Talk:GCOS Gamecube Compatibility List
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Questions
- Do different mod chips matter when playing GC Games? Or are they all close enough in design that we'll see the games break the same way on all? -- Dsbomb 13:45, 5 May 2007 (CEST)
- As far as the Wii goes, the Wiikey seems to be the only chip that has issues due to the streaming audio bug - so if something doesn't work on this chip, it doesn't necessarily mean it won't work on another chip. On a different note, I changed around the layout of the table a bit. The template should also be edited to reflect this, but first I was wondering if the "Normal" column should be removed? All GC ISO releases should work fine when burnt normally to a disc - otherwise they would have been nuked. If a game doesn't work at all normally, it most certainly won't work when shrunken or added to a multi-ISO disc. Likewise a game that works shrunken/multi'd will work fine when burnt normally. --Dirtie 04:56, 6 May 2007 (CEST)
- That doesnt seem to be entirely true. Zelda Collectors Ed. and the Ocarina of Time Pack didnt work solo for me, but on a Multi-ISO they both worked fine. --AlexDP
- I got the NTSC-J versions of the zelda collection and ocarina master quest but I could only get them to work single; GCOS refuses to recognize it as a correct Gamecube image somehow.--Jc28735250 09:41, 23 July 2007 (CEST)
- I'll make my own backup copy of my PAL Wind Waker bonus disc (OoT and MQ) and see how it fares. I'm pretty sure the only reason these games wouldn't work (burnt directly like normal) is because the release group would have played around with the ISO a bit. --Dirtie 18:18, 17 August 2007 (CEST)
- That doesnt seem to be entirely true. Zelda Collectors Ed. and the Ocarina of Time Pack didnt work solo for me, but on a Multi-ISO they both worked fine. --AlexDP
- As far as the Wii goes, the Wiikey seems to be the only chip that has issues due to the streaming audio bug - so if something doesn't work on this chip, it doesn't necessarily mean it won't work on another chip. On a different note, I changed around the layout of the table a bit. The template should also be edited to reflect this, but first I was wondering if the "Normal" column should be removed? All GC ISO releases should work fine when burnt normally to a disc - otherwise they would have been nuked. If a game doesn't work at all normally, it most certainly won't work when shrunken or added to a multi-ISO disc. Likewise a game that works shrunken/multi'd will work fine when burnt normally. --Dirtie 04:56, 6 May 2007 (CEST)
- Does Naruto 4 really not work under any cirumstances? How about fstfix?
- Do you have to add both discs on multi-disc games? BK, RE, ToS etc.
- 'Make-Multi is used to put multiple Gamecube games on one DVD (multi-ISO)': GCMUtility (0.5) also supports this feature; is it in any way vital that Make-Multi is used over GCMUtility when making the comparisons? Is there any difference in performance?
- GCMUtility generates "viper multi-iso discs" which were designed for use on gamecube and have a much different format to GCOS multi-iso discs (although GCOS has limited backwards compatibility with these discs). The main disadvantage is that they're limited to ~1.35GB, so I can't understand why anyone would want to use GCMUtility --Dirtie 05:17, 16 September 2007 (CEST)
- I've heard that the game p.n.03 freezes at one point(something with misson 5 room x), just wondering if there's a fix.
"Good" images
I'm curious, how do you go about determining if your ISO for a Gamecube game is a legit, good rip? Is there a site with a list of official CRCs or anything? I've tried looking for something, but I haven't found any yet. --Dsbomb 19:56, 27 September 2007 (CEST)
Release Number?
The wii section also features a release number, would it be possible to add here too? Would prefer some kind of numbering as a supplement to just listing the names...
thoughts?
Split page?
Please split the page in 3 pages, one for each region. It will be a lot easier to search and edit.