Difference between revisions of "MGBA"
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(finished updating the A-3DS mGBA list) |
(→Homebrews/Prototypes/Bootlegs 3DS mGBA V.0.9.2) |
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The emulator relies on the extra CPU resources given by the additional hardware. | The emulator relies on the extra CPU resources given by the additional hardware. | ||
− | '''The latest stable Version is [https://github.com/mgba-emu/mgba/releases/download/0.7.3/mGBA-0.7.3-3ds.7z 0.7.3] [https://github.com/mgba-emu/mgba/releases/download/0.7.2/mGBA-0.7.2-3ds.7z 0.7.2] [https://github.com/mgba-emu/mgba/releases/download/0.7.1/mGBA-0.7.1-3ds.7z 0.7.1] [https://github.com/mgba-emu/mgba/releases/download/0.7.0/mGBA-0.7.0-3ds.7z 0.7.0] [https://github.com/mgba-emu/mgba/releases/download/0.7-b1/mGBA-0.7-b1-3ds.7z 0.7-b1] [https://github.com/mgba-emu/mgba/releases/download/0.6.3/mGBA-0.6.3-3ds.7z 0.6.3] | + | '''The latest stable Version is [https://github.com/mgba-emu/mgba/releases/download/0.8.4/mGBA-0.8.4-3ds.7z. 0.8.4] |
+ | [https://github.com/mgba-emu/mgba/releases/download/0.8.1/mGBA-0.8.1-3ds.7z 0.8.3] | ||
+ | [https://github.com/mgba-emu/mgba/releases/download/0.8.1/mGBA-0.8.1-3ds.7z 0.8.2] | ||
+ | [https://github.com/mgba-emu/mgba/releases/download/0.8.1/mGBA-0.8.1-3ds.7z 0.8.1] | ||
+ | [https://github.com/mgba-emu/mgba/releases/download/0.8.0/mGBA-0.8.0-3ds.7z 0.8.0] | ||
+ | [https://github.com/mgba-emu/mgba/releases/download/0.7.3/mGBA-0.7.3-3ds.7z 0.7.3] [https://github.com/mgba-emu/mgba/releases/download/0.7.2/mGBA-0.7.2-3ds.7z 0.7.2] [https://github.com/mgba-emu/mgba/releases/download/0.7.1/mGBA-0.7.1-3ds.7z 0.7.1] [https://github.com/mgba-emu/mgba/releases/download/0.7.0/mGBA-0.7.0-3ds.7z 0.7.0] [https://github.com/mgba-emu/mgba/releases/download/0.7-b1/mGBA-0.7-b1-3ds.7z 0.7-b1] [https://github.com/mgba-emu/mgba/releases/download/0.6.3/mGBA-0.6.3-3ds.7z 0.6.3] | ||
[https://github.com/mgba-emu/mgba/releases/download/0.6.2/mGBA-0.6.2-3ds.7z 0.6.2] [https://github.com/mgba-emu/mgba/releases/download/0.6.1/mGBA-0.6.1-3ds.7z 0.6.1] [https://github.com/mgba-emu/mgba/releases/download/0.6.0/mGBA-0.6.0-3ds.7z 0.6.0] | [https://github.com/mgba-emu/mgba/releases/download/0.6.2/mGBA-0.6.2-3ds.7z 0.6.2] [https://github.com/mgba-emu/mgba/releases/download/0.6.1/mGBA-0.6.1-3ds.7z 0.6.1] [https://github.com/mgba-emu/mgba/releases/download/0.6.0/mGBA-0.6.0-3ds.7z 0.6.0] | ||
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Special Thanks go to the gbatemp user pokemoner2500 for letting me use his wiki for this list! | Special Thanks go to the gbatemp user pokemoner2500 for letting me use his wiki for this list! | ||
− | ==A-3DS mGBA V.0. | + | ==A-3DS mGBA V.0.8.0== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA|Ace Combat Advance (UE)|Works|Works| | + | {{SC_GBA|Ace Combat Advance (UE)|Works|Works|'''Very Playable.'''}} |
{{SC_GBA|Ace Lightning (E)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|Ace Lightning (E)|Works|Works|'''Very Playable.'''}} | ||
− | {{SC_GBA|Action Man - Robot Atak (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on | + | {{SC_GBA|Action Man - Robot Atak (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. '''Playable.'''}} |
− | {{SC_GBA|Activision Anthology (U)|Issues|Issues|Framerate is | + | {{SC_GBA|Activision Anthology (U)|Issues|Issues|Framerate is 40-59 FPS without Frameskip on. Good Audio with a little noise. '''Working.'''}} |
− | {{SC_GBA|Advance Guardian Heroes (E)| | + | {{SC_GBA|Advance Guardian Heroes (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. '''Playable.'''}} |
− | {{SC_GBA|Advance Wars (E)|Issues|Issues|Framerate is | + | {{SC_GBA|Advance Wars (E)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
{{SC_GBA|Advance Wars 2 - Black Hole Rising (E)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|Advance Wars 2 - Black Hole Rising (E)|Works|Works|'''Very Playable.'''}} | ||
− | {{SC_GBA|Adventure of Tokyo Disney Sea (J)|Works|Works|''' | + | {{SC_GBA|Adventure of Tokyo Disney Sea (J)|Works|Works|Minor gfx glitches. '''Playable.'''}} |
− | {{SC_GBA|Aero the Acro-Bat - Rascal Rival Revenge (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little | + | {{SC_GBA|Aero the Acro-Bat - Rascal Rival Revenge (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise. '''Playable.'''}} |
− | {{SC_GBA|Agassi Tennis Generation (E)|Issues|Issues|Framerate is 56-59 FPS without Frameskip on during a game | + | {{SC_GBA|Agassi Tennis Generation (E)|Issues|Issues|Framerate is 56-59 FPS without Frameskip on during a game. '''Many gfx glitches on screen.''' '''Working.'''}} |
{{SC_GBA|Agent Hugo - Roborumble (E)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|Agent Hugo - Roborumble (E)|Works|Works|'''Very Playable.'''}} | ||
− | {{SC_GBA|Aggressive Inline (E)|Issues|Issues|Framerate is | + | {{SC_GBA|Aggressive Inline (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Aigle de Guerre (FR)|Works|Works| | + | {{SC_GBA|Aigle de Guerre (FR)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Akagi (J)| | + | {{SC_GBA|Akagi (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Aladdin (E)| | + | {{SC_GBA|Aladdin (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise. '''Playable.'''}} |
− | {{SC_GBA|Aleck Bordon Adventure - Tower & Shaft Advance (J)|Works|Works| | + | {{SC_GBA|Aleck Bordon Adventure - Tower & Shaft Advance (J)|Works|Works|'''Very Playable.'''}} |
{{SC_GBA|Alex Rider - Stormbreaker (E)|Works|Works|Full Speed with rare dips. Good Audio with a little Noise. '''Playable.'''}} | {{SC_GBA|Alex Rider - Stormbreaker (E)|Works|Works|Full Speed with rare dips. Good Audio with a little Noise. '''Playable.'''}} | ||
− | {{SC_GBA|Alien Hominid (E)|Works|Works| | + | {{SC_GBA|Alien Hominid (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
{{SC_GBA|Alienators - Evolution Continues (UE)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|Alienators - Evolution Continues (UE)|Works|Works|'''Very Playable.'''}} | ||
{{SC_GBA|All Grown Up! - Express Yourself (UE)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|All Grown Up! - Express Yourself (UE)|Works|Works|'''Very Playable.'''}} | ||
− | {{SC_GBA|All-Star Baseball 2003 (U)|Issues|Issues|Framerate is | + | {{SC_GBA|All-Star Baseball 2003 (U)|Issues|Issues|Framerate is 48-59 FPS without Frameskip on. Audio has some noise. '''Working.'''}} |
− | {{SC_GBA|All-Star Baseball 2004 (U)|Issues|Issues|Framerate is | + | {{SC_GBA|All-Star Baseball 2004 (U)|Issues|Issues|Framerate is 48-59 FPS without Frameskip on. Audio has some noise. '''Working.'''}} |
− | {{SC_GBA|Altered Beast - Guardian of the Realms (E)|Works|Works| | + | {{SC_GBA|Altered Beast - Guardian of the Realms (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Amazing Virtual Sea-Monkeys (U)|Issues|Issues|Framerate is | + | {{SC_GBA|Amazing Virtual Sea-Monkeys (U)|Issues|Issues|Framerate is 46-53 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|American Bass Challenge (U)| | + | {{SC_GBA|American Bass Challenge (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|American Dragon - Jake Long - Rise of the Huntsclan! (E)|Works|Works| | + | {{SC_GBA|American Dragon - Jake Long - Rise of the Huntsclan! (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|American Idol (U)|Issues|Issues|Framerate is | + | {{SC_GBA|American Idol (U)|Issues|Issues|Framerate is 44-48 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
{{SC_GBA|An American Tail - Fievel`s Gold Rush (E)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|An American Tail - Fievel`s Gold Rush (E)|Works|Works|'''Very Playable.'''}} | ||
{{SC_GBA|Angel Collection - Mezase! Gakuen no Fashion Leader (J)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|Angel Collection - Mezase! Gakuen no Fashion Leader (J)|Works|Works|'''Very Playable.'''}} | ||
− | {{SC_GBA|Angel Collection 2 - Angel Collection 2 - Pichimo ni Narou (Japan) (J)|Works|Works|''' | + | {{SC_GBA|Angel Collection 2 - Angel Collection 2 - Pichimo ni Narou (Japan) (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Angelique (J)| | + | {{SC_GBA|Angelique (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Animal Mania - Dokidoki Aishou Check (J)|Works|Works| | + | {{SC_GBA|Animal Mania - Dokidoki Aishou Check (J)|Works|Works|'''Very Playable.'''}} |
{{SC_GBA|Animal Snap - Rescue Them 2 by 2 (E)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|Animal Snap - Rescue Them 2 by 2 (E)|Works|Works|'''Very Playable.'''}} | ||
− | {{SC_GBA|Animal Yokochou - Doki Doki Kyushutsu Daisakusen ! no Maki (J)|Works|Works| | + | {{SC_GBA|Animal Yokochou - Doki Doki Kyushutsu Daisakusen ! no Maki (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Animal Yokochou - Doki Doki Shinkyuu Shiken! no Kan (J)|Works|Works|'''Very Playable.''' }} | + | {{SC_GBA|Animal Yokochou - Doki Doki Shinkyuu Shiken! no Kan (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Animaniacs - Lights, Camera, Action! (E)|Works|Works| | + | {{SC_GBA|Animaniacs - Lights, Camera, Action! (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
{{SC_GBA|Ant Bully (E)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|Ant Bully (E)|Works|Works|'''Very Playable.'''}} | ||
{{SC_GBA|Antz - Extreme Racing (E)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | {{SC_GBA|Antz - Extreme Racing (E)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
Line 64: | Line 69: | ||
{{SC_GBA|Army Man - Operation Green (UE)|Works|Works|Full Speed with rare dips. '''Playable.'''}} | {{SC_GBA|Army Man - Operation Green (UE)|Works|Works|Full Speed with rare dips. '''Playable.'''}} | ||
{{SC_GBA|Army Man - Turf Wars (U)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | {{SC_GBA|Army Man - Turf Wars (U)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
− | {{SC_GBA|Around the World in 80 Days (E)| | + | {{SC_GBA|Around the World in 80 Days (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. '''Playable.'''}} |
{{SC_GBA|Arthur and the Minimoys (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | {{SC_GBA|Arthur and the Minimoys (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
− | {{SC_GBA|Ashita no Joe - Makka ni Moeagare! (J)|Works|Works|'''Very Playable.''' }} | + | {{SC_GBA|Ashita no Joe - Makka ni Moeagare! (J)|Works|Works|'''Very Playable.'''}} |
{{SC_GBA|Asterix & Obelix - Bash Them All! (E)|Issues|Issues| '''Both Games:''' Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | {{SC_GBA|Asterix & Obelix - Bash Them All! (E)|Issues|Issues| '''Both Games:''' Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
− | {{SC_GBA|Asterix & Obelix XXL (E)|Issues|Issues|Framerate is 44-48 FPS without Frameskip on. The Audio has | + | {{SC_GBA|Asterix & Obelix XXL (E)|Issues|Issues|Framerate is 44-48 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Astro Boy - Omega Factor (E)| | + | {{SC_GBA|Astro Boy - Omega Factor (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. '''Playable.'''}} |
{{SC_GBA|Atari Anniversary Advance (E)|Issues|Issues|'''All Games:''' '''No Audio.''' '''Working.'''}} | {{SC_GBA|Atari Anniversary Advance (E)|Issues|Issues|'''All Games:''' '''No Audio.''' '''Working.'''}} | ||
{{SC_GBA|Atlantis - The Lost Empire (E)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|Atlantis - The Lost Empire (E)|Works|Works|'''Very Playable.'''}} | ||
{{SC_GBA|Atomic Betty (UE)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|Atomic Betty (UE)|Works|Works|'''Very Playable.'''}} | ||
{{SC_GBA|ATV - Quad Power Racing (UE)|Issues|Issues|Framerate is 44-48 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | {{SC_GBA|ATV - Quad Power Racing (UE)|Issues|Issues|Framerate is 44-48 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
− | {{SC_GBA|ATV - Thunder Ridge Riders (E)|Issues|Issues|Framerate is | + | {{SC_GBA|ATV - Thunder Ridge Riders (E)|Issues|Issues|Framerate is 48-52 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
{{SC_GBA|Avatar - The Last Airbender - Burning Earth (U)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|Avatar - The Last Airbender - Burning Earth (U)|Works|Works|'''Very Playable.'''}} | ||
{{SC_GBA|Avatar - The Legend of Aang (E)|Works|Works|'''Very Playable.'''}} | {{SC_GBA|Avatar - The Legend of Aang (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Azumanga Daiou Advance (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
|} | |} | ||
− | ==B-3DS mGBA V.0. | + | ==B-3DS mGBA V.0.8.0== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA|Babar to the Rescue (E)|Issues|Issues| | + | {{SC_GBA|Babar to the Rescue (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise. '''Working.'''}} |
− | {{SC_GBA|Back to Stone (E)|Works|Works| | + | {{SC_GBA|Back to Stone (E)|Works|Works|Framerate is 53-59 FPS without Frameskip on. Good Audio with a little noise. '''Playable.'''}} |
− | {{SC_GBA|Backtrack ( | + | {{SC_GBA|Backtrack (UE)|Issues|Issues|Framerate is 46-49 FPS without Frameskip on. The Audio has some noise. '''Working.'''}} |
− | {{SC_GBA|Backyard Baseball 2006 (U)|Issues|Issues| | + | {{SC_GBA|Backyard Baseball (U)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Backyard Basketball (U)|Works|Works| | + | {{SC_GBA|Backyard Baseball 2006 (U)|Issues|Issues|Framerate is 55-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' }} |
− | {{SC_GBA|Backyard Football (U)|Works|Works| | + | {{SC_GBA|Backyard Basketball (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Backyard Football 2006 (U)|Works|Works| | + | {{SC_GBA|Backyard Football (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Backyard Hockey (U)|Works|Works| | + | {{SC_GBA|Backyard Football 2006 (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Backyard Skateboarding (U)|Issues|Issues| | + | {{SC_GBA|Backyard Hockey (U)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Backyard Sports - Baseball 2007 (U)|Issues|Issues| | + | {{SC_GBA|Backyard Skateboarding (U)|Issues|Issues|Framerate is 49-52 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Backyard Sports - Basketball 2007 (U)|Issues|Issues| | + | {{SC_GBA|Backyard Sports - Baseball 2007 (U)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Backyard Sports - Football 2007 (U)|Works|Works| | + | {{SC_GBA|Backyard Sports - Basketball 2007 (U)|Issues|Issues|Framerate is 51-55 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Baldur´s Gate - Dark Alliance (E)|Works|Works| | + | {{SC_GBA|Backyard Sports - Football 2007 (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Banjo Kazooie - Grunty's Revenge (E)| | + | {{SC_GBA|Baldur´s Gate - Dark Alliance (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Banjo Pilot (E)|Works|Works| | + | {{SC_GBA|Banjo Kazooie - Grunty's Revenge (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Barbie the Princess and the Pauper (E)| | + | {{SC_GBA|Banjo Pilot (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. '''Playable.'''}} |
− | {{SC_GBA|Barbie as The Island Princess (U)|Works|Works| | + | {{SC_GBA|Barbie the Princess and the Pauper (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Barbie and the Magic of Pegasus (E)|Works|Works| | + | {{SC_GBA|Barbie as The Island Princess (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Barbie Diaries - High School Mystery (E)|Works|Works| ''' | + | {{SC_GBA|Barbie and the Magic of Pegasus (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Barbie Groovy Games (E)|Works|Works| | + | {{SC_GBA|Barbie Diaries - High School Mystery (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Barbie Horse Adventures (E)|Issues|Issues| | + | {{SC_GBA|Barbie Groovy Games (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Barbie in the 12 Dancing Princesses (E)|Works|Works| | + | {{SC_GBA|Barbie Horse Adventures (E)|Issues|Issues|Framerate is 38-50 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Barnyard (E)| | + | {{SC_GBA|Barbie in the 12 Dancing Princesses (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Baseball Advance (U)|Works|Works| | + | {{SC_GBA|Barnyard (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Bass Tsuri Shiyouze! - Tournament ha Senryaku da! (J)|Works|Works| | + | {{SC_GBA|Baseball Advance (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Batman Begins (E)|Works|Works| | + | {{SC_GBA|Bass Tsuri Shiyouze! - Tournament ha Senryaku da! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Batman Rise of Sin Tzu (U)|Works|Works| | + | {{SC_GBA|Batman Begins (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Batman Vengeance (E)|Works|Works| | + | {{SC_GBA|Batman Rise of Sin Tzu (U)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Battle B-Daman (U)|Issues|Issues| | + | {{SC_GBA|Batman Vengeance (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Battle B-Daman - Fire Spirits (U)|Issues|Issues| | + | {{SC_GBA|Battle B-Daman (U)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|BattleBots - Beyond the BattleBox (E)|Works|Works| | + | {{SC_GBA|Battle B-Daman - Fire Spirits (U)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|BattleBots - Design & Destroy (U)|Works|Works| | + | {{SC_GBA|BattleBots - Beyond the BattleBox (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Battle x Battle - Kyodai Gyo Densetsu (J)|Issues|Issues| | + | {{SC_GBA|BattleBots - Design & Destroy (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|BB Ball (J)|Works|Works| | + | {{SC_GBA|Battle x Battle - Kyodai Gyo Densetsu (J)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Beast Shooter - Mezase Beast King! (J)|Works|Works| | + | {{SC_GBA|BB Ball (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bee Game (U)|Works|Works| | + | {{SC_GBA|Beast Shooter - Mezase Beast King! (J)|Works|Works|Full Speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Berenstain Bears and the Spooky Old Tree (U)|Works|Works| | + | {{SC_GBA|Bee Game (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Best | + | {{SC_GBA|Berenstain Bears and the Spooky Old Tree (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Best Play Pro Yakyuu (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Beyblade | + | {{SC_GBA|Beyblade G-Revolution (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Beyblade V-Force - Ultimate Blader Jam (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bit Generations - Boundish (J)|Works|Works| | + | {{SC_GBA|Bibi Blocksberg - Der Magische Hexenkreis (G)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bit Generations - Coloris (J)|Works|Works| | + | {{SC_GBA|Bibi und Tina - Ferien auf dem Martinshof (G)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bit Generations - DialHex (J)|Works|Works| | + | {{SC_GBA|Bible Game (U)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Bit Generations - Digidrive (J)|Works|Works| | + | {{SC_GBA|Big Mutha Truckers (E)|Issues|Issues|Framerate is 42-50 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Bit Generations - DotStream (J)|Issues|Issues| | + | {{SC_GBA|Bit Generations - Boundish (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Bit Generations - Orbital (J)|Works|Works| | + | {{SC_GBA|Bit Generations - Coloris (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bit Generations - Soundvoyager (J)|Works|Works| | + | {{SC_GBA|Bit Generations - DialHex (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Black Belt Challenge (E)|Works|Works| | + | {{SC_GBA|Bit Generations - Digidrive (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Black Matrix Zero (J)|Issues|Issues| | + | {{SC_GBA|Bit Generations - DotStream (J)|Issues|Issues|Framerate is 46-51 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Blackthorne (E)|Works|Works| | + | {{SC_GBA|Bit Generations - Orbital (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Blades of Thunder (U)|Issues|Issues| | + | {{SC_GBA|Bit Generations - Soundvoyager (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bleach Advance - Kurenai ni Somaru Soul Society (J)|Works|Works| | + | {{SC_GBA|Black Belt Challenge (E)|Works|Works|Full Speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Blender Bros (U)|Works|Works| | + | {{SC_GBA|Black Matrix Zero (J)|Issues|Issues|Framerate is 55-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|BMX Trick Racer (U)| | + | {{SC_GBA|Blackthorne (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Board Game Classics (E)| | + | {{SC_GBA|Blades of Thunder (U)|Issues|Issues|Framerate is 41-46 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Boboboubo Boubobo - 9 Kyoku Senshi Gag Yuugou (J)|Works|Works| | + | {{SC_GBA|Bleach Advance - Kurenai ni Somaru Soul Society (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Boboboubo Boubobo - Bakutou Hajike Taisen (J)|Works|Works| | + | {{SC_GBA|Blender Bros (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Boboboubo Boubobo - Maji de!! Shinken Battle (J)|Works|Works| | + | {{SC_GBA|BMX Trick Racer (U)|Works|Works|Minor slowdown during the menu. Framerate is 57-59 FPS without Frameskip on during a race. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Boboboubo Boubobo - Ougi 87.5 Bakuretsu Hanage Shinken (J)|Works|Works| | + | {{SC_GBA|Board Game Classics (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Boktai - The Sun is in Your Hand (E)|Issues|Issues| | + | {{SC_GBA|Boboboubo Boubobo - 9 Kyoku Senshi Gag Yuugou (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Boktai 2 | + | {{SC_GBA|Boboboubo Boubobo - Bakutou Hajike Taisen (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Boktai 3 | + | {{SC_GBA|Boboboubo Boubobo - Maji de!! Shinken Battle (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bomberman Jetters - Densetsu no Bomberman (J)|Works|Works| | + | {{SC_GBA|Boboboubo Boubobo - Ougi 87.5 Bakuretsu Hanage Shinken (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bomberman Jetters - Game Collection (J)|Issues|Issues| | + | {{SC_GBA|Boktai - The Sun is in Your Hand (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Bomberman Max 2 - Blue Advance (E)|Issues|Issues| | + | {{SC_GBA|Boktai 2 (E)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Bomberman Max 2 - Red Advance (E)|Issues|Issues| | + | {{SC_GBA|Boktai 3 (J)|Issues|Issues|Framerate is 43-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Bomberman Tournament (UE)|Works|Works| | + | {{SC_GBA|Bomberman Jetters - Densetsu no Bomberman (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Bookworm (U)|Works|Works| ''' | + | {{SC_GBA|Bomberman Jetters - Game Collection (J)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Bouken-ou Beet - Busters Road (J)|Works|Works| | + | {{SC_GBA|Bomberman Max 2 - Blue Advance (E)|Issues|Issues|Framerate is 49-54 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Bouken Yuuki Pluster World - Densetsu no Plust (J)| | + | {{SC_GBA|Bomberman Max 2 - Red Advance (E)|Issues|Issues|Framerate is 49-54 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Bouken Yuuki Pluster World - | + | {{SC_GBA|Bomberman Tournament (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. '''Playable.'''}} |
