SNEmulDS Compatibility List: Difference between revisions

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{{Key|Works|Partially works|Doesn't work}}
{{Key|Works|Partially works|Doesn't work}}
{| class="compattable sortable" width="100%" cellspacing="1"
{| class="compattable sortable"
!ROM Title
!ROM Title
!Version
!Version
!width=50%|Notes
!style="width:50%"|Notes
|-
|-
|align="center" style="background:skyblue"|Actraiser (G)
|class="ct-works"|2020 Super Baseball
|align="center"|0.5a
|0.6
|align="center"|Works, some speed issues and major graphic glitches. Random freezes.
|Minor graphical glitches
|-
|-
|align="center" style="background:skyblue"|Addams Family (U)
|class="ct-works"|3 Ninjas Kickback
|align="center"|0.5a
|0.6
|align="center"|Works, some speed issues. [fixed with "Full speed hack option" but then crashes with white screen at loss of life].
|Works well
|-
|-
|align="center" style="background:palegreen"|Adventures of Batman and Robin(U)
|class="ct-works"|AAAHH!!! Real Monsters
|align="center"|0.5a
|0.5a
|align="center"|Works very well. Some layer issues but otherwise fully playable.
|No problems that I have noticed.
|-
|-
|align="center" style="background:palegreen"|Aero Fighters (U) [!]
|class="ct-issues"|Actraiser (G)
|align="center"|0.5a
|0.5a
|align="center"|Near perfect.
|Works, some speed issues and major graphic glitches. Random freezes.
|-
|-
|align="center" style="background:salmon"|Aero The Acrobat (U) [!]
|class="ct-issues"|Actraiser (U)
|align="center"|0.5a
|0.6
|align="center"|Goes to iguana logo, then stops. Music still plays.
|Menus are missing, Mode7 is glitchy, loads but is unplayable.
|-
|-
|align="center" style="background:salmon"|Arcade's Greatest Hits - The Atari Collection 1 (US)
|class="ct-issues"|Addams Family (U)
|align="center"|0.5b
|0.5a
|align="center"|Pick a game, loops back to menu.  Never plays.
|Works, some speed issues. [fixed with "Full speed hack option" but then crashes with white screen at loss of life].
|-
|-
|align="center" style="background:salmon"|Asterix (E) [!]
|class="ct-works"|Adventures of Batman and Robin(U)
|align="center"|0.5a
|0.5a
|align="center"|Black screen after logo.
|Works very well. Some layer issues but otherwise fully playable.
|-
|-
|align="center" style="background:palegreen"|Bahamut Lagoon (J) [!] [T+Fr_Terminus Trad]
|class="ct-works"|Aero Fighters (U) [!]
|align="center"|0.5b
|0.5a
|align="center"|Works fine until a battle, black / white screen.
|Near perfect.
|-
|-
|align="center" style="background:salmon"|Ball Bullet Gun (J) [T+Eng1.01_AGTP]
|class="ct-broken"|Aero The Acrobat (U) [!]
|align="center"|0.5a
|0.5a
|align="center"|Graphics are all garbage, won't start without a speed hack. Changing layers doesn't help.
|Goes to iguana logo, then stops. Music still plays.
|-
|-
|align="center" style="background:salmon"|Battletoads & Double Dragon - The Ultimate Team (U) [!]
|class="ct-broken"|Arcade's Greatest Hits - The Atari Collection 1 (US)
|align="center"|0.5a
|0.5b
|align="center"|White screen after logo.
|Pick a game, loops back to menu.  Never plays.
|-
|-
|align="center" style="background:skyblue"|Battletoads in Battlemaniacs (U) [!] + (U) [BETA]
|class="ct-issues"|Animaniacs (U) [!]
|align="center"|0.5a
|0.6 WIP-2
|align="center"|Major graphic bugs, but sprites still show. Still reasonably playable.
|Some major graphic corruption in the background. Some weird ordering of start menu text. Changing Sprites to 3/2/0/1 fixes it. Password screen doesn't show characters unless Sprites is changed to 3/2/2/1. Game is somewhat playable if you can get past the flashing corruption.  
|-
|-
|align="center" style="background:palegreen"|Bio Metal (U) [!]
|class="ct-broken"|Asterix (E) [!]
|align="center"|0.5a
|0.5a
|align="center"|Absolutely perfect graphically. Sound is kinda choppy, and can be some slowdown with multiple enemies onscreen.
|Black screen after logo.
|-
|-
|align="center" style="background:palegreen"|Breath of Fire
|class="ct-works"|Bahamut Lagoon (J) [!] [T+Fr_Terminus Trad]
|align="center"|0.5b
|0.5b
|align="center"|Set BG 130, plays great.
|Works fine until a battle, black / white screen.
|-
|-
|align="center" style="background:palegreen"|Breath of Fire II
|class="ct-broken"|Ball Bullet Gun (J) [T+Eng1.01_AGTP]
|align="center"|0.5b
|0.5a
|align="center"|Set Full Speed Hacks and Wait Vsync on.
|Graphics are all garbage, won't start without a speed hack. Changing layers doesn't help.
|-
|-
|align="center" style="background:skyblue"|Brunswick World Tournament of Champions (US)
|class="ct-broken"|Battletoads & Double Dragon - The Ultimate Team (U) [!]
|align="center"|0.5b
|0.5a
|align="center"|Freezes at first screen
|White screen after logo.
|-
|-
|align="center" style="background:palegreen"|Bubsy 1 (U)
|class="ct-issues"|Battletoads in Battlemaniacs (U) [!] + (U) [BETA]
|align="center"|0.5a
|0.5a
|align="center"|Works, but with some sound glitches.
|Major graphic bugs, but sprites still show. Still reasonably playable.
|-
|-
|align="center" style="background:skyblue"|Bubsy 2 (U)
|class="ct-works"|Bio Metal (U) [!]
|align="center"|0.5a
|0.5a
|align="center"|Works in some areas, in others Bubsy won't stop jumping.
|Absolutely perfect graphically. Sound is kinda choppy, and can be some slowdown with multiple enemies onscreen.
|-
|-
|align="center" style="background:palegreen"|Captain Commando (U) [!]
|class="ct-works"|Breath of Fire
|align="center"|0.5a
|0.5b
|align="center"|Near perfect.
|Set BG 130, plays great.
|-
|-
|align="center" style="background:skyblue"|Castlevania 10 (U)
|class="ct-works"|Breath of Fire II
|align="center"|0.5b
|0.5b
|align="center"|Major graphic glitches.
|Set Full Speed Hacks and Wait Vsync on.
|-
|-
|align="center" style="background:palegreen"|Choplifter III - Rescue Survive (U)
|class="ct-issues"|Brunswick World Tournament of Champions (US)
|align="center"|0.5a2
|0.5b
|align="center"|Almost Perfect
|Freezes at first screen
|-
|-
|align="center" style="background:palegreen"|Chrono Trigger (U) (V1.0) [!]
|class="ct-works"|Bubsy 1 (U)
|align="center"|0.5b
|0.5a
|align="center"|Minor graphical glitches, sound skips occasionally. Very playable.
|Works, but with some sound glitches.
|-
|-
|align="center" style="background:salmon"|Clock Tower (J) [T+Eng_1.01AGTP]
|class="ct-issues"|Bubsy 2 (U)
|align="center"|0.5a
|0.5a
|align="center"|White screen. Speed hacks don't help.
|Works in some areas, in others Bubsy won't stop jumping.
|-
|-
|align="center" style="background:salmon"|Cool Spot (E)[!]
|class="ct-works"|Captain Commando (U) [!]
|align="center"|0.5a
|0.5a
|align="center"|Major graphic glitches
|Near perfect.
|-
|-
|align="center" style="background:skyblue"|Cyber Knight (J) [T+Eng1.01_AGTP]
|class="ct-issues"|Castlevania 10 (U)
|align="center"|0.5a
|0.5b
|align="center"|Use 2/3/0/1 for proper layers. Freezes often. But seems to emulate gfx/sound fine.
|Major graphic glitches.
|-
|-
|align="center" style="background:salmon"|Cyber Knight II (J) [T+Eng1.00_AGTP]
|class="ct-works"|Choplifter III - Rescue Survive (U)
|align="center"|0.5a
|0.5a2
|align="center"|Goes to menu but doesn't accept button input.
|Almost Perfect
|-
|-
|align="center" style="background:palegreen"|Dark Half (J) [T+Eng.25_Kleptosoft]
|class="ct-works"|Chrono Trigger (U) (V1.0) [!]
|align="center"|0.5a
|0.5b
|align="center"|Enable full speedhacks to avoid freeze at logo. Then turn them off once ingame. Runs almost perfect aside from layering issues.
|Minor graphical glitches, sound skips occasionally. Very playable.
|-
|-
|align="center" style="background:skyblue"|Demon's Crest (U)
|class="ct-broken"|Clock Tower (J) [T+Eng_1.01AGTP]
|align="center"|0.5b
|0.5a
|align="center"|Near perfect emulation ; if game freezes, try to switch off sound. But you can't go to the world Map, a glitch makes Arma Boss invincible...  
|White screen. Speed hacks don't help.
|-
|-
|align="center" style="background:salmon"|Dezaemon SFC
|class="ct-broken"|Cool Spot (E)[!]
|align="center"|0.5b
|0.5a
|align="center"|Does not work."Dezaemon for super famicom" appears, but when it's beginning to run ,it loops.
|Major graphic glitches
|-
|-
|align="center" style="background:skyblue"|Digital Devil Story 2 (J)
|class="ct-issues"|Cyber Knight (J) [T+Eng1.01_AGTP]
|align="center"|0.5a
|0.5a
|align="center"|Flickering text boxes, minor mode 7 graphics glitches, some sound problems. Playable.
