From WikiTemp, the GBAtemp wiki
(L)
(L)
Line 262: Line 262:
 
iso tested on USB. Works fine at 60FPS with beta2 Mod02.}}   
 
iso tested on USB. Works fine at 60FPS with beta2 Mod02.}}   
 
{{ WiiSX | Legacy of Kain: Soul Reaver | PAL-F | SLES-02024 | Doesn't Work | Maybe it's due to my version, which is intro'd by Paradox. Freeze at Title screen. }}  
 
{{ WiiSX | Legacy of Kain: Soul Reaver | PAL-F | SLES-02024 | Doesn't Work | Maybe it's due to my version, which is intro'd by Paradox. Freeze at Title screen. }}  
{{ WiiSX | Legend of Dragoon | NTSC-U | SCUS-94491 | works | works fine just beat the game today. just load up with .cue ans set it to Dynarec. the only problem is that their is a 5 second music lag in battle other than that works perfect.}}
+
{{ WiiSX | Legend of Dragoon | NTSC-U | SCUS-94491 | Works | Works fine just beat the game today. just load up with .cue ans set it to Dynarec. The only problem is that their is a 5 second music lag in battle other than that works perfect.}}
 
{{ WiiSX | Legend of Legaia | NTSC-U | SCUS-94254 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: Off, Dithering: None <br /> Result: ~60 FPS, Slowdowns at points which can be fixed by turning Frame skip on}}
 
{{ WiiSX | Legend of Legaia | NTSC-U | SCUS-94254 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: Off, Dithering: None <br /> Result: ~60 FPS, Slowdowns at points which can be fixed by turning Frame skip on}}
 
{{ WiiSX | Legend of Mana | NTSC-U | SLUS-01013 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: Off, Dithering: None Played through first quest worked 100%}}
 
{{ WiiSX | Legend of Mana | NTSC-U | SLUS-01013 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: Off, Dithering: None Played through first quest worked 100%}}

Revision as of 23:38, 20 July 2010

WiiSX beta 02

This Wiki page is a compatibility list for WiiSX, a Sony Playstation Emulator for the Wii.
WiiSX is developed by tehpola, sepp256 and emu_kidid.

http://emulatemii.com/


Download

The official version


The unofficial versions

.Support for USB 2.0
.Support for USB 2.0
.Support for USB 2.0
.Support for USB Port 1 and Port 2

Note from matguitarist : It's possible that some third party classic controller who doesn't work in the official release work cause i compiled it with my mod libogc

Help

Installation :
Extract WiiSX-beta2.zip to the root of your SD or USB.

If you are using an extractor program which doesn't create empty folders, create them manually. Your device (SD or USB) must look like this :

"Device:/apps/wiiSX/" Put boot.dol, icon.png and meta.xml here
"Device:/wiisx/bios/" Put your bios here
"Device:/wiisx/isos/" Put your ISO/BIN/CUE here
"Device:/wiisx/saves/"


Image format :
Your game image can be in raw 2352 format (.bin or .img), and beta 2 now accepts .iso format (.iso, .nrg, .mds, renamed to .iso)

If your file is .bin.ecm, your image is compressed with ecm (Error Code Modeler), where the error codes are removed from the file. You need to uncompress the file using Neill Corlett's unecm to recreate the complete binary image.


For more help using WiiSX or editing this page, please go to the WiiSX GBAtemp Thread.

Game compatibility

Instructions

- Games region affects the compatibility. When adding a game, please specify the region and game ID

Game's region and ID can be checked on http://www.sonyindex.com/


- There are 2 emulation modes : Dynamic recompiler (Dynarec) and Interpreter.

Always try the other mode if it's not working with the current one.


- If a game doesn't work, explain where and what is the error (Code dump, freeze but soft reset working (back to HBC), freeze + soft reset not working (Wii power off needed), graphic glitches, etc.)

If possible, give the stack dump, they are helpful to know where the code is hanging and what need to be corrected.

