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{{InfoBox
 
{{InfoBox
 
  |title=GBARunner2
 
  |title=GBARunner2
 
  |data4 = [https://github.com/Gericom/GBARunner2 GitHub]
 
  |data4 = [https://github.com/Gericom/GBARunner2 GitHub]
 
  |label5 = Latest version
 
  |label5 = Latest version
  |data5 = [https://github.com/Gericom/GBARunner2/releases/tag/v20190707-130214_916020e Commit 916020e (2019/07/07) build ]
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  |data5 = [https://github.com/Gericom/GBARunner2/releases/tag/v20200216-165624_c417fd0 Commit c417fd0 (2020/02/16) build]
 
  |label6 = Discussion thread
 
  |label6 = Discussion thread
 
  |data6 = [https://gbatemp.net/threads/gbarunner2.451970/ GBATemp.net]  
 
  |data6 = [https://gbatemp.net/threads/gbarunner2.451970/ GBATemp.net]  
    
= Usage =
 
= Usage =
* Place a GBA bios on your sd card. Either /bios.bin or /gba/bios.bin will work.
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* Place a GBA bios on your sd card. Either /bios.bin, /gba/bios.bin, or /_gba/bios.bin will work.
 
** '''Note:''' Do not use Normmatt's open-source GBA BIOS. It won't work, as many patches are applied at fixed addresses. The right checksums are listed below.
 
** '''Note:''' Do not use Normmatt's open-source GBA BIOS. It won't work, as many patches are applied at fixed addresses. The right checksums are listed below.
 
* If you have a gba folder on the root of your sd, this folder will be opened by default
 
* If you have a gba folder on the root of your sd, this folder will be opened by default
* Make sure your games are SRAM patched if needed, this is most likely only the case for FLASH1M_V103 (use [http://www.no-intro.org/gbadat/tools/gbata7a-en.zip gbata])
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* Do '''NOT''' use SRAM patches unless stated on the wiki. They cause problems with the internal patching of GBARunner2 and may actually break saving.)
 
* If you are using GBARunner2 with TWiLightMenu on a DSi or 3DS with the SD card, make sure you use the dldi on ARM7 build
 
* If you are using GBARunner2 with TWiLightMenu on a DSi or 3DS with the SD card, make sure you use the dldi on ARM7 build
       
= Downloads =
 
= Downloads =
New commits are now automatically build and can be downloaded on the [https://github.com/Gericom/GBARunner2/releases github release page].
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New commits are now automatically built and can be downloaded on the [https://github.com/Gericom/GBARunner2/releases github release page].
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Download link for gbarunner2 compatible cover art: https://mega.nz/#!Q8dnHALK!kA4UuEpqo7JQwScxLiorZ_qj4lWBsBr7B6Sb_BgAzsw
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* '''Commit 371815e (2019/09/11) latest in ROM3M branch needed to play Pokemon Emerald and others on DS.''' https://github.com/Gericom/GBARunner2/releases/tag/v20190911-201047_371815e '''
    
* Commit 5abecad (2019/07/05), (Fixes the contra title screen, partially the advance wars intro, Madden NFL Note that bitmap bg transforms are currently not supported) posted [https://github.com/Gericom/GBARunner2/releases/tag/commit_5b06bb4bd12d8fe12574b0564e0ce0fb7fb02760 here].
 
* Commit 5abecad (2019/07/05), (Fixes the contra title screen, partially the advance wars intro, Madden NFL Note that bitmap bg transforms are currently not supported) posted [https://github.com/Gericom/GBARunner2/releases/tag/commit_5b06bb4bd12d8fe12574b0564e0ce0fb7fb02760 here].
    
= Compatibility list =
 
= Compatibility list =
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<big>'''[[GBARunner2/DSi_3DS_Compatibility_List|The DSi and 3DS have their own compatibility list! Click Here!]]'''</big>
    
{|width="25%" cellspacing="1" border="1px"
 
{|width="25%" cellspacing="1" border="1px"
 
!Legend
 
!Legend
 
|-
 
|-
|align="center" style="background:#4CAF50"|Very Playable - Full Speed. Very Good Audio. No GFX Glitches.
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|align="center" style="background:#4CAF50"|Very Playable - Full Speed. Very Good Audio. No gfx glitches.
 
|-
 
|-
|align="center" style="background:#B4EEB4"|Playable - Full Speed. Very Good Audio with a little Noise/stuttering. A Few GFX Glitches.
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|align="center" style="background:#B4EEB4"|Playable - Full Speed. Good Audio with a little Noise/stuttering. Few gfx glitches. Gameboy Sounds are missing.
 
|-
 
|-
|align="center" style="background:#FFEB3B"|Playable - Minor Performance issues. Gameboy Sounds missing.
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|align="center" style="background:#FFEB3B"|Playable - Minor Performance issues. Gameboy Sounds are missing.
 
|-
 
|-
 
|align="center" style="background:#FFB142"|Working/Unplayable - Game is very slow/laggy/glitched up.
 
|align="center" style="background:#FFB142"|Working/Unplayable - Game is very slow/laggy/glitched up.
      −
* '''! A save error message (and sometimes other crashes too) means that your game must be sram patched (every game not using sram should be patched so check that before reporting) - check the Usage section for the appropriate tool !'''
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* '''! A save error message (and sometimes other crashes too) means that your game must be sram patched - check the Usage section for the appropriate tool !'''
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* '''! Some games have Release Intro´s attached to themselve. Those Intros use a Code that is not supported yet. Try using the GBATA tool to remove the Intro to get the Game to work. Use an Emulator to see if a Game has a Rom Intro or not !'''
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* '''! Some games have Release Intro´s attached to them. Those Intros use a Code that is not supported yet. Try using the GBATA tool to remove the Intro to get the Game to work. Use an Emulator to see if a Game has a Rom Intro or not ! Also check if the ROM is a verified good dump by No-Intro by comparing the hashes of your ROM (CRC32, MD5 etc.) with the ones found on [https://datomatic.no-intro.org/ DAT-o-MATIC]'''
       
== Retail games ==
 
== Retail games ==
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{{GBAR2GameTable}}
 
{{GBAR2GameTable}}