge [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Tak 2 - The Staff of Dreams [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tanbi Musou - Meine Liebe [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio desync. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Tang Tang [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note='''White screen after boot. DS version runs fine.'''}}<br />
{{GBAR2Game|title=Tantei Gakuen Q - Kyuukyoku Trick ni Idome! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Tantei Gakuen Q - Meitantei ha Kimi da! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitche with wram i-cache enabled. '''DSi:Minor gfx glitches during the title screen.''' Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Tantei Jinguuji Saburou - Shiroi Kage no Shoujo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tarzan - Return to the Jungle [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Taxi 3 [FR]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Image duplicate flickering around bottom of screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Teenage Mutant Ninja Turtles [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Teenage Mutant Ninja Turtles 2 - Battle Nexus [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Teen Titans [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter. More Audio noise when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Teen Titans 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tekken Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Occasional flickering line across screen ingame on upper third of screen. Minor popping sound and black line inbetween arcade battles.}}<br />
{{GBAR2Game|title=Tennis Masters Series 2003 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama - Aim at the Victory! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Broken background eventually in new game cutscene. Black line when saving and crackling sound. Occasional black line when moving around places.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama - Genius Boys Academy [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2003 - Cool Blue [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash right after spinning racket to choose starting serve. Try using commit 83108c7 (2018/03/04) arm9 version from gbarunner2 main page wiki instead.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2003 - Passion Red [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash right after spinning racket to choose starting serve. Try using commit 83108c7 (2018/03/04) arm9 version from gbarunner2 main page wiki instead.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2004 - Glorious Gold [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Some Audio crackling.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2004 - Stylish Silver (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Some Audio crackling.'''}}<br />
{{GBAR2Game|title=Ten Pin Alley 2 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Crashes when starting match. Music still plays. Game crashes with TWL speed. Game has no save feature. Crackling audio in jukebox and in game.|crashreason=Timing. DSi speed works but crashes later on}}<br />
{{GBAR2Game|title=Terminator 3 - Rise of the Machines [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tetris Worlds [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Saving is not known to be perfectly features.}}<br />
{{GBAR2Game|title=Texas Hold´em Poker [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=TG Rally [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=That's So Raven [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=That's So Raven 2 - Supernatural Style [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=High pitched sound when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=The Bee Game [U]|version=(2020/08/12) 6e4ce45 |rating=perfect|nocache=|cache=1|sound=good|speed=good|note=Perfect sound in DSP branch. Some stuttering sound in master branch.}}<br />
{{GBAR2Game|title=The Essence of War - Glory Days [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=broken|speed=good|note=The only sound is intermittent beeping. Game uses a Password system.}}<br />
{{GBAR2Game|title=The Legend of Zelda - A Link to the Past [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=The Legend of Zelda - The Minish Cap [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''The game makes GBAR2 crash in Dark Hyrule Castle room with whirlwinds towards the end of game.''' Rare audio desync when using sword or gust jar that ends quickly. Missing frames of animation when going down stairs. }}<br />
{{GBAR2Game|title=The Three Stooges [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Thunder Alley [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature. Occasional crackling in music in jukebox. Crackling sound from car engine ingame.}}<br />
{{GBAR2Game|title=Thunderbirds [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Thunderbirds - International Rescue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tiger Woods PGA Tour Golf [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Sound gets interrupted when going into leaderboard. Rare minor screeching sound and beeping in game.}}<br />
{{GBAR2Game|title=Tiger Woods PGA Tour 2004 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''DSi:Game has less gfx glitches with wram i-cache enabled.''' Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tim Burton's The Nightmare Before Christmas - The Pumpkin King [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|note=Game makes GBAR2 crash at Buena Vista logo. Both screens flicker and break.|crashreason=Probably same reason as for Densetsu no Stafy 3.}}<br />
{{GBAR2Game|title=Tiny Toon Adventures - Buster's Bad Dream [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Tiny Toon Adventures - Wacky Stackers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Gfx glitches during the title screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Titeuf - Ze Gagmachine (FR)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Titeuf Mega Compet (FR)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=TMNT - Teenage Mutant Ninja Turtles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tokimeki Yume Series 1 - Ohanaya-san ni Narou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tokyo Majin Gakuen - Fuju Houroku (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Tokyo Xtreme Racer Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tomato Adventure [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tom and Jerry in Infurnal Escape [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom and Jerry Tales [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom and Jerry - The Magic Ring [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom Clancy's Rainbow Six - Rogue Spear [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note= No sound until you get ingame and there is only intermittent beeping. DS version has Sound fx.}}<br />
{{GBAR2Game|title=Tom Clancy's Splinter Cell [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Tom Clancy's Splinter Cell - Pandora Tomorrow [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tonka - On the Job [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good||note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tony Hawk's American Sk8land [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tony Hawk's Downhill Jam [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Popping sound when loading new screens in logos. Minor screeching sounds during game.}}<br />
{{GBAR2Game|title=Tony Hawk's Pro Skater 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tony Hawk's Pro Skater 3 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=minor|speed=good|note=In game background graphics break in career when getting mission overview. It also happens when watching demo mode. Fixed by pausing and choosing retry. Background is broken when choosing end game. Minor popping sound when loading into main menu or other new screens.}}<br />
{{GBAR2Game|title=Tony Hawk's Pro Skater 4 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tony Hawk's Underground [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tony Hawk's Underground 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Top Gear GT Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Occasional Audio stutter during a race.}}<br />
{{GBAR2Game|title=Top Gear Rally [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Has a pink line horizontally across screen where background and 3d terrain meet. Crackling sounds for a second when loading into title screen and a single popping sound when showing nintendo logo.}}<br />
{{GBAR2Game|title=Top Gun - Combat Zones [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game seems to not react to A button in the menu therefore it doesn’t let you move on from the title screen. Pressing Dpad and select works. Game uses a Password system.}}<br />
{{GBAR2Game|title=Top Gun - Firestorm Advance [UE]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=No sound effects. Latest DSP build tested 04/21/2020 has this: DSi:Game crashes after title screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Top Spin 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Torneco no Daibouken 2 Advance - Fushigi no Dungeon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Torneco no Daibouken 3 Advance - Fushigi no Dungeon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Total Soccer Manager (E)|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=?|sound=minor|speed=good|note='''Game softlocks during the Ubisoft logo. DS version runs fine.'''}}<br />
{{GBAR2Game|title=Totally Spies! (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Totally Spies! 2 - Undercover (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Touhai Densetsu - Akagi - Yami ni Maiorita Tensai (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Glitched character portrait after the story intro cutscene.'''}}<br />
{{GBAR2Game|title=Toukon Heat (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Occasional audio desync/stuttering when loading new screens. Characters input do not show.}}<br />
{{GBAR2Game|title=Tower SP [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Toyrobo Force (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Treasure Planet [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=High pitched sound when wram i-cache is enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Trick Star [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor noise when wram i-cache is enabled during a race.}}<br />
{{GBAR2Game|title=Tringo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Trollz - Hair Affair! (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tron 2.0 - Killer App [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Turbo Turtle Adventure (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Glitched map screen after the intro cutscene.}}<br />
{{GBAR2Game|title=Turok Evolution [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Tweety and the Magic Gems (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Ty the Tasmanian Tiger 2 - Bush Rescue [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Ty the Tasmanian Tiger 3 - Night of the Quinkan [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. }}<br />
{{GBAR2Game|title=Uchuu Daisakusen Choco Vader - Uchuu Kara no Shinryakusha [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Uchuu no Stellvia [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ueki no Housoku - Jingi Sakuretsu! Nouryokusha Battle [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ui-Ire - World Soccer Winning Eleven [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ultimate Arcade Games [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Ultimate Brain Games [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ultimate Card Games [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Screen duplicate flickering at times. Crackling sound when drums play, not sure if like that on real HW. }}<br />
{{GBAR2Game|title=Ultimate Muscle - The Kinnikuman Legacy - The Path of the Superhero [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor Audio crackling.'''Same game as Kinnikuman II Sei: Seigi Choujin e no Michi''' }}<br />
{{GBAR2Game|title=Ultimate Puzzle Games [U]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note='''Game crashes after entering words in crosswords game. This is a regression.''' Use build from (2020/04/12). Crackling sound after saving game.}}<br />
{{GBAR2Game|title=Ultimate Spider-Man [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. FMV intro is missing.}}<br />
{{GBAR2Game|title=Ultimate Winter Games [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches in game where duplicate picture scrolls downwards. Intermittent beeping sound in pause menu and results screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ultra Keibitai - Monster Attack [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Unfabulous [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Uno 52 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Uno Free Fall [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Urban Yeti! [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Urbz - Sims in the City [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Extreme Audio crackling.}}<br />
{{GBAR2Game|title=Van Helsing (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Vattroller X (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=VeggieTales - LarryBoy and the Bad Apple (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Virtua Tennis (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Virtual Kasparov (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. }}<br />
{{GBAR2Game|title=V-Master Cross (J)|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling. '''Game crashes after you either lose or win the intro battle.'''}}<br />
{{GBAR2Game|title=V-Rally 3 (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Occasional popping sound during loading new screen in logos.}}<br />
{{GBAR2Game|title=V.I.P. (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wade Hixton's Counter Punch (UE)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - 8 Nin no Toki no Yousei (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Dokidoki Memorial Panic (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Nazo no Kagi to Shinjitsu no Tobira (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Ougon Maracas no Densetsu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Taisen Mahoudama (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Yume no Kakera (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wakeboarding Unleashed featuring Shaun Murray [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Waliou Xunbao Ji (China)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Wario Land 4 for iQue China. Minor Audio crackling when you enter and leave a level.}}<br />
{{GBAR2Game|title=Waliou Zhizao (China)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Wario Ware for iQue China. Rarely occuring stuttering sound when loading into new screen.}}<br />
{{GBAR2Game|title=Wanko de Kururin! Wancle (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work.}}<br />
{{GBAR2Game|title=Wanko Mix Chiwanko World (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Wannyan Doubutsu Byouin - Doubutsu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wanwan Meitantei (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wario Land 4 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note= The build that comes with twlmenu++ as of 19/10/2020 has problems in arabian nights level where enemies turn into chests instead of a bat and bee. Use the hicode build linked to above instead for this part. Crackling or pseudostereo sounds in pyramid room. Most likely due to saving often. Rare black line flickering across screen in pyramid room.}}<br />
{{GBAR2Game|title=Wario Ware Inc. - Minigame Mania [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Rarely occuring stuttering sound when loading into new screen.}}<br />
{{GBAR2Game|title=Wario Ware Twisted! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game works with motion sensor patch applied on the 3DS.''' Motion sensor game.}}<br />
{{GBAR2Game|title=Watashi no Makesalon (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Whac-A-Mole [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Whistle! - Dai 37 Kai Tokyo-to Chuugakkou Sougou Taiiku Soccer Taikai (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Glitched FMV intro. '''No Audio. DS version has sound.''' Game has no save feature.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire - 2nd Edition [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Glitched FMV intro. '''No Audio. DS version has sound.''' Game has no save feature.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire Junior [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Glitched FMV intro. '''No Audio. DS version has sound.''' Game has no save feature.}}<br />
{{GBAR2Game|title=Wild [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wild Thornberrys Movie [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Wild Thornberrys Chimp Chase [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wilden Fussball-Kerle - Entscheidung im Teufelstopf [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Wilden Fussball-Kerle - Gefahr im Wilde Kerle Land [G]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Leave ds main memory i-cache off and wram i-cache on, to avoid buggy scrolling of screen in bike levels when tripping over. Some crackling sounds when loading. Minor crackling sounds when going to title screen.}}<br />
{{GBAR2Game|title=Wing Commander - Prophecy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Crackling sounds in title screen and new game intro. Does not get fixed by going into GBAR2 menu.}}<br />
{{GBAR2Game|title=Wings [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=lag|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio desync. Few Beeping Sound during the Pause screen.}}<br />
{{GBAR2Game|title=Winnie the Pooh's Rumbly Tumbly Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Winning Post for Gameboy Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Winter Sports [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some gfx glitches and Audio desync.}}<br />
{{GBAR2Game|title=WinX Club [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=FMV Intro is missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=WinX Club - Quest for the Codex [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=W.i.t.c.h. [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wizardry Summoner [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wolfenstein 3D [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game plays faster than on og hardware with caches enabled. Screen duplicate flickering ingame.}}<br />
{{GBAR2Game|title=Woody Woodpecker in Crazy Castle 5 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Few Audio desync. Saving is broken.}}<br />
{{GBAR2Game|title=Word Safari - The Friendship Totems [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=World Advance Soccer - Shouri heno Michi (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=World Championship Poker [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=World Poker Tour [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=World Tennis Stars [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Worms Blast [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Worms World Party [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note='''Disable center and mask in the gbarunner2 menu to play the game.''' Distorted music in main menu. Minor gfx glitches because of the disabled border. Game uses a Password system.}}<br />
{{GBAR2Game|title=WWE - Road to WrestleMania X8 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=WWE - Survivor Series [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=WWF - Road to WrestleMania [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note='''Game crashes after the title screen. DS version runs fine.''' Game uses a Password system.}}<br />
{{GBAR2Game|title=XS Moto [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=xXx [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some Audio crackling.}}<br />
{{GBAR2Game|title=X2 - Wolverine's Revenge [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=X-Bladez - Inline Skater [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Glitched background in title screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=X-Men - Reign of Apocalypse [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=lag|speed=good|note=Few Audio crackling.}}<br />
{{GBAR2Game|title=X-Men - The Official Game [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Yaoxi Dao [China]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Yoshi´s Island for iQue China.}}<br />
{{GBAR2Game|title=Yggdra Union - We will never fight alone [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yoshi Topsy-Turvy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs well with motion sensor patch applied. Motion sensor game.}}<br />
{{GBAR2Game|title=Youkaidou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio stutter.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Day of the Duelist - World Championship Tournament 2005 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Minor Audio crackling.''' '''Same game as Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005 (E) and Yu-Gi-Oh! Duel Monsters International 2 (J)'''}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Destiny Board Traveler [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Savig doesn't work.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Dungeon Dice Monsters [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=lag|note=Some Audio crackling. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Reshef of Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - The Eternal Duelist Soul [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some Audio crackling.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - The Sacred Cards [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Ultimate Masters Edition - World Championship Tournament 2006 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Crackling when loading new screens.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - World Championship Tournament 2004 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! Duel Monsters 6 Expert 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Glitched top right of background with flames from number six on title screen. Crackling sounds and black line when changing screens ingame like surrendering.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! Duel Monsters International - Worldwide Edition [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! GX - Duel Academy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Minor Audio crackling.'''}}<br />
{{GBAR2Game|title=Yuujou no Victory Goal 4v4 Arashi - Get the Goal!! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken}}<br />
{{GBAR2Game|title=Yuureiyashiki no Nijuuyojikan [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu Yu Hakusho - Ghostfiles - Spirit Detective [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Yu Yu Hakusho - Ghostfiles - Tournament Tactics [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zapper [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. }}<br />
{{GBAR2Game|title=Zatch Bell! - Electric Arena [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Glitches in the textbox.'''Same game as Konjiki no Gashbell!! - Unare! Yuujou no Zakeru'''}}<br />
{{GBAR2Game|title=Zen-Nihon Shounen Soccer Taikai 2 - Mezase Nihon-ichi! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Zero-Tours [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Zero One [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zero One SP [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan - Naki no 1kai Zettai Fukujuu Violence Kouchou - Wagahai ga 1ban Erainjai!! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan - Shijou Saikyou no Dogeza [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor Audio crackling. Saving doesn't work.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan 3 - Hateshinaki Mamonogatari [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan Tsuu - Ikari no Oshioki Blues [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Zidane Football Generation [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Background issue in main menu. Game has no save feature.}}<br />
{{GBAR2Game|title=Zoey 101 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Zoids Legacy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Zoids Saga [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Zoids Saga Fuzors [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Zone of the Enders - The Fist of Mars [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=ZooCube [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zooo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
|}<br />
<br />
== Link Games ==<br />
<big>The compatibility list for games with link functionality can be found here: [[GBARunner2/Link]].</big><br />
<br />
== Rom Hacks ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#4CAF50"|Breath of Fire 2 - Breath of Fresh Fire 2 Hack V.1.0 [E]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less gfx glitches with with wram i-cache enabled. DSi:Minor clicking sound. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Aria of Sorrow - Call of Chaos Hack V.1.7 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Aria of Sorrow - Dawn of Symphony Hack V.1.1 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Aria of Sorrow - Castlevania Reaper's Reckoning Hack V.1.7 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Harmony of Dissonance - PaletteHack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Harmony of Dissonance - Revenge On The Findesiecle Hack V.1.2 [J]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Different Dimensions The Ostian Princess Hack V.1.2 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Fuuin no Tsurugi [Shining Armor Hack] V.1.0 [J]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs well with the 3DS. Game has less audio crackling with wram i-cache disabled. Saving works. DSi:Black screen after bios intro. <br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Tactics Universe V.3 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Fire Emblem - The Last Promise Hack V.2.1 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs well with the 3DS. Game has less audio crackling with wram i-cache disabled. Saving works. DSi:Black screen after bios intro. <br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Fusion - TS2000 Hack V.0.95 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - AP Boss Rush Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Escape from Metroid Zero Mission Hack V.1.02 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Menu Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Metroid Deep Freeze Hack V.1.4 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Metroid Disturbance Hack V.0.2 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game loads faster through tunnel with Cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Metroid Boss Rush Mode Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Other Zero Mission Hack V.3.8 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
<br />
|}<br />
<br />
== Homebrew ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#EF5350"|Anguna V.0.95<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game crashes when you save. Saving doesn´t work.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Beru<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor gfx glitches. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castle Master<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Christmas Advance <br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor gfx glitches and slowdown.<br />
|-<br />
|align="left" style="background:#4CAF50"|Combat Advanced V.0.43<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Cologne (Colecovision Emulator)<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro. Fixed the header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|El-Hazard <br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor crackling noise during gameplay. This is a regression compared to commit e5eade0 (2020/02/06). Saving doesn't work.<br />
|-<br />
|align="left" style="background:#4CAF50"|Eliminator V.0.91<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. No Audio by default. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Elite - The New Kind v.1.7.1<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Ex Machina<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|White screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#4CAF50"|Kunoichi Yami<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Lily and the lost Angel V.0.2<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Black screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Magical Chase<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|6e4ce45 (2020/08/12) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Game has no save feature. This is a regression compared to commit 088cbc5 (2020/04/21) version.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metal Warrior 4 V.1.1<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Nebulus V.1.2<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Orn<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with Cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Panic at work<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|PocketNES<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|??????? (2020/08/12)<br />
|align="left"|White screen after bios intro, but GBARunner2 doesn't crash. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Quake GBA Demo<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|White screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Rinne Tensyou ADVANCE<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor noise during gameplay. DSi: Heavy Noise when you shoot. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Rodion<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|White screen after bios intro. You can hear music play. Fixed the header with gbata<br />
|-<br />
|align="left" style="background:#5c5c5c"|Sonic the Hedgehog - [2007 Port Demo]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game crashes after bios intro. This is a regression compared to commit e5eade0 (2020/02/06). Game has no save feature. '''DS version works.'''<br />
|-<br />
|align="left" style="background:#B4EEB4"|Space Twins<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Audio has less crackling with wram i-cache disabled. Game is playable. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Mario - The Last GBA Quest V.2.0<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Star Shooter Advance<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Sushi the Cat<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Some audio stutter during gameplay. This is a regression compared to commit f3daa51 (2020/04/13).<br />
|-<br />
|align="left" style="background:#EF5350"|The Endless Tower<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game softlocks after the intro. This is a regression compared to commit e5eade0 (2020/02/06). Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|The Fallen<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Probably Same reason as Magical Chase.<br />
|-<br />
|align="left" style="background:#EF5350"|The Last Seal<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game crashes after the intro. This is a regression compared to commit e5eade0 (2020/02/06). Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Trailblazer Advance<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|No Audio. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Uranus<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|<br />
|-<br />
|align="left" style="background:#4CAF50"|Uranus 2<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|<br />
|-<br />
|align="left" style="background:#4CAF50"|Uranus Zero<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|<br />
|-<br />
|align="left" style="background:#4CAF50"|Vulkanon V.2.0<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has no save feature.<br />
|-<br />
<br />
|}<br />
<br />
== Prototype ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#4CAF50"|Another World V.2.1<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Banjo Kazooie - Grunty's Revenge - Early Beta<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Banjo Pilot Voxel<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown and some gfx glitches during a race. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Battletoads<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Blue Angelo - Monsters Stable<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Unplayable.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Blue Angelo - More Detail Unstable<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Unplayable.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Broken Circle [E]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor gfx glitches are visible every now and then. Ocassional audio noise. Game runs fine. Saving works without errors.<br />
|-<br />
|align="left" style="background:#4CAF50"|Contra Advance - Review Prototype<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game uses a Password system. <br />
|-<br />
|align="left" style="background:#5c5c5c"|Diddy Kong Pilot 2001<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Unplayable.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Diddy Kong Pilot 2003 Alpha<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|DK - King of Swing - Kiosk Demo [U] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor gfx glitches. DSi:Many gfx glitches on screen. Don´t know if saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Dune Ornithopter Assault<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. Pause screen is missing.<br />
|-<br />
|align="left" style="background:#EF5350"|Famicom Mini Collection<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashed after selecting a game. Game has no save feature.<br />
|-<br />
|align="left" style="background:#EF5350"|Fire Eaters - Zero Bandits (Black Belt Challenge) [E] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes after the titlescreen. Unplayable.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Rekka no Ken [J] [Proto 0206]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works. <br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Rekka no Ken [J] [Proto 0219]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works. <br />
|-<br />
|align="left" style="background:#4CAF50"|Flashback Legends [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Haunted Mansion [Proto] [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with Cache enabled. Some gfx glitches and slowdown. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#FFB142"|Hikaru no Go Taikenban [Promo] [J]<br />
|align="center"|6e4ce45 (2020/08/12)<br />
|align="left"|Saving doesn`t work. This is a regression compared to commit 088cbc5 (2020/04/21) Version.<br />
|-<br />
|align="left" style="background:#4CAF50"|Kien [Proto] [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#4CAF50"|Kirby and the Amazing Mirror [Demo] [J]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Konami Krazy Racers [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Power up symbol glitches until you pick a item. Saving works. <br />
|-<br />
|align="left" style="background:#4CAF50"|Legend of Zelda - The Minish Cap [Kiosk Demo] [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFB142"|LEGO Racers 2 [Beta]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes during a race in Arcade mode after you open the gbarunner2 menu. Error message: "Gone over one frame" appears. Saving works. <br />
|-<br />
|align="left" style="background:#4CAF50"|Mandrake the Magician - Shadow of the Vehme<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Mario & Luigi - Superstar Saga [Kiosk Demo] [U] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|'''Disable the main memory i-cache to play the game.''' Game has less gfx glitches with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Megaman Battle Network 2 <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|DSi:Game crashes after the titlescreen. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion [09.11.2002 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Single crackling sound when intro cutscene starts and loading into save file. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion [09.16.2002 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Single crackling sound when intro cutscene starts and loading into save file. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - [05.12.2003 Proto with Debug]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game loads faster through tunnel with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - [16.01.2004 Proto with Debug]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game loads faster through tunnel with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Morning Adventure [Promo]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFB142"|Motocross Challenge [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game kind of softlocks after you open the gbarunner 2 menu a couple times.<br />
|-<br />
|align="left" style="background:#4CAF50"|Moto GP [Beta]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system. <br />
|-<br />
|align="left" style="background:#4CAF50"|Overstorm [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Phantom - The Ghost who walks<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving doesn't work.<br />
|-<br />
|align="left" style="background:#4CAF50"|Pokemon Mystery Dungeon - Red Rescue Team [U] [Kiosk Demo]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Pokemon Ruby [German Debug Build]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Sound is distorted by entering the gbar2 ingame menu. Sound in intro theme first screen is wrong. This is a regression. Use previous builds to build (2020/04/11) a46c183. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Resident Evil 2<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Santa Claus Jr. Advance<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Minor gfx glitches now and then. Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Sonic Advance <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Unskippable Black Borders on Screen and Music playing. Maybe a Copyprotection by Sega. Unplayable. Game has no save feature. <br><b>Gericom:</b><br> It tests the link hardware, which is not implemented yet and yields those boxes on test fail.<br />
|-<br />
|align="left" style="background:#4CAF50"|Sonic Advance 3<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|SpongeBob SquarePants - SuperSponge [06.06.2001 11.34 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|SpongeBob SquarePants - SuperSponge [06.06.2001 11.39 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#4CAF50"|SpongeBob SquarePants - SuperSponge [07.31.2001 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Starsky & Hutch [Beta] [U] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown and gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Mario Bros 2 - Super Mario Advance [Kiosk Demo] [UE]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Turok Advance [Bright Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Turok Advance [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Tyrian 2000 [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#4CAF50"|World Reborn<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#4CAF50"|Yoshi's Story [GBA Tech Demo SDK 3.0 with Sound]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
<br />
|}<br />
<br />
== Unlicensed games ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#FFB142"|Digimon Ruby<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|'''Disable main memory i-cache to play the game at normal speed.''' Minor sounds are missing. Saving is broken.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Digimon Sapphire<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|White screen after bios intro. Game has no save feature. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GameShark GBA [U] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GameShark GBA [U] [Alt] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata.<br />
|-<br />
|align="left" style="background:#FFB142"|GBA AV Adapter [China] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|No support for Device Hardware Emulation. Fixed the Header with gbata. Saving doesn`t work right.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GBA TV Tuner PAL [China] [v1.3] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GBA TV Tuner PAL [China] [v2.0] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Iron Kid [Korea]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Mo Jie Qibing [Chinese]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#EF5350"|Qwak [E]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|Game crashes after the titlescreen. This is a regression compared to commit e5eade0 (2020/02/06). Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Rockman & Crystal [Chinese]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
<br />
|}</div>Qamic59//wiki.gbatemp.net/wiki/GBARunner2/DSi_3DS_Compatibility_List?diff=73154GBARunner2/DSi 3DS Compatibility List2021-09-16T20:49:53Z<p>Qamic59: /* Prototype */</p>
<hr />
<div><br />
<br />
<big>If you are using a '''DS phat or DS Lite''' or any system with a '''Flashcart''', then STOP and [[GBARunner2|go here!]]<br />
<br />
This list is only for DSi and 3DS systems with Custom Firmware with GBARUNNER2 on the system's SD card (NOT the flashcart's SD card).</big><br />
<br />
= The Various Builds and Branches for 3DS and DSi =<br />
<br />
'''<big>You can find the latest builds here:</big>''' https://github.com/Gericom/GBARunner2/releases<br />
For the 2DS/3DS get the one with 3DS at the end of the filename. For DSi get the one with DSi at the end.<br />
<br />
'''Here is the latest DSP branch build (:better audio) as of 15/11/2020:''' https://github.com/Gericom/GBARunner2/releases/tag/v20200809-113646_551ae99_dsp-audio<br />
<br />
<br />
== Increased ROMhack Support on 3DS and DSi and Increased DSi Compatibility (Hicode) ==<br />
* A recent build implementing a hybrid hicode solution for general increased compatibility can be found [https://github.com/Gericom/GBARunner2/releases/tag/v20200812-130512_d5dc8d8 here.]<br />
** It is from separate branch of GBARunner2 where you will not find the features of other branches like the improved audio from DSP, gyro controls and Wifi_Link, but for the DSi you can boot more games and avoid many crashes, as well as potentially run large romhacks.<br />
** This build has not been tested exhaustively with patches or ROMhacks, but many ROMs run well instead of freezing or refusing to boot on the DSi. We have reports that many more ROMhacks now work for both DSi and 3DS. You will have to test yourself if your ROMhack works.<br />
<br />
== Gyro Support in Games ==<br />
* A build using the '''3DS' Gyro''' has been made that supports gyro games: https://github.com/Gericom/GBARunner2/releases/tag/v20191228-021638_ee7f6a0<br />
**You need to install [https://gbatemp.net/threads/twpatcher-ds-i-mode-screen-filters-and-patches.542694/ twpatch.cia] for it to work. Alternatively you can also get the latest one with [https://github.com/Universal-Team/Universal-Updater/releases Universal Updater.]<br />
**Make sure Loading External Firms and Patches are enabled in Luma's settings (hold select when powering up your system).<br />
**Make sure Luma is set to run from SD card and not CTRNAND. This can be checked on the bottom of the bottom screen when accessing Luma's configurator by holding select when booting up.<br />
** Some 3DS systems do not work with this since the driver that was made only works with some of the accelerometer chips found in 3DS systems. There does not seem to be any consistency with which system (3DS, 2DS, N3DS, N2DS) and any system could have a compatible or a non-compatible chip. The only way right now to find out is to try it and see.<br />
<br />
= TWLBg Bug - Duplication of lines on the bottom of the screen when playing on a (N)2DS/3DS =<br />
* Occasionally, depending on the game, when running GBARunner2 on a system of the 3DS family of systems you might experience a bug where about '''8 lines of pixels of the bottom of the screen duplicate and/or accumulate'''. This is the well-known '''<big>TWLBg bug </big>''' which is due to some bad coding by Nintendo. However it manifests more often after [https://github.com/Gericom/GBARunner2/releases/tag/v20200412-124827_c7557a9_dsp-audio this update,] which started making the average number of gba cycles per frame equal to a real gba. This build fixed some issues with timer sync for audio. Several potential work-arounds are listed below. One is to revert to a version before this update. However your milage may vary if it helps depending on the ROM.<br />
<br />
<br />
*[https://github.com/Gericom/GBARunner2/releases/tag/v20200411-210916_76c4bf2_dsp-audio Here is the last build of the DSP branch] before the commit that presents more TWLBg bug.<br />
**Sticking to an older DSP build might be good if you want better audio, although your ROM might not work. If this is the case then you can try the build before the one you tried, and so on.<br />
<br />
<br />
*Alternatively you can use [https://github.com/Gericom/GBARunner2/releases/tag/v20200812-131430_6e4ce45 the currently latest master release] (not DSP) which should not produce much TWLBg glitching, but it will possibly have worse audio/more desync or audio lag, but otherwise many improvements over the above linked DSP build.<br />
<br />
<br />
*The third alternative is to use the [[GBARunner2/DSi_3DS_Compatibility_List#Increased_ROMhack_Support_on_3DS_and_DSi_and_Increased_DSi_Compatibility|hicode hybrid build]] since it does not suffer from increased TWLBg bug same as the 'Master' branch builds.<br />
<br />
<br />
*Eventually it is planned (don't ask when!) to fix the code that causes the bug to occur, or have an option to choose between two extra modes with the DSP build on 3DS that work without this framerate adjustment, since not all games need it.<br />
<br />
= Additional Notes =<br />
* If your ROM does not run, make sure to verify that it is a good quality backup as per [[GBARunner2#Verifying_Quality_of_ROMs|the main GBARunner2 wiki page.]]<br />
* If you ROM boots to a white screen and the menu is unresponsive, even though the compatibility list states the ROM is working, then disable 'center and mask' in the settings. If you see a ROM intro you have a bad quality ROM. You can remove this by using GBATA.<br />
<br />
= Compatibility Lists =<br />
<br />
{|width="25%" cellspacing="1" border="1px"<br />
!Legend<br />
|-<br />
|align="center" style="background:#4CAF50"|Very Playable - Full Speed. Very Good Audio. No gfx glitches.<br />
|-<br />
|align="center" style="background:#B4EEB4"|Playable - Full Speed. Good Audio with a little Noise/stuttering. Few gfx glitches.<br />
|-<br />
|align="center" style="background:#FFEB3B"|Playable - Minor Performance issues. Bad audio. Non intrusive gfx glitches in game. Some games might freeze far into the game.<br />
|-<br />
|align="center" style="background:#FFB142"|Working/Unplayable - Game is very slow, laggy, glitchy gfx or it gets in game and plays well, but freezes or locks up at some early point.<br />
|-<br />
|align="center" style="background:#EF5350"|Freezing - Game boots but freezes before you can get in game or in 1 or 2 seconds.<br />
|-<br />
|align="center" style="background:#5c5c5c"|No boot - Game doesn't even boot.<br />
|}<br />
<br />
<br />
<br />
== Retail games ==<br />
{{GBAR2GameTable}}<br />
{{GBAR2Game|title=007 - James Bond - Everything or Nothing [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Sync on timer game. wram i-cache enabled takes care of timing issues during the first level.}}<br />
{{GBAR2Game|title=007 - James Bond - Nightfire [UE]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note='''DSi:'''Game runs a little bit faster with wram i-cache enabled. No sound.}}<br />
{{GBAR2Game|title=2 Game Pack! - Uno & Skip-Bo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=2K Sports - Major League Baseball 2K7 [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ace Combat Advance [UE]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ace Lightning [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn´t work.}}<br />
{{GBAR2Game|title=Action Man - Robot Atak [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}} <br />
{{GBAR2Game|title=Activision Anthology [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=The games appear to have timing issues. The game has heavy graphics glitches. Image duplicate scrolling up and image is squished to half sized and located on left side ingame. This is a regress compared to commit 10f3e53 (2019/12/20).|crashreason=This Barely Tested with both DSi/3DS or base ds model builds}}}}<br />
{{GBAR2Game|title=Advance Guardian Heroes [E]|version=(2020/08/09) 551ae99|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=GFX glitches after passing through tunnel in stage 4-1.}} <br />
{{GBAR2Game|title=Adventure of Tokyo Disney Sea [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work. '''This is a regression.''' Saving works on my PC (mGBA only).}}<br />
{{GBAR2Game|title=Advance Wars [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Advance Wars 2 - Black Hole Rising [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Aero the Acro-Bat - Rascal Rival Revenge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the licensed by screen. DSi/3DS build only.}}<br />
{{GBAR2Game|title=Agassi Tennis Generation [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Probably has no save feature.}}<br />
{{GBAR2Game|title=Agent Hugo - Roborumble [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Aggressive Inline [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Minor clicking noise during the pause screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Aigle de Guerre, L' [FR]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note= '''Same game as Napoleon (J)'''}}<br />
{{GBAR2Game|title=Aka-chan Doubutsuen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Aladdin [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good}}<br />
{{GBAR2Game|title=Aleck Bordon Adventure - Tower & Shaft Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Alex Rider - Stormbreaker [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes after you select the language. |crashreason=Uses abt mode for some things, idk why. Changing it to use undefined mode makes it boot, but it still timing-crashes in the menu.}}<br />
{{GBAR2Game|title=Alienators - Evolution Continues [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches during the pause screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Alien Hominid [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=All Grown Up! - Express Yourself [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:'''Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=All-Star Baseball 2003 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=All-Star Baseball 2004 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Altered Beast - Guardian of the Realms [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Amazing Virtual Sea-Monkeys [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Bass Challenge [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Dragon - Jake Long - Rise of the Huntsclan! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Idol [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=An American Tail - Fievel's Gold Rush [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Angel Collection - Mezase! Gakuen no Fashion Leader [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Angel Collection 2 - Pichimo ni Narou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Angelique [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Animal Mania - Dokidoki Aishou Check [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the intro.}}<br />
{{GBAR2Game|title=Animaniacs - Lights, Camera, Action! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Animal Snap - Rescue Them 2 by 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=Audio is broken after you open and close the gbarunner2 menu repeatedly. Game has no save feature.}}<br />
{{GBAR2Game|title=Animal Yokochou - Doki Doki Kyushutsu Daisakusen! no Maki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Animal Yokochou - Doki Doki Shinkyuu Shiken! no Kan [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game won`t get to saving! This is a regress. This saving works better on my PC.}}<br />
{{GBAR2Game|title=Ant Bully [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Better audio quality with wram i-cache disabled.}}<br />
{{GBAR2Game|title=Antz - Extreme Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ao-Zoura to Nakamatachi - Yume no Bouken [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save Doesn't Work.}}<br />
{{GBAR2Game|title=Archer Maclean's 3D Pool [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Arctic Tale [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Army Men - Operation Green [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Army Men - Turf Wars [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No Audio. Saving is broken.}}<br />
{{GBAR2Game|title=Army Men Advance [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Around the World in 80 Days [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Arthur and the Minimoys [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ashita no Joe - Makka ni Moeagare! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work.}}<br />
{{GBAR2Game|title=A Sound of Thunder [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor Cutscenes are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Asterix & Obelix - Bash Them All! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note= Asterix and Obelix game works fine. Finished first 2 stages. Minigames work fine. Tested minigame code 3121. Asterix and Cleopatra softlocks at last intro cutscene image with image flickering. Last tested DSP build (2020/04/21):'''Game crashes at random points after bios. Usually before you can get to a game. This is a regression.''' Use build (2020/02/17) 0b8bbe3. In that build the game runs faster and has less gfx glitches with Cache enabled. Only Asterix and Obelix works. Game still crashes if you wait a bit after the bios intro. Minor gfx glitches are visible every now and then Asterix and Obelix uses a Password system.}}<br />
{{GBAR2Game|title=Asterix & Obelix XXL [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Game has regular slowdown. Sound is sometimes a bit distorted. Fixed by going in and out of gbarunner2 menu. The language select music should sound the same as the file select menu that comes right after.}}<br />
{{GBAR2Game|title=Astro Boy Omega Factor [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Atari Anniversary Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game has no save feature.}}<br />
{{GBAR2Game|title=Atlantis - The Lost Empire [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Atomic Betty [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches after the basketball mini game during the first level. Game uses a Password system.}}<br />
{{GBAR2Game|title=ATV - Quad Power Racing [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note= Game has no save feature.}}<br />
{{GBAR2Game|title=ATV - Thunder Ridge Riders [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Glitches on the Title screen after you quit a race. Game uses a Password system.}}<br />
{{GBAR2Game|title=Avatar - The Last Airbender - The Burning Earth [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game uses a Password system.}}<br />
{{GBAR2Game|title=Avatar - The Legend of Aang [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Azumanga Daiou Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=minor|note=Some gfx glitches and slowdown. Saving is missing. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=Babar to the Rescue [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Back to Stone [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Back Track [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Audio is broken. Audio works in DS build.}}<br />
{{GBAR2Game|title=Backyard Baseball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Baseball 2006 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Basketball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Football [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. DS build runs fine.}}<br />
{{GBAR2Game|title=Backyard Football 2006 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. DS build runs fine.}}<br />
{{GBAR2Game|title=Backyard Hockey [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game softlocks during a match.}}<br />
{{GBAR2Game|title=Backyard Skateboarding [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Backyard Sports - Baseball 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Sports - Basketball 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Sports - Football 2007 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. DS build runs fine.}}<br />
{{GBAR2Game|title=Baldur's Gate - Dark Alliance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the Pause screen.}}<br />
{{GBAR2Game|title=Banjo-Kazooie - Grunty´s Revenge [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Banjo-Pilot [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Trees and sprites glitch out occasionally.}}<br />
{{GBAR2Game|title=Barbie - The Princess and the Pauper [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie and the Magic of Pegasus [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie as the Island Princess [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=The game freezes on logo where sound would usually start playing. Use latest DS build instead.}}<br />
{{GBAR2Game|title=Barbie Diaries - High School Mystery [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Barbie Groovy Games [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Less audio noise with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Barbie Horse Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Barbie sprite flickers when finishing first stage and getting off the horse. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie in the 12 Dancing Princesses [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barnyard [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches.}}<br />
