Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.
Nintendont Homepage
Nintendont Thread on GBATemp
Posting Guidelines: UNDERSTAND BEFORE EDITING
Region - Enter "USA," "JAP," or "EUR", or specific county code "FRN", "GER", "SPN", "ITL" "DUT" or "AUS". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.
DSP - Which sound DSP version the game is using. Do not use "unknown" if you don't know the version. Unknown is a valid entry from nintendont's log when it didn't find the DSP version. If you don't know the version, just leave it empty. You can also drag and drop the ISO into http://crediar.no-ip.com/dspscan.rar to obtain the dsp version. Marking the dsp version with "~" means the dsp version is confirmed to be correct. ~ will be deleted later once the dsp column has been fixed
Sound - Whether the sound works of not. set to Works if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to Issues if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don't). Set to Doesn't work for games with contant garbled noises, incorrect or no sound at all.
Version - Always try to use the latest Nintendont release. If you're using a more recent version than the one listed, update this field.
Status - This column is for the compatibility of Nintendont in it's default state. That being Memory Card Emulation, Widescreen disabled, Progressive patch disabled, and an uncompressed (1.35GB) 1:1 disc image dump. Verify your game.iso hashes here. Enter "Works," "Issues," or "Doesn't Work." Titles marked Works should be/are 99-100% compatible, and titles with any missing audio due to disc streaming are to be entered as Issues. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes.
Options
- The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as 'Doesn't Work' having only tested the game with one of these settings enabled, as it's probable the game works flawlessly without it.
- MCEmu (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter "Yes" for working, or "No" for not working. For partially working games, you can enter "Issues". If you have not enabled Memory Card Emulation, leave the field blank.
- Shrunk - Only use the latest version of DiscEX with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked "Yes," and games that do not work flawlessly after compression should be marked "No". You should also fill in the size of the compressed game.iso. If you have not compressed the 1:1 image, leave the comp field blank.
- Wide (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "No". If the game displays any oddities but plays without crashing, you can enter "Issues". If you didn't test Widescreen patch, leave the wide field blank.
- 480P - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480P (a list of those that do is here).
- fst - Whether or not a game works in extracted (file system) mode, using the latest version of GCReEx on your verified 1:1 disc image or DMToolbox.
Notes like 'Works Great' are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.
Template to add a new entry
{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn't Work | dsp = vxx | ver = r5 | status = Works/Issues/Doesn't Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}
#
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
1080 Avalanche
|
USA
|
r13
|
{{{lastVer}}}
|
|
1.36 GB
|
|
|
|
|
|
Black screen on boot.
|
18 Wheeler
|
USA
|
r16
|
{{{lastVer}}}
|
~v2
|
270 MB
|
|
|
|
|
|
Black screen on boot.
|
2002 FIFA World Cup
|
Germany
|
r16
|
{{{lastVer}}}
|
v2
|
1.13 GB
|
✘
|
✔
|
|
|
|
Freezes while creating save.
|
4x4 Evo 2
|
USA
|
r13
|
{{{lastVer}}}
|
|
552 MB
|
|
|
|
|
|
Green screen on boot.
|
A
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
AGB Emulator
|
USA
|
r35
|
{{{lastVer}}}
|
v3
|
19MB
|
|
|
|
|
|
Black screen on boot.
|
Animal Crossing
|
Europe
|
r16
|
{{{lastVer}}}
|
|
139 MB
|
|
|
|
|
|
Green Screen on boot.
|
Animal Crossing
|
USA
|
r13
|
{{{lastVer}}}
|
|
26 MB
|
|
|
|
|
|
Black Screen on boot.
|
B
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Baldur's Gate - Dark Alliance
|
USA
|
r23
|
{{{lastVer}}}
|
unknown
|
1.27 GB
|
✘
|
✔
|
✔
|
|
|
Freezes at random parts of non-escapable intro.
|
Battalion Wars
|
USA
|
r16
|
{{{lastVer}}}
|
~v6
|
946MB
|
✔
|
✔
|
✔
|
|
|
|
Battle DON
|
Japan
|
r13
|
{{{lastVer}}}
|
|
|
✔
|
|
|
|
|
|
Billy Hatcher and the Giant Egg
|
USA
|
r13
|
{{{lastVer}}}
|
|
|
✘
|
|
|
|
|
Glitch with pal video.
