Difference between revisions of "TempGBA Compatibility"
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{{SC_TMP|Doom (E)|issues|-|10-20 FPS|1.45|Playable but very lag}} | {{SC_TMP|Doom (E)|issues|-|10-20 FPS|1.45|Playable but very lag}} | ||
{{SC_TMP|Doom II (E)|issues|-|10-20 FPS|1.45|Playable but very lag}} | {{SC_TMP|Doom II (E)|issues|-|10-20 FPS|1.45|Playable but very lag}} | ||
+ | {{SC_TMP|Downforce (U)|works|1|30 FPS|1.45|}} | ||
{{SC_TMP|Dr. Mario & Puzzle League (U)|works|0|42-60 FPS|1.4.4|In Dr. Mario the music selection screen in vs. CPU and Flash modes is 42 FPS, the rest is 58-60 FPS. In Puzzle League there is a very slight audio glitch upon completing a level.}} | {{SC_TMP|Dr. Mario & Puzzle League (U)|works|0|42-60 FPS|1.4.4|In Dr. Mario the music selection screen in vs. CPU and Flash modes is 42 FPS, the rest is 58-60 FPS. In Puzzle League there is a very slight audio glitch upon completing a level.}} | ||
{{SC_TMP|Dragon Ball GT: Transformation (U)|works|-|30 FPS|1.45|}} | {{SC_TMP|Dragon Ball GT: Transformation (U)|works|-|30 FPS|1.45|}} |
Revision as of 03:39, 19 June 2014
TempGBA Compatibility List
This wiki page is used for noting the speed and compatibility of games when using the TempGBA emulator for the DSTwo. This emulator will not run on normal flash carts.
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Name Of Game (Region) | Minimum frameskip to get 59 or 60 emulated FPS. | What the frameskip number does to the displayed FPS. | Version name here. | If a game needs workarounds or specific settings (outside of frameskip) to play to completion, or has anything else of note. |
Note For Testers: Make sure that the CPU level is set to 5 before testing a new game. In the video settings, set 'FPS Counter' to on. This will show some numbers at the bottom of the top screen. Set the 'Frame Skipping' value in the video settings to 0, then test the game and see if it stays at either 59/60 or 60/60 'emulated' frames during gameplay. If it does not (or it crashes), increase the frameskip value by 1 and try again. Once you have found the lowest frameskip value that allows the majority of the game to run at 59 or 60 emulated FPS (this means gameplay, not just sitting at the title screen!) write it down in the column.
Key | |
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Status | Class |
Works | ct-works |
Partially works/Glitchy | ct-issues |
Doesn't work | ct-broken |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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007 Everything Or Nothing (U) | 0 | 60 FPS | beta 12 |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Ace Combat Advance (U) | 0 | 50-60 FPS | beta 12 | Average slowdowns, still playable |
Activision Anthology (U) | 0 | 45-60 FPS | beta 12 | Just kinda slow when ingame |
Advance Guardian Heroes (U) | 0 | 40-60 FPS | beta 12 | Mostly 60 FPS, only slows down when there's lots of action |
Advance Rally (U) | 0 | 45-60 FPS | beta 12 | The ground, and sky are garbled |
Advance Wars (U) | 1 | 30 FPS | 1.45 | Slow, playable at -, or 1 Frameskip, Missing Text |
Advance Wars 2 - Black Hole Rising (U) | 0 | 60 FPS | 1.45 | Missing Text |
Aggressive Inline (U) | 0 | 60 FPS | beta 12 | BGM Crackles |
Aladdin (U) | 0 | 60 FPS | 1.45 | Tested first 3 levels. Plays stable between 58-60 FPS |