{{GBAR2Game|title=Baseball Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Greatest Nine (J)'''}}<br />
{{GBAR2Game|title=Batman Begins [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less audio noise with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Batman Rise of Sin Tzu [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Batman Vengeance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Battle B-Daman [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Battle B-Daman - Fire Spirits [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less audio noises with wram i-cache enabled.}}<br />
{{GBAR2Game|title=BattleBots - Beyond the BattleBox [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=BattleBots - Design & Destroy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Battle X Battle - Kyodai Gyo Densetsu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=BB Ball [J]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=minor|note=GBARunner2 crashes soon after new game starts.}}<br />
{{GBAR2Game|title=Beast Shooter - Mezase Beast King! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Berenstain Bears and the Spooky Old Tree [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Best Play Pro Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Beyblade G-Revolution [E]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note= Gets ingame and plays well but might crash after a while at random. Notes for last tested DSP build (2020/04/21)'''Game makes GBAR2 crash right after logos.''' DS build works. Use this build on github (2020/03/28) 84ffca which has sound issues like the other games developed by Fullfat used to have.}}<br />
{{GBAR2Game|title=Beyblade V-Force - Ultimate Blader Jam [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor clicking noise.}}<br />
{{GBAR2Game|title=Bibi Blocksberg - Der Magische Hexenkreis [G]|version= (2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note= Enabling wram i-cache makes music distorted and tinny. Heavy gfx glitches. Game uses a Password system.}} <br />
{{GBAR2Game|title=Bibi und Tina - Ferien auf dem Martinshof [G]|version= (2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=minor|speed=good|note= Enabling wram i-cache makes music distorted and tinny.}}<br />
{{GBAR2Game|title=Bible Game [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=DSi:Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Biene Maja Klatschmohnwiese in Gefahr [G]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Big Mutha Truckers [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=broken|speed=lag|note=Disabling wram i-cache seems to make it not crash. Finished a “truck drivin’” round and tested a mission. Duplicate of the screen flickering. Missing polygons like roof of trailer and environment. The build (2019/12/23) 6ef2b19 might be more stable.}}<br />
{{GBAR2Game|title=bit Generations - Boundish [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Nintendo Health screen is missing. Saving is broken.}}<br />
{{GBAR2Game|title=bit Generations - Coloris [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=bit Generations - Dialhex [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Nintendo Health screen is missing.}}<br />
{{GBAR2Game|title=bit Generations - Digidrive [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches.}}<br />
{{GBAR2Game|title=bit Generations - Dotstream [J]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Nintendo Health screen is missing. Saving doesn`t work.}}<br />
{{GBAR2Game|title=bit Generations - Orbital [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Nintendo Health screen is missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=bit Generations - Soundvoyager [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Nintendo Health screen is missing. Does an initial direct DMA write to the sound fifos which is not implemented yet.}}<br />
{{GBAR2Game|title=Black Belt Challenge [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=minor|note=Garbled sprites, status bar and background animation gfx. Constant clicking sound in background.}}<br />
{{GBAR2Game|title=Black Matrix Zero [J]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Blackthorne [E]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Blades of Thunder [U]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Heavy gfx glitches in game. Screen duplicates are flickering all over. Cursor seems to move too fast in main menu. Game uses a Password system.|crashreason=Hicode.}}<br />
{{GBAR2Game|title=Bleach Advance - Kurenai ni Somaru Soul Society [J]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Blender Bros [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=BMX Trick Racer [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=3DS:Runs perfect. Less gfx glitches with wram i-cache disabled. DSi:Slowdown in main menu. Frequent flickering lines in main menu.}}<br />
{{GBAR2Game|title=Board Game Classics [E]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - 9 Kyoku Senshi Gag Yuugou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Bakutou Hajike Taisen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Maji de!! Shinken Battle [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Ougi 87.5 Bakuretsu Hanage Shinken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Boktai - The Sun is in your Hand [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Solar Sensor patch required.'''}}<br />
{{GBAR2Game|title=Boktai 2 - Solar Boy Jango [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Solar Sensor patch works fine. DSi:Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Boktai 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise and gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Bomberman Jetters - Densetsu no Bomberman [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Jetters - Game Collection [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Max 2 - Blue Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Max 2 - Red Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bomberman Tournament [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''This is a regression.''' Audio desync. Fixed by turning of wram i-cache, which was not necessary before. Use build previous to (2020/04/12) bb15d71.}}<br />
{{GBAR2Game|title=Bookworm [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bouken Ou Beet - Busters Road [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Bouken Yuuki Pluster World - Densetsu no Plust Gate EX [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=One game mode playable. Unsupported Toy Starter set needed for some of the game modes.}}<br />
{{GBAR2Game|title=Bouken Yuuki Pluster World - Pluston GP [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Unsupported Toy Starter set needed for all game modes.}}<br />
{{GBAR2Game|title=Boukyaku no Senritsu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. DSi:Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Boulder Dash EX [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Language select does not show the language.}}<br />
{{GBAR2Game|title=Boxing Fever [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Bratz [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Crackling sounds and garbled sprites in retry screen.}}<br />
{{GBAR2Game|title=Bratz - Babyz [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bratz - Forever Diamondz [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx issues during trailer driving game.}}<br />
{{GBAR2Game|title=Bratz - Rock Angelz [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bratz - The Movie [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Breath of Fire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Breath of Fire 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Britney's Dance Beat [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Broken Sword - The Shadow of the Templars [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Brother Bear [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Permanent black line on pause screen. Popping sound when loading into game. Postlogos FMV gives only black screen. Wram i-cache on gives high frequency sounds.}}<br />
{{GBAR2Game|title=Bruce Lee - Return of the Legend [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Crackling sounds when loading new screens. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Bubble Bobble - Old & New [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Buffy the Vampire Slayer - Wrath of the Darkhul King [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Beeping sound 2 secs in main menu music and during second part of new game cutscene (press start to skip to it) right when main menu music plays again. There is a missing sample not playing together with the initial square wave note in the same track. Beeping started being loud in 76c4bf2 (2020/04/11). Natsume audio engine.}}<br />
{{GBAR2Game|title=Butt-Ugly Martians - B.K.M. Battles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cabbage Patch Kids - The Patch Puppy Rescue [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cabela's Big Game Hunter [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Cabela's Big Game Hunter - 2005 Adventures [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. DSi:Some gfx glitches, text is missing. DS version runs fine.}}<br />
{{GBAR2Game|title=Caesars Palace Advance - Millennium Gold Edition [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good| note=Turning off wram i-cache cleans up audio. Crackling can be solved by going in and out of GBAR2 menu.}}<br />
{{GBAR2Game|title=Calciobit [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Camp Lazlo - Leaky Lake Games [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise with wram i-cache disabled.}}<br />
{{GBAR2Game|title=Capcom Classics Mini Mix [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Games run faster with wram i-cache enabled. Games use a Password system.}}<br />
{{GBAR2Game|title=Captain Tsubasa - Eikou no Kiseki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Car Battler Joe [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during the Intro.}}<br />
{{GBAR2Game|title=Card e-Reader [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=good|speed=good|note=ROM boots without problems. Unsupported Device. Game has no save feature.}}<br />
{{GBAR2Game|title=Cardcaptor Sakura - Sakura Card de Mini Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving seems to be broken.}}<br />
{{GBAR2Game|title=Cardcaptor Sakura - Sakura Card Hen - Sakura to Card to Otomodachi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Care Bears - The Care Quests [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise with wram i-cache disabled.}}<br />
{{GBAR2Game|title=Carrera Power Slide [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Cars [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cars - Mater-National Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled. Minor clicking noise. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Cartoon Network Block Party [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cartoon Network Speedway [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Casper [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Castlevania Aria of Sorrow [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Castlevania Circle of the Moon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync during the titlescreen.}}<br />
{{GBAR2Game|title=Castlevania Harmony of Dissonance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Castleween [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cat in the Hat by Dr. Seuss [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor crackling sound. Game uses a Password system.}}<br />
{{GBAR2Game|title=Catwoman [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Less Audio noise with wram i-cache disabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Catz [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Better Audio with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chaoji Maliou 2 [China]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Super Mario Advance for iQue China.}}<br />
{{GBAR2Game|title=Chaoji Maliou Shijie [China]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Super Mario Advance 2 for iQue China.}}<br />
{{GBAR2Game|title=Charlie and the Chocolate Factory [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Charlotte's Web [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cheetah Girls [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Chessmaster [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Sound is missing. DS build has working sound.}}<br />
{{GBAR2Game|title=Chicken Little [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache enabled. Minor crackling noise.}}<br />
{{GBAR2Game|title=Chicken Shoot [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Chicken Shoot 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Chobits for Game Boy Advance - Atashi Dake no Hito [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Chocobo Land - A Game of Dice [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Less Audio noise with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chronicles of Narnia - The Lion, the Witch and the Wardrobe [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Some stuttering in music when in Narnia and scrolling through dialogue box.}}<br />
{{GBAR2Game|title=Chu Chu Rocket [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=CIMA - The Enemy [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache enabled. Minor crackling noise.}}<br />
{{GBAR2Game|title=Cinderella - Magical Dreams [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. FMV show some gfx glitches.}}<br />
{{GBAR2Game|title=Cinnamon Game Series 2 - Yume no Daibouken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Cinnamon Game Series 3 - Fuwafuwa Daibouken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cinnamoroll - Koko ni Iru yo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Classic NES Series - Bomberman (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Castlevania (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Donkey Kong (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Dr. Mario (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Excitebike (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Ice Climber (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Legend of Zelda (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Metroid (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Pac-Man (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Super Mario Bros. (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Had to turn off console and load the game and please try again. Game has no save feature.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Xevious (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Classic NES Series - Zelda II - The Adventure of Link (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Cocoto - Kart Racer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cocoto - Platform Jumper [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Screeching sound when booting up game in language screen. Fixed by disabling cache but this breaks and stops sound in main menu. Flickering line right before Nintendo logo with cache disabled. Missing images in new game cutscene. Game uses a Password system.}}<br />
{{GBAR2Game|title=Codename - Kids Next Door - Operation S.O.D.A. [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Less Audio noise with wram i-cache disabled. A glichted line during the new game screen after you quit a level. Game uses a Password system.}}<br />
{{GBAR2Game|title=Colin McRae Rally 2.0 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs too fast with both i-caches on, though this doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Columns Crown [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor crackling when loading new screens in intro cutscene. Garbled pixels covering jewels in title screen.}}<br />
{{GBAR2Game|title=Combat Choro Q - Advance Daisakusen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Comix Zone [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Contra Advance - The Alien Wars EX [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Many SFX have issues. The 1up sound comes instead of explosions, shield upgrades etc. Strangely running Pokemon Emerald DPPt music romhack before running this corrects the SFX. Game uses a Password system. }}<br />
{{GBAR2Game|title=Corvette [U]|version=(2020/04/21) 088cbc5 |rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Popping sound when loading new logos post bios. Some wrong high frequent sound in background in main menu with wram i-cache enabled. Horizontal lines flickering across screen when navigating main menu. Saving is good.}}<br />
{{GBAR2Game|title=Crash Bandicoot 2 N-Traced [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor crackling sound.}}<br />
{{GBAR2Game|title=Crash Bandicoot Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled. Minor gfx glitches are visible every now and then. Minor crackling sound.}}<br />
{{GBAR2Game|title=Crash Bandicoot XS [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Regular single popping sound in intro music and some more when loading new screens.}}<br />
{{GBAR2Game|title=Crash Nitro Kart [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and less gfx glitches with wram i-cache enabled. Minor popping sound when loading into new screens. Random high frequency sounds if wram i-cache is enabled in all music.}}<br />
{{GBAR2Game|title=Crash of the Titans [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor crackling sounds and stuttering during cutscenes.}}<br />
{{GBAR2Game|title=Crayon Shin-chan - Arashi o Yobu Cinema Land no Daibouken! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Film reel lines in new game cutscene move slower. In game runs at a constant slightly slower pace. '''Same game as Shin chan - Aventuras en Cineland'''}}<br />
{{GBAR2Game|title=Crayon Shin-chan - Densetsu o Yobu Omake no Miyako Shockgaan! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. In game runs at a constant slightly slower pace. Couldn't find a save spot.'''Same game as Shin Chan Contra Los Munecos De Shock Gahn'''}}<br />
{{GBAR2Game|title=Crazy Chase [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Crazy Frog Racer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Crazy Taxi - Catch a Ride [E]|version=(2020/04/12) bb15d71|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches like screen shaking when you crash or other things happen.}}<br />
{{GBAR2Game|title=Creatures [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Croket! - Yume no Banker Survival! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Croket! 2 - Yami no Bank to Banqueen [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor crackling sound.}}<br />
{{GBAR2Game|title=Croket! 3 - Granu Oukoku no Nazo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Croket! 4 - Bank no Mori no Mamorigami [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Croket! Great - Toki no Boukensha [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=3DS:runs perfect. DSi:minor gfx glitches during battle.}}<br />
{{GBAR2Game|title=Crouching Tiger Hidden Dragon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cruis'n Velocity [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid. Game uses a Password system.}}<br />
{{GBAR2Game|title=Crushed Baseball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=CT Special Forces [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=CT Special Forces 2 - Back to Hell [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Random high frequency sounds if wram i-cache is enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=CT Special Forces 3 - Bioterror [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cubix - Robots for Everyone - Clash 'N Bash [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with Cache enabled. }}<br />
{{GBAR2Game|title=Curious George [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=Less gfx glitches with wram i-cache enabled. Some gfx glitches. Base DS version runs perfect. Game uses a Password system.}}<br />
{{GBAR2Game|title=Custom Robo GX [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Cyberdrive Zoids - Kijuu no Senshi Hyuu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dai-Mahjong [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=good|note=Sound is playing well. The game only shows a white screen. Mask and center disabling does nothing. Does not react to button inputs.}}<br />
{{GBAR2Game|title=Daisenryaku for Game Boy Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Daisuki Teddy [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dancing Sword - Senkou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dan Doh!! Tobase Shouri no Smile Shot [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dan Doh!! Xi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Danny Phantom - Urban Jungle [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Danny Phantom - The Ultimate Enemy [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Daredevil [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Darius R [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Dark Arena [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Dave Mirra Freestyle BMX 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dave Mirra Freestyle BMX 3 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Constant crackling sound even if music is turned off sometimes. Gets worse if ingame GBAR2 menu is entered. Game randomly crashes if ingame menu has been entered. Fullfat developed game.}}<br />
{{GBAR2Game|title=David Beckham Soccer [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=The image is only horizontal tearinglines. You can still get ingame by pressing the right inputs. Ingame plays well. Some crackling sounds during crowd samples. This is a regression. Use commit 5b06bb4 (2019/07/03) arm9 build instead.}}<br />
{{GBAR2Game|title=Davis Cup [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Deadly Skies [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dead to Rights [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=Some gfx glitches. DS version runs perfect. Game uses a Password system.}}<br />
{{GBAR2Game|title=Deal or No Deal [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=The image is broken by image duplicate flickering. Some gfx glitches. Game has no save feature.}}<br />
{{GBAR2Game|title=Defender - For All Mankind [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Defender of the Crown (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stuttering.}}<br />
{{GBAR2Game|title=DemiKids - Dark Version (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=DemiKids - Light Version (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Demon Driver - Time to Burn Rubber! (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Denki Blocks! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Densetsu no Stafy [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Densetsu no Stafy 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Flickering lines when fade in and out effect. Minor gfx glitches during the Pause screen.}}<br />
{{GBAR2Game|title=Densetsu no Stafy 3 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Flicker on both screens after bios intro. You can hear music plays.|crashreason=Hblank dma to io}}<br />
{{GBAR2Game|title=Derby Stallion Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Audio desync after you go into gbarunner2 menu. Saving doesn't work.}}<br />
{{GBAR2Game|title=Desert Strike Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Dexter's Laboratory - Chess Challenge [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Dexter's Laboratory - Deesaster Strikes! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Di Gi Charat - DigiCommunication [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Diadroids World - Evil Teikoku no Yabou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Digi Communication Nyo - Datou! Black Gemagema Dan [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Digimon - Battle Spirit [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=bad|note=GBAR2 crashes after logos on DSi. Crashes on 3DS if you let cutscene post bios play. 3DS crashes a bit later. Saving is crappy.}}<br />
{{GBAR2Game|title=Digimon - Battle Spirit 2 [E]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=DSi:Broken background graphics. Sprites display correctly. The game seems to jump randomly between screens from the title screen. 3DS:Crashes after bios intro.}}<br />
{{GBAR2Game|title=Digimon Racing [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|note=Game crashes during the intro after Gryptonite logo.}}<br />
{{GBAR2Game|title=Dinotopia - The Timestone Pirates [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney's Party [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn´t work right.}}<br />
{{GBAR2Game|title=Disney Princess [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Disney Princess - Royal Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney Sports - Basketball [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney Sports - Football [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn´t work right.}}<br />
{{GBAR2Game|title=Disney Sports - Motocross [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=DSi:The Countdown timer at the beginning of a race shows minor gfx glitches. Saving is broken.}}<br />
{{GBAR2Game|title=Disney Sports - Skateboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work right}}<br />
{{GBAR2Game|title=Disney Sports - Soccer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Disney Sports - Snowboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=DK - King of Swing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Title screen has pallette problems. Minor glitches on the status screen. 3DS:Missing text from Cranky's text box.}}<br />
{{GBAR2Game|title=Dogz [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dogz 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dogz - Fashion [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dokapon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dokidoki Cooking Series 1 - Komugi-chan no Happy Cake [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dokidoki Cooking Series 2 - Gourmet Kitchen - Suteki na Obentou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dokodemo Taikyoku - Yakuman Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Domo-kun no Fushigi Terebi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Donald Duck Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio desync during the FMV Intro. Game uses a Password system.}}<br />
{{GBAR2Game|title=Donchan Puzzle Hanabi de Dohn Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Donkey Kong Country [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Donkey Kong Country 2 [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes on second bonus game in Target Terror stage and in another bonus stage in Gloomy Gulch's Haunted Hall.}}<br />
{{GBAR2Game|title=Donkey Kong Country 3 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Doom [UE]|version=(2020/08/12) 6e4ce45|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=The game needs either master or hicode build. The game runs too fast with wram i-cache enabled. Graphic glitches regularly with screen flickering. On DSP build as of 2020/08/09:'''Game makes GBARunner2 crash. Happens at random points in game after a few seconds. This game has never worked on DSP. Different SFX get played through during crash.}}<br />
{{GBAR2Game|title=Doom II [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=minor|note=Game runs slightly slower than it should. Main Menu text is glitched out. Hand gfx glitched out or gone when entering a stage.}}<br />
{{GBAR2Game|title=Dora the Explorer - Dora's World Adventure! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Dora the Explorer - Super Spies [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dora the Explorer - Super Star Adventures! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Dora the Explorer - The Search for the Pirate Pig's Treasure [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Doraemon - Dokodemo Walker [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Doraemon - Midori no Wakusei Dokidoki Daikyuushutsu! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Double Dragon Advance [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio get´s slightly distorted. DS version runs perfect. Game has no save feature.}}<br />
{{GBAR2Game|title=Doubutsu-jima no Chobigurumi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Doubutsu-jima no Chobigurumi 2 - Tama-chan Monogatari [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Downforce [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=3DS:Minor clicking sound. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dragon Ball Advanced Adventure [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling when creating new game that ends after one second.}}<br />
{{GBAR2Game|title=Dragon Ball GT - Transformation [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Buu's Fury [U]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=No longer necessary to patch. DSP build still needs as of 2020/08/09 '''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115#post-8898241''' Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Some crackling sounds when loading into new areas.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Collectible Card Game [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Supersonic Warriors [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=DSi:Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Taiketsu [U]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=No longer necessary to patch. DSP build still needs as of 2020/08/09'''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115#post-8898241''' European version has this: Character select, Z- store and ingame have glitched background. Returning to main menu from it glitches that one as well.}}<br />
{{GBAR2Game|title=Dragon Ball Z - The Legacy of Goku [E]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=No longer necessary to patch. DSP build still needs as of 2020/08/09 '''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115''' Graphical issue with post-logos’ FMV's image being reduced to upper left corner and flickering around.}}<br />
{{GBAR2Game|title=Dragon Ball Z - The Legacy of Goku II [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note= Crackling sounds when loading into new areas.}}<br />
{{GBAR2Game|title=Dragon Drive - World D Break [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon's Rock [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|Sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon Quest Monsters - Caravan Heart [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dragon Tales - Dragon Adventures [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Intro screen is missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Drake & Josh [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Drill Dozer [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Driven [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=2fast|note=Minor Audio desync. Game runs a bit too fast during a race.}}<br />
{{GBAR2Game|title=Driv3r [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Intro screen is missing. Minor slowdown ingame. Some image tearing in map screen and map moves slower. Saving is good.}}<br />
{{GBAR2Game|title=Driver 2 Advance [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=0|sound=broken|note=Game crashes at random points as soon when you start a game mode or after you have been in game for a few seconds. Annoying crackling sounds in title screen. Saving is missing.|crashreason=Same as Classic NES Games are broken.}}<br />
{{GBAR2Game|title=Dr. Mario & Panel de Pon [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|sound=lag|speed=good|note=Dr.Mario crashes. Few Crackling sound when loading new screens. This is a regress. Dr.Mario works on my PC.}}<br />
{{GBAR2Game|title=Dr.Muto [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dr.Sudoku [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Droopy's Tennis Open [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=broken|speed=good|note='''Game only works with DSi speed enabled! Game crashes without it.''' Game runs faster and has less gfx glitches with wram i-cache enabled. Few crackling sound. Some noise during the Pause screen. Game uses a Password system.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Dual Blades [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters - Kaijudo Showdown [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters - Sempai Legends [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Duel Masters - Shadow of the Code [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters 2 - Invincible Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Duel Masters 2 - Kirifuda Shoubu Ver. [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Duel Masters 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duke Nukem Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=good|speed=good|note=Some gfx glitches. DS version has less gfx glitches.}}<br />
{{GBAR2Game|title=Dungeons & Dragons - Eye of the Beholder [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling sounds in beginning cutscene.}}<br />
{{GBAR2Game|title=Dynasty Warriors Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=DSi:Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Earthworm Jim [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Earthworm Jim is visible on title screen in front of options text blocking it. Saving is unknown.}}<br />
{{GBAR2Game|title=Earthworm Jim 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ecks V Sever [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Mixed up view. View is rotated 90 degrees with respect to the world. Random beeping sounds in game. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ecks V Sever 2 - Ballistic [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Mixed up view. View is rotated 90 degrees with respect to the world. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ed, Edd n Eddy - Jawbreakers! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ed, Edd n Eddy - The Mis-Edventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Eggo Mania [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has no save feature.'''Same game as Egg Mania''' Saving is either not presented from this save file type.}}<br />
{{GBAR2Game|title=Elemix! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Elevator Action - Old & New [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Elf - The Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Elf Bowling 1 & 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Enchanted - Once Upon Andalasia [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Eragon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Erementar Gerad - Tozasareshi Uta [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=ESPN Final Round Golf [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as JGTO Kounin Golf Master - Japan Golf Tour Game ''' }}<br />
{{GBAR2Game|title=ESPN Great Outdoor Games - Bass Tournament [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note= '''Same game as Exciting Bass (J)'''}}<br />
{{GBAR2Game|title=ESPN International Winter Sports [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=ESPN Winter X-Games Snowboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=ESPN X-Games Skateboarding [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=European Super League [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Ever Girl [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=EX Monopoly [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Extreme Ghostbusters - Code Ecto-1 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Extreme Skate Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Eyeshield 21 Devilbats Devildays [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 1 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter. Saving is unknown.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 4 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 5 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 6 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=E-Reader [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=good|speed=good|note=The ROM boots without issues. Unsupported device at this moment. Game has no save feature.|crashreason=This ROM regression started with Commit a61e70e (2017/04/22) arm9 version for DS build.}}<br />
{{GBAR2Game|title=E.T. - The Extra-Terrestrial [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Title screen music glitches out if no buttons are pressed for a while. DSi:Minor Audio noises during a level. Game uses a Password system.}}<br />
{{GBAR2Game|title=F1 2002 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=F-14 Tomcat [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=F-24 Stealth Fighter [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Breakin` Da Rules [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Clash with the Anti-World [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Enter the Cleft [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Shadow Showdown [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Famicom Mini - Dai 2 Ji Super Robot Taisen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini - Kido Senshi Z Gundam Hot Scramble [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 08 - Mappy [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes with white screen after bios intro. Anti piracy patch doesn´t work. This is a regression. Game was playable in older arm9 build.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 10 - Star Soldier [J]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Works without AP Patch. Saving is not known to be playable.|crashreason=Game regression started up before works with commit 6522414 (2018/11/01) arm9 version.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 12 - Clu Clu Land [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 13 - Balloon Fight [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 14 - Wrecking Crew [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 16 - Dig Dug [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 17 - Takahashi Meijin no Boukenjima [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch is broken.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 18 - Makaimura [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 19 - TwinBee [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game uses a password system.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 20 - Ganbare Goemon! Karakuri Douchuu [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 21 - Super Mario Bros. 2 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=Game makes GBAR2 crash after bios intro. Anti piracy patch is broken. No Audio. Couldn`t find a save spot.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 22 - Nazo no Murasame Jou [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 24 - Hikari Shinwa - Palthena no Kagami [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 26 - Famicom Mukashi Banashi - Shin Onigashima - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 27 - Famicom Tantei Club - Kieta Koukeisha - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 28 - Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game. This Rom Header was too large, was not. Fixed the header with gbata. Fixed for the commit 2021/08/12 coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 30 - SD Gundam World - Gachapon Senshi Scramble Wars [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch is broken.}}<br />
{{GBAR2Game|title=Family Feud [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Family Tennis Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after boot.}}<br />
{{GBAR2Game|title=Famista Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Game only works with DSi speed enabled! Game crashes without it.''' Saving Doesn´t work.}}<br />
{{GBAR2Game|title=Fancy Pocket [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Savinf doesn't work.}}<br />
{{GBAR2Game|title=Fantastic 4 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. Character sprites are missing. DS version runs perfect.}}<br />
{{GBAR2Game|title=Fantastic 4 - Flame On [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. Character sprites are missing. DS version runs perfect.}}<br />
{{GBAR2Game|title=Fantastic Children [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Fear Factor Unleashed [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=The game softlocks right after count down in intro which is the start of an FMV. Go in and out of GBAR2 menu to get past the FMV. Missing backgrounds throughout the game.}}<br />
{{GBAR2Game|title=Field of Nine - Digital Edition 2001 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 2003 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 2004 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 2005 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 06 [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=1|speed=good|note='''The game makes GBAR2 crash after language select.''' Use DS build (2020/04/21) 088cbc5. That build has sound fx only, loud constant noise ingame.}}<br />
{{GBAR2Game|title=FIFA Soccer 07 [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=1|speed=good|note='''The game makes GBAR2 crash after language select.''' Use DS build (2020/04/21) 088cbc5. That build has sound fx only.}}<br />
{{GBAR2Game|title=FIFA World Cup - Germany 2006 [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=1|speed=good|note='''The game makes GBAR2 crash at EA logo.''' Use DS build (2020/04/21) 088cbc5. That build has sound fx only.}}<br />
{{GBAR2Game|title=FightBox [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FILA Decathlon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor crackling sound.}}<br />
{{GBAR2Game|title=Final Fantasy I & II - Dawn of Souls [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note= Game has less gfx glitches with wram i-cache enabled.Latest tested DSP build of 2020/04/21 crashes after battle with lich king probably because of differences in memory layout.}}<br />
{{GBAR2Game|title=Final Fantasy IV Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game crashes after Cecil, now a Paladin, passes through Devil's Road.''' Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Final Fantasy V Advance [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game crashes after a monk uses the kick command.'''Black bar beneath Nintendo logo.}}<br />
{{GBAR2Game|title=Final Fantasy VI Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Health and safety screen has only yellow triangle. Cursor sound might be a bit off pitch. }}<br />
{{GBAR2Game|title=Final Fantasy Tactics Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Garbled text on intro cutscene right after logos.}}<br />
{{GBAR2Game|title=Final Fight One [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Finding Nemo [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches during the licensed by screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Finding Nemo - The Continuing Adventures [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fire Emblem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Crackling audio and black line across screen in battle during transitions. Due to saving often.}}<br />
{{GBAR2Game|title=Fire Emblem - Fuuin no Tsurugi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Crackling audio in battle during transitions. Due to saving often.}}<br />
{{GBAR2Game|title=Fire Emblem - The Sacred Stones [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Black line during end turn animation. Audio stutters in battles in transitions. Due to saving often.}}<br />
{{GBAR2Game|title=Fire Pro Wrestling [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Fire Pro Wrestling 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Final Fire Pro Wrestling - Yume no Dantai Unei! [J] ''' }}<br />
{{GBAR2Game|title=Flintstones - Big Trouble in Bedrock [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Flushed Away [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ford Racing 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Single popping sound when loading new logos and new screens. Game uses a Password system.}}<br />
{{GBAR2Game|title=Formation Soccer 2002 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Players have garbled gfx. Long artifacted horizontal line across field.}}<br />
{{GBAR2Game|title=Fortress [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note='''Cutscene induces Nintendo's TWLBg bug (only 3DS) and glitches out the screen the longer it plays.''' On DSi the cutscene has flickering black lines horizontally and some stuttering. Some stuttering/crackling sounds when going into main menu after battle. Some slowdown when changing maps/era before battle. Game has no save feature.}}<br />
{{GBAR2Game|title=Foster's Home for Imaginary Friends [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Single popping sound when loading new screens.}}<br />
{{GBAR2Game|title=Franklin the Turtle [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes after going into GBAR2 menu.}}<br />
{{GBAR2Game|title=Franklin's Great Adventures [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Freekstyle [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Regular crackling sound through whole game. Game uses a Password system.}}<br />
{{GBAR2Game|title=Frogger Advance - The Great Quest [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Single popping sound when starting first stage. Game uses a Password system.}}<br />
{{GBAR2Game|title=Frogger's Adventures - Temple of the Frog [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Frogger's Adventures 2 - The Lost Wand [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Frogger's Journey - The Forgotten Relic [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Sound effects can sometimes crackle.}}<br />
{{GBAR2Game|title=Fruits Mura no Doubutsutachi [J]|version=(2020/08/12) d5dc8d8|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving works okay.}}<br />
{{GBAR2Game|title=Fushigi no Kuni no Alice [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Fushigi no Kuni no Angelique [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio desync.}}<br />
{{GBAR2Game|title=Futari wa Pretty Cure - Arienaai! Yume no Sono ha Daimeikyuu [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|note=White screen after bios intro. Screen eventually goes black and then white again. Disabling mask and center changes nothing. Sound is playing well. Reacts to button inputs.}}<br />
{{GBAR2Game|title=Futari wa Pretty Cure Max Heart - Maji Maji! Fight de IN Janai [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=good|note=White screen after bios intro. Screen eventually goes black and then white again. Disabling mask and center changes nothing. Sound is playing well. Reacts to button inputs.}}<br />
{{GBAR2Game|title=F-Zero Climax [J]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Stuttering sound whenever new screen is loaded. Last tested dsp build 04/21/2020 crashes on time attack and soft reset.}}<br />
{{GBAR2Game|title=F-Zero GP-Legend [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=F-Zero Maximum Velocity [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Small stuttering audio in results screen.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device - Blue [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Annoying Audio crackling. Saving doesn't work.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device - Red [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device 2 - Dragon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gachasute! Dino Device 2 - Phoenix [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gachinko Pro Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Gadget Racers [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Road Trip: Shifting Gears (U) and Choro Q Advance 2 (J)'''}}<br />
{{GBAR2Game|title=Gakkou no Kaidan - Hyakuyoubako no Fuuin [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gakkou o Tsukurou!! Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Gakuen Alice - Dokidoki Fushigi Taiken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gakuen Senki Muryou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Galaxy Angel Game Boy Advance - Moridakusan Tenshi no Full-Course - Okawari Jiyuu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor crackling sounds during voice overs. Saving doesn't work.}}<br />
{{GBAR2Game|title=Galidor - Defenders of the Outer Dimension [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gambler Densetsu Tetsuya - Yomigaeru Densetsu [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Games Explosion! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Runs without saving.}}<br />
{{GBAR2Game|title=Game & Watch Gallery Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor popping sounds when loading new screens. Link cable is good.}}<br />
{{GBAR2Game|title=Ganbare Dodge Fighters [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Garfield - The Search for Pooky [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor initial crackling sounds right after choosing language. Game uses a Password system.}}<br />
{{GBAR2Game|title=Garfield and His Nine Lives [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=good|note=Image duplicate glitch of title screen, new game cutscene and pausescreen. Some tearing of the upper screen when inside secret room in barn roof first stage.}}<br />
{{GBAR2Game|title=Gauntlet - Dark Legacy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gegege no Kitarou - Kikiippatsu! Youkai Rettou (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Gekido Advance - Kintaro´s Revenge [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Gekitou Densetsu Noah - Dream Management (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gem Smashers (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Genseishin Justirisers Souchaku! Chikyuu no Senshitachi (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Genso Suikoden - Card Stories [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Gensou Maden Saiyuuki - Hangyaku no Toushin-taishi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Get! - Boku no Mushi Tsukamaete (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Jagan Fuuin! (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Jigoku no Scaramouche (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor Audio crackling. Saving works good.}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Metropolis Dakkan Sakusen! (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Get Ride! Amdriver - Senkou no Hero Tanjou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Get Ride! Amdriver - Shuggeki! Battle Party (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ghost Rider [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Ghost Trap (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=₩|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Global Star - Sudoku Fever [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Messed up background in initial language select and in game. Changing background while in a puzzle cleans up some of the garbled graphics. Vertical lines going across screen in puzzle. Regular crackling sounds in game when changing backround or inputing number.}}<br />
{{GBAR2Game|title=Godzilla - Domination! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Goemon - New Age Shutsudou! (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Go!Go! Beckham! - Adventure on Soccer Island [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Golden Nugget Casino (UE)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Disable wram i-cache to have less crackling sounds. Game uses a Password system.}}<br />
{{GBAR2Game|title=Golden Sun [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less crackling audio with wram i-cache disabled. Minor Audio desync.}}<br />
{{GBAR2Game|title=Golden Sun – The Lost Age [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=sram|sound=minor|speed=good|note='''Game makes GBAR2 crash when saving!''' This is a regression. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead. Sram patching for saving is required in that build. Crackling sounds - can be reduced by disabling wram i-cache. Minor Audio desync.}}<br />
{{GBAR2Game|title=Gradius Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Grand Theft Auto Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=3DS:Disable main memory i-cache to play the game. Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Green Eggs and Ham by Dr. Seuss (U)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Greg Hastings' Tournament Paintball Maxd [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Heavy gfx glitches during a match.}}<br />
{{GBAR2Game|title=Gremlins - Stripe vs Gizmo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Grim Adventures of Billy & Mandy (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is good until game is saved at it starts crackling. This is sometimes remedied by going in and out of GBAR2 menu, but this makes GBAR2 crash at times. The crash might not have happened in build (2020/04/04) 1ffb949. Other games developed by Fullfat have similar issues|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Groove Adventure Rave - Hikari to Yami no Daikessen [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Disable every i-cache to play the game. Game crashes at random. DS version runs fine. Saving doesn't work.}}<br />
{{GBAR2Game|title=GT Advance - Championship Racing [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=GT Advance 2 - Rally Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=GT Advance 3 - Pro Concept Racing [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=GT Championship [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Disable wram i-cache for better Audio.}}<br />
{{GBAR2Game|title=GT Racers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Image duplicate glitch on title screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Guilty Gear X - Advance Edition [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gumby vs. the Astrobots [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some gfx glitches. Character sprites are missing. DS version runs perfect.}}<br />
{{GBAR2Game|title=Gunstar Future Heroes [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Gfx glitch where sprites garble the status bar when overlapping. Minor popping sound when saving. '''Same game as Gunstar Super Heroes.'''}}<br />
{{GBAR2Game|title=Guranbo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work..}}<br />
{{GBAR2Game|title=Guru Logic Champ [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gyakuten Saiban [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=Gyakuten Saiban 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=Gyakuten Saiban 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=Hachiemon (J)|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Hagane no Renkinjutsushi - Meisou no Rondo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hagane no Renkinjutsushi - Omoide no Sonata [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hajime no Ippo - The Fighting! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Hamepane - Tokyo Mew Mew (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some audio desync after second puzzle game. Some tearing during puzzle game.}}<br />
{{GBAR2Game|title=Hamster Club 3 (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hamster Club 4 (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't Work.}}<br />
{{GBAR2Game|title=Hamster Monogatari 2 (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hamster Monogatari 3 (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Hamster Monogatari 3EX 4 Special (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Saving makes black line appear.}}<br />
{{GBAR2Game|title=Hamster Monogatari Collection (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Hamster Paradise - Pure Heart (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Hamster Paradise Advanchu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hamtaro - Ham-Ham Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Hamtaro - Ham-Ham Heartbreak [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=good|note=Stuck at the Name entry screen. This is a regression. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead. Saving doesn't work. Game works on my PC.}}<br />
{{GBAR2Game|title=Hamtaro - Rainbow Rescue [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hanabi Hyakkei Advance (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hanafuda Trump Mahjong - Depachika Wayouchuu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Happy Feet (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache enabled.}}<br />
{{GBAR2Game|title=Hardcore Pinball (UE)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some stuttering/crackling sound when saving highscore.}}<br />
{{GBAR2Game|title=Hardcore Pool (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Harlem Globetrotters - World Tour (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Harobots - Robo Hero Battling!! (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches in the textboxes.}}<br />
{{GBAR2Game|title=Harry Potter - Quidditch World Cup [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Harry Potter and the Chamber of Secrets [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Harry Potter and the Goblet of Fire [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Crackling sounds when loading new screens.}}<br />
{{GBAR2Game|title=Harry Potter and the Order of the Phoenix [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache disabled. Minor gfx glitches now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Harry Potter and the Prisoner of Azkaban [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Occasional yellow flickering bar on top of screen when during battle entering special move screen, folio bruti screen or finishing the battle. Sync on timer game.}}<br />
{{GBAR2Game|title=Harry Potter and the Sorcerer's Stone [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Harukanaru Toki no Naka de - Neoromance Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Harvest Moon - Friends of Mineral Town [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Sprites are garbled. Constant clicking sound on left side channel. The rest of the music is lagging.|DMA will have to be emulated using IRQs. Related issue to Densetsu no Stafy 3}}<br />
{{GBAR2Game|title=Harvest Moon - More Friends of Mineral Town [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Sprites are garbled. Constant clicking sound on left side channel. The rest of the music is lagging.|DMA will have to be emulated using IRQs. Related issue to Densetsu no Stafy 3}}<br />