You can also report the problem and game compatibility to the official development website http://code.google.com/p/pcsxgc/issues/list

How to add a game

- create a new line :

 {{ WiiSX | Game name | Region | Game ID | Works, Issues, Doesn't Work | Comment }} 

Example :

 {{ WiiSX | Castlevania: Symphony of the Night | NTSC-U | SLUS-00067 | Works | Runs extremely well, although the sound is very choppy }} 


Compatibility Legend
Works : Games that work 100% or just have audio/video stutter which doesn't affect gameplay. Game can be slow but playable in this color too.
Issues : Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).
Doesn't Work : Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.


Games

#

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
007: The World Is Not Enough NTSC-U SLUS-01272 Tested by MrKill: freeze on loading screen.
007: Tomorrow Never Dies NTSC-U SLUS-00975 Tested by MrKill: freeze on loading screen.

A

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Ace Combat 2 NTSC-U SLUS-00404 Dynarec : code dump when you press start. Interpreter: slow speed, but there is no glitches.
Action Replay Version 4.20 NTSC-U N/A Settings: Dynarec (Can also run with Interpreter, however at a bit of a slower speed, for games that require it), Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Works perfectly. After selecting cheats for a game, press the start button and select "With Codes." When it asks to insert game disc, go into the WiiSX menu and select the "Swap CD" option. Select the respective game and exit out of the WiiSX menu. Press the X button, and Action Replay will boot the game with the selected cheats enabled.

Alien Resurrection PAL-E SLES-02913 Tested By Blackshadow, Plays 20th FOX intro music with no video then code dumps
Alien Trilogy PAL-E SLES-00101 Tested By Blackshadow, Works Flawlessly on Dynarec using Framelimit no dither and no frameskip
Alundra PAL-G SLES-01256 Works perfectly in Dynarec (USB2.0 Mod + SCPH1001 Bios)
Ape Escape NTSC-U SLUS-01041 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: 60 FPS, Works until Dualshock screen where you are unable to continue due to black screen.
Army Men: Air Attack PAL-E SLES-02498 Tested by lancea34

Dynarec: Works almost perfectly. Frame Limit ON, Frame Skip ON, Dithering NONE.

Interpreter: Same as above but unplayable due to slow speed.

Army Men: Air Attack 2 NTSC-U SLUS-01132 Tested by lancea34

Dynarec: Works almost perfectly. Characters are invisible in dialog box. Frame Limit ON, Frame Skip ON, Dithering NONE.

Interpreter: Same as above but unplayable due to slow speed.

B

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Battle Hunter NTSC-U SLUS-01335 Tested by lancea34

Screen flickers for one second and then freezes at a black screen in both Dynarec and Interpreter. Pressing any button does nothing. You can still access the WiiSX menu though...

Breath of Fire III PAL-F SLES-01319 Interpreter only (Dynarec freeze the Wii at game launch, need a Hard reboot). Around 30-40FPS.
Personal note : What a horrible French translation ! Do not play PAL-F if you want to understand the story.
Breath of Fire IV NTSC-U SLUS-01324 Dynarec : Works around 90% most of the time, slight slow downs during battles/cutscenes, very much playable.
Breath of Fire IV PAL-E SLES-03552 Dynarec, Frame limiter ON, Frame skip OFF. Works 100% at 50FPS, tested through USB with USB2.0 Mod01

C

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Castlevania Chronicles NTSC-U SLUS-01384 Tested 2 different rips of the game.

Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None
First Rip Result: Hangs at title screen once you make a selection.
Second Rip Result: Runs near perfectly, other than the music which sounds slightly off.

Castlevania: Symphony of the Night NTSC-U SLUS-00067 Tested by clarky : Runs extremely well, although the sound is very choppy

Tested by Cyan :
Saving is fast now (It was very slow on beta 1).
Interpreter : Slow 30fps. Best settings : Limit PFS Off, Frame skip On.
Dynarec : Better than interpreter, but still a little slow (35~60pfs). Not playable with frame skip On. Best settings : Limit FPS Off, Frame skip Off.
With Beta2 Mod01 over USB, it's working 100% fine with dynarec+limit+skip

