From WikiTemp, the GBAtemp wiki
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[[Category: Wii]]
 
[[Category: Wii]]
 +
[[Category:Compatibility Lists]]

Revision as of 15:35, 2 February 2015

Contents: Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Game compatibility

- There are 2 emulation modes : Dynamic recompiler (Dynarec) and Interpreter.

Always try the other mode if it's not working with the current one.

- If a game doesn't work, explain where and what is the error (Code dump, freeze + soft reset working (back to HBC), freeze + soft reset not working (forced Wii power off needed), graphic glitches, etc.)

Key

Compatibility Legend Class (?)
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. ct-works
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). ct-issues
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. ct-broken

#

Template:Wii64Header |- |class="ct-issues"|007 Goldeneye |First Player screen flickers in multiplayer. Improved Frame Rate. (multiplayer more playable with "fb textures" on |Not64 Second Edition |- |class="ct-issues"|007 - The World is not Enough |Sound Works now! Multiplayer is great. Missing graphics in mission 1 |Not64 Second Edition |- |class="ct-broken"|007 - The World is not Enough (E) |Sound Works now! Multiplayer is great. Missing graphics in mission 1 |wii64 1.1 |- |class="ct-works"|1080 Snowboarding (E) |Some textures in Menu missing, perfect ingame.. |Wii64 1.1 |- |class="ct-works"|40 Winks (Prototype) |Now working fine. Last working version Not64 Second |Not64 Second Edition} |}

A

Template:Wii64Header |- |class="ct-works"|Aerofighters Assault |Gameplay works great, but there is a loud piercing beep. Should shut of sound beforehand. | |- |class="ct-works"|AeroGauge |Works Perfectly!. | |- |class="ct-works"|A Bug's Life |Works perfectly! (Lag is original N64 lag). |Wii64 1.1 |- |class="ct-works"|Aidyn Chronicles |freeze on name select. (plays fine, around 40 fps) |Not64 |- |class="ct-works"|Air Boarder 64 | |Not64 |- |class="ct-broken"|All-star Baseball '99 |doesn't load. | |- |class="ct-broken"|All-star Baseball '00 |doesn't load. | |- |class="ct-broken"|All-star Baseball '01 |doesn't load. | |- |class="ct-broken"|Armorines: Project S.W.A.R.M. |Not64v2 Now game works perfectly, sound too. | |- |class="ct-works"|Army Men Sarges Heroes (E) |Please RETEST using NOT64 about 15-20fps |Wii64 1.1 |- |class="ct-works"|Army Men Sarges Heroes 2 (U) |Please RETEST using NOT64Almost Perfect (10-20 fps) |wii64 1.1 |- |class="ct-issues"|Army Men Air Combat (U) |Graphics in levels messed up, and 10 second wait before missions start, fully playable though |Not64 |- |class="ct-works"|Asteroids Hyper 64 (U) |Color of menu text slightly off, but game is 100% playable |Not64 |- |class="ct-works"|Automobili Lamborghini |Works Perfectly |Wii64 1.1

|}

B

Template:Wii64Header |- |class="ct-works"|Banjo Kazooie (E) |Now very playable, Sound issues fixed |Not64 Second |- |class="ct-issues"|Banjo Kazooie (U) |Some slowdown and white textures. Sound glitches. Random crashes on some levels. |Wii64 1.1 |- |class="ct-issues"|Banjo Tooie (E and U) |Graphics messed up (landscape is white) Fixes when you go to settings and turn on FB , Major slow down |Wii64 1.1 Same in Not64 Second |- |class="ct-works"|Batman Beyond - Return of The Joker (E and U) |Runs Flawlessly |Not64 |- |class="ct-broken"|Battletanx |Black Screen on start up, forced reset needed to get out of it | |- |class="ct-broken"|Battletanx 2: Global Assualt |Black Screen on start up, forced reset needed to get out of it | |- |class="ct-broken"|Battlezone - Rise of the Black Dogs |Plays, but huge graphics glitch. | |- |class="ct-works"|Beast Wars Transmetal |Plays well. | |- |class="ct-works"|Beetle Adventure Racing (E) |Now plays well. Ingame speed issues fixed |Not64 Second |- |class="ct-works"|Big Mountain 2000 |Runs perfect | |- |class="ct-issues"|Bio F.R.E.A.K.S. |text glitchy. | |- |class="ct-works"|Blast Corps |Very playable on Not64 |Not64 |- |class="ct-works"|Blues Brothers 2000 (E) |Runs well |Wii64 1.1 |- |class="ct-issues"|Body Harvest |Horrible slowdown. | |- |class="ct-issues"|Bomberman 64 |Runs well, must press start at the black screen after the intro to see the main menu, Black Screen at the Green Garden's Stage 4 (The Winged Dragon), and lots of graphical glitches. |Wii64 1.1 Same in Not64 Second |- |class="ct-broken"|Bomberman 64: The Second Attack! |Crashes on startup |Wii64 1.1 Same in Not64 Second |- |class="ct-works"|Bomberman Hero |Works almost perfectly with some slowdowns |Wii64 1.1. |- |class="ct-works"|Buck Bumble |Runs Well | |}

