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|worksvalue = 127
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==#==
 
==#==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = 007: The World is not Enough |  region = USA | status = works | ver = not64 20210820 | vc = no | notes = very minor gfx issues works fine.}}
+
{{ N64 | name = 007: The World is not Enough |  region = USA | status = works | ver = not64 20210820 | vc = no | notes = Very minor GFX issues; works fine.}}
{{ N64 |name = 007: The World is not Enough | region = EUR | status = works | ver = not64 20210820 | vc = no | notes= minor issues seems to work fine.}}
+
{{ N64 |name = 007: The World is not Enough | region = EUR | status = works | ver = not64 20210820 | vc = no | notes= Minor issues; seems to work fine.}}
 
{{ N64 | name = 1080º Snowboarding | region = EUR | status = | ver = | vc = yes | notes = }}
 
{{ N64 | name = 1080º Snowboarding | region = EUR | status = | ver = | vc = yes | notes = }}
 
{{ N64 | name = 1080º Snowboarding | region = USA | status = works | ver = Not64 20210820 | vc = yes | notes = }}
 
{{ N64 | name = 1080º Snowboarding | region = USA | status = works | ver = Not64 20210820 | vc = yes | notes = }}
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==A==
 
==A==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = A Bug's Life | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Rice has missing sky and afew other textures, seems to work perfectly on Glide build. }}
+
{{ N64 | name = A Bug's Life | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Rice has missing sky and afew other textures, seems to work perfectly on Glide build. }}
{{ N64 | name = Aerofighters Assault | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Some gfx works better on gl like the Sun effect on first mission other than that it seems to works just as well on rice or gl. }}
+
{{ N64 | name = Aerofighters Assault | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Some GFX works better on gl like the Sun effect on first mission other than that it seems to works just as well on rice or gl. }}
{{ N64 | name = AeroGauge | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Rice tested gl works just as well }}
+
{{ N64 | name = AeroGauge | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Rice tested gl works just as well }}
{{ N64 | name = Aidyn Chronicles | region = USA | status = Works | ver =not64 20210820 | vc = no | notes =  seems perfect }}
+
{{ N64 | name = Aidyn Chronicles | region = USA | status = | ver =not64 20210820 | vc = no | notes =  Seems perfect.}}
{{ N64 | name = Air Boarder 64 | region = EUR | status = Works | ver =Wii64 1.2 | vc = no | notes = Rice  or gl }}
+
{{ N64 | name = Air Boarder 64 | region = EUR | status = | ver =Wii64 1.2 | vc = no | notes = Rice  or gl }}
{{ N64 | name = All-star Baseball '99 | region = EUR | status =  works | ver =Wii64 1.2 rice | vc = no | notes = Rice only on gl it has stretching vertices. }}
+
{{ N64 | name = All-star Baseball '99 | region = EUR | status =  | ver =Wii64 1.2 rice | vc = no | notes = Rice only on gl it has stretching vertices. }}
{{ N64 | name = All-star Baseball '99 | region = USA | status =  works | ver =wii64 1.2 | vc = no | notes = Rice only on gl it has stretching vertices.}}
+
{{ N64 | name = All-star Baseball '99 | region = USA | status =  | ver =wii64 1.2 | vc = no | notes = Rice only on gl it has stretching vertices.}}
{{ N64 | name = All-star Baseball '00 | region = EUR | status = Doesn't Work | ver =wii64 1.2  | vc = no | notes = Does not Start even on intrepreter. }}
+
{{ N64 | name = All-star Baseball '00 | region = EUR | status = | ver =wii64 1.2  | vc = no | notes = Does not Start even on intrepreter. }}
{{ N64 | name = All-star Baseball '00 | region = USA | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes = Does not Start even on intrepreter. }}
+
{{ N64 | name = All-star Baseball '00 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Does not Start even on intrepreter. }}
{{ N64 | name = All-star Baseball '01 | region = USA | status = Doesn't Work | ver =wii64 1.2  | vc = no | notes = Does not Start even on intrepreter. }}
+
{{ N64 | name = All-star Baseball '01 | region = USA | status = | ver =wii64 1.2  | vc = no | notes = Does not Start even on intrepreter. }}
{{ N64 | name = All-star Tennis '99 | region = USA | status =  Works | ver =wii64 1.2 | vc = no | notes = rice tested }}
+
{{ N64 | name = All-star Tennis '99 | region = USA | status =  | ver =wii64 1.2 | vc = no | notes = rice tested }}
 
{{ N64 | name = Animal Forest | region = JAP |status =  Works | ver =Not64 20150205 | vc = no | notes = All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well.  }}
 
{{ N64 | name = Animal Forest | region = JAP |status =  Works | ver =Not64 20150205 | vc = no | notes = All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well.  }}
{{ N64 | name = Armorines: Project S.W.A.R.M. | region = USA | status = Works | ver =Not64 20210820 | vc = no | notes = seems to work correctly. }}
+
{{ N64 | name = Armorines: Project S.W.A.R.M. | region = USA | status = Works | ver =Not64 20210820 | vc = no | notes = Seems to work correctly. }}
{{ N64 | name = Army Men Air Combat | region = USA | status = works | ver =wii64 1.2 | vc = no | notes =  rice tested or not64 20210820 seems to work just as well. }}
+
{{ N64 | name = Army Men Air Combat | region = USA | status = | ver =wii64 1.2 | vc = no | notes =  rice tested or not64 20210820 seems to work just as well. }}
{{ N64 | name = Army Men Sarges Heroes | region = EUR | status = Works | ver = wii64 1.2 | vc = no | notes = rice only to see the cutscenes, on gl the cutscenes are broken, somewhat needs overclock for smooth performance }}
+
{{ N64 | name = Army Men Sarges Heroes | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = rice only to see the cutscenes, on gl the cutscenes are broken, somewhat needs overclock for smooth performance }}
{{ N64 | name = Army Men Sarges Heroes 2 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes =  needs cpu clock divider for full speed to use alongside vwii overclock for  less framedrops.  }}
+
{{ N64 | name = Army Men Sarges Heroes 2 | region = USA | status = | ver = wii64 1.2 | vc = no | notes =  needs cpu clock divider for full speed to use alongside vwii overclock for  less framedrops.  }}
{{ N64 | name = Asteroids Hyper 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Normal game tested only, works with rice or gl The unlock of the original asteroids game does not display the ship nor the asteroids, normal game plays perfectly. }}
+
{{ N64 | name = Asteroids Hyper 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Normal game tested only, works with rice or gl The unlock of the original asteroids game does not display the ship nor the asteroids, normal game plays perfectly. }}
{{ N64 | name = Automobili Lamborghini | region = USA | status = Works | ver = Wii64 1.2 | vc = no | notes =  rice tested, gl works as well. }}
+
{{ N64 | name = Automobili Lamborghini | region = USA | status = | ver = Wii64 1.2 | vc = no | notes =  rice tested, gl works as well. }}
 
{{ Table End }}
 
{{ Table End }}
  
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{{ N64 | name = Banjo Kazooie - Banjo to Kazooie no Daibouken | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Unlocked every world. Minor graphical issues. }}
 
{{ N64 | name = Banjo Kazooie - Banjo to Kazooie no Daibouken | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Unlocked every world. Minor graphical issues. }}
 
{{ N64 | name = Banjo Kazooie | region = USA | status = Works | ver = Not64 20210820 | vc = no | notes = Works perfectly fine needs fb textures for pause menu. }}
 
{{ N64 | name = Banjo Kazooie | region = USA | status = Works | ver = Not64 20210820 | vc = no | notes = Works perfectly fine needs fb textures for pause menu. }}
{{ N64 | name = Banjo Kazooie | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix  texture issues. }}
+
{{ N64 | name = Banjo Kazooie | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix  texture issues. }}
{{ N64 | name = Banjo Kazooie: Jiggies of Time | region = USA | status = Works | ver = Not64 | vc = no | notes = Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same gfx glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu's. NOTE: Save States crash the game upon state load attempt. }}
+
{{ N64 | name = Banjo Kazooie: Jiggies of Time | region = USA | status = Works | ver = Not64 | vc = no | notes = Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same GFX glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu's. NOTE: Save States crash the game upon state load attempt. }}
{{ N64 | name = Banjo Tooie | region = AUS | status = works | ver = wii64 1.2 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix  texture issues.All speed issues can be fixed by using  wii64 on wiivc inject on wiiu with overclokced vwii.}}
+
{{ N64 | name = Banjo Tooie | region = AUS | status = | ver = wii64 1.2 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix  texture issues.All speed issues can be fixed by using  wii64 on wiivc inject on wiiu with overclokced vwii.}}
{{ N64 | name = Banjo Tooie | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix  texture issues.All speed issues can be fixed by using  wii64 on wiivc inject on wiiu with overclokced vwii. }}
+
{{ N64 | name = Banjo Tooie | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix  texture issues.All speed issues can be fixed by using  wii64 on wiivc inject on wiiu with overclokced vwii. }}
 
{{ N64 | name = Banjo Tooie | region = USA | status = works | ver = Not64 20210820 | vc = no | notes = Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes. }}
 
{{ N64 | name = Banjo Tooie | region = USA | status = works | ver = Not64 20210820 | vc = no | notes = Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes. }}
{{ N64 | name = (In-Fisherman) Bass Hunter 64 | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = Rice blackscreens ingame after flashing colors, on Gl if you turn on fb textures it works perfectly.}}
+
{{ N64 | name = (In-Fisherman) Bass Hunter 64 | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = Rice blackscreens ingame after flashing colors, on Gl if you turn on fb textures it works perfectly.}}
{{ N64 | name = Bassmasters 2000 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = Rice or not64  the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance.}}
+
{{ N64 | name = Bassmasters 2000 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = Rice or not64  the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance.}}
{{ N64 | name = Batman Beyond: Return of The Joker  | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice rice runs better than gl. }}
+
{{ N64 | name = Batman Beyond: Return of The Joker  | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice rice runs better than gl. }}
{{ N64 | name = Batman Of The Future: Return of The Joker  | region = EUR | status = Works | ver = wii64 1.2 | vc = no | notes = rice runs better than gl. }}
+
{{ N64 | name = Batman Of The Future: Return of The Joker  | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = rice runs better than gl. }}
{{ N64 | name = Battletanx | region = USA | status = Doesn't Work | ver =wii64 1.2| vc = no | notes = Black screen on startup even on dynarec; Forced reset needed to get out of it. }}
+
{{ N64 | name = Battletanx | region = USA | status = | ver =wii64 1.2| vc = no | notes = Black screen on startup even on dynarec; Forced reset needed to get out of it. }}
 
{{ N64 | name = Battletanx 2: Global Assault | region = EUR | status = Works | ver = Not64 20210829 | vc = no | notes = seems perfect.}}
 
{{ N64 | name = Battletanx 2: Global Assault | region = EUR | status = Works | ver = Not64 20210829 | vc = no | notes = seems perfect.}}
 
{{ N64 | name = Battletanx 2: Global Assault | region = USA | status = Doesn't Work | ver = Not64 20210829 | vc = no | notes = Black screen on startup. Pal version boots and plays perfectly though. }}
 
{{ N64 | name = Battletanx 2: Global Assault | region = USA | status = Doesn't Work | ver = Not64 20210829 | vc = no | notes = Black screen on startup. Pal version boots and plays perfectly though. }}
{{ N64 | name = Battlezone: Rise of the Black Dogs | region = USA | status = works | ver =wii64 1.2| vc = no | notes = Gl blocks the map with the background so you cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough. }}
+
{{ N64 | name = Battlezone: Rise of the Black Dogs | region = USA | status = | ver =wii64 1.2| vc = no | notes = Gl blocks the map with the background so you cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough. }}
{{ N64 | name = Beetle Adventure Racing | region = EUR | status = Works | ver = wii64 1.2| vc = no | notes = rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough. }}
+
{{ N64 | name = Beetle Adventure Racing | region = EUR | status = | ver = wii64 1.2| vc = no | notes = rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough. }}
{{ N64 | name = Beetle Adventure Racing | region = USA | status = Works | ver = wii64 1.2| vc = no | notes =  rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough. }}
+
{{ N64 | name = Beetle Adventure Racing | region = USA | status = | ver = wii64 1.2| vc = no | notes =  rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough. }}
{{ N64 | name = Big Mountain 2000 | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = rice tested. }}
+
{{ N64 | name = Big Mountain 2000 | region = USA | status = | ver =wii64 1.2| vc = no | notes = rice tested. }}
{{ N64 | name = Bio F.R.E.A.K.S. | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough. }}
+
{{ N64 | name = Bio F.R.E.A.K.S. | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough. }}
{{ N64 | name = Blast Corps | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested seems to play well }}
+
{{ N64 | name = Blast Corps | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested seems to play well }}
 
{{ N64 | name = Blues Brothers 2000 | region = EUR | status = Works | ver = Not6420210820 | vc = no | notes = Runs well with very minor graphical glitches. }}
 
{{ N64 | name = Blues Brothers 2000 | region = EUR | status = Works | ver = Not6420210820 | vc = no | notes = Runs well with very minor graphical glitches. }}
{{ N64 | name = Blues Brothers 2000 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested seems to work well. }}
+
{{ N64 | name = Blues Brothers 2000 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested seems to work well. }}
{{ N64 | name = Body Harvest | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = when crossing bridges or climbing mountains there is some hit detection error and you get  stuck so its unplayable. }}
+
{{ N64 | name = Body Harvest | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Very low framerate. '''Unplayable'''. }}
 
{{ N64 | name = Bomberman 64 | region = EUR | status = Doesn't Work | ver = Not64 | vc = no | notes = DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only).}}
 
{{ N64 | name = Bomberman 64 | region = EUR | status = Doesn't Work | ver = Not64 | vc = no | notes = DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only).}}
{{ N64 | name = Bomberman 64 | region = USA | status = Doesn't Work | ver = Wii64 1.1 | vc = no | notes = DANGER!; The game freezes and shows a black screen after the Green Garden's Stage 4. Black screen after pressing start in intro to see menu! Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC.}}
+
{{ N64 | name = Bomberman 64 | region = USA | status = Doesn't Work | ver = Not64 20211116 | vc = no | notes = Intro & stage select are glitched. Once loaded into a level, it just shows a black screen.}}
{{ N64 | name = Bomberman 64: The Second Attack! | region = USA | status = issues | ver = wii64 1.2  | vc = no | notes = menu cant be seenpress A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough. }}
+
{{ N64 | name = Bomberman 64: The Second Attack! | region = USA | status = | ver = wii64 1.2  | vc = no | notes = menu cant be seenpress A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough. }}
{{ N64 | name = Bomberman Hero | region = USA | status = Works | ver = wii64 1.2  | vc = Yes | notes = rice tested }}
+
{{ N64 | name = Bomberman Hero | region = USA | status = | ver = wii64 1.2  | vc = Yes | notes = rice tested }}
{{ N64 | name = Bottom of the 9th | region = USA | status = works | ver =wii64 1.2  | vc = no | notes = When entering matches it might be some slowdown when the league flag shows up but ingame its all good  rice or gl seems the same. }}
+
{{ N64 | name = Bottom of the 9th | region = USA | status = | ver =wii64 1.2  | vc = no | notes = When entering matches it might be some slowdown when the league flag shows up but ingame its all good  rice or gl seems the same. }}
{{ N64 | name = Brunswick Circuit Pro Bowling | region = USA | status = works | ver =wii64 1.2  | vc = no | notes = rice works perfectly, gl has alot of graphical issues. }}
+
{{ N64 | name = Brunswick Circuit Pro Bowling | region = USA | status = | ver =wii64 1.2  | vc = no | notes = rice works perfectly, gl has alot of graphical issues. }}
{{ N64 | name = Buck Bumble | region = USA | status = works | ver =wii64 1.2  | vc = no | notes = rice or gl. }}
+
{{ N64 | name = Buck Bumble | region = USA | status = | ver =wii64 1.2  | vc = no | notes = rice or gl. }}
{{ N64 | name = Bust-A-Move 2: Arcade edition | region = USA | status = works | ver = wii64 1.2  | vc = Yes | notes = Rice only, on gl you cant see the cursor to shoot so you have no idea where you are aiming on gl.. }}
+
{{ N64 | name = Bust-A-Move 2: Arcade edition | region = USA | status = | ver = wii64 1.2  | vc = Yes | notes = Rice only, on gl you cant see the cursor to shoot so you have no idea where you are aiming on gl.. }}
{{ N64 | name = Bust-A-Move 3 DX | region = EUR | status = Works | ver = wii64 1.2  | vc = Yes | notes = rice tested, just press A and start until you skip the blackscreen logos intro. }}
+
{{ N64 | name = Bust-A-Move 3 DX | region = EUR | status = | ver = wii64 1.2  | vc = Yes | notes = rice tested, just press A and start until you skip the blackscreen logos intro. }}
{{ N64 | name = Bust-A-Move 99' | region = USA | status = Works | ver = wii64 1.2  | vc = Yes | notes =Rice or gl.  }}
+
{{ N64 | name = Bust-A-Move 99' | region = USA | status = | ver = wii64 1.2  | vc = Yes | notes =Rice or gl.  }}
 
{{ Table End }}
 
{{ Table End }}
  
 
==C==
 
==C==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = California Speed | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Rice tested-Plays perfect with some tiny graphics glitches on 2d textures but nothing that affects anything. }}
+
{{ N64 | name = California Speed | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Rice tested-Plays perfect with some tiny graphics glitches on 2d textures but nothing that affects anything. }}
{{ N64 | name = Carmageddon 64 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes =  fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the  menu is abit  too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu. }}
+
{{ N64 | name = Carmageddon 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes =  fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the  menu is abit  too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu. }}
{{ N64 | name = Carmageddon 64 | region = EUR | status = works | ver =wii64 1.2 | vc = no | notes =  fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the  menu is abit  too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu. }}
+
{{ N64 | name = Carmageddon 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes =  fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the  menu is abit  too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu. }}
{{ N64 | name = Castlevania 64 | region = EUR | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes = Crashes with music play after intro movie. }}
+
{{ N64 | name = Castlevania 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = Crashes with music play after intro movie. }}
{{ N64 | name = Castlevania 64 | region = USA | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes = Crashes with music play after intro movie. }}
+
{{ N64 | name = Castlevania 64 | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Freeze on title screen. }}
{{ N64 | name = Castlevania Legacy of Darkness | region = EUR | status = Doesn't Work  | ver =wii64 1.2| vc = no | notes = Code dump. }}
+
{{ N64 | name = Castlevania Legacy of Darkness | region = EUR | status = | ver =wii64 1.2| vc = no | notes = Code dump. }}
{{ N64 | name = Castlevania Legacy of Darkness | region = USA | status = Doesn't Work  | ver =wii64 1.2| vc = no | notes = Code dump. }}
+
{{ N64 | name = Castlevania Legacy of Darkness | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Freezes once you take control of Cornell. }}
{{ N64 | name = Center Court Tennis| region = EUR | status = Works | ver =wii64 1.2| vc = no | notes = rice tested. }}
+
{{ N64 | name = Center Court Tennis| region = EUR | status = | ver =wii64 1.2| vc = no | notes = rice tested. }}
{{ N64 | name = Chameleon Twist | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested if it says to remove controller pak go to settings and chooose rumble pak in pak management and restart the rom. }}
+
{{ N64 | name = Chameleon Twist | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested if it says to remove controller pak go to settings and chooose rumble pak in pak management and restart the rom. }}
{{ N64 | name = Chameleon Twist 2 | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = Seems to play perfectly rice tested }}
+
{{ N64 | name = Chameleon Twist 2 | region = USA | status = | ver =wii64 1.2| vc = no | notes = Seems to play perfectly rice tested }}
{{ N64 | name = Charlie Blast's Territory | region = USA | status =  Works | ver =wii64 1.2| vc = no | notes =works on glide and rice but seems its abit better on glide. }}
+
{{ N64 | name = Charlie Blast's Territory | region = USA | status =  | ver =wii64 1.2| vc = no | notes =works on glide and rice but seems its abit better on glide. }}
 
{{ N64 | name = Chip-8 interpreter | region = USA | status = Doesn't Work | ver =not64 | vc = no | notes = Code dumps immediately on Interpreter. Black screens on Recompiler. '''Unplayable.''' This is a regress. The game works well on my PC. }}
 
{{ N64 | name = Chip-8 interpreter | region = USA | status = Doesn't Work | ver =not64 | vc = no | notes = Code dumps immediately on Interpreter. Black screens on Recompiler. '''Unplayable.''' This is a regress. The game works well on my PC. }}
{{ N64 | name = Chopper Attack | region = USA | status =  Works | ver =wii64 1.2 | vc = no | notes = rice tested. }}
+
{{ N64 | name = Chopper Attack | region = USA | status =  | ver =wii64 1.2 | vc = no | notes = rice tested. }}
{{ N64 | name = Clay Fighter 63 1/3 | region = USA | status =  Works | ver =wii64 1.2 | vc = no | notes = works on glide only, on rice its all black.. }}
+
{{ N64 | name = Clay Fighter 63 1/3 | region = USA | status =  | ver =wii64 1.2 | vc = no | notes = works on glide only, on rice its all black.. }}
{{ N64 | name = Clay Fighter Sculptor's Cut | region = USA | status =  Works | ver =wii64 1.2 | vc = no | notes = works better on glide on rice its abit too dark. }}
+
{{ N64 | name = Clay Fighter Sculptor's Cut | region = USA | status =  | ver =wii64 1.2 | vc = no | notes = works better on glide on rice its abit too dark. }}
{{ N64 | name = Command & Conquer 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested seems to work fine. Turn wiiu nand page to on for better consistency. }}
+
{{ N64 | name = Command & Conquer 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested seems to work fine. Turn wiiu nand page to on for better consistency. }}
 