{{GBAR2Game|title=Hatena Satena [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Heidi - The Game [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hello Kitty - Happy Party Pals [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hello Kitty Collection - Miracle Fashion Maker [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|save=0|sound=lag|note=Game makes GBAR2 crash to black screens after bios intro by pressing start button. Missing sound. Saving is broken.|crashreason=Corrupted up Game, has not. Worked on my PC as soon.}}<br />
{{GBAR2Game|title=Hello! Idol Debut - Kids Idol Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work but Save working on my PC (mGBA) }}<br />
{{GBAR2Game|title=Herbie - Fully Loaded [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Crackling sound when navigating main menu and after a race.}}<br />
{{GBAR2Game|title=Hey Arnold! - The Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Higanbana [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=High Heat Major League Baseball 2002 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=High Heat Major League Baseball 2003 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Hi Hi Puffy AmiYumi - Kaznapped! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hikaru no Go [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Hikaru no Go 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Noise/buzzing sound on left side when navigating main menu. Not there if turning off wram i-cache. '''This is a regression.''' Started happening with build (2020/04/11) a46c183.}}<br />
{{GBAR2Game|title=High School Musical - Livin' the Dream [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hime Kishi Monogatari - Princess Blue [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Home on the Range [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Horsez [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. '''Same game as Horse & Pony: My Stud Farm and Pferd & Pony: Mein Gestüt.''' }}<br />
{{GBAR2Game|title=Hot Potato! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Hot Wheels - All Out [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - Burnin' Rubber [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Hot Wheels - Stunt Track Challenge [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=minor|speed=good|note=Missing environment and vehicles. Tearing across top of screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - Velocity X [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - World Race [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 1 - Bomberman Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|speed=|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 2 - Lode Runner Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 3 - Action Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 4 - Nazotoki Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 5 - Shooting Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 6 - Bouken Jima Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hugo - Bukkazoom! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game has no save feature.}}<br />
{{GBAR2Game|title=Hugo - The Evil Mirror Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hunter X Hunter - Minna Tomodachi Daisakusen!! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor stuttering when saving.}}<br />
{{GBAR2Game|title=Ice Age [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ice Age 2 - The Meltdown [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor popping sounds occasionally.}}<br />
{{GBAR2Game|title=Ice Nine [UE]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=0|save=1|sound=good|speed=minor|note=DSi: freezes before entering game. Latest DSP build tested 04/21/2020: DSi:Missing hand in fps view. Runs at a lower fps. Language select has garbled text. 3DS:Game freezes before the tutorial. Use DS version instead.}}<br />
{{GBAR2Game|title=Incredible Hulk [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Incredibles [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=DSi:Minor gfx glitches now and then. 3DS:Game runs perfect. Game uses a Password system.}}<br />
{{GBAR2Game|title=Incredibles - Rise of the Underminer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Initial D - Another Stage [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Inspector Gadget - Advance Mission [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Distorted Audio. Game uses a Password system.}}<br />
{{GBAR2Game|title=Inspector Gadget Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=International Karate Advanced [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note='''Disable center and mask in the gbarunner2 menu to play the game. Unable to access gbarunner2 menu during gameplay.''' Minor gfx glitches because of the disabled border. Game uses a Password system.}}<br />
{{GBAR2Game|title=International Karate Plus [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=International Superstar Soccer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Jikkyou World Soccer Pocket (J)''' }}<br />
{{GBAR2Game|title=International Superstar Soccer Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Inukko Club [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Inuyasha - Naraku no Wana! Mayoi no Mori no Shoutaijou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Annoying Audio stutter. Saving is broken.}}<br />
{{GBAR2Game|title=Invader [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Invincible Iron Man [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. Use DS version instead.}}<br />
{{GBAR2Game|title=Iridion 3D [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Licensed by screen is missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Iridion II [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=0|cache=1|sound=minor|speed=good|note='''Game makes GBAR2 crash around first boss battle.''' Single crackling sound in menu and during cutscenes and some brief crackling ingame occassionaly. Game uses a Password system.}}<br />
{{GBAR2Game|title=Isseki Hatchou - Kore 1ppon de 8shurui! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=I Spy Challenger! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=It's Mr. Pants [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Heavy gfx glitches of the background.}}<br />
{{GBAR2Game|title=Jackie Chan Adventures - Legend of the Darkhand [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=good|speed=good|note=DSi:Minor gfx glitches now and then. 3DS:Many gfx glitches. DS version runs perfect. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Jajamaru Jr. Denshouki - Jalecolle mo Arisourou [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=DSi:The retro games run faster with wram i-cache enabled. Retro games make 3DS crash. '''Sometimes soft-locks if getting points from a bag you need to wall jump to in stage 2. Your score increases infinitely.''' Saving is broken.}}<br />
{{GBAR2Game|title=James Pond - Codename Robocod [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches now and then. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jazz Jackrabbit [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=J.League Pro Soccer Club o Tsukurou! Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=J.League Pocket [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=J.League Pocket 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=J.League Winning Eleven Advance 2002 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note= Saving doesn't work immediately after bios intro.}}<br />
{{GBAR2Game|title=Jet Set Radio [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=JGTO Kounin Golf Master Mobile - Japan Golf Tour Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=It takes a measured 3 minutes to get past the blue Golf Master logo. Game plays fine afterwards.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches now an then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius - Attack of the Twonkies [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius - Jet Fusion [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius vs. Jimmy Negatron [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Jinsei Game Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Jissen Pachi-Slot Hisshouhou! - Juuou Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work after bios intro. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Jisu F-Zero Weilai Saiche [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=F-Zero Maximum Velocity for iQue China. Small stuttering audio in results screen.}}<br />
{{GBAR2Game|title=Jonny Moseley Mad Trix [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=DSI:Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. 3DS:Game runs perfect. Saving is broken.}}<br />
{{GBAR2Game|title=Juka and the Monophonic Menace [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Jungle Book 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Visual tearing glitch right before first FMV. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jurassic Park III - Dino Attack [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work.}}<br />
{{GBAR2Game|title=Jurassic Park III - Park Builder [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Jurassic Park III - The DNA Factor [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Jurassic Park Institute Tour - Dinosaur Rescue [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Justice League - Injustice for All [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Justice League Chronicles [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Constant clicking/crackling noise throughout whole game in background. Fullfat developed game.}}<br />
{{GBAR2Game|title=Justice League Heroes - The Flash [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=K-1 Pocket Grand Prix [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving is broken after boot.''' '''This is a regress.''' Saving was playable on my PC.}}<br />
{{GBAR2Game|title=K-1 Pocket Grand Prix 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kaeru B Back [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kaiketsu Zorori to Mahou no Yuuenchi - Ohimesama o Sukue! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1 |cache=1|save=1|sound=bad| speed=minor|note=Constant clicking sound on left side. Rest of sound is lagging. Sprites are garbled.}}<br />
{{GBAR2Game|title=Kamaitachi no Yoru Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kami no Kijutsu - Illusion of the Evil Eyes [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Kao the Kangaroo [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Gfx glitches after licensed by screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kappa no Kai-Kata Katan Daibouken [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Karnaaj Rally [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kawa no Nushi Tsuri 3 & 4 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during press start screen on both games.}}<br />
{{GBAR2Game|title=Kawa no Nushi Tsuri 5 - Fushigi no Mori Kara [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Constant clicking sound on left side. Rest of music is lagging. Glitched title screen background. Garbled sprites.}}<br />
{{GBAR2Game|title=Kawaii Pet Game Gallery [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Kawaii Pet Game Gallery 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Keitai Denjuu Telefang 2 - Power [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Annoying crackling sound when saving. Black line when saving.}}<br />
{{GBAR2Game|title=Keitai Denjuu Telefang 2 - Speed [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Major crackling sound when saving. Black line when saving.}}<br />
{{GBAR2Game|title=Kelly Slater's Pro Surfer [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=GBARunner2 crashes on white screen post bios. No sound.}}<br />
{{GBAR2Game|title=Keroro Gunsou - Taiketsu! Gekisou Keronprix Daisakusen de Arimasu!! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=lag|speed=good|note=Minor Audio crackling. Save Doesn't load.}}<br />
{{GBAR2Game|title=Kessakusen! Ganbare Goemon 1-2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save is actually broken.}}<br />
{{GBAR2Game|title=Kid Paddle [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save doesn't actually load.}}<br />
{{GBAR2Game|title=Kidou Senshi Gundam Seed - Tomo to Kimi to Koko de [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kidou Tenshi Angelic Layer - Misaki to Yume no Tenshi-tachi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kid's Cards [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Killer 3D Pool [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=Flickering screen in character select. Broken botton screen repeating top of the screen in game results. Broken graphics in announcements bottom of screen during games. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kill.Switch [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Glitched background in save game select menu. Popping sounds when entering new screens in logos. Regular screeching sounds during certain samples playing ingame when wram i-cache is on.}}<br />
{{GBAR2Game|title=Kim Possible [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kim Possible 2 - Drakken's Demise [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor gfx glitches during the FMV intro. Minor Audio crackling. Saving is broken}}<br />
{{GBAR2Game|title=Kim Possible 3 - Team Possible [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache enabled. Minor gfx glitches are visible every now and then. }}<br />
{{GBAR2Game|title=Kingdom Hearts - Chain of Memories [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling and stutter. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=King Kong - The Official Game of the Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=King of Fighters EX - NeoBlood [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=King of Fighters EX2 - Howling Blood [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kinniku Banzuke - Kimero! Kiseki no Kanzen Seiha [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Much noise during title screen. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Kinniku Banzuke - Kongou-kun no Daibouken! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kirby - Nightmare in Dreamland [E]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kirby and the Amazing Mirror [E]|version=(2020/08/09) 551ae99|rating=good|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Audio stutter when pausing and unpausing. Black bar across screen when loading into stage. Pseudostereo in dsp build as of 2020/08/09. For DSP this is a '''regression''' use build (2020/04/21) 088cbc5.}}<br />
{{GBAR2Game|title=Kisekko Gurumi - Chesty to Nuigurumi-tachi no Mahou no Bouken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter and crackling.}}<br />
{{GBAR2Game|title=Kiss x Kiss Seirei Gakuen [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after bios intro.}}<br />
{{GBAR2Game|title=Kiwame Mahjong Deluxe - Mirai Senshi 21 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter and crackling.}}<br />
{{GBAR2Game|title=Klonoa - Empire of Dreams [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Klonoa 2 - Dream Champ Tournament [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Klonoa Heroes - Densetsu no Star Medal [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=lag|speed=lag|note=Constant clicking on interchanging sides. Rest of music is lagging. Glitched font and sprites.}}<br />
{{GBAR2Game|title=Knights' Kingdom [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes on white screen post bios.|crashreason=Uses abt mode for some things, idk why. Changing it to use undefined mode makes it boot, but it still timing-crashes in the menu.}}<br />
{{GBAR2Game|title=Koala Brothers - Outback Adventures [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Koinu-chan no Hajimete no Osanpo - Koinu no Kokoro Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Annoying Audio stutter. Save doesn't work. This is a regress. Saving work on my PC (mGBA).}}<br />
{{GBAR2Game|title=Koinu to Issho - Aijou Monogatari [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Minor Audio stutter. Game doesn`t get a saving. }}<br />
{{GBAR2Game|title=Koinu to Issho 2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Konami Collector's Series - Arcade Classics [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Konami Krazy Racers [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Konchuu Monster Battle Master [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Konchuu no Mori no Daibouken - Fushigina Sekai no Junin Tachi [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Kong - King of Atlantis [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. High pitched noise when wram i-cache is enabled. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kong - The Animated Series [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! - Makai no Bookmark [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! - Unare! Yuujou no Zakeru 2 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes on white screen post bios.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! The Card Battle for GBA [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=lag|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! Yuujou no Zakeru - Dream Tag Tournament [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after boot. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=Koro Koro Puzzle - Happy Panechu! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=bad|speed=good|note=Constant clicking sound. Rest of music lags. Garbled sprites. '''Motion sensor support required to be playable.'''}}<br />
{{GBAR2Game|title=Kotoba no Puzzle - Mojipittan Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kouchu Ouja Mushiking [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eigo Koubun Hen - 26 Units Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Annoying Audio crackling. Saving won`t load.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eijukugo Hen - 650 Phrases Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor Audio crackling. Saving is broken after boot. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eitango Hen - 2000 Words Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Annoying Audio crackling. Saving doesn't work after boot. This is a regress. Save file has playable on my PC.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 1 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kurohige no Golf Shiyouyo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Crackling audio when saving. Black line when saving. Missing 3D elements in game and screen seems divided into six flickering parts.}}<br />
{{GBAR2Game|title=Kurohige no Kurutto Jintori [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save file is broken.}}<br />
{{GBAR2Game|title=Kurukuru Kururin [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Kururin Paradise [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lady Sia [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Land Before Time [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Land Before Time - Into the Mysterious Beyond [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lara Croft Tomb Raider - Legend [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving works with no errors.}}<br />
{{GBAR2Game|title=Lara Croft Tomb Raider - The Prophecy [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=The only sound is an intermittent beeping sound. Game uses a Password system. }}<br />
{{GBAR2Game|title=Legend of Dynamic Goushouden - Houkai no Rondo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Legends of Wrestling II [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Legendz - Sign of Nekuromu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Legendz - Yomigaeru Shiren no Shima [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=lag|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken after boot.}}<br />
{{GBAR2Game|title=LEGO Bionicle [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=LEGO Bionicle Heroes [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=LEGO Bionicle - Matoran Adventures [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=LEGO Bionicle - Maze of Shadows [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes right after boot no matter which cache setting. No Sound.}}<br />
{{GBAR2Game|title=LEGO Drome Racers [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=bad|speed=lag|note=Heavy gfx glitches. Terrain and environment not visible. Tearing glitches seen on top screen on language select and in game. Lots of crackling in audio.}}<br />
{{GBAR2Game|title=LEGO Island - Xtreme Stunts [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=LEGO Island 2 - The Brickster's Revenge [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=LEGO Racers 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes early in story mode. Arcade mode works.}}<br />
{{GBAR2Game|title=LEGO Soccer Mania [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|note=Game makes GBARunner2 crash during the intro.}}<br />
{{GBAR2Game|title=LEGO Star Wars - The Video Game [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=LEGO Star Wars II - The Original Trilogy [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lemony Snicket's A Series of Unfortunate Events [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Let's Ride! - Dreamer [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. '''Same game as Pferd & Pony - Lass Uns Reiten 2'''}}<br />
{{GBAR2Game|title=Let's Ride! - Friends Forever [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Press A twice when loading or saving game to continue. '''Same game as Pferd & Pony- Best Friends - Mein Pferd.'''}}<br />
{{GBAR2Game|title=Let's Ride! - Sunshine Stables [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.'''Same game as Pferd & Pony: Mein Pferdehof''' }}<br />
{{GBAR2Game|title=Licca-chan no Oshare Nikki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lilliput Oukoku - Lillimoni to Issho Puni! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Glitched warp scene with bottom third being a black area and cutscene background warping picture moved up.}}<br />
{{GBAR2Game|title=Lilo and Stitch [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Lilo and Stitch 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lion King [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling during the intro. Saving works.}}<br />
{{GBAR2Game|title=Little Buster Q [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Little Einsteins [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=?|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Little League Baseball 2002 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Background is missing in game and is all black. Game has no save feature.}}<br />
{{GBAR2Game|title=Little Mermaid - Magic in Two Kingdoms [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Little Patissier - Cake no Oshiro [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Lizzie McGuire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lizzie McGuire 2 - Lizzie Diaries [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=High pitched noise when wram i-cache is enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Lizzie McGuire 3 - Homecoming Havoc [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing afer bios intro. Known to be a still not very playable the game. This is a regression. Saving has playable on my PC.}}<br />
{{GBAR2Game|title=Lode Runner [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Saving works.}}<br />
{{GBAR2Game|title=Looney Tunes - Back in Action [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing.}}<br />
{{GBAR2Game|title=Lord of the Rings - Hobbit [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lord of the Rings - The Fellowship of the Ring [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Loading game breaks sound so there's no sound anymore.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Return of the King [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Third Age [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Two Towers [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lost Vikings [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Love Hina Advance - Shukufuku no Kane ha Naru Kana [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after bios intro.}}<br />
{{GBAR2Game|title=Lucky Luke - Wanted! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling during the intro. Game uses a Password system.}}<br />
{{GBAR2Game|title=Lufia - The Ruins of Lore [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lunar Legend [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Madagascar [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Saving works.}}<br />
{{GBAR2Game|title=Madagascar - Operation Penguin [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache is enabled. Minor gfx glitches now and then. Saving works.}}<br />
{{GBAR2Game|title=Madden NFL 2002 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Madden NFL 2003 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Madden NFL 2004 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on original hardware with wram i-cache enabled. This doesn’t break the game, but makes it more fluid.}}<br />
{{GBAR2Game|title=Madden NFL 2005 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Madden NFL 06 [U]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|speed=good|note='''The game makes GBAR2 crash as soon as EA logo is shown.''' Use DS build (2020/04/21) 088cbc5: Game runs faster and has less gfx glitches with wram i-cache enabled. Sound fx only and loud noise ingame.}}<br />
{{GBAR2Game|title=Madden NFL 07 [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note='''The game makes GBAR2 crash to black screen post bios.''' This ROM has never worked on DSi or 3DS: Use latest DS build.|crashreason=Most likely memory layout differences between the systems.}}<br />
{{GBAR2Game|title=MAER - Knockin' on Heaven's Door [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving has crappy.}}<br />
{{GBAR2Game|title=Magi Nation [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Minor Audio noise and stutter. Saving has crappy.}}<br />
{{GBAR2Game|title=Magical Houshin [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after boot. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie 2 [E]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie 3 [E]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Magical Vacation [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=The music is slightly off from what it should be. This might be because the game seems to only want to do manual fifo writes. When dma destination is not fifo, writes to the fifo should not be done, but the irq should still fire. A gb audio sound is very loud during beach scene in beginning and during end of battle tune. Some black lines can be seen during screen fade out effects. The English translation patch runs and shows the same issues.}}<br />
{{GBAR2Game|title=Mahou Sensei Negima! - Private Lesson Damedesuu Toshokanjima [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mahou Sensei Negima! - Private Lesson 2 Ojamashimasuu Parasite de Chu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game only works with DSi speed enabled! Game crashes without it.''' Game has less gfx glitches with wram i-cache enabled.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Mahjong Keiji [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mail de Cute [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Majokko Cream-chan no Gokko Series 1 - Wannyan Idol Gakuen [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Majokko Cream-chan no Gokko Series 2 - Kisekae Angel [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Manga-ka Debut Monogatari [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Maniac Miner [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Maniac Racers Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=March of the Penguins [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Marie, Elie & Anis no Atelier - Soyokaze Kara no Dengon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Golf - Advance Tour [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Kart - Super Circuit [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario & Luigi - Superstar Saga [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Disable DS Main Memory i-cache in the gbarunner2 menu to play the game.''' Game has less gfx glitches with wram i-cache enabled. Distorted bass sound during battles occasionally after jump attack sound effect. Might be fixed by disabling wram i-cache.}}<br />
{{GBAR2Game|title=Mario Party Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Pinball Land [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Mario Power Tennis [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=''' Same game as Mario Tennis: Power Tour [U] and Mario Tennis Advance [J]'''}}<br />
{{GBAR2Game|title=Mario vs Donkey Kong [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor crackling sound during intro cutscene and occasionally ingame.}}<br />
{{GBAR2Game|title=Marvel - Ultimate Alliance [E]|version=(2020/08/12) d5dc8d8|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mary-Kate and Ashley - Girls Night Out [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mary-Kate and Ashley Sweet 16 - Licensed to Drive [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Masters of the Universe He-Man - Power of Grayskull [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Matantei Loki Ragnarok - Gensou no Labyrinth [J]|version=(2019/12/24) b740476|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Matchbox Cross Town Heroes [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Mat Hoffman's Pro BMX [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mat Hoffman's Pro BMX 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Math Patrol - The Kleptoid Threat [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Max Payne Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Gfx glitches during Cutscene.}}<br />
{{GBAR2Game|title=Maya the Bee - Sweet Gold [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Licensed by screen is missing.}}<br />
{{GBAR2Game|title=Maya the Bee - The Great Adventure [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Licensed by screen is missing. Minor gfx glitches are visible every now and then. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mazes of Fate [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=2fast|note= Game runs too fast with wram i-cache on. Glitchy jumpy/laggy graphics in intro cutscene. Text jumps too much when scrolling. Camera moves several times in one button input in the cellar occasionally. No effect changing clockspeeds. '''This might be a regression.''' Use commit f89fac5 (2018/07/10) arm9 version instead.}}<br />
{{GBAR2Game|title=Mech Platoon [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Intro FMV is broken.}}<br />
{{GBAR2Game|title=Medabots - Metabee Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Has Natsume Audio Engine that streams audio. }}<br />
{{GBAR2Game|title=Medabots - Rokusho Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Has Natsume Audio Engine that streams audio.}}<br />
{{GBAR2Game|title=Medabots AX - Metabee Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Medabots AX - Rokusho Version [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Medal of Honor - Infiltrator [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes on white screen post bios.}}<br />
{{GBAR2Game|title=Medal of Honor - Underground [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Backgrounds post bios are garbled. Titlescreen is purple after quitting game. Runs at a better fps than real HW. Game uses a Password system.}}<br />
{{GBAR2Game|title=Meet the Robinsons [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Mega Man & Bass [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some sound pitches are wrong on PSG channel 1. Especially noticeable in Pirate Man Stage.}}<br />
{{GBAR2Game|title=Mega Man Battle Chip Challenge [E]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 3 Blue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game takes a while to boot.'''}}<br />
{{GBAR2Game|title=Mega Man Battle Network 3 White [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game takes a while to boot.'''}}<br />
{{GBAR2Game|title=Mega Man Battle Network 4 Blue Moon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 4 Red Sun [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 5 Team Colonel [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 5 Team Protoman [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 6 Cybeast Falzar [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Battle Network 6 Cybeast Gregar [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mega Man Zero [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal.}}<br />
{{GBAR2Game|title=Mega Man Zero 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal. DS version runs faster.}}<br />
{{GBAR2Game|title=Mega Man Zero 3 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal. DS version runs faster.}}<br />
{{GBAR2Game|title=Mega Man Zero 4 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Ingame runs slightly slower than it should. Transitions into and out of bitmaps takes longer than normal. DS version runs faster.}}<br />
{{GBAR2Game|title=Meine Tierarztpraxis [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meine Tierpension [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meitantei Conan - Akatsuki no Monument [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meitantei Conan - Nerawareta Tantei [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Men in Black - The Series [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Party [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=lag|note=DSi:Minor gfx glitches during the intro. Saving is broken.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Pitch [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. DSi:Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Pitch - Pichi Pichitto Live Start! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. DSi:Constant crackling sounds during gameplay. 3DS:Minor crackling sounds during loading.}}<br />
{{GBAR2Game|title=Metal Max 2 Kai [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Metal Gun Slinger [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Metal Slug Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Metroid Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Single crackling sound when intro cutscene starts and loading into save file. }}<br />
{{GBAR2Game|title=Metroid - Zero Mission [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Sound disappears if entering gbar2 menu ingame. Game runs faster with wram i-cache enabled. Minor Audio stutter. '''Trying to play the Nes Metroid causes the game to reboot or makes GBAR2 crash.'''}}<br />
{{GBAR2Game|title=Mezase! Koushien [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game crashes during the intro. Use DS version commit b740476 (2019/12/24) instead. Saving seems to be corrupt.}}<br />
{{GBAR2Game|title=Micro Machines [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Midnight Club - Street Racing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Broken backgrounds in logos and title screen. Crackling sounds from engine effect ingame. Game uses a Password system.}}<br />
{{GBAR2Game|title=Midway's Greatest Arcade Hits [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Mighty Beanz Pocket Puzzles [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio stutter. Game has no save feature.}}<br />
{{GBAR2Game|title=Mike Tyson Boxing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Minami no Umi no Odyssey [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Minimoni - Mika no Happy Morning Chatty [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minimoni - Onegai Ohoshi-sama! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Minna de Puyo Puyo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minna no Ouji-sama [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=DSi:Game runs faster with wram i-cache enabled. Only Minor Audio crackling in DSP build. Audio might disappear in non-DSP 3DS:Game crashes at random, sometimes after winning the 5 stages of the tennis ball guessing game.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series - Boku no Kabuto-Kuwagata [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series 1 - Boku no Kabutomushi [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the intro. DS version runs fine.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series 2 - Boku no Kuwagata [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the intro. DS version runs fine.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Happy Trump 20 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Hyokkori Hyoutanjima - Don Gabacho Daikatsuyaku no Maki (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Minna no Mahjong [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Minna no Shogi [J]|version=(2020/04/21) 088cbc5 |rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. '''This might be a regression.''' Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Numpla Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minna no Soft Series - Shanghai [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minority Report - Everybody Runs [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=lag|note=Heavy gfx glitches, character sprites are missing. Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Mirakuru! Panzou - 7tsu no Hoshi no Uchuukaizoku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work after boot.}}<br />
{{GBAR2Game|title=Mission Impossible - Operation Surma [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Miteluode - Lingdian Renwu [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Metroid Zero Mission for iQue China. Game runs faster with wram i-cache enabled. Minor crackling sound. '''Trying to play the Nes Metroid reboots the game.'''}}<br />
{{GBAR2Game|title=Miteluode Ronghe [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Metroid Fusion for iQue China. Single crackling sound when intro cutscene starts and when loading and returning into game.}}<br />
{{GBAR2Game|title=MLB SlugFest 20-04 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Mobile Pro Yakyuu - Kantoku no Saihai [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mobile Suit Gundam Seed - Battle Assault [U]|version=(2020/08/12) d5dc8d8|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game uses a Password system. Last tested dsi dsp build of 2020/04/12 crashes after main menu.'''Same game as Kidou Senshi Gundam Seed Destiny'''}}<br />
{{GBAR2Game|title=Moero!! Jaleco Collection [J]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Game crashes GBAR2 after you start a game.}}<br />
{{GBAR2Game|title=Momotarou Dentetsu G Gold Deck o Tsukure! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=The Hudson logo screen is missing. Saving is broken after boot. This is a regression. Saving has playable on my PC.}}<br />
{{GBAR2Game|title=Momotarou Matsuri [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monopoly [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Minor crackling sounds ingame. Fixed by opening ingame menu. Some tearing when scrolling to player ingame. Fullfat developed game. White flashing of menus when selecting options. Game has no save feature.}}<br />
{{GBAR2Game|title=Monster Force [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Monster Gate [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling during the intro.}}<br />
{{GBAR2Game|title=Monster Gate - Ooinaru Dungeon - Fuuin no Orb [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling during the intro.}}<br />
{{GBAR2Game|title=Monster Guardians [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster House [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Monsters, Inc [UE]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sound noise ingame beeping. Game uses a Password system.}}<br />
{{GBAR2Game|title=Monster Jam - Maximum Destruction [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Maker 4 - Flash Card [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Monster Maker 4 - Killer Dice [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Monster Rancher Advance [U]|version=(2019/12/24) b740476|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Rancher Advance 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Summoner [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Truck Madness [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Monster Trucks [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Monster Trucks Mayhem [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Moorhen 3 - The Chicken Chase! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Weird one. At first the game white screens after boot. Becomes playable after you go in and out of the menu screen.''' Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Morita Shougi Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor gfx glitches now and then. Annoying Audio crackling. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Mortal Kombat - Deadly Alliance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Graphical flickering whenever loading new screen. Glitched background fmv in profile creation. Minor glitch to the top right of lower right style name ingame.}}<br />
{{GBAR2Game|title=Mortal Kombat - Tournament Edition [U]|version=(2020/04/13) f3daa51|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Graphical flickering whenever loading new screen. Glitched background fmv in profile creation. Minor glitch to the top right of lower right style name ingame. Some stuttering sounds when loading new screens in menu.}}<br />
{{GBAR2Game|title=Mortal Kombat Advance [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=minor|note=Crackling sounds in menu and new logos in intro. Long loading time between battles and after battle. Missing character portrait when scrolling in ladder after winning a match. Glitched graphics upper left corner as well. Game has no save feature.}}<br />
{{GBAR2Game|title=Mother 1+2 [J]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Mother 1: '''Disable wram i-cache to get game to run. If not GBAR2 crashes after title screen.''' Occasional visual glitches like black bar across upper part of screen. DSi Only: Slowdown in music when moving around. Seems to get less bad if TWL clockspeeds are enabled in twilightmenu++. Mother 2: Works with wram i-cache on and has less visual glitches then. Visual glitch top part of screen in demo. Broken audio in level up. Jumpy battle background in starman fight in beginning. Some crackling sounds when loading game.}}<br />
{{GBAR2Game|title=Mother 3 [J]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note= '''USE THE DSi Hicode BUILD:''' It seems you need to load another ROM first before loading the Mother 3 to be able to get past the freezing near the dino. So far loading Mother 1+2 and Mega Man Zero have worked. The game might freeze around the same spot as the 3DS, but if you save at the frog right before and load back to this you might be able to advance further than on the 3DS. How far has not been tested and it is recommended to SAVE OFTEN as the game might freeze at any new event. It has only been tested 30 minutes into the game and the next save point in a western city. It is quite bugged. Clipping and getting trapped happens at some hot springs if you enter them. Talking to a bird near the ringing clocks will send you into an infinite loop. Pressing R to access Map does not work. Text during cutscene with lady outside the cabbin just shows "0123.." repeatedly. '''3DS BUILD: The game softlocks after the Mole cricket fight. Loading right before this point still makes the game freeze. Music still plays and sprites animate. It might be possible to load a save past this point to be able to play the rest.''' Game has minor audio crackling.}}<br />
{{GBAR2Game|title=Moto GP [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Race map flickers during a race. It has not been verified if wram i-cache was actually supported in build (2019/12/24) b740476. Game uses a Password system.}}<br />
{{GBAR2Game|title=Motoracer Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game might be running faster than on og hardware.}}<br />
{{GBAR2Game|title=Mr Nutz [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=lag|note=Pause screen is not working. Works in the DS build. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mr. Driller 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mr. Driller A - Fushigi na Pacteria [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving regression started with Commit 6522414 (2018/11/01) arm9wramicache Version.}}<br />
{{GBAR2Game|title=Ms. Pac-Man - Maze Madness [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. You have to enable Audio first in the options menu. Minor Audio crackling. Fullfat developed game.}}<br />
{{GBAR2Game|title=Mucha Lucha! - Mascaritas of the Lost Code [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mugenborg [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Mummy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Intermittent beeping sound. No sfxs are playing. Rest of music is playing well in the background. Game uses a Password system.}}<br />
{{GBAR2Game|title=Muppet Pinball Mayhem [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Muppets - On with the Show! [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=minor|speed=good|note=Glitched line during the licensed by screen. Minor Audio desnyc during mini games. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mutsu - Water Looper Mutsu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game won't get to save feature}}<br />
{{GBAR2Game|title=MX 2002 featuring Ricky Carmichael [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Runs faster with wram i-cache, even faster than native it would seem. Race timer is still correct even in game speed is increased. Game uses a Password system.}}<br />
{{GBAR2Game|title=My Animal Centre in Africa [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=All menus and images are broken up. In game world displays correctly. DSi:More Audio crackling.}}<br />
{{GBAR2Game|title=My Little Pony - Crystal Princess - The Runaway Rainbow [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=M&M's - Blast! [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=0|sound=broken|speed=good|note=Some Audio crackling. Saving is missing.}}<br />
{{GBAR2Game|title=M&M's - Break'em [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Nakayoshi Mahjong - KabuReach [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 1 - Kawaii Hamster [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after bios intro. This is a regress. Saving has worked on my PC.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 2 - Kawaii Koinu [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 3 - Kawaii Koneko [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=lag|note=Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 4 - Kawaii Koinu Mini - Wankoto Asobou!! Kogata-ken [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is corrupt.}}<br />
{{GBAR2Game|title=Nakayoshi Youchien - Sukoyaka Enji Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Namco Museum [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=lag|note=Game has less gfx glitches with wram i-cache enabled. Graphical glitch in upper left corner after exiting from a game. Game has no save feature. }}<br />
{{GBAR2Game|title=Namco Museum - 50th Anniversary [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Few Audio crackling. Game has no save feature.}}<br />
{{GBAR2Game|title=Nancy Drew - Message in a Haunted Mansion [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Narikiri Jockey Game - Yuushun Rhapsody [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Naruto - Konoha Senki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Naruto - Ninja Council [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. }}<br />
{{GBAR2Game|title=Naruto - Ninja Council 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Naruto RPG - Uketsugareshi Hi no Ishi [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=NASCAR Heat 2002 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Natural 2 - Duo [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=NBA Jam 2002 [UE]|version=(2020/04/21) 088cbc5||rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Crackling sound when starting match or loading title screen. Graphical glitch in main menu after quitting match near circular buttons on the left side. Game uses a Password system.}}<br />
{{GBAR2Game|title=Need for Speed Carbon - Own the City [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Duplicate of screen is scrolling up and down and flickering.}}<br />
{{GBAR2Game|title=Need for Speed - Most Wanted [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Duplicate of screen is scrolling up and down and flickering.}}<br />
{{GBAR2Game|title=Need for Speed - Porsche Unleashed [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Screen duplicate scrolling up and down.}}<br />
{{GBAR2Game|title=Need for Speed - Underground [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Lots of flickering graphics in language select, main menu and ingame. Some crackling sound after race. Finished a whole race.}}<br />
{{GBAR2Game|title=Need for Speed - Underground 2 [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Duplicate of screen is scrolling up and down and flickering.}}<br />
{{GBAR2Game|title=Next Generation Tennis [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Flickering logos right before loading next one. Lower bar of title screen title bar is flickering.}}<br />
{{GBAR2Game|title=NFL Blitz 20-02 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=2fast|note=Midway logo is green around the logo. Background in main menu is a green mess. Game uses a Password system.}}<br />
{{GBAR2Game|title=NFL Blitz 20-03 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Green background around Outlook Entertainment logo. Game has no save feature.}}<br />
{{GBAR2Game|title=NHL 2002 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=NHL Hitz 20-03 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game softlocks after you select Season mode'''. Sound still plays. Exhibiton mode works.}}<br />
{{GBAR2Game|title=Nicktoons Racing [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Nihon Pro Mahjong Renmei Kounin Tetsuman Advance - Menkyo Kaiden Series [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ninja Cop [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Ninja Five-O [U]'''.}}<br />
{{GBAR2Game|title=Nintendo MP3 Player [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|note=Crashes during Nintendo Health screen. Unsupported Device. Saving is broken.}}<br />
{{GBAR2Game|title=Nobunaga Ibun [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Nobunaga no Yabou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Noddy - A Day in Toyland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=No No No Puzzle Chailien [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during the title screen.}}<br />
{{GBAR2Game|title=No Rules - Get Phat [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Nyan Nyan Nyanko no Nyan Collection [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is crappy.}}<br />
{{GBAR2Game|title=Ochaken Kururin - Honwaka Puzzle de Hotto Shiyo [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ochaken no Bouken Jima - Honwaka Yume no Island [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ochaken no Heya [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ochaken no Yumebouken [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Oddworld - Munch's Oddysee [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note= Game uses a Password system.}}<br />
{{GBAR2Game|title=Ohanaya-san Monogatari GBA - Iyashikei Ohanaya-san Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Ojarumaru - Gekkouchou Sanpo de Ojaru [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Okumanchouja Game - Nottori Daisakusen! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=One Piece - Dragon Dream [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio crackling. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece - Going Baseball - Kaizoku Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=One Piece - Mezase! King of Belly [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece - Nanatsu Shima no Daihihou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Onimusha Tactics [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note='''Game only works with DSi speed enabled! Massive input lag without it.'''|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Onmyou Taisenki Zeroshiki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Open Season [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Operation Armored Liberty [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Oriental Blue - Ao no Tengai [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Oshaberi Inko Club [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Oshare Princess [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Princess 2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Princess 3 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Princess 5 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Oshare Wanko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ottifanten Pinball [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Over the Hedge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Intro Cutscene only shows text. Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Over the Hedge - Hammy Goes Nuts! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Ozzy & Drix [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man Collection [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man Pinball Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man World [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Audio plays well until saving, at which point it will start making crackling sounds continuously. Going in and out of the GBAR2 menu might remedy this, but it makes GBAR2 crash most of the time. Other games developed by Fullfat have similar issues.|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Pac-Man World 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=minor|note=Going into GBAR2 menu makes the game softlock. This softlock might not have happened in build (2020/03/28) 883c0d7. Game uses a Password system. Other games developed by Fullfat have similar issues.|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Paws & Claws - Best Friends - Dogs & Cats [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Paws & Claws - Pet Resort [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Payback [E]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Intro FMV is heavily glitched with flickering screen. Same with main menu and in game. Heavy slowdown when driving.}}<br />
{{GBAR2Game|title=Penny Racers [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as The US Gadget Racers (NOT the same as the similarly named European ROM) and Choro-Q Advance (J)''' Smoother framrate than the original 20 fps.}}<br />
{{GBAR2Game|title=Peter Pan - Return to Neverland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Peter Pan - The Motion Picture Event [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Petz - Hamsterz Life 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Petz Vet [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Himawari Doubutsu Byouin Pet no Oishasan (J)''' }}<br />
{{GBAR2Game|title=Pferd & Pony - Mein Gestuet [G]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Phalanx - The Enforce Fighter A-144 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Phantasy Star Collection [UE]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Phantasy Star 1:''' Duplicated text boxes and towns in world map. Occasional background noise/screeching. '''Phantasy Star 2 & 3:''' Intermittent beeping sound in Pause screen. }}<br />
{{GBAR2Game|title=Phil of the Future [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Background graphics are missing. Saving is broken after boot.}}<br />
{{GBAR2Game|title=Pia Carrot he Youkoso!! 3.3 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Piglet's Big Game [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Pikapika Nurse Monogatari - Nurse Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pinball Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pinball Challenge Deluxe [E]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=DSi: Game boots to black screen crashing GBAR2. Latest dsp build 04/21/2020 has this:'''DSi version crashes GBAR2 when quitting game.'''}}<br />
{{GBAR2Game|title=Pinball of the Dead [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pinball Tycoon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Pink Panther - Pinkadelic Pursuit [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster than on og hardware. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pinky and the Brain - The Masterplan [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor Audio crackling during the tutorial. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pinky Monkey Town [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Minor gfx glitches during the intro. Saving is broken.}}<br />
{{GBAR2Game|title=Pinobee - Wings of Adventure [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on og hardware.}}<br />
{{GBAR2Game|title=Pinobee & Phoebee [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pirates of the Caribbean - Dead Man's Chest [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pirates of the Caribbean - The Curse of the Black Pearl [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pitfall - The Lost Expedition [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes during the intro. Many gfx glitches. DS version runs fine.}}<br />
{{GBAR2Game|title=Pitfall - The Mayan Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Planet Monsters [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=DSi:Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Planet of the Apes [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=good|speed=good|note=Some gfx glitches on screen. DS version runs fine. Game uses a Password system.}}<br />
{{GBAR2Game|title=Play Novel - Silent Hill [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=The FMV intro is missing.}}<br />
{{GBAR2Game|title=Play-Yan [J]|version=(2020/08/12) d5dc8d8|rating=noboot|nocache=0|cache=0|save=?|note='''(2020/08/12) d5dc8d8 and (2020/08/12) 6e4ce45 - ''' Black screen after bios. '''DS version boots.''' Unsupported Device. Couldn't find a save spot. <br/> '''(2020/04/21) 088cbc5 and (2020/08/08) 9aa1d75 - ''' White screen right after bios. This has never worked on DSi or 3DS. On DS build (2020/04/13) f3daa51 the game softlocks during the title screen with a loud noise. Unsupported Device.}}<br />