Centipede NTSC-U SLUS-00807 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None
Result: Near perfect. 50-60 FPS
Chrono Cross NTSC-U SCUS-01041 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None
Result: 50-60 FPS, Slight sound problems
Cotton Original: Fantastic Night Dreams NTSC-J SLPS-02034 Tested the English translated version by Lina`Chan.
60 FPS in Dynarec, but the pad sometime doesn't respond for few seconds.
Crash Bandicoot NTSC-U SCUS-94900 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: ~60 FPS,

by MrKill: FPS ~50 FPS with frame skip off

Crash Bandicoot 2: Cortex Strikes Back NTSC-U SCUS-94154 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: ~60 FPS
Crash Bandicoot 3: Warped NTSC-U SCUS-94244 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: ~55 FPS, Slight sound problems
Crash Bash NTSC-U SCUS-94570 Tested by Blackshadow Opening voices are off game however main loads fine at full speed but pause menu lacks text analogue stick doesn't function but dpad works fine tested on Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Crash Bash PAL-E SCES-02834 Tested by Blackshadow Freezes with music playing on the opening text
Crash Team Racing NTSC-U SCUS-94426 Tested by MrKill: Characters on cars and items boxes are invisible, no music.
Croc: Legend of the Gobbos NTSC-U SCUS-00530 Hangs and brings up a code dump after the opening credits. Tested on both cores.
Croc: Legend of the Gobbos PAL-E SLES-00593 Tested by Blackshadow Music Lag but otherwise loads perfectly fine on dynarec FPS limit on, Frameskip off, Dithering off
Croc 2 PAL-E SLES-02088 Black Screens with sound playing controller cuts out requiring reset(however the emulator itself doesnt freeze as it saves shortly before resetting). Tested on both cores.

D

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Demolition Racer NTSC-U SLUS-00969 Tested by: dbkdbk Perfect speed in dynarec using SD card to load. USB lags a little, same with using Interpreter. Sound is a little glitchy during the menu, but works about as perfectly as possible during gameplay most of the time.
Descent NTSC-U SLUS-00037 Tested by: MrKill Perfect sounds, speed and graphics.
Descent Maximum NTSC-U SLUS-00460 Tested by: MrKill Perfect sounds, speed and graphics, just like Descent
Destruction Derby PAL-E SCES-00008 Tested by Blackshadow Fails to load if booted by bios hangs at the PS logo HLE reults in Black screen tested on both cores
Devil Dice PAL-M5 SCES-01312 The game don't run, I can't access to the main menu. Tested with Dynamec and Interpreter.
Diablo NTSC-U SLUS-00619 Tested by MrKill. Sounds and graphics are perfect, voices are good. Speed is better with Frame Skip On.
Digimon Rumble Arena NTSC-U SLUS-01404 Tested by PabloACZ. Works like a charm on Beta 2.1 and USB2 Mod 2.1 using the default settings. No noticeable graphic problems, at least for me, just that the game runs a bit slow on some scenes. Nothing that really matters.
Digimon World NTSC-U SLUS-01032 Tested by: still no user yet. Cant move past the dialog screen after the first battle. I don't know if it was because i may have learned a new attack. Otherwise runs fine with dynarec and frame limiter + no skip. but something is wrong with the limiter here when comparing to the PAL version. it seems like everything is 1-2 fps too slow with limiter and music is distorting. Those problems wasn't in the PAL one.
Digimon World PAL-E SLES-02914 Tested by: I have no user yet. Works at 100% perfect with frame limiter in dynarec no skip. interpreter works but is too slow. One thing is bothering me, when you defeat or train you cant skip when its counting the money or stats as you could on the original. Dialog errors later in game that will make you have to reset. Sound is 99% perfect.
Digimon World 2003 PAL-E SLES-03936 Tested by GilBoy: Works perfect, full speed, good sound and fast load
Dino Crisis PAL-E SLES-02207 Tested by Blackshadow Hangs at the there is blood and gore message(on HLE and bios) tested with dithering on/off, frameskip on/off interpreter/Dynarec all hang
Dino Crisis 2 NTSC-U SLUS-01279 Works nearly perfect. Cut scene sound is completely messed up, better off skipping them. However the in game sound works just fine.
Dragon Ball GT: Final Bout NTSC-U SLUS-00493 TESTED BY VIC NEO: Works perfect, good video, sound, and runs at full speed. During gameplay sometimes might seem just a little slow.
Dragon Warrior VII NTSC-U SLUS-01206 Works but no text/textboxes appear, neither on menu screen or in game
Driver NTSC-U SLUS-00842 Tested by MrKill: seems good, if only i was able to sucess the training. The game crash or code dump when you choose Try Again.
Duke Nukem: Time to Kill PAL-E SLES-01515 Tested by Blackshadow voices are a bit sluggish plus dukes voice clips seem to loop repeatedly even with clips not from that level eg he refers to a waste barrel from a level later on on the first level and so on also note that the sound menu is constantly stuck going right so reducing voice volume isn't possible and if you destroy a camera the game boots back to HBC tested with Dynarec Framelimit on, dithering off, frameskip off

