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{{Key|Works|Partially works|Doesn't work}}
 
{{Key|Works|Partially works|Doesn't work}}
{| class="compattable sortable" width="100%" cellspacing="1"
+
{| class="compattable sortable"
 
!ROM Title
 
!ROM Title
 
!Version
 
!Version
!width=50%|Notes
+
!style="width:50%"|Notes
 
|-
 
|-
|align="center" style="background:skyblue"|Actraiser (G)
+
|class="ct-works"|AAAHH!!! Real Monsters
|align="center"|0.5a
+
|0.5a
|align="center"|Works, some speed issues and major graphic glitches. Random freezes.
+
|No problems that I have noticed.
 
|-
 
|-
|align="center" style="background:skyblue"|Addams Family (U)
+
|class="ct-issues"|Actraiser (G)
|align="center"|0.5a
+
|0.5a
|align="center"|Works, some speed issues. [fixed with "Full speed hack option" but then crashes with white screen at loss of life].
+
|Works, some speed issues and major graphic glitches. Random freezes.
 
|-
 
|-
|align="center" style="background:palegreen"|Adventures of Batman and Robin(U)
+
|class="ct-issues"|Actraiser (U)
|align="center"|0.5a
+
|0.6
|align="center"|Works very well. Some layer issues but otherwise fully playable.
+
|Menus are missing, Mode7 is glitchy, loads but is unplayable.
 
|-
 
|-
|align="center" style="background:palegreen"|Aero Fighters (U) [!]
+
|class="ct-issues"|Addams Family (U)
|align="center"|0.5a
+
|0.5a
|align="center"|Near perfect.
+
|Works, some speed issues. [fixed with "Full speed hack option" but then crashes with white screen at loss of life].
 
|-
 
|-
|align="center" style="background:salmon"|Aero The Acrobat (U) [!]
+
|class="ct-works"|Adventures of Batman and Robin(U)
|align="center"|0.5a
+
|0.5a
|align="center"|Goes to iguana logo, then stops. Music still plays.
+
|Works very well. Some layer issues but otherwise fully playable.
 
|-
 
|-
|align="center" style="background:salmon"|Arcade's Greatest Hits - The Atari Collection 1 (US)
+
|class="ct-works"|Aero Fighters (U) [!]
|align="center"|0.5b
+
|0.5a
|align="center"|Pick a game, loops back to menu.  Never plays.
+
|Near perfect.
 
|-
 
|-
|align="center" style="background:salmon"|Asterix (E) [!]
+
|class="ct-broken"|Aero The Acrobat (U) [!]
|align="center"|0.5a
+
|0.5a
|align="center"|Black screen after logo.
+
|Goes to iguana logo, then stops. Music still plays.
 
|-
 
|-
|align="center" style="background:palegreen"|Bahamut Lagoon (J) [!] [T+Fr_Terminus Trad]
+
|class="ct-broken"|Arcade's Greatest Hits - The Atari Collection 1 (US)
|align="center"|0.5b
+
|0.5b
|align="center"|Works fine until a battle, black / white screen.
+
|Pick a game, loops back to menu.  Never plays.
 
|-
 
|-
|align="center" style="background:salmon"|Ball Bullet Gun (J) [T+Eng1.01_AGTP]
+
|class="ct-issues"|Animaniacs (U) [!]
|align="center"|0.5a
+
|0.6 WIP-2
|align="center"|Graphics are all garbage, won't start without a speed hack. Changing layers doesn't help.
+
|Some major graphic corruption in the background. Some weird ordering of start menu text. Changing Sprites to 3/2/0/1 fixes it. Password screen doesn't show characters unless Sprites is changed to 3/2/2/1. Game is somewhat playable if you can get past the flashing corruption.  
 
|-
 
|-
|align="center" style="background:salmon"|Battletoads & Double Dragon - The Ultimate Team (U) [!]
+
|class="ct-broken"|Asterix (E) [!]
|align="center"|0.5a
+
|0.5a
|align="center"|White screen after logo.
+
|Black screen after logo.
 
|-
 
|-
|align="center" style="background:skyblue"|Battletoads in Battlemaniacs (U) [!] + (U) [BETA]
+
|class="ct-works"|Bahamut Lagoon (J) [!] [T+Fr_Terminus Trad]
|align="center"|0.5a
+
|0.5b
|align="center"|Major graphic bugs, but sprites still show. Still reasonably playable.
+
|Works fine until a battle, black / white screen.
 
|-
 
|-
|align="center" style="background:palegreen"|Bio Metal (U) [!]
+
|class="ct-broken"|Ball Bullet Gun (J) [T+Eng1.01_AGTP]
|align="center"|0.5a
+
|0.5a
|align="center"|Absolutely perfect graphically. Sound is kinda choppy, and can be some slowdown with multiple enemies onscreen.
+
|Graphics are all garbage, won't start without a speed hack. Changing layers doesn't help.
 
|-
 
|-
|align="center" style="background:palegreen"|Breath of Fire
+
|class="ct-broken"|Battletoads & Double Dragon - The Ultimate Team (U) [!]
|align="center"|0.5b
+
|0.5a
|align="center"|Set BG 130, plays great.
+
|White screen after logo.
 
|-
 
|-
|align="center" style="background:palegreen"|Breath of Fire II
+
|class="ct-issues"|Battletoads in Battlemaniacs (U) [!] + (U) [BETA]
|align="center"|0.5b
+
|0.5a
|align="center"|Set Full Speed Hacks and Wait Vsync on.
+
|Major graphic bugs, but sprites still show. Still reasonably playable.
 
|-
 
|-
|align="center" style="background:skyblue"|Brunswick World Tournament of Champions (US)
+
|class="ct-works"|Bio Metal (U) [!]
|align="center"|0.5b
+
|0.5a
|align="center"|Freezes at first screen
+
|Absolutely perfect graphically. Sound is kinda choppy, and can be some slowdown with multiple enemies onscreen.
 
|-
 
|-
|align="center" style="background:palegreen"|Bubsy 1 (U)
+
|class="ct-works"|Breath of Fire
|align="center"|0.5a
+
|0.5b
|align="center"|Works, but with some sound glitches.
+
|Set BG 130, plays great.
 
|-
 
|-
|align="center" style="background:skyblue"|Bubsy 2 (U)
+
|class="ct-works"|Breath of Fire II
|align="center"|0.5a
+
|0.5b
|align="center"|Works in some areas, in others Bubsy won't stop jumping.
+
|Set Full Speed Hacks and Wait Vsync on.
 
|-
 
|-
|align="center" style="background:palegreen"|Captain Commando (U) [!]
+
|class="ct-issues"|Brunswick World Tournament of Champions (US)
|align="center"|0.5a
+
|0.5b
|align="center"|Near perfect.
+
|Freezes at first screen
 
|-
 
|-
|align="center" style="background:skyblue"|Castlevania 10 (U)
+
|class="ct-works"|Bubsy 1 (U)
|align="center"|0.5b
+
|0.5a
|align="center"|Major graphic glitches.
+
|Works, but with some sound glitches.
 
|-
 
|-
|align="center" style="background:palegreen"|Choplifter III - Rescue Survive (U)
+
|class="ct-issues"|Bubsy 2 (U)
|align="center"|0.5a2
+
|0.5a
|align="center"|Almost Perfect
+
|Works in some areas, in others Bubsy won't stop jumping.
 
|-
 
|-
|align="center" style="background:palegreen"|Chrono Trigger (U) (V1.0) [!]
+
|class="ct-works"|Captain Commando (U) [!]
|align="center"|0.5b
+
|0.5a
|align="center"|Minor graphical glitches, sound skips occasionally. Very playable.
+
|Near perfect.
 
|-
 
|-
|align="center" style="background:salmon"|Clock Tower (J) [T+Eng_1.01AGTP]
+
|class="ct-issues"|Castlevania 10 (U)
|align="center"|0.5a
+
|0.5b
|align="center"|White screen. Speed hacks don't help.
+
|Major graphic glitches.
 
|-
 
|-
|align="center" style="background:salmon"|Cool Spot (E)[!]
+
|class="ct-works"|Choplifter III - Rescue Survive (U)
|align="center"|0.5a
+
|0.5a2
|align="center"|Major graphic glitches
+
|Almost Perfect
 
|-
 
|-
|align="center" style="background:skyblue"|Cyber Knight (J) [T+Eng1.01_AGTP]
+
|class="ct-works"|Chrono Trigger (U) (V1.0) [!]
|align="center"|0.5a
+
|0.5b
|align="center"|Use 2/3/0/1 for proper layers. Freezes often. But seems to emulate gfx/sound fine.
+
|Minor graphical glitches, sound skips occasionally. Very playable.
 
|-
 
|-
|align="center" style="background:salmon"|Cyber Knight II (J) [T+Eng1.00_AGTP]
+
|class="ct-broken"|Clock Tower (J) [T+Eng_1.01AGTP]
|align="center"|0.5a
+
|0.5a
|align="center"|Goes to menu but doesn't accept button input.
+
|White screen. Speed hacks don't help.
 
|-
 
|-
|align="center" style="background:palegreen"|Dark Half (J) [T+Eng.25_Kleptosoft]
+
|class="ct-broken"|Cool Spot (E)[!]
|align="center"|0.5a
+
|0.5a
|align="center"|Enable full speedhacks to avoid freeze at logo. Then turn them off once ingame. Runs almost perfect aside from layering issues.
+
|Major graphic glitches
 
|-
 
|-
|align="center" style="background:skyblue"|Demon's Crest (U)
+
|class="ct-issues"|Cyber Knight (J) [T+Eng1.01_AGTP]
|align="center"|0.5b
+
|0.5a
|align="center"|Near perfect emulation ; if game freezes, try to switch off sound. But you can't go to the world Map, a glitch makes Arma Boss invincible...  
+
|Use 2/3/0/1 for proper layers. Freezes often. But seems to emulate gfx/sound fine.
 
|-
 
|-
|align="center" style="background:salmon"|Dezaemon SFC
+
|class="ct-broken"|Cyber Knight II (J) [T+Eng1.00_AGTP]
|align="center"|0.5b
+
|0.5a
|align="center"|Does not work."Dezaemon for super famicom" appears, but when it's beginning to run ,it loops.
+
|Goes to menu but doesn't accept button input.
 