C

Template:Wii64Header |- |class="ct-works"|California Speed |Plays perfect with some graphics glitches here and there. Can't save. Rumble pack feature does not work. |Wii64 Beta 1.1 "Honey" |- |class="ct-works"|Carmageddon 64 |Plays well apart from not being able to read the menu. | |- |class="ct-issues"|Castlevania 64 |Runs in interpreter mode. <20 FPS | |- |class="ct-issues"|Castlevania Legacy of Darkness |Runs in interpreter mode. | |- |class="ct-works"|Chameleon Twist |Minor graphic glitches. Full speed! *Also, at times certain enemies may be almost completely invisible, though not often, and easy to work with. | |- |class="ct-works"|Chameleon Twist 2 |Must play with FB Textures set to yes in the video menu for graphics to show. Game runs at a normal 60 FPS, but it appears to drop to 48. Suffers from occasional lock ups | |- |class="ct-broken"|Charlie Blast's Territory (U) |Not Playing, hangs after mission select |Not64 |- |class="ct-works"|Command & Conquer 64 (U) |Bad menus, but in game is almost perfect. A fan of this game should double check that it doesn't freeze further in the game. |wii64 1.1 |- |class="ct-broken"|Conkers Bad Fur Day (U) |Will not run. |Wii64 1.1 |- |class="ct-issues"|Cruisin' Exotica |Major graphical glitches. | |- |class="ct-issues"|Cruisin' USA |Major slowdown and slow audio. Slight Graphical glitches. | |- |class="ct-works"|Cruisn World |Minor sound slowdown. Works perfectly. |Wii64 1.1 MOD |- |class="ct-works"|CyberTiger |Minor sound issues, Minor graphical issues, can be played fully |Not64

|}

D

Template:Wii64Header |- |class="ct-broken"|Dark Rift (U) |Hangs at load |Not64 |- |class="ct-issues"|DeadlyArts (U) |Plays with minor graphical issues. |Not64 |- |class="ct-works"|Diddy Kong Racing (E) |Runs fine. Water turns to diffetent colors quickly (only on places with a large amount of water such as sherbet land lobby and water tracks). NPC (Taj, NPC T.T. and bosses) models are whiter than normal, adventure two is unplayable due to a huge graphical glitch. |Not64 8/04/2013 |- |class="ct-works"|Diddy Kong Racing (U) |Runs almost perfectly. Occasional slight slowdown with audio and graphics. Adventure Two is unplayable. Water flashes different colors(doesn't look like water), which makes it a little difficult to play the hover craft races. |Wii64 1.1 |- |class="ct-issues"|Dobutsu no Mori (Animal Forest) (JP) |Black Screen during time set. Find clean save file. | |- |class="ct-issues"|Donkey Kong 64 (E) |Major slow down. Intro to fast/out of sync |Wii64 1.1 |- |class="ct-issues"|Donkey Kong 64 (U) |Weird camera glitches,minor slowdowns and graphic glitches |Not64 Second Edition |- |class="ct-broken"|Donald Duck Going Quackers |Black screen. | |- |class="ct-broken"|Donald Duck - Quack Attack (E) |black screen with sound-hissing |Wii64 1.1 |- |class="ct-works"|Doom 64 (E) |Runs fine besides the audio slowdown. |Wii64 1.1 |- |class="ct-broken"|Dr. Mario 64 |MAJOR Graphic Glitches. | |- |class="ct-works"|Duck Dodgers Starring Daffy Duck (U) |Runs pretty well, slight graphical glitches and fast sound issues during cutscenes. | |- |class="ct-broken"|Dual Heroes |MAJOR Graphic Glitches. | |- |class="ct-issues"|Duke Nukem 64 (U) |Major lag slow speeds menu is unusable at times horrible render errors |Wii64 1.1 |- |class="ct-works"|Duke Nukem Zero Hour (U) |works fine, Can change controller settings in the main menu of game. |wii64 1.1 |}

