3DSnake: Difference between revisions
⧼vector-jumptonavigation⧽
⧼vector-jumptosearch⧽
Added changelog |
m bin/elf |
||
| Line 11: | Line 11: | ||
| 3dsx = yes | | 3dsx = yes | ||
| 3ds = no | | 3ds = no | ||
| bin = | | bin = yes | ||
}} | }} | ||
Revision as of 15:33, 3 December 2014
| 3DSnake | |
|---|---|
| General | |
| Author | [[User:Josh Johansson|Josh Johansson]] |
| Version | 0.6 |
| Format | 3dsx ✔ 3ds ✘ bin/elf ✔ |
| Links | |
| Download | |
| Discussion | |
A Snake game for 3DS.
Video
https://www.youtube.com/watch?v=sdoMEXSgJ1A
Usage
This is a very early build. Graphics and other functionality will be enhanced when I get more time.
When I get a bit more time i'll add in the detection when the snake eats himself, better images(wisp), sound?
Changelog
v0.6.2
silent update (still v0.6)
- Snake eating himself detection
- did some house keeping
- also game over is permanent now(no moving to resume haha) Pressing X restarts game.
Known bug:
- if the snake "dies" whilst moving down it will cause game to be in infinite game over. Fix is in next upload.
v0.6
First release