From WikiTemp, the GBAtemp wiki
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{{SC_TMP|Mega Man Battle Network 6 - Cybeast Falzar (U)|works|-|30 FPS|1.45|}}
 
{{SC_TMP|Mega Man Battle Network 6 - Cybeast Falzar (U)|works|-|30 FPS|1.45|}}
 
{{SC_TMP|Mega Man Zero (U)|works|-|30 FPS|1.45|}}
 
{{SC_TMP|Mega Man Zero (U)|works|-|30 FPS|1.45|}}
 +
{{SC_TMP|Metal Slug Advance (U)|not working|-|30 FPS|1.45|Freezes shortly after "Mission One Start" screen}}
 
{{SC_TMP|Metroid Fusion (E)|works|-|30 FPS|1.45|}}
 
{{SC_TMP|Metroid Fusion (E)|works|-|30 FPS|1.45|}}
 
{{SC_TMP|Metroid Fusion (U)|works|-|30 FPS|1.45|}}
 
{{SC_TMP|Metroid Fusion (U)|works|-|30 FPS|1.45|}}

Revision as of 12:39, 10 March 2014

TempGBA Compatibility List

This wiki page is used for noting the speed and compatibility of games when using the TempGBA emulator for the DSTwo. This emulator will not run on normal flash carts.


Example

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Name Of Game (Region) Minimum frameskip to get 59 or 60 emulated FPS. What the frameskip number does to the displayed FPS. Version name here. If a game needs workarounds or specific settings (outside of frameskip) to play to completion, or has anything else of note.

Note For Testers: Make sure that the CPU level is set to 5 before testing a new game. In the video settings, set 'FPS Counter' to on. This will show some numbers at the bottom of the top screen. Set the 'Frame Skipping' value in the video settings to 0, then test the game and see if it stays at either 59/60 or 60/60 'emulated' frames during gameplay. If it does not (or it crashes), increase the frameskip value by 1 and try again. Once you have found the lowest frameskip value that allows the majority of the game to run at 59 or 60 emulated FPS (this means gameplay, not just sitting at the title screen!) write it down in the column.

Key
Status Class
Works ct-works
Partially works/Glitchy ct-issues
Doesn't work ct-broken

Contents: Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

#

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
007 Everything Or Nothing (U) 0 60 FPS beta 12

A

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Ace Combat Advance (U) 0 50-60 FPS beta 12 Average slowdowns, still playable
Activision Anthology (U) 0 45-60 FPS beta 12 Just kinda slow when ingame
Advance Guardian Heroes (U) 0 40-60 FPS beta 12 Mostly 60 FPS, only slows down when there's lots of action
Advance Rally (U) 0 45-60 FPS beta 12 The ground, and sky are garbled
Advance Wars (U) 1 30 FPS 1.45 Slow, playable at -, or 1 Frameskip, Missing Text
Advance Wars 2 - Black Hole Rising (U) 0 60 FPS 1.45 Missing Text
Aggressive Inline (U) 0 60 FPS beta 12 BGM Crackles
Aladdin (U) 0 60 FPS 1.45 Tested first 3 levels. Plays stable between 58-60 FPS
Alien Hominid (U) 0 60 FPS beta 12 Perfect
Archer Maclean's 3D Pool (U) 0 60 FPS beta 12
Army Men Advance 2 - Turf Wars (U) 0 55-60 FPS beta 12
Astro Boy: Omega Factor (U) 0 50-60 FPS beta 14 Slowdowns when lots of stuff going on. But those were in the original game as well.
Atari Anniversary Advance (E) 0 60 FPS 1.45
Atomic Betty (U) 0 60 FPS beta 12