− | {{SC_GBA|Boukyaku no Senritsu (J)|Works|Works| | + | {{SC_GBA|Bookworm (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Boulder Dash EX (E)|Works|Works| | + | {{SC_GBA|Bouken-ou Beet - Busters Road (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Boxing Fever (UE)|Works|Works| | + | {{SC_GBA|Bouken Yuuki Pluster World - Densetsu no Plust Gate (J)|Doesn´t work|Doesn´t work|'''Necessary Hardware is missing.''' '''Unplayable.'''}} |
− | {{SC_GBA|Bratz (E)|Works|Works| | + | {{SC_GBA|Bouken Yuuki Pluster World - Densetsu no Plust Gate EX (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bratz - Babyz (E)|Works|Works| | + | {{SC_GBA|Bouken Yuuki Pluster World - Pluston GP (J)|Doesn´t work|Doesn´t work|'''Necessary Hardware is missing.''' '''Unplayable.'''}} |
− | {{SC_GBA|Bratz - Forever Diamondz (E)|Works|Works| | + | {{SC_GBA|Boukyaku no Senritsu (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bratz - Rock Angelz (UE)|Works|Works| | + | {{SC_GBA|Boulder Dash EX (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bratz - The Movie (E)|Works|Works| | + | {{SC_GBA|Boxing Fever (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Breath of Fire (E)|Works|Works| | + | {{SC_GBA|Bratz (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise. '''Playable.'''}} |
− | {{SC_GBA|Breath of Fire II (E)|Works|Works| | + | {{SC_GBA|Bratz - Babyz (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Britney´s Dance Beat (E)|Works|Works| | + | {{SC_GBA|Bratz - Forever Diamondz (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Broken Sword - The Shadow of the Templars (E)|Issues|Issues| | + | {{SC_GBA|Bratz - Rock Angelz (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Brother Bear (E)|Issues|Issues| | + | {{SC_GBA|Bratz - The Movie (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bruce Lee - Return of the Legend (E)|Issues|Issues| | + | {{SC_GBA|Breath of Fire (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Bubble Bobble - Old & New (E)|Works|Works| | + | {{SC_GBA|Breath of Fire II (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Buffy the Vampire Slayer - Wrath of the Darkhul King (UE)| | + | {{SC_GBA|Britney´s Dance Beat (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Butt-Ugly Martians - B.K.M. Battles (E)| | + | {{SC_GBA|Broken Sword - The Shadow of the Templars (E)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
+ | {{SC_GBA|Brother Bear (E)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Bruce Lee - Return of the Legend (E)|Issues|Issues|Framerate is 48-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Bubble Bobble - Old & New (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Buffy the Vampire Slayer - Wrath of the Darkhul King (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Butt-Ugly Martians - B.K.M. Battles (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. '''Playable.'''}} | ||
|} | |} | ||
− | ==C-3DS mGBA V.0. | + | ==C-3DS mGBA V.0.8.0== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA|Cabbage Patch Kids - The Patch Puppy Rescue (E) |Works|Works| | + | {{SC_GBA|Cabbage Patch Kids - The Patch Puppy Rescue (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Cabela´s Big Game Hunter - 2005 Adventures (U) |Works|Works| | + | {{SC_GBA|Cabela´s Big Game Hunter (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Caesars Palace Advance - Millennium Gold Edition (UE)|Works|Works| | + | {{SC_GBA|Cabela´s Big Game Hunter - 2005 Adventures (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Calciobit (J)|Works|Works| | + | {{SC_GBA|Caesars Palace Advance - Millennium Gold Edition (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Camp Lazlo - Leaky Lake Games (E)|Works|Works| | + | {{SC_GBA|Calciobit (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Capcom - Classics Mini Mix (U)|Issues|Issues| Strider: '''Framerate is | + | {{SC_GBA|Camp Lazlo - Leaky Lake Games (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Captain Tsubasa - Eikou no Kiseki (J)| | + | {{SC_GBA|Capcom - Classics Mini Mix (U)|Issues|Issues|'''Strider:''' Framerate is 47-59 FPS without Frameskip on. '''Mighty Final Fight:''' Framerate is 50-59 FPS without Frameskip on. '''Bionic Commando:''' Framerate is 55-59 FPS without Frameskip on. '''Working.'''}} |
− | {{SC_GBA|Car Battler Joe (U)|Works|Works| | + | {{SC_GBA|Captain Tsubasa - Eikou no Kiseki (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Cardcaptor Sakura - Sakura Card de Mini Game (J)| | + | {{SC_GBA|Car Battler Joe (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Cardcapter Sakura - Sakura Card Hen - Sakura to Card to Otomodachi (J)|Issues|Issues| | + | {{SC_GBA|Cardcaptor Sakura - Sakura Card de Mini Game (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Card e-Reader (J)|Doesn´t work.|Doesn´t work.| ''' | + | {{SC_GBA|Cardcapter Sakura - Sakura Card Hen - Sakura to Card to Otomodachi (J)|Issues|Issues|Framerate is 55-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|Card e-Reader (J)|Doesn´t work.|Doesn´t work.|'''No idea how to use the reader.'''}} | |
− | {{SC_GBA|Care Bears - The Care Quests (E)|Works|Works| | + | {{SC_GBA|Care Bears - The Care Quests (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Carrera Power Slide (E)|Works|Works| | + | {{SC_GBA|Carrera Power Slide (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Cars (UE)|Issues|Issues| | + | {{SC_GBA|Cars (UE)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|Cars - Mater-National Championship (E)|Issues|Issues|Framerate is 44-49 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | |
− | {{SC_GBA|Cars - Mater-National Championship (E)|Issues|Issues| | + | {{SC_GBA|Cartoon Network Block Party (U)|Issues|Issues|Framerate is 48-50 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Cartoon Network Block Party (U)|Issues|Issues| | + | {{SC_GBA|Cartoon Network Speedway (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Cartoon Network Speedway (U)|Works|Works| | + | {{SC_GBA|Casper (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Casper (E)|Works|Works| | + | {{SC_GBA|Castlevania - Aria of Sorrow (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. '''Playable.'''}} |
− | {{SC_GBA|Castlevania - Aria of Sorrow (E)|Works|Works| | + | {{SC_GBA|Castlevania - Circle of the Moon (E)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Castlevania - Circle of the Moon (E)|Works|Works| | + | {{SC_GBA|Castlevania - Harmony of Dissonance (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Castlevania - Harmony of Dissonance (E)|Works|Works| | + | {{SC_GBA|Castleween (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Castleween (E)|Works|Works| | + | {{SC_GBA|Cat in the Hat by Dr. Seuss (U)|Works|Works|Full speed with rare dips. Good Audio with a little noise. '''Playable.'''}} |
− | {{SC_GBA|Cat in the Hat by Dr. Seuss (U)|Works|Works| | + | {{SC_GBA|Catwoman (UE)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Catwoman (UE)|Works|Works| | + | {{SC_GBA|Catz (UE)|Issues|Issues|Framerate is 47-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Catz ( | + | {{SC_GBA|Charlie and the Chocolate Factory (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Charlie and the Chocolate Factory (E)|Works|Works| | + | {{SC_GBA|Charlotte´s Web (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Charlotte´s Web (E)|Works|Works| | + | {{SC_GBA|Cheetah Girls (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Cheetah Girls (U)|Works|Works| | + | {{SC_GBA|Chessmaster (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Chessmaster (E)|Works|Works| | + | {{SC_GBA|Chicken Little (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Chicken Little (UE)|Works|Works| | + | {{SC_GBA|Chicken Shoot (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Chicken Shoot (E)| | + | {{SC_GBA|Chicken Shoot 2 (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Chicken Shoot 2 (E)| | + | {{SC_GBA|Chobits for Game Boy Advance - Atashi Dake no Hito (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Chobits for Game Boy Advance - Atashi Dake no Hito (J)|Works|Works| | + | {{SC_GBA|Chocobo Land - A Game of Dice (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Chocobo Land - A Game of Dice (J)| | + | {{SC_GBA|Choro Q Advance (J)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Choro Q Advance (J)|Issues|Issues| | + | {{SC_GBA|Choro Q Advance 2 (J)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Choro Q Advance 2 (J)|Issues|Issues| | + | {{SC_GBA|Chronicles of Narnia - The Lion, the Witch and the Wardrobe (UE)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Chronicles of Narnia - The Lion, the Witch and the Wardrobe (UE)|Issues|Issues| | + | {{SC_GBA|ChuChuRocket! (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|ChuChuRocket! (U)|Works|Works| | + | {{SC_GBA|CIMA - The Enemy (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|CIMA - The Enemy (U)|Works|Works| | + | {{SC_GBA|Cinderella - Magical Dreams (E)|Issues|Issues|'''Much Slowdown during the Intro.''' Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Cinderella - Magical Dreams (E)|Issues|Issues| '''Much Slowdown during the | + | {{SC_GBA|Cinnamon Game Series 2 - Yume no Daibouken (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Cinnamon Game Series 2 - Yume no Daibouken (J)|Works|Works| | + | {{SC_GBA|Cinnamon Game Series 3 - Fuwafuwa Daibouken (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Cinnamon Game Series 3 - Fuwafuwa Daibouken (J)|Works|Works| | + | {{SC_GBA|Cinnamoroll - Koko ni Iru yo (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Cinnamoroll - Koko ni Iru yo (J)|Works|Works| | + | {{SC_GBA|Cocoto - Kart Racer (E)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Cocoto - Kart Racer (E)|Issues|Issues| | + | {{SC_GBA|Cocoto - Platform Jumper (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Cocoto - Platform Jumper (E)|Works|Works| | + | {{SC_GBA|Codename - Kids Next Door - Operation S.O.D.A. (U)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Codename - Kids Next Door - Operation S.O.D.A. (U)|Works|Works| | + | {{SC_GBA|Colin McRae Rally 2.0 (E)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Colin McRae Rally 2.0 (E)| | + | {{SC_GBA|Columns Crown (E)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Columns Crown (E)|Issues|Issues| | + | {{SC_GBA|Combat Choro Q - Advance Daisakusen (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Combat Choro Q - Advance Daisakusen (J)|Works|Works| | + | {{SC_GBA|Comix Zone (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Comix Zone (E)|Works|Works| | + | {{SC_GBA|Contra Advance - The Alien Wars EX (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Contra Advance - The Alien Wars EX (UE)| | + | {{SC_GBA|Corvette (U)|Issues|Issues|Framerate is 45-49 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Corvette (U)|Issues|Issues| | + | {{SC_GBA|Crash Bandicoot 2 N-Traced (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Crash Bandicoot 2 N-Traced (E)| | + | {{SC_GBA|Crash Bandicoot Fusion (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Crash Bandicoot Fusion (E)|Issues|Issues| | + | {{SC_GBA|Crash Bandicoot XS (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Crash Bandicoot XS (E)|Issues|Issues| | + | {{SC_GBA|Crash Nitro Kart (E)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Crash Nitro Kart (E)| | + | {{SC_GBA|Crash of the Titans (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Crash of the Titans (E)|Issues|Issues| | + | {{SC_GBA|Crayon Shin-chan - Arashi o Yobu Cinema Land no Daibouken! (J)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Crayon Shin-chan - Arashi o Yobu Cinema Land no Daibouken! (J)|Issues|Issues| | + | {{SC_GBA|Crayon Shin-chan - Densetsu o Yobu Omake no Miyako Shockgaan! (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Crayon Shin-chan - Densetsu o Yobu Omake no Miyako Shockgaan! (J)|Works|Works| | + | {{SC_GBA|Crazy Chase (U)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Crazy Chase ( | + | {{SC_GBA|Crazy Frog Racer (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Crazy Frog Racer (E)|Works|Works| | + | {{SC_GBA|Crazy Taxi - Catch a Ride! (E)|Issues|Issues|Framerate is 43-45 FPS without Frameskip on. The Audio has much stuttering. '''Working.'''}} |
− | {{SC_GBA|Crazy Taxi - Catch a Ride! (E)|Issues|Issues| | + | {{SC_GBA|Creatures (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Creatures (E)|Works|Works| | + | {{SC_GBA|Croket! Great - Toki no Boukensha (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Croket! Great - Toki no Boukensha (J)|Works|Works| | + | {{SC_GBA|Croket! - Yume no Banker Survival! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Croket! - Yume no Banker Survival! (J)|Works|Works| | + | {{SC_GBA|Croket! 2 - Yami no Bank to Banqueen (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Croket! 2 - Yami no Bank to Banqueen (J)|Works|Works| | + | {{SC_GBA|Croket! 3 - Granu Oukoku no Nazo (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Croket! 3 - Granu Oukoku no Nazo (J)|Works|Works| | + | {{SC_GBA|Croket! 4 - Bank no Mori no Mamorigami (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Croket! 4 - Bank no Mori no Mamorigami (J)|Works|Works| | + | {{SC_GBA|Crouching Tiger, Hidden Dragon (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Crouching Tiger, Hidden Dragon (E)|Works|Works| | + | {{SC_GBA|Cruis´n Velocity (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Cruis´n Velocity (UE)|Works|Works| | + | {{SC_GBA|Crushed Baseball (U)|Issues|Issues|Framerate is 44-47 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Crushed Baseball (U)|Issues|Issues| | + | {{SC_GBA|CT Special Forces (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|CT Special Forces (E)|Works|Works| | + | {{SC_GBA|CT Special Forces - Back to Hell (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|CT Special Forces - Back to Hell (E)|Works|Works| | + | {{SC_GBA|CT Special Forces - Bioterror (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|CT Special Forces - Bioterror (E)|Works|Works| | + | {{SC_GBA|Cubix - Robots for Everyone - Clash´n Bash (U)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Cubix - Robots for Everyone - Clash´n Bash (U)| | + | {{SC_GBA|Curious George (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Curious George (E)|Works|Works| | + | {{SC_GBA|Custom Robo GX (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Custom Robo GX (J)|Works|Works| ''' | + | {{SC_GBA|Cyberdrive Zoids - Kijuu no Senshi Hyuu (J)|Doesn´t work|Doesn´t work|'''White screen. Game won´t boot with HLE bios. Should work with official bios. Unplayable.'''}} |
− | {{SC_GBA|Cyberdrive Zoids - Kijuu no Senshi Hyuu (J)|Doesn´t work|Doesn´t work| '''White | + | |
|} | |} | ||
− | ==D-3DS mGBA V.0. | + | ==D-3DS mGBA V.0.8.0== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA|Dai-Mahjong (J)| | + | {{SC_GBA|Dai-Mahjong (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Daisenryaku for Game Boy Advance (J)|Works|Works| | + | {{SC_GBA|Daisenryaku for Game Boy Advance (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Daisuki Teddy (J)|Works|Works| | + | {{SC_GBA|Daisuki Teddy (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dancing Sword - Senkou (J)|Works|Works| | + | {{SC_GBA|Dancing Sword - Senkou (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dan Doh!! Tobase Shouri no Smile Shot (J)|Issues|Issues| | + | {{SC_GBA|Dan Doh!! Tobase Shouri no Smile Shot (J)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Dan Doh!! Xi (J)|Issues|Issues| | + | {{SC_GBA|Dan Doh!! Xi (J)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Danny Phantom - The Ultimate Enemy (E)|Works|Works| | + | {{SC_GBA|Danny Phantom - The Ultimate Enemy (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Danny Phantom - Urban Jungle (U)|Works|Works| | + | {{SC_GBA|Danny Phantom - Urban Jungle (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Daredevil (E)|Works|Works| | + | {{SC_GBA|Daredevil (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Darius R (J)| | + | {{SC_GBA|Darius R (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Dark Arena (E)| | + | {{SC_GBA|Dark Arena (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dave Mirra Freestyle BMX 2 (UE)|Issues|Issues| | + | {{SC_GBA|Dave Mirra Freestyle BMX 2 (UE)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Dave Mirra Freestyle BMX 3 (UE)|Issues|Issues| | + | {{SC_GBA|Dave Mirra Freestyle BMX 3 (UE)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|David Beckham Soccer (E)|Works|Works| | + | {{SC_GBA|David Beckham Soccer (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Davis Cup (E)|Issues|Issues| | + | {{SC_GBA|Davis Cup (E)|Issues|Issues|Framerate is 50-55 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Dead to Rights (E)|Works|Works| | + | {{SC_GBA|Dead to Rights (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Deadly Skies (E)|Issues|Issues| | + | {{SC_GBA|Deadly Skies (E)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Deal or No Deal (U)|Issues|Issues| | + | {{SC_GBA|Deal or No Deal (U)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Defender - For All Mankind (E)|Works|Works| | + | {{SC_GBA|Defender - For All Mankind (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Defender of the Crown (E)|Issues|Issues| | + | {{SC_GBA|Defender of the Crown (E)|Issues|Issues|Framerate is 47-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Demi Kids - Dark Version (U)|Works|Works| | + | {{SC_GBA|Demi Kids - Dark Version (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Demi Kids - Light Version (U)|Works|Works| | + | {{SC_GBA|Demi Kids - Light Version (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Demon Driver - Time to Burn Rubber! (E)|Issues|Issues| | + | {{SC_GBA|Demon Driver - Time to Burn Rubber! (E)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Denki Blocks! (E)|Works|Works| | + | {{SC_GBA|Denki Blocks! (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Densetsu no Stafy (J)|Works|Works| | + | {{SC_GBA|Densetsu no Stafy (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Densetsu no Stafy 2 (J)|Issues|Issues| | + | {{SC_GBA|Densetsu no Stafy 2 (J)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Densetsu no Stafy 3 (J)|Issues|Issues| | + | {{SC_GBA|Densetsu no Stafy 3 (J)|Issues|Issues|Framerate is 45-53 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Derby Stallion Advance (J)|Works|Works| | + | {{SC_GBA|Derby Stallion Advance (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Desert Strike Advance (U)|Issues|Issues| | + | {{SC_GBA|Desert Strike Advance (U)|Issues|Issues|Framerate is 48-51 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Deutschland sucht den Superstar ( | + | {{SC_GBA|Deutschland sucht den Superstar (G)|Issues|Issues|Framerate is 44-48 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Dexter's Laboratory - Chess Challenge (E)|Works|Works| | + | {{SC_GBA|Dexter's Laboratory - Chess Challenge (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dexter's Laboratory - Deesaster Strikes! (E)|Works|Works| | + | {{SC_GBA|Dexter's Laboratory - Deesaster Strikes! (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Diadroids World - Evil Teikoku no Yabou (J)|Works|Works| | + | {{SC_GBA|Diadroids World - Evil Teikoku no Yabou (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Di Gi Charat - DigiCommunication (J)|Works|Works| | + | {{SC_GBA|Di Gi Charat - DigiCommunication (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Digi Communication 2 - Datou! Black Gemagema Dan (J)|Works|Works| | + | {{SC_GBA|Digi Communication 2 - Datou! Black Gemagema Dan (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Digimon-Battle Spirit (E)|Works|Works| | + | {{SC_GBA|Digimon-Battle Spirit (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Digimon-Battle Spirit 2 (E)|Works|Works| | + | {{SC_GBA|Digimon-Battle Spirit 2 (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Digimon Racing (E)|Issues|Issues| | + | {{SC_GBA|Digimon Racing (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Dinotopia - The Timestone Pirates (UE)|Works|Works| | + | {{SC_GBA|Dinotopia - The Timestone Pirates (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Disney Princess (UE)| | + | {{SC_GBA|Disney Princess (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Disney Princess - Royal Adventure (E)|Works|Works| | + | {{SC_GBA|Disney Princess - Royal Adventure (E)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Disney´s Party (UE)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Disney Sports - American Football (U)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | + | {{SC_GBA|Disney Sports - Basketball (E)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | |
− | {{SC_GBA|Disney´s Party (UE)|Works|Works| | + | {{SC_GBA|Disney Sports - Football (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Disney Sports - American Football (U)|Works|Works| | + | {{SC_GBA|Disney Sports - Motocross (E)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Disney Sports - Basketball (E)|Issues|Issues| | + | {{SC_GBA|Disney Sports - Skateboarding (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Disney Sports - Football (E)|Works|Works| | + | {{SC_GBA|Disney Sports - Snowboarding (E)|Issues|Issues|Framerate is 48-54 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Disney Sports - Motocross (E)| | + | {{SC_GBA|DK - King of Swing (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Disney Sports - Skateboarding (E)|Works|Works| | + | {{SC_GBA|Dogz (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Disney Sports - Snowboarding (E)|Issues|Issues| | + | {{SC_GBA|Dogz 2 (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|DK - King of Swing (E)|Works|Works| | + | {{SC_GBA|Dogz - Fashion (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dogz (E)|Works|Works| | + | {{SC_GBA|Dokapon (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Dogz 2 (E)|Works|Works| | + | {{SC_GBA|Dokidoki Cooking Series 1 - Komugi-chan no Happy Cake (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Dogz - Fashion (E)|Works|Works| ''' | + | {{SC_GBA|Dokidoki Cooking Series 2 - Gourmet Kitchen - Suteki na Obentou (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Dokapon (E)|Works|Works| | + | {{SC_GBA|Dokodemo Taikyoku - Yakuman Advance (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Dokidoki Cooking Series 1 - Komugi-chan no Happy Cake (J)|Works|Works| | + | {{SC_GBA|Domo-kun no Fushigi Terebi (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Dokidoki Cooking Series 2 - Gourmet Kitchen - Suteki na Obentou (J)|Works|Works| | + | {{SC_GBA|Donald Duck Advance (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Dokodemo Taikyoku - Yakuman Advance (J)|Works|Works| | + | {{SC_GBA|Donchan Puzzle Hanabi de Dohn Advance (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Domo-kun no Fushigi Terebi (J)|Works|Works| | + | {{SC_GBA|Donkey Kong Country (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Donald Duck Advance (E)|Works|Works| | + | {{SC_GBA|Donkey Kong Country 2 (E)|Issues|Issues|Framerate is 46-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Donchan Puzzle Hanabi de Dohn Advance (J)|Works|Works| | + | {{SC_GBA|Donkey Kong Country 3 (E)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Donkey Kong Country (E)|Works|Works| | + | {{SC_GBA|Doom (UE)|Issues|Issues|Framerate is 37-48 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Donkey Kong Country 2 (E)|Issues|Issues| | + | {{SC_GBA|Doom II (E)|Issues|Issues|Framerate is 35-46 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Donkey Kong Country 3 (E)|Issues|Issues| | + | {{SC_GBA|Dora the Explorer - Dora´s World Adventure (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Doom (UE)|Issues|Issues| | + | {{SC_GBA|Dora the Explorer - Super Spies (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Doom II (E)|Issues|Issues| | + | {{SC_GBA|Dora the Explorer - Super Star Adventures! (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dora the Explorer - Dora´s World Adventure (U)|Works|Works| | + | {{SC_GBA|Dora the Explorer - The Search for the Pirate Pig's Treasure (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dora the Explorer - Super Spies (U)|Works|Works| | + | {{SC_GBA|Doraemon - Dokodemo Walker (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dora the Explorer - Super Star Adventures! (E)|Works|Works| | + | {{SC_GBA|Doraemon - Midori no Wakusei Dokidoki Daikyuushutsu! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dora the Explorer - The Search for the Pirate Pig's Treasure (U)|Works|Works| | + | {{SC_GBA|Double Dragon Advance (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Doraemon - Dokodemo Walker (J)|Works|Works| | + | {{SC_GBA|Doubutsu Shima no Chobi Gurumi (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Doraemon - Midori no Wakusei Dokidoki Daikyuushutsu! (J)|Works|Works| | + | {{SC_GBA|Doubutsu Shima no Chobi Gurumi 2 - Tama-chan Monogatari (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Double Dragon Advance (U)|Works|Works| | + | {{SC_GBA|Downforce (UE)|Works|Works|Framerate is 56-59 FPS without Frameskip on. '''Playable.'''}} |
− | {{SC_GBA|Doubutsu Shima no Chobi Gurumi (J)|Works|Works| | + | {{SC_GBA|Dragonball - Advanced Adventure (E)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Doubutsu Shima no Chobi Gurumi 2 - Tama-chan Monogatari (J)|Works|Works| | + | {{SC_GBA|Dragon Ball GT - Transformation (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Downforce (UE)| | + | {{SC_GBA|Dragon Ball Z - Buu's Fury (U)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Dragonball Advanced Adventure (E)|Issues|Issues| | + | {{SC_GBA|Dragon Ball Z - Collectible Card Game (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dragon Ball GT - Transformation (U)|Works|Works| | + | {{SC_GBA|Dragon Ball Z - Supersonic Warriors (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Dragon Ball Z - Buu's Fury (U)|Issues|Issues| | + | {{SC_GBA|Dragon Ball Z - Taiketsu (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dragon Ball Z - Collectible Card Game (U)|Works|Works| | + | {{SC_GBA|Dragon Ball Z - The Legacy of Goku (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Dragon Ball Z - Supersonic Warriors (E)|Works|Works| | + | {{SC_GBA|Dragon Ball Z - The Legacy of Goku II (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dragon Ball Z - Taiketsu (E)|Works|Works| | + | {{SC_GBA|Dragon Quest Monsters - Caravan Heart (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dragon Ball Z - The Legacy of Goku (E)|Works|Works| | + | {{SC_GBA|Dragon Drive - World D Break (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dragon Ball Z - The Legacy of Goku II (E)|Works|Works| | + | {{SC_GBA|Dragon´s Rock (E)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Dragon Tales - Dragon Adventures (U)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Drake & Josh (U)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA|Dragon Quest Monsters - Caravan Heart (J)|Works|Works| ''' | + | {{SC_GBA|Drill Dozer (U)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Dragon Drive - World D Break (J)|Works|Works| | + | {{SC_GBA|Driven (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dragon´s Rock (E)|Works|Works| | + | {{SC_GBA|Driver 2 Advance (E)|Issues|Issues|Framerate is 38-43 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Dragon Tales - Dragon Adventures (U)|Works|Works| | + | {{SC_GBA|Driver 3 (E)|Issues|Issues|Framerate is 44-48 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Drake & Josh (U)|Works|Works| | + | {{SC_GBA|Droopy´s Tennis Open (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Drill Dozer (U)|Works|Works| | + | {{SC_GBA|Dual Blades (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Driven (E)|Works|Works| | + | {{SC_GBA|Duel Masters - Kaijudo Showdown (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Driver 2 Advance (E)|Issues|Issues| | + | {{SC_GBA|Duel Masters - Sempai Legends (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Driver 3 (E)|Issues|Issues| | + | {{SC_GBA|Duel Masters - Shadow of the Code (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Droopy´s Tennis Open (E)|Works|Works| | + | {{SC_GBA|Duel Masters 2 - Invincible Advance (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dual Blades (U)|Works|Works| | + | {{SC_GBA|Duel Masters 2 - Kirifuda Shoubu Ver. (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Duel Masters - Kaijudo Showdown (E)|Works|Works| | + | {{SC_GBA|Duel Masters 3 (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Duel Masters - Sempai Legends (E)|Works|Works| | + | {{SC_GBA|Duke Nukem Advance (E)|Issues|Issues|Framerate is 38-43 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Duel Masters - Shadow of the Code (E)|Works|Works| | + | {{SC_GBA|Dungeons & Dragons - Eye of the Beholder (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Duel Masters 2 - Invincible Advance (J)|Works|Works| | + | {{SC_GBA|Dynasty Warriors Advance (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Duel Masters 2 - Kirifuda Shoubu Ver. (J)|Works|Works| | + | {{SC_GBA|Dr. Mario & Panel de Pon (J)|Issues|Issues|'''Dr. Mario:''' Framerate is 50-59 FPS without Frameskip on. '''Working.''' '''Panel de Pon:''' '''Very Playable.'''}} |
− | {{SC_GBA|Duel Masters 3 (J)| | + | {{SC_GBA|Dr. Muto (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Duke Nukem Advance (E)|Issues|Issues| | + | {{SC_GBA|Dr. Seuss - The Cat in the Hat (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dungeons & Dragons - Eye of the Beholder (E)|Works|Works| | + | {{SC_GBA|Dr. Sudoku (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Dynasty Warriors Advance (E)|Issues|Issues| | + | |
− | {{SC_GBA|Dr. Muto (E)|Works|Works| | + | |
− | {{SC_GBA|Dr. Sudoku (E)|Works|Works| | + | |
|} | |} | ||
− | ==E-3DS mGBA V.0. | + | ==E-3DS mGBA V.0.8.0== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA|Earthworm Jim (UE)|Works|Works| | + | {{SC_GBA|Earthworm Jim (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Earthworm Jim 2 (E)|Works|Works| | + | {{SC_GBA|Earthworm Jim 2 (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Ecks vs Sever (E)|Issues|Issues| | + | {{SC_GBA|Ecks vs Sever (E)|Issues|Issues|49-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Ecks vs Sever 2 - Ballistic (E)|Issues|Issues| | + | {{SC_GBA|Ecks vs Sever 2 - Ballistic (E)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Ed, Edd n Eddy - Jawbreakers! (E)| | + | {{SC_GBA|Ed, Edd n Eddy - Jawbreakers! (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Ed, Edd n Eddy - The Mis-Edventures (E)|Works|Works| | + | {{SC_GBA|Ed, Edd n Eddy - The Mis-Edventures (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Eggo Mania (E)|Works|Works| | + | {{SC_GBA|Eggo Mania (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Elemix! (J)|Works|Works| | + | {{SC_GBA|Elemix! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Elevator Action - Old & New (E)|Works|Works| | + | {{SC_GBA|Elevator Action - Old & New (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Elf Bowling 1&2 (U)|Works|Works| ''' | + | {{SC_GBA|Elf Bowling 1&2 (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Elf - The Movie (E)|Works|Works| '''Some | + | {{SC_GBA|Elf - The Movie (E)|Works|Works|'''Some slowdown during the intro.''' '''Playable.'''}} |
− | {{SC_GBA|Enchanted - Once Upon Andalasia (U)|Works|Works| | + | {{SC_GBA|Enchanted - Once Upon Andalasia (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Eragon (E)|Issues|Issues| | + | {{SC_GBA|Eragon (E)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Erementar Gerad (J)| | + | {{SC_GBA|Erementar Gerad (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|ESPN Final Round Golf (E)|Works|Works| | + | {{SC_GBA|ESPN Final Round Golf (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|ESPN Great Outdoor Games - Bass Tournament (E)|Works|Works| | + | {{SC_GBA|ESPN Great Outdoor Games - Bass Tournament (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|ESPN International Winter Sports (E)|Issues|Issues| | + | {{SC_GBA|ESPN International Winter Sports (E)|Issues|Issues|Framerate is 45-49 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|ESPN Winter X-Games Snowboarding 2 (E)|Works|Works| | + | {{SC_GBA|ESPN Winter X-Games Snowboarding 2 (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|ESPN X-Games Skateboarding (E)|Works|Works| | + | {{SC_GBA|ESPN X-Games Skateboarding (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|European Super League (E)|Works|Works| | + | {{SC_GBA|European Super League (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Ever Girl (U)|Works|Works| | + | {{SC_GBA|Ever Girl (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Exciting Bass (J)|Works|Works| | + | {{SC_GBA|Exciting Bass (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|EX Monopoly (J)|Works|Works| | + | {{SC_GBA|EX Monopoly (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Extreme Ghostbusters - Code Ecto-1 (E)|Works|Works| | + | {{SC_GBA|Extreme Ghostbusters - Code Ecto-1 (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. '''Playable.'''}} |
− | {{SC_GBA|Extreme Skate Adventure (UE)|Issues|Issues| | + | {{SC_GBA|Extreme Skate Adventure (UE)|Issues|Issues|Framerate is 45-49 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Eyeshield 21 Devilbats Devildays (J)|Works|Works| '''Some | + | {{SC_GBA|Eyeshield 21 Devilbats Devildays (J)|Works|Works|'''Some slowdown during the Titlescreen.''' '''Playable.'''}} |
− | {{SC_GBA|EZ-Talk - Shokyuu Hen 1 (J)|Works|Works| | + | {{SC_GBA|EZ-Talk - Shokyuu Hen 1 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|EZ-Talk - Shokyuu Hen 2 (J)|Works|Works| | + | {{SC_GBA|EZ-Talk - Shokyuu Hen 2 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|EZ-Talk - Shokyuu Hen 3 (J)|Works|Works| | + | {{SC_GBA|EZ-Talk - Shokyuu Hen 3 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|EZ-Talk - Shokyuu Hen 4 (J)|Works|Works| | + | {{SC_GBA|EZ-Talk - Shokyuu Hen 4 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|EZ-Talk - Shokyuu Hen 5 (J)|Works|Works| | + | {{SC_GBA|EZ-Talk - Shokyuu Hen 5 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|EZ-Talk - Shokyuu Hen 6 (J)|Works|Works| | + | {{SC_GBA|EZ-Talk - Shokyuu Hen 6 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|E-Reader (U)|Doesn´t Work|Doesn´t Work| ''' | + | {{SC_GBA|E-Reader (U)|Doesn´t Work|Doesn´t Work|'''No idea how to use the reader.'''}} |
− | {{SC_GBA|E.T. The Extra-Terrestrial (E)|Works|Works| | + | {{SC_GBA|E.T. The Extra-Terrestrial (E)|Works|Works|'''Very Playable.'''}} |
|} | |} | ||
− | ==F-3DS mGBA V.0. | + | ==F-3DS mGBA V.0.8.0== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA|F1 2002 ( | + | {{SC_GBA|F1 2002 (UE)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|F24 Stealth Fighter (U)|Works|Works| | + | {{SC_GBA|F24 Stealth Fighter (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|F-14 Tomcat (UE)|Works|Works| | + | {{SC_GBA|F-14 Tomcat (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Fairly OddParents - Breakin' Da Rules! (U)|Issues|Issues| | + | {{SC_GBA|Fairly OddParents - Breakin' Da Rules! (U)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Fairly OddParents - Clash with the Anti-World (E)|Works|Works| | + | {{SC_GBA|Fairly OddParents - Clash with the Anti-World (E)|Works|Works|'''Very Playable.''' }} |
− | {{SC_GBA|Fairly OddParents - Enter the Cleft (U)|Works|Works| | + | {{SC_GBA|Fairly OddParents - Enter the Cleft (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Fairly OddParents - Shadow Showdown (E)|Issues|Issues| | + | {{SC_GBA|Fairly OddParents - Shadow Showdown (E)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Famista Advance (J)|Works|Works| | + | {{SC_GBA|Famista Advance (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Family Feud (U)|Works|Works| | + | {{SC_GBA|Family Feud (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Family Tennis Advance (J)|Works|Works| | + | {{SC_GBA|Family Tennis Advance (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Fancy Pocket (J)|Works|Works| | + | {{SC_GBA|Fancy Pocket (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Fantastic Children (J)|Issues|Issues| | + | {{SC_GBA|Fantastic Children (J)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Fantastic Four (E)|Works|Works| | + | {{SC_GBA|Fantastic Four (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Fantastic Four - Flame on (E)|Works|Works| | + | {{SC_GBA|Fantastic Four - Flame on (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Fear Factor Unleashed (U)|Issues|Issues| ''' | + | {{SC_GBA|Fantastic Maerchen - Cake-ya-san Monogatari (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Field of Nine - Digital Edition 2001 (J)|Works|Works| | + | {{SC_GBA|Fear Factor Unleashed (U)|Issues|Issues|'''Heavy Slowdown during Cutscenes.''' Framerate is 46-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|FIFA Soccer 2003 (UE)|Works|Works| | + | {{SC_GBA|Field of Nine - Digital Edition 2001 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|FIFA Soccer 2004 (UE)|Works|Works| | + | {{SC_GBA|FIFA Soccer 2003 (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|FIFA Soccer 2005 (UE)|Issues|Issues| | + | {{SC_GBA|FIFA Soccer 2004 (UE)|Works|Works|Framerate is 56-59 FPS without Frameskip. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|FIFA Soccer 2006 (UE)| | + | {{SC_GBA|FIFA Soccer 2005 (UE)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|FIFA Soccer 2007 (UE)|Issues|Issues| | + | {{SC_GBA|FIFA Soccer 2006 (UE)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|FIFA World Cup - Germany 2006 (E)| | + | {{SC_GBA|FIFA Soccer 2007 (UE)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Fightbox (E)|Works|Works| | + | {{SC_GBA|FIFA World Cup - Germany 2006 (E)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|FILA Decathlon (E)|Works|Works| | + | {{SC_GBA|Fightbox (E)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Final Fantasy 1 & 2 - Dawn of Souls (E)|Issues|Issues| '''FF1: | + | {{SC_GBA|FILA Decathlon (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Final Fantasy 4 Advance (E)|Issues|Issues| | + | {{SC_GBA|Final Fantasy 1 & 2 - Dawn of Souls (E)|Issues|Issues|'''FF1:''' Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' '''FF2:''' Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Final Fantasy 5 Advance (E)|Issues|Issues| | + | {{SC_GBA|Final Fantasy 4 Advance (E)|Issues|Issues|Framerate is 45-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Final Fantasy 6 Advance (E)|Issues|Issues| | + | {{SC_GBA|Final Fantasy 5 Advance (E)|Issues|Issues|Framerate is 46-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Final Fantasy Tactics Advance (E)| | + | {{SC_GBA|Final Fantasy 6 Advance (E)|Issues|Issues|Framerate is 41-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Final Fight One (E)| | + | {{SC_GBA|Final Fantasy Tactics Advance (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Finding Nemo (UE)| | + | {{SC_GBA|Final Fight One (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Finding Nemo - The Continuing Adventures (UE)|Works|Works| | + | {{SC_GBA|Final Fire Pro Wrestling - Yume no Dantai Unei! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Fire Emblem (E)| | + | {{SC_GBA|Finding Nemo (UE)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Fire Emblem - | + | {{SC_GBA|Finding Nemo - The Continuing Adventures (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Fire Emblem - The Sacred Stones (E)| | + | {{SC_GBA|Fire Emblem (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Fire Pro Wrestling (UE)|Works|Works| | + | {{SC_GBA|Fire Emblem - Fuuin no Tsurugi (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Fire Pro Wrestling 2 (U)|Works|Works| | + | {{SC_GBA|Fire Emblem - The Sacred Stones (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Flintstones - Big Trouble in Bedrock (E)|Works|Works| | + | {{SC_GBA|Fire Pro Wrestling (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Flushed Away (E)|Works|Works| | + | {{SC_GBA|Fire Pro Wrestling 2 (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Ford Racing 3 (E)|Issues|Issues| | + | {{SC_GBA|Flintstones - Big Trouble in Bedrock (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Formation Soccer 2002 (J)| | + | {{SC_GBA|Flushed Away (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Fortress (UE)|Works|Works| | + | {{SC_GBA|Ford Racing 3 (E)|Issues|Issues|Framerate is 44-49 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Foster´s Home for Imaginary Friends (E)|Works|Works| | + | {{SC_GBA|Formation Soccer 2002 (J)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Franklin the Turtle (E)|Works|Works| | + | {{SC_GBA|Fortress (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Franklin´s Great Adventures (E)|Works|Works| | + | {{SC_GBA|Foster´s Home for Imaginary Friends (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Freekstyle (E)|Issues|Issues| | + | {{SC_GBA|Franklin the Turtle (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Freestyle Scooter (E)|Works|Works| | + | {{SC_GBA|Franklin´s Great Adventures (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Frogger Advance - The Great Quest (E)| | + | {{SC_GBA|Freekstyle (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Frogger´s Adventures - Temple of the Frog (E)| | + | {{SC_GBA|Freestyle Scooter (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Frogger´s Adventures 2 - The Lost Wand (E)|Works|Works| | + | {{SC_GBA|Frogger Advance - The Great Quest (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Frogger´s Journey - The Forgotten Relic (U)|Works|Works| | + | {{SC_GBA|Frogger´s Adventures - Temple of the Frog (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Fruit Mura no Doubutsutachi (J)|Works|Works| | + | {{SC_GBA|Frogger´s Adventures 2 - The Lost Wand (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Fushigi no Kuni no Alice (J)|Works|Works| | + | {{SC_GBA|Frogger´s Journey - The Forgotten Relic (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Fushigi no Kuni no Angelique (J)|Issues|Issues| | + | {{SC_GBA|Fruit Mura no Doubutsutachi (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Futari ha Precure - Arienaai! Yume no Sono ha Daimeikyuu (J)|Works|Works| | + | {{SC_GBA|Fushigi no Kuni no Alice (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Futari ha Precure Max Heart - Maji Maji! Fight de IN Janai (J)|Works|Works| | + | {{SC_GBA|Fushigi no Kuni no Angelique (J)|Issues|Issues|Framerate is 55-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|F-Zero Climax (J)|Issues|Issues| | + | {{SC_GBA|Futari ha Precure - Arienaai! Yume no Sono ha Daimeikyuu (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|F-Zero GP Legend (E)|Issues|Issues| | + | {{SC_GBA|Futari ha Precure Max Heart - Maji Maji! Fight de IN Janai (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|F-Zero Maximum Velocity ( | + | {{SC_GBA|F-Zero Climax (J)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
