From WikiTemp, the GBAtemp wiki
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(FAQ)
 
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*'''What story should I play first?'''
 
*'''What story should I play first?'''
 
The ''Tutorial'', and then ''The Machine''. After that, you are free to play any story you want.
 
The ''Tutorial'', and then ''The Machine''. After that, you are free to play any story you want.
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 +
*'''I noticed that on the pc there has been a version of knytt called knytt story online.  Will you release an extension/new version with online support (possibly with chat?)'''
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Unanswered as of yet.
  
 
*'''Is this game safe for my young children?'''
 
*'''Is this game safe for my young children?'''
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*'''Help! The game crashed and a red screen appeared!'''
 
*'''Help! The game crashed and a red screen appeared!'''
 
That's the Juni's Screen of Death (JSoD), and appears when an error forces the engine to shut down. In most cases the error will happen because of installation problems or memory problems (the story requires too much resources). Still, if the error persists, please contact us.
 
That's the Juni's Screen of Death (JSoD), and appears when an error forces the engine to shut down. In most cases the error will happen because of installation problems or memory problems (the story requires too much resources). Still, if the error persists, please contact us.
 +
  
 
===FAQ - Source Code===
 
===FAQ - Source Code===
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While we don't regret using these libraries, we have a small warning for developers that use the source code: the code will probably work only with the tools' versions indicated in the readme, so don't bother the toolchain developers if things do not work with new versions, bother us instead.
 
While we don't regret using these libraries, we have a small warning for developers that use the source code: the code will probably work only with the tools' versions indicated in the readme, so don't bother the toolchain developers if things do not work with new versions, bother us instead.
 
As for developers of new projects, if you create a program with tools (e.g. PALib, ASLib) that are unsupported by the "official" toolchain (e.g. devkitpro), your program will probably not be able to compile with the newest tools. Dot it at your own risk, and design things in a modular way so it can be easy to replace any underlying libraries (or port to other consoles!).
 
As for developers of new projects, if you create a program with tools (e.g. PALib, ASLib) that are unsupported by the "official" toolchain (e.g. devkitpro), your program will probably not be able to compile with the newest tools. Dot it at your own risk, and design things in a modular way so it can be easy to replace any underlying libraries (or port to other consoles!).
 
  
 
==Useful links==
 
==Useful links==

Latest revision as of 17:18, 14 July 2010

Knytt Stories is a freeware platform game made by Nicklas 'Nifflas' Nygren (http://nifflas.ni2.se/). The game includes several short levels ('stories'), and there are many new stories created by the community that anyone can play. As a tribute to this great game, we have developed a (free) DS version of it - Knytt Stories DS.

FAQ

Taken from here and edited here and there.

FAQ - General

  • OK, I want to play Knytt Stories DS. What should I do?

Download it and install it in your flashcart. Follow the instructions contained in the .zip file. We also strongly advise you to install the levels contained in the expansion pack - they are worth every minute of your time.

  • What story should I play first?

The Tutorial, and then The Machine. After that, you are free to play any story you want.

  • I noticed that on the pc there has been a version of knytt called knytt story online. Will you release an extension/new version with online support (possibly with chat?)

Unanswered as of yet.

  • Is this game safe for my young children?

I honestly think so. The main character, Juni, cannot kill anyone. There is no depiction of blood or explicit violence, and Nifflas stories are very child-friendly (evil machines that have to be stopped, a daughter that must be found, and so on). For user-generated content, play the story first or ask the original creator.

  • Who is that "Nifflas"?

The original author of Knytt Stories for the PC, and creator of many free games. Go to http://nifflas.ni2.se/ and you will know him better.

  • What do you mean with "user-generated content"?

As Nifflas released a level editor with the original game, many fans created (and are creating) levels as of 2010. Some of them have commercial-like quality. You can download these community stories at Nifflas Forum and KnyttLevels.com.

  • I like how that sounds! What can I do to play these community stories?

Follow the instructions contained in the .zip file of the game. Summarizing:

  • Download a story and install it in a PC version of Knytt Stories.
  • Convert the sounds to mp3 and raw if they are not already converted.
  • Copy the story to your flashcart.
  • Play.
  • Can you recommend me some community stories?

Better go to Nifflas Forum and search for "my favourite level" threads. Oh, and play Gaia and Don't Eat the Mushroom.

FAQ - Problems

  • I have a DS and I cannot play the game in my flashcart!

First, check that you have a /data/dsknytt folder on the root of your flashcart that contains the system folders ("_RAW", "Ambiance", "Gradients",...) of Knytt Stories DS. If everything is fine but the game does not load, use the "compatibility" ROM included in the .zip file of the game.

  • I have a DSi and I cannot play the game in my flashcart!

Use the "compatibility" ROM included in the .zip file of the game.

  • Sometimes, when playing a story, if I enter in a new screen the game freezes!

That's a problem in the underlying mp3 libraries. You will probably not find this error, but if you do, you have three options:

Reboot the DS and play again. In most cases the error will not happen anymore. If the game keeps on hanging, disable the music on the "options" menu. If everything else fails, use the "compatibility" ROM .

  • What is this Compatibility ROM?

A version of the game compiled with older libraries. There will be some visual glitches, but the game should be playable in all flashcarts.

  • Some big stories take a lot of time to load!

The game needs to parse the map in order to optimize the game. You can disable the optimizations in the "Options" menu, but the transition between screens will be much slower.

  • Help! The game crashed and a red screen appeared!

That's the Juni's Screen of Death (JSoD), and appears when an error forces the engine to shut down. In most cases the error will happen because of installation problems or memory problems (the story requires too much resources). Still, if the error persists, please contact us.


FAQ - Source Code

  • Do you realize that you are using unsupported and outdated libraries (PALib, ASLib)?

While we don't regret using these libraries, we have a small warning for developers that use the source code: the code will probably work only with the tools' versions indicated in the readme, so don't bother the toolchain developers if things do not work with new versions, bother us instead. As for developers of new projects, if you create a program with tools (e.g. PALib, ASLib) that are unsupported by the "official" toolchain (e.g. devkitpro), your program will probably not be able to compile with the newest tools. Dot it at your own risk, and design things in a modular way so it can be easy to replace any underlying libraries (or port to other consoles!).

Useful links