E

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Einhander NTSC-U SCUS-94243 Playable in Dynarec (30~50 FPS). Test frameskip On/Off to your taste

F

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Final Fantasy VII NTSC-U SCUS-94163 Tested by Skippy: Same thing as PAL, Works up until the first battle on Dynarec, Works through the battle on Interpreter. Settings are Limit FPS Auto, Frame Skip Off, Dithering None
Final Fantasy VIII NTSC-U SLUS-00892 Works fine, very slight slowdown. Code dump when you encounter Zell for the first time (Its because of the movie, saving before the code dump, putting the game to interpreter and the game will work fine, after that you can put the game to dynarec. Black screen on random battles or some fixed battle, interpreter should fix it. Playable
Final Fantasy IX NTSC-U SLUS-01251 TESTED BY VIC NEO: Intro movie simply doesn't play, only sound. After "Start New Game" code dump or freezes, soft reset not working (Wii power off needed). Tested with both cores and w/o bios. UNPLAYABLE.
Final Fantasy Tactics NTSC-U SCUS-94221 Rare minor sound glitches and slowdowns - plays fine otherwise.

G

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
GameShark Version 5 NTSC-U N/A Settings: Dynarec (Can also run with Interpreter, however at a bit of a slower speed, for games that require it), Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Works perfectly. After selecting cheats for a game, press the start button and select "Start Game." When it asks to insert game disc, go into the WiiSX menu and select the "Swap CD" option. Select the respective game and exit out of the WiiSX menu. Press the X button, and GameShark will boot the game with the selected cheats enabled.

Gex NTSC-U SLUS-00042 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None
Near perfect. Minor slowdown here & there.
Gex 2: Enter the Gecko NTSC-U SLUS-00598 Can't play it never gets to the title screen just keeps playing videos
Gex 3: Deep Cover Gecko NTSC-U SLUS-00806 Works except analog control is wonky and now and than you will fall through the stages plus the sound is mega screwed
Gran Turismo PAL-M5 SCES-00984 Work perfectly in Dynamec, except sometimes the background music slows.
Gran Turismo 2 - Simulation Mode NTSC-U SCUS-94488 Using USB2 mod game runs flawless, sometimes a little slow on menus
Grand Theft Auto NTSC-U N/A Dynarec Works perfectly. Limit FPS, Auto, Frame Skip Off, Dithering none.
Grand Theft Auto 2 NTSC-U SLUS-00789 Tested by lancea34
Dynarec: Works perfectly 100%. No lag, no glithces, just perfect. Limit FPS: Auto, Frame Skip: Off, Dithering: Always.
Interpreter Works fine but very slow...
Grandia NTSC-U SCUS-94457
SCUS-94465
Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None
Near perfect.
Grinch, The NTSC-U SLUS-01197 Tested by lancea34
Dynarec: Gameplay is fine but very glitchy; you randomly fall through the ground, can't get a grip to climb leaps (I could only climb once in my entire playthrough) and cutscenes are faster than normal.
Interpreter: Same problems just slower.
Guardian's Crusade NTSC-U SLUS-00811 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering.

H

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Hexen NTSC-U SLUS-00348 Tested by MrKill : Works well, don't remember on a real PSX I found the game a little dark, if not it is perfect.

I

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
In Cold Blood PAL-E SCES-02149 Tested by lancea34:

Controls don't respond at main menu on both dynarec and interpreter through bios and not. Main menu background is distorted.

Intelligent Qube NTSC-U SCUS-94181 tested by MrKill: Works perfectly in Dynarec
Italian Job, The PAL-E SLES-03489 Tested by lancea34

Hangs at first loading screen in both Dynarec and Interpreter, through bios and not.

