From WikiTemp, the GBAtemp wiki
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'''Compatibility list for Wii64/Not64. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''
 
'''Compatibility list for Wii64/Not64. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''
  
<big>'''[https://code.google.com/p/mupen64gc/downloads/list Wii64 Homepage]'''</big>
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<big>'''[https://github.com/emukidid/Wii64/releases Wii64 Homepage]'''</big>
  
<big>'''[https://github.com/Extrems/Not64 Not64 Homepage]'''</big>
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<big>'''[https://github.com/extremscorner/not64/releases Not64 Homepage]'''</big>
  
<big>'''[http://gbatemp.net/threads/not64-update.333569/ Latest Thread on GBATemp]'''</big>  
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<big>'''[http://gbatemp.net/threads/not64-update.333569/ Latest thread on GBAtemp]'''</big>  
  
 
== Posting Guidelines ==
 
== Posting Guidelines ==
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'''Region''' - Enter "'''USA'''", "'''JAP'''", or "'''EUR'''". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.
 
'''Region''' - Enter "'''USA'''", "'''JAP'''", or "'''EUR'''". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.
  
'''Version''' - Always try to use the latest Wii64 release, currently the most recent is the experimental modification [http://www.gc-forever.com/forums/viewtopic.php?f=9&t=2723 Not64]. If you're using a more recent version than the one listed, update this field. Please follow the same formatting as other entries.
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'''Version''' - Always try to use the latest Wii64 release, currently the most recent is the experimental modification [http://www.gc-forever.com/forums/viewtopic.php?f=9&t=2723 Not64] and [https://github.com/emukidid/Wii64/releases/tag/1.3-20212212 Wii64 1.3]. If you're using a more recent version than the one listed, update this field. Please follow the same formatting as other entries.
  
'''Status''' - This column is for the compatibility of Not64 in its default state. Enter "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''".  
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'''Status''' - This column is for the compatibility of Wii64/Not64 in its default state. Enter "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''".  
  
'''Virtual Console''' - Enter "'''Yes'''" if it is currently available as a Virtual Console title.
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'''Virtual Console''' - Enter "'''Yes'''" if it is currently available as a Virtual Console title, otherwise enter "'''No'''".
  
 
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed.
 
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed.
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"ROM Type" - Indicate the extension of the rom file. Examples: Mario Kart.v64, Mario Kart.z64, Mario Kart.n64 or Mario Kart.rom have different extensions.
  
  
 
'''Template'''
 
'''Template'''
<nowiki>{{ N64 | name = game_name | region = USA/JAP/EUR | ver = Not64/Wii64... | status = Works/Issues/Doesn't Work | vc = yes/no | notes = ... }}</nowiki>
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<nowiki>{{ N64 | name = game_name | region = USA/JAP/EUR | ver = Not64/Wii64... | status = Works/Issues/Doesn't Work | vc = yes/no | rom type = .n64/.v64/.z64/.rom |notes = ... }}</nowiki>
  
  
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==#==
 
==#==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = 007: The World is not Enough |  region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Sound Works now! Multiplayer is great. Missing graphics in mission 1 }}
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{{ N64 | name = 007: The World is not Enough |  region = USA | status = works | ver = not64 20210820 | vc = no | notes = very minor gfx issues works fine.Rice version has some fixed textures but your weapon or arm get clipped by several surfaces like they have no priority over them so use wii64 regular version or not64 to play.}}
{{ N64 |name = 007: The World is not Enough | region = EUR | status = Issues | ver = Wii64 1.1 | vc = no | notes= Sound Works now! Multiplayer is great. Missing graphics in mission 1 }}
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{{ N64 |name = 007: The World is not Enough | region = EUR | status = works | ver = not64 20210820 | vc = no | notes= minor issues seems to work fine.Rice version has some fixed textures but your weapon or arm get clipped by several surfaces like they have no priority over them so use wii64 regular version or not64 to play.}}
{{ N64 | name = 1080 Snowboarding | region = EUR | status = works | ver = Not64 20150205 | vc = yes | notes =  Perfect. }}
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{{ N64 | name = 1080º Snowboarding | region = EUR | status = works | ver = wii64 1.3 | vc = yes | notes =  Regular wii64/not64 works better than rice. }}
{{ N64 | name = 1080 Snowboarding | region = USA | status = Doesn't Work | ver = Not64 | vc = yes | notes = . }}
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{{ N64 | name = 1080º Snowboarding | region = USA | status = Works | ver = wii64 1.3 | vc = yes | notes = seems perfect.Regular wii64/not64 works better than rice.}}
{{ N64 | name = 40 Winks (Prototype)| region = EUR | status = Works | ver = Not64 20150205 | vc = no | notes = Now working fine. Last working version Not64 Second }}
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{{ N64 | name = 40 Winks (Prototype)| region = EUR | status = Works | ver = wii64 1.3 rice | vc = no | notes = rice only for correct cutscenes and lightning(only main menu is not correctly displayed), regular version of wii64 or not64 dont show the cutscenes correctly and are way too dark ingame. }}
 +
{{ N64 | name = 64 de Hakken!! Tamagotchi Minna de Tamagotchi World | region = JAP | status = Works | ver =wii64 rice | vc = no | notes = Not yet tested.}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==A==
 
==A==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Aerofighters Assault | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Almost perfect. Slight gfx glitch when doing a full turn, but that is about it. }}
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{{ N64 | name = A Bug's Life | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = Rice has missing sky and afew other textures, seems to work perfectly on regular wii64/not64. }}
{{ N64 | name = AeroGauge | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Works Perfectly! }}
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{{ N64 | name = Aerofighters Assault | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = seems to work just as well on rice or gl. }}
{{ N64 | name = A Bug's Life | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Runs a bit slow. }}
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{{ N64 | name = AeroGauge | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Gl works better than rice since it has fog. }}
{{ N64 | name = Aidyn Chronicles | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes =  Plays fine. Some tiny texture errors on the chars. }}
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{{ N64 | name = Aidyn Chronicles | region = USA | status = Works | ver =not64 20210820 | vc = no | notes =  regular wii64 1.3 or not64 works best, rice has more texture errors and missing cutscenes text. }}
{{ N64 | name = Air Boarder 64 | region = EUR | status = Works | ver =Not64 20150205 | vc = no | notes = Some tiny texture errors on the characters. }}
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{{ N64 | name = Air Boarder 64 | region = EUR | status = Works | ver =Wii64 1.3 | vc = no | notes = regular wii64/not64 works abit better than rice. }}
{{ N64 | name = All-star Baseball '99 | region = USA | status =  issues | ver =Not64 20150205 | vc = no | notes = Character polygons are stretched and deformed when in game. Setup menus are missing elements (team logos, etc). Still playable otherwise. }}
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{{ N64 | name = All-star Baseball '99 | region = EUR | status =  works | ver =Wii64 1.2 rice | vc = no | notes = Rice only on gl it has stretching vertices. }}
{{ N64 | name = All-star Baseball '00 | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Doesn't load. }}
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{{ N64 | name = All-star Baseball '99 | region = USA | status =  works | ver =wii64 1.2 | vc = no | notes = Rice only on gl it has stretching vertices.}}
{{ N64 | name = All-star Baseball '01 | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Doesn't load. }}
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{{ N64 | name = All-star Baseball '00 | region = EUR | status = Doesn't Work | ver =wii64 1.3  | vc = no | notes = Does not Start even on intrepreter. }}
{{ N64 | name = All-star Tennis '99 | region = USA | status =  Works | ver =Not64 20150205 | vc = no | notes = Perfect. }}
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{{ N64 | name = All-star Baseball '00 | region = USA | status = Doesn't Work | ver =wii64 1.3 | vc = no | notes = Does not Start even on intrepreter. }}
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{{ N64 | name = All-star Baseball '01 | region = USA | status = Doesn't Work | ver =wii64 1.3  | vc = no | notes = Does not Start even on intrepreter. }}
 +
{{ N64 | name = All-star Tennis '99 | region = USA | status =  Works | ver =wii64 1.3 | vc = no | notes = rice tested }}
 
{{ N64 | name = Animal Forest | region = JAP |status =  Works | ver =Not64 20150205 | vc = no | notes = All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well.  }}
 
{{ N64 | name = Animal Forest | region = JAP |status =  Works | ver =Not64 20150205 | vc = no | notes = All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well.  }}
{{ N64 | name = Armorines: Project S.W.A.R.M. | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = First cut-scene you cant see anything, minor graphical glitches when beginning mission; perfect after that 3 missions done. }}
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{{ N64 | name = Armorines: Project S.W.A.R.M. | region = USA | status = Works | ver =Not64 20210820 | vc = no | notes = use not64 or regular wii64 1.3, rice has some issues. }}
{{ N64 | name = Army Men Air Combat | region = USA | status = Issues | ver =Not64 20150205 | vc = no | notes =  Menu where you press start is full of horizontal green lines,main menu works fine and the game is fully playable even tough graphics in levels are messed up, ground textures aren't rendered properly, }}
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{{ N64 | name = Army Men Air Combat | region = USA | status = works | ver =wii64 1.3 | vc = no | notes =  menus work a tiny bit better in rice but gameplay is better on regular/not64. }}
{{ N64 | name = Army Men Sarges Heroes | region = EUR | status = Works | ver = Not64 20150205 | vc = no | notes = Runs perfectly except the cut scenes you cant see anything. }}
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{{ N64 | name = Army Men Sarges Heroes | region = EUR | status = Works | ver = wii64 1.3 | vc = no | notes = rice only to see the cutscenes, on gl the cutscenes are broken, somewhat needs overclock for smooth performance }}
{{ N64 | name = Army Men Sarges Heroes 2 | region = USA | status = Works | ver = Not64 20150205 | vc = no | notes = Lags a bit depending on the map and the enemies on it. }}
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{{ N64 | name = Army Men Sarges Heroes 2 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = needs cpu clock divider set to 1 for full speed to use alongside vwii overclock for  less framedrops. }}
{{ N64 | name = Asteroids Hyper 64 | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Color of menu text slightly off, but game is 100% playable. }}
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{{ N64 | name = Asteroids Hyper 64 | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = Normal game tested only, works with rice or gl The unlock of the original asteroids game does not display the ship nor the asteroids, normal game plays perfectly. }}
{{ N64 | name = Automobili Lamborghini | region = USA | status = Works | ver = Not64 20150205 | vc = no | notes =  Works Perfectly. }}
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{{ N64 | name = Automobili Lamborghini | region = USA | status = Works | ver = Wii64 1.3 | vc = no | notes =  rice tested, gl works as well. }}
 
{{ Table End }}
 
{{ Table End }}
  
 
==B==
 
==B==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Banjo Kazooie | region = USA | status = Works | ver = Not64 | vc = no | notes = Menu background is garbled, "I" and "!" don't appear properly turn FB textures on to fix dialog boxes and some textures, some occasional slowdown }}
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{{ N64 | name = Banjo Kazooie - Banjo to Kazooie no Daibouken | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Unlocked every world. Minor graphical issues. }}
{{ N64 | name = Banjo Kazooie | region = EUR | status = Works | ver = | vc = no | notes = A few white textures, minor slowdown }}
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{{ N64 | name = Banjo-Kazooie | region = USA | status = Works | ver = Not64 20210820 | vc = no | notes = Works perfectly fine needs fb textures for pause menu. }}
{{ N64 | name = Banjo Tooie | region = USA | status = Issues | ver = Not64 | vc = no | notes = Turn on FB Textures to fix graphics, runs a lot slower than Banjo Kazooie (typically around 0.8-0.9x speed)
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{{ N64 | name = Banjo-Kazooie | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues. }}
You can't play the game for a 100% run. The game CRASHES when you learn the "Pack Whack" move from Jamjar at the 3rd Level Witchy World! And there is no way to evade that problem like the other game crashes (no auto save, no save states, no "turn the camera or stand at elsewhere" and NO other helpful option in the emulator menu will help) }}
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{{ N64 | name = Banjo-Kazooie: Jiggies of Time | region = USA | status = Works | ver = Not64 | vc = no | notes = Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same gfx glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu's. NOTE: Save States crash the game upon state load attempt. }}
{{ N64 | name = Bassmasters2000 | region = USA | status = Issues | ver = Not64 | vc = no | notes = It has quite a few graphical glitches but it's still playable.}}
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{{ N64 | name = Banjo-Tooie | region = AUS | status = works | ver = wii64 1.3 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using  wii64 on wiivc inject on wiiu with overclokced vwii.}}
{{ N64 | name = Batman Beyond: Return of The Joker  | region = USA | status = Works | ver = Not64 | vc = no | notes = Runs flawlessly. }}
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{{ N64 | name = Banjo-Tooie | region = EUR | status = works | ver = wii64 1.3 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix  texture issues.All speed issues can be fixed by using  wii64 on wiivc inject on wiiu with overclokced vwii. }}
{{ N64 | name = Battletanx | region = USA | status = Doesn't Work | ver =Not64 | vc = no | notes = Black screen on startup; Forced reset needed to get out of it. }}
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{{ N64 | name = Banjo-Tooie | region = USA | status = works | ver = Not64 20210820 | vc = no | notes = Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes. }}
{{ N64 | name = Battletanx 2: Global Assualt | region = USA | status = Doesn't Work | ver =Not64 | vc = no | notes = Black screen on start up; Forced reset needed to get out of it }}
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{{ N64 | name = (In-Fisherman) Bass Hunter 64 | region = EUR | status = works | ver = wii64 1.3 | vc = no | notes = Rice has issues , on regular wii64/not64 if you turn on fb textures it works perfectly.}}
{{ N64 | name = Battlezone: Rise of the Black Dogs | region = USA | status = Doesn't Work | ver =Not64 | vc = no | notes = Major textures missing in-game; All you see is the crosshair and the BG. We can't see the floor or anything else wich makes it unplayble. }}
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{{ N64 | name = Bassmasters 2000 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = wii64/not64  the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance.}}
{{ N64 | name = Beetle Adventure Racing | region = EUR | status = Works | ver = Not64| vc = no | notes = Plays well. In-game speed issues fixed. }}
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{{ N64 | name = Batman Beyond: Return of The Joker  | region = USA | status = Works | ver = wii64 1.3| vc = no | notes = seems a little to fast otherwise seems fine. }}
{{ N64 | name = Big Mountain 2000 | region = USA | status = Works | ver =Not64 | vc = no | notes = Runs perfect. }}
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{{ N64 | name = Batman Of The Future: Return of The Joker  | region = EUR | status = Works | ver = wii64 1.3 | vc = no | notes = seems a little to fast otherwise seems fine. }}
{{ N64 | name = Bio F.R.E.A.K.S. | region = USA | status = Issues | ver =Not64 | vc = no | notes = All the text is glitched and some texures in-game also don't work properly but very playable. }}
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{{ N64 | name = Battletanx | region = USA | status = Doesn't Work | ver =wii64 1.3| vc = no | notes = Black screen on startup even on dynarec; Forced reset needed to get out of it. }}
{{ N64 | name = Blast Corps | region = USA | status = Works | ver = Not64 | vc = no | notes = Very playable on Not64. }}
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{{ N64 | name = Battletanx 2: Global Assault | region = EUR | status = Works | ver =wii64 1.3| vc = no | notes =  rice runs better overal than gl.}}
{{ N64 | name = Blues Brothers 2000 | region = EUR | status = Works | ver = Not64 | vc = no | notes = Runs well very minor graphical glitches. }}
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{{ N64 | name = Battletanx 2: Global Assault | region = USA | status = Doesn't Work | ver =wii64 1.3| vc = no | notes = Black screen on startup even on dynarec; Forced reset needed to get out of it.Pal version boots and plays perfectly tough. }}
{{ N64 | name = Body Harvest | region = USA | status = Issues | ver =Not64  | vc = no | notes = Horrible slowdown and only shows half of the screen. }}
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{{ N64 | name = Battlezone: Rise of the Black Dogs | region = USA | status = works | ver =wii64 1.3| vc = no | notes = rice only gl cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough.(delete the viheight/width from rincelinux.ini to get fullscreen ingame. }}
{{ N64 | name = Bomberman 64 | region = USA | status = Issues | ver = Wii64 1.1 | vc = no | notes = Runs well, must press start at the black screen after the intro to see the main menu, Black Screen at the Green Garden's Stage 4 (The Winged Dragon), and lots of graphical glitches.Not64 20150205 you can only see blascreen after you enter adventure. }}
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{{ N64 | name = Beetle Adventure Racing! | region = EUR | status = Works | ver = wii64 1.3| vc = no | notes = rice has fixed trees and sky while gl doesnt, both are playable tough.might need overclock for smoother performance. }}
{{ N64 | name = Bomberman 64: The Second Attack! | region = USA | status = issues | ver = Not64 | vc = no | notes = cant see main menu, some cutscnes or the hud, the game works fine but you can also see no text. }}
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{{ N64 | name = Beetle Adventure Racing! | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice has fixed trees and sky while gl doesnt, both are playable tough. might need overclock for smoother performance. }}
{{ N64 | name = Bomberman Hero | region = USA | status = Works | ver = Not64 | vc = Yes | notes = Works almost perfectly with some slowdowns }}
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{{ N64 | name = Big Mountain 2000 | region = USA | status = Works | ver =wii64 1.3| vc = no | notes = rice tested. }}
{{ N64 | name = Bottom of the 9th | region = USA | status = Issues | ver =Not64 | vc = no | notes = Plays fine but only shows half of the screen. }}
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{{ N64 | name = Bio F.R.E.A.K.S. | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough. }}
{{ N64 | name = Brunswick Circuit Pro Bowling | region = USA | status = Issues | ver =Not64 | vc = no | notes = Major graphical glitches unplayable. }}
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{{ N64 | name = Blast Corps | region = USA | status = Works | ver = wii64 1.3| vc = no | notes = rice tested seems to play well }}
{{ N64 | name = Buck Bumble | region = USA | status = Issues | ver =Not64 | vc = no | notes = Runs Well but joystick randomly stops registrying. }}
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{{ N64 | name = Blues Brothers 2000 | region = EUR | status = Works | ver = Not6420210820 | vc = no | notes = Runs well with very minor graphical glitches. }}
{{ N64 | name = Bust A Move 99' | region = USA | status = Works | ver = Not64 | vc = Yes | notes = Works  perfectly it blackscreens for some seconds when transictions from screen to screen. }}
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{{ N64 | name = Blues Brothers 2000 | region = USA | status = Works | ver = wii64 1.3| vc = no | notes = rice tested seems to work well. }}
{{ N64 | name = Bust A Move 2 Arcade edition | region = USA | status = Issues | ver = Not64 | vc = Yes | notes = Works perfectly but you cant see the arrow so you have no idea where you are aiming for wich makes it unplayable. }}
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{{ N64 | name = Body Harvest | region = USA | status = Doesn't Work | ver =wii64 1.3 | vc = no | notes = when crossing bridges or climbing mountains there is some hit detection error and you get  stuck so its unplayable. }}
 +
{{ N64 | name = Bomberman 64 | region = EUR | status = Doesn't Work | ver = Not64 | vc = no | notes = DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only).}}
 +
{{ N64 | name = Bomberman 64 | region = USA | status = Doesn't Work | ver = Not64 20211116 | vc = no | notes = Intro & stage select are glitched. Once loaded into a level, it just shows a black screen.}}
 +
{{ N64 | name = Bomberman 64: The Second Attack! | region = USA | status = issues | ver = wii64 1.3 | vc = no | notes = menu cant be seen,press A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough. }}
 +
{{ N64 | name = Bomberman Hero | region = USA | status = Works | ver = wii64 1.3 | vc = Yes | notes = rice tested }}
 +
{{ N64 | name = Bottom of the 9th | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = When entering matches it might be some slowdown when the league flag shows up but ingame its all good  rice or gl seems the same. }}
 +
{{ N64 | name = Brunswick Circuit Pro Bowling | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice works perfectly, regular wii64 has alot of graphical issues. }}
 +
{{ N64 | name = Buck Bumble | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = works in rice or gl. }}
 +
{{ N64 | name = Bust-A-Move 2: Arcade Edition | region = USA | status = works | ver = wii64 1.3 | vc = Yes | notes = Rice only, on reuglar wii64 you cant see the cursor to shoot so you have no idea where you are aiming some beeping between menus. }}
 +
{{ N64 | name = Bust-A-Move 3 DX | region = EUR | status = Works | ver = wii64 1.3 | vc = Yes | notes = rice tested, jsome beeping between menus seems fine. }}
 +
{{ N64 | name = Bust-A-Move '99 | region = USA | status = Works | ver = wii64 1.3 | vc = Yes | notes =Rice or gl.some beeping between menus.  }}
 