|-
 
|-
|align="center" style="background:skyblue"|Digital Devil Story 2 (J)
+
|class="ct-works"|Dark Half (J) [T+Eng.25_Kleptosoft]
|align="center"|0.5a
+
|0.5a
|align="center"|Flickering text boxes, minor mode 7 graphics glitches, some sound problems. Playable.
+
|Enable full speedhacks to avoid freeze at logo. Then turn them off once ingame. Runs almost perfect aside from layering issues.
 
|-
 
|-
|align="center" style="background:palegreen"|Donald Duck Mahou no Boushi (J)
+
|class="ct-issues"|Demon's Crest (U)
|align="center"|0.5b
+
|0.5b
|align="center"|Plays very well. Entirely in Japanese however.
+
|Near perfect emulation ; if game freezes, try to switch off sound. But you can't go to the world Map, a glitch makes Arma Boss invincible...  
 
|-
 
|-
|align="center" style="background:skyblue"|Donkey Kong Country (E)
+
|class="ct-issues"|Dennis the Menace
|align="center"|0.5a
+
|0.6
|align="center"|Minor graphical glitches(often with layers), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
+
|Major graphical glitches, the game is slow, even with "Fast Speed" on, still playable.
 +
|-
 +
|class="ct-broken"|Dezaemon SFC
 +
|0.5b
 +
|Does not work."Dezaemon for super famicom" appears, but when it's beginning to run ,it loops.
 +
|-
 +
|class="ct-issues"|Digital Devil Story 2 (J)
 +
|0.5a
 +
|Flickering text boxes, minor mode 7 graphics glitches, some sound problems. Playable.
 +
|-
 +
|class="ct-issues"|Dino City (E) [!]
 +
|0.6 WIP-2
 +
|Game is playable but need to mess with Background & Sprites Options for individual levels to get all the terrain to show up.
 +
|-
 +
|class="ct-works"|Donald Duck Mahou no Boushi (J)
 +
|0.5b
 +
|Plays very well. Entirely in Japanese however.
 +
|-
 +
|class="ct-issues"|Donkey Kong Country (E)
 +
|0.5a
 +
|Minor graphical glitches(often with layers), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
 
On some levels with layering problems you might want to set BG3 off (that is BG1 / BG2 / OFF / SPR) for them to be playable.
 
On some levels with layering problems you might want to set BG3 off (that is BG1 / BG2 / OFF / SPR) for them to be playable.
 
|-
 
|-
|align="center" style="background:skyblue"|Donkey Kong 2: Diddy's Kong Quest (U) (V1.1)
+
|class="ct-issues"|Donkey Kong 2: Diddy's Kong Quest (U) (V1.1)
|align="center"|0.5a2
+
|0.5a2
|align="center"|Minor graphical glitches (most often when water/lava, etc are present), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
+
|Minor graphical glitches (most often when water/lava, etc are present), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
 
|-
 
|-
|align="center" style="background:skyblue"|Donkey Kong 3: Dixie Kong's Double Trouble (U) [!]
+
|class="ct-issues"|Donkey Kong 3: Dixie Kong's Double Trouble (U) [!]
|align="center"|0.5a
+
|0.5a
|align="center"|Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
+
|Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
 
|-
 
|-
|align="center" style="background:palegreen"|Dragon - The Bruce Lee Story (U) [!]
+
|class="ct-broken"|Doom (U) [!]
|align="center"|0.5a
+
|0.5a
|align="center"|Sprites and backgrounds look 25% transparent, aside from that perfectly playable.
+
|white screen
 
|-
 
|-
|align="center" style="background:skyblue"|Dragon Ball Z - Super Butouden 3 (E) [!]
+
|class="ct-works"|Dragon - The Bruce Lee Story (U) [!]
|align="center"|0.5a
+
|0.5a
|align="center"|Music and sound are great, but the background flickers from side to side. Health bars don't show unless squish more is enabled. Graphic garbage may be present with some chars.
+
|Sprites and backgrounds look 25% transparent, aside from that perfectly playable.
 
|-
 
|-
|align="center" style="background:palegreen"|Dragon Quest V (J) (Trad Eng Dejap)
+
|class="ct-issues"|Dragon Ball Z - Super Butouden 3 (E) [!]
|align="center"|0.5b
+
|0.5a
|align="center"|Nearly flawless, has negligable layering issues and few a few graphical glitches. Perfectly playable.
+
|Music and sound are great, but the background flickers from side to side. Health bars don't show unless squish more is enabled. Graphic garbage may be present with some chars.
 
|-
 
|-
|align="center" style="background:skyblue"|Dragon Quest VI (J) (Trad Eng Dejap)
+
|class="ct-works"|Dragon Quest V (J) (Trad Eng Dejap)
|align="center"|0.5b
+
|0.5b
|align="center"|Major graphic glitches - text unreadable.
+
|Nearly flawless, has negligable layering issues and few a few graphical glitches. Perfectly playable.
 
|-
 
|-
|align="center" style="background:skyblue"|Earthbound (U) [!]
+
|class="ct-issues"|Dragon Quest VI (J) (Trad Eng Dejap)
|align="center"|0.5b
+
|0.5b
|align="center"|Some sound and layering issues.  Very playable, but with frequent crashing.
+
|Major graphic glitches - text unreadable.
 
|-
 
|-
|align="center" style="background:palegreen"|Earthworm Jim (U) [!]
+
|class="ct-issues"|Earthbound (U) [!]
|align="center"|0.5a
+
|0.5b
|align="center"|Some sound glitches. Fully playable
+
|Some sound and layering issues. Very playable, but with frequent crashing.
 
|-
 
|-
|align="center" style="background:palegreen"|E.V.O. - Search for Eden (U)
+
|class="ct-works"|Earthworm Jim (U) [!]
|align="center"|0.5b
+
|0.5a
|align="center"|Some graphic glitches.
+
|Some sound glitches. Fully playable
 
|-
 
|-
|align="center" style="background:palegreen"|F-Zero (U) (V1.0) [!]
+
|class="ct-issues"|Earthworm Jim 2
|align="center"|0.5b
+
|0.6 WIP-2
|align="center"|Minor graphical glitches
+
|Major graphical glitches on menus. Some sounds missing. Gameplay fine but prone to freezing (possibly caused by firing blaster).
 
|-
 
|-
|align="center" style="background:palegreen"|F-Zero 2 (U)
+
|class="ct-works"|E.V.O. - Search for Eden (U)
|align="center"|0.5b
+
|0.5b
|align="center"|Minor graphical glitches
+
|Some graphic glitches.
 
|-
 
|-
|align="center" style="background:palegreen"|Final Fight 3 (U) [!]
+
|class="ct-works"|F-Zero (U) (V1.0) [!]
|align="center"|0.5b
+
|0.5b
|align="center"|Almost perfect. Only one minor graphical glitch noticed on few points during the game. Choose "Wait vblank".
+
|Minor graphical glitches
 
|-
 
|-
|align="center" style="background:salmon"|Final Fantasy III (U) (V1.0) (Retrans 2.00a - SkyRender)
+
|class="ct-works"|F-Zero 2 (U)
|align="center"|0.5b
+
|0.5b
|align="center"|Major graphic glitches, sound comes out garbled or in shrieks.(works in 0.4final)
+
|Minor graphical glitches
 
|-
 
|-
|align="center" style="background:skyblue"|Final Fantasy V (English Trad)
+
|class="ct-works"|Final Fight 3 (U) [!]
|align="center"|0.5b
+
|0.5b
|align="center"|Major graphic problems - use BG3 priority to make castle visible during intro.  Text readable but in-Game Menus NOT usable. Battles OK...  
+
|Almost perfect. Only one minor graphical glitch noticed on few points during the game. Choose "Wait vblank".  
 
|-
 
|-
|align="center" style="background:salmon"|Front Mission (J) [T+Eng1.0b_FH]
+
|class="ct-broken"|Final Fantasy III (U) (V1.0) (Retrans 2.00a - SkyRender)
|align="center"|0.5a
+
|0.5b
|align="center"|Sometimes doesn't go past naming screen. Won't work with any speed hacks but cycle. Text doesn't show up, no matter what layer setting.  
+
|Major graphic glitches, sound comes out garbled or in shrieks.(works in 0.4final)
 
|-
 
|-
|align="center" style="background:salmon"|Front Mission - Gun Hazard
+
|class="ct-issues"|Final Fantasy V (English Trad)
|align="center"|0.5b
+
|0.5b
|align="center"|Black screen at the beginning.
+
|Major graphic problems - use BG3 priority to make castle visible during intro.  Text readable but in-Game Menus NOT usable. Battles OK...  
 
|-
 
|-
|align="center" style="background:salmon"|Gintama Oyakata no Jissen Pachinko Hisshouhou (J)
+
|class="ct-broken"|Firemen,The (Proto)
|align="center"|0.5a
+
|0.5b
|align="center"|Producer logo shows, then the screen turns white
+
|White screen  
 
|-
 
|-
|align="center" style="background:palegreen"|Goof Troop (U)
+
|class="ct-works"|Flashback (U)
|align="center"|0.5a
+
|0.6
|align="center"|Absolutely perfect in all aspects.
+
|Very playable.  Save states don't work, full-screen scaling is necessary but makes level passwords hard to read, otherwise perfect.
 
|-
 
|-
|align="center" style="background:palegreen"|Gundam Wing: Endless Duel (J)
+
|class="ct-broken"|Front Mission (J) [T+Eng1.0b_FH]
|align="center"|0.5a
+
|0.5a
|align="center"|Change layers to 3/3/3/3. Minor graphic glitches.
+
|Sometimes doesn't go past naming screen. Won't work with any speed hacks but cycle. Text doesn't show up, no matter what layer setting.  
 
|-
 
|-
|align="center" style="background:palegreen"|Harvest Moon (U)
+
|class="ct-broken"|Front Mission - Gun Hazard
|align="center"|0.6a
+
|0.5b
|align="center"|Now works perfectly with VERY few errors.
+
|Black screen at the beginning.
 
