From WikiTemp, the GBAtemp wiki
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{{ RFE | C |Castlevania: Symphony of the Night| Yes | note=50-70 FPS, little sound issues, saving is slow but works}}
 
{{ RFE | C |Castlevania: Symphony of the Night| Yes | note=50-70 FPS, little sound issues, saving is slow but works}}
 
{{ RFE | C |Chrono Cross| Yes | note= Slows to 30 FPS while entering battles then goes back to normal, otherwise works fine.}}
 
{{ RFE | C |Chrono Cross| Yes | note= Slows to 30 FPS while entering battles then goes back to normal, otherwise works fine.}}
 +
{{ RFE | C |Chrono Trigger| Partial | note=In dynarec it runs too fast in FMVs, cutscenes, and loading screen. Garbled sound occurs. FMVs have messed up colors. In interpreter runs about 30- 45 FPS with even worse garbled sound. FMVs still have messed up colors too.}}
 
{{ RFE | C |Clock Tower | Yes | note=50-70 fps very playable, Audio slightly garbled at times}}
 
{{ RFE | C |Clock Tower | Yes | note=50-70 fps very playable, Audio slightly garbled at times}}
 
{{ RFE | C |Command  & Conquer: Red Alert - Allies Mission| Yes | note=Averages 40 FPS garbled audio}}
 
{{ RFE | C |Command  & Conquer: Red Alert - Allies Mission| Yes | note=Averages 40 FPS garbled audio}}
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{{ RFE | C |Crash Bandicoot 3: Warped| Yes | note=Same as Crash Bandicoot 1 & 2}}
 
{{ RFE | C |Crash Bandicoot 3: Warped| Yes | note=Same as Crash Bandicoot 1 & 2}}
 
{{ RFE | C |Crash Bandicoot Compilation| Yes | note=Dynarec runs ~55 fps, with shoppy sounds}}
 
{{ RFE | C |Crash Bandicoot Compilation| Yes | note=Dynarec runs ~55 fps, with shoppy sounds}}
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{{ RFE | C |Croc 2| No | note=Crashes upon loading in both dynarec and interpreter.}}
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{{ RFE | C |Croc: Legend of the Gobbos| Yes | note=Runs 60-70 FPS in dynarec, sound slightly garbled at times.}}
 
{{ RFE | D |Darkstone | No | note= Doesn't work}}
 
{{ RFE | D |Darkstone | No | note= Doesn't work}}
 
{{ RFE | D |Diablo| Yes | note=Cutscenes run around 50 FPS, gameplay at 40-50 FPS, choppy dialouge}}
 
{{ RFE | D |Diablo| Yes | note=Cutscenes run around 50 FPS, gameplay at 40-50 FPS, choppy dialouge}}

Revision as of 15:30, 29 July 2009

Key

Letter Color What it means
1 Red Doesn't work
2 Blue Partially works
3 Green Works