+ | {{SC_GBA|F-Zero GP Legend (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|F-Zero Maximum Velocity (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
|} | |} | ||
− | ==G-3DS mGBA V.0. | + | ==G-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA|Gachasute! Dino Device - Blue (J)|Works|Works| | + | {{SC_GBA|Gachasute! Dino Device - Blue (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Gachasute! Dino Device - Red (J)|Works|Works| | + | {{SC_GBA|Gachasute! Dino Device - Red (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Gachasute! Dino Device 2 - Dragon (J)|Works|Works| | + | {{SC_GBA|Gachasute! Dino Device 2 - Dragon (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Gachasute! Dino Device 2 - Phoenix (J)|Works|Works| | + | {{SC_GBA|Gachasute! Dino Device 2 - Phoenix (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Gadget Racers (E)|Issues|Issues| | + | {{SC_GBA|Gachinko Pro Yakyuu (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Gakuen Alice - Dokidoki Fushigi Taiken (J)|Works|Works| | + | {{SC_GBA|Gadget Racers (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Gakkou no Kaidan - Hyakuyoubako no Fuuin (J)|Works|Works| | + | {{SC_GBA|Gakuen Alice - Dokidoki Fushigi Taiken (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Gakkou o Tsukurou!! Advance (J)|Works|Works| | + | {{SC_GBA|Gakkou no Kaidan - Hyakuyoubako no Fuuin (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Gakuen Senki Muryou (J)|Works|Works| | + | {{SC_GBA|Gakkou o Tsukurou!! Advance (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Galaxy Angel Game Boy Advance - Moridakusan Tenshi no Full-Course - Okawari Jiyuu (J)|Works|Works| | + | {{SC_GBA|Gakuen Senki Muryou (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Galidor - Defenders of the Outer Dimension (U)|Works|Works| | + | {{SC_GBA|Galaxy Angel Game Boy Advance - Moridakusan Tenshi no Full-Course - Okawari Jiyuu (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Gambler Densetsu Tetsuya - Yomigaeru Densetsu (J)| | + | {{SC_GBA|Galidor - Defenders of the Outer Dimension (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Game and Watch Gallery Advance (E)|Works|Works| | + | {{SC_GBA|Gambler Densetsu Tetsuya - Yomigaeru Densetsu (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Games Explosion! (U)|Works|Works| | + | {{SC_GBA|Game and Watch Gallery Advance (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Ganbare Dodge Fighters (J)|Works|Works| | + | {{SC_GBA|Games Explosion! (U)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Garfield and his Nine Lives (E)|Works|Works| | + | {{SC_GBA|Ganbare Dodge Fighters (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Garfield - The Search for Pooky (E)|Works|Works| '''Some Slowdown during the Intro.''' | + | {{SC_GBA|Garfield and his Nine Lives (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Gauntlet - Dark Legacy (U)|Works|Works| | + | {{SC_GBA|Garfield - The Search for Pooky (E)|Works|Works|'''Some Slowdown during the Intro.''' '''Playable.'''}} |
− | {{SC_GBA|Gegege no Kitarou - Kikiippatsu! Youkai Rettou (J)|Works|Works| | + | {{SC_GBA|Gauntlet - Dark Legacy (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Gekido Advance - Kintaro's Revenge (E)|Works|Works| | + | {{SC_GBA|Gegege no Kitarou - Kikiippatsu! Youkai Rettou (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Gekitou Densetsu Noah - Dream Management (J)|Works|Works| | + | {{SC_GBA|Gekido Advance - Kintaro's Revenge (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Gem Smashers (U)|Works|Works| | + | {{SC_GBA|Gekitou Densetsu Noah - Dream Management (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Genseishin Justirisers Souchaku Chikyuu no Senshitachi (J)| | + | {{SC_GBA|Gem Smashers (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Gensou Maden Saiyuuki - Hangyaku no Toushin Taishi (J)|Works|Works| | + | {{SC_GBA|Genseishin Justirisers Souchaku Chikyuu no Senshitachi (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Gensou Suikoden - Card Stories (J)|Works|Works| | + | {{SC_GBA|Gensou Maden Saiyuuki - Hangyaku no Toushin Taishi (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|GetBackers Dakkanya - Jagan Fuuin! (J)|Works|Works| | + | {{SC_GBA|Gensou Suikoden - Card Stories (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|GetBackers Dakkanya - Jigoku no Scaramouche (J)|Works|Works| | + | {{SC_GBA|GetBackers Dakkanya - Jagan Fuuin! (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|GetBackers Dakkanya - Metropolis Dakkan Sakusen! (J)|Works|Works| | + | {{SC_GBA|GetBackers Dakkanya - Jigoku no Scaramouche (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Get! - Boku no Mushi Tsukamaete (J)|Works|Works| | + | {{SC_GBA|GetBackers Dakkanya - Metropolis Dakkan Sakusen! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Get Ride! | + | {{SC_GBA|Get! - Boku no Mushi Tsukamaete (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Get Ride! Armdriver - Shutsugeki! Battle Party (J)|Works|Works| | + | {{SC_GBA|Get Ride! Armdriver - Senkou no Hero Tanjou! (J)|Issues|Issues|Framerate is 45-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Ghost Rider (UE)| | + | {{SC_GBA|Get Ride! Armdriver - Shutsugeki! Battle Party (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Ghost Trap (J)|Works|Works| | + | {{SC_GBA|Ghost Rider (UE)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Global Star - Sudoku Fever (E)|Works|Works| | + | {{SC_GBA|Ghost Trap (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Glory Days (E)|Works|Works| | + | {{SC_GBA|Global Star - Sudoku Fever (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Godzilla Domination! (E)|Works|Works| | + | {{SC_GBA|Glory Days (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Goemon - New Age Shutsudou! (J)|Works|Works| ''' | + | {{SC_GBA|Godzilla Domination! (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Go!Go! Beckham! - Adventure on Soccer Island (E)|Works|Works| | + | {{SC_GBA|Goemon - New Age Shutsudou! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Golden Nugget Casino (UE)|Works|Works| | + | {{SC_GBA|Go!Go! Beckham! - Adventure on Soccer Island (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Golden Sun (UE)|Issues|Issues| | + | {{SC_GBA|Golden Nugget Casino (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Golden Sun - The Lost Age (UE)|Issues|Issues| | + | {{SC_GBA|Golden Sun (UE)|Issues|Issues|Framerate is 46-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Gradius Advance (E)|Issues|Issues| | + | {{SC_GBA|Golden Sun - The Lost Age (UE)|Issues|Issues|Framerate is 48-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Grand Theft Auto Advance (E)|Works|Works| | + | {{SC_GBA|Gradius Advance (E)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Green Eggs and Ham by Dr.Seuss (U)|Works|Works| | + | {{SC_GBA|Grand Theft Auto Advance (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Greg Hastings´ Tournament Paintball Max´d (U)|Issues|Issues| | + | {{SC_GBA|Greatest Nine (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Gremlings - Stripe vs Gizmo (E)|Works|Works| | + | {{SC_GBA|Green Eggs and Ham by Dr.Seuss (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Grim Adventures of Billy & Mandy (U)|Works|Works| | + | {{SC_GBA|Greg Hastings´ Tournament Paintball Max´d (U)|Issues|Issues|Framerate is 41-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Groove Adventure Rave - Hikari to Yami no Daikessen (J)|Works|Works| | + | {{SC_GBA|Gremlings - Stripe vs Gizmo (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Groove Adventure Rave - Hikari to Yami no Daikessen 2 (J)|Works|Works| | + | {{SC_GBA|Grim Adventures of Billy & Mandy (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|GT Advance - Championship Racing (E)|Works|Works| | + | {{SC_GBA|Groove Adventure Rave - Hikari to Yami no Daikessen (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|GT Advance 2 - Rally Racing (E)|Works|Works| | + | {{SC_GBA|Groove Adventure Rave - Hikari to Yami no Daikessen 2 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|GT Advance 3 - Pro Concept Racing (E)|Works|Works| | + | {{SC_GBA|GT Advance - Championship Racing (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|GT Championship (E)|Works|Works| | + | {{SC_GBA|GT Advance 2 - Rally Racing (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|GT Racers (E)|Issues|Issues| | + | {{SC_GBA|GT Advance 3 - Pro Concept Racing (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Guilty Gear X - Advance Edition (E)| | + | {{SC_GBA|GT Championship (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Gumby vs. the Astrobots (E)|Works|Works| | + | {{SC_GBA|GT Racers (E)|Issues|Issues|Framerate is 46-49 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Gunstar Future Heroes (E)|Issues|Issues| | + | {{SC_GBA|Guilty Gear X - Advance Edition (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Guranbo (J)|Works|Works| | + | {{SC_GBA|Gumby vs. the Astrobots (E)|Works|Works|'''Some Slowdown during the Intro.''' '''Playable.'''}} |
− | {{SC_GBA|Guru Logic Champ (J)|Works|Works| | + | {{SC_GBA|Gunstar Future Heroes (E)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Gyakuten Saiban (J)|Issues|Issues| | + | {{SC_GBA|Guranbo (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Gyakuten Saiban 2 (J)|Issues|Issues| | + | {{SC_GBA|Guru Logic Champ (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Gyakuten Saiban 3 (J)|Issues|Issues| | + | {{SC_GBA|Gyakuten Saiban (J)|Issues|Issues|Framerate is 50-55 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
+ | {{SC_GBA|Gyakuten Saiban 2 (J)|Issues|Issues|Framerate is 50-57 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Gyakuten Saiban 3 (J)|Issues|Issues|Framerate is 46-57 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
|} | |} | ||
− | ==H-3DS mGBA V.0. | + | ==H-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA|Hachiemon (J)|Works|Works| | + | {{SC_GBA|Hachiemon (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hagane no Renkinjutsushi - Meisou no Rondo (J)|Works|Works| | + | {{SC_GBA|Hagane no Renkinjutsushi - Meisou no Rondo (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hagane no Renkinjutsushi - Omoide no Sonata (J)|Works|Works| | + | {{SC_GBA|Hagane no Renkinjutsushi - Omoide no Sonata (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hajime no Ippo - The Fighting! (J)|Works|Works| | + | {{SC_GBA|Hajime no Ippo - The Fighting! (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Hamepane - Tokyo Mew Mew (J)|Works|Works| | + | {{SC_GBA|Hamepane - Tokyo Mew Mew (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Hamster Club 3 (J)|Works|Works| | + | {{SC_GBA|Hamster Club 3 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hamster Club 4 - Shigetchi Daidassou (J)|Works|Works| | + | {{SC_GBA|Hamster Club 4 - Shigetchi Daidassou (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hamster Monogatari 2 (J)|Works|Works| | + | {{SC_GBA|Hamster Monogatari 2 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hamster Monogatari 3 (J)|Works|Works| | + | {{SC_GBA|Hamster Monogatari 3 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hamster Monogatari 3EX 4 Special (J)|Works|Works| | + | {{SC_GBA|Hamster Monogatari 3EX 4 Special (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hamster Monogatari Collection (J)|Works|Works| | + | {{SC_GBA|Hamster Monogatari Collection (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Hamster Paradise Advanchu (J)|Works|Works| | + | {{SC_GBA|Hamster Paradise Advanchu (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Hamster Paradise - Pure Heart (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hamtaro - Ham-Ham | + | {{SC_GBA|Hamtaro - Ham-Ham Games (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hamtaro - | + | {{SC_GBA|Hamtaro - Ham-Ham Heartbreak (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Hamtaro - Rainbow Rescue (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hanabi Hyakkei Advance (J)|Works|Works| | + | {{SC_GBA|Hanabi Hyakkei Advance (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hanafuda Trump Mahjong - Depachika Wayouchuu (J)|Works|Works| | + | {{SC_GBA|Hanafuda Trump Mahjong - Depachika Wayouchuu (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Happy Feet (E)|Works|Works| | + | {{SC_GBA|Happy Feet (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hardcore Pinball (UE)|Works|Works| | + | {{SC_GBA|Hardcore Pinball (UE)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Hardcore Pool (E)|Issues|Issues| | + | {{SC_GBA|Hardcore Pool (E)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Harlem Globetrotters - World Tour (E)|Works|Works| | + | {{SC_GBA|Harlem Globetrotters - World Tour (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Harobots - Robo Hero Battling!! (J)|Works|Works| | + | {{SC_GBA|Harobots - Robo Hero Battling!! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Harry Potter and the Chamber of Secrets ( | + | {{SC_GBA|Harry Potter and the Chamber of Secrets (UE)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Harry Potter and the Goblet of Fire ( | + | {{SC_GBA|Harry Potter and the Goblet of Fire (UE)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Harry Potter and the Order of the Phoenix (E)|Works|Works| | + | {{SC_GBA|Harry Potter and the Order of the Phoenix (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Harry Potter and the Prisoner of Azkaban (E)| | + | {{SC_GBA|Harry Potter and the Prisoner of Azkaban (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Harry Potter and the Sorcerer's Stone ( | + | {{SC_GBA|Harry Potter and the Sorcerer's Stone (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Harry Potter - Quidditch World Cup ( | + | {{SC_GBA|Harry Potter - Quidditch World Cup (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Harukanaru Toki no Naka de - Neoromance Game (J)|Works|Works| | + | {{SC_GBA|Harukanaru Toki no Naka de - Neoromance Game (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Harvest Moon - Friends of Mineral Town (E)|Works|Works| | + | {{SC_GBA|Harvest Moon - Friends of Mineral Town (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Harvest Moon - More Friends of Mineral Town (U)|Works|Works| | + | {{SC_GBA|Harvest Moon - More Friends of Mineral Town (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hatena Satena (J)|Works|Works| | + | {{SC_GBA|Hatena Satena (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Heidi - The Game (E)|Works|Works| | + | {{SC_GBA|Heidi - The Game (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hello! Idol Debut - Kids Idol Ikusei Game (J)|Works|Works| | + | {{SC_GBA|Hello! Idol Debut - Kids Idol Ikusei Game (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hello Kitty Collection - Miracle Fashion Maker (J)|Doesn´t Work|Doesn´t Work| '''Black Screen. | + | {{SC_GBA|Hello Kitty Collection - Miracle Fashion Maker (J)|Doesn´t Work|Doesn´t Work|'''Black Screen. Game won´t boot.''' '''Unplayable.'''}} |
− | {{SC_GBA|Hello Kitty - Happy Party Pals (E)|Works|Works| | + | {{SC_GBA|Hello Kitty - Happy Party Pals (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Herbie - Fully Loaded (E)|Issues|Issues| | + | {{SC_GBA|Herbie - Fully Loaded (E)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Hey Arnold! - The Movie (U)|Works|Works| | + | {{SC_GBA|Hey Arnold! - The Movie (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Higanbana (J)|Works|Works| | + | {{SC_GBA|Higanbana (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hi Hi Puffy AmiYumi - Kaznapped! (E)|Works|Works| | + | {{SC_GBA|Hi Hi Puffy AmiYumi - Kaznapped! (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|High Heat Major League Baseball 2002 (U)|Works|Works| | + | {{SC_GBA|High Heat Major League Baseball 2002 (U)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|High Heat Major League Baseball 2003 (U)|Issues|Issues| | + | {{SC_GBA|High Heat Major League Baseball 2003 (U)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|High School Musical - Livin´ the Dream (U)|Works|Works| | + | {{SC_GBA|High School Musical - Livin´ the Dream (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hikaru no Go (J)|Works|Works| | + | {{SC_GBA|Hikaru no Go (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hikaru no Go 2 (J)|Works|Works| | + | {{SC_GBA|Hikaru no Go 2 (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Himawari Doubutsu Byouin - Pet no Oishasan Ikusei (J)|Works|Works| | + | {{SC_GBA|Himawari Doubutsu Byouin - Pet no Oishasan Ikusei (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hime Kishi Monogatari - Princess Blue (J)| | + | {{SC_GBA|Hime Kishi Monogatari - Princess Blue (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Hitsuji no Kimochi (J)|Works|Works| | + | {{SC_GBA|Hitsuji no Kimochi (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Home on the Range (E)|Works|Works| | + | {{SC_GBA|Home on the Range (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Horsez (U)|Works|Works| ''' | + | {{SC_GBA|Horsez (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hot Potato! (E)|Works|Works| | + | {{SC_GBA|Hot Potato! (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hot Wheels - All Out (E)|Works|Works| | + | {{SC_GBA|Hot Wheels - All Out (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hot Wheels - Burnin´Rubber (E)|Works|Works| | + | {{SC_GBA|Hot Wheels - Burnin´Rubber (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hot Wheels - Stunt Track Challenge (UE)|Issues|Issues| | + | {{SC_GBA|Hot Wheels - Stunt Track Challenge (UE)|Issues|Issues|Framerate is 42-44 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Hot Wheels - Velocity X (E)|Works|Works| | + | {{SC_GBA|Hot Wheels - Velocity X (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Hot Wheels - World Race (E)|Issues|Issues| | + | {{SC_GBA|Hot Wheels - World Race (E)|Issues|Issues|Framerate is 47-49 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Hudson Best Collection Vol.1 - Bombermann Collection (J)|Issues|Issues| '''Bomberman 1:''' Framerate is 43-45 FPS without Frameskip on. The Audio has much stuttering. '''Working.''' '''Bomberman 2:''' Framerate is | + | {{SC_GBA|Hudson Best Collection Vol.1 - Bombermann Collection (J)|Issues|Issues|'''Bomberman 1:''' Framerate is 43-45 FPS without Frameskip on. The Audio has much stuttering. '''Working.''' '''Bomberman 2:''' Framerate is 44-46 FPS without Frameskip on. The Audio has much noise. '''Working.'''}} |
− | {{SC_GBA|Hudson Best Collection Vol.2 - Lode Runner Collection (J)|Issues|Issues| '''Lode Runner 1:''' Framerate is | + | {{SC_GBA|Hudson Best Collection Vol.2 - Lode Runner Collection (J)|Issues|Issues|'''Lode Runner 1:''' Framerate is 50-52 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' '''Lode Runner 2:''' Framerate is 49-51 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Hudson Best Collection Vol.3 - Action Collection (J)|Issues|Issues| '''Challenger:''' Framerate is | + | {{SC_GBA|Hudson Best Collection Vol.3 - Action Collection (J)|Issues|Issues|'''Challenger:''' Framerate is 46-48 FPS without Frameskip on. The Audio has much noise. '''Working.''' '''Milon's Secret Castle:''' Framerate is 46-48 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Hudson Best Collection Vol.4 - Nazotoki Collection (J)|Issues|Issues| '''Nuts & Milk:''' Framerate is | + | {{SC_GBA|Hudson Best Collection Vol.4 - Nazotoki Collection (J)|Issues|Issues|'''Nuts & Milk:''' Framerate is 45-48 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' '''Binary Land:''' Framerate is 45-48 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.''' '''Princess Tomato in the Salad Kingdom:''' Framerate is 38-44 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Hudson Best Collection Vol.5 - Shooting Collection (J)|Issues|Issues| '''Star Force:''' Framerate is 39- | + | {{SC_GBA|Hudson Best Collection Vol.5 - Shooting Collection (J)|Issues|Issues|'''Star Force:''' Framerate is 39-48 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.''' '''Star Soldier:''' Framerate is 44-46 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' '''Hector 87:''' Framerate is 47-50 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Hudson Best Collection Vol.6 - Bouken Jima Collection (J)|Issues|Issues| '''Adventure Island:''' Framerate is | + | {{SC_GBA|Hudson Best Collection Vol.6 - Bouken Jima Collection (J)|Issues|Issues|'''Adventure Island:''' Framerate is 47-50 FPS without Frameskip on. The Audio has some stuttering. '''Working.''' '''Adventure Island 2:''' Framerate is 44-46 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' '''Adventure Island 3:''' Framerate is 44-46 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' '''Adventure Island 4:''' Framerate is 43-45 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Hugo - Bukkazoom! (E)| | + | {{SC_GBA|Hugo - Bukkazoom! (E)|Works|Works|'''Glitches during the Titlescreen.''' '''Playable.'''}} |
