Difference between revisions of "Not64 Compatibility List"
SmithSmith (talk | contribs) (→P) |
SmithSmith (talk | contribs) |
||
(18 intermediate revisions by the same user not shown) | |||
Line 23: | Line 23: | ||
+ | {{Compat counter | ||
+ | |worksvalue = 127 | ||
+ | |issuesvalue = 51 | ||
+ | |brokenvalue = 51 | ||
+ | |noresultvalue = 195}} | ||
{{Compat legend}} | {{Compat legend}} | ||
Line 30: | Line 35: | ||
==#== | ==#== | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
− | {{ N64 | name = 007: The World is not Enough | region = USA | status = works | ver = not64 20210820 | vc = no | notes = | + | {{ N64 | name = 007: The World is not Enough | region = USA | status = works | ver = not64 20210820 | vc = no | notes = Very minor GFX issues; works fine.}} |
− | {{ N64 |name = 007: The World is not Enough | region = EUR | status = works | ver = not64 20210820 | vc = no | notes= | + | {{ N64 |name = 007: The World is not Enough | region = EUR | status = works | ver = not64 20210820 | vc = no | notes= Minor issues; seems to work fine.}} |
{{ N64 | name = 1080º Snowboarding | region = EUR | status = | ver = | vc = yes | notes = }} | {{ N64 | name = 1080º Snowboarding | region = EUR | status = | ver = | vc = yes | notes = }} | ||
{{ N64 | name = 1080º Snowboarding | region = USA | status = works | ver = Not64 20210820 | vc = yes | notes = }} | {{ N64 | name = 1080º Snowboarding | region = USA | status = works | ver = Not64 20210820 | vc = yes | notes = }} | ||
Line 40: | Line 45: | ||
==A== | ==A== | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
− | {{ N64 | name = A Bug's Life | region = USA | status = | + | {{ N64 | name = A Bug's Life | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Rice has missing sky and afew other textures, seems to work perfectly on Glide build. }} |
− | {{ N64 | name = Aerofighters Assault | region = USA | status = | + | {{ N64 | name = Aerofighters Assault | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Some GFX works better on gl like the Sun effect on first mission other than that it seems to works just as well on rice or gl. }} |
− | {{ N64 | name = AeroGauge | region = USA | status = | + | {{ N64 | name = AeroGauge | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Rice tested gl works just as well }} |
− | {{ N64 | name = Aidyn Chronicles | region = USA | status = | + | {{ N64 | name = Aidyn Chronicles | region = USA | status = | ver =not64 20210820 | vc = no | notes = Seems perfect.}} |
− | {{ N64 | name = Air Boarder 64 | region = EUR | status = | + | {{ N64 | name = Air Boarder 64 | region = EUR | status = | ver =Wii64 1.2 | vc = no | notes = Rice or gl }} |
− | {{ N64 | name = All-star Baseball '99 | region = EUR | status = | + | {{ N64 | name = All-star Baseball '99 | region = EUR | status = | ver =Wii64 1.2 rice | vc = no | notes = Rice only on gl it has stretching vertices. }} |
− | {{ N64 | name = All-star Baseball '99 | region = USA | status = | + | {{ N64 | name = All-star Baseball '99 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Rice only on gl it has stretching vertices.}} |
− | {{ N64 | name = All-star Baseball '00 | region = EUR | status = | + | {{ N64 | name = All-star Baseball '00 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = Does not Start even on intrepreter. }} |
− | {{ N64 | name = All-star Baseball '00 | region = USA | status = | + | {{ N64 | name = All-star Baseball '00 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Does not Start even on intrepreter. }} |
− | {{ N64 | name = All-star Baseball '01 | region = USA | status = | + | {{ N64 | name = All-star Baseball '01 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Does not Start even on intrepreter. }} |
− | {{ N64 | name = All-star Tennis '99 | region = USA | status = | + | {{ N64 | name = All-star Tennis '99 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested }} |
{{ N64 | name = Animal Forest | region = JAP |status = Works | ver =Not64 20150205 | vc = no | notes = All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well. }} | {{ N64 | name = Animal Forest | region = JAP |status = Works | ver =Not64 20150205 | vc = no | notes = All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well. }} | ||
− | {{ N64 | name = Armorines: Project S.W.A.R.M. | region = USA | status = Works | ver =Not64 20210820 | vc = no | notes = | + | {{ N64 | name = Armorines: Project S.W.A.R.M. | region = USA | status = Works | ver =Not64 20210820 | vc = no | notes = Seems to work correctly. }} |
− | {{ N64 | name = Army Men Air Combat | region = USA | status = | + | {{ N64 | name = Army Men Air Combat | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested or not64 20210820 seems to work just as well. }} |
− | {{ N64 | name = Army Men Sarges Heroes | region = EUR | status = | + | {{ N64 | name = Army Men Sarges Heroes | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = rice only to see the cutscenes, on gl the cutscenes are broken, somewhat needs overclock for smooth performance }} |
− | {{ N64 | name = Army Men Sarges Heroes 2 | region = USA | status = | + | {{ N64 | name = Army Men Sarges Heroes 2 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = needs cpu clock divider for full speed to use alongside vwii overclock for less framedrops. }} |
− | {{ N64 | name = Asteroids Hyper 64 | region = USA | status = | + | {{ N64 | name = Asteroids Hyper 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Normal game tested only, works with rice or gl The unlock of the original asteroids game does not display the ship nor the asteroids, normal game plays perfectly. }} |
− | {{ N64 | name = Automobili Lamborghini | region = USA | status = | + | {{ N64 | name = Automobili Lamborghini | region = USA | status = | ver = Wii64 1.2 | vc = no | notes = rice tested, gl works as well. }} |
{{ Table End }} | {{ Table End }} | ||
Line 64: | Line 69: | ||
{{ N64 | name = Banjo Kazooie - Banjo to Kazooie no Daibouken | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Unlocked every world. Minor graphical issues. }} | {{ N64 | name = Banjo Kazooie - Banjo to Kazooie no Daibouken | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Unlocked every world. Minor graphical issues. }} | ||
{{ N64 | name = Banjo Kazooie | region = USA | status = Works | ver = Not64 20210820 | vc = no | notes = Works perfectly fine needs fb textures for pause menu. }} | {{ N64 | name = Banjo Kazooie | region = USA | status = Works | ver = Not64 20210820 | vc = no | notes = Works perfectly fine needs fb textures for pause menu. }} | ||
− | {{ N64 | name = Banjo Kazooie | region = EUR | status = | + | {{ N64 | name = Banjo Kazooie | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues. }} |
− | {{ N64 | name = Banjo Kazooie: Jiggies of Time | region = USA | status = Works | ver = Not64 | vc = no | notes = Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same | + | {{ N64 | name = Banjo Kazooie: Jiggies of Time | region = USA | status = Works | ver = Not64 | vc = no | notes = Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same GFX glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu's. NOTE: Save States crash the game upon state load attempt. }} |
− | {{ N64 | name = Banjo Tooie | region = AUS | status = | + | {{ N64 | name = Banjo Tooie | region = AUS | status = | ver = wii64 1.2 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii.}} |
− | {{ N64 | name = Banjo Tooie | region = EUR | status = | + | {{ N64 | name = Banjo Tooie | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii. }} |
{{ N64 | name = Banjo Tooie | region = USA | status = works | ver = Not64 20210820 | vc = no | notes = Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes. }} | {{ N64 | name = Banjo Tooie | region = USA | status = works | ver = Not64 20210820 | vc = no | notes = Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes. }} | ||
− | {{ N64 | name = (In-Fisherman) Bass Hunter 64 | region = EUR | status = | + | {{ N64 | name = (In-Fisherman) Bass Hunter 64 | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = Rice blackscreens ingame after flashing colors, on Gl if you turn on fb textures it works perfectly.}} |
− | {{ N64 | name = Bassmasters 2000 | region = USA | status = | + | {{ N64 | name = Bassmasters 2000 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = Rice or not64 the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance.}} |
− | {{ N64 | name = Batman Beyond: Return of The Joker | region = USA | status = | + | {{ N64 | name = Batman Beyond: Return of The Joker | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice rice runs better than gl. }} |
− | {{ N64 | name = Batman Of The Future: Return of The Joker | region = EUR | status = | + | {{ N64 | name = Batman Of The Future: Return of The Joker | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = rice runs better than gl. }} |
− | {{ N64 | name = Battletanx | region = USA | status = | + | {{ N64 | name = Battletanx | region = USA | status = | ver =wii64 1.2| vc = no | notes = Black screen on startup even on dynarec; Forced reset needed to get out of it. }} |
{{ N64 | name = Battletanx 2: Global Assault | region = EUR | status = Works | ver = Not64 20210829 | vc = no | notes = seems perfect.}} | {{ N64 | name = Battletanx 2: Global Assault | region = EUR | status = Works | ver = Not64 20210829 | vc = no | notes = seems perfect.}} | ||
{{ N64 | name = Battletanx 2: Global Assault | region = USA | status = Doesn't Work | ver = Not64 20210829 | vc = no | notes = Black screen on startup. Pal version boots and plays perfectly though. }} | {{ N64 | name = Battletanx 2: Global Assault | region = USA | status = Doesn't Work | ver = Not64 20210829 | vc = no | notes = Black screen on startup. Pal version boots and plays perfectly though. }} | ||
− | {{ N64 | name = Battlezone: Rise of the Black Dogs | region = USA | status = | + | {{ N64 | name = Battlezone: Rise of the Black Dogs | region = USA | status = | ver =wii64 1.2| vc = no | notes = Gl blocks the map with the background so you cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough. }} |
− | {{ N64 | name = Beetle Adventure Racing | region = EUR | status = | + | {{ N64 | name = Beetle Adventure Racing | region = EUR | status = | ver = wii64 1.2| vc = no | notes = rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough. }} |
− | {{ N64 | name = Beetle Adventure Racing | region = USA | status = | + | {{ N64 | name = Beetle Adventure Racing | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough. }} |
− | {{ N64 | name = Big Mountain 2000 | region = USA | status = | + | {{ N64 | name = Big Mountain 2000 | region = USA | status = | ver =wii64 1.2| vc = no | notes = rice tested. }} |
− | {{ N64 | name = Bio F.R.E.A.K.S. | region = USA | status = | + | {{ N64 | name = Bio F.R.E.A.K.S. | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough. }} |
− | {{ N64 | name = Blast Corps | region = USA | status = | + | {{ N64 | name = Blast Corps | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested seems to play well }} |
{{ N64 | name = Blues Brothers 2000 | region = EUR | status = Works | ver = Not6420210820 | vc = no | notes = Runs well with very minor graphical glitches. }} | {{ N64 | name = Blues Brothers 2000 | region = EUR | status = Works | ver = Not6420210820 | vc = no | notes = Runs well with very minor graphical glitches. }} | ||
− | {{ N64 | name = Blues Brothers 2000 | region = USA | status = | + | {{ N64 | name = Blues Brothers 2000 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested seems to work well. }} |
− | {{ N64 | name = Body Harvest | region = USA | status = | + | {{ N64 | name = Body Harvest | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Very low framerate. '''Unplayable'''. }} |
{{ N64 | name = Bomberman 64 | region = EUR | status = Doesn't Work | ver = Not64 | vc = no | notes = DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only).}} | {{ N64 | name = Bomberman 64 | region = EUR | status = Doesn't Work | ver = Not64 | vc = no | notes = DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only).}} | ||
− | {{ N64 | name = Bomberman 64 | region = USA | status = Doesn't Work | ver = | + | {{ N64 | name = Bomberman 64 | region = USA | status = Doesn't Work | ver = Not64 20211116 | vc = no | notes = Intro & stage select are glitched. Once loaded into a level, it just shows a black screen.}} |
− | {{ N64 | name = Bomberman 64: The Second Attack! | region = USA | status = | + | {{ N64 | name = Bomberman 64: The Second Attack! | region = USA | status = | ver = wii64 1.2 | vc = no | notes = menu cant be seenpress A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough. }} |
− | {{ N64 | name = Bomberman Hero | region = USA | status = | + | {{ N64 | name = Bomberman Hero | region = USA | status = | ver = wii64 1.2 | vc = Yes | notes = rice tested }} |
− | {{ N64 | name = Bottom of the 9th | region = USA | status = | + | {{ N64 | name = Bottom of the 9th | region = USA | status = | ver =wii64 1.2 | vc = no | notes = When entering matches it might be some slowdown when the league flag shows up but ingame its all good rice or gl seems the same. }} |
− | {{ N64 | name = Brunswick Circuit Pro Bowling | region = USA | status = | + | {{ N64 | name = Brunswick Circuit Pro Bowling | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice works perfectly, gl has alot of graphical issues. }} |
− | {{ N64 | name = Buck Bumble | region = USA | status = | + | {{ N64 | name = Buck Bumble | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice or gl. }} |
− | {{ N64 | name = Bust-A-Move 2: Arcade edition | region = USA | status = | + | {{ N64 | name = Bust-A-Move 2: Arcade edition | region = USA | status = | ver = wii64 1.2 | vc = Yes | notes = Rice only, on gl you cant see the cursor to shoot so you have no idea where you are aiming on gl.. }} |
− | {{ N64 | name = Bust-A-Move 3 DX | region = EUR | status = | + | {{ N64 | name = Bust-A-Move 3 DX | region = EUR | status = | ver = wii64 1.2 | vc = Yes | notes = rice tested, just press A and start until you skip the blackscreen logos intro. }} |
− | {{ N64 | name = Bust-A-Move 99' | region = USA | status = | + | {{ N64 | name = Bust-A-Move 99' | region = USA | status = | ver = wii64 1.2 | vc = Yes | notes =Rice or gl. }} |
{{ Table End }} | {{ Table End }} | ||
==C== | ==C== | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
− | {{ N64 | name = California Speed | region = USA | status = | + | {{ N64 | name = California Speed | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Rice tested-Plays perfect with some tiny graphics glitches on 2d textures but nothing that affects anything. }} |
− | {{ N64 | name = Carmageddon 64 | region = USA | status = | + | {{ N64 | name = Carmageddon 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the menu is abit too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu. }} |
− | {{ N64 | name = Carmageddon 64 | region = EUR | status = | + | {{ N64 | name = Carmageddon 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the menu is abit too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu. }} |
− | {{ N64 | name = Castlevania 64 | region = EUR | status = | + | {{ N64 | name = Castlevania 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = Crashes with music play after intro movie. }} |
− | {{ N64 | name = Castlevania 64 | region = USA | status = Doesn't | + | {{ N64 | name = Castlevania 64 | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Freeze on title screen. }} |
− | {{ N64 | name = Castlevania Legacy of Darkness | region = EUR | status = | + | {{ N64 | name = Castlevania Legacy of Darkness | region = EUR | status = | ver =wii64 1.2| vc = no | notes = Code dump. }} |
− | {{ N64 | name = Castlevania Legacy of Darkness | region = USA | status = Doesn't | + | {{ N64 | name = Castlevania Legacy of Darkness | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Freezes once you take control of Cornell. }} |
− | {{ N64 | name = Center Court Tennis| region = EUR | status = | + | {{ N64 | name = Center Court Tennis| region = EUR | status = | ver =wii64 1.2| vc = no | notes = rice tested. }} |
− | {{ N64 | name = Chameleon Twist | region = USA | status = | + | {{ N64 | name = Chameleon Twist | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested if it says to remove controller pak go to settings and chooose rumble pak in pak management and restart the rom. }} |
− | {{ N64 | name = Chameleon Twist 2 | region = USA | status = | + | {{ N64 | name = Chameleon Twist 2 | region = USA | status = | ver =wii64 1.2| vc = no | notes = Seems to play perfectly rice tested }} |
− | {{ N64 | name = Charlie Blast's Territory | region = USA | status = | + | {{ N64 | name = Charlie Blast's Territory | region = USA | status = | ver =wii64 1.2| vc = no | notes =works on glide and rice but seems its abit better on glide. }} |
{{ N64 | name = Chip-8 interpreter | region = USA | status = Doesn't Work | ver =not64 | vc = no | notes = Code dumps immediately on Interpreter. Black screens on Recompiler. '''Unplayable.''' This is a regress. The game works well on my PC. }} | {{ N64 | name = Chip-8 interpreter | region = USA | status = Doesn't Work | ver =not64 | vc = no | notes = Code dumps immediately on Interpreter. Black screens on Recompiler. '''Unplayable.''' This is a regress. The game works well on my PC. }} | ||
− | {{ N64 | name = Chopper Attack | region = USA | status = | + | {{ N64 | name = Chopper Attack | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested. }} |
− | {{ N64 | name = Clay Fighter 63 1/3 | region = USA | status = | + | {{ N64 | name = Clay Fighter 63 1/3 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = works on glide only, on rice its all black.. }} |
− | {{ N64 | name = Clay Fighter Sculptor's Cut | region = USA | status = | + | {{ N64 | name = Clay Fighter Sculptor's Cut | region = USA | status = | ver =wii64 1.2 | vc = no | notes = works better on glide on rice its abit too dark. }} |
− | {{ N64 | name = Command & Conquer 64 | region = USA | status = | + | {{ N64 | name = Command & Conquer 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested seems to work fine. Turn wiiu nand page to on for better consistency. }} |
{{ N64 | name = Conker's Bad Fur Day | region = USA | status = issues | ver = Not64 20240615 | vc = no | notes = Runs full-speed. Many lighting effects do not render. Conker's shadow does not render underneath him. Frequent texture corruption. Sometimes the screen will flicker (epilepsy warning); disabling or enabling FB textures will fix this. Worst issue of all is the game '''constantly hanging for minutes at a time''', presumably as the emulator pages memory in and out of NAND (it is a 64MB ROM). I beat the game this way but would not recommend it.}} | {{ N64 | name = Conker's Bad Fur Day | region = USA | status = issues | ver = Not64 20240615 | vc = no | notes = Runs full-speed. Many lighting effects do not render. Conker's shadow does not render underneath him. Frequent texture corruption. Sometimes the screen will flicker (epilepsy warning); disabling or enabling FB textures will fix this. Worst issue of all is the game '''constantly hanging for minutes at a time''', presumably as the emulator pages memory in and out of NAND (it is a 64MB ROM). I beat the game this way but would not recommend it.}} | ||
− | {{ N64 | name = Cruisin' Exotica | region = USA | status = | + | {{ N64 | name = Cruisin' Exotica | region = USA | status = | ver =wii64 1.2| vc = no | notes = on glide the same texture gets repeated all over on rice its correctly textured but it keeps flashing random textures all over.}} |
− | {{ N64 | name = Cruisin' USA | region = USA | status = | + | {{ N64 | name = Cruisin' USA | region = USA | status = | ver =wii64 1.2 | vc = Yes | notes =Rice tested its playable but it can lag abit and making music lag ashwell, it need wii overclock t o fix the framerops and run fullspeed everytime.. }} |
− | {{ N64 | name = Cruisn World | region = USA | status = | + | {{ N64 | name = Cruisn World | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested }} |
{{ N64 | name = Custom Robo V2 | region = JAP | status = Issues | ver = | vc = Yes | notes = The gameplay is fine, yet there are very many graphical issues such as black or glossed textures. }} | {{ N64 | name = Custom Robo V2 | region = JAP | status = Issues | ver = | vc = Yes | notes = The gameplay is fine, yet there are very many graphical issues such as black or glossed textures. }} | ||
− | {{ N64 | name = CyberTiger | region = USA | status = | + | {{ N64 | name = CyberTiger | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested, some texture error on golfers face ingame but tahts about it. }} |
{{ Table End }} | {{ Table End }} | ||
Line 126: | Line 131: | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
{{ N64 | name = Dance Dance Revolution - Disney Dancing Museum | region = JAP | status = Doesn't Work | | ver =Not64 20150205 | vc = no | notes = Black Screen on boot. }} | {{ N64 | name = Dance Dance Revolution - Disney Dancing Museum | region = JAP | status = Doesn't Work | | ver =Not64 20150205 | vc = no | notes = Black Screen on boot. }} | ||
− | {{ N64 | name = Dark Rift | region = USA | status = | + | {{ N64 | name = Dark Rift | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice and glide hangs after first lgo, unsuported microcode? }} |
− | {{ N64 | name = DeadlyArts | region = USA | status = | + | {{ N64 | name = DeadlyArts | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested. }} |
− | {{ N64 | name = Densha de Go! 64 | region = JAP | status = | + | {{ N64 | name = Densha de Go! 64 | region = JAP | status = | | ver =Not64| vc = no | notes = Black Screen on boot. }} |
{{ N64 | name = Derby Stallion 64 | region = JAP | status = Works | | ver =Not64 | vc = no | notes = Minor graphic glitches when passing trough the menus and some track textures here and there. }} | {{ N64 | name = Derby Stallion 64 | region = JAP | status = Works | | ver =Not64 | vc = no | notes = Minor graphic glitches when passing trough the menus and some track textures here and there. }} | ||
− | {{ N64 | name = Destruction Derby 64 | region = USA | status = | + | {{ N64 | name = Destruction Derby 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested runs fine some framedrops here and there needs vwii overclock for always full speed but workss well as is. }} |
