Difference between revisions of "GBARunner2"
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|align="center" style="background:#4CAF50"|Playable - Game works very well, with little to no glitches. | |align="center" style="background:#4CAF50"|Playable - Game works very well, with little to no glitches. | ||
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− | |align="center" style="background:# | + | |align="center" style="background:#FFEB3B"|Working/Playable - Minor issues. |
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− | |align="center" style="background:# | + | |align="center" style="background:#ffb142"|Working/Unplayable - Game is very slow/laggy/glitched up. |
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|align="center" style="background:#EF5350"|Freezing - Game boots but freezes somewhere. | |align="center" style="background:#EF5350"|Freezing - Game boots but freezes somewhere. | ||
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|align="left" style="background:#FFEB3B"|Astro Boy Omega Factor [E] | |align="left" style="background:#FFEB3B"|Astro Boy Omega Factor [E] | ||
|align="center"|350be7a (2016/12/29) | |align="center"|350be7a (2016/12/29) | ||
− | |align="left"|Defeated 2 Bosses. Much Slowdown during Boss Battles, when many Enemys are on screen and during the flying Section over the Ocean. A little Audio stuttering. Some gfx glitches on screen. | + | |align="left"|Defeated 2 Bosses. Much Slowdown during Boss Battles, when many Enemys are on screen and during the flying Section over the Ocean. A little Audio stuttering. Some gfx glitches on screen. Playable |
|- | |- | ||
|align="left" style="background:#FFEB3B"|Banjo Kazooie: Grunty´s Revenge [E] | |align="left" style="background:#FFEB3B"|Banjo Kazooie: Grunty´s Revenge [E] |
Revision as of 16:40, 10 January 2017
GBARunner2 | |
Information | |
Console Emulated | GBA |
Runs on | Nintendo DS |
Developer | Gericom |
Source code | GitHub |
Latest version | Commit 2286ea0 (2017/01/08) |
Discussion thread | GBATemp.net |
GBARunner2 is a GBA hypervisor for DS (like Nintendont for GC on WII).
Contents
Usage
1. Make sure your sd card is fat32 formatted.
2. Put a gba bios as bios.bin in the root of your sd card.(*)
3. Put Gbarunner2.nds on your sd card.
4. SRAM patch your gba rom with GBATA to avoid the "Your save data is corrupted" message.
5. Put the rom as runner.gba in the root of your sd.
6. Run gbarunner2.nds.
(*) Do not use Normmatt's open-source GBA BIOS, as some patches are applied to the BIOS at hardcoded addresses. The MD5 of the BIOS you must use is A860E8C0B6D573D191E4EC7DB1B1E4F6. Use WinMD5Free to check the MD5.
Not implemented yet
- GUI.
- Rom selector/browser.
- Saving on sd card (currently in work).
Compiling the latest version
1. Make sure you have devkitpro installed.
2. Download the git repo.
3. Run make in the root.
Downloads
- Commit 2286ea0 (2017/01/08), posted here.
- Commit fcff1c5 (2017/01/05), posted here.
- Commit 350be7a (2016/12/29), posted here.
- Commit 78945c3 (2016/12/18), posted here.
Changelog
See GitHub timeline.
