Difference between revisions of "DOSBox Compatibility List"
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Line 1: | Line 1: | ||
+ | __NOTOC__ | ||
{|border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=300px | {|border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=300px | ||
! style="background:#E9E9E9;border: 1px #111111 solid;" | Legend | ! style="background:#E9E9E9;border: 1px #111111 solid;" | Legend | ||
Line 10: | Line 11: | ||
+ | == # == | ||
{{ABCNavi}} | {{ABCNavi}} | ||
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
Line 26: | Line 28: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == A == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Adventures Of Willy Beamish | | style="background:#E9E9E9;border: 1px #111111 solid;" |Adventures Of Willy Beamish | ||
| style="background:green;border: 1px #111111 solid;" width=8% |Working | | style="background:green;border: 1px #111111 solid;" width=8% |Working | ||
Line 41: | Line 46: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Crashes with a code dump after +/- a minute of gameplay. | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Crashes with a code dump after +/- a minute of gameplay. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == B == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Battle Isle 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Battle Isle 2 | ||
| style="background:salmon;border: 1px #111111 solid;" width=8% |Not working | | style="background:salmon;border: 1px #111111 solid;" width=8% |Not working | ||
Line 61: | Line 69: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working. | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == C == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannon Fodder | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cannon Fodder | ||
| style="background:salmon;border: 1px #111111 solid;" width=8% |Not working | | style="background:salmon;border: 1px #111111 solid;" width=8% |Not working | ||
Line 101: | Line 112: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |"This application requires Microsoft Windows". | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |"This application requires Microsoft Windows". | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == D == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Death Rally | | style="background:#E9E9E9;border: 1px #111111 solid;" |Death Rally | ||
| style="background:orange;border: 1px #111111 solid;" width=8% |Not working | | style="background:orange;border: 1px #111111 solid;" width=8% |Not working | ||
Line 156: | Line 170: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == E == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ecoquest 1 - The Search for Cetus | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ecoquest 1 - The Search for Cetus | ||
| style="background:green;border: 1px #111111 solid;" width=8% |Working | | style="background:green;border: 1px #111111 solid;" width=8% |Working | ||
Line 171: | Line 188: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Black screens when you starts to play the choosen table | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Black screens when you starts to play the choosen table | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == F == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Freddy Pharkas Frontier Pharmacist | | style="background:#E9E9E9;border: 1px #111111 solid;" |Freddy Pharkas Frontier Pharmacist | ||
| style="background:green;border: 1px #111111 solid;" width=8% |Working | | style="background:green;border: 1px #111111 solid;" width=8% |Working | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working. | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == G == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gabriel Knight 1 - Sins of the Fathers | | style="background:#E9E9E9;border: 1px #111111 solid;" |Gabriel Knight 1 - Sins of the Fathers | ||
| style="background:green;border: 1px #111111 solid;" width=8% |Working | | style="background:green;border: 1px #111111 solid;" width=8% |Working | ||
Line 196: | Line 219: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Code dumps. | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Code dumps. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == H == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hokus Pokus | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hokus Pokus | ||
| style="background:green;border: 1px #111111 solid;" width=8% |Working | | style="background:green;border: 1px #111111 solid;" width=8% |Working | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working. | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | | | + | |} |
− | | | + | == I == |
− | + | {{ABCNavi}} | |
− | + | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | |
− | + | ||
− | + | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Island of Dr. Brain | | style="background:#E9E9E9;border: 1px #111111 solid;" |Island of Dr. Brain | ||
| style="background:green;border: 1px #111111 solid;" width=8% |Working | | style="background:green;border: 1px #111111 solid;" width=8% |Working | ||