|Use 2/3/0/1 for proper layers. Freezes often. But seems to emulate gfx/sound fine.
|-
|-
|align="center" style="background:palegreen"|Donald Duck Mahou no Boushi (J)
|class="ct-broken"|Cyber Knight II (J) [T+Eng1.00_AGTP]
|align="center"|0.5b
|0.5a
|align="center"|Plays very well. Entirely in Japanese however.
|Goes to menu but doesn't accept button input.
|-
|-
|align="center" style="background:skyblue"|Donkey Kong Country (E)
|class="ct-works"|Dark Half (J) [T+Eng.25_Kleptosoft]
|align="center"|0.5a
|0.5a
|align="center"|Minor graphical glitches(often with layers), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
|Enable full speedhacks to avoid freeze at logo. Then turn them off once ingame. Runs almost perfect aside from layering issues.
|-
|class="ct-issues"|Demon's Crest (U)
|0.5b
|Near perfect emulation ; if game freezes, try to switch off sound. But you can't go to the world Map, a glitch makes Arma Boss invincible...
|-
|class="ct-issues"|Dennis the Menace
|0.6
|Major graphical glitches, the game is slow, even with "Fast Speed" on, still playable.
|-
|class="ct-broken"|Dezaemon SFC
|0.5b
|Does not work."Dezaemon for super famicom" appears, but when it's beginning to run ,it loops.
|-
|class="ct-issues"|Digital Devil Story 2 (J)
|0.5a
|Flickering text boxes, minor mode 7 graphics glitches, some sound problems. Playable.
|-
|class="ct-issues"|Dino City (E) [!]
|0.6 WIP-2
|Game is playable but need to mess with Background & Sprites Options for individual levels to get all the terrain to show up.
|-
|class="ct-works"|Donald Duck Mahou no Boushi (J)
|0.5b
|Plays very well. Entirely in Japanese however.
|-
|class="ct-issues"|Donkey Kong Country (E)
|0.5a
|Minor graphical glitches(often with layers), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
On some levels with layering problems you might want to set BG3 off (that is BG1 / BG2 / OFF / SPR) for them to be playable.
On some levels with layering problems you might want to set BG3 off (that is BG1 / BG2 / OFF / SPR) for them to be playable.
|-
|-
|align="center" style="background:skyblue"|Donkey Kong 2: Diddy's Kong Quest (U) (V1.1)
|class="ct-issues"|Donkey Kong 2: Diddy's Kong Quest (U) (V1.1)
|align="center"|0.5a2
|0.5a2
|align="center"|Minor graphical glitches (most often when water/lava, etc are present), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
|Minor graphical glitches (most often when water/lava, etc are present), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
|-
|class="ct-issues"|Donkey Kong 3: Dixie Kong's Double Trouble (U) [!]
|0.5a
|Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
|-
|class="ct-broken"|Doom (U) [!]
|0.5a
|white screen
|-
|class="ct-works"|Dragon - The Bruce Lee Story (U) [!]
|0.5a
|Sprites and backgrounds look 25% transparent, aside from that perfectly playable.
|-
|class="ct-issues"|Dragon Ball Z - Super Butouden 3 (E) [!]
|0.5a
|Music and sound are great, but the background flickers from side to side. Health bars don't show unless squish more is enabled. Graphic garbage may be present with some chars.
|-
|class="ct-works"|Dragon Quest V (J) (Trad Eng Dejap)
|0.5b
|Nearly flawless, has negligable layering issues and few a few graphical glitches. Perfectly playable.
|-
|class="ct-issues"|Dragon Quest VI (J) (Trad Eng Dejap)
|0.5b
|Major graphic glitches - text unreadable.
|-
|class="ct-issues"|Earthbound (U) [!]
|0.5b
|Some sound and layering issues.  Very playable, but with frequent crashing.
|-
|class="ct-works"|Earthworm Jim (U) [!]
|0.5a
|Some sound glitches. Fully playable
|-
|class="ct-issues"|Earthworm Jim 2
|0.6 WIP-2
|Major graphical glitches on menus. Some sounds missing. Gameplay fine but prone to freezing (possibly caused by firing blaster).
|-
|class="ct-works"|E.V.O. - Search for Eden (U)
|0.5b
|Some graphic glitches.
|-
|class="ct-works"|F-Zero (U) (V1.0) [!]
|0.5b
|Minor graphical glitches
|-
|class="ct-works"|F-Zero 2 (U)
|0.5b
|Minor graphical glitches
|-
|class="ct-works"|Final Fight 3 (U) [!]
|0.5b
|Almost perfect. Only one minor graphical glitch noticed on few points during the game. Choose "Wait vblank".
|-
|class="ct-broken"|Final Fantasy III (U) (V1.0) (Retrans 2.00a - SkyRender)
|0.5b
|Major graphic glitches, sound comes out garbled or in shrieks.(works in 0.4final)
|-
|class="ct-issues"|Final Fantasy V (English Trad)
|0.5b
|Major graphic problems - use BG3 priority to make castle visible during intro.  Text readable but in-Game Menus NOT usable. Battles OK...  
|-
|-
|align="center" style="background:skyblue"|Donkey Kong 3: Dixie Kong's Double Trouble (U) [!]
|class="ct-broken"|Firemen,The (Proto)
|align="center"|0.5a
|0.5b
|align="center"|Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
|White screen  
|-
|-
|align="center" style="background:palegreen"|Dragon - The Bruce Lee Story (U) [!]
|class="ct-works"|Flashback (U)
|align="center"|0.5a
|0.6
|align="center"|Sprites and backgrounds look 25% transparent, aside from that perfectly playable.
|Very playable.  Save states don't work, full-screen scaling is necessary but makes level passwords hard to read, otherwise perfect.
|-
|-
|align="center" style="background:skyblue"|Dragon Ball Z - Super Butouden 3 (E) [!]
|class="ct-broken"|Front Mission (J) [T+Eng1.0b_FH]
|align="center"|0.5a
|0.5a
|align="center"|Music and sound are great, but the background flickers from side to side. Health bars don't show unless squish more is enabled. Graphic garbage may be present with some chars.
|Sometimes doesn't go past naming screen. Won't work with any speed hacks but cycle. Text doesn't show up, no matter what layer setting.  
|-
|-
|align="center" style="background:palegreen"|Dragon Quest V (J) (Trad Eng Dejap)
|class="ct-broken"|Front Mission - Gun Hazard
|align="center"|0.5b
|0.5b
|align="center"|Nearly flawless, has negligable layering issues and few a few graphical glitches. Perfectly playable.
|Black screen at the beginning.
|-
|-
|align="center" style="background:skyblue"|Dragon Quest VI (J) (Trad Eng Dejap)
|class="ct-broken"|Gintama Oyakata no Jissen Pachinko Hisshouhou (J)
|align="center"|0.5b
|0.5a
|align="center"|Major graphic glitches - text unreadable.
|Producer logo shows, then the screen turns white
|-
|-
|align="center" style="background:skyblue"|Earthbound (U) [!]
|class="ct-works"|Goof Troop (U)
|align="center"|0.5b
|0.5a
|align="center"|Some sound and layering issues.  Very playable, but with frequent crashing.
|Absolutely perfect in all aspects.
|-
|-
|align="center" style="background:palegreen"|Earthworm Jim (U) [!]
|class="ct-works"|Gundam Wing: Endless Duel (J)
|align="center"|0.5a
|0.5a
|align="center"|Some sound glitches. Fully playable
|Change layers to 3/3/3/3. Minor graphic glitches.
|-
|-
|align="center" style="background:palegreen"|E.V.O. - Search for Eden (U)
|class="ct-works"|Harvest Moon (U)
|align="center"|0.5b
|0.6a
|align="center"|Some graphic glitches.
|Now works perfectly with VERY few errors.
|-
|-
|align="center" style="background:palegreen"|F-Zero (U) (V1.0) [!]
|class="ct-issues"|Illusion of Gaia (U)
|align="center"|0.5b
|0.5a
|align="center"|Minor graphical glitches
|Need to play with the speed hacks in order to get passed the title screen. After that there are sound issues and layer issues as well as random freezes.
|-
|-
|align="center" style="background:palegreen"|F-Zero 2 (U)
|class="ct-works"|Inspector Gadget (U)
|align="center"|0.5b
|0.5a2
|align="center"|Minor graphical glitches
|Minor graphic glitches. Playable
|-
|-
|align="center" style="background:palegreen"|Final Fight 3 (U) [!]
|class="ct-issues"| Jurassic Park (U)
|align="center"|0.5b
|0.6
|align="center"|Almost perfect. Only one minor graphical glitch noticed on few points during the game. Choose "Wait vblank".  
|Works, Random Graphic and Layer Issues. Indoor First Person Mode looks and feels laggy.
|-
|-
|align="center" style="background:salmon"|Final Fantasy III (U) (V1.0) (Retrans 2.00a - SkyRender)
|class="ct-broken"| Jurassic Park II - The Chaos Continues  (U)
|align="center"|0.5b
|0.6
|align="center"|Major graphic glitches, sound comes out garbled or in shrieks.(works in 0.4final)
|Freezes at Loading Screen
|-
|-
|align="center" style="background:skyblue"|Final Fantasy V (English Trad)
|class="ct-broken"|Killer Instinct (E) [!]
|align="center"|0.5b
|0.6 WIP-2
|align="center"|Major graphic problems - use BG3 priority to make castle visible during intro.  Text readable but in-Game Menus NOT usable. Battles OK...  
|White screen at the beginning.
|-
|-
|align="center" style="background:salmon"|Front Mission (J) [T+Eng1.0b_FH]
|class="ct-broken"|Killer Instinct (U) (V1.0) [!]
|align="center"|0.5a
|0.5a
|align="center"|Sometimes doesn't go past naming screen. Won't work with any speed hacks but cycle. Text doesn't show up, no matter what layer setting.
