From WikiTemp, the GBAtemp wiki
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'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''
 
'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''
 
== About DML ==
 
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.
 
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked back up by crediar, along with new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.
 
  
 
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]
 
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]
 
List of developers working on DML in no particular order
 
 
* WiiPower
 
* FIX94
 
* obcd
 
* scooby74029
 
* OverjoY
 
* conanac
 
* emu_kidid
 
* exp0wnster
 
* crediar
 
  
 
== Posting Guidelines: PLEASE READ BEFORE EDITING ==
 
== Posting Guidelines: PLEASE READ BEFORE EDITING ==
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#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.
 
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.
 
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.
 
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.
 +
#Only use revision 39 or higher of DML, don't add information about older revisions.
 +
#Use USA, JAP or EUR for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country's name.
 +
#Use a 1:1 image dump first. After confirming the game works, then try discex compression.
 +
#Revision always takes priority. If a revision higher than the one listed for a game here is found to fix or break it, then replace the entry.
  
{|cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=480px align="center" "border: 1px solid #000; margin-top: 2em;"
 
! style="background:#E9E9E9;" |Compatibility Legend
 
|-
 
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .
 
|-
 
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).
 
|-
 
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.
 
|}
 
 
Example:
 
<pre>{{dm|Example Game|PAL|r12|Works / Issues / Doesn't Work|Additional notes (optional)|0}}</pre>
 
Add the line above under the Table header code, but above the table end ( <nowiki>|}</nowiki> ) and fill in the correct data.
 
 
== Compatibility List ==
 
 
==A==
 
 
{{:{{PAGENAME}}/Table Header}}
 
{{:{{PAGENAME}}/Table Header}}
{{dm|007 Nightfire|PAL|r21,r40|Doesn't Work|Black screen upon booting. On r40 (without compression) it boots, but blackscreens after pressing 'start' (it tries to read from disk at that point).|0}}
 
{{dm|1080 Avalanche|NTSC-U|r12|Doesn't Work|Freeze at first loading screen.|0}}
 
{{dm|1080 Avalanche|PAL|r40|Working|Gameplay, menus and intro works perfectly. No music, though (streaming audio).|0}}
 
{{dm|18 Wheeler|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}
 
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn't Work|Disc error on boot.|0}}
 
{{dm|Alien Hominid|NTSC-U|r21|Issues|Crashes while creating save on first attempt; retry and the corrupted save will be replaced. Seems to run fine after that, but no music.|0}}
 
{{dm|Animal Crossing|NTSC-U|r12-r19, r21|Working|Same as PAL. About 10 seconds loading time on r21.|1}}
 