Compatibility list
Legend | ||
---|---|---|
Playable - Game works very well, with little to no glitches. | ||
Working/Playable - Minor issues. | ||
Working/Unplayable - Game is very slow/laggy/glitched up. | ||
Freezing - Game boots but freezes somewhere. | ||
No boot - Game doesn't even boot. |
ROM Title [Region] | Commit ID (build on date) | Notes |
---|---|---|
Advance Guardian Heroes [E] | fcff1c5 (2017/01/05) | Almost full Speed. Few gfx glitches. Good sound. Very Playable |
Astro Boy Omega Factor [E] | 350be7a (2016/12/29) | Defeated 2 Bosses. Much Slowdown during Boss Battles, when many Enemys are on screen and during the flying Section over the Ocean. A little Audio stuttering. Some gfx glitches on screen. Playable |
Banjo Kazooie: Grunty´s Revenge [E] | 350be7a (2016/12/29) | A little bit slow. few gfx glitches. audio is very good. playable. |
Castlevania Aria of Sorrow [E]&[U] | fcff1c5 (2017/01/05) | Defeated the First Boss. Full Speed. Good Audio. Some Gfx glitches. I experience a little Screen tearing. No Performance Differences between Versions. Very playable. |
Castlevania Circle of the Moon [E] | 2286ea0 (2017/01/08) | Played through the Intro Stage. Good Audio with some stuttering. Some Gfx glitches. I experience some Slowdown when there are many Enemys on Screen. No Performance Differences between Versions. Playable |
Castlevania Harmony of Dissonance [E] | fcff1c5 (2017/01/08) | Good Speed with some Slowdown. Good Audio with some stuttering. The Audio misses some Instruments. Z80 chip not yet fully integrated. Some Gfx glitches. Very playable. |
Castlevania Harmony of Dissonance [U] | fcff1c5 (2017/01/05) | Good Speed with some Slowdown. Good Audio with some stuttering. The Audio misses some Instruments. Z80 chip not yet fully integrated. Some Gfx glitches. Very playable. |
Donkey Kong Country [E] | 350be7a (2016/12/29) | World 1 and 2 completed. Ocasional Slowdown. Especially in the Water Level. Graphical glitches and Audio stutters from Time to Time. playable. |
Donkey Kong Country 2 [E] | 350be7a (2016/12/29) | First World finished. Much Slowdown. Sometimes unbearable. Messy graphics. |
Donkey Kong Country 3 [E] | 350be7a (2016/12/29) | Finished World 1. Much Slowdown, especially in Level 2. Very glitchy gfx. The Game froze after starting the first Level in the Second World. |
Doom [U] | 350be7a (2016/12/29) | Won`t boot after BIOS Intro. |
Double Dragon Advance [U] | 350be7a (2017/01/05) | The Game freezes after the BIOS Screen. |
Double Dragon Advance [J] | 350be7a (2017/01/05) | I finished the first Mission in the Japanese Version. Full Speed and good Audio. Some gfx glitches. Very Playable. |
Dragon Ball: Advanced Adventure [E] | fcff1c5 (2017/01/05) | Major slowdowns. |
Final Fantasy I & II: Dawn of Souls [E] | fcff1c5 (2017/01/05) | Major slowdowns and audio stuttering, with some gfx glitches. Only Final Fantasy I seems somewhat playable, the game freezes after attempting to load Final Fantasy II. |
Final Fantasy Tactics Advance [U] | fcff1c5 (2017/01/05) | Runs good with audio stutter and some gfx glitches. |
Final Fight ONE [E] | fcff1c5 (2017/01/05) | I played through the first Area. Full Speed. Good Audio. The Sounds generated by the z80 chip are missing. Some Gfx Glitches. Very Playable. |
Fire Emblem [E] | fcff1c5 (2017/01/05) | Finished the first map. Audio a bit stuttery. Some Gfx glitches. Playable. |
Fire Emblem - Fuuin no Tsurugi [J] | fcff1c5 (2017/01/05) | Finished the first map. Audio a bit stuttery. Some Gfx glitches. Playable. |
Fire Emblem - Fuuin no Tsurugi [Tr.Patch 2.1] | fcff1c5 (2017/01/08) | I finished 2 Chapters. The Game runs well. Some Gfx Glitches. Good Audio. Very Playable. |
Fire Emblem: The Sacred Stones [E] | fcff1c5 (2017/01/05) | Finished the first map. Audio a bit stuttery. Some Gfx glitches. Playable. |
F-Zero Maximum Velocity [U] | 350be7a (2017/01/08) | The Racingtrack becomes invisible after starting a Race. In Training Mode the Game breaks after selecting your Track. Minor audio crackling. Unplayable |
