From WikiTemp, the GBAtemp wiki
m (Nintendo 64)
m (Undo revision 74278 by ShantaeFan123 (talk) darn it)
 
(36 intermediate revisions by the same user not shown)
Line 5: Line 5:
  
 
{{Compat legend}}
 
{{Compat legend}}
 +
 +
Template to add a new game on the list:
 +
 +
|- align="center" class="ct-works"
 +
| D
 +
| (Game Name) (Region (ex, USA is U, J is Japan, E is europe)
 +
|  align="left" |
  
 
=== Nintendo Entertainment System / Family Computer (Famicom) ===
 
=== Nintendo Entertainment System / Family Computer (Famicom) ===
Line 76: Line 83:
 
! style="width:13%" | GB / GBC ROM
 
! style="width:13%" | GB / GBC ROM
 
! style="width:30%" | Notes
 
! style="width:30%" | Notes
 +
 +
|- align="center" class="ct-broken"
 +
|  A
 +
|  Terrifying 911 (Unlicensed)
 +
|  align="left" |
 +
*Loads a black screen, the menu can still be triggered however, restarting the game will show a white screen for 1 second and go to black
  
 
|- align="center" class="ct-works"
 
|- align="center" class="ct-works"
Line 123: Line 136:
 
|  align="left" |
 
|  align="left" |
 
* Despite Sonic Blast 5 and Sonic Adventure 7 basically being the same game, Sonic adventure 7 seemed to work without any issues
 
* Despite Sonic Blast 5 and Sonic Adventure 7 basically being the same game, Sonic adventure 7 seemed to work without any issues
 +
 +
|- align="center" class="ct-issues"
 +
| T
 +
| The Ren & Stimpy Show: Veediots! (U)
 +
|  align="left" |
 +
*Some flickering graphics and slowdown
 +
 +
|- align="center" class="ct-issues"
 +
| T
 +
| The Ren & Stimpy Show: Space Cadet Adventures (U)
 +
|  align="left" |
 +
*Some flickering graphics
 +
 +
|- align="center" class="ct-works"
 +
| T
 +
| The Smurf’s (U)
 +
|  align="left" |
 
|}
 
|}
  
Line 146: Line 176:
 
| Animaniacs (U)
 
| Animaniacs (U)
 
|  align="left" |
 
|  align="left" |
 +
 +
|- align="center" class="ct-works"
 +
|  A
 +
| Aladdin 2000 (Unlicensed)
 +
|  align="left" |
 +
*Plays Horribly
  
 
|- align="center" class="ct-works"
 
|- align="center" class="ct-works"
Line 157: Line 193:
 
|  align="left" |
 
|  align="left" |
  
|- align="center" class="ct-issues"
+
|- align="center" class="ct-works"
 +
| B
 +
| Bonkers (U)
 +
|  align="left" |
 +
 
 +
|- align="center" class="ct-works"
 +
| B
 +
| Bubsy in Claws Encounters of the Furred Kind (U)
 +
|  align="left" |
 +
 
 +
|- align="center" class="ct-works"
 +
| B
 +
| Bubsy 2 (U)
 +
|  align="left" |
 +
 
 +
|- align="center" class="ct-broken"
 +
|  C
 +
| Conker’s High Rule Tail (Zelda: A Link to the Past romhack by SePH)
 +
|  align="left" |
 +
*Loads a Black Screen
 +
 
 +
|- align="center" class="ct-works"
 +
| M
 +
| Mickey's Playtown Adventure: A Day of Discovery! (Prototype)
 +
|  align="left" |
 +
*surprisingly enough, delta was able to recognize the game and put the name and cover art in which is surprising considering some released games, don’t have that
 +
 
 +
|- align="center" class="ct-works"
 
| P
 
| P
 
| Popeye: Ijiwaru Majo Seahag no Maki (J)
 
| Popeye: Ijiwaru Majo Seahag no Maki (J)
 
|  align="left" |
 
|  align="left" |
*The music in the Title Screen is missing
+
 
 +
|- align="center" class="ct-works"
 +
| P
 +
| Pocket Monsters (Unlicensed)
 +
|  align="left" |
 +
 
 +
|- align="center" class="ct-issues"
 +
| P
 +
| Super Kitiku Mario (Brutal) Mario Complete (SMW rom hack by Carol)
 +
|  align="left" |
 +
*Words in the cutscenes are missing
 
|}
 
|}
  
Line 169: Line 242:
 
