|
|
(214 intermediate revisions by 19 users not shown) |
Line 1: |
Line 1: |
− | __NOTOC__
| + | #redirect[[USB_Game_Compatibility_Table]] |
− | =='''SD/USB Loader v1.x Compatibility Matrix'''==
| + | |
− | '''Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.'''
| + | |
− | | + | |
− | == PLEASE READ ME (Guidelines) ==
| + | |
− | '''Please mention if you are using v1.0 or v1.1 etc. in the "notes" section.'''
| + | |
− | | + | |
− | 1. If a game is ''working'' it doesn't always make it ''green'', as titles marked ''green'' should be/are 99.9-100% compatible. See color chart below.
| + | |
− | | + | |
− | 2. The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.
| + | |
− | | + | |
− | 3. Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.
| + | |
− | | + | |
− | 4. Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.
| + | |
− | | + | |
− | 5. If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.
| + | |
− | | + | |
− | 6. '''Make sure your USB device works and is stable''' before reporting games that don't work. See [[USB Devices Compatibility List]]
| + | |
− | | + | |
− | 7. Make sure your USB device isn't overheating due to long usage when reporting crashes.
| + | |
− | | + | |
− | 8. Other Usb devices, especially USB LAN adapter, might interfere with the loader. When testing, unplug the LAN adapter and delete the "Wired Connection" profile if the wifi-enabled game freezes.
| + | |
− | | + | |
− | 9. Some games seem to require a disc (any game) in the drive to work. When testing, first try without any disc in the drive. If it only works with a disc in the drive, add that in the Notes column.
| + | |
− | | + | |
− | {|border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=300px
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Compatibility Legend
| + | |
− | |-
| + | |
− | |style="background:green;"|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .
| + | |
− | |-
| + | |
− | |style="background:orange;"|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).
| + | |
− | |-
| + | |
− | |style="background:salmon;"|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.
| + | |
− | |}
| + | |
− | | + | |
− | ==#==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-test
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |007 - Quantum of Solace
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJ2E52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.61G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen during video cut scenes| 4.0U REV10 GX REV549 No Problems at all | Works perfectly on 4.0u cIOS REV9, cIOS REV13a with USB Loader GX REV 516
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |007 - Quantum of Solace
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJ2P52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.40G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sometimes freezes /
| + | |
− | Works perfectly with 4.0E rev12 USBloader gx r559 (no sound problem, like it had with dvd backup loader)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |428: Fuusa Sareta Shibuya de
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTOJ8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.13G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |}
| + | |
− | | + | |
− | ==A==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |A Boy and His Blob
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SBLP5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.08G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USBLoader config
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Academy of Champions: Soccer
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R5FP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USBLoader GX rev730
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ACDC Live: Rock Band Track Pack
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R33E69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.67G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hermes cIOS 222 (38 merged 37) + USBLoader GX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ACDC Live: Rock Band Song Pack
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R33P69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.52G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS38 rev 14 - USB Mic works fine. (OLD: Only Guitar works - drums/mic turn off when game starts)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Action Girlz Racing
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGYPUG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.08G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Agatha Christie's And Then There Were None
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQTP6V
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.81G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Agatha Christie's Evil Under The Sun
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQEP6V
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Agent Hugo Hula Holiday
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3HP6Z
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.56G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Agent Hugo Lemoon Twist
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHGX6Z
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.31G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Alien Syndrome
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLSE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.41G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Alien Syndrome
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLSP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.41G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.2
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Aliens in the Attic
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RUOPPL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |All Star Cheerleader
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCXP78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.57G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Alone in the Dark
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRKE70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.97G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Alone in the Dark
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRKP70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.93G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev714 IOS249 (rev14)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Alvin & The Chipmunks
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVBPRS
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.12G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |AMF Bowling: Pinbusters
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMFE68
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.15G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | V1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |AMF Bowling: Pinbusters
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMFP68
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.13G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |AMF Bowling: World Lanes
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R6WE68
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.44G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5 Cfg 31c / Rev13
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |AMF Bowling: World Lanes
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cios rev14 and USB Loader GX rev 747
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Animal Crossing: City Folk
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RUUE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.32G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Use 1.1 or above(1.0 has a bug with the time). Works 100% on 1.1 or higher. If your HDD goes to sleep, dialogs and such will take a while to load since it has to wake it back up. Will occasionally get "data is corrupted on all usb loaders". Just restart console and it'll be fine. '''Turn WiiConect24 OFF if you get freezes.''' / WiiConect24 works with old IOS36 rev9. Works 100% with WiiConnect24 on using CoverFloader (No Freezes whatsoever), and with rev14.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |10
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Animal Crossing: Let's Go to the City
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RUUP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Use 1.1 or above (1.0 has a bug with the time). / '''Turn WiiConnect24 OFF if you get freezes.''' / WiiConect24 works with old IOS36 rev9
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |8
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Anno: Create a New World
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RN4P41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.18G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |tested on 3.3e & 4.0e/rev10/usbloader 1.5 : Needed fix 002 with usbloader gx rev 543
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Another Code R: Kioku no Tobira
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNOJ01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.1G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works until about 20 mins in where during a split screen section, the bottom screen freezes while the top screen keeps working. Very strange bug.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Another Code R: A Journey Into Lost Memories
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNOP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.04G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No problems, played over an hour. - USB Loader 1.5 Cfg 32 / rev 9 / rev 10. Completed with USB Loader rev 863 and cios 249 rev 15.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Anubis II
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNVE5Z
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | V1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Aqua Panic!
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RO9PNK
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.72G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.1с. / usbloader 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Arc Rise Fantasia
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPJJ99
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Crashes when you join Eugen in battle in one of the first cities. Use a Disc to get past it, otherwise works perfectly.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Are You Smarter Than A Fifth Grader?
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R5GE78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.28G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | V1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Army Men: Soldiers Of Misfortune
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKYP7J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Army Men: Soldiers Of Misfortune
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKYE20
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.43G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | V1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ashes Cricket 2009
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R6KP36
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.67G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | Works fine on IOS 223. The game crashes when you create a new profile from the usbloader (222 IOS). However it works great if you already have a savegame in your wii.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Asterix at the Olympic Games
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQXP70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.63G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | USB Loader 1.5 Rev. 10
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Athletic Piggy Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4LXUG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.18G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.5 / V 1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Avatar Into The Inferno
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RV9E78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.38G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |}
| + | |
− | | + | |
− | ==B==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Backyard Baseball '10
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RXBE70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.34G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Backyard Baseball 2009
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RB8E70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.29G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Backyard Football '09
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQQEUE
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bakugan Battle Brawlers
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RUHP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5 Configurable
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Balloon Pop
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RB2E6K
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.04G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Balloon Pop
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RB2PGT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.19G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5 Rev. 10
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Balls Of Fury
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBFP7J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.57G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Band Hero
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SXFE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.97G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Use Hermes cIOS 222 with Block IOS Reload and Anti-002 enabled.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Band Hero
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SXFP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.97G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Use Hermes cIOS 222 with Block IOS Reload and Anti-002 enabled.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Barbie as The Island Princess
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBVE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.70G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Barnyard
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBYE78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.11G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Baroque
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RM6EEB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.08G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Battalion Wars 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBWP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.59G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 tested online. Crashes randomly in story mode with cheats. Fine without cheats.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Battalion Wars 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBWE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.59G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Crashes unexpectedly in missions|Works perfectly on 1.5, including online play. (tested for 3 hours of gameplay)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Battle of the Bands
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHXP78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.14G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Battle Rage
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRVENR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.24G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ben 10 Protector of Earth
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBNXG9
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.91G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev714
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Big Brain Academy: Wii Degree
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYWE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.93G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Big Brain Academy: Wii Degree
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYWP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.14G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 WAD/v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Blast Works
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBRE5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.39G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Blast Works
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBRP5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.39G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 w/ CIOs rev 10
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Blazing Angels: Squadrons Of WWII
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBAP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.48G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with 4.1E, cIOS rev 14 and Config USB Loader ver 40. (OLD: 4.0E with usblader-gx rev700, all options with BLACK SCREEN after start.)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Blazing Angels: Squadrons Of WWII
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBAE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.46G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bleach: Shattered Blade
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBLE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.34G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bleach: Shattered Blade
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBLP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.53G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.1E, rev 14, Config USB Loader ver 42c.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bleach Wii: Hakujin Kirameku Rondo
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBLJ8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |---
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No issues on all USB Loader versions
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bleach: Versus Crusade
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBXJ8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.99G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Crashes randomly after fight at Now Loading screen when using disc but USB Loader GX works perfectly
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Block Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRTE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.66G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bolt
| + | |
− | | style="background:Green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLUX4Q
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |- G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | No Controls in game, can not even use the Home button from P1 , only P2 (started again problems are now over)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | | + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Boogie
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBOE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.81G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Extract ssx.dol with wiiscrubber, and use usb loader gx rev 543 + alt dol + fix 002 [[http://gbatemp.net/index.php?showtopic=161988]]
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Boogie
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBOP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.80G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Extract ssx.dol with scrubber, and use usb loader gx rev 543 + alt dol +fix 002 + block cios reload plz confirm
| + | |
− | //also works with NeoGamma R4 + alt.dol
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Boogie Superstar
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RG6P69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.25G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5 Cfg 31c / Rev.13
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman Land
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBBE18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.48G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bomberman Land
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.48G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Boom Blox
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBKE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.32G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |may have issues on earlier releases of IOS and Loaders
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Boom Blox
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBKP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.31G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |BOOM BLOX Bash Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYBE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.12G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine, turn on error #2 fix
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |BOOM BLOX Bash(Smash) Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYBP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.22G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.2. Also USB Loader V1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Brave: A Warrior's Tale
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWXPS5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested in usb loader GX and cIOS rev14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Brave: A Warrior's Tale
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWXES5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.84G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested in usb loader GX 4.0E.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Broken Sword - Shadow of the Templars - Director's Cut
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSJE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.72G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine with 002 fix on
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Broken Sword - Shadow of the Templars - Director's Cut
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSJP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.67G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfectly with USB Loader 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Brunswick Pro Bowling
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBPE4Z
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.15G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | IOS222
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Brunswick Pro Bowling
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBPPGT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.16G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bully: Scholarship Edition
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RB7E54
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.30G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine no lag
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bully: Scholarship Edition
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RB7P54
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.30G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Burger Island
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RN2EAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5 Cfg 31c / Rev13
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bust-A-Move
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBMPGT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.32G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Bust-A-Move Bash!