B

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Baldur's Gate - Dark Alliance (U) 0 60 FPS beta 12
Banjo Pilot (U) 1 60 FPS beta 13 Now working on b13
Banjo-Kazooie: Grunty's Revenge (U) 0 60 FPS 1.44 Immediately after exiting Banjo's house at the beginning, the game resets on the first attempt and crashes with "Jump to unmapped address FFFFFB60 at address 08062AB4 (080038AC with saved state)" on the second attempt.
Batman - Rise of Sin Tzu (U) 0 50-60 FPS beta 12 Mostly 50 FPS while playing
Batman - Vengeance (U) 0 50-60 FPS beta 12 Mostly 50 FPS while playing
Battle B-Daman - Fire Spirits! (U) 0 55-60 FPS beta 12
Battle B-Daman (U) 0 55-60 FPS beta 12
bit Generations - Dial Hex (U) 0 60 FPS beta 12
BlackThorn (U) 0 60 FPS beta 12
Blades of Thunder (U) 0 60 FPS beta 12 Seems like input is always pressing down, can't start game
BMX Trick Racer (U) 0 60 FPS beta 12
Bomberman Max 2 Blue (U) 0 60 FPS beta 12
Bomberman Tournament (U) 0 60 FPS beta 12
Breath of Fire (U) 0 60 FPS beta 12
Breath of Fire II (U) 0 60 FPS beta 12
Broken Sword - The Shadows of the Templars (U) 0 60 FPS beta 12
Bubble Pop (U) 1 60 FPS beta 12
Bust A Move (U) 0 60 FPS beta 12 Might slowdown in more complex levels

C

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Capcom Classics - Mini Mix (U) 1 25-30 FPS beta 12
Carrera Power Slide (U) 0 60 FPS beta 12
Cars Mater National (U) 2 20 FPS beta 12
Castlevania: Aria Of Sorrow (U) 0 60 FPS beta 12
Castlevania: Circle Of The Moon (U) 0 60 FPS beta 12
Castlevania: Harmony of Dissonance (U) 0 60 FPS beta 12
Catz (E) 0 60 FPS 1.45
Classic NES Series: Zelda II: The Adventure of Link (U) beta 12 "Jump to unmapped address 06000080 at address 03007484" immediately after starting
Cocoto Kart Racer (U) 0 60 FPS beta 12
Cocoto Platform Jumper (U) 0 60 FPS beta 12
Colin McRae Rally 2.0 (U) 2 60 FPS beta 12
Columns Crown (U) 0 60 FPS beta 12
Comix Zone (U) 0 55-60 FPS beta 12 Plays better on FS 0 rather then 1
Contra Advance - The Alien Wars EX (U) 1 60 FPS beta 12
Corvette 50th Anniversary (U) 1 60 FPS beta 12
Crash Bandicoot - The Huge Adventure (U) 0 60 FPS beta 12
Crash Bandicoot 2 -N- Tranced (U) 0 60 FPS beta 12
Crash Bandicoot Purple - Ripto's Rampage (U) 0 60 FPS beta 12
Crash Nitro Kart (U) 1 57-60 FPS beta 12
Crash of the Titans (U) 1 60 FPS beta 12
Crazy Chase (U) 0 60 FPS beta 12
Crazy Frog Racer (E) 0 60 FPS beta 12
Crazy Taxi - Catch a Ride (U) 0 60 FPS beta 12
Crouching Tiger, Hidden Dragon (U) 0 60 FPS beta 12
Cruis'n Velocity (U) 1 60 FPS beta 12
CT Special Forces (U) 0 60 FPS beta 12
CT Special Forces 2 - Back in the Trenches (U) 0 60 FPS beta 12
Cubix Robots For Everyone - Clash 'N Bash(U) 0 60 FPS beta 12

D

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
DK: King of Swing (U) 0 60 FPS 1.4.4
Donkey Kong Country (U) 1 30 FPS 1.4.5 Tested first three overworlds
Doom (U) - 10-20 FPS 1.45 Playable but very lag
Doom (E) - 10-20 FPS 1.45 Playable but very lag
Doom II (E) - 10-20 FPS 1.45 Playable but very lag
Dr. Mario & Puzzle League (U) 0 42-60 FPS 1.4.4 In Dr. Mario the music selection screen in vs. CPU and Flash modes is 42 FPS, the rest is 58-60 FPS. In Puzzle League there is a very slight audio glitch upon completing a level.
Dragon Ball Z: Buu's Fury (U) 1 30 FPS beta 12 The only time it slows down on 0 frameskip is when changing certain screens/areas.
Dragon Ball Z: The Legacy Of Goku 2 (U) 1 30 FPS 1.44
Digimon Battle Spirit (U) 0 60 FPS 1.4.5
Digimon Battle Spirit (E) 0 60 FPS 1.4.5
Digimon Battle Spirit 2 (U) 0 60 FPS 1.4.5 White Screen when you boot the game
Digimon Battle Spirit 2 (E) 0 60 FPS 1.4.5 White Screen when you boot the game
Digimon Racing (E) 0 60 FPS 1.4.5 Game stops at Griptonite Logo while the sound still goes on
Digimon Racing (U) 0 36-50 FPS 1.4.5 Sound stuttering