! style="width:13%" | N64 ROM
 
! style="width:13%" | N64 ROM
 
! style="width:30%" | Notes
 
! style="width:30%" | Notes
 +
 +
|- align="center" class="ct-works"
 +
| 4
 +
| 40 Wink’s (Prototype)
 +
|  align="left" |
 +
*Plays perfectly, although some of the pictures have lines in them
 +
*Take out .bin and put .z64
 +
 +
|- align="center" class="ct-broken"
 +
| 1
 +
| 1080° Snowboarding (JU)
 +
|  align="left" |
 +
*2D graphics have lines on them
 +
*Title screen and gameplay are flickering and glitchy making the game unplayable, only the main menu looks normal
  
 
|- align="center" class="ct-works"
 
|- align="center" class="ct-works"
Line 182: Line 269:
 
*Panther Kings teeth don’t look right, little bit of lagging
 
*Panther Kings teeth don’t look right, little bit of lagging
 
*Shadows are messed up
 
*Shadows are messed up
 +
*The BFD logo doesn’t look right
 +
 +
|- align="center" class="ct-works"
 +
| C
 +
| ClayFighter 63⅓ (U)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-works"
 +
| C
 +
| ClayFighter: Sculptor's Cut (U)
 +
|  align="left" |
  
 
|- align="center" class="ct-works"
 
|- align="center" class="ct-works"
Line 188: Line 286:
 
|  align="left" |  
 
|  align="left" |  
 
*Porkys head is black
 
*Porkys head is black
 +
 +
|- align="center" class="ct-works"
 +
| D
 +
| Donkey Kong 64 (U)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-broken"
 +
| D
 +
| Donald Duck: Goin' Quackers (U)
 +
|  align="left" |
 +
*Some graphics are black in the main menu
 +
*Frame Drops when your in Louie’s Area
 +
*The Screen takes to long to load when your in one of the portals and you eventually see a distorted version of the loading screen flickering in all 4 of the portals making it difficult to get further in the game and unplayable
  
 
|- align="center" class="ct-works"
 
|- align="center" class="ct-works"
Line 204: Line 315:
 
| D
 
| D
 
| Duke Nukem 64 (U)
 
| Duke Nukem 64 (U)
|  align="left" |  
+
|  align="left" |
  
 
|- align="center" class="ct-works"
 
|- align="center" class="ct-works"
Line 253: Line 364:
 
| Neon Genesis Evangelion (J)
 
| Neon Genesis Evangelion (J)
 
|  align="left" |
 
|  align="left" |
 +
 +
|- align="center" class="ct-issues"
 +
| N
 +
| NASCAR 2000 (U)
 +
|  align="left" |
 +
*You get a controller pak error if booted for the first time
 +
*You can’t see the title screen, the game otherwise plays perfectly
  
 
|- align="center" class="ct-issues"
 
|- align="center" class="ct-issues"
Line 258: Line 376:
 
| RIQA (Prototype)
 
| RIQA (Prototype)
 
|  align="left" |
 
|  align="left" |
*Sound Quality sounds laggy
 
 
*You need the game to recognize a second controller to access debug features and play
 
*You need the game to recognize a second controller to access debug features and play
  
Line 274: Line 391:
 
*Screen tearing when intro fates to JoJo the raccoons paper, doesn’t occur anywhere else in the game
 
*Screen tearing when intro fates to JoJo the raccoons paper, doesn’t occur anywhere else in the game
  
|- align="center" class="ct-broken"
+
|- align="center" class="ct-works"
 
| R
 
| R
 
| Rugrats: Scavenger Hunt (U)
 
| Rugrats: Scavenger Hunt (U)
 
|  align="left" |
 
|  align="left" |
*The voice clips sound a little glitchy
+
*The voice clips sound a little glitchy  
*Buttons are unresponsive when it’s chuckys turn except when in pause menu
+
  
|- align="center" class="ct-works"
+
|- align="center" class="ct-issues"
 
| R
 
| R
 
| Rugrats in Paris: The Movie (U)
 
| Rugrats in Paris: The Movie (U)
 +
|  align="left" |
 +
*Some stuttering and frame drops during game
 +
*Intro is too zoomed into Kimi Finster’s face
 +
 +
|- align="center" class="ct-issues"
 +
| R
 +
| Rayman 2: The Great Escape (U)
 +
|  align="left" |
 +
*most of the graphics, including Rayman’s hands are straight up black (mostly the grounds and walls) and the red lums too
 +
*Some screen tearing in some parts of the game
 +
 +
|- align="center" class="ct-broken"
 +
| R
 +
| Rat Attack (U)
 +
|  align="left" |
 +
*Loads a black screen
 +
 +
|- align="center" class="ct-works"
 +
| P
 +
| Puyo Puyo Sun 64 (J)
 
|  align="left" |
 
|  align="left" |
  
Line 300: Line 436:
 