{{ N64 | name = Conker's Bad Fur Day | region = USA | status = issues | ver = Not64 20240615 | vc = no | notes = Runs full-speed. Many lighting effects do not render. Conker's shadow does not render underneath him. Frequent texture corruption. Sometimes the screen will flicker (epilepsy warning); disabling or enabling FB textures will fix this. Worst issue of all is the game '''constantly hanging for minutes at a time''', presumably as the emulator pages memory in and out of NAND (it is a 64MB ROM). I beat the game this way but would not recommend it.}}
 
{{ N64 | name = Conker's Bad Fur Day | region = USA | status = issues | ver = Not64 20240615 | vc = no | notes = Runs full-speed. Many lighting effects do not render. Conker's shadow does not render underneath him. Frequent texture corruption. Sometimes the screen will flicker (epilepsy warning); disabling or enabling FB textures will fix this. Worst issue of all is the game '''constantly hanging for minutes at a time''', presumably as the emulator pages memory in and out of NAND (it is a 64MB ROM). I beat the game this way but would not recommend it.}}
{{ N64 | name = Cruisin' Exotica | region = USA | status = issues| ver =wii64 1.2| vc = no  | notes = on glide the same texture gets repeated all over on rice its correctly textured but it keeps flashing random textures all over.}}
+
{{ N64 | name = Cruisin' Exotica | region = USA | status = | ver =wii64 1.2| vc = no  | notes = on glide the same texture gets repeated all over on rice its correctly textured but it keeps flashing random textures all over.}}
{{ N64 | name = Cruisin' USA | region = USA | status = works | ver =wii64 1.2 | vc = Yes | notes =Rice tested its playable but it can lag abit and making music lag ashwell, it need wii overclock t o fix the framerops and run fullspeed everytime.. }}
+
{{ N64 | name = Cruisin' USA | region = USA | status = | ver =wii64 1.2 | vc = Yes | notes =Rice tested its playable but it can lag abit and making music lag ashwell, it need wii overclock t o fix the framerops and run fullspeed everytime.. }}
{{ N64 | name = Cruisn World | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes =  rice tested }}
+
{{ N64 | name = Cruisn World | region = USA | status = | ver =wii64 1.2 | vc = no | notes =  rice tested }}
 
{{ N64 | name = Custom Robo V2 | region = JAP | status = Issues | ver = | vc = Yes | notes = The gameplay is fine, yet there are very many graphical issues such as black or glossed textures.  }}
 
{{ N64 | name = Custom Robo V2 | region = JAP | status = Issues | ver = | vc = Yes | notes = The gameplay is fine, yet there are very many graphical issues such as black or glossed textures.  }}
{{ N64 | name = CyberTiger | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested, some texture error on golfers face ingame but tahts about it. }}
+
{{ N64 | name = CyberTiger | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested, some texture error on golfers face ingame but tahts about it. }}
 
{{ Table End }}
 
{{ Table End }}
  
Line 126: Line 131:
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
 
{{ N64 | name = Dance Dance Revolution - Disney Dancing Museum | region = JAP | status = Doesn't Work | | ver =Not64 20150205 | vc = no | notes = Black Screen on boot. }}
 
{{ N64 | name = Dance Dance Revolution - Disney Dancing Museum | region = JAP | status = Doesn't Work | | ver =Not64 20150205 | vc = no | notes = Black Screen on boot. }}
{{ N64 | name = Dark Rift | region = USA | status = Doesn't Work | ver = wii64 1.2| vc = no | notes = rice and glide hangs after first lgo, unsuported microcode? }}
+
{{ N64 | name = Dark Rift | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice and glide hangs after first lgo, unsuported microcode? }}
{{ N64 | name = DeadlyArts | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested. }}
+
{{ N64 | name = DeadlyArts | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested. }}
{{ N64 | name = Densha de Go! 64 | region = JAP | status = Doesn't Work | | ver =Not64| vc = no | notes = Black Screen on boot. }}
+
{{ N64 | name = Densha de Go! 64 | region = JAP | status = | | ver =Not64| vc = no | notes = Black Screen on boot. }}
 
{{ N64 | name = Derby Stallion 64  | region = JAP | status = Works | | ver =Not64 | vc = no | notes = Minor graphic glitches when passing trough the menus and some track textures here and there. }}
 
{{ N64 | name = Derby Stallion 64  | region = JAP | status = Works | | ver =Not64 | vc = no | notes = Minor graphic glitches when passing trough the menus and some track textures here and there. }}
{{ N64 | name = Destruction Derby 64 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested runs fine some framedrops here and there needs vwii overclock for always full speed but workss well as is. }}
+
{{ N64 | name = Destruction Derby 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested runs fine some framedrops here and there needs vwii overclock for always full speed but workss well as is. }}
 
{{ N64 | name = Dezaemon 3D  | region = JAP | status = Issues | | ver =Not64  | vc = no | notes = Plays perfectly but some textures are messed up including your own ship and manny enemys. }}
 
{{ N64 | name = Dezaemon 3D  | region = JAP | status = Issues | | ver =Not64  | vc = no | notes = Plays perfectly but some textures are messed up including your own ship and manny enemys. }}
{{ N64 | name = Diddy Kong Racing | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Rice is a mess full of stretched tvertices, on glide it works aparently perfectly on normal adventure mode,on adventure two(mirrored tracks) is unplayable due to a huge graphical glitch and inverted controls. }}
 
{{ N64 | name = Diddy Kong Racing | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = Rice is a mess full of stretched tvertices, on glide it works aparently perfectly on normal adventure mode,on adventure two(mirrored tracks) is unplayable due to a huge graphical glitch and inverted controls. }}
 
 
{{ N64 | name = Diddy Kong Racing | region = USA | status = Works | ver =Not64 20210817  | vc = no | notes = Works perfectly fine. Adventure two now playable without graphical glitches. }}
 
{{ N64 | name = Diddy Kong Racing | region = USA | status = Works | ver =Not64 20210817  | vc = no | notes = Works perfectly fine. Adventure two now playable without graphical glitches. }}
 
{{ N64 | name = Diddy Kong Racing | region = EUR | status = Works | ver =Not64 20210817  | vc = no | notes = Works perfectly fine. Adventure two now playable without graphical glitches. }}
 
{{ N64 | name = Diddy Kong Racing | region = EUR | status = Works | ver =Not64 20210817  | vc = no | notes = Works perfectly fine. Adventure two now playable without graphical glitches. }}
{{ N64 | name = Disney's Donald Duck - Goin' Quackers | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = rice seems to work perfectly but, if you talk to louie or professor you get stuck in an infinite conversation, the game itself plays perfectly besides this issue on intrepreter you can finish the conversations. }}
+
{{ N64 | name = Disney's Donald Duck - Goin' Quackers | region = USA | status = Wrks | ver =wii64 1.2| vc = no | notes = rice seems to work perfectly but, if you talk to louie or professor you get stuck in an infinite conversation, the game itself plays perfectly besides this issue on intrepreter you can finish the conversations. }}
{{ N64 | name = Disney's Tarzan | region = USA | status = Doesn't Work| ver =wii64 1.2 | vc = no | notes = black screen on bootboth plugins and both cores. }}
+
{{ N64 | name = Disney's Tarzan | region = USA | status = | ver =wii64 1.2 | vc = no | notes = black screen on bootboth plugins and both cores. }}
{{ N64 | name = Donkey Kong 64 | region = USA | status = Issues | ver = Not64 20210829  | vc = no | notes = Camera is constantly trying to zoom on recenter. A prior still image of gameplay may flash over the screen, pause/unpause can clear it.}}
+
{{ N64 | name = Donkey Kong 64 | region = USA | status = Issues | ver = Not64 20240615 | vc = no | notes = Camera is constantly trying to zoom on recenter. A prior still image of gameplay may flash over the screen, pause/unpause can clear it, or simply disable FB textures.}}
{{ N64 | name = Donkey Kong 64 | region = EUR | status = works | ver =wii64 1.2 | vc = no | notes = works perfectly on rice, needs nand page file set to on for smoother gameplay. }}
+
{{ N64 | name = Donkey Kong 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = works perfectly on rice, needs nand page file set to on for smoother gameplay. }}
 
{{ N64 | name = Doom 64 | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = Work perfectly fine with the exception of the map, its blank. Also can be hard to see in unlit areas}}
 
{{ N64 | name = Doom 64 | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = Work perfectly fine with the exception of the map, its blank. Also can be hard to see in unlit areas}}
{{ N64 | name = Doom 64 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = WORKS ON GLIDE: tiny graphical glitch at the start of the missions move foward afew steps and then the game is perfect, need to assign c stick-left and right to other buttons besides an analog stick because you need to press both buttons at the same time to save and load(recomend x,y) on rice the 2d textures dont go away, if you put the map up it will never go away same for moving up and down on the menu the skulls dont go away wich does not happen on normal rice on mupen 64 0.5.1.  }}
+
{{ N64 | name = Doom 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = WORKS ON GLIDE: tiny graphical glitch at the start of the missions move foward afew steps and then the game is perfect, need to assign c stick-left and right to other buttons besides an analog stick because you need to press both buttons at the same time to save and load(recomend x,y) on rice the 2d textures dont go away, if you put the map up it will never go away same for moving up and down on the menu the skulls don't go away, which does not happen on normal rice on mupen 64 0.5.1.  }}
 
{{ N64 | name = Doraemon - Mittsu no Seireiseki | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise. }}
 
{{ N64 | name = Doraemon - Mittsu no Seireiseki | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise. }}
 
{{ N64 | name = Doraemon 2 - Hikari no Shinden | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise. }}
 
{{ N64 | name = Doraemon 2 - Hikari no Shinden | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise. }}
 
{{ N64 | name = Doraemon 3 - Nobi Dai no Machi SOS! | region = JAP | status = Doesn't work | | ver = Not64| vc = no | notes = hangs after first logo screen. }}
 
{{ N64 | name = Doraemon 3 - Nobi Dai no Machi SOS! | region = JAP | status = Doesn't work | | ver = Not64| vc = no | notes = hangs after first logo screen. }}
 
{{ N64 | name = Doubutsu no Mori (Animal Forest) | region = JAP | status = works | | ver =Not64  | vc = no | notes =  Semms to work perfectly. }}
 
{{ N64 | name = Doubutsu no Mori (Animal Forest) | region = JAP | status = works | | ver =Not64  | vc = no | notes =  Semms to work perfectly. }}
{{ N64 | name = Dr. Mario 64 | region = USA | status = Issues | ver =Not64 20200609 | vc = no | notes = Some gfx glitches. }}
+
{{ N64 | name = Dr. Mario 64 | region = USA | status = Issues | ver =Not64 20200609 | vc = no | notes = Some GFX glitches. }}
{{ N64 | name = Dual Heroes | region = EUR | status = works | ver =wii64 1.2| vc = no | notes = works perfectly on rice. }}
+
{{ N64 | name = Dual Heroes | region = EUR | status = | ver =wii64 1.2| vc = no | notes = works perfectly on rice. }}
{{ N64 | name = Dual Heroes | region = USA | status = works | ver =wii64 1.2| vc = no | notes = works perfectly on rice. }}
+
{{ N64 | name = Dual Heroes | region = USA | status = | ver =wii64 1.2| vc = no | notes = works perfectly on rice. }}
 
{{ N64 | name = Duck Dodgers Starring Daffy Duck | region = USA | status = Works | region = USA | ver =wii64 1.2| vc = no | notes = works perfectly on rice, might need vwii overclock to reduce framedrops. }}
 
{{ N64 | name = Duck Dodgers Starring Daffy Duck | region = USA | status = Works | region = USA | ver =wii64 1.2| vc = no | notes = works perfectly on rice, might need vwii overclock to reduce framedrops. }}
{{ N64 | name = Duke Nukem 64 | region = USA | status = Issues | ver =wii64 1.2| vc = no | notes =  on glide menu is unusable and bad render and texture errors, objects apear over other textures and duke weapon and life gauge is totaly white.on rice everything is textured correctly but the screen flashes white every or so seconds once you move also the same 2d objects items and enemys apear infront of 3d ones. }}
+
{{ N64 | name = Duke Nukem 64 | region = USA | status = issues | ver = Not64 20240615 | vc = no | notes =  All bitmaps without exception are broken. This is '''theoretically playable.'''}}
{{ N64 | name = Duke Nukem Zero Hour | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = Lags abit on rice or glide needs cpu divider ported from not 64 set to 1 and vwii overclock for full speed and less frame drops. }}
+
{{ N64 | name = Duke Nukem Zero Hour | region = USA | status = | ver =wii64 1.2| vc = no | notes = Lags abit on rice or glide needs cpu divider ported from not 64 set to 1 and vwii overclock for full speed and less frame drops. }}
 
{{ Table End }}
 
{{ Table End }}
  
Line 158: Line 161:
 
{{ N64 | name = Earthworm Jim 3D | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = 100% game finished it plays  fine the only issue is  he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. }}
 
{{ N64 | name = Earthworm Jim 3D | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = 100% game finished it plays  fine the only issue is  he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. }}
 
{{ N64 | name = Earthworm Jim 3D | region = EUR | status = Works |  ver = Not64 20200609 | vc = no | notes = 100% game finished it plays  fine the only issue is  he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates.  }}
 
{{ N64 | name = Earthworm Jim 3D | region = EUR | status = Works |  ver = Not64 20200609 | vc = no | notes = 100% game finished it plays  fine the only issue is  he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates.  }}
{{ N64 | name = ECW Hardcore Revolution | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = seems to play perfect on rice }}
+
{{ N64 | name = ECW Hardcore Revolution | region = USA | status = | ver = wii64 1.2 | vc = no | notes = seems to play perfect on rice }}
 
{{ N64 | name = Eikou no Saint Andrews | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Major graphical glitches. }}
 
{{ N64 | name = Eikou no Saint Andrews | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Major graphical glitches. }}
 
{{ N64 | name = Elmo's Letter Adventure | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = minor gfx glitches }}
 
{{ N64 | name = Elmo's Letter Adventure | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = minor gfx glitches }}
 
{{ N64 | name = Elmo's Number Journey | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = minor gfx issues. }}
 
{{ N64 | name = Elmo's Number Journey | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = minor gfx issues. }}
{{ N64 | name = Excitebike 64 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = Seems to run fine on rice. }}
+
{{ N64 | name = Excitebike 64 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = Seems to run fine on rice. }}
{{ N64 | name = Extreme-G | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = works fine on rice }}
+
{{ N64 | name = Extreme-G | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = works fine on rice }}
 
{{ N64 | name = Extreme-G XG2 | region = USA | status = Works | ver = Not64 20200524 | vc = no | notes = works fine.}}
 
{{ N64 | name = Extreme-G XG2 | region = USA | status = Works | ver = Not64 20200524 | vc = no | notes = works fine.}}
 
{{ N64 | name = Extreme-G XG2 | region = EUR | status = works | ver = Not64 20200524 | vc = no | notes = works fine.}}
 
{{ N64 | name = Extreme-G XG2 | region = EUR | status = works | ver = Not64 20200524 | vc = no | notes = works fine.}}
Line 170: Line 173:
 
==F==
 
==F==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = F-1 Pole Position 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}}
+
{{ N64 | name = F-1 Pole Position 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}}
{{ N64 | name = F-1 World Grand Prix | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested}}
+
{{ N64 | name = F-1 World Grand Prix | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested}}
{{ N64 | name = F-1 World Grand Prix II | region = EUR | status = Works | ver =wii64 1.2 | vc = no| notes = rice tested.}}
+
{{ N64 | name = F-1 World Grand Prix II | region = EUR | status = | ver =wii64 1.2 | vc = no| notes = rice tested.}}
{{ N64 | name = F-Zero X | region = EUR | status = Works | ver = wii64 1.2 | vc = yes | notes = rice tested.Near perfect some graphic problems like the cars not being rendered perfectly.}}
+
{{ N64 | name = F-Zero X | region = EUR | status = | ver = wii64 1.2 | vc = yes | notes = rice tested.Near perfect some graphic problems like the cars not being rendered perfectly.}}
 
{{ N64 | name = F-Zero X | region = USA | status = Works | ver = Not64 20200609 | vc = yes | notes = Works perfectly fine.}}
 
{{ N64 | name = F-Zero X | region = USA | status = Works | ver = Not64 20200609 | vc = yes | notes = Works perfectly fine.}}
{{ N64 | name = F1 Racing Championship | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = rice tested.}}
+
{{ N64 | name = F1 Racing Championship | region = EUR | status = | ver = wii64 1.2 | vc = no | notes = rice tested.}}
 
{{ N64 | name = Famista 64 | region = JAP | status = issues | ver = Not64 20150205 | vc = no | notes = game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black.}}
 
{{ N64 | name = Famista 64 | region = JAP | status = issues | ver = Not64 20150205 | vc = no | notes = game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black.}}
{{ N64 | name = FIFA - Road to World Cup 98 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = needs vwii overclock for full speed or else its abit laggy.}}
+
{{ N64 | name = FIFA - Road to World Cup 98 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = needs vwii overclock for full speed or else its abit laggy.}}
{{ N64 | name = FIFA 99 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
+
{{ N64 | name = FIFA 99 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}}
 
{{ N64 | name = FIFA Soccer 64 | region = USA | status = works | ver =Not64 | vc = no  | notes = rice tested, needs vwii overclock for full speed.}}
 
{{ N64 | name = FIFA Soccer 64 | region = USA | status = works | ver =Not64 | vc = no  | notes = rice tested, needs vwii overclock for full speed.}}
{{ N64 | name = Fighters Destiny | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
+
{{ N64 | name = Fighters Destiny | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}}
{{ N64 | name = Fighters Destiny 2 | region = USA | status = Works| ver = wii64 1.2 | vc = no | notes = rice tested.}}
+
{{ N64 | name = Fighters Destiny 2 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested.}}
{{ N64 | name = Fighting Force 64 | region = EUR | status = works| ver =wii64 1.2 | vc = no | notes =rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}}
+
{{ N64 | name = Fighting Force 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes =rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}}
{{ N64 | name = Fighting Force 64 | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}}
+
{{ N64 | name = Fighting Force 64 | region = USA | status = | ver =wii64 1.2| vc = no | notes = rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}}
 
{{ N64 | name = Fire Electric Pen | region = JAP | status = issues | ver = Not64 | vc = no | notes = game itself seems to work OK, but you can't see anything else.}}
 
{{ N64 | name = Fire Electric Pen | region = JAP | status = issues | ver = Not64 | vc = no | notes = game itself seems to work OK, but you can't see anything else.}}
{{ N64 | name = Flying Dragon | region = USA | status = works| ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}}
+
{{ N64 | name = Flying Dragon | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}}
{{ N64 | name = Forsaken 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested pretty much perfect.}}
+
{{ N64 | name = Forsaken 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested pretty much perfect.}}
{{ N64 | name = Fox Sports College Hoops '99 | region = USA | status = works | ver =wii64 1.2 | vc =no  | notes = rice tested,Seems to work ok with minor graphical glitches.}}
+
{{ N64 | name = Fox Sports College Hoops '99 | region = USA | status = | ver =wii64 1.2 | vc =no  | notes = rice tested,Seems to work ok with minor graphical glitches.}}
 
{{ N64 | name = Fushigi no Dungeon - Fuurai no Shiren 2 | region = JAP | status = works | ver = Not64 20150205 | vc = no | notes = Needs FB textures ON, minor graphical glicthes when switching maps.}}
 
{{ N64 | name = Fushigi no Dungeon - Fuurai no Shiren 2 | region = JAP | status = works | ver = Not64 20150205 | vc = no | notes = Needs FB textures ON, minor graphical glicthes when switching maps.}}
 
{{ Table End }}
 
{{ Table End }}
Line 196: Line 199:
 
{{ N64 | name = GameShark Pro V3.3 | region = USA | status = Doesn't Work | ver = | vc = no | notes = Code dump. Doesn't launch. Unsupported Device.}}
 
{{ N64 | name = GameShark Pro V3.3 | region = USA | status = Doesn't Work | ver = | vc = no | notes = Code dump. Doesn't launch. Unsupported Device.}}
 
{{ N64 | name = Ganbare Goemon - Mononoke Sugoroku | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen with bad sound looping after pressing start, can't exit the loader.}}
 
{{ N64 | name = Ganbare Goemon - Mononoke Sugoroku | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen with bad sound looping after pressing start, can't exit the loader.}}
{{ N64 | name = Gauntlet Legends | region = EUR | status = issues | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}}
+
{{ N64 | name = Gauntlet Legends | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}}
{{ N64 | name = Gauntlet Legends | region = USA | status = issues | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}}
+
{{ N64 | name = Gauntlet Legends | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}}
 
{{ N64 | name = Getter Love!! Cho Renai Party Game | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Game seems to work fine but you can't see any menu options.}}
 
{{ N64 | name = Getter Love!! Cho Renai Party Game | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Game seems to work fine but you can't see any menu options.}}
 
{{ N64 | name = Gex 64 Enter the Gecko | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space.}}
 
{{ N64 | name = Gex 64 Enter the Gecko | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space.}}
{{ N64 | name = Gex 3 Deep cover Gecko | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested}}
+
{{ N64 | name = Gex 3 Deep cover Gecko | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested}}
{{ N64 | name = Glover 64 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
+
{{ N64 | name = Glover 64 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}}
{{ N64 | name = Glover 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes =  rice tested.}}
+
{{ N64 | name = Glover 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes =  rice tested.}}
 
