Difference between revisions of "WiiSXR"
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== Posting Guidelines == | == Posting Guidelines == | ||
− | <big>''' | + | <big>'''All Games on this list have been tested with WiiSXR Beta 2.3'''</big> |
+ | For the latest mod WiiSX-RX, go to this [https://wiki.gbatemp.net/wiki/WiiSXRX compatibility list] | ||
− | <big>'''The latest Version is'''''' [https://github.com/Mystro256/wiisxr/releases/download/2.3/wiiSXR-beta2.3.zip | + | <big>'''The latest Version is'''''' [https://github.com/Mystro256/wiisxr/releases/download/2.3/wiiSXR-beta2.3.zip WiiSX-R Beta 2.3]</big> |
− | '''Name''' - Add the name obviously and if it’s a game that you run in version 2. | + | '''Name''' - Add the name obviously and if it’s a game that you run in version 2.3 and beyond. |
'''Region''' - Enter "'''USA'''", "'''JAP'''", or "'''EUR'''". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation. | '''Region''' - Enter "'''USA'''", "'''JAP'''", or "'''EUR'''". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation. | ||
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==#== | ==#== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | 007 - The World Is Not Enough | USA | SLUS-01272 | Doesn't Work | The Game freezes during the first loading Screen . Unplayable. }} | + | {{WiiSX | 70´s Robot Anime - Geppy - X - The Super Boosted Armor (Disk 1) | JAP | SLPS-01995 | Doesn't Work | The Game freezes after the Intro Cutscene '''Unplayable.''' }} |
− | {{WiiSX | 40 Winks | USA | SLUS-00874 | Doesn't Work | The Game has many GFX Glitches. The | + | {{WiiSX | 007 - Racing | USA | SLUS-01300 | Doesn't Work | The Game Crashes on Boot. No Audio. '''Unplayable.''' }} |
+ | {{WiiSX | 007 - The World Is Not Enough | USA | SLUS-01272 | Doesn't Work | The Game freezes during the first loading Screen. '''Unplayable.''' }} | ||
+ | {{WiiSX | 40 Winks | USA | SLUS-00874 | Doesn't Work | The Game has many GFX Glitches. The Game crashes during the first Cutscene. '''Unplayable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
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{{WiiSX | Ace Combat 2 | USA | SLUS-00404 | Works | '''Boot the Game in Interpreter to prevent an Code Dump Error. Switch back to Dynarec after the Titlescreen.''' There is some Slowdown during Cutscenes. Full Speed during Gameplay. There are some Audio Noises. '''Playable.''' }} | {{WiiSX | Ace Combat 2 | USA | SLUS-00404 | Works | '''Boot the Game in Interpreter to prevent an Code Dump Error. Switch back to Dynarec after the Titlescreen.''' There is some Slowdown during Cutscenes. Full Speed during Gameplay. There are some Audio Noises. '''Playable.''' }} | ||
{{WiiSX | Action Man - Operation Extrem | USA | SLUS-00887 | Doesn't Work | The Game won´t respond to any command. I noticed some Screen tearing. There are some Audio Noises. Framerate is 38-59 FPS without Frameskip on. '''Unplayable.''' }} | {{WiiSX | Action Man - Operation Extrem | USA | SLUS-00887 | Doesn't Work | The Game won´t respond to any command. I noticed some Screen tearing. There are some Audio Noises. Framerate is 38-59 FPS without Frameskip on. '''Unplayable.''' }} | ||
+ | {{WiiSX | Advanced Variable Geo | JAP | SLPM-87226 | Issues | I played the Normal mode. Full Speed with rare dips. No Audio, SFX only. '''Playable.''' }} | ||
+ | {{WiiSX | Advanced Variable Geo 2 | JAP | SLPS-00208 | Works | I played the Normal mode. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} | ||
{{WiiSX | Adventures of Lomax | USA | SCUS-94906 | Issues | I played the first Level. Full Speed. No Audio. '''Playable.''' }} | {{WiiSX | Adventures of Lomax | USA | SCUS-94906 | Issues | I played the first Level. Full Speed. No Audio. '''Playable.''' }} | ||
− | {{WiiSX | Air Combat | USA | SLUS-00001 | | + | {{WiiSX | Air Combat | USA | SLUS-00001 | Issues | Some Slowdown during Cutscenes. Full Speed during Gameplay. No Audio, SFX only. '''Playable.''' }} |
{{WiiSX | Alien - Resurrection | USA | SLUS-00633 | Doesn't Work | The Game crashes after the BIOS Intro. '''Unplayable.''' }} | {{WiiSX | Alien - Resurrection | USA | SLUS-00633 | Doesn't Work | The Game crashes after the BIOS Intro. '''Unplayable.''' }} | ||
{{WiiSX | Alien Trilogy | USA | SLUS-00007 | Issues | I played the Intro. Full Speed. No Audio, SFX only. Some Lightning Effects are missing. '''Playable.''' }} | {{WiiSX | Alien Trilogy | USA | SLUS-00007 | Issues | I played the Intro. Full Speed. No Audio, SFX only. Some Lightning Effects are missing. '''Playable.''' }} | ||
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{{WiiSX | Ape Escape | USA | SCUS-94423 | Doesn't Work | The Game freezes after the Dual Controller Screen. '''Unplayable.''' }} | {{WiiSX | Ape Escape | USA | SCUS-94423 | Doesn't Work | The Game freezes after the Dual Controller Screen. '''Unplayable.''' }} | ||
{{WiiSX | Apocalypse | USA | SLUS-00373 | Doesn't Work | I get an Code Dump Error in the first Level. '''Unplayable.''' }} | {{WiiSX | Apocalypse | USA | SLUS-00373 | Doesn't Work | I get an Code Dump Error in the first Level. '''Unplayable.''' }} | ||
− | {{WiiSX | Arc the Lad Collection - Arc the Lad | USA | SLUS-01224 | Works | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable.}} | + | {{WiiSX | Arc the Lad Collection - Arc the Lad | USA | SLUS-01224 | Works | Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Arc the Lad Collection - Arc the Lad 2 | USA | SLUS-01252 | Works | Full Speed. There is some Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. Very Playable.}} | + | {{WiiSX | Arc the Lad Collection - Arc the Lad 2 | USA | SLUS-01252 | Works | Full Speed. There is some Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Arc the Lad Collection - Arc the Lad 3 (Disk 1) | USA | SLUS-01253 | Works | Mostly Full Speed with rare dips | + | {{WiiSX | Arc the Lad Collection - Arc the Lad 3 (Disk 1) | USA | SLUS-01253 | Works | Mostly Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
{{WiiSX | Arc the Lad - Monster Game with Casino (Disk 1)| JAP | SCPS-10040 | Issues | The Game works. High Language Barrier. }} | {{WiiSX | Arc the Lad - Monster Game with Casino (Disk 1)| JAP | SCPS-10040 | Issues | The Game works. High Language Barrier. }} | ||
{{WiiSX | Arc the Lad - Monster Game with Casino (Disk 2)| JAP | SCPS-10041 | Issues | The Game works. There are some Audio Noises. High Language Barrier. }} | {{WiiSX | Arc the Lad - Monster Game with Casino (Disk 2)| JAP | SCPS-10041 | Issues | The Game works. There are some Audio Noises. High Language Barrier. }} | ||
− | {{WiiSX | Area 51 | USA | SLUS-00164 | Issues | Playable but the background FMV isn't displayed correctly. }} | + | {{WiiSX | Area 51 | USA | SLUS-00164 | Issues | Playable but the background FMV isn't displayed correctly. '''Working.''' }} |
− | {{WiiSX | Armored Core (V.1.0) | USA | SCUS-94182 | Works | I played the First Mission. Framerate is | + | {{WiiSX | Armored Core (V.1.0) | USA | SCUS-94182 | Works | I played the First Mission. Framerate is 54-59 FPS without Frameskip on. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Armored Core - Master of Arena (Disk 1) | USA | SLUS-01030 | Works |I played the First Mission. Framerate is | + | {{WiiSX | Armored Core - Master of Arena (Disk 1) | USA | SLUS-01030 | Works | I played the First Mission. Framerate is 49-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Armored Core - Project Phantasma (Disk 1) | USA | SLUS-00670 | Works |I played the First Mission. Framerate is 46-59 FPS without Frameskip on. Good Audio. Playable. }} | + | {{WiiSX | Armored Core - Project Phantasma (Disk 1) | USA | SLUS-00670 | Works | I played the First Mission. Framerate is 46-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Armorines - Project S.W.A.R.M. | USA | SLUS-01022 | | + | {{WiiSX | Armorines - Project S.W.A.R.M. | USA | SLUS-01022 | Works | I played the First Mission. Framerate is 53-59 FPS without Frameskip on. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Army Men: Air Attack | USA | SLUS-00913 | Works | | + | {{WiiSX | Army Men: Air Attack | USA | SLUS-00913 | Works | There is some Slowdown during Cutscenes. I played the first Mission. Framerate is 55-59 FPS without Frameskip on. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Army Men: World War | USA | SLUS-01079 | Works | | + | {{WiiSX | Army Men: World War | USA | SLUS-01079 | Works | Long loading Times. Framerate is 46-59 FPS without Frameskip on. Set Frameskip on for the best Result. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Atelier Elie - Salberg no Renkinjutsushi 2 | JAP | SLPS-01751 | Works | | + | {{WiiSX | Asuka 120 Burning Festival Final | USA | SLPS-02074 | Doesn't Work | '''The Screen turns black during the Titlescreen.''' Now was playable on the older retroarch Beetle PSX core build. '''Unplayable.''' }} |
− | {{WiiSX | Atelier Marie - Salberg no Renkinjutsushi | JAP | SLPS-00856 | Works | Framerate is mostly 59 FPS. | + | {{WiiSX | Atelier Elie - Salberg no Renkinjutsushi 2 | JAP | SLPS-01751 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Atelier Marie Plus - Salberg no Renkinjutsushi | JAP | SLPS-01418 | Works | Framerate is mostly 59 FPS. | + | {{WiiSX | Atelier Marie - Salberg no Renkinjutsushi | JAP | SLPS-00856 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Azure Dreams | USA | SLUS-00614 | Issues | I reached the Tower. Full Speed with rare drops during Cutscenes. | + | {{WiiSX | Atelier Marie Plus - Salberg no Renkinjutsushi | JAP | SLPS-01418 | Works | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
+ | {{WiiSX | Azure Dreams | USA | SLUS-00614 | Issues | I reached the Tower. Full Speed with rare drops during Cutscenes. Good Audio. In the Tower, the Character runs ultra fast when you press the run button. '''Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==B== | ==B== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Batman and Robin | USA | SLUS-00393 | Works | Full Speed. Good Audio. I got one random Code Dump Error in the Batcave. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Batman and Robin | USA | SLUS-00393 | Works | Full Speed. Good Audio. I got one random Code Dump Error in the Batcave. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Batman Beyond - Return of the Joker | USA | SLUS-01207 | Doesn't Work | The Game boots in HLE BIOS Mode. It freezes before the Titlescreen. Unplayable. }} | + | {{WiiSX | Batman Beyond - Return of the Joker | USA | SLUS-01207 | Doesn't Work | The Game boots in HLE BIOS Mode. It freezes before the Titlescreen. '''Unplayable.''' }} |
− | {{WiiSX | Batman Forever - The Arcade Game | USA | SLUS-00387 | Works | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Batman Forever - The Arcade Game | USA | SLUS-00387 | Works | Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Battle Arena Toshinden | USA | SCUS-94200 | Issues | I fought a battle in Arcade Mode. Full Speed. No Audio during Battle. Only SFX. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Battle Arena Toshinden | USA | SCUS-94200 | Issues | I fought a battle in Arcade Mode. Full Speed. No Audio during Battle. Only SFX. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Battle Arena Toshinden 2 | USA | SLUS-00220 | Issues | I fought a battle in Arcade Mode. Full Speed. Good Audio in the Menu. No Audio during Battle. Only SFX. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Battle Arena Toshinden 2 | USA | SLUS-00220 | Issues | I fought a battle in Arcade Mode. Full Speed. Good Audio in the Menu. No Audio during Battle. Only SFX. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Battle Arena Toshinden 3 | USA | SLUS-00483 | Works | I fought a battle in Arcade Mode. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Battle Arena Toshinden 3 | USA | SLUS-00483 | Works | I fought a battle in Arcade Mode. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Battle Arena Toshinden 4 | PAL | SLES-02493 | Issues | I get an | + | {{WiiSX | Battle Arena Toshinden 4 | PAL | SLES-02493 | Issues | I get an Black Screen after selecting Team VS Mode. The Mini Game Mode and the Team Story mode are also not working. I played in Survival mode. Framerate is 39-49 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | BattleTanx - Global Assault | USA | SLUS-01044 | Issues | '''The Game has very long loading times. Set Frameskip on and Limit FPS off to load the Game faster.''' I played the first Level. The Framerate is | + | {{WiiSX | BattleTanx - Global Assault | USA | SLUS-01044 | Issues | '''The Game has very long loading times. Set Frameskip on and Limit FPS off to load the Game faster.''' I played the first Level. The Framerate is 56-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Bio F.R.E.A.K.S. | USA | SLUS-00502 | Works | | + | {{WiiSX | Bio F.R.E.A.K.S. | USA | SLUS-00502 | Works | I fought a battle in Arcade mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Biohazard | JAP | SLPS-00222 | Doesn't Work | The Game won´t boot after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Biohazard | JAP | SLPS-00222 | Doesn't Work | The Game won´t boot after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Biohazard - Director´s Cut | JAP | SLPS-00998 | Doesn't Work | The Game won´t boot after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Biohazard - Director´s Cut | JAP | SLPS-00998 | Doesn't Work | The Game won´t boot after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Biohazard - Director´s Cut - Dual Shock | JAP | SLPS-01512 | Doesn't Work | The Game boots up but freezes before the FMV Intro. Unplayable. }} | + | {{WiiSX | Biohazard - Director´s Cut - Dual Shock | JAP | SLPS-01512 | Doesn't Work | The Game boots up but freezes before the FMV Intro. '''Unplayable.''' }} |
− | {{WiiSX | Biohazard 2 - Dual Shock (Disk 1 Leon ) | JAP | SLPS-01510 | Issues | '''Boot the Game in Dynarec with HLE BIOS to prevent freezing.''' I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. '''The Game crashes after loading a save state.''' Working. }} | + | {{WiiSX | Biohazard 2 - Dual Shock (Disk 1 Leon ) | JAP | SLPS-01510 | Issues | '''Boot the Game in Dynarec with HLE BIOS to prevent freezing.''' I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. '''The Game crashes after loading a save state.''' '''Working.''' }} |
− | {{WiiSX | Biohazard 2 - Dual Shock (Disk 2 Claire ) | JAP | SLPS-01511 | Issues | '''Boot the Game in Dynarec with HLE BIOS to prevent freezing.''' I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. '''The Game crashes after loading a save state.''' Working. }} | + | {{WiiSX | Biohazard 2 - Dual Shock (Disk 2 Claire ) | JAP | SLPS-01511 | Issues | '''Boot the Game in Dynarec with HLE BIOS to prevent freezing.''' I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. '''The Game crashes after loading a save state.''' '''Working.''' }} |
− | {{WiiSX | Biohazard 3 - Last Escape | JAP | SLPS-02300 | Issues | '''Boot and play the Game in Interpreter to prevent freezing.''' I played the Intro. Framerate is 46-50 FPS without Frameskip on. Good Audio. The Voice over are missing. Playable. }} | + | {{WiiSX | Biohazard 3 - Last Escape | JAP | SLPS-02300 | Issues | '''Boot and play the Game in Interpreter to prevent freezing.''' I played the Intro. Framerate is 46-50 FPS without Frameskip on. Good Audio. The Voice over are missing. '''Playable.''' }} |
− | {{WiiSX | Black Matrix 00 (Disk 1) | JAP | SLPS-03571 | Doesn't Work | Boot the Game in Interpreter mode to prevent an Code Dump Error. Because of the hypersensibel cursor i´m stuck on the Titlescreen. Unplayable. }} | + | {{WiiSX | Black Matrix 00 (Disk 1) | JAP | SLPS-03571 | Doesn't Work | Boot the Game in Interpreter mode to prevent an Code Dump Error. Because of the hypersensibel cursor i´m stuck on the Titlescreen. '''Unplayable.''' }} |
− | {{WiiSX | Black Matrix Cross (Disk 1) | JAP | SLPS-02962 | Doesn't Work | The Game crashed after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Black Matrix Cross (Disk 1) | JAP | SLPS-02962 | Doesn't Work | The Game crashed after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Blade | USA | SLUS-01215 | Works | '''Boot the Game in Interpreter mode to prevent an Code Dump Error. Switch back to Dynarec during the New Game Screen.''' Framerate is | + | {{WiiSX | Blade | USA | SLUS-01215 | Works | '''Boot the Game in Interpreter mode to prevent an Code Dump Error. Switch back to Dynarec during the New Game Screen.''' Framerate is 49-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Bomberman | PAL | SLES-01839 | Works | I played the Single Player Mode. Full Speed in Modern and Retro Mode. Good Audio. Very Playable. }} | + | {{WiiSX | Blue Breaker Burst - Hohoemi wo Anata to | JAP | SLPS-01469 | Doesn't Work | I played the Story mode. The Game is stuck after the Intro. '''Unplayable.''' }} |
− | {{WiiSX | Bomberman Land | JAP | SLPS-03002 | Works | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Bokan to Ippatsu! Doronbo - Time Bokan Series | JAP | SLPS-00609 | Issues | I played Stage 1. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Bomberman World | USA | SLUS-00680 | Works | I played the Normal Mode. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Bomberman | PAL | SLES-01839 | Works | I played the Single Player Mode. Full Speed in Modern and Retro Mode. Good Audio. Very '''Playable.''' }} |
− | {{WiiSX | Bloody Roar | USA | SCUS-94199 | Works | I fought a battle in Arcade Mode. Framerate is 49-57 FPS without Frameskip on. The Audio has some stuttering. Playable. }} | + | {{WiiSX | Bomberman Land | JAP | SLPS-03002 | Works | Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Bloody Roar 2 | USA | SCUS-94424 | Issues | I fought a battle in Arcade Mode. Framerate is 27-30 FPS without Frameskip on. Enable Frameskip and it gets somewhat playable. The Audio has some stuttering. Working. }} | + | {{WiiSX | Bomberman World | USA | SLUS-00680 | Works | I played the Normal Mode. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Brahma Force - The Assault on Beltlogger 9 | USA | SLUS-00444 | Works | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Bloody Roar | USA | SCUS-94199 | Works | I fought a battle in Arcade Mode. Framerate is 49-57 FPS without Frameskip on. The Audio has some stuttering. '''Playable.''' }} |
− | {{WiiSX | BrainDead 13 (Disk 1) | USA | SLUS-00083 | Doesn't Work | The Game crashed after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Bloody Roar 2 | USA | SCUS-94424 | Issues | I fought a battle in Arcade Mode. Framerate is 27-30 FPS without Frameskip on. Enable Frameskip and it gets somewhat playable. The Audio has some stuttering. '''Working.''' }} |
− | {{WiiSX | Brave Fencer Musashi | USA | SLUS-00726 | Works | I played the first Chapter. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Brahma Force - The Assault on Beltlogger 9 | USA | SLUS-00444 | Works | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Breath of Fire 3 (V.1.1) | USA | SLUS-00422 | Works | I completed the Intro. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | BrainDead 13 (Disk 1) | USA | SLUS-00083 | Doesn't Work | The Game crashed after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Breath of Fire 4 | USA | SLUS-01324 | Works | I played Chapter 1. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Brave Fencer Musashi | USA | SLUS-00726 | Works | I played the first Chapter. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Brigandine - Grand Edition (Disk 1) | JAP | SLPS-02661 | Works | Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Breath of Fire 3 (V.1.1) | USA | SLUS-00422 | Works | I completed the Intro. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Brigandine - Grand Edition (Disk 1) (English Translation) | JAP | SLPS-02661 | Works | Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Breath of Fire 4 | USA | SLUS-01324 | Works | I played Chapter 1. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Brigandine - The Legend of Forsena | USA | SLUS-00687 | Works | Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Brigandine - Grand Edition (Disk 1) | JAP | SLPS-02661 | Works | Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Broken Sword - The Shadow of the Templars | USA | SLUS-00484 | Works | Mostly 57-59 FPS. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Brigandine - Grand Edition (Disk 1) (English Translation) | JAP | SLPS-02661 | Works | Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Broken Sword 2 - The Smoking Mirror | USA | SLUS-00812 | Doesn't Work | The Game freezes | + | {{WiiSX | Brigandine - The Legend of Forsena | USA | SLUS-00687 | Works | Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Bubble Bobble also featuring Rainbow Islands | USA | SLUS-00370 | Issues | Bubble Bobble is playable but both Rainbow Islands games quit responding to controller inputs after a few seconds of gameplay. }} | + | {{WiiSX | Broken Sword - The Shadow of the Templars | USA | SLUS-00484 | Works | Mostly 57-59 FPS. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Bubsy 3D - Furbitten Planet | USA | SLUS-00110 | Works | I played the Level 1-1. The Framerate is 34-42 FPS without Frameskip on. It works perfect with Frameskip. Good Audio. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Broken Sword 2 - The Smoking Mirror | USA | SLUS-00812 | Doesn't Work | The Game freezes during the loading Screen. '''Unplayable.''' }} |
− | {{WiiSX | Bugs Bunny - Lost in Time | USA | SLUS-00838 | Works | The Framerate is | + | {{WiiSX | Bubble Bobble also featuring Rainbow Islands | USA | SLUS-00370 | Issues | Bubble Bobble is playable but both Rainbow Islands games quit responding to controller inputs after a few seconds of gameplay. '''Working.''' }} |
− | {{WiiSX | Bugs Bunny & Taz - Time Busters | USA | SLUS-01144 | Issues | The Framerate is 52-59 FPS without Frameskip on. The Audio got mute during gameplay. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Bubsy 3D - Furbitten Planet | USA | SLUS-00110 | Works | I played the Level 1-1. The Framerate is 34-42 FPS without Frameskip on. It works perfect with Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Burning Road | USA | SLUS-00324 | Issues | I played the Championship Mode. The Framerate is | + | {{WiiSX | Bugs Bunny - Lost in Time | USA | SLUS-00838 | Works | The Framerate is 51-59 FPS without Frameskip on. There is some Slowdown during Cutscenes. Good Audio with some Noise. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Bushido Blade | USA | SCUS-94180 | Issues | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Bugs Bunny & Taz - Time Busters | USA | SLUS-01144 | Issues | The Framerate is 52-59 FPS without Frameskip on. The Audio got mute during gameplay. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Bushido Blade 2 | USA | SLUS-00663 | Issues | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. Playable.}} | + | {{WiiSX | Burning Road | USA | SLUS-00324 | Issues | I played the Championship Mode. The Framerate is 57-59 FPS without Frameskip on. No Audio, only SFX. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Bust-A-Move '99 | USA | SLUS-00725 | Issues | | + | {{WiiSX | Bushido Blade | USA | SCUS-94180 | Issues | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Bust-A-Move 2 | + | {{WiiSX | Bushido Blade 2 | USA | SLUS-00663 | Issues | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Bust-A-Move 4 | USA | SLUS-00754 | Issues | | + | {{WiiSX | Bust-A-Move '99 | USA | SLUS-00725 | Issues | I played the Arcade mode. Full Speed. No Audio, only SFX during Gameplay. '''Playable.''' }} |
+ | {{WiiSX | Bust-A-Move 2 - Arcade Edition | USA | SLUS-00233 | Issues | Full Speed. No Audio, SFX only. '''Playable.''' }} | ||
+ | {{WiiSX | Bust-A-Move 4 | USA | SLUS-00754 | Issues | Framerate is 52-55 FPS without Frameskip on. No Audio, SFX only. '''Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==C== | ==C== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | C-12 | USA | SCUS-94666 | Works | I walked around the first Level | + | {{WiiSX | C-12 | USA | SCUS-94666 | Works | I walked around the first Level. Framerate is 37-59 FPS without Frameskip. Very Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | C - The Contra Adventure | USA | SLUS-00499 | Issues | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. I noticed some Screen tearing. Playable.}} | + | {{WiiSX | C - The Contra Adventure | USA | SLUS-00499 | Issues | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Capcom vs. SNK Pro | USA | SLUS-01376 | | + | {{WiiSX | Capcom vs. SNK Pro | USA | SLUS-01376 | Works | I played Arcade Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Castlevania Chronicles (V.1.1) | USA | SLUS-01384 | Issues | Full Speed in both Original and Arranged Mode. Messy Audio. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Castlevania Chronicles (V.1.1) | USA | SLUS-01384 | Issues | Full Speed in both Original and Arranged Mode. Messy Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Castlevania Symphony of the Night | USA | SLUS-00067 | Works | I | + | {{WiiSX | Castlevania Symphony of the Night | USA | SLUS-00067 | Works | '''I completed the game from start to finish.''' Framerate is 49-57 FPS without Frameskip on. Good Audio with a little Noise. Set Frameskip on for the best result. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Chaos Break | PAL | SLES-03107 | Issues | Full Speed with rare | + | {{WiiSX | Chaos Break | PAL | SLES-03107 | Issues | Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Chippoke Ralph no Daibouken - The Adventure of Little Ralph | JAP | SLPS-01853 | Works | I | + | {{WiiSX | Chippoke Ralph no Daibouken - The Adventure of Little Ralph | JAP | SLPS-01853 | Works | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Chocobo no Fushigi na Dungeon | JAP | SLPS-01234 | Works | Framerate is | + | {{WiiSX | Chocobo no Fushigi na Dungeon | JAP | SLPS-01234 | Works | Framerate is 45-54 FPS without Frameskip on. Turn Frameskip on for 59 FPS. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Chocobo Racing | USA | SLUS-00844 | Works | | + | {{WiiSX | Chocobo Racing | USA | SLUS-00844 | Works | I played Grand Prix Mode. Framerate is 55-59 FPS without Frameskip on. Good Audio. '''Very Playable.''' }} |
− | + | {{WiiSX | Chocobo´s Magical Dungeon 2 | USA | SLUS-00814 | Works | Full Speed. Good Audio. '''Very Playable.''' }} | |
− | {{WiiSX | Chocobo´s Magical Dungeon 2 | USA | SLUS-00814 | Works | Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Chou-Aniki - Kyuukyoku Muteki Ginga Saikyou Otoko | JAP | SLPS-00183 | Issues| Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Chou-Aniki - Kyuukyoku Muteki Ginga Saikyou Otoko | JAP | SLPS-00183 | Issues| Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Chrono Cross (Disk 1) | USA | SLUS-01041 SLUS-01080 | Works | I played the Intro. Slows down a little bit during transitions to battle and in some menus. Framerate is 45-59 FPS without Frameskip on during battle. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Chrono Cross | USA | SLUS-01041 SLUS-01080 | Works | Slows down a little bit during transitions to battle and in some menus}} | + | {{WiiSX | Circuit Breakers | USA | SLUS-00697 | Issues | I played the Jungle race. Framerate is 46-59 FPS without Frameskip on during race. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Clock Tower | USA | SLUS-00539 | Works | I played the Prologue. Full Speed. There is some Slowdown during Cutscenes. Good Audio. Very Playable. }} | + | {{WiiSX | Clock Tower | USA | SLUS-00539 | Works | I played the Prologue. Full Speed. There is some Slowdown during Cutscenes. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Clock Tower 2 - The Struggle within | USA | SLUS-00539 | Works | I played Chapter 1. Full Speed. There is some Slowdown during Cutscenes. Good Audio with some Noise. Playable. }} | + | {{WiiSX | Clock Tower 2 - The Struggle within | USA | SLUS-00539 | Works | I played Chapter 1. Full Speed. There is some Slowdown during Cutscenes. Good Audio with some Noise. '''Playable.''' }} |
− | {{WiiSX | Codename - Tenka | USA | SCUS-94409 | Doesn't Work | The Game asks you to remove one Memory Card. Unplayable. }} | + | {{WiiSX | Codename - Tenka | USA | SCUS-94409 | Doesn't Work | The Game asks you to remove one Memory Card. '''Unplayable.''' }} |
− | {{WiiSX | Colin McRae Rally | USA | SCUS-94474 | Works | I played the Championship Mode. Framerate is | + | {{WiiSX | Colin McRae Rally | USA | SCUS-94474 | Works | I played the Championship Mode. Framerate is 52-59 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Colin McRae Rally 2.0 | USA | SLUS-01222 | Works | I played the Championship Mode. Framerate is | + | {{WiiSX | Colin McRae Rally 2.0 | USA | SLUS-01222 | Works | I played the Championship Mode. Framerate is 35-53 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Colony Wars (Disk 1) | USA | SLUS-00543 | Works | Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Colony Wars (Disk 1) | USA | SLUS-00543 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Colony Wars - Vengeance | USA | SLUS-00722 | Works | | + | {{WiiSX | Colony Wars - Vengeance | USA | SLUS-00722 | Works | Framerate is 56-59 FPS without Frameskip on in Space. 30-40 FPS during the Menu. Good Audio with a little Noise. '''Playable.''' }} |
− | {{WiiSX | Colony Wars 3 - Red Sun | USA | SLUS-00866 | Doesn't Work | The Game crashed after the BIOS Intro. | + | {{WiiSX | Colony Wars 3 - Red Sun | USA | SLUS-00866 | Doesn't Work | The Game crashed after the BIOS Intro. Code Dump Error. '''Unplayable.''' }} |
− | {{WiiSX | Command & Conquer (Disk 1 GDI) | USA | SLUS-00397 | Issues | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Command & Conquer (Disk 1 GDI) | USA | SLUS-00397 | Issues | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Command & Conquer (Disk 2 NOD) | USA | SLUS-00410 | Issues | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Command & Conquer (Disk 2 NOD) | USA | SLUS-00410 | Issues | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Command & Conquer - Red Alert (Disk 1 Allies) | USA | SLUS-00431 | Works | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Command & Conquer - Red Alert (Disk 1 Allies) | USA | SLUS-00431 | Works | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Command & Conquer - Red Alert (Disk 2 Soviet) | USA | SLUS-00485 | Works | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Command & Conquer - Red Alert (Disk 2 Soviet) | USA | SLUS-00485 | Works | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Command & Conquer - Red Alert - Retaliation (Disk 1 Allies) | USA | SLUS-00665 | Works | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Command & Conquer - Red Alert - Retaliation (Disk 1 Allies) | USA | SLUS-00665 | Works | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Command & Conquer - Red Alert - Retaliation (Disk 2 Soviet) | USA | SLUS-00667 | Works | I played Freestyle Mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Command & Conquer - Red Alert - Retaliation (Disk 2 Soviet) | USA | SLUS-00667 | Works | I played Freestyle Mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Contender | USA | SCUS-94294 | | + | {{WiiSX | Contender | USA | SCUS-94294 | Works | I played a Match. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Contra - Legacy of War | USA | SLUS-00288 | Issues | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. Playable. }} | + | {{WiiSX | Contra - Legacy of War | USA | SLUS-00288 | Issues | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. '''Playable.''' }} |
− | {{WiiSX | Cool Boarders | USA | SCUS-94356 | Issues | Full Speed. No Audio, SFX only during Gameplay. Playable. }} | + | {{WiiSX | Cool Boarders | USA | SCUS-94356 | Issues | Full Speed. No Audio, SFX only during Gameplay. '''Playable.''' }} |
− | {{WiiSX | Cool Boarders 2 | USA | SCUS-94358 | Issues | Full Speed. No Audio, SFX only during Gameplay. Playable. }} | + | {{WiiSX | Cool Boarders 2 | USA | SCUS-94358 | Issues | Full Speed. No Audio, SFX only during Gameplay. '''Playable.''' }} |
− | {{WiiSX | Cool Boarders 2001 | USA | SCUS-94597 | Works | Full Speed with rare dips. Good Audio. Playable. }} | + | {{WiiSX | Cool Boarders 2001 | USA | SCUS-94597 | Works | Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Cool Boarders 3 | USA | SCUS-94251 | | + | {{WiiSX | Cool Boarders 3 | USA | SCUS-94251 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Cool Boarders 4 | USA | SCUS-94559 | Works | Full Speed with rare dips. Good Audio. Playable. }} | + | {{WiiSX | Cool Boarders 4 | USA | SCUS-94559 | Works | Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Cotton Original - Fantastic Night Dreams | JAP | SLPS-02034 | Works | I played the first Level. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Cotton Original - Fantastic Night Dreams | JAP | SLPS-02034 | Works | I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Countdown Vampires (Disk 1) | USA | SLUS-00898 | Doesn't Work | The Game freezes with either Interpeter or Dynarec after the Intro. Unplayable. }} | + | {{WiiSX | Countdown Vampires (Disk 1) | USA | SLUS-00898 | Doesn't Work | The Game freezes with either Interpeter or Dynarec after the Intro. '''Unplayable.''' }} |
− | {{WiiSX | Cowboy Bebop | JAP | SLPS-01126 | Works | Full Speed with rare dips. Good Audio. Playable. }} | + | {{WiiSX | Cowboy Bebop | JAP | SLPS-01126 | Works | Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Crash Bandicoot | USA | SCUS-94900 | Works | I played the first Level. Framerate is 46-59 FPS without Frameskip on during the Level. Good Audio. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Crash Bandicoot | USA | SCUS-94900 | Works | I played the first Level. Framerate is 46-59 FPS without Frameskip on during the Level. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Crash Bandicoot 2: Cortex Strikes Back | USA | SCUS-94154 | Works | I played the Turtle Woods Level. Framerate is | + | {{WiiSX | Crash Bandicoot 2: Cortex Strikes Back | USA | SCUS-94154 | Works | I played the Turtle Woods Level. Framerate is 46-54 FPS without Frameskip on during the Level. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | + | {{WiiSX | Crash Bandicoot Warped | USA | SCUS-94244 | Issues | Most objects in the level "Under Pressure" are invisible making it nearly impossible to beat. Framerate is 46-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Working.''' }} | |
− | {{WiiSX | Crash Bandicoot Warped | USA | SCUS-94244 | Issues | | + | {{WiiSX | Crash Bash | USA | SCUS-94570 | Works | I played Adventure Mode. Full Speed with rare dips on during a Mini Game. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Crash Bash | USA | SCUS-94570 | Works | I played Adventure Mode. | + | {{WiiSX | Crash Team Racing | USA | SCUS-94426 | Doesn't Work | Freezes at the Sony Computer Entertainment screen, audio still keeps playing. '''Unplayable.''' }} |
− | {{WiiSX | Crash Team Racing | USA | SCUS-94426 | Doesn't Work | Freezes at the Sony Computer Entertainment screen, audio still keeps playing. }} | + | {{WiiSX | Crash Team Racing (Demo) | USA | SCUS-94459 | Issues | Somewhat playable. Adventure mode softlocks when Aku Aku talks to you. Other modes are playable but all 3D objects (like characters, item boxes, and hazards) are missing during gameplay. Framerate is 42-59 FPS without Frameskip on. Good Audio. '''Working.''' }} |
− | {{WiiSX | Crash Team Racing ( | + | {{WiiSX | Creatures | USA | SLUS-01438 | Doesn't Work | The Game crashed after the BIOS Intro. Code Dump Error. '''Unplayable.''' }} |
− | {{WiiSX | Creatures | USA | SLUS-01438 |Doesn't Work | The Game crashed after the BIOS Intro. Code Dump Error. Unplayable. }} | + | {{WiiSX | Creatures - Raised in Space | USA | SLUS-01553 | Works | There are some Glitches after boot up. Full Speed. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Creatures - Raised in Space | USA | SLUS-01553 | | + | {{WiiSX | Croc 2 | USA | SLUS-00634 | Doesn't Work | Doesn't boot. Black Screen after the BIOS Intro. You can hear music playing after booting. '''Unplayable.''' }} |
− | {{WiiSX | Croc 2 | USA | SLUS-00634 | Doesn't Work | Doesn't boot. | + | {{WiiSX | Croc: Legend of the Gobbos | USA | SLUS-00530 | Works | Opening cutscene doesn't play. Framerate is 49-56 without Frameskip on. There are some Audio Noises. '''Playable.''' }} |
− | {{WiiSX | Croc: Legend of the Gobbos | USA | SLUS-00530 | Works | | + | {{WiiSX | Croket! Kindan no Kinka Box! | JAP | SLPM-87235 | Works | Full Speed outside of Battle. Framerate is 53-59 without Frameskip on during Battle. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Croket! Kindan no Kinka Box! | JAP | SLPM-87235 | Works | Full Speed outside of Battle. Framerate is | + | {{WiiSX | Crow - City of Angels | USA | SLUS-00242 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Crow - City of Angels | USA | SLUS-00242 | Works | Full Speed | + | {{WiiSX | Crusador - No Remorse | USA | SLUS-00268 | Issues | Framerate is 51-59 FPS without Frameskip on. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Crusador - No Remorse | USA | SLUS-00268 | Issues | Framerate is | + | {{WiiSX | Crusadors of Might and Magic | USA | SLUS-00799 | Doesn't Work | The Game freezes after the 3DO Logo. '''Unplayable.''' }} |
− | {{WiiSX | Crusadors of Might and Magic | USA | SLUS-00799 | Doesn't Work | The Game | + | {{WiiSX | CRW - Counter Revolution War | JAP | SLPS-00220 | Issues | I played the First Mission. Full Speed. No Audio, SFX only during Gameplay. '''Playable.''' }} |
− | {{WiiSX | CRW - Counter Revolution War | JAP | SLPS-00220 | Issues | I played the First Mission. Full Speed. No Audio SFX only during Gameplay. Playable. }} | + | {{WiiSX | CT Special Forces | PAL | SLES-03986 | Issues | There is some Slowdown during the Intro. Full Speed during Gameplay. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | CT Special Forces | PAL | SLES-03986 | Issues | There is some Slowdown during the Intro. Full Speed during Gameplay. No Audio, SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Cyberbots - Full Metal Madness | JAP | SLPS-01011 | Works | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | | + | {{WiiSX | Cyber Sled | USA | SLUS-00008 | Issues | I fought a battle. Full Speed. No Audio, SFX only during battle. '''Playable.''' }} |
− | {{WiiSX | Cyber Sled | USA | SLUS-00008 | | + | {{WiiSX | CyberSpeed | USA | SLUS-00116 | Issues | I played the Arcade Mode. Full Speed. No Audio, only SFX. '''Playable.''' }} |
− | {{WiiSX | CyberSpeed | USA | SLUS-00116 | Issues | I played the Arcade Mode. Full Speed. No Audio, only SFX. Playable. }} | + | |
{{ Table End }} | {{ Table End }} | ||
==D== | ==D== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | D (Disk 1) | USA | SLUS-00128 | | + | {{WiiSX | D (Disk 1) | USA | SLUS-00128 | Works | I played the first Section of the Game. Full Speed. Good Audio. Some lightning effects are missing. '''Playable.''' }} |
− | {{WiiSX | Darius Gaiden | JAP | SLPS-00574 | Issues | I played the | + | {{WiiSX | Darius Gaiden | JAP | SLPS-00574 | Issues | I played the first Stage. Framerate is 46-59 without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Darkstalkers 3 | USA | SLUS-00745 | Issues | I played the Arcade Mode. Framerate is | + | {{WiiSX | Darkstalkers 3 | USA | SLUS-00745 | Issues | I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on to get the best result. The Audio skips and is broken during battle. SFX only. '''Playable.''' }} |
− | {{WiiSX | Darkstalkers - The Night Warriors | USA | SLUS-00036 | Issues | I played the Arcade Mode. Framerate is | + | {{WiiSX | Darkstalkers - The Night Warriors | USA | SLUS-00036 | Issues | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Set Frameskip on to get the best result. No Audio, SFX only during Gameplay. '''Playable.''' }} |
− | {{WiiSX | Dead or Alive | USA | SLUS-00606 | Issues | I played the Tournament Mode. Framerate is | + | {{WiiSX | Dead or Alive | USA | SLUS-00606 | Issues | I played the Tournament Mode. Framerate is 33-36 FPS without Frameskip on. Set Frameskip on to get the best result. No Audio, SFX only during Gameplay. '''Playable.''' }} |
− | {{WiiSX | Delta Force Urban Warfare | USA | SLUS-01429 | Issues | Framerate is | + | {{WiiSX | Delta Force Urban Warfare | USA | SLUS-01429 | Issues | I played the first Mission. Framerate is 53-59 FPS without Frameskip on. Good Audio. The missing lightning effects are making it difficult to see. '''Working.''' }} |
− | {{WiiSX | Densetsu no Ogre Battle | JAP| SLPS-00481 | Issues | | + | {{WiiSX | Densetsu no Ogre Battle | JAP| SLPS-00481 | Issues | Framerate is 54-59 FPS without Frameskip on. No Audio during the Titlescreen. Good Audio with a little stuttering. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Descent | USA | SLUS-00037 | Issues | I played the | + | {{WiiSX | Depth | JAP | SCPS-18003 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Descent Maximum | USA | SLUS-00460 | Works | I played the First Planet. Full Speed with rare | + | {{WiiSX | Descent | USA | SLUS-00037 | Issues | I played the first Planet. Framerate is 57-59 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. '''The music stops playing after you pause the game.''' '''Playable.''' }} |
− | {{WiiSX | Destruction Derby | USA | SCUS-94302 | Doesn't Work | The Game freezes after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Descent Maximum | USA | SLUS-00460 | Works | I played the First Planet. Full Speed with rare dips. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Destruction Derby 2 | USA | SCUS-94350 | | + | {{WiiSX | Destruction Derby | USA | SCUS-94302 | Doesn't Work | The Game freezes after the BIOS Intro. The game works on my PC. '''Unplayable.''' }} |