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBME5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.12G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |}
| + | |
− | | + | |
− | ==C==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cabela's Big Game Hunter
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCBP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.36G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev714
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cabela's Trophy Bucks
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQPE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.01G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cake Mania: In The Mix
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R72E5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.37G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Casper's Scare School: Spooky Sports Day
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RX4PMT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 and USB Loader GX rev741
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cate West: The Vanishing Files
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKEENR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.29G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | 1.4; No random crashes anymore with Waninkoko's USBLoader 1.4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty 3
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCDE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.72G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | Freezes or Reboots Console at loading screen before gameplay, even if it's patched to IOS249.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty 3
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | RCDD52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.38G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | Freezes at loading screen before gameplay
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty 3
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCDE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.63G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | 3.2U, v1.5, Patched to IOS249, CIOS36_rev9, preloader not installed.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | | + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty World at War
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVYE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.52G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Online-Multiplayer with no problems. Works on PAL-console.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty World at War
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVYY52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.8G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty World at War (UK/Fr)
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVYP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.84G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works Great.No problems in online-multiplayer.Play 4 hours.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty: Modern Warfare Reflex
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJAE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.80G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Must use anti-002 fix, will get blank screen without it. (IOS249, GX rev815)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Call of Duty: Modern Warfare Reflex
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJAP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.78G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Use WiiFlow to avoid the 8 mission freeze / Use ConfigUSB r49 with region fix on et 002 error fix on to avoid the 8 mission freeze.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Candace Kane's Candy Factory
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKQENR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.08G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 Tested
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Carnival Games
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCGP54
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.14G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 / v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Carnival Games
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCGE54
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.35G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on USBLoaderGX r571 on cIOS 222 r2 38 merge 36
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cars
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCAY78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.77G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Case Closed: The Mirapolis Investigation
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCOPNP
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.50G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Castle of Shikigami III
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RS4EXS
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.64G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania Judgement
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDGEA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.76G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Only home button works on GX 550+cIOS 13a | worked fine on 1.1| Works flawlessly: Make sure nothing is plugged into the 1P GCN Port, then game will work for 1P with Wiimote.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Castlevania Judgement
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDGPA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.76G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 tested, wiimote doesnt work, can only press Home | Wiimote working tested on GX+cios10 |Works flawlessly: Make sure nothing is plugged into the 1P GCN Port, then game will work for 1P with Wiimote.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Celebrity Sports Showdown
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REAP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.36G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cheggers' Party Quiz
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCYPGN
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.73G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Chicken Shoot
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCSP7J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.14G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Chrysler Classic Racing
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3CP7J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.47G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |CID The Dummy
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RC9PGN
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.37G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cocoto Magic Circus
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Code Lyoko
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLKPFK
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3,49G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB LOADER GX rev 536 and cios V13b
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Colin McRae: DiRT 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R69P36
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested using cIOS38 rev 14 with CFG 42c and GX rev730.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cooking Mama Cookoff
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCCE5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.73G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cooking Mama: World Kitchen
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWKE5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.53G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |tested with v1.1 + v1.5 - works great
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cooking Mama 2: World Kitchen
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWKPGT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.53G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |tested with v1.1 + v1.4 - works great
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Coraline
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKLPG9
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Use Neogamma 4 anti 2. Also works with cIOS rev14 and USB Loader GX rev730.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cosmic family
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCFP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.78G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USBLoaderGX rev741
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cosmic family
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCFP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.81G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader conf V1.5 Tested + WiiOS V3.3 min!
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Counter Force
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCTE5Z
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cradle Of Rome
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJ4ENR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 Tested
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Crash of the Titans
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.56G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Crash: Mind over Mutant
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RC8P7D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 WAD, Used v1.5 works fine
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Crash: Mind over Mutant
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RC8P7D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen with Usb Loader 1.5 / Played for over an hour using USBloader_gx rev449 with CIOSrev13 installed, no black screen.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Crayola Colorful Journey
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZUE4Z
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.19G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |CSI: Deadly Intent
| + | |
− | | style="background:Salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |System restarts when selecting first mission. IOS249, GX rev815, no alt-dols or workarounds available
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |CSI: Deadly Intent
| + | |
− | | style="background:Salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |System restarts when selecting first mission. IOS249, GX rev815, no alt-dols or workarounds available
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |CSI: Hard Evidence
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCIE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.59G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Usbloader GX rev 611 crash when using uv light in first case, need to apply ppf patch ( xxx-csi_fix.rar ) for the game to work past the first case.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |CSI: Hard Evidence
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCIP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.59G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cursed Mountain
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQ6EJJ
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.49G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Cursed Mountain
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQ6XKM
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.54G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Conf. USBloader 41 rev 10, Neogamma and Rev 10. Also works with cIOS rev14 and USB Loader GX rev730.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | | + | |
− | |}
| + | |
− | | + | |
− | ==D==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dave Mirra BMX Challenge
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RXCPGT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.40G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dairantou Smash Brothers X
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSBJ01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6.93G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader v1.1 works. v1.5 works too.
| + | |
− | '''Dairantou Smash Bros. X JAP aka Super Smash Bros. Brawl USA & EUR'''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dancing Stage HOTTEST PARTY
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RXSPA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0,64G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDDEA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.60GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS38 v14, USB Loader GX Channel version(r688)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RD4EA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.53
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Dance Revolution Hottest Party 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RD4PA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Worked with 002 fix
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dance Party Pop Hits
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R9RPNG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.38GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 R39 anti2
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dawn of Discovery
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RN4E41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Turn 002 fix "On", "'Works great.'"
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |De Blob
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R6BE78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.9G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.' '' Plays fine WITHOUT any disc in drive using USB Loader CFG 40 on system 4.1U with Cios38 rev 14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |De Blob
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.86G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'Experience lock ups of game forcing reset (twice), anyone seen this?''*Cannot be installed from backupdisk, "this is not a wii disk"31/05/09. No disk required on 4.1E, cIOS rev 14 and CFG 40.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |7
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Rising: Chop Till You Drop
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RINE08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.16G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 Tested. Works on PAL using USBLoader GX1.0
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Rising: Chop Till You Drop
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RINP08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.14G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 also tested.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Space - Extraction
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZJP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.13G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No sound on v1.5 PAL Wii 3.2E. v1.5 also tested. Works on NTSC 4.0 Wii using USBLoader GX1.0 (749). First episode tested and worked perfectly
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dead Space - Extraction
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.13G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with Configurable USBloader, first seven episodes tested and working perfectly.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Deadly Creatures
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDCE78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.95G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'''Works on USBLoader GX 1.0
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Deadly Creatures
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDCP78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.90G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'''Works on USBLoader GX 1.0; ''Doesn't need any disc in drive to play'' with Uloader 3.1 and Cios 222 rev4, probably for NTSC, too. ''Doesn't need any disc. Works with CFG 51 and Cios38 rev17"
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Death Jr.: Root of Evil
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | RDJP4F
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2,81G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDXE18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.38G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDXJ18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.18G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Deca Sports 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2SJ18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.18G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Defendin` de Penguin
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLZE4Z
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.1;
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Destiny Of Zorro
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZRPGT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.15G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Destroy All Humans: Big Willy Unleashed
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDHP78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.83G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev747
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Detective Conan
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCOJ99
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.61G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dewy's Adventure
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDREA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.38G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | V 1.1 / Works on USB Loader GX but seems to freeze in the first few minutes of the intro in story mode.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dewy's Adventure
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDRPA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.35G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Diabolik : The Original Sin
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVDPLG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.11G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.2. / Works with USB Loader GX/ Works perfectly with 4.0E rev12 USBloader gx r568 / Doesnt load on wii 4.1E rev13b USB LOADER 1.5 with disk in tray, Works perfect (if on NTSC system, use component cables and select disc default for load).
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disaster - Day Of Crisis
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDZJ01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.85G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX With Disk in tray
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disaster - Day Of Crisis
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDZP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.98G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Princess: Enchanted Journey
| + | |
− | | style="background:Green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPSE4Q
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | 1.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Sing It
| + | |
− | | style="background:Green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.05 G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |tested With usbloader GX rev 565 default settings
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Sing It
| + | |
− | | style="background:Green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R62E4Q
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |tested with usbloader GX rev 874 default settings
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disney sing it HSM 3
| + | |
− | | style="background:Green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | 4.09 G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work although my dual mic with USB adapter are only seen as a single mic ONLY ONE MIC WORKS? :( Tested With usbloader GX rev 565 default settings
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Disney Th!nk Fast
| + | |
− | | style="background:Green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RXDE4Q
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.48G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dokapon Kingdom
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.66G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 - Sometimes the game will freeze when entering a battle. v1.5 no battle freezes. was caused by failure to load background music.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Don King Boxing
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2KP54
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.34G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Kong Jungle Beat
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R49E01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.79G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |V 1.5 tested, works perfectly
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Donkey Kong Jungle Beat
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R49P01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.79G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.2. Also V1.5 Loader. Also tested with USB Loader GX with 002# fix enabled
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Doraemon Wii Himitsu Douguou Ketteisen
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REMJ8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.88G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Budokai Tenkaichi 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball: Z Budokai Tenkaichi 3
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDSE70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Budokai Tenkaichi 3
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.25G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 - freezes if the earth is destroyed in battle
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Ball Z: Sparking! METEOR
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDSJAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.00G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDQEGD
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Untested
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.72G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dream Pinball 3D
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3DES5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.40G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Dream Pinball 3D
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3DPS5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.42G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Driver: Parallel Lines
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDVP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.82G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfectly on uloader and wiiflow. '''(Game is awesome)'''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | ==E==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |EA Playground
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPXP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.25G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | EA Sports Active: More Workouts
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SEAP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev828 + cIOS rev14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | EA Sports Active: Personal Fitness Trainer
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |P43P69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.46G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader v1.5s
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | EA Sports Active
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Graphical glitches when playing boxing/volleyball/basketball. Use PAL version and force NTSC mode.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | EA Sports Grand Slam Tennis
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R5TE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.42G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |reboots Wii when MotionPlus instruction video is selected but gameplay works fine
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | EA Sports Grand Slam Tennis
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R5TP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.44G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works when there is no disk in the loader / reboots Wii when MotionPlus instruction video is selected but gameplay works fine
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Elebits
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RELEA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.13G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Eledees
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RELPA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.98G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |works fine with USB v1.5 and cIOS 10
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Endless Ocean
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFBE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.88G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Endless Ocean
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFBP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.88G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Bots: Trick Racing
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RX3E01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.86G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested v1.5 Also works on PAL USBLoader GX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |7
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REXE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.57G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Seems to crash when trying to go back to the Wii menu{Not True Works great here / Absolutely NOT WORKING!!!! Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = Always freezes at the "loading" screen
| + | |
− | '''[Works fine for me. cIOS rev 13b, USB Loader GX. 002 Patch=anti. Played over 30 minutes, with no problems.]'''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REXP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.58G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Does NOT work when using Loader v1.3 with cIOS rev10! '''Use loader v1.4 or higher.''' / Absolutely NOT WORKING!!!! Softmod 4.0/CIOS rev13b/USB Loader GX & USB Loader 1.4/1.5 = freezes at at a green/black screen (depends on loader). '''Working perfectly with USB Loader GX, cIOS36 Rev 10 and higher.'''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Excite Truck
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REXJ01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.59G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |works fine with USB Loader GX rev600 and cIOS 10&14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Eyeshield 21: Field Saikyou no Senshi Tachi
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RS7J01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |---
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No issues on all USB Loader versions.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | ==F==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |F1_2009
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |?