{{ N64 | name = Goemon's Great Adventure | region = USA | status = Doesn't Work | ver = Not64 20210829 | vc = no | notes = Only runs (very slowly) in interpreter mode, in Dynarec mode it blackscreens after character selection.}}
 
{{ N64 | name = Goemon's Great Adventure | region = USA | status = Doesn't Work | ver = Not64 20210829 | vc = no | notes = Only runs (very slowly) in interpreter mode, in Dynarec mode it blackscreens after character selection.}}
{{ N64 | name = Golden Nugget 64 | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested. }}
+
{{ N64 | name = Golden Nugget 64 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested. }}
 
{{ N64 | name = GoldenEye 007 | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Completed the game on easy mode. Some graphical glitches.}}
 
{{ N64 | name = GoldenEye 007 | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Completed the game on easy mode. Some graphical glitches.}}
{{ N64 | name = GoldenEye 007 | region = USA | status = issues | ver = 20240615 | vc = no | notes = Skyboxes are broken and audio speed is inconsistent. '''Otherwise runs OK'''.}}
+
{{ N64 | name = GoldenEye 007 | region = USA | status = issues | ver = 20240615 | vc = no | notes = Skyboxes are broken and audio speed is inconsistent. There is also noticeable colour banding (dithering not implemented?) '''Otherwise runs OK'''.}}
{{ N64 | name = GoldenEye 007 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
+
{{ N64 | name = GoldenEye 007 | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}}
 
{{ N64 | name = GoldenEye X | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing split screen but this tends to lock up the game. }}
 
{{ N64 | name = GoldenEye X | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing split screen but this tends to lock up the game. }}
 
{{ N64 | name = GT 64 - Championship Edition | region = USA | status = Issues | ver =not64 20200518 | vc = no | notes = Needs FB textures ON  , the menu is invisible so you don.t know what you're choosing, in-game it seems to work fine.ON wii64 1.2 rice menu works fine but ingame all you see is the background. }}
 
{{ N64 | name = GT 64 - Championship Edition | region = USA | status = Issues | ver =not64 20200518 | vc = no | notes = Needs FB textures ON  , the menu is invisible so you don.t know what you're choosing, in-game it seems to work fine.ON wii64 1.2 rice menu works fine but ingame all you see is the background. }}
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{{ N64 | name = Hamster Monogatari 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Major graphical glicthes and slowdown impossible to  understand anything.}}
 
{{ N64 | name = Hamster Monogatari 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Major graphical glicthes and slowdown impossible to  understand anything.}}
 
{{ N64 | name = Hanafuda 64 - Tenshi no Yakusoku | region = JAP | status = Works | ver =Not64 20150205 | vc = no | notes = seems to play perfectly.}}
 
{{ N64 | name = Hanafuda 64 - Tenshi no Yakusoku | region = JAP | status = Works | ver =Not64 20150205 | vc = no | notes = seems to play perfectly.}}
{{ N64 | name = Harvest Moon 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
+
{{ N64 | name = Harvest Moon 64 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}}
 
{{ N64 | name = Heiwa Pachinko World 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play.}}
 
{{ N64 | name = Heiwa Pachinko World 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play.}}
{{ N64 | name = Hercules The Legendary Journeys | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = works on glide or rice, needs vwii overclock for a more smooth framerate.}}
+
{{ N64 | name = Hercules The Legendary Journeys | region = USA | status = | ver =wii64 1.2 | vc = no | notes = works on glide or rice, needs vwii overclock for a more smooth framerate.}}
{{ N64 | name = Hexen | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = it works on rice, just keep pressing A and start when loading levels since it takes about 20+ seconds of blackscreen, there is a black square around your weapon texture and the map cant be seen besides that seems ok.}}
+
{{ N64 | name = Hexen | region = USA | status = | ver =wii64 1.2 | vc = no | notes = it works on rice, just keep pressing A and start when loading levels since it takes about 20+ seconds of blackscreen, there is a black square around your weapon texture and the map cant be seen besides that seems ok.}}
{{ N64 | name = Hey You, Pikachu! | region = USA | status = Doesn't Work | ver = wii64 1.2 | vc = no | notes = Unsupported N64 Microphone. Unplayable}}
+
{{ N64 | name = Hey You, Pikachu! | region = USA | status = | ver = wii64 1.2 | vc = no | notes = Unsupported N64 Microphone. Unplayable}}
{{ N64 | name = Hot Wheels Turbo Racing  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = nees vwii overclock for a smoother framerate.}}  
+
{{ N64 | name = Hot Wheels Turbo Racing  | region = USA | status = | ver = wii64 1.2 | vc = no | notes = nees vwii overclock for a smoother framerate.}}  
{{ N64 | name = Hybrid Heaven  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested works.}}  
+
{{ N64 | name = Hybrid Heaven  | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested works.}}  
{{ N64 | name = Hydro Thunder | region = USA | status = Doesn't Work | ver = wii64 1.2| vc = no | notes = the nromal common U! version of this game is a bad dump on most websites. still both the correct dump and pal dump blackscreen and freeze on boot. }}
+
{{ N64 | name = Hydro Thunder | region = USA | status = | ver = wii64 1.2| vc = no | notes = the nromal common U! version of this game is a bad dump on most websites. still both the correct dump and pal dump blackscreen and freeze on boot. }}
  
 
{{ Table End }}
 
{{ Table End }}
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{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
 
{{ N64 | name = Ide Yosuke no Mahjong Juku | region = JAP  | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = black screen garbled sound and if you press start it will freeze.}}
 
{{ N64 | name = Ide Yosuke no Mahjong Juku | region = JAP  | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = black screen garbled sound and if you press start it will freeze.}}
{{ N64 | name = Iggy's Reckin' Balls | region = USA  | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes = Game  freezes after 'Iguana' logo appears}}
+
{{ N64 | name = Iggy's Reckin' Balls | region = USA  | status = | ver =wii64 1.2 | vc = no | notes = Game  freezes after 'Iguana' logo appears}}
{{ N64 | name = In-Fisherman Bass Hunter 64 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = Rice blackscreens ingame after flashing colors, on Glide if you turn on fb textures it works perfectly..}}
+
{{ N64 | name = In-Fisherman Bass Hunter 64 | region = USA  | status = | ver =wii64 1.2 | vc = no | notes = Rice blackscreens ingame after flashing colors, on Glide if you turn on fb textures it works perfectly..}}
{{ N64 | name = Indiana Jones and the Infernal Machine | region = USA  | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes =lots of random numbers on screen missing microcode for this game..}}
+
{{ N64 | name = Indiana Jones and the Infernal Machine | region = USA  | status = | ver =wii64 1.2 | vc = no | notes =lots of random numbers on screen missing microcode for this game..}}
{{ N64 | name = Indy Racing 2000 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
+
{{ N64 | name = Indy Racing 2000 | region = USA  | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}}
{{ N64 | name = International Superstar Soccer '98 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.}}
+
{{ N64 | name = International Superstar Soccer '98 | region = USA  | status = | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.}}
{{ N64 | name = International Superstar Soccer 2000 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.might Need FB textures ON ingame to stope the ocasional flash.}}
+
{{ N64 | name = International Superstar Soccer 2000 | region = USA  | status = | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.might Need FB textures ON ingame to stope the ocasional flash.}}
{{ N64 | name = International Superstar Soccer 64 | region = USA  | status = Issues | ver =wii64 1.2 | vc = no | notes = on rice there is alot of texture erros on menu and ingame on the players themselves but works out ok once its ingame, on glide you need fb textures to see menu without flashing, but once you are ingame the grass is blackish and it will lash alot unless you turn fb textures off and it will still flash sometimes..}}
+
{{ N64 | name = International Superstar Soccer 64 | region = USA  | status = | ver =wii64 1.2 | vc = no | notes = on rice there is alot of texture erros on menu and ingame on the players themselves but works out ok once its ingame, on glide you need fb textures to see menu without flashing, but once you are ingame the grass is blackish and it will lash alot unless you turn fb textures off and it will still flash sometimes..}}
{{ N64 | name = International Track & Field 2000 | region = USA  | status =  Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
+
{{ N64 | name = International Track & Field 2000 | region = USA  | status =  | ver =wii64 1.2 | vc = no | notes = rice tested.}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==J==
 
==J==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Jeopardy! | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = glide works perfect rice has textures issues.. }}
+
{{ N64 | name = Jeopardy! | region = USA | status = | ver =wii64 1.2 | vc = no | notes = glide works perfect rice has textures issues.. }}
{{ N64 | name = Jeremy McGrath Supercross 2000 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Works perfectly rice tested }}
+
{{ N64 | name = Jeremy McGrath Supercross 2000 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Works perfectly rice tested }}
{{ N64 | name = Jet Force Gemini | region = USA | status = Issues | | ver =wii64 1.2 | vc = no | notes = it works perfectly ingame on rice but keeps strettching  graphics but start menu and shaodows appear okay besides the constant stretch,the cutscenes are all messed up tough with vertice streetching left and right, on glide it flash alot  if you turn on fb textures it stops flashing but once you hit start you will never see the ingame levels again even if you turn fb textures off.}}
+
{{ N64 | name = Jet Force Gemini | region = USA | status = issues | | ver = Not64 20240615| vc = no | notes = Turn FB textures ON for gameplay, or else the screen will strobe. Conversely, turn FB textures OFF for the pause menu, or else the image will freeze, even when after unpausing. Several lighting effects do not render and character shadows are drawn as squares. Framerate is shaky in some outdoor firefights but the performance is otherwise okay. Audio pitch can change, likely due to paging. '''Would not recommend playing this way unless you are obsessed with Jet Force Gemini.'''}}
{{ N64 | name = John Romero's Daikatana | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
+
{{ N64 | name = John Romero's Daikatana | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested.}}
 
{{ Table End }}
 
{{ Table End }}
  
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{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
 
{{ N64 | name = Ken Griffey Jr.'s Slugfest  | region = USA | status = works | ver =Not 64 | vc = no | notes = need to use vwii overclock and then on the cpu clock divider choose the 3, this game needs less ticks  to run better.with overclock and cpu devider you get ingame between 0.9 and 1x speed its playable imo.}}
 
{{ N64 | name = Ken Griffey Jr.'s Slugfest  | region = USA | status = works | ver =Not 64 | vc = no | notes = need to use vwii overclock and then on the cpu clock divider choose the 3, this game needs less ticks  to run better.with overclock and cpu devider you get ingame between 0.9 and 1x speed its playable imo.}}
{{ N64 | name = Killer Instinct Gold V1.2 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = on rice it will crash mid fight after afew moves and some texture errors, glide has the same texture erros on menus and CCS and sky but works preety fine besides that
+
{{ N64 | name = Killer Instinct Gold V1.2 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = on rice it will crash mid fight after afew moves and some texture errors, glide has the same texture erros on menus and CCS and sky but works preety fine besides that
 
}}
 
}}
 
{{ N64 | name =King Hill 64: Extreme Snowboarding | region = JAP | status = Issues | ver =Not64 | vc = no | notes = Japanese version of 'Twisted Edge'. Darkened select menus and homescreen. No sound. Otherwise plays perfectly.}}
 
{{ N64 | name =King Hill 64: Extreme Snowboarding | region = JAP | status = Issues | ver =Not64 | vc = no | notes = Japanese version of 'Twisted Edge'. Darkened select menus and homescreen. No sound. Otherwise plays perfectly.}}
{{ N64 | name = Kirby 64: The Crystal Shards  | region = USA | status = Works | ver =wii64 1.2 | vc = yes | notes = rice or glide Game works perfectly except that the HUD in-game does not update so you won't be able to see how much HP you have or your power icon since the display on the HUD only updates once you transition each level part. Besides that, works perfectly.}}
+
{{ N64 | name = Kirby 64: The Crystal Shards  | region = USA | status = issues | ver = Not64 20240615 | vc = yes | notes = Runs great, but the healthbar doesn't update, HUD misaligns sometimes, menu bitmaps are completely misaligned, the top of the screen jitters during cutscenes, and textures sometimes z-fight during cutscenes. '''Theoretically playable.'''}}
{{ N64 | name = Knife Edge: Nose Gunner | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = Game plays too fast with every speed option; The speed limitator doesn't work. Minor errors on the menu text. Besides that the game runs perfectly but due to the speed its unplayable.}}
+
{{ N64 | name = Knife Edge: Nose Gunner | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Game plays too fast with every speed option; The speed limitator doesn't work. Minor errors on the menu text. Besides that the game runs perfectly but due to the speed its unplayable.}}
{{ N64 | name = Knockout Kings 2000 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested seems fine}}
+
{{ N64 | name = Knockout Kings 2000 | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested seems fine}}
{{ N64 | name = Kobe Bryant's NBA Courtside  | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Works better on glide you can see character names ingame.}}
+
{{ N64 | name = Kobe Bryant's NBA Courtside  | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Works better on glide you can see character names ingame.}}
 
{{ Table End }}
 
{{ Table End }}
  
Line 263: Line 266:
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
 
{{ N64 | name = Legend of Zelda - Ocarina of Time - Zelda no Densetsu - Toki no Ocarina | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Completed the game. Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up.}}
 
{{ N64 | name = Legend of Zelda - Ocarina of Time - Zelda no Densetsu - Toki no Ocarina | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Completed the game. Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up.}}
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = USA | status = issues| ver = 20240615 | vc = yes | notes = Runs full-speed, however there is noticeable colour banding (dithering not implemented?) and the pause menu takes an extremely long time to load. The Water Temple is more or less unplayable as a result}}
+
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = USA | status = works| ver = Not64 20240615 | vc = yes | notes = Runs full-speed, however there appear to be multiple suns, death mountain's smoke has subdivision issues, fog effect produces colour banding, Link seems to be turn grey at the Temple of Time's entrance, and there's the rare loose vertice. Audio pitch frequently changes, likely due to paging. Otherwise, runs great! '''Very Playable.'''}}
 
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = EUR | status = Works | ver = | vc = yes | notes = Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up}}
 
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = EUR | status = Works | ver = | vc = yes | notes = Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up}}
 
{{ N64 | name = Legend of Zelda, The: Ocarina of Time: Master Quest  | region = USA | status = Works | ver = | vc = no | notes = Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}}
 
{{ N64 | name = Legend of Zelda, The: Ocarina of Time: Master Quest  | region = USA | status = Works | ver = | vc = no | notes = Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}}
Line 269: Line 272:
 
{{ N64 | name = Legend of Zelda - Majora´s Mask - Zelda no Densetsu - Mujura no Kamen | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = Completed the game. Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}}
 
{{ N64 | name = Legend of Zelda - Majora´s Mask - Zelda no Densetsu - Mujura no Kamen | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = Completed the game. Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}}
 
{{ N64 | name = Legend of Zelda, The: Majora's Mask | region = EUR | status = Issues | ver = | vc = yes | notes = Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. '''Be sure to use the save/loading feature from the emulator! The game freezes a lot with the latest versions!''' }}  
 
{{ N64 | name = Legend of Zelda, The: Majora's Mask | region = EUR | status = Issues | ver = | vc = yes | notes = Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. '''Be sure to use the save/loading feature from the emulator! The game freezes a lot with the latest versions!''' }}  
{{ N64 | name = Legend of Zelda, The: Majora's Mask | region = USA | status = Issues | ver = | vc = yes | notes = Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}}
+
{{ N64 | name = Legend of Zelda, The: Majora's Mask | region = USA | status = Issues | ver = Not64 20240615 | vc = yes | notes = FB On causes Clock Town to flicker. Pause menu is broken either way, but worse with FB on. There are erratic changes in lightning. The whole screen is black during the Zelda flashback. Motion blur effect does not work. There are multiple suns just as in Ocarina. Deku bubble flickers. Grass in Woodfall is a featureless blob unless supersal is enabled. Frequent changes in audio pitch. Did not play far enough to test the lens of truth, but it is known to not work on older versions of the emulator, not that I would recommend playing that far. Consult these if you cannot use the lens of truth: http://code.google.com/p/mupen64gc/issues/detail?id=154 and http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) }}
{{ N64 | name = Legend of Zelda, The: Majora's Mask Preview Demo | region = USA | status = Works | region = USA | ver = | vc = no | notes = Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time}}
+
{{ N64 | name = Legend of Zelda, The: Majora's Mask Preview Demo | region = USA | status = noresult | region = USA | ver = | vc = no | notes = Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time}}
{{ N64 | name = Lego Racers | region = USA | status = Issues | ver = wii64 1.2 | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}}
+
{{ N64 | name = Lego Racers | region = USA | status = | ver = wii64 1.2 | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}}
 
{{ N64 | name = Lego Racers | region = EUR | status = issues | ver = | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}}
 
{{ N64 | name = Lego Racers | region = EUR | status = issues | ver = | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}}
{{ N64 | name = Lode Runner 3D | region = USA | status = works | ver = wii64 1.2 | vc = no | notes =  rice tested.}}
+
{{ N64 | name = Lode Runner 3D | region = USA | status = | ver = wii64 1.2 | vc = no | notes =  rice tested.}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==M==
 
==M==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Mace: The Dark Ages | region = EUR | status = Works| | ver = wii64 1.2| vc = no | notes = missing text on menu perfect ingame rice tested.}}
+
{{ N64 | name = Mace: The Dark Ages | region = EUR | status = | | ver = wii64 1.2| vc = no | notes = missing text on menu perfect ingame rice tested.}}
{{ N64 | name = Mace: The Dark Ages | region = USA | status = works | | ver = Wii64 1.2 | vc = no | notes = cant see the menus but its perfect iname rice tested.}}
+
{{ N64 | name = Mace: The Dark Ages | region = USA | status = | | ver = Wii64 1.2 | vc = no | notes = cant see the menus but its perfect iname rice tested.}}
{{ N64 | name = Madden Football 64 | region = USA | status = Doesn't work | | ver = wii64 1.2| vc = no | notes =rice tested blackscreens after logos.}}
+
{{ N64 | name = Madden Football 64 | region = USA | status = works | | ver = Not64 20222121| vc = no | notes = seems fine.}}
{{ N64 | name = Madden NFL 99 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
+
{{ N64 | name = Madden NFL 99 | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
{{ N64 | name = Madden NFL 2000 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
+
{{ N64 | name = Madden NFL 2000 | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
{{ N64 | name = Madden NFL 2001 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
+
{{ N64 | name = Madden NFL 2001 | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
{{ N64 | name = Madden NFL 2002 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
+
{{ N64 | name = Madden NFL 2002 | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
{{ N64 | name = Magical Tetris Challenge | region = EUR | status = Doesn't Work | | ver = wii64 1.1| vc = no | notes = '''uCode support is missing.''' The Game won`t boot. '''Unplayable.'''}}
+
{{ N64 | name = Magical Tetris Challenge | region = EUR | status = works | | ver = not64 20222121| vc = no | notes = }}
{{ N64 | name = Magical Tetris Challenge | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested.}}
+
{{ N64 | name = Magical Tetris Challenge | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested.}}
{{ N64 | name = Major League Baseball Ft. Ken Griffey Jr. | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested seems tow work fine needs vwii overclock for decent speed.}}
+
{{ N64 | name = Major League Baseball Ft. Ken Griffey Jr. | region = USA | status = | | ver = wii64 1.2| vc = no | notes = rice tested seems tow work fine needs vwii overclock for decent speed.}}
 
{{ N64 | name = MAME 64 beta 3 | region = USA | status = works | | ver = not64| vc = no | notes = }}
 
{{ N64 | name = MAME 64 beta 3 | region = USA | status = works | | ver = not64| vc = no | notes = }}
 
{{ N64 | name = Mario Golf  | region = USA | status = Issues | ver = Not64 | vc = yes | notes = Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on.}}
 
{{ N64 | name = Mario Golf  | region = USA | status = Issues | ver = Not64 | vc = yes | notes = Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on.}}
 
{{ N64 | name = Mario Kart 64  | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works excellent. Unlocked the mirror mode.}}
 
{{ N64 | name = Mario Kart 64  | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works excellent. Unlocked the mirror mode.}}
 
{{ N64 | name = Mario Kart 64  | region = USA | status = Works | ver = Not64 20240615 | vc = yes | notes = Works excellent. Sometimes Versus races will run extremely fast}}
 
{{ N64 | name = Mario Kart 64  | region = USA | status = Works | ver = Not64 20240615 | vc = yes | notes = Works excellent. Sometimes Versus races will run extremely fast}}
{{ N64 | name = Mario Party  | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.Face Lift Mini-Game not playable unless you turn off FB textures, but you'll have to deal with the screen flashes.}}
 
 
{{ N64 | name = Mario Party  | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. '''The CPU clock divider MUST be set in x1, otherwise the screen flashes will get worsen.''' Face Lift mini-game not playable unless you turn off FB textures, but you'll have to deal with these minor screen flashes.}}
 
{{ N64 | name = Mario Party  | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. '''The CPU clock divider MUST be set in x1, otherwise the screen flashes will get worsen.''' Face Lift mini-game not playable unless you turn off FB textures, but you'll have to deal with these minor screen flashes.}}
{{ N64 | name = Mario Party 2  | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}
+
{{ N64 | name = Mario Party 2  | region = USA | status = | ver = wii64 1.2 | vc = yes | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}
{{ N64 | name = Mario Party 3  | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}
+
{{ N64 | name = Mario Party 3  | region = USA | status = | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}
{{ N64 | name = Mario Party 3  | region = EUR | status = works | ver = Wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}
+
{{ N64 | name = Mario Party 3  | region = EUR | status = | ver = Wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}
 
{{ N64 | name = Mario Story  | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Working.''' Compared to Wii64 beta 1.2 build. Rice version runs}}
 