{{ N64 | name = Dezaemon 3D | region = JAP | status = Issues | | ver =Not64 | vc = no | notes = Plays perfectly but some textures are messed up including your own ship and manny enemys. }} | {{ N64 | name = Dezaemon 3D | region = JAP | status = Issues | | ver =Not64 | vc = no | notes = Plays perfectly but some textures are messed up including your own ship and manny enemys. }} | ||
− | |||
− | |||
{{ N64 | name = Diddy Kong Racing | region = USA | status = Works | ver =Not64 20210817 | vc = no | notes = Works perfectly fine. Adventure two now playable without graphical glitches. }} | {{ N64 | name = Diddy Kong Racing | region = USA | status = Works | ver =Not64 20210817 | vc = no | notes = Works perfectly fine. Adventure two now playable without graphical glitches. }} | ||
{{ N64 | name = Diddy Kong Racing | region = EUR | status = Works | ver =Not64 20210817 | vc = no | notes = Works perfectly fine. Adventure two now playable without graphical glitches. }} | {{ N64 | name = Diddy Kong Racing | region = EUR | status = Works | ver =Not64 20210817 | vc = no | notes = Works perfectly fine. Adventure two now playable without graphical glitches. }} | ||
− | {{ N64 | name = Disney's Donald Duck - Goin' Quackers | region = USA | status = | + | {{ N64 | name = Disney's Donald Duck - Goin' Quackers | region = USA | status = Wrks | ver =wii64 1.2| vc = no | notes = rice seems to work perfectly but, if you talk to louie or professor you get stuck in an infinite conversation, the game itself plays perfectly besides this issue on intrepreter you can finish the conversations. }} |
− | {{ N64 | name = Disney's Tarzan | region = USA | status = | + | {{ N64 | name = Disney's Tarzan | region = USA | status = | ver =wii64 1.2 | vc = no | notes = black screen on bootboth plugins and both cores. }} |
− | {{ N64 | name = Donkey Kong 64 | region = USA | status = Issues | ver = Not64 | + | {{ N64 | name = Donkey Kong 64 | region = USA | status = Issues | ver = Not64 20240615 | vc = no | notes = Camera is constantly trying to zoom on recenter. A prior still image of gameplay may flash over the screen, pause/unpause can clear it, or simply disable FB textures.}} |
− | {{ N64 | name = Donkey Kong 64 | region = EUR | status = | + | {{ N64 | name = Donkey Kong 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = works perfectly on rice, needs nand page file set to on for smoother gameplay. }} |
{{ N64 | name = Doom 64 | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = Work perfectly fine with the exception of the map, its blank. Also can be hard to see in unlit areas}} | {{ N64 | name = Doom 64 | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = Work perfectly fine with the exception of the map, its blank. Also can be hard to see in unlit areas}} | ||
− | {{ N64 | name = Doom 64 | region = EUR | status = | + | {{ N64 | name = Doom 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = WORKS ON GLIDE: tiny graphical glitch at the start of the missions move foward afew steps and then the game is perfect, need to assign c stick-left and right to other buttons besides an analog stick because you need to press both buttons at the same time to save and load(recomend x,y) on rice the 2d textures dont go away, if you put the map up it will never go away same for moving up and down on the menu the skulls don't go away, which does not happen on normal rice on mupen 64 0.5.1. }} |
{{ N64 | name = Doraemon - Mittsu no Seireiseki | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise. }} | {{ N64 | name = Doraemon - Mittsu no Seireiseki | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise. }} | ||
{{ N64 | name = Doraemon 2 - Hikari no Shinden | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise. }} | {{ N64 | name = Doraemon 2 - Hikari no Shinden | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise. }} | ||
{{ N64 | name = Doraemon 3 - Nobi Dai no Machi SOS! | region = JAP | status = Doesn't work | | ver = Not64| vc = no | notes = hangs after first logo screen. }} | {{ N64 | name = Doraemon 3 - Nobi Dai no Machi SOS! | region = JAP | status = Doesn't work | | ver = Not64| vc = no | notes = hangs after first logo screen. }} | ||
{{ N64 | name = Doubutsu no Mori (Animal Forest) | region = JAP | status = works | | ver =Not64 | vc = no | notes = Semms to work perfectly. }} | {{ N64 | name = Doubutsu no Mori (Animal Forest) | region = JAP | status = works | | ver =Not64 | vc = no | notes = Semms to work perfectly. }} | ||
− | {{ N64 | name = Dr. Mario 64 | region = USA | status = Issues | ver =Not64 20200609 | vc = no | notes = Some | + | {{ N64 | name = Dr. Mario 64 | region = USA | status = Issues | ver =Not64 20200609 | vc = no | notes = Some GFX glitches. }} |
− | {{ N64 | name = Dual Heroes | region = EUR | status = | + | {{ N64 | name = Dual Heroes | region = EUR | status = | ver =wii64 1.2| vc = no | notes = works perfectly on rice. }} |
− | {{ N64 | name = Dual Heroes | region = USA | status = | + | {{ N64 | name = Dual Heroes | region = USA | status = | ver =wii64 1.2| vc = no | notes = works perfectly on rice. }} |
{{ N64 | name = Duck Dodgers Starring Daffy Duck | region = USA | status = Works | region = USA | ver =wii64 1.2| vc = no | notes = works perfectly on rice, might need vwii overclock to reduce framedrops. }} | {{ N64 | name = Duck Dodgers Starring Daffy Duck | region = USA | status = Works | region = USA | ver =wii64 1.2| vc = no | notes = works perfectly on rice, might need vwii overclock to reduce framedrops. }} | ||
− | {{ N64 | name = Duke Nukem 64 | region = USA | status = | + | {{ N64 | name = Duke Nukem 64 | region = USA | status = issues | ver = Not64 20240615 | vc = no | notes = All bitmaps without exception are broken. This is '''theoretically playable.'''}} |
− | {{ N64 | name = Duke Nukem Zero Hour | region = USA | status = | + | {{ N64 | name = Duke Nukem Zero Hour | region = USA | status = | ver =wii64 1.2| vc = no | notes = Lags abit on rice or glide needs cpu divider ported from not 64 set to 1 and vwii overclock for full speed and less frame drops. }} |
{{ Table End }} | {{ Table End }} | ||
Line 158: | Line 161: | ||
{{ N64 | name = Earthworm Jim 3D | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. }} | {{ N64 | name = Earthworm Jim 3D | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. }} | ||
{{ N64 | name = Earthworm Jim 3D | region = EUR | status = Works | ver = Not64 20200609 | vc = no | notes = 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. }} | {{ N64 | name = Earthworm Jim 3D | region = EUR | status = Works | ver = Not64 20200609 | vc = no | notes = 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. }} | ||
− | {{ N64 | name = ECW Hardcore Revolution | region = USA | status = | + | {{ N64 | name = ECW Hardcore Revolution | region = USA | status = | ver = wii64 1.2 | vc = no | notes = seems to play perfect on rice }} |
{{ N64 | name = Eikou no Saint Andrews | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Major graphical glitches. }} | {{ N64 | name = Eikou no Saint Andrews | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Major graphical glitches. }} | ||
{{ N64 | name = Elmo's Letter Adventure | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = minor gfx glitches }} | {{ N64 | name = Elmo's Letter Adventure | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = minor gfx glitches }} | ||
{{ N64 | name = Elmo's Number Journey | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = minor gfx issues. }} | {{ N64 | name = Elmo's Number Journey | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = minor gfx issues. }} | ||
− | {{ N64 | name = Excitebike 64 | region = USA | status = | + | {{ N64 | name = Excitebike 64 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = Seems to run fine on rice. }} |
− | {{ N64 | name = Extreme-G | region = EUR | status = | + | {{ N64 | name = Extreme-G | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = works fine on rice }} |
{{ N64 | name = Extreme-G XG2 | region = USA | status = Works | ver = Not64 20200524 | vc = no | notes = works fine.}} | {{ N64 | name = Extreme-G XG2 | region = USA | status = Works | ver = Not64 20200524 | vc = no | notes = works fine.}} | ||
{{ N64 | name = Extreme-G XG2 | region = EUR | status = works | ver = Not64 20200524 | vc = no | notes = works fine.}} | {{ N64 | name = Extreme-G XG2 | region = EUR | status = works | ver = Not64 20200524 | vc = no | notes = works fine.}} | ||
Line 170: | Line 173: | ||
==F== | ==F== | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
− | {{ N64 | name = F-1 Pole Position 64 | region = USA | status = | + | {{ N64 | name = F-1 Pole Position 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}} |
− | {{ N64 | name = F-1 World Grand Prix | region = USA | status = | + | {{ N64 | name = F-1 World Grand Prix | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested}} |
− | {{ N64 | name = F-1 World Grand Prix II | region = EUR | status = | + | {{ N64 | name = F-1 World Grand Prix II | region = EUR | status = | ver =wii64 1.2 | vc = no| notes = rice tested.}} |
− | {{ N64 | name = F-Zero X | region = EUR | status = | + | {{ N64 | name = F-Zero X | region = EUR | status = | ver = wii64 1.2 | vc = yes | notes = rice tested.Near perfect some graphic problems like the cars not being rendered perfectly.}} |
{{ N64 | name = F-Zero X | region = USA | status = Works | ver = Not64 20200609 | vc = yes | notes = Works perfectly fine.}} | {{ N64 | name = F-Zero X | region = USA | status = Works | ver = Not64 20200609 | vc = yes | notes = Works perfectly fine.}} | ||
− | {{ N64 | name = F1 Racing Championship | region = EUR | status = | + | {{ N64 | name = F1 Racing Championship | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = rice tested.}} |
{{ N64 | name = Famista 64 | region = JAP | status = issues | ver = Not64 20150205 | vc = no | notes = game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black.}} | {{ N64 | name = Famista 64 | region = JAP | status = issues | ver = Not64 20150205 | vc = no | notes = game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black.}} | ||
− | {{ N64 | name = FIFA - Road to World Cup 98 | region = USA | status = | + | {{ N64 | name = FIFA - Road to World Cup 98 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = needs vwii overclock for full speed or else its abit laggy.}} |
− | {{ N64 | name = FIFA 99 | region = USA | status = | + | {{ N64 | name = FIFA 99 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}} |
{{ N64 | name = FIFA Soccer 64 | region = USA | status = works | ver =Not64 | vc = no | notes = rice tested, needs vwii overclock for full speed.}} | {{ N64 | name = FIFA Soccer 64 | region = USA | status = works | ver =Not64 | vc = no | notes = rice tested, needs vwii overclock for full speed.}} | ||
− | {{ N64 | name = Fighters Destiny | region = USA | status = | + | {{ N64 | name = Fighters Destiny | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}} |
− | {{ N64 | name = Fighters Destiny 2 | region = USA | status = | + | {{ N64 | name = Fighters Destiny 2 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested.}} |
− | {{ N64 | name = Fighting Force 64 | region = EUR | status = | + | {{ N64 | name = Fighting Force 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes =rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}} |
− | {{ N64 | name = Fighting Force 64 | region = USA | status = | + | {{ N64 | name = Fighting Force 64 | region = USA | status = | ver =wii64 1.2| vc = no | notes = rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}} |
{{ N64 | name = Fire Electric Pen | region = JAP | status = issues | ver = Not64 | vc = no | notes = game itself seems to work OK, but you can't see anything else.}} | {{ N64 | name = Fire Electric Pen | region = JAP | status = issues | ver = Not64 | vc = no | notes = game itself seems to work OK, but you can't see anything else.}} | ||
− | {{ N64 | name = Flying Dragon | region = USA | status = | + | {{ N64 | name = Flying Dragon | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}} |
− | {{ N64 | name = Forsaken 64 | region = USA | status = | + | {{ N64 | name = Forsaken 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested pretty much perfect.}} |
− | {{ N64 | name = Fox Sports College Hoops '99 | region = USA | status = | + | {{ N64 | name = Fox Sports College Hoops '99 | region = USA | status = | ver =wii64 1.2 | vc =no | notes = rice tested,Seems to work ok with minor graphical glitches.}} |
{{ N64 | name = Fushigi no Dungeon - Fuurai no Shiren 2 | region = JAP | status = works | ver = Not64 20150205 | vc = no | notes = Needs FB textures ON, minor graphical glicthes when switching maps.}} | {{ N64 | name = Fushigi no Dungeon - Fuurai no Shiren 2 | region = JAP | status = works | ver = Not64 20150205 | vc = no | notes = Needs FB textures ON, minor graphical glicthes when switching maps.}} | ||
{{ Table End }} | {{ Table End }} | ||
Line 196: | Line 199: | ||
{{ N64 | name = GameShark Pro V3.3 | region = USA | status = Doesn't Work | ver = | vc = no | notes = Code dump. Doesn't launch. Unsupported Device.}} | {{ N64 | name = GameShark Pro V3.3 | region = USA | status = Doesn't Work | ver = | vc = no | notes = Code dump. Doesn't launch. Unsupported Device.}} | ||
{{ N64 | name = Ganbare Goemon - Mononoke Sugoroku | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen with bad sound looping after pressing start, can't exit the loader.}} | {{ N64 | name = Ganbare Goemon - Mononoke Sugoroku | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen with bad sound looping after pressing start, can't exit the loader.}} | ||
− | {{ N64 | name = Gauntlet Legends | region = EUR | status = | + | {{ N64 | name = Gauntlet Legends | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}} |
− | {{ N64 | name = Gauntlet Legends | region = USA | status = | + | {{ N64 | name = Gauntlet Legends | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}} |
{{ N64 | name = Getter Love!! Cho Renai Party Game | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Game seems to work fine but you can't see any menu options.}} | {{ N64 | name = Getter Love!! Cho Renai Party Game | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Game seems to work fine but you can't see any menu options.}} | ||
{{ N64 | name = Gex 64 Enter the Gecko | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space.}} | {{ N64 | name = Gex 64 Enter the Gecko | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space.}} | ||
− | {{ N64 | name = Gex 3 Deep cover Gecko | region = USA | status = | + | {{ N64 | name = Gex 3 Deep cover Gecko | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested}} |
− | {{ N64 | name = Glover 64 | region = EUR | status = | + | {{ N64 | name = Glover 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}} |
− | {{ N64 | name = Glover 64 | region = USA | status = | + | {{ N64 | name = Glover 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}} |
{{ N64 | name = Goemon's Great Adventure | region = USA | status = Doesn't Work | ver = Not64 20210829 | vc = no | notes = Only runs (very slowly) in interpreter mode, in Dynarec mode it blackscreens after character selection.}} | {{ N64 | name = Goemon's Great Adventure | region = USA | status = Doesn't Work | ver = Not64 20210829 | vc = no | notes = Only runs (very slowly) in interpreter mode, in Dynarec mode it blackscreens after character selection.}} | ||
− | {{ N64 | name = Golden Nugget 64 | region = USA | status = | + | {{ N64 | name = Golden Nugget 64 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested. }} |
{{ N64 | name = GoldenEye 007 | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Completed the game on easy mode. Some graphical glitches.}} | {{ N64 | name = GoldenEye 007 | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Completed the game on easy mode. Some graphical glitches.}} | ||
− | {{ N64 | name = GoldenEye 007 | region = USA | status = issues | ver = 20240615 | vc = no | notes = Skyboxes are broken and audio speed is inconsistent. '''Otherwise runs OK'''.}} | + | {{ N64 | name = GoldenEye 007 | region = USA | status = issues | ver = 20240615 | vc = no | notes = Skyboxes are broken and audio speed is inconsistent. There is also noticeable colour banding (dithering not implemented?) '''Otherwise runs OK'''.}} |
− | {{ N64 | name = GoldenEye 007 | region = EUR | status = | + | {{ N64 | name = GoldenEye 007 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}} |
{{ N64 | name = GoldenEye X | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing split screen but this tends to lock up the game. }} | {{ N64 | name = GoldenEye X | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing split screen but this tends to lock up the game. }} | ||
{{ N64 | name = GT 64 - Championship Edition | region = USA | status = Issues | ver =not64 20200518 | vc = no | notes = Needs FB textures ON , the menu is invisible so you don.t know what you're choosing, in-game it seems to work fine.ON wii64 1.2 rice menu works fine but ingame all you see is the background. }} | {{ N64 | name = GT 64 - Championship Edition | region = USA | status = Issues | ver =not64 20200518 | vc = no | notes = Needs FB textures ON , the menu is invisible so you don.t know what you're choosing, in-game it seems to work fine.ON wii64 1.2 rice menu works fine but ingame all you see is the background. }} | ||
Line 216: | Line 219: | ||
{{ N64 | name = Hamster Monogatari 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Major graphical glicthes and slowdown impossible to understand anything.}} | {{ N64 | name = Hamster Monogatari 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Major graphical glicthes and slowdown impossible to understand anything.}} | ||
{{ N64 | name = Hanafuda 64 - Tenshi no Yakusoku | region = JAP | status = Works | ver =Not64 20150205 | vc = no | notes = seems to play perfectly.}} | {{ N64 | name = Hanafuda 64 - Tenshi no Yakusoku | region = JAP | status = Works | ver =Not64 20150205 | vc = no | notes = seems to play perfectly.}} | ||
− | {{ N64 | name = Harvest Moon 64 | region = USA | status = | + | {{ N64 | name = Harvest Moon 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}} |
{{ N64 | name = Heiwa Pachinko World 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play.}} | {{ N64 | name = Heiwa Pachinko World 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play.}} | ||
− | {{ N64 | name = Hercules The Legendary Journeys | region = USA | status = | + | {{ N64 | name = Hercules The Legendary Journeys | region = USA | status = | ver =wii64 1.2 | vc = no | notes = works on glide or rice, needs vwii overclock for a more smooth framerate.}} |
− | {{ N64 | name = Hexen | region = USA | status = | + | {{ N64 | name = Hexen | region = USA | status = | ver =wii64 1.2 | vc = no | notes = it works on rice, just keep pressing A and start when loading levels since it takes about 20+ seconds of blackscreen, there is a black square around your weapon texture and the map cant be seen besides that seems ok.}} |
− | {{ N64 | name = Hey You, Pikachu! | region = USA | status = | + | {{ N64 | name = Hey You, Pikachu! | region = USA | status = | ver = wii64 1.2 | vc = no | notes = Unsupported N64 Microphone. Unplayable}} |
− | {{ N64 | name = Hot Wheels Turbo Racing | region = USA | status = | + | {{ N64 | name = Hot Wheels Turbo Racing | region = USA | status = | ver = wii64 1.2 | vc = no | notes = nees vwii overclock for a smoother framerate.}} |
− | {{ N64 | name = Hybrid Heaven | region = USA | status = | + | {{ N64 | name = Hybrid Heaven | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested works.}} |
− | {{ N64 | name = Hydro Thunder | region = USA | status = | + | {{ N64 | name = Hydro Thunder | region = USA | status = | ver = wii64 1.2| vc = no | notes = the nromal common U! version of this game is a bad dump on most websites. still both the correct dump and pal dump blackscreen and freeze on boot. }} |
{{ Table End }} | {{ Table End }} | ||
Line 230: | Line 233: | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
{{ N64 | name = Ide Yosuke no Mahjong Juku | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = black screen garbled sound and if you press start it will freeze.}} | {{ N64 | name = Ide Yosuke no Mahjong Juku | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = black screen garbled sound and if you press start it will freeze.}} | ||
− | {{ N64 | name = Iggy's Reckin' Balls | region = USA | status = | + | {{ N64 | name = Iggy's Reckin' Balls | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Game freezes after 'Iguana' logo appears}} |
− | {{ N64 | name = In-Fisherman Bass Hunter 64 | region = USA | status = | + | {{ N64 | name = In-Fisherman Bass Hunter 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Rice blackscreens ingame after flashing colors, on Glide if you turn on fb textures it works perfectly..}} |
− | {{ N64 | name = Indiana Jones and the Infernal Machine | region = USA | status = | + | {{ N64 | name = Indiana Jones and the Infernal Machine | region = USA | status = | ver =wii64 1.2 | vc = no | notes =lots of random numbers on screen missing microcode for this game..}} |
− | {{ N64 | name = Indy Racing 2000 | region = USA | status = | + | {{ N64 | name = Indy Racing 2000 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}} |
− | {{ N64 | name = International Superstar Soccer '98 | region = USA | status = | + | {{ N64 | name = International Superstar Soccer '98 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.}} |
− | {{ N64 | name = International Superstar Soccer 2000 | region = USA | status = | + | {{ N64 | name = International Superstar Soccer 2000 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.might Need FB textures ON ingame to stope the ocasional flash.}} |
− | {{ N64 | name = International Superstar Soccer 64 | region = USA | status = | + | {{ N64 | name = International Superstar Soccer 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = on rice there is alot of texture erros on menu and ingame on the players themselves but works out ok once its ingame, on glide you need fb textures to see menu without flashing, but once you are ingame the grass is blackish and it will lash alot unless you turn fb textures off and it will still flash sometimes..}} |