|Graphic glitches,controls stop working at the select character screen
|-
|-
|align="center" style="background:salmon"|Front Mission - Gun Hazard
|class="ct-works"|Kirby's Dream Course (U)
|align="center"|0.5b
|0.5b
|align="center"|Black screen at the beginning.
|Change layers to 3/2/3/ BG2(Low)= 1. sounds ok
|-
|-
|align="center" style="background:salmon"|Gintama Oyakata no Jissen Pachinko Hisshouhou (J)
|class="ct-broken"|Kirby's Dream Land 3 (U)
|align="center"|0.5a
|0.5a
|align="center"|Producer logo shows, then the screen turns white
|WILL NOT WORK - USES UNEMULATED SA-1 CHIP
|-
|-
|align="center" style="background:palegreen"|Goof Troop (U)
|class="ct-broken"|Kirby's Fun Pak (E) [!]
|align="center"|0.5a
|0.6 WIP-2
|align="center"|Absolutely perfect in all aspects.
|WILL NOT WORK - USES UNEMULATED SA-1 CHIP
|-
|-
|align="center" style="background:palegreen"|Gundam Wing: Endless Duel (J)
|class="ct-broken"|Kirby Super Star (U)
|align="center"|0.5a
|0.5a
|align="center"|Change layers to 3/3/3/3. Minor graphic glitches.
|WILL NOT WORK - USES UNEMULATED SA-1 CHIP
|-
|-
|align="center" style="background:palegreen"|Harvest Moon (U)
|class="ct-issues"|Legend of Zelda: A Link to the past (E) [!]
|align="center"|0.6a
|0.5a
|align="center"|Now works perfectly with VERY few errors.
|No sound, minor graphic glitches
|-
|-
|align="center" style="background:skyblue"|Illusion of Gaia (U)
|class="ct-works"|Legend of Zelda: A Link to the past (U) [!]
|align="center"|0.5a
|0.5b
|align="center"|Need to play with the speed hacks in order to get passed the title screen. After that there are sound issues and layer issues as well as random freezes.
|Almost perfect, minor graphic glitches.
|-
|-
|align="center" style="background:palegreen"|Inspector Gadget (U)
|class="ct-works"|Legend of Zelda: Parallel Worlds v1.0 (U) [!]
|align="center"|0.5a2
|0.5b
|align="center"|Minor graphic glitches. Playable
|Almost perfect, minor graphic glitches.
|-
|-
|align="center" style="background:salmon"|Killer Instinct (U) (V1.0) [!]
|class="ct-issues"|Live a Live (J) (Trad Eng)
|align="center"|0.5a
|0.5b
|align="center"|Graphic glitches,controls stop working at the select character screen
|Playable but with major graphic glitches. Sound garbled.
|-
|-
|align="center" style="background:palegreen"|Kirby's Dream Course (U)
|class="ct-issues"|Lufia and the Fortress of Doom (U)
|align="center"|0.5b
|0.6 WIP-2
|align="center"|Change layers to 3/2/3/ BG2(Low)= 1. sounds ok
|Game works, when you use magics in battle your gonna freeze at the end, theres also some minor graphic issues and changing the scaling bugs some of the graphics.
|-
|-
|align="center" style="background:salmon"|Kirby's Dream Land 3 (U)
|class="ct-issues"|Lufia II: Rise of the Sinistrals (U)
|align="center"|0.5a
|0.6 WIP-2
|align="center"|WILL NOT WORK - USES UNEMULATED SA-1 CHIP
|The battle is all messed up and theres some minor graphics issues.
|-
|-
|align="center" style="background:salmon"|Kirby Superstar (U)
|class="ct-works"|Magic Knight Rayearth (U)
|align="center"|0.5a
|0.5b
|align="center"|WILL NOT WORK - USES UNEMULATED SA-1 CHIP
|Turn sound off to prevent freezes. Some layer issues : change to BG2 priority.      Fully Playable
|-
|-
|align="center" style="background:skyblue"|Legend of Zelda: A Link to the past (E) [!]
|class="ct-works"|Marchen Adventure Cotton 100%
|align="center"|0.5a
|0.5a2
|align="center"|No sound, minor graphic glitches
|Works good. Sound is skippy. Some graphical bugs, especially in the Game Over screen. Use Cycles Speed Hacks, or it freezes.
|-
|-
|align="center" style="background:palegreen"|Legend of Zelda: A Link to the past (U) [!]
|class="ct-works"|Mario Paint (E) [!]
|align="center"|0.5b
|0.5a2
|align="center"|Almost perfect, minor graphic glitches.
|Works well.  Audio jumps quite often, video is flawless!
|-
|-
|align="center" style="background:palegreen"|Legend of Zelda: Parallel Worlds v1.0 (U) [!]
|class="ct-works"|Mario Paint (JU) [h1] (Joystick)
|align="center"|0.5b
|0.6 WIP-2
|align="center"|Almost perfect, minor graphic glitches.
|Works well, only the music editing stuff dosen't really work (tempo problems). Can be fixed by speeding up the tempo a bit and holding L or R while playing (only in the joystick hack).
|-
|-
|align="center" style="background:skyblue"|Live a Live (J) (Trad Eng)
|class="ct-broken"|Maui Mallard in Cold Shadow (U) [!]
|align="center"|0.5b
|0.5a
|align="center"|Playable but with major graphic glitches. Sound garbled.
|Major graphic glitches, Freezes after Menu.
|-
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|align="center" style="background:skyblue"|Lufia and the Fortress of Doom (U)
|class="ct-issues"|Maximum Carnage (U)
|align="center"|0.5a
|0.5a
|align="center"|Game works, Sound is messed up and the Text is messe dup too. Some graphic glitches but playable. Might freeze randomly, but not all the time.'''.
|Graphical glitches and layering issues.
|-
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|align="center" style="background:salmon"|Lufia II: Rise of the Sinistrals (U)
|class="ct-works"|Megaman VII (U)
|align="center"|0.5a
|0.6 WIP-2
|align="center"|Freezes after the naming screen
|Minor graphical glitches.
|-
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|align="center" style="background:palegreen"|Magic Knight Rayearth (U)
|class="ct-works"|Megaman X (U)
|align="center"|0.5b
|0.6a
|align="center"|Turn sound off to prevent freezes. Some layer issues : change to BG2 priority.       Fully Playable
|Game works near-perfectly. VBlank. Set GFX Settings to Priority:BG1 BG3:Off Blank:0 BG1:0 BG2:3 BG3:3 BG1(low):1 S1:3 S2:3 S3:1 S4:0 This fixes all layer problems except for the ship at the end of the first level (Which can be fixed, but destroys everything else). Game doesn't keep armor after stages.
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|align="center" style="background:palegreen"|Marchen Adventure Cotton 100%
|class="ct-issues"|Megaman X2 (U)
|align="center"|0.5a2
|0.5a2
|align="center"|Works good. Sound is skippy. Some graphical bugs, especially in the Game Over screen. Use Cycles Speed Hacks, or it freezes.
|Runs normal but no sprites shown due to the special chips not emulated.
|-
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|align="center" style="background:palegreen"|Mario Paint (E) [!]
|class="ct-broken"|Megaman X3 (U)
|align="center"|0.5a2
|0.5a2
|align="center"|Works well. Audio jumps quite often, video is flawless!
|No sprites shown due to the special chips not emulated.
|-
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|align="center" style="background:palegreen"|Mario Paint (JU) [h1] (Joystick)
|class="ct-issues"|Metal Warriors (U)
|align="center"|0.6 WIP-2
|0.5a
|align="center"|Works well, only the music editing stuff dosen't really work (tempo problems). Can be fixed by speeding up the tempo a bit and holding L or R while playing (only in the joystick hack).
|Change layers to 2/0/3/1 and enable wait vblank or it has major layering issues/speedup problem. Even with those fixes, it still has major graphic issues, such as text not showing up with 2/0/3/1 and random sprites in the space layer. Don't press start or it will put random sprites all over your screen until you reset. Fairly playable.
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|align="center" style="background:salmon"|Maui Mallard in Cold Shadow (U) [!]
|class="ct-issues"|Mortal Kombat (U)
|align="center"|0.5a
|0.5b
|align="center"|Major graphic glitches, Freezes after Menu.
|Major Graphic Glitches, Random Restarts
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|align="center" style="background:skyblue"|Maximum Carnage (U)
|class="ct-issues"|Mortal Kombat 2 (U)
|align="center"|0.5a
|0.5b
|align="center"|Graphical glitches and layering issues.
|Works if you turn off sound.  Some minor graphics glitches but fights are fine.
|-
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|align="center" style="background:palegreen"|Megaman VII (U)
|class="ct-works"|Mystick Ark (J) [T+Eng_Aeon Genesis 1.01]
|align="center"|0.6 WIP-2
|0.6 WIP-2
|align="center"|Minor graphical glitches.
|Some graphics issues on the monsters in battles and sometimes the game slows down but its not a big deal and other than that its all perfect.
|-
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|align="center" style="background:palegreen"|Megaman X (U)
|class="ct-works"|NBA Jam (U) (V1.0)
|align="center"|0.6a
|0.5a
|align="center"|Game works near-perfectly. VBlank. Set GFX Settings to Priority:BG1 BG3:Off Blank:0 BG1:0 BG2:3 BG3:3 BG1(low):1 S1:3 S2:3 S3:1 S4:0 This fixes all layer problems except for the ship at the end of the first level (Which can be fixed, but destroys everything else). Game doesn't keep armor after stages.
|Graphic glitches,fully playable
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|align="center" style="background:skyblue"|Megaman X2 (U)
|class="ct-issues"|Nickelodeon GUTS (U)
|align="center"|0.5a2
|0.6
|align="center"|Runs normal but no sprites shown due to the special chips not emulated.
|Graphics seem to overlap, freezes on some event, still playable
|-
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|align="center" style="background:salmon"|Megaman X3 (U)
|class="ct-works"|Ninja Gaiden Trilogy (U) [!]
|align="center"|0.5a2
|0.5b
|align="center"|No sprites shown due to the special chips not emulated.
|Near perfect, fully playable.
|-
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|align="center" style="background:skyblue"|Metal Warriors (U)
|class="ct-issues"|Paperboy 2 (U) [!]
|align="center"|0.5a
|0.6 WIP-2
|align="center"|Change layers to 2/0/3/1 and enable wait vblank or it has major layering issues/speedup problem. Even with those fixes, it still has major graphic issues, such as text not showing up with 2/0/3/1 and random sprites in the space layer. Don't press start or it will put random sprites all over your screen until you reset. Fairly playable.
|Game is very playable. There is some graphical corruption on the left hand side of the screen. Loading a save state doesn't seem to work.