{{GBAR2Game|title=Play-Yan Micro [J]|version=(2020/08/12) d5dc8d8|rating=noboot|nocache=0|cache=0|save=?|note=The game has never booted on DSi or 3DS. Game makes GBAR2 crash to white screen right after bios. DS build (2020/04/13) f3daa51 has the game softlocking during the Health Care Screen with a loud noise. Unsupported Device. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Pocket Dogs [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pocket Music [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pocket Professor - Kwik Notes - Vol. 1 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pocky & Rocky with Becky [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.'''Same game as Kikikai-kai Advance''' }}<br />
{{GBAR2Game|title=Pokémon Emerald [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Has gb audio pitch a bit off. Noticeable in certain themes and in exclamation mark sfx. Slight stuttering in audio when saving.}}<br />
{{GBAR2Game|title=Pokémon FireRed [UE][Rev 1]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Subtle stuttering in audio when saving. Some have reported inaccuracies with gb audio channels.}}<br />
{{GBAR2Game|title=Pokémon LeafGreen [UE][Rev 1]|version=(2020/08/09) 551ae99|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Subtle stuttering in audio when saving. Some have reported inaccuracies with gb audio channels.}}<br />
{{GBAR2Game|title=Pokémon Mystery Dungeon - Red Rescue Team [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pokémon Pinball - Ruby & Sapphire [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Stuttering in menu music.}}<br />
{{GBAR2Game|title=Pokémon Ruby [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Sound is distorted by entering the gbar2 ingame menu. Sound in intro theme first screen is wrong. '''This is a regression.''' Use previous builds to build (2020/04/11) a46c183.}}<br />
{{GBAR2Game|title=Pokémon Sapphire [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Sound is distorted by entering the gbar2 ingame menu. Sound in intro theme first screen is wrong. '''This is a regression.''' Use previous builds to build (2020/04/11) a46c183.}}<br />
{{GBAR2Game|title=Polar Express [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Cutscenes have no Background graphics.}}<br />
{{GBAR2Game|title=Polarium Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game needs NTR Clockspeeds set in Twilightmenu++ to run.''' Audio might desync and start crackling when saved.}}<br />
{{GBAR2Game|title=Polly Pocket! - Super Splash Island [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Crackling audio. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pop Idol [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Popeye - Rush for Spinach [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Postman Pat and the Greendale Rocket [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Poke Dash [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 1-2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Second game needs to be unlocked first.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 4 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 5 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 6 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 7 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Powerpuff Girls - Him and Seek [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Powerpuff Girls - Mojo Jojo A-Go-Go [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Power Rangers - Dino Thunder [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Ninja Storm [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Time Force [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Wild Force [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers S.P.D. [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Prehistorik Man [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Premier Action Soccer [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game crashes if entering GBAR2 menu in a match.''' Some crackling audio when loading screens.}}<br />
{{GBAR2Game|title=Premier Manager 2003-2004 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Premier Manager 2004-2005 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Premier Manager 2005-2006 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Princess Natasha - Student, Secret Agent, Princess [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio stutter. Game uses a Password system.}}<br />
{{GBAR2Game|title=Prince of Persia - The Sands of Time [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Beach Soccer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game works with main memory i-cache disabled.}}<br />
{{GBAR2Game|title=Pro Mahjong Tsuwamono GBA [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pro Tennis WTA Tour [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.''' Same game as WTA Tour Tennis'''}}<br />
{{GBAR2Game|title=Proud Family [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Yakyuu Team o Tsukurou! Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban - Koi no Cupid Daisakusen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban - Youkoso! Illusion Land he [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Punch King - Arcade Boxing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Echoing crackling sound whenever sound is played. Game has no save feature. Fullfat developed game.}}<br />
{{GBAR2Game|title=Puppy Luv - Spa and Resort [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Timers in game skip 2 seconds every time making the flea mini game impossible to win. This is not affected by caches. This might be a regression. Use commit f89fac5 (2018/07/10) arm9wramicache version instead.}}<br />
{{GBAR2Game|title=Puyo Pop Fever [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Puzzle & Tantei Collection [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|Saving doesn't work.}}<br />
{{GBAR2Game|title=Pyuu to Fuku! Jaguar - Byoo to Deru! Megane-kun [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Quad Desert Fury [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Screen becomes purple for a split second at times. Game has no save feature.}}<br />
{{GBAR2Game|title=Racing Fever [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Racing Gears Advance [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Slowdown/Halting during initial car license logo scrolling until you get to the game which runs full speed.}}<br />
{{GBAR2Game|title=Rampage - Puzzle Attack [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=The licensed by screen is missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rapala Pro Fishing [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches. DS version runs fine.}}<br />
{{GBAR2Game|title=Ratatouille [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rave Master - Special Attack Force! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.'''Same game as Groove Adventure Rave: Hikari to Yami no Daikessen 2 '''}}<br />
{{GBAR2Game|title=Rayman Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rayman 3 - Hoodlum Havoc [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rayman - Hoodlum's Revenge [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=0|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash during logos. Reboot, then it softlocks after intro cutscene. Reboot again and you can play normally.''' Occasional black lines.}}<br />
{{GBAR2Game|title=Rayman Raving Rabbids [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Few Audio crackling. Saving is okay.}}<br />
{{GBAR2Game|title=Razor Freestyle Scooter [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.'''Same game as Freestyle Scooter (E)'''}}<br />
{{GBAR2Game|title=Ready 2 Rumble Boxing - Round 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rebelstar - Tactical Command [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the licensed by screen.}}<br />
{{GBAR2Game|title=Recca no Honoo - The Game [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Reign of Fire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Relaxuma na Mainichi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rescue Heroes - Billy Blazes! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Revenge of Shinobi [E]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Game makes GBAR2 crash right before starting the first level. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rhythm Tengoku [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ripping Friends [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=River City Ransom EX [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}} <br />
{{GBAR2Game|title=Riviera - The Promised Land [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Road Rash - Jailbreak [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Robopon 2 - Cross Version [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Robopon 2 - Ring Version [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Robotech - The Macross Saga [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Boots to a white screen. Press A and start and eventually you will get to title screen. Intermittent beeping sound even if music and sfx are disabled ingame, in menu and pause screen. No beeping sound if firing ingame.}}<br />
{{GBAR2Game|title=Robots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Robot Wars - Advanced Destruction [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Robot Wars - Extreme Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Rockman EXE 4.5 - Real Operation [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving is good.}}<br />
{{GBAR2Game|title=Rock'em Sock'em Robots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rock n' Roll Racing [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rocket Power - Beach Bandits [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocket Power - Dream Scheme [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocket Power - Zero Gravity Zone [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocky [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes on first intro screen.}}<br />
{{GBAR2Game|title=RPG Tsukuru Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving works.}}<br />
{{GBAR2Game|title=R-Type III - The Third Lightning [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - Castle Capers [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - Go Wild [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - I Gotta Go Party [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sabre Wulf [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sabrina - The Teenage Witch - Potion Commotion [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Saibara Rieko no Dendou Mahjong [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sakura Momoko no UkiUki Carnival [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the intro.}}<br />
{{GBAR2Game|title=Salt Lake 2002 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Samsara Naga 1x2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Samurai Deeper Kyo [U]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Missing sound effects when slashing sword. Latest dsp build tested 04/21/2020 has this:'''DSi:Game crashes after the title screen.''' }}<br />
{{GBAR2Game|title=Samurai Evolution - Oukoku Geist [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Samurai Jack - The Amulet of Time [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sangokushi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Sangokushi - Eiketsuden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sangokushi - Koumeiden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sanrio Puroland - All Characters [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving regression started with older versions.}}<br />
{{GBAR2Game|title=Santa Claus Jr. Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches now and then. }}<br />
{{GBAR2Game|title=Santa Claus Saves the Earth [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Santa Clause 3 - The Escape Clause [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Scan Hunter - Sennen Kaigyo o Oe! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Scooby-Doo [E]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Latest dsp build 04/21/2020 has game crashing on DSi.}}<br />
{{GBAR2Game|title=Scooby-Doo 2 - Monsters Unleashed [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor Audio crackling. There is some screen tearing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scooby-Doo and the Cyber Chase [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Scooby-Doo! - Mystery Mayhem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Scooby-Doo! - Unmasked [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scorpion King - Sword of Osiris [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scrabble [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Scrabble Blast! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Duplicate of screen when about to start new game and when game over. Game has no save feature.}}<br />
{{GBAR2Game|title=Scrabble Scramble! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Duplicate of screen when about to start new game and when game over. Game has no save feature.}}<br />
{{GBAR2Game|title=Scurge - Hive [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=SD Gundam Force [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=SD Gundam G-Generation Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sea Trader - Rise of Taipan [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Secret Agent Barbie - Royal Jewels Mission [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note= Heavy gfx glitches after you press start during the first mission. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sega Arcade Gallery [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Games have less gfx glitches with wram i-cache enabled. Saving is unchecked?}}<br />
{{GBAR2Game|title=Sega Rally Championship [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sega Smash Pack [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=good|speed=lag|note=Black line flickering across upper screen. Saving has no checked for this game.}}<br />
{{GBAR2Game|title=Sengoku Kakumei Gaiden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sennen Kazoku [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio crackling. Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Sentouin Yamada Hajime [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Serious Sam Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Shaman King Card Game - Chou Senjiryakketsu 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King Card Game - Chou Senjiryakketsu 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King - Legacy of the Spirits - Soaring Hawk [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King - Legacy of the Spirits - Sprinting Wolf [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shaman King - Master of Spirits [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Garbled portrait graphic when scrolling pages in status screen and cursor graphic in shop. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shaman King - Master of Spirits 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Glitched upper text bar in status screen when changing between menus. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shamu's Deep Sea Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Stuttering sound and framerate when loading new logos, new stage and entering and exiting pause menu. }}<br />
{{GBAR2Game|title=Shanghai Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Shark Tale [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shaun Palmer's Pro Snowboarder [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Sheep [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shikakui Atama - Kanji Keisan [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shikakui Atama - Kokugo Sansu Shakai Rika [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shimura Ken no Baka Tonosama - Bakushou Tenka Touitsu Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Shingata Medarot - Kabuto Version [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shingata Medarot - Kuwagata Version [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shin Kisekae Monogatari [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shining Force - Resurrection of the Dark Dragon [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shin Megami Tensei [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving doesn´t work. This is a regression.''' Saving works with commit unspecified (2019/06/03) (sd save branch) arm9 version.}}<br />
{{GBAR2Game|title=Shin Megami Tensei 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving doesn´t work. This is a regression.''' Saving works with commit unspecified (2019/06/03) (sd save branch) arm9 version.}}<br />
{{GBAR2Game|title=Shin Megami Tensei Devil Children - Messiah Riser [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Gameboy Sound channel doesn´t sound quite right. '''Saving doesn´t work.'''}}<br />
{{GBAR2Game|title=Shin Megami Tensei Devil Children - Puzzle de Call! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shin Nihon Pro Wrestling - Toukon Retsuden Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Glitched sprites ingame. Crackling sound in post logo cutscene. Fixed by entering gbar2 menu. Minor glitched square in upper left corner of screen right before match. '''Saving is broken.'''}}<br />
{{GBAR2Game|title=Shining Soul [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shining Soul 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note='''Saving is broken. This is a regression.''' Use commit 6522414 (2018/11/01) arm9 version instead.}}<br />
{{GBAR2Game|title=Shiren Monsters Netsal [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. '''DSi:Minor gfx glitches now and then.'''}}<br />
{{GBAR2Game|title=Shrek - Hassle at the Castle [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Reekin' Havoc [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Smash n' Crash Racing [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Heavy gfx glitches. Character sprites are missing during a race. DS version runs fine.}}<br />
{{GBAR2Game|title=Shrek - Super Slam [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Swamp Kart Speedway [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Shrek the Third [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Shrek 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Shrek 2 - Beg for Mercy [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sigma Star Saga [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Silent Scope [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Silk to Cotton [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 1 - The Table Game Collection [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 2 - The Block Kuzushi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 3 - The Itsudemo Puzzle - Massugu Soroeru Straws [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 4 - The Trump - Minna de Asoberu 12 Shurui no Trump Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=saving is broken.}}<br />
{{GBAR2Game|title=Sims - Bustin' Out [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sim City 2000 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sims 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sims 2 - Pets [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note='''Saving doesn't work.''' Minor crackling sounds when loading. Sound is distorted with wram i-cache on.}}<br />
{{GBAR2Game|title=Sister Princess - RePure [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Sitting Ducks [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Simpsons - Road Rage [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Sky Dancers - They Magically Fly! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Crackling audio in game and in menu. Glitched upper part of background ingame. Game uses a Password system.}}<br />
{{GBAR2Game|title=Slime Morimori Dragon Quest - Shougeki no Shippo Dan [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Slot! Pro Advance - Takarabune & Ooedo Sakurafubuki 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Slot! Pro 2 Advance - GoGo Juggler & New Tairyou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Smashing Drive [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=good|speed=good|note=Lots of GFX glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Smuggler´s Run [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note='''DSi:Main menu music is distorted when quitting game.''' Game runs more smoothly with caches enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Smurfs - The Revenge of the Smurfs [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.|crashreason=Timing. TWL speed works}}<br />
{{GBAR2Game|title=Snap Kid's [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=GBARunner2 crashes post bios on a white screen with center and mask on, while a black screen with center and mask off. Glitchy stuttery sound.}}<br />
{{GBAR2Game|title=Snood [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio beeping regularly, but very low when ingame. Game has no save feature.}}<br />
{{GBAR2Game|title=Snood 2 - On Vacation [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Image duplicate flickers up and down in menus. Image in game is fine. Minor crackling in menus and ingame. Game uses a Password system.}}<br />
{{GBAR2Game|title=Soccer Kid [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Disable wram i-cache to not crash during intro cutscene. This is DSi/3DS only.}}<br />
{{GBAR2Game|title=Sonic Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Use either patch or wifi_link branch build to play.''' [https://cdn.discordapp.com/attachments/356988919738400768/615195274175971370/Sonic_Advance_Japan_EnJa_Rev_1_Ignore_Link_Check.ips This] patch (made by Vague Rant) for Sonic Advance [J] (En, Ja) (Rev 1) skips the black borders (Patch for EUR version [https://cdn.discordapp.com/attachments/620310871800807466/853821288888139786/Sonic_Advance_EUR_Ignore_Link_Check.ips here], by Rocket Robz). Game runs perfect with patch Without patch and on any other build than wifi_link you get unskippable black borders on screen and music playing. It tests the link hardware, which is not implemented outside of the Wifi_link branch yet and yields those boxes on all other test fail.}}<br />
{{GBAR2Game|title=Sonic Advance 2 [U]|version=(2020/04/21) 088cbc5|rating=good|cache=1|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Use either patch or wifi_link branch build to play.''' Some crackling sounds. Game runs fine with patch!. Without patch and on any other build than wifi_link you get unskippable black borders on screen and music playing. Requires [https://cdn.discordapp.com/attachments/356988919738400768/615324758963257392/Sonic_Advance_2_USA_Ignore_Link_Check.ips this] patch (made by Rocket Robz, ported over from Vague Rant's SA1 patch) to skip the black borders. It tests the link hardware, which is not implemented yet and yields those boxes on test fail. }}<br />
{{GBAR2Game|title=Sonic Advance 3 [E]|version=(2020/08/09) 551ae99|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling sounds.}}<br />
{{GBAR2Game|title=Sonic Battle [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some crackling sounds occasionally. Stuttering audio when game set after battle.}}<br />
{{GBAR2Game|title=Sonic Pinball Party [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sonic the Hedgehog - Genesis [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Space Channel 5 - Ulala's Cosmic Attack [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Space Hexcite - Maetel Legend EX [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Minor gfx glitches now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Space Invaders [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Many gfx glitches. Enemy sprites are missing. DS version runs fine.}}<br />
{{GBAR2Game|title=Speedball 2 - Brutal Deluxe [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Distorted Audio.}}<br />
{{GBAR2Game|title=Spider Man [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=FMV Intro is missing.}}<br />
{{GBAR2Game|title=Spider Man 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=FMV Intro has some crackling sounds. Cutscenes before levels only show text and not background image.}}<br />
{{GBAR2Game|title=Spider Man 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Spider-Man - Battle for New York [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spider-Man - Mysterio's Menace [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Spirit - Stallion of the Cimarron - Search for Homeland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob and Friends - Attack of the Toybots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Battle for Bikini Bottom [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Creature from the Krusty Krab [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Lights, Camera, Pants! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=High pitched sound when wram i-cache enabled.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Revenge of the Flying Dutchman [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - SuperSponge [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends - Battle for Volcano Island [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends - Freeze Frame Frenzy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends Unite! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants The Movie [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob's Atlantis SquarePantis [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sports Illustrated for Kids - Baseball [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Sound is slightly distorted in menu. Black line flickering across middle part of screen. }}<br />
{{GBAR2Game|title=Sports Illustrated for Kids - Football [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Disable center and mask to view when ingame. Menus work fine with center and mask on.}}<br />
{{GBAR2Game|title=Spyro Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spyro Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=wram i-cache needs to be turned off to avoid stuttering audio. Crackling audio when loading.}}<br />
{{GBAR2Game|title=Spy Hunter [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor flicker during the licensed by screen.}}<br />
{{GBAR2Game|title=Spy Kids 3-D - Game Over [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Spy Kids Challenger [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=good|note=Flickering OSS in background in new game cutscene.}}<br />
{{GBAR2Game|title=Spy Muppets - License to Croak [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game crashes after going into GBAR2 menu. Game uses a Password system.}}<br />
{{GBAR2Game|title=Spyro - Season of Ice [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Flickering top of ingame dialog boxes and artifacting of it on upper border.}}<br />
{{GBAR2Game|title=Spyro 2 - Season of Flame [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spyro, The Legend of - A New Beginning [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spyro, The Legend of - The Eternal Night [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SSX 3 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SSX Tricky [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Image duplicate flickering up and down. Some noise in game. In game runs slower than normal.}}<br />
{{GBAR2Game|title=Stadium Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game has no save feature.}}<br />
{{GBAR2Game|title=Starsky & Hutch [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Constant flickering short perpendicular lines of white stripes in ground texture.}}<br />
{{GBAR2Game|title=Star Wars - Flight of the Falcon [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Heavy gfx issues in game and between menu screens. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars - Jedi Power Battles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars - The New Droid Army [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=minor|speed=good|note=Animations will halt of main character sometimes even if game is still playing at normal speed and actions are happening. Happens particularly when meeting two jawas in first stage. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars Episode II - Attack of the Clones [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Glitched Cutscene. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars Episode III - Revenge of the Sith [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Star Wars Trilogy - Apprentice of the Force [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Star X [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with caches on. More graphics glitches with wram i-cache on. Dithered surfaces with wram i-cache on. Game uses a Password system.}}<br />
{{GBAR2Game|title=Steven Gerrard's Total Soccer 2002[E]|version=|rating=|nocache=|cache=|save=|sound=|speed=|note='''Same game as Alexander Zickler Total Soccer 2002 [De]'''}}<br />
{{GBAR2Game|title=Steel Empire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Street Fighter Alpha 3 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Street Jam Basketball [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Gfx glitches during the title screen.}}<br />
{{GBAR2Game|title=Street Racing Syndicate [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=0|cache=1|save=1|sound=broken|speed=good|note=Heavy graphical glitches. Misplaced polygons of car in showroom. Tearing of screen.}}<br />
{{GBAR2Game|title=Strike Force Hydra [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Stuart Little 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Stuntman [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=minor|note=}}<br />
{{GBAR2Game|title=Sugar Sugar Rune - Heart Ga Ippai! Moegi Gakuen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=good|note=White screen post bios. Sound plays well. Reacts to inputs.}}<br />
{{GBAR2Game|title=Suite Life of Zack & Cody - Tipton Caper [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Disable main memory i-cache in the gbarunner2 settings to avoid crashing before first battle''' Game has less gfx glitches with wram i-cache enabled. Audio desync might happen when saving making crackling sound that lasts for around one second.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story 3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Sum of All Fears [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Nintendo's TWLbg bug (only on 3DS) where bottom part of screen gets duplicated more and more. The only sound is beeping. Intermittent beeping sound starts and continues for rest of the game when choosing game mode in campaign.}}<br />
{{GBAR2Game|title=Super Black Bass Advance [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note='''White screen after boot. DS version runs perfect.'''}}<br />
{{GBAR2Game|title=Super Bubble Pop [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster than on og hardware when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Super Bust-A-Move [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches during a game. Game has no save feature.}}<br />
{{GBAR2Game|title=Super Chinese 1-2 Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Super Collapse! II [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Super Dodge Ball Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some Audio desync.}}<br />
{{GBAR2Game|title=Super Dropzone - Intergalactic Rescue Mission [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor flicker over the status bar. Game uses a Password system.}}<br />
{{GBAR2Game|title=Super Duper Sumos [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the intro.}}<br />
{{GBAR2Game|title=Super Ghouls´n Ghosts [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash after you collect an armor upgrade.''' '''Has Nintendo's TWLBg bug (only 3DS) where bottom lines of screen accumulate on top of eachother the longer you play.'''}}<br />
{{GBAR2Game|title=Super Hornet FA 18F [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Superman - Countdown to Apokolips [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Superman Returns - Fortress of Solitude [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance - Super Mario Bros 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance 2 - Super Mario World [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Some crackling sounds when saving that sometimes desyncs audio momentarily.}}<br />
{{GBAR2Game|title=Super Mario Advance 3 - Yoshi's Island [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance 4 - Super Mario Bros 3 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Bros. (Japan) (Hot Mario Campaign, Famicom Mini)|version=(2020/08/12) 6e4ce45|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving works without AP Patch. Known to be an good ROM Header.|crashreason=No errors so far. Same game as Famicom Mini Vol. 10 - Star Soldier [J].}}<br />
{{GBAR2Game|title=Super Monkey Ball Jr. [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with Cache enabled. Maybe too fast. Screen duplicate scrolls down. Crackling sound in menus when selecting. '''Gericom:''' This game swaps buffers when vblank is already over (presumably because it was too slow in gbarunner2 or so) and that causes issues with the way I swap buffers.}}<br />
{{GBAR2Game|title=Super Puzzle Fighter II Turbo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Robot Taisen A [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn`t work.}}<br />
{{GBAR2Game|title=Super Robot Taisen D [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches during the character select screen.}}<br />
{{GBAR2Game|title=Super Robot Taisen J [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Black line when saving. Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Super Robot Taisen R [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Some Audio stutter. Black line when saving.}}<br />
{{GBAR2Game|title=Super Robot Taisen - Original Generation [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Robot Taisen - Original Generation 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Street Fighter 2 Turbo Revival [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Surf's Up [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling after you quit a race.}}<br />
{{GBAR2Game|title=Sutakomi - Star Communicator [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sweet Cookie Pie [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot because of languague barrier with first quiz.}}<br />
{{GBAR2Game|title=Sword of Mana [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=The dialogue boxes have flickering brown lines behind the text. Has issue with sprite ordering differences between DS and GBA. For example, the main character will appear as standing behind characters in the starting prison cell if walking near their feet.}}<br />
{{GBAR2Game|title=Sylvanian Families - Fashion Designer ni Naritai! - Kurumi-risu no Onnanoko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sylvanian Families - Yousei no Stick to Fushigi no Ki - Marron-inu no Onnanoko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sylvanian Families 4 - Meguru Kisetsu no Tapestry [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tactics Ogre - The Knight of Lodis [U]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note= Latest DSP build tested 04/21/2020 has this:DSi:Game crashes after the Atlus logo. Minor Audio crackling. Black line flickering when saving.}}<br />
{{GBAR2Game|title=Taiketsu! Ultra Hero [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio crackling during battle and when you scroll through the main menu. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Tales of Phantasia [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tales of the World - Narikiri Dungeon 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tales of the World - Narikiri Dungeon 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tales of the World - Summoner's Lineage [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Crackling audio. Fixed by going in and out of GBAR2 menu. Sometimes audio desync which is fixed the same way. Garbled map screen background when winning first battle or game over and retrying.}}<br />
{{GBAR2Game|title=Tak and the Power of Juju [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tak - The Great Juju Challenge [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Tak 2 - The Staff of Dreams [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tanbi Musou - Meine Liebe [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor Audio desync. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Tang Tang [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note='''White screen after boot. DS version runs fine.'''}}<br />
{{GBAR2Game|title=Tantei Gakuen Q - Kyuukyoku Trick ni Idome! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Tantei Gakuen Q - Meitantei ha Kimi da! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitche with wram i-cache enabled. '''DSi:Minor gfx glitches during the title screen.''' Couldn´t find a save spot.}}<br />
{{GBAR2Game|title=Tantei Jinguuji Saburou - Shiroi Kage no Shoujo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tarzan - Return to the Jungle [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Taxi 3 [FR]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Image duplicate flickering around bottom of screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Teenage Mutant Ninja Turtles [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Teenage Mutant Ninja Turtles 2 - Battle Nexus [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Teen Titans [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter. More Audio noise when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Teen Titans 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tekken Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Occasional flickering line across screen ingame on upper third of screen. Minor popping sound and black line inbetween arcade battles.}}<br />
{{GBAR2Game|title=Tennis Masters Series 2003 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama - Aim at the Victory! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Broken background eventually in new game cutscene. Black line when saving and crackling sound. Occasional black line when moving around places.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama - Genius Boys Academy [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2003 - Cool Blue [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash right after spinning racket to choose starting serve. Try using commit 83108c7 (2018/03/04) arm9 version from gbarunner2 main page wiki instead.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2003 - Passion Red [J]|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game makes GBAR2 crash right after spinning racket to choose starting serve. Try using commit 83108c7 (2018/03/04) arm9 version from gbarunner2 main page wiki instead.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2004 - Glorious Gold [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Some Audio crackling.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2004 - Stylish Silver (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Some Audio crackling.'''}}<br />
{{GBAR2Game|title=Ten Pin Alley 2 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Crashes when starting match. Music still plays. Game crashes with TWL speed. Game has no save feature. Crackling audio in jukebox and in game.|crashreason=Timing. DSi speed works but crashes later on}}<br />
{{GBAR2Game|title=Terminator 3 - Rise of the Machines [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tetris Worlds [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Saving is not known to be perfectly features.}}<br />
{{GBAR2Game|title=Texas Hold´em Poker [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=TG Rally [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=That's So Raven [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=That's So Raven 2 - Supernatural Style [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=High pitched sound when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=The Bee Game [U]|version=(2020/08/12) 6e4ce45 |rating=perfect|nocache=|cache=1|sound=good|speed=good|note=Perfect sound in DSP branch. Some stuttering sound in master branch.}}<br />
{{GBAR2Game|title=The Essence of War - Glory Days [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=broken|speed=good|note=The only sound is intermittent beeping. Game uses a Password system.}}<br />
{{GBAR2Game|title=The Legend of Zelda - A Link to the Past [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=The Legend of Zelda - The Minish Cap [E]|version=(2020/08/12) d5dc8d8|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''The game makes GBAR2 crash in Dark Hyrule Castle room with whirlwinds towards the end of game.''' Rare audio desync when using sword or gust jar that ends quickly. Missing frames of animation when going down stairs. }}<br />
{{GBAR2Game|title=The Three Stooges [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Thunder Alley [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature. Occasional crackling in music in jukebox. Crackling sound from car engine ingame.}}<br />
{{GBAR2Game|title=Thunderbirds [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Thunderbirds - International Rescue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tiger Woods PGA Tour Golf [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Sound gets interrupted when going into leaderboard. Rare minor screeching sound and beeping in game.}}<br />
{{GBAR2Game|title=Tiger Woods PGA Tour 2004 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''DSi:Game has less gfx glitches with wram i-cache enabled.''' Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tim Burton's The Nightmare Before Christmas - The Pumpkin King [UE]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=good|note=Game makes GBAR2 crash at Buena Vista logo. Both screens flicker and break.|crashreason=Probably same reason as for Densetsu no Stafy 3.}}<br />
{{GBAR2Game|title=Tiny Toon Adventures - Buster's Bad Dream [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Tiny Toon Adventures - Wacky Stackers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Gfx glitches during the title screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Titeuf - Ze Gagmachine (FR)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Titeuf Mega Compet (FR)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=TMNT - Teenage Mutant Ninja Turtles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tokimeki Yume Series 1 - Ohanaya-san ni Narou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tokyo Majin Gakuen - Fuju Houroku (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Tokyo Xtreme Racer Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tomato Adventure [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tom and Jerry in Infurnal Escape [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom and Jerry Tales [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom and Jerry - The Magic Ring [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom Clancy's Rainbow Six - Rogue Spear [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note= No sound until you get ingame and there is only intermittent beeping. DS version has Sound fx.}}<br />
{{GBAR2Game|title=Tom Clancy's Splinter Cell [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio desync.}}<br />
{{GBAR2Game|title=Tom Clancy's Splinter Cell - Pandora Tomorrow [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tonka - On the Job [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good||note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tony Hawk's American Sk8land [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tony Hawk's Downhill Jam [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Popping sound when loading new screens in logos. Minor screeching sounds during game.}}<br />
{{GBAR2Game|title=Tony Hawk's Pro Skater 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tony Hawk's Pro Skater 3 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=minor|speed=good|note=In game background graphics break in career when getting mission overview. It also happens when watching demo mode. Fixed by pausing and choosing retry. Background is broken when choosing end game. Minor popping sound when loading into main menu or other new screens.}}<br />
{{GBAR2Game|title=Tony Hawk's Pro Skater 4 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tony Hawk's Underground [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Tony Hawk's Underground 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Top Gear GT Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Occasional Audio stutter during a race.}}<br />
{{GBAR2Game|title=Top Gear Rally [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Has a pink line horizontally across screen where background and 3d terrain meet. Crackling sounds for a second when loading into title screen and a single popping sound when showing nintendo logo.}}<br />
{{GBAR2Game|title=Top Gun - Combat Zones [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game seems to not react to A button in the menu therefore it doesn’t let you move on from the title screen. Pressing Dpad and select works. Game uses a Password system.}}<br />
{{GBAR2Game|title=Top Gun - Firestorm Advance [UE]|version=(2020/08/12) d5dc8d8|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=No sound effects. Latest DSP build tested 04/21/2020 has this: DSi:Game crashes after title screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Top Spin 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Torneco no Daibouken 2 Advance - Fushigi no Dungeon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Torneco no Daibouken 3 Advance - Fushigi no Dungeon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Total Soccer Manager (E)|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=?|sound=minor|speed=good|note='''Game softlocks during the Ubisoft logo. DS version runs fine.'''}}<br />
{{GBAR2Game|title=Totally Spies! (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Totally Spies! 2 - Undercover (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Touhai Densetsu - Akagi - Yami ni Maiorita Tensai (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Glitched character portrait after the story intro cutscene.'''}}<br />
{{GBAR2Game|title=Toukon Heat (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Occasional audio desync/stuttering when loading new screens. Characters input do not show.}}<br />
{{GBAR2Game|title=Tower SP [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Toyrobo Force (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Treasure Planet [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=High pitched sound when wram i-cache is enabled. Minor Audio crackling. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Trick Star [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. Minor noise when wram i-cache is enabled during a race.}}<br />
{{GBAR2Game|title=Tringo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Trollz - Hair Affair! (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tron 2.0 - Killer App [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Turbo Turtle Adventure (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Glitched map screen after the intro cutscene.}}<br />
{{GBAR2Game|title=Turok Evolution [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Tweety and the Magic Gems (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Ty the Tasmanian Tiger 2 - Bush Rescue [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Ty the Tasmanian Tiger 3 - Night of the Quinkan [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. }}<br />
{{GBAR2Game|title=Uchuu Daisakusen Choco Vader - Uchuu Kara no Shinryakusha [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Uchuu no Stellvia [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ueki no Housoku - Jingi Sakuretsu! Nouryokusha Battle [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ui-Ire - World Soccer Winning Eleven [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Ultimate Arcade Games [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Ultimate Brain Games [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ultimate Card Games [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Screen duplicate flickering at times. Crackling sound when drums play, not sure if like that on real HW. }}<br />
{{GBAR2Game|title=Ultimate Muscle - The Kinnikuman Legacy - The Path of the Superhero [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor Audio crackling.'''Same game as Kinnikuman II Sei: Seigi Choujin e no Michi''' }}<br />
{{GBAR2Game|title=Ultimate Puzzle Games [U]|version=(2020/08/12) d5dc8d8|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note='''Game crashes after entering words in crosswords game. This is a regression.''' Use build from (2020/04/12). Crackling sound after saving game.}}<br />
{{GBAR2Game|title=Ultimate Spider-Man [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. FMV intro is missing.}}<br />
{{GBAR2Game|title=Ultimate Winter Games [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches in game where duplicate picture scrolls downwards. Intermittent beeping sound in pause menu and results screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ultra Keibitai - Monster Attack [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Unfabulous [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Uno 52 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Uno Free Fall [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Urban Yeti! [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Urbz - Sims in the City [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Extreme Audio crackling.}}<br />
{{GBAR2Game|title=Van Helsing (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Vattroller X (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=VeggieTales - LarryBoy and the Bad Apple (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Virtua Tennis (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Virtual Kasparov (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. }}<br />
{{GBAR2Game|title=V-Master Cross (J)|version=(2020/08/12) d5dc8d8|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor Audio crackling. '''Game crashes after you either lose or win the intro battle.'''}}<br />
{{GBAR2Game|title=V-Rally 3 (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Occasional popping sound during loading new screen in logos.}}<br />
{{GBAR2Game|title=V.I.P. (E)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wade Hixton's Counter Punch (UE)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - 8 Nin no Toki no Yousei (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Dokidoki Memorial Panic (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Nazo no Kagi to Shinjitsu no Tobira (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Ougon Maracas no Densetsu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Taisen Mahoudama (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Yume no Kakera (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wakeboarding Unleashed featuring Shaun Murray [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Waliou Xunbao Ji (China)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Wario Land 4 for iQue China. Minor Audio crackling when you enter and leave a level.}}<br />
{{GBAR2Game|title=Waliou Zhizao (China)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Wario Ware for iQue China. Rarely occuring stuttering sound when loading into new screen.}}<br />
{{GBAR2Game|title=Wanko de Kururin! Wancle (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving doesn't work.}}<br />
{{GBAR2Game|title=Wanko Mix Chiwanko World (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Wannyan Doubutsu Byouin - Doubutsu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wanwan Meitantei (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wario Land 4 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note= The build that comes with twlmenu++ as of 19/10/2020 has problems in arabian nights level where enemies turn into chests instead of a bat and bee. Use the hicode build linked to above instead for this part. Crackling or pseudostereo sounds in pyramid room. Most likely due to saving often. Rare black line flickering across screen in pyramid room.}}<br />
{{GBAR2Game|title=Wario Ware Inc. - Minigame Mania [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Rarely occuring stuttering sound when loading into new screen.}}<br />
{{GBAR2Game|title=Wario Ware Twisted! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game works with motion sensor patch applied on the 3DS.''' Motion sensor game.}}<br />
{{GBAR2Game|title=Watashi no Makesalon (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Whac-A-Mole [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Whistle! - Dai 37 Kai Tokyo-to Chuugakkou Sougou Taiiku Soccer Taikai (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Glitched FMV intro. '''No Audio. DS version has sound.''' Game has no save feature.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire - 2nd Edition [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Glitched FMV intro. '''No Audio. DS version has sound.''' Game has no save feature.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire Junior [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Glitched FMV intro. '''No Audio. DS version has sound.''' Game has no save feature.}}<br />
{{GBAR2Game|title=Wild [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wild Thornberrys Movie [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Wild Thornberrys Chimp Chase [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wilden Fussball-Kerle - Entscheidung im Teufelstopf [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Wilden Fussball-Kerle - Gefahr im Wilde Kerle Land [G]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Leave ds main memory i-cache off and wram i-cache on, to avoid buggy scrolling of screen in bike levels when tripping over. Some crackling sounds when loading. Minor crackling sounds when going to title screen.}}<br />
{{GBAR2Game|title=Wing Commander - Prophecy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Crackling sounds in title screen and new game intro. Does not get fixed by going into GBAR2 menu.}}<br />
{{GBAR2Game|title=Wings [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=lag|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio desync. Few Beeping Sound during the Pause screen.}}<br />
{{GBAR2Game|title=Winnie the Pooh's Rumbly Tumbly Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Winning Post for Gameboy Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Winter Sports [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some gfx glitches and Audio desync.}}<br />
{{GBAR2Game|title=WinX Club [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=FMV Intro is missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=WinX Club - Quest for the Codex [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=W.i.t.c.h. [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wizardry Summoner [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wolfenstein 3D [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game plays faster than on og hardware with caches enabled. Screen duplicate flickering ingame.}}<br />
{{GBAR2Game|title=Woody Woodpecker in Crazy Castle 5 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Few Audio desync. Saving is broken.}}<br />
{{GBAR2Game|title=Word Safari - The Friendship Totems [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=World Advance Soccer - Shouri heno Michi (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=World Championship Poker [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=World Poker Tour [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=World Tennis Stars [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Worms Blast [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Worms World Party [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note='''Disable center and mask in the gbarunner2 menu to play the game.''' Distorted music in main menu. Minor gfx glitches because of the disabled border. Game uses a Password system.}}<br />
{{GBAR2Game|title=WWE - Road to WrestleMania X8 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=WWE - Survivor Series [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=WWF - Road to WrestleMania [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note='''Game crashes after the title screen. DS version runs fine.''' Game uses a Password system.}}<br />
{{GBAR2Game|title=XS Moto [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=xXx [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some Audio crackling.}}<br />
{{GBAR2Game|title=X2 - Wolverine's Revenge [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=X-Bladez - Inline Skater [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Glitched background in title screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=X-Men - Reign of Apocalypse [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=lag|speed=good|note=Few Audio crackling.}}<br />
{{GBAR2Game|title=X-Men - The Official Game [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Yaoxi Dao [China]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Yoshi´s Island for iQue China.}}<br />
{{GBAR2Game|title=Yggdra Union - We will never fight alone [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yoshi Topsy-Turvy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs well with motion sensor patch applied. Motion sensor game.}}<br />