− | {{SC_GBA|Hugo - The Evil Mirror Advance (E)|Works|Works| | + | {{SC_GBA|Hugo - The Evil Mirror Advance (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Hunter X Hunter - Minna Tomodaichi Daisakusen (J)|Works|Works| | + | {{SC_GBA|Hunter X Hunter - Minna Tomodaichi Daisakusen (J)|Works|Works|'''Very Playable.'''}} |
|} | |} | ||
− | ==I-3DS mGBA V.0. | + | ==I-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA|Ice Age (E)|Works|Works| | + | {{SC_GBA|Ice Age (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Ice Age 2 - The Meltdown (E)|Issues|Issues| | + | {{SC_GBA|Ice Age 2 - The Meltdown (E)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Ice Nine ( | + | {{SC_GBA|Ice Nine (UE)|Issues|Issues|Framerate is 33-38 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Incredible Hulk (E)|Works|Works| | + | {{SC_GBA|Incredible Hulk (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Incredibles ( | + | {{SC_GBA|Incredibles (UE)|Works|Works| '''Some glitches during the Titlescreen.''' Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Incredibles - Rise of the Underminer ( | + | {{SC_GBA|Incredibles - Rise of the Underminer (UE)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Initial D - Another Stage (J)|Issues|Issues| | + | {{SC_GBA|Initial D - Another Stage (J)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Inspector Gadget - Advance Mission (E)|Works|Works| | + | {{SC_GBA|Inspector Gadget - Advance Mission (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Inspector Gadget Racing (E)|Issues|Issues| | + | {{SC_GBA|Inspector Gadget Racing (E)|Issues|Issues|Framerate is 47-50 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|International Karate Advanced (E)|Works|Works| | + | {{SC_GBA|International Karate Advanced (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|International Karate Plus (E)|Works|Works| | + | {{SC_GBA|International Karate Plus (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|International Superstar Soccer (E)| | + | {{SC_GBA|International Superstar Soccer (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|International Superstar Soccer Advance (E)|Works|Works| | + | {{SC_GBA|International Superstar Soccer Advance (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Inukko Club (J)|Works|Works| | + | {{SC_GBA|Inukko Club (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Inuyasha - Naraku no Wana! Mayoi no Mori no Shoutaijou (J)|Issues|Issues| | + | {{SC_GBA|Inuyasha - Naraku no Wana! Mayoi no Mori no Shoutaijou (J)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Invader (E)|Works|Works| | + | {{SC_GBA|Invader (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Invincible Iron Man (UE)|Works|Works| | + | {{SC_GBA|Invincible Iron Man (UE)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Iridion 3D ( | + | {{SC_GBA|Iridion 3D (UE)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Iridion II (E)|Issues|Issues| | + | {{SC_GBA|Iridion II (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|I Spy Challenger! (U)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA|I Spy Challenger! (U)|Works|Works| | + | {{SC_GBA|Isseki Hatchou - Kore 1ppon de 8shurui! (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Isseki Hatchou - Kore 1ppon de 8shurui! (J)| | + | {{SC_GBA|It´s Mister Pants (UE)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|It´s Mister Pants ( | + | |
|} | |} | ||
− | ==J-3DS mGBA V.0. | + | ==J-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA|Jackie Chan Adventures - Legend of the Darkhand (UE)|Works|Works| | + | {{SC_GBA|Jackie Chan Adventures - Legend of the Darkhand (UE)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Jajamaru Jr. Denshouki - Jalecolle mo Arisourou (J)|Issues|Issues| Older Games: '''Framerate is 42- | + | {{SC_GBA|Jajamaru Jr. Denshouki - Jalecolle mo Arisourou (J)|Issues|Issues|'''Older Games:''' '''Framerate is 42-50 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.''' Ninja Remake: '''Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|James Bond 007 - Nightfire (E)|Issues|Issues| | + | {{SC_GBA|James Bond 007 - Nightfire (E)|Issues|Issues|Framerate is 38-41 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|James Pond - Codename Robocod (E)| | + | {{SC_GBA|James Pond - Codename Robocod (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Jazz Jackrabbit (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Jet Set Radio (E)|Issues|Issues| | + | {{SC_GBA|J.League Pocket (J) |Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|JGTO Kounin Golf Master - Japan Golf Tour Game (J)|Works|Works| | + | {{SC_GBA|J.League Pocket 2 (J) |Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|JGTO Kounin Golf Master Mobile - Japan Golf Tour Game (J)|Works|Works| | + | {{SC_GBA|J.League Pro Soccer Club o Tsukurou! Advance (J) |Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Jikkyou World Soccer Pocket (J)| | + | {{SC_GBA|J.League Winning Eleven Advance 2002 (J) |Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Jet Set Radio (E)|Issues|Issues|Framerate is 48-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | |
− | {{SC_GBA|Jimmy Neutron Boy Genius (E)|Issues|Issues| | + | {{SC_GBA|JGTO Kounin Golf Master - Japan Golf Tour Game (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Jimmy Neutron Boy Genius - Attack of the Twonkies (UE)|Works|Works| | + | {{SC_GBA|JGTO Kounin Golf Master Mobile - Japan Golf Tour Game (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Jimmy Neutron Boy Genius - Jet Fusion (UE)|Issues|Issues| | + | {{SC_GBA|Jikkyou World Soccer Pocket (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. '''Playable.'''}} |
− | {{SC_GBA|Jimmy Neutron Boy Genius vs Jimmy Negatron (UE)|Issues|Issues| | + | {{SC_GBA|Jimmy Neutron Boy Genius (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Jinsei Game Advance (J)|Works|Works| | + | {{SC_GBA|Jimmy Neutron Boy Genius - Attack of the Twonkies (UE)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|Jissen Pachi-Slot Hisshouhou! - Juuou Advance (J)|Works|Works| | + | {{SC_GBA|Jimmy Neutron Boy Genius - Jet Fusion (UE)|Issues|Issues|Framerate is 48-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Jonny Moseley Mad Trix (E)|Works|Works| | + | {{SC_GBA|Jimmy Neutron Boy Genius vs Jimmy Negatron (UE)|Issues|Issues|Framerate is 40-42 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Juka and the Monophonic Menace (E)|Issues|Issues| | + | {{SC_GBA|Jinsei Game Advance (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Jungle Book 2 (E)|Works|Works| | + | {{SC_GBA|Jissen Pachi-Slot Hisshouhou! - Juuou Advance (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Jurassic Park III - Dino Attack (E)|Works|Works| | + | {{SC_GBA|Jonny Moseley Mad Trix (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Jurassic Park III - Park Builder (E)| | + | {{SC_GBA|Juka and the Monophonic Menace (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Working.'''}} |
− | {{SC_GBA|Jurassic Park III - The DNA Factor (E)|Works|Works| | + | {{SC_GBA|Jungle Book 2 (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Jurassic Park Institute Tour - Dinosaur Rescue (J)|Works|Works| | + | {{SC_GBA|Jurassic Park III - Dino Attack (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Justice League - Chronicles (U)|Works|Works| | + | {{SC_GBA|Jurassic Park III - Park Builder (E)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA|Justice League - Injustice for All (E)|Issues|Issues| | + | {{SC_GBA|Jurassic Park III - The DNA Factor (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA|Justice League Heroes - The Flash (E)|Works|Works| | + | {{SC_GBA|Jurassic Park Institute Tour - Dinosaur Rescue (J)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Justice League - Chronicles (U)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Justice League - Injustice for All (E)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Justice League Heroes - The Flash (E)|Works|Works|'''Very Playable.'''}} | |
− | + | ||
|} | |} | ||
− | ==K-3DS mGBA V.0. | + | ==K-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA|K-1 Pocket Grand Prix (J)|Works|Works| | + | {{SC_GBA|K-1 Pocket Grand Prix (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA|K-1 Pocket Grand Prix 2 (J)|Works|Works| | + | {{SC_GBA|K-1 Pocket Grand Prix 2 (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kaeru B Back (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kaiketsu Zorori to Mahou no Yuuenchi - Ohimesama o Sukue! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kamaitachi no Yoru Advance (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kami no Kijutsu - Illusion of the Evil Eyes (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kao the Kangaroo (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kappa no Kai-kata - Kaatan Daibouken! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Karnaaj Rally (UE)|Issues|Issues|Framerate is 43-52 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kawaii Pet Game Gallery (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kawaii Pet Game Gallery 2 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kawaii Pet Shop Monogatari 3 (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kawa no Nushi Tsuri 3 & 4 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kawa no Nushi Tsuri 5 - Fushigi no Mori Kara (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Keitai Denjuu Telefang 2 - Power (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Keitai Denjuu Telefang 2 - Speed (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kelly Slater´s Pro Surfer (UE)|Issues|Issues|Framerate is 38-41 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Keroro Gunsou - Taiketsu! Gekisou Keronprix (J)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Kessakusen! Ganbare Goemon 1-2 (J)|Works|Works|'''Goemon 1:''' '''Very Playable.''' '''Goemon 2:''' Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
+ | {{SC_GBA|Kidou Senshi Gundam Seed Destiny (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Kidou Senshi Gundam Seed - Tomo to Kimi to Koko de. (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Kidou Tenshi Angelic Layer - Misaki to Yume no Tenshi-tachi (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Kid Paddle (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Kid´s Cards (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kiki Kaikai Advance (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kill Switch (E)|Issues|Issues|Framerate is 43-45 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Killer 3D Pool (E)|Issues|Issues|Framerate is 40-45 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Kim Possible (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kim Possible 2 - Drakken´s Demise (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Kim Possible 3 - Team Possible (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kingdom Hearts - Chain of Memories (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|King Kong - The Official Game of the Movie (E)|Works|Works|'''Some Slowdown when you play as Kong.''' '''Playable.'''}} | ||
+ | {{SC_GBA|King of Fighters EX - Neo Blood (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|King of Fighters EX2 - Howling Blood (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kinniku Banzuke - Kimero! Kiseki no Kanzen Seiha (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kinniku Banzuke - Kimero! Kongou-kun no Daibouken! (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kinnikuman IIsei - Seigi Choujin heno Michi (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kirby & the Amazing Mirror (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Kirby - Nightmare in Dream Land (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kisekko Gurumi - Chesty to Nuigurumi-tachi no Mahou no Bouken (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kiss x Kiss Seirei Gakuen (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kiwame Mahjong Deluxe - Mirai Senshi 21 (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Klonoa - Empire of Dreams (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Klonoa 2 - Dream Champ Tournament (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Klonoa Heroes - Densetsu no Star Medal (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Koala Brothers - Outback Adventures (U)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Koinu-chan no Hajimete no Osanpo - Koinu no Kokoro Ikusei Game (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Koinu to Issho - Aijou Monogatari (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Koinu to Issho 2 (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Konami Collector's Series - Arcade Classics (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Konami Krazy Racers (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Konchuu Monster Battle Master (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Konchuu no Mori no Daibouken - Fushigina Sekai no Junin Tachi (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kong - King of Atlantis (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kong - The Animated Series (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Konjiki no Gashbell!! - Makai no Bookmark (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Konjiki no Gashbell!! - The Card Battle for GBA (J)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Konjiki no Gashbell!! - Unare! Yuujou no Zakeru (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Konjiki no Gashbell!! - Unare! Yuujou no Zakeru 2 (J)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Konjiki no Gashbell!! - Yuujou no Zakeru - Dream Tag Tournament (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Koro Koro Puzzle - Happy Panechu! (J)|Works|Works|'''Game uses the Tilt sensor chip.''' '''Very Playable.'''}} | ||
+ | {{SC_GBA|Kotoba no Puzzle Mojipittan Advance (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kouchu Ouja Mushiking (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Koukou Juken Advance Series Eigo Koubun Hen - 26 Units Shuuroku (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Koukou Juken Advance Series Eijukugo Hen - 650 Phrases Shuuroku (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Koukou Juken Advance Series Eitango Hen - 2000 Words Shuuroku (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Kunio Kun Nekketsu Collection 1 (J)|Issues|Issues|'''Both Games:''' Framerate is 42-45 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Kunio Kun Nekketsu Collection 2 (J)|Issues|Issues|'''Both Games:''' Framerate is 37-45 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Kunio Kun Nekketsu Collection 3 (J)|Issues|Issues|'''Both Games:''' Framerate is 41-45 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Kurohige no Golf Shiyouyo (J)|Issues|Issues|Framerate is 33-43 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Kurohige no Kurutto Jintori (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kurukuru Kururin (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Kururin Paradise (J)|Works|Works|'''Very Playable.'''}} | ||
+ | |} | ||
− | {{SC_GBA| | + | ==L-3DS mGBA V.0.8.1== |
− | {{SC_GBA| | + | {{:Supercard GBA/Table Header}} |
− | {{SC_GBA| | + | {{SC_GBA|Lady Sia (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Land before Time (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Land before Time - Into the Mysterious Beyond (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lara Croft Tomb Raider - Legend (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lara Croft Tomb Raider - The Prophecy (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lea - Passion Veterinaire (FR)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Legend of Dynamic Goushouden - Houkai no Rondo (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Legends of Wrestling 2 (UE)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Legendz - Sign of Nekuromu (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Legendz - Yomigaeru Shiren no Shima (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lego Bionicle (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lego Bionicle - Heroes (U)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lego Bionicle - Maze of Shadows (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lego Bionicle - Matoran Adventures (E)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Lego Drome Racers (U)|Issues|Issues|Framerate is 43-46 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Lego Island 2 - The Brickter´s Revenge (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Lego Island - Xtreme Stunts (UE)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|Lego Knight´s Kingdom (E)|Works|Works|'''Minor slowdown during the Intro.''' '''Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Lego Racers 2 (E)|Issues|Issues|Framerate is 48-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|Lego Soccer Mania (UE)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Lego Star Wars - The Video Game (UE)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lego Star Wars 2 - The Original Trilogy (E)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lemony Snicket´s A Series of Unfortunate Events (U)|Issues|Issues|Framerate is 55-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Let's Ride! - Dreamer (U)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Let's Ride! - Friends Forever (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Let's Ride! - Sunshine Stables (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Licca-chan no Oshare Nikki (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lilliput Oukoku - Lillimoni to Issho Puni! (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lilo & Stitch (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lilo & Stitch 2 (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lion King (E)|Works|Works|'''Some Slowdown during the Intro.''' '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Little Buster Q (J)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Little Einsteins (U)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Little League Baseball 2002 (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Little Mermaid - Magic in Two Kingdoms (UE)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Little Patissier - Cake no Oshiro (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lizzy McGuire (E)|Issues|Issues|Full speed. '''Audio is missing.''' '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lizzy McGuire 2 - Lizzies Diaries (U)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lizzy McGuire 3 - Homecoming Havoc (U)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lode Runner (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Looney Tunes - Back in Action (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lord Of the Rings - Fellowship of The Rings (E)|Doesn´t Work|Doesn´t Work|'''Game won´t boot.''' '''Unplayable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lord Of The Rings - The Hobbit (E)|Issues|Issues|Framerate is 45-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lord Of The Rings - The Return Of The King (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lord of the Rings - The Third Age (E)|Issues|Issues|Framerate is 48-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lord of the Rings - The Two Towers (UE)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lost Vikings (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Love Hina Advance - Shukufuku no Kane ha Naru Kana (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lucky Luke - Wanted! (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lufia The Ruins of Lore (U)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Lunar Legend (U)|Works|Works|'''Very Playable.'''}} |
|} | |} | ||