{{ N64 | name = Mario Story  | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Working.''' Compared to Wii64 beta 1.2 build. Rice version runs}}
{{ N64 | name = Mario Tennis  | region = USA | status = issues | ver = wii64 1.2| vc = yes | notes = on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter.}}
+
{{ N64 | name = Mario Tennis  | region = USA | status = | ver = wii64 1.2| vc = yes | notes = on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter.}}
{{ N64 | name = Megaman 64  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested}}
+
{{ N64 | name = Mega Man 64  | region = USA | status = issues | ver = Not64 20240615 | vc = no | notes = Skyboxes have subdivision issues; visible black borders around each tile. Seams between all tiles on non-ruin floors. Poor framerate outdoors. Some things are invisible like explosions, certain cutscene objects, force field doors, and even some boss attacks. Transparent windows are just black. '''Just play this on WiiStation.'''}}
{{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}}
+
{{ N64 | name = Mickey's Speedway USA | region = USA | status = | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}}
{{ N64 | name = Mickey's Speedway USA | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}}
+
{{ N64 | name = Mickey's Speedway USA | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}}
 
{{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = runs almost perfectly, you can't see the 1,2,3 start but besides that seems perfect on glide. FB textures highly recommended but not required.}}
 
{{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = runs almost perfectly, you can't see the 1,2,3 start but besides that seems perfect on glide. FB textures highly recommended but not required.}}
{{ N64 | name = Micro Machines 64  Turbo | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = works fine}}
+
{{ N64 | name = Micro Machines 64  Turbo | region = USA | status = | ver = wii64 1.2 | vc = no | notes = works fine}}
{{ N64 | name = Midway's Greatest Arcade Hits Vol. 1 | region = USA | status = issues | ver = wii64 1.2 | vc = no | notes = on rice besides some gfx issues some games are playable like joust and defender but other games like tapper and spy hunter play at 1.5 fps.}}
+
{{ N64 | name = Midway's Greatest Arcade Hits Vol. 1 | region = USA | status = | ver = wii64 1.2 | vc = no | notes = on rice besides some gfx issues some games are playable like joust and defender but other games like tapper and spy hunter play at 1.5 fps.}}
{{ N64 | name = Mike Piazza's Strike Zone| region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested works fine}}
+
{{ N64 | name = Mike Piazza's Strike Zone| region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested works fine}}
{{ N64 | name = Milo's Astro Lanes  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}}
+
{{ N64 | name = Milo's Astro Lanes  | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}}
 
{{ N64 | name = Mischief Makers  | region = USA | status = Works | ver = Not64 20210829 | vc = no | notes = has a border of white and grey around game screen but besides that seems to work perfectly.}}
 
{{ N64 | name = Mischief Makers  | region = USA | status = Works | ver = Not64 20210829 | vc = no | notes = has a border of white and grey around game screen but besides that seems to work perfectly.}}
{{ N64 | name = Mission Impossible  | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed, sometimes it drops afew frames.}}
+
{{ N64 | name = Mission Impossible  | region = USA | status = | ver =wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed, sometimes it drops afew frames.}}
{{ N64 | name = Monaco Grand Prix - Racing Simulation 2  | region = EUR | status = works | ver =wii64 1.2 | vc = no | notes = one of the view modes glitches the rest seem to work fine rice tested..}}
+
{{ N64 | name = Monaco Grand Prix - Racing Simulation 2  | region = EUR | status = | ver =wii64 1.2 | vc = no | notes = one of the view modes glitches the rest seem to work fine rice tested..}}
{{ N64 | name = Monopoly  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}}
+
{{ N64 | name = Monopoly  | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}}
 
{{ N64 | name = Monster Truck Madness 64 | region = USA | status = issues | ver = not64 | vc = no | notes = Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal  position, but it plays fine..}}
 
{{ N64 | name = Monster Truck Madness 64 | region = USA | status = issues | ver = not64 | vc = no | notes = Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal  position, but it plays fine..}}
{{ N64 | name = Mortal Kombat 4  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice ested. HUD disappears at the start of each round}}
+
{{ N64 | name = Mortal Kombat 4  | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice ested. HUD disappears at the start of each round}}
{{ N64 | name = Mortal Kombat Mythologies: Sub-Zero  | region = USA | status = Works | ver = Wii64 1.2 | vc = no | notes = rice tested seems fine except you cant see how much health you got on your  health bar.}}
+
{{ N64 | name = Mortal Kombat Mythologies: Sub-Zero  | region = USA | status = | ver = Wii64 1.2 | vc = no | notes = rice tested seems fine except you cant see how much health you got on your  health bar.}}
{{ N64 | name = Mortal Kombat Trilogy  | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested Works perfectly.}}
+
{{ N64 | name = Mortal Kombat Trilogy  | region = USA | status = works | ver = Not64 20240615 | vc = no | notes = Works perfectly.}}
{{ N64 | name = MRC: Multi Racing Championship  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested seems fine.}}
+
{{ N64 | name = MRC: Multi Racing Championship  | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice tested seems fine.}}
{{ N64 | name = Ms. Pac-Man: Maze Madness  | region = USA | status = Works | | ver = wii64 1.2 | vc = no | notes = rice tested seems fine}}
+
{{ N64 | name = Ms. Pac-Man: Maze Madness  | region = USA | status = | | ver = wii64 1.2 | vc = no | notes = rice tested seems fine}}
{{ N64 | name = Mystical Ninja Starring Goemon  | region = USA | status = Issues | ver = wii64 1.2 | vc = no | notes = RICE dynarec smooth gameplay but crashes constantly when entering on buildings or open world areas, on Glide has lots of missing textures and also crashes like on Rice.}}
+
{{ N64 | name = Mystical Ninja Starring Goemon  | region = USA | status = | ver = wii64 1.2 | vc = no | notes = RICE dynarec smooth gameplay but crashes constantly when entering on buildings or open world areas, on Glide has lots of missing textures and also crashes like on Rice.}}
 
{{ N64 | name = Mystical Ninja Starring Goemon  | region = JAP | status = Issues | ver = | vc = no | notes = Runs in pure interpreter mode.  After Intro cutscene there is a long load time, and entering and exiting doors take awhile.  There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow}}
 
{{ N64 | name = Mystical Ninja Starring Goemon  | region = JAP | status = Issues | ver = | vc = no | notes = Runs in pure interpreter mode.  After Intro cutscene there is a long load time, and entering and exiting doors take awhile.  There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow}}
 
{{ N64 | name = Mystical Ninja Starring Goemon 2  | region = EUR | status = Issues | ver = | vc = no | notes = Game only runs on pure interpreter mode. Runs slower than it should (0.6x - 0.8x) although if you deactivate audio, it will sometimes run between 1.0x - 1.2x.}}
 
{{ N64 | name = Mystical Ninja Starring Goemon 2  | region = EUR | status = Issues | ver = | vc = no | notes = Game only runs on pure interpreter mode. Runs slower than it should (0.6x - 0.8x) although if you deactivate audio, it will sometimes run between 1.0x - 1.2x.}}
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==N==
 
==N==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Nagano Winter Olympics '98 | region = USA | status = works | ver = wii64 1.2| vc = no | notes =rice tested.}}
+
{{ N64 | name = Nagano Winter Olympics '98 | region = USA | status = | ver = wii64 1.2| vc = no | notes =rice tested.}}
{{ N64 | name = Namco Museum 64 | region = USA | status = Issues | ver = wii64 1.2| vc = no | notes =on glide everything works except galaga wich crashes as soon as you shoot but all other games work fine.}}
+
{{ N64 | name = Namco Museum 64 | region = USA | status = | ver = wii64 1.2| vc = no | notes =on glide everything works except galaga wich crashes as soon as you shoot but all other games work fine.}}
{{ N64 | name = NASCAR 2000 | region = USA | status = works | | region = USA | ver = wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}}
+
{{ N64 | name = NASCAR 2000 | region = USA | status = | | region = USA | ver = wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}}
{{ N64 | name = NASCAR 99 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}}
+
{{ N64 | name = NASCAR 99 | region = USA | status = | ver =wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}}
{{ N64 | name = NBA Courtside 2 - Featuring Kobe Bryant | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}
+
{{ N64 | name = NBA Courtside 2 - Featuring Kobe Bryant | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested.}}
{{ N64 | name = NBA Hangtime | region = USA | status = Works | ver = wii64 1.2 rice | vc = no | notes = only works on rice.}}
+
{{ N64 | name = NBA Hangtime | region = USA | status = | ver = wii64 1.2 rice | vc = no | notes = only works on rice.}}
{{ N64 | name = NBA in the Zone '98 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}
+
{{ N64 | name = NBA in the Zone '98 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested.}}
{{ N64 | name = NBA in the Zone '99 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}
+
{{ N64 | name = NBA in the Zone '99 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested.}}
{{ N64 | name = NBA in the Zone 2000 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}
+
{{ N64 | name = NBA in the Zone 2000 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice tested.}}
{{ N64 | name = NBA Jam 2000 | region = USA | status = issues | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}}
+
{{ N64 | name = NBA Jam 2000 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}}
{{ N64 | name = NBA Jam 99 | region = USA | status = issues | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}}
+
{{ N64 | name = NBA Jam 99 | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}}
{{ N64 | name = NBA live 2000 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}}
+
{{ N64 | name = NBA live 2000 | region = USA | status = | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}}
{{ N64 | name = NBA live 99 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}}
+
{{ N64 | name = NBA live 99 | region = USA | status = | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}}
{{ N64 | name = NBA Showtime - NBA on NBC | region = USA | status = doesn't work | ver = wii64 1.2| vc = no | notes = crahs emulator on boot.}}
+
{{ N64 | name = NBA Showtime - NBA on NBC | region = USA | status = | ver = wii64 1.2| vc = no | notes = crahs emulator on boot.}}
 
{{ N64 | name = Neon Genesis Evangelion  | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Missing some text,  graphics and HUD during gameplay but playable. It works best with FB Textures On.}}
 
{{ N64 | name = Neon Genesis Evangelion  | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Missing some text,  graphics and HUD during gameplay but playable. It works best with FB Textures On.}}
{{ N64 | name = New Tetris | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}
+
{{ N64 | name = New Tetris | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Pieces are impossible to see.}}
 
{{ N64 | name = NFL Blitz | region = USA | status = Works | ver = not64 09/06/20 | vc = no | notes =works fine.}}
 
{{ N64 | name = NFL Blitz | region = USA | status = Works | ver = not64 09/06/20 | vc = no | notes =works fine.}}
 
{{ N64 | name = NFL Blitz 2000 | region = USA | status =  Works | ver =not64 09/06/20  | vc = no | notes =}}
 
{{ N64 | name = NFL Blitz 2000 | region = USA | status =  Works | ver =not64 09/06/20  | vc = no | notes =}}
Line 347: Line 349:
 
{{ N64 | name = NHL 99 | region = USA | status = Works | ver = Not64 | vc = no | notes = Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO.}}
 
{{ N64 | name = NHL 99 | region = USA | status = Works | ver = Not64 | vc = no | notes = Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO.}}
 
{{ N64 | name = NHL Blades of Steel '99| region = USA | status = Works | ver = Not64 | vc = no | notes =Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}}
 
{{ N64 | name = NHL Blades of Steel '99| region = USA | status = Works | ver = Not64 | vc = no | notes =Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}}
{{ N64 | name = Nightmare Creatures | region = USA | status =  Works | ver = wii64 1.2| vc = no | notes = }}
+
{{ N64 | name = Nightmare Creatures | region = USA | status =  | ver = wii64 1.2| vc = no | notes = }}
{{ N64 | name = Nuclear Strike 64 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.}}
+
{{ N64 | name = Nuclear Strike 64 | region = USA | status = issues | ver = Not64 20240615 | vc = no | notes = The picture looks fine, but the framerate is choppy.}}
{{ N64 | name = Nuclear Strike 64 | region = EUR | status = Works | ver = wii64 1.2| vc = no | notes = rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.. }}
+
{{ N64 | name = Nuclear Strike 64 | region = EUR | status = | ver = wii64 1.2| vc = no | notes = rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.. }}
 
{{ Table End }}
 
{{ Table End }}
  
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{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
 
{{ N64 | name = O.D.T. (Prototype) | region = USA | status = Works | ver = | vc = no | notes = Minor slowdown, and very minor graphic glitches. Appears fully playable!}}
 
{{ N64 | name = O.D.T. (Prototype) | region = USA | status = Works | ver = | vc = no | notes = Minor slowdown, and very minor graphic glitches. Appears fully playable!}}
{{ N64 | name = Off Road Challenge | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes =rice version seems to run the fastest, glide version/not64 need vwii overclock to run smoothly at full speed.}}
+
{{ N64 | name = Off Road Challenge | region = USA | status = | ver = wii64 1.2 | vc = yes | notes =rice version seems to run the fastest, glide version/not64 need vwii overclock to run smoothly at full speed.}}
{{ N64 | name = Ogre Battle 64 | region = USA | status = Works | ver =wii64 1.2 | vc = yes | notes =rice version for correct textures.}}
+
{{ N64 | name = Ogre Battle 64 | region = USA | status = issues | ver = Not64 20240615 | vc = yes | notes = Most backgrounds are just black and there's some possible palette issues with textbox windows. Otherwise, good speed and audio. '''Playable'''.}}
 
{{ N64 | name = Olympic Hockey Nagano '98 | region = USA | status = Works | ver = Not64 20200514 | vc = yes | notes =runs fine}}
 
{{ N64 | name = Olympic Hockey Nagano '98 | region = USA | status = Works | ver = Not64 20200514 | vc = yes | notes =runs fine}}
 
{{ Table End }}
 
{{ Table End }}
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{{ N64 | name = Paperboy 64 | region = USA | status = Issues | ver =Not64 20200514 | vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.}}
 
{{ N64 | name = Paperboy 64 | region = USA | status = Issues | ver =Not64 20200514 | vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.}}
 
{{ N64 | name = Paper Mario 64 | region = EUR | status = Issues | ver =Not64 20200514 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Playable.''' Compared to Wii64 beta 1.2 build. Rice version runs}}
 
{{ N64 | name = Paper Mario 64 | region = EUR | status = Issues | ver =Not64 20200514 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Playable.''' Compared to Wii64 beta 1.2 build. Rice version runs}}
{{ N64 | name = Paper Mario 64 | region = EUR | status = Doesn't Work | ver =wii64 rice | vc = yes | notes = '''Major Flickering.''' Good Audio. USA version runs and has minor flicker. Use Wii64 beta 1.1 "Honey" version boots and fails immediately after entering castle in the intro. '''Unplayable.''' Compared to Wii64 beta 1.2 build. Rice version runs}}
 
 
{{ N64 | name = Paper Mario 64 | region = USA | status = Issues | ver =Not64 20240615 | vc = yes | notes = '''Major flickering''', sprite layering issues, alpha issues, and lighting issues. Good audio and good speed however, so it is theoretically playable.}}
 
{{ N64 | name = Paper Mario 64 | region = USA | status = Issues | ver =Not64 20240615 | vc = yes | notes = '''Major flickering''', sprite layering issues, alpha issues, and lighting issues. Good audio and good speed however, so it is theoretically playable.}}
 
{{ N64 | name = Penny Racers | region = USA | status = Works | | ver =Not64 20200514| vc = no | notes =seems ok.}}
 
{{ N64 | name = Penny Racers | region = USA | status = Works | | ver =Not64 20200514| vc = no | notes =seems ok.}}
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{{ N64 | name = Perfect Dark  | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance.}}
 
{{ N64 | name = Perfect Dark  | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance.}}
 
{{ N64 | name = Perfect Dark - High Performance (PDHP) N64 | region = USA | status = works | | ver =Not64 20240615 | vc = no | notes = I noticed a lone black texture on one surface in the Carrington Institute. Otherwise, runs great!}}
 
{{ N64 | name = Perfect Dark - High Performance (PDHP) N64 | region = USA | status = works | | ver =Not64 20240615 | vc = no | notes = I noticed a lone black texture on one surface in the Carrington Institute. Otherwise, runs great!}}
{{ N64 | name = Pilotwings 64  | region = USA | status = works | | ver = wii64 1.2 | vc = no | notes =Rice seems to work fine, might need vwii overclock for performance boost.}}
+
{{ N64 | name = Pilotwings 64  | region = USA | status = | | ver = wii64 1.3 | vc = no | notes =Rice seems to work fine, might need vwii overclock for performance boost. On the jetpack levels, the screen will be full of loose vertices, so just move the camera a tiny bit with the C-buttons to shake them away. Some minor textures errors on landing targets and rocket targets.}}
 
{{ N64 | name = Pocket Monsters Stadium | region = jap | status = Doesn't Work | | region = JAP |ver = | vc = no | notes = I get an Code Dump Error after booting. Unplayable}}
 
{{ N64 | name = Pocket Monsters Stadium | region = jap | status = Doesn't Work | | region = JAP |ver = | vc = no | notes = I get an Code Dump Error after booting. Unplayable}}
{{ N64 | name = Pokemon Puzzle League | region = EUR | status = works |  ver = wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}}
+
{{ N64 | name = Pokemon Puzzle League | region = EUR | status = |  ver = wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}}
{{ N64 | name = Pokemon Puzzle League | region = USA | status = Works |  ver = Wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}}
+
{{ N64 | name = Pokemon Puzzle League | region = USA | status = |  ver = Wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}}
{{ N64 | name = Pokemon Snap  | region = USA | status = Issues | region = USA | ver = not64 20200514| vc = yes | notes = Playable. Camera will NOT move during intro. ingame and pictures are not visible makes it difficult to see. Full Speed. Good Audio. Working}}
+
{{ N64 | name = Pokemon Snap  | region = USA | status = Doesn't Work | ver = not64 20240615| vc = yes | notes = Camera doesn't move. In-game and pictures are not visible and cannot be selected. Otherwise, full speed and good audio.}}
{{ N64 | name = Pokemon Snap  | region = USA | status = Issues | region = USA | ver = wii64 rice| vc = yes | notes = Runs. Camera will NOT move during intro. Full Speed. Good Audio. Working}}
+
{{ N64 | name = Pokemon Snap  | region = EUR | status = Doesn't Work | ver = not64 20200514| vc = yes | notes = No camera shown to be moment on both screens. Graphic glitches but that it so immediately makes the 98% unplayable. Same problematic issue as USA.}}
{{ N64 | name = Pokemon Snap  | region = USA | status = Doesn't Work | region = EUR | ver = not64 20200514| vc = yes | notes = No camera shown to be moment on both screens. Graphic glitches but that it so immediately makes the 98% unplayable. Same problematic issue as USA.}}
+
 
{{ N64 | name = Pokemon Stadium | region = EUR | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}}
 
{{ N64 | name = Pokemon Stadium | region = EUR | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}}
 
{{ N64 | name = Pokemon Stadium 2 | region = USA | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}}
 
{{ N64 | name = Pokemon Stadium 2 | region = USA | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}}
{{ N64 | name = Polaris Snocross  | region = USA | status = works | | region = USA | ver = Wii64 1.2 | vc = no | notes =needs rice version, very minor gfx issues  very playable.}}
+
{{ N64 | name = Polaris Snocross  | region = USA | status = | | region = USA | ver = Wii64 1.2 | vc = no | notes =needs rice version, very minor gfx issues  very playable.}}
 
{{ N64 | name = Power League 64  | region = JAP | status = Doesn't Work | |ver = Not64 | vc = no | notes = Can't see players or stadium. Background (Black sky with stars) covers screen.}}
 
{{ N64 | name = Power League 64  | region = JAP | status = Doesn't Work | |ver = Not64 | vc = no | notes = Can't see players or stadium. Background (Black sky with stars) covers screen.}}
 
{{ N64 | name = Powerpuff Girls: Chemical X Traction | region = USA | status = issues | | ver =Not64| vc = no | notes = some parts of the Bodies are trasparent but still  playable. Full Speed. Good Audio. Working. Used with both builds}}
 
{{ N64 | name = Powerpuff Girls: Chemical X Traction | region = USA | status = issues | | ver =Not64| vc = no | notes = some parts of the Bodies are trasparent but still  playable. Full Speed. Good Audio. Working. Used with both builds}}
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = USA | status = works | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}}
+
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = USA | status = | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}}
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = EUR | status = works | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}}
+
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = EUR | status = | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}}
 
{{ N64 | name = Premier Manager 64 | region = usa | status = works | ver = Not64 20200514 | vc = no | notes = seems fine.}}
 
{{ N64 | name = Premier Manager 64 | region = usa | status = works | ver = Not64 20200514 | vc = no | notes = seems fine.}}
 
{{ N64 | name = Puyo Puyo 4: Puyo Puyo Party | region = USA | status = Doesn't Work |  ver = | vc = no | notes =Does not load}}
 
{{ N64 | name = Puyo Puyo 4: Puyo Puyo Party | region = USA | status = Doesn't Work |  ver = | vc = no | notes =Does not load}}
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==Q==
 
==Q==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Quake 64  | region = USA | status = issues | ver =Not64 20200609 | vc = no | notes =Some Flickering. '''Full Speed.''' Good Audio. '''Playable.''' Compared to Wii64 1.2 build.}}
+
{{ N64 | name = Quake 64  | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Object priority issues; objects render through walls. Turn FB On to prevent strobe light. Apparent compatibility regression compared to 20200609.}}
{{ N64 | name = Quake II  | region = USA | status = issues | ver =Not64 20200609 | vc = no | notes = can see onjects and enemies trough walls and floors, needs fb textures to be on.}}
+
{{ N64 | name = Quake II  | region = USA | status = Doesn't work | ver = Not64 20240615 | vc = no | notes = Can't see enemies. Screen becomes a strobe light when FB is Off..}}
 
