Breakout: Difference between revisions
⧼vector-jumptonavigation⧽
⧼vector-jumptosearch⧽
mNo edit summary |
m →Credits |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 5: | Line 5: | ||
| author = Magicrafter13 | | author = Magicrafter13 | ||
| contributor = | | contributor = | ||
| version = Beta 1.7. | | version = Beta 1.7.2 | ||
| license = GPL-3.0 | | license = GPL-3.0 | ||
| download = https://github.com/Magicrafter13/Breakout/ | | download = https://github.com/Magicrafter13/Breakout/releases | ||
| website = http://oldforgeinn.ddns.net/Games?game=Breakout | | website = http://oldforgeinn.ddns.net/Games?game=Breakout | ||
| source = https://github.com/Magicrafter13/Breakout | | source = https://github.com/Magicrafter13/Breakout | ||
| Line 35: | Line 35: | ||
B or Start to return to title screen. [Makes it easier to see level layout number code] | B or Start to return to title screen. [Makes it easier to see level layout number code] | ||
X to save level | X to save level | ||
Y to randomize brick layout | |||
Select to play level | Select to play level | ||
| Line 40: | Line 41: | ||
* Smealum for libctru | * Smealum for libctru | ||
* | * Bernardogiordano for pp2d | ||
* Jared for helping me test my games. (You're awesome dude.) | * Jared for helping me test my games. (You're awesome dude.) | ||
= Additional = | = Additional = | ||
Latest revision as of 16:13, 20 April 2018
| Breakout | |
|---|---|
| General | |
| Author | Magicrafter13 |
| Version | Beta 1.7.2 |
| License | GPL-3.0 |
| Format | 3dsx ✔ 3ds ✘ cia ✔ cxi ✘ |
| CIA information | |
| Title ID | CTR-B-BOUT |
| Unique ID | 0x71612 |
| Links | |
| Download | |
| Website | |
| Source | |
A 3ds Breakout Clone by Magicrafter13
[Still in Beta]
Controls
In Game
D-Pad (Or Joystick) Left/Right - Move Left and Right [Kinda obvious] A - Launch ball (when attached to paddle). Or shoot laser if power up acquired. Y - Open Level Editor Select - Start game, or if one is in session, back to title. Start - Exit the application
Level Editor
D-Pad (Or Joystick) move cursor (represented by ball sprite). L and R triggers switch brick type. B or Start to return to title screen. [Makes it easier to see level layout number code] X to save level Y to randomize brick layout Select to play level
Credits
- Smealum for libctru
- Bernardogiordano for pp2d
- Jared for helping me test my games. (You're awesome dude.)
Additional
- ethnocen.ttf which I "borrowed" from Microsoft.
- hb_default.cwav which I (and many others) borrowed from Smealum for our cia files.
- xDimebagx for some Sounds