Difference between revisions of "WiiSX compatibility list (beta 1)"
From WikiTemp, the GBAtemp wiki
(→Games) |
(→Games) |
||
Line 32: | Line 32: | ||
{{ RFE | L |Legend of Legaia| Yes | note= 60-70 FPS in dynarec (occasionally too fast), audio is good. 30-40 FPS in Interpreter, poor audio}} | {{ RFE | L |Legend of Legaia| Yes | note= 60-70 FPS in dynarec (occasionally too fast), audio is good. 30-40 FPS in Interpreter, poor audio}} | ||
{{ RFE | M |Marvel Super Heroes | Yes | note= Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches}} | {{ RFE | M |Marvel Super Heroes | Yes | note= Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches}} | ||
+ | {{ RFE | M |Marvel Super Heroes vs. Street Fighter | Yes | note= Menus run around 70-90 FPS, character selection at 50 FPS, battles between 50-60 FPS in dynarec, slower in interpreter}} | ||
{{ RFE | M |Marvel vs. Capcom| Yes | note= Menus run at 65-85 FPS, battles at 50-60 FPS (in dynarec). In interpreter, runs at 30-40 FPS, small graphical glitches}} | {{ RFE | M |Marvel vs. Capcom| Yes | note= Menus run at 65-85 FPS, battles at 50-60 FPS (in dynarec). In interpreter, runs at 30-40 FPS, small graphical glitches}} | ||
{{ RFE | M |Mega Man X4 | Partial | note= No music, works through opening stage, freezes at stage select}} | {{ RFE | M |Mega Man X4 | Partial | note= No music, works through opening stage, freezes at stage select}} | ||
Line 43: | Line 44: | ||
{{ RFE | S |Spyro 2: Ripto's Rage| Yes | note=Same as Spyro the Dragon}} | {{ RFE | S |Spyro 2: Ripto's Rage| Yes | note=Same as Spyro the Dragon}} | ||
{{ RFE | S |Spyro 3: Year of the Dragon| Yes | note=Same as Spyro the Dragon}} | {{ RFE | S |Spyro 3: Year of the Dragon| Yes | note=Same as Spyro the Dragon}} | ||
+ | {{ RFE | T |Tactics Ogre: Let Us Cling Together| Yes | note=Gameplay runs at 60-70 FPS, cutscenes/movie runs at 60-90FPS, sound is a little messy}} | ||
{{ RFE | T |Tales of Phantasia| Yes | note=Works}} | {{ RFE | T |Tales of Phantasia| Yes | note=Works}} | ||
{{ RFE | T |Tekken 3| Yes | note=Fights are at 30-40 FPS}} | {{ RFE | T |Tekken 3| Yes | note=Fights are at 30-40 FPS}} | ||
{{ RFE | T |Theme Park World| Yes | note=50 FPS in Dynarec, 30 in Interpreter}} | {{ RFE | T |Theme Park World| Yes | note=50 FPS in Dynarec, 30 in Interpreter}} | ||
− | {{ RFE | T | | + | {{ RFE | T |Tomb Raider| No | note=Tried in both Dynarec and Interpreter. Crashes at title screen for both.}} |
{{ RFE | V |Vagrant Story| Yes | note=Slightly too fast at times}} | {{ RFE | V |Vagrant Story| Yes | note=Slightly too fast at times}} | ||
{{ RFE | V |Valkyrie Profile| Yes | note=Sound is a little messy}} | {{ RFE | V |Valkyrie Profile| Yes | note=Sound is a little messy}} |
Revision as of 02:08, 30 June 2009
Key
Letter | Color | What it means |
---|---|---|
1 | Red | Doesn't work |
2 | Blue | Partially works |
3 | Green | Works |
Games
Letter | Game | Notes |
---|---|---|
A | Ape Escape | Doesn't work |
A | Azure Dreams | Runs at 60-70 FPS, minor music and graphical issues |
B | Bishi Bashi Special | Runs at around 70 FPS in Dynarec, 30 in Interpreter, menu music stuttuers |
B | Brave Fencer Musashi | Runs at 60-70 FPS, sound is a little messy |
C | Castlevania: Symphony of the Night | 50-70 FPS |
C | Crash Bandicoot | Runs smoothly, sound is a little messy |
C | Crash Bandicoot 2: Cortex Strikes Back | Same as Crash Bandicoot |
D | Digimon Rumble Arena | Sound is barely hearable |
F | Final Fantasy VII | Entering battle crashes Dynarec, use interpreter, 50-60fps |
F | Final Fantasy IX | Stops loading at execute, code dump in PPF version, displays doclearframebuffer |
G | Gex: Enter the Gecko | Runs smoothly, sound works, voice acting doesn't |
G | Gex 3: Deep Cover Gecko | 50 FPS, sound issues |
G | Gran Turismo | Doesn't work |
G | Gran Turismo 2 | 50-60 FPS (PAL simulation CD) |
L | Legend of Legaia | 60-70 FPS in dynarec (occasionally too fast), audio is good. 30-40 FPS in Interpreter, poor audio |
M | Marvel Super Heroes | Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches |
M | Marvel Super Heroes vs. Street Fighter | Menus run around 70-90 FPS, character selection at 50 FPS, battles between 50-60 FPS in dynarec, slower in interpreter |
M | Marvel vs. Capcom | Menus run at 65-85 FPS, battles at 50-60 FPS (in dynarec). In interpreter, runs at 30-40 FPS, small graphical glitches |
M | Mega Man X4 | No music, works through opening stage, freezes at stage select |
M | Mega Man 8 | Runs at around 60 FPS |
M | Mortal Kombat Trilogy | Runs at around 70 FPS, background music doesn't play |
N | Namco Museum Volume 5 | Works (Valkyrie No Densetu works) |
P | PaRappa the Rapper | Garbled sound |
R | Resident Evil 3: Nemesis | Crashes after movie in dynarec, 30-40FPS in interpreter |
S | Soul Blade | Sound issues, low FPS at title screen, 40 FPS in game |
S | Spyro the Dragon | High FPS (60-70), no music, voice sync issues |
S | Spyro 2: Ripto's Rage | Same as Spyro the Dragon |
S | Spyro 3: Year of the Dragon | Same as Spyro the Dragon |
T | Tactics Ogre: Let Us Cling Together | Gameplay runs at 60-70 FPS, cutscenes/movie runs at 60-90FPS, sound is a little messy |
T | Tales of Phantasia | Works |
T | Tekken 3 | Fights are at 30-40 FPS |
T | Theme Park World | 50 FPS in Dynarec, 30 in Interpreter |
T | Tomb Raider | Tried in both Dynarec and Interpreter. Crashes at title screen for both. |
V | Vagrant Story | Slightly too fast at times |
V | Valkyrie Profile | Sound is a little messy |
W | Wipeout 3 | Doesn't work |