Difference between revisions of "Wii64 Compatibility List"
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'''Compatibility list for Wii64/Not64. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.''' | '''Compatibility list for Wii64/Not64. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.''' | ||
− | <big>'''[https:// | + | <big>'''[https://github.com/emukidid/Wii64/releases Wii64 Homepage]'''</big> |
− | <big>'''[https://github.com/ | + | <big>'''[https://github.com/extremscorner/not64/releases Not64 Homepage]'''</big> |
− | <big>'''[http://gbatemp.net/threads/not64-update.333569/ Latest | + | <big>'''[http://gbatemp.net/threads/not64-update.333569/ Latest thread on GBAtemp]'''</big> |
== Posting Guidelines == | == Posting Guidelines == | ||
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'''Region''' - Enter "'''USA'''", "'''JAP'''", or "'''EUR'''". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation. | '''Region''' - Enter "'''USA'''", "'''JAP'''", or "'''EUR'''". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation. | ||
− | '''Version''' - Always try to use the latest Wii64 release, currently the most recent is the experimental modification [http://www.gc-forever.com/forums/viewtopic.php?f=9&t=2723 Not64]. If you're using a more recent version than the one listed, update this field. Please follow the same formatting as other entries. | + | '''Version''' - Always try to use the latest Wii64 release, currently the most recent is the experimental modification [http://www.gc-forever.com/forums/viewtopic.php?f=9&t=2723 Not64] and [https://github.com/emukidid/Wii64/releases/tag/1.3-20212212 Wii64 1.3]. If you're using a more recent version than the one listed, update this field. Please follow the same formatting as other entries. |
− | '''Status''' - This column is for the compatibility of Not64 in its default state. Enter "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''". | + | '''Status''' - This column is for the compatibility of Wii64/Not64 in its default state. Enter "'''Works'''", "'''Issues'''", or "'''Doesn't Work'''". |
− | '''Virtual Console''' - Enter "'''Yes'''" if it is currently available as a Virtual Console title. | + | '''Virtual Console''' - Enter "'''Yes'''" if it is currently available as a Virtual Console title, otherwise enter "'''No'''". |
'''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. | '''Notes''' - Use this to describe playability, bugs and glitches and to give additional settings if needed. | ||
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{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
{{ N64 | name = Banjo Kazooie - Banjo to Kazooie no Daibouken | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Unlocked every world. Minor graphical issues. }} | {{ N64 | name = Banjo Kazooie - Banjo to Kazooie no Daibouken | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Unlocked every world. Minor graphical issues. }} | ||
− | {{ N64 | name = Banjo Kazooie | region = USA | status = Works | ver = Not64 20210820 | vc = no | notes = Works perfectly fine needs fb textures for pause menu. }} | + | {{ N64 | name = Banjo-Kazooie | region = USA | status = Works | ver = Not64 20210820 | vc = no | notes = Works perfectly fine needs fb textures for pause menu. }} |
− | {{ N64 | name = Banjo Kazooie | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues. }} | + | {{ N64 | name = Banjo-Kazooie | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues. }} |
− | {{ N64 | name = Banjo Kazooie: Jiggies of Time | region = USA | status = Works | ver = Not64 | vc = no | notes = Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same gfx glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu's. NOTE: Save States crash the game upon state load attempt. }} | + | {{ N64 | name = Banjo-Kazooie: Jiggies of Time | region = USA | status = Works | ver = Not64 | vc = no | notes = Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same gfx glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu's. NOTE: Save States crash the game upon state load attempt. }} |
− | {{ N64 | name = Banjo Tooie | region = AUS | status = works | ver = wii64 1.3 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii.}} | + | {{ N64 | name = Banjo-Tooie | region = AUS | status = works | ver = wii64 1.3 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii.}} |
− | {{ N64 | name = Banjo Tooie | region = EUR | status = works | ver = wii64 1.3 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii. }} | + | {{ N64 | name = Banjo-Tooie | region = EUR | status = works | ver = wii64 1.3 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii. }} |
− | {{ N64 | name = Banjo Tooie | region = USA | status = works | ver = Not64 20210820 | vc = no | notes = Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes. }} | + | {{ N64 | name = Banjo-Tooie | region = USA | status = works | ver = Not64 20210820 | vc = no | notes = Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes. }} |
{{ N64 | name = (In-Fisherman) Bass Hunter 64 | region = EUR | status = works | ver = wii64 1.3 | vc = no | notes = Rice has issues , on regular wii64/not64 if you turn on fb textures it works perfectly.}} | {{ N64 | name = (In-Fisherman) Bass Hunter 64 | region = EUR | status = works | ver = wii64 1.3 | vc = no | notes = Rice has issues , on regular wii64/not64 if you turn on fb textures it works perfectly.}} | ||
{{ N64 | name = Bassmasters 2000 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = wii64/not64 the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance.}} | {{ N64 | name = Bassmasters 2000 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = wii64/not64 the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance.}} | ||
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{{ N64 | name = Battletanx 2: Global Assault | region = USA | status = Doesn't Work | ver =wii64 1.3| vc = no | notes = Black screen on startup even on dynarec; Forced reset needed to get out of it.Pal version boots and plays perfectly tough. }} | {{ N64 | name = Battletanx 2: Global Assault | region = USA | status = Doesn't Work | ver =wii64 1.3| vc = no | notes = Black screen on startup even on dynarec; Forced reset needed to get out of it.Pal version boots and plays perfectly tough. }} | ||
{{ N64 | name = Battlezone: Rise of the Black Dogs | region = USA | status = works | ver =wii64 1.3| vc = no | notes = rice only gl cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough.(delete the viheight/width from rincelinux.ini to get fullscreen ingame. }} | {{ N64 | name = Battlezone: Rise of the Black Dogs | region = USA | status = works | ver =wii64 1.3| vc = no | notes = rice only gl cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough.(delete the viheight/width from rincelinux.ini to get fullscreen ingame. }} | ||
− | {{ N64 | name = Beetle Adventure Racing | region = EUR | status = Works | ver = wii64 1.3| vc = no | notes = rice | + | {{ N64 | name = Beetle Adventure Racing! | region = EUR | status = Works | ver = wii64 1.3| vc = no | notes = rice has fixed trees and sky while gl doesnt, both are playable tough.might need overclock for smoother performance. }} |
− | {{ N64 | name = Beetle Adventure Racing | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = | + | {{ N64 | name = Beetle Adventure Racing! | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice has fixed trees and sky while gl doesnt, both are playable tough. might need overclock for smoother performance. }} |
{{ N64 | name = Big Mountain 2000 | region = USA | status = Works | ver =wii64 1.3| vc = no | notes = rice tested. }} | {{ N64 | name = Big Mountain 2000 | region = USA | status = Works | ver =wii64 1.3| vc = no | notes = rice tested. }} | ||
{{ N64 | name = Bio F.R.E.A.K.S. | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough. }} | {{ N64 | name = Bio F.R.E.A.K.S. | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough. }} | ||
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{{ N64 | name = Body Harvest | region = USA | status = Doesn't Work | ver =wii64 1.3 | vc = no | notes = when crossing bridges or climbing mountains there is some hit detection error and you get stuck so its unplayable. }} | {{ N64 | name = Body Harvest | region = USA | status = Doesn't Work | ver =wii64 1.3 | vc = no | notes = when crossing bridges or climbing mountains there is some hit detection error and you get stuck so its unplayable. }} | ||
{{ N64 | name = Bomberman 64 | region = EUR | status = Doesn't Work | ver = Not64 | vc = no | notes = DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only).}} | {{ N64 | name = Bomberman 64 | region = EUR | status = Doesn't Work | ver = Not64 | vc = no | notes = DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only).}} | ||
− | {{ N64 | name = Bomberman 64 | region = USA | status = Doesn't Work | ver = | + | {{ N64 | name = Bomberman 64 | region = USA | status = Doesn't Work | ver = Not64 20211116 | vc = no | notes = Intro & stage select are glitched. Once loaded into a level, it just shows a black screen.}} |
{{ N64 | name = Bomberman 64: The Second Attack! | region = USA | status = issues | ver = wii64 1.3 | vc = no | notes = menu cant be seen,press A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough. }} | {{ N64 | name = Bomberman 64: The Second Attack! | region = USA | status = issues | ver = wii64 1.3 | vc = no | notes = menu cant be seen,press A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough. }} | ||
{{ N64 | name = Bomberman Hero | region = USA | status = Works | ver = wii64 1.3 | vc = Yes | notes = rice tested }} | {{ N64 | name = Bomberman Hero | region = USA | status = Works | ver = wii64 1.3 | vc = Yes | notes = rice tested }} | ||
{{ N64 | name = Bottom of the 9th | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = When entering matches it might be some slowdown when the league flag shows up but ingame its all good rice or gl seems the same. }} | {{ N64 | name = Bottom of the 9th | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = When entering matches it might be some slowdown when the league flag shows up but ingame its all good rice or gl seems the same. }} | ||
{{ N64 | name = Brunswick Circuit Pro Bowling | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice works perfectly, regular wii64 has alot of graphical issues. }} | {{ N64 | name = Brunswick Circuit Pro Bowling | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice works perfectly, regular wii64 has alot of graphical issues. }} | ||
− | {{ N64 | name = Buck Bumble | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice or gl. }} | + | {{ N64 | name = Buck Bumble | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = works in rice or gl. }} |
− | {{ N64 | name = Bust-A-Move 2: Arcade | + | {{ N64 | name = Bust-A-Move 2: Arcade Edition | region = USA | status = works | ver = wii64 1.3 | vc = Yes | notes = Rice only, on reuglar wii64 you cant see the cursor to shoot so you have no idea where you are aiming some beeping between menus. }} |