E

Template:Wii64Header |- |class="ct-works"|Earthworm Jim 3D (U) |Music only sounds normal at 60 fps, through rarely will the game drop below 50 fps. The collectibles in the game, called "Marbles" are not loading, and only their shadows are visible. It's still possible to collect them, and is not that hard to deal with. | |- |class="ct-works"|Earthworm Jim 3D (E) |Runs fine, collectives show up |Wii64 1.1 |- |class="ct-works"|Excitebike 64 |Now Sound fixed, not unbearable Desert course is unplayable due to no arrow guiding you |Not64 Second. |- |class="ct-works"|Extreme G (E) |Some graphical glitches in races |Wii64 1.1 |- |class="ct-works"|Extreme G XG2 (E) |Now all Backgrounds display in races |Not64 Second |}

F

Template:Wii64Header |- |class="ct-works"|F-1 World Grand Prix |Plays great but a very annoying sound is menu. | |- |class="ct-broken"|Fighting Force 64 |Sound is OK but graphics are messed up. Unplayable | |- |class="ct-works"|Fighters Destiny |Minor Graphic Glitches. | |- |class="ct-broken"|Fighters Destiny 2 |Character Select Screen Missing. | |- |class="ct-broken"|Flying Dragon |sound only, no video. | |- |class="ct-works"|Forsaken 64 |Minor Graphic Glitches. | |- |class="ct-works"|F-Zero X (E) |Near perfect some graphic problems. Froze on me right before mute city race. Tried running in both settings, froze before first race both times. |Wii64 1.1 |}

G

Template:Wii64Header |- |class="ct-broken"|GameShark Pro V3.3 |Code Dump. |Wii64 1.1 |- |class="ct-broken"|Gauntlet Legends |Black Screen. | |- |class="ct-works"|Gex 2 Enter the Gecko |Now no graphical glitches as of Not64 v1 |Not64 Second |- |class="ct-works"|Gex 3 Deep cover Gecko |Now no graphical glitchesas of Not64 v1 |Not64 Second |- |class="ct-works"|Glover 64 (E) |Now all textures show. Graphic glitch objects can be seen thru walls. |Not64 Second |- |class="ct-works"|GoldenEye 007 (E) |Runs fine with some slowdowns and a bit of lag. James Bond(you) move at normal speed, bad guys move very slow. |Wii64 1.1 |- |class="ct-issues"|Goemon's Great Adventure |Runs in interpreter mode. | |}

H

Template:Wii64Header |- |class="ct-issues"|Harvest Moon 64 |Won't let you play past Summer 1st. 6/29/12 (beta1.1). | |- |class="ct-broken"|Hercules The Legendary Journeys |Freezes on black screen after rumble choice. | |- |class="ct-works"|Hybrid Heaven |minor graphics glitches | (Not64 Second Edition) |- |class="ct-broken"|Hydro Thunder |No sound, freeze a few seconds into playing. | |- |class="ct-broken"|Hexen |Freezes on black screen at game start. | |}

I

Template:Wii64Header |- |class="ct-broken"|Iggy's Reckin' Balls |Game appears to freeze after 'Iguana' logo appears. | |- |class="ct-broken"|Indiana Jones |Does not load. | |}

J

Template:Wii64Header |- |class="ct-issues"|Jet Force Gemini |Major graphic glitches (large blocks of color). Game randomly froze during first 'cutscene'. Turn on FB Texture to solve the problem. It freeze if you push start |Wii64 1.1 |- |class="ct-works"|John Romero's Daikatana |Slight graphic glitches. | |- |class="ct-works"|Jeopardy! |Works perfectly. sounds may sound strange. | |}

