Difference between revisions of "GBARunner2"
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|align="left" style="background:#FFEB3B"|Golden Sun [U] | |align="left" style="background:#FFEB3B"|Golden Sun [U] | ||
|align="center"|350be7a (2016/12/29) | |align="center"|350be7a (2016/12/29) | ||
− | |align="left"|Finished the First Dungeon. Unfortunately the Overworld is | + | |align="left"|Finished the First Dungeon. Unfortunately the Overworld is only visible when you open the Menu Screen. Some audio and graphic glitches here and there. Occasionally slowdowns in battle. Almost full speed. |
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|align="left" style="background:#EF5350"|Golden Sun 2 [U] | |align="left" style="background:#EF5350"|Golden Sun 2 [U] |
Revision as of 00:33, 5 January 2017
GBARunner2 | |
Information | |
Console Emulated | GBA |
Runs on | Nintendo DS |
Developer | Gericom |
Source code | GitHub |
Latest version | Commit 350be7a (2016/12/29) |
Discussion thread | GBATemp.net |
GBARunner2 is a GBA hypervisor for DS (like Nintendont for GC on WII).
Contents
Usage
1. Make sure your sd card is fat32 formatted.
2. Put a gba bios as bios.bin in the root of your sd card.(*)
3. Put Gbarunner2.nds on your sd card.
4. SRAM patch your gba rom with GBATA to avoid the "Your save data is corrupted" message.
5. Put the rom as runner.gba in the root of your sd.
6. Run gbarunner2.nds.
(*) Do not use Normmatt's open-source GBA BIOS, as some patches are applied to the BIOS at hardcoded addresses. The MD5 of the BIOS you must use is A860E8C0B6D573D191E4EC7DB1B1E4F6. Use WinMD5Free to check the MD5.
Not implemented yet
- GUI.
- Rom selector/broswer.
- Saving on sd card.
Compile last version
1. Make sure you have devkitpro installed.
2. Download the git repo.
3. Run make in the root.
Downloads
- Commit 350be7a (2016/12/29), posted here.
- Commit 78945c3 (2016/12/18), posted here.
Changelog
See GitHub timeline.
Compatibility list
Legend |
---|
Playable - Game is playable with little to no glitches. |
Working - Game is playable, but bugs may interfere with gameplay. |
Unplayable - Game is unplayable |
! A save error message (and sometimes other crashes too) means that your game must be sram patched (every game not using sram should be patched so check that before reporting) - check the Usage section for the appropriate tool !
ROM Title [Region] | Commit ID (build on date) | Notes |
---|---|---|
Castlevania Arria of Sorrow [E] | 78945c3 (2016/12/18) | Infinite loop of BIOS reboot. |
Castlevania Circle of the Moon [E] | 78945c3 (2016/12/18) | Some slowdows during gameplay. Sound noise during intro. Music missing (?). |
Dragon Ball: Advanced Adventure [E] | 78945c3 (2016/12/18) | Major slowdowns. |
Kingdom Hearts: Chain of Memories [E] | 78945c3 (2016/12/18) | Graphics totally messed up + slow |
Mario Kart Super Circuit [E] | 78945c3 (2016/12/18) | Runs at full speed without any graphical glitches. Some sound effects are missing but it's pretty good. |
Mario Party Advance [E] | 78945c3 (2016/12/18) | Some graphic glitches but playable. Sound stutters |
Metroid Zero Mission [E] | 78945c3 (2016/12/29) | Runs at full speed. Very vew gfx glitches. No sound unfortunately. The Game breaks after collecting the Morphball, or leaving the Room. |
Pokémon Emerald [U] | 350be7a (2016/12/29) | Runs at full speed. Audio cracks sometimes. |
Pokémon Sapphire [E] | 78945c3 (2016/12/18) | Runs perfectly. Sound stutters |
Sonic Advance 3 [E] | 78945c3 (2016/12/18) | Slowdowns and graphical glitches |
VRally 3 [E] | 78945c3 (2016/12/18) | Hangs on start screen. |
Yoshi's Island - Super Mario Advance 3 | 350be7a (2016/12/29) | Runs at full speed. Few graphical glitches in the intro and during gameplay. Sound a bit noisy. Very playable. |
Kirby - Nightmare in Dreamland [E] | 350be7a (2016/12/29) | Runs at full speed. Played through the first 2 Worlds. Minor audio and graphical Glitches. Very playable. |
