From WikiTemp, the GBAtemp wiki
(Games)
(Games)
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{{ RFE | L |Legend of Legaia| Yes | note= 60-70 FPS in dynarec (occasionally too fast), audio is good. 30-40 FPS in Interpreter, poor audio}}
 
{{ RFE | L |Legend of Legaia| Yes | note= 60-70 FPS in dynarec (occasionally too fast), audio is good. 30-40 FPS in Interpreter, poor audio}}
 
{{ RFE | M |Marvel Super Heroes | Yes | note= Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches}}
 
{{ RFE | M |Marvel Super Heroes | Yes | note= Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches}}
 +
{{ RFE | M |Marvel Super Heroes vs. Street Fighter | Yes | note= Menus run around 70-90 FPS, character selection at 50 FPS, battles between 50-60 FPS in dynarec, slower in interpreter}}
 
{{ RFE | M |Marvel vs. Capcom| Yes | note= Menus run at 65-85 FPS, battles at 50-60 FPS (in dynarec). In interpreter, runs at 30-40 FPS, small graphical glitches}}
 
{{ RFE | M |Marvel vs. Capcom| Yes | note= Menus run at 65-85 FPS, battles at 50-60 FPS (in dynarec). In interpreter, runs at 30-40 FPS, small graphical glitches}}
 
{{ RFE | M |Mega Man X4 | Partial | note= No music, works through opening stage, freezes at stage select}}
 
{{ RFE | M |Mega Man X4 | Partial | note= No music, works through opening stage, freezes at stage select}}
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{{ RFE | S |Spyro 2: Ripto's Rage| Yes | note=Same as Spyro the Dragon}}
 
{{ RFE | S |Spyro 2: Ripto's Rage| Yes | note=Same as Spyro the Dragon}}
 
{{ RFE | S |Spyro 3: Year of the Dragon| Yes | note=Same as Spyro the Dragon}}
 
{{ RFE | S |Spyro 3: Year of the Dragon| Yes | note=Same as Spyro the Dragon}}
 +
{{ RFE | T |Tactics Ogre: Let Us Cling Together| Yes | note=Gameplay runs at 60-70 FPS, cutscenes/movie runs at 60-90FPS, sound is a little messy}}
 
{{ RFE | T |Tales of Phantasia| Yes | note=Works}}
 
{{ RFE | T |Tales of Phantasia| Yes | note=Works}}
 
{{ RFE | T |Tekken 3| Yes | note=Fights are at 30-40 FPS}}
 
{{ RFE | T |Tekken 3| Yes | note=Fights are at 30-40 FPS}}
 
{{ RFE | T |Theme Park World| Yes | note=50 FPS in Dynarec, 30 in Interpreter}}
 
{{ RFE | T |Theme Park World| Yes | note=50 FPS in Dynarec, 30 in Interpreter}}
{{ RFE | T |Tactics Ogre: Let Us Cling Together| Yes | note=Gameplay runs at 60-70 FPS, cutscenes/movie runs at 60-90FPS, sound is a little messy}}
+
{{ RFE | T |Tomb Raider| No | note=Tried in both Dynarec and Interpreter. Crashes at title screen for both.}}
 
{{ RFE | V |Vagrant Story| Yes | note=Slightly too fast at times}}
 
{{ RFE | V |Vagrant Story| Yes | note=Slightly too fast at times}}
 
{{ RFE | V |Valkyrie Profile| Yes | note=Sound is a little messy}}
 
{{ RFE | V |Valkyrie Profile| Yes | note=Sound is a little messy}}

Revision as of 02:08, 30 June 2009

Key

Letter Color What it means
1 Red Doesn't work
2 Blue Partially works
3 Green Works


Games

Letter Game Notes
A Ape Escape Doesn't work
A Azure Dreams Runs at 60-70 FPS, minor music and graphical issues
B Bishi Bashi Special Runs at around 70 FPS in Dynarec, 30 in Interpreter, menu music stuttuers
B Brave Fencer Musashi Runs at 60-70 FPS, sound is a little messy
C Castlevania: Symphony of the Night 50-70 FPS
C Crash Bandicoot Runs smoothly, sound is a little messy
C Crash Bandicoot 2: Cortex Strikes Back Same as Crash Bandicoot
D Digimon Rumble Arena Sound is barely hearable
F Final Fantasy VII Entering battle crashes Dynarec, use interpreter, 50-60fps
F Final Fantasy IX Stops loading at execute, code dump in PPF version, displays doclearframebuffer
G Gex: Enter the Gecko Runs smoothly, sound works, voice acting doesn't
G Gex 3: Deep Cover Gecko 50 FPS, sound issues
G Gran Turismo Doesn't work
G Gran Turismo 2 50-60 FPS (PAL simulation CD)
L Legend of Legaia 60-70 FPS in dynarec (occasionally too fast), audio is good. 30-40 FPS in Interpreter, poor audio
M Marvel Super Heroes Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches
M Marvel Super Heroes vs. Street Fighter Menus run around 70-90 FPS, character selection at 50 FPS, battles between 50-60 FPS in dynarec, slower in interpreter
M Marvel vs. Capcom Menus run at 65-85 FPS, battles at 50-60 FPS (in dynarec). In interpreter, runs at 30-40 FPS, small graphical glitches
M Mega Man X4 No music, works through opening stage, freezes at stage select
M Mega Man 8 Runs at around 60 FPS
M Mortal Kombat Trilogy Runs at around 70 FPS, background music doesn't play
N Namco Museum Volume 5 Works (Valkyrie No Densetu works)
P PaRappa the Rapper Garbled sound
R Resident Evil 3: Nemesis Crashes after movie in dynarec, 30-40FPS in interpreter
S Soul Blade Sound issues, low FPS at title screen, 40 FPS in game
S Spyro the Dragon High FPS (60-70), no music, voice sync issues
S Spyro 2: Ripto's Rage Same as Spyro the Dragon
S Spyro 3: Year of the Dragon Same as Spyro the Dragon
T Tactics Ogre: Let Us Cling Together Gameplay runs at 60-70 FPS, cutscenes/movie runs at 60-90FPS, sound is a little messy
T Tales of Phantasia Works
T Tekken 3 Fights are at 30-40 FPS
T Theme Park World 50 FPS in Dynarec, 30 in Interpreter
T Tomb Raider Tried in both Dynarec and Interpreter. Crashes at title screen for both.
V Vagrant Story Slightly too fast at times
V Valkyrie Profile Sound is a little messy
W Wipeout 3 Doesn't work