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}
 
{{dm|Asterix xxl|PAL|r19|Working|Sometime sound lag|1}}
 
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX t/DiscEx/4gb Class 2)|0}}
 
|}
 
  
==B==
+
{{:{{PAGENAME}}/Table | name = XIII | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
{{:{{PAGENAME}}/Table Header}}
+
{{:{{PAGENAME}}/Table | name = 007 Nightfire | region = PAL | rev = r39 | status = Doesn't Work | nmm = | comp = | size = | notes = Blackscreen. | conf = 0 }}
{{dm|Baldur's gate: Dark alliance|PAL|r21|Working|Works great, very slight video lag during cutscenes.|1}}
+
{{:{{PAGENAME}}/Table | name = 1080 Avalanche | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = streaming audio. | conf = 0 }}
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn't test long enough to see if it would freeze.|0}}
+
{{:{{PAGENAME}}/Table | name = Baten Kaitos Origins | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
{{dm|Baten Kaitos Origins|NTSC-U|r26|Working|Perfect|0}}
+
{{:{{PAGENAME}}/Table | name = Battalion Wars | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = working 100% | conf = 0 }}
{{dm|Baten Kaitos Origins|PAL|r21|Working|Looks and sounds perfect. Very occasional audio glitch. Tested with 64k clustersize.|0}}
+
{{:{{PAGENAME}}/Table | name = Beyond Good and Evil | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 2 }}
{{dm|Battalion wars|PAL|r21|Working|Works perfectly. Intro movie video stutters and subtitles lag behind, though.|0}}
+
{{:{{PAGENAME}}/Table | name = Billy Hatcher | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
{{dm|Battalion Wars|NTSC-U|r26|Working|working 100% . |0}}
+
{{:{{PAGENAME}}/Table | name = Bloody Roar Primal Fury | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect. | conf = 1 }}
{{dm|Battle Stadium DON|NTSC-J|r21|Working|Works perfectly. Intro movie video stutters and the game stutters a bit on the countdown, though.|1}}
+
{{:{{PAGENAME}}/Table | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect. | conf = 1 }}
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}
+
{{:{{PAGENAME}}/Table | name = Cubivore: Survival of the Fittest | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 2 }}
{{dm|Beyond Good and Evil|NTSC-U|r12&r21, r40|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn't impact gameplay too much. WARNING: Be careful on races at the end because if you let the race's end go too long you won't be able to get out of the scene without turning the console off and on/reloading your save. WARNING #2: Winning Race 2 in 1st place is just BARELY humanly possible due to very frequent collision bugs which make you fall through walls/floors off the course. Not necessary unless you are OCD about 100% completion though. (best I got was 2nd) In North Wing before you meet again with Double H you literally can not go back (stops rendering previous areas) but there is literally NO reason to go back, so it wouldn't matter much but still. WARNING: On walls if you jump and immediately fall (seemingly randomly between) 2-5 times you will fall through the floor and have to reload the game. Seems fine on r40 (haven't tested all that's mentioned previously).|1}}
+
{{:{{PAGENAME}}/Table | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Audio Streaming | conf = 1 }}
{{dm|Blood Rayne|PAL|r21|Working|Works, but slightly laggy ingame.|0}}
+
{{:{{PAGENAME}}/Table | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
{{dm|Bloody Roar Primal Fury|NTSC-U|r30|Working|Perfect.|1}}
+
{{:{{PAGENAME}}/Table | name = Eternal Darkness | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = Audio Streaming | conf = 0 }}
{{dm|Blowout|NTSC-U|r19|Doesn't Work|freezes at "Lcensed by Nintendo" Screen.|0}}
+
{{:{{PAGENAME}}/Table | name = F-Zero GX | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}
+
{{:{{PAGENAME}}/Table | name = F-Zero GX | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = -c | conf = 2 }}
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}
+
{{:{{PAGENAME}}/Table | name = Fire Emblem Path of Radiance | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect. | conf = 0 }}
{{dm|Burnout 2 Point of Impact|PAL|r21|Working|Works great; slight lag during the menus.|0}}
+
{{:{{PAGENAME}}/Table | name = Go! Go! Hypergrind | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|1}}
+
{{:{{PAGENAME}}/Table | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn't Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}
{{dm|Billy Hatcher|NTSC|r25|Works| Works perfectly, cutscene lag is gone.|1}}
+
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol.3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = flawless,NeoGamma  | conf = 0 }}
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}
+
{{:{{PAGENAME}}/Table | name = Harvest moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = flawless | conf = 1 }}
{{dm|Buffy the Vampire Slayer - Chaos Bleeds|NTSC-U|r30|Working|Perfect.|1}}
+
{{:{{PAGENAME}}/Table | name = I-Ninja | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
|}
+
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 1) | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = perfect. | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 2) | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Kirby Air Ride | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect (used a 1:1 ISO) | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Kirby's Air Ride | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = No Compression | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Legacy of Kain: Blood Omen 2 | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes =  Perfect. | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes =  -c) | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes =  -c 1.01) | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes =  -c)1.03 | conf = 4 }}
 +
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Twilight Princess  | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Flawless | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = -c | conf =  }}
 +
{{:{{PAGENAME}}/Table | name = Luigi's Mansion | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 3 }}
 +
{{:{{PAGENAME}}/Table | name = Luigi's Mansion | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Luigi's Mansion | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = Works perfect with r30, Works fine. [With r35 When you take out the map, the game hangs up.] | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Mario Golf: Toadstool Tour | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Mario Kart: Double Dash!! | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = -c) | conf = 3 }}
 +
{{:{{PAGENAME}}/Table | name = Mario Kart: Double Dash!! | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Mario Party 4 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Game runs smoothly | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Mario Party 7 | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = Work Great -c) | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Mega Man X Command Mission | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Flawless | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Metroid Prime | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = No Compression | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Works fine, missing background music | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = NARUTO4  | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = perfect  | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = NARUTO: CLASH OF NINJA 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 2 }}
 +
{{:{{PAGENAME}}/Table | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes =  NeoGamma(-c) | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = One Piece : GRAND ADVENTURE | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = perfect  | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Flawless | conf = 2 }}
 +
{{:{{PAGENAME}}/Table | name = Pokemon XD Gale of Darkness | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Prince of Persia The Two Thrones | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = perfect. | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Resident Evil 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Flawless | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Sonic Mega Collection | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Sonic Adventure DX: Director's Cut | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Sonic Adventure 2: Battle | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Shadow the Hedgehog | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Soul Calibur II | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 2 }}
 +
{{:{{PAGENAME}}/Table | name = Spider-Man 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = works perfect with r25 | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = SSX3 | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = -c | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Star Wars: Rogue Squadron 2 Rogue Leader | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Super Mario Sunshine | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Super Mario Sunshine | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 4 }}
 +
{{:{{PAGENAME}}/Table | name = Super Smash Bros. Melee | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Super Smash Bros. Melee | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = TimeSplitters 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = TimeSplitters: Future Perfect | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = Flawless | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Tony Hawk's American Wasteland | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Tony Hawk's Pro Skater 3 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
 +
{{:{{PAGENAME}}/Table | name = Tony Hawk's Underground 2 | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = -c). | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Viewtiful Joe | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 0 }}
 +
{{:{{PAGENAME}}/Table | name = Wario World | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = Perfect | conf = 1 }}
  