{{GBAR2Game|title=Youkaidou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio stutter.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Day of the Duelist - World Championship Tournament 2005 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Minor Audio crackling.''' '''Same game as Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005 (E) and Yu-Gi-Oh! Duel Monsters International 2 (J)'''}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Destiny Board Traveler [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Savig doesn't work.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Dungeon Dice Monsters [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=lag|note=Some Audio crackling. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Reshef of Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - The Eternal Duelist Soul [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some Audio crackling.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - The Sacred Cards [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Ultimate Masters Edition - World Championship Tournament 2006 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Crackling when loading new screens.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - World Championship Tournament 2004 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! Duel Monsters 6 Expert 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Glitched top right of background with flames from number six on title screen. Crackling sounds and black line when changing screens ingame like surrendering.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! Duel Monsters International - Worldwide Edition [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! GX - Duel Academy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''DSi:Minor Audio crackling.'''}}<br />
{{GBAR2Game|title=Yuujou no Victory Goal 4v4 Arashi - Get the Goal!! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken}}<br />
{{GBAR2Game|title=Yuureiyashiki no Nijuuyojikan [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu Yu Hakusho - Ghostfiles - Spirit Detective [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=Yu Yu Hakusho - Ghostfiles - Tournament Tactics [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zapper [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. }}<br />
{{GBAR2Game|title=Zatch Bell! - Electric Arena [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Glitches in the textbox.'''Same game as Konjiki no Gashbell!! - Unare! Yuujou no Zakeru'''}}<br />
{{GBAR2Game|title=Zen-Nihon Shounen Soccer Taikai 2 - Mezase Nihon-ichi! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Zero-Tours [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Zero One [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zero One SP [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan - Naki no 1kai Zettai Fukujuu Violence Kouchou - Wagahai ga 1ban Erainjai!! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan - Shijou Saikyou no Dogeza [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor Audio crackling. Saving doesn't work.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan 3 - Hateshinaki Mamonogatari [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan Tsuu - Ikari no Oshioki Blues [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Zidane Football Generation [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Background issue in main menu. Game has no save feature.}}<br />
{{GBAR2Game|title=Zoey 101 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Zoids Legacy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Zoids Saga [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Zoids Saga Fuzors [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Zone of the Enders - The Fist of Mars [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio stutter.}}<br />
{{GBAR2Game|title=ZooCube [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Zooo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
|}<br />
<br />
== Link Games ==<br />
<big>The compatibility list for games with link functionality can be found here: [[GBARunner2/Link]].</big><br />
<br />
== Rom Hacks ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#4CAF50"|Breath of Fire 2 - Breath of Fresh Fire 2 Hack V.1.0 [E]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less gfx glitches with with wram i-cache enabled. DSi:Minor clicking sound. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Aria of Sorrow - Call of Chaos Hack V.1.7 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Aria of Sorrow - Dawn of Symphony Hack V.1.1 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Aria of Sorrow - Castlevania Reaper's Reckoning Hack V.1.7 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Harmony of Dissonance - PaletteHack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castlevania Harmony of Dissonance - Revenge On The Findesiecle Hack V.1.2 [J]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Different Dimensions The Ostian Princess Hack V.1.2 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Fuuin no Tsurugi [Shining Armor Hack] V.1.0 [J]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs well with the 3DS. Game has less audio crackling with wram i-cache disabled. Saving works. DSi:Black screen after bios intro. <br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Tactics Universe V.3 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Fire Emblem - The Last Promise Hack V.2.1 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs well with the 3DS. Game has less audio crackling with wram i-cache disabled. Saving works. DSi:Black screen after bios intro. <br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Fusion - TS2000 Hack V.0.95 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - AP Boss Rush Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Escape from Metroid Zero Mission Hack V.1.02 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Menu Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Metroid Deep Freeze Hack V.1.4 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Metroid Disturbance Hack V.0.2 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game loads faster through tunnel with Cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Metroid Boss Rush Mode Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - Other Zero Mission Hack V.3.8 [U]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
<br />
|}<br />
<br />
== Homebrew ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#EF5350"|Anguna V.0.95<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game crashes when you save. Saving doesn´t work.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Beru<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor gfx glitches. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Castle Master<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Christmas Advance <br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor gfx glitches and slowdown.<br />
|-<br />
|align="left" style="background:#4CAF50"|Combat Advanced V.0.43<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Cologne (Colecovision Emulator)<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro. Fixed the header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|El-Hazard <br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor crackling noise during gameplay. This is a regression compared to commit e5eade0 (2020/02/06). Saving doesn't work.<br />
|-<br />
|align="left" style="background:#4CAF50"|Eliminator V.0.91<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. No Audio by default. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Elite - The New Kind v.1.7.1<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Ex Machina<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|White screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#4CAF50"|Kunoichi Yami<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Lily and the lost Angel V.0.2<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Black screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Magical Chase<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|6e4ce45 (2020/08/12) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Game has no save feature. This is a regression compared to commit 088cbc5 (2020/04/21) version.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metal Warrior 4 V.1.1<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Nebulus V.1.2<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Orn<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with Cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|PocketNES<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|??????? (2020/08/12)<br />
|align="left"|White screen after bios intro, but GBARunner2 doesn't crash. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Panic at work<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Quake GBA Demo<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|White screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Rinne Tensyou ADVANCE<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor noise during gameplay. DSi: Heavy Noise when you shoot. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Rodion<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|White screen after bios intro. You can hear music play. Fixed the header with gbata<br />
|-<br />
|align="left" style="background:#5c5c5c"|Sonic the Hedgehog - [2007 Port Demo]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game crashes after bios intro. This is a regression compared to commit e5eade0 (2020/02/06). Game has no save feature. '''DS version works.'''<br />
|-<br />
|align="left" style="background:#B4EEB4"|Space Twins<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Audio has less crackling with wram i-cache disabled. Game is playable. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Mario - The Last GBA Quest V.2.0<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Star Shooter Advance<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Sushi the Cat<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Some audio stutter during gameplay. This is a regression compared to commit f3daa51 (2020/04/13).<br />
|-<br />
|align="left" style="background:#EF5350"|The Endless Tower<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game softlocks after the intro. This is a regression compared to commit e5eade0 (2020/02/06). Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|The Fallen<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Probably Same reason as Magical Chase.<br />
|-<br />
|align="left" style="background:#EF5350"|The Last Seal<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game crashes after the intro. This is a regression compared to commit e5eade0 (2020/02/06). Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Trailblazer Advance<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|No Audio. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Uranus<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|<br />
|-<br />
|align="left" style="background:#4CAF50"|Uranus 2<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|<br />
|-<br />
|align="left" style="background:#4CAF50"|Uranus Zero<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|<br />
|-<br />
|align="left" style="background:#4CAF50"|Vulkanon V.2.0<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game has no save feature.<br />
|-<br />
<br />
|}<br />
<br />
== Prototype ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#4CAF50"|Another World V.2.1<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Banjo Kazooie - Grunty's Revenge - Early Beta<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Banjo Pilot Voxel<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown and some gfx glitches during a race. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Battletoads<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Blue Angelo - Monsters Stable<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Unplayable.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Blue Angelo - More Detail Unstable<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Unplayable.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Broken Circle [E]<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Minor gfx glitches are visible every now and then. Ocassional audio noise. Game runs fine. Saving works without errors.<br />
|-<br />
|align="left" style="background:#4CAF50"|Contra Advance - Review Prototype<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game uses a Password system. <br />
|-<br />
|align="left" style="background:#5c5c5c"|Diddy Kong Pilot 2001<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Broken bios intro. Fixed the header with gbata. Unplayable.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Diddy Kong Pilot 2003 Alpha<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|DK - King of Swing - Kiosk Demo [U] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor gfx glitches. DSi:Many gfx glitches on screen. Don´t know if saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Dune Ornithopter Assault<br />
|align="center"|088cbc5 (2020/04/21) <br />
|align="left"|Game runs faster with wram i-cache enabled. Pause screen is missing.<br />
|-<br />
|align="left" style="background:#EF5350"|Famicom Mini Collection<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashed after selecting a game. Game has no save feature.<br />
|-<br />
|align="left" style="background:#EF5350"|Fire Eaters - Zero Bandits (Black Belt Challenge) [E] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes after the titlescreen. Unplayable.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Rekka no Ken [J] [Proto 0206]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works. <br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Rekka no Ken [J] [Proto 0219]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Saving works. <br />
|-<br />
|align="left" style="background:#4CAF50"|Flashback Legends [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Haunted Mansion [Proto] [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with Cache enabled. Some gfx glitches and slowdown. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#FFB142"|Hikaru no Go Taikenban [Promo] [J]<br />
|align="center"|6e4ce45 (2020/08/12)<br />
|align="left"|Saving doesn`t work. This is a regression compared to commit 088cbc5 (2020/04/21) Version.<br />
|-<br />
|align="left" style="background:#4CAF50"|Kien [Proto] [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#4CAF50"|Kirby and the Amazing Mirror [Demo] [J]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Konami Krazy Racers [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Power up symbol glitches until you pick a item. Saving works. <br />
|-<br />
|align="left" style="background:#4CAF50"|Legend of Zelda - The Minish Cap [Kiosk Demo] [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFB142"|LEGO Racers 2 [Beta]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes during a race in Arcade mode after you open the gbarunner2 menu. Error message: "Gone over one frame" appears. Saving works. <br />
|-<br />
|align="left" style="background:#4CAF50"|Mandrake the Magician - Shadow of the Vehme<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Mario & Luigi - Superstar Saga [Kiosk Demo] [U] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|'''Disable the main memory i-cache to play the game.''' Game has less gfx glitches with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Megaman Battle Network 2 <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|DSi:Game crashes after the titlescreen. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion [09.11.2002 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Single crackling sound when intro cutscene starts and loading into save file. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion [09.16.2002 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Single crackling sound when intro cutscene starts and loading into save file. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - [05.12.2003 Proto with Debug]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game loads faster through tunnel with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metroid Zero Mission - [16.01.2004 Proto with Debug]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game loads faster through tunnel with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Morning Adventure [Promo]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFB142"|Motocross Challenge [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game kind of softlocks after you open the gbarunner 2 menu a couple times.<br />
|-<br />
|align="left" style="background:#4CAF50"|Moto GP [Beta]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system. <br />
|-<br />
|align="left" style="background:#4CAF50"|Overstorm [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Phantom - The Ghost who walks<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving doesn't work.<br />
|-<br />
|align="left" style="background:#4CAF50"|Pokemon Mystery Dungeon - Red Rescue Team [U] [Kiosk Demo]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Pokemon Ruby [German Debug Build]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Sound is distorted by entering the gbar2 ingame menu. Sound in intro theme first screen is wrong. This is a regression. Use previous builds to build (2020/04/11) a46c183. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Resident Evil 2<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Santa Claus Jr. Advance<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less audio crackling with wram i-cache disabled. Minor gfx glitches now and then. Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Sonic Advance <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Unskippable Black Borders on Screen and Music playing. Maybe a Copyprotection by Sega. Unplayable. Game has no save feature. <br><b>Gericom:</b><br> It tests the link hardware, which is not implemented yet and yields those boxes on test fail.<br />
|-<br />
|align="left" style="background:#4CAF50"|Sonic Advance 3<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|SpongeBob SquarePants - SuperSponge [06.06.2001 11.34 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|SpongeBob SquarePants - SuperSponge [06.06.2001 11.39 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#4CAF50"|SpongeBob SquarePants - SuperSponge [07.31.2001 Proto] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Starsky & Hutch [Beta] [U] <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown and gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Mario Bros 2 - Super Mario Advance [Kiosk Demo] [UE]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Turok Advance [Bright Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Turok Advance [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Tyrian 2000 [Proto]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#4CAF50"|World Reborn<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#4CAF50"|Yoshi's Story [GBA Tech Demo SDK 3.0 with Sound]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
<br />
|}<br />
<br />
== Unlicensed games ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#FFB142"|Digimon Ruby<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|'''Disable main memory i-cache to play the game at normal speed.''' Minor sounds are missing. Saving is broken.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Digimon Sapphire<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|White screen after bios intro. Game has no save feature. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GameShark GBA [U] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GameShark GBA [U] [Alt] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata.<br />
|-<br />
|align="left" style="background:#FFB142"|GBA AV Adapter [China] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|No support for Device Hardware Emulation. Fixed the Header with gbata. Saving doesn`t work right.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GBA TV Tuner PAL [China] [v1.3] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GBA TV Tuner PAL [China] [v2.0] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Iron Kid [Korea]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Mo Jie Qibing [Chinese]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#EF5350"|Qwak [E]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|Game crashes after the titlescreen. This is a regression compared to commit e5eade0 (2020/02/06). Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Rockman & Crystal [Chinese]<br />
|align="center"|088cbc5 (2019/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
<br />
|}</div>Qamic59//wiki.gbatemp.net/wiki/GBARunner2?diff=73153GBARunner22021-09-16T20:48:47Z<p>Qamic59: /* Prototype */</p>
<hr />
<div><br />
<br />
{{InfoBox<br />
|title=GBARunner2<br />
|image=<br />
|imagesize=<br />
|imagecaption=<br />
|header1 = Information<br />
|label1 = Console Emulated<br />
|data1 = [[GBA]]<br />
|label2= Runs on<br />
|data2 = [[Nintendo DS, DSi, 3DS]]<br />
|label3 =Developer<br />
|data3 = [https://gbatemp.net/members/280844/ Gericom]<br />
|label4 = Source code<br />
|data4 = [https://github.com/Gericom/GBARunner2 GitHub]<br />
|label5 = Latest stable version<br />
|data5 = [https://github.com/Gericom/GBARunner2/releases/tag/v20200812-131430_6e4ce45 Commit 6e4ce45 (2020/08/12) build]<br />
|label6 = Discussion thread<br />
|data6 = [https://gbatemp.net/threads/gbarunner2.451970/ GBATemp.net] <br />
}}<br />
<br />
'''GBARunner2''' is a hypervisor that runs GBA games on DS/DSi/3DS in DS mode, basically like Nintendont does for running Gamecube games on Wii.<br />
<br />
= Setup and Usage =<br />
<br />
== Basic Setup ==<br />
*Grab a GBARunner2 .nds file from the link above or the [https://github.com/Gericom/GBARunner2/releases github '''releases''' page]. Pick the one that has your system at the end of the file name. <br />
**For example, for 3DS pick the one named 'GBARunner2_arm7dldi_'''3ds'''.nds'.<br />
* Place the GBARunner2 .nds file anywhere on your SD card, except for in \_gba. <br />
**'''NB!''' If using Twilightmenu++ GBARunner2 will come bundled with it in the \_nds folder.<br />
*** If you are using GBARunner2 with TWiLightMenu on a DSi or 3DS with the SD card, make sure you use the dldi on ARM7 build. This will be bundled with it.<br />
*Run the GBARunner .nds file through your kernel<br />
* If you have a folder named 'GBA' on the root of your sd card, this folder will be opened by default when running GBARunner2. You can put your ROMs here.<br />
* Do '''NOT''' use SRAM patches unless stated for that ROM on the wiki. They cause problems with the internal patching of GBARunner2 and may actually break saving.<br />
* If you want to use existing save files, they should have the same name as the GBA ROM but instead of '''.gba''' they should be '''.sav''' (so the save for mygame.gba is mygame.sav). <br />
**GBARunner2 is directly compatible with save files from the mGBA emulator, gpsp on 3ds and open_agb_firm.<br />
<br />
== Border Frames and Game Covers ==<br />
<br />
* GBARunner2 supports custom border frames if put in sd\_gba\frames. An example of one and some pointers on how to make one yourself can be found in [https://gbatemp.net/threads/gbarunner2.451970/page-134#post-8988124 this post.]<br />
* GBARunner2 supports game covers that you put in sd\_gba\covers. A collection of covers can be found under [[GBARunner2#Downloads|'Downloads'.]]<br />
<br />
== BIOS ==<br />
<br />
*GBARunner2 has integrated Normatt's open-source GBA BIOS, however, many ROMs will not boot or will present issues if you only use this.<br />
*For better compatibility you should put your backed up GBA BIOS on your SD card with the lower-case name ''''bios.bin''''. <br />
*Place this GBA bios on your SD card in either /bios.bin, /gba/bios.bin, or /_gba/bios.bin.<br />
**To verify that your BIOS is the right one that works for GBARunner2 see the [[GBARunner2#BIOS_Checksums|checksums]] listed below.<br />
<br />
== Navigating and Usage ==<br />
<br />
*When starting a GBARunner2 .nds file you will be in the file browser and from here you can scroll with the dpad. The other buttons do the following:<br />
**'''A''' - Run a ROM, enter a folder or change a setting in settings. <br />
**'''B''' - Go back a folder level or return from settings.<br />
**'''R''' - Access settings. Some games need specific settings to run well. Check your ROM in your system's respective compatibility list for this. <br />
***When editing a setting in the settings you will generate a '''settings.ini''' in sd/_gba . Here you can manually edit some of the settings if you open it with a notepad. <br />
***To see how to manually edit your input mappings look at [[GBARunner2#Input_Mapping|Input Mapping]].<br />
*When running a ROM you can access '''the ingame menu''' by touching the touch screen. From here you can navigate with the DPAD and use A, B like before and R to access settings.<br />
<br />
== Input Mapping ==<br />
<br />
* With GBARunner2 you can remap your buttons to what GBA button you want. This is done by going into settings that you can access from either the file browser or when ingame, as explained above in [[GBARunner2#Navigating_and_Usage|Navigating and Usage]].<br />
** Note that you can not have one GBA button mapped to more than one button on your system. E.G. you cannot have the B button mapped to your X and Y button at the same time.<br />
* If you cannot access the settings menu if for example your shoulder buttons do not work or touch does not work, you can also manually edit the button mappings by opening the gbarunner2.ini file found in /_gba.<br />
* Below is an example of what you would find inside an ini file with the GBA L and R buttons mapped to Y and X, respectively. This can simply be pasted in a text file renamed to gbarunner2.ini and put in the folder '\_gba'.<br />
**'''NB!''' The text file will have to be in '''Unix (LF) file format'''. On Windows this can be changed with a source code editor like [https://notepad-plus-plus.org/ Notepad++] by right clicking 'Windows (CR LF)' on the bottom status bar of the window and selecting Unix (LF).<br />
<br />
<syntaxhighlight lang='ini'><br />
[emulation]<br />
useBottomScreen=false<br />
frame=true<br />
centerMask=true<br />
mainMemICache=true<br />
wramICache=true<br />
gbaColors=false<br />
skipIntro=false<br />
[input]<br />
buttonA=0<br />
buttonB=1<br />
buttonL=11<br />
buttonR=10<br />
buttonStart=3<br />
buttonSelect=2<br />
<br />
</syntaxhighlight><br />
<br />
*Below are the DS Keys and their respective value if you want to manually make your own key mappings.<br />
{| class="mw-collapsible mw-collapsed wikitable"<br />
! DS Keys ||<br />
|-<br />
| '''Key''' || '''Value'''<br />
|-<br />
| A || 0<br />
|-<br />
| B || 1<br />
|-<br />
| X || 10<br />
|-<br />
| Y || 11<br />
|-<br />
| L || 9<br />
|-<br />
| R || 8<br />
|-<br />
| Start || 3<br />
|-<br />
| Select || 2<br />
|}<br />
<br />
== Cheats ==<br />
* Cheats can be patched in ROMs to work with GBARunner2. However, not every game will work with cheats. This mostly depends on how big the game is and how much RAM the console you are using has.<br />
** For example Sonic Advance 3 which is around 14.5 MBs with cheats patched in works on the 3DS but not on the DSi nor DS.<br />
* To use cheats you have to patch your ROM with GBAATM. You can follow [https://gbatemp.net/threads/how-to-use-cheats-with-gba-virtual-console.476624/ this guide] which works for GBARunner2. [https://github.com/Mte90/GBAATM-Rebirth/releases A newer fork of GBAATM] has been made but it is untested in this usage case.<br />
* To access the cheats menu you will have to have '''disabled 'center and mask'''' in settings if not you will get a white screen and won't be able to see the ingame GBARunner2 menu. You can enable this again after leaving the menu.<br />
<br />
= BIOS and ROM Quality =<br />
<br />
== Dumping the BIOS ==<br />
*To get your own GBA BIOS here are some possibilities:<br />
<br />
<br />
*'''Wii (not family edition)/GameCube''' + Link Cable Dumper + GBA: https://github.com/FIX94/gba-link-cable-dumper<br />
*'''3DS''' using most Virtual Console Titles (can't be GBA or non-nintendo (ex. GameGear) Virtual Console Titles): https://glazedbelmont.github.io/gbabiosdump/<br />
*'''GBA (Micro/SP)/DS (Phat + Lite)''' with a GBA Flashcard: Same link as above.<br />
<br />
== BIOS Checksums ==<br />
You can check if any file matches another by calculating something called their checksum hashes. These alphanumeric sequences are so specific that if two files match then you can be certain that they are the same. This is necessary because sometimes when downloading files or when transfering them, they get corrupted, and so even a small change in the file will change the file's checksum hash. Different algorithms exist for doing this (e.g. MD5, CRC32). The GBA BIOS used should have the following checksums (checking one should be enough):<br />
* CRC32: <code>81977335</code><br />
* MD5: <code>a860e8c0b6d573d191e4ec7db1b1e4f6</code><br />
* SHA1: <code>300c20df6731a33952ded8c436f7f186d25d3492</code><br />
* SHA256: <code>fd2547724b505f487e6dcb29ec2ecff3af35a841a77ab2e85fd87350abd36570</code><br />
<br />
You can use [https://www.7-zip.org/ 7zip] to get a CRC or a SHA checksum by right clicking your file and selecting the menu called 'CRC SHA' if you followed standard installation. Alternatively, you can check the MD5 with [http://www.winmd5.com/ WinMD5Free]. There are also websites that provide this service however we would recommend against doing that since you would essentially be uploading a BIOS online, which is copyrighted material, and therefore illegal to do.<br />
<br />
== Verifying Quality of ROMs ==<br />
* '''NB!''' Some games have Release Team Intros/CrackTros added to them. These intros use code that is not supported by the DS builds yet, but they are by the 3DS and DSi builds if you disable ''''center and mask'''' in settings. <br />
**Try using the GBATA tool to remove the Intro to get the Game to work. <br />
**You can use an Emulator to see if a Game has a Rom Intro or not.<br />
<br />
<br />
*'''Alternatively''' if the ROM still does not work, then you will need to verify that it is a good dump by calculating its checksum hashes (CRC32, MD5 etc.) and comparing them with the ones found on [https://datomatic.no-intro.org/ DAT-o-MATIC], which is a database of the No-Intro project of good ROM backups. Use 7zip or WinMD5 to do this as explained and linked to above in the 'BIOS Checksum' part. This will show if your ROM has been corrupted too.<br />
**A good dump on DAT-o-MATIC will have a green colored background, a bad one will have a red one.<br />
<br />
= Builds =<br />
<br />
<br />
== Compiling the Latest Version ==<br />
<br />
1. Make sure you have devkitpro installed.<br />
<br />
2. Download the git repo.<br />
<br />
3. Run make in the root.<br />
<br />
== Downloads ==<br />
New commits are now automatically built and can be downloaded on the [https://github.com/Gericom/GBARunner2/releases github release page].<br />
<br />
Download link for gbarunner2 compatible '''cover art''': https://mega.nz/#!Q8dnHALK!kA4UuEpqo7JQwScxLiorZ_qj4lWBsBr7B6Sb_BgAzsw<br />
<br />
* To run large ROMs like '''Pokémon Emerald''' on your DS/DSLite you should use this fork of the '''ROM3M''' branch of GBARunner2 called DSL enhanced edition by Void Star: https://github.com/unresolvedsymbol/GBARunner2-DSL-Enhanced/releases<br />
<br />
<br />
<big>'''Legacy Builds'''</big><br />
<br />
* Commit 5abecad (2019/07/05), (Fixes the contra title screen, partially the advance wars intro, Madden NFL Note that bitmap bg transforms are currently not supported) posted [https://github.com/Gericom/GBARunner2/releases/tag/commit_5b06bb4bd12d8fe12574b0564e0ce0fb7fb02760 here].<br />
* Commit 5b06bb4 (2019/07/03), (Changed dma behavior on invalid addresses again, still not completely) posted [https://github.com/Gericom/GBARunner2/releases/tag/commit_5b06bb4bd12d8fe12574b0564e0ce0fb7fb02760 here].<br />
* Commit 03f8646 (2019/07/01), (Optimized the abort handler a little more) posted [https://github.com/Gericom/GBARunner2/releases/tag/commit_03f86467974caba8ae6c4463b5b5d42ad49ab826 here].<br />
* Commit e592198 (2019/07/01), (Set up CI with Azure Pipelines) posted [https://github.com/Gericom/GBARunner2/releases/tag/commit_e59219891e31d3d30b248b4c6a8bb9289b4d4b80 here].<br />
* [https://gbatemp.net/attachments/2019-06-30-897403a-zip.171803// Commit 897403a (2019/06/30) (master branch)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-82#post-8698213 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.171425// Commit 09c3fb7 (2019/06/26) (feature/newabort2 branch) (experimental arm7dldi_wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-80#post-8692494 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.171378// Commit 6084943 (2019/06/26) (feature/newabort2 branch) (experimental arm7dldi_wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-80#post-8691975 here].<br />
* [https://gbatemp.net/attachments/2019-06-14-8e4d520-zip.169862// Commit 8e4d520 (2019/06/14) (sd_save branch)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-77#post-8676640 here].<br />
* [https://gbatemp.net/attachments/2019-06-10-8175479-zip.169640// Commit 8175479 (2019/06/10) (sd_save branch)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-74 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.168926// Commit unspecified (2019/06/03) (sd_save branch)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-70 here].<br />
* [https://gbatemp.net/attachments/dd42c5c-02-06-2019-zip.168858// Commit dd42c5c (2019/06/02) (sd_save branch)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-69 here].<br />
* [https://gbatemp.net/attachments/gb_audio-d5d99e7-02-04-2019-zip.162672// Commit d5d99e7 (2019/04/02) (gb audio branch, no saving!)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-67 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm9dldi_wramicache-nds-zip.148184// Commit 6522414 (2018/11/01) (arm9wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-57#post-8359865 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm9dldi-nds-zip.148183/ Commit 6522414 (2018/11/01) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-57#post-8359865 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi_wramicache-nds-zip.148182// Commit 6522414 (2018/11/01) (arm7wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-57#post-8359865 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi-nds-zip.148181/ Commit 6522414 (2018/11/01) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-57 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.148256/ Commit c03c437 (2018/11/01) (arm9_file_explorer Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-58 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm9dldi_wramicache-nds-zip.135215// Commit f89fac5 (2018/07/10) (arm9wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-53#post-8131575 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm9dldi-nds-zip.135214// Commit f89fac5 (2018/07/10) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-53#post-8131575 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi_wramicache-nds-zip.135213// Commit f89fac5 (2018/07/10) (arm7wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-53#post-8131575 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi-nds-zip.135212// Commit f89fac5 (2018/07/10) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-53#post-8131575 here].<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi-nds-zip.116486/ Commit 83108c7 (2018/03/04) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-42#post-7860550 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm7dldi_wramicache-nds-zip.116487/ Commit 83108c7 (2018/03/04) (arm7wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-42#post-7860550 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi-nds-zip.116488/ Commit 83108c7 (2018/03/04) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-42#post-7860550 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi_wramicache-nds-zip.116489/ Commit 83108c7 (2018/03/04) (arm9wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-42#post-7860550 here]<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi-nds-zip.116254/ Commit f9e6ded (2018/02/28) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-41#post-7857717 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm7dldi_wramicache-nds-zip.116255/ Commit f9e6ded (2018/02/28) (arm7wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-41#post-7857717 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi-nds-zip.112453/ Commit f9e6ded (2018/02/28) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-41#post-7857717 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi_wramicache-nds-zip.116256/ Commit f9e6ded (2018/02/28) (arm9wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-41#post-7857717 here]<br />
* [https://gbatemp.net/attachments/gbarunner2_arm7dldi-nds-zip.116257/ Commit 091719f (2018/01/29) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-41#post-7857717 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm7dldi_wramicache-nds-zip.112452/ Commit 091719f (2018/01/29) (arm7wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-38#post-7810796 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi-nds-zip.112453/ Commit 091719f (2018/01/29) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-38#post-7810796 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi_wramicache-nds-zip.112454/ Commit 091719f (2018/01/29) (arm9wramicache Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-38#post-7810796 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm9dldi-zip.93066/ Commit unspecified (2017/07/17) (arm9 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-32#post-7452865 here].<br />
*[https://gbatemp.net/attachments/gbarunner2_arm7dldi-zip.93065/ Commit unspecified (2017/07/17) (arm7 Version)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-32#post-7452865 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.91072/ Commit 17694d4 (2017/05/22) (without arm7 dldi)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-30#post-7409956 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-arm7-dldi-zip.91073/ Commit 17694d4 (2017/05/22) (with arm7 dldi)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-30#post-7409956 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.87775/ Commit unspecified (checksum don't match with latest version)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-28#post-7327238 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.86221/ Commit 216734d (2017/05/06)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-26#post-7293244 here]. <br />
* [https://gbatemp.net/attachments/gbarunner2-zip.84873/ Commit a61e70e (2017/04/22)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-26#post-7261890 here]. <br />
* [https://gbatemp.net/attachments/gbarunner2-zip.80517/ Commit ba222be (2017/03/06)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-22#post-7156519 here]. <br />
* [https://gbatemp.net/attachments/gbarunner2-zip.80361/ Commit 7e40932 (2017/03/04)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-22#post-7151624 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.78854/ Commit f3d2ef4 (2017/02/18)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-18#post-7107770 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.78255/ Commit 3860043 (2017/02/12)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-16#post-7095338 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.77367/ Commit 596fca3 (2017/02/04)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-15#post-7071733 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.76860/ Commit dc0aaf1 (2017/01/30)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-12#post-7058526 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.74203/ Commit 2286ea0 (2017/01/08)], posted [http://gbatemp.net/threads/gbarunner2.451970/page-7#post-6993100 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.73713/ Commit fcff1c5 (2017/01/05)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-5#post-6980509 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.73194/ Commit 350be7a (2016/12/29)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-4#post-6960160 here].<br />
* [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)], posted [https://gbatemp.net/threads/gbarunner2.451970/page-2#post-6933255 here].<br />
<br />
== Changelog ==<br />
<br />
See [https://github.com/Gericom/GBARunner2/commits/master GitHub timeline].<br />
<br />
= Compatibility lists =<br />
<br />
<br />
== 3DS and DSi Compatibility List ==<br />
<br />
<br />
<big>'''[[GBARunner2/DSi_3DS_Compatibility_List|The 3DS and DSi have their own compatibility list! Click Here!]]'''</big><br />
<br />
== DS Compatibility List ==<br />
<br />
<br />
{|width="25%" cellspacing="1" border="1px"<br />
!Legend<br />
|-<br />
|align="center" style="background:#4CAF50"|Very Playable - Full Speed. Very Good Audio. No gfx glitches.<br />
|-<br />
|align="center" style="background:#B4EEB4"|Playable - Full Speed. Good Audio with a little Noise/stuttering. Few gfx glitches.<br />
|-<br />
|align="center" style="background:#FFEB3B"|Playable - Minor Performance issues. Bad audio. Non intrusive gfx glitches in game. Some games might freeze far into the game.<br />
|-<br />
|align="center" style="background:#FFB142"|Working/Unplayable - Game is very slow, laggy, glitchy gfx or it gets in game and plays well, but freezes or locks up at some early point.<br />
|-<br />
|align="center" style="background:#EF5350"|Freezing - Game boots but freezes before you can get in game or in 1 or 2 seconds.<br />
|-<br />
|align="center" style="background:#5c5c5c"|No boot - Game doesn't even boot.<br />
|}<br />
<br />
== Retail games ==<br />
<br />
{{GBAR2GameTable}}<br />
{{GBAR2Game|title=007 - James Bond - Everything or Nothing [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Sync on timer game. Slowdown during the first level because of timing issues.}}<br />
{{GBAR2Game|title=007 - James Bond - Nightfire [UE]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=2 Games in 1 - Uno + Skip-Bo [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=2K Sports - Major League Baseball 2K7 [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Ace Combat Advance [UE]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ace Lightning [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn´t work.}}<br />
{{GBAR2Game|title=Action Man - Robot Atak [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}} <br />
{{GBAR2Game|title=Activision Anthology [U]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=minor|note=The games appear to have timing issues. The game has heavy graphics glitches. Image duplicate scrolling up and image is squished to half sized and located on left side ingame. This is a regress compared to commit 10f3e53 (2019/12/20). Used work with base ds model and DSi/3DS versions.|crashreason=This Barely Tested with both DSi/3DS or base ds model builds}}<br />
{{GBAR2Game|title=Advance Guardian Heroes [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible now and then. GFX glitches after passing through tunnel in stage 4-1.}}<br />
{{GBAR2Game|title=Adventure of Tokyo Disney Sea [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Audio is a bit out of sync. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Advance Wars [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Advance Wars 2 - Black Hole Rising [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Aero the Acro-Bat - Rascal Rival Revenge [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Agassi Tennis Generation [E]|version=(2020/04/21) 088cbc5||rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Arcade mode is playable. Game crashes in other mode.}}<br />
{{GBAR2Game|title=Agent Hugo - Roborumble [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Aggressive Inline [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Aigle de Guerre, L' [FR]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Aka-chan Doubutsuen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1||save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Aladdin [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Aleck Bordon Adventure - Tower & Shaft Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Saving doesn't work as soon after bios intro. No audio}}<br />
{{GBAR2Game|title=Alex Rider - Stormbreaker [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game boots with DSi/3DS build. White screen after bios intro with base ds model. Build from the rom3M branch doesn´t work either.|crashreason=Uses abt mode for some things, idk why. Changing it to use undefined mode makes it boot, but it still timing-crashes in the menu.}}<br />
{{GBAR2Game|title=Alienators - Evolution Continues [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro on base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Alien Hominid [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=All Grown Up! - Express Yourself [UE]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=All-Star Baseball 2003 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=All-Star Baseball 2004 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Altered Beast - Guardian of the Realms [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Amazing Virtual Sea-Monkeys [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Bass Challenge [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=American Dragon - Jake Long - Rise of the Huntsclan! [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Black screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=American Idol [U]|version=(2020/04/21) 088cbc5|rating=perfect||nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=An American Tail - Fievel's Gold Rush [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Angel Collection - Mezase! Gakuen no Fashion Leader [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Angel Collection 2 - Pichimo ni Narou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Angelique [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No Sound. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Animal Mania - Dokidoki Aishou Check [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync. Minor gfx glitches during the intro.}}<br />
{{GBAR2Game|title=Animaniacs - Lights, Camera, Action! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Animal Snap - Rescue Them 2 by 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Animal Yokochou - Doki Doki Kyushutsu Daisakusen! no Maki [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1||save=1|sound=bad|speed=good|note='''DS Sound regression started with commit 5569f94 (2019/09/06).'''}}<br />
{{GBAR2Game|title=Animal Yokochou - Doki Doki Shinkyuu Shiken! no Kan [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Ant Bully [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Antz - Extreme Racing [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ao-Zoura to Nakamatachi - Yume no Bouken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Archer Maclean's 3D Pool [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Some sounds are missing.}}<br />
{{GBAR2Game|title=Arctic Tale [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Army Men - Operation Green [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Army Men - Turf Wars [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Save has no longer connects.}}<br />
{{GBAR2Game|title=Army Men Advance [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Around the World in 80 Days [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Arthur and the Minimoys [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Ashita no Joe - Makka ni Moeagare! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work right in-game.}}<br />
{{GBAR2Game|title=A Sound of Thunder [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor Cutscenes are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Asterix & Obelix - Bash Them All! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Only Asterix and Obelix works. Game crashes, if you wait a bit after the bios intro. Asterix and Obelix uses a Password system.}}<br />
{{GBAR2Game|title=Asterix & Obelix XXL [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Astro Boy Omega Factor [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Atari Anniversary Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Saving is not known to be perfectly.}}<br />
{{GBAR2Game|title=Atlantis - The Lost Empire [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Atomic Betty [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=ATV - Quad Power Racing [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=ATV - Thunder Ridge Riders [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Glitches on the Title screen after you quit a race. Game uses a Password system.}}<br />
{{GBAR2Game|title=Avatar - The Last Airbender - The Burning Earth [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Avatar - The Legend of Aang [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Azumanga Daiou Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Some gfx glitches and slowdown. Saving doesn't work.}}<br />
{{GBAR2Game|title=Babar to the Rescue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Back to Stone [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Back Track [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Backyard Baseball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Baseball 2006 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Basketball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Football [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Football 2006 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Hockey [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game softlocks during a match.}}<br />
{{GBAR2Game|title=Backyard Skateboarding [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Backyard Sports - Baseball 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Backyard Sports - Basketball 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Backyard Sports - Football 2007 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Baldur's Gate - Dark Alliance [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Saving doesn't work.}}<br />
{{GBAR2Game|title=Banjo Kazooie - Grunty´s Revenge [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Banjo Pilot [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Barbie - The Princess and the Pauper [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie and the Magic of Pegasus [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie as the Island Princess [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Voice sample are missing.}}<br />
{{GBAR2Game|title=Barbie Diaries - High School Mystery [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Barbie Groovy Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Barbie Horse Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barbie in the 12 Dancing Princesses [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noise with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Barnyard [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches.}}<br />
{{GBAR2Game|title=Baseball Advance [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.'''Same game as Greatest Nine [J]'''}}<br />
{{GBAR2Game|title=Batman Begins [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Batman Rise of Sin Tzu [U]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache disabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Batman Vengeance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. FMV Intro has timing issues. Game uses a Password system.}}<br />
{{GBAR2Game|title=Battle B-Daman [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Battle B-Daman - Fire Spirits [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=BattleBots - Beyond the BattleBox [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=BattleBots - Design & Destroy [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Battle X Battle - Kyodai Gyo Densetsu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work but Saving works on my PC}}<br />
{{GBAR2Game|title=BB Ball [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the intro. Build from the rom3M branch doesn´t work either.}}<br />
{{GBAR2Game|title=Beast Shooter - Mezase Beast King! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Berenstain Bears and the Spooky Old Tree [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Best Play Pro Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Beyblade G-Revolution [E]|version=(2020/04/21) 088cbc5|rating=good||nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Beyblade V-Force - Ultimate Blader Jam [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Bibi Blocksberg - Der Magische Hexenkreis [G]|version= (2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note=Less audio noises with wram i-cache enabled. Heavy gfx glitches. Game uses a Password system. Build from the rom3M branch doesn´t work either.}}<br />
{{GBAR2Game|title=Bibi und Tina - Ferien auf dem Martinshof [G]|version= (2020/04/21) 088cbc5 |rating=crashes|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes during the intro. Build from the rom3M branch doesn´t work either. '''Use commit f89fac5 (2018/07/10) cache version instead.'''}}<br />
{{GBAR2Game|title=Bible Game [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Biene Maja Klatschmohnwiese in Gefahr [G]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Big Mutha Truckers [E]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=broken|speed=lag|note=Disabling wram i-cache seems to make it not crash. Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=bit Generations - Boundish [J]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Nintendo Health screen is missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=bit Generations - Coloris [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work.}}<br />
{{GBAR2Game|title=bit Generations - Dialhex [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Nintendo Health screen is missing.}}<br />
{{GBAR2Game|title=bit Generations - Digidrive [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches.}}<br />
{{GBAR2Game|title=bit Generations - Dotstream [J]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Nintendo Health screen is missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=bit Generations - Orbital [J]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Nintendo Health screen is missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=bit Generations - Soundvoyager [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Nintendo Health screen is missing. Stereo channels are missing. Does an initial direct DMA write to the sound fifos which is not implemented yet.}}<br />
{{GBAR2Game|title=Black Belt Challenge [E]|version= (2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches.}}<br />
{{GBAR2Game|title=Black Matrix Zero [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Blackthorne [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Sound fx only. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Blades of Thunder [U]|version= (2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game crashes during the first level with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.|crashreason=Hicode. DSi may work}}<br />
{{GBAR2Game|title=Bleach Advance - Kurenai ni Somaru Soul Society [J]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Blender Bros [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=BMX Trick Racer [U]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Board Game Classics [E]|version= (2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - 9 Kyoku Senshi Gag Yuugou [J]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Bakutou Hajike Taisen [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Maji de!! Shinken Battle [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Boboboubo Boubobo - Ougi 87.5 Bakuretsu Hanage Shinken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Boktai - The Sun is in your Hand [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Solar Sensor patch required.''' Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Boktai 2 - Solar Boy Jango [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Boktai 3 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Bomberman Jetters - Densetsu no Bomberman [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Bomberman Jetters - Game Collection [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=First and third mini game works only with DSi/3DS build.}}<br />
{{GBAR2Game|title=Bomberman Max 2 - Blue Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Bomberman Max 2 - Red Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Bomberman Tournament [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less gfx glitches on the map screen with wram i-cache enabled. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Bookworm [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Bouken Ou Beet - Busters Road [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Bouken Yuuki Pluster World - Densetsu no Plust Gate EX [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Unsupported Toy Starter set needed.}}<br />
{{GBAR2Game|title=Bouken Yuuki Pluster World - Pluston GP [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Unsupported Toy Starter set needed. '''Notable Sound regression compared to commit 916020e (2019/07/07).'''}}<br />
{{GBAR2Game|title=Boukyaku no Senritsu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Boulder Dash EX [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Both game mode have many gfx glitches.}}<br />
{{GBAR2Game|title=Boxing Fever [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Bratz [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Bratz - Babyz [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Bratz - Forever Diamondz [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Game crashes at random. Minor gfx issues during trailer driving game.}}<br />
{{GBAR2Game|title=Bratz - Rock Angelz [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Bratz - The Movie [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Breath of Fire [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Breath of Fire 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Britney's Dance Beat [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Broken Sword - The Shadow of the Templars [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Some noise during the Pause screen.}}<br />
{{GBAR2Game|title=Brother Bear [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Permanent black line on pause screen. Popping sound when loading into game. Postlogos FMV gives only black screen. Wram i-cache on gives high frequency sounds.}}<br />
{{GBAR2Game|title=Bruce Lee - Return of the Legend [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Bubble Bobble - Old & New [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Buffy the Vampire Slayer - Wrath of the Darkhul King [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Uses Natsume audio engine so streams audio. Crashes after the titlescreen. This is a regression - Use build (2019/12/24) commit b740476 instead.}}<br />
{{GBAR2Game|title=Butt-Ugly Martians - B.K.M. Battles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cabbage Patch Kids - The Patch Puppy Rescue [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Cabela's Big Game Hunter [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Cabela's Big Game Hunter - 2005 Adventures [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Caesars Palace Advance - Millennium Gold Edition [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs fine with DSi/3DS build. Black Screen after starting a Game with base ds model. Game has no save feature.}}<br />