− | {{ N64 | name = International Track & Field 2000 | region = USA | status = | + | {{ N64 | name = International Track & Field 2000 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}} |
{{ Table End }} | {{ Table End }} | ||
==J== | ==J== | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
− | {{ N64 | name = Jeopardy! | region = USA | status = | + | {{ N64 | name = Jeopardy! | region = USA | status = | ver =wii64 1.2 | vc = no | notes = glide works perfect rice has textures issues.. }} |
− | {{ N64 | name = Jeremy McGrath Supercross 2000 | region = USA | status = | + | {{ N64 | name = Jeremy McGrath Supercross 2000 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Works perfectly rice tested }} |
− | {{ N64 | name = Jet Force Gemini | region = USA | status = | + | {{ N64 | name = Jet Force Gemini | region = USA | status = issues | | ver = Not64 20240615| vc = no | notes = Turn FB textures ON for gameplay, or else the screen will strobe. Conversely, turn FB textures OFF for the pause menu, or else the image will freeze, even when after unpausing. Several lighting effects do not render and character shadows are drawn as squares. Framerate is shaky in some outdoor firefights but the performance is otherwise okay. Audio pitch can change, likely due to paging. '''Would not recommend playing this way unless you are obsessed with Jet Force Gemini.'''}} |
− | {{ N64 | name = John Romero's Daikatana | region = USA | status = | + | {{ N64 | name = John Romero's Daikatana | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}} |
{{ Table End }} | {{ Table End }} | ||
Line 251: | Line 254: | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
{{ N64 | name = Ken Griffey Jr.'s Slugfest | region = USA | status = works | ver =Not 64 | vc = no | notes = need to use vwii overclock and then on the cpu clock divider choose the 3, this game needs less ticks to run better.with overclock and cpu devider you get ingame between 0.9 and 1x speed its playable imo.}} | {{ N64 | name = Ken Griffey Jr.'s Slugfest | region = USA | status = works | ver =Not 64 | vc = no | notes = need to use vwii overclock and then on the cpu clock divider choose the 3, this game needs less ticks to run better.with overclock and cpu devider you get ingame between 0.9 and 1x speed its playable imo.}} | ||
− | {{ N64 | name = Killer Instinct Gold V1.2 | region = USA | status = | + | {{ N64 | name = Killer Instinct Gold V1.2 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = on rice it will crash mid fight after afew moves and some texture errors, glide has the same texture erros on menus and CCS and sky but works preety fine besides that |
}} | }} | ||
{{ N64 | name =King Hill 64: Extreme Snowboarding | region = JAP | status = Issues | ver =Not64 | vc = no | notes = Japanese version of 'Twisted Edge'. Darkened select menus and homescreen. No sound. Otherwise plays perfectly.}} | {{ N64 | name =King Hill 64: Extreme Snowboarding | region = JAP | status = Issues | ver =Not64 | vc = no | notes = Japanese version of 'Twisted Edge'. Darkened select menus and homescreen. No sound. Otherwise plays perfectly.}} | ||
− | {{ N64 | name = Kirby 64: The Crystal Shards | region = USA | status = | + | {{ N64 | name = Kirby 64: The Crystal Shards | region = USA | status = issues | ver = Not64 20240615 | vc = yes | notes = Runs great, but the healthbar doesn't update, HUD misaligns sometimes, menu bitmaps are completely misaligned, the top of the screen jitters during cutscenes, and textures sometimes z-fight during cutscenes. '''Theoretically playable.'''}} |
− | {{ N64 | name = Knife Edge: Nose Gunner | region = USA | status = | + | {{ N64 | name = Knife Edge: Nose Gunner | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Game plays too fast with every speed option; The speed limitator doesn't work. Minor errors on the menu text. Besides that the game runs perfectly but due to the speed its unplayable.}} |
− | {{ N64 | name = Knockout Kings 2000 | region = USA | status = | + | {{ N64 | name = Knockout Kings 2000 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested seems fine}} |
− | {{ N64 | name = Kobe Bryant's NBA Courtside | region = USA | status = | + | {{ N64 | name = Kobe Bryant's NBA Courtside | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Works better on glide you can see character names ingame.}} |
{{ Table End }} | {{ Table End }} | ||
Line 263: | Line 266: | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
{{ N64 | name = Legend of Zelda - Ocarina of Time - Zelda no Densetsu - Toki no Ocarina | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Completed the game. Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up.}} | {{ N64 | name = Legend of Zelda - Ocarina of Time - Zelda no Densetsu - Toki no Ocarina | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Completed the game. Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up.}} | ||
− | {{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = USA | status = | + | {{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = USA | status = works| ver = Not64 20240615 | vc = yes | notes = Runs full-speed, however there appear to be multiple suns, death mountain's smoke has subdivision issues, fog effect produces colour banding, Link seems to be turn grey at the Temple of Time's entrance, and there's the rare loose vertice. Audio pitch frequently changes, likely due to paging. Otherwise, runs great! '''Very Playable.'''}} |
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = EUR | status = Works | ver = | vc = yes | notes = Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up}} | {{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = EUR | status = Works | ver = | vc = yes | notes = Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up}} | ||
{{ N64 | name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | status = Works | ver = | vc = no | notes = Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}} | {{ N64 | name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | status = Works | ver = | vc = no | notes = Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}} | ||
Line 269: | Line 272: | ||
{{ N64 | name = Legend of Zelda - Majora´s Mask - Zelda no Densetsu - Mujura no Kamen | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = Completed the game. Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}} | {{ N64 | name = Legend of Zelda - Majora´s Mask - Zelda no Densetsu - Mujura no Kamen | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = Completed the game. Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}} | ||
{{ N64 | name = Legend of Zelda, The: Majora's Mask | region = EUR | status = Issues | ver = | vc = yes | notes = Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. '''Be sure to use the save/loading feature from the emulator! The game freezes a lot with the latest versions!''' }} | {{ N64 | name = Legend of Zelda, The: Majora's Mask | region = EUR | status = Issues | ver = | vc = yes | notes = Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. '''Be sure to use the save/loading feature from the emulator! The game freezes a lot with the latest versions!''' }} | ||
− | {{ N64 | name = Legend of Zelda, The: Majora's Mask | region = USA | status = Issues | ver = | vc = yes | notes = | + | {{ N64 | name = Legend of Zelda, The: Majora's Mask | region = USA | status = Issues | ver = Not64 20240615 | vc = yes | notes = FB On causes Clock Town to flicker. Pause menu is broken either way, but worse with FB on. There are erratic changes in lightning. The whole screen is black during the Zelda flashback. Motion blur effect does not work. There are multiple suns just as in Ocarina. Deku bubble flickers. Grass in Woodfall is a featureless blob unless supersal is enabled. Frequent changes in audio pitch. Did not play far enough to test the lens of truth, but it is known to not work on older versions of the emulator, not that I would recommend playing that far. Consult these if you cannot use the lens of truth: http://code.google.com/p/mupen64gc/issues/detail?id=154 and http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) }} |
− | {{ N64 | name = Legend of Zelda, The: Majora's Mask Preview Demo | region = USA | status = | + | {{ N64 | name = Legend of Zelda, The: Majora's Mask Preview Demo | region = USA | status = noresult | region = USA | ver = | vc = no | notes = Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time}} |
− | {{ N64 | name = Lego Racers | region = USA | status = | + | {{ N64 | name = Lego Racers | region = USA | status = | ver = wii64 1.2 | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}} |
{{ N64 | name = Lego Racers | region = EUR | status = issues | ver = | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}} | {{ N64 | name = Lego Racers | region = EUR | status = issues | ver = | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}} | ||
− | {{ N64 | name = Lode Runner 3D | region = USA | status = | + | {{ N64 | name = Lode Runner 3D | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested.}} |
{{ Table End }} | {{ Table End }} | ||
==M== | ==M== | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
− | {{ N64 | name = Mace: The Dark Ages | region = EUR | status = | + | {{ N64 | name = Mace: The Dark Ages | region = EUR | status = | | ver = wii64 1.2| vc = no | notes = missing text on menu perfect ingame rice tested.}} |
− | {{ N64 | name = Mace: The Dark Ages | region = USA | status = | + | {{ N64 | name = Mace: The Dark Ages | region = USA | status = | | ver = Wii64 1.2 | vc = no | notes = cant see the menus but its perfect iname rice tested.}} |
− | {{ N64 | name = Madden Football 64 | region = USA | status = | + | {{ N64 | name = Madden Football 64 | region = USA | status = works | | ver = Not64 20222121| vc = no | notes = seems fine.}} |
− | {{ N64 | name = Madden NFL 99 | region = USA | status = | + | {{ N64 | name = Madden NFL 99 | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} |
− | {{ N64 | name = Madden NFL 2000 | region = USA | status = | + | {{ N64 | name = Madden NFL 2000 | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} |
− | {{ N64 | name = Madden NFL 2001 | region = USA | status = | + | {{ N64 | name = Madden NFL 2001 | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} |
− | {{ N64 | name = Madden NFL 2002 | region = USA | status = | + | {{ N64 | name = Madden NFL 2002 | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} |
− | {{ N64 | name = Magical Tetris Challenge | region = EUR | status = | + | {{ N64 | name = Magical Tetris Challenge | region = EUR | status = works | | ver = not64 20222121| vc = no | notes = }} |
− | {{ N64 | name = Magical Tetris Challenge | region = USA | status = | + | {{ N64 | name = Magical Tetris Challenge | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested.}} |
− | {{ N64 | name = Major League Baseball Ft. Ken Griffey Jr. | region = USA | status = | + | {{ N64 | name = Major League Baseball Ft. Ken Griffey Jr. | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested seems tow work fine needs vwii overclock for decent speed.}} |
{{ N64 | name = MAME 64 beta 3 | region = USA | status = works | | ver = not64| vc = no | notes = }} | {{ N64 | name = MAME 64 beta 3 | region = USA | status = works | | ver = not64| vc = no | notes = }} | ||
{{ N64 | name = Mario Golf | region = USA | status = Issues | ver = Not64 | vc = yes | notes = Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on.}} | {{ N64 | name = Mario Golf | region = USA | status = Issues | ver = Not64 | vc = yes | notes = Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on.}} | ||
{{ N64 | name = Mario Kart 64 | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works excellent. Unlocked the mirror mode.}} | {{ N64 | name = Mario Kart 64 | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works excellent. Unlocked the mirror mode.}} | ||
− | {{ N64 | name = Mario Kart 64 | region = USA | status = Works | ver = Not64 | + | {{ N64 | name = Mario Kart 64 | region = USA | status = Works | ver = Not64 20240615 | vc = yes | notes = Works excellent. Sometimes Versus races will run extremely fast}} |
− | + | ||
{{ N64 | name = Mario Party | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. '''The CPU clock divider MUST be set in x1, otherwise the screen flashes will get worsen.''' Face Lift mini-game not playable unless you turn off FB textures, but you'll have to deal with these minor screen flashes.}} | {{ N64 | name = Mario Party | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. '''The CPU clock divider MUST be set in x1, otherwise the screen flashes will get worsen.''' Face Lift mini-game not playable unless you turn off FB textures, but you'll have to deal with these minor screen flashes.}} | ||
− | {{ N64 | name = Mario Party 2 | region = USA | status = | + | {{ N64 | name = Mario Party 2 | region = USA | status = | ver = wii64 1.2 | vc = yes | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}} |
− | {{ N64 | name = Mario Party 3 | region = USA | status = | + | {{ N64 | name = Mario Party 3 | region = USA | status = | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}} |
− | {{ N64 | name = Mario Party 3 | region = EUR | status = | + | {{ N64 | name = Mario Party 3 | region = EUR | status = | ver = Wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}} |
{{ N64 | name = Mario Story | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Working.''' Compared to Wii64 beta 1.2 build. Rice version runs}} | {{ N64 | name = Mario Story | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Working.''' Compared to Wii64 beta 1.2 build. Rice version runs}} | ||
− | {{ N64 | name = Mario Tennis | region = USA | status = | + | {{ N64 | name = Mario Tennis | region = USA | status = | ver = wii64 1.2| vc = yes | notes = on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter.}} |
− | {{ N64 | name = | + | {{ N64 | name = Mega Man 64 | region = USA | status = issues | ver = Not64 20240615 | vc = no | notes = Skyboxes have subdivision issues; visible black borders around each tile. Seams between all tiles on non-ruin floors. Poor framerate outdoors. Some things are invisible like explosions, certain cutscene objects, force field doors, and even some boss attacks. Transparent windows are just black. '''Just play this on WiiStation.'''}} |
− | {{ N64 | name = Mickey's Speedway USA | region = USA | status = | + | {{ N64 | name = Mickey's Speedway USA | region = USA | status = | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}} |
− | {{ N64 | name = Mickey's Speedway USA | region = EUR | status = | + | {{ N64 | name = Mickey's Speedway USA | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}} |
{{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = runs almost perfectly, you can't see the 1,2,3 start but besides that seems perfect on glide. FB textures highly recommended but not required.}} | {{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = runs almost perfectly, you can't see the 1,2,3 start but besides that seems perfect on glide. FB textures highly recommended but not required.}} | ||
− | {{ N64 | name = Micro Machines 64 Turbo | region = USA | status = | + | {{ N64 | name = Micro Machines 64 Turbo | region = USA | status = | ver = wii64 1.2 | vc = no | notes = works fine}} |
− | {{ N64 | name = Midway's Greatest Arcade Hits Vol. 1 | region = USA | status = | + | {{ N64 | name = Midway's Greatest Arcade Hits Vol. 1 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = on rice besides some gfx issues some games are playable like joust and defender but other games like tapper and spy hunter play at 1.5 fps.}} |
− | {{ N64 | name = Mike Piazza's Strike Zone| region = USA | status = | + | {{ N64 | name = Mike Piazza's Strike Zone| region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested works fine}} |
− | {{ N64 | name = Milo's Astro Lanes | region = USA | status = | + | {{ N64 | name = Milo's Astro Lanes | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}} |
{{ N64 | name = Mischief Makers | region = USA | status = Works | ver = Not64 20210829 | vc = no | notes = has a border of white and grey around game screen but besides that seems to work perfectly.}} | {{ N64 | name = Mischief Makers | region = USA | status = Works | ver = Not64 20210829 | vc = no | notes = has a border of white and grey around game screen but besides that seems to work perfectly.}} | ||
− | {{ N64 | name = Mission Impossible | region = USA | status = | + | {{ N64 | name = Mission Impossible | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed, sometimes it drops afew frames.}} |
− | {{ N64 | name = Monaco Grand Prix - Racing Simulation 2 | region = EUR | status = | + | {{ N64 | name = Monaco Grand Prix - Racing Simulation 2 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = one of the view modes glitches the rest seem to work fine rice tested..}} |
− | {{ N64 | name = Monopoly | region = USA | status = | + | {{ N64 | name = Monopoly | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}} |
{{ N64 | name = Monster Truck Madness 64 | region = USA | status = issues | ver = not64 | vc = no | notes = Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal position, but it plays fine..}} | {{ N64 | name = Monster Truck Madness 64 | region = USA | status = issues | ver = not64 | vc = no | notes = Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal position, but it plays fine..}} | ||
− | {{ N64 | name = Mortal Kombat 4 | region = USA | status = | + | {{ N64 | name = Mortal Kombat 4 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice ested. HUD disappears at the start of each round}} |
− | {{ N64 | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | status = | + | {{ N64 | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | status = | ver = Wii64 1.2 | vc = no | notes = rice tested seems fine except you cant see how much health you got on your health bar.}} |
− | {{ N64 | name = Mortal Kombat Trilogy | region = USA | status = | + | {{ N64 | name = Mortal Kombat Trilogy | region = USA | status = works | ver = Not64 20240615 | vc = no | notes = Works perfectly.}} |
− | {{ N64 | name = MRC: Multi Racing Championship | region = USA | status = | + | {{ N64 | name = MRC: Multi Racing Championship | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested seems fine.}} |
− | {{ N64 | name = Ms. Pac-Man: Maze Madness | region = USA | status = | + | {{ N64 | name = Ms. Pac-Man: Maze Madness | region = USA | status = | | ver = wii64 1.2 | vc = no | notes = rice tested seems fine}} |
− | {{ N64 | name = Mystical Ninja Starring Goemon | region = USA | status = | + | {{ N64 | name = Mystical Ninja Starring Goemon | region = USA | status = | ver = wii64 1.2 | vc = no | notes = RICE dynarec smooth gameplay but crashes constantly when entering on buildings or open world areas, on Glide has lots of missing textures and also crashes like on Rice.}} |
{{ N64 | name = Mystical Ninja Starring Goemon | region = JAP | status = Issues | ver = | vc = no | notes = Runs in pure interpreter mode. After Intro cutscene there is a long load time, and entering and exiting doors take awhile. There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow}} | {{ N64 | name = Mystical Ninja Starring Goemon | region = JAP | status = Issues | ver = | vc = no | notes = Runs in pure interpreter mode. After Intro cutscene there is a long load time, and entering and exiting doors take awhile. There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow}} | ||
{{ N64 | name = Mystical Ninja Starring Goemon 2 | region = EUR | status = Issues | ver = | vc = no | notes = Game only runs on pure interpreter mode. Runs slower than it should (0.6x - 0.8x) although if you deactivate audio, it will sometimes run between 1.0x - 1.2x.}} | {{ N64 | name = Mystical Ninja Starring Goemon 2 | region = EUR | status = Issues | ver = | vc = no | notes = Game only runs on pure interpreter mode. Runs slower than it should (0.6x - 0.8x) although if you deactivate audio, it will sometimes run between 1.0x - 1.2x.}} | ||
Line 325: | Line 327: | ||
==N== | ==N== | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
− | {{ N64 | name = Nagano Winter Olympics '98 | region = USA | status = | + | {{ N64 | name = Nagano Winter Olympics '98 | region = USA | status = | ver = wii64 1.2| vc = no | notes =rice tested.}} |
− | {{ N64 | name = Namco Museum 64 | region = USA | status = | + | {{ N64 | name = Namco Museum 64 | region = USA | status = | ver = wii64 1.2| vc = no | notes =on glide everything works except galaga wich crashes as soon as you shoot but all other games work fine.}} |
− | {{ N64 | name = NASCAR 2000 | region = USA | status = | + | {{ N64 | name = NASCAR 2000 | region = USA | status = | | region = USA | ver = wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}} |
− | {{ N64 | name = NASCAR 99 | region = USA | status = | + | {{ N64 | name = NASCAR 99 | region = USA | status = | ver =wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}} |
− | {{ N64 | name = NBA Courtside 2 - Featuring Kobe Bryant | region = USA | status = | + | {{ N64 | name = NBA Courtside 2 - Featuring Kobe Bryant | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested.}} |
− | {{ N64 | name = NBA Hangtime | region = USA | status = | + | {{ N64 | name = NBA Hangtime | region = USA | status = | ver = wii64 1.2 rice | vc = no | notes = only works on rice.}} |
− | {{ N64 | name = NBA in the Zone '98 | region = USA | status = | + | {{ N64 | name = NBA in the Zone '98 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested.}} |
− | {{ N64 | name = NBA in the Zone '99 | region = USA | status = | + | {{ N64 | name = NBA in the Zone '99 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested.}} |
− | {{ N64 | name = NBA in the Zone 2000 | region = USA | status = | + | {{ N64 | name = NBA in the Zone 2000 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested.}} |
− | {{ N64 | name = NBA Jam 2000 | region = USA | status = | + | {{ N64 | name = NBA Jam 2000 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}} |
− | {{ N64 | name = NBA Jam 99 | region = USA | status = | + | {{ N64 | name = NBA Jam 99 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}} |
− | {{ N64 | name = NBA live 2000 | region = USA | status = | + | {{ N64 | name = NBA live 2000 | region = USA | status = | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}} |