Alien Hominid (U) | 0 | 60 FPS | beta 12 | Perfect |
Archer Maclean's 3D Pool (U) | 0 | 60 FPS | beta 12 | |
Army Men Advance 2 - Turf Wars (U) | 0 | 55-60 FPS | beta 12 | |
Astro Boy: Omega Factor (U) | 0 | 50-60 FPS | beta 14 | Slowdowns when lots of stuff going on. But those were in the original game as well. |
Atari Anniversary Advance (E) | 0 | 60 FPS | 1.45 | |
Atomic Betty (U) | 0 | 60 FPS | beta 12 |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Baldur's Gate - Dark Alliance (U) | 0 | 60 FPS | beta 12 | |
Banjo Pilot (U) | 1 | 60 FPS | beta 13 | Now working on b13 |
Banjo-Kazooie: Grunty's Revenge (U) | 0 | 60 FPS | 1.44 | Immediately after exiting Banjo's house at the beginning, the game resets on the first attempt and crashes with "Jump to unmapped address FFFFFB60 at address 08062AB4 (080038AC with saved state)" on the second attempt. |
Batman - Rise of Sin Tzu (U) | 0 | 50-60 FPS | beta 12 | Mostly 50 FPS while playing |
Batman - Vengeance (U) | 0 | 50-60 FPS | beta 12 | Mostly 50 FPS while playing |
Battle B-Daman - Fire Spirits! (U) | 0 | 55-60 FPS | beta 12 | |
Battle B-Daman (U) | 0 | 55-60 FPS | beta 12 | |
bit Generations - Dial Hex (U) | 0 | 60 FPS | beta 12 | |
BlackThorn (U) | 0 | 60 FPS | beta 12 | |
Blades of Thunder (U) | 0 | 60 FPS | beta 12 | Seems like input is always pressing down, can't start game |
BMX Trick Racer (U) | 0 | 60 FPS | beta 12 | |
Bomberman Max 2 Blue (U) | 0 | 60 FPS | beta 12 | |
Bomberman Tournament (U) | 0 | 60 FPS | beta 12 | |
Breath of Fire (U) | 0 | 60 FPS | beta 12 | |
Breath of Fire II (U) | 0 | 60 FPS | beta 12 | |
Broken Sword - The Shadows of the Templars (U) | 0 | 60 FPS | beta 12 | |
Bubble Pop (U) | 1 | 60 FPS | beta 12 | |
Bust A Move (U) | 0 | 60 FPS | beta 12 | Might slowdown in more complex levels |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Capcom Classics - Mini Mix (U) | 1 | 25-30 FPS | beta 12 | |
Carrera Power Slide (U) | 0 | 60 FPS | beta 12 | |
Cars Mater National (U) | 2 | 20 FPS | beta 12 | |
Castlevania: Aria Of Sorrow (U) | 0 | 60 FPS | beta 12 | |
Castlevania: Circle Of The Moon (U) | 0 | 60 FPS | beta 12 | |
Castlevania: Harmony of Dissonance (U) | 0 | 60 FPS | beta 12 | |
Catz (E) | 0 | 60 FPS | 1.45 | |
Classic NES Series: Zelda II: The Adventure of Link (U) | beta 12 | "Jump to unmapped address 06000080 at address 03007484" immediately after starting | ||
Cocoto Kart Racer (U) | 0 | 60 FPS | beta 12 | |
Cocoto Platform Jumper (U) | 0 | 60 FPS | beta 12 | |
Colin McRae Rally 2.0 (U) | 2 | 60 FPS | beta 12 | |
Columns Crown (U) | 0 | 60 FPS | beta 12 | |
Comix Zone (U) | 0 | 55-60 FPS | beta 12 | Plays better on FS 0 rather then 1 |
Contra Advance - The Alien Wars EX (U) | 1 | 60 FPS | beta 12 | |
Corvette 50th Anniversary (U) | 1 | 60 FPS | beta 12 | |
Crash Bandicoot - The Huge Adventure (U) | 0 | 60 FPS | beta 12 | |
Crash Bandicoot 2 -N- Tranced (U) | 0 | 60 FPS | beta 12 | |
Crash Bandicoot Purple - Ripto's Rampage (U) | 0 | 60 FPS | beta 12 | |
Crash Nitro Kart (U) | 1 | 57-60 FPS | beta 12 | |
Crash of the Titans (U) | 1 | 60 FPS | beta 12 | |
Crazy Chase (U) | 0 | 60 FPS | beta 12 | |
Crazy Frog Racer (E) | 0 | 60 FPS | beta 12 | |
Crazy Taxi - Catch a Ride (U) | 0 | 60 FPS | beta 12 | |
Crouching Tiger, Hidden Dragon (U) | 0 | 60 FPS | beta 12 | |