==C==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Call Of Duty 2: Big Red One|NTSC-U|r21|Not Working| Disc read error upon starting a game. The main menu seems to work fine, though.|0}}
 
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}
 
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |1}}
 
{{dm|Crazy Taxi|PAL|r21|Working|Works great, no lag. No music due to audio streaming. |0}}
 
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r36|Working|Perfect.|2}}
 
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX t/DiscEx/4gb Class 2)|1}}
 
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19-r30|Working|Working, Just no background audio, Only sound effects (FSTFIX t/DiscEx/4gb Class 2)|1}}
 
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX t/DiscEx/4gb Class 2)|1}}
 
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent's robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}
 
 
|}
 
|}
 
==D==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Def Jam - Fight for NY|NTSC|r21|Issues|Very laggy during gameplay. discex -c|0}}
 
{{dm|Die hard vendetta|PAL|r21|Working|Choppy cutscenes and sound glitches, but the gameplay is almost perfect.|0}}
 
{{dm|Disney's Donald Duck in Going Quackers|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}
 
{{dm|Disney's Magical Mirror starring Mickey Mouse|NTSC-U|r21|Working|Minor hiccups whilst in cutscenes (discex -c)|0}}
 
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}
 
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}
 
{{dm|Donkey Konga 3|NTSC-J|r35|Working|Perfect|0}}
 
{{dm|Dora the Explorer|NTSC-U|r12|Working|Zero lag. During Swiper scenes and using items there is a slight "delay" (not lag, just the command reaches them a little late) on when they are supposed to react. Some audio static occasionally but not too bad.|0}}
 
{{dm|Doshin The Giant|PAL|r21|Working|Perfect. (discex -c)|0}}
 
{{dm|Dream Mix TV: World Fighters|NTSC-J|r21|Working|Runs at 60 frames and cutscenes play OK, but there is no BGM except for the Character Select screen.|0}}
 
|}
 
 
==E==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it's just taking a while.|0}}
 
{{dm|Enter the Matrix|PAL|r21|Works|stuttering and audio glitches, but working|0}}
 
{{dm|Eternal Darkness|NTSC-U|r21|Doesn't Work|Gets halfway through the intro when you select "Start Game" and then freezes|0}}
 
{{dm|Eternal Darkness|PAL|r40|Working|Works fine (note: on r21 as well, when formatted with 64k clustersize). Known audio streaming game, though.|0}}
 
{{dm|Evolution Worlds|NTSC|r21|Issues|Lots of audio issues.  Dialog stutters like crazy.  Some lag during battles. discex -c|0}}
 
|}
 
 
==F==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}
 
{{dm|F-Zero GX|NTSC-U|r12/r19/r36|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races./r19 - might get a lag or 2 on some races. No lag at all on r36.|0}}
 
{{dm|F-Zero GX|NTSC-U|r13|Doesn't work|Black screen.|0}}
 
{{dm|F-Zero GX|PAL|r12-r19-r21, r40|Working|Works fine, menu lags a bit. (discex -c). Absolutely fine on r36,r38 and r40.|2}}
 
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}
 
{{dm|Fire Emblem Path of Radiance|NTSC-U|r21|Issues|Laggy|0}}
 
{{dm|Fire Emblem Path of Radiance|PAL|r40|Working|Perfect.|0}}
 
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}
 
{{dm|Fifa Street 2|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}
 
{{dm|Final Fantasy Crystal Chronicles|NTSC|r12-r21|Working|Flawless|0}}
 
{{dm|Final Fantasy Crystal Chronicles|PAL|r12-r21, r21|Working|Black screen. <- I dunno who said that, but it works perfect on my end with r21 (discex -c).|0}}
 
{{dm|Freedom Fighters|NTSC|r12|Working|Flawless|0}}
 
{{dm|Freedom Fighters|PAL|r21|Working|cutscenes have minor skips otherwise flawless|0}}
 
|}
 
 
==G==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}
 
{{dm|Geist|PAL|r19|Doesn't Work|Black Screen|0}}
 
{{dm|Gladius|NTSC-U|r21|Doesn't Work|green screen then black screen|0}}
 
{{dm|Go! Go! Hypergrind|NTSC-U|r35|Working|Perfect. (discex -c) |0}}
 
{{dm|Goldeneye Rogue Agent|NTSC-U|r26|Doesn't Work|Black Screen|0}}
 
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn't Work|INTENSE LAG. Runs, boots, plays but so much lag it's not worth playing.|0}}
 
|}
 
 
==H==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Harvest moon: Magic Melody|NTSC-U|r21/r36|Works|Seems to work flawlessly. In-game load times are a lot faster in r36 |1}}
 
