• *'''Question #3: '''What about 480p?
    4 KB (651 words) - 23:51, 2 August 2013
  • | PAL 480P
    1 KB (179 words) - 02:31, 15 November 2007
  • ...GER| partial | note=3.2J + WiiKey 1.9g + Freeloader (not work for 480i and 480p)}}
    71 KB (10,607 words) - 15:34, 19 December 2014
  • ...n WiiKey 1.2 Wii 2.2e with RegionFrii and BrickBlocker. | 60note= ← (+480P) }} ...yes | group=WiiZARD |50note=Working (WiiKey 1.9b Wii 3.1E)|60note=← (+480P)}}
    57 KB (7,592 words) - 15:40, 19 December 2014
  • {{GCGame|Animal Crossing|NTSC-U|Yes|Yes|Yes|Yes|0.03|480p. Freezes at title for a bit}} ...tos: Eternal Wings and the Lost Ocean (Disc 1)|NTSC-U|Yes|Yes|Yes|Yes|1.34|480p}}
    27 KB (4,011 words) - 04:53, 29 November 2015
  • {{GCGame|Eternal Darkness: Sanity's Requiem|NTSC-U|||Yes|||480p}} ...Edition|NTSC-U|Yes|No|Yes|No||Must select NTSC in GCOS, press B to play in 480p}}
    23 KB (3,469 words) - 21:02, 2 February 2015
  • ...;border: 1px #111111 solid;" |Works great on PAL gamma|Neogamma force ntsc 480p ...0&p=1640124&#entry1640124 Error 002 fix] -works with neogamma 6 force ntsc 480p on a ntscu wii
    287 KB (41,402 words) - 04:07, 28 November 2011
  • ...fectly, also works through muligame iso creator, auto detect setting used. 480p doesn't work (GC B launcher bug?). Change tv type in Wii screen settings to | Works 480p mode = 480i. Works shrunk and multi. Tested on Xi.
    75 KB (11,113 words) - 22:32, 5 December 2015
  • ...in progressive mode. Note is only for games that do not normally support 480P (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_ ...yes/issues/no | size = Size of Compressed Disc | nodisc = yes/issues/no | 480P = yes/issues/no | notes = Additional Notes | conf = Confirmed By How Many }
    144 KB (19,718 words) - 05:39, 7 April 2017
  • ...ain.dol, and Force NTSC when launching the game if still not working. (pal 480p is working in fullscreen). Freezes in the opening scene, but if skip throug
    4 KB (636 words) - 13:22, 5 June 2010
  • ...L, and set VIDTV to disabled, this only works if using component cable for 480p.|Confirmed=7 |Date=2010-05-03}}
    9 KB (1,354 words) - 12:02, 28 October 2013
  • ...in progressive mode. Note is only for games that do not normally support 480P (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_ ...UR | ver = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | 480P = | notes = | conf = 1 }}
    100 KB (13,504 words) - 06:45, 31 March 2016
  • ...dy has an 480p option, enter "'''Support'''". A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_ ...ssues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | n
    253 KB (34,875 words) - 05:50, 14 May 2023
  • !style="width:5%"|480p
    399 B (47 words) - 22:45, 18 July 2015
  • | '''''Crash Bandicoot Trilogy''''' - 480p to 720p | '''''Crash Team Racing''''' - 480p to 720p
    9 KB (1,099 words) - 17:10, 7 July 2020