|
Bomberman Generation
|
Europe
|
r22
|
{{{lastVer}}}
|
v2
|
|
✔
|
✔
|
|
|
|
Stays on now saving screen forever 22 02 14
|
Burnout
|
USA
|
r16
|
{{{lastVer}}}
|
v2
|
1.13GB
|
✔
|
✔
|
✔
|
|
|
Sky is bugged with random colors.
|
Burnout 2
|
USA
|
r16
|
{{{lastVer}}}
|
~v4
|
1.21GB
|
|
|
|
|
|
Green screen on boot.
|
C
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
ChibiRobo!
|
Europe
|
r13
|
{{{lastVer}}}
|
|
|
|
|
|
|
|
Black Screen on boot.
|
Crash Bandicoot: The Wrath of Cortex
|
USA
|
r22
|
{{{lastVer}}}
|
|
894 MB
|
|
|
|
|
|
Black screen on boot.
|
Chronicles of Narnia
|
Europe
|
r35
|
{{{lastVer}}}
|
Unknown
|
1.13GB
|
✔
|
✔
|
✔
|
|
|
Cutscenes OK Game OK Bad sound likely v2 Added on 22 02 14
|
D
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Digimon Rumble Arena 2
|
USA
|
r13
|
{{{lastVer}}}
|
~v4
|
1.29GB
|
|
|
|
|
|
Green Screen on Boot.
|
Digimon World 4
|
USA
|
r13
|
{{{lastVer}}}
|
~v3
|
1.12GB
|
✔
|
✔
|
✔
|
|
|
Controller has delay (dualshock3).
|
E
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Enter The Matrix (Disc 1)
|
Europe
|
r16
|
{{{lastVer}}}
|
v4
|
1.30 GB
|
|
|
|
|
|
Black screen on boot.
|
Enter The Matrix (Disc 1)
|
USA
|
r13
|
{{{lastVer}}}
|
v4
|
1.36 GB
|
|
|
|
|
|
Black screen on boot.
|
Eternal Darkness
|
Europe
|
r16
|
{{{lastVer}}}
|
v2
|
1.32 GB
|
|
|
|
|
|
Freeze at first screen.
|
F
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
F-Zero GX
|
Europe
|
r16
|
{{{lastVer}}}
|
v3
|
1.33 GB
|
|
|
|
|
|
Black screen on boot.
|
Final Fantasy Crystal Chronicles
|
Europe
|
r16
|
{{{lastVer}}}
|
~v4
|
1.16 GB
|
|
|
|
|
|
Black screen after starting new game.
|
Final Fantasy Crystal Chronicles
|
USA
|
r16
|
{{{lastVer}}}
|
~v4
|
1.23 GB
|
|
|
|
|
|
Black screen starting game.
|
Fire Emblem Path of Radiance
|
Europe
|
r16
|
{{{lastVer}}}
|
~v9
|
1.25 GB
|
✘
|
✔
|
✔
|
|
|
Freeze while creating save file.
|
Fire Emblem Path of Radiance
|
USA
|
r16
|
{{{lastVer}}}
|
~v9
|
1.31 GB
|
✘
|
✔
|
✔
|
|
|
|
G
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
GoldenEye Rogue Agent
|
Europe
|
r16
|
{{{lastVer}}}
|
Unknown
|
1.28 GB
|
|
|
|
|
|
Black screen on boot.
|
Gun
|
USA
|
r18
|
{{{lastVer}}}
|
Unknown
|
1.36 GB
|
|
✔
|
✔
|
|
|
Loud audio distortion during opening FMV's then freezes before title menu.
|
H
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Harvest Moon: A Wonderful Life
|
USA
|
r13
|
{{{lastVer}}}
|
~v2
|
505MB
|
✔
|
✔
|
✔
|
|
|
MC Emulation must be on. Freezes very often.
|
Harvest Moon: Magical Melody
|
USA
|
r13
|
{{{lastVer}}}
|
~v6
|
171MB
|
|
|
|
|
|
Black screen on boot.