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1,74G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SD/USB loader v.1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Facebreaker KO Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFQP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.01G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |my size is 1.89G (RFQP)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Family Ski
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSQPAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.66G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Family Ski & Snowboard
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYKPAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.54G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Family Trainer: Extreme Challenge
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REJPAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.84G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USB Loader GX rev734
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Family Trainer: Outdoor Collection
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFAPAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USB Loader GX rev734
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Farcry: Vengeance
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCVP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.14G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Reboots after getting to Kade. Other levels can be played using the cheat "GiveMeTheMaps" from Options, but going back to the game Menu from within a level will also Reboot the Wii.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Farcry: Vengeance
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCVE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.14G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Reboots after getting to Kade(same result IOS249 patched and not patched)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fatal Frame IV: Mask of the Lunar Eclipse
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4ZJ01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.38G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RegionFrii to NTSC-U & Brickblock it; after that, it works perfectly. Tested with USB Loader GX (latest update, July '09) and Rev 14.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ferrari Challenge - Trofeo Pirelli
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RF3P6M
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.93G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |(Random freeze while playing) - Just tested with USB Loader v1.5, no freezing at all.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Fables: Chocobo's Dungeon
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R7FEGD
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.56G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Fables: Chocobo's Dungeon
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R7FPGD
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: Echoes of Time
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFFEGD
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.38G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Didn't have problem with multiplayer at all connecting to 3 DS on 1.1.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: Echoes of Time
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFFPGD
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.38G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works flawlessly; tested on 4.2E with Cios 222 and Uloader 3.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Final Fantasy Crystal Chronicles: The Crystal Bearers
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFCEGD
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.28G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfect; tested on 4.2E, cIOS 14, Usb Gx Loader 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 08
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.83G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Extract mail.dol with scrubber, and use usb loader gx rev 543 + alt dol +fix 002 + block cios reload plz confirm
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA Soccer 09 All-Play
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RF9E69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.24G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Faster load times :D. Freeze during 2nd online match loading with v1.1.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 09 All-Play
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RF9P69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.91GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 09 All-Play
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.02G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4RE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.72GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX error 002 fix ON
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4RP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.59G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev 747
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |FIFA 10
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4RX69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.73G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev 778
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fire Emblem: Radiant Dawn
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFEE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.57G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | Tested, works perfect with no freezes. <3 ~ Works with USB Loader GX 600c or greater and Rev 14.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fire Emblem: Radiant Dawn
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFEP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.57G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Random freezes on 1.5. Playtime ranges from minutes to hours. Strange for you, played the whole game without any problem (v1.5). It Seems the problem comes from you usb drive or wii
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTRP18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine for me with Cios Rev 12,Usb Loader Gx Rev 700
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTRE18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |play fine on version v1.5 was able to load it and play for 30 minutes without issue
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fishing Master World Tour
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTLE18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.60G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Working for me on USBloader 1.5 and Ios 38
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fragile: Sayonara Tsuki No Haikyo
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2GJAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.90G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 (when i run this and press any pause button (Pluse and/or Home) it freezes on all loaders(happened after the thing most people updated to play more games)(system menu 3.2U))
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Free Running
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RU6PHY
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.83G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fritz
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REZPKM
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.53G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fun Park Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R6FP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.75G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Funfair Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQKP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.69G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | ==G==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Game Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGXE5D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.34G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Game Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGXP5D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.37G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5 Rev 10, Works great
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Geometry Wars: Galaxies
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGLE7D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.36G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Original claim: Loops at safety warning. | Its working for me on v1.1 with iso loaded through wbfs_win | Loops in warning screen a bit, but starts up eventually. NTSC, 3.2U, 1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Geometry Wars: Galaxies
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGLP7D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.36G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |G-Force
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RUEE4Q
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.11G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works in both GX and Cloader Tested on 4.0E.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ghostbusters the video game
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGQE70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.82G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no 002 fix required) Works in cios rev 13a, USB Loader GX 1.0 rev 501+, 002 fix: on, video mode: autopatch. Works with USB Loader GX rev 516+, 002 fix: on, video mode: autopatch; Wii 3.2e cIOS38 rev13 ,not working on pal 3.2e cIOS38 rev13b or cIOS rev10 or CoverFloader: green screen. Works on uloader 2.1b on a PAL system with waninkoko 4.0e sys menu without making any config changes. / 4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI; work on cios rev10, gx ver 584 with anti 002 on and patch country. Crashed on "Wrath of the Collector" loading screen with USB Loader rev 864 and Cios rev 15. Fixed by using Hermes Cios 222
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |8
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ghostbusters the video game
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGQP70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.70G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on PAL Wii, 3.3e, Configurable USB Loader v46, game loaded from FAT partition with cIOS 222 -- Also works with USB Loader GX rev815 and cIOS 222 rev4 installed as ios38 merged with ios37
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ghost Squad
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGSE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.62G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 Tested
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ghost Squad
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGSP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.02G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Go Play Circus Star
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3JE5E
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.67GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on PAL system
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Go Play Lumberjacks
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJXE5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.6GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, Working with GX loader rev571 on PAL system
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Godfather: Blackhand Edition
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGFP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Gold's Gym: Cardio Workout
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REKE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.69G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works also on PAL Wii, set Language to English
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Gottlieb Pinball Classics
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQSP6M
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.38G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Go West
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLLP70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.82G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Grand Slam Tennis
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RT5P69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.42G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine on uLoader 2.0 on PAL 4.0E, although wii motion plus tutorial caused my wii to reset, but using wii motion plus is all good.// Works fine on USB Loader 1.5 but may cause Wii-resetting freezes at some point in Grand Slam Mode. If so, insert any original Wii game disc into the disc drive before playing. Also Working On WiiFlow on NTSC 4.2U with the same Wii Motion Plus Video reset Problem
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Gravity
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHEEJJ
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Gravity
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHEPKM
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |GT Pro Series
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGTP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.64G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guilty Gear XX Accent Core
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RG2EXS
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.10G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guilty Gear XX Accent Core PLUS
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3NEXS
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.65G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5, works without a problem. Played for hours
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guinness World Records: The Videogame
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RG5EWR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.76G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guinness World Records: The Videogame
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RG5PWR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.76G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 works;SD/USB Loader v.1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero III: Legends of Rock
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGHE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.80G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Original claim was working. Locked up on me during a song with v1.1. - Played through all the game till the end, no crashes.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero III: Legends of Rock
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGHP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.81G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |no desync anymore
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Aerosmith
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGVP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.55G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Aerosmith
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGVPE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.39G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with USBLoaderGX r571 on cIOS 222 r2 38 merge 36
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Greatest Hits
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SXCP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.47G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: World Tour
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SXAP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.94G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 with Configurable USB Loader v37 (Default settings, no additinal update/fix is required for mic to work). Earlier cIOS if you want to use the microphone you need to do the integrated update (its NO system-update, just driver for the mic!) - DLC from SD doesn't work
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero 5
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SXEE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.02G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 only with cIOS 223 merge 37. Tested with USBLoaderGX and Configurable USB Loader.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero 5
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SXEP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.02G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cIOS38 rev14 with cIOS 223, 37 merge 36. Tested with USBLoaderGX. [Alternative: use Configurable USB Loader with Hermes' IOS 222 (IOS38 merged with IOS37)]
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: World Tour
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SXAE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.94G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223. DLC from SD doesn't work. Tested with USBLoaderGX r571 on cIOS 222 r2, 38 merge 36 and game settings set to run from 223 r2, 37 merge 36.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Metallica
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SXBE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.94G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | *mic does not work unless using workaround: install Hermes cIOS 223, 37 merge 36, run loader from 222, and game from 223.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Metallica
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.12G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U on PAL Wii -Can't play Quickplay, won't let you play the set list you created. (edit...are you pushing the + button on the guitar, not the remote?), Works perfect for me no lags or so. No problems in Quickplay- Works also perfectly for me, can't confirm that)
| + | |
− | | + | |
− | I can play guitar hero with:
| + | |
− | cIOS rev 13(a), toshiba harddrive, usbloader gx newest version and the game...
| + | |
− | no problems in quickplay
| + | |
− | i haven't got test the microfon
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Guitar Hero: Smash Hits
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SXCE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.47G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U on USA wii works flawless with USB Loader GX v633 and CIOS36 rev10.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |}
| + | |
− | | + | |
− | ==H==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hamster Heroes
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RH4XUG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Happy Feet
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHFP5D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.77G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX Disk in Tray
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Harry Potter and the Order of Phoenix
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.94G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | |style="background:#E9E9E9;border: 1px #111111 solid;" |Harry Potter and The Half Blood Prince
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RH6P69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB-Loader GX rev543 at cIOS38 rev 13b
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest Moon: Magical Melody
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHMP99
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Harvest Moon: Tree of Tranquility
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R84EE9
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.40G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Also works on PAL Wii (3.2E).