− | {{ N64 | name = NBA live 99 | region = USA | status = | + | {{ N64 | name = NBA live 99 | region = USA | status = | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}} |
− | {{ N64 | name = NBA Showtime - NBA on NBC | region = USA | status = | + | {{ N64 | name = NBA Showtime - NBA on NBC | region = USA | status = | ver = wii64 1.2| vc = no | notes = crahs emulator on boot.}} |
{{ N64 | name = Neon Genesis Evangelion | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Missing some text, graphics and HUD during gameplay but playable. It works best with FB Textures On.}} | {{ N64 | name = Neon Genesis Evangelion | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Missing some text, graphics and HUD during gameplay but playable. It works best with FB Textures On.}} | ||
− | {{ N64 | name = New Tetris | region = USA | status = | + | {{ N64 | name = New Tetris | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Pieces are impossible to see.}} |
{{ N64 | name = NFL Blitz | region = USA | status = Works | ver = not64 09/06/20 | vc = no | notes =works fine.}} | {{ N64 | name = NFL Blitz | region = USA | status = Works | ver = not64 09/06/20 | vc = no | notes =works fine.}} | ||
{{ N64 | name = NFL Blitz 2000 | region = USA | status = Works | ver =not64 09/06/20 | vc = no | notes =}} | {{ N64 | name = NFL Blitz 2000 | region = USA | status = Works | ver =not64 09/06/20 | vc = no | notes =}} | ||
Line 347: | Line 349: | ||
{{ N64 | name = NHL 99 | region = USA | status = Works | ver = Not64 | vc = no | notes = Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO.}} | {{ N64 | name = NHL 99 | region = USA | status = Works | ver = Not64 | vc = no | notes = Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO.}} | ||
{{ N64 | name = NHL Blades of Steel '99| region = USA | status = Works | ver = Not64 | vc = no | notes =Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}} | {{ N64 | name = NHL Blades of Steel '99| region = USA | status = Works | ver = Not64 | vc = no | notes =Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}} | ||
− | {{ N64 | name = Nightmare Creatures | region = USA | status = | + | {{ N64 | name = Nightmare Creatures | region = USA | status = | ver = wii64 1.2| vc = no | notes = }} |
− | {{ N64 | name = Nuclear Strike 64 | region = USA | status = | + | {{ N64 | name = Nuclear Strike 64 | region = USA | status = issues | ver = Not64 20240615 | vc = no | notes = The picture looks fine, but the framerate is choppy.}} |
− | {{ N64 | name = Nuclear Strike 64 | region = EUR | status = | + | {{ N64 | name = Nuclear Strike 64 | region = EUR | status = | ver = wii64 1.2| vc = no | notes = rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.. }} |
{{ Table End }} | {{ Table End }} | ||
Line 355: | Line 357: | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
{{ N64 | name = O.D.T. (Prototype) | region = USA | status = Works | ver = | vc = no | notes = Minor slowdown, and very minor graphic glitches. Appears fully playable!}} | {{ N64 | name = O.D.T. (Prototype) | region = USA | status = Works | ver = | vc = no | notes = Minor slowdown, and very minor graphic glitches. Appears fully playable!}} | ||
− | {{ N64 | name = Off Road Challenge | region = USA | status = | + | {{ N64 | name = Off Road Challenge | region = USA | status = | ver = wii64 1.2 | vc = yes | notes =rice version seems to run the fastest, glide version/not64 need vwii overclock to run smoothly at full speed.}} |
− | {{ N64 | name = Ogre Battle 64 | region = USA | status = | + | {{ N64 | name = Ogre Battle 64 | region = USA | status = issues | ver = Not64 20240615 | vc = yes | notes = Most backgrounds are just black and there's some possible palette issues with textbox windows. Otherwise, good speed and audio. '''Playable'''.}} |
{{ N64 | name = Olympic Hockey Nagano '98 | region = USA | status = Works | ver = Not64 20200514 | vc = yes | notes =runs fine}} | {{ N64 | name = Olympic Hockey Nagano '98 | region = USA | status = Works | ver = Not64 20200514 | vc = yes | notes =runs fine}} | ||
{{ Table End }} | {{ Table End }} | ||
Line 365: | Line 367: | ||
{{ N64 | name = Paperboy 64 | region = USA | status = Issues | ver =Not64 20200514 | vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.}} | {{ N64 | name = Paperboy 64 | region = USA | status = Issues | ver =Not64 20200514 | vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.}} | ||
{{ N64 | name = Paper Mario 64 | region = EUR | status = Issues | ver =Not64 20200514 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Playable.''' Compared to Wii64 beta 1.2 build. Rice version runs}} | {{ N64 | name = Paper Mario 64 | region = EUR | status = Issues | ver =Not64 20200514 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Playable.''' Compared to Wii64 beta 1.2 build. Rice version runs}} | ||
− | |||
{{ N64 | name = Paper Mario 64 | region = USA | status = Issues | ver =Not64 20240615 | vc = yes | notes = '''Major flickering''', sprite layering issues, alpha issues, and lighting issues. Good audio and good speed however, so it is theoretically playable.}} | {{ N64 | name = Paper Mario 64 | region = USA | status = Issues | ver =Not64 20240615 | vc = yes | notes = '''Major flickering''', sprite layering issues, alpha issues, and lighting issues. Good audio and good speed however, so it is theoretically playable.}} | ||
{{ N64 | name = Penny Racers | region = USA | status = Works | | ver =Not64 20200514| vc = no | notes =seems ok.}} | {{ N64 | name = Penny Racers | region = USA | status = Works | | ver =Not64 20200514| vc = no | notes =seems ok.}} | ||
Line 371: | Line 372: | ||
{{ N64 | name = Perfect Dark | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance.}} | {{ N64 | name = Perfect Dark | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance.}} | ||
{{ N64 | name = Perfect Dark - High Performance (PDHP) N64 | region = USA | status = works | | ver =Not64 20240615 | vc = no | notes = I noticed a lone black texture on one surface in the Carrington Institute. Otherwise, runs great!}} | {{ N64 | name = Perfect Dark - High Performance (PDHP) N64 | region = USA | status = works | | ver =Not64 20240615 | vc = no | notes = I noticed a lone black texture on one surface in the Carrington Institute. Otherwise, runs great!}} | ||
− | {{ N64 | name = Pilotwings 64 | region = USA | status = | + | {{ N64 | name = Pilotwings 64 | region = USA | status = | | ver = wii64 1.3 | vc = no | notes =Rice seems to work fine, might need vwii overclock for performance boost. On the jetpack levels, the screen will be full of loose vertices, so just move the camera a tiny bit with the C-buttons to shake them away. Some minor textures errors on landing targets and rocket targets.}} |
{{ N64 | name = Pocket Monsters Stadium | region = jap | status = Doesn't Work | | region = JAP |ver = | vc = no | notes = I get an Code Dump Error after booting. Unplayable}} | {{ N64 | name = Pocket Monsters Stadium | region = jap | status = Doesn't Work | | region = JAP |ver = | vc = no | notes = I get an Code Dump Error after booting. Unplayable}} | ||
− | {{ N64 | name = Pokemon Puzzle League | region = EUR | status = | + | {{ N64 | name = Pokemon Puzzle League | region = EUR | status = | ver = wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}} |
− | {{ N64 | name = Pokemon Puzzle League | region = USA | status = | + | {{ N64 | name = Pokemon Puzzle League | region = USA | status = | ver = Wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}} |
− | {{ N64 | name = Pokemon Snap | region = USA | status = | + | {{ N64 | name = Pokemon Snap | region = USA | status = Doesn't Work | ver = not64 20240615| vc = yes | notes = Camera doesn't move. In-game and pictures are not visible and cannot be selected. Otherwise, full speed and good audio.}} |
− | {{ N64 | name = Pokemon Snap | region = | + | {{ N64 | name = Pokemon Snap | region = EUR | status = Doesn't Work | ver = not64 20200514| vc = yes | notes = No camera shown to be moment on both screens. Graphic glitches but that it so immediately makes the 98% unplayable. Same problematic issue as USA.}} |
− | + | ||
{{ N64 | name = Pokemon Stadium | region = EUR | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}} | {{ N64 | name = Pokemon Stadium | region = EUR | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}} | ||
{{ N64 | name = Pokemon Stadium 2 | region = USA | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}} | {{ N64 | name = Pokemon Stadium 2 | region = USA | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}} | ||
− | {{ N64 | name = Polaris Snocross | region = USA | status = | + | {{ N64 | name = Polaris Snocross | region = USA | status = | | region = USA | ver = Wii64 1.2 | vc = no | notes =needs rice version, very minor gfx issues very playable.}} |
{{ N64 | name = Power League 64 | region = JAP | status = Doesn't Work | |ver = Not64 | vc = no | notes = Can't see players or stadium. Background (Black sky with stars) covers screen.}} | {{ N64 | name = Power League 64 | region = JAP | status = Doesn't Work | |ver = Not64 | vc = no | notes = Can't see players or stadium. Background (Black sky with stars) covers screen.}} | ||
{{ N64 | name = Powerpuff Girls: Chemical X Traction | region = USA | status = issues | | ver =Not64| vc = no | notes = some parts of the Bodies are trasparent but still playable. Full Speed. Good Audio. Working. Used with both builds}} | {{ N64 | name = Powerpuff Girls: Chemical X Traction | region = USA | status = issues | | ver =Not64| vc = no | notes = some parts of the Bodies are trasparent but still playable. Full Speed. Good Audio. Working. Used with both builds}} | ||
− | {{ N64 | name = Power Rangers: Lightspeed Rescue | region = USA | status = | + | {{ N64 | name = Power Rangers: Lightspeed Rescue | region = USA | status = | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}} |
− | {{ N64 | name = Power Rangers: Lightspeed Rescue | region = EUR | status = | + | {{ N64 | name = Power Rangers: Lightspeed Rescue | region = EUR | status = | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}} |
{{ N64 | name = Premier Manager 64 | region = usa | status = works | ver = Not64 20200514 | vc = no | notes = seems fine.}} | {{ N64 | name = Premier Manager 64 | region = usa | status = works | ver = Not64 20200514 | vc = no | notes = seems fine.}} | ||
{{ N64 | name = Puyo Puyo 4: Puyo Puyo Party | region = USA | status = Doesn't Work | ver = | vc = no | notes =Does not load}} | {{ N64 | name = Puyo Puyo 4: Puyo Puyo Party | region = USA | status = Doesn't Work | ver = | vc = no | notes =Does not load}} | ||
Line 392: | Line 392: | ||
==Q== | ==Q== | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
− | {{ N64 | name = Quake 64 | region = USA | status = | + | {{ N64 | name = Quake 64 | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Object priority issues; objects render through walls. Turn FB On to prevent strobe light. Apparent compatibility regression compared to 20200609.}} |
− | {{ N64 | name = Quake II | region = USA | status = | + | {{ N64 | name = Quake II | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Can't see enemies. Screen becomes a strobe light when FB is Off..}} |
{{ N64 | name = Quest 64 | region = USA | status = Works | ver = not64 20200514 | vc = no | notes =seems to work fine.}} | {{ N64 | name = Quest 64 | region = USA | status = Works | ver = not64 20200514 | vc = no | notes =seems to work fine.}} | ||
{{ Table End }} | {{ Table End }} | ||
Line 405: | Line 405: | ||
{{ N64 | name = Rat attack | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = crash's on boot on both dynarec or intrepreter.}} | {{ N64 | name = Rat attack | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = crash's on boot on both dynarec or intrepreter.}} | ||
{{ N64 | name = Rayman 2 | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = Full Speed. Good Audio. Very Playable. }} | {{ N64 | name = Rayman 2 | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = Full Speed. Good Audio. Very Playable. }} | ||
− | {{ N64 | name = Rayman 2 | region = USA | status = | + | {{ N64 | name = Rayman 2 | region = USA | status = | region = EUR | ver = wii64 1.2| vc = no | notes = on glide/not64 you cant see dialog, on Rice version you can see the dialog, might need vwii overclock for smoother performance.}} |
{{ N64 | name = Razor Freestyle Scooter | region = USA | status = works | | ver = not64 20200514| vc = no | notes = FB textures ON seems to Work fine. }} | {{ N64 | name = Razor Freestyle Scooter | region = USA | status = works | | ver = not64 20200514| vc = no | notes = FB textures ON seems to Work fine. }} | ||
{{ N64 | name = Re-Volt | region = USA | status = works | ver = not64 20200514 | vc = no | notes = seems to run well, might need vwii overclock to always maintain fullspeed.}} | {{ N64 | name = Re-Volt | region = USA | status = works | ver = not64 20200514 | vc = no | notes = seems to run well, might need vwii overclock to always maintain fullspeed.}} | ||
− | {{ N64 | name = Ready 2 Rumble Boxing | region = USA | status = | + | {{ N64 | name = Ready 2 Rumble Boxing | region = USA | status = | ver = wii64 1.2 | vc = no | notes =rice shows correct textures, might need vwii overclock for smoother performance.}} |
− | {{ N64 | name = Ready 2 Rumble Boxing Round 2 | region = USA | status = | + | {{ N64 | name = Ready 2 Rumble Boxing Round 2 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice shows correct textures, might need vwii overclock for smoother performance.}} |
{{ N64 | name = Resident Evil 2 | region = USA | status = Doesn't Work | ver = not64 20240615 | vc = no | notes = Glitched up Game. Very slow speed, audio is messed up, and all compressed bitmaps (such as backgrounds) are corrupted. Unplayable. Apparently a regress compared to Wii64 1.2 build.}} | {{ N64 | name = Resident Evil 2 | region = USA | status = Doesn't Work | ver = not64 20240615 | vc = no | notes = Glitched up Game. Very slow speed, audio is messed up, and all compressed bitmaps (such as backgrounds) are corrupted. Unplayable. Apparently a regress compared to Wii64 1.2 build.}} | ||
{{ N64 | name = Ridge Racer 64 | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Small Graphics Issues like front car bumper on cutscenes.on wii641.2 rice textures are all correct but every like 30 seconds for split second you see afew loose vertices, almost unoticable, pick what you think its best.}} | {{ N64 | name = Ridge Racer 64 | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Small Graphics Issues like front car bumper on cutscenes.on wii641.2 rice textures are all correct but every like 30 seconds for split second you see afew loose vertices, almost unoticable, pick what you think its best.}} | ||
− | {{ N64 | name = Road Rash 64 | region = USA | status = | + | {{ N64 | name = Road Rash 64 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice shows correct textures, might need vwii overclock for smoother performance.}} |
− | {{ N64 | name = Roadsters Trophy | region = USA | status = | + | {{ N64 | name = Roadsters Trophy | region = USA | status = | ver = wii641.2 | vc = no | notes = rice version,cars in menus are shaded way too dark but seems to work fine ingame.}} |
{{ N64 | name = Rocket: Robot on Wheels | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Almost Perfect, small slowdown when in large environments needs vwii overclock for always full speed.}} | {{ N64 | name = Rocket: Robot on Wheels | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Almost Perfect, small slowdown when in large environments needs vwii overclock for always full speed.}} | ||
− | {{ N64 | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | status = | + | {{ N64 | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | status = || ver = wii64 rice | vc = no | notes = runs find }} |
{{ N64 | name = Rugrats Scavanger Hunt | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }} | {{ N64 | name = Rugrats Scavanger Hunt | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }} | ||
{{ N64 | name = Rugrats in Paris: The Movie | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }} | {{ N64 | name = Rugrats in Paris: The Movie | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }} | ||
Line 428: | Line 428: | ||
{{ N64 | name = San Francisco Rush: Extreme Racing | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Working perfectly, minor graphical issues on menus..}} | {{ N64 | name = San Francisco Rush: Extreme Racing | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Working perfectly, minor graphical issues on menus..}} | ||
{{ N64 | name = Scooby Doo: Classic Creep Capers | region = USA | status = Works | ver = not64 20200514| vc = no | notes = Working perfectly.}} | {{ N64 | name = Scooby Doo: Classic Creep Capers | region = USA | status = Works | ver = not64 20200514| vc = no | notes = Working perfectly.}} | ||
− | {{ N64 | name = Shadowgate 64 | region = USA | status = | + | {{ N64 | name = Shadowgate 64 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice pluggin only., minor gfx issues very playable.}} |
− | {{ N64 | name = Shadow Man | region = USA | status = | + | {{ N64 | name = Shadow Man | region = USA | status = | ver = wii64 1.2 | vc = no | notes = Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there's a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine, only works correctly on wii64 on not64 once you free a soul the game crashes.}} |
{{ N64 | name = Sim City 2000| region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = }} | {{ N64 | name = Sim City 2000| region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = }} | ||
− | {{ N64 | name = Sin and Punishment | region = | + | {{ N64 | name = Sin and Punishment | region = JAP | status = Works | | ver = Not64 20240615 | vc = yes | notes = Works splendidly, with some minor graphical bugs: the framebuffer motion blur effect sometimes can make skyboxes look trippy due to generous application; however, they are totally broken with FB turned off. Train level is a bit dark. Train level has some slowdown when leaving the car with the green orbs, as does the Spider Seemer boss in the following level. Depending on your overscan, you might notice a red border on the top and right in some cutscenes. Aside from that, '''Very Playable.''' If you insist on 240p, I can recommend this over the Virtual Console release.}} |
− | {{ N64 | name = Smash Remix 0.9.7 | region = USA | status = | + | {{ N64 | name = Smash Remix 0.9.7 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = use rice pluggin, runs full speed and all custom stages load correctly however several of the vanilla stages such as dreamland and mushroom kingdom have gfx glitches like warped trees/pipes and broken pond textures. Not64 loads all vanilla stages correctly however several custom stages are missing textures, and the framerate is slightly choppy}} |
{{ N64 | name = SNES 9x Alpha | region = | status = | | ver = | vc = no | notes = }} | {{ N64 | name = SNES 9x Alpha | region = | status = | | ver = | vc = no | notes = }} | ||
{{ N64 | name = Snowboard Kids | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = seems to work perfectly}} | {{ N64 | name = Snowboard Kids | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = seems to work perfectly}} | ||
Line 439: | Line 439: | ||
{{ N64 | name = South Park Rally | region = USA | status = works | | ver = not64 20200518 | vc = no | notes = runs fine but has some minor texture issues on the track ground.}} | {{ N64 | name = South Park Rally | region = USA | status = works | | ver = not64 20200518 | vc = no | notes = runs fine but has some minor texture issues on the track ground.}} | ||
{{ N64 | name = South Park: Chef's Luv Shack | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes = Game starts and runs at normal speed. Only issue is it's missing some objects and sprites while in-game. Playable, but , not enjoyable unless you like only to awnser the questions. }} | {{ N64 | name = South Park: Chef's Luv Shack | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes = Game starts and runs at normal speed. Only issue is it's missing some objects and sprites while in-game. Playable, but , not enjoyable unless you like only to awnser the questions. }} | ||
− | {{ N64 | name = Spider-Man | region = USA | status = | + | {{ N64 | name = Spider-Man | region = USA | status = Doesn't Work | ver = Not64 20240615 | vc = no | notes = Sometimes the screen becomes a strobe light when FB is On. Horrific texture corruption. DSI exception when you get inside the bank.}} |
{{ N64 | name = Space Invaders | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes = Works perfectly.}} | {{ N64 | name = Space Invaders | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes = Works perfectly.}} | ||
{{ N64 | name = Space Station Silicon Valley | region = USA | status = Doesn't Work | | ver = Not64 20210829 | vc = no | notes = Not drawing head and limb polygons. Stack dump screen upon moving into the first sheep.}} | {{ N64 | name = Space Station Silicon Valley | region = USA | status = Doesn't Work | | ver = Not64 20210829 | vc = no | notes = Not drawing head and limb polygons. Stack dump screen upon moving into the first sheep.}} | ||
Line 448: | Line 448: | ||
{{ N64 | name = Starshot-Space Circus Feber | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes = Works perfectly.}} | {{ N64 | name = Starshot-Space Circus Feber | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes = Works perfectly.}} | ||
{{ N64 | name = Stunt Racer 64 | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = dsi error on boot dynarec or intrepreter.}} | {{ N64 | name = Stunt Racer 64 | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = dsi error on boot dynarec or intrepreter.}} | ||
− | {{ N64 | name = Super Bowling 64 | region = USA | status = | + | {{ N64 | name = Super Bowling 64 | region = USA | status = | ver = wii64 1.2| vc = no | notes = only shows correct graphics on Rice.}} |
