From WikiTemp, the GBAtemp wiki
(Nintendo 64: Updated N64 Layout.)
Line 1,256: Line 1,256:
 
|  align="left" |  
 
|  align="left" |  
 
* Crashes on controller screen.
 
* Crashes on controller screen.
 +
|}
 +
 +
=== Sega Master System ===
 +
 +
It does not matter what region the 'Virtual Console Channel (.wad)' is.  The 'Master System' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.  The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.
 +
 +
The rom file extension must be in '.sms'.  File types types '.gen' or '.md' are the same as '.bin' files are can be used as well.
 +
 +
{| class="wikitable sortable" width="100%" cellspacing="1"
 +
! style="width:5%" | Letter
 +
! style="width:26%" | Master System ROM (.sms)
 +
! style="width:13%" | ROM Video Standard (NTSC / PAL)
 +
! style="width:26%" | Virtual Console Channel (.wad)
 +
! style="width:30%" | Notes
 +
 +
|- align="center" class="ct-works"
 +
|  A
 +
|  Aerial Assault (UE)
 +
|  NTSC & PAL50
 +
|  Sonic The Hedgehog (U)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-works"
 +
|  B
 +
|  Bubble Bobble (UE)
 +
|  NTSC & PAL50
 +
|  Sonic The Hedgehog (U)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-works"
 +
|  D
 +
|  Double Dragon (UE)
 +
|  NTSC & PAL50
 +
|  Wonder Boy in Monster Land (U)
 +
|  align="left" |
 +
* Game supports 'FM Sound'.
 +
 +
|- align="center" class="ct-works"
 +
|  D
 +
|  Dr. Robotnik's Mean Bean Machine (UE)
 +
|  NTSC & PAL50
 +
|  Sonic The Hedgehog (U)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-issues"
 +
|  L
 +
|  Land of Illusion starring Mickey Mouse (UE)
 +
|  NTSC & PAL50
 +
|  Sonic The Hedgehog (U)
 +
|  align="left" |
 +
* Mickey just floats on top of the water in Level 2.
 +
 +
|- align="center" class="ct-issues"
 +
|  M
 +
|  Master of Darkness (UE)
 +
|  NTSC & PAL50
 +
|  Sonic The Hedgehog (U)
 +
|  align="left" |
 +
* Enemies don't do any damage to you.
 +
 +
|- align="center" class="ct-works"
 +
|  M
 +
|  Micro Machines (E)
 +
|  PAL50
 +
|  Sonic The Hedgehog (E)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-issues"
 +
|  M
 +
|  Micro Machines (E)
 +
|  PAL50
 +
|  Sonic The Hedgehog (U)
 +
|  align="left" |
 +
* Since this game is optimized to run in PAL50, running the game in NTSC will play the music too fast and sprites will flicker at the top of the screen.
 +
 +
|- align="center" class="ct-works"
 +
|  O
 +
|  Outrun (UE)
 +
|  NTSC & PAL50
 +
|  Wonder Boy in Monster Land (U)
 +
|  align="left" |
 +
* Game supports 'FM Sound'.
 +
 +
|- align="center" class="ct-works"
 +
|  P
 +
|  Phantasy Star (J) [English Translation - http://www.romhacking.net/translations/1069/]
 +
|  NTSC & PAL50
 +
|  Phantasy Star (J)
 +
|  align="left" |
 +
* Game supports 'FM Sound'.
 +
 +
|- align="center" class="ct-works"
 +
|  S
 +
|  Streets of Rage (UE)
 +
|  NTSC & PAL50
 +
|  Sonic The Hedgehog (U)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-works"
 +
|  S
 +
|  Streets of Rage II (UE)
 +
|  NTSC & PAL50
 +
|  Sonic The Hedgehog (U)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-broken"
 +
|  S
 +
|  Street Fighter II (UE)
 +
|  NTSC & PAL50
 +
|  Sonic The Hedgehog (U)
 +
|  align="left" |
 +
* After selecting a player, the screen stays on a black screen.
 +
 +
|- align="center" class="ct-broken"
 +
|  S
 +
|  Super Space Invaders (UE)
 +
|  NTSC & PAL50
 +
|  Sonic The Hedgehog (U)
 +
|  align="left" |
 +
* Makes a beeping noise when the A button is pressed and freezes the game.
 +
 +
|- align="center" class="ct-works"
 +
|  W
 +
|  Wonder Boy III: The Dragon's Trap (UE)
 +
|  NTSC & PAL50
 +
|  Wonder Boy III: The Dragon's Trap (U)
 +
|  align="left" |
 +
* The official release fails to fix a bug that prevents the 'FM Sound' from working if the country is set to American or Europe.  This can be fixed by:
 +
# Opening the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).
 +
# Go to offset (hex): 25B
 +
# From offset (hex) 25B - 25C, replace the data with the following: 0000
 +
# Save the changes to the rom.
 
|}
 
|}
  
Line 1,729: Line 1,861:
 
|  Comix Zone (U)
 
|  Comix Zone (U)
 
|  align="left" |  
 
|  align="left" |  
|}
 
 
=== Sega Master System ===
 
 
It does not matter what region the 'Virtual Console Channel (.wad)' is.  The 'Master System' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii.  The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.
 
 
The rom file extension must be in '.sms'.  File types types '.gen' or '.md' are the same as '.bin' files are can be used as well.
 