|-
 
|-
|align="center" style="background:skyblue"|Illusion of Gaia (U)
+
|class="ct-broken"|Gintama Oyakata no Jissen Pachinko Hisshouhou (J)
|align="center"|0.5a
+
|0.5a
|align="center"|Need to play with the speed hacks in order to get passed the title screen. After that there are sound issues and layer issues as well as random freezes.
+
|Producer logo shows, then the screen turns white
 
|-
 
|-
|align="center" style="background:palegreen"|Inspector Gadget (U)
+
|class="ct-works"|Goof Troop (U)
|align="center"|0.5a2
+
|0.5a
|align="center"|Minor graphic glitches. Playable
+
|Absolutely perfect in all aspects.
 
|-
 
|-
|align="center" style="background:salmon"|Killer Instinct (U) (V1.0) [!]
+
|class="ct-works"|Gundam Wing: Endless Duel (J)
|align="center"|0.5a
+
|0.5a
|align="center"|Graphic glitches,controls stop working at the select character screen
+
|Change layers to 3/3/3/3. Minor graphic glitches.
 
|-
 
|-
|align="center" style="background:palegreen"|Kirby's Dream Course (U)
+
|class="ct-works"|Harvest Moon (U)
|align="center"|0.5b
+
|0.6a
|align="center"|Change layers to 3/2/3/ BG2(Low)= 1. sounds ok
+
|Now works perfectly with VERY few errors.
 
|-
 
|-
|align="center" style="background:salmon"|Kirby's Dream Land 3 (U)
+
|class="ct-issues"|Illusion of Gaia (U)
|align="center"|0.5a
+
|0.5a
|align="center"|WILL NOT WORK - USES UNEMULATED SA-1 CHIP
+
|Need to play with the speed hacks in order to get passed the title screen. After that there are sound issues and layer issues as well as random freezes.
 
|-
 
|-
|align="center" style="background:salmon"|Kirby Superstar (U)
+
|class="ct-works"|Inspector Gadget (U)
|align="center"|0.5a
+
|0.5a2
|align="center"|WILL NOT WORK - USES UNEMULATED SA-1 CHIP
+
|Minor graphic glitches. Playable
 
|-
 
|-
|align="center" style="background:skyblue"|Legend of Zelda: A Link to the past (E) [!]
+
|class="ct-issues"| Jurassic Park (U)
|align="center"|0.5a
+
|0.6
|align="center"|No sound, minor graphic glitches
+
|Works, Random Graphic and Layer Issues. Indoor First Person Mode looks and feels laggy.
 
|-
 
|-
|align="center" style="background:palegreen"|Legend of Zelda: A Link to the past (U) [!]
+
|class="ct-broken"| Jurassic Park II - The Chaos Continues  (U)
|align="center"|0.5b
+
|0.6
|align="center"|Almost perfect, minor graphic glitches.
+
|Freezes at Loading Screen
 
|-
 
|-
|align="center" style="background:palegreen"|Legend of Zelda: Parallel Worlds v1.0 (U) [!]
+
|class="ct-broken"|Killer Instinct (E) [!]
|align="center"|0.5b
+
|0.6 WIP-2
|align="center"|Almost perfect, minor graphic glitches.
+
|White screen at the beginning.
 
|-
 
|-
|align="center" style="background:skyblue"|Live a Live (J) (Trad Eng)
+
|class="ct-broken"|Killer Instinct (U) (V1.0) [!]
|align="center"|0.5b
+
|0.5a
|align="center"|Playable but with major graphic glitches. Sound garbled.
+
|Graphic glitches,controls stop working at the select character screen
 
|-
 
|-
|align="center" style="background:skyblue"|Lufia and the Fortress of Doom (U)
+
|class="ct-works"|Kirby's Dream Course (U)
|align="center"|0.5a
+
|0.5b
|align="center"|Game works, Sound is messed up and the Text is messe dup too. Some graphic glitches but playable. Might freeze randomly, but not all the time.'''.
+
|Change layers to 3/2/3/ BG2(Low)= 1. sounds ok
 
|-
 
|-
|align="center" style="background:salmon"|Lufia II: Rise of the Sinistrals (U)
+
|class="ct-broken"|Kirby's Dream Land 3 (U)
|align="center"|0.5a
+
|0.5a
|align="center"|Freezes after the naming screen
+
|WILL NOT WORK - USES UNEMULATED SA-1 CHIP
 
|-
 
|-
|align="center" style="background:palegreen"|Magic Knight Rayearth (U)
+
|class="ct-broken"|Kirby's Fun Pak (E) [!]
|align="center"|0.5b
+
|0.6 WIP-2
|align="center"|Turn sound off to prevent freezes. Some layer issues : change to BG2 priority.      Fully Playable
+
|WILL NOT WORK - USES UNEMULATED SA-1 CHIP
 
|-
 
|-
|align="center" style="background:palegreen"|Marchen Adventure Cotton 100%
+
|class="ct-broken"|Kirby Super Star (U)
|align="center"|0.5a2
+
|0.5a
|align="center"|Works good. Sound is skippy. Some graphical bugs, especially in the Game Over screen. Use Cycles Speed Hacks, or it freezes.
+
|WILL NOT WORK - USES UNEMULATED SA-1 CHIP
 
|-
 
|-
|align="center" style="background:palegreen"|Mario Paint (E) [!]
+
|class="ct-issues"|Legend of Zelda: A Link to the past (E) [!]
|align="center"|0.5a2
+
|0.5a
|align="center"|Works well.  Audio jumps quite often, video is flawless!
+
|No sound, minor graphic glitches
 
|-
 
|-
|align="center" style="background:palegreen"|Mario Paint (JU) [h1] (Joystick)
+
|class="ct-works"|Legend of Zelda: A Link to the past (U) [!]
|align="center"|0.6 WIP-2
+
|0.5b
|align="center"|Works well, only the music editing stuff dosen't really work (tempo problems). Can be fixed by speeding up the tempo a bit and holding L or R while playing (only in the joystick hack).
+
|Almost perfect, minor graphic glitches.
 
|-
 
|-
|align="center" style="background:salmon"|Maui Mallard in Cold Shadow (U) [!]
+
|class="ct-works"|Legend of Zelda: Parallel Worlds v1.0 (U) [!]
|align="center"|0.5a
+
|0.5b
|align="center"|Major graphic glitches, Freezes after Menu.
+
|Almost perfect, minor graphic glitches.
 
|-
 
|-
|align="center" style="background:skyblue"|Maximum Carnage (U)
+
|class="ct-issues"|Live a Live (J) (Trad Eng)
|align="center"|0.5a
+
|0.5b
|align="center"|Graphical glitches and layering issues.
+
|Playable but with major graphic glitches. Sound garbled.
 
|-
 
|-
|align="center" style="background:palegreen"|Megaman VII (U)
+
|class="ct-issues"|Lufia and the Fortress of Doom (U)
|align="center"|0.6 WIP-2
+
|0.6 WIP-2
|align="center"|Minor graphical glitches.
+
|Game works, when you use magics in battle your gonna freeze at the end, theres also some minor graphic issues and changing the scaling bugs some of the graphics.
 
|-
 
|-
|align="center" style="background:palegreen"|Megaman X (U)
+
|class="ct-issues"|Lufia II: Rise of the Sinistrals (U)
|align="center"|0.6a
+
|0.6 WIP-2
|align="center"|Game works near-perfectly. VBlank. Set GFX Settings to Priority:BG1 BG3:Off Blank:0 BG1:0 BG2:3 BG3:3 BG1(low):1 S1:3 S2:3 S3:1 S4:0 This fixes all layer problems except for the ship at the end of the first level (Which can be fixed, but destroys everything else). Game doesn't keep armor after stages.
+
|The battle is all messed up and theres some minor graphics issues.
 
|-
 
|-
|align="center" style="background:skyblue"|Megaman X2 (U)
+
|class="ct-works"|Magic Knight Rayearth (U)
|align="center"|0.5a2
+
|0.5b
|align="center"|Runs normal but no sprites shown due to the special chips not emulated.
+
|Turn sound off to prevent freezes. Some layer issues : change to BG2 priority.       Fully Playable
 
|-
 
|-
|align="center" style="background:salmon"|Megaman X3 (U)
+
|class="ct-works"|Marchen Adventure Cotton 100%
|align="center"|0.5a2
+
|0.5a2
|align="center"|No sprites shown due to the special chips not emulated.
+
|Works good. Sound is skippy. Some graphical bugs, especially in the Game Over screen. Use Cycles Speed Hacks, or it freezes.
 
|-
 
|-
|align="center" style="background:skyblue"|Metal Warriors (U)
+
|class="ct-works"|Mario Paint (E) [!]
|align="center"|0.5a
+
|0.5a2
|align="center"|Change layers to 2/0/3/1 and enable wait vblank or it has major layering issues/speedup problem. Even with those fixes, it still has major graphic issues, such as text not showing up with 2/0/3/1 and random sprites in the space layer. Don't press start or it will put random sprites all over your screen until you reset. Fairly playable.
+
|Works well. Audio jumps quite often, video is flawless!
 
|-
 
|-
|align="center" style="background:skyblue"|Mortal Kombat (U)
+
|class="ct-works"|Mario Paint (JU) [h1] (Joystick)
|align="center"|0.5b
+
|0.6 WIP-2
|align="center"|Major Graphic Glitches, Random Restarts
+
|Works well, only the music editing stuff dosen't really work (tempo problems). Can be fixed by speeding up the tempo a bit and holding L or R while playing (only in the joystick hack).
 
|-
 
|-
|align="center" style="background:skyblue"|Mortal Kombat 2 (U)
+
|class="ct-broken"|Maui Mallard in Cold Shadow (U) [!]
|align="center"|0.5b
+
|0.5a
|align="center"|Works if you turn off sound.  Some minor graphics glitches but fights are fine.
+
|Major graphic glitches, Freezes after Menu.
 
|-
 
|-
|align="center" style="background:palegreen"|NBA Jam (U) (V1.0)
+
|class="ct-issues"|Maximum Carnage (U)
|align="center"|0.5a
+
|0.5a
|align="center"|Graphic glitches,fully playable
+
|Graphical glitches and layering issues.
 
|-
 
|-
|align="center" style="background:palegreen"|Ninja Gaiden Trilogy (U) [!]
+
|class="ct-works"|Megaman VII (U)
|align="center"|0.5b
+
|0.6 WIP-2
|align="center"|Near perfect, fully playable.
+
|Minor graphical glitches.
 