{{dm|Homeland|NTSC-J|r12|Doesn't Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title->freeze. Text is garbage.|0}}
 
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i've noticed|0}}
 
{{dm|Hudson Selection Vol.3 - PC Genjin|NTSC-J|r35|Works|Seems to work flawlessly. class4, 64KB clusters, discex -c, NeoGamma |0}}
 
|}
 
 
==I==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions, however the lag happens on the actual hardware as well, arcade or otherwise.|0}}
 
{{dm|I-Ninja|NTSC-U|r36|Works|Works fine, minor lag is gone.|1}}
 
|}
 
 
==J==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}
 
|}
 
 
==K==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Killer 7 (Disc 1)|NTSC-U|r36|Works|perfect.|0}}
 
{{dm|Killer 7 (Disc 1)|PAL|r36|Works|perfect|0}}
 
{{dm|Killer 7 (Disc 2)|NTSC-U|r36|Works|perfect|0}}
 
{{dm|Kirby's Air Ride|PAL|r12,r21, r40|Works|r40: Works perfectly when not using compression (with discex -c it hung on loading first race). r12, 21: Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}
 
{{dm|Kirby's Air Ride|PAL|r13|Doesn't Work|Black screen, won't load the game at all.|0}}
 
{{dm|Kururin Squash!|NTSC-J|r35|Doesn't Work|Black screen after progressive menu selection, won't load, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 .|0}}
 
{{dm|Kao the Kangaroo Round 2|PAL|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}
 
{{dm|Kao the Kangaroo Round 2|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}
 
|}
 
 
==L==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Legacy of Kain: Blood Omen 2 |PAL|r40|Working| Perfect.|0}}
 
{{dm|Legacy of Kain: Blood Omen 2 |NTSC-U|r35|Working|Perfect|0}}
 
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}
 
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}
 
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19, r20|Working|Works fine (discex -c)|1}}
 
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}
 
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}
 
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|3}}
 
{{dm|Legend of Zelda: Twilight Princess |NTSC-U|r30|Working|Flawless|0}}
 
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}
 
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}
 
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16+|Working|Works fine, missing background music in selection menu (discex -c)|2}}
 
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19, r40|Working|Majora's Mask sometimes lags, but otherwise works fine (discex -c). Perfect on r40.|0}}
 
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}
 
{{dm|Looney Tunes Back in Action|NTSC-U|r21|Working|Works Fine (discex -c)|0}}
 
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}
 
{{dm|Luigi's Mansion|NTSC-U|r25, r26-r30|Working|Perfect|3}}
 
{{dm|Luigi's Mansion|NTSC-J|r30|Working|Perfect|1}}
 
{{dm|Luigi's Mansion|PAL|r30-r35|Working|Works perfect with r30, Works fine. [With r35 When you take out the map, the game hangs up.]|0}}
 
{{dm|Lord of the Rings - The Third Age|NTSC|r21|Issues|Functional, lags during battles and stutters during FMVs. discex -c|0}}
 
|}
 
 
==M==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Mario Golf: Toadstool Tour|NTSC-U|r19,r26|Working|Works on r19 and r26, did not work on r12 when tested.|1}}
 
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19,r21|Working|Intro has slow playback. Minor hiccups in-game. |3}}
 
{{dm|Mario Kart: Double Dash!!|NTSC-U|r25|Working|Intro plays fine, no hiccups in game, simply perfect |0}}
 
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19-r21-r30|Working| Works fine with no lag no hiccups with r30 32Gb class 10 64Kb (discex -c)|3}}
 
{{dm|Mario Party 4|NTSC-U|r36|Working|Game runs smoothly. |1}}
 
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}
 
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}
 
{{dm|Mario Party 7|PAL|r30|Working|Work Great with r30 32Gb class 10 64Kb cluster (discex -c)|0}}
 
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}
 
{{dm|Mario Power Tennis|PAL|r21|Doesn't work|Black screen.|0}}
 
{{dm|Mat Hoffman's Pro BMX 2|PAL|r21|Working|Works perfect, including music.|0}}
 
{{dm|Medabots Infinity|NTSC-U|r21|Doesn't work|Black screen|0}}
 
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}
 
{{dm|Mega Man X Command Mission|NTSC-U|r35|Working|Flawless Victory|0}}
 
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19/r21|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix. No stuttering with 64k clustersize.|2}}
 
{{dm|Metroid Prime|PAL|r21, r40|Working|r40: Works perfectly when not compressing the iso. r21: Black screen (on 64k clustersize).|0}}
 
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}
 
{{dm|Metroid Prime 2|PAL|r13|Doesn't work|Black screen.|0}}
 
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}
 
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}
 
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}
 
{{dm|Micro Machines|PAL|r20|Working|Works, No problems. (FSTFIX t/DiscEx/4gb Class 2)|0}}
 