E

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Earthworm Jim (U) - 30 FPS 1.45
Earthworm Jim 2 (U) - 30 FPS 1.45
Ecks Vs. Sever (U) 0 50-60 FPS beta 12 Slows down in higher poly areas
Ecks Vs. Sever 2 (U) 1 25-30 FPS beta 12
Ed, Edd n Eddy - The Mis-Edventures (U) 0 60 FPS beta 12 Graphical problems everywhere, game's still playable

F

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Final Fantasy I & II - Dawn of Souls (E) - 30 FPS 1.45
Final Fantasy IV Advance (U) - 30 FPS 1.45
Final Fantasy V Advance (U) - 30 FPS 1.45
Final Fantasy VI Advance (U) - 30 FPS 1.45
Final Fantasy Tactics Advance (U) - 30 FPS 1.45
Fire Emblem (E) 1 30 FPS beta 12 Frequent freezing during battle.
Fire Emblem (U) 1 25-60 FPS beta 12 FPS changes drastically in game
Fire Emblem - Fuin no Tsurugi (J) 0 60 FPS beta 12
Fire Emblem - The Sacred Stones (E) 1 30 FPS beta 12 Frequent freezing during battle.
F-Zero (E) 1-2 30 FPS beta 12 Map Graphic Missing (Not the game map!) but game plays fine.

G

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Golden Sun (U) - 30 FPS 1.45
Golden Sun: The Lost Age (U) - 30 FPS 1.45
GT Advance 3: Pro Concept Racing (E) 1 30 FPS 1.45 The upper half of the screen is glitchy during races but it is still playable. Speedometer dial is absent.
Gunstar Super Heroes (U) 1 30 FPS beta 12 Most of the game runs at 60FPS, but frameskip 1 is needed for some screens that use special effects, like the X-ray screen in the first level.

H

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Hamtaro - Ham-Ham Heartbreak (U) 0 60 FPS TempGBA 1.41 right before the cutscene with spat the game freezes.
Harvest Moon: Friends Of Mineral Town (U) - 30 FPS 1.45
Harvest Moon: More Friends Of Mineral Town (U) - 30 FPS 1.45

I

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes

J

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Jet Grind Radio (U) - 30 FPS 1.45

K

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Kingdom Hearts: Chain Of Memories (U) 0 60 FPS beta 14 The full motion video introduction will pixelate and then freeze shortly after starting. Save state and load that saved state to continue the game when it happens (pixelation continues throughout full motion video introduction regardless).
Kirby & The Amazing Mirror (U) 0 60 FPS 1.4.4
Klonoa (U) 1 30 FPS 1.45
Kuru Kuru Kururin 1-2 30 FPS TempGBA 1.42

L

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Legend Of Zelda: The Minish Cap (U) - 30 FPS 1.45
Legend Of Zelda: A Link To The Past & Four Swords (U) - 30 FPS 1.45
Lufia: The Ruins of Lore (U) 0 60 FPS beta 14 Sound no longer crackling and "Native code block size reached (8192) at addresses 00000000 .. 00008000" no longer occurring after loading when talking to a priest.

