Difference between revisions of "Breakout"
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| author = Magicrafter13 | | author = Magicrafter13 | ||
| contributor = | | contributor = | ||
− | | version = Beta 1. | + | | version = Beta 1.7.2 |
| license = GPL-3.0 | | license = GPL-3.0 | ||
− | | download = https://github.com/Magicrafter13/Breakout/ | + | | download = https://github.com/Magicrafter13/Breakout/releases |
| website = http://oldforgeinn.ddns.net/Games?game=Breakout | | website = http://oldforgeinn.ddns.net/Games?game=Breakout | ||
| source = https://github.com/Magicrafter13/Breakout | | source = https://github.com/Magicrafter13/Breakout | ||
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=== In Game === | === In Game === | ||
D-Pad (Or Joystick) Left/Right - Move Left and Right [Kinda obvious] | D-Pad (Or Joystick) Left/Right - Move Left and Right [Kinda obvious] | ||
− | A - Launch ball (when attached to paddle). | + | A - Launch ball (when attached to paddle). Or shoot laser if power up acquired. |
Y - Open Level Editor | Y - Open Level Editor | ||
Select - Start game, or if one is in session, back to title. | Select - Start game, or if one is in session, back to title. | ||
Line 35: | Line 35: | ||
B or Start to return to title screen. [Makes it easier to see level layout number code] | B or Start to return to title screen. [Makes it easier to see level layout number code] | ||
X to save level | X to save level | ||
+ | Y to randomize brick layout | ||
Select to play level | Select to play level | ||
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* Smealum for libctru | * Smealum for libctru | ||
− | * | + | * Bernardogiordano for pp2d |
* Jared for helping me test my games. (You're awesome dude.) | * Jared for helping me test my games. (You're awesome dude.) | ||
− | |||
= Additional = | = Additional = |
Latest revision as of 16:13, 20 April 2018
Breakout | |
---|---|
General | |
Author | Magicrafter13 |
Version | Beta 1.7.2 |
License | GPL-3.0 |
Format | 3dsx ✔ 3ds ✘ cia ✔ cxi ✘ |
CIA information | |
Title ID | CTR-B-BOUT |
Unique ID | 0x71612 |
Links | |
Download | |
Website | |
Source |
A 3ds Breakout Clone by Magicrafter13
[Still in Beta]
Controls
In Game
D-Pad (Or Joystick) Left/Right - Move Left and Right [Kinda obvious] A - Launch ball (when attached to paddle). Or shoot laser if power up acquired. Y - Open Level Editor Select - Start game, or if one is in session, back to title. Start - Exit the application
Level Editor
D-Pad (Or Joystick) move cursor (represented by ball sprite). L and R triggers switch brick type. B or Start to return to title screen. [Makes it easier to see level layout number code] X to save level Y to randomize brick layout Select to play level
Credits
- Smealum for libctru
- Bernardogiordano for pp2d
- Jared for helping me test my games. (You're awesome dude.)
Additional
- ethnocen.ttf which I "borrowed" from Microsoft.
- hb_default.cwav which I (and many others) borrowed from Smealum for our cia files.
- xDimebagx for some Sounds