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|align="center" style="background:skyblue"|Mortal Kombat (U)
|class="ct-works"|Panel de Pon (Japan)
|align="center"|0.5b
|0.6
|align="center"|Major Graphic Glitches, Random Restarts
|Game is fully working with no slowdown at all.
|-
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|align="center" style="background:skyblue"|Mortal Kombat 2 (U)
|class="ct-works"|Parodius (J)
|align="center"|0.5b
|0.5b
|align="center"|Works if you turn off sound.  Some minor graphics glitches but fights are fine.
|Fully playable - minor glitches
|-
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|align="center" style="background:palegreen"|NBA Jam (U) (V1.0)
|class="ct-broken"|Pilotwings (E)
|align="center"|0.5a
|0.5a
|align="center"|Graphic glitches,fully playable
|Menus OK, then black screen when playing...
|-
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|align="center" style="background:palegreen"|Ninja Gaiden Trilogy (U) [!]
|class="ct-works"|Pop'n Twinbee (U)
|align="center"|0.5b
|0.5a
|align="center"|Near perfect, fully playable.
|Runs perfect.
|-
|-
|align="center" style="background:palegreen"|Parodius (J)
|class="ct-works"|Power Rangers: The Fighting Edition (U)
|align="center"|0.5b
|0.6a
|align="center"|Fully playable - minor glitches
|Near perfect, if not already perfect
|-
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|align="center" style="background:salmon"|Pilotwings (E)
|class="ct-works"|Prince Of Persia (U)
|align="center"|0.5a
|0.5a2
|align="center"|Menus OK, then black screen when playing...
|Change Layers to 3/3/3/3 makes it very playable. Sound is a bit garbled.
|-
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|align="center" style="background:palegreen"|Pop'n Twinbee (U)
|class="ct-broken"|Prince Of Persia 2 (U)
|align="center"|0.5a
|0.5a
|align="center"|Runs perfect.
|White screen (worked in 0.4 final, with major graphic glitches)
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|align="center" style="background:palegreen"|Prince Of Persia (U)
|class="ct-noresult"|Rayman (Prototype)
|align="center"|0.5a2
|?.?
|align="center"|Change Layers to 3/3/3/3 makes it very playable. Sound is a bit garbled.
|
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|align="center" style="background:salmon"|Prince Of Persia 2 (U)
|class="ct-works"|Sailor Moon: Another Story (RPG) (U)
|align="center"|0.5a
|0.5a
|align="center"|White screen (worked in 0.4 final, with major graphic glitches)
|use BG1/BG2/BG3/SPR, sound glitches and subtitles behind characters.
|-
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|align="center" style="background:palegreen"|Sailor Moon: Another Story (RPG) (U)
|class="ct-works"|Scooby Doo (U)
|align="center"|0.5a
|0.5a2
|align="center"|use BG1/BG2/BG3/SPR, sound glitches and subtitles behind characters.
|Works near perfectly, sounds is clear.
|-
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|align="center" style="background:palegreen"|Scooby Doo (U)
|class="ct-broken"|Secret of Evermore (U)
|align="center"|0.5a2
|0.5a
|align="center"|Works near perfectly, sounds is clear.
|Does work!, press start and sett no sound at white screens after the Squaresoft logo, a few graphics glitches and settings and items select unviewable. Playable to some part. Try save and load state at very glitchy areas.
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|align="center" style="background:skyblue"|Secret of Evermore (U)
|class="ct-issues"|Secret of Mana (E) (V1.1)
|align="center"|0.5a
|0.5a
|align="center"|Does work!, press start and sett no sound at white screens after the Squaresoft logo, a few graphics glitches and settings and items select unviewable. Playable to some part. Try save and load state at very glitchy areas.
|Many Sound glitches, layer issues, but game is playable.
|-
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|align="center" style="background:skyblue"|Secret of Mana (E) (V1.1)
|class="ct-broken"|Seiken Densetsu 3 (J) [T+Eng_DeJap]
|align="center"|0.5a
|0.5a
|align="center"|Many Sound glitches, layer issues, but game is playable.
|Runs, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
|-
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|align="center" style="background:salmon"|Seiken Densetsu 3 (J) [T+Eng_DeJap]
|class="ct-broken"|Seiken Densetsu 3 (J) [T+Fr_Terminus Trad]
|align="center"|0.5a
|0.5b
|align="center"|Runs, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
|Runs, intro ok, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
|-
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|align="center" style="background:salmon"|Seiken Densetsu 3 (J) [T+Fr_Terminus Trad]
|class="ct-broken"|Sensible Soccer - International Edition (E)
|align="center"|0.5b
|0.5a
|align="center"|Runs, intro ok, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
|Stuck at Sensible Software screen on the beginning. Unplayable.
|-
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|align="center" style="background:salmon"|Sensible Soccer - International Edition (E)
|class="ct-broken"|Shadow, The
|align="center"|0.5a
|0.5a
|align="center"|Stuck at Sensible Software screen on the beginning. Unplayable.
|Graphical glitches, main character sprite visible, background cannot be made out. Unplayable.
|-
|-
|align="center" style="background:salmon"|Shadow, The
|class="ct-works"|Shadowrun (U) [!]
|align="center"|0.5a
|0.5a
|align="center"|Graphical glitches, main character sprite visible, background cannot be made out. Unplayable.
|Only face images garbled while talking. All TEXT WORKS! minor layering issues. 100% Playable!
|-
|-
|align="center" style="background:palegreen"|Shadowrun (U) [!]
|class="ct-works"|SimCity (E) and (F) [!]
|align="center"|0.5a
|0.5a2
|align="center"|Only face images garbled while talking. All TEXT WORKS! minor layering issues. 100% Playable!
|Text is not always very readable, some minor sound glitches, and the game is not perfectly scaled : the top of the screen is a bit cut, but the game is perfectly playable.
|-
|-
|align="center" style="background:palegreen"|SimCity (E) and (F) [!]
|class="ct-works"|Smash T.V. (J)
|align="center"|0.5a2
|0.5a2
|align="center"|Text is not always very readable, some minor sound glitches, and the game is not perfectly scaled : the top of the screen is a bit cut, but the game is perfectly playable.
|Near perfect. Sounds ok too
|-
|-
|align="center" style="background:palegreen"|Smash T.V. (J)
|class="ct-broken"|S.O.S. (U) [!]
|align="center"|0.5a2
|0.5b
|align="center"|Near perfect. Sounds ok too
|Black screen and no sound.
|-
|-
|align="center" style="background:salmon"|S.O.S. (U) [!]
|class="ct-broken"|Soulblazer (U)
|align="center"|0.5b
|0.5a2
|align="center"|Black screen and no sound.
|Black screen.
|-
|-
|align="center" style="background:salmon"|Soulblazer (U)
|class="ct-works"|Spider-Man The Animated Series(U)
|align="center"|0.5a2
|0.5a
|align="center"|Black screen.
|Works very well. Some layer issues but otherwise fully playable.
|-
|-
|align="center" style="background:palegreen"|Spider-Man The Animated Series(U)
|class="ct-works"|Spiderman And XMen In Arcades Revenge (U)
|align="center"|0.5a
|0.5b
|align="center"|Works very well. Some layer issues but otherwise fully playable.
|Near Perfect. Some layer issues in Gambit Stage. Sound Awesome.
|-
|-
|align="center" style="background:palegreen"|Spiderman And XMen In Arcades Revenge (U)
|class="ct-broken"|Star Fox
|align="center"|0.5b
|0.6 WIP-2
|align="center"|Near Perfect. Some layer issues in Gambit Stage. Sound Awesome.
|WILL NOT WORK - USES UNEMULATED SUPER-FX CHIP (sound works, not visuals)
|-
|-
|align="center" style="background:salmon"|Star Ocean (J) [T+Eng1.0_DeJap]
|class="ct-broken"|Star Ocean (J) [T+Eng1.0_DeJap]
|align="center"|0.5b
|0.5b
|align="center"|WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
|WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
|-
|-
|align="center" style="background:palegreen"|Street Fighter II Turbo - Hyper Fighting (E) (V1.1) [!]
|class="ct-works"|Street Fighter II Turbo - Hyper Fighting (E) (V1.1) [!]
|align="center"|0.5a
|0.5a
|align="center"|Sound very glitchy, but game is fully playable
|Sound very glitchy, but game is fully playable
|-
|-
|align="center" style="background:palegreen"|Street Fighter II - The World Warrior (E)
|class="ct-works"|Street Fighter II - The World Warrior (E)
|align="center"|0.5a
|0.5a
|align="center"|Sound very glitchy, but black screen after characters.
|Sound very glitchy, but black screen after characters.