Line 216: | Line 240: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == J == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jazz JackRabbit | ||
+ | | style="background:orange;border: 1px #111111 solid;" width=8% |Working | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |if it froze try again use frame skip 2. | ||
+ | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
+ | |} | ||
+ | == K == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Keen4 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Keen4 | ||
| style="background:orange;border: 1px #111111 solid;" width=8% |Not working | | style="background:orange;border: 1px #111111 solid;" width=8% |Not working | ||
Line 251: | Line 286: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working. | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == L == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Laura Bow 1 - The Colonels Bequest | | style="background:#E9E9E9;border: 1px #111111 solid;" |Laura Bow 1 - The Colonels Bequest | ||
| style="background:green;border: 1px #111111 solid;" width=8% |Working | | style="background:green;border: 1px #111111 solid;" width=8% |Working | ||
Line 291: | Line 329: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working, but you can't play, cause you can only run left (making holes left and right works) | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working, but you can't play, cause you can only run left (making holes left and right works) | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == M == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunter 1 - New York | | style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunter 1 - New York | ||
| style="background:green;border: 1px #111111 solid;" width=8% |Working | | style="background:green;border: 1px #111111 solid;" width=8% |Working | ||
Line 316: | Line 357: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Loads and is playable but suffers random freezing when using the keyboard. | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Loads and is playable but suffers random freezing when using the keyboard. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == N == | ||
+ | == O == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Outrun (1988 - Sega) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Outrun (1988 - Sega) | ||
| style="background:green;border: 1px #111111 solid;" width=8% |Working | | style="background:green;border: 1px #111111 solid;" width=8% |Working | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == P == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pinball Dreams (1992 - 21st Century Entertainment) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pinball Dreams (1992 - 21st Century Entertainment) | ||
| style="background:salmon;border: 1px #111111 solid;" width=8% |Not working | | style="background:salmon;border: 1px #111111 solid;" width=8% |Not working | ||
Line 356: | Line 404: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully Working, Some sound corruption in levelcode menu. | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully Working, Some sound corruption in levelcode menu. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == Q == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Quest for Glory I - So You Want to be a Hero | | style="background:#E9E9E9;border: 1px #111111 solid;" |Quest for Glory I - So You Want to be a Hero | ||
| style="background:green;border: 1px #111111 solid;" width=8% |Working | | style="background:green;border: 1px #111111 solid;" width=8% |Working | ||
Line 376: | Line 427: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working. | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == R == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Robocop (1988 - Ocean) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Robocop (1988 - Ocean) | ||
| style="background:orange;border: 1px #111111 solid;" width=8% |Working | | style="background:orange;border: 1px #111111 solid;" width=8% |Working | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working but to fast | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working but to fast | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == S == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sim City (1989 - Broderbound / Maxis) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sim City (1989 - Broderbound / Maxis) | ||
| style="background:orange;border: 1px #111111 solid;" width=8% |Working, Not playable | | style="background:orange;border: 1px #111111 solid;" width=8% |Working, Not playable | ||
Line 436: | Line 493: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Works perfect, sound volume varies for sound effects but no lag etc. | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Works perfect, sound volume varies for sound effects but no lag etc. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == T == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Games Summer Edition (1991 - Epyx) | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Games Summer Edition (1991 - Epyx) | ||