|
I
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Incredible Hulk: Ultimate Destruction (The)
|
USA
|
r22
|
{{{lastVer}}}
|
v3
|
1.29GB
|
✔
|
✔
|
✔
|
|
|
|
J
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
K
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Kirby Air Ride
|
USA
|
r13
|
{{{lastVer}}}
|
~v4
|
659 MB
|
✔
|
✘
|
✘
|
|
|
|
Konjiki no Gash Bell!! Go! Go! Mamono Fight!!
|
Japan
|
r35
|
{{{lastVer}}}
|
unknown
|
569 MB
|
|
✘
|
✘
|
|
|
Green screen on boot.
|
Konjiki no Gash Bell!! Yuujou Tag Battle 2
|
Japan
|
r35
|
{{{lastVer}}}
|
unknown
|
853 MB
|
|
✘
|
✘
|
|
|
Green screen on boot.
|
Konjiki no Gash Bell!! Yuujou Tag Battle Full Power
|
Japan
|
r35
|
{{{lastVer}}}
|
unknown
|
700 MB
|
|
✘
|
✘
|
|
|
Green screen on boot.
|
L
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Legend of Zelda - Collectors Edition, The
|
USA
|
r15
|
{{{lastVer}}}
|
~v5
|
1.19 GB
|
|
✔
|
|
|
|
Game boots fine but freezes when you pick a zelda game to play.
|
Legend of Zelda - Four Swords Adventures
|
Europe
|
r13
|
{{{lastVer}}}
|
|
|
✔
|
|
|
|
|
|
Legend of Zelda - Twilight Princess, The
|
USA
|
r16
|
{{{lastVer}}}
|
~v8
|
0.97 GB
|
✔
|
✔
|
✔
|
|
|
|
Legend of Zelda - Wind Waker, The
|
Europe
|
r13
|
{{{lastVer}}}
|
v0
|
1.35 GB
|
✔
|
✔
|
|
|
|
Minor sound glitches during intro. Sometime freezes when entering a new map/door.
|
Legend of Zelda - Wind Waker, The
|
USA
|
r22
|
{{{lastVer}}}
|
v0
|
1.35 GB
|
✔
|
✔
|
✔
|
|
|
Sometime freezes when entering a new map/door or creating first save data. [edit] Works great.
|
Lord of the Rings: The Return of the King, The
|
Europe
|
r16
|
{{{lastVer}}}
|
v3
|
1.29 GB
|
✔
|
✔
|
|
|
|
Freezes during loading screen.
|
Lord of the Rings: The Third Age, The (Disc 1)
|
Europe
|
r16
|
{{{lastVer}}}
|
v3
|
1.20 GB
|
✔
|
✔
|
|
|
|
Freezes during loading screen.
|
Lord of the Rings: The Two Towers, The
|
Europe
|
r16
|
{{{lastVer}}}
|
v4
|
1.32 GB
|
✔
|
✔
|
|
|
|
Freezes during loading screen.
|
Luigi's Mansion
|
Europe
|
r33
|
{{{lastVer}}}
|
v11
|
1.35 GB
|
✔
|
✔
|
✔
|
|
|
Sound works as of r34. MC Emulation only works if Force Progressive is turned OFF.
|
Luigi's Mansion
|
USA
|
r22
|
{{{lastVer}}}
|
|
1.35 GB
|
|
✔
|
✔
|
|
|
Freezes on Nintendo logo.
|
M
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Madden NFL 2003
|
USA
|
r22
|
{{{lastVer}}}
|
v9
|
|
✘
|
✔
|
✔
|
|
|
Freezes after Nintendo logo.
|
Mario Kart Double Dash
|
Europe
|
r15
|
{{{lastVer}}}
|
~v5
|
382MB
|
✔
|
✔
|
✔
|
|
|
|
Mario Kart Double Dash
|
USA
|
r35
|
{{{lastVer}}}
|
~v5
|
|
✔
|
✔
|
✔
|
|
|
Wii U doesn't seem to like the mcemu. Intro video does not work.