− | {{WiiSX | Destruction Derby Raw | USA | SLUS-00912 | Works | I played the Assault Mode. Framerate is 27-40 FPS without Frameskip on in the Menu. | + | {{WiiSX | Destruction Derby 2 | USA | SCUS-94350 | Doesn't Work | '''The Game freezes before the start of a race in Championship mode.''' The Destruction Derby Mode works. Full Speed. Good Audio. '''Unplayable.''' }} |
− | {{WiiSX | Devil Summoner - Soul Hackers (Disk 1) | JAP | SLPS-01921 | Works | I walked around the first Area. | + | {{WiiSX | Destruction Derby Raw | USA | SLUS-00912 | Works | I played the Assault Mode. Framerate is 27-40 FPS without Frameskip on in the Menu. Framerate is 46-59 FPS without Frameskip on during Battle. Set Limit FPS off, for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Diablo | USA | SLUS-00619 | Works | I | + | {{WiiSX | Devil Summoner - Soul Hackers (Disk 1) | JAP | SLPS-01921 | Works | I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Dice de Chocobo | JAP | SLPS-02523 | Works | Full Speed with rare dips. Good Audio. Very Playable. }} | + | {{WiiSX | Dezaemon Plus | JAP | SLPS-00335 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Die Hard Trilogy (V.1.0) | USA | SLUS-00119 | Issues | Heavy Slowdown during loading. Die Hard | + | {{WiiSX | Diablo | USA | SLUS-00619 | Works | I walked around the Village. Framerate is 37-45 FPS without Frameskip on. Set Frameskip on to get the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Die Hard Trilogy 2 - Viva Las Vegas | USA | SLUS-01015 | Issues | The Intro FMV and Loading Screen are glitched up. '''Boot and play the Movie Mode with HLE BIOS.''' '''Booting the Arcade Mode triggers an Code Dump/Exception | + | {{WiiSX | Dice de Chocobo | JAP | SLPS-02523 | Works | Full Speed with rare dips. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Digimon Rumble Arena | USA | SLUS-01404 | Doesn't Work | The Game checks for an Memory Card File. I get the Error Message Digimon Rumble Arena data not found. Unplayable. }} | + | {{WiiSX | Die Hard Trilogy (V.1.0) | USA | SLUS-00119 | Issues | '''Heavy Slowdown during loading.''' '''Die Hard''' Full Speed. No Audio, SFX only. '''Playable.''' '''Die Harder''' Full Speed. Many clipping issues. No Audio, SFX only. '''Unplayable.''' '''Die Hard with a Vengeance''' Many clipping issues.'''Unplayable.'''}} |
− | {{WiiSX | Digimon World | USA | SLUS-01032 | | + | {{WiiSX | Die Hard Trilogy 2 - Viva Las Vegas | USA | SLUS-01015 | Issues | The Intro FMV and Loading Screen are glitched up. '''Boot and play the Movie Mode with HLE BIOS.''' '''Booting the Arcade Mode triggers an Code Dump/Exception Error.''' ''' The Practise Mode is working without HLE BIOS.''' Framerate is 50-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Digimon World 2 | USA | SLUS-01193 | Issues | I played the | + | {{WiiSX | Digimon Rumble Arena | USA | SLUS-01404 | Doesn't Work | The Game checks for an Memory Card File. I get the Error Message Digimon Rumble Arena data not found. '''Unplayable.''' }} |
− | {{WiiSX | Digimon World 3 | USA | SLUS-01436 | Works | I played the Introduction. | + | {{WiiSX | Digimon World | USA | SLUS-01032 | Issues | I played the Introduction. Full Speed. Good Audio. I noticed some Screen tearing. '''The Game randomly crashes. Be sure to save!''' '''Playable.''' }} |
− | {{WiiSX | Dino Crisis (V.1.1) | USA | SLUS-00922 | Issues| I played the Introduction. Full Speed. In some Areas the Framerate goes down to 48-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio and Voice output. SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Digimon World 2 | USA | SLUS-01193 | Issues | I played the last Training Mission. Full Speed outside of Battle. The Framerate during Battle ranges from 33-59 FPS without Frameskip on. The Battlescreen turns black after turning Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Dino Crisis 2 | USA | SLUS-01279 | Issues | I played the Introduction. Full Speed. Good Audio. | + | {{WiiSX | Digimon World 3 | USA | SLUS-01436 | Works | I played the Introduction. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Discworld | PAL | SCES-00012 | Works | I walked around the First Area. Full Speed. Good Audio. Playable. }} | + | {{WiiSX | Dino Crisis (V.1.1) | USA | SLUS-00922 | Issues| I played the Introduction. Full Speed. In some Areas the Framerate goes down to 48-54 FPS without Frameskip on. Set Frameskip on for the best result. '''No Audio and Voice output. SFX only.''' I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Discworld 2 - Mortality Bytes! | USA | SCUS-94605 | Works | I walked around the Castle. Full Speed with rare | + | {{WiiSX | Dino Crisis 2 | USA | SLUS-01279 | Issues | I played the Introduction. Full Speed. Good Audio. '''No Voice output during gameplay.''' I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Disney's Aladdin in Nasira's Revenge | USA | SCUS-94569 | Doesn't Work | | + | {{WiiSX | Discworld | PAL | SCES-00012 | Works | I walked around the First Area. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Disney's Donald Duck - Goin´ Quackers | USA | SLUS-01242 | Issues | I played the First Stage. Framerate is | + | {{WiiSX | Discworld 2 - Mortality Bytes! | USA | SCUS-94605 | Works | I walked around the Castle. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Disney's Tarzan (V.1.0) | USA | SCUS-94456 | Issues | | + | {{WiiSX | Disney's Aladdin in Nasira's Revenge | USA | SCUS-94569 | Doesn't Work | The Game crashes after the Sony Computer Entertainment screen. '''Unplayable.''' }} |
− | {{WiiSX | Disney's The Emperor's New Groove | USA | SCUS-94571 | Doesn't Work | Dynarec: crashes after the Sony Computer Entertainment screen. Interpreter: black screen after the Sony Computer Entertainment screen. }} | + | {{WiiSX | Disney's Donald Duck - Goin´ Quackers | USA | SLUS-01242 | Issues | I played the First Stage. Framerate is 37-50 FPS without Frameskip on. Set FPS Limit off for the best result. '''There is much Slowdown during the Titlescreen and when you enter or leave a Level.''' Good Audio. '''Playable.''' }} |
− | {{WiiSX | Disruptor | USA | SLUS-00224 | Works | I played the | + | {{WiiSX | Disney's Tarzan (V.1.0) | USA | SCUS-94456 | Issues | FMV are glitched up. I played the first Level. Framerate is 45-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | DoDonPachi | JAP | SLPS-01364 | Doesn't Work | The Game | + | {{WiiSX | Disney's The Emperor's New Groove | USA | SCUS-94571 | Doesn't Work | Dynarec: crashes after the Sony Computer Entertainment screen. Interpreter: black screen after the Sony Computer Entertainment screen. You can hear Voice overs. '''Unplayable.''' }} |
− | {{WiiSX | Doom | USA | SLUS-00077 | Doesn't Work | The Game freezes during the loading Screen. Unplayable. }} | + | {{WiiSX | Disruptor | USA | SLUS-00224 | Works | I played the first Level. Framerate is 52-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Double Dragon | JAP | SLPS-00191 | Issues | I played Normal Mode. | + | {{WiiSX | DoDonPachi | JAP | SLPS-01364 | Doesn't Work | The Game is stuck loading. '''Unplayable.''' }} |
− | {{WiiSX | Dragon Ball GT - Final Bout | USA | SLUS-00493 | Works | I played 1P VS COM Mode. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Doom | USA | SLUS-00077 | Doesn't Work | The Game freezes during the loading Screen. '''Unplayable.''' }} |
− | {{WiiSX | Dragon Ball Z - Ultimate Battle 22 | USA | SLUS-01550 | Works | I played 1P VS COM Mode. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Double Dragon | JAP | SLPS-00191 | Issues | I played Normal Mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Dragon Quest 4 - Michibikareshi Mono Tachi | JAP | SLPM-86916 | Doesn't Work | The Textboxes appear and disappear too fast to react. Unplayable. }} | + | {{WiiSX | Dragon Ball GT - Final Bout | USA | SLUS-00493 | Works | I played 1P VS COM Mode. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Dragon Quest Monsters 1 & 2 - Hoshifuri no Yuusha to Bokujou no Nakamatachi | JAP | SLPM-87050 | Works | I walked around the Intro Area. | + | {{WiiSX | Dragon Ball Z - Ultimate Battle 22 | USA | SLUS-01550 | Works | I played 1P VS COM Mode. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Driver - You Are the Wheelman | USA | SLUS-00842 | Works | I played the Intro and Training Mode. | + | {{WiiSX | Dragon Quest 4 - Michibikareshi Mono Tachi | JAP | SLPM-86916 | Doesn't Work | The Textboxes appear and disappear too fast to react. '''Unplayable.''' }} |
− | {{WiiSX | Driver 2 (Disk 1) | USA | SLUS-01161 | Doesn't Work | | + | {{WiiSX | Dragon Quest Monsters 1 & 2 - Hoshifuri no Yuusha to Bokujou no Nakamatachi | JAP | SLPM-87050 | Works | I walked around the Intro Area. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Duke Nukem - Total Meltdown | USA | SLUS-00355 | Issues | Full Speed. Good Audio. Many GFX Glitches on Screen | + | {{WiiSX | Dragon Warrior 7 (Disk 1) | USA | LUSP-01206 | Doesn't Work | The Textboxes appear and disappear too fast to react. '''Unplayable.''' }} |
− | {{WiiSX | Dune 2000 | USA | SLUS-00973 | | + | {{WiiSX | Driver - You Are the Wheelman | USA | SLUS-00842 | Works | I played the Intro and Training Mode. Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Dynasty Warriors | USA | SLUS-00438 | Doesn't Work | The Game freezes after the KOEI Logo Screen. Unplayable. }} | + | {{WiiSX | Driver 2 (Disk 1) (V.1.0)| USA | SLUS-01161 | Doesn't Work | The game won`t boot after the BIOS intro. Code Dump Error on start. You hear sounds after boot with HLE BIOS. The Screen stays empty. Known to be a problematic crappy game. This is a regression. The game works on my PC. '''Unplayable.''' }} |
+ | {{WiiSX | Driver 2 (Disk 1) (V.1.1)| USA | N/A | No Result| Runs, but not fully tested and deleted videos are required... }} | ||
+ | {{WiiSX | Duke Nukem - Total Meltdown | USA | SLUS-00355 | Issues | Full Speed. Good Audio. '''Many GFX Glitches on Screen make it difficult to see.''' '''Working.''' }} | ||
+ | {{WiiSX | Dune 2000 | USA | SLUS-00973 | Issues | I played the first Mission. Full Speed. No Audio, SFX only during a Mission. ''' Playable.''' }} | ||
+ | {{WiiSX | Dynasty Warriors | USA | SLUS-00438 | Doesn't Work | The Game freezes after the KOEI Logo Screen. '''Unplayable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==E== | ==E== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | EA Sports Supercross | USA | SLUS-01319 | Issues | There is much Slowdown during the Introcutscene. I played the Quick Race Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. }} | + | {{WiiSX | EA Sports Supercross | USA | SLUS-01319 | Issues | '''There is much Slowdown during the Introcutscene.''' I played the Quick Race Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | EA Sports Supercross 2000 | USA | SLUS-01005 | Issues | There is much Slowdown during the Introcutscene. I played the Quick Race Mode.'''Playing in Interpreter Mode prevents the Game from freezing.''' Framerate is | + | {{WiiSX | EA Sports Supercross 2000 | USA | SLUS-01005 | Issues | '''There is much Slowdown during the Introcutscene.''' I played the Quick Race Mode.'''Playing in Interpreter Mode prevents the Game from freezing.''' Framerate is 39-45 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Echo Night | USA | SLUS-00820 | Works | I walked around the House. Framerate is 57-59 FPS without Frameskip on. Good Audio with a little stuttering. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Echo Night | USA | SLUS-00820 | Works | I walked around the House. Framerate is 57-59 FPS without Frameskip on. Good Audio with a little stuttering. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Echo Night 2 - Nemuri no Shihaisha | JAP | SLPS-02167 | Works | I walked around the Libary. Full Speed. Good Audio I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Echo Night 2 - Nemuri no Shihaisha | JAP | SLPS-02167 | Works | I walked around the Libary. Full Speed. Good Audio I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | ECW Anarchy Rulz | USA | SLUS-01169| Issues | There is some Slowdown during loading. I played the Exhibition Mode. Framerate is 38-42 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. Playable. }} | + | {{WiiSX | ECW Anarchy Rulz | USA | SLUS-01169| Issues | There is some Slowdown during loading. I played the Exhibition Mode. Framerate is 38-42 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | ECW Hardcore Revolution | USA | SLUS01045 | Issues | I played the Exhibition Mode. Framerate is | + | {{WiiSX | ECW Hardcore Revolution | USA | SLUS01045 | Issues | I played the Exhibition Mode. Framerate is 40-46 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Ehrgeiz - God Bless the Ring | USA | SLUS-00809 | Issues | '''The Game freezes in almost all game modes.''' '''Only the Quest mode on Hard difficulty is playable.''' Framerate is 20-24 FPS without Frameskip on. Set Limit FPS off and Frameskip on to get the best result. No | + | {{WiiSX | Ehrgeiz - God Bless the Ring | USA | SLUS-00809 | Issues | '''The Game freezes in almost all game modes.''' '''Only the Quest mode on Hard difficulty is playable.''' Framerate is 20-24 FPS without Frameskip on. Set Limit FPS off and Frameskip on to get the best result. No Audio, SFX only. The Voice output during the Introduction is missing. '''Working.''' }} |
− | {{WiiSX | Einhander | USA | SCUS-94243 | Works | I played the First Level. Framerate is | + | {{WiiSX | Einhander | USA | SCUS-94243 | Works | I played the First Level. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on to get the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Eiyuu Densetsu 3 - Shiroki Majo - Mouhitotsu no Eiyuutachi no Monogatari | JAP | SLPS-01201 | Issues | I walked around the Village. | + | {{WiiSX | Eiyuu Densetsu 3 - Shiroki Majo - Mouhitotsu no Eiyuutachi no Monogatari | JAP | SLPS-01201 | Issues | I walked around the Village. Framerate is 57-59 FPS without Frameskip on. '''The Audio is broken.''' I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Eiyuu Densetsu 4 - Akai Shizuku | JAP | SLPS-01540 | Issues | I walked around the first Area. There is some Slowdown during Cutscenes. The Audio is broken. I noticed some Screen tearing. Playable.}} | + | {{WiiSX | Eiyuu Densetsu 4 - Akai Shizuku | JAP | SLPS-01540 | Issues | I walked around the first Area. There is some Slowdown during Cutscenes. Framerate is 57-59 FPS without Frameskip on. '''The Audio is broken.''' I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Elder Gate | JAP | SLPM-86494 | Works | I walked | + | {{WiiSX | Elder Gate | JAP | SLPM-86494 | Works | I walked around the Overworld and fought a battle. Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Elie no Atelier - Salburg no Renkinjutsushi 2 | JAP | SLPS-91180 | Works | Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Elie no Atelier - Salburg no Renkinjutsushi 2 | JAP | SLPS-91180 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Epidemic | USA | SCUS-94152 | Works | I walked around the Information Center. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Epidemic | USA | SCUS-94152 | Works | I walked around the Information Center. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Evil Dead - Hail to the King (Disk 1) | USA | SLUS-01072 | Doesn't Work | The Game crashed after the loading Screen. Unplayable. }} | + | {{WiiSX | Evil Dead - Hail to the King (Disk 1) | USA | SLUS-01072 | Doesn't Work | The Game crashed after the loading Screen. '''Unplayable.''' }} |
− | {{WiiSX | Evo´s Space Adventures | USA | SCES-01871 | Doesn't Work | The Game crashed after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Evo´s Space Adventures | USA | SCES-01871 | Doesn't Work | The Game crashed after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Exhumed | PAL | SLES-00097 | Works | I played the | + | {{WiiSX | Exector | JAP | SLES-00097 | Issues | I played Stage 1. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
+ | {{WiiSX | Exhumed | PAL | SLES-00097 | Works | I played the first Level. Framerate is 47-49 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==F== | ==F== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | F1 2000 | USA | SLUS-01120 | Doesn't Work | Boot with HLE BIOS and you can | + | {{WiiSX | F1 2000 | USA | SLUS-01120 | Doesn't Work | Boot with HLE BIOS and you can hear the EA Sports Sample. The Screen stays dark. '''Unplayable.''' }} |
− | {{WiiSX | F1 Championship Season 2000 | USA | SLUS-01290 | Doesn't Work | Boot with HLE BIOS and you can | + | {{WiiSX | F1 Championship Season 2000 | USA | SLUS-01290 | Doesn't Work | Boot with HLE BIOS and you can hear the EA Sports Sample. The Screen stays dark. '''Unplayable.''' }} |
− | {{WiiSX | F1 Racing Championship | USA | SLUS-01120 | Works | I played the Arcade Mode. Framerate is | + | {{WiiSX | F1 Racing Championship | USA | SLUS-01120 | Works | I played the Arcade Mode. Framerate is 45-56 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | F1 World Grand Prix - 1999 Season | USA | SLUS-01036 | Doesn't Work | The Game crashed after the BIOS Intro. Unplayable. }} | + | {{WiiSX | F1 World Grand Prix - 1999 Season | USA | SLUS-01036 | Doesn't Work | The Game crashed after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | F1 World Grand Prix - 2000 | USA | SLUS-01344 | Works | I played the Arcade Mode. Framerate is | + | {{WiiSX | F1 World Grand Prix - 2000 | USA | SLUS-01344 | Works | I played the Arcade Mode. Framerate is 52-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Fade to Black | USA | SLUS-00236 | Works | I walked around the | + | {{WiiSX | Fade to Black | USA | SLUS-00236 | Works | I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Fantastic Four | USA | SLUS-00395 | Issues | I played the Attack of the Molemen Mission. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Fantastic Four | USA | SLUS-00395 | Issues | I played the Attack of the Molemen Mission. Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Fatal Fury - Wild Ambition | USA | SLUS-01001 | | + | {{WiiSX | Fatal Fury - Wild Ambition | USA | SLUS-01001 | Works | I played the Arcade Mode. Framerate is 52-59 FPS without Frameskip on. Good Audio with a little Noise and stuttering. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Fear Effect (Disk 1) | USA | SLUS-00920 | Doesn't Work | I | + | {{WiiSX | Fear Effect (Disk 1) | USA | SLUS-00920 | Doesn't Work | I get an Code Dump Error after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Fear Effect 2 - Retro Helix (Disk 1) | USA | SLUS-01266 | Doesn't Work | I | + | {{WiiSX | Fear Effect 2 - Retro Helix (Disk 1) | USA | SLUS-01266 | Doesn't Work | I get an Code Dump Error after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | FIFA 99 | USA | SLUS-00782 | Works | I played a friendly Match | + | {{WiiSX | FIFA 99 | USA | SLUS-00782 | Works | I played a friendly Match. During the Match, the Framerate is 45-52 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | FIFA 2000 - Major League Soccer | USA | SLUS-00994 | | + | {{WiiSX | FIFA 2000 - Major League Soccer | USA | SLUS-00994 | Works | I played a Match in Exhibition Mode. During the Match, the Framerate is 37-41 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | FIFA - Road to World Cup 98 | USA | SLUS-00520 | Works | I played a | + | {{WiiSX | FIFA - Road to World Cup 98 | USA | SLUS-00520 | Works | I played a friendly Match. During Gameplay the Framerate is 46-57 without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | FIFA Soccer 96 | USA | SLUS-00038 | Doesn't Work | The Game boots normal. It won´t respond to any | + | {{WiiSX | FIFA Soccer 96 | USA | SLUS-00038 | Doesn't Work | The Game boots normal. It won´t respond to any command. '''Unplayable.''' }} |
− | {{WiiSX | FIFA Soccer 97 | USA | SLUS-00269 | Works | I played a friendly Match | + | {{WiiSX | FIFA Soccer 97 | USA | SLUS-00269 | Works | I played a friendly Match. During the Match, the Framerate is 49-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | FIFA Soccer 2001 | USA | SLUS-01262 | Issues | I played a friendly Match | + | {{WiiSX | FIFA Soccer 2001 | USA | SLUS-01262 | Issues | I played a friendly Match. During the Match, the Framerate is 41-57 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. '''The Voice Over has much stuttering.''' '''Playable.''' }} |
− | {{WiiSX | FIFA Soccer 2002 | USA | SLUS-01408 | Works | I played a friendly Match | + | {{WiiSX | FIFA Soccer 2002 | USA | SLUS-01408 | Works | I played a friendly Match. During the Match, the Framerate is 39-55 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | FIFA Soccer 2003 | USA | SLUS-01504 | Doesn't Work | Start the Game with Interpreter | + | {{WiiSX | FIFA Soccer 2003 | USA | SLUS-01504 | Doesn't Work | Start the Game with Interpreter HLE BIOS to reach the Menu. The Game freezes while loading the Match. '''Unplayable.''' }} |
− | {{WiiSX | FIFA Soccer 2004 | USA | SLUS-01578 | Doesn't Work | The Game crashed after the EA Sports | + | {{WiiSX | FIFA Soccer 2004 | USA | SLUS-01578 | Doesn't Work | The Game crashed after the EA Sports Audio sample. '''Unplayable.''' }} |
− | {{WiiSX | FIFA Soccer 2005 | USA | SLUS-01585 | Doesn't Work | The Game hangs after the EA Sports | + | {{WiiSX | FIFA Soccer 2005 | USA | SLUS-01585 | Doesn't Work | The Game hangs after the EA Sports Audio sample. '''Unplayable.''' }} |
− | {{WiiSX | Fifth Element | USA | SLUS-00711 | Issues | Full Speed. There is some Slowdown after the Titlescreen. No Audio, SFX only. Playable.}} | + | {{WiiSX | Fifth Element | USA | SLUS-00711 | Issues | Full Speed. There is some Slowdown after the Titlescreen. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Fighter Maker | USA | SLUS-00641 | Issues | I played the 1P VS COM Mode. Framerate is | + | {{WiiSX | Fighter Maker | USA | SLUS-00641 | Issues | I played the 1P VS COM Mode. Framerate is 34-37 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Fighting Force (V.1.0) | USA | SLUS-00433 | Issues | I played the | + | {{WiiSX | Fighting Force (V.1.0) | USA | SLUS-00433 | Issues | I played the first Stage. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Fighting Force 2 | USA | SLUS-00934 | Doesn't Work | I get an Code Dump Error after | + | {{WiiSX | Fighting Force 2 | USA | SLUS-00934 | Doesn't Work | I get an Code Dump Error after the BIOS Intro. You can hear Sounds after booting with HLE BIOS. The Screen stays dark. '''Unplayable.''' }} |
− | {{WiiSX | Final Doom | USA | SLUS-00331 | Doesn't Work | The Game freezes during the loading Screen. Unplayable.}} | + | {{WiiSX | Final Doom | USA | SLUS-00331 | Doesn't Work | The Game freezes during the loading Screen. '''Unplayable.''' }} |
− | {{WiiSX | Final Fantasy Anthology - Final Fantasy 5 (V.1.0) | USA | SLUS-00879 | Works | I | + | {{WiiSX | Final Fantasy Anthology - Final Fantasy 5 (V.1.0) | USA | SLUS-00879 | Works | I walked around the Overworld. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Final Fantasy Anthology - Final Fantasy 6 (V.1.0) | USA | SLUS-00900 | Works | I fought 2 Battle in Narshe. Full Speed. Good Audio. The | + | {{WiiSX | Final Fantasy Anthology - Final Fantasy 6 (V.1.0) | USA | SLUS-00900 | Works | I fought 2 Battle in Narshe. Full Speed. Good Audio. '''The Menu Curser sounds a bit odd.''' I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Final Fantasy 7 (Disk 1) | JAP | SLPS-00700 | Issues | I walked around the first Area. '''Play the Game in Interpreter to prevent an Code Dump Error.''' The Emulator crashes after entering a battle in Dynarec Core. FMV run fine. Framerate with Interpreter Core ranges from 36-49 FPS. I noticed some Screen tearing. | + | {{WiiSX | Final Fantasy 7 (Disk 1) | JAP | SLPS-00700 | Issues | I walked around the first Area. '''Play the Game in Interpreter to prevent an Code Dump Error.''' '''The Emulator crashes after entering a battle in Dynarec Core.''' FMV run fine. Framerate with Interpreter Core ranges from 36-49 FPS. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Final Fantasy 7 (Disk 1) | USA | SCUS-94163 | Issues | I walked around the first Area. '''Play the Game in Interpreter to prevent an Code Dump Error.''' The Emulator crashes after entering a battle in Dynarec Core. FMV run fine. Framerate with Interpreter Core ranges from 36-49 FPS. I noticed some Screen tearing. | + | {{WiiSX | Final Fantasy 7 (Disk 1) | USA | SCUS-94163 | Issues | I walked around the first Area. '''Play the Game in Interpreter to prevent an Code Dump Error.''' '''The Emulator crashes after entering a battle in Dynarec Core.''' FMV run fine. Framerate with Interpreter Core ranges from 36-49 FPS. I noticed some Screen tearing. '''Playable.'''}} |
− | {{WiiSX | Final Fantasy 7 International (Disk 1) | JAP | SLPS-01057 | Issues | I walked around the first Area. '''Play the Game in Interpreter to prevent an Code Dump Error.''' The Emulator crashes after entering a battle in Dynarec Core. FMV run fine. Framerate with Interpreter Core ranges from 36-49 FPS. I noticed some Screen tearing. | + | {{WiiSX | Final Fantasy 7 International (Disk 1) | JAP | SLPS-01057 | Issues | I walked around the first Area. '''Play the Game in Interpreter to prevent an Code Dump Error.''' '''The Emulator crashes after entering a battle in Dynarec Core.''' FMV run fine. Framerate with Interpreter Core ranges from 36-49 FPS. I noticed some Screen tearing. '''Playable.''' }} |
{{WiiSX | Final Fantasy 8 (Disk 1) | USA | SLUS-00892 | Works | The Game slows down to 40 FPS while loading the Titlescreen. There is some slight Framedrop during Cutscenes. I entered the Lava Cave. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Very Playable so far.''' }} | {{WiiSX | Final Fantasy 8 (Disk 1) | USA | SLUS-00892 | Works | The Game slows down to 40 FPS while loading the Titlescreen. There is some slight Framedrop during Cutscenes. I entered the Lava Cave. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Very Playable so far.''' }} | ||
− | {{WiiSX | Final Fantasy 9 (Disk 1) | JAP | SLPS-02000 | Doesn't Work | The Game won´t boot after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Final Fantasy 9 (Disk 1) | JAP | SLPS-02000 | Doesn't Work | The Game won´t boot after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Final Fantasy 9 (Disk 1) | USA | SLUS-01251 | Doesn't Work | Crashes after the Published by Square Electronic Arts screen. | + | {{WiiSX | Final Fantasy 9 (Disk 1) | USA | SLUS-01251 | Doesn't Work | Crashes after the Published by Square Electronic Arts screen. '''With HLE BIOS selected, you can make it to the Title Screen.''' The Game crashes when you try to start a game. '''Unplayable.''' }} |
− | {{WiiSX | Final Fantasy Chronicles - Chrono Trigger (V.1.0) | USA | SLUS-01363 | Issues | Full Speed. '''You hear an annoying ringing Sound during battle. It won´t go away after you won.''' I noticed some Screen tearing. Working. }} | + | {{WiiSX | Final Fantasy Chronicles - Chrono Trigger (V.1.0) | USA | SLUS-01363 | Issues | Full Speed. '''You hear an annoying ringing Sound during battle. It won´t go away after you won.''' I noticed some Screen tearing. '''Working.''' }} |
− | {{WiiSX | Final Fantasy Chronicles - Final Fantasy 4 (V.1.0) | USA | SLUS-94163 | Works | | + | {{WiiSX | Final Fantasy Chronicles - Final Fantasy 4 (V.1.0) | USA | SLUS-94163 | Works | Full Speed with rare dips. The Moat in Castle Baron is missing the Water. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Final Fantasy Origins (V.1.1) | USA | SLUS-01541 | Works | Final Fantasy 1 and 2 | + | {{WiiSX | Final Fantasy Origins (V.1.1) | USA | SLUS-01541 | Works | Final Fantasy 1 and 2 run Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Final Fantasy Tactics | USA | SCUS-94221 | Issues | There is an annoying sound after the Initiation is completed. It appears and dissapears at random | + | {{WiiSX | Final Fantasy Tactics | USA | SCUS-94221 | Issues | '''There is an annoying sound after the Initiation is completed. It appears and dissapears at random.''' Framerate is 53-59 FPS without Frameskip on during battle. Set Frameskip on for the best result. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Firemen 2 - Pete & Danny | JAP | SLPS-00148 | Issues | I played the Introduction. '''The Voice overs are missing | + | {{WiiSX | Firemen 2 - Pete & Danny | JAP | SLPS-00148 | Issues | I played the Introduction. '''The Voice overs are missing.''' Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Floating Runner - Quest for the 7 Crystals | USA | SLUS-00231 | Issues | I walked around the | + | {{WiiSX | Floating Runner - Quest for the 7 Crystals | USA | SLUS-00231 | Issues | I walked around the first Area. Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Formula One | USA | SCUS-94353 | Works | I played the Arcade Mode. Framerate is | + | {{WiiSX | Formula One | USA | SCUS-94353 | Works | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Formula One 98 | USA | SLUS-00744 | Works | The Main Menu Screen is glitched up. I played the Arcade Mode. Framerate is | + | {{WiiSX | Formula One Championship Edition | USA | SLUS-00546 | Works | I played the Arcade Mode. Full Speed with rare dips. '''Heavy Slowdown when you touch the Lawn.''' Good Audio. '''Playable.''' }} |
− | {{WiiSX | Formula One 99 | USA | SLUS-00870 | Doesn't Work | The Game crashed after the loading Screen. Unplayable. }} | + | {{WiiSX | Formula One 98 | USA | SLUS-00744 | Works | '''The Main Menu Screen is glitched up.''' I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Formula One 2000 | USA | SLUS-01134 | Doesn't Work | The Game crashed after the loading Screen. Unplayable. }} | + | {{WiiSX | Formula One 99 | USA | SLUS-00870 | Doesn't Work | The Game crashed after the loading Screen. '''Unplayable.''' }} |
− | {{WiiSX | Forsaken | USA | SLUS-00485 | Issues | I played the | + | {{WiiSX | Formula One 2000 | USA | SLUS-01134 | Doesn't Work | The Game crashed after the loading Screen. '''Unplayable.''' }} |
− | {{WiiSX | Front Mission 1st | JAP | SLPM-87317 | Doesn't Work | I tried several builds. Everytime the Emulator failed to load the ISO. Unplayable. }} | + | {{WiiSX | Forsaken | USA | SLUS-00485 | Issues | I played the first Mission. Framerate is 39-54 FPS without Frameskip on. Set Frameskip on fort the best result. No Audio, SFX only during the Mission. '''Playable.''' }} |
− | {{WiiSX | Front Mission 2 | JAP | SLPS-01000 | Works | I noticed some Slowdown during Cutscenes. I played the | + | {{WiiSX | Front Mission 1st | JAP | SLPM-87317 | Doesn't Work | I tried several builds. Everytime the Emulator failed to load the ISO. '''Unplayable.''' }} |
− | {{WiiSX | Front Mission 3 | USA | SLUS-01011 | Issues | There is some Slowdown on the Titlescreen. | + | {{WiiSX | Front Mission 2 | JAP | SLPS-01000 | Works | I noticed some Slowdown during Cutscenes. I played the first Mission. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Front Mission Alternative | JAP | SLPS-00953 | | + | {{WiiSX | Front Mission 3 | USA | SLUS-01011 | Issues | There is some Slowdown on the Titlescreen. I played the Tutorial. Framerate is 50-59 FPS without Frameskip on. '''The Screen is heavily glitched up after battle.''' Good Audio. '''Working.''' }} |
− | {{WiiSX | Future Cop - L.A.P.D. | USA | SLUS-00739 | Doesn't Work | The Game | + | {{WiiSX | Front Mission Alternative | JAP | SLPS-00953 | Works | I played the first Mission. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Fuujin Ryouiki Eretzvaju | JAP | SLPS-01790 | Works | I played the Story Mode. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Future Cop - L.A.P.D. | USA | SLUS-00739 | Doesn't Work | The Game freetes before the start of the Mission. '''Unplayable.''' }} |
+ | {{WiiSX | Fuujin Ryouiki Eretzvaju | JAP | SLPS-01790 | Works | I played the Story Mode. Full Speed. Good Audio. '''Very Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
+ | |||
==G== | ==G== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | G.Darius | USA | SLUS-00690 | Issues | I played the Arcade Mode. Framerate is | + | {{WiiSX | G.Darius | USA | SLUS-00690 | Issues | I played the Arcade Mode. Framerate is 48-59 FPS without Frameskip on. Set FPS Limit off for the best result. No Audio, SFX only during Gameplay. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | G-Police (Disk 1) | USA | SLUS-00544 | Issues | I played the | + | {{WiiSX | G-Police (Disk 1) | USA | SLUS-00544 | Issues | I played the first Mission. Framerate is 45-59 FPS without Frameskip on. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | G-Police - Weapons of Justice | USA | SLUS-00798 | Issues | | + | {{WiiSX | G-Police - Weapons of Justice | USA | SLUS-00798 | Issues | Framerate is 43-59 FPS without Frameskip on. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | G.O.D pure | JAP | SLPS-00944 | | + | {{WiiSX | G.O.D pure | JAP | SLPS-00944 | Works | I walked around the City. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Gaia Seed - Project Seed Trap | JAP | SLPS-00624 | Issues | I played the first Stage. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Gaia Seed - Project Seed Trap | JAP | SLPS-00624 | Issues | I played the first Stage. Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Gale Gunner | JAP | SLPS-02596 | Works | I played the first | + | {{WiiSX | Galaxy Fight - Universal Warriors | JAP | SLPS-00138 | Works | Full Speed with rare dips. Good Audio. Playable. }} |
− | {{WiiSX | Galerians (Disk 1) | USA | SLUS-00986 | Works | I walked around the first | + | {{WiiSX | Gale Gunner | JAP | SLPS-02596 | Works | I played the first Mission. Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Game Maker - Ureyuki 100-Manbon Get Daze! | JAP | SLPS-01583 | Works | Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Galerians (Disk 1) | USA | SLUS-00986 | Works | I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | GameShark Version 4.0 | USA | N/A | Doesn't Work | Crashes at startup. }} | + | {{WiiSX | Game Maker - Ureyuki 100-Manbon Get Daze! | JAP | SLPS-01583 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | GameShark Version 5.0 | USA | N/A | Works | | + | {{WiiSX | GameShark Version 4.0 | USA | N/A | Doesn't Work | Crashes at startup. '''Unplayable.''' }} |
− | {{WiiSX | Ganbare Goemon - Kurunarakoi! Ayashigeikka no Kuroikage | JAP | SLPM-86155 | Doesn't Work | Goemon is sleeping on the Floor. The Game freezes. Unplayable. }} | + | {{WiiSX | GameShark Version 5.0 | USA | N/A | Works | '''Very Playable.''' }} |
− | {{WiiSX | Ganbare Goemon - Ooedo Daikaiten | JAP | SLPM-86774 | Doesn't Work | The Game won´t boot after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Ganbare Goemon - Kurunarakoi! Ayashigeikka no Kuroikage | JAP | SLPM-86155 | Doesn't Work | Goemon is sleeping on the Floor. The Game freezes. '''Unplayable.''' }} |
− | {{WiiSX | Ganbare Goemon - Uchuu Kaizoku Akogingu | JAP | SLPS-00217 | Works | I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Ganbare Goemon - Ooedo Daikaiten | JAP | SLPM-86774 | Doesn't Work | The Game won´t boot after the BIOS Intro. '''Unplayable.''' }} |
+ | {{WiiSX | Ganbare Goemon - Uchuu Kaizoku Akogingu | JAP | SLPS-00217 | Works | I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} | ||
{{WiiSX | Gauntlet Legends | USA | SLUS-00624 | Issues | Works great. I played the first Level. Framerate is 39-50 FPS without Frameskip on. The Audio has some Noise. Set Full Speed for nice sound but choppier performance. Playable. }} | {{WiiSX | Gauntlet Legends | USA | SLUS-00624 | Issues | Works great. I played the first Level. Framerate is 39-50 FPS without Frameskip on. The Audio has some Noise. Set Full Speed for nice sound but choppier performance. Playable. }} | ||
− | {{WiiSX | Gear Fighter Dendoh | JAP | SLPS-03189 | Doesn't Work | The Game won´t boot after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Gear Fighter Dendoh | JAP | SLPS-03189 | Doesn't Work | The Game won´t boot after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Gegege no Kitarou - Gyakushuu! Youkai Daikessen | JAP | SLPM-87286 | Doesn't Work | The Game freezes during the Intro. Unplayable. }} | + | {{WiiSX | Gegege no Kitarou - Gyakushuu! Youkai Daikessen | JAP | SLPM-87286 | Doesn't Work | The Game freezes during the Intro. '''Unplayable.''' }} |
− | {{WiiSX | Gekido - Urban Fighters | USA | SLUS-00970 | Doesn't Work | | + | {{WiiSX | Gekioh - Shooting King | USA | SLUS-01498 | Issues | I played the Geki mode. Full Speed. No Audio, SFX only. Playable. }} |
− | {{WiiSX | Gex | USA | SLUS-00042 | Works | I played the | + | {{WiiSX | Gekido - Urban Fighters | USA | SLUS-00970 | Doesn't Work | The Game boots back to the Homebrew Channel after the licensed by Screen. '''Unplayable.''' }} |
− | {{WiiSX | Gex - Enter the Gecko | USA | SLUS-00598 | Doesn't Work | Endless FMV loop. The Game won´t respond to any command. Unplayable. }} | + | {{WiiSX | Genei Tougi - Shadow Struggle | JAP | SLUS-01498 | Doesn't Work | I played the Normal mode. '''Unplayable.''' }} |
− | {{WiiSX | Gex 3 - Deep Cover Gecko ( V.1.1) | USA | SLUS-00806 | Works | The Framerate is | + | {{WiiSX | Gex | USA | SLUS-00042 | Works | I played the Cemetary Level. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Ghost in the Shell | USA | SLUS-00552 | Issues | FMV run fine. The game has this weird pixelated transverse black line that stretches over the screen. It´s difficult to see whats going on. | + | {{WiiSX | Gex - Enter the Gecko | USA | SLUS-00598 | Doesn't Work | Endless FMV loop. The Game won´t respond to any command. '''Unplayable.''' }} |
− | {{WiiSX | Glover | USA | SLUS-00890 | Doesn't Work | Glover runs around on autopilot. He | + | {{WiiSX | Gex 3 - Deep Cover Gecko ( V.1.1) | USA | SLUS-00806 | Works | The Framerate is 46-54 FPS without Frameskip on at the Homebase. I played the Snowlevel. Framerate is 37-52 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Gokujou Parodius Da! Deluxe Pack | JAP | SLPS-00002 | Doesn't Work | I get | + | {{WiiSX | Ghost in the Shell | USA | SLUS-00552 | Issues | FMV run fine. The game has this weird pixelated transverse black line that stretches over the screen. It´s difficult to see whats going on. '''Working.''' }} |
− | {{WiiSX | Gold and Glory - The Road to Eldorado | USA | SLUS-01312 | Doesn't Work | The Game crashed after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Glover | USA | SLUS-00890 | Doesn't Work | Glover runs around on autopilot. He doesn´t respond to any command. '''Unplayable.''' }} |
− | {{WiiSX | Goujin Senki | JAP | SLPS-01471 | Works | I played the Introduction. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Gokujou Parodius Da! Deluxe Pack | JAP | SLPS-00002 | Doesn't Work | I get thrown to the Homebrew Channel after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Gradius Deluxe Pack | JAP | SLPS-00303 | Works | Gradius 1 and Gradius 2 run Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Gold and Glory - The Road to Eldorado | USA | SLUS-01312 | Doesn't Work | The Game crashed after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Gradius Gaiden | JAP | SLPM-86042 | Works | I played the first Level. Full Speed | + | {{WiiSX | Goujin Senki | JAP | SLPS-01471 | Works | I played the Introduction. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Grandia (Disk 1) | USA | SCUS-94457 | Works | I walked around the first Area. | + | {{WiiSX | Gouketuji Ichizoku 2 - Chottodake Saikyou Densetsu | JAP | SLUS-01498 | Doesn't Work | '''The Game freezes after the BIOS Intro. Unplayable.''' }} |
− | {{WiiSX | Grandia - Prologue (Demo) | JAP | SLPM-80297 | Works | I walked around the first Area. | + | {{WiiSX | Gradius Deluxe Pack | JAP | SLPS-00303 | Works | Gradius 1 and Gradius 2 run Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Granstream Saga | USA | SLUS-00597 | Works | I walked around the first Dungeon. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. | + | {{WiiSX | Gradius Gaiden | JAP | SLPM-86042 | Works | I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Growlancer (Disk 1) | JAP | SLPS-02380 | Doesn't Work | I tried several builds. The Emulator failed to load the ISO. Unplayable. }} | + | {{WiiSX | Grandia (Disk 1) | USA | SCUS-94457 | Works | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Gran Turismo [Arcade Mode] | USA | SCUS-94194 | Works | Full Speed. Very Good Audio. Very Playable. }} | + | {{WiiSX | Grandia - Prologue (Demo) | JAP | SLPM-80297 | Works | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Gran Turismo [Simulation Mode] | USA | SCUS-94194 | Works | Full Speed. There is | + | {{WiiSX | Granstream Saga | USA | SLUS-00597 | Works | I walked around the first Dungeon. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''The Characters have no faces.''' '''Playable.''' }} |
− | {{WiiSX | Gran Turismo 2 [Arcade Mode] | USA | SCUS-94455 | Doesn't Work | Loads races. | + | {{WiiSX | Growlancer (Disk 1) | JAP | SLPS-02380 | Doesn't Work | I tried several builds. The Emulator failed to load the ISO. '''Unplayable.''' }} |
− | {{WiiSX | Gran Turismo 2 [Simulation Mode] ( | + | {{WiiSX | Gran Turismo [Arcade Mode] | USA | SCUS-94194 | Works | Full Speed. Very Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Grand Theft Auto | USA | SLUS-00106 | Issues | Full Speed. No music/CDDA, SFX only. Playable. }} | + | {{WiiSX | Gran Turismo [Simulation Mode] | USA | SCUS-94194 | Works | Full Speed. '''There is much Slowdown in the Menu.''' Very Good Audio. '''Playable.''' }} |