| style="background:green;border: 1px #111111 solid;" width=8% |Working | | style="background:green;border: 1px #111111 solid;" width=8% |Working | ||
Line 466: | Line 526: | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Plays main menu music with black screen. | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Plays main menu music with black screen. | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == U == | ||
+ | {{ABCNavi}} | ||
+ | == V == | ||
+ | {{ABCNavi}} | ||
+ | == W == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wolfenstein3D (1992- Activision Publishing Inc) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wolfenstein3D (1992- Activision Publishing Inc) | ||
| style="background:orange;border: 1px #111111 solid;" width=8% |Working | | style="background:orange;border: 1px #111111 solid;" width=8% |Working | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working but stutters | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working but stutters | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1 | ||
− | |- | + | |} |
+ | == X == | ||
+ | {{ABCNavi}} | ||
+ | == Y == | ||
+ | {{ABCNavi}} | ||
+ | == Z == | ||
+ | {{ABCNavi}} | ||
+ | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100% | ||
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zaxxon (1984 - Sega) | | style="background:#E9E9E9;border: 1px #111111 solid;" |Zaxxon (1984 - Sega) | ||
| style="background:orange;border: 1px #111111 solid;" width=8% |Working | | style="background:orange;border: 1px #111111 solid;" width=8% |Working |
Revision as of 04:53, 17 May 2009
Legend |
---|
Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay . |
Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). |
Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups. |
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Game Name | Result | Notes | Confirmed |
1942: The Pacific Air War (1994 - Micropose) | Working | Working, but slow, sound is a complete mess | 1 |
3-D Helicopter Simulator (1987 - Sierra) | Working | Working as far as i can tell | 1 |
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Adventures Of Willy Beamish | Working | Fully working. | 1 |
Alien Carnage | Working | Feels a bit slow, but working, Classic controller works as joystick. | 1 |
Arkanoid, Revenge of Doh | Not working | Crashes with a code dump after +/- a minute of gameplay. | 1 |
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Battle Isle 2 | Not working | Error after loading and returns to the prompt. | 1 |
Black Cauldron | Working | Fully working. | 1 |
Burger Time | Working | Fully working. | 1 |
Boulder Dash | Working | Fully working. | 1 |
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Cannon Fodder | Not working | loads up to the MVP software splash then crashes. | 1 |
Castle of Dr. Brain | Working | Fully working. | 1 |
Codename ICEMAN | Working | Fully working. | 1 |
Commander Keen 1: Invasion of the Vorticons | Working | Fully working. | 1 |
Command and Conquer Red Alert | Not working | Shows copyright text, wii freezes, code dumps soon after. | 1 |
Conquests of Camelot | Working | Fully working. | 1 |
Conquests of the Longbow | Working | Fully working. | 1 |
Chips Challenge | Not working | "This application requires Microsoft Windows". | 1 |
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Death Rally | Not working | Title Screen is reeeeeeeeally slow... maybe 1-2 fps. Music stutters badly. | 1 |
Desert Strike | Not working | Crash in title intro. | 1 |
Dinopark | Not working | Setup crashes. game works a bit... pulling up the date crashes it. | 1 |
Doom 2 CD | working | Working, but slow. | 1 |
Dopewars | Working | Fully working. | 1 |
Dragons Lair (1989 - Sullivan Bluth) | Working | Working as far as i can tell | 1 |
Duke Nukem 2 | Working | Fully working. | 1 |
Duke Nukum Episode 1 | Working | Fully working. | 1 |
Duke Nukum Episode 2 | Working | Fully working. | 1 |
Duke Nukum Episode 3 | Working | Fully working. | 1 |
Dune (1992 - Avalon Interactive) | Working | Working as far as i can tell | 1 |
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Ecoquest 1 - The Search for Cetus | Working | Fully working. | 1 |
Ecoquest 2 - The Lost Secret of the Rainforest | Working | Fully working. | 1 |
EPIC Pinball (1993 - Epic MegaGames) | Not working | Black screens when you starts to play the choosen table | 1 |
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Freddy Pharkas Frontier Pharmacist | Working | Fully working. | 1 |
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Gabriel Knight 1 - Sins of the Fathers | Working | Fully working. | 1 |
Golden Axe (1989 - Sega) | Working | Working as far as i can tell | 1 |
Goldrush | Working | Fully working. | 1 |
GTA1 | Not working | Code dumps. | 1 |
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Hokus Pokus | Working | Fully working. | 1 |
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Island of Dr. Brain | Working | Fully working. | 1 |
Italy '90 (1989 - U.S. Gold) | Working | Working as far as i can tell | 1 |