{{ Table End }}
 
{{ Table End }}
  
 
==C==
 
==C==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = California Speed | region = USA | status = Works | ver =Not64 | vc = no | notes = Plays perfect with some tiny graphics glitches and the menu and such. }}
+
{{ N64 | name = California Speed | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = Rice tested-Plays perfect with some tiny graphics glitches on 2d textures but nothing that affects anything. }}
{{ N64 | name = Carmageddon 64 | region = USA | status = issues | ver =Not64 | vc = no | notes =  Game lags a lot, always under 20 fps and menu is too dark. }}
+
{{ N64 | name = Carmageddon 64 | region = USA | status = works | ver =wii64 1.3 | vc = no | notes =  regular wii64/not64 only, rice is a mess, it needs Cpu divider set to 1 and vwii overclock for full speed }}
{{ N64 | name = Carmageddon 64 | region = EUR | status = issues | ver =Not64 | vc = no | notes =  Game lags a lot, always under 20 fps and menu is too dark. }}
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{{ N64 | name = Carmageddon 64 | region = EUR | status = works | ver =wii64 1.2 | vc = no | notes =  regular wii64/not64 only, rice is a mess, it needs Cpu divider set to 1 and vwii overclock for full speed}}
{{ N64 | name = Castlevania 64 | region = USA | status = Issues | ver =Not64 | vc = no | notes = Runs in interpreter mode under 0.6x speed, in dynarec it blackscreens with music playing after intro movie. }}
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{{ N64 | name = Castlevania 64 | region = EUR | status = Doesn't Work | ver =wii64 1.3 | vc = no | notes = Only starts in intrepretar and plays under 0.5 speed.}}
{{ N64 | name = Castlevania Legacy of Darkness | region = USA | status = Issues | ver =Not64| vc = no | notes = Runs in interpreter mode under <0.5x speed, in dynarec it code dumps 'dsi exception',high res mode only shows half of the screen low res shows full screen. }}
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{{ N64 | name = Castlevania 64 | region = USA | status = Doesn't Work | ver =wii64 1.3 | vc = no | notes = Only starts in intrepretar and plays under 0.5 speed. }}
{{ N64 | name = Center Court Tennis| region = EUR | status = Doesn't Work | ver =Not64| vc = no | notes = Code dumps(dsi exception)when trying to enter a match. }}
+
{{ N64 | name = Castlevania Legacy of Darkness | region = EUR | status = Doesn't Work  | ver =wii64 1.3| vc = no | notes = Only starts in intrepretar and plays under 0.5 speed. }}
{{ N64 | name = Chameleon Twist | region = USA | status = Works | ver =Not64 | vc = no | notes = perfect }}
+
{{ N64 | name = Castlevania Legacy of Darkness | region = USA | status = Doesn't Work  | ver =wii64 1.3| vc = no | notes = Only starts in intrepretar and plays under 0.5 speed. }}
{{ N64 | name = Chameleon Twist 2 | region = USA | status = Works | ver =Not64| vc = no | notes = Turn ON FB Textures, plays perfectly. }}
+
{{ N64 | name = Center Court Tennis| region = EUR | status = Works | ver =wii64 1.3| vc = no | notes = rice tested. }}
{{ N64 | name = Charlie Blast's Territory | region = USA | status =  Works | ver =Not64| vc = no | notes = Lags a tiny bit when moving nothing that affects gameplay. }}
+
{{ N64 | name = Chameleon Twist | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = rice tested if it says to remove controller pak go to settings and chooose rumble pak in pak management and restart the rom. }}
{{ N64 | name = Chopper Attack | region = USA | status =  Works | ver =Not64 20150205 | vc = no | notes = Perfect. }}
+
{{ N64 | name = Chameleon Twist 2 | region = USA | status = Works | ver =wii64 1.3| vc = no | notes = Seems to play perfectly rice tested }}
{{ N64 | name = Clay Fighter 63 1/3 | region = USA | status =  Works | ver =Not64 20150205 | vc = no | notes = Perfect. }}
+
{{ N64 | name = Charlie Blast's Territory | region = USA | status =  Works | ver =wii64 1.3| vc = no | notes =works on glide and rice but seems its abit better on glide. }}
{{ N64 | name = Clay Fighter Sculptor's Cut | region = USA | status =  Works | ver =Not64 20150205 | vc = no | notes = Perfect. }}
+
{{ N64 | name = Chopper Attack | region = USA | status =  Works | ver =wii64 1.3 | vc = no | notes = rice tested. }}
{{ N64 | name = Command & Conquer 64 | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Bad menus, but in game is almost perfect explosions make the game lag abit. }}
+
{{ N64 | name = Clay Fighter 63 1/3 | region = USA | status =  Works | ver =wii64 1.3| vc = no | notes = works best on regular wii64/not64 }}
{{ N64 | name = Conkers Bad Fur Day | region = USA | status = Works | ver = Not64 20160420 | vc = no | notes = Turn FB Textures on and set Audio Speed Limit to DL. Some occasional slowdown, splitscreen multiplayer has a lot of audio distortion }}
+
{{ N64 | name = Clay Fighter Sculptor's Cut | region = USA | status =  Works | ver =wii64 1.3 | vc = no | notes = works best on regular wii64/not64 }}
{{ N64 | name = Cruisin' Exotica | region = USA | status = doesn't work| ver =Not64| vc = no  | notes = Major graphical glitches. The same textures gets repated over and over on every oject. }}
+
{{ N64 | name = Command & Conquer 64 | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = rice tested seems to work fine. Turn wiiu nand page to on for better consistency. }}
{{ N64 | name = Cruisin' USA | region = USA | status = Issues | ver =Not64 20150205 | vc = Yes | notes =Slight Graphical glitches, lots of bad texture rendering still evry playable. }}
+
{{ N64 | name = Conker's Bad Fur Day | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = Works well, FB textures highly recommened but not required. '''Audio Speed Limit MUST be set to DL to prevent hanging.''' Frames may drop a bit but still playable and will lock up on start, as well as certain cutscenes just wait for it to resume, should take 30 secs to a minute . }}
{{ N64 | name = Cruisn World | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes =  Works perfectly }}
+
{{ N64 | name = Cruisin' Exotica | region = USA | status = issues| ver =wii64 1.3| vc = no  | notes = on glide the same texture gets repeated all over on rice its correctly textured but it keeps stretching  random vertices all over.}}
 +
{{ N64 | name = Cruisin' USA | region = USA | status = works | ver =wii64 1.3 | vc = Yes | notes =Rice tested its playable but it can lag abit and making music lag ashwell, it need wii overclock to fix the framedrops and run fullspeed everytime. }}
 +
{{ N64 | name = Cruisn World | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes =  rice tested }}
 
{{ N64 | name = Custom Robo V2 | region = JAP | status = Issues | ver = | vc = Yes | notes = The gameplay is fine, yet there are very many graphical issues such as black or glossed textures.  }}
 
{{ N64 | name = Custom Robo V2 | region = JAP | status = Issues | ver = | vc = Yes | notes = The gameplay is fine, yet there are very many graphical issues such as black or glossed textures.  }}
{{ N64 | name = CyberTiger | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Some minor graphical issues, can be played fully }}
+
{{ N64 | name = CyberTiger | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = rice tested, some texture error on golfers face ingame but tahts about it. }}
 
{{ Table End }}
 
{{ Table End }}
  
Line 113: Line 130:
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
 
{{ N64 | name = Dance Dance Revolution - Disney Dancing Museum | region = JAP | status = Doesn't Work | | ver =Not64 20150205 | vc = no | notes = Black Screen on boot. }}
 
{{ N64 | name = Dance Dance Revolution - Disney Dancing Museum | region = JAP | status = Doesn't Work | | ver =Not64 20150205 | vc = no | notes = Black Screen on boot. }}
{{ N64 | name = Dark Rift | region = USA | status = Doesn't Work | ver = Not64| vc = no | notes = Hangs at load }}
+
{{ N64 | name = Dark Rift | region = USA | status = Doesn't Work | ver = wii64 1.3| vc = no | notes = rice and glide hangs after first lgo, unsuported microcode? }}
{{ N64 | name = DeadlyArts | region = USA | status = Issues | ver =Not64 20150205 | vc = no | notes = Plays with some graphical glitches like characters flashing white on the Select screen and on some levels the background is infront of the characters which makes fighting very hard. }}
+
{{ N64 | name = DeadlyArts | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice tested. }}
 
{{ N64 | name = Densha de Go! 64 | region = JAP | status = Doesn't Work | | ver =Not64| vc = no | notes = Black Screen on boot. }}
 
{{ N64 | name = Densha de Go! 64 | region = JAP | status = Doesn't Work | | ver =Not64| vc = no | notes = Black Screen on boot. }}
 
{{ N64 | name = Derby Stallion 64  | region = JAP | status = Works | | ver =Not64 | vc = no | notes = Minor graphic glitches when passing trough the menus and some track textures here and there. }}
 
{{ N64 | name = Derby Stallion 64  | region = JAP | status = Works | | ver =Not64 | vc = no | notes = Minor graphic glitches when passing trough the menus and some track textures here and there. }}
{{ N64 | name = Destruction Derby 64 | region = USA | status = Issues | ver =Not64 | vc = no | notes = Runs fine but background pictures go over the traks which makes driving almost impossible and the main menu is invisible. }}
+
{{ N64 | name = Destruction Derby 64 | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice runs fine some framedrops here and there needs vwii overclock for always full speed once you reach professional the tracks will be mirrored and the game will not work correctly, on regular wii64/not64 the morrored tracks work fine but the menus are a mess so you can maybe see what you need to click on rice and then play professional on regular wii64 for the correct mirrored tracks. }}
 
{{ N64 | name = Dezaemon 3D  | region = JAP | status = Issues | | ver =Not64  | vc = no | notes = Plays perfectly but some textures are messed up including your own ship and manny enemys. }}
 
{{ N64 | name = Dezaemon 3D  | region = JAP | status = Issues | | ver =Not64  | vc = no | notes = Plays perfectly but some textures are messed up including your own ship and manny enemys. }}
{{ N64 | name = Diddy Kong Racing | region = USA | status = Works | ver =Not64 | vc = no | notes = Runs fine. Water turns to different colors quickly (only on places with a large amount of water such as sherbet land lobby and water tracks) - fixed 20160420. NPC (Taj, NPC T.T. and bosses) models are whiter than normal, adventure two is unplayable due to a huge graphical glitch }}
+
{{ N64 | name = Diddy Kong Racing | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = Regular wii64/not64 only or adventure mode 2 will not work correctly. }}
{{ N64 | name = Diddy Kong Racing | region = EUR | status = Works | ver =Not64  | vc = no | notes = Runs almost perfectly. Occasional slight slowdown with audio and graphics 2016(?) Adventure Two is unplayable 2016(?). [2016: Water now is correct] }}
+
{{ N64 | name = Diddy Kong Racing | region = EUR | status = Works | ver =wii64 1.3 | vc = no | notes = Regular wii64/not64 only or adventure mode 2 will not work correctly. }}
{{ N64 | name = Disney's Donald Duck - Goin' Quackers | region = USA | status = Works | ver =Not64| vc = no | notes = Some 2d textures appear infront of the 3d maps, if you talk to louie you get stuck in an infinite conversation, the game itself plays perfectly besides this issues. }}
+
{{ N64 | name = Disney's Donald Duck - Goin' Quackers | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = rice seems to work perfectly but, if you talk to louie or professor you get stuck in an infinite conversation, the game itself plays perfectly besides this issue, on intrepreter you can finish the conversations but runs slowly. }}
{{ N64 | name = Disney's Tarzan | region = USA | status = Doesn't Work| ver =Not64  vc = no | notes = black screen on boot. }}
+
{{ N64 | name = Disney's Tarzan | region = USA | status = Doesn't Work| ver =wii64 1.3 | vc = no | notes = game boots but randomly freezes everytime. }}
{{ N64 | name = Donkey Kong 64 | region = USA | status = Issues | ver =Not64 | vc = no | notes = Camera keeps reseting itself constantly. }}
+
{{ N64 | name = Donkey Kong 64 | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = works perfectly on rice, needs nand page file set to on for smoother gameplay. }}
{{ N64 | name = Donkey Kong 64 | region = EUR | status = Issues | ver =Not64 | vc = no | notes = Weird camera glitches,minor slowdowns and graphic glitches }}
+
{{ N64 | name = Donkey Kong 64 | region = EUR | status = works | ver =wii64 1.3 | vc = no | notes = works perfectly on rice, needs nand page file set to on for smoother gameplay. }}
{{ N64 | name = Doom 64 | region = USA | status = Works | ver =Not64 | vc = no | notes = tiny graphical glitch at the start of the missions move foward afew steps and then the game is perfect, need to assign c stick-left and right to other buttons besides an analog stick because you need to press both buttons at the same time to save and load(recomend x,y) }}
+
{{ N64 | name = Doom 64 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = Work perfectly fine on rice with the exception of the maps, first map mode works with some issues but the second one doesnt.}}
{{ N64 | name = Doom 64 | region = EUR | status = Works | ver =Not64 | vc = no | notes = Tiny graphical glitch at the start of the missions move foward afew steps and then the game is perfect, need to assign c stick-left and right to other buttons besides an analog stick because you need to press both buttons at the same time to save and load(recomend x,y) }}
+
{{ N64 | name = Doom 64 | region = EUR | status = Works | ver =wii64 1.3 | vc = no | notes = Work perfectly fine on rice with the exception of the maps, first map mode works with some issues but the second one doesnt.  }}
 
{{ N64 | name = Doraemon - Mittsu no Seireiseki | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise. }}
 
{{ N64 | name = Doraemon - Mittsu no Seireiseki | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise. }}
 
{{ N64 | name = Doraemon 2 - Hikari no Shinden | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise. }}
 
{{ N64 | name = Doraemon 2 - Hikari no Shinden | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise. }}
 
{{ N64 | name = Doraemon 3 - Nobi Dai no Machi SOS! | region = JAP | status = Doesn't work | | ver = Not64| vc = no | notes = hangs after first logo screen. }}
 
{{ N64 | name = Doraemon 3 - Nobi Dai no Machi SOS! | region = JAP | status = Doesn't work | | ver = Not64| vc = no | notes = hangs after first logo screen. }}
 
{{ N64 | name = Doubutsu no Mori (Animal Forest) | region = JAP | status = works | | ver =Not64  | vc = no | notes =  Semms to work perfectly. }}
 
{{ N64 | name = Doubutsu no Mori (Animal Forest) | region = JAP | status = works | | ver =Not64  | vc = no | notes =  Semms to work perfectly. }}
{{ N64 | name = Dr. Mario 64 | region = USA | status = Issues | ver =Not64 20150205 | vc = no | notes = Major graphical glitches impossible to play. }}
+
{{ N64 | name = Dr. Mario 64 | region = USA | status = Issues | ver =Not64 20200609 | vc = no | notes = cant see the falling pills so you cant play it either rice or wii64/not64 }}
{{ N64 | name = Dual Heroes | region = EUR | status = doesn't work | ver =Not64 | vc = no | notes = You can hear the game but you can't see any of it. It's always black screen. }}
+
{{ N64 | name = Dual Heroes | region = EUR | status = works | ver =wii64 1.3| vc = no | notes = works perfectly on rice. }}
{{ N64 | name = Dual Heroes | region = USA | status = doesn't work | ver =Not64 | vc = no | notes = You can hear the game but you can't see any of it. It's always black screen. }}
+
{{ N64 | name = Dual Heroes | region = USA | status = works | ver =wii64 1.3| vc = no | notes = works perfectly on rice. }}
{{ N64 | name = Duck Dodgers Starring Daffy Duck | region = USA | status = Works | region = USA | ver =Not64| vc = no | notes = Runs pretty well, slight graphical glitches and some sound issues }}
+
{{ N64 | name = Duck Dodgers Starring Daffy Duck | region = USA | status = Works | region = USA | ver =wii64 1.3| vc = no | notes = works perfectly on rice, might need vwii overclock to reduce framedrops. }}
{{ N64 | name = Duke Nukem 64 | region = USA | status = Issues | ver =Not64 | vc = no | notes =  menu is unusable and bad render and texture errors, objects apear over other textures and duke weapon and life gauge is totaly white. }}
+
{{ N64 | name = Duke Nukem 64 | region = USA | status = Issues | ver =wii64 1.3| vc = no | notes =  on glide menu is unusable and bad render and texture errors, objects apear over other textures and duke weapon and life gauge is totaly white.on rice everything is textured correctly but the screen flashes white every or so seconds once you move also the same 2d objects items and enemys apear infront of 3d ones. }}
{{ N64 | name = Duke Nukem Zero Hour | region = USA | status = Works | ver =Not64| vc = no | notes = Lags abit when too much enemies on screen. }}
+
{{ N64 | name = Duke Nukem Zero Hour | region = USA | status = Works | ver =wii64 1.3| vc = no | notes = rice only  needs cpu divider  set to 1 and vwii overclock for full speed and less frame drops.on gl64 the screen is cutted off and you cant see like the bottom 1/3 of the screen. }}
 
{{ Table End }}
 
{{ Table End }}
  
 
==E==
 
==E==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Earthworm Jim 3D | region = USA | status = Works | ver = Not64 20150205 | vc = no | notes = Music only sounds normal at 60 fps, through rarely will the game drop below 50 fps. The collectibles in the game, called "Marbles" appear infront of the 3d models. }}
+
{{ N64 | name = Earthworm Jim 3D | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = 100% game finished it plays  fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. }}
{{ N64 | name = Earthworm Jim 3D | region = EUR | status = Works |  ver = | vc = no | notes = Runs fine, collectives show up }}
+
{{ N64 | name = Earthworm Jim 3D | region = EUR | status = Works |  ver = Not64 20200609 | vc = no | notes = 100% game finished it plays  fine the only issue is  he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates.  }}
{{ N64 | name = ECW Hardcore Revolution | region = USA | status = Works | ver = Not64 20150205 | vc = no | notes = Very minor graphical glitches plays perfectly. }}
+
{{ N64 | name = ECW Hardcore Revolution | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = seems to play perfect on rice }}
 
{{ N64 | name = Eikou no Saint Andrews | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Major graphical glitches. }}
 
{{ N64 | name = Eikou no Saint Andrews | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Major graphical glitches. }}
{{ N64 | name = Elmo's Letter Adventure | region = USA | status = Works | ver = Not64 20150205 | vc = no | notes = Very minor graphical glitches plays perfectly. }}
+
{{ N64 | name = Elmo's Letter Adventure | region = USA | status = works | ver = wii64 1.3 | vc = no | notes = rice tested }}
{{ N64 | name = Elmo's Number Journey | region = USA | status = Works | ver = Not64 20150205 | vc = no | notes = Very minor graphical glitches plays perfectly. }}
+
{{ N64 | name = Elmo's Number Journey | region = USA | status = works | ver = wii64 1.3 | vc = no | notes = rice tested. }}
{{ N64 | name = Excitebike 64 | region = USA | status = Works | ver = Not64 20150205 | vc = no | notes = some graphical glitches, the 2d arrows appear all over the screen and infront of the 3d models. }}
+
{{ N64 | name = Excitebike 64 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = Seems to run fine on rice. }}
{{ N64 | name = Extreme G | region = EUR | status = Works | ver =Not64 20150205 | vc = no | notes = Some graphical glitches in races }}
+
{{ N64 | name = Extreme-G | region = EUR | status = Works | ver =wii64 1.3 | vc = no | notes = works fine on rice }}
{{ N64 | name = Extreme G XG2 | region = EUR | status = Works | ver = Wii64 | vc = no | notes = Now all Backgrounds display in races. }}
+
{{ N64 | name = Extreme-G XG2 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = works fine.}}
{{ N64 | name = Extreme G XG2 | region = EUR | status = Doesn't Work | ver = Not64 | vc = no | notes = Unplayable. Backgrounds appear in front of the of the screen so you cant see anything. Menus missing objects.}}
+
{{ N64 | name = Extreme-G XG2 | region = EUR | status = works | ver = wii64 1.3 | vc = no | notes = works fine.}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==F==
 
==F==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = F-1 Pole Position 64 | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Some grapical glitches on the menu and some minor ones during races but plays perfectly.}}
+
{{ N64 | name = F-1 Pole Position 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}}
{{ N64 | name = F-1 World Grand Prix | region = USA | status = Works | ver = Not64 20150205| vc = no | notes = Plays great with some minor graphical glitches.}}
+
{{ N64 | name = F-1 World Grand Prix | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested}}
{{ N64 | name = F-1 World Grand Prix II | region = EUR | status = Works | ver =Not64 20150205 | vc = no| notes = Plays great with some minor graphical glitches.}}
+
{{ N64 | name = F-1 World Grand Prix II | region = EUR | status = Works | ver =wii64 1.2 | vc = no| notes = rice tested.}}
{{ N64 | name = F-Zero X | region = EUR | status = Works | ver = Not64 20150205 | vc = yes | notes = Near perfect some graphic problems like the cars not being rendered perfectly.}}
+
{{ N64 | name = F-Zero X | region = EUR | status = Works | ver = wii64 1.2 | vc = yes | notes = rice tested.Near perfect some graphic problems like the cars not being rendered perfectly.}}
{{ N64 | name = F1 Racing Championship | region = EUR | status = Issues | ver = Not64 20150205 | vc = no | notes = Needs FB textures set to On,menu is extremely slow, ingame the speed is perfect but most objects and cars lack textures so everything is kinda white with no textures applyed.}}
+
{{ N64 | name = F-Zero X | region = USA | status = Works | ver = Not64 20200609 | vc = yes | notes = Works perfectly fine.}}
 +
{{ N64 | name = F1 Racing Championship | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = rice tested.}}
 
{{ N64 | name = Famista 64 | region = JAP | status = issues | ver = Not64 20150205 | vc = no | notes = game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black.}}
 
{{ N64 | name = Famista 64 | region = JAP | status = issues | ver = Not64 20150205 | vc = no | notes = game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black.}}
{{ N64 | name = FIFA - Road to World Cup 98 | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Freezes console when you press Start on the main menu.}}
+
{{ N64 | name = FIFA - Road to World Cup 98 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = needs vwii overclock for full speed or else its abit laggy.}}
{{ N64 | name = FIFA 99 | region = USA | status = works | ver =Not64 20150205 | vc = no | notes = Seems to work perfectly but the players have some graphical glitches.}}
+
{{ N64 | name = FIFA 99 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
{{ N64 | name = FIFA Soccer 64 | region = USA | status = Issues | ver =Not64 20150205 | vc = no  | notes = Some graphical glitches and the game only plays at 0.8x maximum.}}
+
{{ N64 | name = FIFA Soccer 64 | region = USA | status = works | ver =Not64 | vc = no  | notes = rice tested, needs vwii overclock for full speed.}}
{{ N64 | name = Fighters Destiny | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Very Minor Graphic Glitches preety much perfect.}}
+
{{ N64 | name = Fighters Destiny | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
{{ N64 | name = Fighters Destiny 2 | region = USA | status = Works| ver = Not64 20150205| vc = no | notes = Minor slowdowns but playabe}}
+
{{ N64 | name = Fighters Destiny 2 | region = USA | status = Works| ver = wii64 1.2 | vc = no | notes = rice tested.}}
{{ N64 | name = Fighting Force 64 | region = USA | status = Doesn't Work| ver =Not64 20150205 | vc = no | notes = Sound is OK but graphics are messed up you cant see anything.}}
+
{{ N64 | name = Fighting Force 64 | region = EUR | status = works| ver =wii64 1.2 | vc = no | notes =rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}}
{{ N64 | name = Fire Electric Pen | region = JAP | status = issues | ver = Not64 20150205 | vc = no | notes = game itself seems to work OK, but you cant see anything else.}}
+
{{ N64 | name = Fighting Force 64 | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}}
{{ N64 | name = Flying Dragon | region = USA | status = Doesn't Work| ver =Not64 20150205 | vc = no | notes = sound only, no video}}
+
{{ N64 | name = Fire Electric Pen | region = JAP | status = issues | ver = Not64 | vc = no | notes = game itself seems to work OK, but you can't see anything else.}}
{{ N64 | name = Forsaken 64 | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Very Minor Graphic Glitches, preety much perfect.}}
+
{{ N64 | name = Flying Dragon | region = USA | status = works| ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}}
{{ N64 | name = Fox Sports College Hoops '99 | region = USA | status = works | ver =Not64 20150205 | vc =no  | notes = Seems to work ok with minor graphical glitches.}}
+
{{ N64 | name = Forsaken 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested pretty much perfect.}}
 +
{{ N64 | name = Fox Sports College Hoops '99 | region = USA | status = works | ver =wii64 1.2 | vc =no  | notes = rice tested,Seems to work ok with minor graphical glitches.}}
 
