Breakout: Difference between revisions
⧼vector-jumptonavigation⧽
⧼vector-jumptosearch⧽
Updated Version and made page nicer. |
mNo edit summary |
||
| Line 5: | Line 5: | ||
| author = Magicrafter13 | | author = Magicrafter13 | ||
| contributor = | | contributor = | ||
| version = Beta 1.6. | | version = Beta 1.6.1 | ||
| license = GPL-3.0 | | license = GPL-3.0 | ||
| download = https://github.com/Magicrafter13/Breakout/Releases | | download = https://github.com/Magicrafter13/Breakout/Releases | ||
| Line 26: | Line 26: | ||
D-Pad (Or Joystick) Left/Right - Move Left and Right [Kinda obvious] | D-Pad (Or Joystick) Left/Right - Move Left and Right [Kinda obvious] | ||
A - Launch ball (when attached to paddle). | A - Launch ball (when attached to paddle). | ||
Y - Open Level Editor | |||
Select - Start game, or if one is in session, back to title. | Select - Start game, or if one is in session, back to title. | ||
Start - Exit the application | Start - Exit the application | ||
| Line 33: | Line 34: | ||
L and R triggers switch brick type. | L and R triggers switch brick type. | ||
B or Start to return to title screen. [Makes it easier to see level layout number code] | B or Start to return to title screen. [Makes it easier to see level layout number code] | ||
X to save level | |||
Select to play level | |||
= Credits = | = Credits = | ||
Revision as of 01:06, 18 October 2017
| Breakout | |
|---|---|
| General | |
| Author | Magicrafter13 |
| Version | Beta 1.6.1 |
| License | GPL-3.0 |
| Format | 3dsx ✔ 3ds ✘ cia ✔ cxi ✘ |
| CIA information | |
| Title ID | CTR-B-BOUT |
| Unique ID | 0x71612 |
| Links | |
| Download | |
| Website | |
| Source | |
A 3ds Breakout Clone by Magicrafter13
[Still in Beta]
Controls
In Game
D-Pad (Or Joystick) Left/Right - Move Left and Right [Kinda obvious] A - Launch ball (when attached to paddle). Y - Open Level Editor Select - Start game, or if one is in session, back to title. Start - Exit the application
Level Editor
D-Pad (Or Joystick) move cursor (represented by ball sprite). L and R triggers switch brick type. B or Start to return to title screen. [Makes it easier to see level layout number code] X to save level Select to play level
Credits
- Smealum for libctru
- xerpi for sf2dlib [and sftdlib and sfillib]
- Jared for helping me test my games. (You're awesome dude.)
Additional
- ethnocen.ttf which I "borrowed" from Microsoft.
- hb_default.cwav which I (and many others) borrowed from Smealum for our cia files.
- xDimebagx for some Sounds