{{ N64 | name = Bust-A-Move 3 DX | region = EUR | status = Works | ver = wii64 1.3 | vc = Yes | notes = rice tested, jsome beeping between menus seems fine. }} | {{ N64 | name = Bust-A-Move 3 DX | region = EUR | status = Works | ver = wii64 1.3 | vc = Yes | notes = rice tested, jsome beeping between menus seems fine. }} | ||
− | {{ N64 | name = Bust-A-Move | + | {{ N64 | name = Bust-A-Move '99 | region = USA | status = Works | ver = wii64 1.3 | vc = Yes | notes =Rice or gl.some beeping between menus. }} |
{{ Table End }} | {{ Table End }} | ||
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{{ N64 | name = Duck Dodgers Starring Daffy Duck | region = USA | status = Works | region = USA | ver =wii64 1.3| vc = no | notes = works perfectly on rice, might need vwii overclock to reduce framedrops. }} | {{ N64 | name = Duck Dodgers Starring Daffy Duck | region = USA | status = Works | region = USA | ver =wii64 1.3| vc = no | notes = works perfectly on rice, might need vwii overclock to reduce framedrops. }} | ||
{{ N64 | name = Duke Nukem 64 | region = USA | status = Issues | ver =wii64 1.3| vc = no | notes = on glide menu is unusable and bad render and texture errors, objects apear over other textures and duke weapon and life gauge is totaly white.on rice everything is textured correctly but the screen flashes white every or so seconds once you move also the same 2d objects items and enemys apear infront of 3d ones. }} | {{ N64 | name = Duke Nukem 64 | region = USA | status = Issues | ver =wii64 1.3| vc = no | notes = on glide menu is unusable and bad render and texture errors, objects apear over other textures and duke weapon and life gauge is totaly white.on rice everything is textured correctly but the screen flashes white every or so seconds once you move also the same 2d objects items and enemys apear infront of 3d ones. }} | ||
− | {{ N64 | name = Duke Nukem Zero Hour | region = USA | status = Works | ver =wii64 1.3| vc = no | notes = | + | {{ N64 | name = Duke Nukem Zero Hour | region = USA | status = Works | ver =wii64 1.3| vc = no | notes = rice only needs cpu divider set to 1 and vwii overclock for full speed and less frame drops.on gl64 the screen is cutted off and you cant see like the bottom 1/3 of the screen. }} |
{{ Table End }} | {{ Table End }} | ||
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{{ N64 | name = Gauntlet Legends | region = USA | status = issues | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}} | {{ N64 | name = Gauntlet Legends | region = USA | status = issues | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}} | ||
{{ N64 | name = Getter Love!! Cho Renai Party Game | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Game seems to work fine but you can't see any menu options.}} | {{ N64 | name = Getter Love!! Cho Renai Party Game | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Game seems to work fine but you can't see any menu options.}} | ||
− | {{ N64 | name = Gex 64 Enter the Gecko | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space.}} | + | {{ N64 | name = Gex 64: Enter the Gecko | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space.}} |
− | {{ N64 | name = Gex 3 Deep | + | {{ N64 | name = Gex 3: Deep Cover Gecko | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested}} |
{{ N64 | name = Glover 64 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}} | {{ N64 | name = Glover 64 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}} | ||
{{ N64 | name = Glover 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}} | {{ N64 | name = Glover 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}} | ||
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{{ N64 | name = Mace: The Dark Ages | region = EUR | status = Works| | ver = wii64 1.2| vc = no | notes = missing text on menu perfect ingame rice tested.}} | {{ N64 | name = Mace: The Dark Ages | region = EUR | status = Works| | ver = wii64 1.2| vc = no | notes = missing text on menu perfect ingame rice tested.}} | ||
{{ N64 | name = Mace: The Dark Ages | region = USA | status = works | | ver = Wii64 1.2 | vc = no | notes = cant see the menus but its perfect iname rice tested.}} | {{ N64 | name = Mace: The Dark Ages | region = USA | status = works | | ver = Wii64 1.2 | vc = no | notes = cant see the menus but its perfect iname rice tested.}} | ||
− | {{ N64 | name = Madden Football 64 | region = USA | status = | + | {{ N64 | name = Madden Football 64 | region = USA | status = works | | ver = Not64 20222121| vc = no | notes = seems fine.}} |
{{ N64 | name = Madden NFL 99 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} | {{ N64 | name = Madden NFL 99 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} | ||
{{ N64 | name = Madden NFL 2000 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} | {{ N64 | name = Madden NFL 2000 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} | ||
{{ N64 | name = Madden NFL 2001 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} | {{ N64 | name = Madden NFL 2001 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} | ||
{{ N64 | name = Madden NFL 2002 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} | {{ N64 | name = Madden NFL 2002 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}} | ||
− | {{ N64 | name = Magical Tetris Challenge | region = EUR | status = | + | {{ N64 | name = Magical Tetris Challenge | region = EUR | status = works | | ver = not64 20222121| vc = no | notes = }} |
{{ N64 | name = Magical Tetris Challenge | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested.}} | {{ N64 | name = Magical Tetris Challenge | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested.}} | ||
{{ N64 | name = Major League Baseball Ft. Ken Griffey Jr. | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested seems tow work fine needs vwii overclock for decent speed.}} | {{ N64 | name = Major League Baseball Ft. Ken Griffey Jr. | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested seems tow work fine needs vwii overclock for decent speed.}} | ||
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{{ N64 | name = Mario Kart 64 | region = USA | status = Works | ver = Not64 20150205 | vc = yes | notes = Works excellent. Sometimes Versus races will run extremely fast}} | {{ N64 | name = Mario Kart 64 | region = USA | status = Works | ver = Not64 20150205 | vc = yes | notes = Works excellent. Sometimes Versus races will run extremely fast}} | ||
{{ N64 | name = Mario Party | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.Face Lift Mini-Game not playable unless you turn off FB textures, but you'll have to deal with the screen flashes.}} | {{ N64 | name = Mario Party | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.Face Lift Mini-Game not playable unless you turn off FB textures, but you'll have to deal with the screen flashes.}} | ||
− | {{ N64 | name = Mario Party | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. | + | {{ N64 | name = Mario Party | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. Face Lift mini-game not playable unless you turn off FB textures, but you'll have to deal with these minor screen flashes.}} |
{{ N64 | name = Mario Party 2 | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}} | {{ N64 | name = Mario Party 2 | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}} | ||
{{ N64 | name = Mario Party 3 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}} | {{ N64 | name = Mario Party 3 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}} | ||
{{ N64 | name = Mario Party 3 | region = EUR | status = works | ver = Wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}} | {{ N64 | name = Mario Party 3 | region = EUR | status = works | ver = Wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}} | ||
{{ N64 | name = Mario Story | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Working.''' Compared to Wii64 beta 1.2 build. Rice version runs}} | {{ N64 | name = Mario Story | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = '''Minor Flickering.''' Good Audio. '''Working.''' Compared to Wii64 beta 1.2 build. Rice version runs}} | ||
− | {{ N64 | name = Mario Tennis | region = USA | status = issues | ver = wii64 1.2| vc = yes | notes = on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter.}} | + | {{ N64 | name = Mario Tennis | region = USA | status = issues | ver = wii64 1.2| vc = yes | notes = on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter. Please consider using the official VC release instead.}} |
{{ N64 | name = Megaman 64 | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested}} | {{ N64 | name = Megaman 64 | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested}} | ||
{{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}} | {{ N64 | name = Mickey's Speedway USA | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}} | ||
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{{ N64 | name = Monopoly | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}} | {{ N64 | name = Monopoly | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}} | ||
{{ N64 | name = Monster Truck Madness 64 | region = USA | status = issues | ver = not64 | vc = no | notes = Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal position, but it plays fine..}} | {{ N64 | name = Monster Truck Madness 64 | region = USA | status = issues | ver = not64 | vc = no | notes = Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal position, but it plays fine..}} | ||
− | {{ N64 | name = Mortal Kombat 4 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice | + | {{ N64 | name = Mortal Kombat 4 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested, however HUD disappears at the start of each round. Best way to play this game is to use this wii64 version https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2 which was a mod by FIX94, it has a lot of recesses but it works fine for this game, without the HUD disappearing on each round.}} |
{{ N64 | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | status = Works | ver = Wii64 1.2 | vc = no | notes = rice tested seems fine except you cant see how much health you got on your health bar.}} | {{ N64 | name = Mortal Kombat Mythologies: Sub-Zero | region = USA | status = Works | ver = Wii64 1.2 | vc = no | notes = rice tested seems fine except you cant see how much health you got on your health bar.}} | ||
{{ N64 | name = Mortal Kombat Trilogy | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested Works perfectly.}} | {{ N64 | name = Mortal Kombat Trilogy | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested Works perfectly.}} | ||
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{{ N64 | name = Perfect Dark | region = JAP | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Completed every mission on highest difficulty.needs vwii overclock for better performance.}} | {{ N64 | name = Perfect Dark | region = JAP | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Completed every mission on highest difficulty.needs vwii overclock for better performance.}} | ||
