From WikiTemp, the GBAtemp wiki
m
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 +
__NOTOC__
 
{|border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=300px
 
{|border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=300px
 
! style="background:#E9E9E9;border: 1px #111111 solid;" | Legend
 
! style="background:#E9E9E9;border: 1px #111111 solid;" | Legend
Line 10: Line 11:
  
  
 +
== # ==
 
{{ABCNavi}}
 
{{ABCNavi}}
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
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| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== A ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Adventures Of Willy Beamish
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Adventures Of Willy Beamish
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
Line 41: Line 46:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Crashes with a code dump after +/- a minute of gameplay.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Crashes with a code dump after +/- a minute of gameplay.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== B ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Battle Isle 2
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Battle Isle 2
 
| style="background:salmon;border: 1px #111111 solid;" width=8% |Not working
 
| style="background:salmon;border: 1px #111111 solid;" width=8% |Not working
Line 61: Line 69:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== C ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannon Fodder
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Cannon Fodder
 
| style="background:salmon;border: 1px #111111 solid;" width=8% |Not working
 
| style="background:salmon;border: 1px #111111 solid;" width=8% |Not working
Line 101: Line 112:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |"This application requires Microsoft Windows".
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |"This application requires Microsoft Windows".
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== D ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Death Rally
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Death Rally
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Not working
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Not working
Line 156: Line 170:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== E ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ecoquest 1 - The Search for Cetus
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Ecoquest 1 - The Search for Cetus
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
Line 171: Line 188:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Black screens when you starts to play the choosen table
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Black screens when you starts to play the choosen table
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== F ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Freddy Pharkas Frontier Pharmacist
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Freddy Pharkas Frontier Pharmacist
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== G ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gabriel Knight 1 - Sins of the Fathers
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Gabriel Knight 1 - Sins of the Fathers
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
Line 196: Line 219:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Code dumps.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Code dumps.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== H ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hokus Pokus
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Hokus Pokus
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jazz JackRabbit
+
== I ==
| style="background:orange;border: 1px #111111 solid;" width=8% |Working
+
{{ABCNavi}}
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |if it froze try again use frame skip 2.
+
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
+
|-
+
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Island of Dr. Brain
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Island of Dr. Brain
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
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| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== J ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" |Jazz JackRabbit
 +
| style="background:orange;border: 1px #111111 solid;" width=8% |Working
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |if it froze try again use frame skip 2.
 +
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 +
|}
 +
== K ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Keen4
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Keen4
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Not working
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Not working
Line 251: Line 286:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== L ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Laura Bow 1 - The Colonels Bequest
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Laura Bow 1 - The Colonels Bequest
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
Line 291: Line 329:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working, but you can't play, cause you can only run left (making holes left and right works)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working, but you can't play, cause you can only run left (making holes left and right works)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== M ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunter 1 - New York
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunter 1 - New York
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
Line 316: Line 357:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Loads and is playable but suffers random freezing when using the keyboard.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Loads and is playable but suffers random freezing when using the keyboard.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== N ==
 +
== O ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Outrun (1988 - Sega)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Outrun (1988 - Sega)
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working as far as i can tell
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== P ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pinball Dreams (1992 - 21st Century Entertainment)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Pinball Dreams (1992 - 21st Century Entertainment)
 
| style="background:salmon;border: 1px #111111 solid;" width=8% |Not working
 
| style="background:salmon;border: 1px #111111 solid;" width=8% |Not working
Line 356: Line 404:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully Working, Some sound corruption in levelcode menu.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully Working, Some sound corruption in levelcode menu.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== Q ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Quest for Glory I - So You Want to be a Hero
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Quest for Glory I - So You Want to be a Hero
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
Line 376: Line 427:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Fully working.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== R ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Robocop (1988 - Ocean)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Robocop (1988 - Ocean)
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Working
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Working
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working but to fast
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working but to fast
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== S ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sim City (1989 - Broderbound / Maxis)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Sim City (1989 - Broderbound / Maxis)
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Working, Not playable
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Working, Not playable
Line 436: Line 493:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Works perfect, sound volume varies for sound effects but no lag etc.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Works perfect, sound volume varies for sound effects but no lag etc.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== T ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Games Summer Edition (1991 - Epyx)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |The Games Summer Edition (1991 - Epyx)
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
 