Gekido Advance [E] | fcff1c5 (2017/01/05) | Full Speed. Some Slowdown during Cutscenes. Audio is very slow, stuttery and has some Noise. Better turn it off. Some Gfx Glitches. Very Playable. |
Golden Sun [U] | fcff1c5 (2017/01/05) | Finished the First Dungeon. Unfortunately the Overworld is only visible when you open the Menu Screen. Some audio and graphic glitches here and there. Occasionally slowdowns in battle. Almost full speed. |
Golden Sun 2 [G] | fcff1c5 (2017/01/05) | Finished the Intro. Some audio and graphic glitches here and there. Unfortunately the Overworld is only visible when you open the Menu Screen. Some Slowdown in battle. Almost full speed. |
Gunstar Super Heroes [E] | 350be7a (2016/12/29) | Played until Level 3. Game froze in the mining Level. Probably a bug. Full Speed with very little gfx glitches. Very good Audio. Very playable. |
Iridion 3D [U] | 350be7a (2016/12/29) | The Game freezes after BIOS Screen. |
Iridion 2 [E] | 350be7a (2016/12/29) | The Game freezes after BIOS Screen. |
Kingdom Hearts: Chain of Memories [E]&[U]&[J] | fcff1c5 (2017/01/08) | Very good Audio. The Intro FMV is running smoothly, but is hardly visible because of many gfx glitches. You can enter battle and move around. Textboxes and Sprites are a garbled Mess. No Performance differences between Versions. Unplayable. |
Kirby - Nightmare in Dreamland [E] | 350be7a (2016/12/29) | Runs at full speed. Played through the first 2 Worlds. Minor audio and graphical Glitches. Very playable. |
Kirby and the Amazing Mirror [E] | 2286ea0 (2017/01/08) | I defeated the First Boss. Much Slowdown. Good Audio. Sometimes the Audio has much Noise and stuttering. Some Gfx Glitches. Playable. |
Mario & Luigi: Superstar Saga [U] | fcff1c5 (2017/01/05) | Freezes just before the Bowser battle in the intro, but runs good with audio stutter up to that point. |
Mario Kart Super Circuit [E] | fcff1c5 (2017/01/05) | I finished the Mushroom Cup on 150cc. Full Speed. Some Gfx Glitches. Good Audio. The Weapon Noises are missing. Some Gfx Glitches. Very Playable. |
Mario Party Advance [E] | fcff1c5 (2017/01/05) | Full Speed. Good Audio with some stuttering. Some Gfx Glitches. There is some flickering on Screen before and after a Event. Very Playable. |
Mario Pinball [U] | 350be7a (2016/12/29) | Slight audio stuttering. Game runs perfect. |
Mega Man Zero [UE] | fcff1c5 (2017/01/05) | I played through the Introduction. A little slow. Audio a bit stuttery. Some Gfx glitches. Playable. |
Mega Man Zero 2 [E] | fcff1c5 (2017/01/05) | I played through the Introduction. Good Speed. Some Slowdown. Audio a bit stuttery. Some Gfx glitches. Playable. |
Mega Man Zero 3 [E] | fcff1c5 (2017/01/05) | I played through the Introduction. Good Speed. Some Slowdown. Especially during Boss Battles. Audio a bit stuttery. Some Gfx glitches. Playable. |
Mega Man Zero 4 [E] | fcff1c5 (2017/01/05) | I played through the Introduction. A little slow. Some Slowdown. Especially during Cutscenes. Audio a bit stuttery. Some Gfx glitches. Playable. |
Metroid Fusion [U] | 2286ea0 (2017/01/08) | No Audio. Some Gfx Glitches. The Game freezes during the Introduction. Unplayable. |
Metroid Zero Mission [E] | 2286ea0 (2017/01/08) | Runs at full speed. Very vew gfx glitches. No sound unfortunately. The Game breaks after collecting the Morphball, or leaving the Room. Unplayable. |
Mother 3 [J] | fcff1c5 (2017/01/05) | Sound Player accessible.Many graphic and audio glitches. Slight slowdown. Game freezes after Intro. Sram patching doesn´t help. Unplayable. Gericom: Game reads from an ewram mirror, this isn't supported yet. |
Mother 3 [T+Eng1.2] | fcff1c5 (2017/01/05) | Sound Player accessible.Many graphic and audio glitches. Slight slowdown. Game freezes after Intro. Sram patching doesn´t help. Unplayable. Gericom: Game reads from an ewram mirror, this isn't supported yet. |
Nicktoons Racing [U] | 350be7a (2016/12/29) | Much Slowdown in Grande Prix mode. Timetrial almost full speed. minor audio and graphic glitches. Playable. |
Ninja Five-O [U] | fcff1c5 (2017/01/05) | Runs good with some Audio stutter. |