*only the “Player 1” and “Player 2” bottons are black
 
*only the “Player 1” and “Player 2” bottons are black
  
|- align="center" class="ct-issues"
+
|- align="center" class="ct-works"
 
| S
 
| S
 
| Sin and Punishment (J)
 
| Sin and Punishment (J)
Line 310: Line 446:
 
|  align="left" |
 
|  align="left" |
 
*The loading screens are extremely slow and laggy, some graphical glitches in the ground, some stuttering in game when you respawn  
 
*The loading screens are extremely slow and laggy, some graphical glitches in the ground, some stuttering in game when you respawn  
 +
*Constant Slow Down in the second level
  
 
|- align="center" class="ct-works"
 
|- align="center" class="ct-works"
Line 320: Line 457:
 
| T
 
| T
 
| Tom and Jerry in Fists of Furry (U)
 
| Tom and Jerry in Fists of Furry (U)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-works"
 +
| T
 +
| Toon Panic (Prototype)
 
|  align="left" |
 
|  align="left" |
  
Line 339: Line 481:
 
|  align="left" |  
 
|  align="left" |  
  
|- align="center" class="ct-works"
+
|- align="center" class="ct-broken"
 +
| 2
 +
| 2 Movies in 1: Sherk + Shark Tale (U)
 +
|  align="left" |
 +
*Crashes Delta
 +
 
 +
|-  align="center" class="ct-works"
 
| 3
 
| 3
 
| 3 Games in 1: Rugrats: I Gotta Go Party + SpongeBob SquarePants: SuperSponge + Tak and the Power of Juju (U)
 
| 3 Games in 1: Rugrats: I Gotta Go Party + SpongeBob SquarePants: SuperSponge + Tak and the Power of Juju (U)
Line 367: Line 515:
 
|  D
 
|  D
 
| Duke Nukem Advance (U)
 
| Duke Nukem Advance (U)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-works"
 +
|  D
 +
| Disney’s The Jungle Book (U)
 
|  align="left" |  
 
|  align="left" |  
  
Line 373: Line 526:
 
| Gunstar Future Hero’s (E)
 
| Gunstar Future Hero’s (E)
 
|  align="left" |
 
|  align="left" |
 +
 +
|- align="center" class="ct-broken"
 +
| G
 +
| GBA Video Movie: Sherk (U)
 +
|  align="left" |
 +
*Crashes delta on startup
 +
 +
|- align="center" class="ct-broken"
 +
| G
 +
| GBA Video Movie: Sherk 2 (U)
 +
|  align="left" |
 +
*Crashes delta on startup
  
 
|- align="center" class="ct-works"
 
|- align="center" class="ct-works"
Line 449: Line 614:
 