K

Template:Wii64Header |- |class="ct-broken"|Killer Instinct Gold |Graphics Glitches. | |- |class="ct-works"|Kirby 64: The Crystal Shards |Very much playable, minor graphic glitches. | |- |class="ct-issues"|Knife Edge |Too fast and text is garbled. | |- |class="ct-works"|Kobe Bryant's NBA Courtside |Works perfect. | |}

L

Template:Wii64Header |- |class="ct-works"|Legend of Zelda: Ocarina of Time (E) |It is slow, but other than that it works perfect. |Wii64 1.1 |- |class="ct-works"|Legend of Zelda: Ocarina of Time (U) |Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up. |Wii64 1.1 |- |class="ct-works"|Legend of Zelda: Ocarina of Time: Master Quest (U) |Works but graphic gets glitched sometimes and sound can get garbled at times. |Wii64 1.1 |- |class="ct-works"|Legend of Zelda: Majora's Mask (E) |Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. |Wii64 1.1 |- |class="ct-issues"|Legend of Zelda: Majora's Mask (U) |Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described here to speak to the Ghost Goron (And other invisible characters) and here to climb the mountain. |Wii64 1.1 |- |class="ct-works"|Legend of Zelda: Majora's Mask Preview Demo (U) |Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. |Wii64 1.1 |- |class="ct-issues"|Lego Racers (E) |Slow speed. |Wii64 1.1 |- |class="ct-works"|Lego Racers (U) |Normal speed, tracks sometimes look weird as you drive, but it isn't annoying. |wii64 1.1 |- |class="ct-works"|Lode Runner 3D |Controls buggy at times (with classic controller), when bug occurs graphics tear. Not often enough to irritate. | |}

M

Template:Wii64Header |- |class="ct-issues"|Mace: The Dark Ages |No background during fights and text garbled. | |- |class="ct-broken"|Mario Golf |Crashes after logos. |Wii64 1.1 |- |class="ct-works"|Mario Kart 64 |Works perfectly. Sound issues. |Wii64 1.1 |- |class="ct-works"|Mario Party |Some Minor Graphical Glitches. FB on fixes screen flashes |Not64 8/04/2013 |- |class="ct-works"|Mario Party 2 |Some Minor Graphical Glitches. FB on fixes screen flashes |Wii64 1.1 |- |class="ct-works"|Mario Party 3 |The game works perfect for but some minigames are slow. FB on fixes screen flashes. |Wii64 1.1 |- |class="ct-broken"|Mario Tennis |Lag, glitches, freezing. Couldn't get past intro. | |- |class="ct-works"|Megaman 64 |Sound occasionally buggy, and game freezes during final boss battle with Juno. | |- |class="ct-broken"|Mickey's Speedway USA |Major graphical glitches. | |- |class="ct-works"|Mickey's Speedway USA (E) |Slowdown at title screen and countdown before races, and a little graphics glitch during the countdown. But besides that the game runs fine! |Wii64 1.1 |- |class="ct-works"|Micromachines 64 |A few graphical glitches. | |- |class="ct-works"|Mischief Makers |Slight slowdown with loads of characters on screen. | |- |class="ct-works"|Mission Impossible (U) |Slightly slow and instable gameplay, sound glitches |Wii64 1.1 |- |class="ct-works"|Monopoly |Sound glitches, slightly slow gameplay. | |- |class="ct-works"|Mortal Kombat 4 |HUD disappears at the start of each round. | |- |class="ct-broken"|Mortal Kombat Mythologies |Unplayable. Title screens work, but all graphics missing once in game except for health bar |Wii64 1.1 |- |class="ct-issues"|Ms. Pacman Maze Madness |OK speed, but missing graphics make game hard to play. | |- |class="ct-broken"|Mystical Ninja Starring Goemon |Black screen after Intro cutscene. (Not the press start cutscene but the story intro) | |- |class="ct-issues"|Mystical Ninja Starring Goemon (J) |Runs in pure interpreter mode. After Intro cutscene there is a long load time, and entering and exiting doors take awhile. There was slowdown that cut the game's speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn't load, only his shadow. | |- |class="ct-broken"|Mystical Ninja Starring Goemon 2 |Black screen after character select screen. | |- |class="ct-issues"|Mystical Ninja Starring Goemon 2 (J) |Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears. | |}

