Difference between revisions of "Ninjhax"
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− | '''Ninjhax''' (sometimes misspelled Ninjahax) is a user mode exploit found by [[User:smealum|smealum]] for the Nintendo 3DS game ''Cubic Ninja''. The exploit was initially released November 20, 2014<ref>https://twitter.com/smealum/status/535552052097585152</ref>, supporting 3DS system menu versions 4.0 - 9.2. One of the system flaws used by ninjhax was subsequently blocked by the 9.3 update<ref>https://twitter.com/smealum/status/542118829422149632</ref>. Several months later, on July 18, 2015, smealum released ninjhax version 2.0<ref>https://twitter.com/smealum/status/622293897117483009</ref>. This new version added support for system menu versions above 9.2, up to version | + | '''Ninjhax''' (sometimes misspelled Ninjahax) is a user mode exploit found by [[User:smealum|smealum]] for the Nintendo 3DS game ''Cubic Ninja''. The exploit was initially released November 20, 2014<ref>https://twitter.com/smealum/status/535552052097585152</ref>, supporting 3DS system menu versions 4.0 - 9.2. One of the system flaws used by ninjhax was subsequently blocked by the 9.3 update<ref>https://twitter.com/smealum/status/542118829422149632</ref>. Several months later, on July 18, 2015, smealum released ninjhax version 2.0<ref>https://twitter.com/smealum/status/622293897117483009</ref>. This new version added support for system menu versions above 9.2, up to version 10.1. The old version 1 can still be used on lower system menu versions. |
Ninjhax makes use of a flaw in the level editor of ''Cubic Ninja''. The level storage format contains sections of variable length that are loaded to fixed-length buffers without length checks<ref>[http://smealum.net/?p=517 ninjhax: the writeup - smealum.net]</ref>. This is used to create a [[wikipedia:Stack buffer overflow|stack buffer overflow]], which leads to [[wikipedia:Return-oriented programming|ROP]] capabilities. The exploited level can easily be loaded through the QR code sharing feature of the game. | Ninjhax makes use of a flaw in the level editor of ''Cubic Ninja''. The level storage format contains sections of variable length that are loaded to fixed-length buffers without length checks<ref>[http://smealum.net/?p=517 ninjhax: the writeup - smealum.net]</ref>. This is used to create a [[wikipedia:Stack buffer overflow|stack buffer overflow]], which leads to [[wikipedia:Return-oriented programming|ROP]] capabilities. The exploited level can easily be loaded through the QR code sharing feature of the game. |
Revision as of 05:53, 20 October 2015
Ninjhax (sometimes misspelled Ninjahax) is a user mode exploit found by smealum for the Nintendo 3DS game Cubic Ninja. The exploit was initially released November 20, 2014[1], supporting 3DS system menu versions 4.0 - 9.2. One of the system flaws used by ninjhax was subsequently blocked by the 9.3 update[2]. Several months later, on July 18, 2015, smealum released ninjhax version 2.0[3]. This new version added support for system menu versions above 9.2, up to version 10.1. The old version 1 can still be used on lower system menu versions.
Ninjhax makes use of a flaw in the level editor of Cubic Ninja. The level storage format contains sections of variable length that are loaded to fixed-length buffers without length checks[4]. This is used to create a stack buffer overflow, which leads to ROP capabilities. The exploited level can easily be loaded through the QR code sharing feature of the game.
Contents
Changelog
v1.0 (November 20, 2014)
Initial release
v1.1 (December 25, 2014)
- Improved 3dsx loader
- new HB service commands
v1.1b (December 26, 2014)
- Stability improvements
v2.0 (July 18, 2015)
- Add support for system menu version 9.3 - 9.9
v2.1 (August 27, 2015)
Credits
- smea — 3DS research, core exploit code for all versions, ctrulib improvements, hbmenu code, testing/debugging
- yellows8 — 3DS research, ctrulib improvements, auditing, help with pretty much everything
- plutoo — 3DS research, ctrulib improvements, auditing, help with pretty much everything
- fincs — 3DSX format/code, ctrulib improvements, devkitARM integration, testing
- mtheall — ctrulib improvements, hbmenu code, testing, .gitignore files
- GEMISIS — hbmenu code, testing
- Fluto, Arkhandar — hbmenu design
- Normmatt, ichfly — general help, testing
- case — javascript master
- lobo — webpage template