{{dm|Mario Power Tennis|PAL|r21|Working|Same as NTSC-U,testet on Wii Pal.|0}}
 
{{dm|MX Superfly|PAL|r27|Issues|Works fine, missing background music (discex -c)|0}}
 
{{dm|Mystic Heroes|NTSC-U|r21|Working|Playable, haven't noticed any issues yet. discex -c|0}}
 
|}
 
 
==N==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}
 
{{dm|NARUTO: CLASH OF NINJA 2|NTSC-U|r36|Working|Works fine|0}}
 
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r36|Working|Works fine|2}}
 
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}
 
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn't Work|Did not boot and video seemed to cut off|0}}
 
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}
 
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}
 
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}
 
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn't Work|Lags alot at loading main menu, Creating Profile data, Load career it loads & then crash. < Cant get passed that point. (FSTFIX t/DiscEx/4gb Class 2)|0}}
 
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}
 
{{dm|Nintendo Puzzle Collection|NTSC-J|r30|Working| All games work, no lag, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 (discex -c)|0}}
 
|}
 
 
==O==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r36|Working|perfect |1}}
 
|}
 
 
==P==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Pac-Man World 2|NTSC|r21|Issues|Laggy/stuttery during gameplay and cinematics. discex -c|0}}
 
{{dm|Paper Mario|NTSC|r25,r26|Working|Flawless|1}}
 
{{dm|Paper Mario|PAL|r20,r30|Issues|Very slight hiccups/slowdown during gameplay; perhaps same issue as NTSC. with r30 32Gb class 10 64Kb freeze when curtain closing|0}}
 
{{dm|Phantasy Star Online Episodes I & II|NTSC-U|r21|Doesn't Work|Black Screen|2}}
 
{{dm|Phantasy Star Online Episodes I & II Plus|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}
 
{{dm|Phantasy Star Online Episode III|NTSC-U|r21|Doesn't Work|Black Screen|1}}
 
{{dm|Pikmin|NTSC-U|r19,r21|Working|discex -c|1}}
 
{{dm|Pikmin 2|NTSC-U|r19,r21|Working|Game plays %100 even past the credits where disc based backups fail.|1}}
 
{{dm|Pikmin 2|PAL|r21|Working|Plays perfectly (tested with 64k).|0}}
 
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}
 
{{dm|P.N.03|Pal|r21|Working|some minor hicups in game between rooms|0}}
 
{{dm|Pokemon Colosseum|NTSC|r12,r20|Doesn't Work|Black screen|1}}
 
{{dm|Pokemon XD Gale of Darkness|NTSC (J & U)|r12,r20|Doesn't Work|Black screen|1}}
 
{{dm|Pokemon XD Gale of Darkness|NTSC-U|r36|Working|Perfect|0}}
 
{{dm|Pool Edge|NTSC-J|r36|Working||0}}
 
{{dm|Prince of Persia: The Sands of Time|PAL|r21|Working|Perfect|1}}
 
{{dm|Prince of Persia: Warrior Within|PAL|r21|Working|Perfect|1}}
 
{{dm|Prince of Persia The Two Thrones|NTSC-U|r21, r40|Working|r40: perfect. r21: Very Laggy, playable, but only if you can tolerate lag throughout the whole game. +1, also laggy with 64k clustersize.|1}}
 
|}
 
 
==Q==
 
{{:{{PAGENAME}}/Table Header}}
 
|}
 
 
==R==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}
 
{{dm|Rayman 3: Hoodlum Havoc|NTSC-U|r21|Issues|A lot of pausing/stuttering during the gameplay. (DiscEX -c)|1}}
 
{{dm|Rayman 3: Hoodlum Havoc|PAL|r30|Issues|"An error has occurred." after the introduction!|1}}
 
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}
 
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}
 
{{dm|Resident Evil 2|NTSC-U|r26|Working|Flawless, Works 100%. (FSTFIX t/DiscEx/4gb Class 2)|0}}
 
{{dm|Resident Evil 3: Nemesis|NTSC-U|r12|Working|Video, sound, and gameplay all seem to work on a real NAND. (discex -c)|0}}
 
{{dm|Resident Evil 3: Nemesis|NTSC-U|r21|Working|seems to work 99% perfect, only problem ive noticed is Nemesis makes the game lag, works perfect when Nemesis isnt around, though|0}}
 
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}
 
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}
 
|}
 
 
==S==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12,r40|Working|Slight hiccups in music, plays fine. Perfect in r40|0}}
 
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}
 
{{dm|The Simpsons Hit and Run|NTSC-U|r21|Working|Long load times on slow 2gb card.|0}}
 
{{dm|The Simpsons Road Rage|NTSC-U|r12, r25|Working||1}}
 
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}
 
{{dm|Smugglers Run|NTSC-U|r19/r36|Doesn't Work|Menu works, but game always freezes 1-2 minutes into gameplay. This is a streaming audio game.|0}}
 