Games

Letter Game Notes
A Ape Escape Doesn't work
A Army Men 3D Gameplay and menus run at 60 FPS. No background music, but sound effects are fine. Minor graphical glitches.
A Azure Dreams Runs at 60-70 FPS, minor music and graphical issues
B Battle Arena Toshinden 3 Gameplay runs at 30 FPS
B Beast Machines Black screen with A/B button press after intro
B Bishi Bashi Special Runs at around 70 FPS in Dynarec, 30 in Interpreter, menu music stuttuers
B Bomberman Party Edition Sound is a little messy
B Brave Fencer Musashi Runs at 60-70 FPS, sound is a little messy
B Bust a Groove Around 50 FPS
B Bust a Groove 2 Same as Bust a Groove
C Capcom vs SNK-Millennium Fight 2000 60-70 fps very playable, Audio slightly scratchy
C Castlevania Chronicles 70 FPS in dynarec, 40 FPS in interpreter, glitchy music
C Castlevania: Symphony of the Night 50-70 FPS, little sound issues, saving is slow but works
C Chrono Cross Slows to 30 FPS while entering battles then goes back to normal, otherwise works fine.
C Chrono Trigger In dynarec it runs too fast in FMVs, cutscenes, and loading screen. Garbled sound occurs. FMVs have messed up colors. In interpreter runs about 30- 45 FPS with even worse garbled sound. FMVs still have messed up colors too.
C Clock Tower 50-70 fps very playable, Audio slightly garbled at times
C Command & Conquer: Red Alert - Allies Mission Averages 40 FPS garbled audio
C Contra Adventure 65-70 FPS during gameplay, no background music
C Cool Boarders 2 About 60 FPS constantly. Sound works but graphics are slightly choppy looking
C Crash Bandicoot Runs smoothly, sound is a little messy (USER 2) : doesnt run smoothly, FPS is bad. maybe its me..
C Crash Bandicoot 2: Cortex Strikes Back Same as Crash Bandicoot
C Crash Bandicoot 3: Warped Same as Crash Bandicoot 1 & 2
C Crash Bandicoot Compilation Dynarec runs ~55 fps, with shoppy sounds
C Croc 2 Crashes upon loading in both dynarec and interpreter.
C Croc: Legend of the Gobbos Runs 60-70 FPS in dynarec, sound slightly garbled at times.
D Darkstone Doesn't work
D Diablo Cutscenes run around 50 FPS, gameplay at 40-50 FPS, choppy dialouge
D Digimon Card Battles Works Fine (50-70 fps). Some minor audio garble, but nothing extreme. Very Playable.
D Digimon Rumble Arena Sound is barely audible
D Dino Crisis 2 Works (Dynarec=80-100 fps & Interpreter=35-45 fps). Runs Perfect, ecept auido is slightly scratchy, but barely noticeable, other than the voice acting, which is just an annoying scratching sound, and cutscenes play quiet with a scratchy noise overlaid.Other than those minor issues (Not a lot of speech in entire game) it is very playable.
E Einhander Performs at 60%. Playable
F Final Fantasy Origins Runs a little bit too fast on Interpreter, sound is garbled some but still recognizable if you have played the original. Video skips when loading/saving or transitioning to/from battle. Runs really slow on Dynarec.
F Final Fantasy Anthology (Final Fantasy V disc) Really slow with garbled sound..
F Final Fantasy VII Entering battle crashes Dynarec, use interpreter, 50-60fps
F Final Fantasy VIII PPF version doesn't work unpatched.img file works great sounds almost perfect plays at 70 fps in game and 60 in menus saving takes a while but must use interpreter to pass certain parts eg dollet
F Final Fantasy IX Stops loading at execute, code dump in PPF version, displays doclearframebuffer
F Final Fantasy Tactics Works Great!
F Fre Pro Wrestling D does not load *code dump
F F1 Championship Season 2000 doesn't load
F Formula 1 '98
F Formula One 2001 very slow
G GTA 2 Game runs great in dynarec. Audio is a little weird of course but very playable.
G Gauntlet Legends Works
G Gex: Enter the Gecko Runs smoothly, sound works, voice acting doesn't
G Gex 3: Deep Cover Gecko 50 FPS, sound issues
G Grandia Works ~70 FPS - choppy voice acting
G Gran Turismo Doesn't work
G Gran Turismo 2 50-60 FPS (PAL - Simulation disc)
I Incredible Crisis 100% fullspeed ingame, movies and menu are occasionally a little fast (dynarec)
I International Track And Field no sound at konami logo. Menu is really fast 70 FPS+, Over 60 FPS in event select menu too. FPS varies from 45-55 in the events themselves. Game is very much playable, although in some events its easier to win than it is on the actual PSX itself. (Dynarec)
J Jade Cocoon FPS is usually over 70, but drops to 60 in dream sequences and 55 in battle. Sound becomes really bad during some movies, (but they can be skipped)
K King's Field Code dump using both Dynarec & Interpreter. tried both original Japanese & english translated (patched).
K Kula World works using both Dynarec & Interpreter.
L Legend of Legaia 60-70 FPS in dynarec (occasionally too fast), audio is good. 30-40 FPS in Interpreter, poor audio
L Legend of Mana Sound issues
L LSD 75-80 FPS in Dynarec. One area is unnaturally green, I think, but it's hard to tell with this game.
L Lunar: Silver Star Story Complete Screen goes black fairly early on, very hard to navigate. Speed fine.
M Marvel Super Heroes Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches
M Marvel Super Heroes vs. Street Fighter Menus run around 70-90 FPS, character selection at 50 FPS, battles between 50-60 FPS in dynarec, slower in interpreter
M Marvel vs. Capcom Menus run at 65-85 FPS, battles at 50-60 FPS (in dynarec). In interpreter, runs at 30-40 FPS, small graphical glitches