{{ N64 | name = Perfect Dark | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance.}} | {{ N64 | name = Perfect Dark | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance.}} | ||
− | {{ N64 | name = Pilotwings 64 | region = USA | status = works | | ver = wii64 1. | + | {{ N64 | name = Pilotwings 64 | region = USA | status = works | | ver = wii64 1.3 | vc = no | notes =Rice seems to work fine, might need vwii overclock for performance boost.On the jetpak levels the screen will be full of loose vertices just move the camera a tiny bit with the c buttons and the screen will not have loose vertices anymore, some minor textures errors on landing targets, and rocket targets.}} |
{{ N64 | name = Pocket Monsters Stadium | region = jap | status = Doesn't Work | | region = JAP |ver = | vc = no | notes = I get an Code Dump Error after booting the Game. Unplayable}} | {{ N64 | name = Pocket Monsters Stadium | region = jap | status = Doesn't Work | | region = JAP |ver = | vc = no | notes = I get an Code Dump Error after booting the Game. Unplayable}} | ||
{{ N64 | name = Pokemon Puzzle League | region = EUR | status = works | ver = wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}} | {{ N64 | name = Pokemon Puzzle League | region = EUR | status = works | ver = wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}} | ||
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{{ N64 | name = Star Wars: Rogue Squadron | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }} | {{ N64 | name = Star Wars: Rogue Squadron | region = USA | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen }} | ||
{{ N64 | name = Star Wars: Rogue Squadron (V1.1)| region = EUR | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen.}} | {{ N64 | name = Star Wars: Rogue Squadron (V1.1)| region = EUR | status = Doesn't Work | ver =Not64 20150205 | vc = no | notes = Black Screen.}} | ||
− | {{ N64 | name = Star Wars: Shadows Of The Empire | region = USA | status = Issues | ver =wii64 1. | + | {{ N64 | name = Star Wars: Shadows Of The Empire | region = USA | status = Issues | ver =wii64 1.3 | vc = no | notes = RICE tested some camera angles wich in vehicle(cable tow) and walking mode(firt person mode) make the screen full of loose vertices but if you avoid those modes since they are situational/not needed seems to work perfectly.make sure on the ricevideolinux.ini you got ScreenUpdateSetting=4 to stop the screen flashes on rice.}} |
{{ N64 | name = Supercross 2000 | region = USA | status = Issues | region = USA | ver = Not64 20200514 | vc = no | notes = full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice.}} | {{ N64 | name = Supercross 2000 | region = USA | status = Issues | region = USA | ver = Not64 20200514 | vc = no | notes = full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice.}} | ||
{{ N64 | name = Superman 64 | region = USA | status = works | region = USA | ver = Not64 20200514 | vc = no | notes = Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play}} | {{ N64 | name = Superman 64 | region = USA | status = works | region = USA | ver = Not64 20200514 | vc = no | notes = Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play}} | ||
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{{ N64 | name = Super Mario 64 | region = USA | status = issues | | region = EUR | ver = wii64 1.2| vc = yes | notes = Used rice version. Glitched up text symbols. '''Full Speed.''' Good Audio. '''Playable.'''}} | {{ N64 | name = Super Mario 64 | region = USA | status = issues | | region = EUR | ver = wii64 1.2| vc = yes | notes = Used rice version. Glitched up text symbols. '''Full Speed.''' Good Audio. '''Playable.'''}} | ||
{{ N64 | name = Super Mario 64: Beta Restoration Project | region = USA | status = issues | region = USA | ver = not64 | vc = no | notes = Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures.}} | {{ N64 | name = Super Mario 64: Beta Restoration Project | region = USA | status = issues | region = USA | ver = not64 | vc = no | notes = Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures.}} | ||
− | {{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 | + | {{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 20211116 | status = Works | vc = no | notes = use the fixed for real hardware version found here https://www.youtube.com/watch?v=GQjn4nVJIJw works on not64 and wii64 1.3, on not64 the scale pitch is better due to not hearing the loading beeps when loading levels.}} |
{{ N64 | name = Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers | region = JAP | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin. }} | {{ N64 | name = Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers | region = JAP | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin. }} | ||
{{ N64 | name = Super Smash Bros | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock devider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin.}} | {{ N64 | name = Super Smash Bros | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock devider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin.}} | ||
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==V== | ==V== | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
− | {{ N64 | name = V-Rally Edition '99 | region = EUR | status = Issues | ver = Not64 20200514 | vc = no | notes = Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.}} | + | {{ N64 | name = V-Rally Edition '99 | region = EUR | status = Issues | ver = Not64 20200514 | vc = no | notes = Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.same for wii64 1.3, missing microcode for menus and txt.}} |
− | {{ N64 | name = V-Rally Edition '99 | region = USA | status = issues | ver = not64 20200514 | vc = no | notes =Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.}} | + | {{ N64 | name = V-Rally Edition '99 | region = USA | status = issues | ver = not64 20200514 | vc = no | notes =Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.same for wii64 1.3, missing microcode for menus and txt.}} |
{{ N64 | name = Viewpoint 2064 (Prototype) | region = JAP | status = Works | | ver = Not64 20200609 | vc = no | notes = Some very minor graphical (GFX) glitches, but the game is playable.}} | {{ N64 | name = Viewpoint 2064 (Prototype) | region = JAP | status = Works | | ver = Not64 20200609 | vc = no | notes = Some very minor graphical (GFX) glitches, but the game is playable.}} | ||
− | {{ N64 | name = Vigilante 8 | region = EUR | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a | + | {{ N64 | name = Vigilante 8 | region = EUR | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes. }} |
− | {{ N64 | name = Vigilante 8 | region = USA | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a | + | {{ N64 | name = Vigilante 8 | region = USA | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes.}} |
− | {{ N64 | name = Vigilante 8: 2nd Offense | region = USA | status = issues | | ver = Not64 20200514| vc = no | notes = Menus are a | + | {{ N64 | name = Vigilante 8: 2nd Offense | region = USA | status = issues | | ver = Not64 20200514| vc = no | notes = Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes.}} |
{{ N64 | name = Violence Killer: Turok New Generation | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes =Black screen upon startup}} | {{ N64 | name = Violence Killer: Turok New Generation | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes =Black screen upon startup}} | ||
− | {{ N64 | name = Virtual Chess 64 | region = USA | status = Works | region = USA | ver = Not64 20200514| vc = no | notes = fbtextures set to on, the joystick is abit too sensitive otherwise plays fine.}} | + | {{ N64 | name = Virtual Chess 64 | region = USA | status = Works | region = USA | ver = Not64 20200514| vc = no | notes = fbtextures set to on, the joystick is abit too sensitive otherwise plays fine. works on wii64 1.3.}} |
− | {{ N64 | name = Virtual Pool 64 | region = EUR | status = Works | | ver = Not64 20200514 | vc = no | notes = FB textures ON. Runs perfectly.}} | + | {{ N64 | name = Virtual Pool 64 | region = EUR | status = Works | | ver = Not64 20200514 | vc = no | notes = FB textures ON. Runs perfectly.works fine on wii64 1.3}} |
{{ N64 | name = Virtual Pool 64 | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = FB textures ON. Runs perfectly.}} | {{ N64 | name = Virtual Pool 64 | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = FB textures ON. Runs perfectly.}} | ||
{{ N64 | name = Virtual Pro Wrestling 64 | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes = Black screen upon startup}} | {{ N64 | name = Virtual Pro Wrestling 64 | region = USA | status = Doesn't Work | region = JAP |ver = | vc = no | notes = Black screen upon startup}} | ||
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==Y== | ==Y== | ||
{{ Table Start/Wii64 }} | {{ Table Start/Wii64 }} | ||
− | {{ N64 | name = Yoshi's Story | region = EUR |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}} | + | {{ N64 | name = Yoshi's Story | region = EUR | status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. '''Unplayable.''' Please consider using the official VC release instead.}} |
− | {{ N64 | name = Yoshi's Story | region = JAP |status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. Unplayable}} | + | {{ N64 | name = Yoshi's Story | region = JAP | status = Doesn't Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. '''Unplayable.''' Please consider using the official VC release instead.}} |
− | {{ N64 | name = Yoshi's Story | region = USA | status = Doesn't Work | ver = Not64 20200514 | vc = yes | notes = Glitched up Game. Unplayable}} | + | {{ N64 | name = Yoshi's Story | region = USA | status = Doesn't Work | ver = Not64 20200514 | vc = yes | notes = Glitched up Game. '''Unplayable.''' Please consider using the official VC release instead.}} |
{{ Table End }} | {{ Table End }} | ||
Latest revision as of 21:13, 22 November 2022
Compatibility list for Wii64/Not64. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.
Posting Guidelines
Region - Enter "USA", "JAP", or "EUR". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.
Version - Always try to use the latest Wii64 release, currently the most recent is the experimental modification Not64 and Wii64 1.3. If you're using a more recent version than the one listed, update this field. Please follow the same formatting as other entries.
Status - This column is for the compatibility of Wii64/Not64 in its default state. Enter "Works", "Issues", or "Doesn't Work".
Virtual Console - Enter "Yes" if it is currently available as a Virtual Console title, otherwise enter "No".
Notes - Use this to describe playability, bugs and glitches and to give additional settings if needed.
"ROM Type" - Indicate the extension of the rom file. Examples: Mario Kart.v64, Mario Kart.z64, Mario Kart.n64 or Mario Kart.rom have different extensions.