N

Template:Wii64Header |- |class="ct-broken"|Namco Meuseum |After clicking "Play Game" you get a freeze on the Wii64 menu . | |- |class="ct-issues"|NASCAR 2000 (U) |Graphics issues including bad menu and during racing there is a chunck of the track missing. It is possible to race though. | |- |class="ct-broken"|NASCAR 99 (E and U) |Blank screen in dynarec mode. Unplayable in interpreter mode. | |- |class="ct-broken"|NBA Hangtime |Slows down during Tipoff | |- |class="ct-broken"|Neon Genesis Evangelion |Graphics messed up, unplayable, black screen during gameplay. | |- |class="ct-broken"|NFL Blitz |Freezes during intro | |- |class="ct-broken"|NFL Blitz 2000 |Sound slowed down. After getting into a game freezes randomly. | |- |class="ct-broken"|NFL Blitz 2001 |Sound slowed down. Freezes as soon as a match starts | |- |class="ct-broken"|NFL Blitz Special Edition |Sound slowed down. Freezes as soon as match starts | |- |class="ct-works"|NHL '99 |Playable. Minor slowdown, with slight sound glitches and flashing pause menu. | |- |class="ct-works"|NHL Blades of Steel '99 |Works fine, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime. | |- |class="ct-broken"|Nightmare Creatures |Freezes at Wii64 menu. | |- |class="ct-works"|Nuclear Strike 64 |Slowdown, an average of 20 FPS. | |- |class="ct-broken"|The New Tetris |The blocks cant be seen, making the game unplayable. |Wii64 1.1 |}

O

Template:Wii64Header |- |class="ct-works"|O.D.T. (Prototype) |Minor slowdown, and very minor graphic glitches. Appears fully playable! | |- |class="ct-works"|Ogre Battle 64 |Very Playable. | |}

P

Template:Wii64Header |- |class="ct-issues"|Paperboy 64 |Slowdown, Graphic Glitches. | |- |class="ct-broken"|Paper Mario 64 |Freeze at entering Castle in intro. Major graphical issues. |Wii64 1.1 |- |class="ct-issues"|Perfect Dark |Slow when loading or with intensive scenes. Combat simulator works well. Singleplayer may crash after first mission. | |- |class="ct-issues"|Pilotwings 64 |Menus and general gameplay works fine, but some slight audio issues and some very obstructive bugs during flight. [better with fb textures] | |- |class="ct-issues"|Pocket Monsters Stadium (J) |same as pokemon stadium. May cause Code dump error on load. | |- |class="ct-broken"|Pokemon Puzzle League |Freeze Before Loading. |Wii64 1.1 |- |class="ct-broken"|Pokemon Snap (U) |Working. Camera will NOT move, making it 95% unplayable |Wii64 1.1 |- |class="ct-issues"|Pokemon Stadium |No sound and the graphic glitches might be a bit hard to deal with but can still be played. | |- |class="ct-issues"|Pokemon Stadium 2 |Some graphical issues, but playable. Just have to use c-buttons to check the pokemon moves before selecting from rental. | |- |class="ct-issues"|Polaris Snocross (U) |No sound, only graphics seen is sky. Ground, snowmobile, etc are all black. |wii64 1.1 |- |class="ct-issues"|Power League 64 (J) |Can't see players or stadium. |wii64 1.1 |- |class="ct-issues"|Powerpuff Girls |MAJOR Graphic GlitcJhes. | |- |class="ct-broken"|Puyo Puyo 4 : Puyo Puyo Party (J) |Does not load. | |- |class="ct-works"|Puyo Puyo Sun 64 (J) |Works Perfectly. | |}

Q

Template:Wii64Header |- |class="ct-broken"|Quake 64 |MAJOR Graphic Glitches. | |- |class="ct-broken"|Quake II |Crashes before you start the game. | |- |class="ct-works"|Quest 64 |Is playable, for the most part, but experienced a crash in blue cave after casting rock shower. Tested by french toast: Spell animations are missing their respective colors (i.e. no green on a wind cutter) and appears completely white. Octagonal battle lines and enemy defeat animations are also white. |Wii64 Beta 1.1 "Honey" |}