− | {{WiiSX | Grand Theft Auto - Mission Pack 1 - London 1969 | USA | SLUS-00846 | Doesn't Work | The Game won´t recognize the GTA ISO. Unplayable. | + | {{WiiSX | Gran Turismo 2 [Arcade Mode] (V.1.0) | USA | SCUS-94455 | Doesn't Work | Loads races. Physics are all wonky. '''Unplayable.''' }} |
− | {{WiiSX | Grand Theft Auto 2 | USA | SLUS-00789 | Works | Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Gran Turismo 2 [Simulation Mode] (V.1.0) | USA | SCUS-94488 | Doesn't Work | Freezes when entering any race/Machine tests. '''Unplayable.''' }} |
− | {{WiiSX | Guardian Recall - Shugojuu Shoukan (Disc 1) | JAP | SLPS-01297 | Issues | I fought the first Battle. Full Speed. Good Audio. I noticed some Screen tearing. The Area gets glitched up after a turn. Working. }} | + | {{WiiSX | Grand Theft Auto | USA | SLUS-00106 | Issues | Full Speed. No music/CDDA, SFX only. '''Playable.''' }} |
− | {{WiiSX | Guardian´s Crusade | USA | SLUS-00811 | Works | I walked around the Village. Framerate is 48- | + | {{WiiSX | Grand Theft Auto - Mission Pack 1 - London 1969 | USA | SLUS-00846 | Doesn't Work | The Game won´t recognize the GTA ISO. '''Unplayable.''' }} |
− | {{WiiSX | Guilty Gear | USA | SLUS-00772 | Works | I fought a Battle in Normal Mode. Framerate is 51-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio with | + | {{WiiSX | Grand Theft Auto 2 | USA | SLUS-00789 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Gundam 0079 - The War for Earth (Disc 1) | JAP | SLPS-00815 | Works | Full Speed. Good Audio. Very Playable.}} | + | {{WiiSX | Guardian Recall - Shugojuu Shoukan (Disc 1) | JAP | SLPS-01297 | Issues | I fought the first Battle. Full Speed. Good Audio. I noticed some Screen tearing. '''The Area gets glitched up after a turn.''' '''Working.''' }} |
− | {{WiiSX | Gundam Battle Assault | USA | SLUS-01226 | Issues | I played the Story Mode. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Guardian´s Crusade | USA | SLUS-00811 | Works | I walked around the Village. Framerate is 48-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Gundam Battle Assault 2 | USA | SLUS-01418 | Doesn't Work | The Game boots with HLE BIOS. It crashed after the Bandai Logo. Unplayable. }} | + | {{WiiSX | Guilty Gear | USA | SLUS-00772 | Works | I fought a Battle in Normal Mode. Framerate is 51-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio with a little Noise. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Gunnm - Kasei no Kioku | JAP | SLPS-01408 | Works | I walked around the first Area. Framerate is | + | {{WiiSX | Gundam 0079 - The War for Earth (Disc 1) | JAP | SLPS-00815 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Gunners Heaven| JAP | SLPS-01853 | Issues | Full Speed | + | {{WiiSX | Gundam Battle Assault | USA | SLUS-01226 | Issues | I played the Story Mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Gunpey | JAP | SLPS-02485 | Works | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Gundam Battle Assault 2 | USA | SLUS-01418 | Doesn't Work | The Game boots with HLE BIOS. It crashed after the Bandai Logo. '''Unplayable.''' }} |
− | {{WiiSX | Gunship | USA | SLUS-00313 | Issues | Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Gunnm - Kasei no Kioku | JAP | SLPS-01408 | Works | I walked around the first Area. Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
+ | {{WiiSX | Gunners Heaven | JAP | SLPS-01853 | Issues | I played the first Level. Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} | ||
+ | {{WiiSX | Gunpey | JAP | SLPS-02485 | Works | Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} | ||
+ | {{WiiSX | Gunship | USA | SLUS-00313 | Issues | Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==H== | ==H== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Harry Potter and the Chamber of Secrets | USA | SLUS-01503 | Doesn't Work | You can hear the EA Games Audio Sample. The Game crashed afterwards. Unplayable. }} | + | {{WiiSX | Harry Potter and the Chamber of Secrets | USA | SLUS-01503 | Doesn't Work | You can hear the EA Games Audio Sample. The Game crashed afterwards. '''Unplayable.''' }} |
− | {{WiiSX | Harry Potter and the Chamber of Secrets | PAL | SLES-03972 | Doesn't Work | You can hear the EA Games Audio Sample. The Game crashed afterwards. Unplayable. }} | + | {{WiiSX | Harry Potter and the Chamber of Secrets | PAL | SLES-03972 | Doesn't Work | You can hear the EA Games Audio Sample. The Game crashed afterwards. '''Unplayable.''' }} |
− | {{WiiSX | Harry Potter and the Philosopher´s Stone | PAL | SLES-03662 | Doesn't Work | The Game freezes during the Intro. Unplayable. }} | + | {{WiiSX | Harry Potter and the Philosopher´s Stone | PAL | SLES-03662 | Doesn't Work | The Game freezes during the Intro. '''Unplayable.''' }} |
− | {{WiiSX | Harry Potter and the Sorcerer's Stone | USA | SLUS-00847 | Doesn't Work | The Game crashed after the Warner Bros Logo. Unplayable. }} | + | {{WiiSX | Harry Potter and the Sorcerer's Stone | USA | SLUS-00847 | Doesn't Work | The Game crashed after the Warner Bros Logo. '''Unplayable.''' }} |
− | {{WiiSX | Harvest Moon - Back to Nature | | + | {{WiiSX | Harvest Moon - Back to Nature | USA | SLUS-01415 | Doesn't Work | The Game won´t boot after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Heart of Darkness ( | + | {{WiiSX | Heart of Darkness (Disk 1) | USA | SLUS-00696 | Works | I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Hellboy - Asylum Seeker | USA | SLUS-01414 | Works | I walked around the first Area. Framerate is | + | {{WiiSX | Hellboy - Asylum Seeker | USA | SLUS-01414 | Works | I walked around the first Area. Framerate is 45-56 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Hexen - Beyond Heretic | USA | SLUS-00348 | Issues | I walked around the first Area. Full Speed. No Audio, SFX only. Some lightning effects are missing. Playable. }} | + | {{WiiSX | Hello Kitty`s Cube Frenzy | USA | N/A | Works | Very Playable. }} |
− | {{WiiSX | Hogs of War | USA | SLUS-01195 | Works | I played the Training Mission. Framerate is | + | {{WiiSX | Hexen - Beyond Heretic | USA | SLUS-00348 | Issues | I walked around the first Area. Full Speed. No Audio, SFX only. Some lightning effects are missing. '''Playable.''' }} |
− | {{WiiSX | Hoshigami - Ruining Blue Earth | USA | SLUS-01375 | Works | I played the first Chapter. Full Speed. There is a little Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. | + | {{WiiSX | Hogs of War | USA | SLUS-01195 | Works | I played the Training Mission. Framerate is 51-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio with a little Noise. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Hot Shots Golf | USA | SCUS-94188 | Works | I played the Tournament Mode. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Hoshigami - Ruining Blue Earth | USA | SLUS-01375 | Works | I played the first Chapter. Full Speed. There is a little Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Hot Shots Golf 2 | USA | SCUS-94476 | Works | I played the Tournament Mode. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Hot Shots Golf | USA | SCUS-94188 | Works | I played the Tournament Mode. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Hyper-Rally | JAP | SLPS-00462 | Works | I played the Season Mode. Full Speed. Good Audio | + | {{WiiSX | Hot Shots Golf 2 | USA | SCUS-94476 | Works | I played the Tournament Mode. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Hot Wheels | + | {{WiiSX | Hyper-Rally | JAP | SLPS-00462 | Works | I played the Season Mode. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Hydro Thunder | USA | SLUS-00847 | | + | {{WiiSX | Hot Wheels - Turbo Racing | USA | SLUS-00964 | Doesn't Work | The Game crashed after the Intro FMV. '''Unplayable.''' }} |
+ | {{WiiSX | Hydro Thunder | USA | SLUS-00847 | Works | I played the Arcade Mode. Framerate is 43-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==I== | ==I== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Imadoki no Vampire - Bloody Bride | JAP | SLPS-00526 | Issues | Full Speed. No Audio, SFX only during | + | {{WiiSX | Imadoki no Vampire - Bloody Bride | JAP | SLPS-00526 | Issues | Full Speed. No Audio, SFX only during gameplay. '''The Voice Over are missing.''' '''Playable.''' }} |
− | {{WiiSX | In Cold Blood (Disk 1) | USA | SLUS-01294 | Doesn't Work | The Game freezes during the | + | {{WiiSX | In Cold Blood (Disk 1) | USA | SLUS-01294 | Doesn't Work | The Game freezes during the glitched up Titlescreen. '''Unplayable.''' }} |
− | {{WiiSX | Incredible Hulk - The Pantheon Saga | USA | SLUS-00150 | Issues | I walked around the Laboratory. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Incredible Hulk - The Pantheon Saga | USA | SLUS-00150 | Issues | I walked around the Laboratory. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Initial D | JAP | SLPS-01793 | Works | I played the Story Mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. Playable. }} | + | {{WiiSX | Initial D | JAP | SLPS-01793 | Works | I played the Story Mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Inspector Gadget - Gadget's Crazy Maze | USA | SLUS-01267 | Issues | I played the Single Player Mode. | + | {{WiiSX | Inspector Gadget - Gadget's Crazy Maze | USA | SLUS-01267 | Issues | I played the Single Player Mode. Full Speed. No Audio, SFX only during gameplay. '''Playable.''' }} |
− | {{WiiSX | International Superstar Soccer Pro '98 | USA | SLUS-00674 | Issues | I played Exhibition Mode. '''The Game runs too fast in Dynarec. Use Interpreter.''' Good Audio. Playable. }} | + | {{WiiSX | International Superstar Soccer Pro '98 | USA | SLUS-00674 | Issues | I played Exhibition Mode. '''The Game runs too fast in Dynarec. Use Interpreter.''' Good Audio. '''Playable.''' }} |
− | {{WiiSX | International Track & Field | USA | SLUS-00238 | Works | I played 100 Meter Dash. Framerate is | + | {{WiiSX | International Track & Field | USA | SLUS-00238 | Works | I played 100 Meter Dash. Framerate is 55-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | International Track & Field 2000 | USA | SLUS-00987 | Doesn't Work | I played the Arcade Mode and Challenge Mode. The Screen goes black before the start of the competition. You can hear Music playing. Unplayable. }} | + | {{WiiSX | International Track & Field 2000 | USA | SLUS-00987 | Doesn't Work | I played the Arcade Mode and Challenge Mode. The Screen goes black before the start of the competition. You can hear Music playing. '''Unplayable.''' }} |
− | {{WiiSX | In the Hunt | USA | SLUS-00172 | Issues | I played the first Level. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | In the Hunt | USA | SLUS-00172 | Issues | I played the first Level. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | | + | {{WiiSX | Inuyasha - A Feudal Fairy Tale (V.1.0) | USA | SLUS-01534 | Doesn't Work | There is some Slowdown on the Menu Screen. I played the Story Mode. The Character won´t respond to any command during battle. You can hear Voice Samples. '''Unplayable.''' }} |
− | {{WiiSX | Iron Man - X-O Manowar in Heavy Metal | USA | SLUS-00235 | Issues | I played the first Mission. Full Speed | + | {{WiiSX | Inuyasha - Sengoku Otogi Gassen | JAP | SLPS-03503 | Doesn't Work | '''The Game crashed before the start of a battle. Unplayable.''' }} |
− | {{WiiSX | Iron Soldier 3 | USA | SLUS-01061 | Works | There is some Slowdown in the Menu. I played the first Level. Framerate is | + | {{WiiSX | Iron Man - X-O Manowar in Heavy Metal | USA | SLUS-00235 | Issues | I played the first Mission. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Irritating Stick | USA | SLUS-00775 | | + | {{WiiSX | Iron Soldier 3 | USA | SLUS-01061 | Works | There is some Slowdown in the Menu. I played the first Level. Framerate is 52-59 FPS without Frameskip on. Good Audio. Playable. }} |
− | {{WiiSX | ISS Pro Evolution | USA | SLUS-01014 | Works | I played the Exhibition Mode. Framerate is | + | {{WiiSX | iS - Internal Section | JAP | SLPS-01868 | Issues | I played the Normal Mode. Framerate is 39-46 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | ISS Pro Evolution 2 | PAL | SLES-03321 | Works | I played the Exhibition Mode. Framerate is 28-40 FPS without Frameskip on. Set FPS limit off for the best result. Good Audio. Playable. }} | + | {{WiiSX | Irritating Stick | USA | SLUS-00775 | Issues | '''Boot the Game in Interpreter Mode to prevent getting an Black Screen. Switch back to Dynarec on the Menu Select Screen.''' Framerate is 56-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Italien Job | USA | SLUS-01457 | Doesn't Work | The Game freezes | + | {{WiiSX | ISS Pro Evolution | USA | SLUS-01014 | Works | I played the Exhibition Mode. Framerate is 35-46 FPS without Frameskip on. Set FPS limit off for the best result. Good Audio. '''Playable.''' }} |
+ | {{WiiSX | ISS Pro Evolution 2 | PAL | SLES-03321 | Works | I played the Exhibition Mode. Framerate is 28-40 FPS without Frameskip on. Set FPS limit off for the best result. Good Audio. '''Playable.''' }} | ||
+ | {{WiiSX | Italien Job | USA | SLUS-01457 | Doesn't Work | The Game freezes while loading the Game Modes. '''Unplayable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==J== | ==J== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Jackie Chan Stuntmaster | USA | SLUS-00684 | Doesn't Work | The Game freezes before the Titlescreen. You can hear Music playing. Unplayable. }} | + | {{WiiSX | Jackie Chan Stuntmaster | USA | SLUS-00684 | Doesn't Work | The Game freezes before the Titlescreen. You can hear Music playing with HLE BIOS on. '''Unplayable.''' }} |
− | {{WiiSX | Jade Cocoon - Story of the Tamamayu | USA | SLUS-00854 | Works | I walked around the | + | {{WiiSX | Jade Cocoon - Story of the Tamamayu | USA | SLUS-00854 | Works | I walked around the Forest. '''Before you enter the forest, save with the save state function, switch to interpreter and walk into the forest. Then change back to dynarec.''' Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | JailBreaker (Disc 1) | JAP | SLPS-02076 | | + | {{WiiSX | JailBreaker (Disc 1) | JAP | SLPS-02076 | Works | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Jarrett & Labonte Stock Car Racing | USA | SLUS-01139 | Doesn't Work | The Game freezes during the Codemasters Screen. Unplayable. }} | + | {{WiiSX | Jarrett & Labonte Stock Car Racing | USA | SLUS-01139 | Doesn't Work | The Game freezes during the Codemasters Screen. '''Unplayable.''' }} |
− | {{WiiSX | Jeremy McGrath Supercross 98 | USA | SLUS-00479 | Works | I played Racing Season. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Jeremy McGrath Supercross 98 | USA | SLUS-00479 | Works | I played the Racing Season mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Jeremy McGrath Supercross 2000 | USA | SLUS-00832 | Issues | The Game runs a bit too fast in Dynarec. It has many glitches in Interpreter. Good Audio. Working. }} | + | {{WiiSX | Jeremy McGrath Supercross 2000 | USA | SLUS-00832 | Issues | The Game runs a bit too fast in Dynarec. It has many glitches in Interpreter. Good Audio. '''Working.''' }} |
− | {{WiiSX | Jet Moto | USA | SCUS-94309 | Issues | I played Single Race Mode. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Jet Moto | USA | SCUS-94309 | Issues | I played Single Race Mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Jet Moto 2 (V.1.0) | USA | SCUS-94167 | Issues | I played Full Season Mode. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Jet Moto 2 (V.1.0) | USA | SCUS-94167 | Issues | I played Full Season Mode. Full Speed with rare dips. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Jet Moto 3 | USA | SCUS-94555 | Doesn't Work | The Game freezes during the first loading Screen. | + | {{WiiSX | Jet Moto 3 | USA | SCUS-94555 | Doesn't Work | The Game freezes during the first loading Screen. '''Unplayable.''' }} |
− | {{WiiSX | Jikkyou Oshaberi Parodius - Forever with Me | JAP | SLPM-86008 | Doesn't Work | The Game is stuck at the first loading Screen. Unplayable. }} | + | {{WiiSX | Jikkyou Oshaberi Parodius - Forever with Me | JAP | SLPM-86008 | Doesn't Work | The Game is stuck at the first loading Screen. '''Unplayable.''' }} |
− | {{WiiSX | JoJo´s Bizarre Adventure | USA | SLUS-01060 | Works | I played the Story Mode. Framerate is 57-59 FPS without Frameskip on | + | {{WiiSX | JoJo´s Bizarre Adventure | USA | SLUS-01060 | Works | I played the Story Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Jonny Bazookatone | USA | SLUS-00194 | Issues | Full Speed. | + | {{WiiSX | Jonny Bazookatone | USA | SLUS-00194 | Issues | Full Speed with rare dips. The Audio is broken. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Judge Dredd | USA | SLUS-00630 | Doesn't Work | The Game has many Frame pace Issues. Unplayable. }} | + | {{WiiSX | Judge Dredd | USA | SLUS-00630 | Doesn't Work | I played Level 1-1. The Game has many Frame pace Issues. I noticed some Screen tearing. '''Unplayable.''' }} |
{{WiiSX | Juggernaut (Disk 1) | USA | SLUS-00894 | Works | Full Speed. Good Audio. Very Playable. }} | {{WiiSX | Juggernaut (Disk 1) | USA | SLUS-00894 | Works | Full Speed. Good Audio. Very Playable. }} | ||
− | {{WiiSX | Jumping Flash! | USA | SCUS-94103 | Works | I played World 1-1. Framerate is 55-59 FPS without Frameskip on. Good Audio. | + | {{WiiSX | Jumping Flash! | USA | SCUS-94103 | Works | I played World 1-1. Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Jumping Flash 2 | USA | SCUS-94108 | Works | I played World 1-1. Framerate is | + | {{WiiSX | Jumping Flash 2 | USA | SCUS-94108 | Works | I played World 1-1. Framerate is 52-59 FPS without Frameskip on. Set Frame Limit off for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Jupiter Strike | USA | SLUS-00177 | Works | I played Stage 1. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Jupiter Strike | USA | SLUS-00177 | Works | I played Stage 1. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Juusou Kihei Valken 2 (Assault Suits Valken 2) | JAP | SLPS-00854 | Works | I played Stage 1. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Juusou Kihei Valken 2 (Assault Suits Valken 2) | JAP | SLPS-00854 | Works | I played Stage 1. Full Speed. Good Audio. '''Very Playable.''' }} |
{{ Table End }} | {{ Table End }} | ||
==K== | ==K== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Kaette Kita Cyborg Kuro - chan | JAP | SLPM-87174 | | + | {{WiiSX | Kaette Kita Cyborg Kuro - chan | JAP | SLPM-87174 | Doesn't Work | The Game doesn´t respond to any command. '''Use Wiisxr build 2.2.''' '''Unplayable.''' }} |
− | {{WiiSX | Kagero - Deception 2 | USA | SLUS-00677 | | + | {{WiiSX | Kagero - Deception 2 | USA | SLUS-00677 | Issues | '''Start a new game in Interpreter only. Switch back to dynarec after the start of the first Chapter.''' Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Kartia - The Word of Fate | USA | SLUS-00631 | Doesn't Work | The Game freezes after the Intro in both Story Branches. I noticed some Screen tearing. Unplayable. }} | + | {{WiiSX | Kartia - The Word of Fate | USA | SLUS-00631 | Doesn't Work | The Game freezes after the Intro in both Story Branches. I noticed some Screen tearing. '''Unplayable.''' }} |
− | {{WiiSX | Kensei - Sacred Fist | USA | SLUS-00600 | Works | I played Normal Mode. Framerate is | + | {{WiiSX | Kensei - Sacred Fist | USA | SLUS-00600 | Works | I played Normal Mode. Framerate is 33-38 FPS without Frameskip on during Battle. Full Speed during the Pause Screen. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Kid Clown no Crazy Chase 2 - Love Love Honey Soudatsusen | JAP | SLPS-00454 | Issues | I played Stage 1. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Kid Clown no Crazy Chase 2 - Love Love Honey Soudatsusen | JAP | SLPS-00454 | Issues | I played Stage 1. Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Kileak - The DNA Imperative | USA | SCUS-94102 | Works | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Kileak - The DNA Imperative | USA | SCUS-94102 | Works | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Kileak - The Blood 2 - Reason in Madness | JAP | SLPS-00170 | Works | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. | + | {{WiiSX | Kileak - The Blood 2 - Reason in Madness | JAP | SLPS-00170 | Works | I played Stage 1. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Killing Zone | USA | SLUS-00369 | Issues | I played Normal Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Killing Zone | USA | SLUS-00369 | Issues | I played Normal Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | King of Fighters 95 | USA | SCUS-94205 | Issues | I noticed some Slowdown before the Intro. I played the Single Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | King of Fighters 95 | USA | SCUS-94205 | Issues | I noticed some Slowdown before the Intro. I played the Single Mode. Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | King of Fighters 96 | JAP | SLPS-00834 | Issues | I played the Single Mode. Framerate is | + | {{WiiSX | King of Fighters 96 | JAP | SLPS-00834 | Issues | I played the Single Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | King of Fighters 97 | JAP | SLPM-86084 | Works | I played the Single Mode. Framerate is | + | {{WiiSX | King of Fighters 97 | JAP | SLPM-86084 | Works | I played the Single Mode. Framerate is 49-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | King of Fighters 98 - Dream Match Never Ends | JAP | SLPM-86201 | | + | {{WiiSX | King of Fighters 98 - Dream Match Never Ends | JAP | SLPM-86201 | Issues | I played the Single Mode. Framerate is 55-59 FPS without Frameskip on. Good Audio. '''The Audio stays mute, after pausing the match.''' I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | King of Fighters 99 | USA | SLUS-01332 | Issues | I played the Single Mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. | + | {{WiiSX | King of Fighters 99 | USA | SLUS-01332 | Issues | I played the Single Mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''The Audio stays mute, after pausing the match.''' I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Kingsley´s Adventure | USA | SLUS-00801 | | + | {{WiiSX | Kingsley´s Adventure | USA | SLUS-00801 | Issues | '''Start a New Game in Interpreter Mode to avoid GFX Glitches. Switch back to Dynarec after talking to the Princess''' I walked around the Castle. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Kings Field | USA | SLUS-00158 | Works | I walked around the first Area. Framerate is | + | {{WiiSX | Kings Field | USA | SLUS-00158 | Works | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Kings Field 2 | USA | SLUS-00255 | Works | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Kings Field 2 | USA | SLUS-00255 | Works | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Kings Field 3 | JAP | SLPS-00377 | Issues | I walked around the first Area. Framerate is | + | {{WiiSX | Kings Field 3 | JAP | SLPS-00377 | Issues | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | KISS Pinball | USA | SLUS-01366 | Works | I played Novice difficulty. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | KISS Pinball | USA | SLUS-01366 | Works | I played Novice difficulty. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Klonoa - Door to Phantomile | USA | SLUS-00585 | Works | I played the first Level. Framerate is | + | {{WiiSX | Klonoa - Door to Phantomile | USA | SLUS-00585 | Works | I played the first Level. Framerate is 45-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Knockout Kings | USA | SLUS-00737 | Issues | There is | + | {{WiiSX | Knockout Kings | USA | SLUS-00737 | Issues | There is much stuttering during the Intro FMV. I played Exhibition Mode. Framerate is 44-57 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Knockout Kings 2000 | USA | SLUS-00993 | Issues | There is some stuttering during the Intro. I played a Match. Framerate is | + | {{WiiSX | Knockout Kings 2000 | USA | SLUS-00993 | Issues | There is some stuttering during the Intro. I played a Match. Framerate is 43-51 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Knockout Kings 2001 | USA | SLUS-01269 | Issues | There is some stuttering during the Intro. I played a Match. Framerate is | + | {{WiiSX | Knockout Kings 2001 | USA | SLUS-01269 | Issues | There is some stuttering during the Intro. I played a Match. Framerate is 28-34 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Koudelka (Disk 1) | USA | SLUS-01051 | Works | I walked around the first Area. Framerate is | + | {{WiiSX | Koudelka (Disk 1) | USA | SLUS-01051 | Works | I walked around the first Area. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Kowloon´s Gate (Disk 1) | JAP | SLPS-00706 | | + | {{WiiSX | Kowloon´s Gate (Disk 1) | JAP | SLPS-00706 | Works | I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Kowloon's Gate - Kowloon Fuusuiden (Disk 1) (Byakko) | JAP | SLPS-00669 | Works | Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Kowloon's Gate - Kowloon Fuusuiden (Disk 1) (Byakko) | JAP | SLPS-00669 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Krazy Ivan | USA | SCUS-94303 | Issues | I played the first Mission. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Krazy Ivan | USA | SCUS-94303 | Issues | I played the first Mission. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Kurukuru Marumaru | JAP | SLPM-86785 | Works | | + | {{WiiSX | Kurukuru Marumaru | JAP | SLPM-86785 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
{{ Table End }} | {{ Table End }} | ||
==L== | ==L== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Land Before Time | + | {{WiiSX | Land Before Time: Big Water Adventure | USA | SLUS-01481 | Issues | Much Noise during the Introduction. Framerate is 47-59 FPS without Frameskip on. No Audio, SFX only during the Level. '''Playable.''' }} |
− | {{WiiSX | Land Before Time | + | {{WiiSX | Land Before Time: Great Valley Racing Adventure | USA | SLUS-1213 | Doesn't Work | The Game freezes at the memory card screen. '''Unplayable.''' }} |
− | {{WiiSX | Land Before Time | + | {{WiiSX | Land Before Time: Return to the Great Valley | USA | SLUS-01043 | Doesn't Work | The Game freezes early on. '''Unplayable.''' }} |
− | {{WiiSX | Langrisser IV & V Final Edition ( | + | {{WiiSX | Langrisser IV & V Final Edition (Disk 1) (Langrisser 4) | JAP | SLPS-01818 | Works | I played the Story Mode. Full Speed. Good Audio. '''There is some weird clicking Noise.''' '''Playable.''' }} |
− | {{WiiSX | Langrisser IV & V Final Edition ( | + | {{WiiSX | Langrisser IV & V Final Edition (Disk 2) (Langrisser 5) | JAP | SLPS-01818 | Works | I played the Story Mode. Full Speed with slight frame drops. Good Audio. '''There is some weird clicking Noise.''' '''Playable.''' }} |
− | {{WiiSX | Largo Winch - Command SAR | USA | SLUS-01441 | Issues | Full Speed. Good Audio. There are many | + | {{WiiSX | Largo Winch - Command SAR | USA | SLUS-01441 | Issues | Full Speed. Good Audio. There are many clipping Issues. '''Working.''' }} |
− | {{WiiSX | Legend of | + | {{WiiSX | Legend of Dragoon (Disk 1) | USA | SLUS-01043 | Works | There is some Slowdown during the Introduction. I played the Intro. Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Legend of Legaia | USA | SCUS-94254 | Works | I walked around the Village. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Legend of Legaia | USA | SCUS-94254 | Works | I walked around the Village. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Lego Racers | USA | SLUS-01043 | | + | {{WiiSX | Lego Racers | USA | SLUS-01043 | Works | I played Circuit Race. Framerate is 40-53 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Legend of Mana | USA | SLUS-01013 | Doesn't Work | | + | {{WiiSX | Legend of Mana | USA | SLUS-01013 | Doesn't Work | Stuck at the Titlescreen. The Game doesn´t respond to any command. '''Use WiiSX beta 2.1.1 instead.''' '''Unplayable.''' }} |
− | {{WiiSX | Lemmings & Oh No! More Lemmings | USA | SLUS-00760 | Works | I played both | + | {{WiiSX | Lemmings & Oh No! More Lemmings | USA | SLUS-00760 | Works | I played both mode. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Lethal Enforcers I & II | USA | SLUS-00293 | Works | | + | {{WiiSX | Lethal Enforcers I & II | USA | SLUS-00293 | Works | '''Lethal Enforcer 1.''' Full Speed. Good Audio. '''Very Playable.''' '''Lethal Enforcer 2.''' Framerate is 56-59 FPS without Frameskip on. Set Frameskip on, for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Loaded | USA | SLUS-00076 | Issues | I played the first Level. Framerate is | + | {{WiiSX | Lightning Legend - Daigo no Daibouken | JAP | SLUS-01441 | Issues | I played the Story mode. Framerate is 47-52 FPS without Frameskip on. No Audio, SFX only during battle. '''Working.''' }} |
− | {{WiiSX | Lode Runner | USA | SLUS-00557 | | + | {{WiiSX | Loaded | USA | SLUS-00076 | Issues | I played the first Level. Framerate is 31-56 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Loony Tunes Racing | USA | SLUS-01145 | Works | I played Championship Mode. Full Speed | + | {{WiiSX | Lode Runner | USA | SLUS-00557 | Issues | '''Boot the Game in Interpreter, switch later to dynarec.''' Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Loony Tunes - Sheep Raider | USA | SLUS-01369 | Works | I played the first Level | + | {{WiiSX | Loony Tunes Racing | USA | SLUS-01145 | Works | I played Championship Mode. Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Lucifer Ring | | + | {{WiiSX | Loony Tunes - Sheep Raider | USA | SLUS-01369 | Works | I played the first Level. Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Lucky Luke | USA | SLUS-00719 | Issues | '''Play the Game in Interpreter to prevent freezing.''' I played the first Level. Framerate is 35- | + | {{WiiSX | Lucifer Ring | JAP | SLPS-01784 | Works | I played the first Stage. Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Lunar - Silver Star Story Complete ( | + | {{WiiSX | Lucky Luke | USA | SLUS-00719 | Issues | '''Play the Game in Interpreter to prevent freezing.''' I played the first Level. Framerate is 35-41 FPS without Frameskip on. No Audio, SFX only. '''Working.''' }} |
− | {{WiiSX | Lunar 2 - Eternal Blue Complete ( | + | {{WiiSX | Lunar - Silver Star Story Complete (Disk 1) | USA | SLUS-00628 | Issues | '''Play the game in Interpreter to prevent getting an Black Screen after the Intro.''' I met Lunar. Framerate is 39-46 FPS without Frameskip on. Good Audio with slight stuttering. '''Working.''' }} |
+ | {{WiiSX | Lunar 2 - Eternal Blue Complete (Disk 1) | USA | SLUS-00293 | Doesn't Work | The Game freezes after setting up the trap in the Intro. '''Unplayable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==M== | ==M== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Madden NFL '98 | USA | SLUS-00516 | Works | | + | {{WiiSX | Madden NFL '98 | USA | SLUS-00516 | Works | I played the Exhibition mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Mad Stalker - Full Metal Force | JAP | SLPS-00734 | Works | I played the first | + | {{WiiSX | Mad Stalker - Full Metal Force | JAP | SLPS-00734 | Works | I played the first Stage. Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Magical Tetris Challenge Featuring Mickey | JAP | SLPS-01786 | | + | {{WiiSX | Magical Tetris Challenge Featuring Mickey | JAP | SLPS-01786 | Issues| '''Play the Game in Interpreter and HLE BIOS mode to prevent getting an Black Screen.''' '''Loading an Save state breaks the game.''' I played the Story mode. Framerate is 39-42 FPS without Frameskip on during a match. The Audio has much stuttering. '''Working.''' }} |
− | {{WiiSX | Martian Gothic - Unification | USA | SLUS-01148 | Doesn't Work | The Game runs too fast. It freezes early. Unplayable. }} | + | {{WiiSX | Martian Gothic - Unification | USA | SLUS-01148 | Doesn't Work | The Game runs too fast. It freezes early. '''Unplayable.''' }} |
− | {{WiiSX | Marvel Super Heroes | USA | SLUS-00257 | Works | I played Arcade Mode. Framerate is | + | {{WiiSX | Marvel Super Heroes | USA | SLUS-00257 | Works | I played Arcade Mode. Framerate is 45-56 FPS without Frameskip on. Set Frameskip on, for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Marvel Super Heroes vs. Street Fighter | USA | SLUS-00793 | Works | I played a Match. Framerate is | + | {{WiiSX | Marvel Super Heroes vs. Street Fighter | USA | SLUS-00793 | Works | I played a Match. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Marvel vs. Capcom - Clash of Super Heroes | USA | SLUS-01059 | Works | I played a Match. Framerate is | + | {{WiiSX | Marvel vs. Capcom - Clash of Super Heroes | USA | SLUS-01059 | Works | I played a Match. Framerate is 55-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Mass Destruction | USA | SLUS-00462 | Issues | I played the first Level. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Mass Destruction | USA | SLUS-00462 | Issues | I played the first Level. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Master of Monsters - Disciples of Gaia | USA | SLUS-00595 | Works | | + | {{WiiSX | Master of Monsters - Disciples of Gaia | USA | SLUS-00595 | Works | I played the Story Mode. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Matsumoto Reiji 999 - Story of Galaxy Express 999 ( | + | {{WiiSX | Matsumoto Reiji 999 - Story of Galaxy Express 999 (Disk 1) | JAP | SLPS-03220 | Doesn't Work | The Game freezes after the Traincutscene. '''Unplayable.''' }} |
− | {{WiiSX | MDK | USA | SLUS-00974 | Issues | I played the first Area. Full Speed. No Audio, SFX only. Annoying Camera problems. Working. }} | + | {{WiiSX | MDK | USA | SLUS-00974 | Issues | I played the first Area. Full Speed. No Audio, SFX only. Annoying Camera problems. '''Working.''' }} |
− | {{WiiSX | MechWarrior 2 - 31st Century Combat | USA | SLUS-00401 | Issues | I played the first Mission. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | MechWarrior 2 - 31st Century Combat | USA | SLUS-00401 | Issues | I played the first Mission. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Medal of Honor | USA | SLUS-00974 | Works | I played the first Mission. Framerate is | + | {{WiiSX | Medal of Honor | USA | SLUS-00974 | Works | I played the first Mission. Framerate is 41-59 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Medal of Honor - Underground | USA | SLUS-01270 | Works | I played the first Mission. Framerate is | + | {{WiiSX | Medal of Honor - Underground | USA | SLUS-01270 | Works | I played the first Mission. Framerate is 46-59 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Medarot R | JAP | SLPS-02414 | Works | I walked around Town. Full Speed. Good Audio. I noticed some Screen tearing. | + | {{WiiSX | Medarot R | JAP | SLPS-02414 | Works | I walked around Town. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Medievil | USA | SCUS-94227 | Works | I played the first Level. Framerate is | + | {{WiiSX | Medievil | EUR | SCES-00311 | Issues | '''Appears to run properly but you get black screen when you reach and launch the third stage. No matter what you do and which settings you set, the game freezes.''' '''Working.''' }} |
− | {{WiiSX | Medievil 2 | USA | SCUS-94564 | Works | I played the first Level. Framerate is 42- | + | {{WiiSX | Medievil | USA | SCUS-94227 | Works | I played the first Level. Framerate is 45-59 FPS without Frameskip on. Good Audio with some Noise. '''Playable.''' }} |
− | {{WiiSX | Megaman 8 | USA | SLUS-00453 | Works | I played the first Level. Full Speed. Good Audio. | + | {{WiiSX | Medievil 2 | USA | SCUS-94564 | Works | I played the first Level. Framerate is 42-50 FPS without Frameskip on. Good Audio with some stuttering. '''Playable.''' }} |
− | {{WiiSX | Megaman X3 | PAL | SLES-00503 | Doesn't Work | The Game freezes during the first loading Screen. Unplayable. }} | + | {{WiiSX | Megaman 8 | USA | SLUS-00453 | Works | I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Megaman X4 | USA | SLUS-00561 | | + | {{WiiSX | Megaman X3 | PAL | SLES-00503 | Doesn't Work | The Game freezes during the first loading Screen. '''Unplayable.''' }} |
− | {{WiiSX | Megaman X5 | USA | SLUS-01334 | | + | {{WiiSX | Megaman X4 | USA | SLUS-00561 | Issues | '''The game freezes after you beat the boss from the jungle level!''' I played the first Stage with Zero and X. Framerate is 55-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Working.''' }} |
− | {{WiiSX | Megaman X6 | USA | SLUS-01395 | | + | {{WiiSX | Megaman X5 | USA | SLUS-01334 | Doesn't Work | '''The game freezes after you select the first stage.''' Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Unplayable.''' }} |
− | {{WiiSX | Megaman Legends | USA | SLUS-00603 | Works | I walked around the Intro Area. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Megaman X6 | USA | SLUS-01395 | Doesn't Work | '''The game freezes after you select the first stage.''' Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Unplayable.''' }} |
− | {{WiiSX | Megaman Legends 2 | USA | SLUS-01140 | Doesn't Work | | + | {{WiiSX | Megaman Legends | USA | SLUS-00603 | Works | I walked around the Intro Area. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Metal Gear Solid (V.1.0) (Disk 1) | USA | SLUS-00594 | Issues | I reached the Elevator. Framerate is 57-59 FPS without Frameskip on. There is | + | {{WiiSX | Megaman Legends 2 | USA | SLUS-01140 | Doesn't Work | Black Screen after the Capcom Logo. '''Unplayable.''' }} |
− | {{WiiSX | Metal Gear Solid - VR Mission | USA | SLUS-00957 | | + | {{WiiSX | Metal Gear Solid (V.1.0) (Disk 1) | USA | SLUS-00594 | Issues | I reached the Elevator. Framerate is 57-59 FPS without Frameskip on. '''There is much Slowdown during Cutscenes.''' Glitched up Audio. '''Playable.''' }} |
− | {{WiiSX | Metal Slug X | USA | SLUS-01212 | Works | I played Arcade | + | {{WiiSX | Metal Gear Solid - VR Mission | USA | SLUS-00957 | Works | I played Practise Mode. Full Speed. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Mickey´s Wild Adventure | PAL | SCES-00163 | Issues | I played the first Level. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Metal Slug X | USA | SLUS-01212 | Works | I played the Arcade mode. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Micro Machines V3 | USA | SLUS-00593 | Works | I played the Challenger | + | {{WiiSX | Mickey´s Wild Adventure | PAL | SCES-00163 | Issues | I played the first Level. Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Misadventures of Tron Bonne | USA | SLUS-00896 | Works | I played the first Mission. | + | {{WiiSX | Micro Machines V3 | USA | SLUS-00593 | Works | I played the Challenger mode. Full Speed in the Menu. Framerate is 42-49 FPS without Frameskip on during a race. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Mission Impossible | USA | SLUS-01016 | Doesn't Work | There is some Slowdown during the Menu Screen. The Game crashed before the start of the Mission. Unplayable. }} | + | {{WiiSX | Misadventures of Tron Bonne | USA | SLUS-00896 | Works | I played the first Mission. Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Monkey Hero | USA | SLUS-01016 | Doesn't Work | The Game | + | {{WiiSX | Mission Impossible | USA | SLUS-01016 | Doesn't Work | There is some Slowdown during the Menu Screen. The Game crashed before the start of the Mission. '''Unplayable.''' }} |
− | {{WiiSX | Monster Ranger | USA | SLUS-00568 | | + | {{WiiSX | Mobile Light Force | JAP | SLUS-01525 | Issues | I played the first Level. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Moonlight Syndrome (Disk 1)| JAP | SLPS-01001 | Doesn't Work | The Game freezes after the Intro. Unplayable. }} | + | {{WiiSX | Monkey Hero | USA | SLUS-01016 | Doesn't Work | The Game doesn´t respond to any command. '''Unplayable.''' }} |
− | {{WiiSX | Mortal Kombat 2 | JAP | SLPS-00444 | Works | Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Monster Ranger | USA | SLUS-00568 | Issues | '''Boot with Interpreter to prevent freezing.''' '''Switch back to dynarec on the Titlescreen.''' I played the Intro. Full Speed with rare dips. Good Audio with a little noise. '''Playable.''' }} |
− | {{WiiSX | Mortal Kombat 3 | USA | SCUS-94201 | Doesn't Work | Black screen after the Prepare For Kombat | + | {{WiiSX | Moonlight Syndrome (Disk 1)| JAP | SLPS-01001 | Doesn't Work | The Game freezes after the FMV Intro. '''Unplayable.''' }} |
− | {{WiiSX | Mortal Kombat 4 | USA | SLUS-00605 | Works | I played | + | {{WiiSX | Mortal Kombat 2 | JAP | SLPS-00444 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Mortal Kombat Mythologies - Sub-Zero | USA | SLUS-00476 | Works | I walked around the first Level. Full Speed. Good Audio. I noticed some Screen tearing. | + | {{WiiSX | Mortal Kombat 3 | USA | SCUS-94201 | Doesn't Work | Black screen after the Prepare For Kombat Screen. '''Unplayable.''' }} |
− | {{WiiSX | Mortal Kombat Trilogy (V.1.0) | USA | SLUS-00330 | Issues | ''' | + | {{WiiSX | Mortal Kombat 4 | USA | SLUS-00605 | Works | I played the Arcade mode. Framerate is 48-56 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Mortal Kombat - Special Forces | USA | SLUS-00824 | | + | {{WiiSX | Mortal Kombat Mythologies - Sub-Zero | USA | SLUS-00476 | Works | I walked around the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Moto Racer | USA | SLUS-00498 | Issues | I played Single Race. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Mortal Kombat Trilogy (V.1.0) | USA | SLUS-00330 | Issues | '''Continue a paused match, and you get thrown to the Homebrew Channel.''' Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Working.''' }} |