|-
 
|-
|align="center" style="background:palegreen"|Parodius (J)
+
|class="ct-works"|Megaman X (U)
|align="center"|0.5b
+
|0.6a
|align="center"|Fully playable - minor glitches
+
|Game works near-perfectly. VBlank. Set GFX Settings to Priority:BG1 BG3:Off Blank:0 BG1:0 BG2:3 BG3:3 BG1(low):1 S1:3 S2:3 S3:1 S4:0 This fixes all layer problems except for the ship at the end of the first level (Which can be fixed, but destroys everything else). Game doesn't keep armor after stages.
 
|-
 
|-
|align="center" style="background:salmon"|Pilotwings (E)
+
|class="ct-issues"|Megaman X2 (U)
|align="center"|0.5a
+
|0.5a2
|align="center"|Menus OK, then black screen when playing...
+
|Runs normal but no sprites shown due to the special chips not emulated.
 
|-
 
|-
|align="center" style="background:palegreen"|Pop'n Twinbee (U)
+
|class="ct-broken"|Megaman X3 (U)
|align="center"|0.5a
+
|0.5a2
|align="center"|Runs perfect.
+
|No sprites shown due to the special chips not emulated.
 
|-
 
|-
|align="center" style="background:palegreen"|Prince Of Persia (U)
+
|class="ct-issues"|Metal Warriors (U)
|align="center"|0.5a2
+
|0.5a
|align="center"|Change Layers to 3/3/3/3 makes it very playable. Sound is a bit garbled.
+
|Change layers to 2/0/3/1 and enable wait vblank or it has major layering issues/speedup problem. Even with those fixes, it still has major graphic issues, such as text not showing up with 2/0/3/1 and random sprites in the space layer. Don't press start or it will put random sprites all over your screen until you reset. Fairly playable.
 
|-
 
|-
|align="center" style="background:salmon"|Prince Of Persia 2 (U)
+
|class="ct-issues"|Mortal Kombat (U)
|align="center"|0.5a
+
|0.5b
|align="center"|White screen (worked in 0.4 final, with major graphic glitches)
+
|Major Graphic Glitches, Random Restarts
 
|-
 
|-
|align="center" style="background:palegreen"|Sailor Moon: Another Story (RPG) (U)
+
|class="ct-issues"|Mortal Kombat 2 (U)
|align="center"|0.5a
+
|0.5b
|align="center"|use BG1/BG2/BG3/SPR, sound glitches and subtitles behind characters.
+
|Works if you turn off sound.  Some minor graphics glitches but fights are fine.
 
|-
 
|-
|align="center" style="background:palegreen"|Scooby Doo (U)
+
|class="ct-works"|Mystick Ark (J) [T+Eng_Aeon Genesis 1.01]
|align="center"|0.5a2
+
|0.6 WIP-2
|align="center"|Works near perfectly, sounds is clear.
+
|Some graphics issues on the monsters in battles and sometimes the game slows down but its not a big deal and other than that its all perfect.
 
|-
 
|-
|align="center" style="background:skyblue"|Secret of Evermore (U)
+
|class="ct-works"|NBA Jam (U) (V1.0)
|align="center"|0.5a
+
|0.5a
|align="center"|Does work!, press start and sett no sound at white screens after the Squaresoft logo, a few graphics glitches and settings and items select unviewable. Playable to some part. Try save and load state at very glitchy areas.
+
|Graphic glitches,fully playable
 
|-
 
|-
|align="center" style="background:skyblue"|Secret of Mana (E) (V1.1)
+
|class="ct-issues"|Nickelodeon GUTS (U)
|align="center"|0.5a
+
|0.6
|align="center"|Many Sound glitches, layer issues, but game is playable.
+
|Graphics seem to overlap, freezes on some event, still playable
 
|-
 
|-
|align="center" style="background:salmon"|Seiken Densetsu 3 (J) [T+Eng_DeJap]
+
|class="ct-works"|Ninja Gaiden Trilogy (U) [!]
|align="center"|0.5a
+
|0.5b
|align="center"|Runs, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
+
|Near perfect, fully playable.
 
|-
 
|-
|align="center" style="background:salmon"|Seiken Densetsu 3 (J) [T+Fr_Terminus Trad]
+
|class="ct-issues"|Paperboy 2 (U) [!]
|align="center"|0.5b
+
|0.6 WIP-2
|align="center"|Runs, intro ok, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
+
|Game is very playable. There is some graphical corruption on the left hand side of the screen. Loading a save state doesn't seem to work.
 
|-
 
|-
|align="center" style="background:salmon"|Sensible Soccer - International Edition (E)
+
|class="ct-works"|Panel de Pon (Japan)
|align="center"|0.5a
+
|0.6
|align="center"|Stuck at Sensible Software screen on the beginning. Unplayable.
+
|Game is fully working with no slowdown at all.
 
|-
 
|-
|align="center" style="background:salmon"|Shadow, The
+
|class="ct-works"|Parodius (J)
|align="center"|0.5a
+
|0.5b
|align="center"|Graphical glitches, main character sprite visible, background cannot be made out. Unplayable.
+
|Fully playable - minor glitches
 
|-
 
|-
|align="center" style="background:palegreen"|Shadowrun (U) [!]
+
|class="ct-broken"|Pilotwings (E)
|align="center"|0.5a
+
|0.5a
|align="center"|Only face images garbled while talking. All TEXT WORKS! minor layering issues. 100% Playable!
+
|Menus OK, then black screen when playing...
 
|-
 
|-
|align="center" style="background:palegreen"|SimCity (E) and (F) [!]
+
|class="ct-works"|Pop'n Twinbee (U)
|align="center"|0.5a2
+
|0.5a
|align="center"|Text is not always very readable, some minor sound glitches, and the game is not perfectly scaled : the top of the screen is a bit cut, but the game is perfectly playable.
+
|Runs perfect.
 
|-
 
|-
|align="center" style="background:palegreen"|Smash T.V. (J)
+
|class="ct-works"|Power Rangers: The Fighting Edition (U)
|align="center"|0.5a2
+
|0.6a
|align="center"|Near perfect. Sounds ok too
+
|Near perfect, if not already perfect
 
|-
 
|-
|align="center" style="background:salmon"|S.O.S. (U) [!]
+
|class="ct-works"|Prince Of Persia (U)
|align="center"|0.5b
+
|0.5a2
|align="center"|Black screen and no sound.
+
|Change Layers to 3/3/3/3 makes it very playable. Sound is a bit garbled.
 
|-
 
|-
|align="center" style="background:salmon"|Soulblazer (U)
+
|class="ct-broken"|Prince Of Persia 2 (U)
|align="center"|0.5a2
+
|0.5a
|align="center"|Black screen.
+
|White screen (worked in 0.4 final, with major graphic glitches)
 
|-
 
|-
|align="center" style="background:palegreen"|Spider-Man The Animated Series(U)
+
|class="ct-noresult"|Rayman (Prototype)
|align="center"|0.5a
+
|?.?
|align="center"|Works very well. Some layer issues but otherwise fully playable.
+
|
 
|-
 
|-
|align="center" style="background:palegreen"|Spiderman And XMen In Arcades Revenge (U)
+
|class="ct-works"|Sailor Moon: Another Story (RPG) (U)
|align="center"|0.5b
+
|0.5a
|align="center"|Near Perfect. Some layer issues in Gambit Stage. Sound Awesome.
+
|use BG1/BG2/BG3/SPR, sound glitches and subtitles behind characters.
 
|-
 
|-
|align="center" style="background:salmon"|Star Ocean (J) [T+Eng1.0_DeJap]
+
|class="ct-works"|Scooby Doo (U)
|align="center"|0.5b
+
|0.5a2
|align="center"|WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
+
|Works near perfectly, sounds is clear.
 
|-
 
|-
|align="center" style="background:palegreen"|Street Fighter II Turbo - Hyper Fighting (E) (V1.1) [!]
+
|class="ct-broken"|Secret of Evermore (U)
|align="center"|0.5a
+
|0.5a
|align="center"|Sound very glitchy, but game is fully playable
+
|Does work!, press start and sett no sound at white screens after the Squaresoft logo, a few graphics glitches and settings and items select unviewable. Playable to some part. Try save and load state at very glitchy areas.
 
|-
 
|-
|align="center" style="background:palegreen"|Street Fighter II - The World Warrior (E)
+
|class="ct-issues"|Secret of Mana (E) (V1.1)
|align="center"|0.5a
+
|0.5a
|align="center"|Sound very glitchy, but black screen after characters.
+
|Many Sound glitches, layer issues, but game is playable.
 
|-
 
|-
|align="center" style="background:skyblue"|Sunset Riders
+
|class="ct-broken"|Seiken Densetsu 3 (J) [T+Eng_DeJap]
|align="center"|0.5a
+
|0.5a
|align="center"|The bulls, trains and certain crates are layered behind background, making them invisible. Other than that, fully playable with minor glitches.
+
|Runs, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
 
|-
 
|-
|align="center" style="background:palegreen"|Super Bomberman 5 - Gold Cartridge (J) [!]
+
|class="ct-broken"|Seiken Densetsu 3 (J) [T+Fr_Terminus Trad]
|align="center"|0.5b
+
|0.5b
|align="center"|Near perfect sound(some skips) and minor graphic glitches (Go into GFX congif menu then exit to fix BG issues). Fully playable
+
|Runs, intro ok, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
 
|-
 
|-
|align="center" style="background:palegreen"|Super Bonk (U)
+
|class="ct-broken"|Sensible Soccer - International Edition (E)
|align="center"|0.5b
+
|0.5a
|align="center"|No problems at all.
+
|Stuck at Sensible Software screen on the beginning. Unplayable.
 
|-
 
|-
|align="center" style="background:palegreen"|Super Buster Bros. (U)
+
|class="ct-broken"|Shadow, The
|align="center"|0.5a2
+
|0.5a
|align="center"|Works nearly perfectly, and is fully playable. Very minor audio and video glitches.
+
|Graphical glitches, main character sprite visible, background cannot be made out. Unplayable.
 
|-
 
|-
|align="center" style="background:palegreen"|Super Contra III (U)
+
|class="ct-works"|Shadowrun (U) [!]
|align="center"|0.5a
+
|0.5a
|align="center"|Works very well. Some layer issues (Need to configurate for certain situations like boss battles or mini bosses) but otherwise fully playable.
+
|Only face images garbled while talking. All TEXT WORKS! minor layering issues. 100% Playable!
 