|-
|-
|align="center" style="background:skyblue"|Sunset Riders
|class="ct-issues"|Sunset Riders
|align="center"|0.5a
|0.5a
|align="center"|The bulls, trains and certain crates are layered behind background, making them invisible. Other than that, fully playable with minor glitches.
|The bulls, trains and certain crates are layered behind background, making them invisible. Other than that, fully playable with minor glitches.
|-
|-
|align="center" style="background:palegreen"|Super Bomberman 5 - Gold Cartridge (J) [!]
|class="ct-works"|Super Bomberman (USA)
|align="center"|0.5b
|0.6
|align="center"|Near perfect sound(some skips) and minor graphic glitches (Go into GFX congif menu then exit to fix BG issues). Fully playable
|Minor graphical glitches. Fully playable.
|-
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|align="center" style="background:palegreen"|Super Bonk (U)
|class="ct-works"|Super Bomberman 2
|align="center"|0.5b
|0.6 WIP-2
|align="center"|No problems at all.
|Minor graphical glitches. Fully playable.
|-
|-
|align="center" style="background:palegreen"|Super Buster Bros. (U)
|class="ct-works"|Super Bomberman 5 - Gold Cartridge (J) [!]
|align="center"|0.5a2
|0.5b
|align="center"|Works nearly perfectly, and is fully playable.  Very minor audio and video glitches.
|Near perfect sound(some skips) and minor graphic glitches (Go into GFX congif menu then exit to fix BG issues). Fully playable
|-
|-
|align="center" style="background:palegreen"|Super Contra III (U)
|class="ct-works"|Super Bonk (U)
|align="center"|0.5a
|0.5b
|align="center"|Works very well. Some layer issues (Need to configurate for certain situations like boss battles or mini bosses) but otherwise fully playable.
|No problems at all.
|-
|-
|align="center" style="background:skyblue"|Super Double Dragon (U)
|class="ct-works"|Super Buster Bros. (U)
|align="center"|0.5a2
|0.5a2
|align="center"|Layering Issues. Slow at startup and between stages; adjust speed hacks to get by them.
|Works nearly perfectly, and is fully playable. Very minor audio and video glitches.
|-
|-
|align="center" style="background:palegreen"|Super Probotector (E)
|class="ct-works"|Super Castlevania IV (U)
|align="center"|0.5a
|0.6 WIP-2
|align="center"|Works very well. Some layer issues but otherwise fully playable.
|Fully playable, near flawless emulation. Minor sprite layering issues (You can see the moon over walls) and occasional flickers on the stat bars, but other than that, perfect.
|-
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|align="center" style="background:palegreen"|Super Ghouls 'N Ghosts (E)
|class="ct-works"|Super Contra III (U)
|align="center"|0.5a
|0.5a
|align="center"|Minor layer issues. Fully Playable.
|Works very well. Some layer issues (Need to configurate for certain situations like boss battles or mini bosses) but otherwise fully playable.
|-
|-
|align="center" style="background:palegreen"|Super Mario All-Stars (U) [!]
|class="ct-issues"|Super Double Dragon (U)
|align="center"|0.6 WIP-2
|0.5a2
|align="center"|Everything works well, but sometimes there are menu/title screen glitches (especially when quitting from SMB2), it can be fixed by manually reseting the ROM. You may like to toy around with scaling.
|Layering Issues. Slow at startup and between stages; adjust speed hacks to get by them.
|-
|-
|align="center" style="background:skyblue"|Super Mario All-Stars + Super Mario World (E) [!]
|class="ct-works"|Super Probotector (E)
|align="center"|0.5a2
|0.5a
|align="center"|Moderate graphic glitches. BGM Skipping.
|Works very well. Some layer issues but otherwise fully playable.
|-
|-
|align="center" style="background:palegreen"|Super Mario All-Stars + Super Mario World (U) [!]
|class="ct-works"|Super Ghouls 'N Ghosts (E)
|align="center"|0.5b
|0.5a
|align="center"|SMB1/LL/2: Framing issue with default settings(can't see the ground & pits), use YScroll: Bottom. SMB3: Minor layering issues, playable. SMW: Seems buggier than SMW(U), use that instead.
|Minor layer issues. Fully Playable.
|-
|-
|align="center" style="background:salmon"|Super Mario Kart (U) [!]
|class="ct-works"|Super Mario All-Stars (U) [!]
|align="center"|0.5a
|0.6 WIP-2
|align="center"|Freezes at opening Nintendo symbol.  
|Everything works well, but sometimes there are menu/title screen glitches (especially when quitting from SMB2), it can be fixed by manually reseting the ROM. You may like to toy around with scaling.
|-
|-
|align="center" style="background:palegreen"|Super Mario World (U) (V1.0) [!]
|class="ct-issues"|Super Mario All-Stars + Super Mario World (E) [!]
|align="center"|0.5b
|0.5a2
|align="center"|Slight sound glitches, minor graphic glitches
|Moderate graphic glitches. BGM Skipping.
|-
|class="ct-works"|Super Mario All-Stars + Super Mario World (U) [!]
|0.5b
|SMB1/LL/2: Framing issue with default settings(can't see the ground & pits), use YScroll: Bottom. SMB3: Minor layering issues, playable. SMW: Seems buggier than SMW(U), use that instead.
|-
|class="ct-broken"|Super Mario Kart (U) [!]
|0.5a
|Freezes at opening Nintendo symbol.
|-
|class="ct-works"|Super Mario World (U) (V1.0) [!]
|0.5b
|Will work fine until the boss battles. Some minor graphics glitches and sound gargles. HUD not entirely visible. Use v0.6 WIP2 and use Squish HUD to fix the HUD.
(use BG1:3 BG2:3 BG3:0)
(use BG1:3 BG2:3 BG3:0)
|-
|-
|align="center" style="background:salmon"|Super Mario World 2 - Yoshi's Island (U) [!]
|class="ct-broken"|Super Mario World 2 - Yoshi's Island (U) [!]
|align="center"|0.5b
|0.5b
|align="center"|Doesn't start, SuperFX(2) chip not supported.
|Doesn't start, SuperFX(2) chip not supported.
|-
|class="ct-broken"|Super Mario RPG (E)
|0.5b
|Doesn't work. Game doesn't boot.
|-
|-
|align="center" style="background:salmon"|Super Mario RPG (E)
|class="ct-works"|Super Metroid (J,U) [!]
|align="center"|0.5b
|0.5b
|align="center"|Doesn't work. Game doesn't boot.
|Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
|-
|-
|align="center" style="background:palegreen"|Super Metroid (J,U) [!]
|class="ct-works"|Super Metroid (E)
|align="center"|0.5b
|0.5b
|align="center"|Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
|Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
|-
|-
|align="center" style="background:palegreen"|Super Metroid (E)
|class="ct-broken"|Super Noah's Ark 3D (U) [!]
|align="center"|0.5b
|0.6 WIP-2
|align="center"|Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
|Unplayable in short. Graphical corruption prevents the player from seeing anything except the HUD.
|-
|-
|align="center" style="background:skyblue"|Super Puyo Puyo (J) (V1.2) [!]
|class="ct-issues"|Super Puyo Puyo (J) (V1.2) [!]
|align="center"|0.5a
|0.5a
|align="center"|ROM runs, but falling puyos are invisible (probably a layering issue), they appear when they hit the ground. Hence the game is unplayable, due to a graphic bug.
|ROM runs, but falling puyos are invisible (probably a layering issue), they appear when they hit the ground. Hence the game is unplayable, due to a graphic bug.
|-
|-
|align="center" style="background:palegreen"|Super R-Type (U) [!]
|class="ct-works"|Super R-Type (U) [!]
|align="center"|0.5a
|0.5a
|align="center"|Some sound glitches. Fully playable
|Some sound glitches. Fully playable
|-
|-
|align="center" style="background:salmon"|Super Soccer (U) [!]
|class="ct-broken"|Super Soccer (U) [!]
|align="center"|0.5a
|0.5a
|align="center"|Stuck at logo, will start with sound off but pad doesn't work
|Stuck at logo, will start with sound off but pad doesn't work
|-
|-
|align="center" style="background:salmon"|Super Star Wars Empire Strikes Back (E)
|class="ct-broken"|Super Star Wars Empire Strikes Back (E)
|align="center"|0.5a
|0.5a
|align="center"|Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.
|Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.
|-
|-
|align="center" style="background:salmon"|Super Star Wars Return of the Jedi (U)
|class="ct-broken"|Super Star Wars Return of the Jedi (U)
|align="center"|0.5a
|0.5a
|align="center"|Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.
|Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.
First level which is mode 7 works fine though.