Tales of Phantasia [E] | 350be7a (2016/12/29) | Press Start to Skip Intro. Freezes after the Title Screen. |
Yggdra Union [E] | 350be7a (2016/12/29) | Infinite loop of BIOS reboot. |
Mother 3 [T+Eng1.2] | 350be7a (2016/12/29) | Sound Player accessible.Many graphic and audio glitches. Slight slowdown. Game freezes after Intro. |
Golden Sun [U] | 350be7a (2016/12/29) | Finished the First Dungeon. Unfortunately the Overworld is only visible when you open the Menu Screen. Some audio and graphic glitches here and there. Occasionally slowdowns in battle. Almost full speed. |
Golden Sun 2 [U] | 350be7a (2016/12/29) | Won`t boot after BIOS Intro. |
Doom [U] | 350be7a (2016/12/29) | Won`t boot after BIOS Intro. |
Riviera: the Promised Land [U] | 350be7a (2016/12/29) | The Intro runs very good. The Game freezes after engageing battle. |
Mario Pinball [U] | 350be7a (2016/12/29) | Slight audio stuttering. Game runs perfect. |
Donkey Kong Country 3 [E] | 350be7a (2016/12/29) | Finished World 1. Much Slowdown, especially in Level 2. Very glitchy gfx. The Game froze after starting the first Level in the Second World. |
Super Mario World - Super Mario Advance 2 [E] | 350be7a (2016/12/29) | Full speed. Few gfx glitches. Very playable. |
Nicktoons Racing [U] | 350be7a (2016/12/29) | Much Slowdown in Grande Prix mode. Timetrial almost full speed. minor audio and graphic glitches. Playable. |
Banjo Kazooie: Grunty´s Revenge [E] | 350be7a (2016/12/29) | A little bit slow. few gfx glitches. audio is very good. playable. |
Donkey Kong Country [E] | 350be7a (2016/12/29) | World 1 and 2 completed. Ocasional Slowdown. Especially in the Water Level. Graphical glitches and audio stutters from Time to Time. playable. |
Super Monkey Ball Jr. [U] | 350be7a (2016/12/29) | A little slow. Good Audio. Graphical glitches are making it difficult to see where your Monkey is going. playable. |
Donkey Kong Country 2 [E] | 350be7a (2016/12/29) | First World finished. Much Slowdown. Sometimes unbearable. Messy graphics. |
Kirby and the Amazing Mirror [E] | 350be7a (2016/12/29) | Game freezes at the Filescreen. Messy Sound. |
Metroid Fusion [E] | 350be7a (2016/12/29) | The Game crashes during the Intro Cutscene. No Sound. |
Super Mario Bros 3 - Super Mario Advance 4 [E]&[U] | 350be7a (2016/12/29) | The Game hangs on the Map Screen. |
Castlevania Harmony of Dissonance [E] | 350be7a (2016/12/29) | The Game freezes after the BIOS Screen. |
F-Zero Maximum Velocity [U] | 350be7a (2016/12/29) | The Racingtrack becomes invisible after starting a Race. In Training Mode the Game breaks after selecting your Track. Minor audio crackling. |
Tactics Ogre - The Knight of Lodis [U] | 350be7a (2016/12/29) | The Game freezes after the BIOS Screen. |
Street Fighter Alpha 3 [E] | 350be7a (2016/12/29) | The Game freezes after the BIOS Screen. |
Super Street Fighter 2 Turbo Revival [U] | 350be7a (2016/12/29) | The Game runs almost full speed. Minor graphical and audio glitches. Very playable |
Double Dragon Advance [U] | 350be7a (2016/12/29) | The Game freezes after the BIOS Screen. |
Wario Ware Inc.: Mega Minigame Mania [E] | 350be7a (2016/12/29) | The Game freezes after the BIOS Screen. |
Iridion 3D [U] | 350be7a (2016/12/29) | The Game freezes after BIOS Screen. |
Iridion 2 [E] | 350be7a (2016/12/29) | The Game freezes after BIOS Screen. |
Astro Boy Omega Factor [E] | 350be7a (2016/12/29) | Defeated 2 Bosses. Much Slowdown during Boss Battles, when many Enemys are on screen and during the flying Section over the Ocean. A little Audio stuttering. Some gfx glitches on screen. playable |
Advance Guardian Heroes [E] | 350be7a (2016/12/29) | Major Slowdown. Barely playable. It runs almost full Speed with the updated Sound Branch Version from Github. |
Gunstar Super Heroes [E] | 350be7a (2016/12/29) | Played until Level 3. Game froze in the mining Level. Probably a bug. Full Speed with very little gfx glitches. Very good Audio. Very playable. |