{{dm|Sonic Adventure DX: Director's Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}
 
{{dm|Sonic Adventure DX: Director's Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|1}}
 
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|1}}
 
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}
 
{{dm|Sonic Gems Collection|NTSC-U|r36|Doesn't Work|When loading a game, disc error. |1}}
 
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It's a bit annoying. Using Sandisk Class 4 card.|0}}
 
{{dm|Sonic Mega Collection|NTSC-U|r35|Working|Perfect. 64 cluster size. (DiscEx)|0}}
 
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}
 
{{dm|Soulcalibur II|NTSC-U|r12|Working|Perfect|1}}
 
{{dm|Soulcalibur II|PAL|r30, r40|Working|Perfect|2}}
 
{{dm|Sphinx and the Cursed Mummy|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}
 
{{dm|Spider-Man|NTSC-U|r21|Working |no issue in gameplay, video jerks slightly with 16gig sdhc fat32 32k cluster.  Also has the same exceptional gameplay in neek2o rev75|0}}
 
{{dm|Spider-man 2|NTSC-U|r25|Working|works perfect with r25|0}}
 
{{dm|Spyro A Hero's Tail|NTSC-U|r12| Doesn't Work|Major lag at loading screen, Cut scene's, Gameplay. Totally unplayable with the amount of lag. (FSTFIX t/DiscEx/4gb Class 2)|0}}
 
{{dm|SSX3|PAL|r19-r21,r40|Working|Didn't notice on 21, except very slightly when doing tricks. Pretty much no lag anymore with 64k cluster size (discex -c). Perfect in r40.|1}}
 
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|1}}
 
{{dm|Star Fox - Assault|PAL|r21|Working|Slight audio garbling in video cutscenes, gameplay is perfect. Tested on 64k clustersize|0}}
 
{{dm|Star Fox Adventures|NTSC-U|r21|Issues|No voice in cutscenes,cutscene subtitles are late|0}}
 
{{dm|Star Fox Adventures|PAL|r21|Working|During cutscence no Voices, only sound effects and late subtitles. Besides that no lag or stuttering|0}}
 
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}
 
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|NTSC-U|r40|Working|Perfect|0}}
 
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|PAL|r21, r40|Doesn't Work|As soon as it loads an error message saying something has gone wrong appears. On r40, it blackscreens (maybe bad image?).|1}}
 
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}
 
{{dm|Star Wars Rogue Squadron III Rebel Strike|PAL|r21|Issues|Laggy menus, slow, often choppy, gameplay. tested with 64k clustersize.|0}}
 
{{dm|Summoner - A Goddess Reborn|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}
 
{{dm|Super Bust-a-move All Stars|PAL|r21|Working|Works perfectly|0}}
 
{{dm|Super Mario Sunshine|NTSC-U|r21,r30|Working|Works fine|4}}
 
{{dm|Super Mario Sunshine|PAL|r35|Working|Perfect|1}}
 
{{dm|Super Monkey Ball|NTSC-U|r21|Issues|No music|0}}
 
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}
 
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}
 
{{dm|Super Monkey Ball 2|PAL|r21|Working|No music (no sound during intro & gameplay); choppy menu. Rather smooth ingame, though.|0}}
 
{{dm|Super Smash Bros Melee|NTSC-U|r36|Working|Working perfect, loading times could be better but are still pretty good|0}}
 
{{dm|Super Smash Bros. Melee|PAL|r30|Working|Perfect|1}}
 
|}
 
 
==T==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Tales of Symphonia|NTSC-U|r21|Issues|Some audio glitching and stuttering.  Tested both discs but haven't tested the disc transition (I believe you can save before it).  Battles play smoothly.|0}}
 
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|1}}
 
{{dm|Tales of Symphonia|PAL|r21|Works| Runs perfectly, sometimes minor hickups during change of scenery or dialog popups followed by a weird sound. no lag issues in battle (sdhc 32gb class 10 64kb cluster, fstfix t, discex)|0}}
 
{{dm|TimeSplitters 2|NTSC-U|r12, r25|Working|Works great.|1}}
 
{{dm|TimeSplitters: Future Perfect|PAL|r12,r21|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used. Same on r21 and class 4 SDHC; with r30 32Gb class 10 64 doesn't work black screen after monsters screen .|0}}
 
{{dm|TimeSplitters: Future Perfect|PAL|r35|Works|Flawless! No stuttering, no minilags or crashes (yet). Tested on a class 2 SDHC.|0}}
 
{{dm|TimeSplitters: Future Perfect|NTSC|r25|Working|Works perfect with r25|1}}
 
{{dm|Tony Hawk's American Wasteland|PAL|r21|Doesn't Work|Won't proceed after 'Licensed by Nintendo' screen.|0}}
 
{{dm|Tony Hawk's American Wasteland|PAL|r40|Working|Perfectly (including music).|0}}
 