{{ N64 | name = Fushigi no Dungeon - Fuurai no Shiren 2 | region = JAP | status = works | ver = Not64 20150205 | vc = no | notes = Needs FB textures ON, minor graphical glicthes when switching maps.}}
 
{{ N64 | name = Fushigi no Dungeon - Fuurai no Shiren 2 | region = JAP | status = works | ver = Not64 20150205 | vc = no | notes = Needs FB textures ON, minor graphical glicthes when switching maps.}}
 
{{ Table End }}
 
{{ Table End }}
Line 176: Line 195:
 
==G==
 
==G==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = GameShark Pro V3.3 | region = USA | status = Doesn't Work | ver = | vc = no | notes = Code Dump}}
+
{{ N64 | name = GameShark Pro V2.0 | region = USA | status = Doesn't Work | ver = Not64 | vc = no | notes = Code dump. Doesn't launch. Unsupported Device.}}
{{ N64 | name = Ganbare Goemon - Mononoke Sugoroku | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen with bad sound looping after pressing start, cant exit the loader.}}
+
{{ N64 | name = GameShark Pro V3.0 | region = USA | status = Doesn't Work | ver = Not64 | vc = no | notes = Code dump. Doesn't launch. Unsupported Device.}}
{{ N64 | name = Gauntlet Legends | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen}}
+
{{ N64 | name = GameShark Pro V3.3 | region = USA | status = Doesn't Work | ver = Not64 | vc = no | notes = Code dump. Doesn't launch. Unsupported Device.}}
{{ N64 | name = Getter Love!! Cho Renai Party Game | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Game seems to work fine but you cant see any menu options.}}
+
{{ N64 | name = Ganbare Goemon - Mononoke Sugoroku | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen with bad sound looping after pressing start, can't exit the loader.}}
{{ N64 | name = Gex 2 Enter the Gecko | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Does not start in dynarec,use intrepretor and after the game starts switch to dynarec and it works perfectly.}}
+
{{ N64 | name = Gauntlet Legends | region = EUR | status = issues | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}}
{{ N64 | name = Gex 3 Deep cover Gecko | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = perfect.}}
+
{{ N64 | name = Gauntlet Legends | region = USA | status = issues | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}}
{{ N64 | name = Glover 64 | region = EUR | status = Works | ver =Not64 20150205 | vc = no | notes = Now all textures show. Graphic glitch objects can be seen thru walls}}
+
{{ N64 | name = Getter Love!! Cho Renai Party Game | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Game seems to work fine but you can't see any menu options.}}
{{ N64 | name = Glover 64 | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes =  2D Graphic objects can be seen thru walls}}
+
{{ N64 | name = Gex 64: Enter the Gecko | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space.}}
{{ N64 | name = Goemon's Great Adventure | region = USA | status = Issues | ver =Not64 20150205 | vc = no | notes = Only Runs in interpreter mode, in dynarec mode it freeezes on level select.}}
+
{{ N64 | name = Gex 3: Deep Cover Gecko | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested}}
{{ N64 | name = Golden Nugget 64 | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = almost every object lacks textures. }}
+
{{ N64 | name = Glover 64 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
{{ N64 | name = GoldenEye 007 | region = USA | status = Works | ver = Not64 20150205 | vc = no | notes = Small graphical bugs like the sky not working and some slowdown on more intensive parts. Multiplayer has problems with white screen flickers, turn FB Textures on to fix this however it will run a lot slower and it causes some minor issues on the screen for other players}}
+
{{ N64 | name = Glover 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes =  rice tested.}}
{{ N64 | name = GoldenEye 007 | region = EUR | status = Works | ver = | vc = no | notes = Runs fine with some slowdowns and a bit of lag. James Bond(you) move at normal speed, bad guys move very slow}}
+
{{ N64 | name = Goemon's Great Adventure | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = Only runs in interpreter mode, in Dynarec mode it freezes on level select.}}
{{ N64 | name = GoldenEye X | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing splitscreen but this tends to lock up the game }}
+
{{ N64 | name = Golden Nugget 64 | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested. }}
{{ N64 | name = GT 64 - Championship Edition | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Needs FB textures ON, the menu is invisible so you dont know what your choosing, ingame it has minor graphical glicthes and works great, very playable if you know the menu options without seeing them. }}
+
{{ N64 | name = GoldenEye 007 | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Completed the game on easy mode. Some graphical glitches.}}
 +
{{ N64 | name = GoldenEye 007 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested.}}
 +
{{ N64 | name = GoldenEye 007 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
 +
{{ N64 | name = GoldenEye X | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing split screen but this tends to lock up the game. }}
 +
{{ N64 | name = GT 64 - Championship Edition | region = USA | status = Issues | ver =not64 20200518 | vc = no | notes = Needs FB textures ON , the menu is invisible so you don.t know what you're choosing, in-game it seems to work fine.ON wii64 1.2 rice menu works fine but ingame all you see is the background. }}
 
{{ Table End }}
 
{{ Table End }}
  
Line 196: Line 219:
 
{{ N64 | name = Hamster Monogatari 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Major graphical glicthes and slowdown impossible to  understand anything.}}
 
{{ N64 | name = Hamster Monogatari 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Major graphical glicthes and slowdown impossible to  understand anything.}}
 
{{ N64 | name = Hanafuda 64 - Tenshi no Yakusoku | region = JAP | status = Works | ver =Not64 20150205 | vc = no | notes = seems to play perfectly.}}
 
{{ N64 | name = Hanafuda 64 - Tenshi no Yakusoku | region = JAP | status = Works | ver =Not64 20150205 | vc = no | notes = seems to play perfectly.}}
{{ N64 | name = Harvest Moon 64 | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = seems perfect.}}
+
{{ N64 | name = Harvest Moon 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
 
{{ N64 | name = Heiwa Pachinko World 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play.}}
 
{{ N64 | name = Heiwa Pachinko World 64 | region = JAP | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play.}}
{{ N64 | name = Hercules The Legendary Journeys | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Freezes on black screen after rumble choice}}
+
{{ N64 | name = Hercules The Legendary Journeys | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = works on glide or rice, needs vwii overclock for a more smooth framerate.}}
{{ N64 | name = Hexen | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = while ingame you cant see anything except your amno icon its all black.}}
+
{{ N64 | name = Hexen | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = it works on rice, just keep pressing A and start when loading levels since it takes about 20+ seconds of blackscreen, there is a black square around your weapon texture and the map cant be seen besides that seems ok.}}
{{ N64 | name = Hey You, Pikachu! | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Some textures are badly rendered like pokemon eyes which messes theyr faces, there is no mic emulation which makes the game unplayable, the game seems to run fine otherwise.}}
+
{{ N64 | name = Hey You, Pikachu! | region = USA | status = Doesn't Work | ver = wii64 1.2 | vc = no | notes = Unsupported N64 Microphone. Unplayable}}
{{ N64 | name = Hot Wheels Turbo Racing  | region = USA | status = Works | ver = Not64 20150205 | vc = no | notes = If alot of cars are infront of you the game will play at 0.8x-0.9x, if only afew cars or no cars infront of you the game plays at 1.0x.}}  
+
{{ N64 | name = Hot Wheels Turbo Racing  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = nees vwii overclock for a smoother framerate.}}  
{{ N64 | name = Hybrid Heaven  | region = USA | status = Works | ver = Not64 20150205 | vc = no | notes = minor graphics glitches and slowdowns}}  
+
{{ N64 | name = Hybrid Heaven  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested works.}}  
{{ N64 | name = Hydro Thunder | region = USA | status = Doesn't Work | ver = | vc = no | notes = No sound, freeze a few seconds into playing, black screen freeze on boot on Not64 20150205. }}
+
{{ N64 | name = Hydro Thunder | region = USA | status = Doesn't Work | ver = wii64 1.2| vc = no | notes = the nromal common U! version of this game is a bad dump on most websites. still both the correct dump and pal dump blackscreen and freeze on boot. }}
  
 
{{ Table End }}
 
{{ Table End }}
Line 210: Line 233:
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
 
{{ N64 | name = Ide Yosuke no Mahjong Juku | region = JAP  | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = black screen garbled sound and if you press start it will freeze.}}
 
{{ N64 | name = Ide Yosuke no Mahjong Juku | region = JAP  | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = black screen garbled sound and if you press start it will freeze.}}
{{ N64 | name = Iggy's Reckin' Balls | region = USA  | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Game  freezes after 'Iguana' logo appears}}
+
{{ N64 | name = Iggy's Reckin' Balls | region = USA  | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes = Game  freezes after 'Iguana' logo appears}}
{{ N64 | name = In-Fisherman Bass Hunter 64 | region = USA  | status = Works | ver =Not64 20150205 | vc = no | notes = Needs FB textures ON works perfectly.}}
+
{{ N64 | name = In-Fisherman Bass Hunter 64 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = Rice blackscreens ingame after flashing colors, on Glide if you turn on fb textures it works perfectly..}}
{{ N64 | name = Indiana Jones and the Infernal Machine | region = USA  | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Freezes on boot with some white squares onscreen.}}
+
{{ N64 | name = Indiana Jones and the Infernal Machine | region = USA  | status = Doesn't Work | ver =wii64 1.2 | vc = no | notes =lots of random numbers on screen missing microcode for this game..}}
{{ N64 | name = Indy Racing 2000 | region = USA  | status = Works | ver =Not64 20150205 | vc = no | notes = works perfectly.}}
+
{{ N64 | name = Indy Racing 2000 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
{{ N64 | name = International Superstar Soccer '98 | region = USA  | status = Works | ver =Not64 20150205 | vc = no | notes = works perfectly.}}
+
{{ N64 | name = International Superstar Soccer '98 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.}}
{{ N64 | name = International Superstar Soccer 2000 | region = USA  | status = Works | ver =Not64 20150205 | vc = no | notes = Needs FB textures ON ingame, works perfectly.}}
+
{{ N64 | name = International Superstar Soccer 2000 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.might Need FB textures ON ingame to stope the ocasional flash.}}
{{ N64 | name = International Superstar Soccer 64 | region = USA  | status = Issues | ver =Not64 20150205 | vc = no | notes = screen keeps flashing with or without fb textures and the entire field is black and theres a background picture appearing over parts of the stadium.}}
+
{{ N64 | name = International Superstar Soccer 64 | region = USA  | status = Issues | ver =wii64 1.2 | vc = no | notes = on rice there is alot of texture erros on menu and ingame on the players themselves but works out ok once its ingame, on glide you need fb textures to see menu without flashing, but once you are ingame the grass is blackish and it will lash alot unless you turn fb textures off and it will still flash sometimes..}}
{{ N64 | name = International Track & Field 2000 | region = USA  | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Game  freezes on boot with a black screen.}}
+
{{ N64 | name = International Track & Field 2000 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==J==
 
==J==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Jeopardy! | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Works perfectly. }}
+
{{ N64 | name = Jeopardy! | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = glide works perfect rice has textures issues.. }}
{{ N64 | name = Jeremy McGrath Supercross 2000 | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Works perfectly. }}
+
{{ N64 | name = Jeremy McGrath Supercross 2000 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Works perfectly rice tested }}
{{ N64 | name = Jet Force Gemini | region = USA | status = Issues | | ver =Not64 20150205 | vc = no | notes = Some graphic glitches (large blocks of color)like a black swuare around your character feet. Needs FB Texture set to ON if you push start ingame it gives an DSI exception.}}
+
{{ N64 | name = Jet Force Gemini | region = USA | status = Issues | | ver =wii64 1.2 | vc = no | notes = it works perfectly ingame on rice but keeps strettching graphics but start menu and shaodows appear okay besides the constant stretch,the cutscenes are all messed up tough with vertice streetching left and right, on glide it flash alot if you turn on fb textures it stops flashing but once you hit start you will never see the ingame levels again even if you turn fb textures off.}}
{{ N64 | name = John Romero's Daikatana | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Slight graphic glitches(grey transparent bars all over the screen)if you disable status bars on the options the grey bars will disapear,High Res only shows half of the screen,low res shows full screen.}}
+
{{ N64 | name = John Romero's Daikatana | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==K==
 
==K==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Ken Griffey Jr.'s Slugfest  | region = USA | status = Issues | ver =Not64 20150205 | vc = no | notes = some Graphics Glitches in the menu, the game itself only plays at 0.3x speed.}}
+
{{ N64 | name = Ken Griffey Jr.'s Slugfest  | region = USA | status = works | ver =Not 64 | vc = no | notes = need to use vwii overclock and then on the cpu clock divider choose the 3, this game needs less ticks  to run better.with overclock and cpu devider you get ingame between 0.9 and 1x speed its playable imo.}}
{{ N64 | name = Killer Instinct Gold V1.2 | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Some Graphics Glitches on the character select screen but the ingame itself they are perfect.}}
+
{{ N64 | name = Killer Instinct Gold V1.2 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = on rice it will crash mid fight after afew moves and some texture errors, glide has the same texture erros on menus and CCS and sky but works preety fine besides that
 +
}}
 
{{ N64 | name =King Hill 64: Extreme Snowboarding | region = JAP | status = Issues | ver =Not64 | vc = no | notes = Japanese version of 'Twisted Edge'. Darkened select menus and homescreen. No sound. Otherwise plays perfectly.}}
 
{{ N64 | name =King Hill 64: Extreme Snowboarding | region = JAP | status = Issues | ver =Not64 | vc = no | notes = Japanese version of 'Twisted Edge'. Darkened select menus and homescreen. No sound. Otherwise plays perfectly.}}
{{ N64 | name = Kirby 64: The Crystal Shards  | region = USA | status = Works | ver =Not64 20150205 | vc = yes | notes = Game works perfectly except that the hud ingame does not update so you wont be able to see how much HP you have or your power icon since the display on the hud only updates once you transiction each level part, besides that works perfectly.}}
+
{{ N64 | name = Kirby 64: The Crystal Shards  | region = USA | status = Works | ver =wii64 1.2 | vc = yes | notes = rice or glide Game works perfectly except that the HUD in-game does not update so you won't be able to see how much HP you have or your power icon since the display on the HUD only updates once you transition each level part. Besides that, works perfectly.}}
{{ N64 | name = Knife Edge | region = USA | status = Issues | ver =Not64 20150205 | vc = no | notes = Game plays too fast with every speed option, the speed limitator doesnt work, minor errors on the menu text, besides that the game works perfectly but due to the speed its unplayable.}}
+
{{ N64 | name = Knife Edge: Nose Gunner | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = Game plays too fast with every speed option; The speed limitator doesn't work. Minor errors on the menu text. Besides that the game runs perfectly but due to the speed its unplayable.}}
{{ N64 | name = Knockout Kings 2000 | region = USA | status = Issues | ver =Not64 20150205 | vc = no | notes = Most of the menu stuff is invisible but the game itself seems to work fine.}}
+
{{ N64 | name = Knockout Kings 2000 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested seems fine}}
{{ N64 | name = Kobe Bryant's NBA Courtside  | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Works perfect}}
+
{{ N64 | name = Kobe Bryant's NBA Courtside  | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Works better on glide you can see character names ingame.}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==L==
 
==L==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
 +
{{ N64 | name = Legend of Zelda - Ocarina of Time - Zelda no Densetsu - Toki no Ocarina | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Completed the game. Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up.}}
 
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = USA | status = Works | ver = | vc = yes | notes = It is slow, but other than that it works perfect }}
 
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = USA | status = Works | ver = | vc = yes | notes = It is slow, but other than that it works perfect }}
 
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = EUR | status = Works | ver = | vc = yes | notes = Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up}}
 
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = EUR | status = Works | ver = | vc = yes | notes = Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up}}
 
{{ N64 | name = Legend of Zelda, The: Ocarina of Time: Master Quest  | region = USA | status = Works | ver = | vc = no | notes = Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}}
 
{{ N64 | name = Legend of Zelda, The: Ocarina of Time: Master Quest  | region = USA | status = Works | ver = | vc = no | notes = Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}}
{{ N64 | name = Legend of Zelda, The: Majora's Mask | region = EUR | status = Works | ver = | vc = yes | notes = Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time}}
+
{{ N64 | name = Legend of Zelda, Legend of Peach | region = USA | status = works | ver = Not64 20171009 | vc = no | notes = Plays great on not64 with minor slowdowns in certain areas of bob omb battlefield, sun texture is also slightly broken, no other issues. Rice has some gfx issues in the pause menus as well as occasional moments of exploding verticies}}
 +
{{ N64 | name = Legend of Zelda - Majora´s Mask - Zelda no Densetsu - Mujura no Kamen | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = Completed the game. Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}}
 +
{{ N64 | name = Legend of Zelda, The: Majora's Mask | region = EUR | status = Issues | ver = | vc = yes | notes = Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. '''Be sure to use the save/loading feature from the emulator! The game freezes a lot with the latest versions!''' }}  
 
{{ N64 | name = Legend of Zelda, The: Majora's Mask | region = USA | status = Issues | ver = | vc = yes | notes = Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}}
 
{{ N64 | name = Legend of Zelda, The: Majora's Mask | region = USA | status = Issues | ver = | vc = yes | notes = Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}}
 
{{ N64 | name = Legend of Zelda, The: Majora's Mask Preview Demo | region = USA | status = Works | region = USA | ver = | vc = no | notes = Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time}}
 
{{ N64 | name = Legend of Zelda, The: Majora's Mask Preview Demo | region = USA | status = Works | region = USA | ver = | vc = no | notes = Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time}}
{{ N64 | name = Lego Racers | region = USA | status = Issues | ver = | vc = no | notes = Slow speed}}
+
{{ N64 | name = Lego Racers | region = USA | status = Issues | ver = wii64 1.2 | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}}
{{ N64 | name = Lego Racers | region = EUR | status = Works | ver = | vc = no | notes = Normal speed, tracks sometimes look weird as you drive, but it isn't annoying}}
+
{{ N64 | name = Lego Racers | region = EUR | status = issues | ver = | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}}
{{ N64 | name = Lode Runner 3D | region = USA | status = Issues | ver = Not64 | vc = no | notes =  Dynarec mode. FB textures off. Game plays on top half of screen. Controls buggy at times. Occasionally graphics tear, game slows down and audio goes off-pitch.}}
+
{{ N64 | name = Lode Runner 3D | region = USA | status = works | ver = wii64 1.2 | vc = no | notes =  rice tested.}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==M==
 
==M==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Mace: The Dark Ages | region = EUR | status = Works| | ver = Not64| vc = no | notes = Dynarec. FB textures ON. Works perfectly during gameplay. However on character select screen missing names; Missing text on title screen. Missing text on pause menu.}}
+
{{ N64 | name = Mace: The Dark Ages | region = EUR | status = Works| | ver = wii64 1.2| vc = no | notes = missing text on menu perfect ingame rice tested.}}
{{ N64 | name = Mace: The Dark Ages | region = USA | status = Issues | | ver = Wii64| vc = no | notes = No background during fights and text garbled}}
+
{{ N64 | name = Mace: The Dark Ages | region = USA | status = works | | ver = Wii64 1.2 | vc = no | notes = cant see the menus but its perfect iname rice tested.}}
{{ N64 | name = Magical Tetris Challenge | region = USA | status = Issues | | ver = Not64| vc = no | notes = Dynarec. FB textures OFF. Can't play two players. 1st player screen is covered by background. Have to plug in controller on the 2nd player slot to be able to play. Sound and game speed are same as actual game.}}
+
{{ N64 | name = Madden Football 64 | region = USA | status = works | | ver = Not64 20222121| vc = no | notes = seems fine.}}
{{ N64 | name = Major League Baseball Ft. Ken Griffey Jr. | region = USA | status = Doesn't Work | | ver = Not64| vc = no | notes = Text on title screen messed up. Very slow gameplay. Runs at 0.2X-0.3X the actual speed.}}
+
{{ N64 | name = Madden NFL 99 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
 +
{{ N64 | name = Madden NFL 2000 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
 +
{{ N64 | name = Madden NFL 2001 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
 +
{{ N64 | name = Madden NFL 2002 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}
 +
{{ N64 | name = Magical Tetris Challenge | region = EUR | status = works | | ver = not64 20222121| vc = no | notes = }}
 +
{{ N64 | name = Magical Tetris Challenge | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested.}}
 +
{{ N64 | name = Major League Baseball Ft. Ken Griffey Jr. | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested seems tow work fine needs vwii overclock for decent speed.}}
 +
{{ N64 | name = MAME 64 beta 3 | region = USA | status = works | | ver = not64| vc = no | notes = }}
 
{{ N64 | name = Mario Golf  | region = USA | status = Issues | ver = Not64 | vc = yes | notes = Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on.}}
 
{{ N64 | name = Mario Golf  | region = USA | status = Issues | ver = Not64 | vc = yes | notes = Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on.}}
 +
{{ N64 | name = Mario Kart 64  | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works excellent. Unlocked the mirror mode.}}
 
{{ N64 | name = Mario Kart 64  | region = USA | status = Works | ver = Not64 20150205 | vc = yes | notes = Works excellent. Sometimes Versus races will run extremely fast}}
 