 
{| class="wikitable sortable" width="100%" cellspacing="1"
 
! style="width:5%" | Letter
 
! style="width:26%" | Master System ROM (.sms)
 
! style="width:13%" | ROM Video Standard (NTSC / PAL)
 
! style="width:26%" | Virtual Console Channel (.wad)
 
! style="width:30%" | Notes
 
 
|- align="center" class="ct-works"
 
|  A
 
|  Aerial Assault (UE)
 
|  NTSC & PAL50
 
|  Sonic The Hedgehog (U)
 
|  align="left" |
 
 
|- align="center" class="ct-works"
 
|  B
 
|  Bubble Bobble (UE)
 
|  NTSC & PAL50
 
|  Sonic The Hedgehog (U)
 
|  align="left" |
 
 
|- align="center" class="ct-works"
 
|  D
 
|  Double Dragon (UE)
 
|  NTSC & PAL50
 
|  Wonder Boy in Monster Land (U)
 
|  align="left" |
 
* Game supports 'FM Sound'.
 
 
|- align="center" class="ct-works"
 
|  D
 
|  Dr. Robotnik's Mean Bean Machine (UE)
 
|  NTSC & PAL50
 
|  Sonic The Hedgehog (U)
 
|  align="left" |
 
 
|- align="center" class="ct-issues"
 
|  L
 
|  Land of Illusion starring Mickey Mouse (UE)
 
|  NTSC & PAL50
 
|  Sonic The Hedgehog (U)
 
|  align="left" |
 
* Mickey just floats on top of the water in Level 2.
 
 
|- align="center" class="ct-issues"
 
|  M
 
|  Master of Darkness (UE)
 
|  NTSC & PAL50
 
|  Sonic The Hedgehog (U)
 
|  align="left" |
 
* Enemies don't do any damage to you.
 
 
|- align="center" class="ct-works"
 
|  M
 
|  Micro Machines (E)
 
|  PAL50
 
|  Sonic The Hedgehog (E)
 
|  align="left" |
 
 
|- align="center" class="ct-issues"
 
|  M
 
|  Micro Machines (E)
 
|  PAL50
 
|  Sonic The Hedgehog (U)
 
|  align="left" |
 
* Since this game is optimized to run in PAL50, running the game in NTSC will play the music too fast and sprites will flicker at the top of the screen.
 
 
|- align="center" class="ct-works"
 
|  O
 
|  Outrun (UE)
 
|  NTSC & PAL50
 
|  Wonder Boy in Monster Land (U)
 
|  align="left" |
 
* Game supports 'FM Sound'.
 
 
|- align="center" class="ct-works"
 
|  P
 
|  Phantasy Star (J) [English Translation - http://www.romhacking.net/translations/1069/]
 
|  NTSC & PAL50
 
|  Phantasy Star (J)
 
|  align="left" |
 
* Game supports 'FM Sound'.
 
 
|- align="center" class="ct-works"
 
|  S
 
|  Streets of Rage (UE)
 
|  NTSC & PAL50
 
|  Sonic The Hedgehog (U)
 
|  align="left" |
 
 
|- align="center" class="ct-works"
 
|  S
 
|  Streets of Rage II (UE)
 
|  NTSC & PAL50
 
|  Sonic The Hedgehog (U)
 
|  align="left" |
 
 
|- align="center" class="ct-broken"
 
|  S
 
|  Street Fighter II (UE)
 
|  NTSC & PAL50
 
|  Sonic The Hedgehog (U)
 
|  align="left" |
 
* After selecting a player, the screen stays on a black screen.
 
 
|- align="center" class="ct-broken"
 
|  S
 
|  Super Space Invaders (UE)
 
|  NTSC & PAL50
 
|  Sonic The Hedgehog (U)
 
|  align="left" |
 
* Makes a beeping noise when the A button is pressed and freezes the game.
 
 
|- align="center" class="ct-works"
 
|  W
 
|  Wonder Boy III: The Dragon's Trap (UE)
 
|  NTSC & PAL50
 
|  Wonder Boy III: The Dragon's Trap (U)
 
|  align="left" |
 
* The official release fails to fix a bug that prevents the 'FM Sound' from working if the country is set to American or Europe.  This can be fixed by:
 
# Opening the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).
 
# Go to offset (hex): 25B
 
# From offset (hex) 25B - 25C, replace the data with the following: 0000
 
# Save the changes to the rom.
 
 
|}
 
|}
  

Revision as of 06:20, 23 June 2015

Key
Status Class
Works ct-works
Partially works ct-issues
Doesn't work ct-broken

Note: Pleases sort all things alphabetically!