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Jazz JackRabbit | Working | if it froze try again use frame skip 2. | 1 |
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Keen4 | Not working | Music stutters badly, Level loads but soon after freezes. | 1 |
King's Quest I - Quest for the Crown | Working | Fully working. | 1 |
King's Quest II - Romancing the Throne | Working | Fully working. | 1 |
King's Quest III - To Heir is Human | Working | Fully working. | 1 |
King's Quest IV - The Perils of Rosella | Working | Fully working. | 1 |
King's Quest V - Absence Makes the Heart go Yonder | Working | Fully working. | 1 |
King's Quest VI - Heir Today, Gone Tomorrow | Working | Fully working. | 1 |
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Laura Bow 1 - The Colonels Bequest | Working | Fully working. | 1 |
Laura Bow 2 - The Dagger Of Amon Ra | Working | Fully working. | 1 |
Leisure Suit Larry 1 - In the Land of the Lounge Lizards | Working | Fully working. | 1 |
Leisure Suit Larry 2 - Goes Looking for Love (In Several Wrong Places) | Working | Fully working. | 1 |
Leisure Suit Larry 3 - Passionate Patti in Pursuit of the Pulsating Pectorals | Working | Fully working. | 1 |
Leisure Suit Larry 5 - Passionate Patti Does a Little Undercover Work | Working | Fully working. | 1 |
Leisure Suit Larry 6 - Shape Up or Slip Out! | Working | Fully working. | 1 |
Loderunner - The Legend Returns (1994 - Sierra) | Working | Working, but you can't play, cause you can only run left (making holes left and right works) | 1 |
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Manhunter 1 - New York | Working | Fully working. | 1 |
Manhunter 2 - San Francisco | Working | Fully working. | 1 |
MegaMan (1990 - Capcom) | Working, bit to fast | Working, bit to fast to enjoy playing it | 1 |
MS-Pacman (1983 - Atari) | Working | Working as far as i can tell | 1 |
Museum Madness | Working | Loads and is playable but suffers random freezing when using the keyboard. | 1 |
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Outrun (1988 - Sega) | Working | Working as far as i can tell | 1 |
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Pinball Dreams (1992 - 21st Century Entertainment) | Not working | When starting the game, you always return to dos | 1 |
Police Quest 1 - In Pursuit of the Death Angel | Working | Fully working. | 1 |
Police Quest 2 - The Vengeance | Working | Fully working. | 1 |
Police Quest 3 - The Kindred | Working | Fully working. | 1 |
Police Quest 4 - Open Season | Not working | When starting the game, black screen with sound | 1 |
Prince of Persia 2 | Working | Some sound hishes, when starting up, but plays fine. | 1 |
Push Over (Ocean) | Working | Fully Working, Some sound corruption in levelcode menu. | 1 |
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Quest for Glory I - So You Want to be a Hero | Working | Fully working. | 1 |
Quest for Glory II - Trial by Fire | Working | Fully working. | 1 |
Quest for Glory III - Wages of War | Working | Fully working. | 1 |
Quest for Glory IV - Shadows of Darkness | Working | Fully working. | 1 |
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Robocop (1988 - Ocean) | Working | Working but to fast | 1 |
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Sim City (1989 - Broderbound / Maxis) | Working, Not playable | Working BUT Mouse only works bottom half of the screen | 1 |
Simcity Classic | Not working | "This application requires Microsoft Windows". | 1 |
Skyroads (1993 - Bluemoon Interactive) | Working | Works Great | 1 |
Sokoban '97 (1997 - Thinking Rabbit) | Not working | Black screen | 1 |
Space Quest I - The Sarien Encounter | Working | Fully working. | 1 |
Space Quest II - Vohaul's Revenge | Working | Fully working. | 1 |
Space Quest III - The Pirates of Pestulon | Working | Fully working. | 1 |
Space Quest IV - Roger Wilco and the Time Rippers | Working | Fully working. | 1 |
Space Quest V - Roger Wilco in the Next Mutation | Working | Fully working. | 1 |
Star Trek - Judgement Rites (1993 - Interplay) | Working | Some slow downs and buggy sound. | 1 |
Super Solvers - Challenge of the Ancient Empires! | Working | Works perfect, sound volume varies for sound effects but no lag etc. | 1 |
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The Games Summer Edition (1991 - Epyx) | Working | Working as far as i can tell | 1 |
The Lost Vikings (1992 - InterPlay) | Not working | Black screen, sound still plays, press "hom" to return to HBC | 1 |
Test Drive 2 - The Duel (1990 - Accolade) | Working | Working as far as i can tell | 1 |
Tetris Classic (1993 - Spectrum Holobyte Inc) | Working | Working as far as i can tell | 1 |
Theme Park | Working | Cant click on the check to start the game. | 1 |
Transport Tycoon Deluxe | Not Working | Plays main menu music with black screen. | 1 |
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Wolfenstein3D (1992- Activision Publishing Inc) | Working | Working but stutters | 1 |
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Zaxxon (1984 - Sega) | Working | Working, but runs to fast to play descent | 1 |
Zool | Not working | Shows a line of random characters. | 1 |