− | {{WiiSX | Moto Racer 2 | USA | SLUS-00738 | Issues | I played Single Race. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. Playable. }} | + | {{WiiSX | Mortal Kombat - Special Forces | USA | SLUS-00824 | Works | I walked around the first Level. Framerate is 46-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Motor Toon Grand Prix | USA | SCUS-94355 | Works | | + | {{WiiSX | Moto Racer | USA | SLUS-00498 | Issues | I played the Single Race mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Motor Toon Grand Prix 2 (Disk 1) | JAP | SCPS-10018 | Works | I played Championship | + | {{WiiSX | Moto Racer 2 | USA | SLUS-00738 | Issues | I played the Single Race mode. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Mr.Driller | USA | SLUS-01111 | Issues | I played the 5000ft Challenge. Framerate is | + | {{WiiSX | Motor Toon Grand Prix | USA | SCUS-94355 | Works | I played the Championship mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Myst | USA | SCUS-94602 | Doesn't Work | The Game freezes during the Intro. }} | + | {{WiiSX | Motor Toon Grand Prix 2 (Disk 1) | JAP | SCPS-10018 | Works | I played the Championship mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Mystical Dragons | JAP | SLPS-02103 | Works | I walked around the Village. Framerate is | + | {{WiiSX | Mr.Driller | USA | SLUS-01111 | Issues | I played the 5000ft Challenge. Framerate is 49-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. '''There is an annoying clicking Sound.''' '''Working.''' }} |
+ | {{WiiSX | Myst | USA | SCUS-94602 | Doesn't Work | The Game freezes during the Intro. '''Unplayable.''' }} | ||
+ | {{WiiSX | Mystical Dragons | JAP | SLPS-02103 | Works | I walked around the Village. Framerate is 48-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==N== | ==N== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Namco Museum Vol. 1 | USA | SLUS-00215 | Works | | + | {{WiiSX | N20 - Nitrous Oxide | USA | SLUS-00637 | Issues | Framerate is 44-46 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Namco Museum Vol. 2 | USA | SLUS-00216 | Works | | + | {{WiiSX | Namco Museum Vol. 1 | USA | SLUS-00215 | Works | '''All Games''' Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Namco Museum Vol. 3 | USA | SLUS-00398 | Works | | + | {{WiiSX | Namco Museum Vol. 2 | USA | SLUS-00216 | Works | '''All Games''' Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Namco Museum Vol. 4 | USA | SLUS-00416 | Issues | | + | {{WiiSX | Namco Museum Vol. 3 | USA | SLUS-00398 | Works | '''All Games''' Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Namco Museum Vol. 5 | USA | SLUS-00417 | Works | | + | {{WiiSX | Namco Museum Vol. 4 | USA | SLUS-00416 | Issues | '''Pac-Land''' controls are mixed up. '''The Genji and the Heike Clans''' doesn´t work. In '''Assault''', half of the screen is cut off. '''Ordyne''' works. '''Working.''' }} |
− | {{WiiSX | Naruto - Shinobi no Sato no Jintori Gassen | JAP | SLPS-03553 | Works | I played Chapter 1. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Namco Museum Vol. 5 | USA | SLUS-00417 | Works | '''Pac-Mania''' Full Speed with rare dips. '''The Legend of Valkyrie.''' Full Speed with rare dips. '''Dragon Spirit.''' Full Speed. '''Baraduke.''' Full Speed. '''Metro Cross.''' Full Speed. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | NBA Jam Extreme | USA | SLUS-00388 | Works | I played Head to Head. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Naruto - Shinobi no Sato no Jintori Gassen | JAP | SLPS-03553 | Works | I played Chapter 1 of the Story mode. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | NBA Jam - Tournament Edition | USA | SLUS-00002 | Issues | I played Head to Head. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | NBA Jam Extreme | USA | SLUS-00388 | Works | I played Head to Head. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | NBA Hangtime | USA | SLUS-00329 | Doesn't Work | | + | {{WiiSX | NBA Jam - Tournament Edition | USA | SLUS-00002 | Issues | I played Head to Head. Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | NBA Showtime: NBA on NBC | USA | SLUS-00948 | Doesn't Work | | + | {{WiiSX | NBA Hangtime | USA | SLUS-00329 | Doesn't Work | I get an Assertion Error after the Licensed by Screen. '''Unplayable.''' }} |
− | {{WiiSX | Nectaris - Military Madness | USA | SLUS-00764 | Works | I played | + | {{WiiSX | NBA Showtime: NBA on NBC | USA | SLUS-00948 | Doesn't Work | The Game crashes after the Team logo Screen. Boot with HLE BIOS and you can hear Audio. '''Unplayable.''' }} |
− | + | {{WiiSX | Nectaris - Military Madness | USA | SLUS-00764 | Works | I played the Campaign Mode. Framerate is 50-59 FPS without Frameskip on. Set Frameskip on for the best result. There is some Slowdown during the movement of the Units. Good Audio. '''Playable.''' }} | |
− | {{WiiSX | Need for Speed - High Stakes | USA | SLUS-00826 | Works | I played Single Race. Framerate is | + | {{WiiSX | Need for Speed - High Stakes | USA | SLUS-00826 | Works | I played the Single Race mode. '''There is much Slowdown in the Wheel Perspectiv.''' Framerate is 41-52 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Need for Speed 2 | USA | SLUS-00276 | Works | Framerate is | + | {{WiiSX | Need for Speed 2 | USA | SLUS-00276 | Works | Framerate is 54-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Need for Speed 3 - Hot Pursuit | USA | SLUS-000620 | Works | I played | + | {{WiiSX | Need for Speed 3 - Hot Pursuit | USA | SLUS-000620 | Works | I played the 1 Player mode. Framerate is 45-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Need for Speed - Porsche | + | {{WiiSX | Need for Speed - Porsche Unleashed | USA | SLUS-01104 | Works | I played the Quick Race mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Need for Speed - V-Rally | USA | SLUS-00590 | Issues | '''Boot the Game in Interpreter to prevent | + | {{WiiSX | Need for Speed - V-Rally | USA | SLUS-00590 | Issues | '''Boot and play the Game in Interpreter mode to prevent freezing.''' I played the Arcade mode. Framerate is 29-35 FPS without Frameskip on. Good Audio. '''Working.''' }} |
− | {{WiiSX | Need for Speed - V-Rally 2 | USA | SLUS-01003 | Works | I played the Arcade | + | {{WiiSX | Need for Speed - V-Rally 2 | USA | SLUS-01003 | Works | I played the Arcade mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Nekketsu Oyako [En by PentarouZero v1.0d] | JAP | SLPS-00006 | Doesn't Work | I get | + | {{WiiSX | Nekketsu Oyako [En by PentarouZero v1.0d] | JAP | SLPS-00006 | Doesn't Work | I get thrown out to the Homebrew Channel after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Next Tetris | USA | SLUS-00862 | Issues | I played Clear All mode. Framerate is | + | {{WiiSX | Next Tetris | USA | SLUS-00862 | Issues | I played the Clear All mode. Framerate is 42-46 FPS without Frameskip on. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | NHL Open Ice: 2 on 2 Challenge | USA | SLUS-00327 | Works | | + | {{WiiSX | NHL Open Ice: 2 on 2 Challenge | USA | SLUS-00327 | Works | I played a game. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Nicktoons Racing | USA | SLUS-01047 | Doesn't Work | | + | {{WiiSX | Nicktoons Racing | USA | SLUS-01047 | Doesn't Work | The Game freezes at the License Screen. '''Unplayable.''' }} |
− | {{WiiSX | Nightmare Creatures | USA | SLUS-00582 | Works | '''Boot the Game in Interpreter to prevent the Game from freezing. Switch back to Dynarec during the Character Select Screen.''' Full Speed. There is some Slowdown during loading. Good Audio. Playable. }} | + | {{WiiSX | Nightmare Creatures | USA | SLUS-00582 | Works | '''Boot the Game in Interpreter to prevent the Game from freezing. Switch back to Dynarec during the Character Select Screen.''' Full Speed with rare dips. There is some Slowdown during loading. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Nightmare Creatures 2 | USA | SLUS-01112 | Doesn't Work | Black Screen after the Konami Logo. Boot the Game with HLE BIOS and you can hear Audio. Unplayable. }} | + | {{WiiSX | Nightmare Creatures 2 | USA | SLUS-01112 | Doesn't Work | Black Screen after the Konami Logo. Boot the Game with HLE BIOS and you can hear Audio. '''Unplayable.''' }} |
− | {{WiiSX | Norse by Norsewest - The Return of the Lost Vikings | USA | SLUS-00466 | Works | I played the first Level. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Night Raid | JAP | SLPM-87048 | Issues | I played the Arcade mode. Framerate is 38-47 FPS without Frameskip on. '''Set Frameskip on for the best result.''' '''The Audio has much stuttering without Frameskip.''' '''Playable.''' }} |
− | {{WiiSX | Novastorm (Disk 1) | USA | SCUS-94404 | Issues | Full Speed. Good Audio. There are some GFX Glitches on Screen. A green pixelated bar on the right side makes it difficut to see | + | {{WiiSX | Norse by Norsewest - The Return of the Lost Vikings | USA | SLUS-00466 | Works | I played the first Level. Full Speed. Good Audio. '''Very Playable.''' }} |
+ | {{WiiSX | Novastorm (Disk 1) | USA | SCUS-94404 | Issues | Full Speed. Good Audio. '''There are some GFX Glitches on Screen. A green pixelated bar on the right side makes it difficut to see.''' '''Working.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==O== | ==O== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | O.D.T | USA | SLUS-00698 | Doesn't Work | In Interpreter and Dynarec the Screen goes black after the Titlescreen . It is possible to see the Intro FMV by booting through the HLE BIOS. The Game crashes after the FMV. Unplayable. | + | {{WiiSX | O.D.T | USA | SLUS-00698 | Doesn't Work | '''In both Interpreter and Dynarec, the Screen goes black after the Titlescreen.''' It is possible to see the Intro FMV by booting through the HLE BIOS. '''The Game crashes after the FMV. Unplayable.''' }} |
− | {{WiiSX | Oddworld - Abe´s Exoddus (Disk 1) | USA | SLUS-00190 | Issues | Full Speed. | + | {{WiiSX | Oddworld - Abe´s Exoddus (Disk 1) | USA | SLUS-00190 | Issues | Full Speed. Good Audio. '''There are many GFX Glitches on Screen.''' '''Working.''' }} |
− | {{WiiSX | Oddworld - Abe´s Oddysee | USA | SLUS-00710 | Issues | Full Speed. | + | {{WiiSX | Oddworld - Abe´s Oddysee | USA | SLUS-00710 | Issues | Full Speed. Good Audio. '''There are many GFX Glitches on Screen.''' '''Working.''' }} |
− | {{WiiSX | Ogre Battle - Limited Edition | USA | SLUS-00467 | Issues | No | + | {{WiiSX | Ogre Battle - Limited Edition | USA | SLUS-00467 | Issues | '''No Music during the Titlescreen.''' I played Chapter 1. Framerate is 53-59 FPS without Frameskip on. Good Audio on the Map. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Omega Boost | USA | SCUS-94449 | Works | I played | + | {{WiiSX | Omega Boost | USA | SCUS-94449 | Works | I played the Campaign Mode. Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | One | USA | SLUS-00469 | Doesn't Work | The Game freezes during the developed by Screen. Unplayable. }} | + | {{WiiSX | One | USA | SLUS-00469 | Doesn't Work | The Game freezes during the developed by Screen. '''Unplayable.''' }} |
− | {{WiiSX | One Piece Mansion | USA | SLUS-01406 | Works | I played the Story | + | {{WiiSX | One Piece Mansion | USA | SLUS-01406 | Works | I played the Story mode. Full Speed with rare dips. Good Audio with a little stuttering. '''Playable.''' }} |
− | {{WiiSX | Overblood | USA | SLUS-00464 | Doesn't Work | The Game hangs after trying to access | + | {{WiiSX | Overblood | USA | SLUS-00464 | Doesn't Work | The Game hangs after trying to access the terminal. '''Unplayable.''' }} |
− | {{WiiSX | Overblood 2 (Disk 1) | JAP | SLPS-01261 | Doesn't Work | The Game hangs after the Main Character stretches himself. Unplayable. }} | + | {{WiiSX | Overblood 2 (Disk 1) | JAP | SLPS-01261 | Doesn't Work | The Game hangs after the Main Character stretches himself. '''Unplayable.''' }} |
{{ Table End }} | {{ Table End }} | ||
==P== | ==P== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Pandemonium! (v1.0) | USA | SLUS-00232 | Works | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. | + | {{WiiSX | Pandemonium! (v1.0) | USA | SLUS-00232 | Works | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Pandemonium! 2 | USA | SLUS-00578 | Works | I played the first Level. Framerate is | + | {{WiiSX | Pandemonium! 2 | USA | SLUS-00578 | Works | I played the first Level. Framerate is 43-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Panzer Bandit | JAP | SLPS-00899 | Works | | + | {{WiiSX | Panzer Bandit | JAP | SLPS-00899 | Works | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Panzer Front | USA | SLUS-01399 | Works | Framerate is | + | {{WiiSX | Panzer Front | USA | SLUS-01399 | Works | Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | PaRappa the Rapper | USA | SCUS-94183 | Works | Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | PaRappa the Rapper | USA | SCUS-94183 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Parasite Eve (Disk 1) | USA | SLUS-00662 | Works | I walked around the first Area. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Parasite Eve (Disk 1) | USA | SLUS-00662 | Works | I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Parasite Eve 2 (Disk 1) | JAP | SLPS-02480 | Doesn't Work | The Game freezes after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Parasite Eve 2 (Disk 1) | JAP | SLPS-02480 | Doesn't Work | The Game freezes after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Parasite Eve 2 (Disk 1) | USA | SLUS-01042 | Doesn't Work | Freezes at | + | {{WiiSX | Parasite Eve 2 (Disk 1) | USA | SLUS-01042 | Doesn't Work | Freezes at the Squaresoft Screen. '''Unplayable.''' }} |
− | {{WiiSX | Parodius | PAL | SLES-00036 | Issues | I tested both Games. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Parodius | PAL | SLES-00036 | Issues | '''I tested both Games.''' Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Pepsiman | JAP | SLPS-01762 | Issues | I played the first Level. Full Speed No Audio, SFX only. Playable. }} | + | {{WiiSX | Pepsiman | JAP | SLPS-01762 | Issues | I played the first Level. Full Speed No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Persona | USA | SLUS-00339 | Works | I walked around the first Area. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Persona | USA | SLUS-00339 | Works | I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Persona 2 - Eternal Punishment | USA | SLUS-01158 | Works | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. | + | {{WiiSX | Persona 2 - Eternal Punishment | USA | SLUS-01158 | Works | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Persona 2 - Tsumi ~ Innocent Sin [En by Gemini v1.0a] | USA | SLPS-02100 | Works | I walked around the first Area. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Persona 2 - Tsumi ~ Innocent Sin [En by Gemini v1.0a] | USA | SLPS-02100 | Works | I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Peter Pan in Disney's Return to Never Land | USA | SCUS-94643 | Doesn't Work | The Game | + | {{WiiSX | Peter Pan in Disney's Return to Never Land | USA | SCUS-94643 | Doesn't Work | The Game crashes after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Pinobee | USA | SLUS-01494 | Issues | I played the first Level. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Philosoma | USA | SCUS-94403 | Issues | I played Phase 1. Framerate is 42-53 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Planet of the Apes | USA | SLUS-01468 | | + | {{WiiSX | Pinobee | USA | SLUS-01494 | Issues | I played the first Level. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Pocket Fighter | USA | SLUS-00653 | Issues | '''Play in Dynarec with HLE BIOS to prevent the game from freezing during the Arcade loading screen.''' Framerate is | + | {{WiiSX | Planet of the Apes | USA | SLUS-01468 | Works | I walked around the first Area. Framerate is 39-54 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | PO`ed | USA | SLUS-00097 | Works | Full Speed. Good Audio. I noticed some Screen tearing. Playable }} | + | {{WiiSX | Pocket Fighter | USA | SLUS-00653 | Issues | '''Play in Dynarec with HLE BIOS to prevent the game from freezing during the Arcade loading screen.''' Framerate is 57-59 FPS without Frameskip on. '''No Audio, SFX only during battle.''' I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Policenauts [En by Slowbeef v1.0] (Disc 1) | JAP | SLUS-00653 | Issues | '''Play the Game in Interpreter to prevent GFX Glitches.''' Framerate is 48- | + | {{WiiSX | PO`ed | USA | SLUS-00097 | Works | Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | PoPoLoCrois Monogatari | JAP | SCPS-10023 | Works | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Policenauts [En by Slowbeef v1.0] (Disc 1) | JAP | SLUS-00653 | Issues | '''Play the Game in Interpreter to prevent GFX Glitches.''' Framerate is 48-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | PoPoRoGue | JAP | SCPS-10050 | Works | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | PoPoLoCrois Monogatari | JAP | SCPS-10023 | Works | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Populous - The Beginning | USA | SLUS-00277 | Works | Framerate is | + | {{WiiSX | PoPoRoGue | JAP | SCPS-10050 | Works | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Powerslave | USA | SLUS-00102 | Issues | '''The Game crashed on Dynarec. Play in Interpreter.''' Framerate is | + | {{WiiSX | Populous - The Beginning | USA | SLUS-00277 | Works | Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Primal Rage | USA | SLUS-00126 | Issues | I played Arcade Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Powerslave | USA | SLUS-00102 | Issues | '''The Game crashed on Dynarec. Play in Interpreter.''' Framerate is 34-42 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
+ | {{WiiSX | Primal Rage | USA | SLUS-00126 | Issues | I played the Arcade Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==Q== | ==Q== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Q Bert | USA | SLUS-00904 | Works | | + | {{WiiSX | Q Bert | USA | SLUS-00904 | Works | '''FMV are a garbled mess.''' Full Speed with rare dips. There is some Slowdown during the menu Screen. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Quake 2 | USA | SLUS-00757 | Works | I played the first Level. Framerate is 50-59 FPS without Frameskip on. Good Audio. Playable. }} | + | {{WiiSX | Quake 2 | USA | SLUS-00757 | Works | I played the first Level. Framerate is 50-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
{{ Table End }} | {{ Table End }} | ||
==R== | ==R== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Racing Lagoon | JAP | SLPS-02038 | Works | I played the Prologue. Framerate is 51- | + | {{WiiSX | Racing Lagoon | JAP | SLPS-02038 | Works | I played the Prologue. Framerate is 51-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | R4: Ridge Racer Type 4 | USA | SLUS-00797 | | + | {{WiiSX | R4: Ridge Racer Type 4 | USA | SLUS-00797 | Works | I played the Grand Prix mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Radikal Bikers | EUR | SLES-01943 | Doesn't Work | All 3D graphics are missing. Can't see anything other than HUD when in game. }} | + | {{WiiSX | Radikal Bikers | EUR | SLES-01943 | Doesn't Work | '''The Game crashes in dynarec, use Interpreter.''' All 3D graphics are missing. Can't see anything other than HUD when in game. '''Unplayable.''' }} |
− | {{WiiSX | Rage Racer | USA | SLUS-00403 | Issues | I played Grand Prix | + | {{WiiSX | Rage Racer | USA | SLUS-00403 | Issues | I played the Grand Prix mode. Full Speed. No Audio, SFX only during a race. '''Playable.''' }} |
− | {{WiiSX | Raiden DX | JAP | SLPM-86656 | Works | I played Solo | + | {{WiiSX | Raiden DX | JAP | SLPM-86656 | Works | I played the Solo start mode. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Raiden Project | JAP | SLPM-86656 | Doesn't Work | I get | + | {{WiiSX | Raiden Project | JAP | SLPM-86656 | Doesn't Work | I get thrown out to the Homebrew Channel after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Rampage 2: Universal Tour | USA | SLUS-00742 | Works | | + | {{WiiSX | Rampage 2: Universal Tour | USA | SLUS-00742 | Works | I selected Salt Lake City. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Rampage: Through Time | USA | SLUS-01065 | Works | I selected Dodge City. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. | + | {{WiiSX | Rampage: Through Time | USA | SLUS-01065 | Works | I selected Dodge City. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Rampage: World Tour | USA | SLUS-00549 | Works | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Rampage: World Tour | USA | SLUS-00549 | Works | Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Raycrisis | JAP | SLPM-86450 | Issues | Framerate is | + | {{WiiSX | Raycrisis | JAP | SLPM-86450 | Issues | I played the Original mode. Framerate is 39-42 FPS without Frameskip on. Set Frameskip on, for the best result. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Raycrisis - Series Termination | USA | SLUS-01217 | Issues | Framerate is | + | {{WiiSX | Raycrisis - Series Termination | USA | SLUS-01217 | Issues | I played the Original mode. Framerate is 46-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Rayman | USA | SLUS-00005 | Doesn't Work | The Game freezes during the Ubi Soft Screen. Unplayable. }} | + | {{WiiSX | Rayman | USA | SLUS-00005 | Doesn't Work | The Game freezes during the Ubi Soft Screen. '''Unplayable.''' }} |
− | {{WiiSX | Rayman 2: The Great Escape | USA | SLUS-01235 | Issues | I played the first Level. Framerate is | + | {{WiiSX | Rayman 2: The Great Escape | USA | SLUS-01235 | Issues | I played the first Level. Framerate is 45-59 FPS without Frameskip on. '''Cutscenes are very glitchy and will crash the game so you'll have to skip them.''' Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Rayman Rush | USA | SLUS-01458 | | + | {{WiiSX | Rayman Rush | USA | SLUS-01458 | Doesn't Work | The Menu after the Title Screen is invisible. '''Unplayable.''' }} |
− | {{WiiSX | Raystorm | USA | SLUS-00482 | Issues | '''Play the Game in Interpreter. The game freezes while checking the Memory Card in Dynarec.''' '''Switch back to Dynarec during the Titlescreen.''' I played the Arcade Mode. Framerate is | + | {{WiiSX | Raystorm | USA | SLUS-00482 | Issues | '''Play the Game in Interpreter. The game freezes while checking the Memory Card in Dynarec.''' '''Switch back to Dynarec during the Titlescreen.''' I played the Arcade Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Real Bout Garou Densetsu | JAP | SLPS-00640 | Issues | I played Arcade | + | {{WiiSX | Real Bout Garou Densetsu | JAP | SLPS-00640 | Issues | I played the Arcade mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Real Bout Garou Densetsu Special Dominated Mind | JAP | SLPM-86085 | Issues | I played Arcade | + | {{WiiSX | Real Bout Garou Densetsu Special Dominated Mind | JAP | SLPM-86085 | Issues | I played the Arcade mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Resident Evil | USA | SLUS-00170 | Doesn't Work | The Game won´t boot after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Resident Evil | USA | SLUS-00170 | Doesn't Work | The Game won´t boot after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Resident Evil 1.5 | USA | SLPPSXEXE | Issues | '''Boot and play | + | {{WiiSX | Resident Evil 1.5 | USA | SLPPSXEXE | Issues | '''Boot and play in Interpreter to prevent an Code dump Error.''' I played as Elza Walker. Framerate is 46-54 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Resident Evil - Director´s Cut | USA | SLUS-00551 | Doesn't Work | The Game won´t boot after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Resident Evil - Director´s Cut | USA | SLUS-00551 | Doesn't Work | The Game won´t boot after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Resident Evil - Survivor | USA | SLUS-01087 | Works | | + | {{WiiSX | Resident Evil - Survivor | USA | SLUS-01087 | Works | Framerate is 54-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Resident Evil 2 (Disk 1) | USA | SLUS-00421 | Doesn't Work | The Game | + | {{WiiSX | Resident Evil 2 (Disk 1) | USA | SLUS-00421 | Doesn't Work | The Game doesn´t boot after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Resident Evil 3 - Nemesis | PAL | SLES-02529 | Doesn't Work | The Game freezes after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Resident Evil 3 - Nemesis | PAL | SLES-02529 | Doesn't Work | The Game freezes after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Return Fire | USA | SLUS-00184 | Issues | I played the first Mission. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Return Fire | USA | SLUS-00184 | Issues | I played the first Mission. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Revolution X | USA | SLUS-00012 | Doesn't Work | You can't | + | {{WiiSX | Reverthion | JAP | SLPS-00143 | Issues | I played the Story mode. Framerate is 41-49 FPS without Frameskip on. The Audio has much stuttering. '''Working.''' }} |
− | {{WiiSX | Rhapsody - A Musical Adventure | USA | SLUS-00012 | Issues | '''The Game crashed after setting Vibration | + | {{WiiSX | Revolution X | USA | SLUS-00012 | Doesn't Work | '''You can't get past the first set of enemies in the first level.''' No Audio, SFX only during Gameplay. '''Unplayable.''' }} |
− | {{WiiSX | Ridge Racer | USA | SCUS-94300 | Issues | I played Grand Prix Mode. Full Speed. No Audio, SFX only during a race. Playable. }} | + | {{WiiSX | Rhapsody - A Musical Adventure | USA | SLUS-00012 | Issues | '''The Game crashed after setting Vibration on in the menu.''' I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Ridge Racer Bonus Turbo Mode Disc | USA | SLUS-90049 | Issues | '''I played Turbo | + | {{WiiSX | Ridegear Guybrave | JAP | SLPS-00905 | Works | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Ridge Racer Revolution | USA | SLUS-00214 | Issues | I played Grand Prix | + | {{WiiSX | Ridge Racer | USA | SCUS-94300 | Issues | I played Grand Prix Mode. Full Speed. No Audio, SFX only during a race. '''Playable.''' }} |
− | {{WiiSX | Rise 2 - Resurrection | USA | SLUS-00186 | Doesn't Work | Many GFX Glitches on Screen. The Game crashed after the Character loading Screen. Unplayable. }} | + | {{WiiSX | Ridge Racer Bonus Turbo Mode Disc | USA | SLUS-90049 | Issues | '''I played the Turbo mode.''' Framerate is 37-40 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only during a race. '''Slower than the Original.''' '''Working.''' }} |
− | {{WiiSX | Riven - The Sequel to Myst (Disc 1) | USA | SLUS-00535 | Works | Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Ridge Racer Revolution | USA | SLUS-00214 | Issues | I played the Grand Prix mode. Full Speed. No Audio, SFX only during a race. '''Playable.''' }} |
− | {{WiiSX | Road Rash | USA | SLUS-00035 | Works | I played Arcade | + | {{WiiSX | Rise 2 - Resurrection | USA | SLUS-00186 | Doesn't Work | Many GFX Glitches on Screen. The Game crashed after the Character loading Screen. '''Unplayable.''' }} |
− | {{WiiSX | Road Rash 3D | USA | SLUS-00524 | Doesn't Work | The Cutscenes have clipping Issues. The Game freezes before the Titlescreen. Unplayable. }} | + | {{WiiSX | Rising Zan - The Samurai Gunman | USA | SLUS-00829 | Works | I played the Story mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Road Rash - Jailbreak | USA | SLUS-01053 | Works | | + | {{WiiSX | Risk - The Game of Global Domination | USA | SLUS-00616 | Works | Needs real BIOS to work. Gameplay and FMVs run fine. '''Playable.''' }} |
− | {{WiiSX | Rockman 2 - Dr. Wily no Nazo | JAP | SLPS-02255 | Issues | I played the Air Man Stage. Full Speed. '''The Audio is stuck on a loop.''' I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Rival Schools - United by Fate (Disc 1) (Arcade Disc) | USA | SLUS-00681 | Works | Framerate is 44-51 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Rockman 3 - Dr. Wily no Saigo! | JAP | SLPS-02262 | Issues | I played the Snake Man Stage. Full Speed. '''The Audio is stuck on a loop.''' I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Rival Schools - United by Fate (Disc 2) (Evolution Disc) | USA | SLUS-00771 | Works | I played Chapter 1. Framerate is 44-51 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Rockman 4 - Aratanaru Yabou! | JAP | SLPS-02324 | Works | I played the Toad Man Stage. Full Speed. Good Audio | + | {{WiiSX | Riven - The Sequel to Myst (Disc 1) | USA | SLUS-00535 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Rockman 5 - Blues no Wana! | JAP | SLPS-02338 | Works | I played the Star Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Road Rash | USA | SLUS-00035 | Works | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Rockman 6 - Shijou Saidai no Tatakai!! | JAP | SLPS-02379 | Works | I played the Wind Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. Playable. }} | + | {{WiiSX | Road Rash 3D | USA | SLUS-00524 | Doesn't Work | The Cutscenes have clipping Issues. The Game freezes before the Titlescreen. '''Unplayable.''' }} |
− | {{WiiSX | Rockman: Battle & Chase | JAP | SLPS-00764 | Works | | + | {{WiiSX | Road Rash - Jailbreak | USA | SLUS-01053 | Works | I played the Campaign Mode. Framerate is 50-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Rockman Dash 2 - Episode 2 - Ooinaru Isan | JAP | SLPS-02711 | Doesn't Work | The Game crashed after the Capcom Logo. Unplayable. }} | + | {{WiiSX | Rockman 2 - Dr. Wily no Nazo | JAP | SLPS-02255 | Issues | I played the Air Man Stage. Full Speed. '''The Audio is stuck on a loop.''' I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Rockman X3 | JAP | SLPS-00283 | Doesn't Work | The Game freezes during the now loading Screen. Unplayable. }} | + | {{WiiSX | Rockman 3 - Dr. Wily no Saigo! | JAP | SLPS-02262 | Issues | I played the Snake Man Stage. Full Speed. '''The Audio is stuck on a loop.''' I noticed some Screen tearing. '''Playable.''''''Bold text''' }} |
− | {{WiiSX | R-Type - Delta | USA | SLUS-00877 | Works | I played the first Stage. Framerate is | + | {{WiiSX | Rockman 4 - Aratanaru Yabou! | JAP | SLPS-02324 | Works | I played the Toad Man Stage. Full Speed. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | R-Types | USA | SLUS-00753 | Works | There is some Slowdown during loading | + | {{WiiSX | Rockman 5 - Blues no Wana! | JAP | SLPS-02338 | Works | I played the Star Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. '''Playable.''' }} |
+ | {{WiiSX | Rockman 6 - Shijou Saidai no Tatakai!! | JAP | SLPS-02379 | Works | I played the Wind Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. '''Playable.''' }} | ||
+ | {{WiiSX | Rockman: Battle & Chase | JAP | SLPS-00764 | Works | I played the Grand Prix mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. '''The timer displays garbled graphics but still functions properly.''' '''Playable.''' }} | ||
+ | {{WiiSX | Rockman Dash 2 - Episode 2 - Ooinaru Isan | JAP | SLPS-02711 | Doesn't Work | The Game crashed after the Capcom Logo. '''Unplayable.''' }} | ||
+ | {{WiiSX | Rockman X3 | JAP | SLPS-00283 | Doesn't Work | The Game freezes during the now loading Screen. '''Unplayable.''' }} | ||
+ | {{WiiSX | Rock & Track Presents - The Need for Speed | USA | SLUS-00204 | Doesn't Work | The Game doesn´t respond to any command. '''Unplayable.''' }} | ||
+ | {{WiiSX | Rurouni Kenshin - Meiji Kenkaku Romantan - Juuyuushi Inbou Hen | JAP | SCPS-10048 | Works | I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} | ||
+ | {{WiiSX | R-Type - Delta | USA | SLUS-00877 | Works | I played the first Stage. Framerate is 40-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''Playable.''' }} | ||
+ | {{WiiSX | R-Types | USA | SLUS-00753 | Works | There is some Slowdown during the loading Screen. '''R-Type 1''' Full Speed. Good Audio. '''Very Playable.''' '''R-Type 2''' Full Speed with rare dips. Good Audio. '''Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==S== | ==S== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | S.C.A.R.S | USA | SLUS-00692 | Issues | I played | + | {{WiiSX | S.C.A.R.S | USA | SLUS-00692 | Issues | I played the Grand Prix mode. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Saga Frontier | USA | SCUS-94230 | Works | I played | + | {{WiiSX | Saga Frontier | USA | SCUS-94230 | Works | I played the Intro. '''There are some Audio noises after you open the menu. Pause and the Noise should be gone.''' Full Speed. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Saga Frontier 2 | USA | SLUS-00933 | Issues | I played through the Introduction. '''A black pixelated diagonal line on the Screen is making it difficult to see whats going on during battle.''' There are some Audio | + | {{WiiSX | Saga Frontier 2 | USA | SLUS-00933 | Issues | I played through the Introduction. '''A black pixelated diagonal line on the Screen is making it difficult to see whats going on during battle.''' '''There are some Audio noises after you open the menu.''' '''Open and close the menu and the Noise should be gone.''' Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Working.''' }} |
− | {{WiiSX | Saiyuki - Journey West | USA | SLUS-01381 | Works | I played Chapter 1. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Saiyuki - Journey West | USA | SLUS-01381 | Works | I played Chapter 1. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Samurai Showdown - Warrior´s Rage | USA | SLUS-01093 | Works | I played Story | + | {{WiiSX | Samurai Showdown - Warrior´s Rage | USA | SLUS-01093 | Works | I played the Story mode. Framerate is 51-54 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Samurai Showdown 3 - Blades of Blood | USA | SCUS-94206 | | + | {{WiiSX | Samurai Showdown 3 - Blades of Blood | USA | SCUS-94206 | Works | I played the Arcade mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Samurai Spirits - Amakusa's Revenge Special | JAP | SLPS-01171 | Issues | I played Arcade | + | {{WiiSX | Samurai Spirits - Amakusa's Revenge Special | JAP | SLPS-01171 | Issues | I played the Arcade mode. Full Speed. No Audio, SFX only. '''The Health Bar has an annoying flickering.''' I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Samurai Spirits - Kenkaku Yubinan Pack | JAP | SLPS-00647 | Works | I played the Story Mode in both | + | {{WiiSX | Samurai Spirits - Kenkaku Yubinan Pack | JAP | SLPS-00647 | Works | I played the Story Mode in both games. Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Samurai Spirits - Zankurou Musouken | JAP | SLPS-00350 | Works | I played Arcade | + | {{WiiSX | Samurai Spirits - Zankurou Musouken | JAP | SLPS-00350 | Works | I played the Arcade mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | San Francisco Rush - Extreme Racing | USA | SLUS-00505 | Issues | I played 1 Player Mode. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | San Francisco Rush - Extreme Racing | USA | SLUS-00505 | Issues | I played the 1 Player Mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Scooby-Doo and the Cyber Chase | USA | SLUS-01396 | Works | I played Level 1 Japan. Framerate is | + | {{WiiSX | Scooby-Doo and the Cyber Chase | USA | SLUS-01396 | Works | I played Level 1 Japan. Framerate is 46-53 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | SD Gundam - GGeneration-0 (Disc 1) | JAP | SLPS-02200 | Works | I played Stage 1 of the Situation Mode. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | SD Gundam - GGeneration-0 (Disc 1) | JAP | SLPS-02200 | Works | I played Stage 1 of the Situation Mode. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | SD Gundam - Over Galaxian | JAP | SLPS-00385 | Works | I played Story Mode. Framerate is | + | {{WiiSX | SD Gundam - Over Galaxian | JAP | SLPS-00385 | Works | I played the Story Mode. Framerate is 47-52 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Sentinent | USA | SCUS-94110 | Issues | '''Play the Game in Interpreter to prevent freezing.''' There are some GFX Glitches after the Titlescreen. I played the Intro. Framerate is 39- | + | {{WiiSX | Sentinent | USA | SCUS-94110 | Issues | '''Play the Game in Interpreter to prevent freezing.''' There are some GFX Glitches after the Titlescreen. I played the Intro. Framerate is 39-50 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Sentinel Returns | USA | SLUS-00604 | Issues | Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Sentinel Returns | USA | SLUS-00604 | Issues | Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Sexy Parodius | JAP | SLPM-86009 | Works | I played Stage 1. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Sexy Parodius | JAP | SLPM-86009 | Works | I played Stage 1. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Shadow Madness (Disk 1) | USA | SLUS-00468 | Issues | ''Play the Game in Interpreter to prevent freezing.''' Framerate is | + | {{WiiSX | Shadow Madness (Disk 1) | USA | SLUS-00468 | Issues | '''Play the Game in Interpreter to prevent freezing after the first battle.''' Framerate is 47-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Shadow Man | USA | SLUS-00895 | Works | I walked around the first Area. Framerate is | + | {{WiiSX | Shadow Man | USA | SLUS-00895 | Works | I walked around the first Area. Framerate is 51-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Shaman King - Spirit of Shamans | JAP | SLPS-03432 | Issues | I played the Story Mode. Framerate is 47-50 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Somehow Yoh can´t walk,run forward and backward. He can only jump.''' Working. }} | + | {{WiiSX | Shaman King - Spirit of Shamans | JAP | SLPS-03432 | Issues | I played the Story Mode. Framerate is 47-50 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Somehow Yoh can´t walk,run forward and backward. He can only jump.''' '''Working.''' }} |
− | {{WiiSX | Shin Megami Tensei 2 | JAP | SLPM-86924 | Works | I walked around the first Area. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Shin Megami Tensei 2 | JAP | SLPM-86924 | Works | I walked around the first Area. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Silent Hill | USA | SLUS-00707 | Works |I played through the Intro. The Game runs a bit too fast in dynarec. Select Interpreter for normal speed. | + | {{WiiSX | Shiritsu Justice Gakuen - Legion of Heroes (Disk 1) (Evolution Disk) | JAP | SLPS-01240 | Works | Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Sihouette Mirage | USA | SLUS-00728 | Issues |I played the first Mission. Full Speed. No Audio. SFX only. Playable.}} | + | {{WiiSX | Shiritsu Justice Gakuen - Legion of Heroes (Disk 2) (Arcade Disk) | JAP | SLPS-01241 | Works | Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Skullmonkeys | USA | SLUS-00601 | Works | I played Level 1. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Shura no Mon | JAP | SLPS-01202 | Issues | Full Speed with rare dips. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Slayers Royal | JAP | SLPS-01363 | Works | Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Silent Hill (V.1.1) | USA | SLUS-00707 | Works | I played through the Intro. '''The Game runs a bit too fast in dynarec. Select Interpreter for normal speed.''' Good Audio. '''Playable.''' }} |
− | {{WiiSX | Smurfs | USA | SLUS-01008 | Doesn't Work | The Game freezes after the Intro. Unplayable. }} | + | {{WiiSX | Sihouette Mirage | USA | SLUS-00728 | Issues | I played the first Mission. Full Speed. No Audio. SFX only. '''Playable.''' }} |
− | {{WiiSX | Snatcher | JAP | SLPS-00154 | Works | I played Act 1. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Skullmonkeys | USA | SLUS-00601 | Works | I played Level 1. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Soeldnerschild Special | JAP | SLPS-01319 | Works | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Slayers Royal | JAP | SLPS-01363 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Soukaigi (Disk 1) | JAP | SLPS-01291 | Doesn't Work | V-sync Error on the Titlescreen. The Game freezes after the Intro FMV. Unplayable. }} | + | {{WiiSX | Sled Storm | USA | SLUS-00955 | Issues | I played a race. Framerate is 39-45 FPS without Frameskip on during a race. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Sol Divide | USA | SLUS-01519 | Works | I played Arcade | + | {{WiiSX | Smurfs | USA | SLUS-01008 | Doesn't Work | The Game freezes after the Intro. '''Unplayable.''' }} |
− | {{WiiSX | Soul Blade (V.1.0) | USA | SLUS-00240 | Issues | I played Arcade | + | {{WiiSX | Snatcher | JAP | SLPS-00154 | Works | I played Act 1. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | South Park | USA | SLUS-00936 | Works | I played Story | + | {{WiiSX | Soeldnerschild Special | JAP | SLPS-01319 | Works | Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | South Park Rally | USA | SLUS-00984 | Issues | | + | {{WiiSX | Soukaigi (Disk 1) | JAP | SLPS-01291 | Doesn't Work | '''V-sync Error on the Titlescreen.''' The Game freezes after the Intro FMV. '''Unplayable.''' }} |
− | {{WiiSX | Soviet Strike | USA | SLUS-00061 | Doesn't Work | The FMV have clipping | + | {{WiiSX | Sol Divide | USA | SLUS-01519 | Works | I played the Arcade mode. Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Space Hulk - Vengeance of the Blood Angels | USA | SLUS-00205 | Issues | Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Soul Blade (V.1.0) | USA | SLUS-00240 | Issues | I played the Arcade mode. Framerate is 46-54 FPS without Frameskip on. Music is very scratchy though. '''Set Frameskip on if you want better music.''' '''Playable.''' }} |
− | {{WiiSX | Speed Punks | USA | SCUS-94563 | Works | | + | {{WiiSX | South Park | USA | SLUS-00936 | Works | I played the Story mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Spider Man | USA | SLUS-01378 | Doesn't Work | The Game crashed after the BIOS Intro. Unplayable. }} | + | {{WiiSX | South Park Rally | USA | SLUS-00984 | Issues | I played the Arcade mode. Full Speed with rare dips. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Spider Man 2 - Enter Electro | USA | SCUS-94563 | Issues | The FMV are glitched up. '''The Game crashed after selecting the difficulty.''' '''Training Mode is playable.''' Framerate is | + | {{WiiSX | Soviet Strike | USA | SLUS-00061 | Doesn't Work | The FMV have clipping issues. The Game freezes before the start of the Mission. '''Unplayable.''' }} |