|-
 
|-
|align="center" style="background:skyblue"|Super Double Dragon (U)
+
|class="ct-works"|SimCity (E) and (F) [!]
|align="center"|0.5a2
+
|0.5a2
|align="center"|Layering Issues. Slow at startup and between stages; adjust speed hacks to get by them.
+
|Text is not always very readable, some minor sound glitches, and the game is not perfectly scaled : the top of the screen is a bit cut, but the game is perfectly playable.
 
|-
 
|-
|align="center" style="background:palegreen"|Super Probotector (E)
+
|class="ct-works"|Smash T.V. (J)
|align="center"|0.5a
+
|0.5a2
|align="center"|Works very well. Some layer issues but otherwise fully playable.
+
|Near perfect. Sounds ok too
 
|-
 
|-
|align="center" style="background:palegreen"|Super Ghouls 'N Ghosts (E)
+
|class="ct-broken"|S.O.S. (U) [!]
|align="center"|0.5a
+
|0.5b
|align="center"|Minor layer issues. Fully Playable.
+
|Black screen and no sound.
 
|-
 
|-
|align="center" style="background:palegreen"|Super Mario All-Stars (U) [!]
+
|class="ct-broken"|Soulblazer (U)
|align="center"|0.6 WIP-2
+
|0.5a2
|align="center"|Everything works well, but sometimes there are menu/title screen glitches (especially when quitting from SMB2), it can be fixed by manually reseting the ROM. You may like to toy around with scaling.
+
|Black screen.
 
|-
 
|-
|align="center" style="background:skyblue"|Super Mario All-Stars + Super Mario World (E) [!]
+
|class="ct-works"|Spider-Man The Animated Series(U)
|align="center"|0.5a2
+
|0.5a
|align="center"|Moderate graphic glitches. BGM Skipping.
+
|Works very well. Some layer issues but otherwise fully playable.
 
|-
 
|-
|align="center" style="background:palegreen"|Super Mario All-Stars + Super Mario World (U) [!]
+
|class="ct-works"|Spiderman And XMen In Arcades Revenge (U)
|align="center"|0.5b
+
|0.5b
|align="center"|SMB1/LL/2: Framing issue with default settings(can't see the ground & pits), use YScroll: Bottom. SMB3: Minor layering issues, playable. SMW: Seems buggier than SMW(U), use that instead.
+
|Near Perfect. Some layer issues in Gambit Stage. Sound Awesome.
 
|-
 
|-
|align="center" style="background:salmon"|Super Mario Kart (U) [!]
+
|class="ct-broken"|Star Fox
|align="center"|0.5a
+
|0.6 WIP-2
|align="center"|Freezes at opening Nintendo symbol.
+
|WILL NOT WORK - USES UNEMULATED SUPER-FX CHIP (sound works, not visuals)
 
|-
 
|-
|align="center" style="background:palegreen"|Super Mario World (U) (V1.0) [!]
+
|class="ct-broken"|Star Ocean (J) [T+Eng1.0_DeJap]
|align="center"|0.5b
+
|0.5b
|align="center"|Slight sound glitches, minor graphic glitches
+
|WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
 +
|-
 +
|class="ct-works"|Street Fighter II Turbo - Hyper Fighting (E) (V1.1) [!]
 +
|0.5a
 +
|Sound very glitchy, but game is fully playable
 +
|-
 +
|class="ct-works"|Street Fighter II - The World Warrior (E)
 +
|0.5a
 +
|Sound very glitchy, but black screen after characters.
 +
|-
 +
|class="ct-issues"|Sunset Riders
 +
|0.5a
 +
|The bulls, trains and certain crates are layered behind background, making them invisible. Other than that, fully playable with minor glitches.
 +
|-
 +
|class="ct-works"|Super Bomberman 2
 +
|0.6 WIP-2
 +
|Minor graphical glitches. Fully playable.
 +
|-
 +
|class="ct-works"|Super Bomberman 5 - Gold Cartridge (J) [!]
 +
|0.5b
 +
|Near perfect sound(some skips) and minor graphic glitches (Go into GFX congif menu then exit to fix BG issues). Fully playable
 +
|-
 +
|class="ct-works"|Super Bonk (U)
 +
|0.5b
 +
|No problems at all.
 +
|-
 +
|class="ct-works"|Super Buster Bros. (U)
 +
|0.5a2
 +
|Works nearly perfectly, and is fully playable.  Very minor audio and video glitches.
 +
|-
 +
|class="ct-works"|Super Castlevania IV (U)
 +
|0.6 WIP-2
 +
|Fully playable, near flawless emulation. Minor sprite layering issues (You can see the moon over walls) and occasional flickers on the stat bars, but other than that, perfect.
 +
|-
 +
|class="ct-works"|Super Contra III (U)
 +
|0.5a
 +
|Works very well. Some layer issues (Need to configurate for certain situations like boss battles or mini bosses) but otherwise fully playable.
 +
|-
 +
|class="ct-issues"|Super Double Dragon (U)
 +
|0.5a2
 +
|Layering Issues. Slow at startup and between stages; adjust speed hacks to get by them.
 +
|-
 +
|class="ct-works"|Super Probotector (E)
 +
|0.5a
 +
|Works very well. Some layer issues but otherwise fully playable.
 +
|-
 +
|class="ct-works"|Super Ghouls 'N Ghosts (E)
 +
|0.5a
 +
|Minor layer issues. Fully Playable.
 +
|-
 +
|class="ct-works"|Super Mario All-Stars (U) [!]
 +
|0.6 WIP-2
 +
|Everything works well, but sometimes there are menu/title screen glitches (especially when quitting from SMB2), it can be fixed by manually reseting the ROM. You may like to toy around with scaling.
 +
|-
 +
|class="ct-issues"|Super Mario All-Stars + Super Mario World (E) [!]
 +
|0.5a2
 +
|Moderate graphic glitches. BGM Skipping.
 +
|-
 +
|class="ct-works"|Super Mario All-Stars + Super Mario World (U) [!]
 +
|0.5b
 +
|SMB1/LL/2: Framing issue with default settings(can't see the ground & pits), use YScroll: Bottom. SMB3: Minor layering issues, playable. SMW: Seems buggier than SMW(U), use that instead.
 +
|-
 +
|class="ct-broken"|Super Mario Kart (U) [!]
 +
|0.5a
 +
|Freezes at opening Nintendo symbol.
 +
|-
 +
|class="ct-works"|Super Mario World (U) (V1.0) [!]
 +
|0.5b
 +
|Will work fine until the boss battles. Some minor graphics glitches and sound gargles. HUD not entirely visible. Use v0.6 WIP2 and use Squish HUD to fix the HUD.
 
(use BG1:3 BG2:3 BG3:0)
 
(use BG1:3 BG2:3 BG3:0)
 
|-
 
|-
|align="center" style="background:salmon"|Super Mario World 2 - Yoshi's Island (U) [!]
+
|class="ct-broken"|Super Mario World 2 - Yoshi's Island (U) [!]
|align="center"|0.5b
+
|0.5b
|align="center"|Doesn't start, SuperFX(2) chip not supported.
+
|Doesn't start, SuperFX(2) chip not supported.
 
|-
 
|-
|align="center" style="background:salmon"|Super Mario RPG (E)
+
|class="ct-broken"|Super Mario RPG (E)
|align="center"|0.5b
+
|0.5b
|align="center"|Doesn't work. Game doesn't boot.
+
|Doesn't work. Game doesn't boot.
 
|-
 
|-
|align="center" style="background:palegreen"|Super Metroid (J,U) [!]
+
|class="ct-works"|Super Metroid (J,U) [!]
|align="center"|0.5b
+
|0.5b
|align="center"|Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
+
|Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
 
|-
 
|-
|align="center" style="background:palegreen"|Super Metroid (E)
+
|class="ct-works"|Super Metroid (E)
|align="center"|0.5b
+
|0.5b
|align="center"|Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
+
|Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
 
|-
 
|-
|align="center" style="background:skyblue"|Super Puyo Puyo (J) (V1.2) [!]
+
|class="ct-broken"|Super Noah's Ark 3D (U) [!]
|align="center"|0.5a
+
|0.6 WIP-2
|align="center"|ROM runs, but falling puyos are invisible (probably a layering issue), they appear when they hit the ground. Hence the game is unplayable, due to a graphic bug.
+
|Unplayable in short. Graphical corruption prevents the player from seeing anything except the HUD.
 
|-
 
|-
|align="center" style="background:palegreen"|Super R-Type (U) [!]
+
|class="ct-issues"|Super Puyo Puyo (J) (V1.2) [!]
|align="center"|0.5a
+
|0.5a
|align="center"|Some sound glitches. Fully playable
+
|ROM runs, but falling puyos are invisible (probably a layering issue), they appear when they hit the ground. Hence the game is unplayable, due to a graphic bug.
 
|-
 
|-
|align="center" style="background:salmon"|Super Soccer (U) [!]
+
|class="ct-works"|Super R-Type (U) [!]
|align="center"|0.5a
+
|0.5a
|align="center"|Stuck at logo, will start with sound off but pad doesn't work
+
|Some sound glitches. Fully playable
 
|-
 
|-
|align="center" style="background:salmon"|Super Star Wars Empire Strikes Back (E)
+
|class="ct-broken"|Super Soccer (U) [!]
|align="center"|0.5a
+
|0.5a
|align="center"|Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.
+
|Stuck at logo, will start with sound off but pad doesn't work
 
|-
 
|-
|align="center" style="background:salmon"|Super Star Wars Return of the Jedi (U)
+
|class="ct-broken"|Super Star Wars Empire Strikes Back (E)
|align="center"|0.5a
+
|0.5a
|align="center"|Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.
+
|Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.
 +
|-
 +
|class="ct-broken"|Super Star Wars Return of the Jedi (U)
 +
|0.5a
 +
|Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.
 
First level which is mode 7 works fine though.
 