| style="background:green;border: 1px #111111 solid;" width=8% |Working
Line 466: Line 526:
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Plays main menu music with black screen.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Plays main menu music with black screen.
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== U ==
 +
{{ABCNavi}}
 +
== V ==
 +
{{ABCNavi}}
 +
== W ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wolfenstein3D (1992- Activision Publishing Inc)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Wolfenstein3D (1992- Activision Publishing Inc)
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Working
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Working
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working but stutters
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Working but stutters
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
 
| style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
|-
+
|}
 +
== X ==
 +
{{ABCNavi}}
 +
== Y ==
 +
{{ABCNavi}}
 +
== Z ==
 +
{{ABCNavi}}
 +
{|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zaxxon (1984 - Sega)
 
| style="background:#E9E9E9;border: 1px #111111 solid;" |Zaxxon (1984 - Sega)
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Working
 
| style="background:orange;border: 1px #111111 solid;" width=8% |Working

Revision as of 00:53, 17 May 2009

Legend
Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .
Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).
Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.


#

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game Name Result Notes Confirmed
1942: The Pacific Air War (1994 - Micropose) Working Working, but slow, sound is a complete mess 1
3-D Helicopter Simulator (1987 - Sierra) Working Working as far as i can tell 1

A

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Adventures Of Willy Beamish Working Fully working. 1
Alien Carnage Working Feels a bit slow, but working, Classic controller works as joystick. 1
Arkanoid, Revenge of Doh Not working Crashes with a code dump after +/- a minute of gameplay. 1

B

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Battle Isle 2 Not working Error after loading and returns to the prompt. 1
Black Cauldron Working Fully working. 1
Burger Time Working Fully working. 1
Boulder Dash Working Fully working. 1

C

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Cannon Fodder Not working loads up to the MVP software splash then crashes. 1
Castle of Dr. Brain Working Fully working. 1
Codename ICEMAN Working Fully working. 1
Commander Keen 1: Invasion of the Vorticons Working Fully working. 1
Command and Conquer Red Alert Not working Shows copyright text, wii freezes, code dumps soon after. 1
Conquests of Camelot Working Fully working. 1
Conquests of the Longbow Working Fully working. 1
Chips Challenge Not working "This application requires Microsoft Windows". 1

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Death Rally Not working Title Screen is reeeeeeeeally slow... maybe 1-2 fps. Music stutters badly. 1
Desert Strike Not working Crash in title intro. 1
Dinopark Not working Setup crashes. game works a bit... pulling up the date crashes it. 1
Doom 2 CD working Working, but slow. 1
Dopewars Working Fully working. 1
Dragons Lair (1989 - Sullivan Bluth) Working Working as far as i can tell 1
Duke Nukem 2 Working Fully working. 1
Duke Nukum Episode 1 Working Fully working. 1
Duke Nukum Episode 2 Working Fully working. 1
Duke Nukum Episode 3 Working Fully working. 1
Dune (1992 - Avalon Interactive) Working Working as far as i can tell 1

E

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Ecoquest 1 - The Search for Cetus Working Fully working. 1
Ecoquest 2 - The Lost Secret of the Rainforest Working Fully working. 1
EPIC Pinball (1993 - Epic MegaGames) Not working Black screens when you starts to play the choosen table 1

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Freddy Pharkas Frontier Pharmacist Working Fully working. 1

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Gabriel Knight 1 - Sins of the Fathers Working Fully working. 1
Golden Axe (1989 - Sega) Working Working as far as i can tell 1
Goldrush Working Fully working. 1
GTA1 Not working Code dumps. 1

H

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Hokus Pokus Working Fully working. 1

I

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Island of Dr. Brain Working Fully working. 1
Italy '90 (1989 - U.S. Gold) Working Working as far as i can tell 1

J

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Jazz JackRabbit Working if it froze try again use frame skip 2. 1

K

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Keen4 Not working Music stutters badly, Level loads but soon after freezes. 1
King's Quest I - Quest for the Crown Working Fully working. 1
King's Quest II - Romancing the Throne Working Fully working. 1
King's Quest III - To Heir is Human Working Fully working. 1
King's Quest IV - The Perils of Rosella Working Fully working. 1
King's Quest V - Absence Makes the Heart go Yonder Working Fully working. 1
King's Quest VI - Heir Today, Gone Tomorrow Working Fully working. 1

