Difference between revisions of "WiiSX compatibility list (beta 1)"
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{{ RFE | A |Ape Escape | No | note= Doesn't work}} | {{ RFE | A |Ape Escape | No | note= Doesn't work}} | ||
{{ RFE | A |Azure Dreams | Yes | note= Runs at 60-70 FPS, minor music and graphical issues}} | {{ RFE | A |Azure Dreams | Yes | note= Runs at 60-70 FPS, minor music and graphical issues}} | ||
− | {{ RFE | B |Bishi Bashi Special| Yes | note=Runs at around 70 FPS in Dynarec, 30 in Interpreter, menu music stuttuers}} | + | {{ RFE | B |Beast Machines | Partial | note= Black screen with A/B button press after intro}} |
+ | {{ RFE | B |Bishi Bashi Special| Yes | note= Runs at around 70 FPS in Dynarec, 30 in Interpreter, menu music stuttuers}} | ||
{{ RFE | B |Brave Fencer Musashi| Yes | note=Runs at 60-70 FPS, sound is a little messy}} | {{ RFE | B |Brave Fencer Musashi| Yes | note=Runs at 60-70 FPS, sound is a little messy}} | ||
+ | {{ RFE | C |Capcom vs SNK-Millennium Fight 2000| Yes | note=60-70 fps very playable, Audio slightly scratchy}} | ||
{{ RFE | C |Castlevania: Symphony of the Night| Yes | note=50-70 FPS}} | {{ RFE | C |Castlevania: Symphony of the Night| Yes | note=50-70 FPS}} | ||
+ | {{ RFE | C |Contra Adventure| Yes | note= Sounds effects perfect, no graphic glitches, constant 65-70 fps during gameplay}} | ||
{{ RFE | C |Crash Bandicoot| Yes | note=Runs smoothly, sound is a little messy}} | {{ RFE | C |Crash Bandicoot| Yes | note=Runs smoothly, sound is a little messy}} | ||
{{ RFE | C |Crash Bandicoot 2: Cortex Strikes Back| Yes | note=Same as Crash Bandicoot}} | {{ RFE | C |Crash Bandicoot 2: Cortex Strikes Back| Yes | note=Same as Crash Bandicoot}} | ||
{{ RFE | D |Digimon Rumble Arena| Yes | note=Sound is barely hearable}} | {{ RFE | D |Digimon Rumble Arena| Yes | note=Sound is barely hearable}} | ||
{{ RFE | F |Final Fantasy VII| Partial | note= Entering battle crashes Dynarec, use interpreter, 50-60fps}} | {{ RFE | F |Final Fantasy VII| Partial | note= Entering battle crashes Dynarec, use interpreter, 50-60fps}} | ||
+ | {{ RFE | F |Final Fantasy VIII | No | note= PPF version doesn't work}} | ||
{{ RFE | F |Final Fantasy IX| No | note=Stops loading at execute, code dump in PPF version, displays doclearframebuffer}} | {{ RFE | F |Final Fantasy IX| No | note=Stops loading at execute, code dump in PPF version, displays doclearframebuffer}} | ||
{{ RFE | F |Final Fantasy Tactics| Yes | note=Works Great!}} | {{ RFE | F |Final Fantasy Tactics| Yes | note=Works Great!}} | ||
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{{ RFE | G |Gex 3: Deep Cover Gecko| Yes | note=50 FPS, sound issues}} | {{ RFE | G |Gex 3: Deep Cover Gecko| Yes | note=50 FPS, sound issues}} | ||
{{ RFE | G |Gran Turismo | No | note= Doesn't work}} | {{ RFE | G |Gran Turismo | No | note= Doesn't work}} | ||
− | {{ RFE | G |Gran Turismo 2| Yes | note= 50-60 FPS (PAL | + | {{ RFE | G |Gran Turismo 2| Yes | note= 50-60 FPS (PAL)}} |
{{ RFE | L |Legend of Legaia| Yes | note= 60-70 FPS in dynarec (occasionally too fast), audio is good. 30-40 FPS in Interpreter, poor audio}} | {{ RFE | L |Legend of Legaia| Yes | note= 60-70 FPS in dynarec (occasionally too fast), audio is good. 30-40 FPS in Interpreter, poor audio}} | ||