− | {{WiiSX | Spongebob Squarepants: SuperSponge | | + | {{WiiSX | Space Hulk - Vengeance of the Blood Angels | USA | SLUS-00205 | Issues | Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Spot goes to Hollywood | USA | SLUS-00014 | Issues | | + | {{WiiSX | Speed Punks | USA | SCUS-94563 | Works | I played the Single Race mode. Framerate is 42-59 FPS without Frameskip on. Good Audio with a little stuttering. '''Playable.''' }} |
− | {{WiiSX | Spyro 2: Ripto's Rage! | USA | SCUS-94425 | Works | | + | {{WiiSX | Spider Man | USA | SLUS-01378 | Doesn't Work | The Game crashed after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Spyro the Dragon | USA | SCUS-94228 | Works | | + | {{WiiSX | Spider Man 2 - Enter Electro | USA | SCUS-94563 | Issues | The FMV are glitched up. '''The Game crashed after selecting the difficulty.''' '''Training Mode is playable.''' Framerate is 54-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Working.''' }} |
− | {{WiiSX | Spyro: Year of the Dragon | USA | SCUS-94467 | Works | | + | {{WiiSX | Spongebob Squarepants: SuperSponge | PAL | SLES-03704 | Doesn't Work | Garbled FMV. The game freezes before the Titlescreen. '''Unplayable.''' }} |
− | {{WiiSX | Stahlfeder | JAP | SLPS-00162 | Issues | I played Mission 1. | + | {{WiiSX | Spot goes to Hollywood | USA | SLUS-00014 | Issues | I played the first Level. Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Starblade Alpha | USA | SLUS-00057 | Issues | I played the first Level. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Spyro 2: Ripto's Rage! | USA | SCUS-94425 | Works | Framerate is 39-54 FPS without Frameskip on. Good Audio with a little stuttering. '''Audio cuts out during cutscenes. Random voices after listening to NPC's talk, skipping voice-overs seems to prevent that.''' '''Playable.''' }} |
− | {{WiiSX | Star Gladiator - Episode 1 - Final Crusade | USA | SLUS-00372 | Issues | I played Arcade | + | {{WiiSX | Spyro the Dragon | USA | SCUS-94228 | Works | Framerate is 47-56 FPS without Frameskip on. Good Audio. '''Music stops playing when you rescue a dragon.''' '''Playable.''' }} |
− | {{WiiSX | Star Ocean - The Second Story ( | + | {{WiiSX | Spyro: Year of the Dragon | USA | SCUS-94467 | Works | Framerate is 43-59 FPS without Frameskip on. Good Audio. '''Has some sound glitches when you talk to other characters.''' '''Playable.''' }} |
− | {{WiiSX | Star Wars - Dark Forces | USA | SLUS-00297 | Issues | I played the Secret Base Mission. Full Speed. Good Audio. '''The Enemys are Invisible.''' Unplayable. }} | + | {{WiiSX | Stahlfeder | JAP | SLPS-00162 | Issues | I played Mission 1. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Star Wars - Episode I - Jedi Power Battles | USA | SLUS-01046 | Doesn't Work | Black Screen after the BIOS Intro. You can hear music playing. Unplayable. }} | + | {{WiiSX | Starblade Alpha | USA | SLUS-00057 | Issues | I played the first Level. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Star Wars - Episode I - The Phantom Menace | USA | SLUS-00884 | Doesn't Work | Black Screen after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Star Gladiator - Episode 1 - Final Crusade | USA | SLUS-00372 | Issues | I played the Arcade mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Star Wars - Rebel Assault II - The Hidden Empire ( | + | {{WiiSX | Star Ocean - The Second Story (Disk 1) | USA | SCUS-94421 | Works | '''Skip the garbled audio clip that comes after selecting your character.''' I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Street Fighter Alpha - Warrior´s Dreams | USA | SLUS-00197 | Issues | I played the Arcade mode. Full Speed. | + | {{WiiSX | Star Wars - Dark Forces | USA | SLUS-00297 | Issues | I played the Secret Base Mission. Full Speed. Good Audio. '''The Enemys are Invisible.''' '''Unplayable.''' }} |
− | {{WiiSX | Street Fighter Alpha 2 | USA | SLUS-00258 | Doesn't Work | Black Screen after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Star Wars - Episode I - Jedi Power Battles | USA | SLUS-01046 | Doesn't Work | Black Screen after the BIOS Intro. You can hear music playing. '''Unplayable.''' }} |
− | {{WiiSX | Street Fighter Alpha 3 | USA | SLUS-00821 | Doesn't Work | | + | {{WiiSX | Star Wars - Episode I - The Phantom Menace | USA | SLUS-00884 | Doesn't Work | Black Screen after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Street Fighter Collection (Disk 1) | JAP | SLPS-00800 | Doesn't Work | Black Screen after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Star Wars - Rebel Assault II - The Hidden Empire (Disk 1) | USA | SLUS-00381 | Doesn't Work | Black Screen after the start of Chapter 1. You can hear music playing. '''Unplayable.''' }} |
− | {{WiiSX | Street Fighter Collection (Disk 2) | JAP | SLPS-00801 | Doesn't Work | Black Screen after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Steeldom | JAP | SLPS-00431 | Issues | I fought a battle. Framerate is 41-59 FPS without Frameskip on. '''Set Frameskip on for the best result. The Audio has much stuttering without Frameskip on. Playable.''' }} |
− | {{WiiSX | Street Fighter Collection (Disk 1) | USA | SLUS-00423 | Doesn't Work | Black Screen after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Street Fighter Alpha - Warrior´s Dreams | USA | SLUS-00197 | Issues | I played the Arcade mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Street Fighter Collection (Disk 2) | USA | SLUS-00584 | Doesn't Work | Black Screen after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Street Fighter Alpha 2 | USA | SLUS-00258 | Doesn't Work | Black Screen after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Street Fighter - The Movie | USA | SLUS-00041 | Issues | I played the Movie Battle mode. Full Speed | + | {{WiiSX | Street Fighter Alpha 3 | USA | SLUS-00821 | Doesn't Work | '''Set Dynarec and HLE BIOS to get to the Titlescreen.''' The Game freezes while searching for a Memory Card. '''Unplayable.''' }} |
− | {{WiiSX | Street Fighter EX Plus Alpha | USA | SLUS-00548 | Works | I played Arcade | + | {{WiiSX | Street Fighter Collection (Disk 1) | JAP | SLPS-00800 | Doesn't Work | Black Screen after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Street Fighter EX 2 Plus | USA | SLUS-01105 | Works | I played Arcade Mode. Framerate | + | {{WiiSX | Street Fighter Collection (Disk 2) | JAP | SLPS-00801 | Doesn't Work | Black Screen after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Street Fighter Zero 2 | JAP | SLPS-00415 | Doesn't Work | Black Screen after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Street Fighter Collection (Disk 1) | USA | SLUS-00423 | Doesn't Work | Black Screen after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Street Fighter Zero 3 | JAP | SLPS-01777 | Issues | '''Boot and play in Dynarec | + | {{WiiSX | Street Fighter Collection (Disk 2) | USA | SLUS-00584 | Doesn't Work | Black Screen after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Street Racer | USA | SLUS-00099 | Works | Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Street Fighter - The Movie | USA | SLUS-00041 | Issues | I played the Movie Battle mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Strider | USA | SLUS-01142 | Works | I played the first Mission. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Street Fighter EX Plus Alpha | USA | SLUS-00548 | Works | I played the Arcade mode. Framerate is 43-48 FPS without Frameskip on during a fight. Set Frameskip on for the best result. Good Audio with a little stuttering. '''Playable.''' }} |
− | {{WiiSX | Strider 2 | USA | SLUS-01163 | Works | FMV Intro is messed up. I played the first Mission. Framerate is | + | {{WiiSX | Street Fighter EX 2 Plus | USA | SLUS-01105 | Works | I played Arcade Mode. Framerate is 42-51 FPS without Frameskip on during a Fight. Good Audio with some stuttering. Set Frameskip on for the best result. '''Playable.''' }} |
− | {{WiiSX | Strikers 1945 | USA | SLUS-01337 | Works | Full Speed | + | {{WiiSX | Street Fighter Zero 2 | JAP | SLPS-00415 | Doesn't Work | Black Screen after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Summon Night | JAP | SLPS-02542 | Works | I played the Intro. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Street Fighter Zero 3 | JAP | SLPS-01777 | Issues | '''Boot and play in Dynarec with HLE BIOS or else get thrown out to the Homebrew Channel.''' '''The Game crashes after loading a save state.''' I played the Arcade mode. Framerate is 51-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Summon Night 2 (Disk 1) | JAP | SLPS-03237 | Doesn't Work | The Game freezes during the | + | {{WiiSX | Street Racer | USA | SLUS-00099 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Super Puzzle Fighter 2 Turbo | USA | SLUS-00418 | | + | {{WiiSX | Strider | USA | SLUS-01142 | Works | I played the first Mission. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Super Robot Taisen Complete Box (Disk 1) | JAP | SLPS-03577 | Works | All three Games | + | {{WiiSX | Strider 2 | USA | SLUS-01163 | Works | '''The FMV Intro is messed up.''' I played the first Mission. Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Super Robot Taisen Alpha Gaiden [En by Aeon Genesis v0.95b] | JAP | SLPS-02070 | Doesn't Work | The Game immediately loads a Cutscene. It´s impossible to start a game. Unplayable. }} | + | {{WiiSX | Strikers 1945 | USA | SLUS-01337 | Works | Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Super Robot Taisen F Kanketsuhen | JAP | SLPS-01924 | Works | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Summon Night | JAP | SLPS-02542 | Works | I played the Intro. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Suikoden | USA | SLUS-00292| Works | I | + | {{WiiSX | Summon Night 2 (Disk 1) | JAP | SLPS-03237 | Doesn't Work | The Game freezes during the Intro. '''Unplayable.''' }} |
− | {{WiiSX | Suikoden 2 | USA | SLUS-00958| Works | I | + | {{WiiSX | Super Puzzle Fighter 2 Turbo | USA | SLUS-00418 | Issues | '''Boot the Game in Interpreter to prevent freezing. On the Titlescreen switch back to dynarec.''' I played the Arcade mode. Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Syphon Filter | USA | SCUS-94240 | Doesn't Work | Black | + | {{WiiSX | Super Robot Taisen Complete Box (Disk 1) | JAP | SLPS-03577 | Works | '''All three Games''' Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Syphon Filter 2 | USA | SCUS-94451 | Doesn't Work | Black | + | {{WiiSX | Super Robot Taisen Alpha Gaiden [En by Aeon Genesis v0.95b] | JAP | SLPS-02070 | Doesn't Work | The Game immediately loads a Cutscene. It´s impossible to start a game. '''Unplayable.''' }} |
− | {{WiiSX | Syphon Filter 3 | USA | SCUS-94640 | Doesn't Work | Black | + | {{WiiSX | Super Robot Taisen F Kanketsuhen | JAP | SLPS-01924 | Works | Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
+ | {{WiiSX | Suikoden (V.1.0) | USA | SLUS-00292| Works | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} | ||
+ | {{WiiSX | Suikoden 2 | USA | SLUS-00958| Works | I walked around the Camp. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} | ||
+ | {{WiiSX | Suiko Enbu | JAP | SLPS-00137 | Issues | I played the Arcade mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. '''Playable.''' }} | ||
+ | {{WiiSX | Syphon Filter | USA | SCUS-94240 | Doesn't Work | Black Screen after the BIOS Intro. '''Unplayable.''' }} | ||
+ | {{WiiSX | Syphon Filter 2 (Disk 1) | USA | SCUS-94451 | Doesn't Work | Black Screen after the BIOS Intro. '''Unplayable.''' }} | ||
+ | {{WiiSX | Syphon Filter 3 | USA | SCUS-94640 | Doesn't Work | Black Screen after the BIOS Intro. '''Unplayable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==T== | ==T== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Tactics Ogre - Let Us Cling Together | JAP | SLPS-00767 | Issues | I played Chapter 1. Full Speed. Good Audio. No Audio during the Titlescreen. Playable. }} | + | {{WiiSX | Tactics Ogre - Let Us Cling Together | JAP | SLPS-00767 | Issues | I played Chapter 1. Full Speed. Good Audio. No Audio during the Titlescreen. '''Playable.''' }} |
− | {{WiiSX | Tactics Ogre - Let Us Cling Together | USA | SLUS-00560 | Doesn't Work | No Audio during the Titlescreen. I played Chapter 1. The Game won´t respond to any command during the first battle. Unplayable. }} | + | {{WiiSX | Tactics Ogre - Let Us Cling Together | USA | SLUS-00560 | Doesn't Work | No Audio during the Titlescreen. I played Chapter 1. The Game won´t respond to any command during the first battle. '''Unplayable.''' }} |
− | {{WiiSX | Tail Concerto | USA | SLUS-00660 | Works | I played the Intro Level. Framerate is | + | {{WiiSX | Tail Concerto | USA | SLUS-00660 | Works | I played the Intro Level. Framerate is 48-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Tales of Destiny | JAP | SLPS-01100 | Doesn't Work | You get farther | + | {{WiiSX | Tales of Destiny | JAP | SLPS-01100 | Doesn't Work | '''You get farther than in the US Version.''' The Screen goes black while you are on deck. You can hear the music playing. '''Unplayable.''' }} |
− | {{WiiSX | Tales of Destiny | USA | SLUS-00626 | Doesn't Work | The Game freezes during the Introduction. Unplayable. }} | + | {{WiiSX | Tales of Destiny | USA | SLUS-00626 | Doesn't Work | The Game freezes during the Introduction. '''Unplayable.''' }} |
− | {{WiiSX | Tales of Destiny 2 (Disk 1) | USA | SLUS-01355 | Issues | '''Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing.''' I walked around the first Area. Framerate is | + | {{WiiSX | Tales of Destiny 2 (Disk 1) | USA | SLUS-01355 | Issues | '''Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing.''' I walked around the first Area. Framerate is 46-59 FPS without Frameskip on. Full Speed during battle. Good Audio. I noticed some Screen tearing. Disk 2: Game crashes during Craymel City train minigame. '''Playable.'''}} |
− | {{WiiSX | Tales of Eternia (Disk 1) | JAP | SLPS-03050 | Issues | '''Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing.''' I walked around the first Area. Framerate is | + | {{WiiSX | Tales of Eternia (Disk 1) | JAP | SLPS-03050 | Issues | '''Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing.''' I walked around the first Area. Framerate is 46-59 FPS without Frameskip on. Full Speed during battle. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Tekken | USA | SLUS-00006 | Issues | I played the Arcade Mode. Framerate is | + | {{WiiSX | Tales of Phantasia (English Translation) | JAP | SLPS-01770 | Works | '''Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing.''' I walked around the first Area. Framerate is 55-59 FPS without Frameskip on. '''Set Frameskip on to reduce load times.''' Full Speed. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Tekken 2 (V.1.0) | USA | SLUS-00213 | Issues | '''Play the Game in Interpreter to prevent | + | {{WiiSX | Tekken | USA | SLUS-00006 | Issues | I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Tekken 3 | USA | SLUS-00213 | Issues | I played the Arcade | + | {{WiiSX | Tekken 2 (V.1.0) | USA | SLUS-00213 | Issues | '''Play the Game in Interpreter to prevent Character glitches.''' Framerate is 31-33 FPS without Frameskip on. The Audio sounds messy because of the Slowdown. '''Working.''' }} |
− | {{WiiSX | Tempest X3 | USA | SLUS-00283 | Doesn't Work | The Screen goes black after the | + | {{WiiSX | Tekken 3 | USA | SLUS-00213 | Issues | I played the Arcade mode. Framerate is 32-35 FPS without Frameskip on. Set Frameskip on for the best result. It still plays a little choppy. '''Working.''' }} |
− | {{WiiSX | Tenchu - Stealth Assassins | USA | SLUS-00706 | Doesn't Work | The Game | + | {{WiiSX | Tempest X3 | USA | SLUS-00283 | Doesn't Work | The Screen goes black after the Interplay logo. '''Unplayable.''' }} |
− | {{WiiSX | Tenchu 2 - Birth of the Stealth Assassins | USA | SLUS-00939 | Doesn't Work | | + | {{WiiSX | Tenchu - Stealth Assassins | USA | SLUS-00706 | Doesn't Work | The Game crashes before you reach the Titlescreen. '''Unplayable.''' }} |
− | {{WiiSX | Terry Pratchett's Discworld | USA | SCUS-94600 | Works | I walked around the Castle. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Tenchu 2 - Birth of the Stealth Assassins | USA | SLUS-00939 | Doesn't Work | Black Screen after pressing start on the Titlescreen. You can hear music playing. '''Unplayable.''' }} |
− | {{WiiSX | Test Drive 4 | USA | SLUS-00487 | Works | I played Championship Cup. | + | {{WiiSX | Terry Pratchett's Discworld | USA | SCUS-94600 | Works | I walked around the Castle. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Test Drive 5 | USA | SLUS-00610 | Works | I played | + | {{WiiSX | Test Drive 4 | USA | SLUS-00487 | Works | I played the Championship Cup. Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Test Drive 6 | USA | SLUS-00839 | Works | I played | + | {{WiiSX | Test Drive 5 | USA | SLUS-00610 | Works | I played the Quick Race mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Tetris Plus | USA | SLUS-00388 | Issues | | + | {{WiiSX | Test Drive 6 | USA | SLUS-00839 | Works | I played the Single Race mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Thousand Arms | USA | SLUS-00845 | Doesn't Work | The Game freezes after the second | + | {{WiiSX | Tetris Plus | USA | SLUS-00388 | Issues | I played the classic mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Threads of Fate | USA | SLUS-00405 | Works | I played | + | {{WiiSX | Thousand Arms (Disk1) | USA | SLUS-00845 | Doesn't Work | The Game freezes after the second textbox. '''Unplayable.''' }} |
− | {{WiiSX | Thunder Force 5 - Perfect System | USA | SLUS-00727 | Works | I played the first Level. Framerate is | + | {{WiiSX | Thousand Arms (Disk1) | JAP | SLPS-01780 | Doesn't Work | The Game freezes after the second textbox. '''Unplayable.''' }} |
− | {{WiiSX | Time Crisis | USA | SLUS-00405 | | + | {{WiiSX | Threads of Fate | USA | SLUS-00405 | Works | I played the Intro. Framerate is 45-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Tobal No. 1 | USA | SCUS-94208 | Issues | I played Tournament | + | {{WiiSX | Thunder Force 5 - Perfect System | USA | SLUS-00727 | Works | I played the first Level. Framerate is 47-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Tobal 2 [En by Infinite Lupine v1.00b] | JAP | SLPM-86033 | Works | I played Tournament | + | {{WiiSX | Time Crisis | USA | SLUS-00405 | Issues | I played the Story mode of the Arcade mode. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Tomba! | USA | SLUS-94236 | Issues | I played the first Level. | + | {{WiiSX | Tobal No. 1 | USA | SCUS-94208 | Issues | I played the Tournament mode. Framerate is 40-41 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Tomba! 2 - The Evil Swine Return | USA | SLUS-94454 | Issues | I played the first Level. Framerate is | + | {{WiiSX | Tobal 2 [En by Infinite Lupine v1.00b] | JAP | SLPM-86033 | Works | I played the Tournament mode. Framerate is 32-37 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''Playable.''' }} |
− | + | {{WiiSX | Tomba! | USA | SLUS-94236 | Issues | I played the first Level. Framerate is 42-49 FPS without Frameskip on. '''Set Frameskip on for the best result.''' Good Audio. I noticed some Screen tearing. '''Playable.'''}} | |
− | {{WiiSX | Tomb Raider | PAL | SLES-00024 | Doesn't Work | Black | + | {{WiiSX | Tomba! 2 - The Evil Swine Return | USA | SLUS-94454 | Issues | I played the first Level. Framerate is 42-59 FPS without Frameskip on. The Audio has some stuttering. '''Set Frameskip on for the best result.''' '''Playable.''' }} |
− | + | {{WiiSX | Tomb Raider | PAL | SLES-00024 | Doesn't Work | Black Screen after you start a new game. '''Unplayable.''' }} | |
− | {{WiiSX | Tomb Raider 2 - Starring Lara Croft | PAL | SLES-00718 | Doesn't Work | Black | + | {{WiiSX | Tomb Raider 2 - Starring Lara Croft | PAL | SLES-00718 | Doesn't Work | Black Screen after you start a new game. '''Unplayable.''' }} |
− | {{WiiSX | Tomb Raider 3 - Adventures of Lara Croft (V.1.0) | USA | SLUS-00691 | | + | {{WiiSX | Tomb Raider 3 - Adventures of Lara Croft (V.1.0) | USA | SLUS-00691 | Works | I played the first Level. Framerate is 38-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Tomb Raider - The Last Revelation | USA | SLUS-00885 | Doesn't Work | Skip the glitched FMV. The Game freezes shortly after starting the first Level. Framerate | + | {{WiiSX | Tomb Raider - The Last Revelation | USA | SLUS-00885 | Doesn't Work | Skip the glitched FMV. The Game freezes shortly after starting the first Level. Framerate 35-43 FPS without Frameskip on. Some Audio Glitches. '''Unplayable.''' }} |
− | {{WiiSX | Tomb Raider - The Last Revelation | PAL | SLES-02238 | Doesn't Work | The Game won´t boot after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Tomb Raider - The Last Revelation | PAL | SLES-02238 | Doesn't Work | The Game won´t boot after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Tomb Raider Chronicles | USA | SLUS-01311 | Doesn't Work | The Game | + | {{WiiSX | Tomb Raider Chronicles | USA | SLUS-01311 | Doesn't Work | The Game crashes after the BIOS Intro. '''Unplayable.''' }} |
− | + | {{WiiSX | Tony Hawk's Pro Skater | USA | SLUS-00860 | Doesn't Work | The Emulator crashes after the BIOS Intro. '''Unplayable.''' }} | |
− | {{WiiSX | Tony Hawk's Pro Skater | USA | SLUS-00860 | Doesn't Work | The Emulator crashes after the BIOS Intro. Unplayable. }} | + | {{WiiSX | Tony Hawk's Pro Skater 2 | USA | SLUS-01066 | Doesn't Work | Black Screen after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Tony Hawk's Pro Skater 2 | USA | SLUS-01066 | Doesn't Work | | + | {{WiiSX | Tony Hawk's Pro Skater 3 | USA | SLUS-00860 | Doesn't Work | Black Screen with some Music on Interpreter. The Game crashes with Dynarec. '''Unplayable.''' }} |
− | {{WiiSX | Tony Hawk's Pro Skater 3 | USA | SLUS-00860 | Doesn't Work | Black Screen with some Music on Interpreter. | + | {{WiiSX | Tony Hawk's Pro Skater 4 | USA | SLUS-01485 | Doesn't Work | Black Screen with some Music. '''Unplayable.''' }} |
− | {{WiiSX | Tony Hawk's Pro Skater 4 | USA | SLUS-01485 | Doesn't Work | Black Screen with some Music. Unplayable. }} | + | {{WiiSX | Toy Story 2: Buzz Lightyear to the Rescue | USA | SLUS-00893 | Issues | Framerate is 39-53 FPS without Frameskip on. The Audio has some stuttering. Some lightning glitches on Buzz's model. '''Playable.''' }} |
− | {{WiiSX | Toy Story 2: Buzz Lightyear to the Rescue | USA | SLUS-00893 | | + | {{WiiSX | Touki Denshou - Angel Eyes | JAP | SLPS-01168 | Works | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Treasure Gear | JAP | SLPS-00819 | | + | {{WiiSX | Treasure Gear | JAP | SLPS-00819 | Issues | '''Boot the Game in Interpreter to get past the Titlescreen.''' I walked around the Village. Framerate is 47-53 FPS without Frameskip on. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Tunnel B1 | USA | SLUS-00188 | Issues | I played the first Mission. Full Speed. | + | {{WiiSX | Tunnel B1 | USA | SLUS-00188 | Issues | I played the first Mission. Full Speed. '''There is Slowdown during Explosions.''' No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Twisted Metal | USA | SCUS-94304 | Works | | + | {{WiiSX | TV Animation X - Unmei no Sentaku | JAP | SLPS-03459 | Issues | I played the Battle mode. Framerate is 49-59 FPS without Frameskip on. '''Set Frameskip on for the best result. The Audio has much stuttering without Frameskip.''' '''Playable.''' }} |
− | {{WiiSX | Twisted Metal 2 | USA | SCUS-94306 | Issues | I played Tournament | + | {{WiiSX | Twisted Metal | USA | SCUS-94304 | Works | Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Twisted Metal 3 | USA | SCUS-94249| Issues | I played Tournament | + | {{WiiSX | Twisted Metal 2 | USA | SCUS-94306 | Issues | I played the Tournament mode. Full Speed with rare dips. Good Audio in the menu. No Audio during battle, SFX only. '''Playable.''' }} |
− | {{WiiSX | Twisted Metal 4 | USA | SCUS-94560| Issues | I played Tournament | + | {{WiiSX | Twisted Metal 3 | USA | SCUS-94249 | Issues | I played the Tournament mode. Full Speed. Good Audio in the menu. No Audio during battle, SFX only. '''Playable.''' }} |
− | {{WiiSX | Twisted Metal - Small Brawl | USA | SCUS-94560| Doesn't Work | The Game freezes during the BIOS Intro. Unplayable.}} | + | {{WiiSX | Twisted Metal 4 | USA | SCUS-94560 | Issues | I played the Tournament mode. Full Speed with rare dips. Good Audio in the menu. No Audio during battle, SFX only. '''Playable.''' }} |
+ | {{WiiSX | Twisted Metal - Small Brawl | USA | SCUS-94560| Doesn't Work | The Game freezes during the BIOS Intro. '''Unplayable.''' }} | ||
+ | {{WiiSX | Two Tenkaku | JAP | SLPS-00131 | Works | I played Stage 1. Full Speed. Good Audio. '''Very Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==U== | ==U== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Umihara Kawase Shun | JAP | SLPS-00643 | Works | I played Field 0. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Umihara Kawase Shun | JAP | SLPS-00643 | Works | I played Field 0. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | Um Jammer Lammy | USA | SCUS-94448 | Doesn't Work | | + | {{WiiSX | Um Jammer Lammy | USA | SCUS-94448 | Doesn't Work | The Game freezes during the second loading Screen. '''Unplayable.''' }} |
{{ Table End }} | {{ Table End }} | ||
==V== | ==V== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | V2000 | PAL | SLES-00545 | Doesn't Work | The Game freezes after the Intro. Unplayable. }} | + | {{WiiSX | V2000 | PAL | SLES-00545 | Doesn't Work | The Game freezes after the Intro. '''Unplayable.''' }} |
− | {{WiiSX | Vampire Hunter D | USA | SLUS-01138 | Issues | The Titlescreen is invisible. You need to guess and click. I walked around the first Area. Full Speed. Good Audio. Playable. }} | + | {{WiiSX | Vampire Hunter D | USA | SLUS-01138 | Issues | '''The Titlescreen is invisible. You need to guess and click.''' I walked around the first Area. Full Speed. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Vandal Hearts | USA | SLUS-00447 | | + | {{WiiSX | Vandal Hearts | USA | SLUS-00447 | Doesn't Work | I played the Introduction battle. Full Speed. Good Audio. '''The Camera spins around forever after your turn.''' '''Unplayable.''' }} |
− | {{WiiSX | Vandal Hearts 2 (V.1.1) | USA | SLUS-00940 | Works | I played the Prologue. Full Speed | + | {{WiiSX | Vandal Hearts 2 (V.1.1) | USA | SLUS-00940 | Works | I played the Prologue. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | Vanguard Bandits | USA | SLUS-01070 | Works | I played the Intro Level. Full Speed | + | {{WiiSX | Vanguard Bandits | USA | SLUS-01070 | Works | I played the Intro Level. Full Speed with rare dips. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Vib-Ribbon | JAP | SCPS-18012 | Doesn't Work | The Game freezes during the loading Screen. Unplayable. }} | + | {{WiiSX | Vib-Ribbon | JAP | SCPS-18012 | Doesn't Work | The Game freezes during the loading Screen. '''Unplayable.''' }} |
− | {{WiiSX | Viewpoint | USA | SLUS-00033 | Issues | I played Area 1. Full Speed. No Audio, SFX only. Playable. }} | + | {{WiiSX | Viewpoint | USA | SLUS-00033 | Issues | I played Area 1. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Vigilante 8 | USA | SLUS-00510 | Issues | I played Arcade | + | {{WiiSX | Vigilante 8 | USA | SLUS-00510 | Issues | I played the Arcade mode. Framerate is 39-59 FPS without Frameskip on. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Vigilante 8 - 2nd Offense | USA | SLUS-00868 | Doesn't Work | FMV are glitched up. The Game | + | {{WiiSX | Vigilante 8 - 2nd Offense | USA | SLUS-00868 | Doesn't Work | FMV are glitched up. The Game crashes after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Vagrant Story | USA | SLUS-01040 | | + | {{WiiSX | Vagrant Story | USA | SLUS-01040 | Issues | Settings you need: dynarec, Limit FPS Auto, Frame Skip off. '''What follows is necessary to prevent an Code Dump Error!''' '''So far this only seems to work in the US and JAP Versions of the Game.''' Save your state in the Menu when you reach the exit of Room 5. Then switch from Dynarec to Interpreter. Load your save state and walk through the Door. You can switch back to Dynarec again. Full Speed with rare dips. There are some minor audio issues. '''Playable.''' }} |
− | {{WiiSX | Valkyre Profile (Disk 1) | USA | SLUS-01156 | Doesn't Work | | + | {{WiiSX | Valkyre Profile (Disk 1) | USA | SLUS-01156 | Doesn't Work | Black Screen after the start of a new game. '''Unplayable.''' }} |
− | + | {{WiiSX | Vs. | USA | SLUS-00868 | Works | I played the 1 Player vs COM mode. Framerate is 43-48 FPS without Frameskip on. '''Set Frameskip on for the best result.''' Good Audio with a little Noise. '''Playable.''' }} | |
− | {{WiiSX | Vs. | USA | SLUS-00868 | Works | I played 1 Player vs COM | + | |
{{ Table End }} | {{ Table End }} | ||
==W== | ==W== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | War Craft 2 - The Dark Saga | + | {{WiiSX | War Craft 2 - The Dark Saga | USA | SLUS-00480 | Works | I played the first Mission. Framerate is 49-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | War Gods | USA | SLUS-00328 | Issues | '''Boot the Game in Interpreter. The Game won´t respond to any command in Dynarec. | + | {{WiiSX | War Gods | USA | SLUS-00328 | Issues | '''Boot the Game in Interpreter. The Game won´t respond to any command in Dynarec. You can switch back to dynarec after the Titlescreen.''' Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Warhammer - Dark Omen | USA | SLUS-00550 | Works | I played a new | + | {{WiiSX | Warhammer - Dark Omen | USA | SLUS-00550 | Works | I played a new Campaign. Framerate is 44-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Warhammer - Shadow of the Horned Rat | USA | SLUS-00117 | Issues | I played a new | + | {{WiiSX | Warhammer - Shadow of the Horned Rat | USA | SLUS-00117 | Issues | I played a new Campaign. Full Speed with rare dips. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Warhawk - The Red Mercury Missions | USA | SCUS-94305 | Issues | I played the first Mission. Full Speed | + | {{WiiSX | Warhawk - The Red Mercury Missions | USA | SCUS-94305 | Issues | I played the first Mission. Full Speed. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Warriors of Might and Magic | USA | SLUS-01204 | Doesn't Work | FMV Intro is glitched up. The Game freezes during the Titlescreen. Unplayable. }} | + | {{WiiSX | Warriors of Might and Magic | USA | SLUS-01204 | Doesn't Work | FMV Intro is glitched up. The Game freezes during the Titlescreen. '''Unplayable.''' }} |
− | {{WiiSX | Warzone 2100 | USA | SLUS-00819 | Works | I played a new | + | {{WiiSX | Warzone 2100 | USA | SLUS-00819 | Works | I played a new Campaign. Framerate is 56-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Wild 9 | USA | SLUS-00425 | Issues | I walked around the first Area. | + | {{WiiSX | Wild 9 | USA | SLUS-00425 | Issues | I walked around the first Area. Full Speed with rare dips. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Wild Arms | USA | SLUS-00425 | Works | I | + | {{WiiSX | Wild Arms | USA | SLUS-00425 | Works | I noticed some Slowdown on the Titlescreen. I fought a battle on the Overworld Map. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
{{WiiSX | Wild Arms 2 (Disk 1) | USA | SCUS-94484 | Works | I walked around the Ruins. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | {{WiiSX | Wild Arms 2 (Disk 1) | USA | SCUS-94484 | Works | I walked around the Ruins. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | ||
− | {{WiiSX | Wing Commander III - Heart of the Tiger (Disc 1) | USA | SLUS-00019 | Doesn't Work | ''' | + | {{WiiSX | Wing Commander III - Heart of the Tiger (Disc 1) | USA | SLUS-00019 | Doesn't Work | '''The Controls stop working after the mission briefing. Unplayable.''' }} |
− | {{WiiSX | Wing Commander IV - The Price of Freedom (Disc 1) | USA | SLUS-00270 | Works | I played a new Game. Full Speed. Good Audio. Very Playable. }} | + | {{WiiSX | Wing Commander IV - The Price of Freedom (Disc 1) | USA | SLUS-00270 | Works | I played a new Game. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | WipEout | USA | SCUS-94301 | Issues | I played Championship Race mode. Framerate is | + | {{WiiSX | WipEout | USA | SCUS-94301 | Issues | I played the Championship Race mode. Framerate is 35-48 FPS without Frameskip on. '''Set Frameskip on if you want high speed.''' No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | WipEout 3 | USA | SLUS-00865 | Doesn't Work | The Game crashed after the BIOS Intro. | + | {{WiiSX | WipEout 3 | USA | SLUS-00865 | Doesn't Work | The Game crashed after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | WipEout 3 | PAL | SCES-01909 | Doesn't Work | The Game crashed after the BIOS Intro. | + | {{WiiSX | WipEout 3 | PAL | SCES-01909 | Doesn't Work | The Game crashed after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | WipEout 3 - Special Edition | PAL | SCES-02845 | Doesn't Work | The Game crashed after the BIOS Intro. Unplayable. }} | + | {{WiiSX | WipEout 3 - Special Edition | PAL | SCES-02845 | Doesn't Work | The Game crashed after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | WipEout XL | USA | SCUS-94351 | Issues | Framerate is 46-59 FPS without Frameskip on during a race. No Audio, SFX only. Playable. }} | + | {{WiiSX | WipEout XL | USA | SCUS-94351 | Issues | Framerate is 46-59 FPS without Frameskip on during a race. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | Wolf Fang | JAP | SLPS-00254 | Works | I played the first Stage. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. }} | + | {{WiiSX | Wolf Fang | JAP | SLPS-00254 | Works | I played the first Stage. Full Speed. Good Audio. I noticed some Screen tearing. '''Very Playable.''' }} |
− | {{WiiSX | World of Dragon Warrior - Torneko - The Last Hope | USA | SLUS-01181 | Works | I walked around the first Dungeon. Framerate is | + | {{WiiSX | World of Dragon Warrior - Torneko - The Last Hope | USA | SLUS-01181 | Works | I walked around the first Dungeon. Framerate is 49-59 FPS without Frameskip on. Good Audio with a little stuttering. Set Frameskip on for the best result. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Worms Armageddon | USA | SLUS-00888 | Works | I played a Quick | + | {{WiiSX | Worms | USA | SLUS-00336 | Works | I played a Match against the Computer. Full Speed. No Audio, SFX only during battle. '''Playable.''' }} |
− | {{WiiSX | Worms World Party | USA | SLUS-01448 | Works | I played a Quick Match against the Computer. Full Speed. Set Frameskip on for | + | {{WiiSX | Worms Armageddon | USA | SLUS-00888 | Works | I played a Quick Game against the Computer. Full Speed. '''Set Frameskip on for better sounding Audio in the menu.''' Good Audio. '''Playable.''' }} |
− | {{WiiSX | WCW Backstage Assault | USA | SLUS-01274 | Issues | I played Exhibition | + | {{WiiSX | Worms World Party | USA | SLUS-01448 | Works | I played a Quick Match against the Computer. Full Speed. Set Frameskip on for better sounding Audio in the menu.''' Good Audio. '''Playable.''' }} |
− | {{WiiSX | WCW Mayhem | USA | SLUS-00963 | Issues | I played a match. Framerate is | + | {{WiiSX | WCW Backstage Assault | USA | SLUS-01274 | Issues | I played the Exhibition mode. Framerate is 30-43 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | WCW Nitro | USA | SLUS-00397 | Works | I played Exhibition | + | {{WiiSX | WCW Mayhem | USA | SLUS-00963 | Issues | I played a match. Framerate is 39-52 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | WCW vs. | + | {{WiiSX | WCW Nitro | USA | SLUS-00397 | Works | I played the Exhibition mode. Framerate is 49-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. '''Playable.''' }} |
− | {{WiiSX | WCW nWo Thunder | USA | SLUS-00779 | Works | I played Exhibition | + | {{WiiSX | WCW vs. the World | USA | SLUS-00455 | Works | I played the Exhibition mode. Full Speed. Good Audio. '''Very Playable.''' }} |
− | {{WiiSX | WWF Attitude | USA | SLUS-00831 | Works | I played Exhibition | + | {{WiiSX | WCW nWo Thunder | USA | SLUS-00779 | Works | I played the Exhibition mode. Framerate is 46-57 FPS without Frameskip on. Good Audio. Playable. }} |
− | {{WiiSX | WWF in your House | USA | SLUS-00246 | Issues | '''Play the Game in Interpreter to prevent an Code Dump Error.''' Framerate is | + | {{WiiSX | WWF Attitude | USA | SLUS-00831 | Works | I played the Exhibition mode. Framerate is 39-40 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | WWF Smackdown | USA | SLUS-00927 | Works | I played Exhibition Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. | + | {{WiiSX | WWF in your House | USA | SLUS-00246 | Issues | '''Play the Game in Interpreter to prevent an Code Dump Error during a match.''' Framerate is 39-42 FPS without Frameskip on. Bad Audio. '''Many GFX Glitches on Screen.''' '''Working.''' }} |
− | {{WiiSX | WWF Smackdown 2 - Know your Role | USA | SLUS-01234 | Works | I played Exhibition | + | {{WiiSX | WWF Smackdown | USA | SLUS-00927 | Works | I played the Exhibition Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | WWF Warzone (V.1.0) | USA | SLUS-00495 | | + | {{WiiSX | WWF Smackdown 2 - Know your Role | USA | SLUS-01234 | Works | I played the Exhibition mode. Framerate is 49-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | WWF Wrestlemania - The Arcade Game | USA | SLUS-00013 | Issues | '''Play the Game in Interpreter to prevent an Code Dump Error.''' Framerate is | + | {{WiiSX | WWF Warzone (V.1.0) | USA | SLUS-00495 | Works | I played the Exhibition mode. Framerate is 28-35 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
+ | {{WiiSX | WWF Wrestlemania - The Arcade Game | USA | SLUS-00013 | Issues | '''Play the Game in Interpreter to prevent an Code Dump Error during a match.''' Framerate is 38-46 FPS without Frameskip on. Good Audio. '''Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==X== | ==X== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | X-Men - Children of the Atom | USA | SLUS-00044 | Issues | ''' | + | {{WiiSX | X-Men - Children of the Atom | USA | SLUS-00044 | Issues | '''Play the Game in Interpreter to prevent an Code Dump Error.''' I played the Arcade mode. Framerate is 43-50 FPS without Frameskip on. No Audio, SFX only. '''Playable.''' }} |
− | {{WiiSX | X-Men vs. Street Fighter | USA | SLUS-00627 | Works | I played Arcade | + | {{WiiSX | X-Men vs. Street Fighter | USA | SLUS-00627 | Works | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. '''Set Frameskip on for the best result.''' Good Audio. I noticed some Screen tearing. '''Playable.''' }} |
− | {{WiiSX | Xenogears (Disk 1) | USA | SLUS-00664 | Issues | '''The Wii Console freezes if you try to check the memory card.''' I | + | {{WiiSX | X2 | {{n/a}} | N/A | Doesn't Work | Glitched up Game. '''Unplayable.''' The Game was playable on my PC.}} |
+ | {{WiiSX | Xenogears (Disk 1) | USA | SLUS-00664 | Issues | '''The Wii Console freezes if you try to check the memory card.''' I fought a battle on the Overworld. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. '''Playable.''' }} | ||
{{ Table End }} | {{ Table End }} | ||
==Y== | ==Y== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | You don´t know Jack (Disk 1) | USA | SLUS-00716 | Doesn't Work | The Game freezes | + | {{WiiSX | You don´t know Jack (Disk 1) | USA | SLUS-00716 | Doesn't Work | The Game freezes shortly after the BIOS Intro. '''Unplayable.''' }} |
− | {{WiiSX | Yu-Gi-Oh! Forbidden Memories | USA | SLUS-01411 | | + | {{WiiSX | Yu-Gi-Oh! Forbidden Memories | USA | SLUS-01411 | Works | I fought a battle in Story mode. Framerate is 48-59 FPS without Frameskip on. Good Audio. '''Playable.''' }} |
− | {{WiiSX | Yutona Eiyuu Senki - TearRingSaga | JAP | SLPS-03177 | | + | {{WiiSX | Yutona Eiyuu Senki - TearRingSaga | JAP | SLPS-03177 | Issues | '''The Controls stop working during the Cutscenes.''' '''Skip the Cutscenes.''' I played the Prologue. Full Speed with rare dips. Good Audio. '''Playable.''' }} |
{{ Table End }} | {{ Table End }} | ||
==Z== | ==Z== | ||
{{ Table Start/WiiSX }} | {{ Table Start/WiiSX }} | ||
− | {{WiiSX | Zanac X Zanac | JAP | SLPS-03354 | | + | {{WiiSX | Zanac X Zanac | JAP | SLPS-03354 | Issues | '''Zanac 1 Versions are working.''' The Controls in Zanac Neo stop working after you start a new game. '''Working.''' }} |
+ | {{WiiSX | Zeiramzone | JAP | SLPS-00575 | Issues | I played the first Level. Full Speed. No Audio, SFX only. '''Playable.''' }} | ||
+ | {{WiiSX | Zero Divide | JAP | SLUS-00183 | Issues | I fought a battle. Framerate is 51-59 FPS without Frameskip on. No Audio, SFX only. '''Playable.''' }} | ||
+ | {{WiiSX | Zero Divide 2 - The Secret Wish | JAP | SLPS-00891 | Issues | I fought a battle. Framerate is 48-51 FPS without Frameskip on. '''Set Frameskip on for the best result. The Audio has much stuttering without Frameskip on.''' '''Playable.''' }} | ||
{{ Table End }} | {{ Table End }} |
Latest revision as of 18:12, 31 January 2022
Posting Guidelines
All Games on this list have been tested with WiiSXR Beta 2.3
For the latest mod WiiSX-RX, go to this compatibility list
The latest Version is' WiiSX-R Beta 2.3
Name - Add the name obviously and if it’s a game that you run in version 2.3 and beyond.