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Laura Bow 1 - The Colonels Bequest Working Fully working. 1
Laura Bow 2 - The Dagger Of Amon Ra Working Fully working. 1
Leisure Suit Larry 1 - In the Land of the Lounge Lizards Working Fully working. 1
Leisure Suit Larry 2 - Goes Looking for Love (In Several Wrong Places) Working Fully working. 1
Leisure Suit Larry 3 - Passionate Patti in Pursuit of the Pulsating Pectorals Working Fully working. 1
Leisure Suit Larry 5 - Passionate Patti Does a Little Undercover Work Working Fully working. 1
Leisure Suit Larry 6 - Shape Up or Slip Out! Working Fully working. 1
Loderunner - The Legend Returns (1994 - Sierra) Working Working, but you can't play, cause you can only run left (making holes left and right works) 1

M

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Manhunter 1 - New York Working Fully working. 1
Manhunter 2 - San Francisco Working Fully working. 1
MegaMan (1990 - Capcom) Working, bit to fast Working, bit to fast to enjoy playing it 1
MS-Pacman (1983 - Atari) Working Working as far as i can tell 1
Museum Madness Working Loads and is playable but suffers random freezing when using the keyboard. 1

N

O

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Outrun (1988 - Sega) Working Working as far as i can tell 1

P

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Pinball Dreams (1992 - 21st Century Entertainment) Not working When starting the game, you always return to dos 1
Police Quest 1 - In Pursuit of the Death Angel Working Fully working. 1
Police Quest 2 - The Vengeance Working Fully working. 1
Police Quest 3 - The Kindred Working Fully working. 1
Police Quest 4 - Open Season Not working When starting the game, black screen with sound 1
Prince of Persia 2 Working Some sound hishes, when starting up, but plays fine. 1
Push Over (Ocean) Working Fully Working, Some sound corruption in levelcode menu. 1

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Quest for Glory I - So You Want to be a Hero Working Fully working. 1
Quest for Glory II - Trial by Fire Working Fully working. 1
Quest for Glory III - Wages of War Working Fully working. 1
Quest for Glory IV - Shadows of Darkness Working Fully working. 1

R

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Robocop (1988 - Ocean) Working Working but to fast 1

S

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Sim City (1989 - Broderbound / Maxis) Working, Not playable Working BUT Mouse only works bottom half of the screen 1
Simcity Classic Not working "This application requires Microsoft Windows". 1
Skyroads (1993 - Bluemoon Interactive) Working Works Great 1
Sokoban '97 (1997 - Thinking Rabbit) Not working Black screen 1
Space Quest I - The Sarien Encounter Working Fully working. 1
Space Quest II - Vohaul's Revenge Working Fully working. 1
Space Quest III - The Pirates of Pestulon Working Fully working. 1
Space Quest IV - Roger Wilco and the Time Rippers Working Fully working. 1
Space Quest V - Roger Wilco in the Next Mutation Working Fully working. 1
Star Trek - Judgement Rites (1993 - Interplay) Working Some slow downs and buggy sound. 1
Super Solvers - Challenge of the Ancient Empires! Working Works perfect, sound volume varies for sound effects but no lag etc. 1

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

The Games Summer Edition (1991 - Epyx) Working Working as far as i can tell 1
The Lost Vikings (1992 - InterPlay) Not working Black screen, sound still plays, press "hom" to return to HBC 1
Test Drive 2 - The Duel (1990 - Accolade) Working Working as far as i can tell 1
Tetris Classic (1993 - Spectrum Holobyte Inc) Working Working as far as i can tell 1
Theme Park Working Cant click on the check to start the game. 1
Transport Tycoon Deluxe Not Working Plays main menu music with black screen. 1

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

V

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

W

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Wolfenstein3D (1992- Activision Publishing Inc) Working Working but stutters 1

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Y

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Z

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Zaxxon (1984 - Sega) Working Working, but runs to fast to play descent 1
Zool Not working Shows a line of random characters. 1