|
Mario Party 4
|
USA
|
r13
|
{{{lastVer}}}
|
~v2
|
570MB
|
✔
|
✔
|
✔
|
|
|
|
Mario Party 5
|
USA
|
r13
|
{{{lastVer}}}
|
~v3
|
951MB
|
✔
|
✔
|
✔
|
|
|
|
Mario Party 6
|
USA
|
r13
|
{{{lastVer}}}
|
~v3
|
751MB
|
✔
|
✔
|
✔
|
|
|
|
Mario Party 7
|
USA
|
r13
|
{{{lastVer}}}
|
~v9
|
570MB
|
✔
|
✔
|
✔
|
|
|
|
Mario Power Tennis
|
USA
|
r15
|
{{{lastVer}}}
|
v2
|
604MB
|
|
✔
|
✔
|
|
|
Cannot get past the title screen. HID seems to work and the title screen isn't frozen.
|
Mega Man Network Transmission
|
USA
|
r15
|
{{{lastVer}}}
|
~v9
|
557MB
|
|
|
|
|
|
Black screen on boot.
|
Mega Man X Collection
|
USA
|
r33
|
{{{lastVer}}}
|
~v2
|
974MB
|
✘
|
✔
|
✔
|
|
|
|
Metal Gear Solid: The Twin Snakes (Disc 1)
|
Europe
|
r35
|
{{{lastVer}}}
|
v3
|
1.36 GB
|
✔
|
✔
|
✔
|
|
|
Sound distorted. DSP v3 discovered 2/15/14
|
Metal Gear Solid: The Twin Snakes (Disc 1)
|
USA
|
r35
|
{{{lastVer}}}
|
v3
|
1.36 GB
|
✔
|
✔
|
✔
|
|
|
Sound distorted. DSP v3 discovered 2/15/14
|
Metroid Prime
|
USA
|
r6/15
|
{{{lastVer}}}
|
~v2
|
1.25GB
|
|
|
|
|
|
Black screen on boot.
|
Mortal Kombat: Deadly Alliance
|
USA
|
r18
|
{{{lastVer}}}
|
|
1.36 GB
|
✘
|
✔
|
✔
|
|
|
Distorted audio, MC Emu doesn't work. Plays smoothly besides those issues.
|
Mortal Kombat: Deception
|
USA
|
r18
|
{{{lastVer}}}
|
|
1.36 GB
|
|
|
|
|
|
Black screen on boot.
|
Madagascar
|
Europe
|
r35
|
{{{lastVer}}}
|
v3
|
1.13GB
|
✔
|
✔
|
✔
|
|
|
Freezes on logos after just 5secs 23 02 14
|
Medal of Honor Rising Sun
|
Europe
|
r35
|
{{{lastVer}}}
|
Unknown
|
867MB
|
|
|
|
|
|
Black screen on boot 23 02 14
|
N
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Nascar Thunder 2003
|
USA
|
r23
|
{{{lastVer}}}
|
~v3
|
1.07GB
|
|
|
|
|
|
Black screen on boot. [Edit]: Black screen on boot verified in r23
|
NBA Street
|
USA
|
r18
|
{{{lastVer}}}
|
|
1.36 GB
|
|
✔
|
✔
|
|
|
Endless buzz sound, distorted audio, crashes and resets Wii U before title screen loads.
|
NBA Street Vol.2
|
USA
|
r18
|
{{{lastVer}}}
|
|
1.36 GB
|
|
|
|
|
|
Black screen on boot.
|
NBA Street Vol.3
|
USA
|
r18
|
{{{lastVer}}}
|
|
1.36 GB
|
|
|
|
|
|
At the first loading screen it loads for a while then resets Wii U.
|
Need for Speed: Most Wanted
|
USA
|
r22
|
{{{lastVer}}}
|
~v6
|
1.24GB
|
|
|
|
|
|
Black Screen on boot.
|
NFL Blitz 2003
|
USA
|
r23
|
{{{lastVer}}}
|
|
1.15 GB
|
✘
|
|
|
|
|
Gameplay & video is fine. Sound is horribly distorted.
|
NFL Street
|
USA
|
r18
|
{{{lastVer}}}
|
|
1.36 GB
|
✔
|
✔
|
✔
|
|
|
Randomly freezes during FMV's skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Playable!