Nintendo Entertainment System / Famicom

Letter Injected Rom How you got it to work
A Action 52 (U) Replaced Kirby's Adventure. Black screen on channel boot
A Adventures of Lolo 3 (U) Replaced with Ninja Gaiden
A Antarctic Adventure (J) Replaced with Ninja Gaiden
B Baseball Stars (U) Replaced Kirby's Adventure
B Battletoads (U) Replaced Kirby's Adventure
B Battle Kid: Fortress of Peril (Homebrew) Replaced with Ninja Gaiden. Black screen when returning to game. Have to reset game to fix problem.
B Blaster Master (U) Replaced Kirby's Adventure
B Bubble Bath Babes (U) Replaced Kirby's Adventure
C Castlevania III - Dracula's Curse Replaced Kirby's Adventure
C Contra (U) Replaced Kirby's Adventure/Super Mario Bros. 3
D Darkwing Duck (U) Replaced with Ninja Gaiden
D Deja Vu Replaced Kirby's Adventure
D Disney's Chip 'n Dale: Rescue Rangers 2 (U) Replaced with Ninja Gaiden
D Double Dragon (U) Replaced Kirby's Adventure
D Double Dragon II The Revenge(U) Replaced Kirby's Adventure
D Double Dribble (U) Replaced Kirby's Adventure
D Dragon Warrior NTSC Replaced Castlevania 2 NTSC US
D Dragon Warrior II (U) Replaced Kirby's Adventure
D Dragon Warrior III (U) Replaced Kirby's Adventure
D Dragon Warrior IV (U) Replaced Kirby's Adventure
D Dr. Mario (U) Replaced Double Dragon PAL EU
D Duck Tales Replaced Kirby's Adventure
D Duck Tales 2 Replaced Kirby's Adventure
E Earth Bound Zero Replaced Kirby's Adventure
F Final Fantasy Replaced Kirby's Adventure
F Fist of the North Star (U) Replaced Kirby's Adventure
G Ghost and Goblins NTSC Replaced Castlevania 2 NTSC US
I Ikari III: The Rescue (U) Replaced Kirby's Adventure
J Jackal (U) Replaced Kirby's Adventure
K Kickle Cubicle Replaced Kirby's Adventure
M Maniac Mansion (U) Replaced Kirby's Adventure
M Marble Madness (U) Replaced Kirby's Adventure
M Mega Man I Replaced Kirby's Adventure
M Mega Man II Replaced Kirby's Adventure
M Mega Man III Replaced Kirby's Adventure
M Mega Man IV Replaced Kirby's Adventure
M Mega Man V Replaced Kirby's Adventure
M Mega Man VI Replaced Kirby's Adventure
M Metal Gear Replaced Kirby's Adventure/Ninja Gaiden
M Mike Tyson's Punch-Out!! Replaced Punch-Out!! featuring Mr. Dream
M Monster in My Pocket Replaced with Ninja Gaiden
M Monster Party Replaced Kirby's Adventure
P Pro Wrestling (U) Replaced Kirby's Adventure
Q Q-Bert (U) Replaced Super Mario Bros. 3
R Rally Bike (U) Replaced Kirby's Adventure
R Rampart (U) Replaced Kirby's Adventure, Boots and is fully playable, but graphics and sound are glitchy (color issues). Results with an NTSC-U console.
R Rainbow Islands - The Story of Bubble Bobble 2 (E) Replaced Kirby's Adventure, some very very minor graphical glitches
R R.C. Pro Am (U) Replaced Super Mario Bros. 3.
R Rygar (U) Replaced with Ninja Gaiden. Red screen on returning to game. Have to reset game to fix issue.
S Shadow of the Ninja (U) Replaced Kirby's Adventure
S Shadowgate (U) Replaced Kirby's Adventure
S Solar Jetman: Hunt for the Golden Warpship (U) Replaced Super Mario Bros. 3. Blank screen w/sound on returning to game from Wii Menu save; map fixes problem (if you bought one).
S Splatterhouse: Wanpaku Graffiti (J+Eng patch) Replaced Castlevania 2 NTSC US, a few graphical glitches
S Super C (U) Replaced Kirby's Adventure
T Tecmo Super Bowl Replaced Kirby's Adventure
T Tetris (U) Replaced Kirby's Adventure
U Uninvited Replaced Kirby's Adventure
V Vice Project Doom (U) Replaced Kirby's Adventure
X Xexyz Replaced Kirby's Adventure

Super Nintendo Entertainment System / Super Famicom

The ROM must NOT have a header. You can tell by checking the size of the file and seeing if the last digit has an odd number. If it does, then it has a header. You can use this tool to remove the header from the ROM: http://www.romhacking.net/utilities/525/

The Wii SNES Channels 'Super Mario's Pircoss (E)', 'Gradius III (E)' and 'Natsume Championship Wrestling (E)' are set up to run in PAL60, rather than PAL50. This makes them perfect for injecting custom roms in, as PAL60 uses the same number of lines and refresh rate as NTSC.