− | == | + | ==M-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA| | + | {{SC_GBA|M&M´s - Blast! (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|M&M´s - Break´em (U)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Madagascar (E)|Works|Works|'''Some Slowdown during the Titlescreen.''' '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Madagascar - Operation Penguin (E)|Works|Works|'''Some Slowdown during the Titlescreen.''' Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Madden NFL 2002 (U)|Doesn´t Work|Doesn´t Work|'''Black Screen. Game won´t boot.''' '''Unplayable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Madden NFL 2003 (U)|Issues|Issues|Framerate is 37-48 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Madden NFL 2004 (U)|Issues|Issues|Framerate is 38-48 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Madden NFL 2005 (U)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Madden NFL 2006 (U)|Issues|Issues|'''Glitched up Menu Screen.''' Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Madden NFL 2007 (U)|Issues|Issues|'''Glitched up Menu Screen.''' Framerate is 48-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|MAER - Knockin' on Heaven's Door (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Magical Houshin (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Magical Quest Starring Mickey & Minnie (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Magical Quest Starring Mickey & Minnie 2 (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Magical Quest Starring Mickey & Minnie 3 (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Magical Vacation (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Magi Nation (J)|Issues|Issues|Framerate is 50-52 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mahjong Keiji (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mahou Sensei Negima! - Private Lesson Damedesuu Toshokanjima (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mahou Sensei Negima! - Private Lesson 2 Ojamashimasuu Parasite de Chu (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mail de Cute (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Majokko Cream-chan no Gokko Series 1 - Wannyan Idol Gakuen (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Majokko Cream-chan no Gokko Series 2 - Kisekae Angel (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Manga-ka Debut Monogatari (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Maniac Racers Advance (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Manic Miner (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|March of the Penguins (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Marie, Elie & Anis no Atelier - Soyokaze Kara no Dengon (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mario & Luigi - Superstar Saga (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mario Golf - Advance Tour (E)|Issues|Issues|Framerate is 45-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mario Kart - Super Circuit (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mario Party Advance (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mario Pinball Land (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mario Power Tennis (E)|Works|Works|'''Minor slowdown during the Intro.''' Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mario vs Donkey Kong (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Marvel - Ultimate Alliance (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mary-Kate and Ashley - Girls Night Out (U)|Issues|Issues|Framerate is 44-46 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mary-Kate and Ashley Sweet 16 - Licensed to Drive (U)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Masters of the Universe He-Man - Power of Grayskull (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Matantei Loki Ragnarok - Gensou no Labyrinth (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Matchbox Cross Town Heroes (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mat Hoffman's Pro BMX (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mat Hoffman's Pro BMX 2 (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Math Patrol - The Kleptoid Threat (U)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Max Payne Advance (E)|Issues|Issues|Framerate is 50-55 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' }} |
− | {{SC_GBA| | + | {{SC_GBA|Maya the Bee - Sweet Gold (E)|Issues|Issues|Framerate is 55-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Maya the Bee - The Great Adventure (E)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mazes of Fate (U)|Works|Works|'''Minor slowdown during the Intro.''' Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Mech Platoon (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Medabots AX - Metabee Version (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Medabots AX - Rokusho Version (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Medabots - Rokusho Version (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Medabots - Metabee Version (E)|Works|Works|'''Very Playable.'''}} |
+ | {{SC_GBA|Medal of Honor - Infiltrator (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Medal of Honor - Underground (E)|Issues|Issues|Framerate is 48-55 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Meet the Robinsons (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Megaman and Bass (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Megaman Battle Chip Challenge (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Megaman Battle Network 1 (E)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Megaman Battle Network 2 (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Megaman Battle Network 3 Blue (E)|Issues|Issues|Framerate is 47-53 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Megaman Battle Network 3 White (E)|Issues|Issues|Framerate is 47-53 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Megaman Battle Network 4 Blue Moon (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Megaman Battle Network 4 Red Sun (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Megaman Battle Network 5 - Team Colonel (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Megaman Battle Network 5 - Team Proto Man (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Megaman Battle Network 6 Cybeast Falzar (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Megaman Battle Network 6 Cybeast Gregar (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Megaman Zero (UE)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Megaman Zero 2 (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Megaman Zero 3 (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Megaman Zero 4 (E)|Works|Works|'''Some Slowdown during the Intro.''' Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Meine Tierarztpraxis (German)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Meine Tierpension (German)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Meitantei Conan - Akatsuki no Monument (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Meitantei Conan - Nerawareta Tantei (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Men in Black - The Series (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mermaid Melody - Pichi Pichi Party (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Mermaid Melody - Pichi Pichi Pitch (J)|Issues|Issues|Framerate is 46-53 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Mermaid Melody - Pichi Pichitto Live Start! (J)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Metalgun Slinger (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Metal Max 2 Kai (J)|Issues|Issues|'''Menu screen flickers a lot.''' Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Metal Slug Advance (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Metroid Fusion (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Metroid Zero Mission (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Mezaze! Koushien (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Micro Machines (E)|Issues|Issues|Framerate is 49-54 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Midnight Club - Street Racing (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Midway´s Greatest Arcade Hits (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mighty Beanz Pocket Puzzles (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mike Tyson Boxing (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minami no Umi no Odyssey (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minimoni - Mika no Happy Morning Chatty (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minimoni - Onegai Ohoshi-sama! (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minna de Puyo Puyo (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minna no Ouji-sama (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minna no Shiiku Series - Boku no Kabuto-Kuwagata (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minna no Shiiku Series 1 - Boku no Kabuto Mushi (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minna no Shiiku Series 2 - Boku no Kuwagata (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minna no Soft Series - Happy Trump 20 (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minna no Soft Series - Hyokkori Hyoutanjima - Don Gabacho Daikatsuyaku no Maki (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minna no Soft Series - Minna no Mahjong (J)|Issues|Issues|Framerate is 44-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Minna no Soft Series - Minna no Shougi (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minna no Soft Series - Numpla Advance (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minna no Soft Series - Shanghai (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Minority Report - Everybody Runs (UE)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Mirakuru! Panzou - 7tsu no Hoshi no Uchuukaizoku (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Mission Impossible - Operation Surma (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|MLB Slugfest 20-04 (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mobile Suit Gundam Seed - Battle Assault (U)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Moero!! Jaleco Collection (J)|Issues|Issues|'''All Games:''' Framerate is 40-50 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Momotarou Dentetsu G Gold Deck o Tsukure! (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Momotarou Matsuri (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Monopoly (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Monster Force (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Monster Gate (J)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Monster Gate - Ooinaru Dungeon - Fuuin no Orb (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Monster Guardians (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Monster House (E)|Works|Works|Full Speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Monster Jam - Maximum Destruction (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Monster Maker 4 - Flash Card (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Monster Maker 4 - Killer Dice (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Monster Ranchers Advance (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Monster Ranchers Advance 2 (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Monster Summoner (U)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Monster Truck Madness (UE)|Issues|Issues|Framerate is 39-42 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Monster Trucks (UE)|Issues|Issues|Framerate is 42-45 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Monster Trucks Mayhem (E)|Issues|Issues|Framerate is 42-44 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Monster! Bass Fishing (E)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Monsters, Inc. (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Moorhen 3 - The Chicken Chase! (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Morita Shoughi Advance (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mortal Kombat Advance (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Mortal Kombat - Deadly Alliance (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mortal Kombat - Tournament Edition (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mother 1+2 (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mother 3 (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Moto GP (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Motoracer Advance (E)|Issues|Issues|Framerate is 37-42 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Mr. Driller A - Fushigi na Pacteria (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mr. Driller 2 (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mr. Nutz (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Ms. Pac-Man - Maze Madness (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mucha Lucha! - Mascaritas of the Lost Code (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mugenborg (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mummy (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Muppets - On with the Show (UE)|Issues|Issues|Framerate is 44-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Muppets Pinball Mayhem (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Mutsu - Water Looper Mutsu (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|MX 2002 featuring Ricky Carmichael (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|My Animal Centre in Afrika (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|My Little Pony - Crystal Princess - The Runaway Rainbow (U)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
|} | |} | ||
− | == | + | ==N-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA| | + | {{SC_GBA|Nakayoshi Mahjong - Kaburiichi (J)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Nakayoshi Pet Advance Series - Kawaii Hamster (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | + | {{SC_GBA|Nakayoshi Pet Advance Series 2 - Kawaii Koinu (J)|Issues|Issues|Framerate is 47-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Nakayoshi Pet Advance Series 3 - Kawaii Koneko (J)|Issues|Issues|Framerate is 48-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Nakayoshi Pet Advance Series 4 - Kawaii Koinu Mini - Wankoto Asobou!! Kogata-ken (J)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Nakayoshi Youchien - Sukoyaka Enji Ikusei Game (J)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Namco Museum (E)|Works|Works|'''Galaga:''' Framerate is 53-59 FPS without Frameskip on. '''Playable.''' '''Other games:''' '''Very Playable.'''}} | |
− | + | {{SC_GBA|Namco Museum - 50th Anniversary (E)|Issues|Issues|'''Pac Man:''' Framerate is 46-59 FPS without Frameskip on. '''Working.''' '''Dig Dug:''' Framerate is 48-59 FPS without Frameskip on. '''Working.''' '''Rally-X:''' Framerate is 53-59 FPS without Frameskip on. '''Working.''' '''Galaga:''' Framerate is 51-59 FPS without Frameskip on. '''Working.''' '''Ms.Pac-Man:''' Framerate is 56-59 FPS without Frameskip on. '''Playable.'''}} | |
− | + | {{SC_GBA|Nancy Drew - Message in a Haunted Mansion (U)|Works|Works|Framerate is 56-59 FPS without Frameskip on. '''Playable.'''}} | |
− | + | {{SC_GBA|Napoleon (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} | |
− | + | {{SC_GBA|Narikiri Jockey Game - Yuushun Rhapsody (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. '''Playable.'''}} | |
− | + | {{SC_GBA|Naruto - Konoha Senki (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | + | {{SC_GBA|Naruto - Ninja Council (U)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Naruto - Ninja Council 2 (U)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | + | {{SC_GBA|Naruto RPG - Uketsugareshi Hi no Ishi (J)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|NASCAR Heat 2002 (U)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Natural 2 - Duo (J)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|NBA Jam 2002 (UE)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | + | {{SC_GBA|Need for Speed: Carbon - Own the City! (E)|Issues|Issues|Framerate is 39-41 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Need for Speed: Most Wanted (UE)|Issues|Issues|Framerate is 37-41 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Need for Speed: Porsche Unleashed! (E)|Issues|Issues|Framerate is 39-42 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Need for Speed: Underground (UE)|Issues|Issues|Framerate is 36-42 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Need for Speed: Underground 2 (UE)|Issues|Issues|Framerate is 38-41 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Next Generation Tennis (E)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|NFL Blitz 20-02 (U)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|NFL Blitz 20-03 (EU)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|NHL 2002 (U)|Issues|Issues|Framerate is 45-49 FPS without Frameskip on. The Audio has some noise and stuttering. Working.'''}} | |
− | + | {{SC_GBA|NHL Hitz 20-03 (U)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Nicktoons Racing (U)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|Nihon Pro Mahjong Renmei Kounin Tetsuman Advance - Menkyo Kaiden Series (J)|Works|Works|'''Some Slowdown during the Intro.''' '''Playable.'''}} | |
− | + | {{SC_GBA|Ninja Cop (E)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Nintendo MP3 Player (E)|Doesn´t Work|Doesn´t Work|'''Necessary Hardware is missing.''' '''Unplayable.'''}} | |
− | + | {{SC_GBA|Nobunaga Ibun (J)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Nobunaga no Yabou (J)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Noddy - A Day in Toyland (E)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|No no no Puzzle Chailien (J)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|No Rules - Get Phat (UE)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Nyan Nyan Nyanko no Nyan Collection (J)|Works|Works|'''Very Playable.'''}} | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
|} | |} | ||
− | == | + | ==O-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA| | + | {{SC_GBA|Ochaken Kururin - Honwaka Puzzle de Hotto Shiyo (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Ochaken no Bouken Jima - Honwaka Yume no Island (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Ochaken no Heya (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Ochaken no Yume bouken (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Oddworld Munch´s Oddysee (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Ohanaya-san Monogatari GBA - Iyashikei Ohanaya-san Ikusei Game (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Ojarumaru - Gekkouchou Sanpo de Ojaru (J)|Issues|Issues|Framerate is 48-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|Okumanchouja Game - Nottori Daisakusen! (J)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|One Piece (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|One Piece - Dragon Dream (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|One Piece - Going Baseball - Kaizoku Yakyuu (J)|Works|Works|'''Very Playable. }}''' |
− | {{SC_GBA| | + | {{SC_GBA|One Piece - Mezase! King of Belly (J)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|One Piece - Nanatsu Shima no Daihihou (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Onimusha Tactics (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Onmyou Taisenki Zeroshiki (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Open Season (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Operation Armored Liberty (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Oriental Blue - Ao ne Tengai (J)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Oshaberi Inko Club (J)|Issues|Issues|Framerate is 55-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Oshare Princess (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Oshare Princess 2 (J)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Oshare Princess 3 (J)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Oshare Princess 5 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Oshare Wanko (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Ottifanten Pinball (German)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Over the Hedge (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Over the Hedge - Hammy Goes Nuts! (U)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Ozzy & Drix (U)|Issues|Issues|Framerate is 40-45 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
|} | |} | ||
− | == | + | ==P-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA| | + | {{SC_GBA|Pac-Man Collection (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pac-Man Pinball Advance (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pac-Man World (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pac-Man World 2 (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Paws & Claws - Best Friends - Dogs & Cats (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Paws & Claws - Pet Resort (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Payback (E)|Issues|Issues|Framerate is 36-40 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pazunin - Uminin no Puzzle de Nimu (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Penny Racers (E)|Issues|Issues|Framerate is 47-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Peter Pan - Return to Neverland (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Peter Pan - The Motion Picture Event (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Petz - Hamsterz Life 2 (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Petz Vet (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pferd & Pony - Best Friends - Mein Pferd (German)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pferd & Pony - Lass uns Reiten 2 (German)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pferd & Pony - Mein Gestuet (German)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pferd & Pony - Mein Pferdehof (German)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Phalanx - The Enforce Fighter A-144 (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Phantasy Star Collection (E)|Issues|Issues|'''Phantasy Star:''' Framerate is 49-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' '''Phantasy Star 2:''' Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.''' '''Phantasy Star 3:''' '''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Phil of the Future (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pia Carrot he Youkoso!! 3.3 (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Piglet´s Big Game (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pikapika Nurse Monogatari - Nurse Ikusei Game (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pinball Advance (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pinball Challenge Deluxe (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pinball of The Dead (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Pinball Tycoon (E)|Issues|Issues|Framerate is 50-53 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