Region - Enter "USA", "JAP", or "EUR". Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.
Status - This column is for the compatibility of WiiSXR, a fork of WiiSX in its default state. Enter "Works", "Issues", or "Doesn't Work".
Notes - Use this to describe playability, bugs and glitches and to give additional settings if needed.
Template {{WiiSX | Game | Region | Game ID | Status | Notes }}
Compatibility Legend | Class (?) |
---|---|
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. | ct-works |
Games that work almost 100% and are playable but have some issues like missing textures or crashes after doing certain in-game action not supposed to be done (a intentional bug for example). | ct-minor |
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). | ct-issues |
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. | ct-broken |
Unknown status. Game has not been tested, or the test results were unclear. | ct-noresult |
Compatibility Legend Class (?)
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. ct-works
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). ct-issues
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. ct-broken
Unknown status. Game has not been tested, or the test results were unclear. ct-noresult
#
Title | Region | Game ID | Notes |
---|---|---|---|
70´s Robot Anime - Geppy - X - The Super Boosted Armor (Disk 1) | SLPS-01995 | The Game freezes after the Intro Cutscene Unplayable. | |
007 - Racing | SLUS-01300 | The Game Crashes on Boot. No Audio. Unplayable. | |
007 - The World Is Not Enough | SLUS-01272 | The Game freezes during the first loading Screen. Unplayable. | |
40 Winks | SLUS-00874 | The Game has many GFX Glitches. The Game crashes during the first Cutscene. Unplayable. |
A
Title | Region | Game ID | Notes |
---|---|---|---|
Ace Combat 2 | SLUS-00404 | Boot the Game in Interpreter to prevent an Code Dump Error. Switch back to Dynarec after the Titlescreen. There is some Slowdown during Cutscenes. Full Speed during Gameplay. There are some Audio Noises. Playable. | |
Action Man - Operation Extrem | SLUS-00887 | The Game won´t respond to any command. I noticed some Screen tearing. There are some Audio Noises. Framerate is 38-59 FPS without Frameskip on. Unplayable. | |
Advanced Variable Geo | SLPM-87226 | I played the Normal mode. Full Speed with rare dips. No Audio, SFX only. Playable. | |
Advanced Variable Geo 2 | SLPS-00208 | I played the Normal mode. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Adventures of Lomax | SCUS-94906 | I played the first Level. Full Speed. No Audio. Playable. | |
Air Combat | SLUS-00001 | Some Slowdown during Cutscenes. Full Speed during Gameplay. No Audio, SFX only. Playable. | |
Alien - Resurrection | SLUS-00633 | The Game crashes after the BIOS Intro. Unplayable. | |
Alien Trilogy | SLUS-00007 | I played the Intro. Full Speed. No Audio, SFX only. Some Lightning Effects are missing. Playable. | |
Akuji - The Heartless | SLUS-00715 | I played the Intro. The Framerate is 45-59 FPS without Frameskip on. The Audio has some Noise. Playable. | |
Alice in Cyberland | SLPS-00636 | I played the Intro. The Command Screen is flickering and hard to see. Full Speed. There are some Audio noises. Working. | |
Alone in the Dark - One-Eyed Jack´s Revenge | SLUS-00239 | I played the Intro. Playing the whole Game in Interpreter mode is required to prevent freezing. Framerate is 45-49 FPS. Very Good Audio. Playable. | |
Alundra (V.1.0) | SLUS-00553 | I reached the Village. Full Speed. Very Good Audio. I noticed some Screen tearing. Very Playable. | |
Alundra 2 - A New Legend Begins | SLUS-01017 | I played the Intro. Full Speed with rare dips. There are some drops during Cutscenes. Very Good Audio. I noticed some Screen tearing. Very Playable. | |
Angel Blade - Neo Tokyo Guardians | SLPS-00894 | I played the Intro. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Ape Escape | SCUS-94423 | The Game freezes after the Dual Controller Screen. Unplayable. | |
Apocalypse | SLUS-00373 | I get an Code Dump Error in the first Level. Unplayable. | |
Arc the Lad Collection - Arc the Lad | SLUS-01224 | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Arc the Lad Collection - Arc the Lad 2 | SLUS-01252 | Full Speed. There is some Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. Very Playable. | |
Arc the Lad Collection - Arc the Lad 3 (Disk 1) | SLUS-01253 | Mostly Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Very Playable. | |
Arc the Lad - Monster Game with Casino (Disk 1) | SCPS-10040 | The Game works. High Language Barrier. | |
Arc the Lad - Monster Game with Casino (Disk 2) | SCPS-10041 | The Game works. There are some Audio Noises. High Language Barrier. | |
Area 51 | SLUS-00164 | Playable but the background FMV isn't displayed correctly. Working. | |
Armored Core (V.1.0) | SCUS-94182 | I played the First Mission. Framerate is 54-59 FPS without Frameskip on. Good Audio. Very Playable. | |
Armored Core - Master of Arena (Disk 1) | SLUS-01030 | I played the First Mission. Framerate is 49-59 FPS without Frameskip on. Good Audio. Playable. | |
Armored Core - Project Phantasma (Disk 1) | SLUS-00670 | I played the First Mission. Framerate is 46-59 FPS without Frameskip on. Good Audio. Playable. | |
Armorines - Project S.W.A.R.M. | SLUS-01022 | I played the First Mission. Framerate is 53-59 FPS without Frameskip on. Good Audio. Very Playable. | |
Army Men: Air Attack | SLUS-00913 | There is some Slowdown during Cutscenes. I played the first Mission. Framerate is 55-59 FPS without Frameskip on. Good Audio. Very Playable. | |
Army Men: World War | SLUS-01079 | Long loading Times. Framerate is 46-59 FPS without Frameskip on. Set Frameskip on for the best Result. Good Audio. Very Playable. | |
Asuka 120 Burning Festival Final | SLPS-02074 | The Screen turns black during the Titlescreen. Now was playable on the older retroarch Beetle PSX core build. Unplayable. | |
Atelier Elie - Salberg no Renkinjutsushi 2 | SLPS-01751 | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. Very Playable. | |
Atelier Marie - Salberg no Renkinjutsushi | SLPS-00856 | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. Very Playable. | |
Atelier Marie Plus - Salberg no Renkinjutsushi | SLPS-01418 | Framerate is mostly 59 FPS. Good Audio. I noticed some Screen tearing. Very Playable. | |
Azure Dreams | SLUS-00614 | I reached the Tower. Full Speed with rare drops during Cutscenes. Good Audio. In the Tower, the Character runs ultra fast when you press the run button. Playable. |
B
Title | Region | Game ID | Notes |
---|---|---|---|
Batman and Robin | SLUS-00393 | Full Speed. Good Audio. I got one random Code Dump Error in the Batcave. I noticed some Screen tearing. Very Playable. | |
Batman Beyond - Return of the Joker | SLUS-01207 | The Game boots in HLE BIOS Mode. It freezes before the Titlescreen. Unplayable. | |
Batman Forever - The Arcade Game | SLUS-00387 | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Battle Arena Toshinden | SCUS-94200 | I fought a battle in Arcade Mode. Full Speed. No Audio during Battle. Only SFX. I noticed some Screen tearing. Playable. | |
Battle Arena Toshinden 2 | SLUS-00220 | I fought a battle in Arcade Mode. Full Speed. Good Audio in the Menu. No Audio during Battle. Only SFX. I noticed some Screen tearing. Playable. | |
Battle Arena Toshinden 3 | SLUS-00483 | I fought a battle in Arcade Mode. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Battle Arena Toshinden 4 | PAL | SLES-02493 | I get an Black Screen after selecting Team VS Mode. The Mini Game Mode and the Team Story mode are also not working. I played in Survival mode. Framerate is 39-49 FPS without Frameskip on. Good Audio. Playable. |
BattleTanx - Global Assault | SLUS-01044 | The Game has very long loading times. Set Frameskip on and Limit FPS off to load the Game faster. I played the first Level. The Framerate is 56-59 FPS without Frameskip on. Good Audio. Playable. | |
Bio F.R.E.A.K.S. | SLUS-00502 | I fought a battle in Arcade mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. Very Playable. | |
Biohazard | SLPS-00222 | The Game won´t boot after the BIOS Intro. Unplayable. | |
Biohazard - Director´s Cut | SLPS-00998 | The Game won´t boot after the BIOS Intro. Unplayable. | |
Biohazard - Director´s Cut - Dual Shock | SLPS-01512 | The Game boots up but freezes before the FMV Intro. Unplayable. | |
Biohazard 2 - Dual Shock (Disk 1 Leon ) | SLPS-01510 | Boot the Game in Dynarec with HLE BIOS to prevent freezing. I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. The Game crashes after loading a save state. Working. | |
Biohazard 2 - Dual Shock (Disk 2 Claire ) | SLPS-01511 | Boot the Game in Dynarec with HLE BIOS to prevent freezing. I walked to the Gun Shop. Full Speed. Good Audio. The Voice over are missing. The Game crashes after loading a save state. Working. | |
Biohazard 3 - Last Escape | SLPS-02300 | Boot and play the Game in Interpreter to prevent freezing. I played the Intro. Framerate is 46-50 FPS without Frameskip on. Good Audio. The Voice over are missing. Playable. | |
Black Matrix 00 (Disk 1) | SLPS-03571 | Boot the Game in Interpreter mode to prevent an Code Dump Error. Because of the hypersensibel cursor i´m stuck on the Titlescreen. Unplayable. | |
Black Matrix Cross (Disk 1) | SLPS-02962 | The Game crashed after the BIOS Intro. Unplayable. | |
Blade | SLUS-01215 | Boot the Game in Interpreter mode to prevent an Code Dump Error. Switch back to Dynarec during the New Game Screen. Framerate is 49-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. Playable. | |
Blue Breaker Burst - Hohoemi wo Anata to | SLPS-01469 | I played the Story mode. The Game is stuck after the Intro. Unplayable. | |
Bokan to Ippatsu! Doronbo - Time Bokan Series | SLPS-00609 | I played Stage 1. Full Speed. No Audio, SFX only. Playable. | |
Bomberman | PAL | SLES-01839 | I played the Single Player Mode. Full Speed in Modern and Retro Mode. Good Audio. Very Playable. |
Bomberman Land | SLPS-03002 | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Bomberman World | SLUS-00680 | I played the Normal Mode. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Bloody Roar | SCUS-94199 | I fought a battle in Arcade Mode. Framerate is 49-57 FPS without Frameskip on. The Audio has some stuttering. Playable. | |
Bloody Roar 2 | SCUS-94424 | I fought a battle in Arcade Mode. Framerate is 27-30 FPS without Frameskip on. Enable Frameskip and it gets somewhat playable. The Audio has some stuttering. Working. | |
Brahma Force - The Assault on Beltlogger 9 | SLUS-00444 | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Very Playable. | |
BrainDead 13 (Disk 1) | SLUS-00083 | The Game crashed after the BIOS Intro. Unplayable. | |
Brave Fencer Musashi | SLUS-00726 | I played the first Chapter. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. Very Playable. | |
Breath of Fire 3 (V.1.1) | SLUS-00422 | I completed the Intro. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Breath of Fire 4 | SLUS-01324 | I played Chapter 1. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Brigandine - Grand Edition (Disk 1) | SLPS-02661 | Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Very Playable. | |
Brigandine - Grand Edition (Disk 1) (English Translation) | SLPS-02661 | Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Very Playable. | |
Brigandine - The Legend of Forsena | SLUS-00687 | Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Very Playable. | |
Broken Sword - The Shadow of the Templars | SLUS-00484 | Mostly 57-59 FPS. Good Audio. I noticed some Screen tearing. Very Playable. | |
Broken Sword 2 - The Smoking Mirror | SLUS-00812 | The Game freezes during the loading Screen. Unplayable. | |
Bubble Bobble also featuring Rainbow Islands | SLUS-00370 | Bubble Bobble is playable but both Rainbow Islands games quit responding to controller inputs after a few seconds of gameplay. Working. | |
Bubsy 3D - Furbitten Planet | SLUS-00110 | I played the Level 1-1. The Framerate is 34-42 FPS without Frameskip on. It works perfect with Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Bugs Bunny - Lost in Time | SLUS-00838 | The Framerate is 51-59 FPS without Frameskip on. There is some Slowdown during Cutscenes. Good Audio with some Noise. I noticed some Screen tearing. Playable. | |
Bugs Bunny & Taz - Time Busters | SLUS-01144 | The Framerate is 52-59 FPS without Frameskip on. The Audio got mute during gameplay. I noticed some Screen tearing. Playable. | |
Burning Road | SLUS-00324 | I played the Championship Mode. The Framerate is 57-59 FPS without Frameskip on. No Audio, only SFX. I noticed some Screen tearing. Playable. | |
Bushido Blade | SCUS-94180 | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. Playable. | |
Bushido Blade 2 | SLUS-00663 | I played the Story Mode. Full Speed. No Audio, only SFX during Gameplay. I noticed some Screen tearing. Playable. | |
Bust-A-Move '99 | SLUS-00725 | I played the Arcade mode. Full Speed. No Audio, only SFX during Gameplay. Playable. | |
Bust-A-Move 2 - Arcade Edition | SLUS-00233 | Full Speed. No Audio, SFX only. Playable. | |
Bust-A-Move 4 | SLUS-00754 | Framerate is 52-55 FPS without Frameskip on. No Audio, SFX only. Playable. |
C
Title | Region | Game ID | Notes |
---|---|---|---|
C-12 | SCUS-94666 | I walked around the first Level. Framerate is 37-59 FPS without Frameskip. Very Good Audio. I noticed some Screen tearing. Playable. | |
C - The Contra Adventure | SLUS-00499 | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. I noticed some Screen tearing. Playable. | |
Capcom vs. SNK Pro | SLUS-01376 | I played Arcade Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Castlevania Chronicles (V.1.1) | SLUS-01384 | Full Speed in both Original and Arranged Mode. Messy Audio. I noticed some Screen tearing. Playable. | |
Castlevania Symphony of the Night | SLUS-00067 | I completed the game from start to finish. Framerate is 49-57 FPS without Frameskip on. Good Audio with a little Noise. Set Frameskip on for the best result. I noticed some Screen tearing. Playable. | |
Chaos Break | PAL | SLES-03107 | Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. Playable. |
Chippoke Ralph no Daibouken - The Adventure of Little Ralph | SLPS-01853 | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. Playable. | |
Chocobo no Fushigi na Dungeon | SLPS-01234 | Framerate is 45-54 FPS without Frameskip on. Turn Frameskip on for 59 FPS. Good Audio. Playable. | |
Chocobo Racing | SLUS-00844 | I played Grand Prix Mode. Framerate is 55-59 FPS without Frameskip on. Good Audio. Very Playable. | |
Chocobo´s Magical Dungeon 2 | SLUS-00814 | Full Speed. Good Audio. Very Playable. | |
Chou-Aniki - Kyuukyoku Muteki Ginga Saikyou Otoko | SLPS-00183 | Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Chrono Cross (Disk 1) | SLUS-01041 SLUS-01080 | I played the Intro. Slows down a little bit during transitions to battle and in some menus. Framerate is 45-59 FPS without Frameskip on during battle. Good Audio. Playable. | |
Circuit Breakers | SLUS-00697 | I played the Jungle race. Framerate is 46-59 FPS without Frameskip on during race. No Audio, SFX only. Playable. | |
Clock Tower | SLUS-00539 | I played the Prologue. Full Speed. There is some Slowdown during Cutscenes. Good Audio. Very Playable. | |
Clock Tower 2 - The Struggle within | SLUS-00539 | I played Chapter 1. Full Speed. There is some Slowdown during Cutscenes. Good Audio with some Noise. Playable. | |
Codename - Tenka | SCUS-94409 | The Game asks you to remove one Memory Card. Unplayable. | |
Colin McRae Rally | SCUS-94474 | I played the Championship Mode. Framerate is 52-59 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. Playable. | |
Colin McRae Rally 2.0 | SLUS-01222 | I played the Championship Mode. Framerate is 35-53 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. Playable. | |
Colony Wars (Disk 1) | SLUS-00543 | Full Speed. Good Audio. Very Playable. | |
Colony Wars - Vengeance | SLUS-00722 | Framerate is 56-59 FPS without Frameskip on in Space. 30-40 FPS during the Menu. Good Audio with a little Noise. Playable. | |
Colony Wars 3 - Red Sun | SLUS-00866 | The Game crashed after the BIOS Intro. Code Dump Error. Unplayable. | |
Command & Conquer (Disk 1 GDI) | SLUS-00397 | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. Playable. | |
Command & Conquer (Disk 2 NOD) | SLUS-00410 | The Game runs a bit too fast in Dynarec during a mission. It runs best in Interpreter. Good Audio. I noticed some Screen tearing. Playable. | |
Command & Conquer - Red Alert (Disk 1 Allies) | SLUS-00431 | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Command & Conquer - Red Alert (Disk 2 Soviet) | SLUS-00485 | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Command & Conquer - Red Alert - Retaliation (Disk 1 Allies) | SLUS-00665 | Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Command & Conquer - Red Alert - Retaliation (Disk 2 Soviet) | SLUS-00667 | I played Freestyle Mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Contender | SCUS-94294 | I played a Match. Full Speed. Good Audio. Very Playable. | |
Contra - Legacy of War | SLUS-00288 | I played the first Level. Full Speed. No Audio, SFX only during Gameplay. Playable. | |
Cool Boarders | SCUS-94356 | Full Speed. No Audio, SFX only during Gameplay. Playable. | |
Cool Boarders 2 | SCUS-94358 | Full Speed. No Audio, SFX only during Gameplay. Playable. | |
Cool Boarders 2001 | SCUS-94597 | Full Speed with rare dips. Good Audio. Playable. | |
Cool Boarders 3 | SCUS-94251 | Full Speed. Good Audio. Very Playable. | |
Cool Boarders 4 | SCUS-94559 | Full Speed with rare dips. Good Audio. Playable. | |
Cotton Original - Fantastic Night Dreams | SLPS-02034 | I played the first Level. Full Speed. Good Audio. Very Playable. | |
Countdown Vampires (Disk 1) | SLUS-00898 | The Game freezes with either Interpeter or Dynarec after the Intro. Unplayable. | |
Cowboy Bebop | SLPS-01126 | Full Speed with rare dips. Good Audio. Playable. | |
Crash Bandicoot | SCUS-94900 | I played the first Level. Framerate is 46-59 FPS without Frameskip on during the Level. Good Audio. I noticed some Screen tearing. Playable. | |
Crash Bandicoot 2: Cortex Strikes Back | SCUS-94154 | I played the Turtle Woods Level. Framerate is 46-54 FPS without Frameskip on during the Level. Good Audio. I noticed some Screen tearing. Playable. | |
Crash Bandicoot Warped | SCUS-94244 | Most objects in the level "Under Pressure" are invisible making it nearly impossible to beat. Framerate is 46-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Working. | |
Crash Bash | SCUS-94570 | I played Adventure Mode. Full Speed with rare dips on during a Mini Game. Good Audio. I noticed some Screen tearing. Playable. | |
Crash Team Racing | SCUS-94426 | Freezes at the Sony Computer Entertainment screen, audio still keeps playing. Unplayable. | |
Crash Team Racing (Demo) | SCUS-94459 | Somewhat playable. Adventure mode softlocks when Aku Aku talks to you. Other modes are playable but all 3D objects (like characters, item boxes, and hazards) are missing during gameplay. Framerate is 42-59 FPS without Frameskip on. Good Audio. Working. | |
Creatures | SLUS-01438 | The Game crashed after the BIOS Intro. Code Dump Error. Unplayable. | |
Creatures - Raised in Space | SLUS-01553 | There are some Glitches after boot up. Full Speed. Good Audio. Playable. | |
Croc 2 | SLUS-00634 | Doesn't boot. Black Screen after the BIOS Intro. You can hear music playing after booting. Unplayable. | |
Croc: Legend of the Gobbos | SLUS-00530 | Opening cutscene doesn't play. Framerate is 49-56 without Frameskip on. There are some Audio Noises. Playable. | |
Croket! Kindan no Kinka Box! | SLPM-87235 | Full Speed outside of Battle. Framerate is 53-59 without Frameskip on during Battle. Good Audio. Playable. | |
Crow - City of Angels | SLUS-00242 | Full Speed. Good Audio. Very Playable. | |
Crusador - No Remorse | SLUS-00268 | Framerate is 51-59 FPS without Frameskip on. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Crusadors of Might and Magic | SLUS-00799 | The Game freezes after the 3DO Logo. Unplayable. | |
CRW - Counter Revolution War | SLPS-00220 | I played the First Mission. Full Speed. No Audio, SFX only during Gameplay. Playable. | |
CT Special Forces | PAL | SLES-03986 | There is some Slowdown during the Intro. Full Speed during Gameplay. No Audio, SFX only. I noticed some Screen tearing. Playable. |
Cyberbots - Full Metal Madness | SLPS-01011 | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Cyber Sled | SLUS-00008 | I fought a battle. Full Speed. No Audio, SFX only during battle. Playable. | |
CyberSpeed | SLUS-00116 | I played the Arcade Mode. Full Speed. No Audio, only SFX. Playable. |
D
Title | Region | Game ID | Notes |
---|---|---|---|
D (Disk 1) | SLUS-00128 | I played the first Section of the Game. Full Speed. Good Audio. Some lightning effects are missing. Playable. | |
Darius Gaiden | SLPS-00574 | I played the first Stage. Framerate is 46-59 without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. Playable. | |
Darkstalkers 3 | SLUS-00745 | I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on to get the best result. The Audio skips and is broken during battle. SFX only. Playable. | |
Darkstalkers - The Night Warriors | SLUS-00036 | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Set Frameskip on to get the best result. No Audio, SFX only during Gameplay. Playable. | |
Dead or Alive | SLUS-00606 | I played the Tournament Mode. Framerate is 33-36 FPS without Frameskip on. Set Frameskip on to get the best result. No Audio, SFX only during Gameplay. Playable. | |
Delta Force Urban Warfare | SLUS-01429 | I played the first Mission. Framerate is 53-59 FPS without Frameskip on. Good Audio. The missing lightning effects are making it difficult to see. Working. | |
Densetsu no Ogre Battle | SLPS-00481 | Framerate is 54-59 FPS without Frameskip on. No Audio during the Titlescreen. Good Audio with a little stuttering. I noticed some Screen tearing. Playable. | |
Depth | SCPS-18003 | Full Speed. Good Audio. Very Playable. | |
Descent | SLUS-00037 | I played the first Planet. Framerate is 57-59 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. The music stops playing after you pause the game. Playable. | |
Descent Maximum | SLUS-00460 | I played the First Planet. Full Speed with rare dips. Good Audio. Very Playable. | |
Destruction Derby | SCUS-94302 | The Game freezes after the BIOS Intro. The game works on my PC. Unplayable. | |
Destruction Derby 2 | SCUS-94350 | The Game freezes before the start of a race in Championship mode. The Destruction Derby Mode works. Full Speed. Good Audio. Unplayable. | |
Destruction Derby Raw | SLUS-00912 | I played the Assault Mode. Framerate is 27-40 FPS without Frameskip on in the Menu. Framerate is 46-59 FPS without Frameskip on during Battle. Set Limit FPS off, for the best result. Good Audio. Playable. | |
Devil Summoner - Soul Hackers (Disk 1) | SLPS-01921 | I walked around the first Area. Full Speed. Good Audio. Very Playable. | |
Dezaemon Plus | SLPS-00335 | Full Speed. Good Audio. Very Playable. | |
Diablo | SLUS-00619 | I walked around the Village. Framerate is 37-45 FPS without Frameskip on. Set Frameskip on to get the best result. Good Audio. Playable. | |
Dice de Chocobo | SLPS-02523 | Full Speed with rare dips. Good Audio. Very Playable. | |
Die Hard Trilogy (V.1.0) | SLUS-00119 | Heavy Slowdown during loading. Die Hard Full Speed. No Audio, SFX only. Playable. Die Harder Full Speed. Many clipping issues. No Audio, SFX only. Unplayable. Die Hard with a Vengeance Many clipping issues.Unplayable. | |
Die Hard Trilogy 2 - Viva Las Vegas | SLUS-01015 | The Intro FMV and Loading Screen are glitched up. Boot and play the Movie Mode with HLE BIOS. Booting the Arcade Mode triggers an Code Dump/Exception Error. The Practise Mode is working without HLE BIOS. Framerate is 50-59 FPS without Frameskip on. Good Audio. Playable. | |
Digimon Rumble Arena | SLUS-01404 | The Game checks for an Memory Card File. I get the Error Message Digimon Rumble Arena data not found. Unplayable. | |
Digimon World | SLUS-01032 | I played the Introduction. Full Speed. Good Audio. I noticed some Screen tearing. The Game randomly crashes. Be sure to save! Playable. | |
Digimon World 2 | SLUS-01193 | I played the last Training Mission. Full Speed outside of Battle. The Framerate during Battle ranges from 33-59 FPS without Frameskip on. The Battlescreen turns black after turning Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Digimon World 3 | SLUS-01436 | I played the Introduction. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Dino Crisis (V.1.1) | SLUS-00922 | I played the Introduction. Full Speed. In some Areas the Framerate goes down to 48-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio and Voice output. SFX only. I noticed some Screen tearing. Playable. | |
Dino Crisis 2 | SLUS-01279 | I played the Introduction. Full Speed. Good Audio. No Voice output during gameplay. I noticed some Screen tearing. Playable. | |
Discworld | PAL | SCES-00012 | I walked around the First Area. Full Speed. Good Audio. Very Playable. |
Discworld 2 - Mortality Bytes! | SCUS-94605 | I walked around the Castle. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Disney's Aladdin in Nasira's Revenge | SCUS-94569 | The Game crashes after the Sony Computer Entertainment screen. Unplayable. | |
Disney's Donald Duck - Goin´ Quackers | SLUS-01242 | I played the First Stage. Framerate is 37-50 FPS without Frameskip on. Set FPS Limit off for the best result. There is much Slowdown during the Titlescreen and when you enter or leave a Level. Good Audio. Playable. | |
Disney's Tarzan (V.1.0) | SCUS-94456 | FMV are glitched up. I played the first Level. Framerate is 45-59 FPS without Frameskip on. Good Audio. Playable. | |
Disney's The Emperor's New Groove | SCUS-94571 | Dynarec: crashes after the Sony Computer Entertainment screen. Interpreter: black screen after the Sony Computer Entertainment screen. You can hear Voice overs. Unplayable. | |
Disruptor | SLUS-00224 | I played the first Level. Framerate is 52-59 FPS without Frameskip on. Good Audio. Playable. | |
DoDonPachi | SLPS-01364 | The Game is stuck loading. Unplayable. | |
Doom | SLUS-00077 | The Game freezes during the loading Screen. Unplayable. | |
Double Dragon | SLPS-00191 | I played Normal Mode. Full Speed. No Audio, SFX only. Playable. | |
Dragon Ball GT - Final Bout | SLUS-00493 | I played 1P VS COM Mode. Full Speed. Good Audio. Very Playable. | |
Dragon Ball Z - Ultimate Battle 22 | SLUS-01550 | I played 1P VS COM Mode. Full Speed. Good Audio. Very Playable. | |
Dragon Quest 4 - Michibikareshi Mono Tachi | SLPM-86916 | The Textboxes appear and disappear too fast to react. Unplayable. | |
Dragon Quest Monsters 1 & 2 - Hoshifuri no Yuusha to Bokujou no Nakamatachi | SLPM-87050 | I walked around the Intro Area. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Dragon Warrior 7 (Disk 1) | LUSP-01206 | The Textboxes appear and disappear too fast to react. Unplayable. | |
Driver - You Are the Wheelman | SLUS-00842 | I played the Intro and Training Mode. Full Speed with rare dips. Good Audio. Playable. | |
Driver 2 (Disk 1) (V.1.0) | SLUS-01161 | The game won`t boot after the BIOS intro. Code Dump Error on start. You hear sounds after boot with HLE BIOS. The Screen stays empty. Known to be a problematic crappy game. This is a regression. The game works on my PC. Unplayable. | |
Driver 2 (Disk 1) (V.1.1) | N/A | Runs, but not fully tested and deleted videos are required... | |
Duke Nukem - Total Meltdown | SLUS-00355 | Full Speed. Good Audio. Many GFX Glitches on Screen make it difficult to see. Working. | |
Dune 2000 | SLUS-00973 | I played the first Mission. Full Speed. No Audio, SFX only during a Mission. Playable. | |
Dynasty Warriors | SLUS-00438 | The Game freezes after the KOEI Logo Screen. Unplayable. |
E
Title | Region | Game ID | Notes |
---|---|---|---|
EA Sports Supercross | SLUS-01319 | There is much Slowdown during the Introcutscene. I played the Quick Race Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. | |
EA Sports Supercross 2000 | SLUS-01005 | There is much Slowdown during the Introcutscene. I played the Quick Race Mode.Playing in Interpreter Mode prevents the Game from freezing. Framerate is 39-45 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. Playable. | |
Echo Night | SLUS-00820 | I walked around the House. Framerate is 57-59 FPS without Frameskip on. Good Audio with a little stuttering. I noticed some Screen tearing. Playable. | |
Echo Night 2 - Nemuri no Shihaisha | SLPS-02167 | I walked around the Libary. Full Speed. Good Audio I noticed some Screen tearing. Very Playable. | |
ECW Anarchy Rulz | SLUS-01169 | There is some Slowdown during loading. I played the Exhibition Mode. Framerate is 38-42 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. Playable. | |
ECW Hardcore Revolution | SLUS01045 | I played the Exhibition Mode. Framerate is 40-46 FPS without Frameskip on. Set FPS Limit off to get the best result. Good Audio. Playable. | |
Ehrgeiz - God Bless the Ring | SLUS-00809 | The Game freezes in almost all game modes. Only the Quest mode on Hard difficulty is playable. Framerate is 20-24 FPS without Frameskip on. Set Limit FPS off and Frameskip on to get the best result. No Audio, SFX only. The Voice output during the Introduction is missing. Working. | |
Einhander | SCUS-94243 | I played the First Level. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on to get the best result. Good Audio. Playable. | |
Eiyuu Densetsu 3 - Shiroki Majo - Mouhitotsu no Eiyuutachi no Monogatari | SLPS-01201 | I walked around the Village. Framerate is 57-59 FPS without Frameskip on. The Audio is broken. I noticed some Screen tearing. Playable. | |
Eiyuu Densetsu 4 - Akai Shizuku | SLPS-01540 | I walked around the first Area. There is some Slowdown during Cutscenes. Framerate is 57-59 FPS without Frameskip on. The Audio is broken. I noticed some Screen tearing. Playable. | |
Elder Gate | SLPM-86494 | I walked around the Overworld and fought a battle. Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. | |
Elie no Atelier - Salburg no Renkinjutsushi 2 | SLPS-91180 | Full Speed. Good Audio. Very Playable. | |
Epidemic | SCUS-94152 | I walked around the Information Center. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Evil Dead - Hail to the King (Disk 1) | SLUS-01072 | The Game crashed after the loading Screen. Unplayable. | |
Evo´s Space Adventures | SCES-01871 | The Game crashed after the BIOS Intro. Unplayable. | |
Exector | SLES-00097 | I played Stage 1. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Exhumed | PAL | SLES-00097 | I played the first Level. Framerate is 47-49 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. |
F
Title | Region | Game ID | Notes |
---|---|---|---|
F1 2000 | SLUS-01120 | Boot with HLE BIOS and you can hear the EA Sports Sample. The Screen stays dark. Unplayable. | |
F1 Championship Season 2000 | SLUS-01290 | Boot with HLE BIOS and you can hear the EA Sports Sample. The Screen stays dark. Unplayable. | |
F1 Racing Championship | SLUS-01120 | I played the Arcade Mode. Framerate is 45-56 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. Playable. | |
F1 World Grand Prix - 1999 Season | SLUS-01036 | The Game crashed after the BIOS Intro. Unplayable. | |
F1 World Grand Prix - 2000 | SLUS-01344 | I played the Arcade Mode. Framerate is 52-59 FPS without Frameskip on. Good Audio. Playable. | |
Fade to Black | SLUS-00236 | I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Fantastic Four | SLUS-00395 | I played the Attack of the Molemen Mission. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Fatal Fury - Wild Ambition | SLUS-01001 | I played the Arcade Mode. Framerate is 52-59 FPS without Frameskip on. Good Audio with a little Noise and stuttering. I noticed some Screen tearing. Playable. | |
Fear Effect (Disk 1) | SLUS-00920 | I get an Code Dump Error after the BIOS Intro. Unplayable. | |
Fear Effect 2 - Retro Helix (Disk 1) | SLUS-01266 | I get an Code Dump Error after the BIOS Intro. Unplayable. | |
FIFA 99 | SLUS-00782 | I played a friendly Match. During the Match, the Framerate is 45-52 FPS without Frameskip on. Good Audio. Playable. | |
FIFA 2000 - Major League Soccer | SLUS-00994 | I played a Match in Exhibition Mode. During the Match, the Framerate is 37-41 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. Playable. | |
FIFA - Road to World Cup 98 | SLUS-00520 | I played a friendly Match. During Gameplay the Framerate is 46-57 without Frameskip on. Good Audio. Playable. | |
FIFA Soccer 96 | SLUS-00038 | The Game boots normal. It won´t respond to any command. Unplayable. | |
FIFA Soccer 97 | SLUS-00269 | I played a friendly Match. During the Match, the Framerate is 49-59 FPS without Frameskip on. Good Audio. Playable. | |
FIFA Soccer 2001 | SLUS-01262 | I played a friendly Match. During the Match, the Framerate is 41-57 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. The Voice Over has much stuttering. Playable. | |
FIFA Soccer 2002 | SLUS-01408 | I played a friendly Match. During the Match, the Framerate is 39-55 FPS without Frameskip on. Good Audio. Playable. | |
FIFA Soccer 2003 | SLUS-01504 | Start the Game with Interpreter HLE BIOS to reach the Menu. The Game freezes while loading the Match. Unplayable. | |
FIFA Soccer 2004 | SLUS-01578 | The Game crashed after the EA Sports Audio sample. Unplayable. | |
FIFA Soccer 2005 | SLUS-01585 | The Game hangs after the EA Sports Audio sample. Unplayable. | |
Fifth Element | SLUS-00711 | Full Speed. There is some Slowdown after the Titlescreen. No Audio, SFX only. Playable. | |
Fighter Maker | SLUS-00641 | I played the 1P VS COM Mode. Framerate is 34-37 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. Playable. | |
Fighting Force (V.1.0) | SLUS-00433 | I played the first Stage. Full Speed. No Audio, SFX only. Playable. | |
Fighting Force 2 | SLUS-00934 | I get an Code Dump Error after the BIOS Intro. You can hear Sounds after booting with HLE BIOS. The Screen stays dark. Unplayable. | |
Final Doom | SLUS-00331 | The Game freezes during the loading Screen. Unplayable. | |
Final Fantasy Anthology - Final Fantasy 5 (V.1.0) | SLUS-00879 | I walked around the Overworld. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Final Fantasy Anthology - Final Fantasy 6 (V.1.0) | SLUS-00900 | I fought 2 Battle in Narshe. Full Speed. Good Audio. The Menu Curser sounds a bit odd. I noticed some Screen tearing. Playable. | |
Final Fantasy 7 (Disk 1) | SLPS-00700 | I walked around the first Area. Play the Game in Interpreter to prevent an Code Dump Error. The Emulator crashes after entering a battle in Dynarec Core. FMV run fine. Framerate with Interpreter Core ranges from 36-49 FPS. I noticed some Screen tearing. Playable. | |
Final Fantasy 7 (Disk 1) | SCUS-94163 | I walked around the first Area. Play the Game in Interpreter to prevent an Code Dump Error. The Emulator crashes after entering a battle in Dynarec Core. FMV run fine. Framerate with Interpreter Core ranges from 36-49 FPS. I noticed some Screen tearing. Playable. | |
Final Fantasy 7 International (Disk 1) | SLPS-01057 | I walked around the first Area. Play the Game in Interpreter to prevent an Code Dump Error. The Emulator crashes after entering a battle in Dynarec Core. FMV run fine. Framerate with Interpreter Core ranges from 36-49 FPS. I noticed some Screen tearing. Playable. | |
Final Fantasy 8 (Disk 1) | SLUS-00892 | The Game slows down to 40 FPS while loading the Titlescreen. There is some slight Framedrop during Cutscenes. I entered the Lava Cave. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Very Playable so far. | |
Final Fantasy 9 (Disk 1) | SLPS-02000 | The Game won´t boot after the BIOS Intro. Unplayable. | |
Final Fantasy 9 (Disk 1) | SLUS-01251 | Crashes after the Published by Square Electronic Arts screen. With HLE BIOS selected, you can make it to the Title Screen. The Game crashes when you try to start a game. Unplayable. | |