Letter SNES (.smc or .sfc) ROM Video Standard (NTSC / PAL) Virtual Console Channel (.wad) Notes
A Aero Fighters Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
A Aero The Acro-Bat Donkey Kong Country 2: Diddy's Kong Quest (U)
  • Hangs at Iguana Entertainment screen but music still plays.
A Asterix (E) NTSC & PAL50 Donkey Kong Country 2: Diddy's Kong Quest (U)
A Asterix & Obelix (E) NTSC & PAL50 Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
A ActRaiser 2 (U) Donkey Kong Country 2: Diddy's Kong Quest (U)
  • Hangs after Enix screen.
A Another World (E) PAL50 Donkey Kong Country 2: Diddy's Kong Quest (E)
B Batman Returns (U) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
B バトルクロス [Battle Cross] (J) NTSC Natsume Championship Wrestling (U)
Natsume Championship Wrestling (E)
  • ROM must be compressed to LZH8 format.
  • 4 player support works.
  • The emulator will recognise the 5th controller as "connected", despite the fact you can't controller the 5th vehicle. You can change the 5th player to a computer.
B Battletoads & Double Dragon (U) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
B B.O.B. (U) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
B Breath of Fire (U) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
B BS F-ZEROグランプリ2 [BS F-ZERO Grand Prix 2] (J) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
  • Don't repair the checksum on the rom, otherwise it won't work.
D Daffy Duck: The Marvin Missions (U) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
D Der Langrisser (J) [English Translation - http://www.romhacking.net/translations/1147/] Secret of Mana
D Disney's Aladdin Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
D Donald Duck Mauli Mal Donkey Kong Country 2: Diddy's Kong Quest (U)
  • Black screen after "Classic controller" screen.
D Dragon: The Bruce Lee Story Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E))
D Dragonball Z Hyper D Donkey Kong Country 2: Diddy's Kong Quest (U)
  • Black screen after "Classic controller" screen.
D Dragon Quest V Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
  • Dejap translation
D Dragon View Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E))
E EarthBound NTSC Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
E Earthworm Jim Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
E Emerald Dragon Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
E Equinox Final Fight
E EVO - Search for Eden Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
F Final Fantasy V (Dejap Translation) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
F Final Fight Guy Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
F Fire Emblem: Seisen no Keifu (English Translation) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
F Fire Emblem: Thracia 776 (English Translation) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
G 激闘 バーニングプロレス [Gekitou Burning Pro Wrestling] (J) Super Street Fighter II
  • Freezes before "Classic Controller" screen.
G Goof Troop Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
H Hyper V-Ball Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
J Jikkyou Oshaberi Parodius (J) Kirby Super Star (U)
  • The game uses the "SA1 Chip" which "Kirby Super Star" uses.
  • ROM must be compressed to LZH8 format.
  • While the game works, it has a lot of slowdown during the main game.
J Judge Dredd Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
K Killer Instinct Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
L Lemmings Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
  • Minor graphical glitches with the cursor.
L Lion King Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
M Mario Paint (joystick-patched rom) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
M Mech Warrior Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
M Mega Man VII Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
M Megaman Soccer Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
M Metal Warriors Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
M Micro Machines 2: Turbo Tournament (E) NTSC & PAL50 Natsume Championship Wrestling (U)
Natsume Championship Wrestling (E)
  • ROM must be compressed to LZH8 format.
  • 4 player support works.
M Ms. Pacman Super Metroid (U)
N NBA Jam TE Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
N Ninja Gaiden Trilogy Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
N Pocky and Rocky (U) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
N Pocky and Rocky 2 (U) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
P パネルでポン [Panel De Pon] (J) [English Translation - http://www.romhacking.net/translations/1144/] Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
R Radical Dreamers Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
  • No notes on why it didn't work.
S Secret of Mana 2 (U) Donkey Kong Country 2: Diddy's Kong Quest (U)
  • Boots to game screen, then crashes.
S Speed Racer in My Most Dangerous Adventures Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
S Side Pocket Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
S Spider-Man Animated Series Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
S Spider-Man and Venom - Maximum Carnage Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
S Spider-Man and Venom - Separation Anxiety Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
S Super Bomberman 2 (U) NTSC Natsume Championship Wrestling (U)
Natsume Championship Wrestling (E)
  • ROM must be compressed to LZH8 format.
  • 4 player support works.
S Super International Cricket Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
S スーパーマリオコレクション [Super Mario Collection] (J) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
S Super Mario All-Stars + World (U) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
T Taz Mania Donkey Kong Country 2: Diddy's Kong Quest (U)
  • No notes on why it didn't work.
T Tetris Attack Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
T Teenage Mutant Ninja Turtles - Tournament Fighters (U) NTSC Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
T Teenage Mutant Ninja Turtles IV - Turtles In Time (U) NTSC Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
T The Blues Brothers Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
T The Lost Vikings Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
  • The "Sega Genesis" / "Mega Drive" version has three player support and extra levels while the SNES version only has 2 player support.
  • I would advise using that version instead (see the "Mega Drive / Genesis Compatible List" for more details).
T The Lost Vikings 2 Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
T Treasure Hunter G Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
T Treasure Of The Rudras [Rudra No Hihou] (J) Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
T Terranigma (E) NTSC & PAL50 Super Metroid (E)
  • Boots to game screen and crashes.
T Top Gear Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
T Top Gear II Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
T Top Gear 3000 Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
T Toy Story Super Metroid (U)
  • Slow respawn.
  • Looks like it is trying to cause image burn after death.
U Ultimate Mortal Kombat 3 Donkey Kong Country 2: Diddy's Kong Quest (U)
  • Froze at black screen.
X X-Men: Mutant Apocalypse Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)
Y Young Merlin Super Metroid (J)
Super Metroid (U)
Mario's Super Picross (E)

