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  • !style="border: 2px solid black;"|'''Pointer opacity ''' <br>
    5 KB (823 words) - 13:26, 26 April 2010
  • {{Scrub|New Super Mario Bros. Wii|PAL|1.4|373|Yes|USB Launcher GX|Pointer}}
    19 KB (2,568 words) - 12:33, 7 July 2016
  • !width="0"|Offset (pointer format)
    69 KB (6,785 words) - 19:01, 15 April 2012
  • !width="0"|Offset (pointer format)
    61 KB (5,820 words) - 23:04, 26 November 2012
  • !width="0"|Offset (pointer format)
    62 KB (6,819 words) - 12:22, 15 November 2007
  • !width="0"|Offset (pointer format)
    54 KB (5,464 words) - 10:39, 22 November 2007
  • ...nter"|[http://cheats.gbatemp.net/hack/tools/nds/ards_pointer_tool.rar ARDS Pointer codes Tool] |Helps create ARDS Pointer codes.
    11 KB (1,704 words) - 23:45, 8 October 2010
  • |'''Wiimote Pointer Support''' *WiiMote Pointer Support
    15 KB (2,096 words) - 16:40, 20 November 2014
  • :Code name for a system call in the ARM9 that accepts any function pointer and executes it in kernel mode. The only process on the ARM9 (Process9) has
    25 KB (4,245 words) - 18:49, 22 May 2017
  • ...HXMU 025DA/AA2||Not Tested|Not Tested|Issues|I experienced issues with the pointer, it hiccups sometimes, still playable but a bit annoying. I can confirm thi
    251 KB (40,169 words) - 15:35, 23 August 2024
  • *POINTER
    55 KB (5,772 words) - 19:59, 6 December 2010
  • ...is 0x14. Now a pointer code type could tell the device to load the value (pointer) at 0x80045020, add 0x14, and write the value for full health to the result lw r0, =0x203FA70 @ Load pointer to lives variable
    37 KB (6,441 words) - 18:04, 31 May 2017
  • ...general purpose registers (X and Y), an 8-bit accumulator, an 8-bit stack pointer, an 8-bit status register, and a 16-bit program counter. With only 151 inst
    11 KB (1,727 words) - 07:40, 10 October 2010
  • | Pointer Search | Pointer searching application. Search pointers from multiples memory dumps.
    25 KB (3,288 words) - 10:30, 27 January 2019
  • ...it is only used as an additional/secondary controller, game still requires pointer motion controls to navigate menu and play. Also known as Bust-a-Move BASH! ...e console off from the controller, there's no way to exit to Wii U menu as pointer is disabled with this setting. }}
    139 KB (21,689 words) - 21:31, 6 November 2024