First level which is mode 7 works fine though.
|-
|-
|align="center" style="background:salmon"|Super Tecmo Bowl 3 (U)
|class="ct-broken"|Super Tecmo Bowl 3 (U)
|align="center"|0.5a2
|0.5a2
|align="center"|No sound. Lots of layering and squish issues. Shows a white screen after selecting choice after cointoss.  
|No sound. Lots of layering and squish issues. Shows a white screen after selecting choice after cointoss.
|-
|class="ct-issues"|Super Tennis (U) [!]
|0.5a
|Lots of background graphic glitches. Can play but is annoying, once in a while may crash during court changing.
|-
|class="ct-broken"|Tales of Phantasia (J) (Dejap English Trans)
|0.5b
|Doesn't Boot
|-
|class="ct-works"|Terranigma (E) [!]
|0.5a
|Works fine. Enable squish and turn on full speed hacks during the intro to avoid freeze, then switch to cycles during gameplay or else you'll lag. Minor graphics glitches.
|-
|class="ct-issues"|Terminator, The (E) [!]
|0.6 WIP-2
|Minor graphical corruption with the background. Changing Sprites 0-3 to 3/2/0/1 will fix some of it. Loading a save state doesn't seem to work. Text in the start menu is a little hard to read. Otherwise it works well.
|-
|-
|align="center" style="background:skyblue"|Super Tennis (U) [!]
|class="ct-works"|Tetris Attack (E)
|align="center"|0.5a
|0.5a
|align="center"|Lots of background graphic glitches. Can play but is annoying, once in a while may crash during court changing.
|Sound garbled in spots. Minor graphic glitches (cursor sometimes misaligns with the blocks). Might be corrected through special configuration, though not tested further. Fully playable.
|-
|-
|align="center" style="background:salmon"|Tales of Phantasia (J) (Dejap English Trans)
|class="ct-issues"|The Incredible Crash Dummies (E)
|align="center"|0.5b
|0.5b
|align="center"|Doesn't Boot
|Near perfect
|-
|-
|align="center" style="background:palegreen"|Terranigma (E) [!]
|class="ct-issues"|The Jetsons - The Invasion of the Planet Pirates (U)
|align="center"|0.5a
|0.5b
|align="center"|Works fine. Enable squish and turn on full speed hacks during the intro to avoid freeze, then switch to cycles during gameplay or else you'll lag. Minor graphics glitches.
|Some graphic errors, fully playable.
|-
|-
|align="center" style="background:palegreen"|Tetris Attack (E)
|class="ct-issues"|The Simpsons - Bart's Nightmare (E)
|align="center"|0.5a
|0.5a
|align="center"|Sound garbled in spots. Minor graphic glitches (cursor sometimes misaligns with the blocks). Might be corrected through special configuration, though not tested further. Fully playable.
|Pretty important graphic glitches, minor sound glitches
|-
|-
|align="center" style="background:skyblue"|The Incredible Crash Dummies (E)
|class="ct-issues"|Thomas the Tank Engine and Friends
|align="center"|0.5b
|0.6
|align="center"|Near perfect
|This game does have graphic problems, especially in the "Let's Race Bertie/Percy" part.
|-
|-
|align="center" style="background:skyblue"|The Jetsons - The Invasion of the Planet Pirates (U)
|class="ct-broken"|Tintin in Tibet (E)
|align="center"|0.5b
|0.5b
|align="center"|Some graphic errors, fully playable.
|Doesn't work. If you press start you can hear his dog bark but the screen remains black. It seems to crash at the titlescreen as the music doesn't change, which it should if you press start.
|-
|-
|align="center" style="background:skyblue"|The Simpsons - Bart's Nightmare (E)
|class="ct-works"|TMNT Turtles in Time (U) (V1.1) [!]
|align="center"|0.5a
|0.5a
|align="center"|Pretty important graphic glitches, minor sound glitches
|Near perfect sound and VERY minor graphic glitches (99% perfect). Fully playable
|-
|-
|align="center" style="background:salmon"|Tintin in Tibet (E)
|class="ct-broken"|Total Carnage (U)
|align="center"|0.5b
|0.5a
|align="center"|Doesn't work. If you press start you can hear his dog bark but the screen remains black. It seems to crash at the titlescreen as the music doesn't change, which it should if you press start.
|The game starts up fine with minor layer issues. Once in the game, the controls stop working.
|-
|-
|align="center" style="background:palegreen"|TMNT Turtles in Time (U) (V1.1) [!]
|class="ct-works"|Turn and Burn - No-Fly Zone (U) [!]
|align="center"|0.5a
|0.6 WIP-2
|align="center"|Near perfect sound and VERY minor graphic glitches (99% perfect). Fully playable
|A few places have some graphical corruption. Changing Sprites 0-3 to 3/3/1/1 will fix some of it. Other than that the game is playable.
|-
|-
|align="center" style="background:salmon"|Total Carnage (U)
|class="ct-works"|Ultima VI - The False Prophet (U)
|align="center"|0.5a
|0.5a
|align="center"|The game starts up fine with minor layer issues. Once in the game, the controls stop working.
|Sound garbled in spots. Minor graphic glitches/layering issues. Fully playable.
|-
|-
|align="center" style="background:palegreen"|Ultima VI - The False Prophet (U)
|class="ct-issues"|Ultima VII - The Black Gate (U)
|align="center"|0.5a
|0.5a
|align="center"|Sound garbled in spots. Minor graphic glitches/layering issues. Fully playable.
|Minor graphic/sound issues. Text issues. Freezes @ death? Won't always start.
|-
|-
|align="center" style="background:skyblue"|Ultima VII - The Black Gate (U)
|class="ct-broken"|Ultimate Mortal Kombat 3(U)
|align="center"|0.5a
|0.5b
|align="center"|Minor graphic/sound issues. Text issues. Freezes @ death? Won't always start.
|Freezes at start.
|-
|-
|align="center" style="background:salmon"|Ultimate Mortal Kombat 3(U)
|class="ct-issues"|Uniracer (U) [!]
|align="center"|0.5b
|0.5a
|align="center"|Freezes at start.
|Game works fine with sound off, menus still invisible.
|-
|-
|align="center" style="background:skyblue"|Uniracer (U) [!]
|class="ct-issues"|Unirally (E) [!]
|align="center"|0.5a
|0.6 WIP-2
|align="center"|Game works fine with sound off, menus still invisible.
|Graphical glitches. Set layers to OFF/0/0/0 for menus, 0/0/0/0 for races.
|-
|-
|align="center" style="background:palegreen"|Wario's Woods (U)
|class="ct-works"|Wario's Woods (U)
|align="center"|0.5
|0.5
|align="center"|Fully playable, requires BG3 layer fixing.
|Fully playable, requires BG3 layer fixing.
|-
|-
|align="center" style="background:palegreen"|Wonder Project J - Kikai no Shounen Pino [T+Fre1.1_GenerationIX]
|class="ct-works"|Wonder Project J - Kikai no Shounen Pino [T+Fre1.1_GenerationIX]
|align="center"|0.5b
|0.5b
|align="center"|Fully playable! Put the layers config on 3/3/3/3, in order to fix the minor graphic glitches
|Fully playable! Put the layers config on 3/3/3/3, in order to fix the minor graphic glitches
|-
|-
|align="center" style="background:skyblue"|Worms (E)
|class="ct-issues"|Worms (E)
|align="center"|0.5a
|0.5a
|align="center"|Game works fine with some graphic glitches, sound works great, but menu text is not visible (BG2?). So this is ver hard to play(or to start playing).
|Game works fine with some graphic glitches, sound works great, but menu text is not visible (BG2?). So this is ver hard to play(or to start playing).
|-
|-
|align="center" style="background:salmon"|Yoshi's Island (E)
|class="ct-broken"|Yoshi's Island (E)
|align="center"|0.5b
|0.5b
|align="center"|WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
|WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
|-
|-
|align="center" style="background:palegreen"|Ys 3 - Wanderers from Ys (U)
|class="ct-works"|Ys 3 - Wanderers from Ys (U)
|align="center"|0.5b
|0.5b
|align="center"|Some layer problems - Game runs 50% faster than normal ; playable though.
|Some layer problems - Game runs 50% faster than normal ; playable though.
|-
|-
|align="center" style="background:skyblue"|Yogi Bear (E)
|class="ct-issues"|Yogi Bear (E)
|align="center"|0.5b
|0.5b
|align="center"|Some minor graphic glitches, playable, but difficult.
|Some minor graphic glitches, playable, but difficult.
|-
|-
|align="center" style="background:palegreen"|Zombies Ate My Neighbors (U) [!]
|class="ct-works"|Zombies Ate My Neighbors (U) [!]
|align="center"|0.5a
|0.5a
|align="center"|Works almost perfect. Runs a bit fast. Enable wait vblank to fix.
|Works almost perfect. Runs a bit fast. Enable wait vblank to fix.
|}
|}
 


[[Category:Compatibility Lists]]
[[Category:Compatibility Lists]]
[[Category:NDS Homebrew]]
[[Category:NDS Homebrew]]

Latest revision as of 23:01, 27 December 2023

SNES Roms compatibility list with SNEmulDS.
Please order games alphabetically!

Key
Status Class
Works ct-works
Partially works ct-issues
Doesn't work ct-broken
ROM Title Version Notes
2020 Super Baseball 0.6 Minor graphical glitches
3 Ninjas Kickback 0.6 Works well
AAAHH!!! Real Monsters 0.5a No problems that I have noticed.
Actraiser (G) 0.5a Works, some speed issues and major graphic glitches. Random freezes.
Actraiser (U) 0.6 Menus are missing, Mode7 is glitchy, loads but is unplayable.
Addams Family (U) 0.5a Works, some speed issues. [fixed with "Full speed hack option" but then crashes with white screen at loss of life].
Adventures of Batman and Robin(U) 0.5a Works very well. Some layer issues but otherwise fully playable.
Aero Fighters (U) [!] 0.5a Near perfect.
Aero The Acrobat (U) [!] 0.5a Goes to iguana logo, then stops. Music still plays.
Arcade's Greatest Hits - The Atari Collection 1 (US) 0.5b Pick a game, loops back to menu. Never plays.
Animaniacs (U) [!] 0.6 WIP-2 Some major graphic corruption in the background. Some weird ordering of start menu text. Changing Sprites to 3/2/0/1 fixes it. Password screen doesn't show characters unless Sprites is changed to 3/2/2/1. Game is somewhat playable if you can get past the flashing corruption.
Asterix (E) [!] 0.5a Black screen after logo.
Bahamut Lagoon (J) [!] [T+Fr_Terminus Trad] 0.5b Works fine until a battle, black / white screen.
Ball Bullet Gun (J) [T+Eng1.01_AGTP] 0.5a Graphics are all garbage, won't start without a speed hack. Changing layers doesn't help.
Battletoads & Double Dragon - The Ultimate Team (U) [!] 0.5a White screen after logo.
Battletoads in Battlemaniacs (U) [!] + (U) [BETA] 0.5a Major graphic bugs, but sprites still show. Still reasonably playable.