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r12|Doesn't Work|Freeze's everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX t/DiscEx/4gb Class 2)|0}}
 
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r30|Working|Works Perfect, Multiplayer,tested on a class 6 SDHC 8gb)|1}}
 
{{dm|Tony Hawk's Pro Skater 3|PAL|r21|Works|Works fine, except that there's no background music.|0}}
 
{{dm|Tony Hawk's Pro Skater 4|PAL|r19, r21|Works|Works, But there's no background music, Just sound effects. (FSTFIX t/DiscEx/4gb Class 2. Confirmed on r21 (without fstfix))|1}}
 
{{dm|Tony Hawk's Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}
 
{{dm|Tony Hawk's Underground|PAL|r21,r40|Working|Same as NTSC. Intro plays fine, and seems like hiccups are caused by doing moves. Perfect on r40.|0}}
 
{{dm|Tony Hawk's Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}
 
{{dm|Tony Hawk's Underground 2|PAL|r19, r21, r40|Issues|r40: perfect. r19,21: See NTSC-U (discex -c).|0}}
 
{{dm|Tube Slider|NTSC-U|r21|Working|Lags during FMV, no music. Otherwise playable.|0}}
 
{{dm|Ty the Tasmanian Tiger|PAL|r21|Doesn't Work|Green screen at start up.|1}}
 
{{dm|Ty the Tasmanian Tiger 2|PAL|r21|Doesn't Work|Freezes at start up logo, waited for 10 minutes.|1}}
 
|}
 
 
==U==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn't Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}
 
|}
 
 
==V==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}
 
{{dm|Viewtiful Joe|PAL|r21|Working|Cutscenes glitch, gameplay's fine |0}}
 
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}
 
{{dm|Viewtiful Joe 2|PAL|r21|Working|Some cutscenes glitch a bit, others are fine. Gameplay is flawless.|0}}
 
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}
 
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}
 
|}
 
 
==W==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}
 
{{dm|Wario World|NTSC-U|r21|Issues|Very laggy|0}}
 
{{dm|Wario World|NTSC-U|r30|Working|Perfect|1}}
 
{{dm|Wario World|PAL|r30|Issues|works great and no lag with 32Gb class 10 64Kb but got some random disc error (discex -c)|0}}
 
{{dm|Wave race: Blue storm|PAL|r21|Working|Plays perfectly. No music though (audio streaming)|0}}
 
{{dm|Worms 3D|NTSC-U|r21|Doesn't Work|Freezes in main menu when selecting.|0}}
 
{{dm|WWE: Day of reckoning|PAL|r21|Working|Works perfectly, occasional cut-scene and loading screen stutter.|1}}
 
{{dm|WWE: Day of reckoning 2|PAL|r21|Issues|Constant freezing during menu, didn't try gameplay.|0}}
 
|}
 
 
==X==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|X-Men Legends|NTSC-U|r12|Doesn't Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}
 
{{dm|XIII|NTSC-U|r36|Works|Works great. Absolutely no audio stutter on r36.|0}}
 
|}
 
 
==Y==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}
 
|}
 
 
==Z==
 
{{:{{PAGENAME}}/Table Header}}
 
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}
 
{{dm|Zatch Bell! Mamodo Fury|NTSC-U|r21|Issues|Menu lag, gameplay is pretty flawless.|0}}
 
|}
 
 
<hr>
 
<sub>Format copied mercilessly from the  [[DIOS MIOS Compatibility List]]</sub>
 
[[Category:Wii]] [[Category:Compatibility_Lists]]
 

Revision as of 19:14, 12 February 2012

Contents: Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.

You can grab DML from its Google Code page

Posting Guidelines: PLEASE READ BEFORE EDITING

  1. If a game is working it doesn't always make it green, as titles marked green should be/are 99.9-100% compatible. See color chart below.
  2. The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.
  3. Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.
  4. Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.
  5. If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.
  6. Only use revision 39 or higher of DML, don't add information about older revisions.
  7. Use USA, JAP or EUR for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country's name.
  8. Use a 1:1 image dump first. After confirming the game works, then try discex compression.
  9. Revision always takes priority. If a revision higher than the one listed for a game here is found to fix or break it, then replace the entry.