{{ N64 | name = Mario Kart 64  | region = USA | status = Works | ver = Not64 20150205 | vc = yes | notes = Works excellent. Sometimes Versus races will run extremely fast}}
{{ N64 | name = Mario Party  | region = USA | status = Works | ver = | vc = no | notes = Some Minor Graphical Glitches.  FB on fixes screen flashes. Face Lift Mini-Game not playable unless you turn off FB textures, but you'll have to deal with the screen flashes.|version=Not64 8/04/2013}}
+
{{ N64 | name = Mario Party  | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.Face Lift Mini-Game not playable unless you turn off FB textures, but you'll have to deal with the screen flashes.}}
{{ N64 | name = Mario Party 2 | region = USA | status = Works | ver = Not64 | vc = yes | notes = Some Minor Graphical Glitches on a few mini-gamesFB on fixes screen flashes. Otherwise perfect.}}
+
{{ N64 | name = Mario Party  | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. Face Lift mini-game not playable unless you turn off FB textures, but you'll have to deal with these minor screen flashes.}}
{{ N64 | name = Mario Party 3  | region = USA | status = Works | ver = Not64| vc = no | notes = White chests on save file select screen. The game works perfect but some mini games experience minor slowdowns. FB on fixes screen flashes}}
+
{{ N64 | name = Mario Party 2 | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}
{{ N64 | name = Mario Party 3  | region = EUR | status = Doesn't Work | ver = Wii64| vc = no | notes = Many graphical glitches, runs slow and crashes many times}}
+
{{ N64 | name = Mario Party 3  | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}
{{ N64 | name = Mario Tennis | region = USA | status = Works | ver = | vc = yes | notes = Graphical errors, unreadable text boxes, mario's nose sometimes looks like a demented penis? Some Textures sometimes won't load, sound and video extremely buggy during replays, doesn't take away from gameplay}}
+
{{ N64 | name = Mario Party 3  | region = EUR | status = works | ver = Wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}
{{ N64 | name = Megaman 64  | region = USA | status = Works | ver = | vc = no | notes = Sound occasionally buggy, and game freezes during final boss battle with Juno}}
+
{{ N64 | name = Mario Story | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Working.''' Compared to Wii64 beta 1.2 build. Rice version runs}}
{{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Slowdown at title screen and countdown before races, and a graphics glitch during the countdown. But besides that the game runs fine!}}
+
{{ N64 | name = Mario Tennis  | region = USA | status = issues | ver = wii64 1.2| vc = yes | notes = on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter. Please consider using the official VC release instead.}}
{{ N64 | name = Mickey's Speedway USA | region = EUR | status = Works | ver = | vc = no | notes = Slowdown at title screen and countdown before races, and a little graphics glitch during the countdown. But besides that the game runs fine! | version= Wii64 1.1}}
+
{{ N64 | name = Megaman 64  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested}}
{{ N64 | name = Micromachines 64  | region = USA | status = Works | ver = | vc = no | notes = A few graphical glitches}}
+
{{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}}
{{ N64 | name = Midway's Greatest Arcade Hits Vol. 1 | region = USA | status = Doesn't Work | ver = Not64 | vc = no | notes = Black Screen. Doesn't start.}}
+
{{ N64 | name = Mickey's Speedway USA | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}}
{{ N64 | name = Mischief Makers  | region = USA | status = Works | ver = | vc = no | notes = Slight slowdown with loads of characters on screen}}
+
{{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = runs almost perfectly, you can't see the 1,2,3 start but besides that seems perfect on glide. FB textures highly recommended but not required.}}
{{ N64 | name = Mission Impossible  | region = USA | status = Works | region = USA | ver =Not64 20150205 | vc = no | notes = Very Slightly slow at times never under 0.8x and sound sometimes lags too. | version=Wii64 1.1}}
+
{{ N64 | name = Micro Machines 64  Turbo | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = works fine}}
{{ N64 | name = Monopoly  | region = USA | status = Issues | ver = Not64 | vc = no | notes = Sound glitches. Slow gameplay.}}
+
{{ N64 | name = Midway's Greatest Arcade Hits Vol. 1 | region = USA | status = issues | ver = wii64 1.2 | vc = no | notes = on rice besides some gfx issues some games are playable like joust and defender but other games like tapper and spy hunter play at 1.5 fps.}}
{{ N64 | name = Mortal Kombat 4  | region = USA | status = Works | ver = | vc = no | notes = HUD disappears at the start of each round}}
+
{{ N64 | name = Mike Piazza's Strike Zone| region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested works fine}}
{{ N64 | name = Mortal Kombat Trilogy | region = USA | status = Works | ver = Not64 20150121| vc = no | notes = Works perfectly.}}
+
{{ N64 | name = Milo's Astro Lanes  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}}
{{ N64 | name = Mortal Kombat Mythologies | region = USA | status = Doesn't Work | ver = | vc = no | notes = Unplayable. Title screens work, but all graphics missing once in game except for health bar | version= Wii64 1.1}}
+
{{ N64 | name = Mischief Makers  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice has a border of flashing white around game screen but besides that seems to work perfectly.}}
{{ N64 | name = MRC: Multi Racing Championship  | region = USA | status = Issues | ver = Not64 | vc = no | notes = Plays on top half of screen.}}
+
{{ N64 | name = Mission Impossible  | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed, sometimes it drops afew frames.}}
{{ N64 | name = Ms. Pac-Man: Maze Madness  | region = USA | status = Works | | ver = Not64 | vc = no | notes = Works perfectly. No problems whatsoever. Use with Dynarec. All video options OFF.}}
+
{{ N64 | name = Monaco Grand Prix - Racing Simulation 2  | region = EUR | status = works | ver =wii64 1.2 | vc = no | notes = one of the view modes glitches the rest seem to work fine rice tested..}}
{{ N64 | name = Mystical Ninja Starring Goemon  | region = USA | status = Works | ver = Not64 20160420 | vc = no | notes = Boots up and gets in-game, some slowdown and graphic glitches)}}
+
{{ N64 | name = Monopoly  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}}
 +
{{ N64 | name = Monster Truck Madness 64 | region = USA | status = issues | ver = not64 | vc = no | notes = Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal  position, but it plays fine..}}
 +
{{ N64 | name = Mortal Kombat 4  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested, however HUD disappears at the start of each round. Best way to play this game is to use this wii64 version https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2 which was a mod by FIX94, it has a lot of recesses but it works fine for this game, without the HUD disappearing on each round.}}
 +
{{ N64 | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | status = Works | ver = Wii64 1.2 | vc = no | notes = rice tested seems fine except you cant see how much health you got on your  health bar.}}
 +
{{ N64 | name = Mortal Kombat Trilogy | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested Works perfectly.}}
 +
{{ N64 | name = MRC: Multi Racing Championship  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested seems fine.}}
 +
{{ N64 | name = Ms. Pac-Man: Maze Madness  | region = USA | status = Works | | ver = wii64 1.2 | vc = no | notes = rice tested seems fine}}
 +
{{ N64 | name = Mystical Ninja Starring Goemon  | region = USA | status = Issues | ver = wii64 1.2 | vc = no | notes = RICE dynarec smooth gameplay but crashes constantly when entering on buildings or open world areas, on Glide has lots of missing textures and also crashes like on Rice.}}
 
{{ N64 | name = Mystical Ninja Starring Goemon  | region = JAP | status = Issues | ver = | vc = no | notes = Runs in pure interpreter mode.  After Intro cutscene there is a long load time, and entering and exiting doors take awhile.  There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow}}
 
{{ N64 | name = Mystical Ninja Starring Goemon  | region = JAP | status = Issues | ver = | vc = no | notes = Runs in pure interpreter mode.  After Intro cutscene there is a long load time, and entering and exiting doors take awhile.  There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow}}
{{ N64 | name = Mystical Ninja Starring Goemon 2  | region = JAP | status = Doesn't Work | ver = | vc = no | notes = Black screen after character select screen}}
+
{{ N64 | name = Mystical Ninja Starring Goemon 2  | region = EUR | status = Issues | ver = | vc = no | notes = Game only runs on pure interpreter mode. Runs slower than it should (0.6x - 0.8x) although if you deactivate audio, it will sometimes run between 1.0x - 1.2x.}}
 +
{{ N64 | name = Mystical Ninja Starring Goemon 2  | region = USA | status = Doesn't Work | ver = | vc = no | notes = Black screen after character select screen}}
 
{{ N64 | name = Mystical Ninja Starring Goemon 2 | region = JAP | status = Issues | ver = | vc = no | notes = Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears}}
 
{{ N64 | name = Mystical Ninja Starring Goemon 2 | region = JAP | status = Issues | ver = | vc = no | notes = Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears}}
 
{{ Table End }}
 
{{ Table End }}
Line 286: Line 329:
 
==N==
 
==N==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Namco Meuseum | region = USA | status = Issues | ver = Not64| vc = no | notes =Some of the games work fine, others lag and crash the rom.}}
+
{{ N64 | name = Nagano Winter Olympics '98 | region = USA | status = works | ver = wii64 1.2| vc = no | notes =rice tested.}}
{{ N64 | name = NASCAR 2000 | region = USA | status = Issues | | region = USA | ver = | vc = no | notes =Graphics issues including bad menu and during racing there is a chunck of the track missing. It is possible to race though}}
+
{{ N64 | name = Namco Museum 64 | region = USA | status = Issues | ver = wii64 1.2| vc = no | notes =on glide everything works except galaga wich crashes as soon as you shoot but all other games work fine.}}
{{ N64 | name = NASCAR 99 | region = USA | status = Doesn't Work | ver = | vc = no | notes =Blank screen in dynarec mode. Unplayable in interpreter mode}}
+
{{ N64 | name = NASCAR 2000 | region = USA | status = works | | region = USA | ver = wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}}
{{ N64 | name = NBA Hangtime | region = USA | status = Doesn't Work | ver = | vc = no | notes = Slows down during Tipoff}}
+
{{ N64 | name = NASCAR 99 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}}
 +
{{ N64 | name = NBA Courtside 2 - Featuring Kobe Bryant | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}
 +
{{ N64 | name = NBA Hangtime | region = USA | status = Works | ver = wii64 1.2 rice | vc = no | notes = only works on rice.}}
 +
{{ N64 | name = NBA in the Zone '98 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}
 +
{{ N64 | name = NBA in the Zone '99 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}
 +
{{ N64 | name = NBA in the Zone 2000 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}
 +
{{ N64 | name = NBA Jam 2000 | region = USA | status = issues | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}}
 +
{{ N64 | name = NBA Jam 99 | region = USA | status = issues | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}}
 +
{{ N64 | name = NBA live 2000 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}}
 +
{{ N64 | name = NBA live 99 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}}
 +
{{ N64 | name = NBA Showtime - NBA on NBC | region = USA | status = doesn't work | ver = wii64 1.2| vc = no | notes = crahs emulator on boot.}}
 
{{ N64 | name = Neon Genesis Evangelion  | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Missing some text,  graphics and HUD during gameplay but playable. It works best with FB Textures On.}}
 
{{ N64 | name = Neon Genesis Evangelion  | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Missing some text,  graphics and HUD during gameplay but playable. It works best with FB Textures On.}}
{{ N64 | name = NFL Blitz | region = USA | status = Doesn't Work | ver = | vc = no | notes =Freezes during intro}}
+
{{ N64 | name = New Tetris | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}
{{ N64 | name = NFL Blitz 2000 | region = USA | status = Doesn't Work | ver = | vc = no | notes =Sound slowed down. After getting into a game freezes randomly}}
+
{{ N64 | name = NFL Blitz | region = USA | status = Works | ver = not64 09/06/20 | vc = no | notes =works fine.}}
{{ N64 | name = NFL Blitz 2001 | region = USA | status = Doesn't Work | ver = | vc = no | notes =Sound slowed down. Freezes as soon as a match starts}}
+
{{ N64 | name = NFL Blitz 2000 | region = USA | status = Works | ver =not64 09/06/20  | vc = no | notes =}}
{{ N64 | name = NFL Blitz Special Edition | region = USA | status = Doesn't Work | ver = | vc = no | notes =Sound slowed down. Freezes as soon as match starts}}
+
{{ N64 | name = NFL Blitz 2001 | region = USA | status = Works | ver =not64 09/06/20  | vc = no | notes =}}
 +
{{ N64 | name = NFL Blitz Special Edition | region = USA | status = Works | ver = not64 09/06/20 | vc = no | notes =seems fine.}}
 
{{ N64 | name = NHL 99 | region = USA | status = Works | ver = Not64 | vc = no | notes = Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO.}}
 
{{ N64 | name = NHL 99 | region = USA | status = Works | ver = Not64 | vc = no | notes = Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO.}}
 
{{ N64 | name = NHL Blades of Steel '99| region = USA | status = Works | ver = Not64 | vc = no | notes =Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}}
 
{{ N64 | name = NHL Blades of Steel '99| region = USA | status = Works | ver = Not64 | vc = no | notes =Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}}
{{ N64 | name = Nightmare Creatures | region = USA | status = Doesn't Work | ver = | vc = no | notes = Freezes at Wii64 menu, on Not64 it plays but when you load into the game everything is dark around you}}
+
{{ N64 | name = Nightmare Creatures | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = }}
{{ N64 | name = Nuclear Strike 64 | region = USA | status = Works | ver = | vc = no | notes = Slowdown, an average of 20 FPS}}
+
{{ N64 | name = Nuclear Strike 64 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.}}
{{ N64 | name = Nuclear Strike 64 | region = EUR | status = Works | ver = Not64| vc = no | notes = Lags a bit. Playing speed oscillates from 0.8X - 1.0X. Usually stays at 0.9X the actual speed. }}
+
{{ N64 | name = Nuclear Strike 64 | region = EUR | status = Works | ver = wii64 1.2| vc = no | notes = rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.. }}
 
{{ Table End }}
 
{{ Table End }}
  
Line 305: Line 359:
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
 
{{ N64 | name = O.D.T. (Prototype) | region = USA | status = Works | ver = | vc = no | notes = Minor slowdown, and very minor graphic glitches. Appears fully playable!}}
 
{{ N64 | name = O.D.T. (Prototype) | region = USA | status = Works | ver = | vc = no | notes = Minor slowdown, and very minor graphic glitches. Appears fully playable!}}
{{ N64 | name = Ogre Battle 64 | region = USA | status = Works | ver = | vc = yes | notes =Very Playable}}
+
{{ N64 | name = Off Road Challenge | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes =rice version seems to run the fastest, glide version/not64 need vwii overclock to run smoothly at full speed.}}
 +
{{ N64 | name = Ogre Battle 64 | region = USA | status = Works | ver =wii64 1.2 | vc = yes | notes =rice version for correct textures.}}
 +
{{ N64 | name = Olympic Hockey Nagano '98 | region = USA | status = Works | ver = Not64 20200514 | vc = yes | notes =runs fine}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==P==
 
==P==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Paperboy 64 | region = EUR | status = Issues  | ver =Not64| vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches}}
+
{{ N64 | name = Paperboy 64 | region = EUR | status = Issues  | ver =Not64 20200514| vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.}}
{{ N64 | name = Paperboy 64 | region = USA | status = Issues | ver =Not64 20150205 | vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches}}
+
{{ N64 | name = Paperboy 64 | region = USA | status = Issues | ver =Not64 20200514 | vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.}}
{{ N64 | name = Paper Mario 64 | region = USA | status = Works | ver =Not64 20150205 | vc = yes | notes = Turn on FB Textures and the game will work fine, other wise you will have small-big graphics glitches, save for minor graphical glitches that do not affect gameplay.}}
+
{{ N64 | name = Paper Mario 64 | region = EUR | status = Issues | ver =Not64 20200514<br/>wii64 rice | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Playable.''' Compared to Wii64 beta 1.2 build. Rice version runs}}
{{ N64 | name = Penny Racers | region = USA | status = Works | | ver =Not64| vc = no | notes =Low buzzing sound (can't be heard with music while playing).}}
+
{{ N64 | name = Paper Mario 64 | region = USA | status = Issues | ver =Not64 20200514<br/>wii64 rice | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Playable.''' Compared to Wii64 beta 1.2 build. Rice version runs}}
{{ N64 | name = Perfect Dark  | region = USA | status = works | | ver =Not64 20150205 | vc = no | notes = Slowdown when loading or with intensive scenes. Combat simulator works well. Singleplayer may crash after first mission}}
+
{{ N64 | name = PC-Engine 64  | region = USA | status = doesn't work | | ver =Not64 20200514 | vc = no | notes = Never plays, but was too many pixels are missing and PC-Engine gfxs are not implemented as yet because of the rom has been worked on not64 versions.}}
{{ N64 | name = Pilotwings 64  | region = USA | status = Issues | | ver = | vc = no | notes = Menus and general gameplay works fine, but some slight audio issues and some very obstructive bugs during flight. [better with fb textures]}}
+
{{ N64 | name = Penny Racers | region = USA | status = Works | | ver =Not64 20200514| vc = no | notes =seems ok.}}
{{ N64 | name = Pocket Monsters Stadium | region = USA | status = Issues | | region = JAP |ver = | vc = no | notes = same as pokemon stadium. May cause Code dump error on load}}
+
{{ N64 | name = Perfect Dark  | region = JAP | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Completed every mission on highest difficulty.needs vwii overclock for better performance.}}
{{ N64 | name = Pokemon Puzzle League | region = EUR | status = Doesn't Work |  ver = Not64 | vc = yes | notes =Black Screen. Doesn't run.}}
+
{{ N64 | name = Perfect Dark  | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance.}}
{{ N64 | name = Pokemon Puzzle League | region = USA | status = Doesn't Work |  ver = | vc = yes | notes =Freeze Before Loading}}
+
{{ N64 | name = Pilotwings 64  | region = USA | status = works | | ver = wii64 1.3  | vc = no | notes =Rice seems to work fine, might need vwii overclock for performance boost.On the jetpak levels the screen will be full of loose vertices just move the camera a tiny bit with the c buttons and the screen will not have loose vertices anymore, some minor textures errors on landing targets, and rocket targets.}}
{{ N64 | name = Pokemon Snap  | region = USA | status = Doesn't Work | region = USA | ver = | vc = yes | notes = Working. Camera will NOT move, making it 95% unplayable}}
+
{{ N64 | name = Pocket Monsters Stadium | region = jap | status = Doesn't Work | | region = JAP |ver = | vc = no | notes = I get an Code Dump Error after booting the Game. Unplayable}}
{{ N64 | name = Pokemon Stadium | region = EUR | status = Works | | ver =Not64| vc = no | notes = Finally working! There are minor slowdowns at times and minor graphic glitches (when camera zooms in front view of your Pokemon; Missing some artwork when choosing type of game to play; sometimes Pokemon acquire white texture). Set the settings to: Dynarec, 16:9, FB Textures On, Speed Limit on Audio to VI, and the Scale Pitch in Audio to No. It should run fine with these settings.}}
+
{{ N64 | name = Pokemon Puzzle League | region = EUR | status = works |  ver = wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}}
{{ N64 | name = Pokemon Stadium 2 | region = USA | status = Issues | | ver = | vc = no | notes = Some graphical issues, but playable. Just have to use c-buttons to check the pokemon moves before selecting from rental}}
+
{{ N64 | name = Pokemon Puzzle League | region = USA | status = Works |  ver = Wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}}
{{ N64 | name = Polaris Snocross  | region = USA | status = Issues | | region = USA | ver = Wii64 1.1 | vc = no | notes =No sound, only graphics seen is sky. Ground, snowmobile, etc are all black.}}
+
{{ N64 | name = Pokemon Snap  | region = USA | status = Issues | region = USA | ver = not64 20200514| vc = yes | notes = Playable. Camera will NOT move during intro. ingame and pictures are not visible makes it difficult to see. Full Speed. Good Audio. Working}}
 +
{{ N64 | name = Pokemon Snap  | region = USA | status = Issues | region = USA | ver = wii64 rice| vc = yes | notes = Runs. Camera will NOT move during intro. Full Speed. Good Audio. Working}}
 +
{{ N64 | name = Pokemon Snap  | region = USA | status = Doesn't Work | region = EUR | ver = not64 20200514| vc = yes | notes = No camera shown to be moment on both screens. Graphic glitches but that it so immediately makes the 98% unplayable. Same problematic issue as USA.}}
 +
{{ N64 | name = Pokemon Stadium | region = EUR | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}}
 +
{{ N64 | name = Pokemon Stadium 2 | region = USA | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}}
 +
{{ N64 | name = Polaris Snocross  | region = USA | status = works | | region = USA | ver = Wii64 1.2 | vc = no | notes =needs rice version, very minor gfx issues  very playable.}}
 
{{ N64 | name = Power League 64  | region = JAP | status = Doesn't Work | |ver = Not64 | vc = no | notes = Can't see players or stadium. Background (Black sky with stars) covers screen.}}
 
{{ N64 | name = Power League 64  | region = JAP | status = Doesn't Work | |ver = Not64 | vc = no | notes = Can't see players or stadium. Background (Black sky with stars) covers screen.}}
{{ N64 | name = Powerpuff Girls: The Chemical X Reaction | region = USA | status = Works | | ver =Not64| vc = no | notes =Bodies are trasparent, playable.}}
+
{{ N64 | name = Powerpuff Girls: Chemical X Traction | region = USA | status = issues | | ver =Not64| vc = no | notes = some parts of the Bodies are trasparent but still playable. Full Speed. Good Audio. Working. Used with both builds}}
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = USA | status = Issues | | ver =Not64 | vc = no | notes = Can't see map. Pause menu is blank. Otherwise plays perfectly.}}
+
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = USA | status = works | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}}
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = EUR | status = Issues | | ver =Not64 | vc = no | notes = Can't see map. Pause menu is blank. Otherwise plays perfectly.}}
+
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = EUR | status = works | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}}
{{ N64 | name = Premier Manager 64 | region = EUR | status = Issues | ver = Not64 | vc = no | notes = Dynarec. FB Textures ON. It will crash if you set 2xSal Tex ON. Game has graphical glitches and top part is slightly cut as if it didn't fit on screen. Still quite playable.}}
+
{{ N64 | name = Premier Manager 64 | region = usa | status = works | ver = Not64 20200514 | vc = no | notes = seems fine.}}
 
{{ N64 | name = Puyo Puyo 4: Puyo Puyo Party | region = USA | status = Doesn't Work |  ver = | vc = no | notes =Does not load}}
 
{{ N64 | name = Puyo Puyo 4: Puyo Puyo Party | region = USA | status = Doesn't Work |  ver = | vc = no | notes =Does not load}}
 
{{ N64 | name = Puyo Puyo Sun 64 | region = JAP | status = Works | ver = | vc = no | notes = Works Perfectly}}
 
{{ N64 | name = Puyo Puyo Sun 64 | region = JAP | status = Works | ver = | vc = no | notes = Works Perfectly}}
Line 334: Line 395:
 
==Q==
 
==Q==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Quake 64  | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes =MAJOR Graphic Glitches ingame impossible to play.}}
+
{{ N64 | name = Quake 64  | region = USA | status = issues | ver =Not64 20200609 | vc = no | notes =Some Flickering. '''Full Speed.''' Good Audio. '''Playable.''' Compared to Wii64 1.2 build.}}
{{ N64 | name = Quake II  | region = USA | status = issues | ver =Not64 20150205 | vc = no | notes = can see onjects and enemies trough walls and floors, screen cosntantly flickers (FB Textures will fix this) and some graphical glitches depending on how close you are to certain walls.}}
+
{{ N64 | name = Quake II  | region = USA | status = issues | ver =Not64 20200609 | vc = no | notes = can see onjects and enemies trough walls and floors, needs fb textures to be on.}}
{{ N64 | name = Quest 64  | region = USA | status = Works | ver = | vc = no | notes =Is playable, for the most part, but experienced a crash in blue cave after casting rock shower. Tested by french toast: Spell animations are missing their respective colors (i.e. no green on a wind cutter) and appears completely white. Octagonal battle lines and enemy defeat animations are also white.|version=Wii64 Beta 1.1 "Honey"}}
+
{{ N64 | name = Quest 64  | region = USA | status = Works | ver = not64 20200514 | vc = no | notes =seems to work fine.}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==R==
 
