Breakout: Difference between revisions
⧼vector-jumptonavigation⧽
⧼vector-jumptosearch⧽
m Updated Version number, fixed download link (why is the web address case sensitive???) |
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* Smealum for libctru | * Smealum for libctru | ||
* | * Bernardogiordano for pp2d | ||
* Jared for helping me test my games. (You're awesome dude.) | * Jared for helping me test my games. (You're awesome dude.) | ||
= Additional = | = Additional = | ||
Latest revision as of 16:13, 20 April 2018
| Breakout | |
|---|---|
| General | |
| Author | Magicrafter13 |
| Version | Beta 1.7.2 |
| License | GPL-3.0 |
| Format | 3dsx ✔ 3ds ✘ cia ✔ cxi ✘ |
| CIA information | |
| Title ID | CTR-B-BOUT |
| Unique ID | 0x71612 |
| Links | |
| Download | |
| Website | |
| Source | |
A 3ds Breakout Clone by Magicrafter13
[Still in Beta]
Controls
In Game
D-Pad (Or Joystick) Left/Right - Move Left and Right [Kinda obvious] A - Launch ball (when attached to paddle). Or shoot laser if power up acquired. Y - Open Level Editor Select - Start game, or if one is in session, back to title. Start - Exit the application
Level Editor
D-Pad (Or Joystick) move cursor (represented by ball sprite). L and R triggers switch brick type. B or Start to return to title screen. [Makes it easier to see level layout number code] X to save level Y to randomize brick layout Select to play level
Credits
- Smealum for libctru
- Bernardogiordano for pp2d
- Jared for helping me test my games. (You're awesome dude.)
Additional
- ethnocen.ttf which I "borrowed" from Microsoft.
- hb_default.cwav which I (and many others) borrowed from Smealum for our cia files.
- xDimebagx for some Sounds