{{ N64 | name = Star Wars: Episode 1 Racer | region = USA | status = works | ver =Not64 20200514 | vc = no | notes = Playable, has small graphical glitches, toggling into first person or go to the farthest zoom out to minimize up close missing textures,the amount it disapears on the other 2 viewmodes depends on the character vhecile, some work on all visual modes others have some parts of their ships missing in and out, othgerwise seems perfect, speaiclay with first person or farthest zoom for all racers.cant see racers on the menus also.}} | {{ N64 | name = Star Wars: Episode 1 Racer | region = USA | status = works | ver =Not64 20200514 | vc = no | notes = Playable, has small graphical glitches, toggling into first person or go to the farthest zoom out to minimize up close missing textures,the amount it disapears on the other 2 viewmodes depends on the character vhecile, some work on all visual modes others have some parts of their ships missing in and out, othgerwise seems perfect, speaiclay with first person or farthest zoom for all racers.cant see racers on the menus also.}} | ||
{{ N64 | name = Star Wars: Episode 1 Battle For Naboo | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }} | {{ N64 | name = Star Wars: Episode 1 Battle For Naboo | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }} | ||
{{ N64 | name = Star Wars: Rogue Squadron | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }} | {{ N64 | name = Star Wars: Rogue Squadron | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }} | ||
{{ N64 | name = Star Wars: Rogue Squadron (V1.1)| region = EUR | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen.}} | {{ N64 | name = Star Wars: Rogue Squadron (V1.1)| region = EUR | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen.}} | ||
− | {{ N64 | name = Star Wars: Shadows Of The Empire | region = USA | status = | + | {{ N64 | name = Star Wars: Shadows Of The Empire | region = USA | status = | ver =wii64 1.3 | vc = no | notes = RICE tested. Some camera angles in vehicle (cable tow) and walking mode (first-person mode) make the screen be full of loose vertices; if you avoid those modes since they are situational/not needed, seems to work perfectly. Make sure on the ricevideolinux.ini you got ScreenUpdateSetting=4 to stop the screen flashes on rice.}} |
{{ N64 | name = Supercross 2000 | region = USA | status = Issues | region = USA | ver = Not64 20200514 | vc = no | notes = full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice.}} | {{ N64 | name = Supercross 2000 | region = USA | status = Issues | region = USA | ver = Not64 20200514 | vc = no | notes = full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice.}} | ||
{{ N64 | name = Superman 64 | region = USA | status = works | region = USA | ver = Not64 20200514 | vc = no | notes = Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play}} | {{ N64 | name = Superman 64 | region = USA | status = works | region = USA | ver = Not64 20200514 | vc = no | notes = Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play}} | ||
{{ N64 | name = Super Mario 64 | region = JAP | status = Works | ver = Not64 20200514 | vc = yes | notes = Works perfectly.}} | {{ N64 | name = Super Mario 64 | region = JAP | status = Works | ver = Not64 20200514 | vc = yes | notes = Works perfectly.}} | ||
{{ N64 | name = Super Mario 64 - Shindou Editon | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works perfectly.}} | {{ N64 | name = Super Mario 64 - Shindou Editon | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works perfectly.}} | ||
− | {{ N64 | name = Super Mario 64 | region = USA | status = Works | region = USA | ver = not64 | + | {{ N64 | name = Super Mario 64 | region = USA | status = Works | region = USA | ver = not64 20240615| vc = yes | notes = '''Full Speed.''' Good Audio. There are minor but plentiful graphical bugs: '''(1)''' Boundary issues on some sprites, like King Bob-omb's shadow and Lakitu's cloud; '''(2)''' Mario's shadow frequently has z-fighting with the ground; '''(3)''' Rendering of camera-based shading is flawed; many surfaces are overly dark, and the brightness of surfaces can flicker like a strobe light; '''(4)''' Framedrops in Whomp's Fortress, and the framedrops on Bowser's sub are worse than on real hardware; '''(5)''' UV issues on some floors (like the first Bowser arena); '''(6)''' shadowmaps often flicker; '''(7)''' Hazy Maze Cave portal is very dark; '''(8)''' Jolly Roger Bay portal has subdivision issues; '''(9)''' Crystal lighting in Metal Cap Cavern is strange; '''(10)''' Vanish Cap's mesh effect is not rendered; '''(11)''' in the credits, the background changes from black to teal during the Tick Tock Clock cut; '''(12)''' lots of loose vertices. There are likely more bugs, but I did not play every level. Overall, '''Very Playable.'''}} |
{{ N64 | name = Super Mario 64: Chaos Edition 1.3 | region = USA | status = Works | region = USA | ver = Not64 | vc = no | notes = Works perfectly.}} | {{ N64 | name = Super Mario 64: Chaos Edition 1.3 | region = USA | status = Works | region = USA | ver = Not64 | vc = no | notes = Works perfectly.}} | ||
{{ N64 | name = Super Mario 64 Multiplayer 1.3 | region = USA | status = Works | region = USA | ver = | vc = no | notes = May crash sometimes due to programming glitches, but works fine otherwise.| ver =Not642015}} | {{ N64 | name = Super Mario 64 Multiplayer 1.3 | region = USA | status = Works | region = USA | ver = | vc = no | notes = May crash sometimes due to programming glitches, but works fine otherwise.| ver =Not642015}} | ||
− | {{ N64 | name = Super Mario 64 | region = USA | status = | + | {{ N64 | name = Super Mario 64 | region = USA | status = | | region = EUR | ver = wii64 1.2| vc = yes | notes = Used rice version. Glitched up text symbols. '''Full Speed.''' Good Audio. '''Playable.'''}} |
{{ N64 | name = Super Mario 64: Beta Restoration Project | region = USA | status = issues | region = USA | ver = not64 | vc = no | notes = Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures.}} | {{ N64 | name = Super Mario 64: Beta Restoration Project | region = USA | status = issues | region = USA | ver = not64 | vc = no | notes = Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures.}} | ||
{{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 20150205 | status = Works | vc = no | notes = Game mostly works, rarely drops below 0.7x. Huge audio garble between stage loading, audio is lower and delayed a little bit, happens in and out of levels/courses. Disabling scale pitch will fix lowered audio, some minor camera issues.}} | {{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 20150205 | status = Works | vc = no | notes = Game mostly works, rarely drops below 0.7x. Huge audio garble between stage loading, audio is lower and delayed a little bit, happens in and out of levels/courses. Disabling scale pitch will fix lowered audio, some minor camera issues.}} | ||
− | {{ N64 | name = Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers | region = JAP | status = | + | {{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 20211116 | status = Works | vc = no | notes = Use the fixed-for-real-hardware version found here: https://www.youtube.com/watch?v=GQjn4nVJIJw}} |
− | {{ N64 | name = Super Smash Bros | region = USA | status = | + | {{ N64 | name = Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers | region = JAP | status = | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin. }} |
+ | {{ N64 | name = Super Smash Bros | region = USA | status = works | ver = Not64 20240615 | vc = yes | notes = With FB On, framerate is bad. Only differnece with FB Off is that the cutaways (when fighters go off-screen) have black borders instead of being transparent. Fine way to play the game, '''Very Playable'''.}} | ||
{{ N64 | name = Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe | region = USA | ver = | status = Issues | vc = no | notes = Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem. }} | {{ N64 | name = Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe | region = USA | ver = | status = Issues | vc = no | notes = Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem. }} | ||
{{ Table End }} | {{ Table End }} | ||
Line 474: | Line 475: | ||
{{ N64 | name = Tetrisphere | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = slight sound hiccups when loading.}} | {{ N64 | name = Tetrisphere | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = slight sound hiccups when loading.}} | ||
{{ N64 | name = Tigger's Honey Hunt | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = missing pictures on select menus but seems to run perfect besides that.}} | {{ N64 | name = Tigger's Honey Hunt | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = missing pictures on select menus but seems to run perfect besides that.}} | ||
− | |||
− | |||
{{ N64 | name = Tom Clancy's Rainbow Six | region = USA | status = works | | region = USA | ver =not64 20200514 | vc = no | notes =some minor gfx glitches on hud besides that seems to play okay.)}} | {{ N64 | name = Tom Clancy's Rainbow Six | region = USA | status = works | | region = USA | ver =not64 20200514 | vc = no | notes =some minor gfx glitches on hud besides that seems to play okay.)}} | ||
{{ N64 | name = Tom & Jerry: Fists of Furry | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}} | {{ N64 | name = Tom & Jerry: Fists of Furry | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}} | ||
{{ N64 | name = Tonic Trouble | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen.}} | {{ N64 | name = Tonic Trouble | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen.}} | ||
− | {{ N64 | name = Tony Hawk's Pro Skater | region = USA | status = | + | {{ N64 | name = Tony Hawk's Pro Skater | region = USA | status = Doesn't work | | ver = Not64 20240615 | vc = no | notes = Most text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less '''Unplayable'''.}} |
− | {{ N64 | name = Tony Hawk's Pro Skater 2 | region = USA | status = | + | {{ N64 | name = Tony Hawk's Pro Skater 2 | region = USA | status = Doesn't work | | ver = Not64 20240615| vc = no | notes = All text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less '''Unplayable'''.}} |
− | {{ N64 | name = Tony Hawk's Pro Skater 3 | region = USA | status = | + | {{ N64 | name = Tony Hawk's Pro Skater 3 | region = USA | status = Doesn't work | | ver = Not64 20240615 | vc = no | notes = All text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less '''Unplayable'''.}} |
{{ N64 | name = Top Gear Hyper Bike | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}} | {{ N64 | name = Top Gear Hyper Bike | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}} | ||
{{ N64 | name = Top Gear Overdrive | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}} | {{ N64 | name = Top Gear Overdrive | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}} | ||
{{ N64 | name = Top Gear Rally | region = EUR | region = USA | status = Issues | ver = not64 20200514 | vc = no | notes = sloopy music,hud and menus are basicaly square textures and even car dust still playable if you dont mind the texture issues.on wii641.2 rice gfx is displayed correctly but it has no sound.}} | {{ N64 | name = Top Gear Rally | region = EUR | region = USA | status = Issues | ver = not64 20200514 | vc = no | notes = sloopy music,hud and menus are basicaly square textures and even car dust still playable if you dont mind the texture issues.on wii641.2 rice gfx is displayed correctly but it has no sound.}} | ||
− | {{ N64 | name = Top Gear Rally 2 | region = USA | status = | + | {{ N64 | name = Top Gear Rally 2 | region = USA | status = | | ver = wii64 1.2 | vc = no | notes = rice version seems to play fine.}} |
− | {{ N64 | name = Toy Story 2 | region = USA | status = | + | {{ N64 | name = Toy Story 2 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Only displays gfx correctly on Rice,Some frequent slowdown still playable, needs vwii overclock and/or not64 cpu clock devider ported and set to 1 to remove slowdows and get perfect graphics. }} |
{{ N64 | name = Transformers: Beast Wars Transmetal | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Plays well.}} | {{ N64 | name = Transformers: Beast Wars Transmetal | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Plays well.}} | ||
{{ N64 | name = Turok Dinosaur Hunter | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = Minor graphical glitches(when you touch a wall you see trough it) fog seems to not be there letting you see the poppins more but plays perfectly otherwise.}} | {{ N64 | name = Turok Dinosaur Hunter | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = Minor graphical glitches(when you touch a wall you see trough it) fog seems to not be there letting you see the poppins more but plays perfectly otherwise.}} | ||
Line 506: | Line 505: | ||
{{ N64 | name = V-Rally Edition '99 | region = USA | status = issues | ver = not64 20200514 | vc = no | notes =Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.}} | {{ N64 | name = V-Rally Edition '99 | region = USA | status = issues | ver = not64 20200514 | vc = no | notes =Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.}} | ||
{{ N64 | name = Viewpoint 2064 (Prototype) | region = JAP | status = Works | | ver = Not64 20200609 | vc = no | notes = Some very minor graphical (GFX) glitches, but the game is playable.}} | {{ N64 | name = Viewpoint 2064 (Prototype) | region = JAP | status = Works | | ver = Not64 20200609 | vc = no | notes = Some very minor graphical (GFX) glitches, but the game is playable.}} | ||
− | {{ N64 | name = Vigilante 8 | region = EUR | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a grpahical mess but if you click around until you reach ingam,e it plays fine, turn fb textures to On, and it runs great with the exception of some explosion gfx having a | + | {{ N64 | name = Vigilante 8 | region = EUR | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a grpahical mess but if you click around until you reach ingam,e it plays fine, turn fb textures to On, and it runs great with the exception of some explosion gfx having a black square around them.}} |
− | {{ N64 | name = Vigilante 8 | region = USA | status = Issues | | ver = Not64 20210829| vc = no | notes = Menus quickly degrade with graphical errors but the game mostly runs, with some slowdown. Explosion | + | {{ N64 | name = Vigilante 8 | region = USA | status = Issues | | ver = Not64 20210829| vc = no | notes = Menus quickly degrade with graphical errors but the game mostly runs, with some slowdown. Explosion GFX have a black square around them. Code dumps in some maps and modes including Aircraft Graveyard.}} |
− | {{ N64 | name = Vigilante 8: 2nd Offense | region = USA | status = Doesn't Work | | ver = Not64 | + | {{ N64 | name = Vigilante 8: 2nd Offense | region = USA | status = Doesn't Work | | ver = Not64 20200514| vc = no | notes = Menus are a flashing mess, but if you click around until you reach ingame it plays fine. Turn FB textures to ON only once ingame or else you will get a DSI exception and crash. Runs great with the exception of some explosion GFX having a black square around them.}} |
{{ N64 | name = Violence Killer: Turok New Generation | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes =Black screen upon startup}} | {{ N64 | name = Violence Killer: Turok New Generation | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes =Black screen upon startup}} | ||
{{ N64 | name = Virtual Chess 64 | region = USA | status = Works | region = USA | ver = Not64 20200514| vc = no | notes = fbtextures set to on, the joystick is abit too sensitive otherwise plays fine.}} | {{ N64 | name = Virtual Chess 64 | region = USA | status = Works | region = USA | ver = Not64 20200514| vc = no | notes = fbtextures set to on, the joystick is abit too sensitive otherwise plays fine.}} | ||
Line 527: | Line 526: | ||
{{ N64 | name = WCW Mayhem | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = }} | {{ N64 | name = WCW Mayhem | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = }} | ||
{{ N64 | name = WCW Mayhem | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}} | {{ N64 | name = WCW Mayhem | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}} | ||
− | {{ N64 | name = WCW Nitro | region = USA | status = issues | ver = Not64 20200514 | vc = no | notes = | + | {{ N64 | name = WCW Nitro | region = USA | status = issues | ver = Not64 20200514 | vc = no | notes = Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well.}} |
− | {{ N64 | name = WCW/nWo Revenge | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = FB textures ON. Some minor graphic issues on menus | + | {{ N64 | name = WCW/nWo Revenge | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well.}} |
− | {{ N64 | name = WCW/nWo Revenge | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = FB textures ON. Some minor graphic issues on menus | + | {{ N64 | name = WCW/nWo Revenge | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well.}} |
{{ N64 | name = WCW/nWo World Tour | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.}} | {{ N64 | name = WCW/nWo World Tour | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.}} | ||
{{ N64 | name = WCW/nWo World Tour | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.}} | {{ N64 | name = WCW/nWo World Tour | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.}} | ||
− | {{ N64 | name = Wetrix | region = EUR | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Game menu is messed up. Narrator voice sounds slowish and robotic. Missing main objects during gameplay.}} | + | {{ N64 | name = Wetrix | region = EUR | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Game menu is messed up. Narrator voice sounds slowish and robotic. Missing main objects during gameplay. This outdated fork is able to play the game however: https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2}} |
− | {{ N64 | name = Wheel of Fortune | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Perfect.}} | + | {{ N64 | name = Wheel of Fortune | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Perfect, same for Wii64 1.3.}} |
− | {{ N64 | name = Winback: Covert Operations | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes = Black selection menus and intro. Missing stats and pause menu during gameplay. Game speed and dynamics work excellent. There is a grey box floating around and sometimes covers whole screen. | + | {{ N64 | name = Winback: Covert Operations | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes = Black selection menus and intro. Missing stats and pause menu during gameplay. Game speed and dynamics work excellent. There is a grey box floating around and sometimes covers whole screen. Same for Wii64 1.3}} |
− | + | {{ N64 | name = Wipeout 64 | region = USA | status = Doesn't work | ver = Not64 20240615| vc = no | notes = Doesn't boot.}} | |
− | {{ N64 | name = Wipeout 64 | region = USA | status = | + | {{ N64 | name = World Driver Championship | region = USA | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Freeze at boot with dynarec or intrepreter. With rice Wi64 1.3 you can see the logo before freeze.}} |
− | {{ N64 | name = World Driver Championship | region = USA | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Freeze at boot with dynarec or intrepreter. | + | {{ N64 | name = Worms Armageddon | region = EUR | status = | ver = Wii64 1.3 rice | vc = no | notes = Rice-only; on regular Wii64/Not64 it's a graphical mess.}} |
− | {{ N64 | name = Worms Armageddon | region = EUR | status = | + | {{ N64 | name = Worms Armageddon | region = USA | status = | ver = Wii64 1.3 rice | vc = no | notes = Rice-only; on regular Wii64/Not64 it's a graphical mess.}} |
− | + | {{ N64 | name = WWF Attitude| region = EUR | status = | ver = Wii64 1.3| vc = no | notes = Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work perfectly.}} | |
− | + | {{ N64 | name = WWF Attitude| region = USA | status = | ver = Wii64 1.3| vc = no | notes = Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work perfectly.}} | |
− | {{ N64 | name = Worms Armageddon | region = USA | status = | + | {{ N64 | name = WWF No Mercy | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Takes a little while to load but seems to run perfectly. Same for Wii64 rice}} |
− | {{ N64 | name = WWF Attitude| region = EUR | status = | + | {{ N64 | name = WWF War Zone | region = EUR | status = | ver = Wii64 1.3| vc = no | notes = Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work fine.}} |
− | {{ N64 | name = WWF Attitude| region = USA | status = | + | {{ N64 | name = WWF War Zone | region = USA | status = | ver = Wii64 1.3| vc = no | notes = Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work fine.}} |
− | {{ N64 | name = WWF No Mercy | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Takes a little while to load | + | {{ N64 | name = WWF Wrestlemania 2000 | region = EUR | status = Works | ver = Not64 20200514 | vc = no | notes = Takes a little while to load. Seems to work perfectly. Same for wii64 1.3 rice.}} |
− | {{ N64 | name = WWF War Zone | region = EUR | status = | + | {{ N64 | name = WWF Wrestlemania 2000 | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Takes a little while to load. Seems to work perfectly. Same for wii64 1.3 rice.}} |
− | {{ N64 | name = WWF War Zone | region = USA | status = | + | |
− | {{ N64 | name = WWF Wrestlemania 2000 | region = EUR | status = Works | ver = Not64 20200514 | vc = no | notes = Takes a little while to load.Seems to work perfectly.}} | + | |
− | {{ N64 | name = WWF Wrestlemania 2000 | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Takes a little while to load.Seems to work perfectly.}} | + | |
{{ Table End }} | {{ Table End }} | ||
Line 560: | Line 556: | ||
{{ N64 | name = Yoshi's Story | region = EUR |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}} | {{ N64 | name = Yoshi's Story | region = EUR |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}} | ||
{{ N64 | name = Yoshi's Story | region = JAP |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}} | {{ N64 | name = Yoshi's Story | region = JAP |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}} | ||
− | {{ N64 | name = Yoshi's Story | region = USA | status = Doesn't Work | ver = Not64 | + | {{ N64 | name = Yoshi's Story | region = USA | status = Doesn't Work | ver = Not64 20240615 | vc = yes | notes = Glitched up Game. Unplayable}} |
{{ Table End }} | {{ Table End }} | ||
Latest revision as of 12:50, 25 October 2024
Compatibility list for Not64. Vandalism will be undone and get you blocked from the Wiki.