Template
{{ N64 | name = game_name | region = USA/JAP/EUR | ver = Not64/Wii64... | status = Works/Issues/Doesn't Work | vc = yes/no | rom type = .n64/.v64/.z64/.rom |notes = ... }}
Compatibility Legend | Class (?) |
---|---|
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. | ct-works |
Games that work almost 100% and are playable but have some issues like missing textures or crashes after doing certain in-game action not supposed to be done (a intentional bug for example). | ct-minor |
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). | ct-issues |
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. | ct-broken |
Unknown status. Game has not been tested, or the test results were unclear. | ct-noresult |
#
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
007: The World is not Enough | not64 20210820 | ✘ | very minor gfx issues works fine.Rice version has some fixed textures but your weapon or arm get clipped by several surfaces like they have no priority over them so use wii64 regular version or not64 to play. | |
007: The World is not Enough | not64 20210820 | ✘ | minor issues seems to work fine.Rice version has some fixed textures but your weapon or arm get clipped by several surfaces like they have no priority over them so use wii64 regular version or not64 to play. | |
1080º Snowboarding | wii64 1.3 | ✔ | Regular wii64/not64 works better than rice. | |
1080º Snowboarding | wii64 1.3 | ✔ | seems perfect.Regular wii64/not64 works better than rice. | |
40 Winks (Prototype) | wii64 1.3 rice | ✘ | rice only for correct cutscenes and lightning(only main menu is not correctly displayed), regular version of wii64 or not64 dont show the cutscenes correctly and are way too dark ingame. | |
64 de Hakken!! Tamagotchi Minna de Tamagotchi World | wii64 rice | ✘ | Not yet tested. |
A
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
A Bug's Life | wii64 1.3 | ✘ | Rice has missing sky and afew other textures, seems to work perfectly on regular wii64/not64. | |
Aerofighters Assault | wii64 1.3 | ✘ | seems to work just as well on rice or gl. | |
AeroGauge | wii64 1.2 | ✘ | Gl works better than rice since it has fog. | |
Aidyn Chronicles | not64 20210820 | ✘ | regular wii64 1.3 or not64 works best, rice has more texture errors and missing cutscenes text. | |
Air Boarder 64 | Wii64 1.3 | ✘ | regular wii64/not64 works abit better than rice. | |
All-star Baseball '99 | Wii64 1.2 rice | ✘ | Rice only on gl it has stretching vertices. | |
All-star Baseball '99 | wii64 1.2 | ✘ | Rice only on gl it has stretching vertices. | |
All-star Baseball '00 | wii64 1.3 | ✘ | Does not Start even on intrepreter. | |
All-star Baseball '00 | wii64 1.3 | ✘ | Does not Start even on intrepreter. | |
All-star Baseball '01 | wii64 1.3 | ✘ | Does not Start even on intrepreter. | |
All-star Tennis '99 | wii64 1.3 | ✘ | rice tested | |
Animal Forest | Not64 20150205 | ✘ | All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well. | |
Armorines: Project S.W.A.R.M. | Not64 20210820 | ✘ | use not64 or regular wii64 1.3, rice has some issues. | |
Army Men Air Combat | wii64 1.3 | ✘ | menus work a tiny bit better in rice but gameplay is better on regular/not64. | |
Army Men Sarges Heroes | wii64 1.3 | ✘ | rice only to see the cutscenes, on gl the cutscenes are broken, somewhat needs overclock for smooth performance | |
Army Men Sarges Heroes 2 | wii64 1.3 | ✘ | needs cpu clock divider set to 1 for full speed to use alongside vwii overclock for less framedrops. | |
Asteroids Hyper 64 | wii64 1.3 | ✘ | Normal game tested only, works with rice or gl The unlock of the original asteroids game does not display the ship nor the asteroids, normal game plays perfectly. | |
Automobili Lamborghini | Wii64 1.3 | ✘ | rice tested, gl works as well. |
B
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Banjo Kazooie - Banjo to Kazooie no Daibouken | Not64 20171009 | ✘ | Unlocked every world. Minor graphical issues. | |
Banjo-Kazooie | Not64 20210820 | ✘ | Works perfectly fine needs fb textures for pause menu. | |
Banjo-Kazooie | wii64 1.2 | ✘ | On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues. | |
Banjo-Kazooie: Jiggies of Time | Not64 | ✘ | Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same gfx glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu's. NOTE: Save States crash the game upon state load attempt. | |
Banjo-Tooie | AUS | wii64 1.3 | ✘ | Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii. |
Banjo-Tooie | wii64 1.3 | ✘ | Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix texture issues.All speed issues can be fixed by using wii64 on wiivc inject on wiiu with overclokced vwii. | |
Banjo-Tooie | Not64 20210820 | ✘ | Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes. | |
(In-Fisherman) Bass Hunter 64 | wii64 1.3 | ✘ | Rice has issues , on regular wii64/not64 if you turn on fb textures it works perfectly. | |
Bassmasters 2000 | wii64 1.3 | ✘ | wii64/not64 the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance. | |
Batman Beyond: Return of The Joker | wii64 1.3 | ✘ | seems a little to fast otherwise seems fine. | |
Batman Of The Future: Return of The Joker | wii64 1.3 | ✘ | seems a little to fast otherwise seems fine. | |
Battletanx | wii64 1.3 | ✘ | Black screen on startup even on dynarec; Forced reset needed to get out of it. | |
Battletanx 2: Global Assault | wii64 1.3 | ✘ | rice runs better overal than gl. | |
Battletanx 2: Global Assault | wii64 1.3 | ✘ | Black screen on startup even on dynarec; Forced reset needed to get out of it.Pal version boots and plays perfectly tough. | |
Battlezone: Rise of the Black Dogs | wii64 1.3 | ✘ | rice only gl cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough.(delete the viheight/width from rincelinux.ini to get fullscreen ingame. | |
Beetle Adventure Racing! | wii64 1.3 | ✘ | rice has fixed trees and sky while gl doesnt, both are playable tough.might need overclock for smoother performance. | |
Beetle Adventure Racing! | wii64 1.2 | ✘ | rice has fixed trees and sky while gl doesnt, both are playable tough. might need overclock for smoother performance. | |
Big Mountain 2000 | wii64 1.3 | ✘ | rice tested. | |
Bio F.R.E.A.K.S. | wii64 1.3 | ✘ | rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough. | |
Blast Corps | wii64 1.3 | ✘ | rice tested seems to play well | |
Blues Brothers 2000 | Not6420210820 | ✘ | Runs well with very minor graphical glitches. | |
Blues Brothers 2000 | wii64 1.3 | ✘ | rice tested seems to work well. | |
Body Harvest | wii64 1.3 | ✘ | when crossing bridges or climbing mountains there is some hit detection error and you get stuck so its unplayable. | |
Bomberman 64 | Not64 | ✘ | DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only). | |
Bomberman 64 | Not64 20211116 | ✘ | Intro & stage select are glitched. Once loaded into a level, it just shows a black screen. | |
Bomberman 64: The Second Attack! | wii64 1.3 | ✘ | menu cant be seen,press A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough. | |
Bomberman Hero | wii64 1.3 | ✔ | rice tested | |
Bottom of the 9th | wii64 1.3 | ✘ | When entering matches it might be some slowdown when the league flag shows up but ingame its all good rice or gl seems the same. | |
Brunswick Circuit Pro Bowling | wii64 1.3 | ✘ | rice works perfectly, regular wii64 has alot of graphical issues. | |
Buck Bumble | wii64 1.3 | ✘ | works in rice or gl. | |
Bust-A-Move 2: Arcade Edition | wii64 1.3 | ✔ | Rice only, on reuglar wii64 you cant see the cursor to shoot so you have no idea where you are aiming some beeping between menus. | |
Bust-A-Move 3 DX | wii64 1.3 | ✔ | rice tested, jsome beeping between menus seems fine. | |
Bust-A-Move '99 | wii64 1.3 | ✔ | Rice or gl.some beeping between menus. |
C
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
California Speed | wii64 1.3 | ✘ | Rice tested-Plays perfect with some tiny graphics glitches on 2d textures but nothing that affects anything. | |
Carmageddon 64 | wii64 1.3 | ✘ | regular wii64/not64 only, rice is a mess, it needs Cpu divider set to 1 and vwii overclock for full speed | |
Carmageddon 64 | wii64 1.2 | ✘ | regular wii64/not64 only, rice is a mess, it needs Cpu divider set to 1 and vwii overclock for full speed | |
Castlevania 64 | wii64 1.3 | ✘ | Only starts in intrepretar and plays under 0.5 speed. | |
Castlevania 64 | wii64 1.3 | ✘ | Only starts in intrepretar and plays under 0.5 speed. | |
Castlevania Legacy of Darkness | wii64 1.3 | ✘ | Only starts in intrepretar and plays under 0.5 speed. | |
Castlevania Legacy of Darkness | wii64 1.3 | ✘ | Only starts in intrepretar and plays under 0.5 speed. | |
Center Court Tennis | wii64 1.3 | ✘ | rice tested. | |
Chameleon Twist | wii64 1.3 | ✘ | rice tested if it says to remove controller pak go to settings and chooose rumble pak in pak management and restart the rom. | |
Chameleon Twist 2 | wii64 1.3 | ✘ | Seems to play perfectly rice tested | |
Charlie Blast's Territory | wii64 1.3 | ✘ | works on glide and rice but seems its abit better on glide. | |
Chopper Attack | wii64 1.3 | ✘ | rice tested. | |
Clay Fighter 63 1/3 | wii64 1.3 | ✘ | works best on regular wii64/not64 | |
Clay Fighter Sculptor's Cut | wii64 1.3 | ✘ | works best on regular wii64/not64 | |
Command & Conquer 64 | wii64 1.3 | ✘ | rice tested seems to work fine. Turn wiiu nand page to on for better consistency. | |
Conker's Bad Fur Day | Not64 20200609 | ✘ | Works well, FB textures highly recommened but not required. Audio Speed Limit MUST be set to DL to prevent hanging. Frames may drop a bit but still playable and will lock up on start, as well as certain cutscenes just wait for it to resume, should take 30 secs to a minute . | |
Cruisin' Exotica | wii64 1.3 | ✘ | on glide the same texture gets repeated all over on rice its correctly textured but it keeps stretching random vertices all over. | |
Cruisin' USA | wii64 1.3 | ✔ | Rice tested its playable but it can lag abit and making music lag ashwell, it need wii overclock to fix the framedrops and run fullspeed everytime. | |
Cruisn World | wii64 1.3 | ✘ | rice tested | |
Custom Robo V2 | ✔ | The gameplay is fine, yet there are very many graphical issues such as black or glossed textures. | ||
CyberTiger | wii64 1.3 | ✘ | rice tested, some texture error on golfers face ingame but tahts about it. |
D
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Dance Dance Revolution - Disney Dancing Museum | Not64 20150205 | ✘ | Black Screen on boot. | |