|
NFL Street 2
|
USA
|
r18
|
{{{lastVer}}}
|
|
1.36 GB
|
╱
|
✔
|
✔
|
|
|
Randomly freezes during FMV's skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn't load MC Emu when starting the game, occasional freezes.
|
Nickelodeon Party Blast
|
USA
|
r16
|
{{{lastVer}}}
|
~v2
|
923MB
|
|
|
|
|
|
Black screen on boot.
|
O
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
P
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Paper Mario The Thousand year Door
|
USA
|
r13
|
{{{lastVer}}}
|
~v7
|
577MB
|
✔
|
✘
|
✘
|
|
|
Freezes often during battles.
|
Pikmin
|
USA
|
r32
|
{{{lastVer}}}
|
~v10
|
634MB
|
✔
|
✘
|
✘
|
|
|
Sound works as of r32
|
Pikmin 2
|
USA
|
r13
|
{{{lastVer}}}
|
~v5
|
963MB
|
✔
|
✘
|
✘
|
|
|
|
Phantasy Star Online Episodes I & II
|
USA
|
r16
|
{{{lastVer}}}
|
unknown
|
1.31GB
|
|
|
|
|
|
Black screen on boot.
|
Pokemon Colosseum
|
USA
|
r13
|
{{{lastVer}}}
|
~v2
|
630MB
|
|
|
|
|
|
GC controller/HID doesn't register in-game.
|
Pokemon XD Gale of Darkness
|
USA
|
r13
|
{{{lastVer}}}
|
~v9
|
1.01GB
|
|
✘
|
✘
|
|
|
GC controller/HID doesn't register in-game.
|
Q
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
R
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Resident Evil Disk 1
|
USA
|
r22
|
{{{lastVer}}}
|
~v2
|
1.14GB
|
|
╱
|
✔
|
|
|
Freezes at memory card access regardless of memory card emulation.
|
Resident Evil 2
|
USA
|
r22
|
{{{lastVer}}}
|
|
1.2GB
|
✔
|
╱
|
✔
|
|
|
FMV's play perfect, in game audio completely distorted with random crashes. Widescreen works but the characters models and items are off balance from the backgrounds.
|
Resident Evil 3
|
USA
|
r22
|
{{{lastVer}}}
|
|
865MB
|
✘
|
╱
|
✔
|
|
|
FMV's play perfect, in game audio completely distorted with random crashes. Widescreen issues are the same as Resident Evil 2.
|
Resident Evil Code: Veronica X
|
USA
|
r18
|
{{{lastVer}}}
|
|
1.36 GB
|
✘
|
✔
|
✔
|
|
|
Audio completely distorted.
|
Resident Evil Zero Disk 1
|
USA
|
r22
|
{{{lastVer}}}
|
~v2
|
1.26GB
|
╱
|
╱
|
✘
|
|
|
Audio distortion with random crashes. FMV's play perfect but on progressive they run very slow with glitches and crashing.
|
S
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Shadow the Hedgehog
|
USA
|
r23
|
{{{lastVer}}}
|
~v7
|
1.26GB
|
✘
|
✔
|
✔
|
|
|
Video works. Gameplay is good. Sound is horrendous static. MCemu doesn't work on Wii U
|
Sims, The
|
USA
|
r16
|
{{{lastVer}}}
|
~v4
|
416MB
|
|
|
|
|
|
Black screen on boot
|
Sims 2, The
|
USA
|
r16
|
{{{lastVer}}}
|
~v6
|
1.27GB
|
✘
|
✔
|
✔
|
|
|
The game will freeze creating a memory card, make sure MC Emulation is turned off to play. Controller acts strange at title screen
|
Simpsons Hit & Run, The
|
USA
|
r16
|
{{{lastVer}}}
|
~v7
|
867MB
|
|
|
|
|
|
Freezes on first screen
|
Skies of Arcadia Legends
|
Europe
|
r23
|
{{{lastVer}}}
|
v2
|
|
✘
|
|
|
|
|
Controller Lag
|
Sonic Adventure 2: Battle
|
USA
|
r35
|
{{{lastVer}}}
|
v2
|
1.35GB
|
|
✔
|
✔
|
|
|
Audio is distorted in game and cutscenes 23 02 14
|
Sonic Adventure DX
|
USA
|
r22
|
{{{lastVer}}}
|
|
1.31 GB
|
|
|
|
|
|
Green screen on boot.