R

Template:Wii64Header |- |class="ct-works"|Rakuga Kids |Slow load times, other than that it's flawless! | |- |class="ct-broken"|Rampage 2 - Universal Tour |Black screen. | |- |class="ct-works"|Rampage World Tour |Very minimal graphical issues. | |- |class="ct-broken"|Ready 2 Rumble Boxing |Maybe "Partial" but in my opinion I wouldn't try playing it. | |- |class="ct-broken"|Ready 2 Rumble Boxing 2 |Maybe "Partial" but in my opinion I wouldn't try playing it. | |- |class="ct-broken"|Rayman 2 |After clicking "start game" you get a freeze on the Wii64 menu. | |- |class="ct-works"|Rayman 2 (E) |Slow (about 60-70% of actual game speed) but playable. |Wii64 1.1 |- |class="ct-broken"|Resident Evil 2 (U) |A LOT OF GARBAGE. |Wii64 1.1 |- |class="ct-works"|Ridge Racer 64 |Small Graphics Issues. | |- |class="ct-works"|Rocket: Robot on Wheels |Almost Perfect, slowdown when in large environments. | |- |class="ct-works"|Ralley Challenge 2000 |Just a bit slow on the loading time. | |- |class="ct-broken"|Rainbow Six |Graphics Issues. | |- |class="ct-works"|Rush 2 - Extreme Racing USA (U) |if glitch issues in game, just change camera angle. | |- |class="ct-issues"|Rugrats in Paris: The Movie |Works but there is no sound. |Wii64 1.1

|}

S

Template:Wii64Header |- |class="ct-works"|San Francisco Rush: 2049 |Runs great, no graphical issues but the games doesn't have audio . |Wii64 1.1. |- |class="ct-works"|San Francisco Rush: Extreme Racing |Working perfectly, minor graphical issues. |Wii64 1.1. |- |class="ct-works"|Scooby Doo: Classic Creep Capers |Working perfectly. |Wii64 1.1. |- |class="ct-issues"|Sin and Punishment |Minor glitches but mostly works. | |- |class="ct-works"|Snowboard Kids |Small graphics issues. Requires texture framebuffer enabled to avoid epileptic seizures (constant flicker!), which slightly slows down gameplay. Sound Issues (very slow) |Wii64 1.1 |- |class="ct-works"|Snowboard Kids 2 |Works perfectly, small issues. | |- |class="ct-issues"|South Park Rally |Major graphics missing. | |- |class="ct-broken"|South Park: Chef's Luv Shack |Black Screen. | |- |class="ct-works"|Shadow Man |Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there's a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine. |Wii64 1.1 |- |class="ct-broken"|Spider-Man |Major Graphics Glitches. | |- |class="ct-broken"|South Park |Black Screen. | |- |class="ct-issues"|Space Station: Silicon Valley |Major graphics missing. | |- |class="ct-broken"|StarCraft 64 |Graphics Issues. | |- |class="ct-works"|Star Fox 64 |Explosion sounds slightly buggy, slight slowdowns at some parts |Wii64 1.1. |- |class="ct-issues"|Star Soldier: Vanishing Earth |Buggy vehicle selection, no menu screen(you can still navigate) http://i37.tinypic.com/1zg4z0g.jpg for reference, Also there are 2 other selections below options: enemies and stage select, respectively, but must be unlocked. code dump error occurs randomly if you stay too long in menus/vehicle selection. In-Gameplay plays perfectly. | |- |class="ct-broken"|Star Wars: Episode 1 Racer |Some of intro visible but then crashes/freezes. | |- |class="ct-broken"|Star Wars: Episode 1 Battle For Naboo |Black Screen |Wii64 1.1 |- |class="ct-broken"|Star Wars: Rouge Squadron |Black Screen |Wii64 1.1 |- |class="ct-broken"|Star Wars: Shadows Of The Empire |Game Starts And Shows Opening Cutscene, Then Goes Black |Wii64 1.1 |- |class="ct-works"|Super Mario 64 (U) |Works perfectly. |Wii64 1.1 |- |class="ct-issues"|Super Mario 64 (E) |Messed up fonts, else works perfectly. |Wii64 1.1 |- |class="ct-works"|Super Smash Bros |Works near perfect, minor graphics missing i.e tornados, and some slight slow down in music as well as the announcer's voice in single player and the game slows down by 5 - 10% when more than one enemy on screen i.e. announcing and fighting against Yoshi Team |Wii64 1.1 |- |class="ct-broken"|Shadowgate 64 |Texture Glitches. | |}