==R==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Rakuga Kids | region = EUR  | region = USA | status = Works | ver = | vc = no | notes = Slow load times, other than that it's flawless!}}
+
{{ N64 | name = Rakuga Kids | region = EUR  | region = USA | status = Works | ver = not64 20200514| vc = no | notes = Slow load times, other than that it's flawless!}}
{{ N64 | name = Rampage 2: Universal Tour  | region = USA | status = Doesn't Work | ver = | vc = no | notes = Black screen}}
+
{{ N64 | name = Ralley Challenge 2000  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Just a bit slow on the loading time}}
{{ N64 | name = Rampage World Tour  | region = USA | status = Works | ver = | vc = no | notes = Very minimal graphical issues}}
+
{{ N64 | name = Rampage 2: Universal Tour  | region = USA | status = Works | ver = Not64 20200524| vc = no | notes = seems ok.}}
{{ N64 | name = Ready 2 Rumble Boxing  | region = USA | status = Doesn't Work | ver = | vc = no | notes = Maybe "status = Issues |" but in my opinion I wouldn't try playing it}}
+
{{ N64 | name = Rampage World Tour  | region = USA | status = Works | ver = not64 20200514 | vc = no | notes = Very minimal graphical issues}}
{{ N64 | name = Ready 2 Rumble Boxing 2  | region = USA | status = Doesn't Work | ver = | vc = no | notes = Maybe "status = Issues |" but in my opinion I wouldn't try playing it}}
+
{{ N64 | name = Rat attack | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = crash's on boot on both dynarec or intrepreter.}}
{{ N64 | name = Rayman 2  | region = USA | status = Works | ver = | vc = no | notes = Not64 can handle it at a decent speed. | version= Not6420150205}}
+
{{ N64 | name = Rayman 2  | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = Full Speed. Good Audio. Very Playable. }}
{{ N64 | name = Rayman 2 | region = USA | status = Works | region = EUR | ver = | vc = no | notes = Slow (about 60-70% of actual game speed) but playable. | version= Wii64 1.1}}
+
{{ N64 | name = Rayman 2  | region = USA | status = Works | region = EUR | ver = wii64 1.2| vc = no | notes = on glide/not64 you cant see dialog, on Rice version you can see the dialog, might need vwii overclock for smoother performance.}}
{{ N64 | name = Resident Evil 2 | region = USA | status = Doesn't Work | ver = | vc = no | notes = A LOT OF GARBAGE. | version= Wii64 1.1}}
+
{{ N64 | name = Razor Freestyle Scooter | region = USA | status = works | | ver = not64 20200514| vc = no | notes = FB textures ON seems to Work fine. }}
{{ N64 | name = Ridge Racer 64  | region = USA | status = Works | ver = | vc = no | notes = Small Graphics Issues}}
+
{{ N64 | name = Re-Volt | region = USA | status = works | ver = not64 20200514 | vc = no | notes = seems to run well, might need vwii overclock to always maintain fullspeed.}}
{{ N64 | name = Road Rash 64  | region = USA | status = Issues | ver = not64 20160420| vc = no | notes = No multiplayer, pause menu in single player invisible most of the time}}
+
{{ N64 | name = Ready 2 Rumble Boxing  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes =rice shows correct textures, might need vwii overclock for smoother performance.}}
{{ N64 | name = Rocket: Robot on Wheels  | region = USA | status = Works | ver = | vc = no | notes = Almost Perfect, slowdown when in large environments}}
+
{{ N64 | name = Ready 2 Rumble Boxing Round 2  | region = USA | status = works | ver = wii64 1.2| vc = no | notes =  rice shows correct textures, might need vwii overclock for smoother performance.}}
{{ N64 | name = Ralley Challenge 2000  | region = USA | status = Works | ver = | vc = no | notes = Just a bit slow on the loading time}}
+
{{ N64 | name = Resident Evil 2 | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = Glitched up Game. You can hear the Audio sample plays. Unplayable. This is a regress. Compared to Wii64 1.2 build.}}
{{ N64 | name = Re-Volt | region = USA | status = Doesn't Work | ver = | vc = no | notes = Black Screen}}
+
{{ N64 | name = Ridge Racer 64  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Small Graphics Issues like front car bumper on cutscenes.on wii641.2 rice textures are all correct but every like 30 seconds for split second you see  afew loose vertices, almost unoticable, pick what you think its best.}}
{{ N64 | name = Rush 2: Extreme Racing USA | region = USA | status = Works | ver = | vc = no | notes = if glitch issues in game, just change camera angle}}
+
{{ N64 | name = Road Rash 64  | region = USA | status = works | ver = wii64 1.2| vc = no | notes = rice shows correct textures, might need vwii overclock for smoother performance.}}
{{ N64 | name = Rugrats in Paris: The Movie  | region = USA | status = Issues | | ver = | vc = no | notes = Works but there is no sound. | version= Wii64 1.1}}
+
{{ N64 | name = Roadsters Trophy  | region = USA | status = Works | ver = wii641.2 | vc = no | notes = rice version,cars in menus are shaded way too dark but seems to work fine ingame.}}
 +
{{ N64 | name = Rocket: Robot on Wheels  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Almost Perfect, small slowdown when in large environments needs vwii overclock for always full speed.}}
 +
{{ N64 | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | status = works || ver = wii64 rice | vc = no | notes = runs find }}
 +
{{ N64 | name = Rugrats Scavanger Hunt  | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }}
 +
{{ N64 | name = Rugrats in Paris: The Movie  | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }}
 +
{{ N64 | name = Rush 2: Extreme Racing USA | region = USA | status = Works | ver = not64 20200514| vc = no | notes = sky sometimes overlaps the track, if glitch issues in game, just change camera angle}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==S==
 
==S==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = S.C.A.R.S. | region = USA | status = Issues | ver = Not64 | vc = no | notes = Dynarec mode. FB textures OFF (if ON, it will crash game). Some color issues (tinted red in some parts of the tracks. Runs perfectly without glitches or lags. Sound is also perfect.}}
+
{{ N64 | name = S.C.A.R.S.: Super Computer Animal Racing Simulator | region = USA | status = Issues | ver = Not64 20200514 | vc = no | notes =   Some color issues (tinted red in some parts of the tracks. Runs perfectly without glitches or lags. Sound is also perfect. runs best on wii641.2 rice but still color issue.}}
{{ N64 | name = San Francisco Rush: 2049  | region = USA | status = Works | ver = Not64 | vc = no | notes = Runs great.}}
+
{{ N64 | name = San Francisco Rush: 2049  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Runs great.}}
{{ N64 | name = San Francisco Rush: Extreme Racing  | region = USA | status = Works | ver = Wii64 1.1 | vc = no | notes = Working perfectly, minor graphical issues.}}
+
{{ N64 | name = San Francisco Rush: Extreme Racing  | region = USA | status = Works | ver = not64 20200514 | vc = no | notes = Working perfectly, minor graphical issues on menus.}}
{{ N64 | name = San Francisco Rush: Extreme Racing  | region = USA | status = Doesn't Work | ver = Not64 | vc = no | notes = On Dynarec screen turns black after selecting track. On Pure Interpreter, it crashes giving 'ISI exception' after selecting track.}}
+
{{ N64 | name = San Francisco Rush: Extreme Racing  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Working perfectly, minor graphical issues on menus..}}
{{ N64 | name = Scooby Doo: Classic Creep Capers  | region = USA | status = Works | ver = | vc = no | notes = Working perfectly. |version=Wii64 1.1}}
+
{{ N64 | name = Scooby Doo: Classic Creep Capers  | region = USA | status = Works | ver = not64 20200514| vc = no | notes = Working perfectly.}}
 +
{{ N64 | name = Shadowgate 64  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice pluggin only., minor gfx issues very playable.}}
 +
{{ N64 | name = Shadow Man | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there's a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine, only works correctly on wii64 on not64 once you free a soul the game crashes.}}
 +
{{ N64 | name = Sim City 2000| region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = }}
 
{{ N64 | name = Sin and Punishment  | region = USA | status = Issues | | ver = | vc = yes | notes = Minor glitches but mostly works}}
 
{{ N64 | name = Sin and Punishment  | region = USA | status = Issues | | ver = | vc = yes | notes = Minor glitches but mostly works}}
{{ N64 | name = Snowboard Kids | region = USA | status = Works | ver = | vc = no | notes = Small graphics issues. Requires texture framebuffer enabled to avoid epileptic seizures (constant flicker!), which slightly slows down gameplay. Sound Issues (very slow)}}
+
{{ N64 | name = Smash Remix 0.9.7 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = use rice pluggin, runs full speed and all custom stages load correctly however several of the vanilla stages such as dreamland and mushroom kingdom have gfx glitches like warped trees/pipes and broken pond textures. Not64 loads all vanilla stages correctly however several custom stages are missing textures, and the framerate is slightly choppy}}
{{ N64 | name = Snowboard Kids 2  | region = USA | status = Works | ver = | vc = no | notes = Works perfectly, small issues}}
+
{{ N64 | name = SNES 9x Alpha | region = | status = | | ver = | vc = no | notes = }}
{{ N64 | name = South Park Rally  | region = USA | status = Doesn't Work | | ver = Not64 | vc = no | notes = It starts and runs on Dynarec, but while in-game, background mixes with everything. Can't see anything clear. Unplayable.}}
+
{{ N64 | name = Snowboard Kids  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = seems to work perfectly}}
{{ N64 | name = South Park: Chef's Luv Shack | region = USA | status = Issues | ver = Not64| vc = no | notes = Dynarec. FB Textures ON. Game starts and runs at normal speed. Only issue is it's missing some objects and sprites while in-game. Playable, but when bugs occur and things are missing, not enjoyable. }}
+
{{ N64 | name = Snowboard Kids 2  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Works perfectly}}
{{ N64 | name = Shadow Man | region = USA | status = Works | ver = | vc = no | notes = Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there's a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine}}
+
{{ N64 | name = South Park | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = Game has some  small graphical issues: See-through walls when near a building or object; Random colour or skin will block first-person view if you stop moving sometimes; Occasional 1-sec lags. Still, very playable game.}}
{{ N64 | name = Spider-Man | region = USA | status = Issues | ver = Not64 | vc = no | notes = Dynarec mode works almost perfectly. Some textures are light colored or missing color (appear white). Very playable, almost flawless.}}
+
{{ N64 | name = South Park Rally  | region = USA | status = works | | ver = not64 20200518 | vc = no | notes = runs fine but has some minor texture issues on the track ground.}}
{{ N64 | name = South Park | region = USA | status = Issues | ver = Not64 | vc = no | notes = Use: Dynarec; 2xSal Tex ON; FB Textures OFF. Game has some graphical issues: See-through walls when near a building or object; Random colour or skin will block first-person view if you stop moving sometimes; Occasional 1-sec lags. Still, very playable game.}}
+
{{ N64 | name = South Park: Chef's Luv Shack | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes = Game starts and runs at normal speed. Only issue is it's missing some objects and sprites while in-game. Playable, but , not enjoyable unless you like only to awnser the questions. }}
{{ N64 | name = Space Station Silicon Valley | region = USA | status = Issues | | ver = | vc = no | notes = Major graphics missing}}
+
{{ N64 | name = Spider-Man | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice only, seems to run well.}}
{{ N64 | name = StarCraft 64  | region = USA | status = Doesn't Work | ver = | vc = no | notes = Graphics Issues}}
+
{{ N64 | name = Space Invaders | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes = Works perfectly.}}
{{ N64 | name = Star Fox 64  | region = USA | status = Works | ver = | vc = yes | notes = Explosion sounds slightly buggy, slight slowdowns at some parts. Voices may stutter/slow down at times. |version=Wii64 1.1}}
+
{{ N64 | name = Space Station Silicon Valley  | region = USA | status = works | | ver = wii64 1.2 | vc = no | notes = rice version for accurate gfx, minor gfx glitches like looking inside the cockpit on first level.}}
{{ N64 | name = Star Soldier: Vanishing Earth  | region = USA | status = Works | | ver = Not64 | vc = no | notes = Dynarec. FB textures ON. Works perfectly.}}
+
{{ N64 | name = StarCraft 64 | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = Rice only, has some minor gfx glitches.}}
{{ N64 | name = Star Wars: Episode 1 Racer  | region = USA | status = Issues | ver =Not64 20150205 | vc = no | notes = Playable, has graphical glitches, toggling into first person in a race makes it more tolerable. Another suggestion is to go to the farthest zoom out to minimize up close buggy textures, farther continues to flash at fixed specific points on the tracks.}}
+
{{ N64 | name = Star Fox 64  | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Unlocked expert mode. Game runs fine. }}
{{ N64 | name = Star Wars: Episode 1 Battle For Naboo  | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen | version=Wii64 1.1}}
+
{{ N64 | name = Star Fox 64  | region = USA | status = Works | ver = Not64 20200609 | vc = yes | notes = Works perfectyl fine. }}
{{ N64 | name = Star Wars: Rouge Squadron | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen | version=Wii64 1.1}}
+
{{ N64 | name = Star Soldier: Vanishing Earth  | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes = Works perfectly.}}
{{ N64 | name = Star Wars: Shadows Of The Empire | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Game Starts And Shows Opening Cutscene, Then Goes Black| version=Wii64 1.1}}
+
{{ N64 | name = Starshot-Space Circus Feber | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes =  Works perfectly.}}
{{ N64 | name = Superman  | region = USA | status = Issues | region = USA | ver = Not64 | vc = no | notes = Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable.}}
+
{{ N64 | name = Stunt Racer 64  | region = USA | status = Doesn't Work | ver = not64 20200514 | vc = no | notes = dsi error on boot dynarec or intrepreter.}}
{{ N64 | name = Super Mario 64  | region = USA | status = Works | region = USA | ver = Wii64 1.1| vc = yes | notes = Works perfectly.}}
+
{{ N64 | name = Super Bowling 64  | region = USA | status = works | ver = wii64 1.2| vc = no | notes = only shows correct graphics on Rice.}}
 +
{{ N64 | name = Star Wars: Episode 1 Racer  | region = USA | status = works | ver =Not64 20200514 | vc = no | notes = Playable, has small graphical glitches, toggling into first person or go to the farthest zoom out to minimize up close missing textures,the amount it disapears on the other 2 viewmodes depends on the character vhecile, some work on all  visual modes others have some parts of their ships missing in and out, othgerwise seems perfect, speaiclay with first person or farthest zoom for all racers.cant see racers on the menus also.}}
 +
{{ N64 | name = Star Wars: Episode 1 Battle For Naboo  | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }}
 +
{{ N64 | name = Star Wars: Rogue Squadron | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }}
 +
{{ N64 | name = Star Wars: Rogue Squadron (V1.1)| region = EUR | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen.}}
 +
{{ N64 | name = Star Wars: Shadows Of The Empire | region = USA | status = Issues | ver =wii64 1.3 | vc = no | notes = RICE tested  some camera angles wich in vehicle(cable tow) and walking mode(firt person mode) make the screen full of loose vertices but if you avoid those modes since they are situational/not needed  seems to work perfectly.make  sure on the ricevideolinux.ini you got ScreenUpdateSetting=4 to stop the screen flashes on rice.}}
 +
{{ N64 | name = Supercross 2000  | region = USA | status = Issues | region = USA | ver = Not64 20200514 | vc = no | notes = full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice.}}
 +
{{ N64 | name = Superman 64 | region = USA | status = works | region = USA | ver = Not64 20200514 | vc = no | notes = Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play}}
 +
{{ N64 | name = Super Mario 64  | region = JAP | status = Works | ver = Not64 20200514 | vc = yes | notes = Works perfectly.}}
 +
{{ N64 | name = Super Mario 64 - Shindou Editon | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works perfectly.}}
 +
{{ N64 | name = Super Mario 64  | region = USA | status = Works | region = USA | ver = not64 20200514| vc = yes | notes = '''Full Speed.''' Good Audio '''Very Playable.'''}}
 
{{ N64 | name = Super Mario 64: Chaos Edition 1.3 | region = USA | status = Works | region = USA | ver = Not64 | vc = no | notes = Works perfectly.}}
 
{{ N64 | name = Super Mario 64: Chaos Edition 1.3 | region = USA | status = Works | region = USA | ver = Not64 | vc = no | notes = Works perfectly.}}
{{ N64 | name = Super Mario 64 Multiplayer 1.3 | region = USA | status = Works | region = USA | ver = | vc = no | notes = May crash sometimes due to programming glitches, but works fine otherwise.| version=Not642015}}
+
{{ N64 | name = Super Mario 64 Multiplayer 1.3 | region = USA | status = Works | region = USA | ver = | vc = no | notes = May crash sometimes due to programming glitches, but works fine otherwise.| ver =Not642015}}
{{ N64 | name = Super Mario 64  | region = USA | status = Issues | | region = EUR | ver = | vc = yes | notes = Messed up fonts, else works perfectly. | version=Wii64 1.1}}
+
{{ N64 | name = Super Mario 64  | region = USA | status = issues | | region = EUR | ver = wii64 1.2| vc = yes | notes = Used rice version. Glitched up text symbols. '''Full Speed.''' Good Audio. '''Playable.'''}}
{{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 20150205 | status = Works | vc = no | notes = Game mostly works, rarely drops below 0.7x. Huge audio garble between stage loading, audio is lower and delayed a little bit, happens in and out of levels/courses. Disabling scale pitch will fix lowered audio, some minor camera isues.}}
+
{{ N64 | name = Super Mario 64: Beta Restoration Project | region = USA | status = issues | region = USA | ver = not64 | vc = no | notes = Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures.}}
 +
{{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 20211116 | status = Works | vc = no | notes = use the fixed for real hardware version found here https://www.youtube.com/watch?v=GQjn4nVJIJw works on not64 and wii64 1.3, on not64 the scale pitch is better due to not hearing the loading beeps when loading levels.}}
 +
{{ N64 | name = Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers  | region = JAP | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy  but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin. }}
 +
{{ N64 | name = Super Smash Bros  | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy  but on not64 you can fix this by turning cpu clock devider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin.}}
 
{{ N64 | name = Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe | region = USA | ver = | status = Issues | vc = no | notes = Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem. }}
 
{{ N64 | name = Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe | region = USA | ver = | status = Issues | vc = no | notes = Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem. }}
{{ N64 | name = Super Smash Bros  | region = USA | status = Works | ver = | vc = yes | notes = Works near perfect, minor graphics missing or glitchy and some slight slow down in music as well as the announcer's voice in single player. Slows down by 5 - 10% when more than one enemy on screen, e.g. announcing and fighting against the Yoshi Team. Magnifying glasses have black box around them. IIRC, the slow down and glitches also happen on original system. | version=Wii64 1.1}}
 
{{ N64 | name = Shadowgate 64  | region = USA | status = Doesn't Work | ver = | vc = no | notes = Texture Glitches}}
 