DIOS MIOS Lite Compatibility List/Table Header

|- | style="background:#E9E9E9;border: 1px #111111 solid;" |XIII | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |007 Nightfire | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:salmon;border: 1px #111111 solid;" |Doesn't Work | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Blackscreen. | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |1080 Avalanche | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |streaming audio. | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Baten Kaitos Origins | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Battalion Wars | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |working 100% | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Beyond Good and Evil | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |2 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Billy Hatcher | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Bloody Roar Primal Fury | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect. | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Buffy the Vampire Slayer - Chaos Bleeds | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect. | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Cubivore: Survival of the Fittest | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |2 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Crash Bandicoot The Wrath of Cortex | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Audio Streaming | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Konga 3 | style="background:#E9E9E9;border: 1px #111111 solid;" |JAP | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Eternal Darkness | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Audio Streaming | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |F-Zero GX | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |F-Zero GX | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |-c | style="background:#E9E9E9;border: 1px #111111 solid;" |2 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Fire Emblem Path of Radiance | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect. | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Go! Go! Hypergrind | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Goldeneye Rogue Agent | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:salmon;border: 1px #111111 solid;" |Doesn't Work | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Hudson Selection Vol.3 - PC Genjin | style="background:#E9E9E9;border: 1px #111111 solid;" |JAP | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |flawless,NeoGamma | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest moon: Magic Melody | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |flawless | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |I-Ninja | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Killer 7 (Disc 1) | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |perfect. | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Killer 7 (Disc 1) | style="background:#E9E9E9;border: 1px #111111 solid;" |EUR | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Killer 7 (Disc 2) | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Kirby Air Ride | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect (used a 1:1 ISO) | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Kirby's Air Ride | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |No Compression | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Legacy of Kain: Blood Omen 2 | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Legacy of Kain: Blood Omen 2 | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect. | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Zelda: The Wind Waker | style="background:#E9E9E9;border: 1px #111111 solid;" |JAP | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |-c) | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Zelda: The Wind Waker | style="background:#E9E9E9;border: 1px #111111 solid;" |EUR | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |-c 1.01) | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Zelda: The Wind Waker | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |-c)1.03 | style="background:#E9E9E9;border: 1px #111111 solid;" |4 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Zelda: Twilight Princess | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Flawless | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of Zelda: Collectors Edition | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |-c | style="background:#E9E9E9;border: 1px #111111 solid;" | |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Luigi's Mansion | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |3 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Luigi's Mansion | style="background:#E9E9E9;border: 1px #111111 solid;" |JAP | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Luigi's Mansion | style="background:#E9E9E9;border: 1px #111111 solid;" |EUR | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfect with r30, Works fine. [With r35 When you take out the map, the game hangs up.] | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Golf: Toadstool Tour | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart: Double Dash!! | style="background:#E9E9E9;border: 1px #111111 solid;" |EUR | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |-c) | style="background:#E9E9E9;border: 1px #111111 solid;" |3 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart: Double Dash!! | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Party 4 | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Game runs smoothly | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Party 7 | style="background:#E9E9E9;border: 1px #111111 solid;" |EUR | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Work Great -c) | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Mega Man X Command Mission | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Flawless | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |No Compression | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |MX Superfly | style="background:#E9E9E9;border: 1px #111111 solid;" |EUR | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:orange;border: 1px #111111 solid;" |Issues | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine, missing background music | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |NARUTO4 | style="background:#E9E9E9;border: 1px #111111 solid;" |JAP | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |NARUTO: CLASH OF NINJA 2 | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto: Gekitou Ninja Taisen 4 | style="background:#E9E9E9;border: 1px #111111 solid;" |JAP | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |2 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Nintendo Puzzle Collection | style="background:#E9E9E9;border: 1px #111111 solid;" |JAP | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |NeoGamma(-c) | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece : GRAND ADVENTURE | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Paper Mario: The Thousand-Year Door | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Flawless | style="background:#E9E9E9;border: 1px #111111 solid;" |2 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon XD Gale of Darkness | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Pool Edge | style="background:#E9E9E9;border: 1px #111111 solid;" |JAP | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Prince of Persia The Two Thrones | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |perfect. | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil 2 | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Flawless | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Serious Sam: the Next Encounter | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Mega Collection | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Adventure DX: Director's Cut | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Adventure 2: Battle | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Shadow the Hedgehog | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |The Simpsons Road Rage | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Soul Calibur II | style="background:#E9E9E9;border: 1px #111111 solid;" |EUR | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |2 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Spider-Man 2 | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |works perfect with r25 | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |SSX3 | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |-c | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars: Rogue Squadron 2 Rogue Leader | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario Sunshine | style="background:#E9E9E9;border: 1px #111111 solid;" |EUR | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario Sunshine | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |4 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Smash Bros. Melee | style="background:#E9E9E9;border: 1px #111111 solid;" |EUR | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Smash Bros. Melee | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |TimeSplitters 2 | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |TimeSplitters: Future Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |EUR | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Flawless | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |TimeSplitters: Future Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's American Wasteland | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Pro Skater 3 | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Underground 2 | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |-c). | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Viewtiful Joe | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |0 |- | style="background:#E9E9E9;border: 1px #111111 solid;" |Wario World | style="background:#E9E9E9;border: 1px #111111 solid;" |USA | style="background:#E9E9E9;border: 1px #111111 solid;" |r39 | style="background:green;border: 1px #111111 solid;" |Works | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" | | style="background:#E9E9E9;border: 1px #111111 solid;" |Perfect | style="background:#E9E9E9;border: 1px #111111 solid;" |1

|}