Bio Metal (U) [!] 0.5a Absolutely perfect graphically. Sound is kinda choppy, and can be some slowdown with multiple enemies onscreen.
Breath of Fire 0.5b Set BG 130, plays great.
Breath of Fire II 0.5b Set Full Speed Hacks and Wait Vsync on.
Brunswick World Tournament of Champions (US) 0.5b Freezes at first screen
Bubsy 1 (U) 0.5a Works, but with some sound glitches.
Bubsy 2 (U) 0.5a Works in some areas, in others Bubsy won't stop jumping.
Captain Commando (U) [!] 0.5a Near perfect.
Castlevania 10 (U) 0.5b Major graphic glitches.
Choplifter III - Rescue Survive (U) 0.5a2 Almost Perfect
Chrono Trigger (U) (V1.0) [!] 0.5b Minor graphical glitches, sound skips occasionally. Very playable.
Clock Tower (J) [T+Eng_1.01AGTP] 0.5a White screen. Speed hacks don't help.
Cool Spot (E)[!] 0.5a Major graphic glitches
Cyber Knight (J) [T+Eng1.01_AGTP] 0.5a Use 2/3/0/1 for proper layers. Freezes often. But seems to emulate gfx/sound fine.
Cyber Knight II (J) [T+Eng1.00_AGTP] 0.5a Goes to menu but doesn't accept button input.
Dark Half (J) [T+Eng.25_Kleptosoft] 0.5a Enable full speedhacks to avoid freeze at logo. Then turn them off once ingame. Runs almost perfect aside from layering issues.
Demon's Crest (U) 0.5b Near perfect emulation ; if game freezes, try to switch off sound. But you can't go to the world Map, a glitch makes Arma Boss invincible...
Dennis the Menace 0.6 Major graphical glitches, the game is slow, even with "Fast Speed" on, still playable.
Dezaemon SFC 0.5b Does not work."Dezaemon for super famicom" appears, but when it's beginning to run ,it loops.
Digital Devil Story 2 (J) 0.5a Flickering text boxes, minor mode 7 graphics glitches, some sound problems. Playable.
Dino City (E) [!] 0.6 WIP-2 Game is playable but need to mess with Background & Sprites Options for individual levels to get all the terrain to show up.
Donald Duck Mahou no Boushi (J) 0.5b Plays very well. Entirely in Japanese however.
Donkey Kong Country (E) 0.5a Minor graphical glitches(often with layers), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.

On some levels with layering problems you might want to set BG3 off (that is BG1 / BG2 / OFF / SPR) for them to be playable.

Donkey Kong 2: Diddy's Kong Quest (U) (V1.1) 0.5a2 Minor graphical glitches (most often when water/lava, etc are present), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
Donkey Kong 3: Dixie Kong's Double Trouble (U) [!] 0.5a Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
Doom (U) [!] 0.5a white screen
Dragon - The Bruce Lee Story (U) [!] 0.5a Sprites and backgrounds look 25% transparent, aside from that perfectly playable.
Dragon Ball Z - Super Butouden 3 (E) [!] 0.5a Music and sound are great, but the background flickers from side to side. Health bars don't show unless squish more is enabled. Graphic garbage may be present with some chars.
Dragon Quest V (J) (Trad Eng Dejap) 0.5b Nearly flawless, has negligable layering issues and few a few graphical glitches. Perfectly playable.
Dragon Quest VI (J) (Trad Eng Dejap) 0.5b Major graphic glitches - text unreadable.
Earthbound (U) [!] 0.5b Some sound and layering issues. Very playable, but with frequent crashing.
Earthworm Jim (U) [!] 0.5a Some sound glitches. Fully playable
Earthworm Jim 2 0.6 WIP-2 Major graphical glitches on menus. Some sounds missing. Gameplay fine but prone to freezing (possibly caused by firing blaster).
E.V.O. - Search for Eden (U) 0.5b Some graphic glitches.
F-Zero (U) (V1.0) [!] 0.5b Minor graphical glitches
F-Zero 2 (U) 0.5b Minor graphical glitches
Final Fight 3 (U) [!] 0.5b Almost perfect. Only one minor graphical glitch noticed on few points during the game. Choose "Wait vblank".
Final Fantasy III (U) (V1.0) (Retrans 2.00a - SkyRender) 0.5b Major graphic glitches, sound comes out garbled or in shrieks.(works in 0.4final)
Final Fantasy V (English Trad) 0.5b Major graphic problems - use BG3 priority to make castle visible during intro. Text readable but in-Game Menus NOT usable. Battles OK...
Firemen,The (Proto) 0.5b White screen
Flashback (U) 0.6 Very playable. Save states don't work, full-screen scaling is necessary but makes level passwords hard to read, otherwise perfect.
Front Mission (J) [T+Eng1.0b_FH] 0.5a Sometimes doesn't go past naming screen. Won't work with any speed hacks but cycle. Text doesn't show up, no matter what layer setting.
Front Mission - Gun Hazard 0.5b Black screen at the beginning.
Gintama Oyakata no Jissen Pachinko Hisshouhou (J) 0.5a Producer logo shows, then the screen turns white
Goof Troop (U) 0.5a Absolutely perfect in all aspects.
Gundam Wing: Endless Duel (J) 0.5a Change layers to 3/3/3/3. Minor graphic glitches.
Harvest Moon (U) 0.6a Now works perfectly with VERY few errors.
Illusion of Gaia (U) 0.5a Need to play with the speed hacks in order to get passed the title screen. After that there are sound issues and layer issues as well as random freezes.
Inspector Gadget (U) 0.5a2 Minor graphic glitches. Playable
Jurassic Park (U) 0.6 Works, Random Graphic and Layer Issues. Indoor First Person Mode looks and feels laggy.
Jurassic Park II - The Chaos Continues (U) 0.6 Freezes at Loading Screen
Killer Instinct (E) [!] 0.6 WIP-2 White screen at the beginning.
Killer Instinct (U) (V1.0) [!] 0.5a Graphic glitches,controls stop working at the select character screen
Kirby's Dream Course (U) 0.5b Change layers to 3/2/3/ BG2(Low)= 1. sounds ok
Kirby's Dream Land 3 (U) 0.5a WILL NOT WORK - USES UNEMULATED SA-1 CHIP
Kirby's Fun Pak (E) [!] 0.6 WIP-2 WILL NOT WORK - USES UNEMULATED SA-1 CHIP
Kirby Super Star (U) 0.5a WILL NOT WORK - USES UNEMULATED SA-1 CHIP
Legend of Zelda: A Link to the past (E) [!] 0.5a No sound, minor graphic glitches
Legend of Zelda: A Link to the past (U) [!] 0.5b Almost perfect, minor graphic glitches.
Legend of Zelda: Parallel Worlds v1.0 (U) [!] 0.5b Almost perfect, minor graphic glitches.
Live a Live (J) (Trad Eng) 0.5b Playable but with major graphic glitches. Sound garbled.
Lufia and the Fortress of Doom (U) 0.6 WIP-2 Game works, when you use magics in battle your gonna freeze at the end, theres also some minor graphic issues and changing the scaling bugs some of the graphics.
Lufia II: Rise of the Sinistrals (U) 0.6 WIP-2 The battle is all messed up and theres some minor graphics issues.
Magic Knight Rayearth (U) 0.5b Turn sound off to prevent freezes. Some layer issues : change to BG2 priority. Fully Playable
Marchen Adventure Cotton 100% 0.5a2 Works good. Sound is skippy. Some graphical bugs, especially in the Game Over screen. Use Cycles Speed Hacks, or it freezes.
Mario Paint (E) [!] 0.5a2 Works well. Audio jumps quite often, video is flawless!
Mario Paint (JU) [h1] (Joystick) 0.6 WIP-2 Works well, only the music editing stuff dosen't really work (tempo problems). Can be fixed by speeding up the tempo a bit and holding L or R while playing (only in the joystick hack).
Maui Mallard in Cold Shadow (U) [!] 0.5a Major graphic glitches, Freezes after Menu.
Maximum Carnage (U) 0.5a Graphical glitches and layering issues.
Megaman VII (U) 0.6 WIP-2 Minor graphical glitches.
Megaman X (U) 0.6a Game works near-perfectly. VBlank. Set GFX Settings to Priority:BG1 BG3:Off Blank:0 BG1:0 BG2:3 BG3:3 BG1(low):1 S1:3 S2:3 S3:1 S4:0 This fixes all layer problems except for the ship at the end of the first level (Which can be fixed, but destroys everything else). Game doesn't keep armor after stages.
Megaman X2 (U) 0.5a2 Runs normal but no sprites shown due to the special chips not emulated.
Megaman X3 (U) 0.5a2 No sprites shown due to the special chips not emulated.
Metal Warriors (U) 0.5a Change layers to 2/0/3/1 and enable wait vblank or it has major layering issues/speedup problem. Even with those fixes, it still has major graphic issues, such as text not showing up with 2/0/3/1 and random sprites in the space layer. Don't press start or it will put random sprites all over your screen until you reset. Fairly playable.
Mortal Kombat (U) 0.5b Major Graphic Glitches, Random Restarts
Mortal Kombat 2 (U) 0.5b Works if you turn off sound. Some minor graphics glitches but fights are fine.
Mystick Ark (J) [T+Eng_Aeon Genesis 1.01] 0.6 WIP-2 Some graphics issues on the monsters in battles and sometimes the game slows down but its not a big deal and other than that its all perfect.
NBA Jam (U) (V1.0) 0.5a Graphic glitches,fully playable
Nickelodeon GUTS (U) 0.6 Graphics seem to overlap, freezes on some event, still playable
Ninja Gaiden Trilogy (U) [!] 0.5b Near perfect, fully playable.