Nintendo 64

Letter Nintendo 64 ROM ROM Video Standard (NTSC / PAL) Virtual Console Channel (.wad) Notes
0 007 The World Is Not Enough (U) NTSC Sin and Punishment (U)
  • Crashes on controller screen.
A Automobili Lamborghini (U) NTSC Bomberman Hero (U)
  • Rom compressed with 'romc'.
B Bangai-O! (J) NTSC Ocarina of Time (U)
Ocarina of Time (U)
  • Major graphical glitches and random crashing.
B Bangai-O! (J) NTSC Sin and Punishment (U)
Ocarina of Time (U)
  • Major graphical glitches and random crashing.
B Banjo-Kazooie (U) NTSC Pokémon Snap (U)
F-ZERO X (U)
Zelda: Majora's Mask (U)
  • Crashes on controller screen.
B Banjo-Tooie (U) NTSC Sin and Punishment (U)
  • Crashes on controller screen.
B Beetle Adventure Racing (U) NTSC Sin and Punishment (U)
  • Only 'Time Trial Mode' works.
B Bomberman 64 (U) NTSC Bomberman Hero (U)
  • Rom compressed with 'romc'.
  • Glitchy screen.
B Bomberman 64: The Second Attack (U) NTSC Sin and Punishment (U)
C Carmageddon 64 (U) NTSC Pokémon Snap (U)
  • Crashes on controller screen.
C Castlevania (U) NTSC F-ZERO X (U)
  • Minor graphical glitches.
  • Saving is disabled because no Controler Pack is detectived.
C Castlevania: Legacy Of Darkness (U) NTSC F-ZERO X (U)
  • Minor graphical glitches.
  • Runs a bit slow.
  • Saving is disabled because no Controler Pack is detectived.
C Conker's Bad Fur Day (U) NTSC
C Clay Fighter - Sculptor's Cut (U) NTSC Sin and Punishment (U)
  • Froze on controller screen.
C Cruis'n Exotica (U) NTSC Sin and Punishment (U)
Pokémon Snap (U)
  • Crashes on controller screen.
C Cruis'n World (U) NTSC Sin and Punishment (U)
Pokémon Snap (U)
  • Crashes on controller screen.
D Diddy Kong Racing (U) NTSC Sin and Punishment (U)
  • Crashed on menu selection.
D Donkey Kong 64 (U) NTSC Sin and Punishment (U)
Majoras Mask (U)
  • Does not load game.
D Doom 64 (U) NTSC Ocarinia of Time (U)
  • Crashes on controller screen.
D Donald Duck: Quack Attack (E) PAL50 Sin and Punishment (E)
  • Crashes on controller screen.
  • Odd as Sin and Punishment runs in PAL60. Worth trying US verison.
D Dr. Mario 64 (U) NTSC Mario Party 2 (U)
  • Freezes as spinning "N" logo.
D Duke Nukem 64 (U) NTSC Sin and Punishment (U)
  • Minor graphical glitches.
  • Can see enemies through the walls.
D Duke Nukem: Zero Hour (U) NTSC Sin and Punishment (U)
Pokémon Snap (U)
  • Crashes on controller screen.
E Earthworm Jim 3D (U) NTSC Sin and Punishment (U)
Majora's Mask (U)
  • Freezes as spinning "N" logo.
E ECW Hardcore Revolution (U) NTSC Sin and Punishment (U)
  • Crashes on controller screen.
E Excitebike 64 (U) NTSC Sin and Punishment (U)
  • Crashes on controller screen.
E Extreme G (U) NTSC Sin and Punishment (U)
  • Some lag and graphical issues.
E F1 Racing Championship (U) NTSC Ocarinia of Time (U)
  • Crashes on controller screen.
G Gex 3 (U) NTSC Mario Golf (U)
  • Rom compressed with 'romc'.
G Glover (U) NTSC Sin and Punishment (U)
  • Crashes on controller screen.
G Goemon's Great Adventure (U) NTSC Ocarinia of Time (U)
  • Crashes on controller screen.
G Goldeneye 007 (U) NTSC Sin and Punishment (U)
  • Crashes on controller screen.
H Hercules: The Legendary Journeys (U) NTSC Sin and Punishment (U)
H International Superstar Soccer '98 (U) NTSC Sin and Punishment (U)
J Jet Force Gemini (U) NTSC Sin and Punishment (U)
K Killer Instinct Gold (U) NTSC Sin and Punishment (U)
Pokémon Snap (U)
Mario Kart 64 (U)
  • Freezes at the controller screen.
M Mace The Dark Age (U) NTSC Pokémon Snap (U)
M Major League Baseball featuring Ken Griffy Jr. (U) NTSC Sin and Punishment (U)
Pokémon Snap (U)
  • Crashes on controller screen.
M Mario Party (U) NTSC Sin and Punishment (U)
Yoshi's Story (U)
Wave Race 64 (U)
  • Graphical glitches.
  • Crashes after being given 10 coins each.
M Mario Party 3 (U) NTSC Sin and Punishment (U)
  • Crashes on controller screen.
M Megaman 64 (U) NTSC Mario Golf (U)
  • Rom compressed with 'romc'.
M Mortal Kombat 4 (U) NTSC Sin and Punishment (U)
Pokémon Snap
  • Crashes on controller screen.
M Mortal Kombat: Sub-Zero Mythologies (U) NTSC Sin and Punishment (U)
Pokémon Snap
  • Crashes on controller screen.
M Mortal Kombat Trilogy (U) NTSC Sin and Punishment (U)
Pokémon Snap (U)
  • Crashes on controller screen.
M Mischief Makers (U) NTSC Sin and Punishment (U)
Super Mario 64 (U)
Ocarina of Time (U)
  • Crashes on 'Title Screen'.
N New Tetris (U) NTSC Mario Golf (U)
  • Rom compressed with 'romc'.
P Penny Racers (U) NTSC Sin and Punishment (U)
Pokémon Snap (U)
F-ZERO X (U)
  • Crashes on controller screen.
P Perfect Dark (U) NTSC
P Pilotwings 64 (U) NTSC Sin and Punishment (U)
  • Minor graphical glitches.
P Pokémon Stadium (U) NTSC Sin and Punishment (U)
  • Crashes on controller screen.
P Puyo Puyo Sun 64 (J) NTSC Sin and Punishment (U)
  • Crashes on startup.
P Puyo Puyo 4 (U) NTSC Mario Golf (U)
  • Rom compressed with 'romc'.
Q Quake 64 (U) NTSC Pokémon Snap (U)
  • Unable to save since the game saves using the 'Controller Pak'.
R Rampage World Tour (U) NTSC 1080 Snowboarding (U)
  • Crashes when you pause the game.
R Resident Evil 2 (U) NTSC
R Ridge Racer 64 (U) NTSC Mario Golf (U)
  • Rom compressed with 'romc'.
R Road Rash (U) NTSC Yoshi's Story (U)
Sin and Punishment (U)
  • Crashes on controller screen.
R Rocket: Robot on Wheels (U) NTSC Sin and Punishment (U)
  • Crashes on 'Press Start' screen.
R Rugrats: Treasure Hunt (U) NTSC Sin and Punishment (U)
  • Passes the controller screen but displays "This game is not designed for this system" message.
S San Fransisco Rush (U) NTSC Mario Golf (U)
  • Rom compressed with 'romc'.
  • Minor graphical glitches.
S Scooby-Doo: Classic Creep Capers (U) NTSC Pokémon Snap (U)
  • Right side of screen has display issues.
  • Saving requires a Game Pak and will not work.
S Shadowgate 64 (U) NTSC Sin and Punishment (U)
Pokémon Snap (U)
  • Crashes on controller screen.
S Shadowman (U) NTSC Ocarinia of Time (U)
  • Crashes on controller screen.
S Space Station Silicon Valley (U) NTSC Ocarinia of Time (U)
  • Crashes about ten seconds after controller screen.
S South Park Rally (U) NTSC Pokémon Snap (U)
  • Crashes on controller screen.
S Snowboard Kids (U) NTSC Yoshi's Story (U)
  • Crashes on controller screen.
S Star Wars. Rogue Squadron (U) NTSC Sin and Punishment (U)
Wave Race 64 (U)
  • Crashes on controller screen.
T Tony Hawk's Pro skater 2 (U) NTSC Sin and Punishment (U)
Pokémon Snap (U)
  • Crashes on intro (can skip to prevent).
  • Text is glitchy.
T Top Gear Rally (U) NTSC Sin and Punishment (U)
  • Graphics are very glitchy.
  • Car models don't display at all.
T Tetrisphere (U) NTSC Yoshi's Story (E)
Pokémon Snap (E)
Lylat Wars (E)
  • It shows the "you need a classic controller" screen and you can hear the start music a litle bit. Then it freezes.
  • Might be worth injecting the correct region rom.
T Toy Story 2 (U) NTSC Sin and Punishment (U)
  • Crashes on controller screen.
T Turok 2 (U) NTSC Sin and Punishment (U)
  • Crashes on controller screen.
W Worms Armageddon (U) NTSC Mario Party 2 (U)
  • You cannot select game modes because you cannot make a team.