Dark Rift | wii64 1.3 | ✘ | rice and glide hangs after first lgo, unsuported microcode? | |
DeadlyArts | wii64 1.3 | ✘ | rice tested. | |
Densha de Go! 64 | Not64 | ✘ | Black Screen on boot. | |
Derby Stallion 64 | Not64 | ✘ | Minor graphic glitches when passing trough the menus and some track textures here and there. | |
Destruction Derby 64 | wii64 1.3 | ✘ | rice runs fine some framedrops here and there needs vwii overclock for always full speed once you reach professional the tracks will be mirrored and the game will not work correctly, on regular wii64/not64 the morrored tracks work fine but the menus are a mess so you can maybe see what you need to click on rice and then play professional on regular wii64 for the correct mirrored tracks. | |
Dezaemon 3D | Not64 | ✘ | Plays perfectly but some textures are messed up including your own ship and manny enemys. | |
Diddy Kong Racing | wii64 1.3 | ✘ | Regular wii64/not64 only or adventure mode 2 will not work correctly. | |
Diddy Kong Racing | wii64 1.3 | ✘ | Regular wii64/not64 only or adventure mode 2 will not work correctly. | |
Disney's Donald Duck - Goin' Quackers | wii64 1.2 | ✘ | rice seems to work perfectly but, if you talk to louie or professor you get stuck in an infinite conversation, the game itself plays perfectly besides this issue, on intrepreter you can finish the conversations but runs slowly. | |
Disney's Tarzan | wii64 1.3 | ✘ | game boots but randomly freezes everytime. | |
Donkey Kong 64 | wii64 1.3 | ✘ | works perfectly on rice, needs nand page file set to on for smoother gameplay. | |
Donkey Kong 64 | wii64 1.3 | ✘ | works perfectly on rice, needs nand page file set to on for smoother gameplay. | |
Doom 64 | wii64 1.3 | ✘ | Work perfectly fine on rice with the exception of the maps, first map mode works with some issues but the second one doesnt. | |
Doom 64 | wii64 1.3 | ✘ | Work perfectly fine on rice with the exception of the maps, first map mode works with some issues but the second one doesnt. | |
Doraemon - Mittsu no Seireiseki | Not64 | ✘ | Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise. | |
Doraemon 2 - Hikari no Shinden | Not64 | ✘ | Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise. | |
Doraemon 3 - Nobi Dai no Machi SOS! | Not64 | ✘ | hangs after first logo screen. | |
Doubutsu no Mori (Animal Forest) | Not64 | ✘ | Semms to work perfectly. | |
Dr. Mario 64 | Not64 20200609 | ✘ | cant see the falling pills so you cant play it either rice or wii64/not64 | |
Dual Heroes | wii64 1.3 | ✘ | works perfectly on rice. | |
Dual Heroes | wii64 1.3 | ✘ | works perfectly on rice. | |
Duck Dodgers Starring Daffy Duck | wii64 1.3 | ✘ | works perfectly on rice, might need vwii overclock to reduce framedrops. | |
Duke Nukem 64 | wii64 1.3 | ✘ | on glide menu is unusable and bad render and texture errors, objects apear over other textures and duke weapon and life gauge is totaly white.on rice everything is textured correctly but the screen flashes white every or so seconds once you move also the same 2d objects items and enemys apear infront of 3d ones. | |
Duke Nukem Zero Hour | wii64 1.3 | ✘ | rice only needs cpu divider set to 1 and vwii overclock for full speed and less frame drops.on gl64 the screen is cutted off and you cant see like the bottom 1/3 of the screen. |
E
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Earthworm Jim 3D | Not64 20200609 | ✘ | 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. | |
Earthworm Jim 3D | Not64 20200609 | ✘ | 100% game finished it plays fine the only issue is he collectibles in the game, called "Marbles" sometimes appear infront of the 3d models like the crates. | |
ECW Hardcore Revolution | wii64 1.3 | ✘ | seems to play perfect on rice | |
Eikou no Saint Andrews | Not64 20150205 | ✘ | Major graphical glitches. | |
Elmo's Letter Adventure | wii64 1.3 | ✘ | rice tested | |
Elmo's Number Journey | wii64 1.3 | ✘ | rice tested. | |
Excitebike 64 | wii64 1.3 | ✘ | Seems to run fine on rice. | |
Extreme-G | wii64 1.3 | ✘ | works fine on rice | |
Extreme-G XG2 | wii64 1.3 | ✘ | works fine. | |
Extreme-G XG2 | wii64 1.3 | ✘ | works fine. |
F
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
F-1 Pole Position 64 | wii64 1.2 | ✘ | rice tested seems fine. | |
F-1 World Grand Prix | wii64 1.2 | ✘ | rice tested | |
F-1 World Grand Prix II | wii64 1.2 | ✘ | rice tested. | |
F-Zero X | wii64 1.2 | ✔ | rice tested.Near perfect some graphic problems like the cars not being rendered perfectly. | |
F-Zero X | Not64 20200609 | ✔ | Works perfectly fine. | |
F1 Racing Championship | wii64 1.2 | ✘ | rice tested. | |
Famista 64 | Not64 20150205 | ✘ | game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black. | |
FIFA - Road to World Cup 98 | wii64 1.2 | ✘ | needs vwii overclock for full speed or else its abit laggy. | |
FIFA 99 | wii64 1.2 | ✘ | rice tested. | |
FIFA Soccer 64 | Not64 | ✘ | rice tested, needs vwii overclock for full speed. | |
Fighters Destiny | wii64 1.2 | ✘ | rice tested. | |
Fighters Destiny 2 | wii64 1.2 | ✘ | rice tested. | |
Fighting Force 64 | wii64 1.2 | ✘ | rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed. | |
Fighting Force 64 | wii64 1.2 | ✘ | rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed. | |
Fire Electric Pen | Not64 | ✘ | game itself seems to work OK, but you can't see anything else. | |
Flying Dragon | wii64 1.2 | ✘ | rice tested seems fine. | |
Forsaken 64 | wii64 1.2 | ✘ | rice tested pretty much perfect. | |
Fox Sports College Hoops '99 | wii64 1.2 | ✘ | rice tested,Seems to work ok with minor graphical glitches. | |
Fushigi no Dungeon - Fuurai no Shiren 2 | Not64 20150205 | ✘ | Needs FB textures ON, minor graphical glicthes when switching maps. |
G
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
GameShark Pro V2.0 | Not64 | ✘ | Code dump. Doesn't launch. Unsupported Device. | |
GameShark Pro V3.0 | Not64 | ✘ | Code dump. Doesn't launch. Unsupported Device. | |
GameShark Pro V3.3 | Not64 | ✘ | Code dump. Doesn't launch. Unsupported Device. | |
Ganbare Goemon - Mononoke Sugoroku | Not64 20150205 | ✘ | Black Screen with bad sound looping after pressing start, can't exit the loader. | |
Gauntlet Legends | wii64 1.2 | ✘ | rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow. | |
Gauntlet Legends | wii64 1.2 | ✘ | rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow. | |
Getter Love!! Cho Renai Party Game | Not64 20150205 | ✘ | Game seems to work fine but you can't see any menu options. | |
Gex 64: Enter the Gecko | Not64 20150205 | ✘ | Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn't save state or quick save; to enable quick save you must edit the game with HexEditor and remove the "colon" symbol (:) and replace it with a space. | |
Gex 3: Deep Cover Gecko | wii64 1.2 | ✘ | rice tested | |
Glover 64 | wii64 1.2 | ✘ | rice tested. | |
Glover 64 | wii64 1.2 | ✘ | rice tested. | |
Goemon's Great Adventure | wii64 1.2 | ✘ | Only runs in interpreter mode, in Dynarec mode it freezes on level select. | |
Golden Nugget 64 | wii64 1.2 | ✘ | rice tested. | |
GoldenEye 007 | Not64 20171009 | ✘ | Completed the game on easy mode. Some graphical glitches. | |
GoldenEye 007 | wii64 1.2 | ✘ | rice tested. | |
GoldenEye 007 | wii64 1.2 | ✘ | rice tested. | |
GoldenEye X | Not64 20150205 | ✘ | Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing split screen but this tends to lock up the game. | |
GT 64 - Championship Edition | not64 20200518 | ✘ | Needs FB textures ON , the menu is invisible so you don.t know what you're choosing, in-game it seems to work fine.ON wii64 1.2 rice menu works fine but ingame all you see is the background. |
H
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Hamster Monogatari 64 | Not64 20150205 | ✘ | Major graphical glicthes and slowdown impossible to understand anything. | |
Hanafuda 64 - Tenshi no Yakusoku | Not64 20150205 | ✘ | seems to play perfectly. | |
Harvest Moon 64 | wii64 1.2 | ✘ | rice tested. | |
Heiwa Pachinko World 64 | Not64 20150205 | ✘ | Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play. | |
Hercules The Legendary Journeys | wii64 1.2 | ✘ | works on glide or rice, needs vwii overclock for a more smooth framerate. | |
Hexen | wii64 1.2 | ✘ | it works on rice, just keep pressing A and start when loading levels since it takes about 20+ seconds of blackscreen, there is a black square around your weapon texture and the map cant be seen besides that seems ok. | |
Hey You, Pikachu! | wii64 1.2 | ✘ | Unsupported N64 Microphone. Unplayable | |
Hot Wheels Turbo Racing | wii64 1.2 | ✘ | nees vwii overclock for a smoother framerate. | |
Hybrid Heaven | wii64 1.2 | ✘ | rice tested works. | |
Hydro Thunder | wii64 1.2 | ✘ | the nromal common U! version of this game is a bad dump on most websites. still both the correct dump and pal dump blackscreen and freeze on boot. |
I
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Ide Yosuke no Mahjong Juku | Not64 20150205 | ✘ | black screen garbled sound and if you press start it will freeze. | |
Iggy's Reckin' Balls | wii64 1.2 | ✘ | Game freezes after 'Iguana' logo appears | |
In-Fisherman Bass Hunter 64 | wii64 1.2 | ✘ | Rice blackscreens ingame after flashing colors, on Glide if you turn on fb textures it works perfectly.. | |
Indiana Jones and the Infernal Machine | wii64 1.2 | ✘ | lots of random numbers on screen missing microcode for this game.. | |
Indy Racing 2000 | wii64 1.2 | ✘ | rice tested. | |
International Superstar Soccer '98 | wii64 1.2 | ✘ | Glide works perfectly rice is a texture mess. | |
International Superstar Soccer 2000 | wii64 1.2 | ✘ | Glide works perfectly rice is a texture mess.might Need FB textures ON ingame to stope the ocasional flash. | |
International Superstar Soccer 64 | wii64 1.2 | ✘ | on rice there is alot of texture erros on menu and ingame on the players themselves but works out ok once its ingame, on glide you need fb textures to see menu without flashing, but once you are ingame the grass is blackish and it will lash alot unless you turn fb textures off and it will still flash sometimes.. | |
International Track & Field 2000 | wii64 1.2 | ✘ | rice tested. |
J
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Jeopardy! | wii64 1.2 | ✘ | glide works perfect rice has textures issues.. | |
Jeremy McGrath Supercross 2000 | wii64 1.2 | ✘ | Works perfectly rice tested | |
