Talk:GCOS Gamecube Compatibility List: Difference between revisions
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* Do different mod chips matter when playing GC Games? Or are they all close enough in design that we'll see the games break the same way on all? -- [[User:Dsbomb|Dsbomb]] 13:45, 5 May 2007 (CEST) | * Do different mod chips matter when playing GC Games? Or are they all close enough in design that we'll see the games break the same way on all? -- [[User:Dsbomb|Dsbomb]] 13:45, 5 May 2007 (CEST) | ||
**As far as the Wii goes, the Wiikey seems to be the only chip that has issues due to the streaming audio bug - so if something doesn't work on this chip, it doesn't necessarily mean it won't work on another chip. On a different note, I changed around the layout of the table a bit. The template should also be edited to reflect this, but first I was wondering if the "Normal" column should be removed? All GC ISO releases should work fine when burnt normally to a disc - otherwise they would have been nuked. If a game doesn't work at all normally, it most certainly won't work when shrunken or added to a multi-ISO disc. Likewise a game that works shrunken/multi'd will work fine when burnt normally. --[[User:Dirtie|Dirtie]] 04:56, 6 May 2007 (CEST) | **As far as the Wii goes, the Wiikey seems to be the only chip that has issues due to the streaming audio bug - so if something doesn't work on this chip, it doesn't necessarily mean it won't work on another chip. On a different note, I changed around the layout of the table a bit. The template should also be edited to reflect this, but first I was wondering if the "Normal" column should be removed? All GC ISO releases should work fine when burnt normally to a disc - otherwise they would have been nuked. If a game doesn't work at all normally, it most certainly won't work when shrunken or added to a multi-ISO disc. Likewise a game that works shrunken/multi'd will work fine when burnt normally. --[[User:Dirtie|Dirtie]] 04:56, 6 May 2007 (CEST) | ||
***That doesnt seem to be entirely true. Zelda Collectors Ed. and the Ocarina of Time Pack didnt work solo for me, but on a Multi-ISO they both worked fine. --AlexDP | ***That doesnt seem to be entirely true. Zelda Collectors Ed. and the Ocarina of Time Pack didnt work solo for me, but on a Multi-ISO they both worked fine. --[[User:AlexDP|AlexDP]] | ||
Revision as of 15:40, 9 June 2007
Questions
- Do different mod chips matter when playing GC Games? Or are they all close enough in design that we'll see the games break the same way on all? -- Dsbomb 13:45, 5 May 2007 (CEST)
- As far as the Wii goes, the Wiikey seems to be the only chip that has issues due to the streaming audio bug - so if something doesn't work on this chip, it doesn't necessarily mean it won't work on another chip. On a different note, I changed around the layout of the table a bit. The template should also be edited to reflect this, but first I was wondering if the "Normal" column should be removed? All GC ISO releases should work fine when burnt normally to a disc - otherwise they would have been nuked. If a game doesn't work at all normally, it most certainly won't work when shrunken or added to a multi-ISO disc. Likewise a game that works shrunken/multi'd will work fine when burnt normally. --Dirtie 04:56, 6 May 2007 (CEST)
- That doesnt seem to be entirely true. Zelda Collectors Ed. and the Ocarina of Time Pack didnt work solo for me, but on a Multi-ISO they both worked fine. --AlexDP
- As far as the Wii goes, the Wiikey seems to be the only chip that has issues due to the streaming audio bug - so if something doesn't work on this chip, it doesn't necessarily mean it won't work on another chip. On a different note, I changed around the layout of the table a bit. The template should also be edited to reflect this, but first I was wondering if the "Normal" column should be removed? All GC ISO releases should work fine when burnt normally to a disc - otherwise they would have been nuked. If a game doesn't work at all normally, it most certainly won't work when shrunken or added to a multi-ISO disc. Likewise a game that works shrunken/multi'd will work fine when burnt normally. --Dirtie 04:56, 6 May 2007 (CEST)