Pokemon Ruby [E] | fcff1c5 (2017/01/05) | I played until Oldale Town. Full Speed. Good Audio with some Noise and stuttering. Sometimes the Audiotiming is a bit off. Some Gfx Glitches. Very Playable. |
Pokémon Emerald [U] | fcff1c5 (2017/01/05) | Finished the Intro battle. Full Speed. The Audio has some stuttering and cracking. Some Gfx Glitches. Sram patching required to boot the Game. Very Playable. |
Pokemon Leaf Green [U] | fcff1c5 (2017/01/05) | I arrived at Vivian city. Almost Full Speed. Good Audio with some Noise and stuttering. Some Gfx Glitches. The Game slows down before and during Battle. Playable. |
Pokemon Fire Red [U] | fcff1c5 (2017/01/05) | I arrived at Vivian city. Almost Full Speed. Good Audio with some Noise and stuttering. Some Gfx Glitches. The Game slows down before and during Battle. Sram patching required to boot the Game. Playable. |
Pokemon Mystery Dungeon - Red Rescue Team (E): | fcff1c5 (2017/01/05) | I defeated a few Enemies in the First Dungeon. Almost Full Speed. Good Audio with some Noise and stuttering. Some Gfx Glitches. The Game is busy reloading the Screen to keep up with the Player. Very Playable. |
Pokémon Sapphire [E] | fcff1c5 (2017/01/05) | Finished the Intro battle. Full Speed. The Audio has much Slowdown and stuttering. Some Gfx Glitches. Very Playable. |
Riviera: The Promised Land [U] | fcff1c5 (2017/01/08) | The Intro runs very good. Good Audio. The Game needs 8 Minutes to load the Battle. Some Slowdown in Battle. The Audio has some stuttering. Every Special Message during Battle takes about 4 Minutes to load. I quit before the Third Battle. Testing the Game took me about 30 Minutes. Playable (if you are very patient). |
Silent Hill Play Novel [J] | fcff1c5 (2017/01/08) | The FMV Intro is missing. Good Audio. Some Gfx Glitches. Very Playable. |
Shining Soul [U] | fcff1c5 (2017/01/05) | I fought some Monsters in the first Section of the Game. Full Speed. Good Audio with some stuttering. Some Gfx Glitches. The Screen is busy with loading the Area. Very Playable. |
Shining Soul 2 [E] | fcff1c5 (2017/01/05) | I defeated the Enemy in the Intro Battle. Full Speed. Good Audio with some Noise and stuttering. Some Gfx Glitches. The Screen is busy with loading the Area. Very Playable. |
Sonic Advance [E]&[U]&[J] | fcff1c5 (2017/01/05) | There are Black Borders on Screen and Music playing. Unskippable. Sram patching doesn´t help. Unplayable. Gericom: It tests the link hardware, which is not implemented yet and yields those boxes on test fail. |
Sonic Advance 2 [E] | fcff1c5 (2017/01/05) | There are Black Borders on Screen and Music playing. Unskippable. Sram patching doesn´t help. Unplayable. Gericom: It tests the link hardware, which is not implemented yet and yields those boxes on test fail. |
Sonic Advance 3 [E] | fcff1c5 (2017/01/05) | Finished the First Stage. Full Speed. Good Audio with some Noise. Some Gfx glitches. I noticed some flickering going on in the Background. Very Playable. |
Sonic Battle [E] | fcff1c5 (2017/01/05) | Story mode tested. I fought a battle in Challenge mode. Full Speed. Some gfx glitches. Very Good Audio. Very Playable. |
Street Fighter Alpha 3 [U] | fcff1c5 (2017/01/05) | Works surprisingly well. Minor graphical glitches, good speed. The Audio becomes messy when pausing during a fight. The Audio freezes after entering the Menu on the Title Screen. Very Playable |
Street Fighter Alpha 3 [E] | fcff1c5 (2017/01/08) | Now working after removing the Intro. Good Speed. Good Audio with some stuttering. The Audio doesn´t freeze anymore when opening the Menu during a Fight. Some Gfx Glitches. Very Playable. |
Summon Night: Swordcraft Story [U] | fcff1c5 (2017/01/05) | Good Performance. Almost full Speed in and outside of battle. Some gfx glitches.
The Audio misses some Instruments. Z80 chip not yet fully integrated. Very Playable. |
Summon Night: Swordcraft Story 2 [U]&[J] | 350be7a (2017/01/05) | Few gfx glitches. Good Speed. Good Audio. The Audio misses some Instruments. Z80 chip not yet fully integrated.
