Difference between revisions of "GBARunner2"
From WikiTemp, the GBAtemp wiki
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|data3 = [https://gbatemp.net/members/280844/ Gericom] | |data3 = [https://gbatemp.net/members/280844/ Gericom] | ||
|label4 = Source code | |label4 = Source code | ||
− | |data4 = [https://github.com/Gericom/GBARunner2] | + | |data4 = [https://github.com/Gericom/GBARunner2 GitHub] |
|label5 = Latest version | |label5 = Latest version | ||
− | |data5 = [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3] | + | |data5 = [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)] |
|label6 = Discussion thread | |label6 = Discussion thread | ||
− | |data6 = [https://gbatemp.net/threads/gbarunner2.451970/] | + | |data6 = [https://gbatemp.net/threads/gbarunner2.451970/ GBATemp.net] |
}} | }} | ||
'''GBARunner2''' is a GBA hypervisor for DS (like Nintendont for GC on WII). | '''GBARunner2''' is a GBA hypervisor for DS (like Nintendont for GC on WII). | ||
+ | |||
+ | = Usage = | ||
+ | |||
+ | 1. Make sure your sd card is fat32 formatted; | ||
+ | 2. Put a gba bios as bios.bin in the root of your sd card; | ||
+ | 3. Put Gbarunner2.nds on your sd card; | ||
+ | 4. SRAM patch your gba rom with [https://filetrip.net/gba-downloads/tools-utilities/download-gbata-gba-tool-advance-0-7a-f223.html GBATA] if needed; | ||
+ | 5. Put the rom as runner.gba in the root of your sd; | ||
+ | 6. Run gbarunner2.nds. | ||
+ | |||
+ | = Compile last version = | ||
+ | |||
+ | 1. Make sure you have devkitpro installed; | ||
+ | 2. Download the git repo; | ||
+ | 3. Run make in the root. | ||
+ | |||
+ | = Compatibility list = | ||
+ | |||
+ | {| class="compatible sortable" width="25%" cellspacing="1" border="1px" | ||
+ | !Legend | ||
+ | |- | ||
+ | |align="center" style="background:Green"|Playable-- Game is playable with little to no glitches. | ||
+ | |- | ||
+ | |align="center" style="background:Yellow"| Working - Game is playable, but bugs may interfere with gameplay. | ||
+ | |- | ||
+ | |align="center" style="background:Red"|Unplayable - Game is unplayable | ||
+ | |} | ||
+ | |||
+ | {| class="compatible sortable" width="100%" cellspacing="1" border="1px" | ||
+ | !ROM Title [Region] | ||
+ | !Version | ||
+ | !Status | ||
+ | !width=50%|Notes | ||
+ | |- | ||
+ | |align="center" style="background:"| | ||
+ | |align="center"| | ||
+ | |align="center"| | ||
+ | |align="center"| | ||
+ | |- | ||
+ | |||
+ | = Downloads = | ||
+ | |||
+ | [https://gbatemp.net/attachments/gbarunner2-zip.72394/ Commit 78945c3 (2016/12/18)] | ||
+ | |||
+ | = Changelog = | ||
+ | |||
+ | See [https://github.com/Gericom/GBARunner2/commits/master GitHub timeline]. |
Revision as of 12:57, 19 December 2016
GBARunner2 | |
Information | |
Console Emulated | GBA |
Runs on | Nintendo DS |
Developer | Gericom |
Source code | GitHub |
Latest version | Commit 78945c3 (2016/12/18) |
Discussion thread | GBATemp.net |
GBARunner2 is a GBA hypervisor for DS (like Nintendont for GC on WII).
Usage
1. Make sure your sd card is fat32 formatted; 2. Put a gba bios as bios.bin in the root of your sd card; 3. Put Gbarunner2.nds on your sd card; 4. SRAM patch your gba rom with GBATA if needed; 5. Put the rom as runner.gba in the root of your sd; 6. Run gbarunner2.nds.
Compile last version
1. Make sure you have devkitpro installed; 2. Download the git repo; 3. Run make in the root.
Compatibility list
Legend |
---|
Playable-- Game is playable with little to no glitches. |
Working - Game is playable, but bugs may interfere with gameplay. |
Unplayable - Game is unplayable |
ROM Title [Region] | Version | Status | Notes |
---|---|---|---|