M

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes


Mario and Luigi: Superstar Saga (U) - 30 FPS 1.45
Mario and Luigi: Superstar Saga (E) - 45-60 FPS 1.45
Mario Golf: Advance Tour (U) - 30 FPS 1.45 Playable, Slight lag when on the course)
Mario Kart Super Circuit (U) - 30 FPS 1.45
Mario Kart Super Circuit (E) - 50-60 FPS 1.45 Emulator crashes after you're in race for about 30 seconds
Mario Party Advance (E) 0 60 FPS 1.45
Mario Tennis: Power Tour (U) - 30 FPS 1.45
Mario Power Tennis (E) - 50-60 FPS 1.45 Game restarts when you press A at "Choose the character to play." screen
Mario Vs Donkey Kong (U) - 30 FPS 1.45
MazezaM - 30 FPS 1.45
Mega Man Battle Network (U) - 30 FPS 1.45
Mega Man Battle Network 2 (U) - 30 FPS 1.45
Mega Man Battle Network 6 - Cybeast Falzar (U) - 30 FPS 1.45
Mega Man Zero (U) - 30 FPS 1.45
Metal Slug Advance (U) - 30 FPS 1.45 Freezes shortly after "Mission One Start" screen
Metroid Fusion (E) - 30 FPS 1.45
Metroid Fusion (U) - 30 FPS 1.45
Mortal Kombat: Deadly Alliance (U) - 30 FPS 1.45
Mother 1+2 (J) - 30 FPS 1.45
Mother 3 (J) - 30 FPS 1.45

N

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Naruto Ninja Council 2 (U) - 30 FPS 1.45
Ninja Five-0 (U) - 60 FPS 1.45

O

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes

P

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Penny Racers (E) 2 19 FPS 1.45 Sky is glitchy during races but works otherwise
Pokémon Emerald (U) - 30 FPS 1.45
Pokémon LeafGreen (U) - 30 FPS 1.45
Pokémon FireRed (U) - 30 FPS 1.45
Pokémon Mystery Dungeon: Red Rescue Team (U) - 30 FPS 1.45
Pokémon Pinball: Ruby & Sapphire (E) 0 58-60 FPS 1.45
Pokémon Pinball: Ruby & Sapphire (U) - 30 FPS 1.45 Locks up with white screen at startup
Pokémon Ruby (U) - 30 FPS 1.45
Pokémon Sapphire (U) - 30 FPS 1.45
Pokémon Volume 1 - Gameboy Advance Video (U) 1 30 FPS 1.4.4

Q

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes

R

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Rhythm Tengoku (J) 0 58-60 FPS 1.45 Minigame selection menu will lag a bit unless frameskip 1 is selected.
Robopon Cross (U) 0 58-60 FPS 1.43.1
Robopon Ring (U) 0 58-60 FPS 1.43.1

S

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Shin Megami Tensei (J) 0 60 FPS beta 12
Shin Megami Tensei II (J) 1 30 FPS beta 12
Shin Megami Tensei: Demikids - Dark Version (U) 0 60 FPS beta 12
Shin Megami Tensei: Demikids - Light Version (U) 0 60 FPS beta 12
Sonic Advance (U) 0 20 FPS beta 12 Reset the GBA emulator (A, B, Start, Select) when rectangles appear.
Sonic Advance 2 (U) 0 60 FPS beta 12 Reset the GBA emulator (A, B, Start, Select) when rectangles appear.
Sonic Advance 2 (E) 0 45-60 FPS 1.45 Slowdown in input(Not sure if the game plays like that or it really is)
Sonic Advance 3 (U) 1 30 FPS beta 12
Super Mario Advance(U) - 30 FPS 1.45
Super Mario Advance 2(U) - 30 FPS 1.45
Super Mario Advance 3(U) - 30 FPS 1.45
Super Mario Advance 4(U) - 30 FPS 1.45
Super Mario Advance 4(E) - 60 FPS 1.45 Input Lag
Super Mario Ball (E) 0 60 FPS 1.45
Super Monkey Ball Jr.(U) 0 N/A 1.4.4 Immediately crashes when loading.

T

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Taxi 3 (French) 1 30 FPS 1.45 Cutscenes are scrambled.
Tales Of Phantasia (U) 1 30 FPS beta 12 Some gradient effects (like on the world map) may not display.

U

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes

V

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes

W

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Wario Land 4 (E) 1 30 FPS 1.45
Wario Land 4 (U) 1 30 FPS beta 14
WarioWare, Inc.: Minigame Mania (E) 0 60 FPS 1.45

X

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes

Y

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes
Yu-Gi-Oh: The Eternal Duelist Soul (U) - 30 FPS 1.45
Yu-Gi-Oh: GX Duel Academy (U) - 30 FPS 1.45
Yu Yu Hakusho - Tournament Tactics (U) 0 60 FPS beta 12

Z

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

ROM Title Frameskip Required Speed TempGBA Version Notes