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Harvey Birdman Attorney At Law
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGBE08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.40G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hasbro Family Game Night
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRME69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.21G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hasbro Family Game Night
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRMX69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.26G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Heatseeker
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHSX36
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.20G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX & Disk in Tray
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Heavenly Guardian
| + | |
− | | style="background:Green;border: 1px #111111 solid;" |works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKKE6K
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.43G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | Stated earlier doesnt work, Works fine on 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hell's Kitchen
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RH2E41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hell's Kitchen
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |?
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SD/USB Loader v.1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Help Wanted
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHKE18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.93G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |High School Musical 3: Senior Year DANCE!
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RH3P4Q
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.14G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Horrible Histories : Ruthless Romans
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIOPSU
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.03G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hot Wheels Beat That!
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHWE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.45G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |House of the Dead : Overkill
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHOP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.38G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Install/run with CIOS222 and AutoPatch video to avoid green screen lockup
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |House of the Dead : Overkill
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX / cIOS rev14 tried us version plays well, odd pal don't work.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |}
| + | |
− | | + | |
− | ==I==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Illvelo Wii
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYVJMS
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.65G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Does not recognize input from Wiimote other than Home button. USB Loader GX, Rev 13a.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Indiana Jones and the Staff of Kings
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJ8E64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.47G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Black or green screen on Cios38 rev13b, use USB Loader + CFG and activate the option BLOCK IOS RELOAD. That`s all
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Indiana Jones and the Staff of Kings
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJ8P64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.55G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Black or green screen on Cios38 rev13b, use Cios38 rev13a and USB Loader GX with "002 game fix" option enabled to work. /
| + | |
− | 4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI /
| + | |
− | 3.2E rev14 USBloader gx 713 error 002 fix on : OK ( wii reboot on bonus game fate of atlantis )
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |7
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |International Athletics
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RR8PUJ
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 and USB Loader GX rev734
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Iron Man
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIRE
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.23G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Iron Man
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIRP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |freezes at Marvel intro "'''GUF_DK:''' ''(Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10)'' No problems found"
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ice Age 2 The Meltdown
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZAX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.39G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Working on v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ice Age 3
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIAP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.52G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Working on US Loader GX rev 550 and cios 13b
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | | + | |
− | |}
| + | |
− | | + | |
− | ==J==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jeep Thrills
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJ3P7J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.68G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jelly Belly Ballistic Beans
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R7BP7J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.17G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jenga World Tour
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJEP70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.30G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jenga World Tour
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJEE70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.34G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 no issues.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jewel Master - Cradle of Rome
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJ4PRM
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.1 (}workd also on usb Loader GX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jewel Master - Cradle of Rome
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jillian Michaels Fitness Ultimatum
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJFPKM
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL copy working fine here with USB Loader GX v1.0 with 002 fix enabled for the game. Without 002 fix enabled just black screen.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jillian Michaels Fitness Ultimatum
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJFE5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Someone reported a black screen, but it works great for me. I'm on an NTSC-U Wii using USB Loader GX rev. 774.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Job Island
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHKP18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.52G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jumper
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJMPRS
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX & Disk in Tray
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ju-On The Grudge
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJOP99
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.91G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | ==K==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Karaoke Joysound Wii
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROKJ18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.19G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a] (USB Mic work fine) /// tried this method (with cfg 31c) on a PAL 4.0E, get to the loading screen but not further - same result as with different IOSs
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Karaoke Revolution Presents American Idol Encore
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIEEA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.82G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL 4.1E, cIOS38 rev 14, Config USB Loader v43 (USB Mic works fine).
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Karaoke Revolution Presents American Idol Encore 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIFEA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.34G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL 4.1E Wii, cIOS38 rev 14, Config USB Loader ver 42c (USB Mic works fine).
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Jet Ski
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJSENR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Quad Bikes
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQBENR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kawasaki Snowmobiles
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWBENR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kidz Sports IceHockey
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKIENR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.08G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa: Door To Phantomile
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R96JAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.73G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Force Pal & language japan
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa: Door To Phantomile
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R96EAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.60G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Will work with wiikey though. Work on PAL with 1.5 if set setting '''Video : Patch Game''' - The game works perfectly till the end using 1.1 on Kingstone DataTraveler, i finished it myself. People just keep using bad HDs and then put the blame on the loader.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Klonoa
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R96PAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.77G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfectly using USBLoader GX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kororinpa: Marble Mania
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCPE18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.22G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kororinpa
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCPP00
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.26G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda: Lengendary Warriors
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NSTC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKHE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.95
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB loader 1.5 plays smooooth
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Kung Fu Panda: Lengendary Warriors
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKHP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.37G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoader_gx Rev517
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | ==L==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Legend of The Dragon
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLDEGY
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.13G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Lego Batman - The Videogame
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLBPWR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.48G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones: The Original Adventures
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLIP64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.97G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones: The Original Adventures
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLIE64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.98G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones 2: The Adventure Continues
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RL4P64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.40G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cios rev14 + usb loader gx 828/815
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Indiana Jones 2: The Adventure Continues
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RL4E64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.39G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cios rev14 + usb loader gx 828/815
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Rock Band
| + | |
− | | style="background:green;border: 1px #111111 solid;" width=8% |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |R6LPWR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |3.82G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |works with hermes cios 222/223 through uloader
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Star Wars: The Complete Saga
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLGE64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.97G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | IOS222
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |LEGO Star Wars: The Complete Saga
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLGP64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.03G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 + v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2UP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.31G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfect on cIOS 38 rev 13b/ rev 10 with USB-Loader GX 1.0 rev 543
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2UJ8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Let's Tap
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2UE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.39G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works in cios rev 13a, Works with USB Loader GX rev 516
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Line Rider Freestyle
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLJPKM
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.20G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E, usbloader-gx rev700 standard settings, OK
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Link's Crossbow Training
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZPE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Link's Crossbow Training
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZPP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Little League World Series Baseball 2008
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLHE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.85G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Little League World Series Baseball 2009
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R7RE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.84G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |tested on 4.2u USBloader gx r884, all 002 fix set to ANTI
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Little King's Story
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RO3P99
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.03G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works perfect on PAL video does not display, even with force NTSC, on NTSC TVs. Tested with ultimate v7/USBLoader CFG35.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Little King's Story
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RO3EXJ
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4128M
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Random freezes with cIOS rev 10/rev 14 on NeoGamma. Maybe XSEED games don't like USB Loaders (the same happens for Rune Factory Frontier). Works perfectly on USBLoader GX r843
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Little ninjas
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNJE4F
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.32G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on cloader and usb GX tested on pal 4.0e
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |London Taxi Rush Hour
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLTENR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.07G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Lost in Blue: Shipwrecked
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKZEA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.80G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Lost in Blue: Shipwrecked
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKZPA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.80G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor Pharaoh's Challenge
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLXEMJ
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.16G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor: Pharaoh's Challenge
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLXP36
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.16G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Luxor 3
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RL3EMJ
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.12G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1;
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | | + | |
− | |}
| + | |
− | | + | |
− | ==M==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 07
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMDE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.92G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | Works using the alt .dol method. (used cios rev9 + gx rev 609, no graphic glitches at all)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 07
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMDP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.?0G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works using alternate dol method in USB Loader GX r533. Use madden.dol but lots of grahic problems unplayable (maybe because cios 13b)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 08
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNFE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.80G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works using alternate dol method in USB Loader GX r533. Use maddens.dol from second partition.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 08
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNFP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.79G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX Rev648M -Use Alternate dol from Disc (maddens.dol) AND Video Modus : Auto Patch (there are no graphic and sound errors anymore)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 09
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFLE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.30G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works without issue using USB Loader CFG v35a
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madden NFL 10
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.95G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |You may need to use a Flash Drive if the game does not work on your HDD.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mad Dog McCree Gunslinger Pack
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQ5E5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.98G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No issues on 4.1U, cIOS 13, USB Loader GX 1.0
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mad Tracks
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4IPNK
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No issues on 4.2E, cIOS 14, USB Loader GX 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madworld
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZZE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.39G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Also works when patched to PAL.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Madworld
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZZP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.39G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Run in 1.1 to play. Freezes sometimes, but it already occured with DVD version. Also works fine from SD card with cLoader 1.2 .
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |11
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Magic Circus
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMRPNK
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.66G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mah-Jong Fight Club Wii
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.96G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Jump System Menu
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Major League Baseball 2K9
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R9ZE54
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.77G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunt 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHTE54
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.44G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Even the Trucha-Signed uncensored version works on any USB loader version.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Manhunt 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHTP54
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.44G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Marble Balance Challenge: Kororinpa 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RK6P18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.45G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 tested.;
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Margot's Word Brain
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMIE20
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Games
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWSE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.10G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Games
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWSP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |inser dvd game in drive
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario & Sonic at the Olympic Winter Games
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROLP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.41G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Using cIOS rev14 & USB Loader GX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart Wii
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMCE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.58G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |7
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Kart Wii
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMCP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.59G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Also works after renaming the Game directly in WBFS. On v1.5 it works without renaming.(i cant get p1 remote to register p2 works fine tho{havent tried p3 or 4}otherwise fine loading with GX}(EDIT) updated to new usb loader and now both remotes work.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |17
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Party 8
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RM8E01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.36G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | v1.0/v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Party 8
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RM8P01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.23G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |9
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Power Tennis (New Play Control!)
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMAP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.44G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |8
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Power Tennis (New Play Control!)