Posting Guidelines
Region - Enter "USA", "JAP", or "EUR". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.
Version - Always try to use the latest Not64 release. Please follow the same formatting as other entries.
Status - This column is for the compatibility of Not64 in its default state. Enter "Works", "Issues", or "Doesn't Work".
Virtual Console - Enter "Yes" if it is currently available as a Virtual Console title.
Notes - Use this to describe playability, bugs and glitches and to give additional settings if needed.
Template {{ N64 | name = game_name | region = USA/JAP/EUR | ver = Not64 YYYYMMDD | status = Works/Issues/Doesn't Work | vc = yes/no | notes = ... }}
Works | = | 127 |
---|---|---|
Minor issues | = | |
Issues | = | 51 |
Unplayable | = | 51 |
Unknown | = | 195 |
Compatibility Legend | Class (?) |
---|---|
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. | ct-works |
Games that work almost 100% and are playable but have some issues like missing textures or crashes after doing certain in-game action not supposed to be done (a intentional bug for example). | ct-minor |
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). | ct-issues |
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. | ct-broken |
Unknown status. Game has not been tested, or the test results were unclear. | ct-noresult |
#
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
007: The World is not Enough | not64 20210820 | ✘ | Very minor GFX issues; works fine. | |
007: The World is not Enough | not64 20210820 | ✘ | Minor issues; seems to work fine. | |
1080º Snowboarding | ✔ | |||
1080º Snowboarding | Not64 20210820 | ✔ | ||
40 Winks (Prototype) | ✘ | not64 dont show the cutscenes correctly and are way too dark ingame. | ||
64 de Hakken!! Tamagotchi Minna de Tamagotchi World | ✘ |
A
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
A Bug's Life | wii64 1.2 | ✘ | Rice has missing sky and afew other textures, seems to work perfectly on Glide build. | |
Aerofighters Assault | wii64 1.2 | ✘ | Some GFX works better on gl like the Sun effect on first mission other than that it seems to works just as well on rice or gl. | |
AeroGauge | wii64 1.2 | ✘ | Rice tested gl works just as well | |
Aidyn Chronicles | not64 20210820 | ✘ | Seems perfect. | |
Air Boarder 64 | Wii64 1.2 | ✘ | Rice or gl | |
All-star Baseball '99 | Wii64 1.2 rice | ✘ | Rice only on gl it has stretching vertices. | |
All-star Baseball '99 | wii64 1.2 | ✘ | Rice only on gl it has stretching vertices. | |
All-star Baseball '00 | wii64 1.2 | ✘ | Does not Start even on intrepreter. | |
All-star Baseball '00 | wii64 1.2 | ✘ | Does not Start even on intrepreter. | |
All-star Baseball '01 | wii64 1.2 | ✘ | Does not Start even on intrepreter. | |
All-star Tennis '99 | wii64 1.2 | ✘ | rice tested | |
Animal Forest | Not64 20150205 | ✘ | All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well. | |
Armorines: Project S.W.A.R.M. | Not64 20210820 | ✘ | Seems to work correctly. | |
Army Men Air Combat | wii64 1.2 | ✘ | rice tested or not64 20210820 seems to work just as well. | |
Army Men Sarges Heroes | wii64 1.2 | ✘ | rice only to see the cutscenes, on gl the cutscenes are broken, somewhat needs overclock for smooth performance | |
Army Men Sarges Heroes 2 | wii64 1.2 | ✘ | needs cpu clock divider for full speed to use alongside vwii overclock for less framedrops. | |
Asteroids Hyper 64 | wii64 1.2 | ✘ | Normal game tested only, works with rice or gl The unlock of the original asteroids game does not display the ship nor the asteroids, normal game plays perfectly. | |
Automobili Lamborghini | Wii64 1.2 | ✘ | rice tested, gl works as well. |
B
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Banjo Kazooie - Banjo to Kazooie no Daibouken | Not64 20171009 | ✘ | Unlocked every world. Minor graphical issues. | |
Banjo Kazooie | Not64 20210820 | ✘ | Works perfectly fine needs fb textures for pause menu. | |
Banjo Kazooie | wii64 1.2 | ✘ | On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues. | |
Banjo Kazooie: Jiggies of Time | Not64 | ✘ | Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same GFX glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu's. NOTE: Save States crash the game upon state load attempt. | |
Banjo Tooie | AUS | wii64 1.2 | ✘ | Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii. |
Banjo Tooie | wii64 1.2 | ✘ | Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii. | |
Banjo Tooie | Not64 20210820 | ✘ | Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes. | |
(In-Fisherman) Bass Hunter 64 | wii64 1.2 | ✘ | Rice blackscreens ingame after flashing colors, on Gl if you turn on fb textures it works perfectly. | |
Bassmasters 2000 | wii64 1.2 | ✘ | Rice or not64 the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance. | |
Batman Beyond: Return of The Joker | wii64 1.2 | ✘ | rice rice runs better than gl. | |
Batman Of The Future: Return of The Joker | wii64 1.2 | ✘ | rice runs better than gl. | |
Battletanx | wii64 1.2 | ✘ | Black screen on startup even on dynarec; Forced reset needed to get out of it. | |
Battletanx 2: Global Assault | Not64 20210829 | ✘ | seems perfect. | |
Battletanx 2: Global Assault | Not64 20210829 | ✘ | Black screen on startup. Pal version boots and plays perfectly though. | |
Battlezone: Rise of the Black Dogs | wii64 1.2 | ✘ | Gl blocks the map with the background so you cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough. | |
Beetle Adventure Racing | wii64 1.2 | ✘ | rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough. | |
Beetle Adventure Racing | wii64 1.2 | ✘ | rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough. | |
Big Mountain 2000 | wii64 1.2 | ✘ | rice tested. | |
Bio F.R.E.A.K.S. | wii64 1.2 | ✘ | rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough. | |
Blast Corps | wii64 1.2 | ✘ | rice tested seems to play well | |
Blues Brothers 2000 | Not6420210820 | ✘ | Runs well with very minor graphical glitches. | |
Blues Brothers 2000 | wii64 1.2 | ✘ | rice tested seems to work well. | |
Body Harvest | Not64 20240615 | ✘ | Very low framerate. Unplayable. | |
Bomberman 64 | Not64 | ✘ | DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only). | |
Bomberman 64 | Not64 20211116 | ✘ | Intro & stage select are glitched. Once loaded into a level, it just shows a black screen. | |
Bomberman 64: The Second Attack! | wii64 1.2 | ✘ | menu cant be seenpress A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough. | |
Bomberman Hero | wii64 1.2 | ✔ | rice tested | |
Bottom of the 9th | wii64 1.2 | ✘ | When entering matches it might be some slowdown when the league flag shows up but ingame its all good rice or gl seems the same. | |
Brunswick Circuit Pro Bowling | wii64 1.2 | ✘ | rice works perfectly, gl has alot of graphical issues. | |
Buck Bumble | wii64 1.2 | ✘ | rice or gl. | |
Bust-A-Move 2: Arcade edition | wii64 1.2 | ✔ | Rice only, on gl you cant see the cursor to shoot so you have no idea where you are aiming on gl.. | |
Bust-A-Move 3 DX | wii64 1.2 | ✔ | rice tested, just press A and start until you skip the blackscreen logos intro. | |
Bust-A-Move 99' | wii64 1.2 | ✔ | Rice or gl. |
C
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
California Speed | wii64 1.2 | ✘ | Rice tested-Plays perfect with some tiny graphics glitches on 2d textures but nothing that affects anything. | |
Carmageddon 64 | wii64 1.2 | ✘ | fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the menu is abit too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu. | |
Carmageddon 64 | wii64 1.2 | ✘ | fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the menu is abit too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu. | |
Castlevania 64 | wii64 1.2 | ✘ | Crashes with music play after intro movie. | |
Castlevania 64 | Not64 20240615 | ✘ | Freeze on title screen. | |
Castlevania Legacy of Darkness | wii64 1.2 | ✘ | Code dump. | |
Castlevania Legacy of Darkness | Not64 20240615 | ✘ | Freezes once you take control of Cornell. | |
Center Court Tennis | wii64 1.2 | ✘ | rice tested. | |
Chameleon Twist | wii64 1.2 | ✘ | rice tested if it says to remove controller pak go to settings and chooose rumble pak in pak management and restart the rom. | |
Chameleon Twist 2 | wii64 1.2 | ✘ | Seems to play perfectly rice tested | |
Charlie Blast's Territory | wii64 1.2 | ✘ | works on glide and rice but seems its abit better on glide. | |
Chip-8 interpreter | not64 | ✘ | Code dumps immediately on Interpreter. Black screens on Recompiler. Unplayable. This is a regress. The game works well on my PC. | |
Chopper Attack | wii64 1.2 | ✘ | rice tested. | |
Clay Fighter 63 1/3 | wii64 1.2 | ✘ | works on glide only, on rice its all black.. | |
Clay Fighter Sculptor's Cut | wii64 1.2 | ✘ | works better on glide on rice its abit too dark. | |
Command & Conquer 64 | wii64 1.2 | ✘ | rice tested seems to work fine. Turn wiiu nand page to on for better consistency. | |
Conker's Bad Fur Day | Not64 20240615 | ✘ | Runs full-speed. Many lighting effects do not render. Conker's shadow does not render underneath him. Frequent texture corruption. Sometimes the screen will flicker (epilepsy warning); disabling or enabling FB textures will fix this. Worst issue of all is the game constantly hanging for minutes at a time, presumably as the emulator pages memory in and out of NAND (it is a 64MB ROM). I beat the game this way but would not recommend it. | |
Cruisin' Exotica | wii64 1.2 | ✘ | on glide the same texture gets repeated all over on rice its correctly textured but it keeps flashing random textures all over. | |
Cruisin' USA | wii64 1.2 | ✔ | Rice tested its playable but it can lag abit and making music lag ashwell, it need wii overclock t o fix the framerops and run fullspeed everytime.. | |
Cruisn World | wii64 1.2 | ✘ | rice tested | |
Custom Robo V2 | ✔ | The gameplay is fine, yet there are very many graphical issues such as black or glossed textures. | ||
CyberTiger | wii64 1.2 | ✘ | rice tested, some texture error on golfers face ingame but tahts about it. |
D
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Dance Dance Revolution - Disney Dancing Museum | Not64 20150205 | ✘ | Black Screen on boot. | |
Dark Rift | wii64 1.2 | ✘ | rice and glide hangs after first lgo, unsuported microcode? | |
DeadlyArts | wii64 1.2 | ✘ | rice tested. | |
Densha de Go! 64 | Not64 | ✘ | Black Screen on boot. | |
Derby Stallion 64 | Not64 | ✘ | Minor graphic glitches when passing trough the menus and some track textures here and there. | |
Destruction Derby 64 | wii64 1.2 | ✘ | rice tested runs fine some framedrops here and there needs vwii overclock for always full speed but workss well as is. | |
Dezaemon 3D | Not64 | ✘ | Plays perfectly but some textures are messed up including your own ship and manny enemys. | |
Diddy Kong Racing | Not64 20210817 | ✘ | Works perfectly fine. Adventure two now playable without graphical glitches. | |
Diddy Kong Racing | Not64 20210817 | ✘ | Works perfectly fine. Adventure two now playable without graphical glitches. | |
Disney's Donald Duck - Goin' Quackers | wii64 1.2 | ✘ | rice seems to work perfectly but, if you talk to louie or professor you get stuck in an infinite conversation, the game itself plays perfectly besides this issue on intrepreter you can finish the conversations. | |
Disney's Tarzan | wii64 1.2 | ✘ | black screen on bootboth plugins and both cores. | |
Donkey Kong 64 | Not64 20240615 | ✘ | Camera is constantly trying to zoom on recenter. A prior still image of gameplay may flash over the screen, pause/unpause can clear it, or simply disable FB textures. | |
Donkey Kong 64 | wii64 1.2 | ✘ | works perfectly on rice, needs nand page file set to on for smoother gameplay. | |
Doom 64 | Not64 20200609 | ✘ | Work perfectly fine with the exception of the map, its blank. Also can be hard to see in unlit areas | |
Doom 64 | wii64 1.2 | ✘ | WORKS ON GLIDE: tiny graphical glitch at the start of the missions move foward afew steps and then the game is perfect, need to assign c stick-left and right to other buttons besides an analog stick because you need to press both buttons at the same time to save and load(recomend x,y) on rice the 2d textures dont go away, if you put the map up it will never go away same for moving up and down on the menu the skulls don't go away, which does not happen on normal rice on mupen 64 0.5.1. | |
Doraemon - Mittsu no Seireiseki | Not64 | ✘ | Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise. | |
Doraemon 2 - Hikari no Shinden | Not64 | ✘ | Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise. | |
Doraemon 3 - Nobi Dai no Machi SOS! | Not64 | ✘ | hangs after first logo screen. | |
Doubutsu no Mori (Animal Forest) | Not64 | ✘ | Semms to work perfectly. | |
Dr. Mario 64 | Not64 20200609 | ✘ | Some GFX glitches. | |
Dual Heroes | wii64 1.2 | ✘ | works perfectly on rice. | |
Dual Heroes | wii64 1.2 | ✘ | works perfectly on rice. | |
Duck Dodgers Starring Daffy Duck | wii64 1.2 | ✘ | works perfectly on rice, might need vwii overclock to reduce framedrops. | |
Duke Nukem 64 | Not64 20240615 | ✘ | All bitmaps without exception are broken. This is theoretically playable. | |
Duke Nukem Zero Hour | wii64 1.2 | ✘ | Lags abit on rice or glide needs cpu divider ported from not 64 set to 1 and vwii overclock for full speed and less frame drops. |
E
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Earthworm Jim 3D | Not64 20200609 | ✘ | 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. | |
Earthworm Jim 3D | Not64 20200609 | ✘ | 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. | |
ECW Hardcore Revolution | wii64 1.2 | ✘ | seems to play perfect on rice | |
Eikou no Saint Andrews | Not64 20150205 | ✘ | Major graphical glitches. | |
Elmo's Letter Adventure | Not64 20200514 | ✘ | minor gfx glitches | |
Elmo's Number Journey | Not64 20200514 | ✘ | minor gfx issues. | |
Excitebike 64 | wii64 1.2 | ✘ | Seems to run fine on rice. | |
Extreme-G | wii64 1.2 | ✘ | works fine on rice | |
Extreme-G XG2 | Not64 20200524 | ✘ | works fine. | |
Extreme-G XG2 | Not64 20200524 | ✘ | works fine. |
F
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
F-1 Pole Position 64 | wii64 1.2 | ✘ | rice tested seems fine. | |
F-1 World Grand Prix | wii64 1.2 | ✘ | rice tested | |
F-1 World Grand Prix II | wii64 1.2 | ✘ | rice tested. | |
F-Zero X | wii64 1.2 | ✔ | rice tested.Near perfect some graphic problems like the cars not being rendered perfectly. | |
F-Zero X | Not64 20200609 | ✔ | Works perfectly fine. | |
F1 Racing Championship | wii64 1.2 | ✘ | rice tested. | |
Famista 64 | Not64 20150205 | ✘ | game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black. | |
FIFA - Road to World Cup 98 | wii64 1.2 | ✘ | needs vwii overclock for full speed or else its abit laggy. | |
FIFA 99 | wii64 1.2 | ✘ | rice tested. | |
FIFA Soccer 64 | Not64 | ✘ | rice tested, needs vwii overclock for full speed. | |
Fighters Destiny | wii64 1.2 | ✘ | rice tested. | |
Fighters Destiny 2 | wii64 1.2 | ✘ | rice tested. | |
Fighting Force 64 | wii64 1.2 | ✘ | rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed. | |
Fighting Force 64 | wii64 1.2 | ✘ | rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed. | |
Fire Electric Pen | Not64 | ✘ | game itself seems to work OK, but you can't see anything else. | |
Flying Dragon | wii64 1.2 | ✘ | rice tested seems fine. | |
Forsaken 64 | wii64 1.2 | ✘ | rice tested pretty much perfect. | |
Fox Sports College Hoops '99 | wii64 1.2 | ✘ | rice tested,Seems to work ok with minor graphical glitches. | |
Fushigi no Dungeon - Fuurai no Shiren 2 | Not64 20150205 | ✘ | Needs FB textures ON, minor graphical glicthes when switching maps. |
G
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
GameShark Pro V2.0 | ✘ | Code dump. Doesn't launch. Unsupported Device. | ||
GameShark Pro V3.3 | ✘ | Code dump. Doesn't launch. Unsupported Device. | ||
Ganbare Goemon - Mononoke Sugoroku | Not64 20150205 | ✘ | Black Screen with bad sound looping after pressing start, can't exit the loader. | |
Gauntlet Legends | wii64 1.2 | ✘ | rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow. | |
Gauntlet Legends | wii64 1.2 | ✘ | rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow. | |
Getter Love!! Cho Renai Party Game | Not64 20150205 | ✘ | Game seems to work fine but you can't see any menu options. | |
Gex 64 Enter the Gecko | Not64 20150205 | ✘ | Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space. | |
Gex 3 Deep cover Gecko | wii64 1.2 | ✘ | rice tested | |
Glover 64 | wii64 1.2 | ✘ | rice tested. | |
Glover 64 | wii64 1.2 | ✘ | rice tested. | |
Goemon's Great Adventure | Not64 20210829 | ✘ | Only runs (very slowly) in interpreter mode, in Dynarec mode it blackscreens after character selection. | |
Golden Nugget 64 | wii64 1.2 | ✘ | rice tested. | |
GoldenEye 007 | Not64 20171009 | ✘ | Completed the game on easy mode. Some graphical glitches. | |
GoldenEye 007 | 20240615 | ✘ | Skyboxes are broken and audio speed is inconsistent. There is also noticeable colour banding (dithering not implemented?) Otherwise runs OK. | |
GoldenEye 007 | wii64 1.2 | ✘ | rice tested. | |
GoldenEye X | Not64 20150205 | ✘ | Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing split screen but this tends to lock up the game. | |
GT 64 - Championship Edition | not64 20200518 | ✘ | Needs FB textures ON , the menu is invisible so you don.t know what you're choosing, in-game it seems to work fine.ON wii64 1.2 rice menu works fine but ingame all you see is the background. |
H
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Hamster Monogatari 64 | Not64 20150205 | ✘ | Major graphical glicthes and slowdown impossible to understand anything. | |
Hanafuda 64 - Tenshi no Yakusoku | Not64 20150205 | ✘ | seems to play perfectly. | |
Harvest Moon 64 | wii64 1.2 | ✘ | rice tested. | |
Heiwa Pachinko World 64 | Not64 20150205 | ✘ | Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play. | |