 
{{ Table End }}
 
{{ Table End }}
  
 
==T==
 
==T==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Taz Express | region = EUR | status = Doesn't Work | ver = | vc = no | notes = Works, but only one letter of layout text shown per frame, and is unable to continue beyond intro.}}
+
{{ N64 | name = Taz Express | region = EUR | status = Doesn't Work | ver = not64 20200514| vc = no | notes = black screen on intrepreter or dynarec.}}
{{ N64 | name = Tetrisphere  | region = USA | status = Works | ver = | vc = no | notes = Slight slowdown loading stages, colors bugs}}
+
{{ N64 | name = Tetrisphere  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = slight sound hiccups when loading.}}
{{ N64 | name = The New Tetris | region = USA | status = Doesn't Work | ver = wii64 1.1| vc = no | notes = Blocks are not visible while falling, only when they hit the ground. Unplayable}}
+
{{ N64 | name = Tigger's Honey Hunt  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = missing pictures on select menus but seems to run perfect besides that.}}
{{ N64 | name = Tom Clancy's Rainbow Six  | region = USA | status = Issues | | region = USA | ver = | vc = no | notes =Bad in game graphics, but I guess cool if your high ;)}}
+
{{ N64 | name = The New Tetris | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice only, otherwise you cant see the falling pieces, the falling pieces have some wierd texture errors on them but otherwise it plays perfectly}}
{{ N64 | name = Tom & Jerry: Fists of Furry  | region = USA | status = Doesn't Work | ver = | vc = no | notes = Freezes at versus and single player screen}}
+
{{ N64 | name = The New Tetris | region = USA | status = Doesn't Work | ver = not64| vc = no | notes = '''You couldn`t get past the falling blocks.''' This is a regression. '''The Game works on my PC.''' '''Full Speed.''' Good Audio. '''Unplayable.'''}}
{{ N64 | name = Tonic Trouble | region = USA | status = Works | ver = Not64| vc = no | notes = Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen.}}
+
{{ N64 | name = Tom Clancy's Rainbow Six  | region = USA | status = works | | region = USA | ver =not64 20200514 | vc = no | notes =some minor gfx glitches on hud besides that seems to play okay.)}}
{{ N64 | name = Tony Hawk's Pro Skater  | region = USA | status = Issues | | ver = | vc = no | notes = Graphics messed up, playable, some text unreadable. All text unreadable, Skaters all look like they are in prison outfits(black and white lines)=graphic problems}}
+
{{ N64 | name = Tom & Jerry: Fists of Furry  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}}
{{ N64 | name = Tony Hawk's Pro Skater 2  | region = USA | status = Issues | | ver = | vc = no | notes = Graphics messed up, playable, some text unreadable}}
+
{{ N64 | name = Tonic Trouble | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen.}}
{{ N64 | name = Tony Hawk's Pro Skater 3  | region = USA | status = Issues | | ver = | vc = no | notes = Graphics messed up, playable, some text unreadable}}
+
{{ N64 | name = Tony Hawk's Pro Skater  | region = USA | status = works | | ver = wii64 1.2 | vc = no | notes = Rice version only for correct textures.}}
{{ N64 | name = Top Gear Overdrive  | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Crashes on title screen}}
+
{{ N64 | name = Tony Hawk's Pro Skater 2  | region = USA | status = works | | ver = wii641.2 | vc = no | notes = Rice version only for correct textures.}}
{{ N64 | name = Top Gear Rally | region = EUR  | region = USA | status = Works | ver = | vc = no | notes = Text Missing, Black sky and slow ingame. | version= Wii64 1.1}}
+
{{ N64 | name = Tony Hawk's Pro Skater 3  | region = USA | status = works | | ver = wii641.2 | vc = no | notes = Rice version only for correct textures.}}
{{ N64 | name = Top Gear Rally 2  | region = USA | status = Issues | | ver = | vc = no | notes = Graphics missing and one car started before race began}}
+
{{ N64 | name = Top Gear Hyper Bike  | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}}
{{ N64 | name = Toy Story 2  | region = USA | status = Issues | ver =Not64 20150205 | vc = no | notes = takes like 30 seconds of black screen to start, menu is pure black,several stuff is missing like dialog boxes and the hud showing your health and lazer and lives, same for the start menu which is also missing, ingame it works preety good some frequent slowdown still playable if you dont need to read anything ingame. }}
+
{{ N64 | name = Top Gear Overdrive  | region = USA | status = Doesn't Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}}
{{ N64 | name = Transformers: Beast Wars Transmetal | region = USA | status = Works | ver = Not64 | vc = no | notes = Plays well.}}
+
{{ N64 | name = Top Gear Rally | region = EUR  | region = USA | status = Issues | ver = not64 20200514 | vc = no | notes = sloopy music,hud and menus are basicaly square textures and even car dust still playable if you dont mind the texture issues.on wii641.2 rice gfx is displayed correctly but it has no sound.}}
{{ N64 | name = Turok Dinosaur Hunter  | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Minor graphical glitches(when you touch a wall you see trough it) otherwise perfect.}}
+
{{ N64 | name = Top Gear Rally 2  | region = USA | status = Works | | ver = wii64 1.2 | vc = no | notes = rice version seems to play fine.}}
{{ N64 | name = Turok 2 Seeds of Evil  | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Minor graphical glitches(when you touch a wall you see trough it) otherwise perfect.}}
+
{{ N64 | name = Toy Story 2  | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = Only displays gfx correctly on Rice,Some frequent slowdown still playable, needs vwii overclock and/or not64 cpu clock devider ported  and set to 1 to remove slowdows and get perfect graphics. }}
{{ N64 | name = Turok 3 Shadow of oblivion  | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Some graphical glitches low res only shows half of the screen go to display and choose HI RES for fullscreen.}}
+
{{ N64 | name = Transformers: Beast Wars Transmetal | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Plays well.}}
{{ N64 | name = Turok Rage Wars  | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = menu is only shown half of the screen,ingame shows full screen, minor graphical glitches works perfectly.}}
+
{{ N64 | name = Turok Dinosaur Hunter  | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = Minor graphical glitches(when you touch a wall you see trough it) fog seems to not be there letting you see the poppins more  but plays perfectly otherwise.}}
{{ N64 | name = Twisted Edge: Extreme Snowboarding  | region = USA | status = Issues | ver =Not64 | vc = no | notes = Dynarec. FB textures ON. Darkened select menus and homescreen. No sound. Otherwise plays perfectly. .}}
+
{{ N64 | name = Turok 2 Seeds of Evil  | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = afew sounbd hiccups on cutscenes otherwise perfect.}}
 +
{{ N64 | name = Turok 3 Shadow of oblivion  | region = USA | status = works | ver =Not64 20200514 | vc = no | notes = needs FB textures ON, cant create savestates and even if you creat them they crash upon loading, finaly runs perfectly.hidef mode makes the game unstable and crash,m just use standard  defenition.}}
 +
{{ N64 | name = Turok Rage Wars  | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = stage select being abit too faint but is a very minor graphical glitch works perfectly.}}
 +
{{ N64 | name = Twisted Edge: Extreme Snowboarding  | region = USA | status = Issues | ver =Not64 20200514 | vc = no | notes = Darkened select menus and homescreen.the game has no sound. Otherwise plays perfectly. .}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==U==
 
==U==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
 +
{{ N64 | name =  UltraMSX2 | region = | status = | region = |ver = | vc = no | notes = }}
 
{{ N64 | name =  Utchan Nanchan no Hono no Challenger: Denryuu Ira Ira Bou | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes = Black screen }}
 
{{ N64 | name =  Utchan Nanchan no Hono no Challenger: Denryuu Ira Ira Bou | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes = Black screen }}
 
{{ Table End }}
 
{{ Table End }}
Line 422: Line 506:
 
==V==
 
==V==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Vigilante 8 | region = USA | status = Issues | | ver = | vc = no | notes = Though technically 'level one' loads, there are major graphics missing}}
+
{{ N64 | name = V-Rally Edition '99 | region = EUR | status = Issues | ver = Not64 20200514 | vc = no | notes =  Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.same for wii64 1.3, missing microcode for menus and txt.}}
 +
{{ N64 | name = V-Rally Edition '99 | region = USA | status = issues | ver = not64 20200514 | vc = no | notes =Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.same for wii64 1.3, missing microcode for menus and txt.}}
 +
{{ N64 | name = Viewpoint 2064 (Prototype) | region = JAP | status = Works | | ver = Not64 20200609 | vc = no | notes = Some very minor graphical (GFX) glitches, but the game is playable.}}
 +
{{ N64 | name = Vigilante 8 | region = EUR | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes. }}
 +
{{ N64 | name = Vigilante 8 | region = USA | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes.}}
 +
{{ N64 | name = Vigilante 8: 2nd Offense | region = USA | status = issues | | ver = Not64 20200514| vc = no | notes = Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes.}}
 
{{ N64 | name = Violence Killer: Turok New Generation | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes =Black screen upon startup}}
 
{{ N64 | name = Violence Killer: Turok New Generation | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes =Black screen upon startup}}
{{ N64 | name = Virtual Chess 64 | region = USA | status = Works | region = USA | ver = | vc = no | notes =works fine. Tutorial text cannot be read}}
+
{{ N64 | name = Virtual Chess 64 | region = USA | status = Works | region = USA | ver = Not64 20200514| vc = no | notes = fbtextures set to on, the joystick is abit too sensitive otherwise plays fine. works on wii64 1.3.}}
{{ N64 | name = Virtual Pool 64 | region = USA | status = Issues | | ver = | vc = no | notes = You ''can'' play this game, but there are major graphic glitches (black flickering effect upon camera movement)}}
+
{{ N64 | name = Virtual Pool 64 | region = EUR | status = Works | | ver = Not64 20200514 | vc = no | notes =  FB textures ON. Runs perfectly.works fine on wii64 1.3}}
 +
{{ N64 | name = Virtual Pool 64 | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = FB textures ON. Runs perfectly.}}
 
{{ N64 | name = Virtual Pro Wrestling 64 | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes = Black screen upon startup}}
 
{{ N64 | name = Virtual Pro Wrestling 64 | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes = Black screen upon startup}}
 
{{ N64 | name = Virtual Pro Wrestling 2 | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes = All 3D effects missing}}
 
{{ N64 | name = Virtual Pro Wrestling 2 | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes = All 3D effects missing}}
{{ N64 | name = V-Rally Edition 99' | region = USA | status = Doesn't Work | ver = | vc = no | notes = Major graphics missing}}
 
 
{{ Table End }}
 
{{ Table End }}
  
 
==W==
 
==W==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = WarGods | region = USA | status = Works | ver = | vc = no | notes = Very good emulation, some stages have graphic glitches}}
+
{{ N64 | name = Waialae Country Club: True Golf Classics | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = seems to run fine with some ocasional slowdown during some scenes.regular wii64 1.3 also runs fine, rice has issues.}}
{{ N64 | name = Wheel of Fortune | region = USA | status = Works | ver = | vc = no | notes = some sounds sound strange}}
+
{{ N64 | name = War Gods | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = fb textures set to On or else you get flashing screen, seems to run fine, rice has some grphical issues wii64 1.3 regular works just fine.}}
{{ N64 | name = Wayne Gretzky's 3D Hockey 98 | region = USA | status = Works | ver = | vc = no | notes = Slight slowdown}}
+
{{ N64 | name = Wave Race 64 | region = USA | status = Works | ver = Not64 20200514| vc = yes | notes = seems to work perfect.same for wii64 1.3}}
{{ N64 | name = Waverace 64 | region = USA | status = Works | ver = | vc = yes | notes = Slight Graphical Glitches. | version= Wii64 1.1}}
+
{{ N64 | name = Wayne Gretzky's 3D Hockey | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Flawless.works also on wii64 1.3}}
{{ N64 | name = WCW Backstage assault| region = USA | status = Doesn't Work | ver = Not64 20150205 | vc = no | notes = Crashes on startup}}
+
{{ N64 | name = Wayne Gretzky's 3D Hockey '98 | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Flawless.works also on wii64 1.3}}
{{ N64 | name = WCW Mayhem  | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Game works but screen is crunched up as if it was a 2p split screen}}
+
{{ N64 | name = WCW Backstage Assault| region = USA | status = Doesn't Work | ver = Not64 20200514 | vc = no | notes = Crashes on startup on both dynarec and intrepreter, we hear sounds of the intro and black screen and then crash.same for wii64 1.3}}
{{ N64 | name = WCW/NWO Revenge  | region = USA | status = Doesn't Work | ver = | vc = no | notes = Major Graphics Glitches}}
+
{{ N64 | name = WCW Mayhem  | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = wii64 1.3 works fine too.}}
{{ N64 | name = WCW/NWO World Tour | region = USA | status = Doesn't Work | ver = | vc = no | notes = Major Graphics Glitches, playable with rice video plugin if plugin support is added}}
+
{{ N64 | name = WCW Mayhem  | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}}
{{ N64 | name = Winback:Covert Operation | region = USA | status = Works | ver = | vc = no | notes = a few graphic errors ,lika a black box around the player}}
+
{{ N64 | name = WCW Nitro | region = USA | status = issues | ver = Not64 20200514 | vc = no | notes = game runs to fast tried setting speed to vi and dl and even off makes no diference same for wii64 1.3.}}
{{ N64 | name = WipEout 64  | region = USA | status = Doesn't Work | ver = | vc = no | notes = Black screen on boot. Very occasionally manages to boot but graphical issues to extreme to be playable. | version= Not64 Second Edition}}
+
{{ N64 | name = WCW/nWo Revenge  | region = EUR | status = Works | ver = wii64 1.3| vc = no | notes = rice seems fine, regular wii64/not64 need fb textures set to on.}}
{{ N64 | name = Worms Armageddon  | region = USA | status = Doesn't Work | ver = | vc = no | notes = Major Graphical Glitches}}
+
{{ N64 | name = WCW/nWo Revenge  | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = rice seems fine, regular wii64/not64 need fb textures set to on.}}
{{ N64 | name = WWF No Mercy | region = USA | status = Works | ver = | vc = no | notes = Some sounds sound strange, few graphic errors. | version= Not64}}
+
{{ N64 | name = WCW/nWo World Tour | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly. rice has black screen only regular wii64/not64 and fb textures set to on.}}
{{ N64 | name = WWF War Zone | region = USA | status = Doesn't Work | ver = | vc = no | notes = Freeze at title menu}}
+
{{ N64 | name = WCW/nWo World Tour | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly. rice has black screen only regular wii64/not64 and fb textures set to on.}}
{{ N64 | name = WWF Wrestlemania 2000  | region = USA | status = Doesn't Work | ver = | vc = no | notes = Major Graphics Glitches}}
+
{{ N64 | name = Wetrix | region = EUR | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Game menu is messed up. Narrator voice sounds slowish and robotic. Missing main objects during gameplay.same for wii64 1.3. the only way to play this game is to use this wii64 version https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2 which was a mod by fix94, it has alot of recesses but it works for this game.}}
 +
{{ N64 | name = Wheel of Fortune | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Perfect. same for wii64 1.3}}
 +
{{ N64 | name = Winback: Covert Operations | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes = Black selection menus and intro. Missing stats and pause menu during gameplay. Game speed and dynamics work excellent. There is a grey box floating around and sometimes covers whole screen.same for wii64 1.3}}
 +
{{ N64 | name = Wipeout 64 | region = USA | status = works | ver = wii64 1.3| vc = no | notes = Only Rice version works seems to run perfectly.regular wii64 1.3/not64 the game doesnt start.}}
 +
{{ N64 | name = World Driver Championship | region = USA | status = Doesn't Work | ver = Not64 20200514| vc = no | notes = Freeze at boot with dynarec or intrepreter.with rice wii641.3 you can see the logo before freeze.}}
 +
{{ N64 | name = Worms Armageddon  | region = EUR | status = Works | ver = Wii64 1.3 rice | vc = no | notes =  rice only on regular wii64/not64 its a graphical mess.}}
 +
{{ N64 | name = Worms Armageddon  | region = USA | status = Works | ver = Wii64 1.3 rice | vc = no | notes = rice only, regular wii64/not64 is a mess, seems perfect on rice.}}
 +
{{ N64 | name = WWF Attitude| region = EUR | status = Works | ver = Wii64 1.3| vc = no | notes = wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.}}
 +
{{ N64 | name = WWF Attitude| region = USA | status = Works | ver = Wii64 1.3| vc = no | notes = wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.}}
 +
{{ N64 | name = WWF No Mercy | region = USA | status = Works | ver = Not64 20200514| vc = no | notes =  Takes a little while to load.  seems to run perfectly.Same for wii64 rice}}
 +
{{ N64 | name = WWF War Zone | region = EUR | status = Works | ver = Wii64 1.3| vc = no | notes = wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.}}
 +
{{ N64 | name = WWF War Zone | region = USA | status = Works | ver = Wii64 1.3| vc = no | notes = wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.}}
 +
{{ N64 | name = WWF Wrestlemania 2000  | region = EUR | status = Works | ver = Not64 20200514 | vc = no | notes =  Takes a little while to load.Seems to work perfectly.same for wii64 1.3 rice}}
 +
{{ N64 | name = WWF Wrestlemania 2000  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Takes a little while to load.Seems to work perfectly.same for wii64 1.3 rice}}
 
{{ Table End }}
 
{{ Table End }}
  
 
==X==
 
==X==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
 +
{{ N64 | name = Xena Warrior Princess: The Talisman of Fate | region = USA | ver = Not64 20200514| status = Works| vc = no | notes = works perfectly, background music is abit choopy. }}
 
{{ Table End }}
 
{{ Table End }}
  
 
==Y==
 
==Y==
 
{{ Table Start/Wii64 }}
 
{{ Table Start/Wii64 }}
{{ N64 | name = Yoshi's Story | region = EUR |status = Doesn't Work | ver = Not64| vc = yes | notes = freezes at boot}}
+
{{ N64 | name = Yoshi's Story | region = EUR | status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. '''Unplayable.''' Please consider using the official VC release instead.}}
{{ N64 | name = Yoshi's Story | region = USA | status = Doesn't Work | ver = Not64| vc = yes | notes = Can't see anything on Yoshi select screen nor stage select screen. While in game, everything is black except Yoshi and bubbles. With dynarec and FB texture on sprites multiply and stay on screen. Runs slow on pure interpreter. }}
+
{{ N64 | name = Yoshi's Story | region = JAP | status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. '''Unplayable.''' Please consider using the official VC release instead.}}
{{ N64 | name = Yoshi's Story | region = USA |status = Doesn't Work | ver = Wii64 Beta| vc = yes | notes = Starts, but almost all the graphics are glitched out. Not playable at all}}
+
{{ N64 | name = Yoshi's Story | region = USA | status = Doesn't Work | ver = Not64 20200514 | vc = yes | notes = Glitched up Game. '''Unplayable.''' Please consider using the official VC release instead.}}
{{ N64 | name = Yoshi's Story | region = EUR |status = Doesn't Work | ver = Wii64 Beta| vc = yes | notes = Starts, but almost all the graphics are glitched out. Not playable at all}}
+
 
{{ Table End }}
 
{{ Table End }}
  

Latest revision as of 21:13, 22 November 2022

Contents: Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Compatibility list for Wii64/Not64. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.

Wii64 Homepage

Not64 Homepage

Latest thread on GBAtemp

Posting Guidelines

Region - Enter "USA", "JAP", or "EUR". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.

Version - Always try to use the latest Wii64 release, currently the most recent is the experimental modification Not64 and Wii64 1.3. If you're using a more recent version than the one listed, update this field. Please follow the same formatting as other entries.

Status - This column is for the compatibility of Wii64/Not64 in its default state. Enter "Works", "Issues", or "Doesn't Work".

Virtual Console - Enter "Yes" if it is currently available as a Virtual Console title, otherwise enter "No".

Notes - Use this to describe playability, bugs and glitches and to give additional settings if needed.

"ROM Type" - Indicate the extension of the rom file. Examples: Mario Kart.v64, Mario Kart.z64, Mario Kart.n64 or Mario Kart.rom have different extensions.


Template {{ N64 | name = game_name | region = USA/JAP/EUR | ver = Not64/Wii64... | status = Works/Issues/Doesn't Work | vc = yes/no | rom type = .n64/.v64/.z64/.rom |notes = ... }}


Compatibility Legend Class (?)
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. ct-works
Games that work almost 100% and are playable but have some issues like missing textures or crashes after doing certain in-game action not supposed to be done (a intentional bug for example). ct-minor
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). ct-issues
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. ct-broken
Unknown status. Game has not been tested, or the test results were unclear. ct-noresult


Contents: Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

#

Game Name Region Version Virtual Console Notes
007: The World is not Enough USAUSA not64 20210820 very minor gfx issues works fine.Rice version has some fixed textures but your weapon or arm get clipped by several surfaces like they have no priority over them so use wii64 regular version or not64 to play.
007: The World is not Enough EuropeEUR not64 20210820 minor issues seems to work fine.Rice version has some fixed textures but your weapon or arm get clipped by several surfaces like they have no priority over them so use wii64 regular version or not64 to play.
1080º Snowboarding EuropeEUR wii64 1.3 Regular wii64/not64 works better than rice.
1080º Snowboarding USAUSA wii64 1.3 seems perfect.Regular wii64/not64 works better than rice.
40 Winks (Prototype) EuropeEUR wii64 1.3 rice rice only for correct cutscenes and lightning(only main menu is not correctly displayed), regular version of wii64 or not64 dont show the cutscenes correctly and are way too dark ingame.
64 de Hakken!! Tamagotchi Minna de Tamagotchi World JapanJAP wii64 rice Not yet tested.

A

Game Name Region Version Virtual Console Notes
A Bug's Life USAUSA wii64 1.3 Rice has missing sky and afew other textures, seems to work perfectly on regular wii64/not64.
Aerofighters Assault USAUSA wii64 1.3 seems to work just as well on rice or gl.
AeroGauge USAUSA wii64 1.2 Gl works better than rice since it has fog.
Aidyn Chronicles USAUSA not64 20210820 regular wii64 1.3 or not64 works best, rice has more texture errors and missing cutscenes text.
Air Boarder 64 EuropeEUR Wii64 1.3 regular wii64/not64 works abit better than rice.
All-star Baseball '99 EuropeEUR Wii64 1.2 rice Rice only on gl it has stretching vertices.
All-star Baseball '99 USAUSA wii64 1.2 Rice only on gl it has stretching vertices.
All-star Baseball '00 EuropeEUR wii64 1.3 Does not Start even on intrepreter.
All-star Baseball '00 USAUSA wii64 1.3 Does not Start even on intrepreter.
All-star Baseball '01 USAUSA wii64 1.3 Does not Start even on intrepreter.
All-star Tennis '99 USAUSA wii64 1.3 rice tested
Animal Forest JapanJAP Not64 20150205 All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well.
Armorines: Project S.W.A.R.M. USAUSA Not64 20210820 use not64 or regular wii64 1.3, rice has some issues.
Army Men Air Combat USAUSA wii64 1.3 menus work a tiny bit better in rice but gameplay is better on regular/not64.
Army Men Sarges Heroes EuropeEUR wii64 1.3 rice only to see the cutscenes, on gl the cutscenes are broken, somewhat needs overclock for smooth performance
Army Men Sarges Heroes 2 USAUSA wii64 1.3 needs cpu clock divider set to 1 for full speed to use alongside vwii overclock for less framedrops.
Asteroids Hyper 64 USAUSA wii64 1.3 Normal game tested only, works with rice or gl The unlock of the original asteroids game does not display the ship nor the asteroids, normal game plays perfectly.
Automobili Lamborghini USAUSA Wii64 1.3 rice tested, gl works as well.

B

Game Name Region Version Virtual Console Notes
Banjo Kazooie - Banjo to Kazooie no Daibouken JapanJAP Not64 20171009 Unlocked every world. Minor graphical issues.
Banjo-Kazooie USAUSA Not64 20210820 Works perfectly fine needs fb textures for pause menu.
Banjo-Kazooie EuropeEUR wii64 1.2 On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.
Banjo-Kazooie: Jiggies of Time USAUSA Not64 Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same gfx glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu's. NOTE: Save States crash the game upon state load attempt.
Banjo-Tooie AUS wii64 1.3 Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii.
Banjo-Tooie EuropeEUR wii64 1.3 Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii.
Banjo-Tooie USAUSA Not64 20210820 Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes.
(In-Fisherman) Bass Hunter 64 EuropeEUR wii64 1.3 Rice has issues , on regular wii64/not64 if you turn on fb textures it works perfectly.
Bassmasters 2000 USAUSA wii64 1.3 wii64/not64 the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance.
Batman Beyond: Return of The Joker USAUSA wii64 1.3 seems a little to fast otherwise seems fine.
Batman Of The Future: Return of The Joker EuropeEUR wii64 1.3 seems a little to fast otherwise seems fine.
Battletanx USAUSA wii64 1.3 Black screen on startup even on dynarec; Forced reset needed to get out of it.
Battletanx 2: Global Assault EuropeEUR wii64 1.3 rice runs better overal than gl.
Battletanx 2: Global Assault USAUSA wii64 1.3 Black screen on startup even on dynarec; Forced reset needed to get out of it.Pal version boots and plays perfectly tough.
Battlezone: Rise of the Black Dogs USAUSA wii64 1.3 rice only gl cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough.(delete the viheight/width from rincelinux.ini to get fullscreen ingame.
Beetle Adventure Racing! EuropeEUR wii64 1.3 rice has fixed trees and sky while gl doesnt, both are playable tough.might need overclock for smoother performance.
Beetle Adventure Racing! USAUSA wii64 1.2 rice has fixed trees and sky while gl doesnt, both are playable tough. might need overclock for smoother performance.
Big Mountain 2000 USAUSA wii64 1.3 rice tested.
Bio F.R.E.A.K.S. USAUSA wii64 1.3 rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough.
Blast Corps USAUSA wii64 1.3 rice tested seems to play well
Blues Brothers 2000 EuropeEUR Not6420210820 Runs well with very minor graphical glitches.
Blues Brothers 2000 USAUSA wii64 1.3 rice tested seems to work well.
Body Harvest USAUSA wii64 1.3 when crossing bridges or climbing mountains there is some hit detection error and you get stuck so its unplayable.
Bomberman 64 EuropeEUR Not64 DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only).
Bomberman 64 USAUSA Not64 20211116 Intro & stage select are glitched. Once loaded into a level, it just shows a black screen.
Bomberman 64: The Second Attack! USAUSA wii64 1.3 menu cant be seen,press A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough.
Bomberman Hero USAUSA wii64 1.3 rice tested
Bottom of the 9th USAUSA wii64 1.3 When entering matches it might be some slowdown when the league flag shows up but ingame its all good rice or gl seems the same.
Brunswick Circuit Pro Bowling USAUSA wii64 1.3 rice works perfectly, regular wii64 has alot of graphical issues.
Buck Bumble USAUSA wii64 1.3 works in rice or gl.
Bust-A-Move 2: Arcade Edition USAUSA wii64 1.3 Rice only, on reuglar wii64 you cant see the cursor to shoot so you have no idea where you are aiming some beeping between menus.
Bust-A-Move 3 DX EuropeEUR wii64 1.3 rice tested, jsome beeping between menus seems fine.
Bust-A-Move '99 USAUSA wii64 1.3 Rice or gl.some beeping between menus.