+ | {{SC_GBA|Pink Panther - Pinkadelic Pursuit (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Pinky and the Brain - The Masterplan (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pinky Monkey Town (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Pinobee - Phoebee (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pinobee - Wings of Adventure (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Pippa Funnell - Stable Adventure (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Pirates of the Caribbean - Dead Man's Chest (UE)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pirates of the Caribbean - The Curse of the Black Pearl (E)|Works|Works|'''Some Slowdown during the Intro.''' '''Playable.'''}} | ||
+ | {{SC_GBA|Pitfall - The Lost Expedition (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Pitfall - The Mayan Adventure (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Planet Monsters (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Planet of the Apes (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Play Novel - Silent Hill (J)|Works|Works|'''Some Slowdown during FMV.''' '''Playable.'''}} | ||
+ | {{SC_GBA|Play-Yan (J)|Doesn´t Work|Doesn´t Work|'''Neccesary Hardware is missing.''' '''Unplayable.'''}} | ||
+ | {{SC_GBA|Play-Yan Micro (J)|Doesn´t Work|Doesn´t Work|'''Neccesary Hardware is missing.''' '''Unplayable.'''}} | ||
+ | {{SC_GBA|Pocket Dogs (U)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pocket Music (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Pocket Professor - Kwik Notes - Vol. 1 (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Pocky & Rocky with Becky (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Pokémon Emerald (UE)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pokémon Fire Red (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pokémon Leaf Green (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pokémon Mystery Dungeon Red Rescue Team (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pokémon Pinball - Ruby & Sapphire (E)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Pokémon Ruby (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pokémon Sapphire (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Polar Express (UE)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Polarium Advance (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Polly Pocket! - Super Splash Island (E)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Popeye - Rush for Spinach (UE)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pop Idol (E)|Issues|Issues|Framerate is 44-47 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Postman Pat and the Greendale Rocket (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Power Poke Dash (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Power Pro Kun Pocket 1-2 (J)|Works|Works|'''Second game is locked.''' '''Very Playable.'''}} | ||
+ | {{SC_GBA|Power Pro Kun Pocket 3 (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Power Pro Kun Pocket 4 (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Power Pro Kun Pocket 5 (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Power Pro Kun Pocket 6 (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Power Pro Kun Pocket 7 (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Powerpuff Girls - Him and Seek (E)|Works|Works|'''Some Slowdown during the Intro.''' Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Powerpuff Girls - Mojo Jojo A-Go-Go (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Power Rangers - Dino Thunder (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Power Rangers - Ninja Storm (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Power Rangers - Time Force (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Power Rangers - Wild Force (UE)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Power Rangers - S.P.D (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Prehistorik Man (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Premier Action Soccer (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Premier Manager 2003-04 (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Premier Manager 2004-2005 (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Premier Manager 2005-2006 (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Princess Natasha - Student, Secret Agent, Princess (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Prince of Persia - The Sands of Time (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Pro Breach Soccer (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pro Mahjong Tsuwamono GBA (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Pro Tennis WTA Tour (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Proud Family (U)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Pro Yakyuu Team o Tsukurou! Advance (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|PukuPuku Tennen Kairanban (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|PukuPuku Tennen Kairanban - Koi no Cupid Daisakusen (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|PukuPuku Tennen Kairanban - Youkoso! Illusion Land he (J)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Punch King - Arcade Boxing (E)|Issues|Issues|Framerate is 49-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Puppy Luv - Spa and Resort (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Puyo Pop (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Puyo Pop Fever (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Puzzle & Tantei Collection (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Pyuu to Fuku! Jaguar - Byoo to Deru! Megane-kun (J)|Works|Works|'''Very Playable.'''}} | ||
|} | |} | ||
− | == | + | ==Q-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA| | + | {{SC_GBA|Quad Desert Fury (UE)|Issues|Issues|Framerate is 49-51 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
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|} | |} | ||
− | == | + | ==R-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA| | + | {{SC_GBA|Racing Fever (E)|Works|Works|'''Very Playable.'''}} |
+ | {{SC_GBA|Racing Gears Advance (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Rampage - Puzzle Attack (UE)|Issues|Issues|Framerate is 44-46 FPS without Frameskip on. '''No Audio.''' '''Working.'''}} | ||
+ | {{SC_GBA|Rapala Pro Fishing (UE)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Ratatouille (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Rave Master - Special Attack Force! (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Rayman Advance (E)|Works|Works|'''Minor Slowdown during the Intro.''' Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Rayman - Hoodlum´s Revenge (E)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Rayman Raving Rabbids (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Rayman 3 (E)|Works|Works|'''Some Slowdown during the Overworld.''' '''Playable.'''}} | ||
+ | {{SC_GBA|Razor Freestyle Scooter (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Ready 2 Rumble Boxing - Round 2 (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Rebelstar Tactical Command (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Recca no Honoo - The Game (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Reign of Fire (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Relaxuma na Mainichi (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Rescue Heroes - Billy Blazes! (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Revenge of Shinobi (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Rhythm Tengoku (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Ripping Friends (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|River City Ransom EX (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Riviera the Promised Land (U)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Road Rash - Jailbreak (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Robopon 2 Cross Version (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Robopon 2 Ring Version (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Robotech - The Macross Saga (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Robots (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Robot Wars - Advanced Destruction (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Robot Wars - Extreme Destruction (E)|Issues|Issues|Framerate is 46-48 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Rock'em Sock'em Robots (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Rocket Power - Beach Bandits (UE)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Rocket Power - Dream Scheme (UE)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Rocket Power - Zero Gravity Zone (U)|Works|Works|Framerate is 57-59 FPS without Frameskip on. '''Playable.'''}} | ||
+ | {{SC_GBA|Rockman EXE 4.5 - Real Operation (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Rock n' Roll Racing (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Rocky (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|RPG Tsukuru Advance (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Rugrats - Castle Capers (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Rugrats - Go Wild (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Rugrats - I Gotta Go Party (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|R-Type III - The Third Lightning (E)|Works|Works|'''Very Playable.'''}} | ||
|} | |} | ||
− | == | + | ==S-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA| | + | {{SC_GBA|Sabre Wulf (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sabrina - The Teenage Witch - Potion Commotion (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Saibara Rieko no Dendou Mahjong (J)|Doesn´t Work|Doesn´t Work|'''White screen. Unplayable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sakura Momoko no UkiUki Carnival (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Salt Lake 2002 (E)|Works|Works|'''Framerate is 57-59 FPS without Frameskip on.''' Playable.}} |
− | {{SC_GBA| | + | {{SC_GBA|Samsara Naga 1x2 (J)|Works|Works|'''Sansara 1:''' Framerate is 57-59 FPS without Frameskip on. Playable. '''Sansara 2:''' Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Samurai Deeper Kyo (U)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Samurai Evolution - Oukoku Geist (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Samurai Jack - The Amulet of Time (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sangokushi (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sangokushi - Eiketsuden (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sangokushi - Koumeiden (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sanrio Puroland - All Characters (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Santa Claus Jr. Advance (E)|Works|Works|'''Some Slowdown during the File Select Screen.''' Full speed with rare dips. Good Audio with a little noise and stuttering. Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Santa Claus Saves the Earth (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Santa Clause 3 - The Escape Clause (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Scan Hunter - Sennen Kaigyo o Oe! (J)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Scooby-Doo (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Scooby-Doo and the Cyber Chase (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Scooby-Doo 2 - Monsters Unleashed (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Scooby-Doo! - Mystery Mayhem (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Scooby-Doo! - Unmasked (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Scorpion King - Sword of Osiris (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Scrabble (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Scrabble Blast! (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Scrabble Scramble! (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Scurge Hive (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|SD Gundam Force (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|SD Gundam G-Generation Advance (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sea Trader - Rise of Taipan (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Secret Agent Barbie - Royal Jewels Mission (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering.'''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sega Arcade Gallery (E)|Issues|Issues|'''After Burner:''' Framerate is 45-50 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' '''Outrun:''' Framerate is 42-45 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' '''Space Harrier:''' Framerate is 43-46 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.''' '''Super Hang-On:''' Framerate is 43-46 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sega Rally Championship (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sega Smash Pack (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sengoku Kakumei Gaiden (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sennen Kazoku (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Sentouin Yamada Hajime (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Serious Sam Advance (E)|Issues|Issues|Framerate is 50-53 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Shaman King Card Game - Chou Senjiryakketsu 2 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Shaman King Card Game - Chou Senjiryakketsu 3 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Shaman King - Legacy of the Spirits, Soaring Hawk (U)|Works|Works|'''Very Playable.'''}} |
+ | {{SC_GBA|Shaman King - Legacy of the Spirits, Sprinting Wolf (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Shaman King - Master of Spirits (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shaman King - Master of Spirits 2 (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Shamu's Deep Sea Adventures (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Shanghai Advance (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shark Tale (UE)|Works|Works|'''Minor Slowdown during the Intro.''' '''Playable.'''}} | ||
+ | {{SC_GBA|Shaun Palmer's Pro Snowboarder (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sheep (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shikakui Atama o Marukusuru Advance - Kanji Keisan (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Shikakui Atama o Marukusuru Advance - Kokugo Sansu Rika Shakai (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Shimura Ken no Baka Tonosama - Bakushou Tenka Touitsu Game (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Shin chan - Aventuras en Cineland (Spain)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shin chan contra los Munecos de Shock Gahn (Spain)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Shining Force - Resurrection of the Dark Dragon (E)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Shining Soul (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Shining Soul 2 (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Shin Kisekae Monogatari (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shin Megami Tensei (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shin Megami Tensei II (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shin Megami Tensei Devil Children - Messiah Riser (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shin Megami Tensei Devil Children - Puzzle de Call! (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shin Nihon Pro Wrestling - Toukon Retsuden Advance (J)|Issues|Issues|Framerate is 48-54 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Shiren Monsters Netsal (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shrek Super Slam (E)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Shrek the Third (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shrek 2 (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shrek 2 - Beg for Mercy (UE)|Works|Works|'''Some Slowdown during the Intro.''' Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Shrek - Hassle at the Castle (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Shrek - Reekin´Havoc (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Shrek - Smash´n Crash Racing (E)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Shrek - Swamp Kart Speedway (E)|Issues|Issues|Framerate is 48-51 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Sigma Star Saga (UE)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Silent Scope (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Silk to Cotton (J)|Issues|Issues|Framerate is 48-59 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Sim City 2000 (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Simple 2960 Tomodachi Series Vol.1 - The Table Game Collection (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Simple 2960 Tomodachi Series Vol.2 - The Block Kuzushi (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Simple 2960 Tomodachi Series Vol.3 - The Itsudemo Puzzle - Massugu Soroeru Straws (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Simple 2960 Tomodachi Series Vol.4 - The Trump - Minna de Asoberu 12 Shurui no Trump Game (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Simpsons - Road Rage (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sister Princess - RePure (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sitting Ducks (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sky Dancers - They Magically Fly! (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Slime Morimori Dragon Quest - Shougeki no Shippo Dan (J)|Works|Works|'''Some Slowdown during the Titlescreen.''' '''Playable.'''}} | ||
+ | {{SC_GBA|Slot! Pro Advance - Takarabune & Ooedo Sakurafubuki 2 (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Slot! Pro 2 Advance - GoGo Juggler & New Tairyou (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Smashing Drive (E)|Issues|Issues|Framerate is 37-40 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Smuggler´s Run (E)|Issues|Issues|Framerate is 43-45 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Smurfs - Revenge of the Smurfs (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Snap Kid´s (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Snood (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Snood 2 - Snoods on Vacation (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Soccer Kid (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sonic Advance 1 (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Sonic Advance 2 (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sonic Advance 3 (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. '''Playable.'''}} | ||
+ | {{SC_GBA|Sonic Battle (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sonic Pinball Party (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sonic The Hedgehog - Genesis (U)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Sound of Thunder (E)|Issues|Issues|Framerate is 46-50 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Space Channel 5 - Ulala's Cosmic Attack (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Space Hexcite - Maetel Legend EX (J)|Works|Works|'''Minor Slowdown during the Titlescreen.''' '''Playable.'''}} | ||
+ | {{SC_GBA|Space Invaders (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Speedball 2 - Brutal Deluxe (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Spider-Man (UE)|Works|Works|'''Some Slowdown during FMV.''' Full Speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Spider-Man 2 (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Spider-Man 3 (E)|Works|Works|'''Some Slowdown during Cutscene.''' Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Spider-Man - Battle for New York (E)|Works|Works|'''Some Slowdown during Cutscene.''' Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Spider-Man - Mysterio's Menace (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Spirit - Stallion of the Cimarron - Search for Homeland (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|SpongeBob and Friends - Attack of the Toybots (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|SpongeBob's Atlantis SquarePantis (U)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|SpongeBob SquarePants and Friends - Battle for Volcano Island (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|SpongeBob SquarePants and Friends - Freeze Frame Frenzy (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|SpongeBob SquarePants and Friends Unite! (E)|Works|Works|Full Speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|SpongeBob SquarePants - Battle for Bikini Bottom (E)|Works|Works|'''Some Slowdown during the Intro.''' '''Playable.'''}} | ||
+ | {{SC_GBA|SpongeBob SquarePants - Creature From The Krusty Krab (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|SpongeBob SquarePants - Lights,Camera,Pants! (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|SpongeBob SquarePants - Revenge of the Flying Dutchman (UE)|Works|Works|'''Some Slowdown during the Intro.''' Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|SpongeBob SquarePants - SuperSponge (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|SpongeBob SquarePants - The Movie (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sports Illustrated for Kids - Baseball (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sports Illustrated for Kids - Football (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Spy Hunter (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Spy Kids 3-D Game Over (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Spy Kids Challenger (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Spy Muppets - License to Croak (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Spyro - Adventure (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Spyro - A New Beginning (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Spyro - Eternal Night (E)|Works|Works|'''Slowdown during Cutscenes.''' Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Spyro - Fusion (E)|Works|Works|'''Some Slowdown during the Intro.''' '''Playable.'''}} | ||