W WWF Wrestlemania 2000 (U) NTSC Sin and Punishment (U)
  • Crashes on controller screen.

Sega Master System

It does not matter what region the 'Virtual Console Channel (.wad)' is. The 'Master System' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.

The rom file extension must be in '.sms'. File types types '.gen' or '.md' are the same as '.bin' files are can be used as well.

Letter Master System ROM (.sms) ROM Video Standard (NTSC / PAL) Virtual Console Channel (.wad) Notes
A Aerial Assault (UE) NTSC & PAL50 Sonic The Hedgehog (U)
B Bubble Bobble (UE) NTSC & PAL50 Sonic The Hedgehog (U)
D Double Dragon (UE) NTSC & PAL50 Wonder Boy in Monster Land (U)
  • Game supports 'FM Sound'.
D Dr. Robotnik's Mean Bean Machine (UE) NTSC & PAL50 Sonic The Hedgehog (U)
L Land of Illusion starring Mickey Mouse (UE) NTSC & PAL50 Sonic The Hedgehog (U)
  • Mickey just floats on top of the water in Level 2.
M Master of Darkness (UE) NTSC & PAL50 Sonic The Hedgehog (U)
  • Enemies don't do any damage to you.
M Micro Machines (E) PAL50 Sonic The Hedgehog (E)
M Micro Machines (E) PAL50 Sonic The Hedgehog (U)
  • Since this game is optimized to run in PAL50, running the game in NTSC will play the music too fast and sprites will flicker at the top of the screen.
O Outrun (UE) NTSC & PAL50 Wonder Boy in Monster Land (U)
  • Game supports 'FM Sound'.
P Phantasy Star (J) [English Translation - http://www.romhacking.net/translations/1069/] NTSC & PAL50 Phantasy Star (J)
  • Game supports 'FM Sound'.
S Streets of Rage (UE) NTSC & PAL50 Sonic The Hedgehog (U)
S Streets of Rage II (UE) NTSC & PAL50 Sonic The Hedgehog (U)
S Street Fighter II (UE) NTSC & PAL50 Sonic The Hedgehog (U)
  • After selecting a player, the screen stays on a black screen.
S Super Space Invaders (UE) NTSC & PAL50 Sonic The Hedgehog (U)
  • Makes a beeping noise when the A button is pressed and freezes the game.
W Wonder Boy III: The Dragon's Trap (UE) NTSC & PAL50 Wonder Boy III: The Dragon's Trap (U)
  • The official release fails to fix a bug that prevents the 'FM Sound' from working if the country is set to American or Europe. This can be fixed by:
  1. Opening the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).
  2. Go to offset (hex): 25B
  3. From offset (hex) 25B - 25C, replace the data with the following: 0000
  4. Save the changes to the rom.

Sega Genesis / Sega Mega Drive

It does not matter what region the 'Virtual Console Channel (.wad)' is. The 'Mega Drive' / 'Genesis' Wii Channels are set up to work on a Japan, American or Europe / Australian Wii. The region setting for the WAD is in the 'config' file and can be changed to the required region that the WAD will be installed on.