{{ RFE | M |Marvel Super Heroes | Yes | note= Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches}} | {{ RFE | M |Marvel Super Heroes | Yes | note= Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches}} | ||
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{{ RFE | M |Marvel vs. Capcom| Yes | note= Menus run at 65-85 FPS, battles at 50-60 FPS (in dynarec). In interpreter, runs at 30-40 FPS, small graphical glitches}} | {{ RFE | M |Marvel vs. Capcom| Yes | note= Menus run at 65-85 FPS, battles at 50-60 FPS (in dynarec). In interpreter, runs at 30-40 FPS, small graphical glitches}} | ||
{{ RFE | M |Mega Man X4 | Partial | note= No music, works through opening stage, freezes at stage select}} | {{ RFE | M |Mega Man X4 | Partial | note= No music, works through opening stage, freezes at stage select}} | ||
+ | {{ RFE | M |Megamax X6: March of the Black Queen| Yes | note= over all no noticeable graphic glitches but bad audio}} | ||
{{ RFE | M |Mega Man 8 | Yes | note= Runs at around 60 FPS}} | {{ RFE | M |Mega Man 8 | Yes | note= Runs at around 60 FPS}} | ||
{{ RFE | M |Mortal Kombat Trilogy | Yes | note= Runs at around 70 FPS, background music doesn't play}} | {{ RFE | M |Mortal Kombat Trilogy | Yes | note= Runs at around 70 FPS, background music doesn't play}} | ||
{{ RFE | N |Namco Museum Volume 5| Yes | note= Works (Valkyrie No Densetu works)}} | {{ RFE | N |Namco Museum Volume 5| Yes | note= Works (Valkyrie No Densetu works)}} | ||
+ | {{ RFE | O |Ogre Battle Limited Edition: March of the Black Queen| Yes | note= Very enjoyable to play besides the sound. NO graphic glitches }} | ||
{{ RFE | P |PaRappa the Rapper| Yes | note=Garbled sound}} | {{ RFE | P |PaRappa the Rapper| Yes | note=Garbled sound}} | ||
{{ RFE | R |Resident Evil 3: Nemesis | Partial | note= Crashes after movie in dynarec, 30-40FPS in interpreter}} | {{ RFE | R |Resident Evil 3: Nemesis | Partial | note= Crashes after movie in dynarec, 30-40FPS in interpreter}} | ||
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{{ RFE | T |Theme Park World| Yes | note=50 FPS in Dynarec, 30 in Interpreter}} | {{ RFE | T |Theme Park World| Yes | note=50 FPS in Dynarec, 30 in Interpreter}} | ||
{{ RFE | T |Tomb Raider| No | note=Tried in both Dynarec and Interpreter. Crashes at title screen for both.}} | {{ RFE | T |Tomb Raider| No | note=Tried in both Dynarec and Interpreter. Crashes at title screen for both.}} | ||
− | {{ RFE | T |Tony Hawk's Pro Skater 2| No | note=Tried both Dynarec and Interpreter. Crashes at title screen.}} | + | {{ RFE | T |Tony Hawk's Pro Skater 2| No | note=Tried both Dynarec and Interpreter. Crashes at title screen}} |
+ | {{ RFE | T |Transformers Beast Machines Transmetals| No | note=Sound has slight static. When A or Start is pressed it goes to Black screen}} | ||
{{ RFE | V |Vagrant Story| Yes | note=Slightly too fast at times}} | {{ RFE | V |Vagrant Story| Yes | note=Slightly too fast at times}} | ||
{{ RFE | V |Valkyrie Profile| Yes | note=Sound is a little messy}} | {{ RFE | V |Valkyrie Profile| Yes | note=Sound is a little messy}} |
Revision as of 06:38, 30 June 2009
Key
Letter | Color | What it means |
---|---|---|
1 | Red | Doesn't work |
2 | Blue | Partially works |
3 | Green | Works |
Games
Letter | Game | Notes |
---|---|---|
A | Ape Escape | Doesn't work |
A | Azure Dreams | Runs at 60-70 FPS, minor music and graphical issues |