Cruis'n Velocity (U) | 1 | 60 FPS | beta 12 | |
CT Special Forces (U) | 0 | 60 FPS | beta 12 | |
CT Special Forces 2 - Back in the Trenches (U) | 0 | 60 FPS | beta 12 | |
Cubix Robots For Everyone - Clash 'N Bash(U) | 0 | 60 FPS | beta 12 |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Digimon Battle Spirit (U) | 0 | 60 FPS | 1.4.5 | |
Digimon Battle Spirit (E) | 0 | 60 FPS | 1.4.5 | |
Digimon Battle Spirit 2 (U) | 0 | 60 FPS | 1.4.5 | White Screen when you boot the game |
Digimon Battle Spirit 2 (E) | 0 | 60 FPS | 1.4.5 | White Screen when you boot the game |
Digimon Racing (E) | 0 | 60 FPS | 1.4.5 | Game stops at Griptonite Logo while the sound still goes on |
Digimon Racing (U) | 0 | 36-50 FPS | 1.4.5 | Sound stuttering |
DK: King of Swing (U) | 0 | 60 FPS | 1.4.4 | |
Donkey Kong Country (U) | 1 | 30 FPS | 1.4.5 | Tested first three overworlds |
Doom (U) | - | 10-20 FPS | 1.45 | Playable but very lag |
Doom (E) | - | 10-20 FPS | 1.45 | Playable but very lag |
Doom II (E) | - | 10-20 FPS | 1.45 | Playable but very lag |
Downforce (U) | 1 | 30 FPS | 1.45 | |
Dr. Mario & Puzzle League (U) | 0 | 42-60 FPS | 1.4.4 | In Dr. Mario the music selection screen in vs. CPU and Flash modes is 42 FPS, the rest is 58-60 FPS. In Puzzle League there is a very slight audio glitch upon completing a level. |
Dragon Ball GT: Transformation (U) | - | 30 FPS | 1.45 | |
Dragon Ball GT Volume 1 - Gameboy Advance Video (U) | - | 30 FPS | 1.45 | |
Dragon Ball Z: Buu's Fury (U) | 1 | 30 FPS | beta 12 | The only time it slows down on 0 frameskip is when changing certain screens/areas. |
Dragon Ball Z: The Legacy Of Goku (U) | 0 | 60 FPS | 1.45 | |
Dragon Ball Z: The Legacy Of Goku 2 (U) | 1 | 30 FPS | 1.44 |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Earthworm Jim (U) | - | 30 FPS | 1.45 | |
Earthworm Jim 2 (U) | - | 30 FPS | 1.45 | |
Ecks Vs. Sever (U) | 0 | 50-60 FPS | beta 12 | Slows down in higher poly areas |
Ecks Vs. Sever 2 (U) | 1 | 25-30 FPS | beta 12 | |
Ed, Edd n Eddy - The Mis-Edventures (U) | 0 | 60 FPS | beta 12 | Graphical problems everywhere, game's still playable |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Final Fantasy I & II - Dawn of Souls (E) | - | 30 FPS | 1.45 | |
Final Fantasy IV Advance (U) | - | 30 FPS | 1.45 | |
Final Fantasy V Advance (U) | - | 30 FPS | 1.45 | |
Final Fantasy VI Advance (U) | - | 30 FPS | 1.45 | |
Final Fantasy Tactics Advance (U) | - | 30 FPS | 1.45 | |
Fire Emblem (E) | 1 | 30 FPS | beta 12 | Frequent freezing during battle. |
Fire Emblem (U) | 1 | 25-60 FPS | beta 12 | FPS changes drastically in game |
Fire Emblem - Fuin no Tsurugi (J) | 0 | 60 FPS | beta 12 | |
Fire Emblem - The Sacred Stones (E) | 1 | 30 FPS | beta 12 | Frequent freezing during battle. |
F-Zero (E) | 1-2 | 30 FPS | beta 12 | Map Graphic Missing (Not the game map!) but game plays fine. |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Game & Watch Gallery 4 (U) | - | 30 FPS | 1.45 | |
Golden Sun (U) | - | 30 FPS | 1.45 | |
Golden Sun: The Lost Age (U) | - | 30 FPS | 1.45 | Some sounds are missing during battles (i.e. when you hurt an enemy). Only hardcore fans will notice. |
GT Advance 3: Pro Concept Racing (E) | 1 | 30 FPS | 1.45 | The upper half of the screen is glitchy during races but it is still playable. Speedometer dial is absent. |