First level which is mode 7 works fine though.
 
|-
 
|-
|align="center" style="background:salmon"|Super Tecmo Bowl 3 (U)
+
|class="ct-broken"|Super Tecmo Bowl 3 (U)
|align="center"|0.5a2
+
|0.5a2
|align="center"|No sound. Lots of layering and squish issues. Shows a white screen after selecting choice after cointoss.  
+
|No sound. Lots of layering and squish issues. Shows a white screen after selecting choice after cointoss.
 +
|-
 +
|class="ct-issues"|Super Tennis (U) [!]
 +
|0.5a
 +
|Lots of background graphic glitches. Can play but is annoying, once in a while may crash during court changing.
 +
|-
 +
|class="ct-broken"|Tales of Phantasia (J) (Dejap English Trans)
 +
|0.5b
 +
|Doesn't Boot
 +
|-
 +
|class="ct-works"|Terranigma (E) [!]
 +
|0.5a
 +
|Works fine. Enable squish and turn on full speed hacks during the intro to avoid freeze, then switch to cycles during gameplay or else you'll lag. Minor graphics glitches.
 +
|-
 +
|class="ct-issues"|Terminator, The (E) [!]
 +
|0.6 WIP-2
 +
|Minor graphical corruption with the background. Changing Sprites 0-3 to 3/2/0/1 will fix some of it. Loading a save state doesn't seem to work. Text in the start menu is a little hard to read. Otherwise it works well.
 
|-
 
|-
|align="center" style="background:skyblue"|Super Tennis (U) [!]
+
|class="ct-works"|Tetris Attack (E)
|align="center"|0.5a
+
|0.5a
|align="center"|Lots of background graphic glitches. Can play but is annoying, once in a while may crash during court changing.
+
|Sound garbled in spots. Minor graphic glitches (cursor sometimes misaligns with the blocks). Might be corrected through special configuration, though not tested further. Fully playable.
 
|-
 
|-
|align="center" style="background:salmon"|Tales of Phantasia (J) (Dejap English Trans)
+
|class="ct-issues"|The Incredible Crash Dummies (E)
|align="center"|0.5b
+
|0.5b
|align="center"|Doesn't Boot
+
|Near perfect
 
|-
 
|-
|align="center" style="background:palegreen"|Terranigma (E) [!]
+
|class="ct-issues"|The Jetsons - The Invasion of the Planet Pirates (U)
|align="center"|0.5a
+
|0.5b
|align="center"|Works fine. Enable squish and turn on full speed hacks during the intro to avoid freeze, then switch to cycles during gameplay or else you'll lag. Minor graphics glitches.
+
|Some graphic errors, fully playable.
 
|-
 
|-
|align="center" style="background:palegreen"|Tetris Attack (E)
+
|class="ct-issues"|The Simpsons - Bart's Nightmare (E)
|align="center"|0.5a
+
|0.5a
|align="center"|Sound garbled in spots. Minor graphic glitches (cursor sometimes misaligns with the blocks). Might be corrected through special configuration, though not tested further. Fully playable.
+
|Pretty important graphic glitches, minor sound glitches
 
|-
 
|-
|align="center" style="background:skyblue"|The Incredible Crash Dummies (E)
+
|class="ct-issues"|Thomas the Tank Engine and Friends
|align="center"|0.5b
+
|0.6
|align="center"|Near perfect
+
|This game does have graphic problems, especially in the "Let's Race Bertie/Percy" part.
 
|-
 
|-
|align="center" style="background:skyblue"|The Jetsons - The Invasion of the Planet Pirates (U)
+
|class="ct-broken"|Tintin in Tibet (E)
|align="center"|0.5b
+
|0.5b
|align="center"|Some graphic errors, fully playable.
+
|Doesn't work. If you press start you can hear his dog bark but the screen remains black. It seems to crash at the titlescreen as the music doesn't change, which it should if you press start.
 
|-
 
|-
|align="center" style="background:skyblue"|The Simpsons - Bart's Nightmare (E)
+
|class="ct-works"|TMNT Turtles in Time (U) (V1.1) [!]
|align="center"|0.5a
+
|0.5a
|align="center"|Pretty important graphic glitches, minor sound glitches
+
|Near perfect sound and VERY minor graphic glitches (99% perfect). Fully playable
 
|-
 
|-
|align="center" style="background:salmon"|Tintin in Tibet (E)
+
|class="ct-broken"|Total Carnage (U)
|align="center"|0.5b
+
|0.5a
|align="center"|Doesn't work. If you press start you can hear his dog bark but the screen remains black. It seems to crash at the titlescreen as the music doesn't change, which it should if you press start.
+
|The game starts up fine with minor layer issues. Once in the game, the controls stop working.
 
|-
 
|-
|align="center" style="background:palegreen"|TMNT Turtles in Time (U) (V1.1) [!]
+
|class="ct-works"|Turn and Burn - No-Fly Zone (U) [!]
|align="center"|0.5a
+
|0.6 WIP-2
|align="center"|Near perfect sound and VERY minor graphic glitches (99% perfect). Fully playable
+
|A few places have some graphical corruption. Changing Sprites 0-3 to 3/3/1/1 will fix some of it. Other than that the game is playable.
 
|-
 
|-
|align="center" style="background:salmon"|Total Carnage (U)
+
|class="ct-works"|Ultima VI - The False Prophet (U)
|align="center"|0.5a
+
|0.5a
|align="center"|The game starts up fine with minor layer issues. Once in the game, the controls stop working.
+
|Sound garbled in spots. Minor graphic glitches/layering issues. Fully playable.
 
|-
 
|-
|align="center" style="background:palegreen"|Ultima VI - The False Prophet (U)
+
|class="ct-issues"|Ultima VII - The Black Gate (U)
|align="center"|0.5a
+
|0.5a
|align="center"|Sound garbled in spots. Minor graphic glitches/layering issues. Fully playable.
+
|Minor graphic/sound issues. Text issues. Freezes @ death? Won't always start.
 
|-
 
|-
|align="center" style="background:skyblue"|Ultima VII - The Black Gate (U)
+
|class="ct-broken"|Ultimate Mortal Kombat 3(U)
|align="center"|0.5a
+
|0.5b
|align="center"|Minor graphic/sound issues. Text issues. Freezes @ death? Won't always start.
+
|Freezes at start.
 
|-
 
|-
|align="center" style="background:salmon"|Ultimate Mortal Kombat 3(U)
+
|class="ct-issues"|Uniracer (U) [!]
|align="center"|0.5b
+
|0.5a
|align="center"|Freezes at start.
+
|Game works fine with sound off, menus still invisible.
 
|-
 
|-
|align="center" style="background:skyblue"|Uniracer (U) [!]
+
|class="ct-issues"|Unirally (E) [!]
|align="center"|0.5a
+
|0.6 WIP-2
|align="center"|Game works fine with sound off, menus still invisible.
+
|Graphical glitches. Set layers to OFF/0/0/0 for menus, 0/0/0/0 for races.
 
|-
 
|-
|align="center" style="background:palegreen"|Wario's Woods (U)
+
|class="ct-works"|Wario's Woods (U)
|align="center"|0.5
+
|0.5
|align="center"|Fully playable, requires BG3 layer fixing.
+
|Fully playable, requires BG3 layer fixing.
 
|-
 
|-
|align="center" style="background:palegreen"|Wonder Project J - Kikai no Shounen Pino [T+Fre1.1_GenerationIX]
+
|class="ct-works"|Wonder Project J - Kikai no Shounen Pino [T+Fre1.1_GenerationIX]
|align="center"|0.5b
+
|0.5b
|align="center"|Fully playable! Put the layers config on 3/3/3/3, in order to fix the minor graphic glitches
+
|Fully playable! Put the layers config on 3/3/3/3, in order to fix the minor graphic glitches
 
|-
 
|-
|align="center" style="background:skyblue"|Worms (E)
+
|class="ct-issues"|Worms (E)
|align="center"|0.5a
+
|0.5a
|align="center"|Game works fine with some graphic glitches, sound works great, but menu text is not visible (BG2?). So this is ver hard to play(or to start playing).
+
|Game works fine with some graphic glitches, sound works great, but menu text is not visible (BG2?). So this is ver hard to play(or to start playing).
 
|-
 
|-
|align="center" style="background:salmon"|Yoshi's Island (E)
+
|class="ct-broken"|Yoshi's Island (E)
|align="center"|0.5b
+
|0.5b
|align="center"|WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
+
|WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
 
|-
 
|-
|align="center" style="background:palegreen"|Ys 3 - Wanderers from Ys (U)
+
|class="ct-works"|Ys 3 - Wanderers from Ys (U)
|align="center"|0.5b
+
|0.5b
|align="center"|Some layer problems - Game runs 50% faster than normal ; playable though.
+
|Some layer problems - Game runs 50% faster than normal ; playable though.
 
|-
 
|-
|align="center" style="background:skyblue"|Yogi Bear (E)
+
|class="ct-issues"|Yogi Bear (E)
|align="center"|0.5b
+
|0.5b
|align="center"|Some minor graphic glitches, playable, but difficult.
+
|Some minor graphic glitches, playable, but difficult.
 
|-
 
|-
|align="center" style="background:palegreen"|Zombies Ate My Neighbors (U) [!]
+
|class="ct-works"|Zombies Ate My Neighbors (U) [!]
|align="center"|0.5a
+
|0.5a
|align="center"|Works almost perfect. Runs a bit fast. Enable wait vblank to fix.
+
|Works almost perfect. Runs a bit fast. Enable wait vblank to fix.
 
|}
 
|}
 
 
  
 
[[Category:Compatibility Lists]]
 
[[Category:Compatibility Lists]]
 
[[Category:NDS Homebrew]]
 
[[Category:NDS Homebrew]]

Latest revision as of 02:52, 11 September 2021

SNES Roms compatibility list with SNEmulDS.
Please order games alphabetically!