{{ N64 | name = Quest 64  | region = USA | status = Works | ver = not64 20200514 | vc = no | notes =seems to work fine.}}
 
{{ N64 | name = Quest 64  | region = USA | status = Works | ver = not64 20200514 | vc = no | notes =seems to work fine.}}
 
{{ Table End }}
 
{{ Table End }}
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{{ N64 | name = Rat attack | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = crash's on boot on both dynarec or intrepreter.}}
 
{{ N64 | name = Rat attack | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = crash's on boot on both dynarec or intrepreter.}}
 
{{ N64 | name = Rayman 2  | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = Full Speed. Good Audio. Very Playable. }}
 
{{ N64 | name = Rayman 2  | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = Full Speed. Good Audio. Very Playable. }}
{{ N64 | name = Rayman 2  | region = USA | status = Works | region = EUR | ver = wii64 1.2| vc = no | notes = on glide/not64 you cant see dialog, on Rice version you can see the dialog, might need vwii overclock for smoother performance.}}
+
{{ N64 | name = Rayman 2  | region = USA | status = | region = EUR | ver = wii64 1.2| vc = no | notes = on glide/not64 you cant see dialog, on Rice version you can see the dialog, might need vwii overclock for smoother performance.}}
 
{{ N64 | name = Razor Freestyle Scooter  | region = USA | status = works | | ver = not64 20200514| vc = no | notes = FB textures ON seems to Work fine. }}
 
{{ N64 | name = Razor Freestyle Scooter  | region = USA | status = works | | ver = not64 20200514| vc = no | notes = FB textures ON seems to Work fine. }}
 
{{ N64 | name = Re-Volt | region = USA | status = works | ver = not64 20200514 | vc = no | notes = seems to run well, might need vwii overclock to always maintain fullspeed.}}
 
{{ N64 | name = Re-Volt | region = USA | status = works | ver = not64 20200514 | vc = no | notes = seems to run well, might need vwii overclock to always maintain fullspeed.}}
{{ N64 | name = Ready 2 Rumble Boxing  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes =rice shows correct textures, might need vwii overclock for smoother performance.}}
+
{{ N64 | name = Ready 2 Rumble Boxing  | region = USA | status = | ver = wii64 1.2 | vc = no | notes =rice shows correct textures, might need vwii overclock for smoother performance.}}
{{ N64 | name = Ready 2 Rumble Boxing Round 2  | region = USA | status = works | ver = wii64 1.2| vc = no | notes =  rice shows correct textures, might need vwii overclock for smoother performance.}}
+
{{ N64 | name = Ready 2 Rumble Boxing Round 2  | region = USA | status = | ver = wii64 1.2| vc = no | notes =  rice shows correct textures, might need vwii overclock for smoother performance.}}
 
{{ N64 | name = Resident Evil 2 | region = USA | status = Doesn't Work | ver = not64 20240615 | vc = no | notes = Glitched up Game. Very slow speed, audio is messed up, and all compressed bitmaps (such as backgrounds) are corrupted. Unplayable. Apparently a regress compared to Wii64 1.2 build.}}
 
{{ N64 | name = Resident Evil 2 | region = USA | status = Doesn't Work | ver = not64 20240615 | vc = no | notes = Glitched up Game. Very slow speed, audio is messed up, and all compressed bitmaps (such as backgrounds) are corrupted. Unplayable. Apparently a regress compared to Wii64 1.2 build.}}
 
{{ N64 | name = Ridge Racer 64  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Small Graphics Issues like front car bumper on cutscenes.on wii641.2 rice textures are all correct but every like 30 seconds for split second you see  afew loose vertices, almost unoticable, pick what you think its best.}}
 
{{ N64 | name = Ridge Racer 64  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Small Graphics Issues like front car bumper on cutscenes.on wii641.2 rice textures are all correct but every like 30 seconds for split second you see  afew loose vertices, almost unoticable, pick what you think its best.}}
{{ N64 | name = Road Rash 64  | region = USA | status = works | ver = wii64 1.2| vc = no | notes = rice shows correct textures, might need vwii overclock for smoother performance.}}
+
{{ N64 | name = Road Rash 64  | region = USA | status = | ver = wii64 1.2| vc = no | notes = rice shows correct textures, might need vwii overclock for smoother performance.}}
{{ N64 | name = Roadsters Trophy  | region = USA | status = Works | ver = wii641.2 | vc = no | notes = rice version,cars in menus are shaded way too dark but seems to work fine ingame.}}
+
{{ N64 | name = Roadsters Trophy  | region = USA | status = | ver = wii641.2 | vc = no | notes = rice version,cars in menus are shaded way too dark but seems to work fine ingame.}}
 
{{ N64 | name = Rocket: Robot on Wheels  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Almost Perfect, small slowdown when in large environments needs vwii overclock for always full speed.}}
 
{{ N64 | name = Rocket: Robot on Wheels  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Almost Perfect, small slowdown when in large environments needs vwii overclock for always full speed.}}
{{ N64 | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | status = works || ver = wii64 rice | vc = no | notes = runs find }}
+
{{ N64 | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | status = || ver = wii64 rice | vc = no | notes = runs find }}
 
{{ N64 | name = Rugrats Scavanger Hunt  | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }}
 
{{ N64 | name = Rugrats Scavanger Hunt  | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }}
 
{{ N64 | name = Rugrats in Paris: The Movie  | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }}
 
{{ N64 | name = Rugrats in Paris: The Movie  | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }}
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{{ N64 | name = San Francisco Rush: Extreme Racing  | region = USA | status =  Works | ver = Not64 20200514 | vc = no | notes = Working perfectly, minor graphical issues on menus..}}
 
{{ N64 | name = San Francisco Rush: Extreme Racing  | region = USA | status =  Works | ver = Not64 20200514 | vc = no | notes = Working perfectly, minor graphical issues on menus..}}
 
{{ N64 | name = Scooby Doo: Classic Creep Capers  | region = USA | status = Works | ver = not64 20200514| vc = no | notes = Working perfectly.}}
 
{{ N64 | name = Scooby Doo: Classic Creep Capers  | region = USA | status = Works | ver = not64 20200514| vc = no | notes = Working perfectly.}}
{{ N64 | name = Shadowgate 64  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice pluggin only., minor gfx issues very playable.}}
+
{{ N64 | name = Shadowgate 64  | region = USA | status = | ver = wii64 1.2 | vc = no | notes = rice pluggin only., minor gfx issues very playable.}}
{{ N64 | name = Shadow Man | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there's a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine, only works correctly on wii64 on not64 once you free a soul the game crashes.}}
+
{{ N64 | name = Shadow Man | region = USA | status = | ver = wii64 1.2 | vc = no | notes = Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there's a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine, only works correctly on wii64 on not64 once you free a soul the game crashes.}}
 
{{ N64 | name = Sim City 2000| region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = }}
 
{{ N64 | name = Sim City 2000| region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = }}
{{ N64 | name = Sin and Punishment  | region = USA | status = Issues | | ver = | vc = yes | notes = Minor glitches but mostly works}}
+
{{ N64 | name = Sin and Punishment  | region = JAP | status = Works | | ver = Not64 20240615 | vc = yes | notes = Works splendidly, with some minor graphical bugs: the framebuffer motion blur effect sometimes can make skyboxes look trippy due to generous application; however,  they are totally broken with FB turned off. Train level is a bit dark. Train level has some slowdown when leaving the car with the green orbs, as does the Spider Seemer boss in the following level. Depending on your overscan, you might notice a red border on the top and right in some cutscenes. Aside from that, '''Very Playable.''' If you insist on 240p, I can recommend this over the Virtual Console release.}}
{{ N64 | name = Smash Remix 0.9.7  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = use rice pluggin, runs full speed and all custom stages load correctly however several of the vanilla stages such as dreamland and mushroom kingdom have gfx glitches like warped trees/pipes and broken pond textures. Not64 loads all vanilla stages correctly however several custom stages are missing textures, and the framerate is slightly choppy}}
+
{{ N64 | name = Smash Remix 0.9.7  | region = USA | status = | ver = wii64 1.2 | vc = no | notes = use rice pluggin, runs full speed and all custom stages load correctly however several of the vanilla stages such as dreamland and mushroom kingdom have gfx glitches like warped trees/pipes and broken pond textures. Not64 loads all vanilla stages correctly however several custom stages are missing textures, and the framerate is slightly choppy}}
 
{{ N64 | name = SNES 9x Alpha | region = | status = | | ver = | vc = no | notes = }}
 
{{ N64 | name = SNES 9x Alpha | region = | status = | | ver = | vc = no | notes = }}
 
{{ N64 | name = Snowboard Kids  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = seems to work perfectly}}
 
{{ N64 | name = Snowboard Kids  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = seems to work perfectly}}
Line 439: Line 439:
 
{{ N64 | name = South Park Rally  | region = USA | status = works | | ver = not64 20200518 | vc = no | notes = runs fine but has some minor texture issues on the track ground.}}
 
{{ N64 | name = South Park Rally  | region = USA | status = works | | ver = not64 20200518 | vc = no | notes = runs fine but has some minor texture issues on the track ground.}}
 
{{ N64 | name = South Park: Chef's Luv Shack | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes =  Game starts and runs at normal speed. Only issue is it's missing some objects and sprites while in-game. Playable, but , not enjoyable unless you like only to awnser the questions. }}
 
{{ N64 | name = South Park: Chef's Luv Shack | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes =  Game starts and runs at normal speed. Only issue is it's missing some objects and sprites while in-game. Playable, but , not enjoyable unless you like only to awnser the questions. }}
{{ N64 | name = Spider-Man | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice only, seems to run well.}}
+
{{ N64 | name = Spider-Man | region = USA | status = Doesn't Work | ver = Not64 20240615 | vc = no | notes = Sometimes the screen becomes a strobe light when FB is On. Horrific texture corruption. DSI exception when you get inside the bank.}}
 
{{ N64 | name = Space Invaders | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes =  Works perfectly.}}
 
{{ N64 | name = Space Invaders | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes =  Works perfectly.}}
 
{{ N64 | name = Space Station Silicon Valley  | region = USA | status = Doesn't Work | | ver = Not64 20210829 | vc = no | notes = Not drawing head and limb polygons. Stack dump screen upon moving into the first sheep.}}
 
{{ N64 | name = Space Station Silicon Valley  | region = USA | status = Doesn't Work | | ver = Not64 20210829 | vc = no | notes = Not drawing head and limb polygons. Stack dump screen upon moving into the first sheep.}}
Line 448: Line 448:
 
{{ N64 | name = Starshot-Space Circus Feber | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes =  Works perfectly.}}
 
{{ N64 | name = Starshot-Space Circus Feber | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes =  Works perfectly.}}
 
{{ N64 | name = Stunt Racer 64  | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = dsi error on boot dynarec or intrepreter.}}
 
{{ N64 | name = Stunt Racer 64  | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = dsi error on boot dynarec or intrepreter.}}
{{ N64 | name = Super Bowling 64  | region = USA | status = works | ver = wii64 1.2| vc = no | notes = only shows correct graphics on Rice.}}
+
{{ N64 | name = Super Bowling 64  | region = USA | status = | ver = wii64 1.2| vc = no | notes = only shows correct graphics on Rice.}}
 
{{ N64 | name = Star Wars: Episode 1 Racer  | region = USA | status = works | ver =Not64 20200514 | vc = no | notes = Playable, has small graphical glitches, toggling into first person or go to the farthest zoom out to minimize up close missing textures,the amount it disapears on the other 2 viewmodes depends on the character vhecile, some work on all  visual modes others have some parts of their ships missing in and out, othgerwise seems perfect, speaiclay with first person or farthest zoom for all racers.cant see racers on the menus also.}}
 
{{ N64 | name = Star Wars: Episode 1 Racer  | region = USA | status = works | ver =Not64 20200514 | vc = no | notes = Playable, has small graphical glitches, toggling into first person or go to the farthest zoom out to minimize up close missing textures,the amount it disapears on the other 2 viewmodes depends on the character vhecile, some work on all  visual modes others have some parts of their ships missing in and out, othgerwise seems perfect, speaiclay with first person or farthest zoom for all racers.cant see racers on the menus also.}}
 
{{ N64 | name = Star Wars: Episode 1 Battle For Naboo  | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }}
 
{{ N64 | name = Star Wars: Episode 1 Battle For Naboo  | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }}
 
{{ N64 | name = Star Wars: Rogue Squadron | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }}
 
{{ N64 | name = Star Wars: Rogue Squadron | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }}
 
{{ N64 | name = Star Wars: Rogue Squadron (V1.1)| region = EUR | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen.}}
 
{{ N64 | name = Star Wars: Rogue Squadron (V1.1)| region = EUR | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen.}}
{{ N64 | name = Star Wars: Shadows Of The Empire | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = RICE tested :main menu and some camera angles wich in vehicle and walking mode make the screen flash contantly but besides that seems to work perfectly.}}
+
{{ N64 | name = Star Wars: Shadows Of The Empire | region = USA | status = | ver =wii64 1.3 | vc = no | notes = RICE tested. Some camera angles in vehicle (cable tow) and walking mode (first-person mode) make the screen be full of loose vertices; if you avoid those modes since they are situational/not needed, seems to work perfectly. Make  sure on the ricevideolinux.ini you got ScreenUpdateSetting=4 to stop the screen flashes on rice.}}
 
{{ N64 | name = Supercross 2000  | region = USA | status = Issues | region = USA | ver = Not64 20200514 | vc = no | notes = full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice.}}
 
{{ N64 | name = Supercross 2000  | region = USA | status = Issues | region = USA | ver = Not64 20200514 | vc = no | notes = full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice.}}
 
{{ N64 | name = Superman 64  | region = USA | status = works | region = USA | ver = Not64 20200514 | vc = no | notes = Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play}}
 
{{ N64 | name = Superman 64  | region = USA | status = works | region = USA | ver = Not64 20200514 | vc = no | notes = Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play}}
 
{{ N64 | name = Super Mario 64  | region = JAP | status = Works | ver = Not64 20200514 | vc = yes | notes = Works perfectly.}}
 
{{ N64 | name = Super Mario 64  | region = JAP | status = Works | ver = Not64 20200514 | vc = yes | notes = Works perfectly.}}
 
{{ N64 | name = Super Mario 64 - Shindou Editon | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works perfectly.}}
 
{{ N64 | name = Super Mario 64 - Shindou Editon | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works perfectly.}}
{{ N64 | name = Super Mario 64  | region = USA | status = Works | region = USA | ver = not64 20200514| vc = yes | notes = '''Full Speed.''' Good Audio '''Very Playable.'''}}
+
{{ N64 | name = Super Mario 64  | region = USA | status = Works | region = USA | ver = not64 20240615| vc = yes | notes = '''Full Speed.''' Good Audio. There are minor but plentiful graphical bugs: '''(1)''' Boundary issues on some sprites, like King Bob-omb's shadow and Lakitu's cloud; '''(2)''' Mario's shadow frequently has z-fighting with the ground; '''(3)''' Rendering of camera-based shading is flawed; many surfaces are overly dark, and the brightness of surfaces can flicker like a strobe light; '''(4)''' Framedrops in Whomp's Fortress, and the framedrops on Bowser's sub are worse than on real hardware; '''(5)''' UV issues on some floors (like the first Bowser arena); '''(6)''' shadowmaps often flicker; '''(7)''' Hazy Maze Cave portal is very dark; '''(8)''' Jolly Roger Bay portal has subdivision issues; '''(9)''' Crystal lighting in Metal Cap Cavern is strange; '''(10)''' Vanish Cap's mesh effect is not rendered; '''(11)''' in the credits, the background changes from black to teal during the Tick Tock Clock cut; '''(12)''' lots of loose vertices. There are likely more bugs, but I did not play every level. Overall, '''Very Playable.'''}}
 
{{ N64 | name = Super Mario 64: Chaos Edition 1.3 | region = USA | status = Works | region = USA | ver = Not64 | vc = no | notes = Works perfectly.}}
 
{{ N64 | name = Super Mario 64: Chaos Edition 1.3 | region = USA | status = Works | region = USA | ver = Not64 | vc = no | notes = Works perfectly.}}
 
{{ N64 | name = Super Mario 64 Multiplayer 1.3 | region = USA | status = Works | region = USA | ver = | vc = no | notes = May crash sometimes due to programming glitches, but works fine otherwise.| ver =Not642015}}
 
{{ N64 | name = Super Mario 64 Multiplayer 1.3 | region = USA | status = Works | region = USA | ver = | vc = no | notes = May crash sometimes due to programming glitches, but works fine otherwise.| ver =Not642015}}
{{ N64 | name = Super Mario 64  | region = USA | status = issues | | region = EUR | ver = wii64 1.2| vc = yes | notes = Used rice version. Glitched up text symbols. '''Full Speed.''' Good Audio. '''Playable.'''}}
+
{{ N64 | name = Super Mario 64  | region = USA | status = | | region = EUR | ver = wii64 1.2| vc = yes | notes = Used rice version. Glitched up text symbols. '''Full Speed.''' Good Audio. '''Playable.'''}}
 
{{ N64 | name = Super Mario 64: Beta Restoration Project | region = USA | status = issues | region = USA | ver = not64 | vc = no | notes = Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures.}}
 
{{ N64 | name = Super Mario 64: Beta Restoration Project | region = USA | status = issues | region = USA | ver = not64 | vc = no | notes = Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures.}}
 
{{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 20150205 | status = Works | vc = no | notes = Game mostly works, rarely drops below 0.7x. Huge audio garble between stage loading, audio is lower and delayed a little bit, happens in and out of levels/courses. Disabling scale pitch will fix lowered audio, some minor camera issues.}}
 
{{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 20150205 | status = Works | vc = no | notes = Game mostly works, rarely drops below 0.7x. Huge audio garble between stage loading, audio is lower and delayed a little bit, happens in and out of levels/courses. Disabling scale pitch will fix lowered audio, some minor camera issues.}}
{{ N64 | name = Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers  | region = JAP | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy  but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin. }}
+
{{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 20211116 | status = Works | vc = no | notes = Use the fixed-for-real-hardware version found here: https://www.youtube.com/watch?v=GQjn4nVJIJw}}
{{ N64 | name = Super Smash Bros  | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy  but on not64 you can fix this by turning cpu clock devider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin.}}
+
{{ N64 | name = Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers  | region = JAP | status = | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy  but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin. }}
 +
{{ N64 | name = Super Smash Bros  | region = USA | status = works | ver = Not64 20240615 | vc = yes | notes = With FB On, framerate is bad. Only differnece with FB Off is that the cutaways (when fighters go off-screen) have black borders instead of being transparent. Fine way to play the game, '''Very Playable'''.}}
 
{{ N64 | name = Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe | region = USA | ver = | status = Issues | vc = no | notes = Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem. }}
 
{{ N64 | name = Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe | region = USA | ver = | status = Issues | vc = no | notes = Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem. }}
 
{{ Table End }}
 
{{ Table End }}
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{{ N64 | name = Tetrisphere  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = slight sound hiccups when loading.}}
 
{{ N64 | name = Tetrisphere  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = slight sound hiccups when loading.}}
 
{{ N64 | name = Tigger's Honey Hunt  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = missing pictures on select menus but seems to run perfect besides that.}}
 
{{ N64 | name = Tigger's Honey Hunt  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = missing pictures on select menus but seems to run perfect besides that.}}
{{ N64 | name = The New Tetris | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice only, otherwise you cant see the falling pieces, the falling pieces have some wierd texture errors on them but otherwise it plays perfectly}}
 
{{ N64 | name = The New Tetris | region = USA | status = Doesn't Work | ver = not64| vc = no | notes = '''You couldn`t get past the falling blocks.''' This is a regression. '''The Game works on my PC.''' '''Full Speed.''' Good Audio. '''Unplayable.'''}}
 
 
{{ N64 | name = Tom Clancy's Rainbow Six  | region = USA | status = works | | region = USA | ver =not64 20200514 | vc = no | notes =some minor gfx glitches on hud besides that seems to play okay.)}}
 
{{ N64 | name = Tom Clancy's Rainbow Six  | region = USA | status = works | | region = USA | ver =not64 20200514 | vc = no | notes =some minor gfx glitches on hud besides that seems to play okay.)}}
 
{{ N64 | name = Tom & Jerry: Fists of Furry  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}}
 
{{ N64 | name = Tom & Jerry: Fists of Furry  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}}
 
{{ N64 | name = Tonic Trouble | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen.}}
 
{{ N64 | name = Tonic Trouble | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen.}}
{{ N64 | name = Tony Hawk's Pro Skater  | region = USA | status = works | | ver = wii64 1.2 | vc = no | notes = Rice version only for correct textures.}}
+
{{ N64 | name = Tony Hawk's Pro Skater  | region = USA | status = Doesn't work | | ver = Not64 20240615 | vc = no | notes = Most text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less '''Unplayable'''.}}
{{ N64 | name = Tony Hawk's Pro Skater 2  | region = USA | status = works | | ver = wii641.2 | vc = no | notes = Rice version only for correct textures.}}
+
{{ N64 | name = Tony Hawk's Pro Skater 2  | region = USA | status = Doesn't work | | ver = Not64 20240615| vc = no | notes = All text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less '''Unplayable'''.}}
{{ N64 | name = Tony Hawk's Pro Skater 3  | region = USA | status = works | | ver = wii641.2 | vc = no | notes = Rice version only for correct textures.}}
+
{{ N64 | name = Tony Hawk's Pro Skater 3  | region = USA | status = Doesn't work | | ver = Not64 20240615 | vc = no | notes = All text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less '''Unplayable'''.}}
 
{{ N64 | name = Top Gear Hyper Bike  | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}}
 
{{ N64 | name = Top Gear Hyper Bike  | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}}
 