The rom file extension must be in '.bin'. File types types '.gen' or '.md' are the same as '.bin' files are can be used as well. If the rom file extension is '.smd' or '.mgd', then use this tool to convert the rom into '.bin': http://www.romhacking.net/utilities/383/

Letter Mega Drive ROM (.bin) ROM Video Standard (NTSC / PAL) Virtual Console Channel (.wad) Notes
A After Burner II (U) NTSC Sonic 3D Blast (U)
  • Freezes when you press the 'Start' button.
A Alisia Dragoon (U) NTSC Comix Zone (U)
  • The controls don't work correctly when using a 6 button controller. To make the game use a 3 button controller, add this setting to the config file: dev.mdpad.enable_6b="0"
A Animaniacs (JU) NTSC Comix Zone (U)
  • Freezes at the Konami screen.
B Ballz 3D (JUE) NTSC & PAL50 Sonic the Hedgehog 3 (U)
  • The SEGA logo tiles are jumbled up when you 'Reset' the game.
B Battletoads & Double Dragon (U) NTSC & PAL50 Streets of Rage 2 (U)
  • The background music (mainly the instruments) don't sound correct. Worth trying other WADs and see if this issue occurs.
B Beavis and Butt-head (U) NTSC Comix Zone (U)
  • Loads a black screen.
B Blaster Master 2 (U) NTSC Comix Zone (U)
B B.O.B. (JUE) NTSC & PAL50 Sonic the Hedgehog 3 (U)
  • Loads a red screen.
  • The SNES version however does work (see the 'SNES Compatible List' for more details).
C Castle of Illusion starring Mickey Mouse (U) NTSC Streets of Rage 2 (U)
C Castlevania Bloodlines (U) NTSC Streets of Rage 2 (U)
C Contra: Hard Corps (U) NTSC Streets of Rage 2 (U)
D Dahna: 女神誕生 (J) NTSC Sonic the Hedgehog 3 (U)
  • Loads a black screen.
D Dashin' Desperadoes (U) NTSC Streets of Rage 2 (U)
  • Add this setting to the config file to load the Japanese title 'Rumble Kids' (setting the emulator's country to 'Japan'): console.machine_country="jp"
D DecapAttack (UE) NTSC & PAL50 Streets of Rage 2 (U)
D Desert Strike: Return to the Gulf (U) NTSC Sonic the Hedgehog 3 (U)
  • Loads a black screen.
D Disney's Aladdin (U) NTSC Streets of Rage 2 (U)
D ダイナマイト・ヘッディー [Dynamite Headdy] (J) [English Translation - http://www.romhacking.net/translations/1113/] NTSC & PAL50 Dynamite Headdy (U)
  • Add this setting to the config file to run the game in English: console.machine_country="us"
  • Add this setting to the config file to run the game in Japanese: console.machine_country="jp"
F Flashback - The Quest for Identity (U) NTSC Streets of Rage 2 (U)
G Gauntlet IV (UE) NTSC & PAL50 Columns III: Revenge of Columns (U)
  • The game supports 4 players, so change the 'nplayers' setting in the config file to: nplayers="4"
  • The multi-tap must be connected to 'Port 1', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="1"
  • If installing onto a Japan Wii, add this setting to the config file to bypass the region lock message: console.machine_country="us"
J Justice League Task Force (U) NTSC Streets of Rage 2 (U)
K King of the Monsters 2 (U) NTSC Streets of Rage 2 (U)
L Last Battle (UE) NTSC & PAL50 Streets of Rage 2 (U)
L Lemmings (U) NTSC Streets of Rage 2 (U)
  • The tiles that display the mini map, timer etc are not lined up correctly. The top row of tiles are displayed too far to the left.
L Lemmings 2: The Tribes (U) NTSC Streets of Rage 2 (U)
L Lightening Force: Quest for the Darkstar (U) NTSC & PAL50 Streets of Rage 2 (U)
  • DON'T fix the incorrect checksum. This will prevent the game from loading.
M Mega Man: The Wily Wars (E) [SRAM Save Hack - http://www.romhacking.net/hacks/514/] NTSC & PAL50 Sonic the Hedgehog 3 (U)
  • The original game uses 'Serial EEPROM' to save data, which the Wii Emulator does not support. The hack modifies the rom so it saves in 'SRAM', which the Wii Emulator supports.
  • Applying the hack will also bypass the region lockout warning screen, so it will work on an American Wii.
M Michael Jackson's Moonwalker (JUE) NTSC & PAL50 Streets of Rage 2 (U)
M Micro Machines 2: Turbo Tournament (E) NTSC & PAL50 Columns III: Revenge of Columns (U)
  • Loads a black screen.
  • The SNES version however does work (see the 'SNES Compatible List' for more details).
M Mortal Kombat (U) NTSC Streets of Rage 2 (U)
Q Quackshot starring Donald Duck (JUE) NTSC & PAL50 Streets of Rage 2 (U)
  • Add this setting to the config file to run the game in English: console.machine_country="us"
  • Add this setting to the config file to run the game in Japanese: console.machine_country="jp"
R Ranger-X (U) NTSC Comix Zone (U)
R Road Rash (U) NTSC Sonic the Hedgehog 3 (U)
  • Loads a red screen.
  • If you disable the checksum check (go to address 07FFD0 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. However, there is no sound.
R Road Rash II (JUE) NTSC & PAL50 Sonic the Hedgehog 3 (U)
  • Loads a red screen.
  • If you disable the checksum check (go to address 0FF888 in the rom and replace the first two bytes with: 4E 71), this will allow the game to work. However, there is no sound.