{{GBAR2Game|title=Calciobit [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Camp Lazlo - Leaky Lake Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled.}}<br />
{{GBAR2Game|title=Capcom Classics Mini Mix [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Games use a Password system.}}<br />
{{GBAR2Game|title=Captain Tsubasa - Eikou no Kiseki [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Car Battler Joe [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Card e-Reader [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=good|speed=good|note=ROM boots without problems. Unsupported Device. Game has no save feature.}}<br />
{{GBAR2Game|title=Cardcaptor Sakura - Sakura Card de Mini Game [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Cardcaptor Sakura - Sakura Card Hen - Sakura to Card to Otomodachi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Care Bears - The Care Quests [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Carrera Power Slide [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Cars [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Cars - Mater-National Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Cartoon Network Block Party [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Cartoon Network Speedway [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White Screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Casper [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Game crashes during the intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Castlevania Aria of Sorrow [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Audio sounds a bit odd.}}<br />
{{GBAR2Game|title=Castlevania Circle of the Moon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some noise during the File select screen.}}<br />
{{GBAR2Game|title=Castlevania Harmony of Dissonance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Castleween [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White Screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Cat in the Hat by Dr. Seuss [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs fine with DSi/3DS build. White Screen after bios intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Catwoman [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Less Audio noise with wram i-cache disabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Catz [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chaoji Maliou 2 [China]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Super Mario Advance for iQue China.}}<br />
{{GBAR2Game|title=Chaoji Maliou Shijie [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Super Mario Advance 2 for iQue China. Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Charlie and the Chocolate Factory [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Charlotte's Web [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor clicking noise.}}<br />
{{GBAR2Game|title=Cheetah Girls [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chessmaster [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor noise during the menu.}}<br />
{{GBAR2Game|title=Chicken Little [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Chicken Shoot [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Chicken Shoot 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Chobits for Game Boy Advance - Atashi Dake no Hito [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Chocobo Land - A Game of Dice [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Chronicles of Narnia - The Lion, the Witch and the Wardrobe [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Chu Chu Rocket [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=CIMA - The Enemy [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Cinderella - Magical Dreams [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. FMV show some gfx glitches.}}<br />
{{GBAR2Game|title=Cinnamon Game Series 2 - Yume no Daibouken [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Cinnamon Game Series 3 - Fuwafuwa Daibouken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Cinnamoroll - Koko ni Iru yo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Classic NES Series - Bomberman (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Castlevania (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Donkey Kong (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Dr. Mario (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Excitebike (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Ice Climber (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=minor|note=White screen after bios intro. Anti piracy patch doesn´t work. Minor sounds are missing. Saving doesn`t work.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Legend of Zelda (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=bad|note=White screen after bios intro. Anti piracy patch doesn´t work. Minor sounds are missing. Game uses a password system.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Metroid (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio.}}<br />
{{GBAR2Game|title=Classic NES Series - Pac-Man (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Super Mario Bros. (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Xevious (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Saving is broken.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Classic NES Series - Zelda II - The Adventure of Link (UE)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot}}<br />
{{GBAR2Game|title=Cocoto - Kart Racer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Cocoto - Platform Jumper [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Game crashes during the Intro with wram i-cache disabled. Missing images in new game cutscene. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Codename - Kids Next Door - Operation S.O.D.A. [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Colin McRae Rally 2.0 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. No Sound,sfx only.}}<br />
{{GBAR2Game|title=Columns Crown [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Garbled pixels covering jewels in title screen.}}<br />
{{GBAR2Game|title=Combat Choro Q - Advance Daisakusen [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Comix Zone [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Contra Advance - The Alien Wars EX [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Many SFX have issues. The 1up sound comes instead of explosions, shield upgrades etc. Game uses a Password system.}}<br />
{{GBAR2Game|title=Corvette [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=lag|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some wrong high frequent sound in background in main menu with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work right.}}<br />
{{GBAR2Game|title=Crash Bandicoot 2 N-Traced [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Crash Bandicoot Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Crash Bandicoot XS [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Regular single popping sound in intro music and some more when loading new screens.}}<br />
{{GBAR2Game|title=Crash Nitro Kart [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Ground texture flashes purples during races occasionally. Minor popping sound when loading into new screens. Random high frequency sounds if wram i-cache is enabled in all music.}}<br />
{{GBAR2Game|title=Crash of the Titans [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible now and then.}}<br />
{{GBAR2Game|title=Crayon Shin-chan - Arashi o Yobu Cinema Land no Daibouken! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot. '''Same game as Shin chan - Aventuras en Cineland'''}}<br />
{{GBAR2Game|title=Crayon Shin-chan - Densetsu o Yobu Omake no Miyako Shockgaan! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.'''Same game as Shin Chan Contra Los Munecos De Shock Gahn'''}}<br />
{{GBAR2Game|title=Crazy Chase [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Crazy Frog Racer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Crazy Taxi - Catch a Ride [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and less gfx glitches with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Creatures [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Croket! - Yume no Banker Survival! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Croket! 2 - Yami no Bank to Banqueen [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Croket! 3 - Granu Oukoku no Nazo [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Croket! 4 - Bank no Mori no Mamorigami [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Croket! Great - Toki no Boukensha [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs fine with DSi/3DS build. Game crashes during the intro battle with base ds model.}}<br />
{{GBAR2Game|title=Crouching Tiger Hidden Dragon [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cruis'n Velocity [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Crushed Baseball [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=CT Special Forces [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0||sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=CT Special Forces 2 - Back to Hell [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Random high frequency sounds if wram i-cache is enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=CT Special Forces 3 - Bioterror [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Cubix - Robots for Everyone - Clash 'N Bash [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor crackling sound.}}<br />
{{GBAR2Game|title=Curious George [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Custom Robo GX [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Audio is a bit out of sync.}}<br />
{{GBAR2Game|title=Cyberdrive Zoids - Kijuu no Senshi Hyuu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Dai-Mahjong [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=good|note=Sound is playing well. The game only shows a white screen. Mask and center disabling does nothing. Does not react to button inputs.}}<br />
{{GBAR2Game|title=Daisenryaku for Game Boy Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Daisuki Teddy [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Dancing Sword - Senkou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dan Doh!! Tobase Shouri no Smile Shot [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dan Doh!! Xi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Danny Phantom - Urban Jungle [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Danny Phantom - The Ultimate Enemy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Daredevil [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Darius R [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor noise during the Pause screen. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Dark Arena [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Minor crackling sound. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dave Mirra Freestyle BMX 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dave Mirra Freestyle BMX 3 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=David Beckham Soccer [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|note=Heavy gfx glitches. This is a regress. Use commit 5b06bb4 (2019/07/03) arm9 build instead.}}<br />
{{GBAR2Game|title=Davis Cup [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Deadly Skies [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Dead to Rights [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Deal or No Deal [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor|note=The image is broken by image duplicate flickering. Some gfx glitches. Game has no save feature.}}<br />
{{GBAR2Game|title=Defender - For All Mankind [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Defender of the Crown (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=DemiKids - Dark Version (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=DemiKids - Light Version (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Demon Driver - Time to Burn Rubber! (U)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Denki Blocks! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Densetsu no Stafy [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Densetsu no Stafy 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Densetsu no Stafy 3 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Flicker on both screen after bios intro.|crashreason=Hblank dma to io}}<br />
{{GBAR2Game|title=Derby Stallion Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Desert Strike Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dexter's Laboratory - Chess Challenge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Constant Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dexter's Laboratory - Deesaster Strikes! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Di Gi Charat - DigiCommunication [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Some Audio crackling.}}<br />
{{GBAR2Game|title=Diadroids World - Evil Teikoku no Yabou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Digi Communication Nyo - Datou! Black Gemagema Dan [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Digimon - Battle Spirit [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Digimon - Battle Spirit 2 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Digimon Racing [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|note=Game crashes during intro.}}<br />
{{GBAR2Game|title=Dinotopia - The Timestone Pirates [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Disney's Party [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs well with DSi/3DS build. Game crashes after the titlescreen. Use build from the rom3M branch instead. Saving doesn´t work right.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Disney Princess [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Disney Princess - Royal Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Disney Sports - Basketball [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Disney Sports - Football [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving doesn't work right.}}<br />
{{GBAR2Game|title=Disney Sports - Motocross [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs fine with DSi/3DS build. Game crashes after the titlescreen with base ds model. Saving doesn't work right.}}<br />
{{GBAR2Game|title=Disney Sports - Skateboarding [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving doesn't work right.}}<br />
{{GBAR2Game|title=Disney Sports - Soccer [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Disney Sports - Snowboarding [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=DK - King of Swing [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game works on DSi/3DS build. White screen after bios intro with base ds model.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Dogz [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dogz 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dogz - Fashion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Dokapon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Dokidoki Cooking Series 1 - Komugi-chan no Happy Cake [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Dokidoki Cooking Series 2 - Gourmet Kitchen - Suteki na Obentou [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Few sounds are missing. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Dokodemo Taikyoku - Yakuman Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio is a bit out of sync. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Domo-kun no Fushigi Terebi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Donald Duck Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=FMV Intro has timing issues. Game uses a Password system.}}<br />
{{GBAR2Game|title=Donchan Puzzle Hanabi de Dohn Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Donkey Kong Country [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Donkey Kong Country 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Game crashes on second bonus game in Target Terror stage and in another bonus stage in Gloomy Gulch's Haunted Hall.}}<br />
{{GBAR2Game|title=Donkey Kong Country 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Doom [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Doom 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Dora the Explorer - Dora's World Adventure! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Dora the Explorer - Super Spies [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dora the Explorer - Super Star Adventures! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Dora the Explorer - The Search for the Pirate Pig's Treasure [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Audio sounds a bit off. Game uses a Password system.}}<br />
{{GBAR2Game|title=Doraemon - Dokodemo Walker [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Doraemon - Midori no Wakusei Dokidoki Daikyuushutsu! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Double Dragon Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Doubutsu-jima no Chobigurumi [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor sounds are missing. Saving is broken immediately after boot.}}<br />
{{GBAR2Game|title=Doubutsu-jima no Chobigurumi 2 - Tama-chan Monogatari [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Downforce [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Dragon Ball Advanced Adventure [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Dragon Ball GT - Transformation [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving is missing.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Buu's Fury [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115''' Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Collectible Card Game [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=No Audio. Sfx only.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Supersonic Warriors [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Dragon Ball Z - Taiketsu [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115''' Some gfx glitches.}}<br />
{{GBAR2Game|title=Dragon Ball Z - The Legacy of Goku [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Needs a patch to be playable! https://gbatemp.net/threads/gbarunner2.451970/page-115''' Graphical issue with post-logos FMV's image being reduced to upper left corner and flickering around. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Dragon Ball Z - The Legacy of Goku II [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Crackling sounds when loading into new area.}}<br />
{{GBAR2Game|title=Dragon Drive - World D Break [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is glitchy.}}<br />
{{GBAR2Game|title=Dragon's Rock [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon Quest Monsters - Caravan Heart [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Dragon Tales - Dragon Adventures [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Intro screen is missing. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Drake & Josh [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Drill Dozer [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Driven [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Driv3r [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Driver 2 Advance [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the first mission.}}<br />
{{GBAR2Game|title=Dr.Mario & Panel de Pon [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=Dr.Mario crashes. Some gameboy sounds are missing. Game has no save feature. This is a regresss. Dr.Mario has playable on my PC (mGBA only, not older emulators!).}}<br />
{{GBAR2Game|title=Dr.Muto [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Dr.Sudoku [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Droopy's Tennis Open [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note=Game runs fine with DSi/3DS build. Game crashes after the title screen. Game uses a Password system.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Dual Blades [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Duel Masters - Kaijudo Showdown [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Duel Masters - Sempai Legends [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Duel Masters - Shadow of the Code [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Duel Masters 2 - Invincible Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters 2 - Kirifuda Shoubu Ver. [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Duel Masters 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Duke Nukem Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=minor|note=Gfx glitches with the gun that dissapear after a while.}}<br />
{{GBAR2Game|title=Dungeons & Dragons - Eye of the Beholder [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=You hear all kinds of sound sample.}}<br />
{{GBAR2Game|title=Dynasty Warriors Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Earthworm Jim [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=2fast|note=Disabling both i-caches makes the game somewhat playable. Game has no save feature.}}<br />
{{GBAR2Game|title=Earthworm Jim 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ecks vs Sever [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=minor|note=Mixed up view. View is rotated 90 degrees with respect to the world. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ecks vs Sever 2 - Ballistic [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=minor|note=Mixed up view. View is rotated 90 degrees with respect to the world. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ed, Edd n Eddy - Jawbreakers! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ed, Edd n Eddy - The Mis-Edventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Eggo Mania [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Screen flashes after bios intro with base ds model. Game has no save feature. '''Same game as Egg Mania.'''}}<br />
{{GBAR2Game|title=Elemix! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Elevator Action - Old & New [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Elf - The Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Elf Bowling 1 & 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Enchanted - Once Upon Andalasia [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Eragon [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Erementar Gerad - Tozasareshi Uta [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=ESPN Final Round Golf [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.'''Same game as JGTO Kounin Golf Master - Japan Golf Tour Game [J] ''' }}<br />
{{GBAR2Game|title=ESPN Great Outdoor Games - Bass Tournament [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Exciting Bass [J].''' }}<br />
{{GBAR2Game|title=ESPN International Winter Sports [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=lag|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Few sounds are missing. Minor gfx glitches now and then. Save is missing immediately.}}<br />
{{GBAR2Game|title=ESPN Winter X-Games Snowboarding [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=ESPN X-Games Skateboarding [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=good|speed=good|note=Minor gfx glitches now and then. Saving is broken.}}<br />
{{GBAR2Game|title=European Super League [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Ever Girl [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=EX Monopoly [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Extreme Ghostbusters - Code Ecto-1 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Extreme Skate Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Eyeshield 21 Devilbats Devildays [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 1 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note= Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 3 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 4 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 5 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=EZ-Talk - Shokyuu Hen 6 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=A Keyword is needed to start the game. Game has no save feature.}}<br />
{{GBAR2Game|title=E-Reader [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Unsupported Device. Game has no save feature.}}<br />
{{GBAR2Game|title=E.T. - The Extra-Terrestrial [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Title screen music glitches out if no buttons are pressed for a while. Some cracking noises during a level. Game uses a Password system.}}<br />
{{GBAR2Game|title=F1 2002 [UE]|version= (2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=F-14 Tomcat [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=F-24 Stealth Fighter [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Breakin` Da Rules [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Clash with the Anti-World [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Enter the Cleft [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Fairly OddParents! - Shadow Showdown [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Famicom Mini - Dai 2 Ji Super Robot Taisen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini - Kido Senshi Z Gundam Hot Scramble [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 08 - Mappy [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. This is a regression. Game was playable in older arm9 build.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 10 - Star Soldier [J]|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Works without AP Patch. Saving is not known to be perfectly.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 12 - Clu Clu Land [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 13 - Balloon Fight [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Couldn't find a save spot.|crashreason=Corrupted Game, was not. Fixed for 2021/08/12 commit build coming soon!}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 14 - Wrecking Crew [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 16 - Dig Dug [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=lag|note=White screen after bios intro. Anti piracy patch doesn´t work. Few sounds are missing.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 17 - Takahashi Meijin no Boukenjima [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=minor|note=White screen after bios intro. Anti piracy patch is broken. Minor sounds are missing.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 18 - Makaimura [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 19 - TwinBee [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. Anti piracy patch doesn´t work. No audio.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 20 - Ganbare Goemon! Karakuri Douchuu [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 21 - Super Mario Bros. 2 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work. Game has no save feature.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 22 - Nazo no Murasame Jou [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 24 - Hikari Shinwa - Palthena no Kagami [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 26 - Famicom Mukashi Banashi - Shin Onigashima - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 27 - Famicom Tantei Club - Kieta Koukeisha - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.|crashreason=Corrupted Game, was not. Fixed the header with gbata. Fixed for 2021/08/12 build coming soon! Game runs better on my PC.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 28 - Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo - Zen Kou Hen [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Famicom Mini Vol. 30 - SD Gundam World - Gachapon Senshi Scramble Wars [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. Anti piracy patch doesn´t work.}}<br />
{{GBAR2Game|title=Family Feud [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Family Tennis Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note='''Sound regression compared to commit 916020e (2019/07/07).''' Saving doesn`t work immediately but Saving works better fine on my PC.}}<br />
{{GBAR2Game|title=Famista Advance [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|sound=minor|speed=minor|note=Game runs well with DSi/3DS build. Game crashes during the intro with base ds model. Saving doesn´t work.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Fancy Pocket [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Fantastic 4 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Fantastic 4 - Flame On [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Fantastic Children [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Fear Factor Unleashed [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game works with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Field of Nine - Digital Edition 2001 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=FIFA Soccer 2003 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Crowd sample in the Stadion are missing.}}<br />
{{GBAR2Game|title=FIFA Soccer 2004 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FIFA Soccer 2005 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=FIFA Soccer 2006 [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Sound fx only, much noise. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=FIFA Soccer 2007 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Sound fx only.}}<br />
{{GBAR2Game|title=FIFA World Cup - Germany 2006 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Sound FX only.}}<br />
{{GBAR2Game|title=FightBox [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=FILA Decathlon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Final Fantasy I & II - Dawn of Souls [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Final Fantasy IV Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=0|cache=1|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. '''Game crashes after Cecil, now a Paladin passes through Devil's Road.'''}}<br />
{{GBAR2Game|title=Final Fantasy V Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. '''Game crashes after a monk uses the kick command.'''}}<br />
{{GBAR2Game|title=Final Fantasy VI Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Health and safety screen has only yellow triangle. Cursor sound might be a bit off pitch. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Final Fantasy Tactics Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Some sounds are missing. Audio is out of sync. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Final Fight One [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Finding Nemo [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Finding Nemo - The Continuing Adventures [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Fire Emblem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Crackling audio and black line across screen in battle during transitions. Due to saving often. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Fire Emblem - Fuuin no Tsurugi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Crackling audio and black line across screen in battle during transitions. Due to saving often. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Fire Emblem - The Sacred Stones [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=minor|note=Audio stutters in battles in transitions. Due to saving often. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Fire Pro Wrestling [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=The Judge "Fight!" voice sample is missing.}}<br />
{{GBAR2Game|title=Fire Pro Wrestling 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.'''Same game as Final Fire Pro Wrestling - Yume no Dantai Unei! [J] ''' }}<br />
{{GBAR2Game|title=Flintstones - Big Trouble in Bedrock [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Flushed Away [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ford Racing 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Single popping sound when loading new logos and new screens. Game uses a Password system.}}}}<br />
{{GBAR2Game|title=Formation Soccer 2002 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Players have garbled gfx. Long artifacted horizontal line across field.}}<br />
{{GBAR2Game|title=Fortress [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Foster's Home for Imaginary Friends [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Franklin the Turtle [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game crashes after going into GBAR2 menu. Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Franklin's Great Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Freekstyle [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Frogger Advance - The Great Quest [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=bad|speed=minor|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Frogger's Adventures - Temple of the Frog [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Frogger's Adventures 2 - The Lost Wand [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Frogger's Journey - The Forgotten Relic [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Fruit Mura no Doubutsutachi [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs well with 3DS build. DSi build doesn´t boot. Game crashes during the intro with base ds model. Saving doesn´t work.}}<br />
{{GBAR2Game|title=Fushigi no Kuni no Alice [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Fushigi no Kuni no Angelique [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Futari wa Pretty Cure - Arienaai! Yume no Sono ha Daimeikyuu [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=minor|note=White screen after bios intro. Screen eventually goes black and then white again. Disabling mask and center changes nothing. Sound is playing well. Minor sounds are missing. Reacts to button inputs.}}<br />
{{GBAR2Game|title=Futari wa Pretty Cure Max Heart - Maji Maji! Fight de IN Janai [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=minor|note=White screen after bios intro. Screen eventually goes black and then white again. Disabling mask and center changes nothing. Sound is playing well. Minor sounds are missing. Reacts to button inputs.}}<br />
{{GBAR2Game|title=F-Zero Climax [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Crashes on gba bios intro if reset with GBAR2 ingame menu.}}<br />
{{GBAR2Game|title=F-Zero GP-Legend [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=F-Zero Maximum Velocity [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device - Blue [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device - Red [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Gachasute! Dino Device 2 - Dragon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gachasute! Dino Device 2 - Phoenix [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gachinko Pro Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=0|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Gadget Racers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then. '''Same game as Road Trip: Shifting Gears (U) and Choro Q Advance 2 (J)'''}}<br />
{{GBAR2Game|title=Gakkou no Kaidan - Hyakuyoubako no Fuuin [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Gakkou o Tsukurou!! Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Some sounds are missing. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Gakuen Alice - Dokidoki Fushigi Taiken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Gakuen Senki Muryou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Many sounds are missing. Savig is broken right after bios intro.}}<br />
{{GBAR2Game|title=Galaxy Angel Game Boy Advance - Moridakusan Tenshi no Full-Course - Okawari Jiyuu [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=lag|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Galidor - Defenders of the Outer Dimension [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gambler Densetsu Tetsuya - Yomigaeru Densetsu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game won`t get to saving feature! This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=Games Explosion! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Game & Watch Gallery Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=minor|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ganbare Dodge Fighters [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Garfield - The Search for Pooky [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Garfield and His Nine Lives [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Image duplicate glitch of title screen, new game cutscene and pausescreen. Some tearing of the upper screen when inside secret room in barn roof first stage. Saving works.}}<br />
{{GBAR2Game|title=Gauntlet - Dark Legacy [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Voice sample during character select are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Gegege no Kitarou - Kikiippatsu! Youkai Rettou (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Gekido Advance - Kintaro´s Revenge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sound fx are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Gekitou Densetsu Noah - Dream Management (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Gem Smashers (U)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=lag|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Genseishin Justirisers Souchaku! Chikyuu no Senshitachi (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Genso Suikoden - Card Stories [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work right after boot.}}<br />
{{GBAR2Game|title=Gensou Maden Saiyuuki - Hangyaku no Toushin-taishi [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No Audio. Saving is broken.}}<br />
{{GBAR2Game|title=Get! - Boku no Mushi Tsukamaete (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Jagan Fuuin! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Jigoku no Scaramouche (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=lag|speed=good|note=Many sounds are missing. Saving works without errors here.}}<br />
{{GBAR2Game|title=GetBackers Dakkanya - Metropolis Dakkan Sakusen! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Get Ride! Amdriver - Senkou no Hero Tanjou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Get Ride! Amdriver - Shuggeki! Battle Party (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ghost Rider [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ghost Trap (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Some Audio crackling. Saving is broken.}}<br />
{{GBAR2Game|title=Global Star - Sudoku Fever [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Messed up background in initial language select and in game. Changing background while in a puzzle cleans up some of the garbled graphics. Vertical lines going across screen in puzzle. Regular crackling sounds in game when changing backround or inputing number.}}<br />
{{GBAR2Game|title=Godzilla - Domination! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling.}}<br />
{{GBAR2Game|title=Goemon - New Age Shutsudou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Go!Go! Beckham! - Adventure on Soccer Island [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Golden Nugget Casino (UE)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs fine with DSi/3DS build. Unable to play a game with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Golden Sun [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Golden Sun 2 [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=sram|sound=minor|speed=good|note='''Game makes GBAR2 crash when saving!''' This is a regression. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead. Sram patching for saving is required in that build. Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Gradius Advance [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken right after boot.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Grand Theft Auto Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Green Eggs and Ham by Dr. Seuss (U)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving is broken right after bios intro.}}<br />
{{GBAR2Game|title=Greg Hastings' Tournament Paintball Maxd [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Heavy gfx glitches during a match.}}<br />
{{GBAR2Game|title=Gremlins - Stripe vs Gizmo [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Grim Adventures of Billy & Mandy (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Other games developed by Fullfat have similar issues.}}<br />
{{GBAR2Game|title=Groove Adventure Rave - Hikari to Yami no Daikessen [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving seems to be broken.}}<br />
{{GBAR2Game|title=GT Advance - Championship Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=GT Advance 2 - Rally Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=GT Advance 3 - Pro Concept Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=GT Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with Cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=GT Racers [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor||note=Game runs faster with wram i-cache enabled. Some gfx glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Guilty Gear X - Advance Edition [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gumby vs. the Astrobots [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Gunstar Future Heroes [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. '''Same game as Gunstar Super Heroes.'''}}<br />
{{GBAR2Game|title=Guranbo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken right after boot.}}<br />
{{GBAR2Game|title=Guru Logic Champ [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Gyakuten Saiban [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Gyakuten Saiban 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Gyakuten Saiban 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game freezes after you open GBAR2 menu during the first case. This is a regress. Use commit b740476 (2019/12/24) instead. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Hachiemon (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving doesn't work.}}<br />
{{GBAR2Game|title=Hagane no Renkinjutsushi - Meisou no Rondo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hagane no Renkinjutsushi - Omoide no Sonata [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hajime no Ippo - The Fighting! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hamepane - Tokyo Mew Mew (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches during the puzzle mini game. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Hamster Club 3 (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Hamster Club 4 (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken here after boot.}}<br />
{{GBAR2Game|title=Hamster Monogatari 2 (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Hamster Monogatari 3 (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken after booting.}}<br />
{{GBAR2Game|title=Hamster Monogatari 3EX 4 Special (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Some sounds are missing. Glitched Character portrait. Saving doesn`t work.}}<br />
{{GBAR2Game|title=Hamster Monogatari Collection (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving is missing after boot.}}<br />
{{GBAR2Game|title=Hamster Paradise - Pure Heart (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Hamster Paradise Advanchu (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Hamtaro - Ham-Ham Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Saving works without glitches.}}<br />
{{GBAR2Game|title=Hamtaro - Ham-Ham Heartbreak [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Stuck at the Name entry screen. This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead. Game has no save feature. Game works on my PC.}}<br />
{{GBAR2Game|title=Hamtaro - Rainbow Rescue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Hanabi Hyakkei Advance (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Hanafuda Trump Mahjong - Depachika Wayouchuu (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Happy Feet (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Hardcore Pinball (UE)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hardcore Pool (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Harlem Globetrotters - World Tour (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Harobots - Robo Hero Battling!! (J)|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=minor|note=Game works with DSi/3DS build. Game crashes during the intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode.}}<br />
{{GBAR2Game|title=Harry Potter - Quidditch World Cup [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Harry Potter and the Chamber of Secrets [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Harry Potter and the Goblet of Fire [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Harry Potter and the Order of the Phoenix [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache disabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Harry Potter and the Prisoner of Azkaban [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Harry Potter and the Sorcerer's Stone [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Harukanaru Toki no Naka de - Neoromance Game [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Harvest Moon - Friends of Mineral Town [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game boots with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Harvest Moon - More Friends of Mineral Town [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game boots with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Hatena Satena [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches during the intro. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Heidi - The Game [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Hello Kitty - Happy Party Pals [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hello Kitty Collection - Miracle Fashion Maker [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|save=?|sound=broken|note=Game makes GBAR2 crash after bios intro by pressing start button. Game runs better on my PC. Couldn't find a save spot.|crashreason=Corrupted up Game, has not. Worked on my PC as soon.}}<br />
{{GBAR2Game|title=Hello! Idol Debut - Kids Idol Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work after bios intro. This is regression. Saving has playable on my PC.}}<br />
{{GBAR2Game|title=Herbie - Fully Loaded [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Hey Arnold! - The Movie [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Higanbana [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=High Heat Major League Baseball 2002 [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=High Heat Major League Baseball 2003 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Hi Hi Puffy AmiYumi - Kaznapped! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Hikaru no Go [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Hikaru no Go 2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Some sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=High School Musical - Livin' the Dream [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Hime Kishi Monogatari - Princess Blue [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Home on the Range [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Horsez [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Horse & Pony: My Stud Farm and Pferd & Pony: Mein Gestüt'''}}<br />
{{GBAR2Game|title=Hot Potato! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Voice sample are missing.}}<br />
{{GBAR2Game|title=Hot Wheels - All Out [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Game runs well with DSi/3DS. build. Game crashes during the intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode.}}<br />
{{GBAR2Game|title=Hot Wheels - Burnin' Rubber [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Hot Wheels - Stunt Track Challenge [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=minor|speed=minor|note=Missing environment and vehicles. Tearing across top of screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - Velocity X [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hot Wheels - World Race [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 1 - Bomberman Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. No audio.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 2 - Lode Runner Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=bad|note=White screen after bios intro. Few sounds are missing.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 3 - Action Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 4 - Nazotoki Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 5 - Shooting Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=bad|note=White screen after bios intro. Few sounds are missing.}}<br />
{{GBAR2Game|title=Hudson Best Collection Vol. 6 - Bouken Jima Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=minor|note=White screen after bios intro. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Hugo - Bukkazoom! [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Hugo - The Evil Mirror Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Hunter X Hunter - Minna Tomodachi Daisakusen!! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Some sounds are missing. '''Slight audio regression compared to commit 916020e (2019/07/07).''' Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ice Age [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ice Age 2 - The Meltdown [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Ice Nine [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=good|speed=minor|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Incredible Hulk [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. '''Sound regression compared to commit f52fe2b (2019/11/08).'''}}<br />
{{GBAR2Game|title=Incredibles [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Incredibles - Rise of the Underminer [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Initial D - Another Stage [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Inspector Gadget - Advance Mission [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game works with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Inspector Gadget Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=International Karate Advanced [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note='''Disable center and mask in GBAR2 menu to play the game. Unable to access gbarunner2 menu during gameplay.''' Minor sounds are missing. Minor gfx glitches because of the disabled border. Game uses a Password system.}}<br />
{{GBAR2Game|title=International Karate Plus [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are , missing. Game has no save feature.}}<br />
{{GBAR2Game|title=International Superstar Soccer [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Same game as Jikkyou World Soccer Pocket''' }}<br />
{{GBAR2Game|title=International Superstar Soccer Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Inukko Club [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. Black screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Inuyasha - Naraku no Wana! Mayoi no Mori no Shoutaijou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Some sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Invader [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Invincible Iron Man [UE]|version=(2020/04/21) 088cbc5||rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Iridion 3D [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Licensed by screen is missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Iridion 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=0|cache=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. '''Game makes GBAR2 crash around first boss battle.''' Single crackling sound in menu and during cutscenes and some brief crackling ingame occassionaly. Game uses a Password system.}}<br />
{{GBAR2Game|title=Isseki Hatchou - Kore 1ppon de 8shurui! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then. Saving seems to be broken.}}<br />
{{GBAR2Game|title=I Spy Challenger! [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|}}<br />
{{GBAR2Game|title=It´s Mister Pants [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Heavy gfx glitches.}}<br />
{{GBAR2Game|title=Jackie Chan Adventures - Legend of the Darkhand [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Jajamaru Jr. Denshouki - Jalecolle mo Arisourou [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. The retro games don´t work. Retro games work with DSi build. Saving is broken right after bios.}}<br />
{{GBAR2Game|title=James Pond - Codename Robocod [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jazz Jackrabbit [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with the 3DS. White screen after bios intro with base ds model. Use commit a61e70e (2017/04/22) arm9 master build for base ds model instead.}}<br />
{{GBAR2Game|title=J.League Pro Soccer Club o Tsukurou! Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken right after boot. This is a regress was playable on my PC.}}<br />
{{GBAR2Game|title=J.League Pocket [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=J.League Pocket 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=J.League Winning Eleven Advance 2002 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Jet Set Radio [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling. Saving is missing. This is a regress. Saving works on my PC.}}<br />
{{GBAR2Game|title=JGTO Kounin Golf Master Mobile - Japan Golf Tour Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=It takes a measured 3 minutes to get past the blue Golf Master logo. Game plays fine afterwards. Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. }}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now an then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius - Attack of the Twonkies [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius - Jet Fusion [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=0|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Jimmy Neutron Boy Genius vs. Jimmy Negatron [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Jinsei Game Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Jissen Pachi-Slot Hisshouhou! - Juuou Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken right after boot. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Jisu F-Zero Weilai Saiche [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=F-Zero Maximum Velocity for iQue China. Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Jonny Moseley Mad Trix [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=lag|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving is broken right.}}<br />
{{GBAR2Game|title=Juka and the Monophonic Menace [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Jungle Book 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Most sounds are missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Jurassic Park III - Dino Attack [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Save file is broken after boot.}}<br />
{{GBAR2Game|title=Jurassic Park III - Park Builder [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Jurassic Park III - The DNA Factor [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Jurassic Park Institute Tour - Dinosaur Rescue [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Justice League - Injustice for All [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Justice League Chronicles [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Justice League Heroes - The Flash [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched noise when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=K-1 Pocket Grand Prix [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=K-1 Pocket Grand Prix 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Kaeru B Back [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kaiketsu Zorori to Mahou no Yuuenchi - Ohimesama o Sukue! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Heavy gfx glitches. Saving doesn't work.}}<br />
{{GBAR2Game|title=Kamaitachi no Yoru Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kami no Kijutsu - Illusion of the Evil Eyes [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kao the Kangaroo [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kappa no Kai-Kata Katan Daibouken [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=No audio. Saving Doesn't work right after bios intro.}}<br />
{{GBAR2Game|title=Karnaaj Rally [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=broken|speed=good|note=No Audio. Saving works without errors.}}<br />
{{GBAR2Game|title=Kawa no Nushi Tsuri 3 & 4 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kawa no Nushi Tsuri 5 - Fushigi no Mori Kara [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches.}}<br />
{{GBAR2Game|title=Kawaii Pet Game Gallery [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kawaii Pet Game Gallery 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches. Saving is broken right after boot.}}<br />
{{GBAR2Game|title=Keitai Denjuu Telefang 2 - Power [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No audio. Saving is missing right.}}<br />
{{GBAR2Game|title=Keitai Denjuu Telefang 2 - Speed [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Kelly Slater's Pro Surfer [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Keroro Gunsou - Taiketsu! Gekisou Keronprix Daisakusen de Arimasu!! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then. Saving is broken after bios. This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Kessakusen! Ganbare Goemon 1-2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving doesn`t work right.}}<br />
{{GBAR2Game|title=Kid Paddle [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Kidou Senshi Gundam Seed - Tomo to Kimi to Koko de [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Kidou Tenshi Angelic Layer - Misaki to Yume no Tenshi-tachi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kid's Cards [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Killer 3D Pool [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches. Voice sample are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kill Switch [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. High pitched noise when wram i-cache enabled.}}<br />
{{GBAR2Game|title=Kim Possible [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kim Possible 2 - Drakken's Demise [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Kim Possible 3 - Team Possible [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Kingdom Hearts - Chain of Memories [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=King Kong - The Official Game of the Movie [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=King of Fighters EX - NeoBlood [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No Audio. Saving is broken right after bios intro.}}<br />