C

Game Name Region Version Virtual Console Notes
California Speed USAUSA wii64 1.3 Rice tested-Plays perfect with some tiny graphics glitches on 2d textures but nothing that affects anything.
Carmageddon 64 USAUSA wii64 1.3 regular wii64/not64 only, rice is a mess, it needs Cpu divider set to 1 and vwii overclock for full speed
Carmageddon 64 EuropeEUR wii64 1.2 regular wii64/not64 only, rice is a mess, it needs Cpu divider set to 1 and vwii overclock for full speed
Castlevania 64 EuropeEUR wii64 1.3 Only starts in intrepretar and plays under 0.5 speed.
Castlevania 64 USAUSA wii64 1.3 Only starts in intrepretar and plays under 0.5 speed.
Castlevania Legacy of Darkness EuropeEUR wii64 1.3 Only starts in intrepretar and plays under 0.5 speed.
Castlevania Legacy of Darkness USAUSA wii64 1.3 Only starts in intrepretar and plays under 0.5 speed.
Center Court Tennis EuropeEUR wii64 1.3 rice tested.
Chameleon Twist USAUSA wii64 1.3 rice tested if it says to remove controller pak go to settings and chooose rumble pak in pak management and restart the rom.
Chameleon Twist 2 USAUSA wii64 1.3 Seems to play perfectly rice tested
Charlie Blast's Territory USAUSA wii64 1.3 works on glide and rice but seems its abit better on glide.
Chopper Attack USAUSA wii64 1.3 rice tested.
Clay Fighter 63 1/3 USAUSA wii64 1.3 works best on regular wii64/not64
Clay Fighter Sculptor's Cut USAUSA wii64 1.3 works best on regular wii64/not64
Command & Conquer 64 USAUSA wii64 1.3 rice tested seems to work fine. Turn wiiu nand page to on for better consistency.
Conker's Bad Fur Day USAUSA Not64 20200609 Works well, FB textures highly recommened but not required. Audio Speed Limit MUST be set to DL to prevent hanging. Frames may drop a bit but still playable and will lock up on start, as well as certain cutscenes just wait for it to resume, should take 30 secs to a minute .
Cruisin' Exotica USAUSA wii64 1.3 on glide the same texture gets repeated all over on rice its correctly textured but it keeps stretching random vertices all over.
Cruisin' USA USAUSA wii64 1.3 Rice tested its playable but it can lag abit and making music lag ashwell, it need wii overclock to fix the framedrops and run fullspeed everytime.
Cruisn World USAUSA wii64 1.3 rice tested
Custom Robo V2 JapanJAP The gameplay is fine, yet there are very many graphical issues such as black or glossed textures.
CyberTiger USAUSA wii64 1.3 rice tested, some texture error on golfers face ingame but tahts about it.

D

Game Name Region Version Virtual Console Notes
Dance Dance Revolution - Disney Dancing Museum JapanJAP Not64 20150205 Black Screen on boot.
Dark Rift USAUSA wii64 1.3 rice and glide hangs after first lgo, unsuported microcode?
DeadlyArts USAUSA wii64 1.3 rice tested.
Densha de Go! 64 JapanJAP Not64 Black Screen on boot.
Derby Stallion 64 JapanJAP Not64 Minor graphic glitches when passing trough the menus and some track textures here and there.
Destruction Derby 64 USAUSA wii64 1.3 rice runs fine some framedrops here and there needs vwii overclock for always full speed once you reach professional the tracks will be mirrored and the game will not work correctly, on regular wii64/not64 the morrored tracks work fine but the menus are a mess so you can maybe see what you need to click on rice and then play professional on regular wii64 for the correct mirrored tracks.
Dezaemon 3D JapanJAP Not64 Plays perfectly but some textures are messed up including your own ship and manny enemys.
Diddy Kong Racing USAUSA wii64 1.3 Regular wii64/not64 only or adventure mode 2 will not work correctly.
Diddy Kong Racing EuropeEUR wii64 1.3 Regular wii64/not64 only or adventure mode 2 will not work correctly.
Disney's Donald Duck - Goin' Quackers USAUSA wii64 1.2 rice seems to work perfectly but, if you talk to louie or professor you get stuck in an infinite conversation, the game itself plays perfectly besides this issue, on intrepreter you can finish the conversations but runs slowly.
Disney's Tarzan USAUSA wii64 1.3 game boots but randomly freezes everytime.
Donkey Kong 64 USAUSA wii64 1.3 works perfectly on rice, needs nand page file set to on for smoother gameplay.
Donkey Kong 64 EuropeEUR wii64 1.3 works perfectly on rice, needs nand page file set to on for smoother gameplay.
Doom 64 USAUSA wii64 1.3 Work perfectly fine on rice with the exception of the maps, first map mode works with some issues but the second one doesnt.
Doom 64 EuropeEUR wii64 1.3 Work perfectly fine on rice with the exception of the maps, first map mode works with some issues but the second one doesnt.
Doraemon - Mittsu no Seireiseki JapanJAP Not64 Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise.
Doraemon 2 - Hikari no Shinden JapanJAP Not64 Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise.
Doraemon 3 - Nobi Dai no Machi SOS! JapanJAP Not64 hangs after first logo screen.
Doubutsu no Mori (Animal Forest) JapanJAP Not64 Semms to work perfectly.
Dr. Mario 64 USAUSA Not64 20200609 cant see the falling pills so you cant play it either rice or wii64/not64
Dual Heroes EuropeEUR wii64 1.3 works perfectly on rice.
Dual Heroes USAUSA wii64 1.3 works perfectly on rice.
Duck Dodgers Starring Daffy Duck USAUSA wii64 1.3 works perfectly on rice, might need vwii overclock to reduce framedrops.
Duke Nukem 64 USAUSA wii64 1.3 on glide menu is unusable and bad render and texture errors, objects apear over other textures and duke weapon and life gauge is totaly white.on rice everything is textured correctly but the screen flashes white every or so seconds once you move also the same 2d objects items and enemys apear infront of 3d ones.
Duke Nukem Zero Hour USAUSA wii64 1.3 rice only needs cpu divider set to 1 and vwii overclock for full speed and less frame drops.on gl64 the screen is cutted off and you cant see like the bottom 1/3 of the screen.

E

Game Name Region Version Virtual Console Notes
Earthworm Jim 3D USAUSA Not64 20200609 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates.
Earthworm Jim 3D EuropeEUR Not64 20200609 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates.
ECW Hardcore Revolution USAUSA wii64 1.3 seems to play perfect on rice
Eikou no Saint Andrews USAUSA Not64 20150205 Major graphical glitches.
Elmo's Letter Adventure USAUSA wii64 1.3 rice tested
Elmo's Number Journey USAUSA wii64 1.3 rice tested.
Excitebike 64 USAUSA wii64 1.3 Seems to run fine on rice.
Extreme-G EuropeEUR wii64 1.3 works fine on rice
Extreme-G XG2 USAUSA wii64 1.3 works fine.
Extreme-G XG2 EuropeEUR wii64 1.3 works fine.

F

Game Name Region Version Virtual Console Notes
F-1 Pole Position 64 USAUSA wii64 1.2 rice tested seems fine.
F-1 World Grand Prix USAUSA wii64 1.2 rice tested
F-1 World Grand Prix II EuropeEUR wii64 1.2 rice tested.
F-Zero X EuropeEUR wii64 1.2 rice tested.Near perfect some graphic problems like the cars not being rendered perfectly.
F-Zero X USAUSA Not64 20200609 Works perfectly fine.
F1 Racing Championship EuropeEUR wii64 1.2 rice tested.
Famista 64 JapanJAP Not64 20150205 game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black.
FIFA - Road to World Cup 98 USAUSA wii64 1.2 needs vwii overclock for full speed or else its abit laggy.
FIFA 99 USAUSA wii64 1.2 rice tested.
FIFA Soccer 64 USAUSA Not64 rice tested, needs vwii overclock for full speed.
Fighters Destiny USAUSA wii64 1.2 rice tested.
Fighters Destiny 2 USAUSA wii64 1.2 rice tested.
Fighting Force 64 EuropeEUR wii64 1.2 rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.
Fighting Force 64 USAUSA wii64 1.2 rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.
Fire Electric Pen JapanJAP Not64 game itself seems to work OK, but you can't see anything else.
Flying Dragon USAUSA wii64 1.2 rice tested seems fine.
Forsaken 64 USAUSA wii64 1.2 rice tested pretty much perfect.
Fox Sports College Hoops '99 USAUSA wii64 1.2 rice tested,Seems to work ok with minor graphical glitches.
Fushigi no Dungeon - Fuurai no Shiren 2 JapanJAP Not64 20150205 Needs FB textures ON, minor graphical glicthes when switching maps.

G

Game Name Region Version Virtual Console Notes
GameShark Pro V2.0 USAUSA Not64 Code dump. Doesn't launch. Unsupported Device.
GameShark Pro V3.0 USAUSA Not64 Code dump. Doesn't launch. Unsupported Device.
GameShark Pro V3.3 USAUSA Not64 Code dump. Doesn't launch. Unsupported Device.
Ganbare Goemon - Mononoke Sugoroku JapanJAP Not64 20150205 Black Screen with bad sound looping after pressing start, can't exit the loader.
Gauntlet Legends EuropeEUR wii64 1.2 rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.
Gauntlet Legends USAUSA wii64 1.2 rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.
Getter Love!! Cho Renai Party Game JapanJAP Not64 20150205 Game seems to work fine but you can't see any menu options.
Gex 64: Enter the Gecko USAUSA Not64 20150205 Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space.
Gex 3: Deep Cover Gecko USAUSA wii64 1.2 rice tested
Glover 64 EuropeEUR wii64 1.2 rice tested.
Glover 64 USAUSA wii64 1.2 rice tested.
Goemon's Great Adventure USAUSA wii64 1.2 Only runs in interpreter mode, in Dynarec mode it freezes on level select.
Golden Nugget 64 USAUSA wii64 1.2 rice tested.
GoldenEye 007 JapanJAP Not64 20171009 Completed the game on easy mode. Some graphical glitches.
GoldenEye 007 USAUSA wii64 1.2 rice tested.
GoldenEye 007 EuropeEUR wii64 1.2 rice tested.
GoldenEye X USAUSA Not64 20150205 Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing split screen but this tends to lock up the game.
GT 64 - Championship Edition USAUSA not64 20200518 Needs FB textures ON , the menu is invisible so you don.t know what you're choosing, in-game it seems to work fine.ON wii64 1.2 rice menu works fine but ingame all you see is the background.

H

Game Name Region Version Virtual Console Notes
Hamster Monogatari 64 JapanJAP Not64 20150205 Major graphical glicthes and slowdown impossible to understand anything.
Hanafuda 64 - Tenshi no Yakusoku JapanJAP Not64 20150205 seems to play perfectly.
Harvest Moon 64 USAUSA wii64 1.2 rice tested.
Heiwa Pachinko World 64 JapanJAP Not64 20150205 Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play.
Hercules The Legendary Journeys USAUSA wii64 1.2 works on glide or rice, needs vwii overclock for a more smooth framerate.
Hexen USAUSA wii64 1.2 it works on rice, just keep pressing A and start when loading levels since it takes about 20+ seconds of blackscreen, there is a black square around your weapon texture and the map cant be seen besides that seems ok.
Hey You, Pikachu! USAUSA wii64 1.2 Unsupported N64 Microphone. Unplayable
Hot Wheels Turbo Racing USAUSA wii64 1.2 nees vwii overclock for a smoother framerate.
Hybrid Heaven USAUSA wii64 1.2 rice tested works.
Hydro Thunder USAUSA wii64 1.2 the nromal common U! version of this game is a bad dump on most websites. still both the correct dump and pal dump blackscreen and freeze on boot.

I

Game Name Region Version Virtual Console Notes
Ide Yosuke no Mahjong Juku JapanJAP Not64 20150205 black screen garbled sound and if you press start it will freeze.
Iggy's Reckin' Balls USAUSA wii64 1.2 Game freezes after 'Iguana' logo appears
In-Fisherman Bass Hunter 64 USAUSA wii64 1.2 Rice blackscreens ingame after flashing colors, on Glide if you turn on fb textures it works perfectly..
Indiana Jones and the Infernal Machine USAUSA wii64 1.2 lots of random numbers on screen missing microcode for this game..
Indy Racing 2000 USAUSA wii64 1.2 rice tested.
International Superstar Soccer '98 USAUSA wii64 1.2 Glide works perfectly rice is a texture mess.
International Superstar Soccer 2000 USAUSA wii64 1.2 Glide works perfectly rice is a texture mess.might Need FB textures ON ingame to stope the ocasional flash.
International Superstar Soccer 64 USAUSA wii64 1.2 on rice there is alot of texture erros on menu and ingame on the players themselves but works out ok once its ingame, on glide you need fb textures to see menu without flashing, but once you are ingame the grass is blackish and it will lash alot unless you turn fb textures off and it will still flash sometimes..
International Track & Field 2000 USAUSA wii64 1.2 rice tested.

J

Game Name Region Version Virtual Console Notes
Jeopardy! USAUSA wii64 1.2 glide works perfect rice has textures issues..
Jeremy McGrath Supercross 2000 USAUSA wii64 1.2 Works perfectly rice tested
Jet Force Gemini USAUSA wii64 1.2 it works perfectly ingame on rice but keeps strettching graphics but start menu and shaodows appear okay besides the constant stretch,the cutscenes are all messed up tough with vertice streetching left and right, on glide it flash alot if you turn on fb textures it stops flashing but once you hit start you will never see the ingame levels again even if you turn fb textures off.
John Romero's Daikatana USAUSA wii64 1.2 rice tested.

K

Game Name Region Version Virtual Console Notes
Ken Griffey Jr.'s Slugfest USAUSA Not 64 need to use vwii overclock and then on the cpu clock divider choose the 3, this game needs less ticks to run better.with overclock and cpu devider you get ingame between 0.9 and 1x speed its playable imo.
Killer Instinct Gold V1.2 USAUSA wii64 1.2 on rice it will crash mid fight after afew moves and some texture errors, glide has the same texture erros on menus and CCS and sky but works preety fine besides that
King Hill 64: Extreme Snowboarding JapanJAP Not64 Japanese version of 'Twisted Edge'. Darkened select menus and homescreen. No sound. Otherwise plays perfectly.
Kirby 64: The Crystal Shards USAUSA wii64 1.2 rice or glide Game works perfectly except that the HUD in-game does not update so you won't be able to see how much HP you have or your power icon since the display on the HUD only updates once you transition each level part. Besides that, works perfectly.
Knife Edge: Nose Gunner USAUSA wii64 1.2 Game plays too fast with every speed option; The speed limitator doesn't work. Minor errors on the menu text. Besides that the game runs perfectly but due to the speed its unplayable.
Knockout Kings 2000 USAUSA wii64 1.2 rice tested seems fine
Kobe Bryant's NBA Courtside USAUSA wii64 1.2 Works better on glide you can see character names ingame.

L

Game Name Region Version Virtual Console Notes
Legend of Zelda - Ocarina of Time - Zelda no Densetsu - Toki no Ocarina JapanJAP Not64 20171009 Completed the game. Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up.
Legend of Zelda, The: Ocarina of Time USAUSA It is slow, but other than that it works perfect
Legend of Zelda, The: Ocarina of Time EuropeEUR Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up
Legend of Zelda, The: Ocarina of Time: Master Quest USAUSA Works but graphic gets glitched sometimes and sound can get garbled at times.
Legend of Zelda, Legend of Peach USAUSA Not64 20171009 Plays great on not64 with minor slowdowns in certain areas of bob omb battlefield, sun texture is also slightly broken, no other issues. Rice has some gfx issues in the pause menus as well as occasional moments of exploding verticies
Legend of Zelda - Majora´s Mask - Zelda no Densetsu - Mujura no Kamen JapanJAP Not64 20171009 Completed the game. Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described here to speak to the Ghost Goron (And other invisible characters) and here to climb the mountain
Legend of Zelda, The: Majora's Mask EuropeEUR Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. Be sure to use the save/loading feature from the emulator! The game freezes a lot with the latest versions!
Legend of Zelda, The: Majora's Mask USAUSA Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described here to speak to the Ghost Goron (And other invisible characters) and here to climb the mountain
Legend of Zelda, The: Majora's Mask Preview Demo USAUSA Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time
Lego Racers USAUSA wii64 1.2 too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.
Lego Racers EuropeEUR too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.
Lode Runner 3D USAUSA wii64 1.2 rice tested.

M

Game Name Region Version Virtual Console Notes
Mace: The Dark Ages EuropeEUR wii64 1.2 missing text on menu perfect ingame rice tested.
Mace: The Dark Ages USAUSA Wii64 1.2 cant see the menus but its perfect iname rice tested.
Madden Football 64 USAUSA Not64 20222121 seems fine.
Madden NFL 99 USAUSA wii64 1.2 rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.
Madden NFL 2000 USAUSA wii64 1.2 rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.
Madden NFL 2001 USAUSA wii64 1.2 rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.
Madden NFL 2002 USAUSA wii64 1.2 rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.
Magical Tetris Challenge EuropeEUR not64 20222121
Magical Tetris Challenge USAUSA wii64 1.2 rice tested.
Major League Baseball Ft. Ken Griffey Jr. USAUSA wii64 1.2 rice tested seems tow work fine needs vwii overclock for decent speed.
MAME 64 beta 3 USAUSA not64
Mario Golf USAUSA Not64 Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on.
Mario Kart 64 JapanJAP Not64 20171009 Works excellent. Unlocked the mirror mode.
Mario Kart 64 USAUSA Not64 20150205 Works excellent. Sometimes Versus races will run extremely fast
Mario Party USAUSA wii64 1.2 only works on glide because it needs fb textures set to on to stop screen flashes.Face Lift Mini-Game not playable unless you turn off FB textures, but you'll have to deal with the screen flashes.
Mario Party USAUSA Not64 20200609 works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. Face Lift mini-game not playable unless you turn off FB textures, but you'll have to deal with these minor screen flashes.
Mario Party 2 USAUSA wii64 1.2 only works on glide because it needs fb textures set to on to stop screen flashes.
Mario Party 3 USAUSA wii64 1.2 only works on glide because it needs fb textures set to on to stop screen flashes.
Mario Party 3 EuropeEUR Wii64 1.2 only works on glide because it needs fb textures set to on to stop screen flashes.
Mario Story JapanJAP Not64 20171009 Minor Flickering. Good Audio. Working. Compared to Wii64 beta 1.2 build. Rice version runs
Mario Tennis USAUSA wii64 1.2 on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter. Please consider using the official VC release instead.
Megaman 64 USAUSA wii64 1.2 rice tested
Mickey's Speedway USA USAUSA wii64 1.2 only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.
Mickey's Speedway USA EuropeEUR wii64 1.2 only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.
Mickey's Speedway USA USAUSA Not64 20200609 runs almost perfectly, you can't see the 1,2,3 start but besides that seems perfect on glide. FB textures highly recommended but not required.
Micro Machines 64 Turbo USAUSA wii64 1.2 works fine
Midway's Greatest Arcade Hits Vol. 1 USAUSA wii64 1.2 on rice besides some gfx issues some games are playable like joust and defender but other games like tapper and spy hunter play at 1.5 fps.
Mike Piazza's Strike Zone USAUSA wii64 1.2 rice tested works fine
Milo's Astro Lanes USAUSA wii64 1.2 rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.
Mischief Makers USAUSA wii64 1.2 rice has a border of flashing white around game screen but besides that seems to work perfectly.
Mission Impossible USAUSA wii64 1.2 rice tested, needs vwii overclock and not64 cpu divisor ported for full speed, sometimes it drops afew frames.
Monaco Grand Prix - Racing Simulation 2 EuropeEUR wii64 1.2 one of the view modes glitches the rest seem to work fine rice tested..
Monopoly USAUSA wii64 1.2 rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.
Monster Truck Madness 64 USAUSA not64 Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal position, but it plays fine..
Mortal Kombat 4 USAUSA wii64 1.2 rice tested, however HUD disappears at the start of each round. Best way to play this game is to use this wii64 version https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2 which was a mod by FIX94, it has a lot of recesses but it works fine for this game, without the HUD disappearing on each round.
Mortal Kombat Mythologies: Sub-Zero USAUSA Wii64 1.2 rice tested seems fine except you cant see how much health you got on your health bar.
Mortal Kombat Trilogy USAUSA wii64 1.2 rice tested Works perfectly.
MRC: Multi Racing Championship USAUSA wii64 1.2 rice tested seems fine.
Ms. Pac-Man: Maze Madness USAUSA wii64 1.2 rice tested seems fine
Mystical Ninja Starring Goemon USAUSA wii64 1.2 RICE dynarec smooth gameplay but crashes constantly when entering on buildings or open world areas, on Glide has lots of missing textures and also crashes like on Rice.
Mystical Ninja Starring Goemon JapanJAP Runs in pure interpreter mode. After Intro cutscene there is a long load time, and entering and exiting doors take awhile. There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow
Mystical Ninja Starring Goemon 2 EuropeEUR Game only runs on pure interpreter mode. Runs slower than it should (0.6x - 0.8x) although if you deactivate audio, it will sometimes run between 1.0x - 1.2x.
Mystical Ninja Starring Goemon 2 USAUSA Black screen after character select screen
Mystical Ninja Starring Goemon 2 JapanJAP Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears

N

Game Name Region Version Virtual Console Notes
Nagano Winter Olympics '98 USAUSA wii64 1.2 rice tested.
Namco Museum 64 USAUSA wii64 1.2 on glide everything works except galaga wich crashes as soon as you shoot but all other games work fine.
NASCAR 2000 USAUSA wii64 1.2 rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.
NASCAR 99 USAUSA wii64 1.2 rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.
NBA Courtside 2 - Featuring Kobe Bryant USAUSA wii64 1.2 rice tested.
NBA Hangtime USAUSA wii64 1.2 rice only works on rice.
NBA in the Zone '98 USAUSA wii64 1.2 rice tested.
NBA in the Zone '99 USAUSA wii64 1.2 rice tested.
NBA in the Zone 2000 USAUSA wii64 1.2 rice tested.
NBA Jam 2000 USAUSA wii64 1.2 rice testedGame plays abit to fast, the fps limiter does not work.
NBA Jam 99 USAUSA wii64 1.2 rice testedGame plays abit to fast, the fps limiter does not work.
NBA live 2000 USAUSA wii64 1.2 works on glide rice has texture issues.
NBA live 99 USAUSA wii64 1.2 works on glide rice has texture issues.
NBA Showtime - NBA on NBC USAUSA wii64 1.2 crahs emulator on boot.
Neon Genesis Evangelion JapanJAP Not64 20150205 Missing some text, graphics and HUD during gameplay but playable. It works best with FB Textures On.
New Tetris USAUSA wii64 1.2 rice tested.
NFL Blitz USAUSA not64 09/06/20 works fine.
NFL Blitz 2000 USAUSA not64 09/06/20
NFL Blitz 2001 USAUSA not64 09/06/20
NFL Blitz Special Edition USAUSA not64 09/06/20 seems fine.
NHL 99 USAUSA Not64 Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO.
NHL Blades of Steel '99 USAUSA Not64 Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.
Nightmare Creatures USAUSA wii64 1.2
Nuclear Strike 64 USAUSA wii64 1.2 rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.
Nuclear Strike 64 EuropeEUR wii64 1.2 rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate..