Jet Force Gemini | wii64 1.2 | ✘ | it works perfectly ingame on rice but keeps strettching graphics but start menu and shaodows appear okay besides the constant stretch,the cutscenes are all messed up tough with vertice streetching left and right, on glide it flash alot if you turn on fb textures it stops flashing but once you hit start you will never see the ingame levels again even if you turn fb textures off. | |
John Romero's Daikatana | wii64 1.2 | ✘ | rice tested. |
K
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Ken Griffey Jr.'s Slugfest | Not 64 | ✘ | need to use vwii overclock and then on the cpu clock divider choose the 3, this game needs less ticks to run better.with overclock and cpu devider you get ingame between 0.9 and 1x speed its playable imo. | |
Killer Instinct Gold V1.2 | wii64 1.2 | ✘ | on rice it will crash mid fight after afew moves and some texture errors, glide has the same texture erros on menus and CCS and sky but works preety fine besides that | |
King Hill 64: Extreme Snowboarding | Not64 | ✘ | Japanese version of 'Twisted Edge'. Darkened select menus and homescreen. No sound. Otherwise plays perfectly. | |
Kirby 64: The Crystal Shards | wii64 1.2 | ✔ | rice or glide Game works perfectly except that the HUD in-game does not update so you won't be able to see how much HP you have or your power icon since the display on the HUD only updates once you transition each level part. Besides that, works perfectly. | |
Knife Edge: Nose Gunner | wii64 1.2 | ✘ | Game plays too fast with every speed option; The speed limitator doesn't work. Minor errors on the menu text. Besides that the game runs perfectly but due to the speed its unplayable. | |
Knockout Kings 2000 | wii64 1.2 | ✘ | rice tested seems fine | |
Kobe Bryant's NBA Courtside | wii64 1.2 | ✘ | Works better on glide you can see character names ingame. |
L
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Legend of Zelda - Ocarina of Time - Zelda no Densetsu - Toki no Ocarina | Not64 20171009 | ✔ | Completed the game. Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up. | |
Legend of Zelda, The: Ocarina of Time | ✔ | It is slow, but other than that it works perfect | ||
Legend of Zelda, The: Ocarina of Time | ✔ | Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up | ||
Legend of Zelda, The: Ocarina of Time: Master Quest | ✘ | Works but graphic gets glitched sometimes and sound can get garbled at times. | ||
Legend of Zelda, Legend of Peach | Not64 20171009 | ✘ | Plays great on not64 with minor slowdowns in certain areas of bob omb battlefield, sun texture is also slightly broken, no other issues. Rice has some gfx issues in the pause menus as well as occasional moments of exploding verticies | |
Legend of Zelda - Majora´s Mask - Zelda no Densetsu - Mujura no Kamen | Not64 20171009 | ✔ | Completed the game. Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described here to speak to the Ghost Goron (And other invisible characters) and here to climb the mountain | |
Legend of Zelda, The: Majora's Mask | ✔ | Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. Be sure to use the save/loading feature from the emulator! The game freezes a lot with the latest versions! | ||
Legend of Zelda, The: Majora's Mask | ✔ | Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described here to speak to the Ghost Goron (And other invisible characters) and here to climb the mountain | ||
Legend of Zelda, The: Majora's Mask Preview Demo | ✘ | Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time | ||
Lego Racers | wii64 1.2 | ✘ | too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed. | |
Lego Racers | ✘ | too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed. | ||
Lode Runner 3D | wii64 1.2 | ✘ | rice tested. |
M
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Mace: The Dark Ages | wii64 1.2 | ✘ | missing text on menu perfect ingame rice tested. | |
Mace: The Dark Ages | Wii64 1.2 | ✘ | cant see the menus but its perfect iname rice tested. | |
Madden Football 64 | Not64 20222121 | ✘ | seems fine. | |
Madden NFL 99 | wii64 1.2 | ✘ | rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that. | |
Madden NFL 2000 | wii64 1.2 | ✘ | rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that. | |
Madden NFL 2001 | wii64 1.2 | ✘ | rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that. | |
Madden NFL 2002 | wii64 1.2 | ✘ | rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that. | |
Magical Tetris Challenge | not64 20222121 | ✘ | ||
Magical Tetris Challenge | wii64 1.2 | ✘ | rice tested. | |
Major League Baseball Ft. Ken Griffey Jr. | wii64 1.2 | ✘ | rice tested seems tow work fine needs vwii overclock for decent speed. | |
MAME 64 beta 3 | not64 | ✘ | ||
Mario Golf | Not64 | ✔ | Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on. | |
Mario Kart 64 | Not64 20171009 | ✔ | Works excellent. Unlocked the mirror mode. | |
Mario Kart 64 | Not64 20150205 | ✔ | Works excellent. Sometimes Versus races will run extremely fast | |
Mario Party | wii64 1.2 | ✘ | only works on glide because it needs fb textures set to on to stop screen flashes.Face Lift Mini-Game not playable unless you turn off FB textures, but you'll have to deal with the screen flashes. | |
Mario Party | Not64 20200609 | ✘ | works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it's playable. FB textures recommended in order to stop screen flashes, but not required. Face Lift mini-game not playable unless you turn off FB textures, but you'll have to deal with these minor screen flashes. | |
Mario Party 2 | wii64 1.2 | ✔ | only works on glide because it needs fb textures set to on to stop screen flashes. | |
Mario Party 3 | wii64 1.2 | ✘ | only works on glide because it needs fb textures set to on to stop screen flashes. | |
Mario Party 3 | Wii64 1.2 | ✘ | only works on glide because it needs fb textures set to on to stop screen flashes. | |
Mario Story | Not64 20171009 | ✔ | Minor Flickering. Good Audio. Working. Compared to Wii64 beta 1.2 build. Rice version runs | |
Mario Tennis | wii64 1.2 | ✔ | on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter. Please consider using the official VC release instead. | |
Megaman 64 | wii64 1.2 | ✘ | rice tested | |
Mickey's Speedway USA | wii64 1.2 | ✘ | only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide. | |
Mickey's Speedway USA | wii64 1.2 | ✘ | only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide. | |
Mickey's Speedway USA | Not64 20200609 | ✘ | runs almost perfectly, you can't see the 1,2,3 start but besides that seems perfect on glide. FB textures highly recommended but not required. | |
Micro Machines 64 Turbo | wii64 1.2 | ✘ | works fine | |
Midway's Greatest Arcade Hits Vol. 1 | wii64 1.2 | ✘ | on rice besides some gfx issues some games are playable like joust and defender but other games like tapper and spy hunter play at 1.5 fps. | |
Mike Piazza's Strike Zone | wii64 1.2 | ✘ | rice tested works fine | |
Milo's Astro Lanes | wii64 1.2 | ✘ | rice tested, needs vwii overclock and not64 cpu divisor ported for full speed. | |
Mischief Makers | wii64 1.2 | ✘ | rice has a border of flashing white around game screen but besides that seems to work perfectly. | |
Mission Impossible | wii64 1.2 | ✘ | rice tested, needs vwii overclock and not64 cpu divisor ported for full speed, sometimes it drops afew frames. | |
Monaco Grand Prix - Racing Simulation 2 | wii64 1.2 | ✘ | one of the view modes glitches the rest seem to work fine rice tested.. | |
Monopoly | wii64 1.2 | ✘ | rice tested, needs vwii overclock and not64 cpu divisor ported for full speed. | |
Monster Truck Madness 64 | not64 | ✘ | Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal position, but it plays fine.. | |
Mortal Kombat 4 | wii64 1.2 | ✘ | rice tested, however HUD disappears at the start of each round. Best way to play this game is to use this wii64 version https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2 which was a mod by FIX94, it has a lot of recesses but it works fine for this game, without the HUD disappearing on each round. | |
Mortal Kombat Mythologies: Sub-Zero | Wii64 1.2 | ✘ | rice tested seems fine except you cant see how much health you got on your health bar. | |
Mortal Kombat Trilogy | wii64 1.2 | ✘ | rice tested Works perfectly. | |
MRC: Multi Racing Championship | wii64 1.2 | ✘ | rice tested seems fine. | |
Ms. Pac-Man: Maze Madness | wii64 1.2 | ✘ | rice tested seems fine | |
Mystical Ninja Starring Goemon | wii64 1.2 | ✘ | RICE dynarec smooth gameplay but crashes constantly when entering on buildings or open world areas, on Glide has lots of missing textures and also crashes like on Rice. | |
Mystical Ninja Starring Goemon | ✘ | Runs in pure interpreter mode. After Intro cutscene there is a long load time, and entering and exiting doors take awhile. There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow | ||
Mystical Ninja Starring Goemon 2 | ✘ | Game only runs on pure interpreter mode. Runs slower than it should (0.6x - 0.8x) although if you deactivate audio, it will sometimes run between 1.0x - 1.2x. | ||
Mystical Ninja Starring Goemon 2 | ✘ | Black screen after character select screen | ||
Mystical Ninja Starring Goemon 2 | ✘ | Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears |
N
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Nagano Winter Olympics '98 | wii64 1.2 | ✘ | rice tested. | |
Namco Museum 64 | wii64 1.2 | ✘ | on glide everything works except galaga wich crashes as soon as you shoot but all other games work fine. | |
NASCAR 2000 | wii64 1.2 | ✘ | rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate. | |
NASCAR 99 | wii64 1.2 | ✘ | rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate. | |
NBA Courtside 2 - Featuring Kobe Bryant | wii64 1.2 | ✘ | rice tested. | |
NBA Hangtime | wii64 1.2 rice | ✘ | only works on rice. | |
NBA in the Zone '98 | wii64 1.2 | ✘ | rice tested. | |
NBA in the Zone '99 | wii64 1.2 | ✘ | rice tested. | |
NBA in the Zone 2000 | wii64 1.2 | ✘ | rice tested. | |
NBA Jam 2000 | wii64 1.2 | ✘ | rice testedGame plays abit to fast, the fps limiter does not work. | |
NBA Jam 99 | wii64 1.2 | ✘ | rice testedGame plays abit to fast, the fps limiter does not work. | |
NBA live 2000 | wii64 1.2 | ✘ | works on glide rice has texture issues. | |
NBA live 99 | wii64 1.2 | ✘ | works on glide rice has texture issues. | |
NBA Showtime - NBA on NBC | wii64 1.2 | ✘ | crahs emulator on boot. | |
Neon Genesis Evangelion | Not64 20150205 | ✘ | Missing some text, graphics and HUD during gameplay but playable. It works best with FB Textures On. | |
New Tetris | wii64 1.2 | ✘ | rice tested. | |
NFL Blitz | not64 09/06/20 | ✘ | works fine. | |
NFL Blitz 2000 | not64 09/06/20 | ✘ | ||