|
Sonic Gems Collection
|
USA
|
r35
|
{{{lastVer}}}
|
unknown
|
1.26 GB
|
✔
|
✔
|
✔
|
|
|
Plays well to title screen. Distorted sound. Freezes on black screen when selecting game in menu.
|
Sonic Heroes
|
USA
|
r22
|
{{{lastVer}}}
|
|
1.15 GB
|
|
✔
|
|
|
|
Appears to play perfect, audio is distorted. Loading screens act strange.
|
Sonic Heroes
|
Japan
|
r35
|
{{{lastVer}}}
|
v3
|
1.15 GB
|
|
|
|
|
|
Appears to play perfect, audio is distorted. Loading screens act strange.
|
Sonic Riders
|
USA
|
r35
|
{{{lastVer}}}
|
unknown
|
1.31 GB
|
|
✔
|
|
|
|
Appears to play perfect, audio is distorted. Using Wavebird analog triggers seem somewhat broken, overall input is unstable.
|
Soul Calibur 2
|
USA
|
r13
|
{{{lastVer}}}
|
|
|
✔
|
✔
|
✔
|
|
|
Audio is distorted.
|
Spiderman
|
USA
|
r22
|
{{{lastVer}}}
|
|
1.14GB
|
|
|
|
|
|
Freezes at first loading screen.
|
Spiderman 2
|
USA
|
r13
|
{{{lastVer}}}
|
|
1.29GB
|
|
|
|
|
|
Distorted audio and very minor graphics glitches.
|
Spongebob Battle for Bikini Bottom
|
USA
|
r16
|
{{{lastVer}}}
|
~v3
|
1.17GB
|
|
|
|
|
|
Freezes on first loading screen.
|
Spyro Shadow Legacy
|
USA
|
r16
|
{{{lastVer}}}
|
~v3
|
657MB
|
|
|
|
|
|
Black screen on boot.
|
Star Fox Adventures
|
Europe
|
r15
|
{{{lastVer}}}
|
|
758MB
|
✘
|
|
|
|
|
Black screen on boot.
|
Star Fox Assault
|
USA
|
r22
|
{{{lastVer}}}
|
|
1.23 GB
|
|
✔
|
|
|
|
Game appears to play perfectly, missing menu and dialogue text and distorted sound.
|
Street Racing Syndicate
|
USA
|
r16
|
{{{lastVer}}}
|
~v3
|
1.27GB
|
|
|
|
|
|
Freezes after opening cutscene.
|
Super Mario Strikers
|
USA
|
r13
|
{{{lastVer}}}
|
~v9
|
1.20GB
|
|
|
|
|
|
HID doesn't register in-game.
|
Super Mario Sunshine
|
Europe
|
r33
|
{{{lastVer}}}
|
~v1
|
1.35GB
|
✔
|
✔
|
✔
|
|
|
Game occasionally freezes when loading a level or cutscene.
|
Super Mario Sunshine
|
USA
|
r35
|
{{{lastVer}}}
|
~v1
|
1.35GB
|
✔
|
✔
|
✔
|
|
|
Game occasionally freezes when loading a level or cutscene. Tends to lag during some cutscenes.
|
Super Monkey Ball
|
USA
|
r13
|
{{{lastVer}}}
|
~v2
|
480MB
|
✘
|
|
|
|
|
Memory card required and MC Emulation doesn't work.
|
Super Monkey Ball 2
|
USA
|
r13
|
{{{lastVer}}}
|
~v2
|
990MB
|
|
|
|
|
|
Black screen on boot.
|
Super Monkey Ball Adventure
|
USA
|
r15
|
{{{lastVer}}}
|
~v6
|
760MB
|
|
|
|
|
|
Black screen on boot.
|
Super Smash Bros Melee v1.02
|
Europe
|
r16
|
{{{lastVer}}}
|
~v2
|
1.03GB
|
╱
|
✔
|
✔
|
|
|
MC Emulation must be on to do anything. Game Freezes OFTEN when picking mode.