=== Nintendo DS ===
 
=== Nintendo DS ===
  
Ds Games require 3 bios files to work, The files will not be provided for ‏copyright reasons and gbatemp policies although they are easy to find (Just hope the file you use has the right amount of storage for it to work) and also, DSI ware is not supported, those games require extra RAM and CPU power meaning if you load a DSI ware game, white screen, and delta currently can not emulate DSI hardware.
+
D̶s̶ G̶a̶m̶e̶s̶ r̶e̶q̶u̶i̶r̶e̶ 3̶ b̶i̶o̶s̶ f̶i̶l̶e̶s̶ t̶o̶ w̶o̶r̶k̶, T̶h̶e̶ f̶i̶l̶e̶s̶ w̶i̶l̶l̶ n̶o̶t̶ b̶e̶ p̶r̶o̶v̶i̶d̶e̶d̶ f̶o̶r̶ ‏c̶o̶p̶y̶r̶i̶g̶h̶t̶ r̶e̶a̶s̶o̶n̶s̶ a̶n̶d̶ g̶b̶a̶t̶e̶m̶p̶ p̶o̶l̶i̶c̶i̶e̶s̶ a̶l̶t̶h̶o̶u̶g̶h̶ t̶h̶e̶y̶ a̶r̶e̶ e̶a̶s̶y̶ t̶o̶ f̶i̶n̶d̶ (̶J̶u̶s̶t̶ h̶o̶p̶e̶ t̶h̶e̶ f̶i̶l̶e̶ y̶o̶u̶ u̶s̶e̶ h̶a̶s̶ t̶h̶e̶ r̶i̶g̶h̶t̶ a̶m̶o̶u̶n̶t̶ o̶f̶ s̶t̶o̶r̶a̶g̶e̶ f̶o̶r̶ i̶t̶ t̶o̶ w̶o̶r̶k̶)̶ while this is no longer necessary in version 1.6, it’s still recommended just in case for some games. DSI ware is not supported, those games require extra RAM and CPU power meaning if you load a DSI ware game, white screen, and delta currently can not emulate DSI hardware.
  
 
{| class="wikitable sortable" width="100%" cellspacing="1"  
 
{| class="wikitable sortable" width="100%" cellspacing="1"  
Line 459: Line 624:
 
| A
 
| A
 
| Animaniacs: Lights, Camera, Action! (E)
 
| Animaniacs: Lights, Camera, Action! (E)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-works"
 +
| A
 +
| Asterix at the Olympic Games (E)
 +
|  align="left" |
 +
 +
|- align="center" class="ct-works"
 +
| A
 +
| Asterix & Obelix XXL 2 Mission: Wifix (E)
 
|  align="left" |  
 
|  align="left" |  
  

Latest revision as of 21:14, 1 October 2024

All games must be tested with the latest version of Delta

A compatibility list about the hit emulator on IOS “Delta” which some call the “all-in-one sequel to GBA4iOS”, this is a list about what games work and not work, Delta is known for its very smooth emulation with some games running at a full 60fps and great compatibility. Support for Sega Genesis/Sega Mega Drive is in beta and the developers plan to add more consoles

Compatibility Legend Class (?)
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. ct-works
Games that work almost 100% and are playable but have some issues like missing textures or crashes after doing certain in-game action not supposed to be done (a intentional bug for example). ct-minor
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). ct-issues
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. ct-broken
Unknown status. Game has not been tested, or the test results were unclear. ct-noresult

Template to add a new game on the list:

|- align="center" class="ct-works" | D | (Game Name) (Region (ex, USA is U, J is Japan, E is europe) | align="left" |

Nintendo Entertainment System / Family Computer (Famicom)

Trying to load Famicom Disk System Games will cause a “File is invalid” message (Probably because it was an enhanced NES) so we’ll just assume those aren’t supported

Letter NES / Famicom ROM Notes
A Adventures of Lolo (U)
A Action 52 (Unlicensed)
  • Surprisingly enough, The game actually works without any issues
A Asterix (E)
B Battletoads (U)
D Disney’s The Jungle Book (U)
E Earthworm Jim 3 (Unlicensed)
  • Not to be confused with Earthworm Jim 3D
R Rugrats: Adventures in Game Land (Homebrew)
S Super Lion King (Unlicensed)
  • Not to be confused with the licensed SNES version of Disney’s The Lion King
T Tom and Jerry 3 (Unlicensed)
  • Runs Slow
T Tom & Jerry: The Ultimate Game of Cat and Mouse!/Tom and Jerry (and Tuffy) (U)

Gameboy and Gameboy Color

Letter GB / GBC ROM Notes
A Terrifying 911 (Unlicensed)
  • Loads a black screen, the menu can still be triggered however, restarting the game will show a white screen for 1 second and go to black
A Asterix (E)
A Asterix and Obelix (E)
A Animaniacs (U)
B Battletoads (U)
C Conker's Pocket Tales (U)
S Shantae (U)
K King James Bible (Unlicensed)
S Sonic 3D Blast 5 (Unlicensed)
  • Crashes Delta
S Sonic Adventure 7 (Unlicensed)
  • Despite Sonic Blast 5 and Sonic Adventure 7 basically being the same game, Sonic adventure 7 seemed to work without any issues
T The Ren & Stimpy Show: Veediots! (U)
  • Some flickering graphics and slowdown
T The Ren & Stimpy Show: Space Cadet Adventures (U)
  • Some flickering graphics
T The Smurf’s (U)