Key
Status Class
Works ct-works
Partially works ct-issues
Doesn't work ct-broken
ROM Title Version Notes
AAAHH!!! Real Monsters 0.5a No problems that I have noticed.
Actraiser (G) 0.5a Works, some speed issues and major graphic glitches. Random freezes.
Actraiser (U) 0.6 Menus are missing, Mode7 is glitchy, loads but is unplayable.
Addams Family (U) 0.5a Works, some speed issues. [fixed with "Full speed hack option" but then crashes with white screen at loss of life].
Adventures of Batman and Robin(U) 0.5a Works very well. Some layer issues but otherwise fully playable.
Aero Fighters (U) [!] 0.5a Near perfect.
Aero The Acrobat (U) [!] 0.5a Goes to iguana logo, then stops. Music still plays.
Arcade's Greatest Hits - The Atari Collection 1 (US) 0.5b Pick a game, loops back to menu. Never plays.
Animaniacs (U) [!] 0.6 WIP-2 Some major graphic corruption in the background. Some weird ordering of start menu text. Changing Sprites to 3/2/0/1 fixes it. Password screen doesn't show characters unless Sprites is changed to 3/2/2/1. Game is somewhat playable if you can get past the flashing corruption.
Asterix (E) [!] 0.5a Black screen after logo.
Bahamut Lagoon (J) [!] [T+Fr_Terminus Trad] 0.5b Works fine until a battle, black / white screen.
Ball Bullet Gun (J) [T+Eng1.01_AGTP] 0.5a Graphics are all garbage, won't start without a speed hack. Changing layers doesn't help.
Battletoads & Double Dragon - The Ultimate Team (U) [!] 0.5a White screen after logo.
Battletoads in Battlemaniacs (U) [!] + (U) [BETA] 0.5a Major graphic bugs, but sprites still show. Still reasonably playable.
Bio Metal (U) [!] 0.5a Absolutely perfect graphically. Sound is kinda choppy, and can be some slowdown with multiple enemies onscreen.
Breath of Fire 0.5b Set BG 130, plays great.
Breath of Fire II 0.5b Set Full Speed Hacks and Wait Vsync on.
Brunswick World Tournament of Champions (US) 0.5b Freezes at first screen
Bubsy 1 (U) 0.5a Works, but with some sound glitches.
Bubsy 2 (U) 0.5a Works in some areas, in others Bubsy won't stop jumping.
Captain Commando (U) [!] 0.5a Near perfect.
Castlevania 10 (U) 0.5b Major graphic glitches.
Choplifter III - Rescue Survive (U) 0.5a2 Almost Perfect
Chrono Trigger (U) (V1.0) [!] 0.5b Minor graphical glitches, sound skips occasionally. Very playable.
Clock Tower (J) [T+Eng_1.01AGTP] 0.5a White screen. Speed hacks don't help.
Cool Spot (E)[!] 0.5a Major graphic glitches
Cyber Knight (J) [T+Eng1.01_AGTP] 0.5a Use 2/3/0/1 for proper layers. Freezes often. But seems to emulate gfx/sound fine.
Cyber Knight II (J) [T+Eng1.00_AGTP] 0.5a Goes to menu but doesn't accept button input.
Dark Half (J) [T+Eng.25_Kleptosoft] 0.5a Enable full speedhacks to avoid freeze at logo. Then turn them off once ingame. Runs almost perfect aside from layering issues.
Demon's Crest (U) 0.5b Near perfect emulation ; if game freezes, try to switch off sound. But you can't go to the world Map, a glitch makes Arma Boss invincible...
Dennis the Menace 0.6 Major graphical glitches, the game is slow, even with "Fast Speed" on, still playable.
Dezaemon SFC 0.5b Does not work."Dezaemon for super famicom" appears, but when it's beginning to run ,it loops.
Digital Devil Story 2 (J) 0.5a Flickering text boxes, minor mode 7 graphics glitches, some sound problems. Playable.
Dino City (E) [!] 0.6 WIP-2 Game is playable but need to mess with Background & Sprites Options for individual levels to get all the terrain to show up.
Donald Duck Mahou no Boushi (J) 0.5b Plays very well. Entirely in Japanese however.
Donkey Kong Country (E) 0.5a Minor graphical glitches(often with layers), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.

On some levels with layering problems you might want to set BG3 off (that is BG1 / BG2 / OFF / SPR) for them to be playable.

Donkey Kong 2: Diddy's Kong Quest (U) (V1.1) 0.5a2 Minor graphical glitches (most often when water/lava, etc are present), sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
Donkey Kong 3: Dixie Kong's Double Trouble (U) [!] 0.5a Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
Doom (U) [!] 0.5a white screen
Dragon - The Bruce Lee Story (U) [!] 0.5a Sprites and backgrounds look 25% transparent, aside from that perfectly playable.
Dragon Ball Z - Super Butouden 3 (E) [!] 0.5a Music and sound are great, but the background flickers from side to side. Health bars don't show unless squish more is enabled. Graphic garbage may be present with some chars.
Dragon Quest V (J) (Trad Eng Dejap) 0.5b Nearly flawless, has negligable layering issues and few a few graphical glitches. Perfectly playable.
Dragon Quest VI (J) (Trad Eng Dejap) 0.5b Major graphic glitches - text unreadable.
Earthbound (U) [!] 0.5b Some sound and layering issues. Very playable, but with frequent crashing.
Earthworm Jim (U) [!] 0.5a Some sound glitches. Fully playable
Earthworm Jim 2 0.6 WIP-2 Major graphical glitches on menus. Some sounds missing. Gameplay fine but prone to freezing (possibly caused by firing blaster).
E.V.O. - Search for Eden (U) 0.5b Some graphic glitches.
F-Zero (U) (V1.0) [!] 0.5b Minor graphical glitches
F-Zero 2 (U) 0.5b Minor graphical glitches
Final Fight 3 (U) [!] 0.5b Almost perfect. Only one minor graphical glitch noticed on few points during the game. Choose "Wait vblank".
Final Fantasy III (U) (V1.0) (Retrans 2.00a - SkyRender) 0.5b Major graphic glitches, sound comes out garbled or in shrieks.(works in 0.4final)
Final Fantasy V (English Trad) 0.5b Major graphic problems - use BG3 priority to make castle visible during intro. Text readable but in-Game Menus NOT usable. Battles OK...
Firemen,The (Proto) 0.5b White screen
Flashback (U) 0.6 Very playable. Save states don't work, full-screen scaling is necessary but makes level passwords hard to read, otherwise perfect.
Front Mission (J) [T+Eng1.0b_FH] 0.5a Sometimes doesn't go past naming screen. Won't work with any speed hacks but cycle. Text doesn't show up, no matter what layer setting.
Front Mission - Gun Hazard 0.5b Black screen at the beginning.
Gintama Oyakata no Jissen Pachinko Hisshouhou (J) 0.5a Producer logo shows, then the screen turns white
Goof Troop (U) 0.5a Absolutely perfect in all aspects.
Gundam Wing: Endless Duel (J) 0.5a Change layers to 3/3/3/3. Minor graphic glitches.
Harvest Moon (U) 0.6a Now works perfectly with VERY few errors.
Illusion of Gaia (U) 0.5a Need to play with the speed hacks in order to get passed the title screen. After that there are sound issues and layer issues as well as random freezes.
Inspector Gadget (U) 0.5a2 Minor graphic glitches. Playable
Jurassic Park (U) 0.6 Works, Random Graphic and Layer Issues. Indoor First Person Mode looks and feels laggy.
Jurassic Park II - The Chaos Continues (U) 0.6 Freezes at Loading Screen
Killer Instinct (E) [!] 0.6 WIP-2 White screen at the beginning.
Killer Instinct (U) (V1.0) [!] 0.5a Graphic glitches,controls stop working at the select character screen
Kirby's Dream Course (U) 0.5b Change layers to 3/2/3/ BG2(Low)= 1. sounds ok
Kirby's Dream Land 3 (U) 0.5a WILL NOT WORK - USES UNEMULATED SA-1 CHIP
Kirby's Fun Pak (E) [!] 0.6 WIP-2 WILL NOT WORK - USES UNEMULATED SA-1 CHIP
Kirby Super Star (U) 0.5a WILL NOT WORK - USES UNEMULATED SA-1 CHIP
Legend of Zelda: A Link to the past (E) [!] 0.5a No sound, minor graphic glitches
Legend of Zelda: A Link to the past (U) [!] 0.5b Almost perfect, minor graphic glitches.
Legend of Zelda: Parallel Worlds v1.0 (U) [!] 0.5b Almost perfect, minor graphic glitches.
Live a Live (J) (Trad Eng) 0.5b Playable but with major graphic glitches. Sound garbled.
Lufia and the Fortress of Doom (U) 0.6 WIP-2 Game works, when you use magics in battle your gonna freeze at the end, theres also some minor graphic issues and changing the scaling bugs some of the graphics.
Lufia II: Rise of the Sinistrals (U) 0.6 WIP-2 The battle is all messed up and theres some minor graphics issues.
Magic Knight Rayearth (U) 0.5b Turn sound off to prevent freezes. Some layer issues : change to BG2 priority. Fully Playable
Marchen Adventure Cotton 100% 0.5a2 Works good. Sound is skippy. Some graphical bugs, especially in the Game Over screen. Use Cycles Speed Hacks, or it freezes.
Mario Paint (E) [!] 0.5a2 Works well. Audio jumps quite often, video is flawless!
Mario Paint (JU) [h1] (Joystick) 0.6 WIP-2 Works well, only the music editing stuff dosen't really work (tempo problems). Can be fixed by speeding up the tempo a bit and holding L or R while playing (only in the joystick hack).
Maui Mallard in Cold Shadow (U) [!] 0.5a Major graphic glitches, Freezes after Menu.
Maximum Carnage (U) 0.5a Graphical glitches and layering issues.
Megaman VII (U) 0.6 WIP-2 Minor graphical glitches.
Megaman X (U) 0.6a Game works near-perfectly. VBlank. Set GFX Settings to Priority:BG1 BG3:Off Blank:0 BG1:0 BG2:3 BG3:3 BG1(low):1 S1:3 S2:3 S3:1 S4:0 This fixes all layer problems except for the ship at the end of the first level (Which can be fixed, but destroys everything else). Game doesn't keep armor after stages.
Megaman X2 (U) 0.5a2 Runs normal but no sprites shown due to the special chips not emulated.
Megaman X3 (U) 0.5a2 No sprites shown due to the special chips not emulated.
Metal Warriors (U) 0.5a Change layers to 2/0/3/1 and enable wait vblank or it has major layering issues/speedup problem. Even with those fixes, it still has major graphic issues, such as text not showing up with 2/0/3/1 and random sprites in the space layer. Don't press start or it will put random sprites all over your screen until you reset. Fairly playable.
Mortal Kombat (U) 0.5b Major Graphic Glitches, Random Restarts
Mortal Kombat 2 (U) 0.5b Works if you turn off sound. Some minor graphics glitches but fights are fine.
Mystick Ark (J) [T+Eng_Aeon Genesis 1.01] 0.6 WIP-2 Some graphics issues on the monsters in battles and sometimes the game slows down but its not a big deal and other than that its all perfect.
NBA Jam (U) (V1.0) 0.5a Graphic glitches,fully playable
Nickelodeon GUTS (U) 0.6 Graphics seem to overlap, freezes on some event, still playable
Ninja Gaiden Trilogy (U) [!] 0.5b Near perfect, fully playable.
Paperboy 2 (U) [!] 0.6 WIP-2 Game is very playable. There is some graphical corruption on the left hand side of the screen. Loading a save state doesn't seem to work.
Panel de Pon (Japan) 0.6 Game is fully working with no slowdown at all.
Parodius (J) 0.5b Fully playable - minor glitches
Pilotwings (E) 0.5a Menus OK, then black screen when playing...
Pop'n Twinbee (U) 0.5a Runs perfect.
Power Rangers: The Fighting Edition (U) 0.6a Near perfect, if not already perfect
Prince Of Persia (U) 0.5a2 Change Layers to 3/3/3/3 makes it very playable. Sound is a bit garbled.
Prince Of Persia 2 (U) 0.5a White screen (worked in 0.4 final, with major graphic glitches)
Rayman (Prototype) ?.?
Sailor Moon: Another Story (RPG) (U) 0.5a use BG1/BG2/BG3/SPR, sound glitches and subtitles behind characters.
Scooby Doo (U) 0.5a2 Works near perfectly, sounds is clear.
Secret of Evermore (U) 0.5a Does work!, press start and sett no sound at white screens after the Squaresoft logo, a few graphics glitches and settings and items select unviewable. Playable to some part. Try save and load state at very glitchy areas.
Secret of Mana (E) (V1.1) 0.5a Many Sound glitches, layer issues, but game is playable.
Seiken Densetsu 3 (J) [T+Eng_DeJap] 0.5a Runs, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
Seiken Densetsu 3 (J) [T+Fr_Terminus Trad] 0.5b Runs, intro ok, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
Sensible Soccer - International Edition (E) 0.5a Stuck at Sensible Software screen on the beginning. Unplayable.
Shadow, The 0.5a Graphical glitches, main character sprite visible, background cannot be made out. Unplayable.
Shadowrun (U) [!] 0.5a Only face images garbled while talking. All TEXT WORKS! minor layering issues. 100% Playable!
SimCity (E) and (F) [!] 0.5a2 Text is not always very readable, some minor sound glitches, and the game is not perfectly scaled : the top of the screen is a bit cut, but the game is perfectly playable.
Smash T.V. (J) 0.5a2 Near perfect. Sounds ok too
S.O.S. (U) [!] 0.5b Black screen and no sound.
Soulblazer (U) 0.5a2 Black screen.
Spider-Man The Animated Series(U) 0.5a Works very well. Some layer issues but otherwise fully playable.
Spiderman And XMen In Arcades Revenge (U) 0.5b Near Perfect. Some layer issues in Gambit Stage. Sound Awesome.
Star Fox 0.6 WIP-2 WILL NOT WORK - USES UNEMULATED SUPER-FX CHIP (sound works, not visuals)
Star Ocean (J) [T+Eng1.0_DeJap] 0.5b WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
Street Fighter II Turbo - Hyper Fighting (E) (V1.1) [!] 0.5a Sound very glitchy, but game is fully playable
Street Fighter II - The World Warrior (E) 0.5a Sound very glitchy, but black screen after characters.
Sunset Riders 0.5a The bulls, trains and certain crates are layered behind background, making them invisible. Other than that, fully playable with minor glitches.
Super Bomberman 2 0.6 WIP-2 Minor graphical glitches. Fully playable.
Super Bomberman 5 - Gold Cartridge (J) [!] 0.5b Near perfect sound(some skips) and minor graphic glitches (Go into GFX congif menu then exit to fix BG issues). Fully playable
Super Bonk (U) 0.5b No problems at all.
Super Buster Bros. (U) 0.5a2 Works nearly perfectly, and is fully playable. Very minor audio and video glitches.
Super Castlevania IV (U) 0.6 WIP-2 Fully playable, near flawless emulation. Minor sprite layering issues (You can see the moon over walls) and occasional flickers on the stat bars, but other than that, perfect.
Super Contra III (U) 0.5a Works very well. Some layer issues (Need to configurate for certain situations like boss battles or mini bosses) but otherwise fully playable.
Super Double Dragon (U) 0.5a2 Layering Issues. Slow at startup and between stages; adjust speed hacks to get by them.
Super Probotector (E) 0.5a Works very well. Some layer issues but otherwise fully playable.
Super Ghouls 'N Ghosts (E) 0.5a Minor layer issues. Fully Playable.
Super Mario All-Stars (U) [!] 0.6 WIP-2 Everything works well, but sometimes there are menu/title screen glitches (especially when quitting from SMB2), it can be fixed by manually reseting the ROM. You may like to toy around with scaling.
Super Mario All-Stars + Super Mario World (E) [!] 0.5a2 Moderate graphic glitches. BGM Skipping.
Super Mario All-Stars + Super Mario World (U) [!] 0.5b SMB1/LL/2: Framing issue with default settings(can't see the ground & pits), use YScroll: Bottom. SMB3: Minor layering issues, playable. SMW: Seems buggier than SMW(U), use that instead.
Super Mario Kart (U) [!] 0.5a Freezes at opening Nintendo symbol.
Super Mario World (U) (V1.0) [!] 0.5b Will work fine until the boss battles. Some minor graphics glitches and sound gargles. HUD not entirely visible. Use v0.6 WIP2 and use Squish HUD to fix the HUD.