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMAE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.44G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Strikers Charged
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4QE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.83G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Strikers Charged Football
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4QP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.80G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mario Super Sluggers
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMBE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.40G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMUE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.12G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMSE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |?.??G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Using USBGXr719, with 002 fix on.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Marvel Ultimate Alliance 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMSP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.18G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Using cIOS rev14 and USB Loder GX rev746
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Heroes 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RM2E69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.63G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Locks up when safety screen comes on. Works using alternate-dol function on USB Loader GX. Rename the "game.dol" to "RM2E69.dol". Works on uloader & wiiflow alt-dol function, rename not needed. Did not work with USB Loader GX rev 549; used rev 550.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Heroes 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RM2P69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.63G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB Loader GX (rev 528) and alternative dol (You have to extract "game.dol" from the ISO and rename it to "6-digit".dol and place it in SD:/) [[http://gbatemp.net/index.php?showtopic=161988]]. Otherwise it locks up when safety screen comes on
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Medal of Honor Vanguard
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMVE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.20G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mercury Meltdown Revolution
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMMP7U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.98G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with cIOS14 and USB Loader GX (Wii Remote now does respond). [OLD: Doesn't work for me, i have probably patched the iso with IOS249. Works for me, but Wii Remote does not respond.] EDIT: I can confirm the wiimote works perfectly.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mercury Meltdown Revolution
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMME7U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.14G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Anthology
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMLEH4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.59G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Games 1-4 work. 5 is buggy. 6 restarts wii. Farog: 6 works with alternative dol(uloader) New: With USB Loader GX 1.0 r815 all of the games worked for me. You will have a choice of "Metal Slug 6" or "default" when you go to launch the game, "default" is all of the Slugs EXCEPT for 6 - launch that one separately.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Anthology
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMLPH4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.53G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Same as above
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metal Slug Complete
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMLJH4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.59G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Games 1-5 work. Alt dol from disk method with GX to load metal slug 6, gives a black screen.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Wii de Asobu
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3IJ01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.55G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Reboots on game loading (half-green screen), Tested with french, english & spanish patched copy, and with original japanese too. '''Needs any disk in the drive to play.''' Patched with IOS249 and not patched tested. Tested on PAL and NTSC-US Wii.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime Wii de Asobu FIXED ISO
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3IJ01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.55G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fixed ISO version for USB Loader. No Start screen or Start menus. Fully playable. Works only on NTSC as reported. Next tutorial worked on this game [[http://gbatemp.net/index.php?showtopic=160913]]
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Trilogy
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3ME01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |7.44G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Run the game normally, select a Mii and create a save profile, then exit. Individual games are then playable using alt.dol methods - rs5mp1_p.dol=Metroid Prime 1, rs5mp2_p.dol=Metroid Prime 2 and rs5mp3_p.dol=Metroid Prime 3. cIOS38 rev 14 doesn't require a disk in the drive to play the games but as dual layer support is broken Hermes cIOS222 or similar must be used to play Metroid Prime 3 with "any disk" in the drive. There's no way to choose the save slot, difficulty or play Metroid Prime 2 Multi-player using alt.dol methods.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime: Trilogy
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3MP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |7.41G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Same as above.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime 3: Corruption
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RM3E01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.12G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine with cIOS_rev12 and higher, no disk needed in the drive like before
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Metroid Prime 3: Corruption
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RM3P01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with cIOS38 rev14 and Configurable USB Loader v37 (no disk needed in the drive like before) No Door lags anymore, even faster than original copy
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Millennium Series Championship Paintball 2009
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R29P52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.58G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mini Desktop Racing
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCEPUG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.08G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mini Ninjas
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNJP4F
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.1E, rev14, Config USB Loader v42c and USB Loader GX rev730
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Minon: Everyday Hero
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works like a charm on cios7rev10 + usbloaderGX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Minon: Everyday Hero
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Game is starting, the drive keeps spinning up and slowing down, takes up to 10 minutes to get into the next screen/menu. Tested with 0.3g as well - same (stating: 'No SD patches found').
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |MobileSuit Gundam MS-Front 0079
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R79JAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.14G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monkey Mischief
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFVE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.47G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monopoly
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWOP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.08G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monopoly
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWOE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.57G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoaderGXr571
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter 3 (tri-)(Trial)
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0,19G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter 3
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMHJ
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.73G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Loaded with cIOS223 and Block IOS reload, trying to change from character will freeze the game [http://gbatemp.net/index.php?showtopic=171122]
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Hunter G
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROMJ08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.77
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |use IOS223-mload [Configurable USB Loader (+GUI) cfg v31a]
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Jam
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.16G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Lab
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RM7P4F
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.56G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Trux Arenas
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRXXUG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r568
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monster Trux Offroad
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTQPUG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monsters Vs Aliens
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVZE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.91G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Monsters Vs Aliens
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVZP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.22G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tried on NTSC-U Wii, got the black screen with sound in background
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mortal Kombat: Armageddon
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKME5D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen - You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mortal Kombat: Armageddon
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKMP5D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.86G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Black Screen/Reboots to system menu when iso is patched with IOS249 - You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 - Use Alternate Dol from Disc in USB Loader GX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mortimer Beckett And The Secrets Of Spooky Manor
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R5SERW
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.13G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |MotoGP 08
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQ8E08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.71G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |MotoGP 08
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQ8P08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.90G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mr. Bean
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REBPMT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.44G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Muramasa: The Demon Blade
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSFE7U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.63G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | 002 fix, no problems
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Muramasa: The Demon Blade
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSFP99
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.68G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev 15, CFG USB Loader v47
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mushroom Men: The Spore Wars
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RM9EGM
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.79G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mushroom Men: The Spore Wars
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RM9PGM
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.81G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mx Vs. ATV Untamed
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMXP78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.29G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5s
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Mx Vs. ATV Untamed
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMXE78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''Needs any disk in the drive to play.'''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |My Fitness Coach
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFKP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.62G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |My Fitness Coach
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFKX41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.94G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |My Petz Hotel
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMNDFR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.30G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |My Riding Stables
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RL2PFR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.24G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSIP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.75G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Agents
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R5XP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.21G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on cIOS rev14 and USB Loader GX rev746. Also works in Cloader.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RP4E69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.39G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Played for about a half an hour with no problems.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Needs cIOS38_rev13a in IOS249, otherwise Green Screen. I've got no problem run this with cios36 rev 10, USBloader GX rev 584 with error 002 fix: anti
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQGP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.94G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |MySims Racing (boku to sim no machi Racing)
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQGJ13
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.1J USB loader gx r600 all options default except game settings error 002 fix: ANTI
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Myth Maker's GP
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMYPUG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.11G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Myth Maker's Orbs Of Doom
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMQPUG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.13G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |}
| + | |
− | | + | |
− | ==N==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NAMCO Museum Remix
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RN2EAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.45G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Run Fine
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NAMCO Museum Remix
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | RN2P70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.50G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5 Rev. 10 Works Great
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |works fine rev.14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNYPDA
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.86G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine. Faster than with original disc.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Clash of Ninja Revolution 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNYEDA
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.86G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works Great on disc and works on USB Loader GX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |8
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Naruto Shippuden: Clash of Ninja Revolution 3
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Not Checked , Add
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Not Checked , Add
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |IOS 249 rev 14 , USBloaderGX rev 844
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NBA Live 09
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQ9P69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.47G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Carbon
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNSE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.39
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoaderGXr571, cIOS 222r2
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Nitro
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R7XE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.86
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on NTSC Wii w/ USB Loader v1.5. It needs error #002 fix
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | | + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed: Nitro
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R7XP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.86
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on NTSC Wii w/ USB Loader GX and on PAL Wii w/ Configurable USB Loader v46
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed ProStreet
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNPE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.79
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed ProStreet
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | RNPP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.88 GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader 1.5 Rev. 10 , Works great
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.0G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RX9P69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.94G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD with cLoader 1.1с.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Need For Speed Undercover
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RX9E69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.48G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Neopets Puzzle Adventure
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Nerf N-Strike
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNKE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.84G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NewU Fitness First Personal Trainer
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RU4X41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |UsbLoader GX + cIOS rev14, config usb loader +cIOS rev 14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros Wii
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SMNP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.35G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |If you use the latest USB loader GX you don't need to patch it! Or use the Neogamma r8 beta
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |7
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |New Super Mario Bros Wii
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SMNE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.35G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS38 r14, USB Loader GX (002 fix), WiiFlow 1.1 r25 (002 fix)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Nights: Journey of Dreams
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R7EE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.01G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ninja Reflex
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNZE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.42G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNHE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.29G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on NTSC-U console. Works on PAL console with 'Force NTSC'-setting in USB Loader GX.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes 2: Desperate Struggle
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.35G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on USB Loader GX, uLoader 4.0. Potential crash at various points on uLoader using DVD, though game is entirely beatable if you reboot, just load your last save. Please help confirm.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No More Heroes
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNHP99
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.29G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Does NOT work when using a NTSC to PAL patched version (i have ntsc2pal and it works for me, id RNHP).
| + | |
− | '''Works fine 3.2E PAL + Ultimate_USB_Loader_v7.3_1.5 + cIOS rev10 + HDD-250Gb.'''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Night at the Museum 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.99G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Videos are occasionally a bit laggy, else: perfectly fine!
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Nitro Bike
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNRE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.88G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Nitro Bike
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNRP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.84G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Nutrition Matters
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RNIPGT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Use USBLoader GX with 002Fix enabled, USB Loader 1.5 Cfg 32 / rev 10. With 002Fix Enabled.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |10
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NHL2K10
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R70P54
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.04G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Motionplus video tutorial takes you to wii shop channel, you can't see the video tutorial. The game itself works fine. Tested on: Revision 874, compiled at Sun Dec 20 21:17:33 UTC 2009
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |}
| + | |
− | | + | |
− | ==O==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Oboro Muramasa
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSFJ99
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.61GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.1 (GuiLoader r231) works. Seems to be working just fine now with Waninkoko's 1.4 USBLoader-- no crashes or error screens. v1.4 works fine here also. ~ v1.5 working great too.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Obscure II
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROBP7U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.07G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5. Obscure II PAL aka Obscure: The Aftermath USA.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Okami
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROWE08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.65G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; Random gameplay freeze. Game ripped from Legit/Orig DVD game via Wii console, pls. post/update how to fix.|Check hard drive compatibility if game is freezing. Played scene release and I had no problems.
| + | |
− | v1.5 works perfectly.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Okami
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROWP08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.07G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; Crashes were HDD-related. Changing spindown via hdparm fixed it. No crash since then. '''Try with cIOS rev9 if you get freezes''' : i got freezes after ~15mn with cIOS rev10 and nothing after 1h40mn with cIOS 9 (tried both v1.1 and v1.5 of usb loader before, seagate freeagent go).