NFL Blitz 2001 | not64 09/06/20 | ✘ | ||
NFL Blitz Special Edition | not64 09/06/20 | ✘ | seems fine. | |
NHL 99 | Not64 | ✘ | Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO. | |
NHL Blades of Steel '99 | Not64 | ✘ | Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime. | |
Nightmare Creatures | wii64 1.2 | ✘ | ||
Nuclear Strike 64 | wii64 1.2 | ✘ | rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate. | |
Nuclear Strike 64 | wii64 1.2 | ✘ | rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.. |
O
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
O.D.T. (Prototype) | ✘ | Minor slowdown, and very minor graphic glitches. Appears fully playable! | ||
Off Road Challenge | wii64 1.2 | ✔ | rice version seems to run the fastest, glide version/not64 need vwii overclock to run smoothly at full speed. | |
Ogre Battle 64 | wii64 1.2 | ✔ | rice version for correct textures. | |
Olympic Hockey Nagano '98 | Not64 20200514 | ✔ | runs fine |
P
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Paperboy 64 | Not64 20200514 | ✘ | Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed. | |
Paperboy 64 | Not64 20200514 | ✘ | Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed. | |
Paper Mario 64 | Not64 20200514 wii64 rice |
✔ | Minor Flickering. Good Audio. Playable. Compared to Wii64 beta 1.2 build. Rice version runs | |
Paper Mario 64 | Not64 20200514 wii64 rice |
✔ | Minor Flickering. Good Audio. Playable. Compared to Wii64 beta 1.2 build. Rice version runs | |
PC-Engine 64 | Not64 20200514 | ✘ | Never plays, but was too many pixels are missing and PC-Engine gfxs are not implemented as yet because of the rom has been worked on not64 versions. | |
Penny Racers | Not64 20200514 | ✘ | seems ok. | |
Perfect Dark | Not64 20200514 | ✘ | Slowdown when loading or with intensive scenes. Completed every mission on highest difficulty.needs vwii overclock for better performance. | |
Perfect Dark | Not64 20200514 | ✘ | Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance. | |
Pilotwings 64 | wii64 1.3 | ✘ | Rice seems to work fine, might need vwii overclock for performance boost.On the jetpak levels the screen will be full of loose vertices just move the camera a tiny bit with the c buttons and the screen will not have loose vertices anymore, some minor textures errors on landing targets, and rocket targets. | |
Pocket Monsters Stadium | ✘ | I get an Code Dump Error after booting the Game. Unplayable | ||
Pokemon Puzzle League | wii64 1.2 | ✔ | Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice. | |
Pokemon Puzzle League | Wii64 1.2 | ✔ | Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice. | |
Pokemon Snap | not64 20200514 | ✔ | Playable. Camera will NOT move during intro. ingame and pictures are not visible makes it difficult to see. Full Speed. Good Audio. Working | |
Pokemon Snap | wii64 rice | ✔ | Runs. Camera will NOT move during intro. Full Speed. Good Audio. Working | |
Pokemon Snap | not64 20200514 | ✔ | No camera shown to be moment on both screens. Graphic glitches but that it so immediately makes the 98% unplayable. Same problematic issue as USA. | |
Pokemon Stadium | Not64 20200514 | ✘ | Glitches on screen. Full Speed. Good Audio. Working | |
Pokemon Stadium 2 | Not64 20200514 | ✘ | Glitches on screen. Full Speed. Good Audio. Working | |
Polaris Snocross | Wii64 1.2 | ✘ | needs rice version, very minor gfx issues very playable. | |
Power League 64 | Not64 | ✘ | Can't see players or stadium. Background (Black sky with stars) covers screen. | |
Powerpuff Girls: Chemical X Traction | Not64 | ✘ | some parts of the Bodies are trasparent but still playable. Full Speed. Good Audio. Working. Used with both builds | |
Power Rangers: Lightspeed Rescue | wii64 1.2 | ✘ | need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus. | |
Power Rangers: Lightspeed Rescue | wii64 1.2 | ✘ | need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus. | |
Premier Manager 64 | Not64 20200514 | ✘ | seems fine. | |
Puyo Puyo 4: Puyo Puyo Party | ✘ | Does not load | ||
Puyo Puyo Sun 64 | ✘ | Works Perfectly |
Q
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Quake 64 | Not64 20200609 | ✘ | Some Flickering. Full Speed. Good Audio. Playable. Compared to Wii64 1.2 build. | |
Quake II | Not64 20200609 | ✘ | can see onjects and enemies trough walls and floors, needs fb textures to be on. | |
Quest 64 | not64 20200514 | ✘ | seems to work fine. |
R
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Rakuga Kids | not64 20200514 | ✘ | Slow load times, other than that it's flawless! | |
Ralley Challenge 2000 | Not64 20200514 | ✘ | Just a bit slow on the loading time | |
Rampage 2: Universal Tour | Not64 20200524 | ✘ | seems ok. | |
Rampage World Tour | not64 20200514 | ✘ | Very minimal graphical issues | |
Rat attack | not64 20200514 | ✘ | crash's on boot on both dynarec or intrepreter. | |
Rayman 2 | Not64 20200609 | ✘ | Full Speed. Good Audio. Very Playable. | |
Rayman 2 | wii64 1.2 | ✘ | on glide/not64 you cant see dialog, on Rice version you can see the dialog, might need vwii overclock for smoother performance. | |
Razor Freestyle Scooter | not64 20200514 | ✘ | FB textures ON seems to Work fine. | |
Re-Volt | not64 20200514 | ✘ | seems to run well, might need vwii overclock to always maintain fullspeed. | |
Ready 2 Rumble Boxing | wii64 1.2 | ✘ | rice shows correct textures, might need vwii overclock for smoother performance. | |
Ready 2 Rumble Boxing Round 2 | wii64 1.2 | ✘ | rice shows correct textures, might need vwii overclock for smoother performance. | |
Resident Evil 2 | not64 20200514 | ✘ | Glitched up Game. You can hear the Audio sample plays. Unplayable. This is a regress. Compared to Wii64 1.2 build. | |
Ridge Racer 64 | Not64 20200514 | ✘ | Small Graphics Issues like front car bumper on cutscenes.on wii641.2 rice textures are all correct but every like 30 seconds for split second you see afew loose vertices, almost unoticable, pick what you think its best. | |
Road Rash 64 | wii64 1.2 | ✘ | rice shows correct textures, might need vwii overclock for smoother performance. | |
Roadsters Trophy | wii641.2 | ✘ | rice version,cars in menus are shaded way too dark but seems to work fine ingame. | |
Rocket: Robot on Wheels | Not64 20200514 | ✘ | Almost Perfect, small slowdown when in large environments needs vwii overclock for always full speed. | |
Rockman EXE Dash 64: Hagane no Boukenshin | wii64 rice | ✘ | runs find | |
Rugrats Scavanger Hunt | not64 20200514 | ✘ | Works | |
Rugrats in Paris: The Movie | not64 20200514 | ✘ | Works | |
Rush 2: Extreme Racing USA | not64 20200514 | ✘ | sky sometimes overlaps the track, if glitch issues in game, just change camera angle |
S
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
S.C.A.R.S.: Super Computer Animal Racing Simulator | Not64 20200514 | ✘ | Some color issues (tinted red in some parts of the tracks. Runs perfectly without glitches or lags. Sound is also perfect. runs best on wii641.2 rice but still color issue. | |
San Francisco Rush: 2049 | Not64 20200514 | ✘ | Runs great. | |
San Francisco Rush: Extreme Racing | not64 20200514 | ✘ | Working perfectly, minor graphical issues on menus. | |
San Francisco Rush: Extreme Racing | Not64 20200514 | ✘ | Working perfectly, minor graphical issues on menus.. | |
Scooby Doo: Classic Creep Capers | not64 20200514 | ✘ | Working perfectly. | |
Shadowgate 64 | wii64 1.2 | ✘ | rice pluggin only., minor gfx issues very playable. | |
Shadow Man | wii64 1.2 | ✘ | Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there's a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine, only works correctly on wii64 on not64 once you free a soul the game crashes. | |
Sim City 2000 | Not64 20150205 | ✘ | ||
Sin and Punishment | ✔ | Minor glitches but mostly works | ||
Smash Remix 0.9.7 | wii64 1.2 | ✘ | use rice pluggin, runs full speed and all custom stages load correctly however several of the vanilla stages such as dreamland and mushroom kingdom have gfx glitches like warped trees/pipes and broken pond textures. Not64 loads all vanilla stages correctly however several custom stages are missing textures, and the framerate is slightly choppy | |
SNES 9x Alpha | ✘ | |||
Snowboard Kids | Not64 20200514 | ✘ | seems to work perfectly | |
Snowboard Kids 2 | Not64 20200514 | ✘ | Works perfectly | |
South Park | Not64 20200514 | ✘ | Game has some small graphical issues: See-through walls when near a building or object; Random colour or skin will block first-person view if you stop moving sometimes; Occasional 1-sec lags. Still, very playable game. | |
South Park Rally | not64 20200518 | ✘ | runs fine but has some minor texture issues on the track ground. | |
South Park: Chef's Luv Shack | Not64 20200514 | ✘ | Game starts and runs at normal speed. Only issue is it's missing some objects and sprites while in-game. Playable, but , not enjoyable unless you like only to awnser the questions. | |
Spider-Man | wii64 1.2 | ✘ | rice only, seems to run well. | |
Space Invaders | Not64 20200514 | ✘ | Works perfectly. | |
Space Station Silicon Valley | wii64 1.2 | ✘ | rice version for accurate gfx, minor gfx glitches like looking inside the cockpit on first level. | |
StarCraft 64 | wii64 1.3 | ✘ | Rice only, has some minor gfx glitches. | |
Star Fox 64 | Not64 20171009 | ✔ | Unlocked expert mode. Game runs fine. | |
Star Fox 64 | Not64 20200609 | ✔ | Works perfectyl fine. | |
Star Soldier: Vanishing Earth | Not64 20200514 | ✘ | Works perfectly. | |
Starshot-Space Circus Feber | Not64 20200514 | ✘ | Works perfectly. | |
Stunt Racer 64 | not64 20200514 | ✘ | dsi error on boot dynarec or intrepreter. | |
Super Bowling 64 | wii64 1.2 | ✘ | only shows correct graphics on Rice. | |
Star Wars: Episode 1 Racer | Not64 20200514 | ✘ | Playable, has small graphical glitches, toggling into first person or go to the farthest zoom out to minimize up close missing textures,the amount it disapears on the other 2 viewmodes depends on the character vhecile, some work on all visual modes others have some parts of their ships missing in and out, othgerwise seems perfect, speaiclay with first person or farthest zoom for all racers.cant see racers on the menus also. | |
Star Wars: Episode 1 Battle For Naboo | Not64 20150205 | ✘ | Black Screen | |
Star Wars: Rogue Squadron | Not64 20150205 | ✘ | Black Screen | |
Star Wars: Rogue Squadron (V1.1) | Not64 20150205 | ✘ | Black Screen. | |