Hercules The Legendary Journeys | wii64 1.2 | ✘ | works on glide or rice, needs vwii overclock for a more smooth framerate. | |
Hexen | wii64 1.2 | ✘ | it works on rice, just keep pressing A and start when loading levels since it takes about 20+ seconds of blackscreen, there is a black square around your weapon texture and the map cant be seen besides that seems ok. | |
Hey You, Pikachu! | wii64 1.2 | ✘ | Unsupported N64 Microphone. Unplayable | |
Hot Wheels Turbo Racing | wii64 1.2 | ✘ | nees vwii overclock for a smoother framerate. | |
Hybrid Heaven | wii64 1.2 | ✘ | rice tested works. | |
Hydro Thunder | wii64 1.2 | ✘ | the nromal common U! version of this game is a bad dump on most websites. still both the correct dump and pal dump blackscreen and freeze on boot. |
I
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Ide Yosuke no Mahjong Juku | Not64 20150205 | ✘ | black screen garbled sound and if you press start it will freeze. | |
Iggy's Reckin' Balls | wii64 1.2 | ✘ | Game freezes after 'Iguana' logo appears | |
In-Fisherman Bass Hunter 64 | wii64 1.2 | ✘ | Rice blackscreens ingame after flashing colors, on Glide if you turn on fb textures it works perfectly.. | |
Indiana Jones and the Infernal Machine | wii64 1.2 | ✘ | lots of random numbers on screen missing microcode for this game.. | |
Indy Racing 2000 | wii64 1.2 | ✘ | rice tested. | |
International Superstar Soccer '98 | wii64 1.2 | ✘ | Glide works perfectly rice is a texture mess. | |
International Superstar Soccer 2000 | wii64 1.2 | ✘ | Glide works perfectly rice is a texture mess.might Need FB textures ON ingame to stope the ocasional flash. | |
International Superstar Soccer 64 | wii64 1.2 | ✘ | on rice there is alot of texture erros on menu and ingame on the players themselves but works out ok once its ingame, on glide you need fb textures to see menu without flashing, but once you are ingame the grass is blackish and it will lash alot unless you turn fb textures off and it will still flash sometimes.. | |
International Track & Field 2000 | wii64 1.2 | ✘ | rice tested. |
J
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Jeopardy! | wii64 1.2 | ✘ | glide works perfect rice has textures issues.. | |
Jeremy McGrath Supercross 2000 | wii64 1.2 | ✘ | Works perfectly rice tested | |
Jet Force Gemini | Not64 20240615 | ✘ | Turn FB textures ON for gameplay, or else the screen will strobe. Conversely, turn FB textures OFF for the pause menu, or else the image will freeze, even when after unpausing. Several lighting effects do not render and character shadows are drawn as squares. Framerate is shaky in some outdoor firefights but the performance is otherwise okay. Audio pitch can change, likely due to paging. Would not recommend playing this way unless you are obsessed with Jet Force Gemini. | |
John Romero's Daikatana | wii64 1.2 | ✘ | rice tested. |
K
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Ken Griffey Jr.'s Slugfest | Not 64 | ✘ | need to use vwii overclock and then on the cpu clock divider choose the 3, this game needs less ticks to run better.with overclock and cpu devider you get ingame between 0.9 and 1x speed its playable imo. | |
Killer Instinct Gold V1.2 | wii64 1.2 | ✘ | on rice it will crash mid fight after afew moves and some texture errors, glide has the same texture erros on menus and CCS and sky but works preety fine besides that | |
King Hill 64: Extreme Snowboarding | Not64 | ✘ | Japanese version of 'Twisted Edge'. Darkened select menus and homescreen. No sound. Otherwise plays perfectly. | |
Kirby 64: The Crystal Shards | Not64 20240615 | ✔ | Runs great, but the healthbar doesn't update, HUD misaligns sometimes, menu bitmaps are completely misaligned, the top of the screen jitters during cutscenes, and textures sometimes z-fight during cutscenes. Theoretically playable. | |
Knife Edge: Nose Gunner | wii64 1.2 | ✘ | Game plays too fast with every speed option; The speed limitator doesn't work. Minor errors on the menu text. Besides that the game runs perfectly but due to the speed its unplayable. | |
Knockout Kings 2000 | wii64 1.2 | ✘ | rice tested seems fine | |
Kobe Bryant's NBA Courtside | wii64 1.2 | ✘ | Works better on glide you can see character names ingame. |
L
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Legend of Zelda - Ocarina of Time - Zelda no Densetsu - Toki no Ocarina | Not64 20171009 | ✔ | Completed the game. Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up. | |
Legend of Zelda, The: Ocarina of Time | Not64 20240615 | ✔ | Runs full-speed, however there appear to be multiple suns, death mountain's smoke has subdivision issues, fog effect produces colour banding, Link seems to be turn grey at the Temple of Time's entrance, and there's the rare loose vertice. Audio pitch frequently changes, likely due to paging. Otherwise, runs great! Very Playable. | |
Legend of Zelda, The: Ocarina of Time | ✔ | Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up | ||
Legend of Zelda, The: Ocarina of Time: Master Quest | ✘ | Works but graphic gets glitched sometimes and sound can get garbled at times. | ||
Legend of Zelda, Legend of Peach | Not64 20171009 | ✘ | Plays great on not64 with minor slowdowns in certain areas of bob omb battlefield, sun texture is also slightly broken, no other issues. Rice has some gfx issues in the pause menus as well as occasional moments of exploding verticies | |
Legend of Zelda - Majora´s Mask - Zelda no Densetsu - Mujura no Kamen | Not64 20171009 | ✔ | Completed the game. Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described here to speak to the Ghost Goron (And other invisible characters) and here to climb the mountain | |
Legend of Zelda, The: Majora's Mask | ✔ | Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. Be sure to use the save/loading feature from the emulator! The game freezes a lot with the latest versions! | ||
Legend of Zelda, The: Majora's Mask | Not64 20240615 | ✔ | FB On causes Clock Town to flicker. Pause menu is broken either way, but worse with FB on. There are erratic changes in lightning. The whole screen is black during the Zelda flashback. Motion blur effect does not work. There are multiple suns just as in Ocarina. Deku bubble flickers. Grass in Woodfall is a featureless blob unless supersal is enabled. Frequent changes in audio pitch. Did not play far enough to test the lens of truth, but it is known to not work on older versions of the emulator, not that I would recommend playing that far. Consult these if you cannot use the lens of truth: http://code.google.com/p/mupen64gc/issues/detail?id=154 and http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) | |
Legend of Zelda, The: Majora's Mask Preview Demo | ✘ | Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time | ||
Lego Racers | wii64 1.2 | ✘ | too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed. | |
Lego Racers | ✘ | too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed. | ||
Lode Runner 3D | wii64 1.2 | ✘ | rice tested. |
M
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Mace: The Dark Ages | wii64 1.2 | ✘ | missing text on menu perfect ingame rice tested. | |
Mace: The Dark Ages | Wii64 1.2 | ✘ | cant see the menus but its perfect iname rice tested. | |
Madden Football 64 | Not64 20222121 | ✘ | seems fine. | |
Madden NFL 99 | wii64 1.2 | ✘ | rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that. | |
Madden NFL 2000 | wii64 1.2 | ✘ | rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that. | |
Madden NFL 2001 | wii64 1.2 | ✘ | rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that. | |
Madden NFL 2002 | wii64 1.2 | ✘ | rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that. | |
Magical Tetris Challenge | not64 20222121 | ✘ | ||
Magical Tetris Challenge | wii64 1.2 | ✘ | rice tested. | |
Major League Baseball Ft. Ken Griffey Jr. | wii64 1.2 | ✘ | rice tested seems tow work fine needs vwii overclock for decent speed. | |
MAME 64 beta 3 | not64 | ✘ | ||
Mario Golf | Not64 | ✔ | Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on. | |
Mario Kart 64 | Not64 20171009 | ✔ | Works excellent. Unlocked the mirror mode. | |
Mario Kart 64 | Not64 20240615 | ✔ | Works excellent. Sometimes Versus races will run extremely fast | |
Mario Party | Not64 20200609 | ✘ | works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. The CPU clock divider MUST be set in x1, otherwise the screen flashes will get worsen. Face Lift mini-game not playable unless you turn off FB textures, but you'll have to deal with these minor screen flashes. | |
Mario Party 2 | wii64 1.2 | ✔ | only works on glide because it needs fb textures set to on to stop screen flashes. | |
Mario Party 3 | wii64 1.2 | ✘ | only works on glide because it needs fb textures set to on to stop screen flashes. | |
Mario Party 3 | Wii64 1.2 | ✘ | only works on glide because it needs fb textures set to on to stop screen flashes. | |
Mario Story | Not64 20171009 | ✔ | Minor Flickering. Good Audio. Working. Compared to Wii64 beta 1.2 build. Rice version runs | |
Mario Tennis | wii64 1.2 | ✔ | on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter. | |
Mega Man 64 | Not64 20240615 | ✘ | Skyboxes have subdivision issues; visible black borders around each tile. Seams between all tiles on non-ruin floors. Poor framerate outdoors. Some things are invisible like explosions, certain cutscene objects, force field doors, and even some boss attacks. Transparent windows are just black. Just play this on WiiStation. | |
Mickey's Speedway USA | wii64 1.2 | ✘ | only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide. | |
Mickey's Speedway USA | wii64 1.2 | ✘ | only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide. | |
Mickey's Speedway USA | Not64 20200609 | ✘ | runs almost perfectly, you can't see the 1,2,3 start but besides that seems perfect on glide. FB textures highly recommended but not required. | |
Micro Machines 64 Turbo | wii64 1.2 | ✘ | works fine | |
Midway's Greatest Arcade Hits Vol. 1 | wii64 1.2 | ✘ | on rice besides some gfx issues some games are playable like joust and defender but other games like tapper and spy hunter play at 1.5 fps. | |
Mike Piazza's Strike Zone | wii64 1.2 | ✘ | rice tested works fine | |
Milo's Astro Lanes | wii64 1.2 | ✘ | rice tested, needs vwii overclock and not64 cpu divisor ported for full speed. | |
Mischief Makers | Not64 20210829 | ✘ | has a border of white and grey around game screen but besides that seems to work perfectly. | |
Mission Impossible | wii64 1.2 | ✘ | rice tested, needs vwii overclock and not64 cpu divisor ported for full speed, sometimes it drops afew frames. | |
Monaco Grand Prix - Racing Simulation 2 | wii64 1.2 | ✘ | one of the view modes glitches the rest seem to work fine rice tested.. | |
Monopoly | wii64 1.2 | ✘ | rice tested, needs vwii overclock and not64 cpu divisor ported for full speed. | |
Monster Truck Madness 64 | not64 | ✘ | Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal position, but it plays fine.. | |
Mortal Kombat 4 | wii64 1.2 | ✘ | rice ested. HUD disappears at the start of each round | |
Mortal Kombat Mythologies: Sub-Zero | Wii64 1.2 | ✘ | rice tested seems fine except you cant see how much health you got on your health bar. | |
Mortal Kombat Trilogy | Not64 20240615 | ✘ | Works perfectly. | |
MRC: Multi Racing Championship | wii64 1.2 | ✘ | rice tested seems fine. | |
Ms. Pac-Man: Maze Madness | wii64 1.2 | ✘ | rice tested seems fine | |
Mystical Ninja Starring Goemon | wii64 1.2 | ✘ | RICE dynarec smooth gameplay but crashes constantly when entering on buildings or open world areas, on Glide has lots of missing textures and also crashes like on Rice. | |
Mystical Ninja Starring Goemon | ✘ | Runs in pure interpreter mode. After Intro cutscene there is a long load time, and entering and exiting doors take awhile. There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow | ||
Mystical Ninja Starring Goemon 2 | ✘ | Game only runs on pure interpreter mode. Runs slower than it should (0.6x - 0.8x) although if you deactivate audio, it will sometimes run between 1.0x - 1.2x. | ||
Mystical Ninja Starring Goemon 2 | ✘ | Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears |
N
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Nagano Winter Olympics '98 | wii64 1.2 | ✘ | rice tested. | |
Namco Museum 64 | wii64 1.2 | ✘ | on glide everything works except galaga wich crashes as soon as you shoot but all other games work fine. | |
NASCAR 2000 | wii64 1.2 | ✘ | rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate. | |
NASCAR 99 | wii64 1.2 | ✘ | rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate. | |
NBA Courtside 2 - Featuring Kobe Bryant | wii64 1.2 | ✘ | rice tested. | |
NBA Hangtime | wii64 1.2 rice | ✘ | only works on rice. | |
NBA in the Zone '98 | wii64 1.2 | ✘ | rice tested. | |
NBA in the Zone '99 | wii64 1.2 | ✘ | rice tested. | |
NBA in the Zone 2000 | wii64 1.2 | ✘ | rice tested. | |
NBA Jam 2000 | wii64 1.2 | ✘ | rice testedGame plays abit to fast, the fps limiter does not work. | |
NBA Jam 99 | wii64 1.2 | ✘ | rice testedGame plays abit to fast, the fps limiter does not work. | |
NBA live 2000 | wii64 1.2 | ✘ | works on glide rice has texture issues. | |
NBA live 99 | wii64 1.2 | ✘ | works on glide rice has texture issues. | |
NBA Showtime - NBA on NBC | wii64 1.2 | ✘ | crahs emulator on boot. | |
Neon Genesis Evangelion | Not64 20150205 | ✘ | Missing some text, graphics and HUD during gameplay but playable. It works best with FB Textures On. | |
New Tetris | Not64 20240615 | ✘ | Pieces are impossible to see. | |
NFL Blitz | not64 09/06/20 | ✘ | works fine. | |
NFL Blitz 2000 | not64 09/06/20 | ✘ | ||
NFL Blitz 2001 | not64 09/06/20 | ✘ | ||
NFL Blitz Special Edition | not64 09/06/20 | ✘ | seems fine. | |
NHL 99 | Not64 | ✘ | Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO. | |
NHL Blades of Steel '99 | Not64 | ✘ | Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime. | |
Nightmare Creatures | wii64 1.2 | ✘ | ||
Nuclear Strike 64 | Not64 20240615 | ✘ | The picture looks fine, but the framerate is choppy. | |
Nuclear Strike 64 | wii64 1.2 | ✘ | rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.. |
O
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
O.D.T. (Prototype) | ✘ | Minor slowdown, and very minor graphic glitches. Appears fully playable! | ||
Off Road Challenge | wii64 1.2 | ✔ | rice version seems to run the fastest, glide version/not64 need vwii overclock to run smoothly at full speed. | |
Ogre Battle 64 | Not64 20240615 | ✔ | Most backgrounds are just black and there's some possible palette issues with textbox windows. Otherwise, good speed and audio. Playable. | |
Olympic Hockey Nagano '98 | Not64 20200514 | ✔ | runs fine |
P
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Paperboy 64 | Not64 20200514 | ✘ | Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed. | |
Paperboy 64 | Not64 20200514 | ✘ | Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed. | |
Paper Mario 64 | Not64 20200514 | ✔ | Minor Flickering. Good Audio. Playable. Compared to Wii64 beta 1.2 build. Rice version runs | |
Paper Mario 64 | Not64 20240615 | ✔ | Major flickering, sprite layering issues, alpha issues, and lighting issues. Good audio and good speed however, so it is theoretically playable. | |
Penny Racers | Not64 20200514 | ✘ | seems ok. | |
Perfect Dark | Not64 20200514 | ✘ | Slowdown when loading or with intensive scenes. Completed every mission on highest difficulty.needs vwii overclock for better performance. | |
Perfect Dark | Not64 20200514 | ✘ | Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance. | |
Perfect Dark - High Performance (PDHP) N64 | Not64 20240615 | ✘ | I noticed a lone black texture on one surface in the Carrington Institute. Otherwise, runs great! | |
Pilotwings 64 | wii64 1.3 | ✘ | Rice seems to work fine, might need vwii overclock for performance boost. On the jetpack levels, the screen will be full of loose vertices, so just move the camera a tiny bit with the C-buttons to shake them away. Some minor textures errors on landing targets and rocket targets. | |
Pocket Monsters Stadium | ✘ | I get an Code Dump Error after booting. Unplayable | ||
Pokemon Puzzle League | wii64 1.2 | ✔ | Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice. | |
Pokemon Puzzle League | Wii64 1.2 | ✔ | Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice. | |
Pokemon Snap | not64 20240615 | ✔ | Camera doesn't move. In-game and pictures are not visible and cannot be selected. Otherwise, full speed and good audio. | |
Pokemon Snap | not64 20200514 | ✔ | No camera shown to be moment on both screens. Graphic glitches but that it so immediately makes the 98% unplayable. Same problematic issue as USA. | |
Pokemon Stadium | Not64 20200514 | ✘ | Glitches on screen. Full Speed. Good Audio. Working | |
Pokemon Stadium 2 | Not64 20200514 | ✘ | Glitches on screen. Full Speed. Good Audio. Working | |
Polaris Snocross | Wii64 1.2 | ✘ | needs rice version, very minor gfx issues very playable. | |
Power League 64 | Not64 | ✘ | Can't see players or stadium. Background (Black sky with stars) covers screen. | |
Powerpuff Girls: Chemical X Traction | Not64 | ✘ | some parts of the Bodies are trasparent but still playable. Full Speed. Good Audio. Working. Used with both builds | |
Power Rangers: Lightspeed Rescue | wii64 1.2 | ✘ | need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus. | |
Power Rangers: Lightspeed Rescue | wii64 1.2 | ✘ | need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus. | |
Premier Manager 64 | Not64 20200514 | ✘ | seems fine. | |
Puyo Puyo 4: Puyo Puyo Party | ✘ | Does not load | ||
Puyo Puyo Sun 64 | ✘ | Works Perfectly |
Q
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Quake 64 | Not64 20240615 | ✘ | Object priority issues; objects render through walls. Turn FB On to prevent strobe light. Apparent compatibility regression compared to 20200609. | |