|
Super Smash Bros Melee v1.02
|
USA
|
r13
|
{{{lastVer}}}
|
~v2
|
1.35GB
|
╱
|
✔
|
✔
|
|
|
MC Emulation must be on to do anything. Game Freezes OFTEN when picking mode.
|
Scooby Doo Night of 100 Frights
|
Europe
|
r35
|
{{{lastVer}}}
|
V4
|
867MB
|
|
|
|
|
|
Freezes on loading main menu 23 02 14
|
Star Wars Rebel Strike 3
|
Europe
|
r35
|
{{{lastVer}}}
|
v3
|
867MB
|
|
|
|
|
|
Green screen on boot 23 02 14
|
Star Wars Bounty Hunter
|
Europe
|
r35
|
{{{lastVer}}}
|
V4
|
867MB
|
|
|
|
|
|
Black screen on boot 23 02 14
|
Shrek Super Party
|
Europe
|
r35
|
{{{lastVer}}}
|
V4
|
867MB
|
|
|
|
|
|
Black screen on boot 23 02 14
|
T
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Tales of Symphonia Disk 1 Tales of Symphonia Disk 2
|
USA
|
r13
|
{{{lastVer}}}
|
~v3
|
1.28GB
|
✔
|
✔
|
✔
|
|
|
No automatic disc swapping. Title menu has D-pad UP always pressed.
|
Timesplitters 2
|
USA
|
r16
|
{{{lastVer}}}
|
~v4
|
1.33GB
|
✘
|
✔
|
✔
|
|
|
|
Timesplitters: Future Perfect
|
USA
|
r22
|
{{{lastVer}}}
|
|
1.33 GB
|
|
|
|
|
|
Freezes after intro screen.
|
TMNT (2007 Movie-based)
|
USA
|
r22
|
{{{lastVer}}}
|
|
1.36 GB
|
✘
|
✔
|
✔
|
|
|
Audio distortion.
|
Tony Hawk Pro Skater 3
|
USA
|
r16
|
{{{lastVer}}}
|
~v2
|
1.35GB
|
|
|
|
|
|
Black Screen on boot.
|
True Crime: New York City
|
USA
|
r18
|
{{{lastVer}}}
|
|
1.36 GB
|
|
✔
|
✔
|
|
|
FMV's freeze the game its also distorted. You can skip if you keep hitting action. Stops loading before title screen.
|
True Crime: Streets of LA
|
USA
|
r18
|
{{{lastVer}}}
|
|
1.36 GB
|
✘
|
✔
|
✔
|
|
|
Audio distortion.
|
Turok: Evolution
|
USA
|
r22
|
{{{lastVer}}}
|
|
1.11 GB
|
|
|
|
|
|
Black screen on boot.
|
U
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Ultimate Spiderman
|
USA
|
r22
|
{{{lastVer}}}
|
|
1.17 GB
|
|
✔
|
|
|
|
Appears to play perfect, audio completely distorted with very minor graphics glitches.
|
V
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Viewtiful Joe
|
USA
|
r16
|
{{{lastVer}}}
|
~v4
|
1.23GB
|
|
|
|
|
|
Green Screen on boot.
|
W
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Wario World
|
USA
|
r13
|
{{{lastVer}}}
|
|
|
|
|
|
|
|
Black screen on boot.
|
X
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
X-Men Legends
|
USA
|
r22
|
{{{lastVer}}}
|
|
1.24 GB
|
|
|
|
|
|
Freezes after disclaimer screen.
|
XIII
|
USA
|
r18
|
{{{lastVer}}}
|
|
1.36 GB
|
|
|
|
|
|
Black screen on boot.
|
Y
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Z
Game Name
|
Region
|
Version
|
Last Working Version
|
DSP
|
Shrunk
|
MCEmu
|
Wide
|
480p
|
FST
|
No Limit
|
Notes
|
Zatch Bell! Mamodo Battles
|
USA
|
r35
|
{{{lastVer}}}
|
v3
|
342 MB
|
|
|
|
|
|
Green screen on boot.
|
Zatch Bell! Mamodo Fury
|
USA
|
r35
|
{{{lastVer}}}
|
v9
|
910 MB
|
|
|
|
|
|
Freezes at 2nd screen.
|