Final Fantasy Chronicles - Chrono Trigger (V.1.0) | SLUS-01363 | Full Speed. You hear an annoying ringing Sound during battle. It won´t go away after you won. I noticed some Screen tearing. Working. | |
Final Fantasy Chronicles - Final Fantasy 4 (V.1.0) | SLUS-94163 | Full Speed with rare dips. The Moat in Castle Baron is missing the Water. Good Audio. I noticed some Screen tearing. Playable. | |
Final Fantasy Origins (V.1.1) | SLUS-01541 | Final Fantasy 1 and 2 run Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Final Fantasy Tactics | SCUS-94221 | There is an annoying sound after the Initiation is completed. It appears and dissapears at random. Framerate is 53-59 FPS without Frameskip on during battle. Set Frameskip on for the best result. I noticed some Screen tearing. Playable. | |
Firemen 2 - Pete & Danny | SLPS-00148 | I played the Introduction. The Voice overs are missing. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Floating Runner - Quest for the 7 Crystals | SLUS-00231 | I walked around the first Area. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Formula One | SCUS-94353 | I played the Arcade Mode. Framerate is 53-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. Playable. | |
Formula One Championship Edition | SLUS-00546 | I played the Arcade Mode. Full Speed with rare dips. Heavy Slowdown when you touch the Lawn. Good Audio. Playable. | |
Formula One 98 | SLUS-00744 | The Main Menu Screen is glitched up. I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. Playable. | |
Formula One 99 | SLUS-00870 | The Game crashed after the loading Screen. Unplayable. | |
Formula One 2000 | SLUS-01134 | The Game crashed after the loading Screen. Unplayable. | |
Forsaken | SLUS-00485 | I played the first Mission. Framerate is 39-54 FPS without Frameskip on. Set Frameskip on fort the best result. No Audio, SFX only during the Mission. Playable. | |
Front Mission 1st | SLPM-87317 | I tried several builds. Everytime the Emulator failed to load the ISO. Unplayable. | |
Front Mission 2 | SLPS-01000 | I noticed some Slowdown during Cutscenes. I played the first Mission. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Front Mission 3 | SLUS-01011 | There is some Slowdown on the Titlescreen. I played the Tutorial. Framerate is 50-59 FPS without Frameskip on. The Screen is heavily glitched up after battle. Good Audio. Working. | |
Front Mission Alternative | SLPS-00953 | I played the first Mission. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Future Cop - L.A.P.D. | SLUS-00739 | The Game freetes before the start of the Mission. Unplayable. | |
Fuujin Ryouiki Eretzvaju | SLPS-01790 | I played the Story Mode. Full Speed. Good Audio. Very Playable. |
G
Title | Region | Game ID | Notes |
---|---|---|---|
G.Darius | SLUS-00690 | I played the Arcade Mode. Framerate is 48-59 FPS without Frameskip on. Set FPS Limit off for the best result. No Audio, SFX only during Gameplay. I noticed some Screen tearing. Playable. | |
G-Police (Disk 1) | SLUS-00544 | I played the first Mission. Framerate is 45-59 FPS without Frameskip on. No Audio, SFX only. Playable. | |
G-Police - Weapons of Justice | SLUS-00798 | Framerate is 43-59 FPS without Frameskip on. No Audio, SFX only. Playable. | |
G.O.D pure | SLPS-00944 | I walked around the City. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Gaia Seed - Project Seed Trap | SLPS-00624 | I played the first Stage. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Galaxy Fight - Universal Warriors | SLPS-00138 | Full Speed with rare dips. Good Audio. Playable. | |
Gale Gunner | SLPS-02596 | I played the first Mission. Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Galerians (Disk 1) | SLUS-00986 | I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Game Maker - Ureyuki 100-Manbon Get Daze! | SLPS-01583 | Full Speed. Good Audio. Very Playable. | |
GameShark Version 4.0 | N/A | Crashes at startup. Unplayable. | |
GameShark Version 5.0 | N/A | Very Playable. | |
Ganbare Goemon - Kurunarakoi! Ayashigeikka no Kuroikage | SLPM-86155 | Goemon is sleeping on the Floor. The Game freezes. Unplayable. | |
Ganbare Goemon - Ooedo Daikaiten | SLPM-86774 | The Game won´t boot after the BIOS Intro. Unplayable. | |
Ganbare Goemon - Uchuu Kaizoku Akogingu | SLPS-00217 | I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Gauntlet Legends | SLUS-00624 | Works great. I played the first Level. Framerate is 39-50 FPS without Frameskip on. The Audio has some Noise. Set Full Speed for nice sound but choppier performance. Playable. | |
Gear Fighter Dendoh | SLPS-03189 | The Game won´t boot after the BIOS Intro. Unplayable. | |
Gegege no Kitarou - Gyakushuu! Youkai Daikessen | SLPM-87286 | The Game freezes during the Intro. Unplayable. | |
Gekioh - Shooting King | SLUS-01498 | I played the Geki mode. Full Speed. No Audio, SFX only. Playable. | |
Gekido - Urban Fighters | SLUS-00970 | The Game boots back to the Homebrew Channel after the licensed by Screen. Unplayable. | |
Genei Tougi - Shadow Struggle | SLUS-01498 | I played the Normal mode. Unplayable. | |
Gex | SLUS-00042 | I played the Cemetary Level. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Gex - Enter the Gecko | SLUS-00598 | Endless FMV loop. The Game won´t respond to any command. Unplayable. | |
Gex 3 - Deep Cover Gecko ( V.1.1) | SLUS-00806 | The Framerate is 46-54 FPS without Frameskip on at the Homebase. I played the Snowlevel. Framerate is 37-52 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Ghost in the Shell | SLUS-00552 | FMV run fine. The game has this weird pixelated transverse black line that stretches over the screen. It´s difficult to see whats going on. Working. | |
Glover | SLUS-00890 | Glover runs around on autopilot. He doesn´t respond to any command. Unplayable. | |
Gokujou Parodius Da! Deluxe Pack | SLPS-00002 | I get thrown to the Homebrew Channel after the BIOS Intro. Unplayable. | |
Gold and Glory - The Road to Eldorado | SLUS-01312 | The Game crashed after the BIOS Intro. Unplayable. | |
Goujin Senki | SLPS-01471 | I played the Introduction. Full Speed. Good Audio. Very Playable. | |
Gouketuji Ichizoku 2 - Chottodake Saikyou Densetsu | SLUS-01498 | The Game freezes after the BIOS Intro. Unplayable. | |
Gradius Deluxe Pack | SLPS-00303 | Gradius 1 and Gradius 2 run Full Speed. Good Audio. Very Playable. | |
Gradius Gaiden | SLPM-86042 | I played the first Level. Full Speed. Good Audio. Very Playable. | |
Grandia (Disk 1) | SCUS-94457 | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Grandia - Prologue (Demo) | SLPM-80297 | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Granstream Saga | SLUS-00597 | I walked around the first Dungeon. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. The Characters have no faces. Playable. | |
Growlancer (Disk 1) | SLPS-02380 | I tried several builds. The Emulator failed to load the ISO. Unplayable. | |
Gran Turismo [Arcade Mode] | SCUS-94194 | Full Speed. Very Good Audio. Very Playable. | |
Gran Turismo [Simulation Mode] | SCUS-94194 | Full Speed. There is much Slowdown in the Menu. Very Good Audio. Playable. | |
Gran Turismo 2 [Arcade Mode] (V.1.0) | SCUS-94455 | Loads races. Physics are all wonky. Unplayable. | |
Gran Turismo 2 [Simulation Mode] (V.1.0) | SCUS-94488 | Freezes when entering any race/Machine tests. Unplayable. | |
Grand Theft Auto | SLUS-00106 | Full Speed. No music/CDDA, SFX only. Playable. | |
Grand Theft Auto - Mission Pack 1 - London 1969 | SLUS-00846 | The Game won´t recognize the GTA ISO. Unplayable. | |
Grand Theft Auto 2 | SLUS-00789 | Full Speed. Good Audio. Very Playable. | |
Guardian Recall - Shugojuu Shoukan (Disc 1) | SLPS-01297 | I fought the first Battle. Full Speed. Good Audio. I noticed some Screen tearing. The Area gets glitched up after a turn. Working. | |
Guardian´s Crusade | SLUS-00811 | I walked around the Village. Framerate is 48-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Guilty Gear | SLUS-00772 | I fought a Battle in Normal Mode. Framerate is 51-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio with a little Noise. I noticed some Screen tearing. Playable. | |
Gundam 0079 - The War for Earth (Disc 1) | SLPS-00815 | Full Speed. Good Audio. Very Playable. | |
Gundam Battle Assault | SLUS-01226 | I played the Story Mode. Full Speed. No Audio, SFX only. Playable. | |
Gundam Battle Assault 2 | SLUS-01418 | The Game boots with HLE BIOS. It crashed after the Bandai Logo. Unplayable. | |
Gunnm - Kasei no Kioku | SLPS-01408 | I walked around the first Area. Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Gunners Heaven | SLPS-01853 | I played the first Level. Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Gunpey | SLPS-02485 | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Gunship | SLUS-00313 | Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. Playable. |
H
Title | Region | Game ID | Notes |
---|---|---|---|
Harry Potter and the Chamber of Secrets | SLUS-01503 | You can hear the EA Games Audio Sample. The Game crashed afterwards. Unplayable. | |
Harry Potter and the Chamber of Secrets | PAL | SLES-03972 | You can hear the EA Games Audio Sample. The Game crashed afterwards. Unplayable. |
Harry Potter and the Philosopher´s Stone | PAL | SLES-03662 | The Game freezes during the Intro. Unplayable. |
Harry Potter and the Sorcerer's Stone | SLUS-00847 | The Game crashed after the Warner Bros Logo. Unplayable. | |
Harvest Moon - Back to Nature | SLUS-01415 | The Game won´t boot after the BIOS Intro. Unplayable. | |
Heart of Darkness (Disk 1) | SLUS-00696 | I walked around the first Area. Full Speed. Good Audio. Very Playable. | |
Hellboy - Asylum Seeker | SLUS-01414 | I walked around the first Area. Framerate is 45-56 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. Playable. | |
Hello Kitty`s Cube Frenzy | N/A | Very Playable. | |
Hexen - Beyond Heretic | SLUS-00348 | I walked around the first Area. Full Speed. No Audio, SFX only. Some lightning effects are missing. Playable. | |
Hogs of War | SLUS-01195 | I played the Training Mission. Framerate is 51-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio with a little Noise. I noticed some Screen tearing. Playable. | |
Hoshigami - Ruining Blue Earth | SLUS-01375 | I played the first Chapter. Full Speed. There is a little Slowdown during Cutscenes. Good Audio. I noticed some Screen tearing. Playable. | |
Hot Shots Golf | SCUS-94188 | I played the Tournament Mode. Full Speed. Good Audio. Very Playable. | |
Hot Shots Golf 2 | SCUS-94476 | I played the Tournament Mode. Full Speed. Good Audio. Very Playable. | |
Hyper-Rally | SLPS-00462 | I played the Season Mode. Full Speed. Good Audio. Very Playable. | |
Hot Wheels - Turbo Racing | SLUS-00964 | The Game crashed after the Intro FMV. Unplayable. | |
Hydro Thunder | SLUS-00847 | I played the Arcade Mode. Framerate is 43-59 FPS without Frameskip on. Good Audio. Playable. |
I
Title | Region | Game ID | Notes |
---|---|---|---|
Imadoki no Vampire - Bloody Bride | SLPS-00526 | Full Speed. No Audio, SFX only during gameplay. The Voice Over are missing. Playable. | |
In Cold Blood (Disk 1) | SLUS-01294 | The Game freezes during the glitched up Titlescreen. Unplayable. | |
Incredible Hulk - The Pantheon Saga | SLUS-00150 | I walked around the Laboratory. Full Speed. No Audio, SFX only. Playable. | |
Initial D | SLPS-01793 | I played the Story Mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. Playable. | |
Inspector Gadget - Gadget's Crazy Maze | SLUS-01267 | I played the Single Player Mode. Full Speed. No Audio, SFX only during gameplay. Playable. | |
International Superstar Soccer Pro '98 | SLUS-00674 | I played Exhibition Mode. The Game runs too fast in Dynarec. Use Interpreter. Good Audio. Playable. | |
International Track & Field | SLUS-00238 | I played 100 Meter Dash. Framerate is 55-59 FPS without Frameskip on. Good Audio. Playable. | |
International Track & Field 2000 | SLUS-00987 | I played the Arcade Mode and Challenge Mode. The Screen goes black before the start of the competition. You can hear Music playing. Unplayable. | |
In the Hunt | SLUS-00172 | I played the first Level. Full Speed. No Audio, SFX only. Playable. | |
Inuyasha - A Feudal Fairy Tale (V.1.0) | SLUS-01534 | There is some Slowdown on the Menu Screen. I played the Story Mode. The Character won´t respond to any command during battle. You can hear Voice Samples. Unplayable. | |
Inuyasha - Sengoku Otogi Gassen | SLPS-03503 | The Game crashed before the start of a battle. Unplayable. | |
Iron Man - X-O Manowar in Heavy Metal | SLUS-00235 | I played the first Mission. Full Speed. No Audio, SFX only. Playable. | |
Iron Soldier 3 | SLUS-01061 | There is some Slowdown in the Menu. I played the first Level. Framerate is 52-59 FPS without Frameskip on. Good Audio. Playable. | |
iS - Internal Section | SLPS-01868 | I played the Normal Mode. Framerate is 39-46 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. Playable. | |
Irritating Stick | SLUS-00775 | Boot the Game in Interpreter Mode to prevent getting an Black Screen. Switch back to Dynarec on the Menu Select Screen. Framerate is 56-59 FPS without Frameskip on. Good Audio. Playable. | |
ISS Pro Evolution | SLUS-01014 | I played the Exhibition Mode. Framerate is 35-46 FPS without Frameskip on. Set FPS limit off for the best result. Good Audio. Playable. | |
ISS Pro Evolution 2 | PAL | SLES-03321 | I played the Exhibition Mode. Framerate is 28-40 FPS without Frameskip on. Set FPS limit off for the best result. Good Audio. Playable. |
Italien Job | SLUS-01457 | The Game freezes while loading the Game Modes. Unplayable. |
J
Title | Region | Game ID | Notes |
---|---|---|---|
Jackie Chan Stuntmaster | SLUS-00684 | The Game freezes before the Titlescreen. You can hear Music playing with HLE BIOS on. Unplayable. | |
Jade Cocoon - Story of the Tamamayu | SLUS-00854 | I walked around the Forest. Before you enter the forest, save with the save state function, switch to interpreter and walk into the forest. Then change back to dynarec. Full Speed with rare dips. Good Audio. Playable. | |
JailBreaker (Disc 1) | SLPS-02076 | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Jarrett & Labonte Stock Car Racing | SLUS-01139 | The Game freezes during the Codemasters Screen. Unplayable. | |
Jeremy McGrath Supercross 98 | SLUS-00479 | I played the Racing Season mode. Full Speed. No Audio, SFX only. Playable. | |
Jeremy McGrath Supercross 2000 | SLUS-00832 | The Game runs a bit too fast in Dynarec. It has many glitches in Interpreter. Good Audio. Working. | |
Jet Moto | SCUS-94309 | I played Single Race Mode. Full Speed. No Audio, SFX only. Playable. | |
Jet Moto 2 (V.1.0) | SCUS-94167 | I played Full Season Mode. Full Speed with rare dips. No Audio, SFX only. Playable. | |
Jet Moto 3 | SCUS-94555 | The Game freezes during the first loading Screen. Unplayable. | |
Jikkyou Oshaberi Parodius - Forever with Me | SLPM-86008 | The Game is stuck at the first loading Screen. Unplayable. | |
JoJo´s Bizarre Adventure | SLUS-01060 | I played the Story Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. | |
Jonny Bazookatone | SLUS-00194 | Full Speed with rare dips. The Audio is broken. I noticed some Screen tearing. Playable. | |
Judge Dredd | SLUS-00630 | I played Level 1-1. The Game has many Frame pace Issues. I noticed some Screen tearing. Unplayable. | |
Juggernaut (Disk 1) | SLUS-00894 | Full Speed. Good Audio. Very Playable. | |
Jumping Flash! | SCUS-94103 | I played World 1-1. Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Jumping Flash 2 | SCUS-94108 | I played World 1-1. Framerate is 52-59 FPS without Frameskip on. Set Frame Limit off for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Jupiter Strike | SLUS-00177 | I played Stage 1. Full Speed. Good Audio. Very Playable. | |
Juusou Kihei Valken 2 (Assault Suits Valken 2) | SLPS-00854 | I played Stage 1. Full Speed. Good Audio. Very Playable. |
K
Title | Region | Game ID | Notes |
---|---|---|---|
Kaette Kita Cyborg Kuro - chan | SLPM-87174 | The Game doesn´t respond to any command. Use Wiisxr build 2.2. Unplayable. | |
Kagero - Deception 2 | SLUS-00677 | Start a new game in Interpreter only. Switch back to dynarec after the start of the first Chapter. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Kartia - The Word of Fate | SLUS-00631 | The Game freezes after the Intro in both Story Branches. I noticed some Screen tearing. Unplayable. | |
Kensei - Sacred Fist | SLUS-00600 | I played Normal Mode. Framerate is 33-38 FPS without Frameskip on during Battle. Full Speed during the Pause Screen. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Kid Clown no Crazy Chase 2 - Love Love Honey Soudatsusen | SLPS-00454 | I played Stage 1. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Kileak - The DNA Imperative | SCUS-94102 | I played Stage 1. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Kileak - The Blood 2 - Reason in Madness | SLPS-00170 | I played Stage 1. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Killing Zone | SLUS-00369 | I played Normal Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
King of Fighters 95 | SCUS-94205 | I noticed some Slowdown before the Intro. I played the Single Mode. Full Speed with rare dips. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
King of Fighters 96 | SLPS-00834 | I played the Single Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
King of Fighters 97 | SLPM-86084 | I played the Single Mode. Framerate is 49-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
King of Fighters 98 - Dream Match Never Ends | SLPM-86201 | I played the Single Mode. Framerate is 55-59 FPS without Frameskip on. Good Audio. The Audio stays mute, after pausing the match. I noticed some Screen tearing. Playable. | |
King of Fighters 99 | SLUS-01332 | I played the Single Mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. The Audio stays mute, after pausing the match. I noticed some Screen tearing. Playable. | |
Kingsley´s Adventure | SLUS-00801 | Start a New Game in Interpreter Mode to avoid GFX Glitches. Switch back to Dynarec after talking to the Princess I walked around the Castle. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Kings Field | SLUS-00158 | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Kings Field 2 | SLUS-00255 | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Kings Field 3 | SLPS-00377 | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
KISS Pinball | SLUS-01366 | I played Novice difficulty. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Klonoa - Door to Phantomile | SLUS-00585 | I played the first Level. Framerate is 45-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Knockout Kings | SLUS-00737 | There is much stuttering during the Intro FMV. I played Exhibition Mode. Framerate is 44-57 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Knockout Kings 2000 | SLUS-00993 | There is some stuttering during the Intro. I played a Match. Framerate is 43-51 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Knockout Kings 2001 | SLUS-01269 | There is some stuttering during the Intro. I played a Match. Framerate is 28-34 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Koudelka (Disk 1) | SLUS-01051 | I walked around the first Area. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Kowloon´s Gate (Disk 1) | SLPS-00706 | I walked around the first Area. Full Speed. Good Audio. Very Playable. | |
Kowloon's Gate - Kowloon Fuusuiden (Disk 1) (Byakko) | SLPS-00669 | Full Speed. Good Audio. Very Playable. | |
Krazy Ivan | SCUS-94303 | I played the first Mission. Full Speed. No Audio, SFX only. Playable. | |
Kurukuru Marumaru | SLPM-86785 | Full Speed. Good Audio. Very Playable. |
L
Title | Region | Game ID | Notes |
---|---|---|---|
Land Before Time: Big Water Adventure | SLUS-01481 | Much Noise during the Introduction. Framerate is 47-59 FPS without Frameskip on. No Audio, SFX only during the Level. Playable. | |
Land Before Time: Great Valley Racing Adventure | SLUS-1213 | The Game freezes at the memory card screen. Unplayable. | |
Land Before Time: Return to the Great Valley | SLUS-01043 | The Game freezes early on. Unplayable. | |
Langrisser IV & V Final Edition (Disk 1) (Langrisser 4) | SLPS-01818 | I played the Story Mode. Full Speed. Good Audio. There is some weird clicking Noise. Playable. | |
Langrisser IV & V Final Edition (Disk 2) (Langrisser 5) | SLPS-01818 | I played the Story Mode. Full Speed with slight frame drops. Good Audio. There is some weird clicking Noise. Playable. | |
Largo Winch - Command SAR | SLUS-01441 | Full Speed. Good Audio. There are many clipping Issues. Working. | |
Legend of Dragoon (Disk 1) | SLUS-01043 | There is some Slowdown during the Introduction. I played the Intro. Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. | |
Legend of Legaia | SCUS-94254 | I walked around the Village. Full Speed. Good Audio. Very Playable. | |
Lego Racers | SLUS-01043 | I played Circuit Race. Framerate is 40-53 FPS without Frameskip on. Good Audio. Playable. | |
Legend of Mana | SLUS-01013 | Stuck at the Titlescreen. The Game doesn´t respond to any command. Use WiiSX beta 2.1.1 instead. Unplayable. | |
Lemmings & Oh No! More Lemmings | SLUS-00760 | I played both mode. Full Speed. Good Audio. Very Playable. | |
Lethal Enforcers I & II | SLUS-00293 | Lethal Enforcer 1. Full Speed. Good Audio. Very Playable. Lethal Enforcer 2. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on, for the best result. Good Audio. Playable. | |
Lightning Legend - Daigo no Daibouken | SLUS-01441 | I played the Story mode. Framerate is 47-52 FPS without Frameskip on. No Audio, SFX only during battle. Working. | |
Loaded | SLUS-00076 | I played the first Level. Framerate is 31-56 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Lode Runner | SLUS-00557 | Boot the Game in Interpreter, switch later to dynarec. Full Speed. No Audio, SFX only. Playable. | |
Loony Tunes Racing | SLUS-01145 | I played Championship Mode. Full Speed with rare dips. Good Audio. Playable. | |
Loony Tunes - Sheep Raider | SLUS-01369 | I played the first Level. Full Speed with rare dips. Good Audio. Playable. | |
Lucifer Ring | SLPS-01784 | I played the first Stage. Full Speed with rare dips. Good Audio. Playable. | |
Lucky Luke | SLUS-00719 | Play the Game in Interpreter to prevent freezing. I played the first Level. Framerate is 35-41 FPS without Frameskip on. No Audio, SFX only. Working. | |
Lunar - Silver Star Story Complete (Disk 1) | SLUS-00628 | Play the game in Interpreter to prevent getting an Black Screen after the Intro. I met Lunar. Framerate is 39-46 FPS without Frameskip on. Good Audio with slight stuttering. Working. | |
Lunar 2 - Eternal Blue Complete (Disk 1) | SLUS-00293 | The Game freezes after setting up the trap in the Intro. Unplayable. |
M
Title | Region | Game ID | Notes |
---|---|---|---|
Madden NFL '98 | SLUS-00516 | I played the Exhibition mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. Playable. | |
Mad Stalker - Full Metal Force | SLPS-00734 | I played the first Stage. Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. | |
Magical Tetris Challenge Featuring Mickey | SLPS-01786 | Play the Game in Interpreter and HLE BIOS mode to prevent getting an Black Screen. Loading an Save state breaks the game. I played the Story mode. Framerate is 39-42 FPS without Frameskip on during a match. The Audio has much stuttering. Working. | |
Martian Gothic - Unification | SLUS-01148 | The Game runs too fast. It freezes early. Unplayable. | |
Marvel Super Heroes | SLUS-00257 | I played Arcade Mode. Framerate is 45-56 FPS without Frameskip on. Set Frameskip on, for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Marvel Super Heroes vs. Street Fighter | SLUS-00793 | I played a Match. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Marvel vs. Capcom - Clash of Super Heroes | SLUS-01059 | I played a Match. Framerate is 55-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Mass Destruction | SLUS-00462 | I played the first Level. Full Speed. No Audio, SFX only. Playable. | |
Master of Monsters - Disciples of Gaia | SLUS-00595 | I played the Story Mode. Full Speed. Good Audio. Very Playable. | |
Matsumoto Reiji 999 - Story of Galaxy Express 999 (Disk 1) | SLPS-03220 | The Game freezes after the Traincutscene. Unplayable. | |
MDK | SLUS-00974 | I played the first Area. Full Speed. No Audio, SFX only. Annoying Camera problems. Working. | |
MechWarrior 2 - 31st Century Combat | SLUS-00401 | I played the first Mission. Full Speed. No Audio, SFX only. Playable. | |
Medal of Honor | SLUS-00974 | I played the first Mission. Framerate is 41-59 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. Playable. | |
Medal of Honor - Underground | SLUS-01270 | I played the first Mission. Framerate is 46-59 FPS without Frameskip on. Set Limit FPS off for the best result. Good Audio. Playable. | |
Medarot R | SLPS-02414 | I walked around Town. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Medievil | SCES-00311 | Appears to run properly but you get black screen when you reach and launch the third stage. No matter what you do and which settings you set, the game freezes. Working. | |
Medievil | SCUS-94227 | I played the first Level. Framerate is 45-59 FPS without Frameskip on. Good Audio with some Noise. Playable. | |
Medievil 2 | SCUS-94564 | I played the first Level. Framerate is 42-50 FPS without Frameskip on. Good Audio with some stuttering. Playable. | |
Megaman 8 | SLUS-00453 | I played the first Level. Full Speed. Good Audio. Very Playable. | |
Megaman X3 | PAL | SLES-00503 | The Game freezes during the first loading Screen. Unplayable. |
Megaman X4 | SLUS-00561 | The game freezes after you beat the boss from the jungle level! I played the first Stage with Zero and X. Framerate is 55-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Working. | |
Megaman X5 | SLUS-01334 | The game freezes after you select the first stage. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Unplayable. | |
Megaman X6 | SLUS-01395 | The game freezes after you select the first stage. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Unplayable. | |
Megaman Legends | SLUS-00603 | I walked around the Intro Area. Full Speed. Good Audio. Very Playable. | |
Megaman Legends 2 | SLUS-01140 | Black Screen after the Capcom Logo. Unplayable. | |
Metal Gear Solid (V.1.0) (Disk 1) | SLUS-00594 | I reached the Elevator. Framerate is 57-59 FPS without Frameskip on. There is much Slowdown during Cutscenes. Glitched up Audio. Playable. | |
Metal Gear Solid - VR Mission | SLUS-00957 | I played Practise Mode. Full Speed. Good Audio. I noticed some Screen tearing. Playable. | |
Metal Slug X | SLUS-01212 | I played the Arcade mode. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Mickey´s Wild Adventure | PAL | SCES-00163 | I played the first Level. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. |
Micro Machines V3 | SLUS-00593 | I played the Challenger mode. Full Speed in the Menu. Framerate is 42-49 FPS without Frameskip on during a race. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Misadventures of Tron Bonne | SLUS-00896 | I played the first Mission. Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Mission Impossible | SLUS-01016 | There is some Slowdown during the Menu Screen. The Game crashed before the start of the Mission. Unplayable. | |
Mobile Light Force | SLUS-01525 | I played the first Level. Full Speed. No Audio, SFX only. Playable. | |
Monkey Hero | SLUS-01016 | The Game doesn´t respond to any command. Unplayable. | |
Monster Ranger | SLUS-00568 | Boot with Interpreter to prevent freezing. Switch back to dynarec on the Titlescreen. I played the Intro. Full Speed with rare dips. Good Audio with a little noise. Playable. | |
Moonlight Syndrome (Disk 1) | SLPS-01001 | The Game freezes after the FMV Intro. Unplayable. | |
Mortal Kombat 2 | SLPS-00444 | Full Speed. Good Audio. Very Playable. | |
Mortal Kombat 3 | SCUS-94201 | Black screen after the Prepare For Kombat Screen. Unplayable. | |
Mortal Kombat 4 | SLUS-00605 | I played the Arcade mode. Framerate is 48-56 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. Playable. | |
Mortal Kombat Mythologies - Sub-Zero | SLUS-00476 | I walked around the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Mortal Kombat Trilogy (V.1.0) | SLUS-00330 | Continue a paused match, and you get thrown to the Homebrew Channel. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Working. | |
Mortal Kombat - Special Forces | SLUS-00824 | I walked around the first Level. Framerate is 46-59 FPS without Frameskip on. Set FPS Limit off for the best result. Good Audio. Playable. | |
Moto Racer | SLUS-00498 | I played the Single Race mode. Full Speed. No Audio, SFX only. Playable. | |
Moto Racer 2 | SLUS-00738 | I played the Single Race mode. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. Playable. | |
Motor Toon Grand Prix | SCUS-94355 | I played the Championship mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. Playable. | |
Motor Toon Grand Prix 2 (Disk 1) | SCPS-10018 | I played the Championship mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. Playable. | |
Mr.Driller | SLUS-01111 | I played the 5000ft Challenge. Framerate is 49-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. There is an annoying clicking Sound. Working. | |
Myst | SCUS-94602 | The Game freezes during the Intro. Unplayable. | |
Mystical Dragons | SLPS-02103 | I walked around the Village. Framerate is 48-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. |
N
Title | Region | Game ID | Notes |
---|---|---|---|
N20 - Nitrous Oxide | SLUS-00637 | Framerate is 44-46 FPS without Frameskip on. Good Audio. Playable. | |
Namco Museum Vol. 1 | SLUS-00215 | All Games Full Speed. Good Audio. Very Playable. | |
Namco Museum Vol. 2 | SLUS-00216 | All Games Full Speed. Good Audio. Very Playable. | |
Namco Museum Vol. 3 | SLUS-00398 | All Games Full Speed. Good Audio. Very Playable. | |
Namco Museum Vol. 4 | SLUS-00416 | Pac-Land controls are mixed up. The Genji and the Heike Clans doesn´t work. In Assault, half of the screen is cut off. Ordyne works. Working. | |
Namco Museum Vol. 5 | SLUS-00417 | Pac-Mania Full Speed with rare dips. The Legend of Valkyrie. Full Speed with rare dips. Dragon Spirit. Full Speed. Baraduke. Full Speed. Metro Cross. Full Speed. I noticed some Screen tearing. Playable. | |
Naruto - Shinobi no Sato no Jintori Gassen | SLPS-03553 | I played Chapter 1 of the Story mode. Full Speed. Good Audio. Very Playable. | |
NBA Jam Extreme | SLUS-00388 | I played Head to Head. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
NBA Jam - Tournament Edition | SLUS-00002 | I played Head to Head. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
NBA Hangtime | SLUS-00329 | I get an Assertion Error after the Licensed by Screen. Unplayable. | |
NBA Showtime: NBA on NBC | SLUS-00948 | The Game crashes after the Team logo Screen. Boot with HLE BIOS and you can hear Audio. Unplayable. | |
Nectaris - Military Madness | SLUS-00764 | I played the Campaign Mode. Framerate is 50-59 FPS without Frameskip on. Set Frameskip on for the best result. There is some Slowdown during the movement of the Units. Good Audio. Playable. | |
Need for Speed - High Stakes | SLUS-00826 | I played the Single Race mode. There is much Slowdown in the Wheel Perspectiv. Framerate is 41-52 FPS without Frameskip on. Good Audio. Playable. | |
Need for Speed 2 | SLUS-00276 | Framerate is 54-59 FPS without Frameskip on. Good Audio. Playable. | |
Need for Speed 3 - Hot Pursuit | SLUS-000620 | I played the 1 Player mode. Framerate is 45-59 FPS without Frameskip on. Good Audio. Playable. | |
Need for Speed - Porsche Unleashed | SLUS-01104 | I played the Quick Race mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Need for Speed - V-Rally | SLUS-00590 | Boot and play the Game in Interpreter mode to prevent freezing. I played the Arcade mode. Framerate is 29-35 FPS without Frameskip on. Good Audio. Working. | |
Need for Speed - V-Rally 2 | SLUS-01003 | I played the Arcade mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. Playable. | |
Nekketsu Oyako [En by PentarouZero v1.0d] | SLPS-00006 | I get thrown out to the Homebrew Channel after the BIOS Intro. Unplayable. | |
Next Tetris | SLUS-00862 | I played the Clear All mode. Framerate is 42-46 FPS without Frameskip on. No Audio, SFX only. Playable. | |
NHL Open Ice: 2 on 2 Challenge | SLUS-00327 | I played a game. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Nicktoons Racing | SLUS-01047 | The Game freezes at the License Screen. Unplayable. | |
Nightmare Creatures | SLUS-00582 | Boot the Game in Interpreter to prevent the Game from freezing. Switch back to Dynarec during the Character Select Screen. Full Speed with rare dips. There is some Slowdown during loading. Good Audio. Playable. | |
Nightmare Creatures 2 | SLUS-01112 | Black Screen after the Konami Logo. Boot the Game with HLE BIOS and you can hear Audio. Unplayable. | |
Night Raid | SLPM-87048 | I played the Arcade mode. Framerate is 38-47 FPS without Frameskip on. Set Frameskip on for the best result. The Audio has much stuttering without Frameskip. Playable. | |
Norse by Norsewest - The Return of the Lost Vikings | SLUS-00466 | I played the first Level. Full Speed. Good Audio. Very Playable. | |
Novastorm (Disk 1) | SCUS-94404 | Full Speed. Good Audio. There are some GFX Glitches on Screen. A green pixelated bar on the right side makes it difficut to see. Working. |
O
Title | Region | Game ID | Notes |
---|---|---|---|
O.D.T | SLUS-00698 | In both Interpreter and Dynarec, the Screen goes black after the Titlescreen. It is possible to see the Intro FMV by booting through the HLE BIOS. The Game crashes after the FMV. Unplayable. | |
Oddworld - Abe´s Exoddus (Disk 1) | SLUS-00190 | Full Speed. Good Audio. There are many GFX Glitches on Screen. Working. | |
Oddworld - Abe´s Oddysee | SLUS-00710 | Full Speed. Good Audio. There are many GFX Glitches on Screen. Working. | |
Ogre Battle - Limited Edition | SLUS-00467 | No Music during the Titlescreen. I played Chapter 1. Framerate is 53-59 FPS without Frameskip on. Good Audio on the Map. I noticed some Screen tearing. Playable. | |
Omega Boost | SCUS-94449 | I played the Campaign Mode. Full Speed with rare dips. Good Audio. Playable. | |
One | SLUS-00469 | The Game freezes during the developed by Screen. Unplayable. | |
One Piece Mansion | SLUS-01406 | I played the Story mode. Full Speed with rare dips. Good Audio with a little stuttering. Playable. | |
Overblood | SLUS-00464 | The Game hangs after trying to access the terminal. Unplayable. | |
Overblood 2 (Disk 1) | SLPS-01261 | The Game hangs after the Main Character stretches himself. Unplayable. |
P
Title | Region | Game ID | Notes |
---|---|---|---|
Pandemonium! (v1.0) | SLUS-00232 | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Pandemonium! 2 | SLUS-00578 | I played the first Level. Framerate is 43-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Panzer Bandit | SLPS-00899 | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Panzer Front | SLUS-01399 | Framerate is 52-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
PaRappa the Rapper | SCUS-94183 | Full Speed. Good Audio. Very Playable. | |
Parasite Eve (Disk 1) | SLUS-00662 | I walked around the first Area. Full Speed. Good Audio. Very Playable. | |
Parasite Eve 2 (Disk 1) | SLPS-02480 | The Game freezes after the BIOS Intro. Unplayable. | |
Parasite Eve 2 (Disk 1) | SLUS-01042 | Freezes at the Squaresoft Screen. Unplayable. | |
Parodius | PAL | SLES-00036 | I tested both Games. Full Speed. No Audio, SFX only. Playable. |
Pepsiman | SLPS-01762 | I played the first Level. Full Speed No Audio, SFX only. Playable. | |
Persona | SLUS-00339 | I walked around the first Area. Full Speed. Good Audio. Very Playable. | |
Persona 2 - Eternal Punishment | SLUS-01158 | I walked around the first Area. Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. | |
Persona 2 - Tsumi ~ Innocent Sin [En by Gemini v1.0a] | SLPS-02100 | I walked around the first Area. Full Speed. Good Audio. Very Playable. | |