Star Wars: Shadows Of The Empire | wii64 1.3 | ✘ | RICE tested some camera angles wich in vehicle(cable tow) and walking mode(firt person mode) make the screen full of loose vertices but if you avoid those modes since they are situational/not needed seems to work perfectly.make sure on the ricevideolinux.ini you got ScreenUpdateSetting=4 to stop the screen flashes on rice. | |
Supercross 2000 | Not64 20200514 | ✘ | full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice. | |
Superman 64 | Not64 20200514 | ✘ | Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play | |
Super Mario 64 | Not64 20200514 | ✔ | Works perfectly. | |
Super Mario 64 - Shindou Editon | Not64 20171009 | ✔ | Works perfectly. | |
Super Mario 64 | not64 20200514 | ✔ | Full Speed. Good Audio Very Playable. | |
Super Mario 64: Chaos Edition 1.3 | Not64 | ✘ | Works perfectly. | |
Super Mario 64 Multiplayer 1.3 | Not642015 | ✘ | May crash sometimes due to programming glitches, but works fine otherwise. | |
Super Mario 64 | wii64 1.2 | ✔ | Used rice version. Glitched up text symbols. Full Speed. Good Audio. Playable. | |
Super Mario 64: Beta Restoration Project | not64 | ✘ | Only the front exterior of Peach's Castle, and Thwomp's Fortress Load. Use Rice for correct HUD textures. | |
Super Mario Star Road | Not64 20211116 | ✘ | use the fixed for real hardware version found here https://www.youtube.com/watch?v=GQjn4nVJIJw works on not64 and wii64 1.3, on not64 the scale pitch is better due to not hearing the loading beeps when loading levels. | |
Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers | wii64 1.2 | ✔ | rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin. | |
Super Smash Bros | wii64 1.2 | ✔ | rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy but on not64 you can fix this by turning cpu clock devider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin. | |
Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe | ✘ | Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem. |
T
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Taz Express | not64 20200514 | ✘ | black screen on intrepreter or dynarec. | |
Tetrisphere | Not64 20200514 | ✘ | slight sound hiccups when loading. | |
Tigger's Honey Hunt | Not64 20200514 | ✘ | missing pictures on select menus but seems to run perfect besides that. | |
The New Tetris | wii64 1.2 | ✘ | rice only, otherwise you cant see the falling pieces, the falling pieces have some wierd texture errors on them but otherwise it plays perfectly | |
The New Tetris | not64 | ✘ | You couldn`t get past the falling blocks. This is a regression. The Game works on my PC. Full Speed. Good Audio. Unplayable. | |
Tom Clancy's Rainbow Six | not64 20200514 | ✘ | some minor gfx glitches on hud besides that seems to play okay.) | |
Tom & Jerry: Fists of Furry | Not64 20200514 | ✘ | seems to work fine. | |
Tonic Trouble | Not64 20200514 | ✘ | Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen. | |
Tony Hawk's Pro Skater | wii64 1.2 | ✘ | Rice version only for correct textures. | |
Tony Hawk's Pro Skater 2 | wii641.2 | ✘ | Rice version only for correct textures. | |
Tony Hawk's Pro Skater 3 | wii641.2 | ✘ | Rice version only for correct textures. | |
Top Gear Hyper Bike | Not64 20200514 | ✘ | Crashes on logos on dynarec and intrepreter. | |
Top Gear Overdrive | Not64 20200514 | ✘ | Crashes on logos on dynarec and intrepreter. | |
Top Gear Rally | not64 20200514 | ✘ | sloopy music,hud and menus are basicaly square textures and even car dust still playable if you dont mind the texture issues.on wii641.2 rice gfx is displayed correctly but it has no sound. | |
Top Gear Rally 2 | wii64 1.2 | ✘ | rice version seems to play fine. | |
Toy Story 2 | wii64 1.2 | ✘ | Only displays gfx correctly on Rice,Some frequent slowdown still playable, needs vwii overclock and/or not64 cpu clock devider ported and set to 1 to remove slowdows and get perfect graphics. | |
Transformers: Beast Wars Transmetal | Not64 20200514 | ✘ | Plays well. | |
Turok Dinosaur Hunter | Not64 20200514 | ✘ | Minor graphical glitches(when you touch a wall you see trough it) fog seems to not be there letting you see the poppins more but plays perfectly otherwise. | |
Turok 2 Seeds of Evil | Not64 20200514 | ✘ | afew sounbd hiccups on cutscenes otherwise perfect. | |
Turok 3 Shadow of oblivion | Not64 20200514 | ✘ | needs FB textures ON, cant create savestates and even if you creat them they crash upon loading, finaly runs perfectly.hidef mode makes the game unstable and crash,m just use standard defenition. | |
Turok Rage Wars | Not64 20200514 | ✘ | stage select being abit too faint but is a very minor graphical glitch works perfectly. | |
Twisted Edge: Extreme Snowboarding | Not64 20200514 | ✘ | Darkened select menus and homescreen.the game has no sound. Otherwise plays perfectly. . |
U
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
UltraMSX2 | ✘ | |||
Utchan Nanchan no Hono no Challenger: Denryuu Ira Ira Bou | ✘ | Black screen |
V
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
V-Rally Edition '99 | Not64 20200514 | ✘ | Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.same for wii64 1.3, missing microcode for menus and txt. | |
V-Rally Edition '99 | not64 20200514 | ✘ | Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.same for wii64 1.3, missing microcode for menus and txt. | |
Viewpoint 2064 (Prototype) | Not64 20200609 | ✘ | Some very minor graphical (GFX) glitches, but the game is playable. | |
Vigilante 8 | Not64 20200514 | ✘ | Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes. | |
Vigilante 8 | Not64 20200514 | ✘ | Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes. | |
Vigilante 8: 2nd Offense | Not64 20200514 | ✘ | Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes. | |
Violence Killer: Turok New Generation | ✘ | Black screen upon startup | ||
Virtual Chess 64 | Not64 20200514 | ✘ | fbtextures set to on, the joystick is abit too sensitive otherwise plays fine. works on wii64 1.3. | |
Virtual Pool 64 | Not64 20200514 | ✘ | FB textures ON. Runs perfectly.works fine on wii64 1.3 | |
Virtual Pool 64 | Not64 20200514 | ✘ | FB textures ON. Runs perfectly. | |
Virtual Pro Wrestling 64 | ✘ | Black screen upon startup | ||
Virtual Pro Wrestling 2 | ✘ | All 3D effects missing |
W
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Waialae Country Club: True Golf Classics | Not64 20200514 | ✘ | seems to run fine with some ocasional slowdown during some scenes.regular wii64 1.3 also runs fine, rice has issues. | |
War Gods | Not64 20200514 | ✘ | fb textures set to On or else you get flashing screen, seems to run fine, rice has some grphical issues wii64 1.3 regular works just fine. | |
Wave Race 64 | Not64 20200514 | ✔ | seems to work perfect.same for wii64 1.3 | |
Wayne Gretzky's 3D Hockey | Not64 20200514 | ✘ | Flawless.works also on wii64 1.3 | |
Wayne Gretzky's 3D Hockey '98 | Not64 20200514 | ✘ | Flawless.works also on wii64 1.3 | |
WCW Backstage Assault | Not64 20200514 | ✘ | Crashes on startup on both dynarec and intrepreter, we hear sounds of the intro and black screen and then crash.same for wii64 1.3 | |
WCW Mayhem | Not64 20200514 | ✘ | wii64 1.3 works fine too. | |
WCW Mayhem | Not64 20200514 | ✘ | seems to work fine. | |
WCW Nitro | Not64 20200514 | ✘ | game runs to fast tried setting speed to vi and dl and even off makes no diference same for wii64 1.3. | |
WCW/nWo Revenge | wii64 1.3 | ✘ | rice seems fine, regular wii64/not64 need fb textures set to on. | |
WCW/nWo Revenge | wii64 1.3 | ✘ | rice seems fine, regular wii64/not64 need fb textures set to on. | |
WCW/nWo World Tour | Not64 20200514 | ✘ | FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly. rice has black screen only regular wii64/not64 and fb textures set to on. | |
WCW/nWo World Tour | Not64 20200514 | ✘ | FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly. rice has black screen only regular wii64/not64 and fb textures set to on. | |
Wetrix | Not64 20200514 | ✘ | Game menu is messed up. Narrator voice sounds slowish and robotic. Missing main objects during gameplay.same for wii64 1.3. the only way to play this game is to use this wii64 version https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2 which was a mod by fix94, it has alot of recesses but it works for this game. | |
Wheel of Fortune | Not64 20200514 | ✘ | Perfect. same for wii64 1.3 | |
Winback: Covert Operations | Not64 20200514 | ✘ | Black selection menus and intro. Missing stats and pause menu during gameplay. Game speed and dynamics work excellent. There is a grey box floating around and sometimes covers whole screen.same for wii64 1.3 | |
Wipeout 64 | wii64 1.3 | ✘ | Only Rice version works seems to run perfectly.regular wii64 1.3/not64 the game doesnt start. | |
World Driver Championship | Not64 20200514 | ✘ | Freeze at boot with dynarec or intrepreter.with rice wii641.3 you can see the logo before freeze. | |
Worms Armageddon | Wii64 1.3 rice | ✘ | rice only on regular wii64/not64 its a graphical mess. | |
Worms Armageddon | Wii64 1.3 rice | ✘ | rice only, regular wii64/not64 is a mess, seems perfect on rice. | |
WWF Attitude | Wii64 1.3 | ✘ | wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly. | |
WWF Attitude | Wii64 1.3 | ✘ | wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly. | |
WWF No Mercy | Not64 20200514 | ✘ | Takes a little while to load. seems to run perfectly.Same for wii64 rice | |
WWF War Zone | Wii64 1.3 | ✘ | wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly. | |
WWF War Zone | Wii64 1.3 | ✘ | wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly. | |
WWF Wrestlemania 2000 | Not64 20200514 | ✘ | Takes a little while to load.Seems to work perfectly.same for wii64 1.3 rice | |
WWF Wrestlemania 2000 | Not64 20200514 | ✘ | Takes a little while to load.Seems to work perfectly.same for wii64 1.3 rice |
X
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Xena Warrior Princess: The Talisman of Fate | Not64 20200514 | ✘ | works perfectly, background music is abit choopy. |
Y
Game Name | Region | Version | Virtual Console | Notes |
---|---|---|---|---|
Yoshi's Story | Not64 20200514 | ✔ | Glitched up Game. Unplayable. Please consider using the official VC release instead. | |
Yoshi's Story | Not64 20200514 | ✔ | Glitched up Game. Unplayable. Please consider using the official VC release instead. | |
Yoshi's Story | Not64 20200514 | ✔ | Glitched up Game. Unplayable. Please consider using the official VC release instead. |
Z
Game Name | Region | Version | Virtual Console | Notes |
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