{{GBAR2Game|title=King of Fighters EX2 - Howling Blood [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Kinniku Banzuke - Kimero! Kiseki no Kanzen Seiha [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Kinniku Banzuke - Kongou-kun no Daibouken! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kirby - Nightmare in Dreamland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Kirby and the Amazing Mirror [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Kisekko Gurumi - Chesty to Nuigurumi-tachi no Mahou no Bouken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Kiss x Kiss Seirei Gakuen [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken right after boot.}}<br />
{{GBAR2Game|title=Kiwame Mahjong Deluxe - Mirai Senshi 21 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Klonoa - Empire of Dreams [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Klonoa 2 - Dream Champ Tournament [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Klonoa Heroes - Densetsu no Star Medal [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches. Saving is broken with base ds model. This is a regression. Saving works with DSi/3DS build.}}<br />
{{GBAR2Game|title=Koala Brothers - Outback Adventures [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Koinu-chan no Hajimete no Osanpo - Koinu no Kokoro Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache. Game couldn`t get to saving feature! This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Koinu to Issho - Aijou Monogatari [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work.}}<br />
{{GBAR2Game|title=Koinu to Issho 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work.}}<br />
{{GBAR2Game|title=Konami Collector's Series - Arcade Classics [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Konami Krazy Racers [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. This is a regression. Commit unspecified (2019/06/03) (sd save branch) arm9 build boots into the menu.}}<br />
{{GBAR2Game|title=Konchuu Monster Battle Master [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game doesn't let you when saving. Saving is broken.}}<br />
{{GBAR2Game|title=Konchuu no Mori no Daibouken - Fushigina Sekai no Junin Tachi [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game doesn't let you when you save. Saving is broken.}}<br />
{{GBAR2Game|title=Kong - King of Atlantis [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead. Game uses a Password system.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Kong - The Animated Series [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! - Makai no Bookmark [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! - Unare! Yuujou no Zakeru 2 [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|sound=broken|note=White screen after bios intro. No sound.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! The Card Battle for GBA [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. No Audio. Saving is broken.}}<br />
{{GBAR2Game|title=Konjiki no Gashbell!! Yuujou no Zakeru - Dream Tag Tournament [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game doesn't let you when you save. Saving is broken.}}<br />
{{GBAR2Game|title=Koro Koro Puzzle - Happy Panechu! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=lag|note=Minor sounds are missing. Heavy gfx glitches and slowdown. Motion sensor support required to be playable.}}<br />
{{GBAR2Game|title=Kotoba no Puzzle - Mojipittan Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Kouchu Ouja Mushiking [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eigo Koubun Hen - 26 Units Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eijukugo Hen - 650 Phrases Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Koukou Juken Advance Series Eitango Hen - 2000 Words Shuuroku [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 1 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=lag|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=lag|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kunio Kun Nekketsu Collection 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=lag|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Kurohige no Golf Shiyouyo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=minor|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches. Sound seems to be missing. Saving is broken.}}<br />
{{GBAR2Game|title=Kurohige no Kurutto Jintori [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Save is broken right.}}<br />
{{GBAR2Game|title=Kurukuru Kururin [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Kururin Paradise [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lady Sia [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Land Before Time [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Land Before Time - Into the Mysterious Beyond [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible now and then.}}<br />
{{GBAR2Game|title=Lara Croft Tomb Raider - Legend [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Lara Croft Tomb Raider - The Prophecy [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=Only sound is an intermittent beeping sound. Game uses a Password system, if was not known.}}<br />
{{GBAR2Game|title=Legend of Dynamic Goushouden - Houkai no Rondo [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Legends of Wrestling II [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Legendz - Sign of Nekuromu [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Saving doesn't work after boot.}}<br />
{{GBAR2Game|title=Legendz - Yomigaeru Shiren no Shima [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game won't let you when you save. Saving doesn't work after boot.}}<br />
{{GBAR2Game|title=LEGO Bionicle [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game crashes after you press select during the first level.}}<br />
{{GBAR2Game|title=LEGO Bionicle Heroes [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=LEGO Bionicle - Matoran Adventures [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=LEGO Bionicle - Maze of Shadows [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=LEGO Drome Racers [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=minor|speed=lag|note=Heavy gfx glitches.}}<br />
{{GBAR2Game|title=LEGO Island - Xtreme Stunts [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=LEGO Island 2 - The Brickster's Revenge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=LEGO Knights Kingdom [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.|crashreason=Uses abt mode for some things, idk why. Changing it to use undefined mode makes it boot, but it still timing-crashes in the menu.}}<br />
{{GBAR2Game|title=LEGO Racers 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game crashes early in story mode. Arcade mode works. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=LEGO Soccer Mania [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|note=Game crashes during the intro.}}<br />
{{GBAR2Game|title=LEGO Star Wars - The Video Game [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=LEGO Star Wars II - The Original Trilogy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Lemony Snicket's A Series of Unfortunate Events [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Let's Ride! - Dreamer [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled.'''Same game as Pferd & Pony - Lass Uns Reiten 2'''}}<br />
{{GBAR2Game|title=Let's Ride! - Friends Forever [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Some gfx glitches when you walk around the Farm.'''Same game as Pferd & Pony- Best Friends - Mein Pferd.'''}}<br />
{{GBAR2Game|title=Let's Ride! - Sunshine Stables [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.'''Same game as Pferd & Pony: Mein Pferdehof'''}}<br />
{{GBAR2Game|title=Licca-chan no Oshare Nikki [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Lilliput Oukoku - Lillimoni to Issho Puni! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Glitched warp scene with bottom third being a black area and cutscene background warping picture moved up. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Lilo and Stitch [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Lilo and Stitch 2 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lion King [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor Audio crackling during the intro.}}<br />
{{GBAR2Game|title=Little Buster Q [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Little Einsteins [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=minor|speed=lag|note=Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Little League Baseball 2002 [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Background is missing in game and is all black. Game has no save feature.}}<br />
{{GBAR2Game|title=Little Mermaid - Magic in Two Kingdoms [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Little Patissier - Cake no Oshiro [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Lizzie McGuire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Lizzie McGuire 2 - Lizzie Diaries [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lizzie McGuire 3 - Homecoming Havoc [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Lode Runner [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Looney Tunes - Back in Action [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is missing.}}<br />
{{GBAR2Game|title=Lord of the Rings - Hobbit [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor Audio crackling.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Fellowship of the Ring [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Loading game breaks sound so there's no sound anymore.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Return of the King [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Slowdown when fighting enemys.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Third Age [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Lord of the Rings - The Two Towers [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Lost Vikings [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. No Audio, sound fx only.}}<br />
{{GBAR2Game|title=Love Hina Advance - Shukufuku no Kane ha Naru Kana [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. No Audio. Saving doesn't work.}}<br />
{{GBAR2Game|title=Lucky Luke - Wanted! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Lufia - The Ruins of Lore [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Lunar Legend [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Madagascar [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Madagascar - Operation Penguin [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. High pitches noise when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Madden NFL 2002 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Madden NFL 2003 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Madden NFL 2004 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Madden NFL 2005 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Madden NFL 2006 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Sound fx only and loud noise ingame.}}<br />
{{GBAR2Game|title=Madden NFL 2007 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Sound fx only.}}<br />
{{GBAR2Game|title=MAER - Knockin' on Heaven's Door [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving doesn't work after the bios screen.}}<br />
{{GBAR2Game|title=Magi Nation [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. '''Game won't let you when you save!''' Saving doesn't work.}}<br />
{{GBAR2Game|title=Magical Houshin [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches during the title screen.}}<br />
{{GBAR2Game|title=Magical Quest Starring Mickey & Minnie 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with Cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Magical Vacation [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor sounds are missing. Some noise. The game seems to only want to do manual fifo writes. When dma destination is not fifo, I should not do writes to the fifo, but the irq should still fire.}}<br />
{{GBAR2Game|title=Mahou Sensei Negima! - Private Lesson Damedesuu Toshokanjima [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs well with DSi/3DS build. Game crashes during intro with base ds model.}}<br />
{{GBAR2Game|title=Mahou Sensei Negima! - Private Lesson 2 Ojamashimasuu Parasite de Chu [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game works with DSi/3DS build. Game crashes during intro with base ds model. '''Game only works with DSi speed enabled! Game crashes without it.'''|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Mahjong Keiji [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some sounds are missing. Some Noise.}}<br />
{{GBAR2Game|title=Mail de Cute [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Majokko Cream-chan no Gokko Series 1 - Wannyan Idol Gakuen [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Majokko Cream-chan no Gokko Series 2 - Kisekae Angel [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Manga-ka Debut Monogatari [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Maniac Miner [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Maniac Racers Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=March of the Penguins [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Marie, Elie & Anis no Atelier - Soyokaze Kara no Dengon [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Golf - Advance Tour [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Mario Kart - Super Circuit [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache disabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Mario & Luigi - Superstar Saga [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Disable main memory cache in the gbarunner2 menu to play the game.''' Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches every now and then.}}<br />
{{GBAR2Game|title=Mario Party Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Mario Pinball Land [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Mario Power Tennis [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode. May have to work.}}<br />
{{GBAR2Game|title=Mario vs Donkey Kong [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor crackling sound during intro cutscene and occasionally ingame.}}<br />
{{GBAR2Game|title=Marvel - Ultimate Alliance [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=0|cache=1|speed=good|note=Game runs well with DSi/3DS build. Game crashes during intro with base ds model.}}<br />
{{GBAR2Game|title=Mary-Kate and Ashley - Girls Night Out [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Mary-Kate and Ashley Sweet 16 - Licensed to Drive [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Masters of the Universe He-Man - Power of Grayskull [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds and voice sample are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Matantei Loki Ragnarok - Gensou no Labyrinth [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Matchbox Cross Town Heroes [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mat Hoffman's Pro BMX [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Mat Hoffman's Pro BMX 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Math Patrol - The Kleptoid Threat [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Max Payne Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Gfx glitches during Cutscene.}}<br />
{{GBAR2Game|title=Maya the Bee - Sweet Gold [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Licensed by screen is missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Maya the Bee - The Great Adventure [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Licensed by screen is missing. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mazes of Fate [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Mech Platoon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Intro FMV is broken. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Medabots - Metabee Version [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Many sounds are missing and screeching can be heard when sound is interrupted. Random sfxs tend to interrupt sound as well. This is a regression - Use build (2019/12/24) b740476. Has Natsume Audio Engine that streams audio.}}<br />
{{GBAR2Game|title=Medabots - Rokusho Version [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Many sounds are missing and screeching can be heard when sound is interrupted. Random sfxs tend to interrupt sound as well. This is a regression - Use build (2019/12/24) b740476. Has Natsume Audio Engine that streams audio.}}<br />
{{GBAR2Game|title=Medabots AX - Metabee Version [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds and voice sample are missing.}}<br />
{{GBAR2Game|title=Medabots AX - Rokusho Version [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds and voice sample are missing.}}<br />
{{GBAR2Game|title=Medal of Honor - Infiltrator [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|save=0|sound=broken|note=White screen after bios intro. No Audio. Saving is broken.}}<br />
{{GBAR2Game|title=Medal of Honor - Underground [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Voice sample and gun sound are missing. Titlescreen is purple after quitting game. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Meet the Robinsons [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman & Bass [E]|version= (2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Chip Challenge [E]|version= (2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor slowdown during the FMV access scene.}}<br />
{{GBAR2Game|title=Megaman Battle Network [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 3 Blue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game takes a while to boot.''' Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 3 White [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game takes a while to boot.''' Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 4 Blue Moon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 4 Red Sun [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 5 Team Colonel [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 5 Team Protoman [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 6 Cybeast Falzar [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Megaman Battle Network 6 Cybeast Gregar [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Mega Man Zero [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Mega Man Zero 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Mega Man Zero 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Mega Man Zero 4 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Meine Tierarztpraxis [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meine Tierpension [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meitantei Conan - Akatsuki no Monument [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Meitantei Conan - Nerawareta Tantei [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Men in Black - The Series [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Pitch [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Party [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Mermaid Melody - Pichi Pichi Pitch - Pichi Pichitto Live Start! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Metal Max 2 Kai [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving is missing.}}<br />
{{GBAR2Game|title=Metal Gun Slinger [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Metal Slug Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Metroid Fusion [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Single crackling sound when intro cutscene starts and loading into save file.}}<br />
{{GBAR2Game|title=Metroid - Zero Mission [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Minor slowdown when you pass through tunnel. '''Trying to play the Nes Metroid causes the game to crash.'''}}<br />
{{GBAR2Game|title=Mezase! Koushien [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game crashes during the intro. This is a regression. Use commit b740476 (2019/12/24) instead. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Micro Machines [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Midnight Club - Street Racing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Broken backgrounds in logos and title screen. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Midway's Greatest Arcade Hits [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has no save feature.}}<br />
{{GBAR2Game|title=Mighty Beanz Pocket Puzzles [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Mike Tyson Boxing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Minami no Umi no Odyssey [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Minimoni - Mika no Happy Morning Chatty [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Minimoni - Onegai Ohoshi-sama! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Minna de Puyo Puyo [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Minna no Ouji-sama [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Bad voice over. Minor gfx glitches every now and then.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series - Boku no Kabuto-Kuwagata [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series 1 - Boku no Kabutomushi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Minna no Shiiku Series 2 - Boku no Kuwagata [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't even work.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Happy Trump 20 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Hyokkori Hyoutanjima - Don Gabacho Daikatsuyaku no Maki (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Minna no Mahjong [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Some sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Minna no Shogi [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Sound is missing. This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead.}}<br />
{{GBAR2Game|title=Minna no Soft Series - Numpla Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minna no Soft Series - Shanghai [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Minority Report - Everybody Runs [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work after boot.}}<br />
{{GBAR2Game|title=Mirakuru! Panzou - 7tsu no Hoshi no Uchuukaizoku [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving doesn't work after boot.}}<br />
{{GBAR2Game|title=Mission Impossible - Operation Surma [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving doesn't work. This is a regress was playable on my PC.}}<br />
{{GBAR2Game|title=Miteluode - Lingdian Renwu [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=minor|note=Metroid Zero Mission for iQue China. Minor gfx glitches are visible every now and then. Minor slowdown when you progress through tunnel. '''Trying to play the Nes Metroid causes the game to crash.'''}}<br />
{{GBAR2Game|title=Miteluode Ronghe [China]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Metroid Fusion for iQue China. Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=MLB SlugFest 20-04 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mobile Pro Yakyuu - Kantoku no Saihai [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Mobile Suit Gundam Seed - Battle Assault [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.'''Same game as Kidou Senshi Gundam Seed Destiny [J] '''}}<br />
{{GBAR2Game|title=Moero!! Jaleco Collection [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game boots with the DSi/3DS build but crashes after you start a game. White screen after bios intro with base ds model. The build from the rom3M branch boots and crashes after you start a game.}}<br />
{{GBAR2Game|title=Momotarou Dentetsu G Gold Deck o Tsukure! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. The Hudson logo screen is missing. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Momotarou Matsuri [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Monopoly [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Some tearing when scrolling to player ingame. Game has no save feature.}}<br />
{{GBAR2Game|title=Monster Force [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Monster Gate [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Monster Gate - Ooinaru Dungeon - Fuuin no Orb [J]|version=(2019/12/24) b740476|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Monster Guardians [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Monster House [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Monsters, Inc [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note=Game runs perfect with 3DS build. Game crashes during the intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Monster Jam - Maximum Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Monster Maker 4 - Flash Card [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Monster Maker 4 - Killer Dice [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Monster Rancher Advance [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Monster Rancher Advance 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Monster Summoner [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Monster Truck Madness [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Monster Trucks [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Monster Trucks Mayhem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Moorhen 3 - The Chicken Chase! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Weird one. At first the game white screens after boot. Becomes playable after you go in and out of the menu screen.''' Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Morita Shougi Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor gfx glitches now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Mortal Kombat - Deadly Alliance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Graphical flickering whenever loading new screen. Glitched background fmv in profile creation.}}<br />
{{GBAR2Game|title=Mortal Kombat - Tournament Edition [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Graphical flickering whenever loading new screen. Glitched background fmv in profile creation.}}<br />
{{GBAR2Game|title=Mortal Kombat Advance [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Mother 1+2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Mother 1: Game runs fine with 3DS build. DSi build doesn't work. White screen after boot with base ds model. Mother 2: Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Mother 3 [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Game was playable with DSi/3DS build. Game crashes during the intro with base ds model.}}<br />
{{GBAR2Game|title=Moto GP [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Minor gfx glitches are visible every now and then. Sound fx only. Game uses a Password system.}}<br />
{{GBAR2Game|title=Motoracer Advance [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Mr Nutz [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Mr. Driller 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Mr. Driller A - Fushigi na Pacteria [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ms. Pac-Man - Maze Madness [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Fullfat developed game.}}<br />
{{GBAR2Game|title=Mucha Lucha! - Mascaritas of the Lost Code [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Mugenborg [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Mummy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Intermittent beeping sound. No sfxs are playing. Rest of music is playing well in the background. Game uses a Password system.}}<br />
{{GBAR2Game|title=Muppet Pinball Mayhem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Muppets - On with the Show! [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1||sound=bad|speed=minor|note=Game crashes during a mini game. This is a regression. Use commit b740476 (2019/12/24) instead. Game uses a Password system.}}<br />
{{GBAR2Game|title=Mutsu - Water Looper Mutsu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=MX 2002 featuring Ricky Carmichael [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=My Animal Centre in Africa [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. All menus and images are broken up. In game world displays correctly. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=My Little Pony - Crystal Princess - The Runaway Rainbow [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=M&M's - Blast! [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. No audio. Saving is missing.}}<br />
{{GBAR2Game|title=M&M's - Break'em [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Nakayoshi Mahjong - KabuReach [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 1 - Kawaii Hamster [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 2 - Kawaii Koinu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 3 - Kawaii Koneko [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Pet Advance Series 4 - Kawaii Koinu Mini - Wankoto Asobou!! Kogata-ken [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Nakayoshi Youchien - Sukoyaka Enji Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Namco Museum [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Graphical glitch in upper left corner after exiting from a game. Game has no save feature. Saving was not really known.}}<br />
{{GBAR2Game|title=Namco Museum - 50th Anniversary [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game has no save feature. Saving was not really known.}}<br />
{{GBAR2Game|title=Nancy Drew - Message in a Haunted Mansion [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Narikiri Jockey Game - Yuushun Rhapsody [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Naruto - Konoha Senki [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Naruto - Ninja Council [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Naruto - Ninja Council 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches during cutscene. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Naruto RPG - Uketsugareshi Hi no Ishi [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=NASCAR Heat 2002 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Natural 2 - Duo [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=NBA Jam 2002 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Some gfx glitches. Graphical glitch in main menu after quitting match near circular buttons on the left side. Game uses a Password system.}}<br />
{{GBAR2Game|title=Need for Speed Carbon - Own the City [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=minor|speed=lag|note=Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Need for Speed - Most Wanted [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=minor|speed=lag|note=Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Need for Speed - Porsche Unleashed [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Need for Speed - Underground [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Need for Speed - Underground 2 [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Next Generation Tennis [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Some gfx glitches during the Menu Screen.}}<br />
{{GBAR2Game|title=NFL Blitz 20-02 [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=minor|speed=good|note=Game works with DSI/3DS build. Game crashes after the intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=NFL Blitz 20-03 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches. Game has no save feature.}}<br />
{{GBAR2Game|title=NHL 2002 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=NHL Hitz 20-03 [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note='''Game softlocks after you select Season mode.''' Sound still plays. Exhibiton mode works.}}<br />
{{GBAR2Game|title=Nicktoons Racing [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Nihon Pro Mahjong Renmei Kounin Tetsuman Advance - Menkyo Kaiden Series [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ninja Cop [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.''' Same game as Ninja Five-O'''}}<br />
{{GBAR2Game|title=Nintendo MP3 Player [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|save=0|note=Crashes during Nintendo Health screen. Unsupported Device. '''Game won't let you to an saving!'''}}<br />
{{GBAR2Game|title=Nobunaga Ibun [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Nobunaga no Yabou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Noddy - A Day in Toyland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=No No No Puzzle Chailien [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Gfx glitches during the title screen. Minor sounds are missing.}}<br />
{{GBAR2Game|title=No Rules - Get Phat [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Nyan Nyan Nyanko no Nyan Collection [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Ochaken Kururin - Honwaka Puzzle de Hotto Shiyo [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Ochaken no Bouken-jima - Honwaka Yume no Island [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Ochaken no Heya [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ochaken no Yumebouken [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving seems to be broken.}}<br />
{{GBAR2Game|title=Oddworld - Munch's Oddysee [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Ohanaya-san Monogatari GBA - Iyashikei Ohanaya-san Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Ojarumaru - Gekkouchou Sanpo de Ojaru [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Okumanchouja Game - Nottori Daisakusen! [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=One Piece - Dragon Dream [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece - Going Baseball - Kaizoku Yakyuu [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=One Piece - Mezase! King of Belly [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=One Piece - Nanatsu Shima no Daihihou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Onimusha Tactics [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Game runs well with DSi/3DS build and DSi speed enabled. Game freezes with base ds model.|crashreason=Timing. DSi speed works}}<br />
{{GBAR2Game|title=Onmyou Taisenki Zeroshiki [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Open Season [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Operation Armored Liberty [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Oriental Blue - Ao no Tengai [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Oshaberi Inko Club [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work.}}<br />
{{GBAR2Game|title=Oshare Princess [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Minor gfx glitches are visible every now and then. Some sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Oshare Princess 2 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=lag|speed=good|note=Game runs faster with wram i-cache enabled. Few sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Oshare Princess 3 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=lag|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving is broken.}}<br />
{{GBAR2Game|title=Oshare Princess 5 [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving Doesn't work.}}<br />
{{GBAR2Game|title=Oshare Wanko [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ottifanten Pinball [G]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Over the Hedge [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Intro Cutscene only shows text. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Over the Hedge - Hammy Goes Nuts! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Ozzy & Drix [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man Collection [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=broken|speed=good|note=No Audio. Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man Pinball Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Pac-Man World [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Audio plays well until saving, at which point it will start making crackling sounds continuously. Going in and out of the GBAR2 menu might remedy this, but it makes GBAR2 crash most of the time. Other games developed by Fullfat have similar issues.|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Pac-Man World 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=broken|speed=good|note=Going into GBAR2 menu makes the game softlock. This softlock might not have happened in build (2020/03/28) 883c0d7. Game uses a Password system. Saving was not known to be an good Saved file. Other games developed by Fullfat have similar issues.|crashreason=It may be because the timer keeps running, and its actual value is used to guide mixing.}}<br />
{{GBAR2Game|title=Paws & Claws - Best Friends - Dogs & Cats [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Paws & Claws - Pet Resort [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Payback [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|save=1|sound=good|speed=lag|note=Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Penny Racers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. '''Same game as The US Gadget Racers (NOT the same as the similarly named European ROM) and Choro-Q Advance (J)'''}}<br />
{{GBAR2Game|title=Peter Pan - Return to Neverland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Peter Pan - The Motion Picture Event [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Petz - Hamsterz Life 2 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Petz Vet [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. '''Same game as Himawari Doubutsu Byouin Pet no Oishasan''' }}<br />
{{GBAR2Game|title=Phalanx - The Enforce Fighter A-144 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Phantasy Star Collection [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Phantasy Star 1-2 are playable with DSi/3DS build. Only Phantasy Star 3 is playable with base ds model. Noise during Pause screen.}}<br />
{{GBAR2Game|title=Phil of the Future [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Background graphics are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Pia Carrot he Youkoso!! 3.3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Piglet's Big Game [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pikapika Nurse Monogatari - Nurse Ikusei Game [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pinball Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pinball Challenge Deluxe [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Pinball of the Dead [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Pinball Tycoon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Pink Panther - Pinkadelic Pursuit [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pinky and the Brain - The Masterplan [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Minor gfx glitches during the title screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pinky Monkey Town [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches during the intro. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Pinobee - Wings of Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pinobee & Phoebee [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pirates of the Caribbean - Dead Man's Chest [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pirates of the Caribbean - The Curse of the Black Pearl [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pitfall - The Lost Expedition [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pitfall - The Mayan Adventure [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Planet Monsters [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSI/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Planet of the Apes [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Play Novel - Silent Hill [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=The FMV intro is missing.}}<br />
{{GBAR2Game|title=Play-Yan [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game freezes during the title screen. Unsupported Device.}}<br />
{{GBAR2Game|title=Play-Yan Micro [J]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game freezes during the Health Care Screen. Unsupported Device.}}<br />
{{GBAR2Game|title=Pocket Dogs [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pocket Music [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pocket Professor - Kwik Notes - Vol. 1 [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Pocky & Rocky with Becky [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.'''Same game as Kikikai-kai Advance [J] '''}}<br />
{{GBAR2Game|title=Pokémon Emerald [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Pokemon Fire Red [UE][Rev 1]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pokemon Leaf Green [UE][Rev 1]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pokemon Mystery Dungeon - Red Rescue Team [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Pokemon Pinball - Ruby & Sapphire [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Pokemon Ruby [UE] [Rev 2]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Pokémon Sapphire [UE] [Rev 2]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Polar Express [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Cutscenes have no Background graphics.}}<br />
{{GBAR2Game|title=Polarium Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Polly Pocket! - Super Splash Island [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Pop Idol [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Audio crackling. Game uses a Password system.}}<br />
{{GBAR2Game|title=Popeye - Rush for Spinach [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Postman Pat and the Greendale Rocket [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Poke Dash [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 1-2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Second game needs to be unlocked first.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 4 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 5 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 6 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Power Pro Kun Pocket 7 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Powerpuff Girls - Him and Seek [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Powerpuff Girls - Mojo Jojo A-Go-Go [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=0|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Power Rangers - Dino Thunder [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Ninja Storm [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Minor sounds are missing. Game is playable. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Time Force [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|sound=good|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers - Wild Force [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Power Rangers S.P.D. [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Prehistorik Man [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Text is missing in the speech bubble. Game uses a Password system.}}<br />
{{GBAR2Game|title=Premier Action Soccer [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Some gfx glitches during a match. Game crashes if entering GBAR2 menu in a match. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=Premier Manager 2003-2004 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Premier Manager 2004-2005 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Premier Manager 2005-2006 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Princess Natasha - Student, Secret Agent, Princess [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Prince of Persia - The Sands of Time [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Beach Soccer [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Pro Mahjong Tsuwamono GBA [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Tennis WTA Tour [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.'''Same game as WTA Tour Tennis'''}}<br />
{{GBAR2Game|title=Proud Family [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Pro Yakyuu Team o Tsukurou! Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban - Koi no Cupid Daisakusen [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=PukuPuku Tennen Kairanban - Youkoso! Illusion Land he [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Punch King - Arcade Boxing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game has no save feature. Fullfat developed game.}}<br />
{{GBAR2Game|title=Puppy Luv - Spa and Resort [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Timers in game skip 2 seconds every time making the flea mini game impossible to win. This is not affected by caches. This might be a regression. Use commit f89fac5 (2018/07/10) arm9wramicache version instead.}}<br />
{{GBAR2Game|title=Puyo Pop Fever [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Puzzle & Tantei Collection [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches are visible every now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Pyuu to Fuku! Jaguar - Byoo to Deru! Megane-kun [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Quad Desert Fury [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Screen becomes purple for a split second at times. Game has no save feature.}}<br />
{{GBAR2Game|title=Racing Fever [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Racing Gears Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Slowdown/Halting during initial car license logo scrolling until you get to the game which runs full speed.}}<br />
{{GBAR2Game|title=Rampage - Puzzle Attack [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rapala Pro Fishing [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ratatouille [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rave Master - Special Attack Force! [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game crashes during a battle. Use commit b740476 (2019/12/24) instead.'''Same game as Groove Adventure Rave: Hikari to Yami no Daikessen 2'''}}<br />
{{GBAR2Game|title=Rayman Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Rayman 3 - Hoodlum Havoc [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Rayman - Hoodlum's Revenge [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=0|cache=1|save=1|sound=good|speed=good|note=Game crashes after the intro cutscene. Reboot, then you can play the first level. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Rayman Raving Rabbids [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Razor Freestyle Scooter [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system. '''Same game as Freestyle Scooter'''}}<br />
{{GBAR2Game|title=Ready 2 Rumble Boxing - Round 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rebelstar - Tactical Command [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches during the licensed by screen.}}<br />
{{GBAR2Game|title=Recca no Honoo - The Game [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Reign of Fire [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Relaxuma na Mainichi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Rescue Heroes - Billy Blazes! [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Revenge of Shinobi [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=good|speed=good|note=Game makes GBAR2 crash right before starting the first level. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rhythm Tengoku [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Ripping Friends [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=River City Ransom EX [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}} <br />
{{GBAR2Game|title=Riviera - The Promised Land [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Road Rash - Jailbreak [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Robopon 2 - Cross Version [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Robopon 2 - Ring Version [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Robotech - The Macross Saga [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Boots to a white screen. Press A and start and eventually you will get to title screen. Intermittent beeping sound even if music and sfx are disabled ingame, in menu and pause screen. No beeping sound if firing ingame.}}<br />
{{GBAR2Game|title=Robots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Robot Wars - Advanced Destruction [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Robot Wars - Extreme Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Rockman EXE 4.5 - Real Operation [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Rock'em Sock'em Robots [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Rock n' Roll Racing [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=No Audio. Voice sample and sfx only.}}<br />
{{GBAR2Game|title=Rocket Power - Beach Bandits [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocket Power - Dream Scheme [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocket Power - Zero Gravity Zone [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rocky [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes on first intro screen.}}<br />
{{GBAR2Game|title=RPG Tsukuru Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=R-Type III - The Third Lightning [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Some noise during the Pause screen. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - Castle Capers [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - Go Wild [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Rugrats - I Gotta Go Party [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sabre Wulf [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sabrina - The Teenage Witch - Potion Commotion [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Saibara Rieko no Dendou Mahjong [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sakura Momoko no UkiUki Carnival [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches during the intro. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Salt Lake 2002 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Samsara Naga 1x2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Samurai Deeper Kyo [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Samurai Evolution - Oukoku Geist [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Samurai Jack - The Amulet of Time [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Sangokushi [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Sangokushi - Eiketsuden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sangokushi - Koumeiden [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sanrio Puroland - All Characters [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Santa Claus Jr. Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Santa Claus Saves the Earth [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Santa Clause 3 - The Escape Clause [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Scan Hunter - Sennen Kaigyo o Oe! [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Scooby-Doo [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with 3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Scooby-Doo 2 - Monsters Unleashed [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scooby-Doo and the Cyber Chase [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scooby-Doo! - Mystery Mayhem [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Scooby-Doo! - Unmasked [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scorpion King - Sword of Osiris [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Scrabble [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Scrabble Blast! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=No audio, sfx only. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Scrabble Scramble! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=No audio, sfx only. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Scurge - Hive [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SD Gundam Force [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=SD Gundam G-Generation Advance [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sea Trader - Rise of Taipan [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Secret Agent Barbie - Royal Jewels Mission [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches after you press start during the first mission. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sega Arcade Gallery [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Sega Rally Championship [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sega Smash Pack [E]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game runs fine with DSi/3DS build. Game crashes after the licensed by screen with base ds model.}}<br />
{{GBAR2Game|title=Sengoku Kakumei Gaiden [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Sennen Kazoku [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Sentouin Yamada Hajime [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Serious Sam Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Shaman King Card Game - Chou Senjiryakketsu 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shaman King Card Game - Chou Senjiryakketsu 3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shaman King - Legacy of the Spirits - Soaring Hawk [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shaman King - Legacy of the Spirits - Sprinting Wolf [U]|version=(2019/12/24) b740476|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shaman King - Master of Spirits [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Some sounds are missing.}}<br />
{{GBAR2Game|title=Shaman King - Master of Spirits 2 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Shamu's Deep Sea Adventures [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Shanghai Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Shark Tale [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Shaun Palmer's Pro Snowboarder [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sheep [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shikakui Atama - Kanji Keisan [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shikakui Atama - Kokugo Sansu Shakai Rika [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shimura Ken no Baka Tonosama - Bakushou Tenka Touitsu Game [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Shingata Medarot - Kabuto Version [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs well with DSi/3DS build. Game crashes when you buy parts from the shop with base ds model.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Shingata Medarot - Kuwagata Version [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs well with DSi/3DS build. Game crashes when you buy parts from the shop with base ds model.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Shin Kisekae Monogatari [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shining Force - Resurrection of the Dark Dragon [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shin Megami Tensei [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. '''Saving doesn´t work. This is a regress.''' Saving works with commit unspecified (2019/06/03) (sd save branch) arm9 version.}}<br />
{{GBAR2Game|title=Shin Megami Tensei 2 [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. '''Saving doesn´t work. This is a regress.''' Saving works with commit unspecified (2019/06/03) (sd save branch) arm9 version.}}<br />
{{GBAR2Game|title=Shin Megami Tensei Devil Children - Messiah Riser [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Shin Megami Tensei Devil Children - Puzzle de Call! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shin Nihon Pro Wrestling - Toukon Retsuden Advance [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=?|sound=good|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Glitched sprites ingame. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Shining Soul [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Shining Soul 2 [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. '''Saving is broken. This is a regress.''' Use commit 6522414 (2018/11/01) arm9 version instead.}}<br />
{{GBAR2Game|title=Shiren Monsters Netsal [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Shrek - Hassle at the Castle [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Reekin' Havoc [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Shrek - Smash n' Crash Racing [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Shrek - Super Slam [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=minor|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shrek - Swamp Kart Speedway [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Shrek the Third [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Shrek 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Shrek 2 - Beg for Mercy [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Sigma Star Saga [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Silent Scope [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Silk to Cotton [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 1 - The Table Game Collection [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 2 - The Block Kuzushi [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 3 - The Itsudemo Puzzle - Massugu Soroeru Straws [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Simple 2960 Tomodachi Series Vol. 4 - The Trump - Minna de Asoberu 12 Shurui no Trump Game [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Sims - Bustin' Out [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sim City 2000 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sims 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Sims 2 - Pets [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. '''Saving doesn´t work.'''}}<br />
{{GBAR2Game|title=Sister Princess - RePure [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=?|sound=good|speed=good|note=Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Sitting Ducks [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Simpsons - Road Rage [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sky Dancers - They Magically Fly! [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster, but has more gfx glitches with wram i-cache enabled. Some gfx glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Slime Morimori Dragon Quest - Shougeki no Shippo Dan [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Slot! Pro Advance - Takarabune & Ooedo Sakurafubuki 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Slot! Pro 2 Advance - GoGo Juggler & New Tairyou [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Smashing Drive [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=broken|speed=lag|note=Some lag and gfx glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Smuggler´s Run [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Smurfs - The Revenge of the Smurfs [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=minor|note='''Game takes very long to boot.''' Game runs faster with wram i-cache enabled. Game runs full speed in the level. Some Noise during the Pause screen. Game uses a Password system.|crashreason=Timing. TWL speed works}}<br />
{{GBAR2Game|title=Snap Kid's [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro.}}<br />