Super Nintendo Entertainment System / Super Famicom

Letter SNES ROM Notes
A Asterix (E)
A Adventures of Yogi Bear (U)
A Animaniacs (U)
A Aladdin 2000 (Unlicensed)
  • Plays Horribly
B Battletoads in Battlemaniacs (U)
B Battletoads/Double Dragon (U)
B Bonkers (U)
B Bubsy in Claws Encounters of the Furred Kind (U)
B Bubsy 2 (U)
C Conker’s High Rule Tail (Zelda: A Link to the Past romhack by SePH)
  • Loads a Black Screen
M Mickey's Playtown Adventure: A Day of Discovery! (Prototype)
  • surprisingly enough, delta was able to recognize the game and put the name and cover art in which is surprising considering some released games, don’t have that
P Popeye: Ijiwaru Majo Seahag no Maki (J)
P Pocket Monsters (Unlicensed)
P Super Kitiku Mario (Brutal) Mario Complete (SMW rom hack by Carol)
  • Words in the cutscenes are missing

Nintendo 64

Letter N64 ROM Notes
4 40 Wink’s (Prototype)
  • Plays perfectly, although some of the pictures have lines in them
  • Take out .bin and put .z64
1 1080° Snowboarding (JU)
  • 2D graphics have lines on them
  • Title screen and gameplay are flickering and glitchy making the game unplayable, only the main menu looks normal
B Buck Bumble (U)
C Conker's Bad Fur Day (U)
  • Conkers fur looks black (normal when swimming in water sometimes)
  • Panther Kings teeth don’t look right, little bit of lagging
  • Shadows are messed up
  • The BFD logo doesn’t look right
C ClayFighter 63⅓ (U)
C ClayFighter: Sculptor's Cut (U)
D Duck Dodgers Starring Daffy Duck (U)
  • Porkys head is black
D Donkey Kong 64 (U)
D Donald Duck: Goin' Quackers (U)
  • Some graphics are black in the main menu
  • Frame Drops when your in Louie’s Area
  • The Screen takes to long to load when your in one of the portals and you eventually see a distorted version of the loading screen flickering in all 4 of the portals making it difficult to get further in the game and unplayable
D Disney’s Tarzan (U)
D Doraemon: Nobita to Mittsu no Seireiseki (J)
  • The main menu is black, you can see a little bit of the main menu when you click the buttons
  • screen turns black and sometimes flickers every time you try to read the next dialogue but text is readable in black screen, some of the dialogue, however, is still missing
D Duke Nukem 64 (U)
D Dance Dance Revolution: Disney Dancing Museum (J)
E Earthworm Jim 3D (U)
  • Gameplay and the demo play fast, need to get the first gold utter to play at normal speed
E Elmo's Letter Adventure (U)
  • Buttons are unresponsive on Ernie’s underwater level, Ernie’s graphics starts to get messed up once you talk to him.
E Elmo's Number Journey (U)
  • Freezes when you go to the Carnival of Numbers, You really hate Ernie from Sesame Street, don’t you Delta and Mupen?
G GoldenEye 007 (U)
M Milo's Astro Lanes (U)
M Mischief Makers (U)
M Mario Party 3 (U)
N Neon Genesis Evangelion (J)
N NASCAR 2000 (U)
  • You get a controller pak error if booted for the first time
  • You can’t see the title screen, the game otherwise plays perfectly
R RIQA (Prototype)
  • You need the game to recognize a second controller to access debug features and play
R Resident Evil 2 (U)
  • the hero is invisible, making the game far more difficult to play.
R Rocket: Robot on Wheels (U)
  • Rocket almost looks black
  • Screen tearing when intro fates to JoJo the raccoons paper, doesn’t occur anywhere else in the game
R Rugrats: Scavenger Hunt (U)
  • The voice clips sound a little glitchy
R Rugrats in Paris: The Movie (U)
  • Some stuttering and frame drops during game
  • Intro is too zoomed into Kimi Finster’s face
R Rayman 2: The Great Escape (U)
  • most of the graphics, including Rayman’s hands are straight up black (mostly the grounds and walls) and the red lums too
  • Some screen tearing in some parts of the game
R Rat Attack (U)
  • Loads a black screen
P Puyo Puyo Sun 64 (J)
S Star Wars Episode I: Racer (U)
  • Graphical glitches mostly in crowd and road
  • Game is too zoomed in
S Super Smash Bros. (U)
  • Marios body doesn’t look right
  • only the “Player 1” and “Player 2” bottons are black
S Sin and Punishment (J)
T Taz Express (E)
  • The loading screens are extremely slow and laggy, some graphical glitches in the ground, some stuttering in game when you respawn
  • Constant Slow Down in the second level
T Tigger's Honey Hunt (U)
  • Plays Smoothly
T Tom and Jerry in Fists of Furry (U)
T Toon Panic (Prototype)
W Waluigi's Taco Stand (SM64 rom hack by Kaze Emanuar)