Quake II | Not64 20240615 | ✘ | Can't see enemies. Screen becomes a strobe light when FB is Off.. | |
Quest 64 | not64 20200514 | ✘ | seems to work fine. |
R
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Rakuga Kids | not64 20200514 | ✘ | Slow load times, other than that it's flawless! | |
Ralley Challenge 2000 | Not64 20200514 | ✘ | Just a bit slow on the loading time | |
Rampage 2: Universal Tour | Not64 20200524 | ✘ | seems ok. | |
Rampage World Tour | not64 20200514 | ✘ | Very minimal graphical issues | |
Rat attack | not64 20200514 | ✘ | crash's on boot on both dynarec or intrepreter. | |
Rayman 2 | Not64 20200609 | ✘ | Full Speed. Good Audio. Very Playable. | |
Rayman 2 | wii64 1.2 | ✘ | on glide/not64 you cant see dialog, on Rice version you can see the dialog, might need vwii overclock for smoother performance. | |
Razor Freestyle Scooter | not64 20200514 | ✘ | FB textures ON seems to Work fine. | |
Re-Volt | not64 20200514 | ✘ | seems to run well, might need vwii overclock to always maintain fullspeed. | |
Ready 2 Rumble Boxing | wii64 1.2 | ✘ | rice shows correct textures, might need vwii overclock for smoother performance. | |
Ready 2 Rumble Boxing Round 2 | wii64 1.2 | ✘ | rice shows correct textures, might need vwii overclock for smoother performance. | |
Resident Evil 2 | not64 20240615 | ✘ | Glitched up Game. Very slow speed, audio is messed up, and all compressed bitmaps (such as backgrounds) are corrupted. Unplayable. Apparently a regress compared to Wii64 1.2 build. | |
Ridge Racer 64 | Not64 20200514 | ✘ | Small Graphics Issues like front car bumper on cutscenes.on wii641.2 rice textures are all correct but every like 30 seconds for split second you see afew loose vertices, almost unoticable, pick what you think its best. | |
Road Rash 64 | wii64 1.2 | ✘ | rice shows correct textures, might need vwii overclock for smoother performance. | |
Roadsters Trophy | wii641.2 | ✘ | rice version,cars in menus are shaded way too dark but seems to work fine ingame. | |
Rocket: Robot on Wheels | Not64 20200514 | ✘ | Almost Perfect, small slowdown when in large environments needs vwii overclock for always full speed. | |
Rockman EXE Dash 64: Hagane no Boukenshin | wii64 rice | ✘ | runs find | |
Rugrats Scavanger Hunt | not64 20200514 | ✘ | Works | |
Rugrats in Paris: The Movie | not64 20200514 | ✘ | Works | |
Rush 2: Extreme Racing USA | not64 20200514 | ✘ | sky sometimes overlaps the track, if glitch issues in game, just change camera angle |
S
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
S.C.A.R.S.: Super Computer Animal Racing Simulator | Not64 20200514 | ✘ | Some color issues (tinted red in some parts of the tracks. Runs perfectly without glitches or lags. Sound is also perfect. runs best on wii641.2 rice but still color issue. | |
San Francisco Rush: 2049 | Not64 20200514 | ✘ | Runs great. | |
San Francisco Rush: Extreme Racing | not64 20200514 | ✘ | Working perfectly, minor graphical issues on menus. | |
San Francisco Rush: Extreme Racing | Not64 20200514 | ✘ | Working perfectly, minor graphical issues on menus.. | |
Scooby Doo: Classic Creep Capers | not64 20200514 | ✘ | Working perfectly. | |
Shadowgate 64 | wii64 1.2 | ✘ | rice pluggin only., minor gfx issues very playable. | |
Shadow Man | wii64 1.2 | ✘ | Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there's a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine, only works correctly on wii64 on not64 once you free a soul the game crashes. | |
Sim City 2000 | Not64 20150205 | ✘ | ||
Sin and Punishment | Not64 20240615 | ✔ | Works splendidly, with some minor graphical bugs: the framebuffer motion blur effect sometimes can make skyboxes look trippy due to generous application; however, they are totally broken with FB turned off. Train level is a bit dark. Train level has some slowdown when leaving the car with the green orbs, as does the Spider Seemer boss in the following level. Depending on your overscan, you might notice a red border on the top and right in some cutscenes. Aside from that, Very Playable. If you insist on 240p, I can recommend this over the Virtual Console release. | |
Smash Remix 0.9.7 | wii64 1.2 | ✘ | use rice pluggin, runs full speed and all custom stages load correctly however several of the vanilla stages such as dreamland and mushroom kingdom have gfx glitches like warped trees/pipes and broken pond textures. Not64 loads all vanilla stages correctly however several custom stages are missing textures, and the framerate is slightly choppy | |
SNES 9x Alpha | ✘ | |||
Snowboard Kids | Not64 20200514 | ✘ | seems to work perfectly | |
Snowboard Kids 2 | Not64 20200514 | ✘ | Works perfectly | |
South Park | Not64 20200514 | ✘ | Game has some small graphical issues: See-through walls when near a building or object; Random colour or skin will block first-person view if you stop moving sometimes; Occasional 1-sec lags. Still, very playable game. | |
South Park Rally | not64 20200518 | ✘ | runs fine but has some minor texture issues on the track ground. | |
South Park: Chef's Luv Shack | Not64 20200514 | ✘ | Game starts and runs at normal speed. Only issue is it's missing some objects and sprites while in-game. Playable, but , not enjoyable unless you like only to awnser the questions. | |
Spider-Man | Not64 20240615 | ✘ | Sometimes the screen becomes a strobe light when FB is On. Horrific texture corruption. DSI exception when you get inside the bank. | |
Space Invaders | Not64 20200514 | ✘ | Works perfectly. | |
Space Station Silicon Valley | Not64 20210829 | ✘ | Not drawing head and limb polygons. Stack dump screen upon moving into the first sheep. | |
StarCraft 64 | not64 20200609 | ✘ | Major Graphics Issues, unplayable ingame. | |
Star Fox 64 | Not64 20171009 | ✔ | Unlocked expert mode. Game runs fine. | |
Star Fox 64 | Not64 20200609 | ✔ | Works perfectyl fine. | |
Star Soldier: Vanishing Earth | Not64 20200514 | ✘ | Works perfectly. | |
Starshot-Space Circus Feber | Not64 20200514 | ✘ | Works perfectly. | |
Stunt Racer 64 | not64 20200514 | ✘ | dsi error on boot dynarec or intrepreter. | |
Super Bowling 64 | wii64 1.2 | ✘ | only shows correct graphics on Rice. | |
Star Wars: Episode 1 Racer | Not64 20200514 | ✘ | Playable, has small graphical glitches, toggling into first person or go to the farthest zoom out to minimize up close missing textures,the amount it disapears on the other 2 viewmodes depends on the character vhecile, some work on all visual modes others have some parts of their ships missing in and out, othgerwise seems perfect, speaiclay with first person or farthest zoom for all racers.cant see racers on the menus also. | |
Star Wars: Episode 1 Battle For Naboo | Not64 20150205 | ✘ | Black Screen | |
Star Wars: Rogue Squadron | Not64 20150205 | ✘ | Black Screen | |
Star Wars: Rogue Squadron (V1.1) | Not64 20150205 | ✘ | Black Screen. | |
Star Wars: Shadows Of The Empire | wii64 1.3 | ✘ | RICE tested. Some camera angles in vehicle (cable tow) and walking mode (first-person mode) make the screen be full of loose vertices; if you avoid those modes since they are situational/not needed, seems to work perfectly. Make sure on the ricevideolinux.ini you got ScreenUpdateSetting=4 to stop the screen flashes on rice. | |
Supercross 2000 | Not64 20200514 | ✘ | full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice. | |
Superman 64 | Not64 20200514 | ✘ | Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play | |
Super Mario 64 | Not64 20200514 | ✔ | Works perfectly. | |
Super Mario 64 - Shindou Editon | Not64 20171009 | ✔ | Works perfectly. | |
Super Mario 64 | not64 20240615 | ✔ | Full Speed. Good Audio. There are minor but plentiful graphical bugs: (1) Boundary issues on some sprites, like King Bob-omb's shadow and Lakitu's cloud; (2) Mario's shadow frequently has z-fighting with the ground; (3) Rendering of camera-based shading is flawed; many surfaces are overly dark, and the brightness of surfaces can flicker like a strobe light; (4) Framedrops in Whomp's Fortress, and the framedrops on Bowser's sub are worse than on real hardware; (5) UV issues on some floors (like the first Bowser arena); (6) shadowmaps often flicker; (7) Hazy Maze Cave portal is very dark; (8) Jolly Roger Bay portal has subdivision issues; (9) Crystal lighting in Metal Cap Cavern is strange; (10) Vanish Cap's mesh effect is not rendered; (11) in the credits, the background changes from black to teal during the Tick Tock Clock cut; (12) lots of loose vertices. There are likely more bugs, but I did not play every level. Overall, Very Playable. | |
Super Mario 64: Chaos Edition 1.3 | Not64 | ✘ | Works perfectly. | |
Super Mario 64 Multiplayer 1.3 | Not642015 | ✘ | May crash sometimes due to programming glitches, but works fine otherwise. | |
Super Mario 64 | wii64 1.2 | ✔ | Used rice version. Glitched up text symbols. Full Speed. Good Audio. Playable. | |
Super Mario 64: Beta Restoration Project | not64 | ✘ | Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures. | |
Super Mario Star Road | Not64 20150205 | ✘ | Game mostly works, rarely drops below 0.7x. Huge audio garble between stage loading, audio is lower and delayed a little bit, happens in and out of levels/courses. Disabling scale pitch will fix lowered audio, some minor camera issues. | |
Super Mario Star Road | Not64 20211116 | ✘ | Use the fixed-for-real-hardware version found here: https://www.youtube.com/watch?v=GQjn4nVJIJw | |
Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers | wii64 1.2 | ✔ | rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin. | |
Super Smash Bros | Not64 20240615 | ✔ | With FB On, framerate is bad. Only differnece with FB Off is that the cutaways (when fighters go off-screen) have black borders instead of being transparent. Fine way to play the game, Very Playable. | |
Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe | ✘ | Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem. |
T
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Taz Express | not64 20200514 | ✘ | black screen on intrepreter or dynarec. | |
Tetrisphere | Not64 20200514 | ✘ | slight sound hiccups when loading. | |
Tigger's Honey Hunt | Not64 20200514 | ✘ | missing pictures on select menus but seems to run perfect besides that. | |
Tom Clancy's Rainbow Six | not64 20200514 | ✘ | some minor gfx glitches on hud besides that seems to play okay.) | |
Tom & Jerry: Fists of Furry | Not64 20200514 | ✘ | seems to work fine. | |
Tonic Trouble | Not64 20200514 | ✘ | Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen. | |
Tony Hawk's Pro Skater | Not64 20240615 | ✘ | Most text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less Unplayable. | |
Tony Hawk's Pro Skater 2 | Not64 20240615 | ✘ | All text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less Unplayable. | |
Tony Hawk's Pro Skater 3 | Not64 20240615 | ✘ | All text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less Unplayable. | |
Top Gear Hyper Bike | Not64 20200514 | ✘ | Crashes on logos on dynarec and intrepreter. | |
Top Gear Overdrive | Not64 20200514 | ✘ | Crashes on logos on dynarec and intrepreter. | |
Top Gear Rally | not64 20200514 | ✘ | sloopy music,hud and menus are basicaly square textures and even car dust still playable if you dont mind the texture issues.on wii641.2 rice gfx is displayed correctly but it has no sound. | |
Top Gear Rally 2 | wii64 1.2 | ✘ | rice version seems to play fine. | |
Toy Story 2 | wii64 1.2 | ✘ | Only displays gfx correctly on Rice,Some frequent slowdown still playable, needs vwii overclock and/or not64 cpu clock devider ported and set to 1 to remove slowdows and get perfect graphics. | |
Transformers: Beast Wars Transmetal | Not64 20200514 | ✘ | Plays well. | |
Turok Dinosaur Hunter | Not64 20200514 | ✘ | Minor graphical glitches(when you touch a wall you see trough it) fog seems to not be there letting you see the poppins more but plays perfectly otherwise. | |
Turok 2 Seeds of Evil | Not64 20200514 | ✘ | afew sounbd hiccups on cutscenes otherwise perfect. | |
Turok 3 Shadow of oblivion | Not64 20200514 | ✘ | needs FB textures ON, cant create savestates and even if you creat them they crash upon loading, finaly runs perfectly.hidef mode makes the game unstable and crash,m just use standard defenition. | |
Turok Rage Wars | Not64 20200514 | ✘ | stage select being abit too faint but is a very minor graphical glitch works perfectly. | |
Twisted Edge: Extreme Snowboarding | Not64 20200514 | ✘ | Darkened select menus and homescreen.the game has no sound. Otherwise plays perfectly. . |
U
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
UltraMSX2 | ✘ | |||
Utchan Nanchan no Hono no Challenger: Denryuu Ira Ira Bou | ✘ | Black screen |
V
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
V-Rally Edition '99 | Not64 20200514 | ✘ | Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving. | |
V-Rally Edition '99 | not64 20200514 | ✘ | Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving. | |
Viewpoint 2064 (Prototype) | Not64 20200609 | ✘ | Some very minor graphical (GFX) glitches, but the game is playable. | |
Vigilante 8 | Not64 20200514 | ✘ | Menus are a grpahical mess but if you click around until you reach ingam,e it plays fine, turn fb textures to On, and it runs great with the exception of some explosion gfx having a black square around them. | |
Vigilante 8 | Not64 20210829 | ✘ | Menus quickly degrade with graphical errors but the game mostly runs, with some slowdown. Explosion GFX have a black square around them. Code dumps in some maps and modes including Aircraft Graveyard. | |
Vigilante 8: 2nd Offense | Not64 20200514 | ✘ | Menus are a flashing mess, but if you click around until you reach ingame it plays fine. Turn FB textures to ON only once ingame or else you will get a DSI exception and crash. Runs great with the exception of some explosion GFX having a black square around them. | |
Violence Killer: Turok New Generation | ✘ | Black screen upon startup | ||
Virtual Chess 64 | Not64 20200514 | ✘ | fbtextures set to on, the joystick is abit too sensitive otherwise plays fine. | |
Virtual Pool 64 | Not64 20200514 | ✘ | FB textures ON. Runs perfectly. | |
Virtual Pool 64 | Not64 20200514 | ✘ | FB textures ON. Runs perfectly. | |
Virtual Pro Wrestling 64 | ✘ | Black screen upon startup | ||
Virtual Pro Wrestling 2 | ✘ | All 3D effects missing |
W
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Waialae Country Club: True Golf Classics | Not64 20200514 | ✘ | seems to run fine with some ocasional slowdown during some scenes. | |
War Gods | Not64 20200514 | ✘ | fb textures set to On, seems to run fine | |
Wave Race 64 | Not64 20200514 | ✔ | seems to work perfect. | |
Wayne Gretzky's 3D Hockey | Not64 20200514 | ✘ | Flawless. | |
Wayne Gretzky's 3D Hockey '98 | Not64 20200514 | ✘ | Flawless. | |
WCW Backstage Assault | Not64 20200514 | ✘ | Crashes on startup on both dynarec and intrepreter, we hear sounds of the intro and black screen and then crash. | |
WCW Mayhem | Not64 20200514 | ✘ | ||
WCW Mayhem | Not64 20200514 | ✘ | seems to work fine. | |
WCW Nitro | Not64 20200514 | ✘ | Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well. | |
WCW/nWo Revenge | Not64 20200514 | ✘ | Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well. | |
WCW/nWo Revenge | Not64 20200514 | ✘ | Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well. | |
WCW/nWo World Tour | Not64 20200514 | ✘ | FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly. | |
WCW/nWo World Tour | Not64 20200514 | ✘ | FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly. | |
Wetrix | Not64 20200514 | ✘ | Game menu is messed up. Narrator voice sounds slowish and robotic. Missing main objects during gameplay. This outdated fork is able to play the game however: https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2 | |
Wheel of Fortune | Not64 20200514 | ✘ | Perfect, same for Wii64 1.3. | |
Winback: Covert Operations | Not64 20200514 | ✘ | Black selection menus and intro. Missing stats and pause menu during gameplay. Game speed and dynamics work excellent. There is a grey box floating around and sometimes covers whole screen. Same for Wii64 1.3 | |
Wipeout 64 | Not64 20240615 | ✘ | Doesn't boot. | |
World Driver Championship | Not64 20200514 | ✘ | Freeze at boot with dynarec or intrepreter. With rice Wi64 1.3 you can see the logo before freeze. | |
Worms Armageddon | Wii64 1.3 rice | ✘ | Rice-only; on regular Wii64/Not64 it's a graphical mess. | |
Worms Armageddon | Wii64 1.3 rice | ✘ | Rice-only; on regular Wii64/Not64 it's a graphical mess. | |
WWF Attitude | Wii64 1.3 | ✘ | Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work perfectly. | |
WWF Attitude | Wii64 1.3 | ✘ | Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work perfectly. | |
WWF No Mercy | Not64 20200514 | ✘ | Takes a little while to load but seems to run perfectly. Same for Wii64 rice | |
WWF War Zone | Wii64 1.3 | ✘ | Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work fine. | |
WWF War Zone | Wii64 1.3 | ✘ | Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work fine. | |
WWF Wrestlemania 2000 | Not64 20200514 | ✘ | Takes a little while to load. Seems to work perfectly. Same for wii64 1.3 rice. | |
WWF Wrestlemania 2000 | Not64 20200514 | ✘ | Takes a little while to load. Seems to work perfectly. Same for wii64 1.3 rice. |
X
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Xena Warrior Princess: The Talisman of Fate | Not64 20200514 | ✘ | works perfectly, background music is abit choopy. |
Y
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Yoshi's Story | Not64 20200514 | ✔ | Glitched up Game. Unplayable | |
Yoshi's Story | Not64 20200514 | ✔ | Glitched up Game. Unplayable | |
Yoshi's Story | Not64 20240615 | ✔ | Glitched up Game. Unplayable |
Z
Game Name | Region | Version | Virtual Console | Notes |
---|