R Rocket Knight Adventures (U) NTSC Streets of Rage 2 (U)
R ロケットナイトアドベンチャーズ [Rocket Knight Adventures] (J) NTSC Streets of Rage 2 (U)
  • Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp"
S Shadowrun (U) NTSC Sonic the Hedgehog 3 (U)
S 新世紀末救世主伝説 北斗の拳 [Shin Seikimatsu Kyūseishu Densetsu Hokuto no Ken] (J) NTSC & PAL50 Streets of Rage 2 (U)
S 水滸風雲傳 [Shui Hu Feng Yun Zhuan] (Unlicensed) NTSC Streets of Rage 2 (U)
  • Loads a black screen.
S Sonic 2 & Knuckles the Echidna (JUE) ['Sonic & Knuckles' locked to 'Sonic The Hedgehog 2'] NTSC & PAL50 Streets of Rage 2 (U)
S Sonic 3 & Knuckles (JUE) ['Sonic & Knuckles' locked to 'Sonic The Hedgehog 3'] NTSC & PAL50 Sonic the Hedgehog 3 (U)
  • The rom that locks 'Sonic The Hedgehog 3' to 'Sonic & Knuckles' has an issue that the SRAM (save file) won't save correctly in the Wii Emulator. This is because there is no data in the rom header to tell the Wii Emulator that 'Sonic & Knuckles' uses SRAM.
  • The SRAM can easily be fixed (more details from this website: http://www.emulationzone.org/projects/s&k/thesis.htm) to work on the Wii Emulator by:
  1. Opening the rom in a hex editor (I use Hex Workshop: http://www.hexworkshop.com/).
  2. Go to offset (hex): 1B0
  3. From offset (hex) 1B0 - 1BC, replace the data with the following: 5241 F820 0020 0001 0020 03FF
  4. Save the changes to the rom.
  5. Fix the checksum (use this tool: http://www.romhacking.net/utilities/342/).
S Splatterhouse 2 (U) NTSC Comix Zone (U)
S STORMLORD (J or U) NTSC Phantasy Star 4 - The End of the Millennium (U)
  • Every time the character moves, the palette goes slightly dark. The palette returns to normal when the character isn't moving.
T Teenage Mutant Ninja Turtles: The Hyperstone Heist (U) NTSC Comix Zone (U)
T Teenage Mutant Ninja Turtles: Tournament Fighters (U) NTSC Comix Zone (U)
T The Lost Vikings (U or E) NTSC & PAL50 Columns III: Revenge of Columns (U)
  • The game supports 3 players, so change the 'nplayers' setting in the config file to: nplayers="3"
  • The multi-tap must be connected to 'Port 2', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="2"
T Thunder Force II (U) NTSC & PAL50 Streets of Rage 2 (U)
T Thunder Force III (JU) NTSC & PAL50 Streets of Rage 2 (U)
T Thunder Force IV (J) NTSC & PAL50 Streets of Rage 2 (U)
  • DON'T fix the incorrect checksum. This will prevent the game from loading.
  • Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Japan'): console.machine_country="jp"
T Thunder Force IV (E) NTSC & PAL50 Streets of Rage 2 (U)
  • DON'T fix the incorrect checksum. This will prevent the game from loading.
  • Add this setting to the config file to bypass the region lock message (setting the emulator's country to 'Europe'): console.machine_country="eu"
T バトルマニア 大吟醸 [Trouble Shooter Vintage] (J) [English Translation - http://www.romhacking.net/translations/1075/] NTSC Streets of Rage 2 (U)
  • Add this setting to the config file to run the game in English: console.machine_country="us"
  • Add this setting to the config file to run the game in Japanese: console.machine_country="jp"
T Truxton (JU) NTSC Comix Zone (U)
T Turma da Mônica na Terra Dos Monstros [Monica's Gang in the Land of Monsters] (UE) NTSC & PAL50 Wonder Boy in Monster World (U)
  • This is basically an altered 'Wonder Boy in Monster World' that was released in Brazil by Tec-Toy. Shion and various other characters have been replaced with characters from Monica's Gang (http://en.wikipedia.org/wiki/Monica%27s_Gang) and the text has been translated into Portuguese.
V Vectorman 2 (U) NTSC Comix Zone (U)
W Warsong (U) NTSC Sonic The Hedgehog 3 (U)
W Wings of Wor (U) NTSC Streets of Rage 2 (U)
W World of Illusion Starring Mickey Mouse & Donald Duck (U) NTSC Streets of Rage 2 (U)
Y 幽☆遊☆白書 魔強統一戦 [Yu Yu Hakusho: Makyo Toitsusen] (J) [English Translation - http://www.romhacking.net/translations/1222/] NTSC Columns III: Revenge of Columns (U)
  • The game supports 4 players, so change the 'nplayers' setting in the config file to: nplayers="4"
  • The multi-tap must be connected to 'Port 2', so change the 'machine_md.use_4ptap' setting in the config file to: machine_md.use_4ptap="2"
  • Add this setting to the config file to run the game in English: console.machine_country="us"
  • Add this setting to the config file to run the game in Japanese: console.machine_country="jp"
Z Zombies Ate My Neighbors (U) NTSC Comix Zone (U)

Turbografx / PC Engine

Letter Turbografx ROM (.pce) Data Storage (HuCard / CD-ROM) Virtual Console Channel (.wad) Notes
A Air Zone (U) HuCard Bomberman '93 (U)
G Gradius (J) HuCard Bomberman '93 (U)
  • Loads a black screen.
J Jackie Chan's Action Kung-Fu (U) HuCard Bomberman '93 (U)
L Legendary Axe (U) HuCard Bomberman '93 (U)
P Parasol Stars - The Story of Bubble Bobble III (U) HuCard Bomberman '93 (U)
  • Loads a black screen.
T Turrican (U) HuCard Bomberman '93 (U)