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| style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | | style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | | style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | | style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Fantasy Zone | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fantasy Zone | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | | style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Fantasy Zone 2 : The Tears of Opa-Opa | | style="background:#E9E9E9;border: 1px #111111 solid;" |Fantasy Zone 2 : The Tears of Opa-Opa | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | | style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Secret Command | | style="background:#E9E9E9;border: 1px #111111 solid;" |Secret Command | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | | style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Chaos | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic Chaos | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | | style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic The Hedgehog | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic The Hedgehog | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | | style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic The Hedgehog 2 | | style="background:#E9E9E9;border: 1px #111111 solid;" |Sonic The Hedgehog 2 | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | | style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Space Harrier | | style="background:#E9E9E9;border: 1px #111111 solid;" |Space Harrier | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | | style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Wonder Boy | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wonder Boy | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | | style="background:#E9E9E9;border: 1px #111111 solid;" |runs on beta 5 using usb NAND | ||
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| style="background:#E9E9E9;border: 1px #111111 solid;" |Wonder Boy In Monster Land | | style="background:#E9E9E9;border: 1px #111111 solid;" |Wonder Boy In Monster Land |
Revision as of 06:52, 22 August 2009
Contents
Triiforce v0.x VC/WiiWare NAND emulation Compatibility Matrix
Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.
PLEASE READ ME (Guidelines)
Please mention if you are using v0.4 or v0.5 etc. in the "notes" section.
1. If a game is working it doesn't always make it green, as titles marked green should be/are 99.9-100% compatible. See color chart below.
2. The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.
3. Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.
4. Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.
5. If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.
6. Make sure your USB device works and is stable before reporting games that don't work. See USB Devices Compatibility List
7. Make sure your USB device isn't overheating due to long usage when reporting crashes.
8. Other Usb devices, especially USB LAN adapter, might interfere with the loader. When testing, unplug the LAN adapter and delete the "Wired Connection" profile if the wifi-enabled game freezes.
9.If a game does not work using NAND emulation, say that it doesn't work.
Compatibility Legend |
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Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay . |
Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). |
Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups. |
WiiWare
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Defend Your Castle | Works | NTSC-U | runs on beta 5 using sd/usb NAND | 0 |
Driift Mania | Works | PAL | Works fine using SD nand | 0 |
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FFCC: My Life As A Darklord | Doesn't work | NTSC-U | "Can't access Wii system memory" | 0 |
FFCC: My Life As A King | Works | NTSC-U | works w/ beta 5 using USB NAND | 0 |
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Gyrostarr | Works | NTSC-U | works w/ beta 5 using USB NAND | 0 |
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Icarian: Kindred Spirits | Works | PAL | Works fine using SD nand | 0 |
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Lostwinds | Works | NTSC-U | runs on beta 5 using real NAND but not SD/USB NAND | 0 |
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Megaman 9 | Works | NTSC-U | runs on beta 5 using sd/usb NAND | 1 |
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Strong Bad's Cool Game for Attractive People Episode 1: Homestar Ruiner | Doesn't Work | NTSC-U | green screen using USB NAND, but didn't test sd NAND or real NAND | 0 |
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Tales of Monkey Island EP 1 | Doesn't work | NTSC-U | Green screen | 0 |
Tales of Monkey Island EP 1 | Doesn't work | PAL | Green screen | 0 |
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World of Goo | Works | NTSC-U | runs on beta 5 using sd/usb NAND | 2 |
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Game Name | Result | Region | Notes | Confirmed |
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F-Zero X | Works | NTSC-U | runs on beta 5 using sd/usb NAND | 0 |
The Legend of Zelda: Ocarina of Time | Works | NTSC-U | runs on beta 5 using sd/usb NAND | 0 |
Star Fox 64 | Works | NTSC-U | runs on beta 5 using sd/usb NAND | 0 |
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Contra III The Alien Wars | Works | NTSC-U | Works fine from real NAND & SD NAND, but not USB NAND | 1 |
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Sega Genesis
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Game Name | Result | Region | Notes | Confirmed |
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Alex Kidd The Lost Stars | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
Alex Kidd In Miracle World | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
Enduro Racer | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
Fantasy Zone | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
Fantasy Zone 2 : The Tears of Opa-Opa | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
Secret Command | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
Sonic Chaos | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
Sonic The Hedgehog | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
Sonic The Hedgehog 2 | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
Space Harrier | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
Wonder Boy | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
Wonder Boy In Monster Land | Works | NTSC-U | runs on beta 5 using usb NAND | 0 |
TurboGrafx16
NeoGeo
Virtual Console Arcade
Game Name | Result | Region | Notes | Confirmed |
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Tecmo Bowl | Works | NTSC-U | runs on beta 5 using sd/usb NAND | 0 |
Injected Virtual Console
N64
Game Name | Result | Region | Notes | Confirmed |
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The Legend of Zelda: Ocarina of Time Master Quest | Works | NTSC-U | runs on beta 5 using sd/usb NAND | 0 |
Super Smash Bros. | Works | NTSC-U | runs on beta 5 using sd/usb NAND | 0 |