J

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Jackie Chan Stuntmaster NTSC-U SLUS-00684 Tested by lancea34

First screen is shown which is then followed by the first FMV which is a garbled mess to then freeze at a black screen in both Dynarec and Interpreter.

K

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
K-1 Grand Prix NTSC-U SLUS-000941 Runs perfect, even faster than original PS1 (which is good for this game).
Klonoa - Door to Phantomile NTSC-U SLUS-00585 Has minor lag (I'd estimate about 55 fps) on Dynarec, but still fully playable. I haven't tested on Interpreter.

L

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Legacy of Kain: Blood Omen PAL-F SLES-00522 100% perfect on Dynarec, FPS limit On, Frame skip Off.
Legacy of Kain: Soul Reaver NTSC-U SLUS-00708 Slow on dynarec (~30pfs). Frame skip+FPS limiter On is working when the game is not loading.

iso tested on USB. Works fine at 60FPS with beta2 Mod02.

Legacy of Kain: Soul Reaver PAL-F SLES-02024 Maybe it's due to my version, which is intro'd by Paradox. Freeze at Title screen.
Legend of Dragoon NTSC-U SCUS-94491 Works fine just beat the game today. just load up with .cue ans set it to Dynarec. The only problem is that their is a 5 second music lag in battle other than that works perfect.
Legend of Legaia NTSC-U SCUS-94254 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: ~60 FPS, Slowdowns at points which can be fixed by turning Frame skip on
Legend of Mana NTSC-U SLUS-01013 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None Played through first quest worked 100%
Loaded NTSC-U SLUS-00076 Both interpreter and Dynarec : Constantly reboot to Title screen.
Works fine with SCPH1002 bios (renamed to SCPH1001) and dynarec
Lunar: Silver Star Story Complete NTSC-U SLUS-00628
SLUS-00899
ISO will not load automatic soft reset occurs. Game is bin/cue format..
Lunar 2: Eternal Blue NTSC-U SLUS-01071
SLUS-01239
SLUS-01240
ISO will not load automatic soft reset occurs. Game is img format it used 2 work on Beta 1 although it was insanely fast walking around

M

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Marvel vs. Capcom: Clash of Super Heroes NTSC-U SLUS-01059 Works perfectly in Dynarec. Crashes on Beta 2.1
Medal of Honor NTSC-U SLUS-00974 Tested by MrKill: Works perfectly in Dynarec, little slowdown when there is a lot of explosions, anything else :)
Mega Man 8 NTSC-U SLUS-00453 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.
Works perfectly.
Mega Man Legends NTSC-U SLUS-00603 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Runs nearly perfect, although the audio is a bit behind during cut-scenes. There may be times when the audio from cut-scenes that occur later in the game play during regular gameplay and other cut-scenes. Code dumps at Capcom logo before opening scene and title screen. Just press start to skip it.

Mega Man Legends 2 NTSC-U SLUS-01140 Hangs after Capcom logo in both dynarec and interpreter.
Mega Man X4 NTSC-U SLUS-00561 TESTED BY VIC NEO: Works great, sound and video and full speed. The first stage has no problems. On the stage selection screen, after choosing the stage and defeating the boss, the game hangs, using both cores, and bios, no bios. The "Home" button still works, or simply reset.
Mega Man X5 NTSC-U SLUS-01334 TESTED BY VIC NEO: Video and sound are great, and runs at full speed. The first stage works well, but on the stage selection screen, after choosing the stage it freezes with a black screen using both cores, and bios, no bios. The "Home" button still works, or simply reset.
Mega Man X6 NTSC-U SLUS-01395 TESTED BY VIC NEO: Video and sound are great, and runs at full speed. The first stage works well, but on the stage selection screen, after choosing the stage it freezes with a black screen using both cores, and bios, no bios. The "Home" button still works, or simply reset. COMPLETELY WORKS ON WiiSX Beta 1.
Micro Machines V3 NTSC-U SLUS-00559 Tested by MrKill: Works perfectly in Dynarec
Mortal Kombat II NTSC-J SLPS-00444 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.
Runs very well. Perhaps slightly too fast.
Mortal Kombat Mythologies: Sub-Zero PAL-E SLES-01020 Tested by Blackshadow works flawlessly in Dynarec even health bars show which is a common problem with this game in emulators Framelimit on, Frameskip off, Dither none
Mortal Kombat Trilogy PAL-E SLES-00528 Tested by Blackshadow dynarec works best however menus have a load lag and pausing during fight cause WiiSX to boot back to HBC game otherwise loads full speed Framelimit on, Frameskip off, Dither none
Moto Racer NTSC-U SLUS-00498 Works perfectly in Dynarec (USB2.0 Mod + SCPH1001)