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Onechanbara: Bikini Zombie Slayers
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RONEG9
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.95G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U Game on PAL Wii console, USB Loader 1.1 (second on 1.0 NTSC Wii)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Onechanbara: Bikini Zombie Slayers
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RONPG9
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.95G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIPEAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.18G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |For PAL users : Use video mode changer, or [http://www.gbatemp.net/index.php?showtopic=77938 Generic Wii Patcher] to add PAL signal to main.dol, and Force NTSC when launching the game if still not working. (pal 480p is working in fullscreen)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIPEAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.18G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes in the opening scene, but if skip through it, it becomes playable
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Adventure
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIPJAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 1
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROUPAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.71G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |usb loader 1.5 + cIOS 13b
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 1
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROUJAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |100% Working on WD Elements USB HDD
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 2 - Awakening of a Hero
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIUPAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |One Piece: Unlimited Cruise Episode 2 - Mezameru Yuusha
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIUJAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |100% Working on WD Elements USB HDD
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Opoona
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPOEC8
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.55G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; The game boots and seems to work well but for some reason the nunchuk doesn't respond to commands. - works fine including controls with USB Loader GX (various revision), I've never had a problem with this game. Updated to "green" status.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Order Up!
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROXP7J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.07G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | Works with Coverflow RC2
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Order Up!
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROXE20
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.08G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Worked perfectly with System 4.0/Cios13a/Coverflow RC6 (Played to end).
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Overlord dark legend
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROAP36
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.01G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works in both cloader and usb loader GX with 002 fix ON. tested on 4.0E (Tested on 4.0U and works with same set up. Patched to NTSC with WiU1.1)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | ==P==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pangya! Golf with Style
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPYP9B
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.78G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with uLoader 2.4 and cIOS 222 using the alternative dol loading method.
| + | |
− | '''Pangya! Golf with Style EUR aka Super Swing Golf USA.'''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PDC World Championship Darts 2009
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQ3PGN
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.38G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Phantom Brave : We meet again
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R46JKB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.58G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 error 002 fix
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin (New Play Control!)
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R9IE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.0 (original disk)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin (New Play Control!)
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R9IP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.40G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 & v1.4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin 2 (New Play Control!)
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Playable "in game" only
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R92J01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.94G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |'''freezes during videos like opening or ending cinematic when a character starts speaking''', otherwithe works fine when playing. NTSC forced on my TV and Japanese Lang forced (with an unofficial release of USB loader 1.1 that supports language patch). v1.5,v1.4 have same freezing issue
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pikmin 2 (New Play Control!)
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R92P01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.93G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No freezing issue for the pal version on a Pal wii, USB loader 1.5, CIOS rev9 (affected by spindown, perfect if disabled on drive) works on rev10 too
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pimp My Ride
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPIP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.63G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | WiiFlow & v1.5s
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pinball: Hall of Fame - The Williams Collection
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWCE4Z
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.86G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |On a PAL Wii, it does '''NOT''' freeze if PAL50 video patch is used otherwise freezes after the intro movie (when A is pressed). On NTSC Wii it boots but freezes as soon as you select a table to play.
| + | |
− | Runs fine on NTSC Wii with System 4.0/cios13a/CoverFloaderRC6 | Works fine on USB Loader GX, 4.2U, cIOS rev14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pirates Vs. Ninjas Dodgeball
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R5JES5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.27G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pitfall: The Big Adventure
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Battle Revolution
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPBE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.98G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pokemon Battle Revolution
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPBP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.25G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pool Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPQES5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.45G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pool Hall Pro
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RURPPL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.44G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB LoaderGX rev.566
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |POP!
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RB2PGT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Prince of Persia: Rival Swords
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPPP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.21G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2009
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2WXA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2009
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.91G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 and v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Pro Evolution Soccer 2010
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Professor Heinz Wolff's Gravity
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHEPKM
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Punch-Out!!
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R7PP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.64G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL version played on NTSC console. Played all the way through minor and most of major circuit. No issues. | Works flawlessly on PAL 3.2e/usbloader 1.5/ciosrev10 . Also works fine from SD card with cLoader 1.1с.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |8
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Punch-Out!!
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R7PE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.64G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Working great on US Wii with USB Loader GX r409 | Doesn't works on PAL wii | Works perfectly (GX r531) | Need Error #2 On
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Puyo Puyo! 15th Anniversary
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPUJ8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.55G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5 - Music sometimes pauses for a second midgame.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Puyo Puyo7
| + | |
− | | style="background:green;border: 1px #111111 solid;" |?
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RY4J8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.36GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzle Kingdoms
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZKE20
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.28G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5;
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzle Quest - Challenge of the Warlords
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQWPG9
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.12G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Game Works but the size of the game data is not correctly reduced during the copy process. reduced size would be ca 120MB.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Puzzler Collection
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPCE20
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.07G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |}
| + | |
− | | + | |
− | ==Q==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |}
| + | |
− | | + | |
− | ==R==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rabbids go home
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGWX41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.2G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB-Loader GX + cIOS 38rev14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rabbids go home
| + | |
− | | style="background:red;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGWX41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.2G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rampage total destruction
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPGE5D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.12G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoaderGXr571,cIOS 222r2
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rampage total destruction
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPGP5D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.12G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |freezes at random / played 1.5 h now, no freezes / Bonus content freeze from menu - but playable using alt.dol methods
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rapala Tournament Fishing
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPLP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.87G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.2
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRBE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.62G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRBP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.67G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RY2E41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.91G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5; Freezes on start of Shooting Games with FMV backgrounds. No issues with this using GX loader with cIOSrev12.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RY2P41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids - TV Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RY3E41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.76G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Some loader mods fail, try another
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rayman: Raving Rabbids - TV Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RY3P41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.67G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ready 2 Rumble - Revolution
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RR5P70
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.01G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REDJ41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Up to v1.5 game freezes at "Licensed by Nintendo" regardless if IOS patched or not.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REDE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Extract redsteel.dol with wiiscrubber, and use usb loader gx rev 543 + alt dol +fix 002 [[http://gbatemp.net/index.php?showtopic=161988]]
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Red Steel
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |REDP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.82G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | '' '''Configurable USB Loader''' v.49 - select 1 for option and select use alternative *.doll.
| + | |
− | | + | |
− | | + | |
− | Extract Partition 1 (DATA)/redsteel.dol from the ISO with WiiScrubber, copy to SD:/games/REDP41.dol and use uLoader 2.1C;
| + | |
− | In my case, redsteel.dol was located in "PARTITION:'''[[2]]''' - DATA". Extracted it with "WiiScrubber 1.31 Final", renamed it to "REDP41.dol", transfered it to "SD:/dol-alt" (path to alternate dols can be set in the «global settings» of the USB Launcher GX). After that, loaded '''USB Loader GX''', went into Red Steel's «settings» and under "Alternate DOL" changed to "ON". Now game works! Im on Softmod/USB Launcher GX rev571/CIOS 13b
| + | |
− | | + | |
− | some people may get a minor bug which is that all the graphics in some places go either completly black or a weird blue colour. just reboot and it should be fine;
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: Archives
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RE4P08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.61G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r559// USB-LoaderWainkoko1.5 cios36 rev10
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: Archives
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RE4E08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.61G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |GX rev690 cios36 rev9
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil 4: Wii Edition
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RB4E08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.97G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil 4: Wii Edition
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RB4P08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.98G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Darkside Chronicles
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.78G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC on PAL Wii works at least on my cIOS 38 rev14 USB Loader GX with 002# fix on perfectly Played 2 hours with no problems
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Darkside Chronicles
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SBDP08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.72G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |IOS 249 rev 14 , USBloaderGX rev 844
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Umbrella Chronicles
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBUE08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Original claim: "Freezes at load screen at Level 2" - Not true, finished the entire game on USB Loader 1.1, Kingstone DT100. Check your HD. Works with v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Resident Evil: The Umbrella Chronicles
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBUP08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 WAD
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rig Racer 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RR2PUG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band, The Beatles
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R9JP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.44G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Load using 37 merge 36, 223 on Uloader. Songs skip once in a while for a moment, then resume, nothing gamebreaking. [Alternative: with Waninkoko's firmware update 4.1, launch using Configurable USB Loader and IOS 249 from Waninkoko's Custom IOS38 rev 14]
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band Song Pack 1
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |XX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Does not recognize any Instruments, not even with the original Disc loaded via 0.3g
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band 2
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SZAE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.36G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB peripherals need work around: Install Hermes cIOS 223, 37 merge 36. Run Loader from 222 and launch game from 223 (in game settings). Plug peripherals in top port and USB drive in bottom port. USB hub can be used in top port. Tested with USBLoaderGXr571 on cIOS 222 38merge36, game settings cIOS 223 37merge36. Game sometimes freezes on black when launching. DLC doesn't work with SD card! // Older fix: How to get the mic (and possibly the other USB instruments also) to work: Plug in the mic, start the game with only one Wiimote on (must be free of any instrument), the game will recognize the Mic! If you want to play in a band, just activate the wiimotes with instruments after the mic gets recognized by the game. Have fun! - Gives a black screen when booting on a PAL Wii 3.2E; works on PAL Wii 4.0E
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SZAE
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.55G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine with loader 1.5 and GHWT instruments on WII 4.0U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Band Country Track Pack
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R34E
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.37G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works only if loaded with any Herme's cIOS (222/223-mload)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock'n'Roll Adventures
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRAPUG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rock Revolution
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVLP
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.78G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Work Perfectly
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rogue Trooper
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRYPHY
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.59G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rune Factory Frontier
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RUFE99
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.2G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Got random freezes on v1.1. Random freezes with cIOS rev 10/rev 14 on NeoGamma R6/R7 too. / Works fine on rev14, USB via channel loader. No freezes whatsoever. Changed status to green.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rune Factory Frontier
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RUFJ99
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.69G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 works.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Rygar: The Battle of Argus
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYGE9B
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.83G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works great.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | ==S==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Safar'wii
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RD6PNP
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.9G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Requires "Alternate DOL" and "002 fix: YES" otherwise it won't work. Tested on all latest USB Loader versions, v3.4 Wii, cIOS249 Rev9. '''It works for me with cIOS rev14 and no alternate dol.'''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sam and Max: Season One