Gunstar Super Heroes (U) | 1 | 30 FPS | beta 12 | Most of the game runs at 60FPS, but frameskip 1 is needed for some screens that use special effects, like the X-ray screen in the first level. |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Hamtaro - Ham-Ham Heartbreak (U) | 0 | 60 FPS | TempGBA 1.41 | right before the cutscene with spat the game freezes. |
Harvest Moon: Friends Of Mineral Town (U) | - | 30 FPS | 1.45 | |
Harvest Moon: More Friends Of Mineral Town (U) | - | 30 FPS | 1.45 |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Jet Grind Radio (U) | - | 30 FPS | 1.45 | |
Jurassic Park III: Park Builder (U) | - | 30 FPS | 1.45 |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Kingdom Hearts: Chain Of Memories (U) | 0 | 60 FPS | beta 14 | The full motion video introduction will pixelate and then freeze shortly after starting. Save state and load that saved state to continue the game when it happens (pixelation continues throughout full motion video introduction regardless). |
Kirby & The Amazing Mirror (U) | 0 | 60 FPS | 1.4.4 | |
Kirby Nightmare in Dream Land (U) | 0 | 30 FPS | 1.4.5 | |
Klonoa (U) | 1 | 30 FPS | 1.45 | |
Kuru Kuru Kururin | 1-2 | 30 FPS | TempGBA 1.42 |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Legend Of Zelda: The Minish Cap (U) | - | 30 FPS | 1.45 | |
Legend Of Zelda: A Link To The Past & Four Swords (U) | - | 30 FPS | 1.45 | |
Lost Vikings (U) | - | 30 FPS | 1.45 | |
Lufia: The Ruins of Lore (U) | 0 | 60 FPS | beta 14 | Sound no longer crackling and "Native code block size reached (8192) at addresses 00000000 .. 00008000" no longer occurring after loading when talking to a priest. |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes
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Marble Madness & Klax (E) | 0 | 60 FPS | 1.45 | |
Mario and Luigi: Superstar Saga (E) | - | 45-60 FPS | 1.45 | |
Mario and Luigi: Superstar Saga (U) | - | 30 FPS | 1.45 | |
Mario Golf: Advance Tour (U) | - | 30 FPS | 1.45 | Playable, Slight lag when on the course) |
Mario Kart Super Circuit (E) | - | 30 FPS | 1.45 | |
Mario Kart Super Circuit (U) | - | 30 FPS | 1.45 | |
Mario Party Advance (E) | 0 | 60 FPS | 1.45 | |
Mario Tennis: Power Tour (U) | - | 30 FPS | 1.45 | |
Mario Power Tennis (E) | - | 50-60 FPS | 1.45 | Game restarts when you press A at "Choose the character to play." screen |
Mario Vs Donkey Kong (U) | - | 30 FPS | 1.45 | |
MazezaM | - | 30 FPS | 1.45 | |
Mega Man Battle Chip Challenge (U) | - | 30 FPS | 1.45 | |
Mega Man Battle Network (U) | - | 30 FPS | 1.45 | |
Mega Man Battle Network 2 (U) | - | 30 FPS | 1.45 | |
Mega Man Battle Network 6 - Cybeast Falzar (U) | - | 30 FPS | 1.45 | |
Mega Man Zero (U) | - | 30 FPS | 1.45 | |
Metal Slug Advance (U) | - | 30 FPS | 1.45 | Freezes shortly after "Mission One Start" screen |
Metroid Fusion (E) | - | 30 FPS | 1.45 | |
Metroid Fusion (U) | - | 30 FPS | 1.45 | |
Metroid Zero Mission (U) | - | 30 FPS | 1.45 | |
Mortal Kombat: Deadly Alliance (U) | - | 30 FPS | 1.45 | |
Mother 1+2 (J) | - | 30 FPS | 1.45 | |
Mother 3 (J) | - | 30 FPS | 1.45 |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Naruto Ninja Council 2 (U) | - | 30 FPS | 1.45 | |
Ninja Five-0 (U) | - | 60 FPS | 1.45 |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Penny Racers (E) | 2 | 19 FPS | 1.45 | Sky is glitchy during races but works otherwise |