N

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Note, The PAL-E SLES-00749 Tested by lancea34

Dynarec: Works almost perfectly at full speed. Environments occasionally turn black to then return to normal. Frame limit ON, Frame Skip OFF, Dithering ALWAYS.

Interpreter: Same as above just slower.

Nuclear Strike NTSC-U SLUS-00518 Tested by lancea34

Dynarec: Works almost perfectly at full speed. FMVs lag a lot, so they won't be useful in understanding the story. Sometimes, if you die, your vehicle won't respawn. Frame limit ON, Frame Skip OFF, Dithering NONE.

Interpreter: Same as above just slower.

O

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Oddworld: Abe's Exoddus PAL-E SLES-01480 Tested By Blackshadow, Same as Abe's Oddysee only worse tested on both cores Frame Skip off, Framelimit on, Dithering none
Oddworld: Abe's Oddysee PAL-E SLES-00664 Tested By Blackshadow, Game runs full speed but suffers from mass frame ghosting explosions and such cause the current area to flash repeteadly and any moving objects frames ghost eg move Abe from one side of the screen to the other and a trail of Abes appears behind him flashing in and out of sight tested on both cores Frame Skip off, Framelimit on, Dithering none

P

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Pac-Man World NTSC-U SLUS-00439 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Runs perfectly.

PaRappa the Rapper NTSC-U SCUS-94183 Hangs at white screen before the title screen after the opening FMV.
PaRappa the Rapper: The Hip-Hop Hero PAL-M5 SCES-00743 Settings: Dynarec, Boot Through Bios: Yes, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Runs perfectly. It will restart after the third stage if the game isn't booted through bios.

Parasite Eve NTSC-U SLUS-00662
SLUS-00668
CD1 is working fine. CD swapping isn't detected by the game. Cannot continue story on CD2.
Parasite Eve II NTSC-U SLUS-01042 Tested in both interpreter and Dynarec game freezes on initial Square publishing screen.
Persona: Revelations NTSC-U SLUS-00339 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Runs perfectly.

Policenauts (Patched to English) NTSC-J SLPS-00215
SLPS-00216
Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Minor graphic glitches sometimes when english patched text is onscreen. Other than that, runs very well.

Poy Poy 2 PAL-E SLES-01536 Code dumps and completely crashes the emu now and than

Q

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Quake II NTSC-U SLUS-00757 Tested by MrKill: Works perfectly.

R

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Rally Cross NTSC-U SCUS-94308 TESTED BY VIC NEO: Works perfectly, video and sound run great and runs at full speed.
Rayman NTSC-U SLUS-00005 Tested By MrKill: freeze on Ubisoft screen.
Rayman 2: The Great Escape NTSC-U SLUS-01235 Tested by Raymaniac: Freeze upon leaving the first level.
Reloaded PAL-E SLES-00537 Tested by Blackshadow works fine full speed Dynarec, Limit FPS on, Frameskip off, Dithering off
Resident Evil NTSC-U SLUS-00170 Tested by lancea34

Loads to a black screen in both Interpreter and Dynarec, through bios and not.

Resident Evil 2 [Demo] NTSC-U SLUS-90009 Dynarec : Limit FPS - Auto, Frame Skip - Off, Dithering - off.

Works perfectly.

Resident Evil 3: Nemesis NTSC-U SLUS-00923 Dynarec: Runs perfectly at full speed, but stack dumps after the introductory FMV (after starting a new game). Hangs at black screen after loading a game file and anytime you enter a door.

Interpreter: Runs slowly (about 35-45 FPS). But, everything else works just fine.