{{ N64 | name = Top Gear Overdrive  | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}}
 
{{ N64 | name = Top Gear Overdrive  | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}}
 
{{ N64 | name = Top Gear Rally | region = EUR  | region = USA | status = Issues | ver = not64 20200514 | vc = no | notes = sloopy music,hud and menus are basicaly square textures and even car dust still playable if you dont mind the texture issues.on wii641.2 rice gfx is displayed correctly but it has no sound.}}
 
{{ N64 | name = Top Gear Rally | region = EUR  | region = USA | status = Issues | ver = not64 20200514 | vc = no | notes = sloopy music,hud and menus are basicaly square textures and even car dust still playable if you dont mind the texture issues.on wii641.2 rice gfx is displayed correctly but it has no sound.}}
{{ N64 | name = Top Gear Rally 2  | region = USA | status = Works | | ver = wii64 1.2 | vc = no | notes = rice version seems to play fine.}}
+
{{ N64 | name = Top Gear Rally 2  | region = USA | status = | | ver = wii64 1.2 | vc = no | notes = rice version seems to play fine.}}
{{ N64 | name = Toy Story 2  | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = Only displays gfx correctly on Rice,Some frequent slowdown still playable, needs vwii overclock and/or not64 cpu clock devider ported  and set to 1 to remove slowdows and get perfect graphics. }}
+
{{ N64 | name = Toy Story 2  | region = USA | status = | ver =wii64 1.2 | vc = no | notes = Only displays gfx correctly on Rice,Some frequent slowdown still playable, needs vwii overclock and/or not64 cpu clock devider ported  and set to 1 to remove slowdows and get perfect graphics. }}
 
{{ N64 | name = Transformers: Beast Wars Transmetal | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Plays well.}}
 
{{ N64 | name = Transformers: Beast Wars Transmetal | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Plays well.}}
 
{{ N64 | name = Turok Dinosaur Hunter  | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = Minor graphical glitches(when you touch a wall you see trough it) fog seems to not be there letting you see the poppins more  but plays perfectly otherwise.}}
 
{{ N64 | name = Turok Dinosaur Hunter  | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = Minor graphical glitches(when you touch a wall you see trough it) fog seems to not be there letting you see the poppins more  but plays perfectly otherwise.}}
Line 506: Line 505:
 
{{ N64 | name = V-Rally Edition '99 | region = USA | status = issues | ver = not64 20200514 | vc = no | notes =Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.}}
 
{{ N64 | name = V-Rally Edition '99 | region = USA | status = issues | ver = not64 20200514 | vc = no | notes =Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.}}
 
{{ N64 | name = Viewpoint 2064 (Prototype) | region = JAP | status = Works | | ver = Not64 20200609 | vc = no | notes = Some very minor graphical (GFX) glitches, but the game is playable.}}
 
{{ N64 | name = Viewpoint 2064 (Prototype) | region = JAP | status = Works | | ver = Not64 20200609 | vc = no | notes = Some very minor graphical (GFX) glitches, but the game is playable.}}
{{ N64 | name = Vigilante 8 | region = EUR | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a grpahical mess but if you click around until you reach ingam,e it plays fine, turn fb textures to On, and it runs great with the exception of some explosion gfx having a blck square around them.}}
+
{{ N64 | name = Vigilante 8 | region = EUR | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a grpahical mess but if you click around until you reach ingam,e it plays fine, turn fb textures to On, and it runs great with the exception of some explosion gfx having a black square around them.}}
{{ N64 | name = Vigilante 8 | region = USA | status = Issues | | ver = Not64 20210829| vc = no | notes = Menus quickly degrade with graphical errors but the game mostly runs, with some slowdown. Explosion gfx have a black square around them. Code dumps in some maps and modes including Aircraft Graveyard.}}
+
{{ N64 | name = Vigilante 8 | region = USA | status = Issues | | ver = Not64 20210829| vc = no | notes = Menus quickly degrade with graphical errors but the game mostly runs, with some slowdown. Explosion GFX have a black square around them. Code dumps in some maps and modes including Aircraft Graveyard.}}
{{ N64 | name = Vigilante 8: 2nd Offense | region = USA | status = Doesn't Work | | ver = Not64 20210829| vc = no | notes = Menus quickly degrade with graphical errors. Code dumps in arcade mode on every map tested.}}
+
{{ N64 | name = Vigilante 8: 2nd Offense | region = USA | status = Doesn't Work | | ver = Not64 20200514| vc = no | notes = Menus are a flashing mess, but if you click around until you reach ingame it plays fine. Turn FB textures to ON only once ingame or else you will get a DSI exception and crash. Runs great with the exception of some explosion GFX having a black square around them.}}
 
{{ N64 | name = Violence Killer: Turok New Generation | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes =Black screen upon startup}}
 
{{ N64 | name = Violence Killer: Turok New Generation | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes =Black screen upon startup}}
 
{{ N64 | name = Virtual Chess 64 | region = USA | status = Works | region = USA | ver = Not64 20200514| vc = no | notes = fbtextures set to on, the joystick is abit too sensitive otherwise plays fine.}}
 
{{ N64 | name = Virtual Chess 64 | region = USA | status = Works | region = USA | ver = Not64 20200514| vc = no | notes = fbtextures set to on, the joystick is abit too sensitive otherwise plays fine.}}
Line 527: Line 526:
 
{{ N64 | name = WCW Mayhem  | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = }}
 
{{ N64 | name = WCW Mayhem  | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = }}
 
{{ N64 | name = WCW Mayhem  | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}}
 
{{ N64 | name = WCW Mayhem  | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}}
{{ N64 | name = WCW Nitro | region = USA | status = issues | ver = Not64 20200514 | vc = no | notes = game runs to fast tried setting speed to vi and dl and even off makes no diference.}}
+
{{ N64 | name = WCW Nitro | region = USA | status = issues | ver = Not64 20200514 | vc = no | notes = Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well.}}
{{ N64 | name = WCW/nWo Revenge  | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = FB textures ON. Some minor graphic issues on menus but runs perfectly.}}
+
{{ N64 | name = WCW/nWo Revenge  | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well.}}
{{ N64 | name = WCW/nWo Revenge  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = FB textures ON. Some minor graphic issues on menus but runs perfectly.}}
+
{{ N64 | name = WCW/nWo Revenge  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well.}}
 
{{ N64 | name = WCW/nWo World Tour | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.}}
 
{{ N64 | name = WCW/nWo World Tour | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.}}
 
{{ N64 | name = WCW/nWo World Tour | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.}}
 
{{ N64 | name = WCW/nWo World Tour | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.}}
{{ N64 | name = Wetrix | region = EUR | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Game menu is messed up. Narrator voice sounds slowish and robotic. Missing main objects during gameplay.}}
+
{{ N64 | name = Wetrix | region = EUR | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Game menu is messed up. Narrator voice sounds slowish and robotic. Missing main objects during gameplay. This outdated fork is able to play the game however: https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2}}
{{ N64 | name = Wheel of Fortune | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Perfect.}}
+
{{ N64 | name = Wheel of Fortune | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Perfect, same for Wii64 1.3.}}
{{ N64 | name = Winback: Covert Operations | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes = Black selection menus and intro. Missing stats and pause menu during gameplay. Game speed and dynamics work excellent. There is a grey box floating around and sometimes covers whole screen.}}
+
{{ N64 | name = Winback: Covert Operations | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes = Black selection menus and intro. Missing stats and pause menu during gameplay. Game speed and dynamics work excellent. There is a grey box floating around and sometimes covers whole screen. Same for Wii64 1.3}}
{{ N64 | name = Wipeout 64  | region = USA | status = works | ver = wii64 1.2| vc = no | notes = Only Rice version works seems to run perfectly.}}
+
{{ N64 | name = Wipeout 64  | region = USA | status = Doesn't work | ver = Not64 20240615| vc = no | notes = Doesn't boot.}}
{{ N64 | name = Wipeout 64  | region = USA | status = works | ver = wii641.2| vc = no | notes = Only Rice version works seems to run perfectly.}}
+
{{ N64 | name = World Driver Championship  | region = USA | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Freeze at boot with dynarec or intrepreter. With rice Wi64 1.3 you can see the logo before freeze.}}
{{ N64 | name = World Driver Championship  | region = USA | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Freeze at boot with dynarec or intrepreter.with rice wii641.2 you can see the logo before freeze.}}
+
{{ N64 | name = Worms Armageddon  | region = EUR | status = | ver = Wii64 1.3 rice | vc = no | notes =  Rice-only; on regular Wii64/Not64 it's a graphical mess.}}
{{ N64 | name = Worms Armageddon  | region = EUR | status = Doesn't Work | ver = not64 | vc = no | notes =  Glitched up Game. Unplayable. This is a regress. Rice version works fine. The Game works well on my PC (Mupen64Plus).}}
+
{{ N64 | name = Worms Armageddon  | region = USA | status = | ver = Wii64 1.3 rice | vc = no | notes = Rice-only; on regular Wii64/Not64 it's a graphical mess.}}
{{ N64 | name = Worms Armageddon  | region = EUR | status = Works | ver = wii64 1.2 rice | vc = no | notes =  Only shows correct graphic on rice version may crash or glitch if you press buttons too often like B.}}
+
{{ N64 | name = WWF Attitude| region = EUR | status = | ver = Wii64 1.3| vc = no | notes = Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work perfectly.}}
{{ N64 | name = Worms Armageddon  | region = USA | status = Doesn't Work | ver = not64 | vc = no | notes = Glitched up Game. Unplayable. This is a regress. Rice version works fine. The Game works well on my PC (Mupen64Plus).}}
+
{{ N64 | name = WWF Attitude| region = USA | status = | ver = Wii64 1.3| vc = no | notes = Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work perfectly.}}
{{ N64 | name = Worms Armageddon  | region = USA | status = Works | ver = wii64 1.2 rice | vc = no | notes = Only shows correct graphic on rice version may crash or glitch if you press buttons too often like B.}}
+
{{ N64 | name = WWF No Mercy | region = USA | status = Works | ver = Not64 20200514| vc = no | notes =  Takes a little while to load but seems to run perfectly. Same for Wii64 rice}}
{{ N64 | name = WWF Attitude| region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = shadows flicker but besides that seems to work perfectly.}}
+
{{ N64 | name = WWF War Zone | region = EUR | status = | ver = Wii64 1.3| vc = no | notes = Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work fine.}}
{{ N64 | name = WWF Attitude| region = USA | status = Works | ver = Not64 20200514| vc = no | notes = shadows flicker but besides that seems to work perfectly.}}
+
{{ N64 | name = WWF War Zone | region = USA | status = | ver = Wii64 1.3| vc = no | notes = Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work fine.}}
{{ N64 | name = WWF No Mercy | region = USA | status = Works | ver = Not64 20200514| vc = no | notes =  Takes a little while to loadseems to run perfectly.}}
+
{{ N64 | name = WWF Wrestlemania 2000  | region = EUR | status = Works | ver = Not64 20200514 | vc = no | notes =  Takes a little while to load. Seems to work perfectly. Same for wii64 1.3 rice.}}
{{ N64 | name = WWF War Zone | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = shadows flicker but besides that seems to work perfectly.}}
+
{{ N64 | name = WWF Wrestlemania 2000  | region = USA | status =  Works | ver = Not64 20200514 | vc = no | notes = Takes a little while to load. Seems to work perfectly. Same for wii64 1.3 rice.}}
{{ N64 | name = WWF War Zone | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = shadows flicker but besides that seems to work perfectly.}}
+
{{ N64 | name = WWF Wrestlemania 2000  | region = EUR | status = Works | ver = Not64 20200514 | vc = no | notes =  Takes a little while to load.Seems to work perfectly.}}
+
{{ N64 | name = WWF Wrestlemania 2000  | region = USA | status =  Works | ver = Not64 20200514 | vc = no | notes = Takes a little while to load.Seems to work perfectly.}}
+
 
{{ Table End }}
 
{{ Table End }}
  
Line 560: Line 556:
 
{{ N64 | name = Yoshi's Story | region = EUR |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}}
 
{{ N64 | name = Yoshi's Story | region = EUR |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}}
 
{{ N64 | name = Yoshi's Story | region = JAP |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}}
 
{{ N64 | name = Yoshi's Story | region = JAP |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}}
{{ N64 | name = Yoshi's Story | region = USA | status = Doesn't Work | ver = Not64 20200514 | vc = yes | notes = Glitched up Game. Unplayable}}
+
{{ N64 | name = Yoshi's Story | region = USA | status = Doesn't Work | ver = Not64 20240615 | vc = yes | notes = Glitched up Game. Unplayable}}
 
{{ Table End }}
 
{{ Table End }}
  

Latest revision as of 12:50, 25 October 2024

Contents: Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Compatibility list for Not64. Vandalism will be undone and get you blocked from the Wiki.

Not64 Homepage

Latest Thread on GBATemp

Posting Guidelines

Region - Enter "USA", "JAP", or "EUR". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.

Version - Always try to use the latest Not64 release. Please follow the same formatting as other entries.

Status - This column is for the compatibility of Not64 in its default state. Enter "Works", "Issues", or "Doesn't Work".

Virtual Console - Enter "Yes" if it is currently available as a Virtual Console title.

Notes - Use this to describe playability, bugs and glitches and to give additional settings if needed.

Template {{ N64 | name = game_name | region = USA/JAP/EUR | ver = Not64 YYYYMMDD | status = Works/Issues/Doesn't Work | vc = yes/no | notes = ... }}


Works = 127
Minor issues =
Issues = 51
Unplayable = 51
Unknown = 195
Compatibility Legend Class (?)
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. ct-works
Games that work almost 100% and are playable but have some issues like missing textures or crashes after doing certain in-game action not supposed to be done (a intentional bug for example). ct-minor
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). ct-issues
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. ct-broken
Unknown status. Game has not been tested, or the test results were unclear. ct-noresult


Contents: Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

#

Game Name Region Version Virtual Console Notes
007: The World is not Enough USAUSA not64 20210820 Very minor GFX issues; works fine.
007: The World is not Enough EuropeEUR not64 20210820 Minor issues; seems to work fine.
1080º Snowboarding EuropeEUR
1080º Snowboarding USAUSA Not64 20210820
40 Winks (Prototype) EuropeEUR not64 dont show the cutscenes correctly and are way too dark ingame.
64 de Hakken!! Tamagotchi Minna de Tamagotchi World JapanJAP

A

Game Name Region Version Virtual Console Notes
A Bug's Life USAUSA wii64 1.2 Rice has missing sky and afew other textures, seems to work perfectly on Glide build.
Aerofighters Assault USAUSA wii64 1.2 Some GFX works better on gl like the Sun effect on first mission other than that it seems to works just as well on rice or gl.
AeroGauge USAUSA wii64 1.2 Rice tested gl works just as well
Aidyn Chronicles USAUSA not64 20210820 Seems perfect.
Air Boarder 64 EuropeEUR Wii64 1.2 Rice or gl
All-star Baseball '99 EuropeEUR Wii64 1.2 rice Rice only on gl it has stretching vertices.
All-star Baseball '99 USAUSA wii64 1.2 Rice only on gl it has stretching vertices.
All-star Baseball '00 EuropeEUR wii64 1.2 Does not Start even on intrepreter.
All-star Baseball '00 USAUSA wii64 1.2 Does not Start even on intrepreter.
All-star Baseball '01 USAUSA wii64 1.2 Does not Start even on intrepreter.
All-star Tennis '99 USAUSA wii64 1.2 rice tested
Animal Forest JapanJAP Not64 20150205 All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well.
Armorines: Project S.W.A.R.M. USAUSA Not64 20210820 Seems to work correctly.
Army Men Air Combat USAUSA wii64 1.2 rice tested or not64 20210820 seems to work just as well.
Army Men Sarges Heroes EuropeEUR wii64 1.2 rice only to see the cutscenes, on gl the cutscenes are broken, somewhat needs overclock for smooth performance
Army Men Sarges Heroes 2 USAUSA wii64 1.2 needs cpu clock divider for full speed to use alongside vwii overclock for less framedrops.
Asteroids Hyper 64 USAUSA wii64 1.2 Normal game tested only, works with rice or gl The unlock of the original asteroids game does not display the ship nor the asteroids, normal game plays perfectly.
Automobili Lamborghini USAUSA Wii64 1.2 rice tested, gl works as well.

B

Game Name Region Version Virtual Console Notes
Banjo Kazooie - Banjo to Kazooie no Daibouken JapanJAP Not64 20171009 Unlocked every world. Minor graphical issues.
Banjo Kazooie USAUSA Not64 20210820 Works perfectly fine needs fb textures for pause menu.
Banjo Kazooie EuropeEUR wii64 1.2 On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.
Banjo Kazooie: Jiggies of Time USAUSA Not64 Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same GFX glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu's. NOTE: Save States crash the game upon state load attempt.
Banjo Tooie AUS wii64 1.2 Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii.
Banjo Tooie EuropeEUR wii64 1.2 Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii.
Banjo Tooie USAUSA Not64 20210820 Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes.
(In-Fisherman) Bass Hunter 64 EuropeEUR wii64 1.2 Rice blackscreens ingame after flashing colors, on Gl if you turn on fb textures it works perfectly.
Bassmasters 2000 USAUSA wii64 1.2 Rice or not64 the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance.
Batman Beyond: Return of The Joker USAUSA wii64 1.2 rice rice runs better than gl.
Batman Of The Future: Return of The Joker EuropeEUR wii64 1.2 rice runs better than gl.
Battletanx USAUSA wii64 1.2 Black screen on startup even on dynarec; Forced reset needed to get out of it.
Battletanx 2: Global Assault EuropeEUR Not64 20210829 seems perfect.
Battletanx 2: Global Assault USAUSA Not64 20210829 Black screen on startup. Pal version boots and plays perfectly though.
Battlezone: Rise of the Black Dogs USAUSA wii64 1.2 Gl blocks the map with the background so you cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough.
Beetle Adventure Racing EuropeEUR wii64 1.2 rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough.
Beetle Adventure Racing USAUSA wii64 1.2 rice runs better since it has fixed trees and sky while gl doesnt, both are playable tough.
Big Mountain 2000 USAUSA wii64 1.2 rice tested.
Bio F.R.E.A.K.S. USAUSA wii64 1.2 rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough.
Blast Corps USAUSA wii64 1.2 rice tested seems to play well
Blues Brothers 2000 EuropeEUR Not6420210820 Runs well with very minor graphical glitches.
Blues Brothers 2000 USAUSA wii64 1.2 rice tested seems to work well.
Body Harvest USAUSA Not64 20240615 Very low framerate. Unplayable.
Bomberman 64 EuropeEUR Not64 DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only).
Bomberman 64 USAUSA Not64 20211116 Intro & stage select are glitched. Once loaded into a level, it just shows a black screen.
Bomberman 64: The Second Attack! USAUSA wii64 1.2 menu cant be seenpress A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough.
Bomberman Hero USAUSA wii64 1.2 rice tested
Bottom of the 9th USAUSA wii64 1.2 When entering matches it might be some slowdown when the league flag shows up but ingame its all good rice or gl seems the same.
Brunswick Circuit Pro Bowling USAUSA wii64 1.2 rice works perfectly, gl has alot of graphical issues.
Buck Bumble USAUSA wii64 1.2 rice or gl.
Bust-A-Move 2: Arcade edition USAUSA wii64 1.2 Rice only, on gl you cant see the cursor to shoot so you have no idea where you are aiming on gl..
Bust-A-Move 3 DX EuropeEUR wii64 1.2 rice tested, just press A and start until you skip the blackscreen logos intro.
Bust-A-Move 99' USAUSA wii64 1.2 Rice or gl.

C

Game Name Region Version Virtual Console Notes
California Speed USAUSA wii64 1.2 Rice tested-Plays perfect with some tiny graphics glitches on 2d textures but nothing that affects anything.
Carmageddon 64 USAUSA wii64 1.2 fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the menu is abit too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu.
Carmageddon 64 EuropeEUR wii64 1.2 fullspeed only on wiiu with not64, needs vwii overclock and Cpu divider set to 1 for full speed the menu is abit too dark.On wii64 1.2 rice is missing alot of textures and glide works fine altough slow, wii64 needs to port not64 cpu clock divider for full speed on wiiu.
Castlevania 64 EuropeEUR wii64 1.2 Crashes with music play after intro movie.
Castlevania 64 USAUSA Not64 20240615 Freeze on title screen.
Castlevania Legacy of Darkness EuropeEUR wii64 1.2 Code dump.
Castlevania Legacy of Darkness USAUSA Not64 20240615 Freezes once you take control of Cornell.
Center Court Tennis EuropeEUR wii64 1.2 rice tested.
Chameleon Twist USAUSA wii64 1.2 rice tested if it says to remove controller pak go to settings and chooose rumble pak in pak management and restart the rom.
Chameleon Twist 2 USAUSA wii64 1.2 Seems to play perfectly rice tested
Charlie Blast's Territory USAUSA wii64 1.2 works on glide and rice but seems its abit better on glide.
Chip-8 interpreter USAUSA not64 Code dumps immediately on Interpreter. Black screens on Recompiler. Unplayable. This is a regress. The game works well on my PC.
Chopper Attack USAUSA wii64 1.2 rice tested.
Clay Fighter 63 1/3 USAUSA wii64 1.2 works on glide only, on rice its all black..
Clay Fighter Sculptor's Cut USAUSA wii64 1.2 works better on glide on rice its abit too dark.
Command & Conquer 64 USAUSA wii64 1.2 rice tested seems to work fine. Turn wiiu nand page to on for better consistency.
Conker's Bad Fur Day USAUSA Not64 20240615 Runs full-speed. Many lighting effects do not render. Conker's shadow does not render underneath him. Frequent texture corruption. Sometimes the screen will flicker (epilepsy warning); disabling or enabling FB textures will fix this. Worst issue of all is the game constantly hanging for minutes at a time, presumably as the emulator pages memory in and out of NAND (it is a 64MB ROM). I beat the game this way but would not recommend it.
Cruisin' Exotica USAUSA wii64 1.2 on glide the same texture gets repeated all over on rice its correctly textured but it keeps flashing random textures all over.
Cruisin' USA USAUSA wii64 1.2 Rice tested its playable but it can lag abit and making music lag ashwell, it need wii overclock t o fix the framerops and run fullspeed everytime..
Cruisn World USAUSA wii64 1.2 rice tested
Custom Robo V2 JapanJAP The gameplay is fine, yet there are very many graphical issues such as black or glossed textures.
CyberTiger USAUSA wii64 1.2 rice tested, some texture error on golfers face ingame but tahts about it.

