Difference between revisions of "WiiSX compatibility list (beta 1)"
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{{ RFE | G |Gran Turismo | No | note= Doesn't work}} | {{ RFE | G |Gran Turismo | No | note= Doesn't work}} | ||
{{ RFE | G |Gran Turismo 2| Yes | note= 50-60 FPS (PAL simulation CD)}} | {{ RFE | G |Gran Turismo 2| Yes | note= 50-60 FPS (PAL simulation CD)}} | ||
+ | {{ RFE | M |Marvel Super Heroes | Yes | note= Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches}} | ||
{{ RFE | M |Mega Man X4 | Partial | note= No music, works through opening stage, freezes at stage select}} | {{ RFE | M |Mega Man X4 | Partial | note= No music, works through opening stage, freezes at stage select}} | ||
{{ RFE | M |Mega Man 8 | Yes | note= Runs at around 60 FPS}} | {{ RFE | M |Mega Man 8 | Yes | note= Runs at around 60 FPS}} |
Revision as of 01:30, 30 June 2009
Key
Letter | Color | What it means |
---|---|---|
1 | Red | Doesn't work |
2 | Blue | Partially works |
3 | Green | Works |
Games
Letter | Game | Notes |
---|---|---|
A | Ape Escape | Doesn't work |
A | Azure Dreams | Runs at 60-70 FPS, minor music and graphical issues |
B | Bishi Bashi Special | Runs at around 70 FPS in Dynarec, 30 in Interpreter, menu music stuttuers |
B | Brave Fencer Musashi | Runs at 60-70 FPS, sound is a little messy |
C | Castlevania: Symphony of the Night | 50-70 FPS |
C | Crash Bandicoot | Runs smoothly, sound is a little messy |
C | Crash Bandicoot 2: Cortex Strikes Back | Same as Crash Bandicoot |
D | Digimon Rumble Arena | Sound is barely hearable |
F | Final Fantasy VII | Entering battle crashes Dynarec, use interpreter, 50-60fps |
F | Final Fantasy IX | Stops loading at execute, code dump in PPF version, displays doclearframebuffer |
G | Gex: Enter the Gecko | Runs smoothly, sound works, voice acting doesn't |
G | Gex 3: Deep Cover Gecko | 50 FPS, sound issues |
G | Gran Turismo | Doesn't work |
G | Gran Turismo 2 | 50-60 FPS (PAL simulation CD) |
M | Marvel Super Heroes | Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches |
M | Mega Man X4 | No music, works through opening stage, freezes at stage select |
M | Mega Man 8 | Runs at around 60 FPS |
M | Mortal Kombat Trilogy | Runs at around 70 FPS, background music doesn't play |
N | Namco Museum Volume 5 | Works (Valkyrie No Densetu works) |
P | PaRappa the Rapper | Garbled sound |
R | Resident Evil 3: Nemesis | Crashes after movie in dynarec, 30-40FPS in interpreter |
S | Soul Blade | Sound issues, low FPS at title screen, 40 FPS in game |
S | Spyro the Dragon | High FPS (60-70), no music, voice sync issues |
S | Spyro 2: Ripto's Rage | Same as Spyro the Dragon |
S | Spyro 3: Year of the Dragon | Same as Spyro the Dragon |
T | Tales of Phantasia | Works |
T | Tekken 3 | Fights are at 30-40 FPS |
T | Theme Park World | 50 FPS in Dynarec, 30 in Interpreter |
T | Tactics Ogre: Let Us Cling Together | Gameplay runs at 60-70 FPS, cutscenes/movie runs at 60-90FPS, sound is a little messy |
V | Vagrant Story | Slightly too fast at times |
V | Valkyrie Profile | Sound is a little messy |
W | Wipeout 3 | Doesn't work |