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(Note about memory card corruption)
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=Note about memory card corruption=
 
=Note about memory card corruption=
  
When using the Nintendo 1019 block memory card, it is well documented that it becomes corrupted when used on a Wii console rather than an actual Gamecube, causing some save files to be corrupted when loaded or even instantly corrupted when saving. A simple google search will turn up countless people having the same corruption problem. The reason why is not know but evidently caused by a bug in the Wii's software or hardware that has never been addressed or acknowledged by Nintendo. While I'm not 100% sure, this may also apply to 64MB which is the equivalent to 1019 blocks in generic cards or larger generic cards as well. Keep this in mind when documenting results with Dios Mios as it may not be Dios Mios of NMM that is causing corruption but rather the use of the aforementioned cards and it may be best to use a smaller card when doing compatibility tests for accuracy. [[Special:Contributions/66.41.250.167|66.41.250.167]] 05:57, 16 December 2013 (CST)
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When using the Nintendo 1019 block memory card, it is well documented that it becomes corrupted when used on a Wii console rather than an actual Gamecube, causing some save files to be corrupted when loaded or even instantly corrupted when saving. A simple google search will turn up countless people having the same corruption problem. While I'm not 100% sure, this may also apply to 64MB which is the equivalent to 1019 blocks in generic cards or larger generic cards as well. Keep this in mind when documenting results with Dios Mios as it may not be Dios Mios of NMM that is causing corruption but rather the use of the aforementioned cards and it may be best to use a smaller card when doing compatibility tests for accuracy. [[Special:Contributions/66.41.250.167|66.41.250.167]] 05:57, 16 December 2013 (CST)

Revision as of 22:11, 15 December 2013

Note about memory card corruption

When using the Nintendo 1019 block memory card, it is well documented that it becomes corrupted when used on a Wii console rather than an actual Gamecube, causing some save files to be corrupted when loaded or even instantly corrupted when saving. A simple google search will turn up countless people having the same corruption problem. While I'm not 100% sure, this may also apply to 64MB which is the equivalent to 1019 blocks in generic cards or larger generic cards as well. Keep this in mind when documenting results with Dios Mios as it may not be Dios Mios of NMM that is causing corruption but rather the use of the aforementioned cards and it may be best to use a smaller card when doing compatibility tests for accuracy. 66.41.250.167 05:57, 16 December 2013 (CST)