• ...actured around December 2009 is no longer made or available for order from Team Acekard. ...pulled after a handful of downloads) contains AP patching code provided by Team Acekard which overwrites the larger bootloader found in older 2.1 cards.
    32 KB (5,415 words) - 12:48, 20 January 2015
  • {{ Blargsnes | name = Battletoads & Double Dragon: The Ultimate Team | region = USA | ver = v1.3c | lastVer= | status = Works | notes = }} ...rals | region = USA | ver = v1.3b | lastVer= | status = works| notes = May fail to save after extended play but works once restarted.}}
    104 KB (13,937 words) - 16:22, 14 June 2017
  • ...M which may be used by the game itself. This is the reason that some games fail to load with certain patches enabled. ...e-mail to [mailto:[email protected] [email protected]] and bug the Acekard team instead.
    25 KB (3,420 words) - 23:50, 27 April 2010
  • The R4i 3DS team released a clones of Gateway flashcart sold under different names for marke ...y 3DS update their flashcart's firmware to support NAND Emulation. R4i 3DS team updates their firmware to reflect the changes.
    11 KB (1,688 words) - 16:30, 23 June 2015
  • Team Acekard uses an older “generation 2” Flash Kit design, which is current : If [[AKAIO]] continues to fail to work then run the update using the [http://filetrip.net/nds-downloads/fl
    14 KB (2,300 words) - 22:33, 6 June 2014
  • ...written by the game code that patch will fail to work, and/or the game may fail to load. So yes, turning off all patches but download play may fix the issu The AKAIO team has worked to solve this issue, as of AKAIO v1.5 most ROMs have supported W
    4 KB (765 words) - 07:32, 20 December 2010
  • The most recent update is available directly from Team Acekard, and supports DSi v1.4.4 and 3DS v4.3 Firmware updates. Older updat ...ld of AKAIO v1.8.1 was compiled by Normmatt for the R4 Ultra by request of Team Acekard (the developers of the R4 Ultra). This is currently the only build
    29 KB (5,216 words) - 21:26, 27 December 2012
  • ==Character/Team/Costume Modifier== * In some cases, the right address is found, but attempts to freeze it will fail. This is because the game reads/writes the location faster than the cheat d
    37 KB (6,441 words) - 18:04, 31 May 2017
  • ...X], with the -c command on your verified 1:1 disc image. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games s ...essly without a disc inserted should be marked "'''Yes'''," and games that fail to start or later error should be marked "'''No'''." If the game displays a
    144 KB (19,718 words) - 05:39, 7 April 2017
  • ...X], with the -c command on your verified 1:1 disc image. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games s ...essly without a disc inserted should be marked "'''Yes'''," and games that fail to start or later error should be marked "'''No'''." If the game displays a
    100 KB (13,504 words) - 06:45, 31 March 2016
  • ...to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games s ...Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked "'''No'''". If the game displays a
    253 KB (34,875 words) - 05:50, 14 May 2023
  • * '''NB!''' Some games have Release Team Intros/CrackTros added to them. These intros use code that is not supporte {{GBAR2Game|title=Kim Possible 3 - Team Possible [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sav
    374 KB (57,019 words) - 04:52, 26 August 2022
  • {{GBAR2DSPGame|title=Kim Possible 3 - Team Possible [U]|version=b740476 (2019/12/24)|rating=good|nocache=1|cache=1|sav {{GBAR2DSPGame|title=Megaman Battle Network 5 Team Colonel [E]|version=b740476 (2019/12/24)|rating=good|nocache=1|cache=1|save
    369 KB (56,769 words) - 08:15, 11 April 2020
  • | Team VOiD | Team VOiD
    29 KB (3,405 words) - 10:44, 19 February 2021
  • ...les respectively. <br/> On v.02, flashbacks (including the pre-menu intro) fail to load, stopping the game mid-cutscenes in a white screen, but still allow {{ Loadiine | name = Skylanders: Trap Team | region = | rpx = 9 134 464 | rpl = | size = 14.1 GB | version = 4.0 | dis
    77 KB (10,400 words) - 02:38, 6 May 2017
  • ...atively you can also get the latest one with [https://github.com/Universal-Team/Universal-Updater/releases Universal Updater.] {{GBAR2Game|title=Kim Possible 3 - Team Possible [U]|version=(2020/04/21) 088cbc5|rating=good|nocache=1|cache=1|sav
    326 KB (48,892 words) - 02:23, 26 November 2021