B | Beast Machines | Black screen with A/B button press after intro |
B | Bishi Bashi Special | Runs at around 70 FPS in Dynarec, 30 in Interpreter, menu music stuttuers |
B | Brave Fencer Musashi | Runs at 60-70 FPS, sound is a little messy |
C | Capcom vs SNK-Millennium Fight 2000 | 60-70 fps very playable, Audio slightly scratchy |
C | Castlevania: Symphony of the Night | 50-70 FPS |
C | Contra Adventure | Sounds effects perfect, no graphic glitches, constant 65-70 fps during gameplay |
C | Crash Bandicoot | Runs smoothly, sound is a little messy |
C | Crash Bandicoot 2: Cortex Strikes Back | Same as Crash Bandicoot |
D | Digimon Rumble Arena | Sound is barely hearable |
F | Final Fantasy VII | Entering battle crashes Dynarec, use interpreter, 50-60fps |
F | Final Fantasy VIII | PPF version doesn't work |
F | Final Fantasy IX | Stops loading at execute, code dump in PPF version, displays doclearframebuffer |
F | Final Fantasy Tactics | Works Great! |
G | Gex: Enter the Gecko | Runs smoothly, sound works, voice acting doesn't |
G | Gex 3: Deep Cover Gecko | 50 FPS, sound issues |
G | Gran Turismo | Doesn't work |
G | Gran Turismo 2 | 50-60 FPS (PAL) |
L | Legend of Legaia | 60-70 FPS in dynarec (occasionally too fast), audio is good. 30-40 FPS in Interpreter, poor audio |
M | Marvel Super Heroes | Menus run at 70 FPS, character selection and battles at 40 FPS, minor graphical and major sound glitches |
M | Marvel Super Heroes vs. Street Fighter | Menus run around 70-90 FPS, character selection at 50 FPS, battles between 50-60 FPS in dynarec, slower in interpreter |
M | Marvel vs. Capcom | Menus run at 65-85 FPS, battles at 50-60 FPS (in dynarec). In interpreter, runs at 30-40 FPS, small graphical glitches |
M | Mega Man X4 | No music, works through opening stage, freezes at stage select |
M | Megamax X6: March of the Black Queen | over all no noticeable graphic glitches but bad audio |
M | Mega Man 8 | Runs at around 60 FPS |
M | Mortal Kombat Trilogy | Runs at around 70 FPS, background music doesn't play |
N | Namco Museum Volume 5 | Works (Valkyrie No Densetu works) |
O | Ogre Battle Limited Edition: March of the Black Queen | Very enjoyable to play besides the sound. NO graphic glitches |
P | PaRappa the Rapper | Garbled sound |
R | Resident Evil 3: Nemesis | Crashes after movie in dynarec, 30-40FPS in interpreter |
S | Soul Blade | Sound issues, low FPS at title screen, 40 FPS in game |
S | Spyro the Dragon | High FPS (60-70), no music, voice sync issues |
S | Spyro 2: Ripto's Rage | Same as Spyro the Dragon |
S | Spyro 3: Year of the Dragon | Same as Spyro the Dragon |
T | Tactics Ogre: Let Us Cling Together | Gameplay runs at 60-70 FPS, cutscenes/movie runs at 60-90FPS, sound is a little messy |
T | Tales of Phantasia | Works |
T | Tekken 3 | Fights are at 30-40 FPS |
T | Theme Park World | 50 FPS in Dynarec, 30 in Interpreter |
T | Tomb Raider | Tried in both Dynarec and Interpreter. Crashes at title screen for both. |
T | Tony Hawk's Pro Skater 2 | Tried both Dynarec and Interpreter. Crashes at title screen |
T | Transformers Beast Machines Transmetals | Sound has slight static. When A or Start is pressed it goes to Black screen |
V | Vagrant Story | Slightly too fast at times |
V | Valkyrie Profile | Sound is a little messy |
W | Wipeout 3 | Doesn't work |