Rhapsody: A Musical Adventure NTSC-U SLUS-01073 This game doesn't have a readable Disc ID. WiiSX reads the previously played game data instead, so verify it wiiSX says NTSC on game info or play an NTSC game before playing Rhapsody or it will hang at loading screen.

Same for memory card filename based on disc ID, so it will load the same memory card than the previously played game, or empty name ".mcd" if there is no previous game. if no memory card found, force memory card loading in Current ISO menu. It needs booting through Bios.
Interpreter : A little slow, Best settings : controller Standard, limit FPS Off, Frame skip ON
Dynarec : Perfect with Controller Standard, Limit FPS On, Frame skip ON

Ridge Racer NTSC-U SCUS-94300 Works very well though no bg music
Ridge Racer Revolution NTSC-U SLUS-00214 TESTED BY VIC NEO: Works perfect and at full speed
Ridge Racer Type 4 NTSC-U SLUS-00797 tested n both cores, loads with no graphical errors but runs very slowly with no music

S

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
SaGa Frontier NTSC-U SCUS-94230 Tested by Cyan : Works fine with SCPH1001. Do not use Analog pad. Tested with interpreter and Dynarec. Minor sound issue with menus
Note : Don't use HLE Bios or else it will ask for another memory card after Squaresoft logo.
SaGa Frontier 2 NTSC-U SLUS-00933 Tested by Cyan : Works with SCPH1001. Tested with both Dynarec and Interpreter. Minor sound issue with menus. The 2D is working fine, but 3D battles are missing V-synch ? Still playable, but hard to read.

Note: Do not use HLE bios or else it will black screen at launch.

Sheep, Dog 'n' Wolf PAL-M6 SLES-02895 perfect in bios mode on dynarec all sound issues from beta 1 have been fixed
Silent Bomber PAL-E SLES-02792 Tested by Blackshadow (game works full speed but analogue controller cuts out repeatedly standard result in same effect FPS Auto, Frame skip Off, Dithering None
Silent Hill PAL-E SLES-01514 Tested by Blackshadow (seems to runs faster than normal but its rare for me) FPS Auto, Frame skip Off, Dithering None
Spyro the Dragon NTSC-U SCUS-94228 Tested by Skippy using matguitarist's mod. FPS auto, Frame Skip Off, Dithering None, Looks absolutely perfect. Works 100% compatibility at a 99% efficiency rate!
Spyro the Dragon PAL-E SCES-01438 Tested by Blackshadow (works fine occasional screen tearing due to no dither. dither works but causes a bit of lag) FPS Auto, Frame skip Off, Dithering None
Spyro the Dragon 2 PAL-E SCES-02104 FPS Auto, Frame skip Off, Dithering None(others work but lag a little.) music tracks play at random but can be fixed by pausing and unpausing although i don't mind it playing random tracks :P
Spyro the Dragon: Year of the Dragon NTSC-U SCUS-94467 FPS Auto, Frame skip Off, Dithering None. music tracks don't loop and stop on a level but can be fixed by pausing and unpausing. slowdown on later levels but still 100% playable. NOTE: you will need a direct rip of the game disc to play this as cracked versions will trigger c/p and you won't be able to get past the 1st level!
Star Ocean: The Second Story PAL-F SCES-02160
SCES-12160
Dynarec, FPS Auto, Frame skip Off. Works at 50FPS with few lags (tested with samba, SCPH1001 & 1002).
The menu has graphic glitches and is not centered on the screen. The right part of the menu is not readable.
Street Fighter Alpha 3 NTSC-U SLUS-00821 TESTED BY VIC NEO: Runs great. Sound is not perfect but good enough. Might seem slow but frame skip fixes it. Sometimes freezes after loading a fight, just reset or "home" button. I recommend to use "save states" in case it freezes.
Suikoden NTSC-U SLUS-00292 Game runs fine, except no audio at all on videos (logo, intro, title screen, ending?). Tested through SMB, dynarec, Frame Limiter ON, Frame Skip OFF. Overall slightly laggy (because of Samba. I'm sure USB2.0 would run it at 100% speed)
Suikoden II NTSC-U SLUS-00958 Game runs fine, the audio is slightly laggy sometime (on video mostly). Tested through USB with USB2.0 Mod, dynarec, Frame Limiter ON, Frame Skip OFF.
Syphon Filter PAL-E SCES-01910 Tested by Blackshadow (runs the 989 Studios Screen then Black Screens) FPS Auto, Frame skip Off, Dithering None

T

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Tales of Destiny NTSC-U SLUS-00626 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: Runs near perfect. Minor graphical and audio glitches but runs great.