Pokémon Emerald (U) | - | 30 FPS | 1.45 | |
Pokémon LeafGreen (U) | - | 30 FPS | 1.45 | |
Pokémon FireRed (U) | - | 30 FPS | 1.45 | |
Pokémon Mystery Dungeon: Red Rescue Team (U) | - | 30 FPS | 1.45 | |
Pokémon Pinball: Ruby & Sapphire (E) | 0 | 58-60 FPS | 1.45 | |
Pokémon Pinball: Ruby & Sapphire (U) | - | 30 FPS | 1.45 | Locks up with white screen at startup |
Pokémon Ruby (U) | - | 30 FPS | 1.45 | |
Pokémon Sapphire (U) | - | 30 FPS | 1.45 | |
Pokémon Volume 1 - Gameboy Advance Video (U) | 1 | 30 FPS | 1.4.4 |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Rayman 3 - Hoodlum Havoc (U) | - | 30 FPS | 1.45 | |
Rhythm Tengoku (J) | 0 | 58-60 FPS | 1.45 | Minigame selection menu will lag a bit unless frameskip 1 is selected. |
Robopon Cross (U) | 0 | 58-60 FPS | 1.43.1 | |
Robopon Ring (U) | 0 | 58-60 FPS | 1.43.1 | |
Rock n' Roll Racing (both E and U) | 0 | 60 FPS | 1.45 | Game is functional but the screen is pitch black past the credits, making it unplayable. |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Shin Megami Tensei (J) | 0 | 60 FPS | beta 12 | |
Shin Megami Tensei II (J) | 1 | 30 FPS | beta 12 | |
Shin Megami Tensei: Demikids - Dark Version (U) | 0 | 60 FPS | beta 12 | |
Shin Megami Tensei: Demikids - Light Version (U) | 0 | 60 FPS | beta 12 | |
Sonic Advance (U) | - | 30 FPS | 1.45 | |
Sonic Advance 2 (U) | - | 30 FPS | 1.45 | |
Sonic Advance 2 (E) | 0 | 45-60 FPS | 1.45 | Slowdown in input(Not sure if the game plays like that or it really is) |
Sonic Advance 3 (U) | 0 | 30 FPS | 1.45 | |
Sonic X Volume 1 - Gameboy Advance Video (U) | - | 30 FPS | 1.45 | |
Super Mario Advance(U) | - | 30 FPS | 1.45 | |
Super Mario Advance 2(U) | - | 30 FPS | 1.45 | |
Super Mario Advance 3(U) | - | 30 FPS | 1.45 | |
Super Mario Advance 4(U) | - | 30 FPS | 1.45 | |
Super Mario Advance 4(E) | - | 60 FPS | 1.45 | Input Lag |
Super Mario Ball (E) | 0 | 60 FPS | 1.45 | |
Super Monkey Ball Jr.(U) | 0 | N/A | 1.4.4 | Immediately crashes when loading. |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Taxi 3 (French) | 1 | 30 FPS | 1.45 | Cutscenes are scrambled. |
Tales Of Phantasia (U) | 1 | 30 FPS | beta 12 | Some gradient effects (like on the world map) may not display. |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Wario Land 4 (E) | 1 | 30 FPS | 1.45 | |
Wario Land 4 (U) | 1 | 30 FPS | beta 14 | |
WarioWare, Inc.: Minigame Mania (E) | 0 | 60 FPS | 1.45 | |
Winnie the Pooh's Rumbly Tumbly Adventure (U) | 0 | 60 FPS | 1.45 |
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ROM Title | Frameskip Required | Speed | TempGBA Version | Notes |
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Yu-Gi-Oh: The Eternal Duelist Soul (U) | - | 30 FPS | 1.45 | |
Yu-Gi-Oh: GX Duel Academy (U) | - | 30 FPS | 1.45 | |
Yu Yu Hakusho - Tournament Tactics (U) | 0 | 60 FPS | beta 12 |
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SuperCard | ||
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Home Site - DSONE EOS | ||
Flashcarts | SuperCard DS • SuperCard DSONEi • SuperCard DSTWO | |
Plugins | DSTWO Plugins (All - Emulators - Utilities - Multimedia - Games) | |
Other | DSTWO GBA Emulator Compatibility • TempGBA Compatibility • Skins • Evolution OS | |
Reviews: SuperCard - SuperCard SD - SuperCard Lite Rumble - SuperCard DS Slot1 - SuperCard DSONEv3 - SuperCard DSTWO |