+ | {{SC_GBA|Spyro - Season of Flame (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Spyro - Season of Ice (E)|Issues|Issues|Framerate is 55-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|SSX Tricky (E)|Issues|Issues|Framerate is 36-39 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|SSX 3 (UE)|Issues|Issues|Framerate is 40-47 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Stadium Games (E)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Starsky & Hutch (E)|Issues|Issues|Framerate is 46-50 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Star X (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Star Wars - Flight of the Falcon (E)|Issues|Issues|Framerate is 45-50 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Star Wars - Jedi Power Battles (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Star Wars - The New Droid Army (E)|Issues|Issues|Framerate is 49-54 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Star Wars Episode II - Attack of the Clones (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Star Wars Episode III - Revenge of the Sith (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Star Wars Trilogy - Apprentice of the Force (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Steel Empire (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Street Fighter Alpha 3 Upper (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Street Jam Basketball (UE)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Street Racing Syndicate (E)|Issues|Issues|Framerate is 38-43 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Strike Force Hydra (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Stuart Little 2 (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Stuntman (E)|Issues|Issues|Framerate is 40-43 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Sugar Sugar Rune - Heart Ga Ippai! Moegi Gakuen (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Suite Life of Zack & Cody - Tipton Caper (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Summon Night Swordcraft Story (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Summon Night Swordcraft Story 2 (U)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Summon Night Swordcraft Story 3 (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Sum of All Fears (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Super Army War (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Super Black Bass Advance (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Super Bubble Pop (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Super Bust-A-Move (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Super Chinese 1-2 Advance (J)|Works|Works|'''Super Chinese 1 & Mini game:''' '''Very Playable.''' '''Super Chinese 2:''' Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Super Collapse! 2 (U)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Super Dodge Ball Advance (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Super Dropzone - Intergalactic Rescue Mission (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Super Duper Sumos (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Super Ghouls'n Ghosts (UE)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Super Hornet F/A 18F (UE)|Issues|Issues|Framerate is 51-54 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Superman - Countdown to Apokolips (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Superman Returns - Fortress of Solitude (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Super Mario Advance - Super Mario Bros 2 (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Super Mario Advance 2 - Super Mario World (E) |Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Super Mario Advance 3 - Yoshi's Island (E)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Super Mario Advance 4 - Super Mario Bros. 3 (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|Super Monkey Ball Jr. (U)|Issues|Issues|Framerate is 34-40 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Super Puzzle Fighter II Turbo (E)|Issues|Issues|Framerate is 47-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Super Real Mahjong Dousoukai (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Super Robot Taisen A (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Super Robot Taisen D (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Super Robot Taisen J (J)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Super Robot Taisen R (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Super Robot Taisen - Original Generation (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Super Robot Taisen - Original Generation 2 (U)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Super Street Fighter II Turbo - Revival (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Surf´s Up (E)|Issues|Issues|Framerate is 55-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Sutakomi - Star Communicator (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sweet Cookie Pie (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sword of Mana (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Sylvanian Families - Fashion Designer ni Naritai! - Kurumi-risu no Onnanoko (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sylvanian Families - Yousei no Stick to Fushigi no Ki - Marron-inu no Onnanoko (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Sylvanian Families 4 - Meguru Kisetsu no Tapestry (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
|} | |} | ||
− | == | + | ==T-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA| | + | {{SC_GBA|Tactics Ogre - The Knight of Lodis (U)|Issues|Issues|Framerate is 46-54 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|Taiketsu! Ultra Hero (J)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Tak and the Power of Juju (E)|Works|Works|'''Some Slowdown during the Intro.''' Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | + | {{SC_GBA|Tak - The Great Juju Challenge (UE)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Tak 2 - The Staff of Dreams (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | + | {{SC_GBA|Tales of Phantasia (E)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Tales of the World Narikiri Dungeon 2 (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tales of the World Narikiri Dungeon 3 (J)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Tales of the World - Summoner´s Lineage (J)|Issues|Issues|Framerate is 55-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Tanbi Musou - Meine Liebe (J)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Tang Tang (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tantei Gakuen Q - Kyuukyoku Trick ni Idome! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tantei Gakuen Q - Meitantei ha Kimi da! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tantei Jinguuji Saburou - Shiroi Kage no Shoujo (J)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Tarzan - Return to the Jungle (UE)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Taxi 3 (France)|Issues|Issues|Framerate is 40-42 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Teenage Mutant Ninja Turtles (E)|Works|Works|Framerate it 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | + | {{SC_GBA|Teenage Mutant Ninja Turtles 2 - Battle Nexus (E)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Teen Titans (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Teen Titans 2 (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tekken Advance (E)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tennis Masters Series 2003 (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tennis no Ouji-sama - Aim at the Victory! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tennis no Ouji-sama - Genius Boys Academy (J)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Tennis no Ouji-sama 2003 - Cool Blue (J)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Tennis no Ouji-sama 2003 - Passion Red (J)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Tennis no Ouji-sama 2004 - Glorious Gold (J)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Tennis no Ouji-sama 2004 - Stylish Silver (J)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Ten Pin Alley 2 (U)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Terminator 3 - Rise of the Machines (E)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Tetris Worlds (E)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|That´s So Raven (U)|Works|Works|'''Some Slowdown during Cutscenes.''' Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|That´s So Raven 2 - Supernatural Style (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|The Legend of Zelda - A Link to the Past & Four Swords |Works|Works|'''Minor Slowdown during the Mode 7 Map screen.''' '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|The Legend of Zelda - The Minish Cap |Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | + | {{SC_GBA|The Sims 2 (UE)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|The Sims 2 - Pets (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|The Sims 2 - Bustin´ Out (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|The Three Stooges (U)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Thunderbirds (UE)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Thunderbirds - International Rescue (E)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Tiger Woods PGA Tour 2004 (UE)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tiger Woods PGA Tour Golf (UE)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. '''Working.'''}} |
− | + | {{SC_GBA|Tim Burton's The Nightmare Before Christmas - The Pumpkin King (UE)|Issues|Issues|Framerate is 47-49 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Tiny Toon Adventures - Buster´s Bad Dream (E)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Tiny Toon Adventures - Wacky Stackers (E)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Titeuf Mega Compet (France)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Titeuf - Ze Gagmachine (France)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|TMNT - Teenage Mutant Ninja Turtles (E)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Tokimeki Yume Series 1 - Ohanaya-san ni Narou! (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tokyo Majin Gakuen - Fuju Houroku (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tokyo Xtreme Racer Advance (E)|Issues|Issues|Framerate is 36-42 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|Tom and Jerry - The Magic Ring (E)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Tom and Jerry in Infurnal Escape (E)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Tom and Jerry Tales (E)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Tomato Adventure (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tom Clancy's Rainbow Six - Rogue Spear (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tom Clancy's Splinter Cell (E)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Tom Clancy's Splinter Cell - Pandora Tomorrow (E)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Tonka - On the Job (U)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | + | {{SC_GBA|Tony Hawk's American Sk8land (E)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Tony Hawk's Downhill Jam (E)|Issues|Issues|Framerate is 44-47 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|Tony Hawk's Pro Skater 2 (UE)|Issues|Issues|Framerate is 42-44 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Tony Hawk's Pro Skater 3 (UE)|Issues|Issues|Framerate is 49-51 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Tony Hawk's Pro Skater 4 (UE)|Issues|Issues|Framerate is 52-54 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Tony Hawk's Underground (UE)|Works|Works|'''Minor Slowdown during the Intro.''' '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tony Hawk's Underground 2 (UE)|Works|Works|'''Some Slowdown during Cutscenes.''' '''Playable.'''}} |
− | + | {{SC_GBA|TopGear GT Championship (E)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Top Gear Rally (E)|Issues|Issues|Framerate is 38-41 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Top Gun - Combat Zones (U)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Top Gun - Firestorm Advance (UE)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Top Spin 2 (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} | |
− | + | {{SC_GBA|Torneco no Daibouken 2 Advance - Fushigi no Dungeon (J)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Torneco no Daibouken 3 Advance - Fushigi no Dungeon (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | + | {{SC_GBA|Total Soccer Manager (E)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Totally Spies! (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Totally Spies! 2 - Undercover (E)|Issues|Issues|Framerate is 55-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|Toukon Heat (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | + | {{SC_GBA|Tower SP (U)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Toyrobo Force (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Treasure Planet (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Trick Star (E)|Issues|Issues|Framerate is 45-49 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tringo (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Trollz - Hair Affair! (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Tron 2.0 - Killer App (E)|Works|Works|'''Some Slowdown during the 3D Section. '''Playable.'''}} |
− | + | {{SC_GBA|Turbo Turtle Adventure (U)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Turok Evolution (E)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Tweety and the Magic Gems (E)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Ty the Tasmanian Tiger 2 - Bush Rescue (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Ty the Tasmanian Tiger 3 - Night of the Quinkan (U)|Works|Works|'''Very Playable.'''}} |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|} | |} | ||
− | == | + | ==U-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA| | + | {{SC_GBA|Uchuu Daisakusen Choco Vader - Uchuu Kara no Shinryakusha (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} |
− | + | {{SC_GBA|Uchuu no Stellvia (J)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Ueki no Housoku - Jingi Sakuretsu! Nouryokusha Battle (J)|Issues|Issues|Framerate is 54-59 FPS without Frameskip on. The Audio has some noise and stutttering. '''Working.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Ui-Ire - World Soccer Winning Eleven (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Ultimate Arcade Games (UE)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | + | {{SC_GBA|Ultimate Beach Soccer (U)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | + | {{SC_GBA|Ultimate Brain Games (UE)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | + | {{SC_GBA|Ultimate Card Games (UE)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | |
− | + | {{SC_GBA|Ultimate Muscle - The Kinnikuman Legacy - The Path of the Superhero (U)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Ultimate Puzzle Games (U)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Ultimate Spiderman (E)|Works|Works|'''Some Slowdown during Cutscenes.''' '''Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Ultimate Winter Games (U)|Issues|Issues|Framerate is 37-40 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | + | {{SC_GBA|Ultra Keibitai - Monster Attack (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Unfabulous (U)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Uno 52 (E)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Uno Free Fall (E)|Works|Works|'''Very Playable.'''}} | |
− | + | {{SC_GBA|Urban Yeti! (UE)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|Urbz - The Sims in the City (UE)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little Noise and stuttering. '''Playable.'''}} |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|} | |} | ||
− | == | + | ==V-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA| | + | {{SC_GBA|V.I.P (E)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Van Helsing (E)|Works|Works|Framerate is 56-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | + | {{SC_GBA|Vattroller X (J)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|VeggieTales - LarryBoy and the Bad Apple (U)|Works|Works|'''Some Slowdown during the Menu Screen.''' Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Virtual Kasparov (E)|Works|Works|'''Very Playable.'''}} |
− | + | {{SC_GBA|Virtua Tennis (E)|Works|Works|'''Very Playable.'''}} | |
− | {{SC_GBA| | + | {{SC_GBA|V-Master Cross (J)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} |
− | + | {{SC_GBA|V-Rally 3|Issues|Issues|Framerate is 44-46 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | |
− | + | ||
− | {{SC_GBA| | + | |
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | {{SC_GBA| | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|} | |} | ||
− | == | + | ==W-3DS mGBA V.0.8.1== |
{{:Supercard GBA/Table Header}} | {{:Supercard GBA/Table Header}} | ||
− | {{SC_GBA| | + | {{SC_GBA|Wade Hixton´s Counter Punch (UE)|Issues|Issues|Framerate is 45-47 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Wagamama Fairy Mirumo de Pon! - 8 Nin no Toki no Yousei (J)|Works|Works|'''Some Slowdown during the Intro.''' '''Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Wagamama Fairy Mirumo de Pon! - Dokidoki Memorial Panic (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Wagamama Fairy Mirumo de Pon! - Nazo no Kagi to Shinjitsu no Tobira (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Wagamama Fairy Mirumo de Pon! - Ougon Maracas no Densetsu (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Wagamama Fairy Mirumo de Pon! - Taisen Mahoudama (J)|Works|Works|'''Very Playable.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Wagamama Fairy Mirumo de Pon! - Yume no Kakera (J)|Issues|Issues|Framerate is 51-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
− | {{SC_GBA| | + | {{SC_GBA|Wakeboarding Unleashed featuring Shaun Murray (E)|Issues|Issues|Framerate is 48-53 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} |
+ | {{SC_GBA|Wanko de Kururin! Wancle (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Wanko Mix Chiwanko World (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Wan Nyan Doubutsu Byouin (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Wario Land 4 (UE)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Wario Ware, Inc.: Minigame Mania (E)|Works|Works|Framerate is 57-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Wario Ware - Twisted! (U)|Issues|Issues|Framerate is 47-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Watashi no Makesalon (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Whac-A-Mole (U)|Works|Works|Framerate is 57-59 FPS without Frameskip on. '''Playable.'''}} | ||
+ | {{SC_GBA|Whistle! - Dai 37 Kai Tokyo-to Chuugakkou Sougou Taiiku Soccer Taikai (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Who Wants to Be a Millionaire (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Who Wants to Be a Millionaire - 2nd Edition (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Who Wants to Be a Millionaire Junior (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Wild Thornberrys Movie (UE)|Issues|Issues|Framerate is 52-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Wild Thornberrys - Chimp Chase (UE)|Issues|Issues|Framerate is 53-59 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Wild (UE)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Wilden Fussball-Kerle - Entscheidung im Teufelstopf (German)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Wilden Fussball-Kerle - Gefahr im Wilde Kerle Land (German)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Wing Commander Prophecy (E)|Works|Works|Framerate is 55-59 FPS without Frameskip on. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Wings (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Winnie the Pooh's Rumbly Tumbly Adventure (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Winning Post for Game Boy Advance (J)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Winter Sports (E)|Doesn´t Work|Doesn´t Work|'''Black Screen after you select a Language. You hear music play.''' '''Unplayable.'''}} | ||
+ | {{SC_GBA|WinX Club (E)|Works|Works|'''Some Slowdown during the Intro.''' Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|WinX Club - Quest for the Codex (E)|Works|Works|'''Some Slowdown during Cutscenes.''' Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|Wizardry Summoner (J)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Wolfenstein 3D (UE)|Issues|Issues|Framerate is 50-59 FPS without Frameskip on. '''Working.'''}} | ||
+ | {{SC_GBA|Woody Woodpecker in Crazy Castle 5 (E)|Issues|Issues|Framerate is 48-52 FPS without Frameskip on. The Audio has some noise and stuttering. '''Working.'''}} | ||
+ | {{SC_GBA|Word Safari - The Friendship Totems (U)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|World Advance Soccer - Shouri heno Michi (J)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|World Championship Poker (E)|Works|Works|Full speed with rare dips. Good Audio with a little noise and stuttering. '''Playable.'''}} | ||
+ | {{SC_GBA|World Poker Tour (E)|Works|Works|Full speed with rare dips. '''Playable.'''}} | ||
+ | {{SC_GBA|World Tennis Stars (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Worms Blast (E)|Works|Works|'''Very Playable.'''}} | ||
+ | {{SC_GBA|Worms World Party (E)|Issues|Issues|Framerate is 37-42 FPS without Frameskip on. The Audio has much noise and stuttering. '''Working.'''}} | ||