D

Game Name Region Version Virtual Console Notes
Dance Dance Revolution - Disney Dancing Museum JapanJAP Not64 20150205 Black Screen on boot.
Dark Rift USAUSA wii64 1.2 rice and glide hangs after first lgo, unsuported microcode?
DeadlyArts USAUSA wii64 1.2 rice tested.
Densha de Go! 64 JapanJAP Not64 Black Screen on boot.
Derby Stallion 64 JapanJAP Not64 Minor graphic glitches when passing trough the menus and some track textures here and there.
Destruction Derby 64 USAUSA wii64 1.2 rice tested runs fine some framedrops here and there needs vwii overclock for always full speed but workss well as is.
Dezaemon 3D JapanJAP Not64 Plays perfectly but some textures are messed up including your own ship and manny enemys.
Diddy Kong Racing USAUSA Not64 20210817 Works perfectly fine. Adventure two now playable without graphical glitches.
Diddy Kong Racing EuropeEUR Not64 20210817 Works perfectly fine. Adventure two now playable without graphical glitches.
Disney's Donald Duck - Goin' Quackers USAUSA wii64 1.2 rice seems to work perfectly but, if you talk to louie or professor you get stuck in an infinite conversation, the game itself plays perfectly besides this issue on intrepreter you can finish the conversations.
Disney's Tarzan USAUSA wii64 1.2 black screen on bootboth plugins and both cores.
Donkey Kong 64 USAUSA Not64 20240615 Camera is constantly trying to zoom on recenter. A prior still image of gameplay may flash over the screen, pause/unpause can clear it, or simply disable FB textures.
Donkey Kong 64 EuropeEUR wii64 1.2 works perfectly on rice, needs nand page file set to on for smoother gameplay.
Doom 64 USAUSA Not64 20200609 Work perfectly fine with the exception of the map, its blank. Also can be hard to see in unlit areas
Doom 64 EuropeEUR wii64 1.2 WORKS ON GLIDE: tiny graphical glitch at the start of the missions move foward afew steps and then the game is perfect, need to assign c stick-left and right to other buttons besides an analog stick because you need to press both buttons at the same time to save and load(recomend x,y) on rice the 2d textures dont go away, if you put the map up it will never go away same for moving up and down on the menu the skulls don't go away, which does not happen on normal rice on mupen 64 0.5.1.
Doraemon - Mittsu no Seireiseki JapanJAP Not64 Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise.
Doraemon 2 - Hikari no Shinden JapanJAP Not64 Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise.
Doraemon 3 - Nobi Dai no Machi SOS! JapanJAP Not64 hangs after first logo screen.
Doubutsu no Mori (Animal Forest) JapanJAP Not64 Semms to work perfectly.
Dr. Mario 64 USAUSA Not64 20200609 Some GFX glitches.
Dual Heroes EuropeEUR wii64 1.2 works perfectly on rice.
Dual Heroes USAUSA wii64 1.2 works perfectly on rice.
Duck Dodgers Starring Daffy Duck USAUSA wii64 1.2 works perfectly on rice, might need vwii overclock to reduce framedrops.
Duke Nukem 64 USAUSA Not64 20240615 All bitmaps without exception are broken. This is theoretically playable.
Duke Nukem Zero Hour USAUSA wii64 1.2 Lags abit on rice or glide needs cpu divider ported from not 64 set to 1 and vwii overclock for full speed and less frame drops.

E

Game Name Region Version Virtual Console Notes
Earthworm Jim 3D USAUSA Not64 20200609 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates.
Earthworm Jim 3D EuropeEUR Not64 20200609 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates.
ECW Hardcore Revolution USAUSA wii64 1.2 seems to play perfect on rice
Eikou no Saint Andrews USAUSA Not64 20150205 Major graphical glitches.
Elmo's Letter Adventure USAUSA Not64 20200514 minor gfx glitches
Elmo's Number Journey USAUSA Not64 20200514 minor gfx issues.
Excitebike 64 USAUSA wii64 1.2 Seems to run fine on rice.
Extreme-G EuropeEUR wii64 1.2 works fine on rice
Extreme-G XG2 USAUSA Not64 20200524 works fine.
Extreme-G XG2 EuropeEUR Not64 20200524 works fine.

F

Game Name Region Version Virtual Console Notes
F-1 Pole Position 64 USAUSA wii64 1.2 rice tested seems fine.
F-1 World Grand Prix USAUSA wii64 1.2 rice tested
F-1 World Grand Prix II EuropeEUR wii64 1.2 rice tested.
F-Zero X EuropeEUR wii64 1.2 rice tested.Near perfect some graphic problems like the cars not being rendered perfectly.
F-Zero X USAUSA Not64 20200609 Works perfectly fine.
F1 Racing Championship EuropeEUR wii64 1.2 rice tested.
Famista 64 JapanJAP Not64 20150205 game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black.
FIFA - Road to World Cup 98 USAUSA wii64 1.2 needs vwii overclock for full speed or else its abit laggy.
FIFA 99 USAUSA wii64 1.2 rice tested.
FIFA Soccer 64 USAUSA Not64 rice tested, needs vwii overclock for full speed.
Fighters Destiny USAUSA wii64 1.2 rice tested.
Fighters Destiny 2 USAUSA wii64 1.2 rice tested.
Fighting Force 64 EuropeEUR wii64 1.2 rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.
Fighting Force 64 USAUSA wii64 1.2 rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.
Fire Electric Pen JapanJAP Not64 game itself seems to work OK, but you can't see anything else.
Flying Dragon USAUSA wii64 1.2 rice tested seems fine.
Forsaken 64 USAUSA wii64 1.2 rice tested pretty much perfect.
Fox Sports College Hoops '99 USAUSA wii64 1.2 rice tested,Seems to work ok with minor graphical glitches.
Fushigi no Dungeon - Fuurai no Shiren 2 JapanJAP Not64 20150205 Needs FB textures ON, minor graphical glicthes when switching maps.

G

Game Name Region Version Virtual Console Notes
GameShark Pro V2.0 USAUSA Code dump. Doesn't launch. Unsupported Device.
GameShark Pro V3.3 USAUSA Code dump. Doesn't launch. Unsupported Device.
Ganbare Goemon - Mononoke Sugoroku JapanJAP Not64 20150205 Black Screen with bad sound looping after pressing start, can't exit the loader.
Gauntlet Legends EuropeEUR wii64 1.2 rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.
Gauntlet Legends USAUSA wii64 1.2 rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.
Getter Love!! Cho Renai Party Game JapanJAP Not64 20150205 Game seems to work fine but you can't see any menu options.
Gex 64 Enter the Gecko USAUSA Not64 20150205 Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space.
Gex 3 Deep cover Gecko USAUSA wii64 1.2 rice tested
Glover 64 EuropeEUR wii64 1.2 rice tested.
Glover 64 USAUSA wii64 1.2 rice tested.
Goemon's Great Adventure USAUSA Not64 20210829 Only runs (very slowly) in interpreter mode, in Dynarec mode it blackscreens after character selection.
Golden Nugget 64 USAUSA wii64 1.2 rice tested.
GoldenEye 007 JapanJAP Not64 20171009 Completed the game on easy mode. Some graphical glitches.
GoldenEye 007 USAUSA 20240615 Skyboxes are broken and audio speed is inconsistent. There is also noticeable colour banding (dithering not implemented?) Otherwise runs OK.
GoldenEye 007 EuropeEUR wii64 1.2 rice tested.
GoldenEye X USAUSA Not64 20150205 Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing split screen but this tends to lock up the game.
GT 64 - Championship Edition USAUSA not64 20200518 Needs FB textures ON , the menu is invisible so you don.t know what you're choosing, in-game it seems to work fine.ON wii64 1.2 rice menu works fine but ingame all you see is the background.

H

Game Name Region Version Virtual Console Notes
Hamster Monogatari 64 JapanJAP Not64 20150205 Major graphical glicthes and slowdown impossible to understand anything.
Hanafuda 64 - Tenshi no Yakusoku JapanJAP Not64 20150205 seems to play perfectly.
Harvest Moon 64 USAUSA wii64 1.2 rice tested.
Heiwa Pachinko World 64 JapanJAP Not64 20150205 Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play.
Hercules The Legendary Journeys USAUSA wii64 1.2 works on glide or rice, needs vwii overclock for a more smooth framerate.
Hexen USAUSA wii64 1.2 it works on rice, just keep pressing A and start when loading levels since it takes about 20+ seconds of blackscreen, there is a black square around your weapon texture and the map cant be seen besides that seems ok.
Hey You, Pikachu! USAUSA wii64 1.2 Unsupported N64 Microphone. Unplayable
Hot Wheels Turbo Racing USAUSA wii64 1.2 nees vwii overclock for a smoother framerate.
Hybrid Heaven USAUSA wii64 1.2 rice tested works.
Hydro Thunder USAUSA wii64 1.2 the nromal common U! version of this game is a bad dump on most websites. still both the correct dump and pal dump blackscreen and freeze on boot.

I

Game Name Region Version Virtual Console Notes
Ide Yosuke no Mahjong Juku JapanJAP Not64 20150205 black screen garbled sound and if you press start it will freeze.
Iggy's Reckin' Balls USAUSA wii64 1.2 Game freezes after 'Iguana' logo appears
In-Fisherman Bass Hunter 64 USAUSA wii64 1.2 Rice blackscreens ingame after flashing colors, on Glide if you turn on fb textures it works perfectly..
Indiana Jones and the Infernal Machine USAUSA wii64 1.2 lots of random numbers on screen missing microcode for this game..
Indy Racing 2000 USAUSA wii64 1.2 rice tested.
International Superstar Soccer '98 USAUSA wii64 1.2 Glide works perfectly rice is a texture mess.
International Superstar Soccer 2000 USAUSA wii64 1.2 Glide works perfectly rice is a texture mess.might Need FB textures ON ingame to stope the ocasional flash.
International Superstar Soccer 64 USAUSA wii64 1.2 on rice there is alot of texture erros on menu and ingame on the players themselves but works out ok once its ingame, on glide you need fb textures to see menu without flashing, but once you are ingame the grass is blackish and it will lash alot unless you turn fb textures off and it will still flash sometimes..
International Track & Field 2000 USAUSA wii64 1.2 rice tested.

J

Game Name Region Version Virtual Console Notes
Jeopardy! USAUSA wii64 1.2 glide works perfect rice has textures issues..
Jeremy McGrath Supercross 2000 USAUSA wii64 1.2 Works perfectly rice tested
Jet Force Gemini USAUSA Not64 20240615 Turn FB textures ON for gameplay, or else the screen will strobe. Conversely, turn FB textures OFF for the pause menu, or else the image will freeze, even when after unpausing. Several lighting effects do not render and character shadows are drawn as squares. Framerate is shaky in some outdoor firefights but the performance is otherwise okay. Audio pitch can change, likely due to paging. Would not recommend playing this way unless you are obsessed with Jet Force Gemini.
John Romero's Daikatana USAUSA wii64 1.2 rice tested.

K

Game Name Region Version Virtual Console Notes
Ken Griffey Jr.'s Slugfest USAUSA Not 64 need to use vwii overclock and then on the cpu clock divider choose the 3, this game needs less ticks to run better.with overclock and cpu devider you get ingame between 0.9 and 1x speed its playable imo.
Killer Instinct Gold V1.2 USAUSA wii64 1.2 on rice it will crash mid fight after afew moves and some texture errors, glide has the same texture erros on menus and CCS and sky but works preety fine besides that
King Hill 64: Extreme Snowboarding JapanJAP Not64 Japanese version of 'Twisted Edge'. Darkened select menus and homescreen. No sound. Otherwise plays perfectly.
Kirby 64: The Crystal Shards USAUSA Not64 20240615 Runs great, but the healthbar doesn't update, HUD misaligns sometimes, menu bitmaps are completely misaligned, the top of the screen jitters during cutscenes, and textures sometimes z-fight during cutscenes. Theoretically playable.
Knife Edge: Nose Gunner USAUSA wii64 1.2 Game plays too fast with every speed option; The speed limitator doesn't work. Minor errors on the menu text. Besides that the game runs perfectly but due to the speed its unplayable.
Knockout Kings 2000 USAUSA wii64 1.2 rice tested seems fine
Kobe Bryant's NBA Courtside USAUSA wii64 1.2 Works better on glide you can see character names ingame.

L

Game Name Region Version Virtual Console Notes
Legend of Zelda - Ocarina of Time - Zelda no Densetsu - Toki no Ocarina JapanJAP Not64 20171009 Completed the game. Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up.
Legend of Zelda, The: Ocarina of Time USAUSA Not64 20240615 Runs full-speed, however there appear to be multiple suns, death mountain's smoke has subdivision issues, fog effect produces colour banding, Link seems to be turn grey at the Temple of Time's entrance, and there's the rare loose vertice. Audio pitch frequently changes, likely due to paging. Otherwise, runs great! Very Playable.
Legend of Zelda, The: Ocarina of Time EuropeEUR Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up
Legend of Zelda, The: Ocarina of Time: Master Quest USAUSA Works but graphic gets glitched sometimes and sound can get garbled at times.
Legend of Zelda, Legend of Peach USAUSA Not64 20171009 Plays great on not64 with minor slowdowns in certain areas of bob omb battlefield, sun texture is also slightly broken, no other issues. Rice has some gfx issues in the pause menus as well as occasional moments of exploding verticies
Legend of Zelda - Majora´s Mask - Zelda no Densetsu - Mujura no Kamen JapanJAP Not64 20171009 Completed the game. Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described here to speak to the Ghost Goron (And other invisible characters) and here to climb the mountain
Legend of Zelda, The: Majora's Mask EuropeEUR Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. Be sure to use the save/loading feature from the emulator! The game freezes a lot with the latest versions!
Legend of Zelda, The: Majora's Mask USAUSA Not64 20240615 FB On causes Clock Town to flicker. Pause menu is broken either way, but worse with FB on. There are erratic changes in lightning. The whole screen is black during the Zelda flashback. Motion blur effect does not work. There are multiple suns just as in Ocarina. Deku bubble flickers. Grass in Woodfall is a featureless blob unless supersal is enabled. Frequent changes in audio pitch. Did not play far enough to test the lens of truth, but it is known to not work on older versions of the emulator, not that I would recommend playing that far. Consult these if you cannot use the lens of truth: http://code.google.com/p/mupen64gc/issues/detail?id=154 and http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it)
Legend of Zelda, The: Majora's Mask Preview Demo USAUSA Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time
Lego Racers USAUSA wii64 1.2 too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.
Lego Racers EuropeEUR too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.
Lode Runner 3D USAUSA wii64 1.2 rice tested.

M

Game Name Region Version Virtual Console Notes
Mace: The Dark Ages EuropeEUR wii64 1.2 missing text on menu perfect ingame rice tested.
Mace: The Dark Ages USAUSA Wii64 1.2 cant see the menus but its perfect iname rice tested.
Madden Football 64 USAUSA Not64 20222121 seems fine.
Madden NFL 99 USAUSA wii64 1.2 rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.
Madden NFL 2000 USAUSA wii64 1.2 rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.
Madden NFL 2001 USAUSA wii64 1.2 rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.
Madden NFL 2002 USAUSA wii64 1.2 rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.
Magical Tetris Challenge EuropeEUR not64 20222121
Magical Tetris Challenge USAUSA wii64 1.2 rice tested.
Major League Baseball Ft. Ken Griffey Jr. USAUSA wii64 1.2 rice tested seems tow work fine needs vwii overclock for decent speed.
MAME 64 beta 3 USAUSA not64
Mario Golf USAUSA Not64 Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on.
Mario Kart 64 JapanJAP Not64 20171009 Works excellent. Unlocked the mirror mode.
Mario Kart 64 USAUSA Not64 20240615 Works excellent. Sometimes Versus races will run extremely fast
Mario Party USAUSA Not64 20200609 works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. The CPU clock divider MUST be set in x1, otherwise the screen flashes will get worsen. Face Lift mini-game not playable unless you turn off FB textures, but you'll have to deal with these minor screen flashes.
Mario Party 2 USAUSA wii64 1.2 only works on glide because it needs fb textures set to on to stop screen flashes.
Mario Party 3 USAUSA wii64 1.2 only works on glide because it needs fb textures set to on to stop screen flashes.
Mario Party 3 EuropeEUR Wii64 1.2 only works on glide because it needs fb textures set to on to stop screen flashes.
Mario Story JapanJAP Not64 20171009 Minor Flickering. Good Audio. Working. Compared to Wii64 beta 1.2 build. Rice version runs
Mario Tennis USAUSA wii64 1.2 on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter.
Mega Man 64 USAUSA Not64 20240615 Skyboxes have subdivision issues; visible black borders around each tile. Seams between all tiles on non-ruin floors. Poor framerate outdoors. Some things are invisible like explosions, certain cutscene objects, force field doors, and even some boss attacks. Transparent windows are just black. Just play this on WiiStation.
Mickey's Speedway USA USAUSA wii64 1.2 only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.
Mickey's Speedway USA EuropeEUR wii64 1.2 only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.
Mickey's Speedway USA USAUSA Not64 20200609 runs almost perfectly, you can't see the 1,2,3 start but besides that seems perfect on glide. FB textures highly recommended but not required.
Micro Machines 64 Turbo USAUSA wii64 1.2 works fine
Midway's Greatest Arcade Hits Vol. 1 USAUSA wii64 1.2 on rice besides some gfx issues some games are playable like joust and defender but other games like tapper and spy hunter play at 1.5 fps.
Mike Piazza's Strike Zone USAUSA wii64 1.2 rice tested works fine
Milo's Astro Lanes USAUSA wii64 1.2 rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.
Mischief Makers USAUSA Not64 20210829 has a border of white and grey around game screen but besides that seems to work perfectly.
Mission Impossible USAUSA wii64 1.2 rice tested, needs vwii overclock and not64 cpu divisor ported for full speed, sometimes it drops afew frames.
Monaco Grand Prix - Racing Simulation 2 EuropeEUR wii64 1.2 one of the view modes glitches the rest seem to work fine rice tested..
Monopoly USAUSA wii64 1.2 rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.
Monster Truck Madness 64 USAUSA not64 Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal position, but it plays fine..
Mortal Kombat 4 USAUSA wii64 1.2 rice ested. HUD disappears at the start of each round
Mortal Kombat Mythologies: Sub-Zero USAUSA Wii64 1.2 rice tested seems fine except you cant see how much health you got on your health bar.
Mortal Kombat Trilogy USAUSA Not64 20240615 Works perfectly.
MRC: Multi Racing Championship USAUSA wii64 1.2 rice tested seems fine.
Ms. Pac-Man: Maze Madness USAUSA wii64 1.2 rice tested seems fine
Mystical Ninja Starring Goemon USAUSA wii64 1.2 RICE dynarec smooth gameplay but crashes constantly when entering on buildings or open world areas, on Glide has lots of missing textures and also crashes like on Rice.
Mystical Ninja Starring Goemon JapanJAP Runs in pure interpreter mode. After Intro cutscene there is a long load time, and entering and exiting doors take awhile. There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow
Mystical Ninja Starring Goemon 2 EuropeEUR Game only runs on pure interpreter mode. Runs slower than it should (0.6x - 0.8x) although if you deactivate audio, it will sometimes run between 1.0x - 1.2x.
Mystical Ninja Starring Goemon 2 JapanJAP Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears

N

Game Name Region Version Virtual Console Notes
Nagano Winter Olympics '98 USAUSA wii64 1.2 rice tested.
Namco Museum 64 USAUSA wii64 1.2 on glide everything works except galaga wich crashes as soon as you shoot but all other games work fine.
NASCAR 2000 USAUSA wii64 1.2 rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.
NASCAR 99 USAUSA wii64 1.2 rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.
NBA Courtside 2 - Featuring Kobe Bryant USAUSA wii64 1.2 rice tested.
NBA Hangtime USAUSA wii64 1.2 rice only works on rice.
NBA in the Zone '98 USAUSA wii64 1.2 rice tested.
NBA in the Zone '99 USAUSA wii64 1.2 rice tested.
NBA in the Zone 2000 USAUSA wii64 1.2 rice tested.
NBA Jam 2000 USAUSA wii64 1.2 rice testedGame plays abit to fast, the fps limiter does not work.
NBA Jam 99 USAUSA wii64 1.2 rice testedGame plays abit to fast, the fps limiter does not work.
NBA live 2000 USAUSA wii64 1.2 works on glide rice has texture issues.
NBA live 99 USAUSA wii64 1.2 works on glide rice has texture issues.
NBA Showtime - NBA on NBC USAUSA wii64 1.2 crahs emulator on boot.
Neon Genesis Evangelion JapanJAP Not64 20150205 Missing some text, graphics and HUD during gameplay but playable. It works best with FB Textures On.
New Tetris USAUSA Not64 20240615 Pieces are impossible to see.
NFL Blitz USAUSA not64 09/06/20 works fine.
NFL Blitz 2000 USAUSA not64 09/06/20
NFL Blitz 2001 USAUSA not64 09/06/20
NFL Blitz Special Edition USAUSA not64 09/06/20 seems fine.
NHL 99 USAUSA Not64 Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO.
NHL Blades of Steel '99 USAUSA Not64 Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.
Nightmare Creatures USAUSA wii64 1.2
Nuclear Strike 64 USAUSA Not64 20240615 The picture looks fine, but the framerate is choppy.
Nuclear Strike 64 EuropeEUR wii64 1.2 rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate..