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3XE6U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.57G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii reboots after choosing any episode, tested Prominent release on usb-loader v1.1, v1.4, v1.5.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sam and Max: Season One
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3XP6V
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.56G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii reboots after choosing any episode ! tested with WiiERD-Version on usb-loader v1.1. Does not work with 1.1, 1.2, 1.3 or 1.5 official waninkoko sd/usb loader either.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Samba De Amigo
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3BE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.22G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB Loader 1.5 and USB Loader GX 1.0 build 571
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Samba De Amigo
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3BP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Samurai Showdown Anthology
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSSEH4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.43G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with 1.5. So far so good
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Scarface
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSCP7D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |suffers from idle bug (drive spins down, game says please wait but never continues)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Scene-It? Bright Lights! Big Screen
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SSCPWR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.36G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Worked on USB Loader GX with ''Anti'' 002 fix
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Scooby-Doo: First Frights
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQNPWR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.48G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Scrabble Interactive
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVHP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.57G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works Fine For Me (r815)gx earlier report said does not work
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sea Monsters
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RC7P7J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.29G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Secret Files: Tunguska
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTUPKM
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.12G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No problem here and loadings are very quick, Make sure you HD is good (using maxtor one touch 4 mini 250G)No problems with Maxtor 1.5TB, works great.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Secret Files 2: Puritas Cordis
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZFPKM
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.4 works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SD Gundam Scad Hammers
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSDJAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.63G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Shaun White Snowboarding - Roadtrip
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDFE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Shaun White Snowboarding - Roadtrip
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDFP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.04G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Silent Hill: Shattered Memories
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R5WEA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.64G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |error 002 fix: YES
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SimCity Creator
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4CE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.37G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Castaway
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R42E69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.2G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Castaway
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R42P69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.2G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Stays at "footprints loading screen" usb-loader using v1.1. "'Works in v1.4'"
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sims 2: Pets
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4PP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.08G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Skate It
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVSP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.37G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1*30/05/09-Does'nt work in usb loader gx rev432M after a network initialisation (update or cover download etc.) (IOS249 Problem)If you don't do that NO problem what so ever. Does work SDUSB Loader 1.5 (Waninkoko) / 31/05/09-Black screen (no signal)when you back to Wii menu.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Skate It
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVSE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.37G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Smarty Pants
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RP2E69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.16G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Smarty Pants
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RP2P69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.16G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Smiley World Island Challenge
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIDP7J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Black Knight
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RENE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.40G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Random freezing at load screens, during FMV's, and at boot (skip cutscenes and it will only lock up rarely) (v1.1) / No problem with v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Black Knight
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RENP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.40G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Secret Rings
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSRE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.58G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic and the Secret Rings
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSRP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.58G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Riders: Zero Gravity
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RS9E8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.56G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Unleashed
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSVE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |random freezing | Works fine for me on v1.4, need a stable hard drive
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Unleashed
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSVP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.64G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Soul Calibur Legends
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSLEAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.42G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Soul Calibur Legends
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSLPAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.44G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spectrobes: Origins
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RXXP4Q
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB loader GX + cIOS rev14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spectrobes: Origins
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RXXE4Q
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.03G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested in USB loader GX 4.0E
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spiderman 3
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RS3P52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.11G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |VIDTV On
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spiderman: Friend or foe
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFOE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.25G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX 1.0, cios36 rev16
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | |style="background:#E9E9E9;border: 1px #111111 solid;" |Spore Hero
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQOP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB loader GX + cIOS rev14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | |style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Island
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDXP18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.38G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Island 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sports Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSUP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.39gb
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on NTSC-J console with 'Force PAL-60'-setting in USB Loader GX and Gamel Language English.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spyborgs
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSWP08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 and USB Loader GX rev747
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SpyFox Dry Cereal
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RDLE5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.29G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spyro: Dawn of the Dragon
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RO8E7D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.73G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on USBLoaderGX r571 on cIOS 222 r2 38 merge 36
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Spy Games: Elevator Mission
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RECE6K
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.24G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SSX Blur
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSXE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.04G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710 (OR select "Alternate DOL" in game load and choose ssx.dol. Tested it and all working correctly)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |SSX Blur
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSXP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |You need to patch the game to make it work. Read this: http://gbatemp.net/index.php?showtopic=160710
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars: The Force Unleashed
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSTE64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.24G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5; GX 1.0 build 568
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars: The Force Unleashed
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSTP64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.07G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1, v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Star Wars the Clone Wars: Lightsaber Duels
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLFP64
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |WiiFlow & v1.5s
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sudoku Ball - Detective
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R9SPPL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.0E rev12 USBloader gx r559 all options default except game settings error 002 fix: ANTI
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Summer Sports: Paradise Island
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Summer Sports 2: Island Sports Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Fruitfall
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RF4P6M
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.03G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario Galaxy
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMGE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.27G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hangs v1.1 - (will test PAL version) | No freeze for the 30 min I played. NTSC system, 1.1, brick blocked. | Played two hours of it and it worked perfectly, NTSC-U system, original disc, v1.4 | Works smoothly on v1.5 | (After Playing through first cutscene wii crashes on 1.5) | Works flawlessly under my SD card app; USB Loader GX 689c, with the new Rev 14. No crashes, freezes. NTSC-U, backup iso.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Mario Galaxy
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMGP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.27G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.4 no freeze at all played 3+ hours, it works fine, no more intro/ending video lag | UFO-freeze on 3.3U + Loader v1.x (1.1-1.5), works fine on 4.0E, freeze just after the beginning (when entering the castle) : use a savegame after this point and it'll be fine / Just use USB Loader GX with latest update (R838)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |7
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Monkey Ball: Banana Blitz
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSME8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.06G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Monkey Ball: Banana Blitz
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSMP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Paper Mario
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R8PE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.42G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 works flawlessly
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Paper Mario
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R8PP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.41G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Smash Bros. Brawl
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSBE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6.93G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |It may freeze in the Subspace Emisary Mode. Everything less is OK. | Finished the entire SSE Mode without a single freeze on latest USB Loader GX. Some users complain that the cIOS38 rev14 does not work, but others have tested and worked with rev15.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Smash Bros. Brawl
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSBP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6.75G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |DVD-5 Version will also work. Needs to be loaded with Hermes IOS 222 to not freeze in Subspace Emisary Mode
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |13
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Swing Golf
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2PP99
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.20GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | '''Super Swing Golf USA aka Pangya! Golf with Style EUR.'''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Swing Golf
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RPYE9B
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.46G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | Works on v1.5 with cIOS rev10 with alternative dol method.
| + | |
− | '''Super Swing Golf USA aka Pangya! Golf with Style EUR.'''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Super Swing Golf Season 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2PE9B
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.23G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | Works on v1.5 with cios rev10
| + | |
− | '''Super Swing Golf Season 2 USA aka Super Swing Golf EUR'''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Suzumiya Haruhi no Gekidou
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHHJ8J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.65G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Suzumiya Haruhi no Heiretsu
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R44J8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.73G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |}
| + | |
− | | + | |
− | ==T==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Table Football
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4BPGT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.3G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Taiko no Tatsujin Wii
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2JJAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.8G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 NTSC-U forced works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Taiko no Tatsujin Wii: Do Don to 2 Daime!
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |S2TJAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.35G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested on Revision 874
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Takt of Magic
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROSJ01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.84G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |doesn't boot at all
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tales of Symphonia: Dawn of the New World
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RT4EAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.71G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 / undubbed version with japanese voices works fine too / v1.5 PAL Wii as well / Random freezes start after about 15 hours into the game, become progressively worse / Do not have any freeze at all, almost finish the game. Please check ur HDD for corruption! / Beat the game with v1.5, works perfectly no issue what-so-ever./ Chapter 7 after a couple of fights if start to get slow and end it up freezing. USB Loader 1.5 ultimate loader v7./
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tales of Symphonia: Dawn of the New World
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RT4PAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.05G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works at least on cIOS 38 rev14 and USB Loader v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Target: Terror
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RGDEA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.67G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Cross Generation of Heroes
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RF7J08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.8G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 NTSC-U forced works, v1.4 NTSC-U, Wii, scene release, regionfreed and brickblocked. v1.5 works but music will start to loop and black screen after the fight. (usually fire stage), EDIT: Works perfectly on me, no issues whatsoever. Works on PAL Wii for me, just force video to the games default & no issues at all, didnt even need to brickblock or make it region free, it just works! +1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |7
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Ultimate All-Stars
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |STKE08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.4G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |002 Fix
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tatsunoko vs Capcom Ultimate All-Stars
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |STKP08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.41G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works USB-Loader GX + cIOS 38 rev 16
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Teenage Mutant Ninja Turtles
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTMP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.39GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Teenage Mutant Ninja Turtles: Smash Up
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2TE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.92GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works only with CIOS rev 13 and up.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Teenage Mutant Ninja Turtles: Smash Up
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R2TP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.44GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with 002 fix on.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Telly Addicts
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RBCP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.45G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tenchu: Shadow Assassins
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTNP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.82G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |usb-loader gx + cios36 rev10 or above
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tenchu: Shadow Assassins
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTNE41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | ?
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The BIGS 2
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | ?
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | ?