(use BG1:3 BG2:3 BG3:0)

Super Mario World 2 - Yoshi's Island (U) [!] 0.5b Doesn't start, SuperFX(2) chip not supported.
Super Mario RPG (E) 0.5b Doesn't work. Game doesn't boot.
Super Metroid (J,U) [!] 0.5b Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
Super Metroid (E) 0.5b Some graphic and sound glitches, but game is playable. When fighting Kraid, try changing layers and his body will show up.
Super Noah's Ark 3D (U) [!] 0.6 WIP-2 Unplayable in short. Graphical corruption prevents the player from seeing anything except the HUD.
Super Puyo Puyo (J) (V1.2) [!] 0.5a ROM runs, but falling puyos are invisible (probably a layering issue), they appear when they hit the ground. Hence the game is unplayable, due to a graphic bug.
Super R-Type (U) [!] 0.5a Some sound glitches. Fully playable
Super Soccer (U) [!] 0.5a Stuck at logo, will start with sound off but pad doesn't work
Super Star Wars Empire Strikes Back (E) 0.5a Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.
Super Star Wars Return of the Jedi (U) 0.5a Starts OK when sound is disabled(either does not run with sound or sound renders it extremely slow). Layers issues and graphic glitches render it almost unplayable.

First level which is mode 7 works fine though.

Super Tecmo Bowl 3 (U) 0.5a2 No sound. Lots of layering and squish issues. Shows a white screen after selecting choice after cointoss.
Super Tennis (U) [!] 0.5a Lots of background graphic glitches. Can play but is annoying, once in a while may crash during court changing.
Tales of Phantasia (J) (Dejap English Trans) 0.5b Doesn't Boot
Terranigma (E) [!] 0.5a Works fine. Enable squish and turn on full speed hacks during the intro to avoid freeze, then switch to cycles during gameplay or else you'll lag. Minor graphics glitches.
Terminator, The (E) [!] 0.6 WIP-2 Minor graphical corruption with the background. Changing Sprites 0-3 to 3/2/0/1 will fix some of it. Loading a save state doesn't seem to work. Text in the start menu is a little hard to read. Otherwise it works well.
Tetris Attack (E) 0.5a Sound garbled in spots. Minor graphic glitches (cursor sometimes misaligns with the blocks). Might be corrected through special configuration, though not tested further. Fully playable.
The Incredible Crash Dummies (E) 0.5b Near perfect
The Jetsons - The Invasion of the Planet Pirates (U) 0.5b Some graphic errors, fully playable.
The Simpsons - Bart's Nightmare (E) 0.5a Pretty important graphic glitches, minor sound glitches
Thomas the Tank Engine and Friends 0.6 This game does have graphic problems, especially in the "Let's Race Bertie/Percy" part.
Tintin in Tibet (E) 0.5b Doesn't work. If you press start you can hear his dog bark but the screen remains black. It seems to crash at the titlescreen as the music doesn't change, which it should if you press start.
TMNT Turtles in Time (U) (V1.1) [!] 0.5a Near perfect sound and VERY minor graphic glitches (99% perfect). Fully playable
Total Carnage (U) 0.5a The game starts up fine with minor layer issues. Once in the game, the controls stop working.
Turn and Burn - No-Fly Zone (U) [!] 0.6 WIP-2 A few places have some graphical corruption. Changing Sprites 0-3 to 3/3/1/1 will fix some of it. Other than that the game is playable.
Ultima VI - The False Prophet (U) 0.5a Sound garbled in spots. Minor graphic glitches/layering issues. Fully playable.
Ultima VII - The Black Gate (U) 0.5a Minor graphic/sound issues. Text issues. Freezes @ death? Won't always start.
Ultimate Mortal Kombat 3(U) 0.5b Freezes at start.
Uniracer (U) [!] 0.5a Game works fine with sound off, menus still invisible.
Unirally (E) [!] 0.6 WIP-2 Graphical glitches. Set layers to OFF/0/0/0 for menus, 0/0/0/0 for races.
Wario's Woods (U) 0.5 Fully playable, requires BG3 layer fixing.
Wonder Project J - Kikai no Shounen Pino [T+Fre1.1_GenerationIX] 0.5b Fully playable! Put the layers config on 3/3/3/3, in order to fix the minor graphic glitches
Worms (E) 0.5a Game works fine with some graphic glitches, sound works great, but menu text is not visible (BG2?). So this is ver hard to play(or to start playing).
Yoshi's Island (E) 0.5b WILL NOT WORK, USES UNEMULATED CO-PROCESSOR CHIP
Ys 3 - Wanderers from Ys (U) 0.5b Some layer problems - Game runs 50% faster than normal ; playable though.
Yogi Bear (E) 0.5b Some minor graphic glitches, playable, but difficult.
Zombies Ate My Neighbors (U) [!] 0.5a Works almost perfect. Runs a bit fast. Enable wait vblank to fix.