T

Template:Wii64Header |- |class="ct-works"|Tarzan |Sound missing. | |- |class="ct-works"|Tetrisphere |Slight slowdown loading stages, colors bugs. | |- |class="ct-broken"|The New Tetris |Blocks are not visible while falling, only when they hit the ground. Unplayable. | |- |class="ct-issues"|Tom Clancy's Rainbow Six (U) |Bad in game graphics, but I guess cool if your high ;) |wii64 1.1 |- |class="ct-broken"|Tom & Jerry - Fists of Furry |Freezes at versus and single player screen | |- |class="ct-issues"|Tony Hawks Pro Skater |Graphics messed up, playable, some text unreadable. All text unreadable, Skaters all look like they are in prison outfits(black and white lines)=graphic problems. | |- |class="ct-issues"|Tony Hawks Pro Skater 2 |Graphics messed up, playable, some text unreadable. | |- |class="ct-issues"|Tony Hawks Pro Skater 3 |Graphics messed up, playable, some text unreadable. | |- |class="ct-works"|Top Gear Rally (E) |Text Missing, Black sky and slow ingame. |Wii64 1.1 |- |class="ct-issues"|Top Gear Rally 2 |Graphics missing and one car started before race began. | |- |class="ct-broken"|Toy Story 2 |Black screen. | |- |class="ct-works"|Turok Dinosaur Hunter |Minor graphical glitches. | |- |class="ct-works"|Turok Rage Wars |There are graphic glitches in the menu that may make the game tough to play. | |}

U

Template:Wii64Header |- |class="ct-broken"| Utchan Nanchan no Hono no Challenger - Denryuu Ira Ira Bou (J) |Black screen. | |}

V

Template:Wii64Header |- |class="ct-issues"|Vigilante 8 |Though technically 'level one' loads, there are major graphics missing. | |- |class="ct-broken"|Violence Killer: Turok New Generation (J) |Black screen upon startup. | |- |class="ct-works"|Virtual Chess 64 (U) |works fine. Tutorial text cannot be read. |wii64 1.1 |- |class="ct-issues"|Virtual Pool 64 |You can play this game, but there are major graphic glitches (black flickering effect upon camera movement). | |- |class="ct-broken"|Virtual Pro Wrestling 64 (J) |Black screen upon startup. | |- |class="ct-broken"|Virtual Pro Wrestling 2 (J) |All 3D effects missing. | |- |class="ct-broken"|V-Rally Edition 99' |Major graphics missing. | |}

W

Template:Wii64Header |- |class="ct-works"|WarGods |Very good emulation, some stages have graphic glitches. | |- |class="ct-works"|Wheel of Fortune |some sounds sound strange. | |- |class="ct-works"|Wayne Gretzky's 3D Hockey 98 |Slight slowdown. | |- |class="ct-works"|Waverace 64 |Slight Graphical Glitches. |Wii64 1.1 |- |class="ct-broken"|WCW/NWO Revenge |Major Graphics Glitches. | |- |class="ct-works"|Winback:Covert Operation |a few graphic errors ,lika a black box around the player. | |- |class="ct-broken"|WipEout 64 |Black screen on boot. Very occasionally manages to boot but graphical issues to extreme to be playable. |Not64 Second Edition |- |class="ct-broken"|Worms Armageddon |Major Graphical Glitches. | |- |class="ct-works"|WWF No Mercy |Some sounds sound strange, few graphic errors. |Not64 |- |class="ct-broken"|WWF War Zone |Freeze at title menu. | |- |class="ct-broken"|WWF Wrestlemania 2000 |Major Graphics Glitches. | |}

X

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Y

Template:Wii64Header |- |class="ct-broken"|Yoshi's Story (E) |freezes at boot. |Wii64 1.1 |- |class="ct-broken"|Yoshi's Story |Very slow, low-quality sound, the only visible thing on screen is Yoshi. | |}

Z

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