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{{ RFE | G |Gex 3: Deep Cover Gecko| Yes | note=50 FPS, sound issues}}
 
{{ RFE | G |Gex 3: Deep Cover Gecko| Yes | note=50 FPS, sound issues}}
 
{{ RFE | G |Gran Turismo | No | note= Doesn't work}}
 
{{ RFE | G |Gran Turismo | No | note= Doesn't work}}
 +
{{ RFE | G |Gran Turismo 2| No | note= 50-60 FPS (PAL simulation CD)}}
 
{{ RFE | M |Mega Man X4 | Partial | note= No music, works through opening stage, freezes at stage select}}
 
{{ RFE | M |Mega Man X4 | Partial | note= No music, works through opening stage, freezes at stage select}}
 
{{ RFE | N |Namco Museum Volume 5| Yes | note= Works (Valkyrie No Densetu works)}}
 
{{ RFE | N |Namco Museum Volume 5| Yes | note= Works (Valkyrie No Densetu works)}}

Revision as of 23:59, 29 June 2009

Letter Game Notes
A Ape Escape Doesn't work
B Bishi Bashi Special Runs at around 70 FPS in Dynarec, 30 in Interpreter, menu music stuttuers
C Castlevania: Symphony of the Night 50-70 FPS
C Crash Bandicoot Runs smoothly, sound is a little messy
C Crash Bandicoot 2: Cortex Strikes Back Same as Crash Bandicoot
D Digimon Rumble Arena Sound is barely hearable
F Final Fantasy VII Crashes Dynarec
F Final Fantasy IX Stops loading at execute, code dump in PPF version, displays doclearframebuffer
G Gex: Enter the Gecko Runs smoothly, sound works, voice acting doesn't
G Gex 3: Deep Cover Gecko 50 FPS, sound issues
G Gran Turismo Doesn't work
G Gran Turismo 2 50-60 FPS (PAL simulation CD)
M Mega Man X4 No music, works through opening stage, freezes at stage select
N Namco Museum Volume 5 Works (Valkyrie No Densetu works)
P PaRappa the Rapper Garbled sound
S Soul Blade Sound issues, low FPS at title screen, 40 FPS in game
S Spyro the Dragon High FPS (60-70), no music, voice sync issues
S Spyro 2: Ripto's Rage Same as Spyro the Dragon
S Spyro 3: Year of the Dragon Same as Spyro the Dragon
T Tales of Phantasia Works
T Tekken 3 Fights are at 30-40 FPS
T Theme Park World 50 FPS in Dynarec, 30 in Interpreter
V Vagrant Story Slightly too fast at times
W Wipeout 3 Doesn't work