{{GBAR2Game|title=Snood [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Snood 2 - On Vacation [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Heavy gfx glitches. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Soccer Kid [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Minor gfx glitches are visible every now and then. No audio, sfx only. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sonic Advance [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note= '''Needs either patch or a build from the wifi_link branch.''' Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game runs fine with patch! [https://cdn.discordapp.com/attachments/356988919738400768/615195274175971370/Sonic_Advance_Japan_EnJa_Rev_1_Ignore_Link_Check.ips This] patch (made by Vague Rant) for Sonic Advance [J] (En, Ja) (Rev 1) skips the black borders. Without patch and outside of the wifi_link branch you get unskippable black borders on screen and music playing upon boot. It tests the link hardware, which is not implemented yet outside of wifi_link and yields those boxes on test fail. }}<br />
{{GBAR2Game|title=Sonic Advance 2 [U]|version=(2020/04/21) 088cbc5|rating=good|cache=1|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Needs either patch or a build from the wifi_link branch.'''Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Game runs fine with patch! [https://cdn.discordapp.com/attachments/356988919738400768/615324758963257392/Sonic_Advance_2_USA_Ignore_Link_Check.ips This] patch (made by Robz8, ported over from Vague Rant's SA1 patch) skips the 'black' borders. Without patch or a build from wifi_link you get unskippable black borders on screen and music playing upon booting game. It tests the link hardware, which is not implemented yet out side of wifi_link and yields those boxes on test fail. }}<br />
{{GBAR2Game|title=Sonic Advance 3 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some gfx glitches. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sonic Battle [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sonic Pinball Party [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sonic the Hedgehog - Genesis [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Space Channel 5 - Ulala's Cosmic Attack [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Space Hexcite - Maetel Legend EX [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Space Invaders [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Minor gfx glitches are visible every now and then. Some sounds are missing.}}<br />
{{GBAR2Game|title=Speedball 2 - Brutal Deluxe [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Spider Man [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=FMV Intro is missing.}}<br />
{{GBAR2Game|title=Spider Man 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Cutscenes before levels only show text and not background image.}}<br />
{{GBAR2Game|title=Spider Man 3 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spider-Man - Battle for New York [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spider-Man - Mysterio's Menace [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Spirit - Stallion of the Cimarron - Search for Homeland [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob and Friends - Attack of the Toybots [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Battle for Bikini Bottom [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Creature from the Krusty Krab [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Lights, Camera, Pants! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - Revenge of the Flying Dutchman [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=?|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants - SuperSponge [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends - Battle for Volcano Island [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends - Freeze Frame Frenzy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Saving is missing.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants and Friends Unite! [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob SquarePants The Movie [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=SpongeBob's Atlantis SquarePantis [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Sports Illustrated for Kids - Baseball [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Voice sample and minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Sports Illustrated for Kids - Football [U]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Voice sample and minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Spyro Adventure [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spyro Fusion [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Spy Hunter [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spy Kids 3-D - Game Over [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spy Kids Challenger [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=minor|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spy Muppets - License to Croak [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game crashes after going into GBAR2 menu. Game uses a Password system.}}<br />
{{GBAR2Game|title=Spyro - Season of Ice [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spyro 2 - Season of Flame [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Spyro, The Legend of - A New Beginning [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Spyro, The Legend of - The Eternal Night [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SSX 3 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=SSX Tricky [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches.}}<br />
{{GBAR2Game|title=Stadium Games [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Starsky & Hutch [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Star Wars - Flight of the Falcon [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game works with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars - Jedi Power Battles [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Some Sound FX are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars - The New Droid Army [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=0|sound=minor|speed=lag|note=Animations will halt of main character sometimes even if game is still playing at normal speed and actions are happening. Happens particularly when meeting two jawas in first stage. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars Episode II - Attack of the Clones [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Some Sound FX are missing. Glitched Cutscene. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Star Wars Episode III - Revenge of the Sith [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Star Wars Trilogy - Apprentice of the Force [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Star X [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Steel Empire [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Steven Gerrard's Total Soccer 2002 [E]|version=|rating=|nocache=|cache=|save=|sound=|speed=|note='''Same game as Alexander Zickler Total Soccer 2002'''}}<br />
{{GBAR2Game|title=Street Fighter Alpha 3 [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Street Jam Basketball [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Gfx glitches during the title screen. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Street Racing Syndicate [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=0|cache=1|save=1|sound=broken|speed=lag|note=Heavy gfx glitches and slowdown.}}<br />
{{GBAR2Game|title=Strike Force Hydra [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Stuart Little 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Stuntman [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Sugar Sugar Rune - Heart Ga Ippai! Moegi Gakuen [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|note=White screen post bios. Sound plays well. Reacts to inputs.}}<br />
{{GBAR2Game|title=Suite Life of Zack & Cody - Tipton Caper [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. High pitched sound when wram i-cache is enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Disable main memory i-cache in the gbarunner2 menu to play the game.''' Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Summon Night - Swordcraft Story 3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sum of All Fears [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Saving is broken.}}<br />
{{GBAR2Game|title=Super Black Bass Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Super Bubble Pop [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Super Bust-A-Move [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches during a game. Game has no save feature.}}<br />
{{GBAR2Game|title=Super Chinese 1-2 Advance [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=broken|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches. Character sprites are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Super Collapse! II [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Super Dodge Ball Advance [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Super Dropzone - Intergalactic Rescue Mission [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Voice sample are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Super Duper Sumos [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. }}<br />
{{GBAR2Game|title=Super Ghouls´n Ghosts [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game crashes after you collect an armor upgrade.}}<br />
{{GBAR2Game|title=Super Hornet FA 18F [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Superman - Countdown to Apokolips [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Superman Returns - Fortress of Solitude [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance - Super Mario Bros 2 [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Super Mario Advance 2 - Super Mario World [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Super Mario Advance 3 - Yoshi's Island [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Super Mario Advance 4 - Super Mario Bros 3 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Super Mario Bros. (Japan) (Hot Mario Campaign, Famicom Mini)|version=(2020/08/12) 6e4ce45|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Saving works without AP Patch. Known to be an good ROM Header.|crashreason=No errors so far. Same game as Famicom Mini Vol. 10 - Star Soldier [J].}}<br />
{{GBAR2Game|title=Super Monkey Ball Jr. [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches. '''Gericom:''' This game swaps buffers when vblank is already over (presumably because it was too slow in gbarunner2 or so) and that causes issues with the way I swap buffers.}}<br />
{{GBAR2Game|title=Super Puzzle Fighter II Turbo [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS. White screen after bios intro with base ds model. Use commit a61e70e (2017/04/22) master build for base ds model instead.}}<br />
{{GBAR2Game|title=Super Robot Taisen A [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving seems to be corrupt.}}<br />
{{GBAR2Game|title=Super Robot Taisen D [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Super Robot Taisen J [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Super Robot Taisen R [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Super Robot Taisen - Original Generation [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Super Robot Taisen - Original Generation 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Super Street Fighter 2 Turbo Revival [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Surf's Up [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sutakomi - Star Communicator [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Sweet Cookie Pie [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Glitched character portrait during cutscenes. Saving is crappy after bios intro. '''This is a regression''' Saving works on my PC.}}<br />
{{GBAR2Game|title=Sword of Mana [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use commit a61e70e (2017/04/22) master build for base ds model instead.}}<br />
{{GBAR2Game|title=Sylvanian Families - Fashion Designer ni Naritai! - Kurumi-risu no Onnanoko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Sylvanian Families - Yousei no Stick to Fushigi no Ki - Marron-inu no Onnanoko [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Sylvanian Families 4 - Meguru Kisetsu no Tapestry [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tactics Ogre - The Knight of Lodis [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|speed=good|note=Game runs fine with 3DS build. Game crashes after the Atlus logo with base ds model.}}<br />
{{GBAR2Game|title=Taiketsu! Ultra Hero [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=bad|speed=good|note=Some sounds are missing. Saving is broken.}}<br />
{{GBAR2Game|title=Tales of Phantasia [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tales of the World - Narikiri Dungeon 2 [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tales of the World - Narikiri Dungeon 3 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tales of the World - Summoner's Lineage [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. ''Saving is broken after bios intro.'''}}<br />
{{GBAR2Game|title=Tak and the Power of Juju [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tak - The Great Juju Challenge [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Tak 2 - The Staff of Dreams [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tanbi Musou - Meine Liebe [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving doesn't work.}}<br />
{{GBAR2Game|title=Tang Tang [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tantei Gakuen Q - Kyuukyoku Trick ni Idome! [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Tantei Gakuen Q - Meitantei ha Kimi da! [J]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Tantei Jinguuji Saburou - Shiroi Kage no Shoujo [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tarzan - Return to the Jungle [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Taxi 3 [FR]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Image duplicate flickering around bottom of screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Teenage Mutant Ninja Turtles [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Teenage Mutant Ninja Turtles 2 - Battle Nexus [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Teen Titans [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Audio stutter when wram i-cache is enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Teen Titans 2 [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tekken Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tennis Masters Series 2003 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama - Aim at the Victory! [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Broken background eventually in new game cutscene. }}<br />
{{GBAR2Game|title=Tennis no Ouji-sama - Genius Boys Academy [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Some sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2003 - Cool Blue [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|save=?|sound=bad|speed=minor|note='''Game makes GBAR2 crash right after spinning racket to choose starting serve. Some gfx glitches. Try using commit 83108c7 (2018/03/04) arm9 version from gbarunner2 main page wiki instead.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2003 - Passion Red [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=bad|save=?|sound=bad|speed=minor|note='''Game makes GBAR2 crash right after spinning racket to choose starting serve. Some gfx glitches. Try using commit 83108c7 (2018/03/04) arm9 version from gbarunner2 main page wiki instead.'''}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2004 - Glorious Gold [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor gfx glitches now and then. Some sounds are missing.}}<br />
{{GBAR2Game|title=Tennis no Ouji-sama 2004 - Stylish Silver (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Minor gfx glitches now and then. Some sounds are missing.}}<br />
{{GBAR2Game|title=Ten Pin Alley 2 [U]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|sound=broken|speed=good|note=Crashes before you can play a game. Game has no save feature. Crashes when starting match.|crashreason=Timing. DSi speed works but crashes a later on}}<br />
{{GBAR2Game|title=Terminator 3 - Rise of the Machines [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tetris Worlds [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with bios intro. Use commit a61e70e (2017/04/22) master build for base ds model instead. Saving is not known to be perfectly features.}}<br />
{{GBAR2Game|title=Texas Hold´em Poker [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=That's So Raven [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=High pitched sound when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=That's So Raven 2 - Supernatural Style [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor Audio crackling. High pitched sound when wram i-cache is enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=The Bee Game [U]|version=|rating=|nocache=|cache=|sound=|speed=|note=}}<br />
{{GBAR2Game|title=The Essence of War - Glory Days [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=lag|note=Beeping sound after going into GBAR2 menu. Game uses a Password system.}}<br />
{{GBAR2Game|title=The Legend of Zelda - A Link to the Past [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches during the mode 7 map.}}<br />
{{GBAR2Game|title=The Legend of Zelda - The Minish Cap [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game crashes in a room you cannot avoid in the final dungeon.''' Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. }}<br />
{{GBAR2Game|title=The Three Stooges [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Thunder Alley [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Thunderbirds [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Thunderbirds - International Rescue [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Intro FMV is a bit out of sync. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tiger Woods PGA Tour Golf [UE]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=Some sounds are missing.}}<br />
{{GBAR2Game|title=Tiger Woods PGA Tour 2004 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tim Burton's The Nightmare Before Christmas - The Pumpkin King [UE]|version=(2020/04/21) 088cbc5|rating=crashes|nocache=1|cache=1|note=Game crashes during the intro.|crashreason=Probably same reason as for Densetsu no Stafy 3.}}<br />
{{GBAR2Game|title=Tiny Toon Adventures - Buster's Bad Dream [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tiny Toon Adventures - Wacky Stackers [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Gfx glitches during the title screen. Game has no save feature.}}<br />
{{GBAR2Game|title=Titeuf - Ze Gagmachine (FR)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Titeuf Mega Compet (FR)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=TMNT - Teenage Mutant Ninja Turtles [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tokimeki Yume Series 1 - Ohanaya-san ni Narou! (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tokyo Majin Gakuen - Fuju Houroku (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving is crappy.}}<br />
{{GBAR2Game|title=Tokyo Xtreme Racer Advance [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tomato Adventure [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tom and Jerry in Infurnal Escape [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom and Jerry Tales [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom and Jerry - The Magic Ring [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tom Clancy's Rainbow Six - Rogue Spear [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=No audio. Saving is missing.}}<br />
{{GBAR2Game|title=Tom Clancy's Splinter Cell [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tom Clancy's Splinter Cell - Pandora Tomorrow [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Tonka - On the Job [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tony Hawk´s American Sk8land [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Tony Hawk´s Downhill Jam [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches.}}<br />
{{GBAR2Game|title=Tony Hawk´s Pro Skater 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Tony Hawk´s Pro Skater 3 [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=0|save=1|sound=minor|speed=lag|note=}}<br />
{{GBAR2Game|title=Tony Hawk´s Pro Skater 4 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Tony Hawk`s Underground [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=lag|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Tony Hawk`s Underground 2 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Top Gear GT Championship [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Top Gear Rally [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Has a pink line horizontally across screen where background and 3d terrain meet. Crackling sounds for a second when loading into title screen and a single popping sound when showing nintendo logo.}}<br />
{{GBAR2Game|title=Top Gun - Combat Zones [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game seems to not react to A button in the menu therefore it doesn’t let you move on from the title screen. Pressing Dpad and select works. Game uses a Password system.}}<br />
{{GBAR2Game|title=Top Gun - Firestorm Advance [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Top Spin 2 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Torneco no Daibouken 2 Advance - Fushigi no Dungeon [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Torneco no Daibouken 3 Advance - Fushigi no Dungeon [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Total Soccer Manager [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Totally Spies! (E)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Totally Spies! 2 - Undercover (E)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Use build from the rom3M branch instead.|crashreason=Hicode}}<br />
{{GBAR2Game|title=Touhai Densetsu - Akagi - Yami ni Maiorita Tensai (E)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Some gfx glitches during the intro. Glitched character portrait after the story intro cutscene. Saving is corrupt after bios intro.}}<br />
{{GBAR2Game|title=Toukon Heat (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=?|sound=bad|speed=lag|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches and slowdown. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Tower SP [U]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Toyrobo Force (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. '''Saving is crappy right after boot.''' This is a regression. Saving works on my PC.}}<br />
{{GBAR2Game|title=Treasure Planet [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Trick Star [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor noise when wram i-cache is enabled during a race. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Tringo [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Trollz - Hair Affair! (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Tron 2.0 - Killer App [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Turbo Turtle Adventure (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Turok Evolution [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Tweety and the Magic Gems (U)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ty the Tasmanian Tiger 2 - Bush Rescue [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Ty the Tasmanian Tiger 3 - Night of the Quinkan [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Uchuu Daisakusen Choco Vader - Uchuu Kara no Shinryakusha [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Uchuu no Stellvia [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ueki no Housoku - Jingi Sakuretsu! Nouryokusha Battle [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ui-Ire - World Soccer Winning Eleven [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. saving is broken.}}<br />
{{GBAR2Game|title=Ultimate Arcade Games [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=0|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Ultimate Brain Games [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Ultimate Card Games [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Some gfx glitches. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Ultimate Muscle - The Kinnikuman Legacy - The Path of the Superhero [U]| version=(2020/04/21) 088cbc5| rating=playable| nocache=1| cache=1| save=1| sound=minor|speed=minor| note= Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.'''Same game as Kinnikuman II Sei: Seigi Choujin e no Michi'''}}<br />
{{GBAR2Game|title=Ultimate Puzzle Games [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Ultimate Spider-Man [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=High pitched sound when wram i-cache is enabled. Minor gfx glitches are visible every now and then. FMV intro is missing.}}<br />
{{GBAR2Game|title=Ultimate Winter Games [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Heavy gfx glitches. Game uses a Password system.}}<br />
{{GBAR2Game|title=Ultra Keibitai - Monster Attack [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Unfabulous [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Uno 52 [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Uno Free Fall [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Game has no save feature.}}<br />
{{GBAR2Game|title=Urban Yeti! [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Urbz - Sims in the City [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Van Helsing (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Vattroller X (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Some sounds are missing. '''Saving is corrupt.'''}}<br />
{{GBAR2Game|title=VeggieTales - LarryBoy and the Bad Apple (U)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=broken|speed=good|note=No Sound.}}<br />
{{GBAR2Game|title=Virtua Tennis (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Virtual Kasparov (E)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=V-Master Cross (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game crashes after you either lose or win the intro battle.}}<br />
{{GBAR2Game|title=V-Rally 3 (E)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=V.I.P. (E)|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wade Hixton's Counter Punch (UE)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - 8 Nin no Toki no Yousei (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Dokidoki Memorial Panic (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Nazo no Kagi to Shinjitsu no Tobira (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Ougon Maracas no Densetsu (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Taisen Mahoudama (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Wagamama Fairy Mirumo de Pon! - Yume no Kakera (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs well with DSi/3DS build. Game crashes during the intro with base ds model.}}<br />
{{GBAR2Game|title=Wakeboarding Unleashed featuring Shaun Murray [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches.}}<br />
{{GBAR2Game|title=Waliou Xunbao Ji (China)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Wario Land 4 for iQue China. Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Waliou Zhizao (China)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Wario Ware for iQue China.}}<br />
{{GBAR2Game|title=Wanko de Kururin! Wancle (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Wanko Mix Chiwanko World (J)|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Wannyan Doubutsu Byouin - Doubutsu (J)|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wanwan Meitantei (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Wario Land 4 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Wario Ware Inc. - Minigame Mania [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Wario Ware Twisted! [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note='''Game works with motion sensor patch applied on the 3DS.''' Game runs faster with wram i-cache enabled. Motion sensor game. White screen after bios intro with motion sensor patch on base ds model.}}<br />
{{GBAR2Game|title=Watashi no Makesalon (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Whac-A-Mole [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Whistle! - Dai 37 Kai Tokyo-to Chuugakkou Sougou Taiiku Soccer Taikai (J)|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Glitched FMV intro. Audio sample are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire - 2nd Edition [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Glitched FMV intro. Audio sample are missing. Minor gfx glitches now and then. Game has no save feature.}}<br />
{{GBAR2Game|title=Who Wants to Be a Millionaire Junior [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Glitched FMV intro. Audio sample are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Wild [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Wild Thornberrys Movie [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Wild Thornberrys Chimp Chase [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wilden Fussball-Kerle - Entscheidung im Teufelstopf [G]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Game uses a Password system.}}<br />
{{GBAR2Game|title=Wilden Fussball-Kerle - Gefahr im Wilde Kerle Land [G]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game crashes during the training level.}}<br />
{{GBAR2Game|title=Wing Commander - Prophecy [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Wings [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Some Noise during the Pause screen.}}<br />
{{GBAR2Game|title=Winnie the Pooh's Rumbly Tumbly Adventure [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Game uses a Password system.}}<br />
{{GBAR2Game|title=Winning Post for Gameboy Advance [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Winter Sports [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game works with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=WinX Club [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster with wram i-cache enabled. FMV Intro is missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=WinX Club - Quest for the Codex [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=W.i.t.c.h. [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Wizardry Summoner [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Wolfenstein 3D [UE]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Screen duplicate flickering ingame.}}<br />
{{GBAR2Game|title=Woody Woodpecker in Crazy Castle 5 [E]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=Word Safari - The Friendship Totems [UE]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=World Advance Soccer - Shouri heno Michi (J)|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs well with DSi/3DS build. Game crashes before the start of a match with base ds model.}}<br />
{{GBAR2Game|title=World Championship Poker [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|sound=good|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=World Poker Tour [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=World Tennis Stars [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor sounds are missing. Game has no save feature.}}<br />
{{GBAR2Game|title=Worms Blast [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Minor sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=Worms World Party [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=minor|speed=good|note='''Disable center and mask in the gbarunner2 menu to play the game.''' Minor sounds and voice sample are missing. Minor gfx glitches because of the disabled border. Game uses a Password system.}}<br />
{{GBAR2Game|title=WWE - Road to WrestleMania X8 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Voice over are missing. Minor sounds are missing.}}<br />
{{GBAR2Game|title=WWE - Survivor Series [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=White screen after bios intro. This is a regress. Use commit b740476 (2019/12/24) instead.}}<br />
{{GBAR2Game|title=WWF - Road to WrestleMania [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sound=minor|speed=good|note=Minor Sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=XS Moto [U]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. Game has no save feature.}}<br />
{{GBAR2Game|title=xXx [UE]|version=(2020/04/21) 088cbc5|rating=noboot|nocache=0|cache=0|note=Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.}}<br />
{{GBAR2Game|title=X2 - Wolverine's Revenge [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=High pitched sound when wram i-cache is enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=X-Bladez - Inline Skater [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|sound=bad|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Some sounds are missing. Game uses a Password system.}}<br />
{{GBAR2Game|title=X-Men - Reign of Apocalypse [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=X-Men - The Official Game [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=High pitched sound when wram i-cache is enabled.}}<br />
{{GBAR2Game|title=Yaoxi Dao [China]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Yoshi´s Island for iQue China. Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Yggdra Union - We will never fight alone [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Yoshi Topsy-Turvy [U]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=minor|speed=good|note=Game runs well with the motion sensor patch applied on DSi/3DS build. Motion sensor game. Minor sounds are missing. White screen with the motion control patch on base ds model.}}<br />
{{GBAR2Game|title=Youkaidou [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Day of the Duelist - World Championship Tournament 2005 [E]|version=(2020/04/21) 088cbc5 |rating=playable |nocache=1 |cache=1 |save=1 |sound=broken |speed=good |note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible now and then. Some sounds are missing.'''Same game as Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005 and Yu-Gi-Oh! Duel Monsters International 2.'''}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Destiny Board Traveler [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=good|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Dungeon Dice Monsters [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Reshef of Destruction [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - The Eternal Duelist Soul [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - The Sacred Cards [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Ultimate Masters Edition - World Championship Tournament 2006 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Game runs faster with wram i-cache enabled. Some sounds are missing.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - World Championship Tournament 2004 [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=0|cache=1|save=1|sound=bad|speed=good|note=Minor gfx glitches are visible now and then. Some sounds are missing.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! Duel Monsters 6 Expert 2 [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=minor|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! Duel Monsters International - Worldwide Edition [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Minor gfx glitches now and then.}}<br />
{{GBAR2Game|title=Yu-Gi-Oh! GX - Duel Academy [E]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=1|sound=bad|speed=good|note=Some sounds are missing. Minor gfx glitches are visible now and then.}}<br />
{{GBAR2Game|title=Yuujou no Victory Goal 4v4 Arashi - Get the Goal!! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=?|sound=minor|speed=good|note=Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Couldn't find a save spot.}}<br />
{{GBAR2Game|title=Yuureiyashiki no Nijuuyojikan [J]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=}}<br />
{{GBAR2Game|title=Yu Yu Hakusho - Ghostfiles - Spirit Detective [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Yu Yu Hakusho - Ghostfiles - Tournament Tactics [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=}}<br />
{{GBAR2Game|title=Zapper [E]|version=(2020/04/21) 088cbc5|rating=perfect|nocache=1|cache=1|save=1|sound=good|speed=good|note=Game has less gfx glitches with wram i-cache enabled.}}<br />
{{GBAR2Game|title=Zatch Bell! - Electric Arena [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Glitches in the textbox.'''Same game as Konjiki no Gash Bell!!: Yuujou no Zakeru ''' }}<br />
{{GBAR2Game|title=Zen-Nihon Shounen Soccer Taikai 2 - Mezase Nihon-ichi! [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing. '''Saving doesn't work right after boot.'''}}<br />
{{GBAR2Game|title=Zero-Tours [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=1|cache=1|save=0|sound=broken|speed=good|note=Game runs faster with wram i-cache enabled. Saving is broken.}}<br />
{{GBAR2Game|title=Zero One [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Zero One SP [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan - Naki no 1kai Zettai Fukujuu Violence Kouchou - Wagahai ga 1ban Erainjai!! [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor sounds are missing.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan - Shijou Saikyou no Dogeza [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Minor sounds are missing. Saving doesn't work.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan 3 - Hateshinaki Mamonogatari [J]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|save=0|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing. '''Saving is glitchy right after boot.''' '''This is a regress.''' Saving works on my PC.}}<br />
{{GBAR2Game|title=Zettaizetsumei Dangerous Jiisan Tsuu - Ikari no Oshioki Blues [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
{{GBAR2Game|title=Zidane Football Generation [E]|version=(2020/04/21) 088cbc5|rating=unplayable|nocache=1|cache=1|sound=broken|speed=good|note=Minor gfx glitches now and then. Background issue in main menu. Game has no save feature.}}<br />
{{GBAR2Game|title=Zoey 101 [UE]|version=(2020/04/21) 088cbc5|rating=good|nocache=0|cache=1|sound=minor|speed=good|note=Game uses a Password system.}}<br />
{{GBAR2Game|title=Zoids Legacy [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Zoids Saga [J]|version=(2020/04/21) 088cbc5|rating=playable|nocache=0|cache=1|save=1|sound=bad|speed=good|note=}}<br />
{{GBAR2Game|title=Zoids Saga Fuzors [J]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Zone of the Enders - The Fist of Mars [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled.}}<br />
{{GBAR2Game|title=ZooCube [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=good|speed=good|note=Minor gfx glitches are visible every now and then.}}<br />
{{GBAR2Game|title=Zooo [E]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|save=1|sound=minor|speed=good|note=Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor sounds are missing.}}<br />
|}<br />
<br />
== Link Games ==<br />
<big>The compatibility list for games with link functionality can be found here: [[GBARunner2/Link]].</big><br />
<br />
== Rom Hacks ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#B4EEB4"|Breath of Fire 2 - Breath of Fresh Fire 2 Hack V.1.0 [E]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Castlevania Aria of Sorrow - Call of Chaos Hack V.1.7 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Castlevania Aria of Sorrow - Dawn of Symphony Hack V.1.1 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Castlevania Aria of Sorrow - Castlevania Reaper's Reckoning Hack V.1.7 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor Audio crackling. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Castlevania Harmony of Dissonance - PaletteHack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Saving works.<br />
|-<br />
|align="left" style="background:#EF5350"|Castlevania Harmony of Dissonance - Revenge On The Findesiecle Hack V.1.2 [J]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with DSi/3DS build. Infinite loop to Konami logo with base ds model.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Different Dimensions The Ostian Princess Hack V.1.2 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches are visible every now and then. Auto saving interrupts gameplay. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Fire Emblem - Fuuin no Tsurugi [Shining Armor Hack] V.1.0 [J]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with 3DS build. Black screen after bios intro with base ds model. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Tactics Universe V.3 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Auto saving interrupts gameplay. Saving works.<br />
|-<br />
|align="left" style="background:#EF5350"|Fire Emblem - The Last Promise Hack V.2.1 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with 3DS build. Game crashes after you start the first Chapter with base ds model.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion - TS2000 Hack V.0.95 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio crackling. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - AP Boss Rush Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio crackling. Saving works.<br />
|-<br />
|align="left" style="background:#EF5350"|Metroid Zero Mission - Escape from Metroid Zero Mission Hack V.1.02 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with 3DS build and wram i-cache enabled. Game crashes during the intro with base ds model.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - Menu Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio stutter and slowdown. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - Metroid Deep Freeze Hack V.1.4 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor Audio stutter and slowdown. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - Metroid Disturbance Hack V.0.2 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio stutter and slowdown. Saving works.<br />
|-<br />
|align="left" style="background:#EF5350"|Metroid Zero Mission - Metroid Boss Rush Mode Hack V.1.0 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with 3DS build and wram i-cache enabled. Game crashes after you select Boss Rush mode with base ds model.<br />
|-<br />
|align="left" style="background:#EF5350"|Metroid Zero Mission - Other Zero Mission Hack V.3.8 [U]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with 3DS build. Game crashes after you start a new game with base ds model.<br />
|-<br />
<br />
|}<br />
<br />
== Homebrew ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#EF5350"|Anguna V.0.95<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes when you save. Saving doesn´t work.<br />
|-<br />
|align="left" style="background:#4CAF50"|Beru<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Castle Master<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|No Audio, SFX only. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Christmas Advance <br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has minor gfx glitches with DSi/3DS build. White screen after bios intro with base ds model. '''This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version instead.''' Saving doesn`t work.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Combat Advanced V.0.43<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Cologne (Colecovision Emulator)<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|6e4ce45 (2020/08/12)<br />
|align="left"|Game has not tested with DSi/3DS build. White screen after bios intro with base ds model. Fixed the header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFB142"|El-Hazard <br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving is broken.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Eliminator V.0.91<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown. No Audio by default. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Elite - The New Kind v.1.7.1<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Ex Machina<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#4CAF50"|Kunoichi Yami<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Lily and the lost Angel V.0.2<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Magical Chase<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#4CAF50"|Metal Warrior 4 V.1.1<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|6e4ce45 (2020/08/12)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Nebulus V.1.2<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#4CAF50"|Orn<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|PocketNES<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|??????? (2020/08/12)<br />
|align="left"|White screen after bios intro, but GBARunner2 doesn't crash. '''This is a regress. Commit f3daa51 (2020/04/13) doesn`t work either.''' Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Panic at work<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Quake GBA Demo<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Rinne Tensyou ADVANCE<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Some Sound fx are missing. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Rodion<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro. You can hear music play.<br />
|-<br />
|align="left" style="background:#FFB142"|Sonic the Hedgehog - [2007 Port Demo]<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Full speed. No Audio. Some gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Space Twins<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Some Sounds are missing. Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Super Mario - The Last GBA Quest V.2.0<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Full Speed. No Audio. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Star Shooter Advance<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Sushi the Cat<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with DSi/3DS build. White screen after bios intro with base ds model. '''This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version for base ds model instead.''' Saving doesn`t work right.<br />
|-<br />
|align="left" style="background:#FFEB3B"|The Endless Tower<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Audio is broken a few minutes into the game. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|The Fallen<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#4CAF50"|The Last Seal<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Trailblazer Advance<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Full speed. No Audio. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Uranus<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. '''This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version for base ds model instead.''' Many sounds are missing. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Uranus 2<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs fine with DSi/3DS build. White screen after bios intro with base ds model. '''This is a regress. Use commit unspecified (2019/06/03) (sd save branch) arm9 version for base ds model instead.''' Many sounds are missing. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Uranus Zero<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some Audio stutter and gfx glitches. Saving is broken right after boot. This is a regress. Saving has playable with DSi/3DS build to work correctly.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Vulkanon V.2.0<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor sounds are missing. Game has no save feature.<br />
|-<br />
<br />
|}<br />
<br />
== Prototype ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#FFB142"|Another World V.2.1<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|More gfx glitches with wram i-cache enabled. No Audio. Saving works.<br />
|-<br />
|align="left" style="background:#4CAF50"|Banjo Kazooie - Grunty's Revenge - Early Beta<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Banjo Pilot Voxel<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some slowdown and gfx glitches. Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Battletoads<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some slowdown and gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Blue Angelo - Monsters Stable<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Blue Angelo - More Detail Unstable<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#4CAF50"|Broken Circle [E]<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Contra Advance - Review Prototype<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor sounds are missing. Game uses a Password system. <br />
|-<br />
|align="left" style="background:#5c5c5c"|Diddy Kong Pilot 2001<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. Fixed the header with gbata.<br />
|-<br />
|align="left" style="background:#FFB142"|Diddy Kong Pilot 2003 Alpha<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some slowdown and gfx glitches. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|DK - King of Swing - Kiosk Demo [U]<br />
|align="center" style="background:#5c5c5c"|0 <br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with 3DS build. White screen after bios intro with base ds model. Couldn´t find a save spot.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Dune Ornithopter Assault<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Pause screen is missing. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#EF5350"|Famicom Mini Collection<br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashed after selecting a game. Game has no save feature.<br />
|-<br />
|align="left" style="background:#EF5350"|Fire Eaters - Zero Bandits (Black Belt Challenge) [E] <br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes after the title screen.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Rekka no Ken [J] [Proto 0206]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Auto saving interrupts gameplay. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Fire Emblem - Rekka no Ken [J] [Proto 0219]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor gfx glitches are visible every now and then. Auto saving interrupts gameplay. Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Flashback Legends [Proto]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs well with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Haunted Mansion [Proto] [U]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with DSi/3DS build. White screen after bios intro with base ds model. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Hikaru no Go Taikenban [Promo] [J]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor sounds are missing. Couldn't find a save spot. <br />
|-<br />
|align="left" style="background:#4CAF50"|Kien [Proto] [U]<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Kirby and the Amazing Mirror [Demo] [J]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown and gfx glitches. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Konami Krazy Racers [U]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has playable with DSi/3DS build. White screen after bios intro with base ds model. '''This is a regress. Commit unspecified (2019/06/03) (sd save branch) arm9 build boots into the menu.''' Saving doesn`t work<br />
|-<br />
|align="left" style="background:#B4EEB4"|Legend of Zelda - The Minish Cap [Kiosk Demo] [U]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Minor sounds are misssing. Game has no save feature.<br />
|-<br />
|align="left" style="background:#B4EEB4"|LEGO Racers 2 [Beta]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Saving works. <br />
|-<br />
|align="left" style="background:#B4EEB4"|Mandrake the Magician - Shadow of the Vehme<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor gfx glitches now and then. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Mario & Luigi - Superstar Saga [Kiosk Demo] [U] <br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|'''Disable the main memory i-cache to play the game.''' Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Some sounds are missing. Saving Doesn`t work.<br />
|-<br />
|align="left" style="background:#EF5350"|Megaman Battle Network 2 <br />
|align="center" style="background:#EF5350"|2<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game crashes after the title screen. '''This is a regression. Use commit e5eade0 (2020/02/06) instead.'''<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion [09.11.2002 Proto] <br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio stutter. Minor gfx glitches are visible every now and then. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Fusion [09.16.2002 Proto] <br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor Audio stutter. Minor gfx glitches are visible every now and then. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - [05.12.2003 Proto with Debug]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor slowdown when you pass through tunnel. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Metroid Zero Mission - [16.01.2004 Proto with Debug]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game works with wram i-cache enabled. Minor gfx glitches are visible every now and then. Minor slowdown when you pass through tunnel. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Morning Adventure [Promo]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor noise during the Pause screen. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFB142"|Motocross Challenge [Proto]<br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Heavy slowdown.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Moto GP [Beta]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has less gfx glitches with wram i-cache enabled. Minor sounds are missing. Game uses a Password system. <br />
|-<br />
|align="left" style="background:#4CAF50"|Overstorm [Proto]<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Phantom - The Ghost who walks<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving doesn't work.<br />
|-<br />
|align="left" style="background:#4CAF50"|Pokemon Mystery Dungeon - Red Rescue Team [U] [Kiosk Demo]<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Pokemon Ruby [German Debug Build]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs fine with DSi/3DS build. White screen after bios intro with base ds model.<br />
|-<br />
|align="left" style="background:#4CAF50"|Resident Evil 2<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Saving is not known to be a something is worked here<br />
|-<br />
|align="left" style="background:#B4EEB4"|Santa Claus Jr. Advance<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Minor gfx glitches now and then. Saving works.<br />
|-<br />
|align="left" style="background:#FFB142"|Sonic Advance <br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Unskippable Black Borders on Screen and Music playing. Maybe a Copyprotection by Sega. Unplayable. Game has no save feature. <br><b>Gericom:</b><br> It tests the link hardware, which is not implemented yet and yields those boxes on test fail.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Sonic Advance 3<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster and has less gfx glitches with wram i-cache enabled. Some gfx glitches. Minor sounds are missing. Saving works.<br />
|-<br />
|align="left" style="background:#B4EEB4"|SpongeBob SquarePants - SuperSponge [06.06.2001 11.34 Proto] <br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor gfx glitches now and then. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|SpongeBob SquarePants - SuperSponge [06.06.2001 11.39 Proto] <br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Minor gfx glitches now and then. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#4CAF50"|SpongeBob SquarePants - SuperSponge [07.31.2001 Proto] <br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game uses a Password system.<br />
|-<br />
|align="left" style="background:#FFB142"|Starsky & Hutch [Beta] [U] <br />
|align="center" style="background:#FFB142"|4<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Heavy gfx glitches and some slowdown.<br />
|-<br />
|align="left" style="background:#4CAF50"|Super Mario Bros 2 - Super Mario Advance [Kiosk Demo] [UE]<br />
|align="center" style="background:#4CAF50"|10<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Turok Advance [Bright Proto]<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some slowdown. Minor gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#FFEB3B"|Turok Advance [Proto]<br />
|align="center" style="background:#FFEB3B"|6<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some slowdown. Minor gfx glitches. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Tyrian 2000 [Proto]<br />
|align="center" style="background:#5c5c5c"|0<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#B4EEB4"|World Reborn<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Some noise during the Pause screen. Game uses a Password system.<br />
|-<br />
|align="left" style="background:#B4EEB4"|Yoshi's Story [GBA Tech Demo SDK 3.0 with Sound]<br />
|align="center" style="background:#B4EEB4"|8<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs faster with wram i-cache enabled. Minor slowdown and gfx glitches. Game has no save feature.<br />
|-<br />
<br />
|}<br />
<br />
== Unlicensed games ==<br />
<br />
{| class="compattable sortable" width="100%" cellspacing="1" border="1px"<br />
!ROM Title [Region]<br />
!Commit ID (build on date)<br />
!width=50%|Notes11<br />
|-<br />
|align="left" style="background:#EF5350"|Digimon Ruby<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs fine with DSi/3DS build. Infinite loop to the titlescreen with base ds model.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Digimon Sapphire<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GameShark GBA [U] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GameShark GBA [U] [Alt] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Broken bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata.<br />
|-<br />
|align="left" style="background:#EF5350"|GBA AV Adapter [China] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game makes not crash. No support for Device Hardware Emulation. Fixed the Header with gbata. Couldn`t get to saving feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GBA TV Tuner PAL [China] [v1.3] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#5c5c5c"|GBA TV Tuner PAL [China] [v2.0] [Unl]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Black screen after bios intro. No support for Device Hardware Emulation. Fixed the Header with gbata. Game has no save feature.<br />
|-<br />
|align="left" style="background:#EF5350"|Iron Kid [Korea]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Game runs fine with DSi/3DS build. Game crashes during the intro with base ds model.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Mo Jie Qibing [Chinese]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro.<br />
|-<br />
|align="left" style="background:#4CAF50"|Qwak [E]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|Saving works.<br />
|-<br />
|align="left" style="background:#5c5c5c"|Rockman & Crystal [Chinese]<br />
|align="center"|088cbc5 (2020/04/21)<br />
|align="left"|White screen after bios intro. Immediately pressing buttons. Game works on my PC. Game has no save feature. Fixed the header with gbata.<br />
|-<br />
<br />
|}</div>Qamic59