O

Game Name Region Version Virtual Console Notes
O.D.T. (Prototype) USAUSA Minor slowdown, and very minor graphic glitches. Appears fully playable!
Off Road Challenge USAUSA wii64 1.2 rice version seems to run the fastest, glide version/not64 need vwii overclock to run smoothly at full speed.
Ogre Battle 64 USAUSA Not64 20240615 Most backgrounds are just black and there's some possible palette issues with textbox windows. Otherwise, good speed and audio. Playable.
Olympic Hockey Nagano '98 USAUSA Not64 20200514 runs fine

P

Game Name Region Version Virtual Console Notes
Paperboy 64 EuropeEUR Not64 20200514 Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.
Paperboy 64 USAUSA Not64 20200514 Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.
Paper Mario 64 EuropeEUR Not64 20200514 Minor Flickering. Good Audio. Playable. Compared to Wii64 beta 1.2 build. Rice version runs
Paper Mario 64 USAUSA Not64 20240615 Major flickering, sprite layering issues, alpha issues, and lighting issues. Good audio and good speed however, so it is theoretically playable.
Penny Racers USAUSA Not64 20200514 seems ok.
Perfect Dark JapanJAP Not64 20200514 Slowdown when loading or with intensive scenes. Completed every mission on highest difficulty.needs vwii overclock for better performance.
Perfect Dark USAUSA Not64 20200514 Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance.
Perfect Dark - High Performance (PDHP) N64 USAUSA Not64 20240615 I noticed a lone black texture on one surface in the Carrington Institute. Otherwise, runs great!
Pilotwings 64 USAUSA wii64 1.3 Rice seems to work fine, might need vwii overclock for performance boost. On the jetpack levels, the screen will be full of loose vertices, so just move the camera a tiny bit with the C-buttons to shake them away. Some minor textures errors on landing targets and rocket targets.
Pocket Monsters Stadium JapanJAP I get an Code Dump Error after booting. Unplayable
Pokemon Puzzle League EuropeEUR wii64 1.2 Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.
Pokemon Puzzle League USAUSA Wii64 1.2 Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.
Pokemon Snap USAUSA not64 20240615 Camera doesn't move. In-game and pictures are not visible and cannot be selected. Otherwise, full speed and good audio.
Pokemon Snap EuropeEUR not64 20200514 No camera shown to be moment on both screens. Graphic glitches but that it so immediately makes the 98% unplayable. Same problematic issue as USA.
Pokemon Stadium EuropeEUR Not64 20200514 Glitches on screen. Full Speed. Good Audio. Working
Pokemon Stadium 2 USAUSA Not64 20200514 Glitches on screen. Full Speed. Good Audio. Working
Polaris Snocross USAUSA Wii64 1.2 needs rice version, very minor gfx issues very playable.
Power League 64 JapanJAP Not64 Can't see players or stadium. Background (Black sky with stars) covers screen.
Powerpuff Girls: Chemical X Traction USAUSA Not64 some parts of the Bodies are trasparent but still playable. Full Speed. Good Audio. Working. Used with both builds
Power Rangers: Lightspeed Rescue USAUSA wii64 1.2 need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.
Power Rangers: Lightspeed Rescue EuropeEUR wii64 1.2 need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.
Premier Manager 64 USAUSA Not64 20200514 seems fine.
Puyo Puyo 4: Puyo Puyo Party USAUSA Does not load
Puyo Puyo Sun 64 JapanJAP Works Perfectly

Q

Game Name Region Version Virtual Console Notes
Quake 64 USAUSA Not64 20240615 Object priority issues; objects render through walls. Turn FB On to prevent strobe light. Apparent compatibility regression compared to 20200609.
Quake II USAUSA Not64 20240615 Can't see enemies. Screen becomes a strobe light when FB is Off..
Quest 64 USAUSA not64 20200514 seems to work fine.

R

Game Name Region Version Virtual Console Notes
Rakuga Kids USAUSA not64 20200514 Slow load times, other than that it's flawless!
Ralley Challenge 2000 USAUSA Not64 20200514 Just a bit slow on the loading time
Rampage 2: Universal Tour USAUSA Not64 20200524 seems ok.
Rampage World Tour USAUSA not64 20200514 Very minimal graphical issues
Rat attack USAUSA not64 20200514 crash's on boot on both dynarec or intrepreter.
Rayman 2 USAUSA Not64 20200609 Full Speed. Good Audio. Very Playable.
Rayman 2 EuropeEUR wii64 1.2 on glide/not64 you cant see dialog, on Rice version you can see the dialog, might need vwii overclock for smoother performance.
Razor Freestyle Scooter USAUSA not64 20200514 FB textures ON seems to Work fine.
Re-Volt USAUSA not64 20200514 seems to run well, might need vwii overclock to always maintain fullspeed.
Ready 2 Rumble Boxing USAUSA wii64 1.2 rice shows correct textures, might need vwii overclock for smoother performance.
Ready 2 Rumble Boxing Round 2 USAUSA wii64 1.2 rice shows correct textures, might need vwii overclock for smoother performance.
Resident Evil 2 USAUSA not64 20240615 Glitched up Game. Very slow speed, audio is messed up, and all compressed bitmaps (such as backgrounds) are corrupted. Unplayable. Apparently a regress compared to Wii64 1.2 build.
Ridge Racer 64 USAUSA Not64 20200514 Small Graphics Issues like front car bumper on cutscenes.on wii641.2 rice textures are all correct but every like 30 seconds for split second you see afew loose vertices, almost unoticable, pick what you think its best.
Road Rash 64 USAUSA wii64 1.2 rice shows correct textures, might need vwii overclock for smoother performance.
Roadsters Trophy USAUSA wii641.2 rice version,cars in menus are shaded way too dark but seems to work fine ingame.
Rocket: Robot on Wheels USAUSA Not64 20200514 Almost Perfect, small slowdown when in large environments needs vwii overclock for always full speed.
Rockman EXE Dash 64: Hagane no Boukenshin JapanJAP wii64 rice runs find
Rugrats Scavanger Hunt USAUSA not64 20200514 Works
Rugrats in Paris: The Movie USAUSA not64 20200514 Works
Rush 2: Extreme Racing USA USAUSA not64 20200514 sky sometimes overlaps the track, if glitch issues in game, just change camera angle

S

Game Name Region Version Virtual Console Notes
S.C.A.R.S.: Super Computer Animal Racing Simulator USAUSA Not64 20200514 Some color issues (tinted red in some parts of the tracks. Runs perfectly without glitches or lags. Sound is also perfect. runs best on wii641.2 rice but still color issue.
San Francisco Rush: 2049 USAUSA Not64 20200514 Runs great.
San Francisco Rush: Extreme Racing USAUSA not64 20200514 Working perfectly, minor graphical issues on menus.
San Francisco Rush: Extreme Racing USAUSA Not64 20200514 Working perfectly, minor graphical issues on menus..
Scooby Doo: Classic Creep Capers USAUSA not64 20200514 Working perfectly.
Shadowgate 64 USAUSA wii64 1.2 rice pluggin only., minor gfx issues very playable.
Shadow Man USAUSA wii64 1.2 Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there's a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine, only works correctly on wii64 on not64 once you free a soul the game crashes.
Sim City 2000 JapanJAP Not64 20150205
Sin and Punishment JapanJAP Not64 20240615 Works splendidly, with some minor graphical bugs: the framebuffer motion blur effect sometimes can make skyboxes look trippy due to generous application; however, they are totally broken with FB turned off. Train level is a bit dark. Train level has some slowdown when leaving the car with the green orbs, as does the Spider Seemer boss in the following level. Depending on your overscan, you might notice a red border on the top and right in some cutscenes. Aside from that, Very Playable. If you insist on 240p, I can recommend this over the Virtual Console release.
Smash Remix 0.9.7 USAUSA wii64 1.2 use rice pluggin, runs full speed and all custom stages load correctly however several of the vanilla stages such as dreamland and mushroom kingdom have gfx glitches like warped trees/pipes and broken pond textures. Not64 loads all vanilla stages correctly however several custom stages are missing textures, and the framerate is slightly choppy
SNES 9x Alpha
Snowboard Kids USAUSA Not64 20200514 seems to work perfectly
Snowboard Kids 2 USAUSA Not64 20200514 Works perfectly
South Park USAUSA Not64 20200514 Game has some small graphical issues: See-through walls when near a building or object; Random colour or skin will block first-person view if you stop moving sometimes; Occasional 1-sec lags. Still, very playable game.
South Park Rally USAUSA not64 20200518 runs fine but has some minor texture issues on the track ground.
South Park: Chef's Luv Shack USAUSA Not64 20200514 Game starts and runs at normal speed. Only issue is it's missing some objects and sprites while in-game. Playable, but , not enjoyable unless you like only to awnser the questions.
Spider-Man USAUSA Not64 20240615 Sometimes the screen becomes a strobe light when FB is On. Horrific texture corruption. DSI exception when you get inside the bank.
Space Invaders USAUSA Not64 20200514 Works perfectly.
Space Station Silicon Valley USAUSA Not64 20210829 Not drawing head and limb polygons. Stack dump screen upon moving into the first sheep.
StarCraft 64 USAUSA not64 20200609 Major Graphics Issues, unplayable ingame.
Star Fox 64 JapanJAP Not64 20171009 Unlocked expert mode. Game runs fine.
Star Fox 64 USAUSA Not64 20200609 Works perfectyl fine.
Star Soldier: Vanishing Earth USAUSA Not64 20200514 Works perfectly.
Starshot-Space Circus Feber USAUSA Not64 20200514 Works perfectly.
Stunt Racer 64 USAUSA not64 20200514 dsi error on boot dynarec or intrepreter.
Super Bowling 64 USAUSA wii64 1.2 only shows correct graphics on Rice.
Star Wars: Episode 1 Racer USAUSA Not64 20200514 Playable, has small graphical glitches, toggling into first person or go to the farthest zoom out to minimize up close missing textures,the amount it disapears on the other 2 viewmodes depends on the character vhecile, some work on all visual modes others have some parts of their ships missing in and out, othgerwise seems perfect, speaiclay with first person or farthest zoom for all racers.cant see racers on the menus also.
Star Wars: Episode 1 Battle For Naboo USAUSA Not64 20150205 Black Screen
Star Wars: Rogue Squadron USAUSA Not64 20150205 Black Screen
Star Wars: Rogue Squadron (V1.1) EuropeEUR Not64 20150205 Black Screen.
Star Wars: Shadows Of The Empire USAUSA wii64 1.3 RICE tested. Some camera angles in vehicle (cable tow) and walking mode (first-person mode) make the screen be full of loose vertices; if you avoid those modes since they are situational/not needed, seems to work perfectly. Make sure on the ricevideolinux.ini you got ScreenUpdateSetting=4 to stop the screen flashes on rice.
Supercross 2000 USAUSA Not64 20200514 full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice.
Superman 64 USAUSA Not64 20200514 Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play
Super Mario 64 JapanJAP Not64 20200514 Works perfectly.
Super Mario 64 - Shindou Editon JapanJAP Not64 20171009 Works perfectly.
Super Mario 64 USAUSA not64 20240615 Full Speed. Good Audio. There are minor but plentiful graphical bugs: (1) Boundary issues on some sprites, like King Bob-omb's shadow and Lakitu's cloud; (2) Mario's shadow frequently has z-fighting with the ground; (3) Rendering of camera-based shading is flawed; many surfaces are overly dark, and the brightness of surfaces can flicker like a strobe light; (4) Framedrops in Whomp's Fortress, and the framedrops on Bowser's sub are worse than on real hardware; (5) UV issues on some floors (like the first Bowser arena); (6) shadowmaps often flicker; (7) Hazy Maze Cave portal is very dark; (8) Jolly Roger Bay portal has subdivision issues; (9) Crystal lighting in Metal Cap Cavern is strange; (10) Vanish Cap's mesh effect is not rendered; (11) in the credits, the background changes from black to teal during the Tick Tock Clock cut; (12) lots of loose vertices. There are likely more bugs, but I did not play every level. Overall, Very Playable.
Super Mario 64: Chaos Edition 1.3 USAUSA Not64 Works perfectly.
Super Mario 64 Multiplayer 1.3 USAUSA Not642015 May crash sometimes due to programming glitches, but works fine otherwise.
Super Mario 64 EuropeEUR wii64 1.2 Used rice version. Glitched up text symbols. Full Speed. Good Audio. Playable.
Super Mario 64: Beta Restoration Project USAUSA not64 Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures.
Super Mario Star Road USAUSA Not64 20150205 Game mostly works, rarely drops below 0.7x. Huge audio garble between stage loading, audio is lower and delayed a little bit, happens in and out of levels/courses. Disabling scale pitch will fix lowered audio, some minor camera issues.
Super Mario Star Road USAUSA Not64 20211116 Use the fixed-for-real-hardware version found here: https://www.youtube.com/watch?v=GQjn4nVJIJw
Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers JapanJAP wii64 1.2 rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin.
Super Smash Bros USAUSA Not64 20240615 With FB On, framerate is bad. Only differnece with FB Off is that the cutaways (when fighters go off-screen) have black borders instead of being transparent. Fine way to play the game, Very Playable.
Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe USAUSA Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem.

T

Game Name Region Version Virtual Console Notes
Taz Express EuropeEUR not64 20200514 black screen on intrepreter or dynarec.
Tetrisphere USAUSA Not64 20200514 slight sound hiccups when loading.
Tigger's Honey Hunt USAUSA Not64 20200514 missing pictures on select menus but seems to run perfect besides that.
Tom Clancy's Rainbow Six USAUSA not64 20200514 some minor gfx glitches on hud besides that seems to play okay.)
Tom & Jerry: Fists of Furry USAUSA Not64 20200514 seems to work fine.
Tonic Trouble USAUSA Not64 20200514 Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen.
Tony Hawk's Pro Skater USAUSA Not64 20240615 Most text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less Unplayable.
Tony Hawk's Pro Skater 2 USAUSA Not64 20240615 All text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less Unplayable.
Tony Hawk's Pro Skater 3 USAUSA Not64 20240615 All text is garbled. Shadows flicker. Textures often corrupt. The speed is good but more or less Unplayable.
Top Gear Hyper Bike USAUSA Not64 20200514 Crashes on logos on dynarec and intrepreter.
Top Gear Overdrive USAUSA Not64 20200514 Crashes on logos on dynarec and intrepreter.
Top Gear Rally USAUSA not64 20200514 sloopy music,hud and menus are basicaly square textures and even car dust still playable if you dont mind the texture issues.on wii641.2 rice gfx is displayed correctly but it has no sound.
Top Gear Rally 2 USAUSA wii64 1.2 rice version seems to play fine.
Toy Story 2 USAUSA wii64 1.2 Only displays gfx correctly on Rice,Some frequent slowdown still playable, needs vwii overclock and/or not64 cpu clock devider ported and set to 1 to remove slowdows and get perfect graphics.
Transformers: Beast Wars Transmetal USAUSA Not64 20200514 Plays well.
Turok Dinosaur Hunter USAUSA Not64 20200514 Minor graphical glitches(when you touch a wall you see trough it) fog seems to not be there letting you see the poppins more but plays perfectly otherwise.
Turok 2 Seeds of Evil USAUSA Not64 20200514 afew sounbd hiccups on cutscenes otherwise perfect.
Turok 3 Shadow of oblivion USAUSA Not64 20200514 needs FB textures ON, cant create savestates and even if you creat them they crash upon loading, finaly runs perfectly.hidef mode makes the game unstable and crash,m just use standard defenition.
Turok Rage Wars USAUSA Not64 20200514 stage select being abit too faint but is a very minor graphical glitch works perfectly.
Twisted Edge: Extreme Snowboarding USAUSA Not64 20200514 Darkened select menus and homescreen.the game has no sound. Otherwise plays perfectly. .

U

Game Name Region Version Virtual Console Notes
UltraMSX2
Utchan Nanchan no Hono no Challenger: Denryuu Ira Ira Bou JapanJAP Black screen

V

Game Name Region Version Virtual Console Notes
V-Rally Edition '99 EuropeEUR Not64 20200514 Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.
V-Rally Edition '99 USAUSA not64 20200514 Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.
Viewpoint 2064 (Prototype) JapanJAP Not64 20200609 Some very minor graphical (GFX) glitches, but the game is playable.
Vigilante 8 EuropeEUR Not64 20200514 Menus are a grpahical mess but if you click around until you reach ingam,e it plays fine, turn fb textures to On, and it runs great with the exception of some explosion gfx having a black square around them.
Vigilante 8 USAUSA Not64 20210829 Menus quickly degrade with graphical errors but the game mostly runs, with some slowdown. Explosion GFX have a black square around them. Code dumps in some maps and modes including Aircraft Graveyard.
Vigilante 8: 2nd Offense USAUSA Not64 20200514 Menus are a flashing mess, but if you click around until you reach ingame it plays fine. Turn FB textures to ON only once ingame or else you will get a DSI exception and crash. Runs great with the exception of some explosion GFX having a black square around them.
Violence Killer: Turok New Generation JapanJAP Black screen upon startup
Virtual Chess 64 USAUSA Not64 20200514 fbtextures set to on, the joystick is abit too sensitive otherwise plays fine.
Virtual Pool 64 EuropeEUR Not64 20200514 FB textures ON. Runs perfectly.
Virtual Pool 64 USAUSA Not64 20200514 FB textures ON. Runs perfectly.
Virtual Pro Wrestling 64 JapanJAP Black screen upon startup
Virtual Pro Wrestling 2 JapanJAP All 3D effects missing

W

Game Name Region Version Virtual Console Notes
Waialae Country Club: True Golf Classics USAUSA Not64 20200514 seems to run fine with some ocasional slowdown during some scenes.
War Gods USAUSA Not64 20200514 fb textures set to On, seems to run fine
Wave Race 64 USAUSA Not64 20200514 seems to work perfect.
Wayne Gretzky's 3D Hockey USAUSA Not64 20200514 Flawless.
Wayne Gretzky's 3D Hockey '98 USAUSA Not64 20200514 Flawless.
WCW Backstage Assault USAUSA Not64 20200514 Crashes on startup on both dynarec and intrepreter, we hear sounds of the intro and black screen and then crash.
WCW Mayhem EuropeEUR Not64 20200514
WCW Mayhem USAUSA Not64 20200514 seems to work fine.
WCW Nitro USAUSA Not64 20200514 Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well.
WCW/nWo Revenge EuropeEUR Not64 20200514 Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well.
WCW/nWo Revenge USAUSA Not64 20200514 Rice seems fine, but otherwise FB textures must be ON. Some minor graphic issues on menus but runs well.
WCW/nWo World Tour EuropeEUR Not64 20200514 FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.
WCW/nWo World Tour USAUSA Not64 20200514 FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly.
Wetrix EuropeEUR Not64 20200514 Game menu is messed up. Narrator voice sounds slowish and robotic. Missing main objects during gameplay. This outdated fork is able to play the game however: https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2
Wheel of Fortune USAUSA Not64 20200514 Perfect, same for Wii64 1.3.
Winback: Covert Operations USAUSA Not64 20200514 Black selection menus and intro. Missing stats and pause menu during gameplay. Game speed and dynamics work excellent. There is a grey box floating around and sometimes covers whole screen. Same for Wii64 1.3
Wipeout 64 USAUSA Not64 20240615 Doesn't boot.
World Driver Championship USAUSA Not64 20200514 Freeze at boot with dynarec or intrepreter. With rice Wi64 1.3 you can see the logo before freeze.
Worms Armageddon EuropeEUR Wii64 1.3 rice Rice-only; on regular Wii64/Not64 it's a graphical mess.
Worms Armageddon USAUSA Wii64 1.3 rice Rice-only; on regular Wii64/Not64 it's a graphical mess.
WWF Attitude EuropeEUR Wii64 1.3 Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work perfectly.
WWF Attitude USAUSA Wii64 1.3 Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work perfectly.
WWF No Mercy USAUSA Not64 20200514 Takes a little while to load but seems to run perfectly. Same for Wii64 rice
WWF War Zone EuropeEUR Wii64 1.3 Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work fine.
WWF War Zone USAUSA Wii64 1.3 Wii64 rice seems perfect; on Wii64 regular/Not64 shadows flicker but besides that seems to work fine.
WWF Wrestlemania 2000 EuropeEUR Not64 20200514 Takes a little while to load. Seems to work perfectly. Same for wii64 1.3 rice.
WWF Wrestlemania 2000 USAUSA Not64 20200514 Takes a little while to load. Seems to work perfectly. Same for wii64 1.3 rice.

X

Game Name Region Version Virtual Console Notes
Xena Warrior Princess: The Talisman of Fate USAUSA Not64 20200514 works perfectly, background music is abit choopy.

Y

Game Name Region Version Virtual Console Notes
Yoshi's Story EuropeEUR Not64 20200514 Glitched up Game. Unplayable
Yoshi's Story JapanJAP Not64 20200514 Glitched up Game. Unplayable
Yoshi's Story USAUSA Not64 20240615 Glitched up Game. Unplayable

Z

Game Name Region Version Virtual Console Notes

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