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Revision as of 07:41, 23 July 2007 by Jc28735250 (talk | contribs) (Questions)


  • Do different mod chips matter when playing GC Games? Or are they all close enough in design that we'll see the games break the same way on all? -- Dsbomb 13:45, 5 May 2007 (CEST)
    • As far as the Wii goes, the Wiikey seems to be the only chip that has issues due to the streaming audio bug - so if something doesn't work on this chip, it doesn't necessarily mean it won't work on another chip. On a different note, I changed around the layout of the table a bit. The template should also be edited to reflect this, but first I was wondering if the "Normal" column should be removed? All GC ISO releases should work fine when burnt normally to a disc - otherwise they would have been nuked. If a game doesn't work at all normally, it most certainly won't work when shrunken or added to a multi-ISO disc. Likewise a game that works shrunken/multi'd will work fine when burnt normally. --Dirtie 04:56, 6 May 2007 (CEST)
      • That doesnt seem to be entirely true. Zelda Collectors Ed. and the Ocarina of Time Pack didnt work solo for me, but on a Multi-ISO they both worked fine. --AlexDP
        • I got the NTSC-J versions of the zelda collection and ocarina master quest but I could only get them to work single; GCOS refuses to recognize it as a correct Gamecube image somehow.--Jc28735250 09:41, 23 July 2007 (CEST)