From WikiTemp, the GBAtemp wiki
(Added Super Metroid (JU) and Captain Commando (U))
m (Undid part of revision 3583 by Special:Contributions/Hiki (User talk:Hiki))
Line 33: Line 33:
 
|align="center" style="background:skyblue"|Donkey Kong 2: Diddy's Kong Quest (U) (V1.1)
 
|align="center" style="background:skyblue"|Donkey Kong 2: Diddy's Kong Quest (U) (V1.1)
 
|align="center"|0.5a
 
|align="center"|0.5a
|align="center"|Minor graphical glitches, hentai sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
+
|align="center"|Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
 
|-
 
|-
|align="center" style="background:skyblue"|Donkey Kong Dong 3: Dixie Kong's Double Trouble (U) [!]
+
|align="center" style="background:skyblue"|Donkey Kong 3: Dixie Kong's Double Trouble (U) [!]
 
|align="center"|0.5a
 
|align="center"|0.5a
 
|align="center"|Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
 
|align="center"|Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
Line 123: Line 123:
 
|align="center"|Slight sound glitches, otherwise perfectly playable
 
|align="center"|Slight sound glitches, otherwise perfectly playable
 
|-
 
|-
|align="center" style="background:skyblue"|Super Mario RPG [!]
+
|align="center" style="background:skyblue"|Super Puyo Puyo (J) (V1.2) [!]
 
|align="center"|0.5a
 
|align="center"|0.5a
 
|align="center"|ROM runs, but falling puyos are invisible (probably a layering issue), they appear when they hit the ground. Hence the game is unplayable, due to a graphic bug.
 
|align="center"|ROM runs, but falling puyos are invisible (probably a layering issue), they appear when they hit the ground. Hence the game is unplayable, due to a graphic bug.

Revision as of 17:04, 26 March 2007

SNES Roms compatibility list with SNEmulDS.
Please order games alphabetically!

 
ROM Title Version Notes
Asterix (E) [!] 0.5a Black screen after logo.
Battletoads & Double Dragon - The Ultimate Team (U) [!] 0.5a White screen after logo.
Battletoads in Battlemaniacs (U) [!] + (U) [BETA] 0.5a Major graphic bugs, but sprites still show. Still reasonably playable.
Captain Commando (U) [!] 0.5a Near perfect.
Chrono Trigger (U) (V1.0) [!] 0.5a Minor graphical glitches, sound is garbled
Cool Spot (E)[!] 0.5a Major graphic glitches
Donkey Kong 2: Diddy's Kong Quest (U) (V1.1) 0.5a Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
Donkey Kong 3: Dixie Kong's Double Trouble (U) [!] 0.5a Minor graphical glitches, sound is rarely distorted, minor layering problems, slowdowns when more than 4-5 sprites are on the screen. Pretty playable overall.
Dragon - The Bruce Lee Story (U) 0.5a Sprites and backgrounds look 25% transparent, aside from that perfectly playable.
Earthworm Jim (U) [!] 0.5a Some sound glitches. Fully playable
F-Zero (U) (V1.0) [!] 0.5a Minor graphical glitches
Final Fantasy III (U) (V1.0) (Retrans 2.00a - SkyRender) 0.5a Major graphic glitches, sound comes out garbled or in shrieks.(works in 0.4final)
Gintama Oyakata no Jissen Pachinko Hisshouhou (J) 0.5a Producer logo shows, then the screen turns white
Killer Instinct (U) (V1.0) [!] 0.5a Graphic glitches,controls stop working at the select character screen
Kirby's Dream Land 3 (U) 0.5a Doesn't work, white screens at start
Legend of Zelda: A Link to the past (E) [!] 0.5a No sound, minor graphic glitches
Legend of Zelda: A Link to the past (U) [!] 0.5a Sound hiccups, minor graphic glitches. Fully playable.
Legend of Zelda: Parallel Worlds v1.0 (U) [!] 0.5a Same as LttP(U) Rain effects cause layering issue. Change to off/BG2/BG3/SPR to fix. (will cause some stuff (like rain) to not show up.)
Lufia II: Rise of the Sinistrals (U) 0.5a Freezes after the naming screen
Mario Paint (E) [!] 0.5a White screen that turns black.
Mortal Kombat (U) 0.5a Graphic Glitches, Random Restarts
NBA Jam (U) (V1.0) 0.5a Graphic glitches,fully playable
Secret of Evermore (U) 0.5a Doesn't work, white screens after the Squaresoft logo
Seiken Densetsu 3 [DeJap] 0.5a Runs, but the text cannot be seen, layering and texture problems, sound garbled. Unplayable.
Star Ocean (J) [T+Eng1.0_DeJap] 0.5a Black screen.
Street Fighter II Turbo - Hyper Fighting (E) (V1.1) [!] 0.5a Sound very glitchy, but game is fully playable
Street Fighter II - The World Warrior (E) 0.5a Sound very glitchy, but black screen after characters.
Super Mario All-Stars + Super Mario World (E) [!] 0.5a Minor graphic glitches
Super Mario World (U) (V1.0) [!] 0.5a Slight sound glitches, otherwise perfectly playable
Super Puyo Puyo (J) (V1.2) [!] 0.5a ROM runs, but falling puyos are invisible (probably a layering issue), they appear when they hit the ground. Hence the game is unplayable, due to a graphic bug.
Super Metroid (JU) [!] 0.5a Some graphic and sound glitches, but game is playable.
Super R-Type (U) [!] 0.5a Some sound glitches. Fully playable
TMNT Turtles in Time (U) (V1.1) [!] 0.5a Near perfect sound and VERY minor graphic glitches (99% perfect). Fully playable
Ultima VI - The False Prophet (U) 0.5a Sound garbled in spots. Minor graphic glitches/layering issues. Fully playable.
Ultima VII - The Black Gate (U) 0.5a Minor graphic/sound issues. Text issues. Freezes @ death? Won't always start.