Paperboy 2 (U) [!] 0.6 WIP-2 Game is very playable. There is some graphical corruption on the left hand side of the screen. Loading a save state doesn't seem to work.
Panel de Pon (Japan) 0.6 Game is fully working with no slowdown at all.
Parodius (J) 0.5b Fully playable - minor glitches
Pilotwings (E) 0.5a Menus OK, then black screen when playing...
Pop'n Twinbee (U) 0.5a Runs perfect.
Power Rangers: The Fighting Edition (U) 0.6a Near perfect, if not already perfect
Prince Of Persia (U) 0.5a2 Change Layers to 3/3/3/3 makes it very playable. Sound is a bit garbled.
Prince Of Persia 2 (U) 0.5a White screen (worked in 0.4 final, with major graphic glitches)
Rayman (Prototype) ?.?
Sailor Moon: Another Story (RPG) (U) 0.5a use BG1/BG2/BG3/SPR, sound glitches and subtitles behind characters.
Scooby Doo (U) 0.5a2 Works near perfectly, sounds is clear.
Secret of Evermore (U) 0.5a Does work!, press start and sett no sound at white screens after the Squaresoft logo, a few graphics glitches and settings and items select unviewable. Playable to some part. Try save and load state at very glitchy areas.
Secret of Mana (E) (V1.1) 0.5a Many Sound glitches, layer issues, but game is playable.
Seiken Densetsu 3 (J) [T+Eng_DeJap] 0.5a Runs, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
Seiken Densetsu 3 (J) [T+Fr_Terminus Trad] 0.5b Runs, intro ok, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
Sensible Soccer - International Edition (E) 0.5a Stuck at Sensible Software screen on the beginning. Unplayable.
Shadow, The 0.5a Graphical glitches, main character sprite visible, background cannot be made out. Unplayable.
Shadowrun (U) [!] 0.5a Only face images garbled while talking. All TEXT WORKS! minor layering issues. 100% Playable!
SimCity (E) and (F) [!] 0.5a2 Text is not always very readable, some minor sound glitches, and the game is not perfectly scaled : the top of the screen is a bit cut, but the game is perfectly playable.
Smash T.V. (J) 0.5a2 Near perfect. Sounds ok too
S.O.S. (U) [!] 0.5b Black screen and no sound.
Soulblazer (U) 0.5a2 Black screen.
Spider-Man The Animated Series(U) 0.5a Works very well. Some layer issues but otherwise fully playable.
Spiderman And XMen In Arcades Revenge (U) 0.5b Near Perfect. Some layer issues in Gambit Stage. Sound Awesome.
Star Fox 0.6 WIP-2 WILL NOT WORK - USES UNEMULATED SUPER-FX CHIP (sound works, not visuals)
Star Ocean (J) [T+Eng1.0_DeJap] 0.5b WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
Street Fighter II Turbo - Hyper Fighting (E) (V1.1) [!] 0.5a Sound very glitchy, but game is fully playable
Street Fighter II - The World Warrior (E) 0.5a Sound very glitchy, but black screen after characters.
Sunset Riders 0.5a The bulls, trains and certain crates are layered behind background, making them invisible. Other than that, fully playable with minor glitches.
Super Bomberman (USA) 0.6 Minor graphical glitches. Fully playable.
Super Bomberman 2 0.6 WIP-2 Minor graphical glitches. Fully playable.
Super Bomberman 5 - Gold Cartridge (J) [!] 0.5b Near perfect sound(some skips) and minor graphic glitches (Go into GFX congif menu then exit to fix BG issues). Fully playable
Super Bonk (U) 0.5b No problems at all.
Super Buster Bros. (U) 0.5a2 Works nearly perfectly, and is fully playable. Very minor audio and video glitches.
Super Castlevania IV (U) 0.6 WIP-2 Fully playable, near flawless emulation. Minor sprite layering issues (You can see the moon over walls) and occasional flickers on the stat bars, but other than that, perfect.
Super Contra III (U) 0.5a Works very well. Some layer issues (Need to configurate for certain situations like boss battles or mini bosses) but otherwise fully playable.
Super Double Dragon (U) 0.5a2 Layering Issues. Slow at startup and between stages; adjust speed hacks to get by them.
Super Probotector (E) 0.5a Works very well. Some layer issues but otherwise fully playable.
Super Ghouls 'N Ghosts (E) 0.5a Minor layer issues. Fully Playable.
Super Mario All-Stars (U) [!] 0.6 WIP-2 Everything works well, but sometimes there are menu/title screen glitches (especially when quitting from SMB2), it can be fixed by manually reseting the ROM. You may like to toy around with scaling.
Super Mario All-Stars + Super Mario World (E) [!] 0.5a2 Moderate graphic glitches. BGM Skipping.
Super Mario All-Stars + Super Mario World (U) [!] 0.5b SMB1/LL/2: Framing issue with default settings(can't see the ground & pits), use YScroll: Bottom. SMB3: Minor layering issues, playable. SMW: Seems buggier than SMW(U), use that instead.
Super Mario Kart (U) [!] 0.5a Freezes at opening Nintendo symbol.
Super Mario World (U) (V1.0) [!] 0.5b Will work fine until the boss battles. Some minor graphics glitches and sound gargles. HUD not entirely visible. Use v0.6 WIP2 and use Squish HUD to fix the HUD.

(use BG1:3 BG2:3 BG3:0)

Super Mario World 2 - Yoshi's Island (U) [!] 0.5b Doesn't start, SuperFX(2) chip not supported.
Super Mario RPG (E) 0.5b Doesn't work. Game doesn't boot.
Super Metroid (J,U) [!] 0.5b Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
Super Metroid (E) 0.5b Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
Super Noah's Ark 3D (U) [!] 0.6 WIP-2 Unplayable in short. Graphical corruption prevents the player from seeing anything except the HUD.
Super Puyo Puyo (J) (V1.2) [!] 0.5a ROM runs, but falling puyos are invisible (probably a layering issue), they appear when they hit the ground. Hence the game is unplayable, due to a graphic bug.
Super R-Type (U) [!] 0.5a Some sound glitches. Fully playable
Super Soccer (U) [!] 0.5a Stuck at logo, will start with sound off but pad doesn't work
Super Star Wars Empire Strikes Back (E) 0.5a Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.
Super Star Wars Return of the Jedi (U) 0.5a Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.

First level which is mode 7 works fine though.

Super Tecmo Bowl 3 (U) 0.5a2 No sound. Lots of layering and squish issues. Shows a white screen after selecting choice after cointoss.
Super Tennis (U) [!] 0.5a Lots of background graphic glitches. Can play but is annoying, once in a while may crash during court changing.
Tales of Phantasia (J) (Dejap English Trans) 0.5b Doesn't Boot
Terranigma (E) [!] 0.5a Works fine. Enable squish and turn on full speed hacks during the intro to avoid freeze, then switch to cycles during gameplay or else you'll lag. Minor graphics glitches.
Terminator, The (E) [!] 0.6 WIP-2 Minor graphical corruption with the background. Changing Sprites 0-3 to 3/2/0/1 will fix some of it. Loading a save state doesn't seem to work. Text in the start menu is a little hard to read. Otherwise it works well.
Tetris Attack (E) 0.5a Sound garbled in spots. Minor graphic glitches (cursor sometimes misaligns with the blocks). Might be corrected through special configuration, though not tested further. Fully playable.
The Incredible Crash Dummies (E) 0.5b Near perfect
The Jetsons - The Invasion of the Planet Pirates (U) 0.5b Some graphic errors, fully playable.
The Simpsons - Bart's Nightmare (E) 0.5a Pretty important graphic glitches, minor sound glitches
Thomas the Tank Engine and Friends 0.6 This game does have graphic problems, especially in the "Let's Race Bertie/Percy" part.
Tintin in Tibet (E) 0.5b Doesn't work. If you press start you can hear his dog bark but the screen remains black. It seems to crash at the titlescreen as the music doesn't change, which it should if you press start.
TMNT Turtles in Time (U) (V1.1) [!] 0.5a Near perfect sound and VERY minor graphic glitches (99% perfect). Fully playable
Total Carnage (U) 0.5a The game starts up fine with minor layer issues. Once in the game, the controls stop working.
Turn and Burn - No-Fly Zone (U) [!] 0.6 WIP-2 A few places have some graphical corruption. Changing Sprites 0-3 to 3/3/1/1 will fix some of it. Other than that the game is playable.
Ultima VI - The False Prophet (U) 0.5a Sound garbled in spots. Minor graphic glitches/layering issues. Fully playable.
Ultima VII - The Black Gate (U) 0.5a Minor graphic/sound issues. Text issues. Freezes @ death? Won't always start.
Ultimate Mortal Kombat 3(U) 0.5b Freezes at start.
Uniracer (U) [!] 0.5a Game works fine with sound off, menus still invisible.
Unirally (E) [!] 0.6 WIP-2 Graphical glitches. Set layers to OFF/0/0/0 for menus, 0/0/0/0 for races.
Wario's Woods (U) 0.5 Fully playable, requires BG3 layer fixing.
Wonder Project J - Kikai no Shounen Pino [T+Fre1.1_GenerationIX] 0.5b Fully playable! Put the layers config on 3/3/3/3, in order to fix the minor graphic glitches
Worms (E) 0.5a Game works fine with some graphic glitches, sound works great, but menu text is not visible (BG2?). So this is ver hard to play(or to start playing).
Yoshi's Island (E) 0.5b WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
Ys 3 - Wanderers from Ys (U) 0.5b Some layer problems - Game runs 50% faster than normal ; playable though.
Yogi Bear (E) 0.5b Some minor graphic glitches, playable, but difficult.
Zombies Ate My Neighbors (U) [!] 0.5a Works almost perfect. Runs a bit fast. Enable wait vblank to fix.