M MediEvil II Menu/title screen runs at 40 FPS, gameplay at around 60 FPS. Distorted voice acting, background music and sound effects work well.
M Mega Man 8 Runs at around 60 FPS
M Mega Man X4 No music, works through opening stage, freezes at stage select
M Mega Man X5 Same as Mega Man X4
M Mega Man X6 over all no noticeable graphic glitches but bad audio
M Mega Man Legends Stack dump after Capcom logo in dynarec, hangs after loading screen in interpreter
M Mega Man Legends 2 Hangs after Capcom logo in both dynarec and interpreter
M Metal Gear Solid Between 50 and 70 FPS, some sound issues
M Mortal Kombat Trilogy Runs at around 70 FPS, background music doesn't play
N Namco Museum Volume 5 Works (Valkyrie No Densetu works)
N Nightmare Creatures freezes at loading
O Oddworld: Abe's Oddysee Playable. Graphics smudge after movement. Always stuck when walking over trap platforms but able to jump out and over them.
O Ogre Battle Limited Edition: March of the Black Queen Very enjoyable to play besides the sound. NO graphic glitches
P Parasite Eve Averages 80 FPS, Runs Well, Cutscenes pink hue
P Parasite Eve 2 Freezes before titlescreen
P PaRappa the Rapper Garbled sound
P Pizza Hut Demo Disc 1 Ape Escape- freezes, CTR- 60fps, but glitchy graphics, choppy sound, CoolBoarder 4- works well, choppy sound
R Resident Evil 2 freeze if you don't push start at the videos
R Resident Evil 3: Nemesis Crashes after movie in dynarec, 30-40FPS in interpreter
R Resident Evil: Director's Cut Freezes right before Capcom FMV in dynarec and interpreter
R Rival Schools (Evolution Disc) Videos run fullspeed but colouring is way off. Menu is slow (30fps) but usable. Ingame fighting is around 40 FPS, a little slow but very playable.(Dynarec)
R Revelations: Persona About 70 FPS with occasionally garbled sound (dynarec)
R Robopit Works via interpreter, playable, runs at 45 FPS
S Saga Frontier Cutscenes and menus run at 40 FPS, gameplay between 70-80 FPS
S sheep dog n wolf/sheep raider scratchy voices game near perfect at 65 fps in interpreter some mild texture issues
S Simpsons Wrestling Crashed at the very beginning of game on dynarec
S Silent Hill Cutscenes run well, gameplay runs at around 60 FPS, audio is slightly scratchy
S Super Puzzle Fighter II Constant 60+ FPS, some color issues
S Soul Blade Sound issues, low FPS at title screen, 40 FPS in game///doesn't work with dynarec at all
S Spider-Man Code dump using both Dynarec & Interpreter.
S Spider-Man 2: Enter Electro Fully Playable, Major Graphical Glitches
S Spyro the Dragon High FPS (60-70), no music, voice sync issues
S Spyro 2: Ripto's Rage Same as Spyro the Dragon
S Spyro 3: Year of the Dragon 40-60 fps in game, 70 during cut scenes, scratchy audio
S Street Fighter EX Plus Alpha Crashes at Capcom logo in dynarec, needs interpreter testing
S Street Fighter Alpha 3 About 50 FPS, no music
S Star Ocean: The Second Story Works almost perfectly with dynarec. Sound broken as with all games.
T Tactics Ogre: Let Us Cling Together Gameplay runs at 60-70 FPS, cutscenes/movie runs at 60-90FPS, sound is a little messy
T Tales of Destiny Works Fine. (60-80 fps with Dynarec, Cant continue in Disk 2.)
T Tales of Destiny II Excellent. FPS too high in battles. Standard disc swap/sound issues apply.
T Tales of Phantasia Works
T Tekken 3 Fights are at 30-40 FPS
T Tenchu: Stealth Assassins Gameplay runs at 50-60FPS, sound is glitchy, no voice acting
T Theme Park World 50 FPS in Dynarec, 30 in Interpreter
T The Raiden Project Starts up, and then crashes with code dump
T The Unholy War Runs at 50-70 FPS with Dynarec and 30-40 FPS with Interpreter, movie colors are funny, graphic errors like flickering and screwed up sprites but very playable
T Time Crisis 1 70-90 FPS in dynarec, no Wii remote gun support
T Tobal N°2 (Jap) Crashes during fight
T Tomb Raider Chronicles Tried in both Dynarec and Interpreter. Crashes after loading for both
T Tomb Raider Tried in both Dynarec and Interpreter. Crashes at title screen for both.
T Tomba! works, but choppy sound, ~45fps
T Tony Hawk's Pro Skater 2 Tried both Dynarec and Interpreter. Crashes at title screen
T Transformers Beast Machines Transmetals Sound has slight static. When A or Start is pressed it goes to Black screen
U Um Jammer lammy Intro and menu work fine, but screen hangs at loading. Ingame sounds are demonic (about 70fps) (Dynarec)
V Vagrant Story Slightly too fast at times, intro movie have wrong colors-speed / User2: Crashes for me halfway through first Level using Dynarec (About 9 rooms into it), not sure if its my rip or not, can someone confirm they have got further than this? Works ok using Interpreter. / User3: confirmed. Random code dump entering or exiting a room
V Valkyrie Profile Sound is a little messy and frozen images during battles.
V Vandal Hearts Doesn't work. Stops with either Interpreter or Dynarec, at execute command, before the game even begins.
W Wipeout 3 Doesn't work
W Wild Arms FPS too high on title screen, so it times out and plays the intro cutscene. Hammer start to fix. Sound broken as with all games. 50 fps with dynarec
W Worms Armageddon Garbled/distorted intro and background music in menus, menus run at 40 FPS, battles run at 55-60 FPS
X X-Men vs. Street Fighter Runs at 50-70 FPS, glitchy sound, no background music
X Xenogears Ranges from 40 to over 100 FPS, averages around 60 FPS in town and in the 50s in battle
Y Yu-Gi-Oh: Forbidden Memories 40~60 FPS out of battle, and in battle 50~70 FPS. Very playable. (Tested on Dynarec)