The Game freezes in both Versions before you enter the battle with the Rabbit Enemy. Sram patching doesn´t help. Unplayable. |
Summon Night: Swordcraft Story 3 [J] | 350be7a (2017/01/05) | Good Audio with some stuttering. Good Speed in battle. I noticed some flickering during battle. Outside of battle the Screen is a garbled Mess. Text is readable. Sram patching doesn´t help. Unplayable. |
Super Mario Bros 2 - Super Mario Advance [E] | 350be7a (2017/01/05) | Full Speed. Good Audio with some stuttering. Some Gfx Glitches. Very Playable. Sram patching required. |
Super Mario Bros 3 - Super Mario Advance 4 [U] | 350be7a (2017/01/08) | The Game hangs on the Map Screen. Sram patching required. Unplayable. |
Super Mario World - Super Mario Advance 2 [E] | 350be7a (2016/12/29) | Full speed. Few gfx glitches. Very playable. Sram patching requiered. |
Super Monkey Ball Jr. [U] | 350be7a (2016/12/29) | A little slow. Good Audio. Graphical glitches are making it difficult to see where your Monkey is going. Playable. |
Super Robot Wars J [J] | fcff1c5 (2017/01/05) | Full Speed. No Audio. Some Gfx Glitches. Playable. Sram patching required. |
Super Robot Wars J [T+Eng1.0] | fcff1c5 (2017/01/05) | Full Speed. No Audio. Some Gfx Glitches. Playable. |
Super Street Fighter 2 Turbo Revival [U] | 350be7a (2016/12/29) | The Game runs almost full speed. Minor graphical and audio glitches. Very Playable |
Tactics Ogre - The Knight of Lodis [U]&[J] | 350be7a (2017/01/08) | The US Version of the Game booted after removing the Intro. It freezes after showing the Publisher Name. The Japanese Version won´t boot after removing the Intro. Sram patching doesn´t help. Unplayable. |
Tales of Phantasia [U]&[J] | 350be7a (2017/01/08) | Press Start to Skip Intro.I removed the HackerIntro from the J Version. I got an UNDF Error in the US Version during the Introduction. The Intro Song in the Japanese Version is fully Voiced and playable in the Soundmenu. I got an UNDF Error in the J Version after selecting a Name for Cress. The J Version of the Game is natively Sram patched. Unplayable. |
The Legend of Zelda - A Link to the Past [E] | fcff1c5 (2017/01/05) | I rescued Zelda. Full Speed. Good Audio. Sometimes the Audio becomes distorted. Switch to the Menu and the Audio returns to normal. Some Gfx Glitches. Very Playable. |
The Legend of Zelda - The Minish Cap [E] | 2286ea0 (2017/01/08) | Sram patching required. The Game freezes during the Introcutscene. Good Audio with some Noise and stuttering. Some Gfx Glitches. Unplayable. |
V-Rally 3 [E] | 78945c3 (2016/12/18) | Hangs on start screen. Gericom: It contains ldm instructions with writeback and the base register in the rlist. On a gba it does not write back, on a ds it does. Yet to be implemented. |
Wario Land 4 [UE] | 2286ea0 (2017/01/08) | Full Speed. Very good Audio. The Game freezes after activating the Portal to escape the Level. Unplayable. |
Wario Ware Inc.: Mega Minigame Mania [U] | fcff1c5 (2017/01/05) | I finished the Introduction in the US Version. Full Speed. No Audio. Some Gfx Glitches. Very Playable |
Wario Ware Inc.: Mega Minigame Mania [E]&[J] | fcff1c5 (2017/01/05) | The Game freezes after the BIOS Screen. Sram patching doesn´t help. |
Yggdra Union [U]&[J] | 2286ea0 (2017/01/08) | Good Audio with some Noise and a lot stuttering. Many Gfx Glitches on Screen. In the US Version the Game freezes in the Valley. The US Version has that AUNK Error 00000000 on the Touchscreen. It looks like the Game is searching for Instructions. In the Japanese Version the Game freezes shortly before entering Battle. Unplayable. |
Yoshi's Island - Super Mario Advance 3 | 350be7a (2016/12/29) | Runs at full speed. Few graphical glitches in the intro and during gameplay. Sound a bit noisy. Very playable. Sram patching required. |