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Conduit
| + | |
− | | style="background:green;border: 1px #111111 solid;" |WORKS
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC + NTSC to PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCJE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.53G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works in both Cloader and usb loader GX with 002 fix ON. tested on 4.0E. Works on PAL wii 3.2E with waninkoko's usb loader and cios 13b - Bug's in network (lag's in players names) - Freezes when going online with a PAL Wii 3.2E 4.1U- Tried playing online, game freezes. Was able to play online 1 out of 7 tries. <-- If you have this problem, burn to dvd to play online for the first time. Then usb loader online will work fine
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Conduit
| + | |
− | | style="background:green;border: 1px #111111 solid;" |WORKS
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RCJP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.53G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |If you have Wii speak use cIOS 222/223 to use usb output Wii speak. and it will freeze if you play online but it is just loading the game of the usb.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Destiny of Zorro
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZRPGT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.15G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead 2 and 3 Returns
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHDE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.25G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Use usb loader gx rev 543 with 002 fix, anti 002 fix, and block ios reload turned on for HotD2.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead 2 and 3 Returns
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHDP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.24G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |With IOS to 249 HotD2 reboots, HotD3 works. Tested with Loader v1.1 & v1.5 "'''GUF_DK:''' ''(Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10)'' Use alt.dol ZExec/hod2.dol to play HotD2"
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead: Overkill
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHOE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |- Had the game freeze with v1.1 in the second to last level in Story Mode. Seems that too many zombies make the game freeze. Other than that it played just fine.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The House of the Dead: Overkill
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHOP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.83G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Zombies may skip around sometimes. Changing HDD spindown time with hdparm helped. Works perfectly now. EDIT: When playing in 2-player mode, there are no gunshot sounds for player 1. EDIT2: not for me, the game works fine, gunshot sounds for both players
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Incredible Hulk
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RIHP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.99G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Spyro: Dawn of the Dragon
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RO8E7D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.73G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Spyro: The Eternal Night
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RO7P7D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.87G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Zelda - Twilight Princess
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZDE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.07G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Legend of Zelda - Twilight Princess
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZDP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.08G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Monkey King - The Legend Begins
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTDE6K
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.28G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Munchables
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RE5PAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.66G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v 1.5; USBLoader GX; cIOS38 Rev. 12
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Secret Saturdays: Beasts of The 5th Sun
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R85PG9
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB Loader GX rev828 + cIOS rev14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Simpsons Game
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSNP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.14G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Sky Crawlers: Innocent Aces
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RQRJAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.65G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 (GUILoader r231)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |The Spiderwick Chronicles
| + | |
− | | style="background:orange;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R48P7D
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 random freezing
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Think Logic Trainer
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RJ9PFR
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USBLoader GX Rev648M + Error Fix 002 On - works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 09
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R9TP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.84G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 09
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R9TE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.84G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 works but display blue screen when playing for a moment
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 2010
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R9OE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on PAL system / NTSC works perfectly.Works fine unpatched on PAL too.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |6
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tiger Woods PGA Tour 2010
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R9OP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.42G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |No issues with uLoader 2.4, resets Wii when you choose the wii motion plus video as with Grand Slam Tennis
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tom Clancy's Splinter Cell: Double Agent
| + | |
− | | style="background:salmon;border: 1px #111111 solid;" |Not Working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTCP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 Locks-up at "licensed by nintendo" then restart wii - patched ios to 249 "'''GUF_DK:''' ''(Wii-4.1E / USB Loader GX / CIOS38 rev 13b / CIOS36 rev 10)'' Use alt.dol system/SCX_cw30_f.dol and the game freeze at load (50%)"
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Anniversary
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RLRP4F
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.10G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Underworld
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RH8P4F
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.17G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tomb Raider: Underworld
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RH8E4F
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.17G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Downhill Jam
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTHE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tony Hawk's Downhill Jam
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTHP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.43G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Top Spin 33
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R3TP54
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.53G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Transformers - The Game
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Transformers - Revenge of the Fallen
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RXIP52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB-loader GX rev543 + cIOS 38rev13b | use error #2 fix
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: New Blood
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RK2EEB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.43G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ripped with CoverFloader to a 1TB MyBook. Game black-screened immediately after ripping. Resetting the Wii fixed the problem.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: New Blood
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RK2P01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.02G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB-Loader GX rev 543 and cIOS 38 rev 13b// USB-LoaderWainkoko1.5 cios36rev10
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: Second Opinion
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKDEEB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.91G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ripped with CoverFloader to 1TB WD MyBook.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trauma Center: Second Opinion
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKDP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.31G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trivial Pursuit
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYQE69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trivial Pursuit
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYQP69
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.6G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; usb-loader gx rev543 + cIOS 38rev13b
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Trixie In Toyland
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RMZPUG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.08G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |TV Show King Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RXKEGL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.35G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |TV Show King Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RXKPGL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.36G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Twin Strike: Operation Thunder
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |ROTP7J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested in cIOS rev14 + UsbLoaderGX rev734
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |}
| + | |
− | | + | |
− | ==U==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Band
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RULP4Q
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.64G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Duck Hunt
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RS2EGJ
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Board Game Collection
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RUBP7N
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.35G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" | AutoPatch IOS222 - Works by me with cios 36 rev10 + Configutable usbloader 41 + DVD game in drive (Wii sports)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate I Spy
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RUZP5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |27/10/09 - Hermes rev4 use cIOS222 as 38 merged 37.. Game works.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Ultimate Shooting Collection
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RKAE6K
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Black screen when changing games in v1.1. Corrected since v1.5.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Up
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RUQE78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | ==V==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Valhalla Knights: Eldar Saga
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVKEXJ
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.96G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |WiiFlow v1.0 + cIOS Rev14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Vertigo
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVOPPL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.53G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works fine from SD card with cLoader 1.1c and with USB-Loader GX.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Victorious Boxers Revolution
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHIEXJ
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Game rarely freeze but almost 100% working
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Virtua Tennis 2009
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVUE8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.37GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Patched to PAL, working on pal system| use error #2 fix
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Virtua Tennis 2009
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RVUP8P
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.49GB
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with USB-Loader GX 1.0 and USB-Loader 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | ==W==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wall-E
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.98G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wall-E
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWAR78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.26G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 (WALL-E - Russian Новый Диск)
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Land: Shake It!
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWLE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.55G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Land - The Shake Dimension
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWLP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.55G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Freezes at mid level 3-3 (It's-All Mine). No freeze using same iso with DVD Backup Launcher -- No freeze for me, using Waninkoko's usb loader 1.5. Work flawlessly.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Ware - Smooth Moves
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RODE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.26G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1; Some stuttering in pre-title animation, no gameplay problems
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wario Ware - Smooth Moves
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RODP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.26G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |We Love Golf
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWGP08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |We Rock: Drum King
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RUKPGT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.68G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |We Ski
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSQEAF
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.67G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Who Wants To Be A Millionaire 2nd Edition
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RW5P41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2.58G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Backup Disc (pink fish)
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.01G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Boots with 1.1, haven't tested anything else.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Chess
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTYP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.03G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5;
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFNE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.77G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFNP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.26G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 , Works on V1.5. Wii Fit Channel had to be installed from the original Disk.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Fit Plus
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RFPE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.26G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works on V1.5. Wii Fit Channel installation was not tested. Works on PAL using CFG USBLoader v44. System 3.2, Rev 10.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Music
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R64E01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.13G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5 works flawlessly
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Music
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R64P01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.13G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |5
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Play
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHAE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.09G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Play
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHAP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.10G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |7
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSPE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.31G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works on PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RSPP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.62G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Also works after renaming. EDIT: If you try to play it in NTSC it will freeze on either green screen or wiimote numchuck screen (first screen).
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |13
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports Resort
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZTJ01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.59G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with alt. dol extract with scrubber, in combinaton with usb loader GX
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports Resort
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZTP01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.89G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with 002 fix set to 'On' on UsbLoaderGX. IMPORTANT: (Type in parental code and open the game in tiled view to see an individual settings button, open that) First time (ONLY) use Alt-Dol from Disc and beneath select Yes and then Auto, save and launch game to watch video (if you do this again, a screen comes up to re-watch any of the 4 videos), at end screen press A (or Return to Game if not first time) and after restart to main wii menu, change Alt-Dol to Off and run game, Ensure game is set to Disc Default and you are using component cables if using an NTSC system. Others saying you can set 002 fix to anti, but it's not necessary. Game works on PAL and NTSC systems. Lost compatibility with GX 694 (can see videos if boot from SD only) but compatibility fixed by changing 002 fix to "anti".
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |7
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wii Sports Resort
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZTE01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.70G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Followed instructions for PAL, and it worked perfectly.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |2
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wing Island
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWIE18
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.20G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Winter Sports 2009: The Next Challenge
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RRUFRT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.33G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Winter Sports 2010: The Great Tournament
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RZIPRT
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |cIOS rev14 + USB Loader GX rev828
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |WonderWorld Amusement Park
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWZX5G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.25G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |World Championship Poker: All in
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RHLPTG
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.04G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Works with alt. dol extract with scrubber, in combinaton with usb loader Gx rev 546
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |World Championship Poker: All in
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.04G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |World Sports Party
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R8SP41
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.97G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |''Needs any disk in the drive to play.''
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Worms: A Space Oddity
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWMP78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.47G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with USB Loader GX, Work Perfectly
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Worms: A Space Oddity
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWMP78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.47G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with USB Loader v1.5; Tested on 1.5 NTSC Console
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2008
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWWE78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.90G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Hangs with v1.1
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2009
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RW9X78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.89G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB-Loader GX rev543 + cIOS 38rev13b
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |WWE Smackdown! vs. RAW 2010
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RXAP78
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4.3G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |USB-Loader GX + cIOS 38rev14
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | ==X==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |X-men Origins: Wolverine
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWUX52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.42G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 (GUILoader r231) - v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |4
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |X-men Origins: Wolverine
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RWUE52
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.42G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5, original claim says does not work without explanation, well works perfectly for me on 1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |}
| + | |
− | | + | |
− | ==Y==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Yu-Gi-Oh! 5D's Wheelie Breakers
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYOPA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Tested with cIOS rev14 + USB Loader GX rev734
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Yu-Gi-Oh! 5D's Wheelie Breakers
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYOJA4
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.83G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.1 | 1.5+cIOS13b
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Yamaha Supercross
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RYXP7J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |0.40G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | ==Z==
| + | |
− | {{ABCNavi}}
| + | |
− | {|class="wikitable sortable" border="1" cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=100%
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" |Game Name
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Result
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |Region
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=8% |GameID
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=7% |Size
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=30% |Notes
| + | |
− | ! style="background:#E9E9E9;border: 1px #111111 solid;" width=5% |Confirmed
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Zack & Wiki: Quest for Barbaros' Treasure
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-U
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTZE08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.95G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |v1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Zack & Wiki: Quest for Barbaros' Treasure
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |PAL
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |RTZP08
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1.99G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |V1.5
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3
| + | |
− | |-
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |Zero Gesshoku no Kamen
| + | |
− | | style="background:green;border: 1px #111111 solid;" |Works
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |NTSC-J
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |R4ZJ01
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |3.81G
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |aka '''Fatal Frame: Mask of the Lunar Eclipse''' EUR & USA Title.
| + | |
− | this game is '''Cancelled''' outside of Japan ! Converts to NTSC-U and plays perfectly.
| + | |
− | | style="background:#E9E9E9;border: 1px #111111 solid;" |1
| + | |
− | |}
| + | |
− | | + | |
− | === Related ===
| + | |
− | *[[USB Loader Releases]]
| + | |
− | *[[USB Devices Compatibility List]]
| + | |
− | *[[WBFS Managers]]
| + | |
− | [[Category:Compatibility Lists]]
| + | |
− | [[Category:Wii Backup Launchers]] | + | |