Peter Pan in Disney's Return to Never Land | SCUS-94643 | The Game crashes after the BIOS Intro. Unplayable. | |
Philosoma | SCUS-94403 | I played Phase 1. Framerate is 42-53 FPS without Frameskip on. Good Audio. Playable. | |
Pinobee | SLUS-01494 | I played the first Level. Full Speed. No Audio, SFX only. Playable. | |
Planet of the Apes | SLUS-01468 | I walked around the first Area. Framerate is 39-54 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Pocket Fighter | SLUS-00653 | Play in Dynarec with HLE BIOS to prevent the game from freezing during the Arcade loading screen. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only during battle. I noticed some Screen tearing. Playable. | |
PO`ed | SLUS-00097 | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Policenauts [En by Slowbeef v1.0] (Disc 1) | SLUS-00653 | Play the Game in Interpreter to prevent GFX Glitches. Framerate is 48-59 FPS without Frameskip on. Good Audio. Playable. | |
PoPoLoCrois Monogatari | SCPS-10023 | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
PoPoRoGue | SCPS-10050 | I walked around the Castle. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Populous - The Beginning | SLUS-00277 | Framerate is 55-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Powerslave | SLUS-00102 | The Game crashed on Dynarec. Play in Interpreter. Framerate is 34-42 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Primal Rage | SLUS-00126 | I played the Arcade Mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. |
Q
Title | Region | Game ID | Notes |
---|---|---|---|
Q Bert | SLUS-00904 | FMV are a garbled mess. Full Speed with rare dips. There is some Slowdown during the menu Screen. Good Audio. Playable. | |
Quake 2 | SLUS-00757 | I played the first Level. Framerate is 50-59 FPS without Frameskip on. Good Audio. Playable. |
R
Title | Region | Game ID | Notes |
---|---|---|---|
Racing Lagoon | SLPS-02038 | I played the Prologue. Framerate is 51-59 FPS without Frameskip on. Good Audio. Playable. | |
R4: Ridge Racer Type 4 | SLUS-00797 | I played the Grand Prix mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. Playable. | |
Radikal Bikers | SLES-01943 | The Game crashes in dynarec, use Interpreter. All 3D graphics are missing. Can't see anything other than HUD when in game. Unplayable. | |
Rage Racer | SLUS-00403 | I played the Grand Prix mode. Full Speed. No Audio, SFX only during a race. Playable. | |
Raiden DX | SLPM-86656 | I played the Solo start mode. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Raiden Project | SLPM-86656 | I get thrown out to the Homebrew Channel after the BIOS Intro. Unplayable. | |
Rampage 2: Universal Tour | SLUS-00742 | I selected Salt Lake City. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Rampage: Through Time | SLUS-01065 | I selected Dodge City. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Rampage: World Tour | SLUS-00549 | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Raycrisis | SLPM-86450 | I played the Original mode. Framerate is 39-42 FPS without Frameskip on. Set Frameskip on, for the best result. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Raycrisis - Series Termination | SLUS-01217 | I played the Original mode. Framerate is 46-54 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Rayman | SLUS-00005 | The Game freezes during the Ubi Soft Screen. Unplayable. | |
Rayman 2: The Great Escape | SLUS-01235 | I played the first Level. Framerate is 45-59 FPS without Frameskip on. Cutscenes are very glitchy and will crash the game so you'll have to skip them. Good Audio. I noticed some Screen tearing. Playable. | |
Rayman Rush | SLUS-01458 | The Menu after the Title Screen is invisible. Unplayable. | |
Raystorm | SLUS-00482 | Play the Game in Interpreter. The game freezes while checking the Memory Card in Dynarec. Switch back to Dynarec during the Titlescreen. I played the Arcade Mode. Framerate is 54-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Real Bout Garou Densetsu | SLPS-00640 | I played the Arcade mode. Full Speed. No Audio, SFX only. Playable. | |
Real Bout Garou Densetsu Special Dominated Mind | SLPM-86085 | I played the Arcade mode. Full Speed. No Audio, SFX only. Playable. | |
Resident Evil | SLUS-00170 | The Game won´t boot after the BIOS Intro. Unplayable. | |
Resident Evil 1.5 | SLPPSXEXE | Boot and play in Interpreter to prevent an Code dump Error. I played as Elza Walker. Framerate is 46-54 FPS without Frameskip on. Good Audio. Playable. | |
Resident Evil - Director´s Cut | SLUS-00551 | The Game won´t boot after the BIOS Intro. Unplayable. | |
Resident Evil - Survivor | SLUS-01087 | Framerate is 54-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Resident Evil 2 (Disk 1) | SLUS-00421 | The Game doesn´t boot after the BIOS Intro. Unplayable. | |
Resident Evil 3 - Nemesis | PAL | SLES-02529 | The Game freezes after the BIOS Intro. Unplayable. |
Return Fire | SLUS-00184 | I played the first Mission. Full Speed. No Audio, SFX only. Playable. | |
Reverthion | SLPS-00143 | I played the Story mode. Framerate is 41-49 FPS without Frameskip on. The Audio has much stuttering. Working. | |
Revolution X | SLUS-00012 | You can't get past the first set of enemies in the first level. No Audio, SFX only during Gameplay. Unplayable. | |
Rhapsody - A Musical Adventure | SLUS-00012 | The Game crashed after setting Vibration on in the menu. I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. Playable. | |
Ridegear Guybrave | SLPS-00905 | I played the first Level. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Ridge Racer | SCUS-94300 | I played Grand Prix Mode. Full Speed. No Audio, SFX only during a race. Playable. | |
Ridge Racer Bonus Turbo Mode Disc | SLUS-90049 | I played the Turbo mode. Framerate is 37-40 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only during a race. Slower than the Original. Working. | |
Ridge Racer Revolution | SLUS-00214 | I played the Grand Prix mode. Full Speed. No Audio, SFX only during a race. Playable. | |
Rise 2 - Resurrection | SLUS-00186 | Many GFX Glitches on Screen. The Game crashed after the Character loading Screen. Unplayable. | |
Rising Zan - The Samurai Gunman | SLUS-00829 | I played the Story mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. | |
Risk - The Game of Global Domination | SLUS-00616 | Needs real BIOS to work. Gameplay and FMVs run fine. Playable. | |
Rival Schools - United by Fate (Disc 1) (Arcade Disc) | SLUS-00681 | Framerate is 44-51 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. Playable. | |
Rival Schools - United by Fate (Disc 2) (Evolution Disc) | SLUS-00771 | I played Chapter 1. Framerate is 44-51 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. Playable. | |
Riven - The Sequel to Myst (Disc 1) | SLUS-00535 | Full Speed. Good Audio. Very Playable. | |
Road Rash | SLUS-00035 | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. Playable. | |
Road Rash 3D | SLUS-00524 | The Cutscenes have clipping Issues. The Game freezes before the Titlescreen. Unplayable. | |
Road Rash - Jailbreak | SLUS-01053 | I played the Campaign Mode. Framerate is 50-59 FPS without Frameskip on. Good Audio. Playable. | |
Rockman 2 - Dr. Wily no Nazo | SLPS-02255 | I played the Air Man Stage. Full Speed. The Audio is stuck on a loop. I noticed some Screen tearing. Playable. | |
Rockman 3 - Dr. Wily no Saigo! | SLPS-02262 | I played the Snake Man Stage. Full Speed. The Audio is stuck on a loop.' I noticed some Screen tearing. Playable.'Bold text | |
Rockman 4 - Aratanaru Yabou! | SLPS-02324 | I played the Toad Man Stage. Full Speed. Good Audio. I noticed some Screen tearing. Playable. | |
Rockman 5 - Blues no Wana! | SLPS-02338 | I played the Star Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. Playable. | |
Rockman 6 - Shijou Saidai no Tatakai!! | SLPS-02379 | I played the Wind Man Stage. Full Speed. Good Audio with a little Noise. I noticed some Screen tearing. Playable. | |
Rockman: Battle & Chase | SLPS-00764 | I played the Grand Prix mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. The timer displays garbled graphics but still functions properly. Playable. | |
Rockman Dash 2 - Episode 2 - Ooinaru Isan | SLPS-02711 | The Game crashed after the Capcom Logo. Unplayable. | |
Rockman X3 | SLPS-00283 | The Game freezes during the now loading Screen. Unplayable. | |
Rock & Track Presents - The Need for Speed | SLUS-00204 | The Game doesn´t respond to any command. Unplayable. | |
Rurouni Kenshin - Meiji Kenkaku Romantan - Juuyuushi Inbou Hen | SCPS-10048 | I walked around the Village. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
R-Type - Delta | SLUS-00877 | I played the first Stage. Framerate is 40-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. Playable. | |
R-Types | SLUS-00753 | There is some Slowdown during the loading Screen. R-Type 1 Full Speed. Good Audio. Very Playable. R-Type 2 Full Speed with rare dips. Good Audio. Playable. |
S
Title | Region | Game ID | Notes |
---|---|---|---|
S.C.A.R.S | SLUS-00692 | I played the Grand Prix mode. Framerate is 57-59 FPS without Frameskip on. No Audio, SFX only. Playable. | |
Saga Frontier | SCUS-94230 | I played the Intro. There are some Audio noises after you open the menu. Pause and the Noise should be gone. Full Speed. Good Audio. I noticed some Screen tearing. Playable. | |
Saga Frontier 2 | SLUS-00933 | I played through the Introduction. A black pixelated diagonal line on the Screen is making it difficult to see whats going on during battle. There are some Audio noises after you open the menu. Open and close the menu and the Noise should be gone. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Working. | |
Saiyuki - Journey West | SLUS-01381 | I played Chapter 1. Full Speed. Good Audio. Very Playable. | |
Samurai Showdown - Warrior´s Rage | SLUS-01093 | I played the Story mode. Framerate is 51-54 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. Playable. | |
Samurai Showdown 3 - Blades of Blood | SCUS-94206 | I played the Arcade mode. Framerate is 54-59 FPS without Frameskip on. Good Audio. Playable. | |
Samurai Spirits - Amakusa's Revenge Special | SLPS-01171 | I played the Arcade mode. Full Speed. No Audio, SFX only. The Health Bar has an annoying flickering. I noticed some Screen tearing. Playable. | |
Samurai Spirits - Kenkaku Yubinan Pack | SLPS-00647 | I played the Story Mode in both games. Full Speed with rare dips. Good Audio. Playable. | |
Samurai Spirits - Zankurou Musouken | SLPS-00350 | I played the Arcade mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
San Francisco Rush - Extreme Racing | SLUS-00505 | I played the 1 Player Mode. Full Speed. No Audio, SFX only. Playable. | |
Scooby-Doo and the Cyber Chase | SLUS-01396 | I played Level 1 Japan. Framerate is 46-53 FPS without Frameskip on. Good Audio. Playable. | |
SD Gundam - GGeneration-0 (Disc 1) | SLPS-02200 | I played Stage 1 of the Situation Mode. Full Speed. Good Audio. Very Playable. | |
SD Gundam - Over Galaxian | SLPS-00385 | I played the Story Mode. Framerate is 47-52 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. Playable. | |
Sentinent | SCUS-94110 | Play the Game in Interpreter to prevent freezing. There are some GFX Glitches after the Titlescreen. I played the Intro. Framerate is 39-50 FPS without Frameskip on. Good Audio. Playable. | |
Sentinel Returns | SLUS-00604 | Full Speed. No Audio, SFX only. Playable. | |
Sexy Parodius | SLPM-86009 | I played Stage 1. Full Speed. Good Audio. Very Playable. | |
Shadow Madness (Disk 1) | SLUS-00468 | Play the Game in Interpreter to prevent freezing after the first battle. Framerate is 47-59 FPS without Frameskip on. Good Audio. Playable. | |
Shadow Man | SLUS-00895 | I walked around the first Area. Framerate is 51-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Shaman King - Spirit of Shamans | SLPS-03432 | I played the Story Mode. Framerate is 47-50 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Somehow Yoh can´t walk,run forward and backward. He can only jump. Working. | |
Shin Megami Tensei 2 | SLPM-86924 | I walked around the first Area. Full Speed. Good Audio. Very Playable. | |
Shiritsu Justice Gakuen - Legion of Heroes (Disk 1) (Evolution Disk) | SLPS-01240 | Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. | |
Shiritsu Justice Gakuen - Legion of Heroes (Disk 2) (Arcade Disk) | SLPS-01241 | Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. | |
Shura no Mon | SLPS-01202 | Full Speed with rare dips. No Audio, SFX only. Playable. | |
Silent Hill (V.1.1) | SLUS-00707 | I played through the Intro. The Game runs a bit too fast in dynarec. Select Interpreter for normal speed. Good Audio. Playable. | |
Sihouette Mirage | SLUS-00728 | I played the first Mission. Full Speed. No Audio. SFX only. Playable. | |
Skullmonkeys | SLUS-00601 | I played Level 1. Full Speed. Good Audio. Very Playable. | |
Slayers Royal | SLPS-01363 | Full Speed. Good Audio. Very Playable. | |
Sled Storm | SLUS-00955 | I played a race. Framerate is 39-45 FPS without Frameskip on during a race. No Audio, SFX only. Playable. | |
Smurfs | SLUS-01008 | The Game freezes after the Intro. Unplayable. | |
Snatcher | SLPS-00154 | I played Act 1. Full Speed. Good Audio. Very Playable. | |
Soeldnerschild Special | SLPS-01319 | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Soukaigi (Disk 1) | SLPS-01291 | V-sync Error on the Titlescreen. The Game freezes after the Intro FMV. Unplayable. | |
Sol Divide | SLUS-01519 | I played the Arcade mode. Full Speed with rare dips. Good Audio. Playable. | |
Soul Blade (V.1.0) | SLUS-00240 | I played the Arcade mode. Framerate is 46-54 FPS without Frameskip on. Music is very scratchy though. Set Frameskip on if you want better music. Playable. | |
South Park | SLUS-00936 | I played the Story mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
South Park Rally | SLUS-00984 | I played the Arcade mode. Full Speed with rare dips. No Audio, SFX only. Playable. | |
Soviet Strike | SLUS-00061 | The FMV have clipping issues. The Game freezes before the start of the Mission. Unplayable. | |
Space Hulk - Vengeance of the Blood Angels | SLUS-00205 | Full Speed. No Audio, SFX only. Playable. | |
Speed Punks | SCUS-94563 | I played the Single Race mode. Framerate is 42-59 FPS without Frameskip on. Good Audio with a little stuttering. Playable. | |
Spider Man | SLUS-01378 | The Game crashed after the BIOS Intro. Unplayable. | |
Spider Man 2 - Enter Electro | SCUS-94563 | The FMV are glitched up. The Game crashed after selecting the difficulty. Training Mode is playable. Framerate is 54-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Working. | |
Spongebob Squarepants: SuperSponge | PAL | SLES-03704 | Garbled FMV. The game freezes before the Titlescreen. Unplayable. |
Spot goes to Hollywood | SLUS-00014 | I played the first Level. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Spyro 2: Ripto's Rage! | SCUS-94425 | Framerate is 39-54 FPS without Frameskip on. Good Audio with a little stuttering. Audio cuts out during cutscenes. Random voices after listening to NPC's talk, skipping voice-overs seems to prevent that. Playable. | |
Spyro the Dragon | SCUS-94228 | Framerate is 47-56 FPS without Frameskip on. Good Audio. Music stops playing when you rescue a dragon. Playable. | |
Spyro: Year of the Dragon | SCUS-94467 | Framerate is 43-59 FPS without Frameskip on. Good Audio. Has some sound glitches when you talk to other characters. Playable. | |
Stahlfeder | SLPS-00162 | I played Mission 1. Full Speed. No Audio, SFX only. Playable. | |
Starblade Alpha | SLUS-00057 | I played the first Level. Full Speed. No Audio, SFX only. Playable. | |
Star Gladiator - Episode 1 - Final Crusade | SLUS-00372 | I played the Arcade mode. Full Speed. No Audio, SFX only. Playable. | |
Star Ocean - The Second Story (Disk 1) | SCUS-94421 | Skip the garbled audio clip that comes after selecting your character. I walked around the first Area. Full Speed. Good Audio. I noticed some Screen tearing. Playable. | |
Star Wars - Dark Forces | SLUS-00297 | I played the Secret Base Mission. Full Speed. Good Audio. The Enemys are Invisible. Unplayable. | |
Star Wars - Episode I - Jedi Power Battles | SLUS-01046 | Black Screen after the BIOS Intro. You can hear music playing. Unplayable. | |
Star Wars - Episode I - The Phantom Menace | SLUS-00884 | Black Screen after the BIOS Intro. Unplayable. | |
Star Wars - Rebel Assault II - The Hidden Empire (Disk 1) | SLUS-00381 | Black Screen after the start of Chapter 1. You can hear music playing. Unplayable. | |
Steeldom | SLPS-00431 | I fought a battle. Framerate is 41-59 FPS without Frameskip on. Set Frameskip on for the best result. The Audio has much stuttering without Frameskip on. Playable. | |
Street Fighter Alpha - Warrior´s Dreams | SLUS-00197 | I played the Arcade mode. Full Speed. No Audio, SFX only. Playable. | |
Street Fighter Alpha 2 | SLUS-00258 | Black Screen after the BIOS Intro. Unplayable. | |
Street Fighter Alpha 3 | SLUS-00821 | Set Dynarec and HLE BIOS to get to the Titlescreen. The Game freezes while searching for a Memory Card. Unplayable. | |
Street Fighter Collection (Disk 1) | SLPS-00800 | Black Screen after the BIOS Intro. Unplayable. | |
Street Fighter Collection (Disk 2) | SLPS-00801 | Black Screen after the BIOS Intro. Unplayable. | |
Street Fighter Collection (Disk 1) | SLUS-00423 | Black Screen after the BIOS Intro. Unplayable. | |
Street Fighter Collection (Disk 2) | SLUS-00584 | Black Screen after the BIOS Intro. Unplayable. | |
Street Fighter - The Movie | SLUS-00041 | I played the Movie Battle mode. Full Speed. No Audio, SFX only. Playable. | |
Street Fighter EX Plus Alpha | SLUS-00548 | I played the Arcade mode. Framerate is 43-48 FPS without Frameskip on during a fight. Set Frameskip on for the best result. Good Audio with a little stuttering. Playable. | |
Street Fighter EX 2 Plus | SLUS-01105 | I played Arcade Mode. Framerate is 42-51 FPS without Frameskip on during a Fight. Good Audio with some stuttering. Set Frameskip on for the best result. Playable. | |
Street Fighter Zero 2 | SLPS-00415 | Black Screen after the BIOS Intro. Unplayable. | |
Street Fighter Zero 3 | SLPS-01777 | Boot and play in Dynarec with HLE BIOS or else get thrown out to the Homebrew Channel. The Game crashes after loading a save state. I played the Arcade mode. Framerate is 51-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. Playable. | |
Street Racer | SLUS-00099 | Full Speed. Good Audio. Very Playable. | |
Strider | SLUS-01142 | I played the first Mission. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Strider 2 | SLUS-01163 | The FMV Intro is messed up. I played the first Mission. Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. | |
Strikers 1945 | SLUS-01337 | Full Speed. Good Audio. Very Playable. | |
Summon Night | SLPS-02542 | I played the Intro. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Summon Night 2 (Disk 1) | SLPS-03237 | The Game freezes during the Intro. Unplayable. | |
Super Puzzle Fighter 2 Turbo | SLUS-00418 | Boot the Game in Interpreter to prevent freezing. On the Titlescreen switch back to dynarec. I played the Arcade mode. Full Speed with rare dips. Good Audio. Playable. | |
Super Robot Taisen Complete Box (Disk 1) | SLPS-03577 | All three Games Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Super Robot Taisen Alpha Gaiden [En by Aeon Genesis v0.95b] | SLPS-02070 | The Game immediately loads a Cutscene. It´s impossible to start a game. Unplayable. | |
Super Robot Taisen F Kanketsuhen | SLPS-01924 | Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Suikoden (V.1.0) | SLUS-00292 | I walked around the first Area. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Suikoden 2 | SLUS-00958 | I walked around the Camp. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. | |
Suiko Enbu | SLPS-00137 | I played the Arcade mode. Full Speed. No Audio, SFX only. I noticed some Screen tearing. Playable. | |
Syphon Filter | SCUS-94240 | Black Screen after the BIOS Intro. Unplayable. | |
Syphon Filter 2 (Disk 1) | SCUS-94451 | Black Screen after the BIOS Intro. Unplayable. | |
Syphon Filter 3 | SCUS-94640 | Black Screen after the BIOS Intro. Unplayable. |
T
Title | Region | Game ID | Notes |
---|---|---|---|
Tactics Ogre - Let Us Cling Together | SLPS-00767 | I played Chapter 1. Full Speed. Good Audio. No Audio during the Titlescreen. Playable. | |
Tactics Ogre - Let Us Cling Together | SLUS-00560 | No Audio during the Titlescreen. I played Chapter 1. The Game won´t respond to any command during the first battle. Unplayable. | |
Tail Concerto | SLUS-00660 | I played the Intro Level. Framerate is 48-59 FPS without Frameskip on. Good Audio with a little Noise. I noticed some Screen tearing. Playable. | |
Tales of Destiny | SLPS-01100 | You get farther than in the US Version. The Screen goes black while you are on deck. You can hear the music playing. Unplayable. | |
Tales of Destiny | SLUS-00626 | The Game freezes during the Introduction. Unplayable. | |
Tales of Destiny 2 (Disk 1) | SLUS-01355 | Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing. I walked around the first Area. Framerate is 46-59 FPS without Frameskip on. Full Speed during battle. Good Audio. I noticed some Screen tearing. Disk 2: Game crashes during Craymel City train minigame. Playable. | |
Tales of Eternia (Disk 1) | SLPS-03050 | Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing. I walked around the first Area. Framerate is 46-59 FPS without Frameskip on. Full Speed during battle. Good Audio. I noticed some Screen tearing. Playable. | |
Tales of Phantasia (English Translation) | SLPS-01770 | Disable the Character Voices in the Menu on the Titlescreen to prevent the Game from freezing. I walked around the first Area. Framerate is 55-59 FPS without Frameskip on. Set Frameskip on to reduce load times. Full Speed. Good Audio. I noticed some Screen tearing. Playable. | |
Tekken | SLUS-00006 | I played the Arcade Mode. Framerate is 56-59 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. Playable. | |
Tekken 2 (V.1.0) | SLUS-00213 | Play the Game in Interpreter to prevent Character glitches. Framerate is 31-33 FPS without Frameskip on. The Audio sounds messy because of the Slowdown. Working. | |
Tekken 3 | SLUS-00213 | I played the Arcade mode. Framerate is 32-35 FPS without Frameskip on. Set Frameskip on for the best result. It still plays a little choppy. Working. | |
Tempest X3 | SLUS-00283 | The Screen goes black after the Interplay logo. Unplayable. | |
Tenchu - Stealth Assassins | SLUS-00706 | The Game crashes before you reach the Titlescreen. Unplayable. | |
Tenchu 2 - Birth of the Stealth Assassins | SLUS-00939 | Black Screen after pressing start on the Titlescreen. You can hear music playing. Unplayable. | |
Terry Pratchett's Discworld | SCUS-94600 | I walked around the Castle. Full Speed. Good Audio. Very Playable. | |
Test Drive 4 | SLUS-00487 | I played the Championship Cup. Full Speed with rare dips. Good Audio. Playable. | |
Test Drive 5 | SLUS-00610 | I played the Quick Race mode. Framerate is 53-59 FPS without Frameskip on. Good Audio. Playable. | |
Test Drive 6 | SLUS-00839 | I played the Single Race mode. Framerate is 56-59 FPS without Frameskip on. Good Audio. Playable. | |
Tetris Plus | SLUS-00388 | I played the classic mode. Full Speed. No Audio, SFX only. Playable. | |
Thousand Arms (Disk1) | SLUS-00845 | The Game freezes after the second textbox. Unplayable. | |
Thousand Arms (Disk1) | SLPS-01780 | The Game freezes after the second textbox. Unplayable. | |
Threads of Fate | SLUS-00405 | I played the Intro. Framerate is 45-59 FPS without Frameskip on. Good Audio. Playable. | |
Thunder Force 5 - Perfect System | SLUS-00727 | I played the first Level. Framerate is 47-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Time Crisis | SLUS-00405 | I played the Story mode of the Arcade mode. Full Speed. No Audio, SFX only. Playable. | |
Tobal No. 1 | SCUS-94208 | I played the Tournament mode. Framerate is 40-41 FPS without Frameskip on. Set Frameskip on for the best result. No Audio, SFX only. Playable. | |
Tobal 2 [En by Infinite Lupine v1.00b] | SLPM-86033 | I played the Tournament mode. Framerate is 32-37 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. Playable. | |
Tomba! | SLUS-94236 | I played the first Level. Framerate is 42-49 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
Tomba! 2 - The Evil Swine Return | SLUS-94454 | I played the first Level. Framerate is 42-59 FPS without Frameskip on. The Audio has some stuttering. Set Frameskip on for the best result. Playable. | |
Tomb Raider | PAL | SLES-00024 | Black Screen after you start a new game. Unplayable. |
Tomb Raider 2 - Starring Lara Croft | PAL | SLES-00718 | Black Screen after you start a new game. Unplayable. |
Tomb Raider 3 - Adventures of Lara Croft (V.1.0) | SLUS-00691 | I played the first Level. Framerate is 38-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Tomb Raider - The Last Revelation | SLUS-00885 | Skip the glitched FMV. The Game freezes shortly after starting the first Level. Framerate 35-43 FPS without Frameskip on. Some Audio Glitches. Unplayable. | |
Tomb Raider - The Last Revelation | PAL | SLES-02238 | The Game won´t boot after the BIOS Intro. Unplayable. |
Tomb Raider Chronicles | SLUS-01311 | The Game crashes after the BIOS Intro. Unplayable. | |
Tony Hawk's Pro Skater | SLUS-00860 | The Emulator crashes after the BIOS Intro. Unplayable. | |
Tony Hawk's Pro Skater 2 | SLUS-01066 | Black Screen after the BIOS Intro. Unplayable. | |
Tony Hawk's Pro Skater 3 | SLUS-00860 | Black Screen with some Music on Interpreter. The Game crashes with Dynarec. Unplayable. | |
Tony Hawk's Pro Skater 4 | SLUS-01485 | Black Screen with some Music. Unplayable. | |
Toy Story 2: Buzz Lightyear to the Rescue | SLUS-00893 | Framerate is 39-53 FPS without Frameskip on. The Audio has some stuttering. Some lightning glitches on Buzz's model. Playable. | |
Touki Denshou - Angel Eyes | SLPS-01168 | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Treasure Gear | SLPS-00819 | Boot the Game in Interpreter to get past the Titlescreen. I walked around the Village. Framerate is 47-53 FPS without Frameskip on. No Audio, SFX only. Playable. | |
Tunnel B1 | SLUS-00188 | I played the first Mission. Full Speed. There is Slowdown during Explosions. No Audio, SFX only. Playable. | |
TV Animation X - Unmei no Sentaku | SLPS-03459 | I played the Battle mode. Framerate is 49-59 FPS without Frameskip on. Set Frameskip on for the best result. The Audio has much stuttering without Frameskip. Playable. | |
Twisted Metal | SCUS-94304 | Full Speed with rare dips. Good Audio. Playable. | |
Twisted Metal 2 | SCUS-94306 | I played the Tournament mode. Full Speed with rare dips. Good Audio in the menu. No Audio during battle, SFX only. Playable. | |
Twisted Metal 3 | SCUS-94249 | I played the Tournament mode. Full Speed. Good Audio in the menu. No Audio during battle, SFX only. Playable. | |
Twisted Metal 4 | SCUS-94560 | I played the Tournament mode. Full Speed with rare dips. Good Audio in the menu. No Audio during battle, SFX only. Playable. | |
Twisted Metal - Small Brawl | SCUS-94560 | The Game freezes during the BIOS Intro. Unplayable. | |
Two Tenkaku | SLPS-00131 | I played Stage 1. Full Speed. Good Audio. Very Playable. |
U
Title | Region | Game ID | Notes |
---|---|---|---|
Umihara Kawase Shun | SLPS-00643 | I played Field 0. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Um Jammer Lammy | SCUS-94448 | The Game freezes during the second loading Screen. Unplayable. |
V
Title | Region | Game ID | Notes |
---|---|---|---|
V2000 | PAL | SLES-00545 | The Game freezes after the Intro. Unplayable. |
Vampire Hunter D | SLUS-01138 | The Titlescreen is invisible. You need to guess and click. I walked around the first Area. Full Speed. Good Audio. Playable. | |
Vandal Hearts | SLUS-00447 | I played the Introduction battle. Full Speed. Good Audio. The Camera spins around forever after your turn. Unplayable. | |
Vandal Hearts 2 (V.1.1) | SLUS-00940 | I played the Prologue. Full Speed. Good Audio. Very Playable. | |
Vanguard Bandits | SLUS-01070 | I played the Intro Level. Full Speed with rare dips. Good Audio. Playable. | |
Vib-Ribbon | SCPS-18012 | The Game freezes during the loading Screen. Unplayable. | |
Viewpoint | SLUS-00033 | I played Area 1. Full Speed. No Audio, SFX only. Playable. | |
Vigilante 8 | SLUS-00510 | I played the Arcade mode. Framerate is 39-59 FPS without Frameskip on. No Audio, SFX only. Playable. | |
Vigilante 8 - 2nd Offense | SLUS-00868 | FMV are glitched up. The Game crashes after the BIOS Intro. Unplayable. | |
Vagrant Story | SLUS-01040 | Settings you need: dynarec, Limit FPS Auto, Frame Skip off. What follows is necessary to prevent an Code Dump Error! So far this only seems to work in the US and JAP Versions of the Game. Save your state in the Menu when you reach the exit of Room 5. Then switch from Dynarec to Interpreter. Load your save state and walk through the Door. You can switch back to Dynarec again. Full Speed with rare dips. There are some minor audio issues. Playable. | |
Valkyre Profile (Disk 1) | SLUS-01156 | Black Screen after the start of a new game. Unplayable. | |
Vs. | SLUS-00868 | I played the 1 Player vs COM mode. Framerate is 43-48 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio with a little Noise. Playable. |
W
Title | Region | Game ID | Notes |
---|---|---|---|
War Craft 2 - The Dark Saga | SLUS-00480 | I played the first Mission. Framerate is 49-59 FPS without Frameskip on. Good Audio. Playable. | |
War Gods | SLUS-00328 | Boot the Game in Interpreter. The Game won´t respond to any command in Dynarec. You can switch back to dynarec after the Titlescreen. Full Speed. No Audio, SFX only. Playable. | |
Warhammer - Dark Omen | SLUS-00550 | I played a new Campaign. Framerate is 44-59 FPS without Frameskip on. Good Audio. Playable. | |
Warhammer - Shadow of the Horned Rat | SLUS-00117 | I played a new Campaign. Full Speed with rare dips. No Audio, SFX only. Playable. | |
Warhawk - The Red Mercury Missions | SCUS-94305 | I played the first Mission. Full Speed. No Audio, SFX only. Playable. | |
Warriors of Might and Magic | SLUS-01204 | FMV Intro is glitched up. The Game freezes during the Titlescreen. Unplayable. | |
Warzone 2100 | SLUS-00819 | I played a new Campaign. Framerate is 56-59 FPS without Frameskip on. Good Audio. Playable. | |
Wild 9 | SLUS-00425 | I walked around the first Area. Full Speed with rare dips. No Audio, SFX only. Playable. | |
Wild Arms | SLUS-00425 | I noticed some Slowdown on the Titlescreen. I fought a battle on the Overworld Map. Framerate is 57-59 FPS without Frameskip on. Good Audio. I noticed some Screen tearing. Playable. | |
Wild Arms 2 (Disk 1) | SCUS-94484 | I walked around the Ruins. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
Wing Commander III - Heart of the Tiger (Disc 1) | SLUS-00019 | The Controls stop working after the mission briefing. Unplayable. | |
Wing Commander IV - The Price of Freedom (Disc 1) | SLUS-00270 | I played a new Game. Full Speed. Good Audio. Very Playable. | |
WipEout | SCUS-94301 | I played the Championship Race mode. Framerate is 35-48 FPS without Frameskip on. Set Frameskip on if you want high speed. No Audio, SFX only. Playable. | |
WipEout 3 | SLUS-00865 | The Game crashed after the BIOS Intro. Unplayable. | |
WipEout 3 | PAL | SCES-01909 | The Game crashed after the BIOS Intro. Unplayable. |
WipEout 3 - Special Edition | PAL | SCES-02845 | The Game crashed after the BIOS Intro. Unplayable. |
WipEout XL | SCUS-94351 | Framerate is 46-59 FPS without Frameskip on during a race. No Audio, SFX only. Playable. | |
Wolf Fang | SLPS-00254 | I played the first Stage. Full Speed. Good Audio. I noticed some Screen tearing. Very Playable. | |
World of Dragon Warrior - Torneko - The Last Hope | SLUS-01181 | I walked around the first Dungeon. Framerate is 49-59 FPS without Frameskip on. Good Audio with a little stuttering. Set Frameskip on for the best result. I noticed some Screen tearing. Playable. | |
Worms | SLUS-00336 | I played a Match against the Computer. Full Speed. No Audio, SFX only during battle. Playable. | |
Worms Armageddon | SLUS-00888 | I played a Quick Game against the Computer. Full Speed. Set Frameskip on for better sounding Audio in the menu. Good Audio. Playable. | |
Worms World Party | SLUS-01448 | I played a Quick Match against the Computer. Full Speed. Set Frameskip on for better sounding Audio in the menu. Good Audio. Playable. | |
WCW Backstage Assault | SLUS-01274 | I played the Exhibition mode. Framerate is 30-43 FPS without Frameskip on. Good Audio. Playable. | |
WCW Mayhem | SLUS-00963 | I played a match. Framerate is 39-52 FPS without Frameskip on. Good Audio. Playable. | |
WCW Nitro | SLUS-00397 | I played the Exhibition mode. Framerate is 49-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. Playable. | |
WCW vs. the World | SLUS-00455 | I played the Exhibition mode. Full Speed. Good Audio. Very Playable. | |
WCW nWo Thunder | SLUS-00779 | I played the Exhibition mode. Framerate is 46-57 FPS without Frameskip on. Good Audio. Playable. | |
WWF Attitude | SLUS-00831 | I played the Exhibition mode. Framerate is 39-40 FPS without Frameskip on. Good Audio. Playable. | |
WWF in your House | SLUS-00246 | Play the Game in Interpreter to prevent an Code Dump Error during a match. Framerate is 39-42 FPS without Frameskip on. Bad Audio. Many GFX Glitches on Screen. Working. | |
WWF Smackdown | SLUS-00927 | I played the Exhibition Mode. Framerate is 57-59 FPS without Frameskip on. Good Audio. Playable. | |
WWF Smackdown 2 - Know your Role | SLUS-01234 | I played the Exhibition mode. Framerate is 49-59 FPS without Frameskip on. Good Audio. Playable. | |
WWF Warzone (V.1.0) | SLUS-00495 | I played the Exhibition mode. Framerate is 28-35 FPS without Frameskip on. Good Audio. Playable. | |
WWF Wrestlemania - The Arcade Game | SLUS-00013 | Play the Game in Interpreter to prevent an Code Dump Error during a match. Framerate is 38-46 FPS without Frameskip on. Good Audio. Playable. |
X
Title | Region | Game ID | Notes |
---|---|---|---|
X-Men - Children of the Atom | SLUS-00044 | Play the Game in Interpreter to prevent an Code Dump Error. I played the Arcade mode. Framerate is 43-50 FPS without Frameskip on. No Audio, SFX only. Playable. | |
X-Men vs. Street Fighter | SLUS-00627 | I played the Arcade mode. Framerate is 57-59 FPS without Frameskip on. Set Frameskip on for the best result. Good Audio. I noticed some Screen tearing. Playable. | |
X2 | N/A | N/A | Glitched up Game. Unplayable. The Game was playable on my PC. |
Xenogears (Disk 1) | SLUS-00664 | The Wii Console freezes if you try to check the memory card. I fought a battle on the Overworld. Full Speed with rare dips. Good Audio. I noticed some Screen tearing. Playable. |
Y
Title | Region | Game ID | Notes |
---|---|---|---|
You don´t know Jack (Disk 1) | SLUS-00716 | The Game freezes shortly after the BIOS Intro. Unplayable. | |
Yu-Gi-Oh! Forbidden Memories | SLUS-01411 | I fought a battle in Story mode. Framerate is 48-59 FPS without Frameskip on. Good Audio. Playable. | |
Yutona Eiyuu Senki - TearRingSaga | SLPS-03177 | The Controls stop working during the Cutscenes. Skip the Cutscenes. I played the Prologue. Full Speed with rare dips. Good Audio. Playable. |
Z
Title | Region | Game ID | Notes |
---|---|---|---|
Zanac X Zanac | SLPS-03354 | Zanac 1 Versions are working. The Controls in Zanac Neo stop working after you start a new game. Working. | |
Zeiramzone | SLPS-00575 | I played the first Level. Full Speed. No Audio, SFX only. Playable. | |
Zero Divide | SLUS-00183 | I fought a battle. Framerate is 51-59 FPS without Frameskip on. No Audio, SFX only. Playable. | |
Zero Divide 2 - The Secret Wish | SLPS-00891 | I fought a battle. Framerate is 48-51 FPS without Frameskip on. Set Frameskip on for the best result. The Audio has much stuttering without Frameskip on. Playable. |