Gameboy Advance

Letter GBA ROM Notes
2 2 Games in 1: Rugrats: Go Wild + SpongeBob SquarePants: SuperSponge (U)
2 2 Movies in 1: Sherk + Shark Tale (U)
  • Crashes Delta
3 3 Games in 1: Rugrats: I Gotta Go Party + SpongeBob SquarePants: SuperSponge + Tak and the Power of Juju (U)
A Advance Wars (U)
A Advance Wars 2: Black Hole Rising (U)
A Astro Boy: Omega Factor (U)
C Castlevania: Aria of Sorrow (U)
D Duke Nukem Advance (U)
D Disney’s The Jungle Book (U)
G Gunstar Future Hero’s (E)
G GBA Video Movie: Sherk (U)
  • Crashes delta on startup
G GBA Video Movie: Sherk 2 (U)
  • Crashes delta on startup
H Hamtaro: Ham-Ham Heartbreak (E)
M Mario & Luigi: Superstar Saga (U)
M Mario Kart: Super Circuit (U)
M Metroid Fusion (U)
N Ninja Cop (U)
P Pinky and the Brain: The Masterplan (E)
  • Some stuttering when you exit certain cutscenes
P Popeye: Rush for Spinach (U)
S Sonic Advance (U)
S Sonic Advance 2 (U)
T The Legend of Zelda: The Minish Cap (U)
T Tom and Jerry: The Magic Ring (U)
  • Minor audio glitch’s
T Tom and Jerry in Infurnal Escape (U)
W Wario Land 4 (U)
W WarioWare, Inc.: Minigame Mania (U)

Nintendo DS

D̶s̶ G̶a̶m̶e̶s̶ r̶e̶q̶u̶i̶r̶e̶ 3̶ b̶i̶o̶s̶ f̶i̶l̶e̶s̶ t̶o̶ w̶o̶r̶k̶, T̶h̶e̶ f̶i̶l̶e̶s̶ w̶i̶l̶l̶ n̶o̶t̶ b̶e̶ p̶r̶o̶v̶i̶d̶e̶d̶ f̶o̶r̶ ‏c̶o̶p̶y̶r̶i̶g̶h̶t̶ r̶e̶a̶s̶o̶n̶s̶ a̶n̶d̶ g̶b̶a̶t̶e̶m̶p̶ p̶o̶l̶i̶c̶i̶e̶s̶ a̶l̶t̶h̶o̶u̶g̶h̶ t̶h̶e̶y̶ a̶r̶e̶ e̶a̶s̶y̶ t̶o̶ f̶i̶n̶d̶ (̶J̶u̶s̶t̶ h̶o̶p̶e̶ t̶h̶e̶ f̶i̶l̶e̶ y̶o̶u̶ u̶s̶e̶ h̶a̶s̶ t̶h̶e̶ r̶i̶g̶h̶t̶ a̶m̶o̶u̶n̶t̶ o̶f̶ s̶t̶o̶r̶a̶g̶e̶ f̶o̶r̶ i̶t̶ t̶o̶ w̶o̶r̶k̶)̶ while this is no longer necessary in version 1.6, it’s still recommended just in case for some games. DSI ware is not supported, those games require extra RAM and CPU power meaning if you load a DSI ware game, white screen, and delta currently can not emulate DSI hardware.

Letter NDS ROM Notes
A Animaniacs: Lights, Camera, Action! (E)
A Asterix at the Olympic Games (E)
A Asterix & Obelix XXL 2 Mission: Wifix (E)
C Cory in the House (U)
C Chrono Trigger (U)
W Wacky Races: Crash and Dash (U)