O

Game Name Region Version Virtual Console Notes
O.D.T. (Prototype) USAUSA Minor slowdown, and very minor graphic glitches. Appears fully playable!
Off Road Challenge USAUSA wii64 1.2 rice version seems to run the fastest, glide version/not64 need vwii overclock to run smoothly at full speed.
Ogre Battle 64 USAUSA wii64 1.2 rice version for correct textures.
Olympic Hockey Nagano '98 USAUSA Not64 20200514 runs fine

P

Game Name Region Version Virtual Console Notes
Paperboy 64 EuropeEUR Not64 20200514 Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.
Paperboy 64 USAUSA Not64 20200514 Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.
Paper Mario 64 EuropeEUR Not64 20200514
wii64 rice
Minor Flickering. Good Audio. Playable. Compared to Wii64 beta 1.2 build. Rice version runs
Paper Mario 64 USAUSA Not64 20200514
wii64 rice
Minor Flickering. Good Audio. Playable. Compared to Wii64 beta 1.2 build. Rice version runs
PC-Engine 64 USAUSA Not64 20200514 Never plays, but was too many pixels are missing and PC-Engine gfxs are not implemented as yet because of the rom has been worked on not64 versions.
Penny Racers USAUSA Not64 20200514 seems ok.
Perfect Dark JapanJAP Not64 20200514 Slowdown when loading or with intensive scenes. Completed every mission on highest difficulty.needs vwii overclock for better performance.
Perfect Dark USAUSA Not64 20200514 Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance.
Pilotwings 64 USAUSA wii64 1.3 Rice seems to work fine, might need vwii overclock for performance boost.On the jetpak levels the screen will be full of loose vertices just move the camera a tiny bit with the c buttons and the screen will not have loose vertices anymore, some minor textures errors on landing targets, and rocket targets.
Pocket Monsters Stadium JapanJAP I get an Code Dump Error after booting the Game. Unplayable
Pokemon Puzzle League EuropeEUR wii64 1.2 Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.
Pokemon Puzzle League USAUSA Wii64 1.2 Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.
Pokemon Snap USAUSA not64 20200514 Playable. Camera will NOT move during intro. ingame and pictures are not visible makes it difficult to see. Full Speed. Good Audio. Working
Pokemon Snap USAUSA wii64 rice Runs. Camera will NOT move during intro. Full Speed. Good Audio. Working
Pokemon Snap EuropeEUR not64 20200514 No camera shown to be moment on both screens. Graphic glitches but that it so immediately makes the 98% unplayable. Same problematic issue as USA.
Pokemon Stadium EuropeEUR Not64 20200514 Glitches on screen. Full Speed. Good Audio. Working
Pokemon Stadium 2 USAUSA Not64 20200514 Glitches on screen. Full Speed. Good Audio. Working
Polaris Snocross USAUSA Wii64 1.2 needs rice version, very minor gfx issues very playable.
Power League 64 JapanJAP Not64 Can't see players or stadium. Background (Black sky with stars) covers screen.
Powerpuff Girls: Chemical X Traction USAUSA Not64 some parts of the Bodies are trasparent but still playable. Full Speed. Good Audio. Working. Used with both builds
Power Rangers: Lightspeed Rescue USAUSA wii64 1.2 need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.
Power Rangers: Lightspeed Rescue EuropeEUR wii64 1.2 need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.
Premier Manager 64 USAUSA Not64 20200514 seems fine.
Puyo Puyo 4: Puyo Puyo Party USAUSA Does not load
Puyo Puyo Sun 64 JapanJAP Works Perfectly

Q

Game Name Region Version Virtual Console Notes
Quake 64 USAUSA Not64 20200609 Some Flickering. Full Speed. Good Audio. Playable. Compared to Wii64 1.2 build.
Quake II USAUSA Not64 20200609 can see onjects and enemies trough walls and floors, needs fb textures to be on.
Quest 64 USAUSA not64 20200514 seems to work fine.

R

Game Name Region Version Virtual Console Notes
Rakuga Kids USAUSA not64 20200514 Slow load times, other than that it's flawless!
Ralley Challenge 2000 USAUSA Not64 20200514 Just a bit slow on the loading time
Rampage 2: Universal Tour USAUSA Not64 20200524 seems ok.
Rampage World Tour USAUSA not64 20200514 Very minimal graphical issues
Rat attack USAUSA not64 20200514 crash's on boot on both dynarec or intrepreter.
Rayman 2 USAUSA Not64 20200609 Full Speed. Good Audio. Very Playable.
Rayman 2 EuropeEUR wii64 1.2 on glide/not64 you cant see dialog, on Rice version you can see the dialog, might need vwii overclock for smoother performance.
Razor Freestyle Scooter USAUSA not64 20200514 FB textures ON seems to Work fine.
Re-Volt USAUSA not64 20200514 seems to run well, might need vwii overclock to always maintain fullspeed.
Ready 2 Rumble Boxing USAUSA wii64 1.2 rice shows correct textures, might need vwii overclock for smoother performance.
Ready 2 Rumble Boxing Round 2 USAUSA wii64 1.2 rice shows correct textures, might need vwii overclock for smoother performance.
Resident Evil 2 USAUSA not64 20200514 Glitched up Game. You can hear the Audio sample plays. Unplayable. This is a regress. Compared to Wii64 1.2 build.
Ridge Racer 64 USAUSA Not64 20200514 Small Graphics Issues like front car bumper on cutscenes.on wii641.2 rice textures are all correct but every like 30 seconds for split second you see afew loose vertices, almost unoticable, pick what you think its best.
Road Rash 64 USAUSA wii64 1.2 rice shows correct textures, might need vwii overclock for smoother performance.
Roadsters Trophy USAUSA wii641.2 rice version,cars in menus are shaded way too dark but seems to work fine ingame.
Rocket: Robot on Wheels USAUSA Not64 20200514 Almost Perfect, small slowdown when in large environments needs vwii overclock for always full speed.
Rockman EXE Dash 64: Hagane no Boukenshin JapanJAP wii64 rice runs find
Rugrats Scavanger Hunt USAUSA not64 20200514 Works
Rugrats in Paris: The Movie USAUSA not64 20200514 Works
Rush 2: Extreme Racing USA USAUSA not64 20200514 sky sometimes overlaps the track, if glitch issues in game, just change camera angle

S

Game Name Region Version Virtual Console Notes
S.C.A.R.S.: Super Computer Animal Racing Simulator USAUSA Not64 20200514 Some color issues (tinted red in some parts of the tracks. Runs perfectly without glitches or lags. Sound is also perfect. runs best on wii641.2 rice but still color issue.
San Francisco Rush: 2049 USAUSA Not64 20200514 Runs great.
San Francisco Rush: Extreme Racing USAUSA not64 20200514 Working perfectly, minor graphical issues on menus.
San Francisco Rush: Extreme Racing USAUSA Not64 20200514 Working perfectly, minor graphical issues on menus..
Scooby Doo: Classic Creep Capers USAUSA not64 20200514 Working perfectly.
Shadowgate 64 USAUSA wii64 1.2 rice pluggin only., minor gfx issues very playable.
Shadow Man USAUSA wii64 1.2 Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there's a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine, only works correctly on wii64 on not64 once you free a soul the game crashes.
Sim City 2000 JapanJAP Not64 20150205
Sin and Punishment USAUSA Minor glitches but mostly works
Smash Remix 0.9.7 USAUSA wii64 1.2 use rice pluggin, runs full speed and all custom stages load correctly however several of the vanilla stages such as dreamland and mushroom kingdom have gfx glitches like warped trees/pipes and broken pond textures. Not64 loads all vanilla stages correctly however several custom stages are missing textures, and the framerate is slightly choppy
SNES 9x Alpha
Snowboard Kids USAUSA Not64 20200514 seems to work perfectly
Snowboard Kids 2 USAUSA Not64 20200514 Works perfectly
South Park USAUSA Not64 20200514 Game has some small graphical issues: See-through walls when near a building or object; Random colour or skin will block first-person view if you stop moving sometimes; Occasional 1-sec lags. Still, very playable game.
South Park Rally USAUSA not64 20200518 runs fine but has some minor texture issues on the track ground.
South Park: Chef's Luv Shack USAUSA Not64 20200514 Game starts and runs at normal speed. Only issue is it's missing some objects and sprites while in-game. Playable, but , not enjoyable unless you like only to awnser the questions.
Spider-Man USAUSA wii64 1.2 rice only, seems to run well.
Space Invaders USAUSA Not64 20200514 Works perfectly.
Space Station Silicon Valley USAUSA wii64 1.2 rice version for accurate gfx, minor gfx glitches like looking inside the cockpit on first level.
StarCraft 64 USAUSA wii64 1.3 Rice only, has some minor gfx glitches.
Star Fox 64 JapanJAP Not64 20171009 Unlocked expert mode. Game runs fine.
Star Fox 64 USAUSA Not64 20200609 Works perfectyl fine.
Star Soldier: Vanishing Earth USAUSA Not64 20200514 Works perfectly.
Starshot-Space Circus Feber USAUSA Not64 20200514 Works perfectly.
Stunt Racer 64 USAUSA not64 20200514 dsi error on boot dynarec or intrepreter.
Super Bowling 64 USAUSA wii64 1.2 only shows correct graphics on Rice.
Star Wars: Episode 1 Racer USAUSA Not64 20200514 Playable, has small graphical glitches, toggling into first person or go to the farthest zoom out to minimize up close missing textures,the amount it disapears on the other 2 viewmodes depends on the character vhecile, some work on all visual modes others have some parts of their ships missing in and out, othgerwise seems perfect, speaiclay with first person or farthest zoom for all racers.cant see racers on the menus also.
Star Wars: Episode 1 Battle For Naboo USAUSA Not64 20150205 Black Screen
Star Wars: Rogue Squadron USAUSA Not64 20150205 Black Screen
Star Wars: Rogue Squadron (V1.1) EuropeEUR Not64 20150205 Black Screen.
Star Wars: Shadows Of The Empire USAUSA wii64 1.3 RICE tested some camera angles wich in vehicle(cable tow) and walking mode(firt person mode) make the screen full of loose vertices but if you avoid those modes since they are situational/not needed seems to work perfectly.make sure on the ricevideolinux.ini you got ScreenUpdateSetting=4 to stop the screen flashes on rice.
Supercross 2000 USAUSA Not64 20200514 full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice.
Superman 64 USAUSA Not64 20200514 Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play
Super Mario 64 JapanJAP Not64 20200514 Works perfectly.
Super Mario 64 - Shindou Editon JapanJAP Not64 20171009 Works perfectly.
Super Mario 64 USAUSA not64 20200514 Full Speed. Good Audio Very Playable.
Super Mario 64: Chaos Edition 1.3 USAUSA Not64 Works perfectly.
Super Mario 64 Multiplayer 1.3 USAUSA Not642015 May crash sometimes due to programming glitches, but works fine otherwise.
Super Mario 64 EuropeEUR wii64 1.2 Used rice version. Glitched up text symbols. Full Speed. Good Audio. Playable.
Super Mario 64: Beta Restoration Project USAUSA not64 Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures.
Super Mario Star Road USAUSA Not64 20211116 use the fixed for real hardware version found here https://www.youtube.com/watch?v=GQjn4nVJIJw works on not64 and wii64 1.3, on not64 the scale pitch is better due to not hearing the loading beeps when loading levels.
Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers JapanJAP wii64 1.2 rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin.
Super Smash Bros USAUSA wii64 1.2 rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock devider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin.
Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe USAUSA Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem.

T

Game Name Region Version Virtual Console Notes
Taz Express EuropeEUR not64 20200514 black screen on intrepreter or dynarec.
Tetrisphere USAUSA Not64 20200514 slight sound hiccups when loading.
Tigger's Honey Hunt USAUSA Not64 20200514 missing pictures on select menus but seems to run perfect besides that.
The New Tetris USAUSA wii64 1.2 rice only, otherwise you cant see the falling pieces, the falling pieces have some wierd texture errors on them but otherwise it plays perfectly
The New Tetris USAUSA not64 You couldn`t get past the falling blocks. This is a regression. The Game works on my PC. Full Speed. Good Audio. Unplayable.
Tom Clancy's Rainbow Six USAUSA not64 20200514 some minor gfx glitches on hud besides that seems to play okay.)
Tom & Jerry: Fists of Furry USAUSA Not64 20200514 seems to work fine.
Tonic Trouble USAUSA Not64 20200514 Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen.
Tony Hawk's Pro Skater USAUSA wii64 1.2 Rice version only for correct textures.
Tony Hawk's Pro Skater 2 USAUSA wii641.2 Rice version only for correct textures.
Tony Hawk's Pro Skater 3 USAUSA wii641.2 Rice version only for correct textures.
Top Gear Hyper Bike USAUSA Not64 20200514 Crashes on logos on dynarec and intrepreter.
Top Gear Overdrive USAUSA Not64 20200514 Crashes on logos on dynarec and intrepreter.
Top Gear Rally USAUSA not64 20200514 sloopy music,hud and menus are basicaly square textures and even car dust still playable if you dont mind the texture issues.on wii641.2 rice gfx is displayed correctly but it has no sound.
Top Gear Rally 2 USAUSA wii64 1.2 rice version seems to play fine.
Toy Story 2 USAUSA wii64 1.2 Only displays gfx correctly on Rice,Some frequent slowdown still playable, needs vwii overclock and/or not64 cpu clock devider ported and set to 1 to remove slowdows and get perfect graphics.
Transformers: Beast Wars Transmetal USAUSA Not64 20200514 Plays well.
Turok Dinosaur Hunter USAUSA Not64 20200514 Minor graphical glitches(when you touch a wall you see trough it) fog seems to not be there letting you see the poppins more but plays perfectly otherwise.
Turok 2 Seeds of Evil USAUSA Not64 20200514 afew sounbd hiccups on cutscenes otherwise perfect.
Turok 3 Shadow of oblivion USAUSA Not64 20200514 needs FB textures ON, cant create savestates and even if you creat them they crash upon loading, finaly runs perfectly.hidef mode makes the game unstable and crash,m just use standard defenition.
Turok Rage Wars USAUSA Not64 20200514 stage select being abit too faint but is a very minor graphical glitch works perfectly.
Twisted Edge: Extreme Snowboarding USAUSA Not64 20200514 Darkened select menus and homescreen.the game has no sound. Otherwise plays perfectly. .

U

Game Name Region Version Virtual Console Notes
UltraMSX2
Utchan Nanchan no Hono no Challenger: Denryuu Ira Ira Bou JapanJAP Black screen

V

Game Name Region Version Virtual Console Notes
V-Rally Edition '99 EuropeEUR Not64 20200514 Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.same for wii64 1.3, missing microcode for menus and txt.
V-Rally Edition '99 USAUSA not64 20200514 Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.same for wii64 1.3, missing microcode for menus and txt.
Viewpoint 2064 (Prototype) JapanJAP Not64 20200609 Some very minor graphical (GFX) glitches, but the game is playable.
Vigilante 8 EuropeEUR Not64 20200514 Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes.
Vigilante 8 USAUSA Not64 20200514 Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes.
Vigilante 8: 2nd Offense USAUSA Not64 20200514 Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes.
Violence Killer: Turok New Generation JapanJAP Black screen upon startup
Virtual Chess 64 USAUSA Not64 20200514 fbtextures set to on, the joystick is abit too sensitive otherwise plays fine. works on wii64 1.3.
Virtual Pool 64 EuropeEUR Not64 20200514 FB textures ON. Runs perfectly.works fine on wii64 1.3
Virtual Pool 64 USAUSA Not64 20200514 FB textures ON. Runs perfectly.
Virtual Pro Wrestling 64 JapanJAP Black screen upon startup
Virtual Pro Wrestling 2 JapanJAP All 3D effects missing

W

Game Name Region Version Virtual Console Notes
Waialae Country Club: True Golf Classics USAUSA Not64 20200514 seems to run fine with some ocasional slowdown during some scenes.regular wii64 1.3 also runs fine, rice has issues.
War Gods USAUSA Not64 20200514 fb textures set to On or else you get flashing screen, seems to run fine, rice has some grphical issues wii64 1.3 regular works just fine.
Wave Race 64 USAUSA Not64 20200514 seems to work perfect.same for wii64 1.3
Wayne Gretzky's 3D Hockey USAUSA Not64 20200514 Flawless.works also on wii64 1.3
Wayne Gretzky's 3D Hockey '98 USAUSA Not64 20200514 Flawless.works also on wii64 1.3
WCW Backstage Assault USAUSA Not64 20200514 Crashes on startup on both dynarec and intrepreter, we hear sounds of the intro and black screen and then crash.same for wii64 1.3
WCW Mayhem EuropeEUR Not64 20200514 wii64 1.3 works fine too.
WCW Mayhem USAUSA Not64 20200514 seems to work fine.
WCW Nitro USAUSA Not64 20200514 game runs to fast tried setting speed to vi and dl and even off makes no diference same for wii64 1.3.
WCW/nWo Revenge EuropeEUR wii64 1.3 rice seems fine, regular wii64/not64 need fb textures set to on.
WCW/nWo Revenge USAUSA wii64 1.3 rice seems fine, regular wii64/not64 need fb textures set to on.
WCW/nWo World Tour EuropeEUR Not64 20200514 FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly. rice has black screen only regular wii64/not64 and fb textures set to on.
WCW/nWo World Tour USAUSA Not64 20200514 FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly. rice has black screen only regular wii64/not64 and fb textures set to on.
Wetrix EuropeEUR Not64 20200514 Game menu is messed up. Narrator voice sounds slowish and robotic. Missing main objects during gameplay.same for wii64 1.3. the only way to play this game is to use this wii64 version https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2 which was a mod by fix94, it has alot of recesses but it works for this game.
Wheel of Fortune USAUSA Not64 20200514 Perfect. same for wii64 1.3
Winback: Covert Operations USAUSA Not64 20200514 Black selection menus and intro. Missing stats and pause menu during gameplay. Game speed and dynamics work excellent. There is a grey box floating around and sometimes covers whole screen.same for wii64 1.3
Wipeout 64 USAUSA wii64 1.3 Only Rice version works seems to run perfectly.regular wii64 1.3/not64 the game doesnt start.
World Driver Championship USAUSA Not64 20200514 Freeze at boot with dynarec or intrepreter.with rice wii641.3 you can see the logo before freeze.
Worms Armageddon EuropeEUR Wii64 1.3 rice rice only on regular wii64/not64 its a graphical mess.
Worms Armageddon USAUSA Wii64 1.3 rice rice only, regular wii64/not64 is a mess, seems perfect on rice.
WWF Attitude EuropeEUR Wii64 1.3 wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.
WWF Attitude USAUSA Wii64 1.3 wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.
WWF No Mercy USAUSA Not64 20200514 Takes a little while to load. seems to run perfectly.Same for wii64 rice
WWF War Zone EuropeEUR Wii64 1.3 wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.
WWF War Zone USAUSA Wii64 1.3 wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.
WWF Wrestlemania 2000 EuropeEUR Not64 20200514 Takes a little while to load.Seems to work perfectly.same for wii64 1.3 rice
WWF Wrestlemania 2000 USAUSA Not64 20200514 Takes a little while to load.Seems to work perfectly.same for wii64 1.3 rice

X

Game Name Region Version Virtual Console Notes
Xena Warrior Princess: The Talisman of Fate USAUSA Not64 20200514 works perfectly, background music is abit choopy.

Y

Game Name Region Version Virtual Console Notes
Yoshi's Story EuropeEUR Not64 20200514 Glitched up Game. Unplayable. Please consider using the official VC release instead.
Yoshi's Story JapanJAP Not64 20200514 Glitched up Game. Unplayable. Please consider using the official VC release instead.
Yoshi's Story USAUSA Not64 20200514 Glitched up Game. Unplayable. Please consider using the official VC release instead.

Z

Game Name Region Version Virtual Console Notes

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