Tales of Destiny II NTSC-U SLUS-01355 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: Runs near perfect. Minor graphical and audio glitches but runs great.

Threads of Fate NTSC-U SLUS-01019 Dynarec, Limit FPS: Auto, Frame Skip: On. Runs almost perfectly. Minor graphical glitches when changing area.
Tomba! NTSC-U SCUS-94236 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: Runs perfectly. Minor graphical and audio glitches. At some stages a soft, buzzing-like sound plays repeatedly during the music at times, usually at the Dwarf Forest and other stages that share the same track.

Tony Hawk's Pro Skater NTSC-U
PAL-E
SLUS-00860
SLES-02055
Black Screen upon Boot Through Bios
Black Screen with music playing upon boot with HLE
Tony Hawk's Pro Skater 4 NTSC-U SLUS-01485 TESTED BY VIC NEO: Does not work, at all. When the game starts there's some sound but that's it. Using Dynarec, Interpreter, Bios, no Bios, IT JUST DOESN'T WORK. UNPLAYABLE.
Twisted Metal 2: World Tour PAL-E SCES-00567 Tested By Blackshadow: Epic game made more epic by the fact it runs perfect under Dynarec Framelimit on, Frameskip off, Dithering none.

U

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes

V

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Vagrant Story NTSC-U SLUS-01040 Works great with Dynarec, frame Skip On and Limit FPS On. Sound effect are very bad.

But stack dump when going through the 5th door.

Vagrant Story PAL-F SLES-02755 Freeze (soft reset working) after selecting "New game". Tested with dynarec and interpreter, with bios SCPH1001 and SCPH1002.
Valkyrie Profile NTSC-U SLUS-01156 After selecting new game wait until the initial funny sounding music goes away otherwise you'll get a lack screen after selecting a difficulty. Very bad sound issues in both interpreter and dynarec occur when characters speak. Game freezes when Freya first speaks all the characters are visible on screen sound is audible it just hangs there even the button to view previous remark works but it hangs
Vigilante 8 NTSC-U SLUS-00510 Tested by MrKill Settings: Dynarec, frame Skip On and Limit FPS Off, controls are weird, when you are fast the camera has difficulty to follow the car, graphical glitch. it's still playable, speed is better than beta 1.)

W

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Wild Rapids PAL-E SLES-02631 Tested by lancea34

Dynarec: 100% perfect emulation through bios (SCPH-1001), no problems played to the end, menus a little laggy, FPS: 47-49.75 (in-game), Limit FPS On, Frame Skip Off. Title credits are a bit jerky but doesn't affect gameplay.

Interpreter: Slow but playable through bios (SCPH-1001), FPS: 32-37, Limit FPS Off, Frame Skip On.

Wipeout PAL-E SCES-00010 100% perfect in Dynarec, Limit FPS On, Frame Skip Off. No CD Audio track support yet
World's Scariest Police Chases NTSC-U SLUS-01165 Tested by lancea34

Dynarec: Perfect in-game with default settings, just a little laggy in the menus.

Interpreter: Same as Dynarec just slower.

X

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Xenogears NTSC-U SLUS-00664 Dynarec, no FPS Limit, Frame Skip Off. FMVs and transitions are a bit choppy but certainly bearable; works very well rest of the time.
Tested by Cyan :
Tested with Dynarec on Mod02 (beta2.1 mod). Works fine, but can't save with normal memory card menu, you must use Save State instead.
Xenogears NTSC-U SLUS-00664 For some reason when I tested this I didn't get the same results as another poster. Dynarec has a code dump right when the initial village is attacked in the opening scenario. Interpreter ha a code dump immediately after selecting new game. I tested it with multiple bin cue files with same same results

Y

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes

Z

Navigation
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes