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__NOTOC__
 
__NOTOC__
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== New version ==
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This compatibility list is based on WiiSX beta 02 and mods.
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The latest mod, WiiSXR, has its own [[WiiSXR|compatibility list]].
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 +
 +
No compatibility list for WiiSX RX yet?
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 +
 
== WiiSX beta 02 ==
 
== WiiSX beta 02 ==
 
This Wiki page is a compatibility list for WiiSX, a Sony Playstation Emulator for the Wii.<br/>
 
This Wiki page is a compatibility list for WiiSX, a Sony Playstation Emulator for the Wii.<br/>
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* [https://github.com/Mystro256/wiisxr WiiSXR] (fork of Wiisx), based on Mod06, by Mystro256
 
* [https://github.com/Mystro256/wiisxr WiiSXR] (fork of Wiisx), based on Mod06, by Mystro256
  .Continuation of this project. sources and new updates will be posted on github. Help and collaboration is welcome.
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  Continuation of this project. sources and new updates will be posted on github. Help and collaboration is welcome.
 +
Check the website for full changelog.
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 +
[https://github.com/Mystro256/wiisxr/releases v2.3] released on 2017-10-01
 +
This version has Wiiu gamepad support if launched from a WiiU WiiVC channel forwarder, and can also be used with the unlocked WiiU CPU speed in vWii mode ([https://gbatemp.net/posts/7605476 mini guide] by Aarti).
 +
[[WiiSXR|WiiSXR compatibility list]]
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 +
 
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* [https://gbatemp.net/threads/wiisx-rx-a-new-fork.570252/ WiiSX RX], another mod, by Niuus
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=== Help ===
 
=== Help ===
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{{Compat legend}}
 
{{Compat legend}}
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{{Compact TOC}}
  
 
==#==
 
==#==
 
{{ Table Start/WiiSX }}
 
{{ Table Start/WiiSX }}
 
{{ WiiSX | 40 Winks | NTSC-U | SLUS-00874 | Doesn't Work  | '''Dynarec:''' code dump after choosing character. '''Interpreter:''' doesn't even get to that point. }}  
 
{{ WiiSX | 40 Winks | NTSC-U | SLUS-00874 | Doesn't Work  | '''Dynarec:''' code dump after choosing character. '''Interpreter:''' doesn't even get to that point. }}  
{{ WiiSX | 007: The World Is Not Enough | NTSC-U | SLUS-01272 | Doesn't Work  | Tested by MrKill: freeze on loading screen. }}  
+
{{ WiiSX | 007: The World Is Not Enough | NTSC-U | SLUS-01272 | Doesn't Work  | Tested by MrKill: freeze on loading screen. }}
 +
{{ WiiSX | 007 Racing | NTSC-U | N/A | No test | Tested by Qamic59 (WiiSXRX beta 2.5) <br/> '''Settings:''' Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001. <br/> '''Dynarec/Interpreter:''' nothing test. <br/> '''Crash reason:''' This ISO has been never tested with both versions.}}  
 
{{ WiiSX | 007: Tomorrow Never Dies | NTSC-U | SLUS-00975 | Doesn't Work  | Tested by MrKill: freeze on loading screen. }}  
 
{{ WiiSX | 007: Tomorrow Never Dies | NTSC-U | SLUS-00975 | Doesn't Work  | Tested by MrKill: freeze on loading screen. }}  
 
{{ WiiSX | 2 on 2 Open Ice Challenge| NTSC-U | SLUS-00327 | Works | Tested by DuP, Great video, great speed }}  
 
{{ WiiSX | 2 on 2 Open Ice Challenge| NTSC-U | SLUS-00327 | Works | Tested by DuP, Great video, great speed }}  
 
{{ WiiSX | 2Xtreme| NTSC-U | SCUS-94508| Works | Tested by: Dump. '''Dynarec:''' no music plays fine otherwise }}
 
{{ WiiSX | 2Xtreme| NTSC-U | SCUS-94508| Works | Tested by: Dump. '''Dynarec:''' no music plays fine otherwise }}
 
{{ WiiSX | 3Xtreme| NTSC-U | SCUS-94231| Works | Tested by Dracbat59. Slow videos, gameplay perfect! }}
 
{{ WiiSX | 3Xtreme| NTSC-U | SCUS-94231| Works | Tested by Dracbat59. Slow videos, gameplay perfect! }}
{{ WiiSX | 3,2,1... Smurf! - My First Racing Game | PAL-M6 | SLES-03120 | Doesn't Work  | Hangs past copyright screen on '''Interpreter'''. Code dump on '''Dynarec'''. }}
+
{{ WiiSX | 3,2,1... Smurf! - My First Racing Game | PAL-M6 | SLES-03120 | Doesn't Work  | Hangs past copyright screen on '''Interpreter'''. Code Dump on '''Dynarec'''. Fixed the header with UltraISO.}}
 
{{ Table End }}
 
{{ Table End }}
  
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{{ WiiSX | Akuji The Heartless | NTSC-U | SLUS-00715 | Works | Tested by Nemesis90: Works perfectly in Dynarec with very minor graphical glitches/slowdown. }}  
 
{{ WiiSX | Akuji The Heartless | NTSC-U | SLUS-00715 | Works | Tested by Nemesis90: Works perfectly in Dynarec with very minor graphical glitches/slowdown. }}  
 
{{ WiiSX | Alfred Chicken | PAL-M5 | SCES-03817 | Works  | Runs perfect on stock settings, albeit without music (redbook CD-DA). }}
 
{{ WiiSX | Alfred Chicken | PAL-M5 | SCES-03817 | Works  | Runs perfect on stock settings, albeit without music (redbook CD-DA). }}
{{ WiiSX | Alien Resurrection | PAL-E | SLES-02913 | Doesn't Work | Tested By Blackshadow, Plays 20th FOX intro music with no video then code dumps }}   
+
{{ WiiSX | Alien Resurrection | PAL-E | SLES-02913 | Doesn't Work | Tested By Blackshadow, Plays 20th FOX intro music with no video then code dumps <br/> Tested By ????, Video stops working after bios logo. Could hear intro music then code dump exception. This is a regress. Game was playable on my PC. <br/> '''Crash reason:''' Corrupted game. This header was too large with UNECM on bin file, was not. Fixed the header with ultraISO.}}   
 
{{ WiiSX | Alien Trilogy | NTSC-U | SLUS-00007 | Works | '''Dynarec''': Limit FPS: Auto, Frame Skip: Off, Dithering: None  
 
{{ WiiSX | Alien Trilogy | NTSC-U | SLUS-00007 | Works | '''Dynarec''': Limit FPS: Auto, Frame Skip: Off, Dithering: None  
 
'''Input:''' must be Standard}}  
 
'''Input:''' must be Standard}}  
 
{{ WiiSX | Alien Trilogy | PAL-E | SLES-00101 | Works | Tested By Blackshadow, Works Flawlessly on Dynarec using Framelimit no dither  
 
{{ WiiSX | Alien Trilogy | PAL-E | SLES-00101 | Works | Tested By Blackshadow, Works Flawlessly on Dynarec using Framelimit no dither  
 
and no frameskip }}  
 
and no frameskip }}  
 +
 
{{ WiiSX | Alone in the Dark: The New Nightmare | NTSC-U | SLUS-01201 | Doesn't Work | Dynarec: code dump after PS1 logo. Interpreter: black screen. }}  
 
{{ WiiSX | Alone in the Dark: The New Nightmare | NTSC-U | SLUS-01201 | Doesn't Work | Dynarec: code dump after PS1 logo. Interpreter: black screen. }}  
 
{{ WiiSX | Alundra  | NTSC-U | SLUS-00553 | Works | Same as PAL version
 
{{ WiiSX | Alundra  | NTSC-U | SLUS-00553 | Works | Same as PAL version
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{{WiiSX | Cold-blooded | PAL | SCES_021.53| On hold |On Hold Test game}}
 
{{WiiSX | Cold-blooded | PAL | SCES_021.53| On hold |On Hold Test game}}
 
+
{{ WiiSX | Actua Soccer | PAL-E | SLES-00014 | Works  | It works very well in Dynarec and with BIOS. }}
 
+
 
+
 
+
 
+
 
+
 
'''Input''': must be Standard, analog doesn't do anything }}  
 
'''Input''': must be Standard, analog doesn't do anything }}  
 
{{ Table End }}
 
{{ Table End }}
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==B==
 
==B==
 
{{ Table Start/WiiSX }}  
 
{{ Table Start/WiiSX }}  
{{ WiiSX | Baldur's Gate (unreleased) | NTSC-U | SLUS-01037 | Doesn't Work | Throws exception immediately after booting }}
+
{{ WiiSX | Baldur's Gate (unreleased) | NTSC-U | SLUS-01037 | Doesn't Work | Code Dump. Doesn't launch. }}
 
{{ WiiSX | Batman & Robin  | NTSC-U | SLUS-00393 | Works | Tested by Dump, '''Dynarec'''}}
 
{{ WiiSX | Batman & Robin  | NTSC-U | SLUS-00393 | Works | Tested by Dump, '''Dynarec'''}}
 
{{ WiiSX | Batman Forever - The Arcade Game  | NTSC-U | SLUS-00387 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Batman Forever - The Arcade Game  | NTSC-U | SLUS-00387 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
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{{ WiiSX | beatmania | NTSC-J | SLPM-86126 | Issues | Tested by ZXBOLI, '''Dynarec''' :
 
{{ WiiSX | beatmania | NTSC-J | SLPM-86126 | Issues | Tested by ZXBOLI, '''Dynarec''' :
 
Crash while swap to Append Discs, framerate will be 50 while playing. Only works through BIOS}}
 
Crash while swap to Append Discs, framerate will be 50 while playing. Only works through BIOS}}
 +
{{ WiiSX | Bishi Bashi Special | NTSC-J | SLPM-86123 | Issues | Tested by SnakeEater : Works very good, but have sound problems }}
 
{{ WiiSX | Beyblade | NTSC-U | SLUS-01489 | Works | Tested by Dump, '''Dynarec''' :
 
{{ WiiSX | Beyblade | NTSC-U | SLUS-01489 | Works | Tested by Dump, '''Dynarec''' :
 
'''Settings:''' Need to put controller type as Analog or constant pausing}}
 
'''Settings:''' Need to put controller type as Analog or constant pausing}}
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  {{ WiiSX | Blood Omen - Legacy of Kain | NTSC-U | SLUS-00027 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
  {{ WiiSX | Blood Omen - Legacy of Kain | NTSC-U | SLUS-00027 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Bloody Roar | NTSC-U | SCUS-94199 | Works |  Tested by Dump, '''Dynarec''' Frame Skip on}}
 
{{ WiiSX | Bloody Roar | NTSC-U | SCUS-94199 | Works |  Tested by Dump, '''Dynarec''' Frame Skip on}}
{{ WiiSX | Bloody Roar 2 | NTSC-U | [SCUS-94424 | Works |  Tested by Dump, '''Dynarec''' Limit FPS off, Frame Skip on}}
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{{ WiiSX | Bloody Roar 2 | NTSC-U | [SCUS-94424 | Works |  Tested by Dump, '''Dynarec''' Limit FPS off, Frame Skip on; Tested with an original CD by '''Net Turner''' }}
 
{{ WiiSX | Bomberman Party Edition | NTSC-U | SLUS-01189 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: On, Dithering: None or Default
 
{{ WiiSX | Bomberman Party Edition | NTSC-U | SLUS-01189 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: On, Dithering: None or Default
 
Working perfectly.}}
 
Working perfectly.}}
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{{ WiiSX | Brave Fencer Musashiden | NTSC-U | SLUS-00726 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: On, Dithering: None
 
{{ WiiSX | Brave Fencer Musashiden | NTSC-U | SLUS-00726 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: On, Dithering: None
 
Slight audio stutter with voices, otherwise seems to be perfect.}}
 
Slight audio stutter with voices, otherwise seems to be perfect.}}
{{Wiisx  | Break out | NTSC-U | n/a | Works perfectly. Note when the game starts, there will be a short clip with NO SOUND. This is not an error it was programmed like this.}}
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{{Wiisx  | Break out | NTSC-U | n/a | Playable | Works perfectly. Note when the game starts, there will be a short clip with NO SOUND. This is not an error it was programmed like this.}}
 
{{ WiiSX | Breath of Fire III | NTSC-U | SLUS-00422 | Works |Works fine on Dynarec. }}
 
{{ WiiSX | Breath of Fire III | NTSC-U | SLUS-00422 | Works |Works fine on Dynarec. }}
 
{{ WiiSX | Breath of Fire III | PAL-F | SLES-01319 | Works | '''Interpreter only''' (Dynarec freeze the Wii at game launch, need a Hard reboot). Around 30-40FPS. <br />Personal note : What a horrible French translation ! Do not play PAL-F if you want to understand the story.}}
 
{{ WiiSX | Breath of Fire III | PAL-F | SLES-01319 | Works | '''Interpreter only''' (Dynarec freeze the Wii at game launch, need a Hard reboot). Around 30-40FPS. <br />Personal note : What a horrible French translation ! Do not play PAL-F if you want to understand the story.}}
 
{{ WiiSX | Breath of Fire IV | NTSC-U | SLUS-01324 | Works | Dynarec : Works around 90% most of the time, slight slow downs during battles/cutscenes, very much playable. '''Tested by Kankkles''': Only crashes while entering the menu while fishing to use menu while fishing stop fishing and then press the menu button. }}
 
{{ WiiSX | Breath of Fire IV | NTSC-U | SLUS-01324 | Works | Dynarec : Works around 90% most of the time, slight slow downs during battles/cutscenes, very much playable. '''Tested by Kankkles''': Only crashes while entering the menu while fishing to use menu while fishing stop fishing and then press the menu button. }}
 
{{ WiiSX | Breath of Fire IV | PAL-E | SLES-03552 | Works | Dynarec, Frame limiter ON, Frame skip OFF. Works 100% at 50FPS, tested through USB with USB2.0 Mod01}}
 
{{ WiiSX | Breath of Fire IV | PAL-E | SLES-03552 | Works | Dynarec, Frame limiter ON, Frame skip OFF. Works 100% at 50FPS, tested through USB with USB2.0 Mod01}}
 +
{{ WiiSX | Broken Sword: Shadow of the Templars | NTSC-U | SLUS-00484 | Works | Dynarec, Seems to work full speed with all audio. Maybe needs BIOS.}}
 
{{ WiiSX | Bubble Bobble also featuring Rainbow Islands | PAL-E | SLES-00448 | Doesn't Work | Seems to run perfect, but controller doesn't work when in any of the games. Tested on dynarec and interpreter, with bios on and off.  }}  
 
{{ WiiSX | Bubble Bobble also featuring Rainbow Islands | PAL-E | SLES-00448 | Doesn't Work | Seems to run perfect, but controller doesn't work when in any of the games. Tested on dynarec and interpreter, with bios on and off.  }}  
 
{{ WiiSX | Bubsy 3D | NTSC-U | SLUS-00110 | Works | Very choppy sound and framerate }}
 
{{ WiiSX | Bubsy 3D | NTSC-U | SLUS-00110 | Works | Very choppy sound and framerate }}
 +
{{ WiiSX | Bugs Bunny: Lost in Time | NTSC-U | SLUS-00838 | Works | '''Tested by Net Turner'''}}
 
{{ WiiSX | Bugs Bunny: Lost in Time | PAL-E | N/A | Doesn't Work | The cutscreen mode won't stop after cleared the tutorial}}
 
{{ WiiSX | Bugs Bunny: Lost in Time | PAL-E | N/A | Doesn't Work | The cutscreen mode won't stop after cleared the tutorial}}
 +
{{ WiiSX | Bugs Bunny & Taz - Time Busters | NTSC-U | SLUS-01144 | Works | 100% Funtional, 2 players(wiimote and GameCube Controller) '''Tested by Net Turner'''}}
 
  {{ WiiSX | Bushido Blade | NTSC-U | SCUS-94180 | Works | Tested by Dump, '''Dynarec'''}}
 
  {{ WiiSX | Bushido Blade | NTSC-U | SCUS-94180 | Works | Tested by Dump, '''Dynarec'''}}
 
{{ WiiSX | Bushido Blade 2 | NTSC-U | Not Sure | Works | Decent framerate and gfx for single player, multiplayer is a crawl. Bios, Dynarec, Dithering, USB Mod 2.0 IOS58. Tested by KenithCanule }}
 
{{ WiiSX | Bushido Blade 2 | NTSC-U | Not Sure | Works | Decent framerate and gfx for single player, multiplayer is a crawl. Bios, Dynarec, Dithering, USB Mod 2.0 IOS58. Tested by KenithCanule }}
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by Hero: Works like the original}}
 
by Hero: Works like the original}}
 
{{ WiiSX | Capcom vs. SNK - Millennium Fight 2000 Pro | NTSC-U | SLUS-01476 | Works | Tested by Dump '''Dynarec''' Menus are slow gameplay is fine}}
 
{{ WiiSX | Capcom vs. SNK - Millennium Fight 2000 Pro | NTSC-U | SLUS-01476 | Works | Tested by Dump '''Dynarec''' Menus are slow gameplay is fine}}
{{ WiiSX | Casper | NTSC-U | N/A | Issues | Works only in the beginning but when entering any different room, the game will freeze sadly :(.}}
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{{ WiiSX | Casper | NTSC-U | N/A | Doesn't Work | Works only in the beginning but when entering any different room, the game will freeze sadly :(.}}
 
{{ WiiSX | Carmageddon | PAL-E | SLES-01960 | Works | Tested by Dump, '''Dynarec'''}}
 
{{ WiiSX | Carmageddon | PAL-E | SLES-01960 | Works | Tested by Dump, '''Dynarec'''}}
 
{{ WiiSX | Carnage Heart | NTSC-U | SCUS-94604 | Works | Tested by Dump, '''Dynarec'''}}
 
{{ WiiSX | Carnage Heart | NTSC-U | SCUS-94604 | Works | Tested by Dump, '''Dynarec'''}}
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{{ WiiSX | Clock Tower | NTSC-U | SLUS00539 | Works | Tested by Dump, '''Dynarec:''' runs good}}
 
{{ WiiSX | Clock Tower | NTSC-U | SLUS00539 | Works | Tested by Dump, '''Dynarec:''' runs good}}
 
{{ WiiSX | Clock Tower 2 - The Struggle within | NTSC-U | SLUS00695 | Works | Tested by Dump, '''Dynarec:''' sound errors runs fine otherwise}}
 
{{ WiiSX | Clock Tower 2 - The Struggle within | NTSC-U | SLUS00695 | Works | Tested by Dump, '''Dynarec:''' sound errors runs fine otherwise}}
 +
{{ WiiSX | Codename Tenka | ??? | N/A | Doesn't Work | Boots, but asks you to remove one of the memory card. }}
 
{{ WiiSX | Cotton Original: Fantastic Night Dreams | NTSC-J | SLPS-02034 | Issues | Tested the English translated version by Lina`Chan. <br />60 FPS in Dynarec, but the pad sometime doesn't respond for few seconds.}}
 
{{ WiiSX | Cotton Original: Fantastic Night Dreams | NTSC-J | SLPS-02034 | Issues | Tested the English translated version by Lina`Chan. <br />60 FPS in Dynarec, but the pad sometime doesn't respond for few seconds.}}
 +
{{ WiiSX | ColEmPSX (ColEm port to PSX) | ??? | N/A | Works | Runs but uses the PS-EXE tool to applicate Coleco roms there on your directory. If runs with both versions like WiiSXRX.}}
 
{{ WiiSX | Colin Mc Rae Rally | PAL-E | SLES-00477 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44}}
 
{{ WiiSX | Colin Mc Rae Rally | PAL-E | SLES-00477 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44}}
 
{{ WiiSX | Colin Mc Rae Rally 2 | PAL-E | SLES-02605 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, ~40-45 FPS, A little slow but fully playable, zeb44}}
 
{{ WiiSX | Colin Mc Rae Rally 2 | PAL-E | SLES-02605 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, ~40-45 FPS, A little slow but fully playable, zeb44}}
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{{ WiiSX | Crash Bash | NTSC-U | SCUS-94570 | Issues | Tested by Blackshadow Opening voices are off game however main loads fine at full speed but pause menu lacks text analogue stick doesn't function but dpad works fine tested on '''Dynarec''' : Limit FPS: Auto, Frame Skip: Off, Dithering: None }}
 
{{ WiiSX | Crash Bash | NTSC-U | SCUS-94570 | Issues | Tested by Blackshadow Opening voices are off game however main loads fine at full speed but pause menu lacks text analogue stick doesn't function but dpad works fine tested on '''Dynarec''' : Limit FPS: Auto, Frame Skip: Off, Dithering: None }}
 
{{ WiiSX | Crash Bash | PAL-E | SCES-02834 | Doesn't Work | Tested by Blackshadow Freezes with music playing on the opening text}}
 
{{ WiiSX | Crash Bash | PAL-E | SCES-02834 | Doesn't Work | Tested by Blackshadow Freezes with music playing on the opening text}}
{{ WiiSX | Crash Bandicoot Racing | NTSC-J | SCPS-10118 | Doesn't Work | Tested by leodexe: Freezes at the Sony Computer Entertainment screen (black bg/white letters), however the audio keeps playing and you can hear the music and some random voices. }}
+
{{ WiiSX | Crash Bandicoot Racing | NTSC-J | SCPS-10118 | Doesn't Work | Tested by leodexe: Freezes at the Sony Computer Entertainment screen (black bg/white letters), however the audio keeps playing and you can hear the music and some random voices.
 +
Tested by Qamic59: Freezes, No works on original PCSX-Redux.}}
 
{{ WiiSX | Crash Team Racing | NTSC-U | SCUS-94426 | Doesn't Work | Tested by: ??? (After starting the logo is presented , the music is playing , and a picture is worth.I tried to run on different of setting up , download different images.)
 
{{ WiiSX | Crash Team Racing | NTSC-U | SCUS-94426 | Doesn't Work | Tested by: ??? (After starting the logo is presented , the music is playing , and a picture is worth.I tried to run on different of setting up , download different images.)
Tested by leodexe: Freezes at the Sony Computer Entertainment of America screen (black bg/white letters), however the audio keeps playing and you can hear the music and some random voices. }}
+
Tested by leodexe: Freezes at the Sony Computer Entertainment of America screen (black bg/white letters), however the audio keeps playing and you can hear the music and some random voices.
{{ WiiSX | Crash Team Racing | NTSC-U | SCUS-94459 | Issues | Tested by MrKill: Characters on cars and items boxes are invisible, no music.
+
Tested by Qamic59: Freezes, No works on original PCSX-Redux.}}
 +
{{ WiiSX | Crash Team Racing (Demo disc) | NTSC-U | SCUS-94459 | Issues | Tested by MrKill: Characters on cars and items boxes are invisible, no music.
 
Tested by leodexe: Characters on cars, some NPC's and most items boxes are invisible, music sometimes doesn't play. The game itself is still playable but you may run into invisible nitro crates and such stuff because they are invisible most of the time. Only the wheels remains visible. }}
 
Tested by leodexe: Characters on cars, some NPC's and most items boxes are invisible, music sometimes doesn't play. The game itself is still playable but you may run into invisible nitro crates and such stuff because they are invisible most of the time. Only the wheels remains visible. }}
{{ WiiSX | Crash Team Racing | PAL-M | SCES-02105 | Doesn't Work | Tested by leodexe: Freezes at the Sony Computer Entertainment of Europe screen (black bg/white letters), however the audio keeps playing and you can hear the music and some random voices. }}
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{{ WiiSX | Crash Team Racing | PAL-M | SCES-02105 | Doesn't Work | Tested by leodexe: Freezes at the Sony Computer Entertainment of Europe screen (black bg/white letters), however the audio keeps playing and you can hear the music and some random voices.
 +
Tested by Qamic59: Freezes, No works on original PCSX-Redux.}}
 
{{ WiiSX | Critical Depth | NTSC-U | SLUS-00428 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: On, Dithering: Default}}
 
{{ WiiSX | Critical Depth | NTSC-U | SLUS-00428 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: On, Dithering: Default}}
 
{{ WiiSX | Croc: Legend of the Gobbos | NTSC-U | SCUS-00530 | Doesn't Work | Hangs and brings up a code dump after the opening credits. Tested on both cores.}}
 
{{ WiiSX | Croc: Legend of the Gobbos | NTSC-U | SCUS-00530 | Doesn't Work | Hangs and brings up a code dump after the opening credits. Tested on both cores.}}
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{{ WiiSX | Destrega | NTSC-U | SLUS-00732 | Works | '''Dynarec''':  Limit FPS: Auto, Frame Skip: On, Dithering: Off
 
{{ WiiSX | Destrega | NTSC-U | SLUS-00732 | Works | '''Dynarec''':  Limit FPS: Auto, Frame Skip: On, Dithering: Off
 
Working great.}}
 
Working great.}}
{{ WiiSX | Destruction Derby | PAL-E | SCES-00008 | Doesn't Work |Tested by Blackshadow Fails to load if booted by bios hangs at the PS logo HLE reults in Black screen tested on both cores }}
+
{{ WiiSX | Destruction Derby | NTSC-U | N/A | No Result |Untested}}
{{ WiiSX | Destruction Derby 2 | NTSC-U | SCUS-94350 | Issues | Arena derbys work fine, but regular races hang upon starting. Tested with both cores.}}
+
{{ WiiSX | Destruction Derby | NTSC-J | N/A | No Result |Untested}}
 +
{{ WiiSX | Destruction Derby | PAL-E | SCES-00008 | Doesn't Work |Tested by Blackshadow Fails to load if booted by bios hangs at the PS logo HLE reults in Black screen tested on both cores <br/> Tested by Qamic59 (WiiSXRX beta 2.5) <br/> '''Settings:''' Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001. <br/> '''Dynarec/Interpreter:''' Doesn't Boot with Dynarec Mode. Should work with Interpreter Mode.}}
 +
{{ WiiSX | Destruction Derby 2 | NTSC-U | SCUS-94350 | Doesn't Work | Arena derbys work fine, but regular races hang upon starting. Tested with both cores.}}
 
{{ WiiSX | Deuce (Beta) | NTSC-U | (unreleased) | Works | '''Dynarec''':  Limit FPS: Auto, Frame Skip: On, Dithering: Default}}
 
{{ WiiSX | Deuce (Beta) | NTSC-U | (unreleased) | Works | '''Dynarec''':  Limit FPS: Auto, Frame Skip: On, Dithering: Default}}
 
{{ WiiSX | Devil Dice | PAL-M5 | SCES-01312 | Doesn't Work | The game don't run, I can't access to the main menu. Tested with Dynamec and Interpreter. }}  
 
{{ WiiSX | Devil Dice | PAL-M5 | SCES-01312 | Doesn't Work | The game don't run, I can't access to the main menu. Tested with Dynamec and Interpreter. }}  
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{{ WiiSX | Dino Crisis | NTSC-U | N/A | Playable |Tested by Majin: Plays perfectly, though no in-game voices. My guess is becuase they are stored in an associated .ape file. }}  
 
{{ WiiSX | Dino Crisis | NTSC-U | N/A | Playable |Tested by Majin: Plays perfectly, though no in-game voices. My guess is becuase they are stored in an associated .ape file. }}  
 
{{ WiiSX | Dino Crisis 2 | NTSC-U | SLUS-01279 | Works | Works nearly perfect. Cut scene sound is completely messed up, better off skipping them. However the in game sound works just fine. }}
 
{{ WiiSX | Dino Crisis 2 | NTSC-U | SLUS-01279 | Works | Works nearly perfect. Cut scene sound is completely messed up, better off skipping them. However the in game sound works just fine. }}
{{ WiiSX | Discworld Noir | PAL | ??? | Works | Works great, sound a bit delayed but perfectly playable.}}
+
{{ WiiSX | Discworld Noir | PAL | ??? | Works | FMV skips, voice audio is sometimes cut off. Don't boot from BIOS unless you want horrible high-pitched audio glitches.}}
 
{{ WiiSX | Disney's 102 Dalmatians - Puppies To The Rescue | PAL-M5 | SLES-03191 | Doesn't Work | Garbage cutscene, gets to language select, then hangs or crashes the Wii.}}
 
{{ WiiSX | Disney's 102 Dalmatians - Puppies To The Rescue | PAL-M5 | SLES-03191 | Doesn't Work | Garbage cutscene, gets to language select, then hangs or crashes the Wii.}}
 
{{ WiiSX | Disney's Aladdin En La Venganza de Nasira | PAL-S | SCES-03008 | Doesn't Work | Hangs during a pitch black cutscene (I/D irrelevant).}}
 
{{ WiiSX | Disney's Aladdin En La Venganza de Nasira | PAL-S | SCES-03008 | Doesn't Work | Hangs during a pitch black cutscene (I/D irrelevant).}}
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{{ WiiSX | Disruptor | NTSC-U | SLUS-00224 | Works | Tested by Dump cut scenes are laggy}}
 
{{ WiiSX | Disruptor | NTSC-U | SLUS-00224 | Works | Tested by Dump cut scenes are laggy}}
 
{{ WiiSX | Diver's Dream | PAL-E | SLES-01535 | Works |'''Dynarec''':  Limit FPS: Auto, Frame Skip: On, Dithering: none}}
 
{{ WiiSX | Diver's Dream | PAL-E | SLES-01535 | Works |'''Dynarec''':  Limit FPS: Auto, Frame Skip: On, Dithering: none}}
{{WiiSX | Divide: Enemies Within, the | NTSC-U | SLUS-00317 | playable | ''''Dynarec:'''' Doesn't boot.
+
{{WiiSX | Divide: Enemies Within, the | NTSC-U | SLUS-00317 | Doesn't Work | Crashes, No works on original PCSX-R 1.9.94. }}
 
+
'''Interpreter:''' ~40FPS, Slow, but playable. Sometimes likes to blackscreen at game select, just restart WiiSX. }}
+
 
{{ WiiSX | DOOM | NTSC-U | SLUS-00077 | Doesn't Work | Tested by Melchisidek: I tried all the settings, it just hangs at loading. You can get back to the menu though. }}  
 
{{ WiiSX | DOOM | NTSC-U | SLUS-00077 | Doesn't Work | Tested by Melchisidek: I tried all the settings, it just hangs at loading. You can get back to the menu though. }}  
 
{{ WiiSX | Dragon Ball Final Bout | PAL-E | SLES-00964 | Works | Works exatly like the american version}}
 
{{ WiiSX | Dragon Ball Final Bout | PAL-E | SLES-00964 | Works | Works exatly like the american version}}
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{{ WiiSX | Dreams | PAL-E | SLES-00714 | Doesn't Work | Dynarec: hangs before first level loads.  Interp: first level loads but framerate is so slow it's a slideshow}}
 
{{ WiiSX | Dreams | PAL-E | SLES-00714 | Doesn't Work | Dynarec: hangs before first level loads.  Interp: first level loads but framerate is so slow it's a slideshow}}
 
{{ WiiSX | Driver | NTSC-U | SLUS-00842 | Works | Tested by MrKill: seems good, if only i was able to sucess the training. The game crash or code dump when you choose Try Again. }}  
 
{{ WiiSX | Driver | NTSC-U | SLUS-00842 | Works | Tested by MrKill: seems good, if only i was able to sucess the training. The game crash or code dump when you choose Try Again. }}  
{{ WiiSX | Driver 2 | NTSC-U | SLUS-01161 | Doesn't Work  | Tested by MiniSh:
+
{{ WiiSX | Driver 2 | NTSC-U | SLUS-01161 | Doesn't Work  | Crashes with LOUD noise, No works on original PCSX-R 1.9.94. Maybe a copyprotection by Infogrames. fixed the header with ultraiso. <br/> '''Crash Reason:''' Corrupted Game, Removing an Instruction from FMVs makes it work??}}
 
+
{{ WiiSX | Driver 2 | PAL-E | N/A | No Result | Very much works but needs modified ISO/BIN (Removed videos)}}
''''Dynarec:'''' Doesn't boot.
+
 
+
''''Interpreter:'''' Doesn't boot. }}  
+
 
{{ WiiSX | Duke Nukem: Time to Kill | PAL-E | SLES-01515 | Issues |Tested by Blackshadow voices are a bit sluggish plus dukes voice clips seem to loop repeatedly even with clips not from that level eg he refers to a waste barrel from a level later on on the first level and so on also note that the sound menu is constantly stuck going right so reducing voice volume isn't possible and if you destroy a camera the game boots back to HBC tested with Dynarec Framelimit on, dithering off, frameskip off }}
 
{{ WiiSX | Duke Nukem: Time to Kill | PAL-E | SLES-01515 | Issues |Tested by Blackshadow voices are a bit sluggish plus dukes voice clips seem to loop repeatedly even with clips not from that level eg he refers to a waste barrel from a level later on on the first level and so on also note that the sound menu is constantly stuck going right so reducing voice volume isn't possible and if you destroy a camera the game boots back to HBC tested with Dynarec Framelimit on, dithering off, frameskip off }}
 
{{ WiiSX | Dune 2000 | NTSC-U | SLUS-00973 | Works | Tested by Dump, '''Dynarec''' runs perfect}}  
 
{{ WiiSX | Dune 2000 | NTSC-U | SLUS-00973 | Works | Tested by Dump, '''Dynarec''' runs perfect}}  
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{{ WiiSX | Felony 11-79 | NTSC-U | SLUS-00533 | Works | Great with dynarec. Video and in-game at full speed with default settings }}
 
{{ WiiSX | Felony 11-79 | NTSC-U | SLUS-00533 | Works | Great with dynarec. Video and in-game at full speed with default settings }}
 
{{ WiiSX | Fighting Force | NTSC-U | SLUS-00433 |Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Fighting Force | NTSC-U | SLUS-00433 |Works | Tested by Dump, '''Dynarec''' runs perfect}}
 +
{{ WiiSX | Fighting Force 2 | NTSC-U | N/A |Doesn't Work | Freezes, No works on original PCSX-R 1.9.94.}}
 
{{ WiiSX | Final Fantasy Anthology - Final Fantasy V | NTSC-U | SLUS-00879 | Works | Tested by: HtD - Works perfectly with no problems. }}  
 
{{ WiiSX | Final Fantasy Anthology - Final Fantasy V | NTSC-U | SLUS-00879 | Works | Tested by: HtD - Works perfectly with no problems. }}  
 
{{ WiiSX | Final Fantasy Anthology - Final Fantasy VI | NTSC-U | SLUS-00900 | Works | Tested by: HtD - Works perfectly with no problems }}  
 
{{ WiiSX | Final Fantasy Anthology - Final Fantasy VI | NTSC-U | SLUS-00900 | Works | Tested by: HtD - Works perfectly with no problems }}  
 
{{ WiiSX | Final Fantasy VII | NTSC-U | SCUS-94163 | Issues | Tested by Skippy: Same thing as PAL, Works up until the first battle on Dynarec, }}  
 
{{ WiiSX | Final Fantasy VII | NTSC-U | SCUS-94163 | Issues | Tested by Skippy: Same thing as PAL, Works up until the first battle on Dynarec, }}  
{{ WiiSX | Final Fantasy VIII | NTSC-U |            | Does not work | Tested by Old1Eye
+
{{ WiiSX | Final Fantasy VIII | NTSC-U |            | Doesn't Work | Tested by Old1Eye
 
Works through the battle on Interpreter. Settings are Limit FPS Auto, Frame Skip Off, Dithering None :  Test#2 by Kyo, Unplayable gave above settings a go as well as some of my own Always stops on first battle as soon as you get off the train... Tested by Lother: It works just fine with Interpreter. The only thing is that the music is slower, but the actual gameplay works just perfectly, battles and everything. Switching back to Dynarec always crashes at the first battle.
 
Works through the battle on Interpreter. Settings are Limit FPS Auto, Frame Skip Off, Dithering None :  Test#2 by Kyo, Unplayable gave above settings a go as well as some of my own Always stops on first battle as soon as you get off the train... Tested by Lother: It works just fine with Interpreter. The only thing is that the music is slower, but the actual gameplay works just perfectly, battles and everything. Switching back to Dynarec always crashes at the first battle.
 
Tested by JAMES: Switched to Interpreter, and instead of giving me the code dump error, it just froze while playing two notes of the music over and over.
 
Tested by JAMES: Switched to Interpreter, and instead of giving me the code dump error, it just froze while playing two notes of the music over and over.
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{{ WiiSX | Final Fantasy IX | NTSC-U | SLUS-01251 | Doesn't Work | TESTED BY VIC NEO: Intro movie simply doesn't play, only sound. After "Start New Game" code dump or freezes, soft reset not working (Wii power off needed). Tested with both cores and w/o bios. UNPLAYABLE.
 
{{ WiiSX | Final Fantasy IX | NTSC-U | SLUS-01251 | Doesn't Work | TESTED BY VIC NEO: Intro movie simply doesn't play, only sound. After "Start New Game" code dump or freezes, soft reset not working (Wii power off needed). Tested with both cores and w/o bios. UNPLAYABLE.
  
(Tested on disc 4) Using a memory card manager, it is possible to actually get into the game.  Outside of battles, fps is normal inside towns and dungeons, though the world map will have the occasional slowdown depending on where you're at or what you're doing.  Battles don't fare as well, as the command window and party stats/ATB bars are invisible, making fights near impossible.  Some larger attack animations will either lag the game or cause the screen to flicker, and certain sound effects will also sound weird during some instances.  Despite all of this, upon arriving at any instance that requires an FMV to play, the game will simply crash.}}
+
(Tested on disc 4) Using a memory card manager, it is possible to actually get into the game.  Outside of battles, fps is normal inside towns and dungeons, though the world map will have the occasional slowdown depending on where you're at or what you're doing.  Battles don't fare as well, as the command window and party stats/ATB bars are invisible, making fights near impossible.  Some larger attack animations will either lag the game or cause the screen to flicker, and certain sound effects will also sound weird during some instances.  Despite all of this, upon arriving at any instance that requires an FMV to play, the game will simply crash
 +
 
 +
Tested by Qamic59 : Intro movie doesn't play and sound only. Crashes Wii or may be an Code dump exception after "Start New Game" and Softreset doesn't seem to help, No works on original PCSX-R 1.9.94.}}
 
{{ WiiSX | Final Fantasy Origins | NTSC-U | SLUS-01541 |Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Final Fantasy Origins | NTSC-U | SLUS-01541 |Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Final Fantasy Tactics | NTSC-U | SCUS-94221 |Works | Rare minor sound glitches and slowdowns - plays fine otherwise.}}
 
{{ WiiSX | Final Fantasy Tactics | NTSC-U | SCUS-94221 |Works | Rare minor sound glitches and slowdowns - plays fine otherwise.}}
 
{{ WiiSX | Final Doom | NTSC-U | SLUS-000331 | Works | When using multiple bins (i.e Tracks 1-7) Select the .cue sheet and the game should run smoothly.
 
{{ WiiSX | Final Doom | NTSC-U | SLUS-000331 | Works | When using multiple bins (i.e Tracks 1-7) Select the .cue sheet and the game should run smoothly.
 
Best settings: Interperter, no Dithering, Frame Skip Optional. May just be setting or file errors... }}  
 
Best settings: Interperter, no Dithering, Frame Skip Optional. May just be setting or file errors... }}  
{{ WiiSX | Frogger | NTSC-U | SLUS-00506 |Works | Tested by Dump, '''Dynarec''' runs a bit slow around 30fps}}
+
{{ WiiSX | fMSX-PS1 (Marat Fayzullin's fMSX Emu port to PS1) | ??? | N/A | Works | Tested by Qamic59 (WiiSXRX beta 2.5) <br/> '''Settings:''' Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001. <br/> '''Dynarec/Interpreter:''' Runs but uses the compile tool as it the directory and your roms like MSX1 and MSX2 here. }}
 +
{{ WiiSX | Frogger | NTSC-U | SLUS-00506 |Works | Tested by Dump, '''Dynarec''' runs a bit slow around 30fps <br/> Tested by Qamic59 (WiiSXRX beta 2.5) <br/> '''Settings:''' Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001. <br/> '''Dynarec/Interpreter:''' Runs just fine. No errors.}}
 
{{ WiiSX | Frogger 2 - Swampy's Revenge | NTSC-U | SLUS-01172 |Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Frogger 2 - Swampy's Revenge | NTSC-U | SLUS-01172 |Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Formula 1 97 | PAL-E | SLES-00859 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, 45-50 fps, fair, zeb44 }}
 
{{ WiiSX | Formula 1 97 | PAL-E | SLES-00859 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, 45-50 fps, fair, zeb44 }}
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{{ WiiSX | G-Darius | NTSC-U | SLUS-00690 | Issues | Tested by Nemesis90: '''Dynarec''' Works but has several audio problems including no music in the first level along with choppy/laggy audio in general. '''Interpreter''' Same as before except it runs slower.}}
 
{{ WiiSX | G-Darius | NTSC-U | SLUS-00690 | Issues | Tested by Nemesis90: '''Dynarec''' Works but has several audio problems including no music in the first level along with choppy/laggy audio in general. '''Interpreter''' Same as before except it runs slower.}}
 
{{ WiiSX | Galaga - Destination Earth | NTSC-U | SLUS-01258 |Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Galaga - Destination Earth | NTSC-U | SLUS-01258 |Works | Tested by Dump, '''Dynarec''' runs perfect}}
 +
{{ WiiSX | Galaxian 3 | N/A | N/A |Issues | Runs fine, but has too less performace pixels are missing makes it to be never plays and still very playable.}}
 
{{ WiiSX | Galerians | NTSC-U | SLUS-00986 | Issues | Works great for the first hour or so... then you'll notice the gamecube controller will constantly disconnect causing you to revert to save states. Door in 15F will not unlock. }}  
 
{{ WiiSX | Galerians | NTSC-U | SLUS-00986 | Issues | Works great for the first hour or so... then you'll notice the gamecube controller will constantly disconnect causing you to revert to save states. Door in 15F will not unlock. }}  
 
{{ WiiSX | GameShark Version 5 | NTSC-U | N/A | Works | '''Settings:''' Dynarec (Can also run with Interpreter, however at a bit of a slower speed, for games that require it), Limit FPS: Auto, Frame Skip: Off, Dithering: Default.  
 
{{ WiiSX | GameShark Version 5 | NTSC-U | N/A | Works | '''Settings:''' Dynarec (Can also run with Interpreter, however at a bit of a slower speed, for games that require it), Limit FPS: Auto, Frame Skip: Off, Dithering: Default.  
 
'''Result:''' Works perfectly. After selecting cheats for a game, press the start button and select "Start Game." When it asks to insert game disc, go into the WiiSX menu and select the "Swap CD" option. Select the respective game and exit out of the WiiSX menu. Press the X button, and GameShark will boot the game with the selected cheats enabled.}}  
 
'''Result:''' Works perfectly. After selecting cheats for a game, press the start button and select "Start Game." When it asks to insert game disc, go into the WiiSX menu and select the "Swap CD" option. Select the respective game and exit out of the WiiSX menu. Press the X button, and GameShark will boot the game with the selected cheats enabled.}}  
 
{{ WiiSX | Gauntlet Legends | NTSC-U | N/A | Works | Seems to be working fine for me. First ISO I tried was bad, second one works (upload by Spectro seems to be fine). Somewhat slow and glitchy, but very playable nonetheless. Does not work for me. (NTSC-U [SLUS-00624]) Playable for a few seconds then up in the left corner a text that says "abort called" and you'll find yourself back at the HBC. //Fatman}}
 
{{ WiiSX | Gauntlet Legends | NTSC-U | N/A | Works | Seems to be working fine for me. First ISO I tried was bad, second one works (upload by Spectro seems to be fine). Somewhat slow and glitchy, but very playable nonetheless. Does not work for me. (NTSC-U [SLUS-00624]) Playable for a few seconds then up in the left corner a text that says "abort called" and you'll find yourself back at the HBC. //Fatman}}
 +
{{ WiiSX | Gekido | PAL-G | SLUS-00970 | Issues | Tested by SnakeEater : Works  good but have no music }}
 
{{ WiiSX | Gex | NTSC-U | SLUS-00042 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: On, Dithering: None <br/>Near perfect. Minor slowdown here & there. }}  
 
{{ WiiSX | Gex | NTSC-U | SLUS-00042 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: On, Dithering: None <br/>Near perfect. Minor slowdown here & there. }}  
 
{{ WiiSX | Gex 2: Enter the Gecko | NTSC-U | SLUS-00598 | Doesn't Work | Can't play it never gets to the title screen just keeps playing videos}}  
 
{{ WiiSX | Gex 2: Enter the Gecko | NTSC-U | SLUS-00598 | Doesn't Work | Can't play it never gets to the title screen just keeps playing videos}}  
Line 419: Line 448:
  
 
Black screen, never loads, tried every combination of emulation modes and video settings, with and without BIOS, never got it to load. Soft resets needed after trying to load }}
 
Black screen, never loads, tried every combination of emulation modes and video settings, with and without BIOS, never got it to load. Soft resets needed after trying to load }}
 +
{{ WiiSX | Harvest Moon: Back to Nature | PAL-G | SLES-02781 | Doesn't Work | Tested by SnakeEater : Not working at all (you could play this game on psp -> harvest moon boy & girl works perfectly on psp wii u emulator!)
 +
Tested by Qamic59 : Crashes, No works on original PCSX-R 1.9.94.}}
 +
{{ WiiSX | Hello Kitty's Cube Frenzy (aka. Hello Kitty's Cube de Cute in Japan) | NTSC-U | N/A | Works | Not yet tested.}}
 +
{{ WiiSX | Hercs Adventure | PAL-G | SLES-00586 | Doesn't Work | Tested by SnakeEater : Works very good but crash of the end of level 1 }}
 
{{ WiiSX | Hexen | NTSC-U | SLUS-00348 | Works | Tested by MrKill : Works well, don't remember on a real PSX I found the game a little dark, if not it is perfect. }}
 
{{ WiiSX | Hexen | NTSC-U | SLUS-00348 | Works | Tested by MrKill : Works well, don't remember on a real PSX I found the game a little dark, if not it is perfect. }}
 
{{ WiiSX | Hokuto no Ken - Seikimatsu Kyuuseishu Densetsu | NTSC-J | SLPS-02993 | Doesn't Work | Tested with Dynarec and Interpreter, with Frame Skip on/off, with Dithering on/off.  Able to start a game, but it freezes about a minute or two later. }}
 
{{ WiiSX | Hokuto no Ken - Seikimatsu Kyuuseishu Densetsu | NTSC-J | SLPS-02993 | Doesn't Work | Tested with Dynarec and Interpreter, with Frame Skip on/off, with Dithering on/off.  Able to start a game, but it freezes about a minute or two later. }}
 
{{ WiiSX | Hydro Thunder | NTSC-U | SLUS-00847 |Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Hydro Thunder | NTSC-U | SLUS-00847 |Works | Tested by Dump, '''Dynarec''' runs perfect}}
 +
{{ WiiSX | Hot Wheels - Turbo Racing (img/ecm/bin/iso/cue) | NTSC-U | ????-???? |Doesn't Work | Freezes during the intro video.}}
 
{{ WiiSX | Harry Potter and the Sorcerer's Stone | NTSC-U | ????-???? |Doesn't work | Shows the intro but then the screen goes black}}
 
{{ WiiSX | Harry Potter and the Sorcerer's Stone | NTSC-U | ????-???? |Doesn't work | Shows the intro but then the screen goes black}}
 
{{ Table End }}
 
{{ Table End }}
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{{ WiiSX | In Cold Blood | PAL-E | SCES-02149 | Doesn't Work | Tested by lancea34:  
 
{{ WiiSX | In Cold Blood | PAL-E | SCES-02149 | Doesn't Work | Tested by lancea34:  
 
Controls don't respond at main menu on both dynarec and interpreter through bios and not. Main menu background is distorted.}}
 
Controls don't respond at main menu on both dynarec and interpreter through bios and not. Main menu background is distorted.}}
 +
{{ WiiSX | Incredible Crisis | NTSC-U | SLUS-01225 | Works | Tested by SnakeEater : Seems to work very well }}
 
{{ WiiSX | Incredible Hulk - The Pantheon Saga | NTSC-U | SLUS-00150 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Incredible Hulk - The Pantheon Saga | NTSC-U | SLUS-00150 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Intelligent Qube | NTSC-U | SCUS-94181 | Works | tested by MrKill: Works perfectly in Dynarec }}
 
{{ WiiSX | Intelligent Qube | NTSC-U | SCUS-94181 | Works | tested by MrKill: Works perfectly in Dynarec }}
Line 438: Line 473:
  
 
'''Note:''' Run this game trough BIOS!}}
 
'''Note:''' Run this game trough BIOS!}}
 +
{{ WiiSX | It Might Be NES (IMBNES) | NTSC-U | N/A | Issues | Tested by Unknown: Runs and works well, but actually gfxs are missing closes to play. Tested with both NES games like Super Mario Bros 1-2 here.}}
 
  {{ WiiSX | Inuyasha - A Feudal Fairy Tale | NTSC-U | SLUS-01534 | Doesn't Work | Tested by Dump, '''Dynarec''' game loads fine but wont go past fight logo before fight)}}
 
  {{ WiiSX | Inuyasha - A Feudal Fairy Tale | NTSC-U | SLUS-01534 | Doesn't Work | Tested by Dump, '''Dynarec''' game loads fine but wont go past fight logo before fight)}}
 
{{ WiiSX | Ironman & X-O Manowar in Heavy Metal | NTSC-U | SLUS-00235 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Ironman & X-O Manowar in Heavy Metal | NTSC-U | SLUS-00235 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
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{{ WiiSX | Klonoa - Door to Phantomile | NTSC-U | SLUS-00585 | Works | Has minor lag (I'd estimate about 55 fps) on Dynarec, but still fully playable. I haven't tested on Interpreter.}}
 
{{ WiiSX | Klonoa - Door to Phantomile | NTSC-U | SLUS-00585 | Works | Has minor lag (I'd estimate about 55 fps) on Dynarec, but still fully playable. I haven't tested on Interpreter.}}
 
{{ WiiSX | King's Field | NTSC-J | SLPS-00017 | Doesn't Work | Test by HtD: Booted it through BIOS on Interpreter & Dynarec and it said "abort called." then took me back to the Homebrew Browser. }}
 
{{ WiiSX | King's Field | NTSC-J | SLPS-00017 | Doesn't Work | Test by HtD: Booted it through BIOS on Interpreter & Dynarec and it said "abort called." then took me back to the Homebrew Browser. }}
 +
{{ WiiSX | Konami Antiques MSX Collection Vol1 | NTSC-J | N/A | Not Playable | Tested by Qamic59 <br/> '''Settings:''' Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001. <br/> '''Dynarec:''' Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches. <br/> '''Interpreter:''' Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches. <br/> '''Crash Reason:''' Switch to HLE BIOS make it not froze.}}
 +
{{ WiiSX | Konami Antiques MSX Collection Vol2 | NTSC-J | N/A | Not Playable | Tested by Qamic59 <br/> '''Settings:''' Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001. <br/> '''Dynarec:''' Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches. Same as Konami Antiques MSX Collection Vol1. <br/> '''Interpreter:''' Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches. Same as Konami Antiques MSX Collection Vol1. <br/> '''Crash Reason:''' Switch to HLE BIOS make it not froze.}}
 +
{{ WiiSX | Konami Antiques MSX Collection Vol3 | NTSC-J | N/A | Not Playable | Tested by Qamic59 <br/> '''Settings:''' Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001. <br/> '''Dynarec:''' Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches. Same as Konami Antiques MSX Collection Vol1 and Konami Antiques MSX Collection Vol2. <br/> '''Interpreter:''' Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches. Same as Konami Antiques MSX Collection Vol1 and Konami Antiques MSX Collection Vol2. <br/> '''Crash Reason:''' Switch to HLE BIOS make it not froze.}}
 
{{ WiiSX | Kula World | PAL | SCES-01000 | Works | Tested by Nemesis90: Works perfect in Dynarec.}}
 
{{ WiiSX | Kula World | PAL | SCES-01000 | Works | Tested by Nemesis90: Works perfect in Dynarec.}}
 
{{ Table End }}
 
{{ Table End }}
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{{ WiiSX | Medievil II|NTSC-U|Unknown| Works| works good, best in dynarec with dithering set to none.}}
 
{{ WiiSX | Medievil II|NTSC-U|Unknown| Works| works good, best in dynarec with dithering set to none.}}
  
{{ WiiSX | Mega Man 8 | NTSC-U | SLUS-00453 | Works | '''Settings:''' Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. <br>Works perfectly.}}
+
{{ WiiSX | Mega Man 8 | NTSC-U | SLUS-00453 | Works | '''Settings:''' Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. <br>Works perfectly.<br>The game will freeze after finishing the final boss, so don't expect to actually see the ending (using WiiSXR).}}
 
{{ WiiSX | Mega Man Battle and Chase | PAL-E | SLES-00766 | Works | '''Settings:''' Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.
 
{{ WiiSX | Mega Man Battle and Chase | PAL-E | SLES-00766 | Works | '''Settings:''' Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.
 
'''Result:''' Runs Perfectly. Tested by Commodore.  }}
 
'''Result:''' Runs Perfectly. Tested by Commodore.  }}
Line 513: Line 552:
 
'''Result:''' Runs nearly perfect, although the audio is a bit behind during cut-scenes. There may be times when the audio from cut-scenes that occur later in the game play during regular gameplay and other cut-scenes. Code dumps at Capcom logo before opening scene and title screen. Just press start to skip it.}}
 
'''Result:''' Runs nearly perfect, although the audio is a bit behind during cut-scenes. There may be times when the audio from cut-scenes that occur later in the game play during regular gameplay and other cut-scenes. Code dumps at Capcom logo before opening scene and title screen. Just press start to skip it.}}
 
{{ WiiSX | Mega Man Legends 2 | NTSC-U | SLUS-01140 | Doesn't Work | Hangs after Capcom logo in both dynarec and interpreter.}}  
 
{{ WiiSX | Mega Man Legends 2 | NTSC-U | SLUS-01140 | Doesn't Work | Hangs after Capcom logo in both dynarec and interpreter.}}  
 +
{{ WiiSX | Mega Man X3 | NTSC-U | N/A | Doesn't Work | '''Dynarec:''' Freeze after first loading screen. '''Interpreter:''' Freeze after first loading screen. }}
 
{{ WiiSX | Mega Man X4 | NTSC-U | SLUS-00561 | Issues  | TESTED BY VIC NEO: Works great, sound and video and full speed. The first stage has no problems. On the stage selection screen, after choosing the stage and defeating the boss, the game hangs, using both cores, and bios, no bios. The "Home" button still works, or simply reset. }}  
 
{{ WiiSX | Mega Man X4 | NTSC-U | SLUS-00561 | Issues  | TESTED BY VIC NEO: Works great, sound and video and full speed. The first stage has no problems. On the stage selection screen, after choosing the stage and defeating the boss, the game hangs, using both cores, and bios, no bios. The "Home" button still works, or simply reset. }}  
{{ WiiSX | Mega Man X5 | NTSC-U | SLUS-01334 | Issues | TESTED BY VIC NEO: Video and sound are great, and runs at full speed. The first stage works well, but on the stage selection screen, after choosing the stage it freezes with a black screen using both cores, and bios, no bios. The "Home" button still works, or simply reset. }}  
+
{{ WiiSX | Mega Man X5 | NTSC-U | SLUS-01334 | Doesn't Work | Freezes after selecting a stage, No works on original PCSX-R 1.9.94.}}  
{{ WiiSX | Mega Man X6 | NTSC-U | SLUS-01395 | Issues  | TESTED BY VIC NEO: Video and sound are great, and runs at full speed. The first stage works well, but on the stage selection screen, after choosing the stage it freezes with a black screen using both cores, and bios, no bios. The "Home" button still works, or simply reset. '''COMPLETELY WORKS ON WiiSX Beta 1'''. }}  
+
{{ WiiSX | Mega Man X6 | NTSC-U | SLUS-01395 | Doesn't Work | Freezes after selecting a stage, No works on original PCSX-R 1.9.94.}}  
  
 
{{ WiiSX | Metal Gear Solid (Disks 1+2) |NTSC-U| SLUS-00594, SLUS-00776 | Works| Tested by Dracbat59: Video playback slow, audio choppy,a bit slow, but playable.}}
 
{{ WiiSX | Metal Gear Solid (Disks 1+2) |NTSC-U| SLUS-00594, SLUS-00776 | Works| Tested by Dracbat59: Video playback slow, audio choppy,a bit slow, but playable.}}
Line 532: Line 572:
 
{{ WiiSX | Monsters Inc. - Scream Team | NTSC-U | SCUS-94635 | Doesn't Work | Loads game up until the opening screen where it mentions Sony, after that you get Code Dump}}
 
{{ WiiSX | Monsters Inc. - Scream Team | NTSC-U | SCUS-94635 | Doesn't Work | Loads game up until the opening screen where it mentions Sony, after that you get Code Dump}}
 
{{ WiiSX | Mr. Driller | NTSC-U | SLUS-01111 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Mr. Driller | NTSC-U | SLUS-01111 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 +
{{ WiiSX | Mr. Driller G | NTSC-J | N/A | Issues | Tested by ???: Runs, but importantly gfxs are missing lose to be gameplay. Switch to Hle bios make it not froze.}}
 
{{ WiiSX | Ms. Pacman - Maze Madness | NTSC-U | SLUS-01018 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Ms. Pacman - Maze Madness | NTSC-U | SLUS-01018 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Muppet Race Mania | NTSC-U | SLUS-01237 | Works | Game seems twitchy, but after testing it on actual hardware and PC emulation, this is just the game design, WiiSX runs it perfect in Dynarec (WolfWarrior) }}  
 
{{ WiiSX | Muppet Race Mania | NTSC-U | SLUS-01237 | Works | Game seems twitchy, but after testing it on actual hardware and PC emulation, this is just the game design, WiiSX runs it perfect in Dynarec (WolfWarrior) }}  
Line 538: Line 579:
 
==N==
 
==N==
 
{{ Table Start/WiiSX }}
 
{{ Table Start/WiiSX }}
{{ WiiSX | Namco Museum Volume 1 | NTSC-U | SLUS-00215| Works | Dynarec, Game works ''okay''. Certain music tracks do not play.}}
+
{{ WiiSX | Namco Museum Volume 1 | NTSC-U | SLUS-00215| Doesn't Work | Code dump. Doesn't launch.}}
 
{{ WiiSX | Need for speed | PAL-E | SLES-00223 | Doesn't Work | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Seems OK but no input available, zeb44}}
 
{{ WiiSX | Need for speed | PAL-E | SLES-00223 | Doesn't Work | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Seems OK but no input available, zeb44}}
 
{{ WiiSX | Need for speed 2 | PAL-E | SLES-00658 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect, sometimes slow in menus, zeb44}}
 
{{ WiiSX | Need for speed 2 | PAL-E | SLES-00658 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect, sometimes slow in menus, zeb44}}
Line 576: Line 617:
 
==P==
 
==P==
 
{{ Table Start/WiiSX }}
 
{{ Table Start/WiiSX }}
{{ WiiSX | Pac-Man World | NTSC-U | SLUS-00439 | Works | '''Settings:''' Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.  
+
{{ WiiSX | Pac-Man World | NTSC-U | SLUS-00439 | Works | Tested by Qamic59 <br/> '''Settings:''' Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.  
 
'''Use BIOS to save and use save states properly'''. }}
 
'''Use BIOS to save and use save states properly'''. }}
 
{{ WiiSX | Pandemonium | NTSC-U | SLUS-00232 | Works | Tested by Nemesis90: Works perfectly in Dynarec. }}  
 
{{ WiiSX | Pandemonium | NTSC-U | SLUS-00232 | Works | Tested by Nemesis90: Works perfectly in Dynarec. }}  
Line 599: Line 640:
 
Dash: Whenever I boot up IS and try to play a new game, it just goes to a black screen. Any advice?
 
Dash: Whenever I boot up IS and try to play a new game, it just goes to a black screen. Any advice?
 
{{ WiiSX | Play with the Teletubbies | NTSC-U | SLUS-00959 | Works | Dynarec: Works fine. }}
 
{{ WiiSX | Play with the Teletubbies | NTSC-U | SLUS-00959 | Works | Dynarec: Works fine. }}
 +
{{ WiiSX | pNESx | NTSC-U | N/A | Works | Same as It Might Be NES (IMBNES) here. Tested by Qamic59: Runs good!}}
 
{{ WiiSX | Pocket Fighter | NTSC-U | SLUS-00653 | Issues | Dynarec: All other settings remain at default: '''Music does not load properly. Booting through BIOS (SCPH1001) does not get you past loading screen after main menu'''. }}
 
{{ WiiSX | Pocket Fighter | NTSC-U | SLUS-00653 | Issues | Dynarec: All other settings remain at default: '''Music does not load properly. Booting through BIOS (SCPH1001) does not get you past loading screen after main menu'''. }}
 
{{ WiiSX | Policenauts (Patched to English) | NTSC-J | SLPS-00215<br/>SLPS-00216 | Works | '''Settings:''' Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.  
 
{{ WiiSX | Policenauts (Patched to English) | NTSC-J | SLPS-00215<br/>SLPS-00216 | Works | '''Settings:''' Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.  
Line 608: Line 650:
  
 
Going to the Wiisx menu can make the game black screen. If it happens exit Wiisx and reload.
 
Going to the Wiisx menu can make the game black screen. If it happens exit Wiisx and reload.
 +
Tested By TDRR: Apparently runs absolutely fine without frameskip on Dynarec, 100% Playable and almost full speed.
  
 
Music stutters.}}
 
Music stutters.}}
{{ WiiSX | Poy Poy 2 | PAL-E | SLES-01536 | Issues | Code dumps and completely crashes the emu now and than}}  
+
{{ WiiSX | Poy Poy 2 | PAL-E | SLES-01536 | Doesn't Work | Crashes. No works on original PCSX-R 1.9.94.}}
 +
{{ WiiSX | Point Blank | NTSC-U | SLUS-00481 | Works | Tested by SnakeEater : Works perfect!Just Great!! }}
 +
{{ WiiSX | Point Blank 2 | NTSC-U | SLUS-00796 | Works | Tested by SnakeEater : Works perfect!Just Great!! }}
 +
{{ WiiSX | Point Blank 3| NTSC-U | SLUS-01354 | Works | Tested by SnakeEater : Works perfect!Just Great!! }}  
 
{{ WiiSX | Pro Yakyuu Nettou Puzzle Stadium | NTSC-J | SLPS-01371 | Works | Works perfectly. }}
 
{{ WiiSX | Pro Yakyuu Nettou Puzzle Stadium | NTSC-J | SLPS-01371 | Works | Works perfectly. }}
 +
{{ WiiSX | PS1-MAME | N/A | SLPPSXEXE or No Game IDs | Works | Runs but uses the PS-EXE or Compile tool directory on your MAME roms there. An lot of games like pac-man here if you checks for the MAME rom. }}
 
{{ WiiSX | Punky Skunk | NTSC-U | | Issues | Game plays fine, but ''no music'' whatsoever. }}  
 
{{ WiiSX | Punky Skunk | NTSC-U | | Issues | Game plays fine, but ''no music'' whatsoever. }}  
 
{{ Table End }}
 
{{ Table End }}
Line 617: Line 664:
 
==Q==
 
==Q==
 
{{ Table Start/WiiSX }}
 
{{ Table Start/WiiSX }}
{{ WiiSX | Quake II | NTSC-U | SLUS-00757 | Works | Tested by MrKill: Works perfectly. }}  
+
{{ WiiSX | Quake II | NTSC-U | SLUS-00757 | Works | Tested by MrKill: Works perfectly.
 +
Tested by TDRR: Works, but has slowdowns (Playable) and distorted Textures, recommend Frame Skip: Yes Dithering: No and Dynarec. Recommend using Wiimote and B/A for up and down, - and + for weapon switch and the rest for the rest.
 +
Tested by Qamic59: no errors with HLE BIOS, either.}}  
 
{{ Table End }}
 
{{ Table End }}
  
Line 626: Line 675:
 
{{ WiiSX | Rampage World Tour | NTSC-U | SLUS-00549 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Rampage World Tour | NTSC-U | SLUS-00549 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Rampage 2 - Universal Tour | NTSC-U | SLUS-00742 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Rampage 2 - Universal Tour | NTSC-U | SLUS-00742 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 +
{{ WiiSX | Rascal | PAL-E | SLES-00858 | Works | needs vwii overclock for full speed to be consistent(if stuck on loading for main menu just use intrepreter to go ingame and do a save state then switch to dynarec)}}
 
{{ WiiSX | Rayman | NTSC-U | SLUS-00005| Doesn't Work  |Tested By MrKill: freeze on Ubisoft screen. }}  
 
{{ WiiSX | Rayman | NTSC-U | SLUS-00005| Doesn't Work  |Tested By MrKill: freeze on Ubisoft screen. }}  
 
{{ WiiSX | Rayman 2: The Great Escape | NTSC-U | SLUS-01235 | Doesn't Work |Tested by Raymaniac: Freeze upon leaving the first level. }}
 
{{ WiiSX | Rayman 2: The Great Escape | NTSC-U | SLUS-01235 | Doesn't Work |Tested by Raymaniac: Freeze upon leaving the first level. }}
 +
{{ WiiSX | Rayman Rush | NTSC-U | ????-????? | Doesn't Work |Boots, but menu screen fails after title screen is invisible. }}
 
{{ WiiSX | Ray Tracers | NTSC-U | SLUS-00534| Works  |Full speed. Voices sound a bit distorted }}  
 
{{ WiiSX | Ray Tracers | NTSC-U | SLUS-00534| Works  |Full speed. Voices sound a bit distorted }}  
 
{{ WiiSX | Ray Tracers | NTSC-J | SLPS-00098| Works  |Full speed. Voices sound a bit distorted }}   
 
{{ WiiSX | Ray Tracers | NTSC-J | SLPS-00098| Works  |Full speed. Voices sound a bit distorted }}   
Line 663: Line 714:
 
{{ WiiSX |Rival Schools (Arcade Disk) | NTSC-U | SLUS-00681| Works | A bit slow gameplay, use Dynarec, Rumble on. (Tested by Dracbat59) }}
 
{{ WiiSX |Rival Schools (Arcade Disk) | NTSC-U | SLUS-00681| Works | A bit slow gameplay, use Dynarec, Rumble on. (Tested by Dracbat59) }}
 
{{ WiiSX | Road Rash 3D | NTSC-U | SLUS-00524 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Road Rash 3D | NTSC-U | SLUS-00524 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 +
{{ WiiSX | Rockman EXE 5 | NTSC-J | N/A | Works|Tested by ???: Runs with both cores. Works perfectly fine }}
 
{{ WiiSX | Roswell Conspiracies | NTSC-U | SLUS-01062| Doesn't Work | Dynarec & Interpreter: screen distorted at a 45 degree angle, impossible to read anything }}   
 
{{ WiiSX | Roswell Conspiracies | NTSC-U | SLUS-01062| Doesn't Work | Dynarec & Interpreter: screen distorted at a 45 degree angle, impossible to read anything }}   
 
{{ WiiSX | RPG Maker | NTSC-U | SLUS-00640 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | RPG Maker | NTSC-U | SLUS-00640 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
Line 677: Line 729:
 
{{ WiiSX | Samurai Showdown - Warrior's Rage | NTSC-U | SLUS-01039 | Works | Tested by Dump, '''Dynarec''' runs good}}
 
{{ WiiSX | Samurai Showdown - Warrior's Rage | NTSC-U | SLUS-01039 | Works | Tested by Dump, '''Dynarec''' runs good}}
 
{{ WiiSX | Samurai Showdown III | NTSC-U | SCUS-94206 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Samurai Showdown III | NTSC-U | SCUS-94206 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 +
{{ WiiSX | Scooby-Doo and the Cyber Chase | NTSC-J NTSC-U PAL | SLUS-01396 | Works | BIOS NTSC-U Tested by '''NET TURNER'''}}
 
{{ WiiSX | SD Gundam G-Generation F | NTSC-J | SLPS-02900 | Works | Tested By BlitZBlaZe A.K.A Legion
 
{{ WiiSX | SD Gundam G-Generation F | NTSC-J | SLPS-02900 | Works | Tested By BlitZBlaZe A.K.A Legion
 
'''Settings''': Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.
 
'''Settings''': Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.
Line 776: Line 829:
 
'''Result:''' Loads fine, plays opening video but can't get past main menu. Displays black screen with music. }}
 
'''Result:''' Loads fine, plays opening video but can't get past main menu. Displays black screen with music. }}
 
{{ WiiSX | The Mummy | NTSC-U | SLUS-01187 | Issues | Loads perfectly and all but when playing, you can only see your footsteps and the environment is all glitched. After you manage to exit the first area, a cutscene will happen then the camera will appear zoomed in on you and you'll notice that you are actually upside down and below the area.}}
 
{{ WiiSX | The Mummy | NTSC-U | SLUS-01187 | Issues | Loads perfectly and all but when playing, you can only see your footsteps and the environment is all glitched. After you manage to exit the first area, a cutscene will happen then the camera will appear zoomed in on you and you'll notice that you are actually upside down and below the area.}}
 +
{{ WiiSX | The Lost World Jurassic Park Park|Pal|Unknown| Works| Works perfectly. tested in dynarec through bios on latest wiisxr, takes long time to load lvls but once inside seems to work fine.}}
 
{{ WiiSX | Theme Park|NTSC-U|Unknown| Works| Works perfectly. tested in dynarec through bios.}}  
 
{{ WiiSX | Theme Park|NTSC-U|Unknown| Works| Works perfectly. tested in dynarec through bios.}}  
 
{{ WiiSX | Theme Hospital||| Works| Works perfectly. Dynarec, limit FPS, no frame skip, no dithering, standard (NOT analog) controller}}  
 
{{ WiiSX | Theme Hospital||| Works| Works perfectly. Dynarec, limit FPS, no frame skip, no dithering, standard (NOT analog) controller}}  
Line 787: Line 841:
 
{{ WiiSX | Tobal No.1 | NTSC-U | SCUS-94208 | Works | Runs at around 60-75%, no bgm, fully playable with Frame Skip on}}
 
{{ WiiSX | Tobal No.1 | NTSC-U | SCUS-94208 | Works | Runs at around 60-75%, no bgm, fully playable with Frame Skip on}}
 
{{ WiiSX | Tobal 2 | NTSC-J | SLPM-86033 | Issues | Demanding game. Seems to be nearly glitch-free, but too slow, and messy with Frame Skip on}}
 
{{ WiiSX | Tobal 2 | NTSC-J | SLPM-86033 | Issues | Demanding game. Seems to be nearly glitch-free, but too slow, and messy with Frame Skip on}}
 +
{{ WiiSX | Tom & Jerry in House Trap | NTSC-U | N/A | Issues | Tested by Qamic59 (WiiSXRX beta 2.5) <br/> '''Settings:''' Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001. <br/> '''Dynarec/Interpreter:''' Runs okay but textures are pixel too high and 3D models and FMV Videos are too cycle. Should work with boot through bios and Fixed the header with a ultraiso or original header.}}
 
{{ WiiSX | Tomba! | NTSC-U | SCUS-94236 | Works | '''Settings:''' Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.  
 
{{ WiiSX | Tomba! | NTSC-U | SCUS-94236 | Works | '''Settings:''' Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.  
 
'''Result:''' Runs perfectly. Minor graphical and audio glitches. At some stages a soft, buzzing-like sound plays repeatedly during the music at times, usually at the Dwarf Forest and other stages that share the same track.}}
 
'''Result:''' Runs perfectly. Minor graphical and audio glitches. At some stages a soft, buzzing-like sound plays repeatedly during the music at times, usually at the Dwarf Forest and other stages that share the same track.}}
Line 800: Line 855:
  
 
It's strange... the first time I tried it it worked . Only problems were some slight slowering and messed-up FMV's. Since then everytime I try to play it always freezes after the initial video. Should have made a quick savestate...}}
 
It's strange... the first time I tried it it worked . Only problems were some slight slowering and messed-up FMV's. Since then everytime I try to play it always freezes after the initial video. Should have made a quick savestate...}}
{{ WiiSX | Tony Hawk's Pro Skater | NTSC-U <br/> PAL-E | SLUS-00860 <br/> SLES-02055 | Doesn't Work | Black Screen upon Boot Through Bios <br /> Black Screen with music playing upon boot with HLE}}
+
{{ WiiSX | Tony Hawk's Pro Skater | NTSC-U <br/> PAL-E | SLUS-00860 <br/> SLES-02055 | Doesn't Work | Boots and fails after bios logo and major distorted noises and saving don't load at all too! Maybe a copyprotection by Activision. <br/> '''Crash Reason:''' Corrupted Game, Removing an Instruction from FMVs makes it work??}}
{{ WiiSX | Tony Hawk's Pro Skater 4 | NTSC-U | SLUS-01485 | Doesn't Work | TESTED BY VIC NEO: Does not work, at all. When the game starts there's some sound but that's it. Using Dynarec, Interpreter, Bios, no Bios, IT JUST DOESN'T WORK. UNPLAYABLE. }}  
+
{{ WiiSX | Tony Hawk's Pro Skater 2 | NTSC-U <br/> PAL-E | ?????? | Doesn't Work | Crashes, No works on original PCSX-R 1.9.94. Maybe a copyprotection by Activision. <br/> '''Crash Reason:''' Corrupted Game, Removing an Instruction from FMVs makes it work??}}
 +
{{ WiiSX | Tony Hawk's Pro Skater 3 | NTSC-U <br/> PAL-E | ?????? | Doesn't Work | Crashes, No works on original PCSX-R 1.9.94. Maybe a copyprotection by Activision. <br/> '''Crash Reason:''' Corrupted Game, Removing an Instruction from FMVs makes it work??}}
 +
{{ WiiSX | Tony Hawk's Pro Skater 4 | NTSC-U | SLUS-01485 | Doesn't Work | TESTED BY VIC NEO: Does not work, at all. When the game starts there's some sound but that's it. Using Dynarec, Interpreter, Bios, no Bios, IT JUST DOESN'T WORK. UNPLAYABLE. <br/> Tested by Qamic59 (WiiSXRX beta 2.5) <br/> '''Settings:''' Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001. <br/> '''Dynarec/Interpreter:''' Boots and fails immediate after Ps1 logo. Could hear sound plays. Frameskips doesn't help for some reason. Maybe a copyprotection by Activision. <br/> '''Crash Reason:''' Corrupted Game, Removing an Instruction from FMVs makes it work??}}
 
{{ WiiSX | Top Shop | NTSC-U | SLUS-01333 | Works | Works perfectly with Dynarec. Make sure you use frame limit and standard controller input.}}
 
{{ WiiSX | Top Shop | NTSC-U | SLUS-01333 | Works | Works perfectly with Dynarec. Make sure you use frame limit and standard controller input.}}
 
{{ WiiSX | Toy Story 2: Buzz Lightyear to the Rescue | NTSC-U | SLUS-00893 | Works | Tested by MiniSh:  
 
{{ WiiSX | Toy Story 2: Buzz Lightyear to the Rescue | NTSC-U | SLUS-00893 | Works | Tested by MiniSh:  
Line 862: Line 919:
 
{{ WiiSX | Worms Armageddon | NTSC-U | SLUS-00888 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Worms Armageddon | NTSC-U | SLUS-00888 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Worms World Party | NTSC-U | SLUS-01448 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 
{{ WiiSX | Worms World Party | NTSC-U | SLUS-01448 | Works | Tested by Dump, '''Dynarec''' runs perfect}}
 +
{{ WiiSX | WWF IN YOUR HOUSE | NTSC-U | SLUS-00246 | Doesn't Work | Tested by SnakeEater : works until the match begins and then crash... }}
 
{{ WiiSX | WWF Attitude | NTSC-U | SLUS-00831 | Works | Tested by Dump, '''Dynarec''' runs good}}
 
{{ WiiSX | WWF Attitude | NTSC-U | SLUS-00831 | Works | Tested by Dump, '''Dynarec''' runs good}}
 
{{ WiiSX | WWF Smackdown! | NTSC-U | SLUS-00927 | Works | Tested by Dump, '''Dynarec''' runs good}}
 
{{ WiiSX | WWF Smackdown! | NTSC-U | SLUS-00927 | Works | Tested by Dump, '''Dynarec''' runs good}}
Line 869: Line 927:
 
==X==
 
==X==
 
{{ Table Start/WiiSX }}
 
{{ Table Start/WiiSX }}
 +
{{ WiiSX | X2 | NTSC-U | N/A | Doesn't Work | Major graphical glitches close to be early boots, but fails to gameplay as it few beginning. Tested with Both Cores like dynarec or interpreter.}}
 
{{ WiiSX | Xenogears | NTSC-U | SLUS-00664 | Works | Does not work with WiiSX Beta 2.1: Dynarec will freeze on first village attack and Interpreter will either give a code dump or play the intro over and over. Works very well on WiiSX Beta 2.0 with Dynarec, but must use save states and switch to Interpreter to save to the emulated memory card (needed to continue to disc 2)}}
 
{{ WiiSX | Xenogears | NTSC-U | SLUS-00664 | Works | Does not work with WiiSX Beta 2.1: Dynarec will freeze on first village attack and Interpreter will either give a code dump or play the intro over and over. Works very well on WiiSX Beta 2.0 with Dynarec, but must use save states and switch to Interpreter to save to the emulated memory card (needed to continue to disc 2)}}
 +
{{ WiiSX | Xenogears | NTSC-U | SLUS-00664 | No Result | WiiSXRX is not be played, but crashes with WiiSX version.}}
 
{{ WiiSX | Xenogears | NTSC-U | SLUS-00664 | Works | Dynarec, no FPS Limit, Frame Skip Off. FMVs and transitions are a bit choppy but certainly bearable; works very well rest of the time. <br />'''Tested by Cyan''' : <br />Tested with Dynarec on Mod02 (beta2.1 mod). Works fine, but can't save with normal memory card menu, you must use Save State instead.<br />'''Tested by Lother''' : <br />You must switch to Interpreter to save. Use a savestate first, then switch to Interpreter, then save. It is the only way to switch to disc 2. Playing Disc 2 now.}}  
 
{{ WiiSX | Xenogears | NTSC-U | SLUS-00664 | Works | Dynarec, no FPS Limit, Frame Skip Off. FMVs and transitions are a bit choppy but certainly bearable; works very well rest of the time. <br />'''Tested by Cyan''' : <br />Tested with Dynarec on Mod02 (beta2.1 mod). Works fine, but can't save with normal memory card menu, you must use Save State instead.<br />'''Tested by Lother''' : <br />You must switch to Interpreter to save. Use a savestate first, then switch to Interpreter, then save. It is the only way to switch to disc 2. Playing Disc 2 now.}}  
 
{{ WiiSX | Xenogears | NTSC-U | SLUS-00664 | Doesn't Work | For some reason when I tested this I didn't get the same results as another poster. Dynarec has a code dump right when the initial village is attacked in the opening scenario.  Interpreter has a code dump immediately after selecting new game.  I tested it with multiple bin cue files with same same results}}  
 
{{ WiiSX | Xenogears | NTSC-U | SLUS-00664 | Doesn't Work | For some reason when I tested this I didn't get the same results as another poster. Dynarec has a code dump right when the initial village is attacked in the opening scenario.  Interpreter has a code dump immediately after selecting new game.  I tested it with multiple bin cue files with same same results}}  
Line 879: Line 939:
 
{{ Table Start/WiiSX }}
 
{{ Table Start/WiiSX }}
 
{{ WiiSX | Yu-Gi-Oh! - Forbidden Memories | NTSC-U |  | Works | Tested by Dump, '''Dynarec''' runs good}}
 
{{ WiiSX | Yu-Gi-Oh! - Forbidden Memories | NTSC-U |  | Works | Tested by Dump, '''Dynarec''' runs good}}
 +
{{ WiiSX | You Don't Know Jack: Mock 2 | NTSC-U |  | Doesn't Work | Hangs on main menu.}}
 
{{ Table End }}
 
{{ Table End }}
  

Latest revision as of 05:45, 14 September 2021

New version

This compatibility list is based on WiiSX beta 02 and mods. The latest mod, WiiSXR, has its own compatibility list.


No compatibility list for WiiSX RX yet?


WiiSX beta 02

This Wiki page is a compatibility list for WiiSX, a Sony Playstation Emulator for the Wii.
WiiSX is developed by tehpola, sepp256 and emu_kidid.

http://emulatemii.com/

Download

The official version

The unofficial versions

.Added support for USB 2.0
.Requires cIOS202
.Added support for USB 2.0
.Requires cIOS202
  • Mod03 (sources included), based on Beta2.1 to be used with Tantric's cIOS202 v1.1, by matguitarist.
.Added support for USB 2.0
.Added support for both USB Port 0 and Port 1
.Requires Tantric's cIOS202 v1.1
.Added support for USB 2.0
.Added support for both USB Port 0 and Port 1
.No cIOS required, but you need the official IOS58 (present on System menu 4.3, or use the IOS58 installer)
Note: IOS58 is slightly slower than cIOS202

Note from matguitarist : It's possible that some third party classic controller and HDD who doesn't work in the official release work cause i compiled it with my mod libogc SVN

  • mod5, (will add links later), based on mod04, by Matguitarist
  • mod6, (will add links later), based on Mod05, by Daxtsu
.Added LibWupc (support for WiiU Classic Controller Pro)
  • WiiSXR (fork of Wiisx), based on Mod06, by Mystro256
Continuation of this project. sources and new updates will be posted on github. Help and collaboration is welcome.
Check the website for full changelog.

v2.3 released on 2017-10-01
This version has Wiiu gamepad support if launched from a WiiU WiiVC channel forwarder, and can also be used with the unlocked WiiU CPU speed in vWii mode (mini guide by Aarti).

WiiSXR compatibility list



Help

Installation :
Extract WiiSX-beta2.zip to the root of your SD or USB. ( FAT32 Support only )

If you are using an extractor program which doesn't create empty folders, create them manually. Your device (SD or USB) must look like this :

"Device:/apps/wiiSX/" Put boot.dol, icon.png and meta.xml here
"Device:/wiisx/bios/" Put your bios here (SCPH1000.bin (jp) SCPH1001.bin (USA) or SCPH1002.bin (Eur)
"Device:/wiisx/isos/" Put your ISO/BIN/CUE here
"Device:/wiisx/saves/"

Image format :
Your game image can be in raw 2352 format (.bin or .img), and beta 2 now accepts .iso format (.iso, .nrg, .mds, renamed to .iso)

If your file is .bin.ecm, your image is compressed with ecm (Error Code Modeler), where the error codes are removed from the file. You need to uncompress the file using Neill Corlett's unecm to recreate the complete binary image.

For more help using WiiSX or editing this page, please go to the WiiSX GBAtemp Thread.

Game compatibility

Instructions

- Games region affects the compatibility. When adding a game, please specify the region and game ID

Game's region and ID can be checked on http://www.sonyindex.com/

- There are 2 emulation modes : Dynamic recompiler (Dynarec) and Interpreter.

Always try the other mode if it's not working with the current one.

- If a game doesn't work, explain where and what is the error (Code dump, freeze but soft reset working (back to HBC), freeze + soft reset not working (Wii power off needed), graphic glitches, etc.)

If possible, give the stack dump, they are helpful to know where the code is hanging and what need to be corrected.

You can also report the problem and game compatibility to the official development website http://code.google.com/p/pcsxgc/issues/list

How to add a game

- create a new line :

 {{ WiiSX | Game Name | Region | Game I-D | Compatibility | Comments }} 

Example :

 {{ WiiSX | Castlevania: Symphony of the Night | NTSC-U | SLUS-00067 | Works | Runs extremely well, although the sound is very choppy }} 
Compatibility Legend Class (?)
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. ct-works
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). ct-issues
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. ct-broken
Unknown status. Game has not been tested, or the test results were unclear. ct-noresult

Contents: Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

#

Title Region Game ID Notes
40 Winks NTSC-U SLUS-00874 Dynarec: code dump after choosing character. Interpreter: doesn't even get to that point.
007: The World Is Not Enough NTSC-U SLUS-01272 Tested by MrKill: freeze on loading screen.
007 Racing NTSC-U N/A Tested by Qamic59 (WiiSXRX beta 2.5)
Settings: Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.
Dynarec/Interpreter: nothing test.
Crash reason: This ISO has been never tested with both versions.
007: Tomorrow Never Dies NTSC-U SLUS-00975 Tested by MrKill: freeze on loading screen.
2 on 2 Open Ice Challenge NTSC-U SLUS-00327 Tested by DuP, Great video, great speed
2Xtreme NTSC-U SCUS-94508 Tested by: Dump. Dynarec: no music plays fine otherwise
3Xtreme NTSC-U SCUS-94231 Tested by Dracbat59. Slow videos, gameplay perfect!
3,2,1... Smurf! - My First Racing Game PAL-M6 SLES-03120 Hangs past copyright screen on Interpreter. Code Dump on Dynarec. Fixed the header with UltraISO.

A

Title Region Game ID Notes
A-Train: Trains, Power, Money NTSC-U SLUS-00003 Runs perfect on Dynarec, though can hang occasionally for upto minutes at a time
Ace Combat 2 NTSC-U SLUS-00404 Dynarec : code dump when you press start. Interpreter: slow speed, but there is no glitches.
Ace Combat 3 Electrosphere PAL-E SLUS-00972 Tested by: Dump, Dynarec: minor graphic issues can only see wings and tail fin of aircraft in game still playable
Action Replay Version 4.20 NTSC-U N/A Settings: Dynarec (Can also run with Interpreter, however at a bit of a slower speed, for games that require it), Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Works perfectly. After selecting cheats for a game, press the start button and select "With Codes." When it asks to insert game disc, go into the WiiSX menu and select the "Swap CD" option. Select the respective game and exit out of the WiiSX menu. Press the X button, and Action Replay will boot the game with the selected cheats enabled.

Action Man - Destruction X PAL-M5 SLES-03083 Runs perfect on stock settings.
Adventures of Lomax NTSC-U SCUS-94906 Full speed, no music
Agent Armstrong PAL-M4 SLES-00474 Runs perfect on stock settings, albeit without music (redbook CD-DA).
Akuji The Heartless NTSC-U SLUS-00715 Tested by Nemesis90: Works perfectly in Dynarec with very minor graphical glitches/slowdown.
Alfred Chicken PAL-M5 SCES-03817 Runs perfect on stock settings, albeit without music (redbook CD-DA).
Alien Resurrection PAL-E SLES-02913 Tested By Blackshadow, Plays 20th FOX intro music with no video then code dumps
Tested By ????, Video stops working after bios logo. Could hear intro music then code dump exception. This is a regress. Game was playable on my PC.
Crash reason: Corrupted game. This header was too large with UNECM on bin file, was not. Fixed the header with ultraISO.
Alien Trilogy NTSC-U SLUS-00007 Dynarec: Limit FPS: Auto, Frame Skip: Off, Dithering: None

Input: must be Standard

Alien Trilogy PAL-E SLES-00101 Tested By Blackshadow, Works Flawlessly on Dynarec using Framelimit no dither

and no frameskip

Alone in the Dark: The New Nightmare NTSC-U SLUS-01201 Dynarec: code dump after PS1 logo. Interpreter: black screen.
Alundra NTSC-U SLUS-00553 Same as PAL version

Input: must be Standard

Alundra PAL-G SLES-01256 Works perfectly in Dynarec (USB2.0 Mod + SCPH1001 Bios. When picking any Item from bushes you cut down in first town, stops responding. Otherwise is good.)
Alundra 2 NTSC-U SLUS-01017 Tested by Dump, Dynarec: some lag during cutscenes plays fine otherwise
Ape Escape NTSC-U SLUS-01041 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: 60 FPS, Works until Dualshock screen where you are unable to continue due to black screen.
Apocalypse NTSC-U SLUS-00373 Tested by Nemesis90:

Dynarec: Graphic glitches and somewhat major slowdown along with random code dumps. Interpreter: Same as above.

Arc the Lad NTSC-U SLUS-01224 Runs extremely well, I would say it is near perfect. Using Dynarec, Booting through Bios, Limit FPS: Auto, Frame Skip: Off

Using MOD 02

Arc the Lad III NTSC-U SLUS-01253 The game works almost like the original, except if you try saving the game, you get an error and are returned to the HBC. Use save-states instead, and the game will run fine.
Area 51 NTSC-U SLUS-00164 Tested by Nemesis90: Dynarec: Works but a graphical glitch where the screen "splits" makes it more difficult to play.

Interpreter: Same as above except the sound is very laggy.

Armored Core NTSC-U SCUS-94182 Tested by: Dump, Dynarec: slight sound errors
Armored Core - Project Phantasma NTSC-U SLUS-00670 Tested by: Dump, Dynarec: slight sound errors
Army Men 3D NTSC-U SLUS-00491 Tested by: Ibrahim

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

The FMV's in this game are very laggy, the game is playable. There was no background music, I dunno if the game has this.

Note: Run this game trough BIOS!

Army Men: Air Attack PAL-E SLES-02498 Tested by lancea34

Dynarec: Works almost perfectly. Frame Limit ON, Frame Skip ON, Dithering NONE.

Interpreter: Same as above but unplayable due to slow speed.

Army Men: Air Attack 2 NTSC-U SLUS-01132 Tested by lancea34

Dynarec: Works almost perfectly. Characters are invisible in dialog box. Frame Limit ON, Frame Skip ON, Dithering NONE.

Interpreter: Same as above but unplayable due to slow speed.

Army Men: Sarge's Heroes NTSC-U SLUS-01202 dithitering:any

bios or hle dynarec works great...though loading times are damningly long, 5m+

Assault Rigs NTSC-U SCUS-94405 Tested by: Dump Dynarec: no music runs fine otherwise
Azure Dreams NTSC-U SLUS-00614 Tested by: Dump Dynarec: slowdown during battle and switching between areas
Cold-blooded PAL SCES_021.53 On Hold Test game
Actua Soccer PAL-E SLES-00014 It works very well in Dynarec and with BIOS.

Input: must be Standard, analog doesn't do anything

B

Title Region Game ID Notes
Baldur's Gate (unreleased) NTSC-U SLUS-01037 Code Dump. Doesn't launch.
Batman & Robin NTSC-U SLUS-00393 Tested by Dump, Dynarec
Batman Forever - The Arcade Game NTSC-U SLUS-00387 Tested by Dump, Dynarec runs perfect
Battle Arena Toshinden NTSC-U SCUS-94200 Mostly full speed, some slowdown at certain stages but no music
Battle Arena Toshinden 2 NTSC-U SLUS-00220 full speed, no music
Battle Hunter NTSC-U SLUS-01335 Tested by lancea34

Screen flickers for one second and then freezes at a black screen in both Dynarec and Interpreter. Pressing any button does nothing. You can still access the WiiSX menu though...

Battletanx: Global Assault NTSC-U Unknown Freezes at title screen
beatmania NTSC-J SLPM-86126 Tested by ZXBOLI, Dynarec :

Crash while swap to Append Discs, framerate will be 50 while playing. Only works through BIOS

Bishi Bashi Special NTSC-J SLPM-86123 Tested by SnakeEater : Works very good, but have sound problems
Beyblade NTSC-U SLUS-01489 Tested by Dump, Dynarec :

Settings: Need to put controller type as Analog or constant pausing

Beyond The Beyond NTSC-U SCUS-94702 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Runs perfect.

Blast Chamber NTSC-U SLUS-00219 Seems to work, but the controller does not. Cannot push start, but I bet it would work if u could. BIOS, DYNAREC, USB Mod 2.0 IOS58. Tested by KenithCanule
Blood Omen - Legacy of Kain NTSC-U SLUS-00027 Tested by Dump, Dynarec runs perfect
Bloody Roar NTSC-U SCUS-94199 Tested by Dump, Dynarec Frame Skip on
Bloody Roar 2 NTSC-U [SCUS-94424 Tested by Dump, Dynarec Limit FPS off, Frame Skip on; Tested with an original CD by Net Turner
Bomberman Party Edition NTSC-U SLUS-01189 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None or Default

Working perfectly.

Bomberman World NTSC-U SLUS-00680 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None

by Hero: Works like the original

Brave Fencer Musashiden NTSC-U SLUS-00726 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None

Slight audio stutter with voices, otherwise seems to be perfect.

Break out NTSC-U n/a Works perfectly. Note when the game starts, there will be a short clip with NO SOUND. This is not an error it was programmed like this.
Breath of Fire III NTSC-U SLUS-00422 Works fine on Dynarec.
Breath of Fire III PAL-F SLES-01319 Interpreter only (Dynarec freeze the Wii at game launch, need a Hard reboot). Around 30-40FPS.
Personal note : What a horrible French translation ! Do not play PAL-F if you want to understand the story.
Breath of Fire IV NTSC-U SLUS-01324 Dynarec : Works around 90% most of the time, slight slow downs during battles/cutscenes, very much playable. Tested by Kankkles: Only crashes while entering the menu while fishing to use menu while fishing stop fishing and then press the menu button.
Breath of Fire IV PAL-E SLES-03552 Dynarec, Frame limiter ON, Frame skip OFF. Works 100% at 50FPS, tested through USB with USB2.0 Mod01
Broken Sword: Shadow of the Templars NTSC-U SLUS-00484 Dynarec, Seems to work full speed with all audio. Maybe needs BIOS.
Bubble Bobble also featuring Rainbow Islands PAL-E SLES-00448 Seems to run perfect, but controller doesn't work when in any of the games. Tested on dynarec and interpreter, with bios on and off.
Bubsy 3D NTSC-U SLUS-00110 Very choppy sound and framerate
Bugs Bunny: Lost in Time NTSC-U SLUS-00838 Tested by Net Turner
Bugs Bunny: Lost in Time PAL-E N/A The cutscreen mode won't stop after cleared the tutorial
Bugs Bunny & Taz - Time Busters NTSC-U SLUS-01144 100% Funtional, 2 players(wiimote and GameCube Controller) Tested by Net Turner
Bushido Blade NTSC-U SCUS-94180 Tested by Dump, Dynarec
Bushido Blade 2 NTSC-U Not Sure Decent framerate and gfx for single player, multiplayer is a crawl. Bios, Dynarec, Dithering, USB Mod 2.0 IOS58. Tested by KenithCanule
Bust a move 2 NTSC-U SLUS-00233 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, No music, full speed, zeb44
Buster Bros Collection NTSC-U N/A Crashes while being played on Dynarec, but works perfect at full speed on Interpreter.

C

Title Region Game ID Notes
Captain Tsubasa J Get in the Tomorrow NTSC-J SLPS-00310 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None

by Hero: Works like the original

Capcom vs. SNK - Millennium Fight 2000 Pro NTSC-U SLUS-01476 Tested by Dump Dynarec Menus are slow gameplay is fine
Casper NTSC-U N/A Works only in the beginning but when entering any different room, the game will freeze sadly :(.
Carmageddon PAL-E SLES-01960 Tested by Dump, Dynarec
Carnage Heart NTSC-U SCUS-94604 Tested by Dump, Dynarec
Castlevania Chronicles NTSC-U SLUS-01384 Tested 2 different rips of the game.

Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None
First Rip Result: Hangs at title screen once you make a selection.
Second Rip Result: Runs near perfectly, other than the music which sounds slightly off.

Castlevania: Symphony of the Night NTSC-U SLUS-00067 tested by harp : runs well has missing audio

Tested by clarky : Runs extremely well, although the sound is very choppy
Tested by Cyan :
Saving is fast now (It was very slow on beta 1).
Interpreter : Slow 30fps. Best settings : Limit PFS Off, Frame skip On.
Dynarec : Better than interpreter, but still a little slow (35~60pfs). Not playable with frame skip On. Best settings : Limit FPS Off, Frame skip Off.
With Beta2 Mod01 over USB, it's working 100% fine with dynarec+limit+skip

Centipede NTSC-U SLUS-00807 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None
Result: Near perfect. 50-60 FPS
Chess NTSC-U SLUS-01400 Tested by Dump, Dynarec Limit FPS off, Frame Skip on
Chocobo's Magical Dungeon 2 NTSC-U SLUS-00814 Works good, tested thru bios, usb mod2.0. Tested by KenithCanule
Choro Q 3 NTSC-J SLPS-01244 Working Perfectly

Dynarec: Bios: HLE, Limit FPS: Auto, Frame Skip: On, Dithering: Default English patch works too.

Chrono Cross NTSC-U SCUS-01041 Without BIOS: Minor sound problems (audio skips a little here and there). Random code dump or a freeze while entering a battle. The letters on the screen when naming a character are glitchy and un-seeable.

With BIOS: Using the BIOS (SCPH1001.BIN) to load the game plays it MUCH better, less audio skips and it doesn't freeze when entering a battle. The letters while naming a character are visible as well.

Works with BIOS audio skips here and there slight lag on some platforms and slight lag going into battles SOMETIMES besides that runs perfect (tip...PLAY WITH BIOS) Settings: CPU Core: Dynarec; Limit FPS: Auto; Frame Skip: On, Dithering: None Result: Full Speed (50-60 FPS) - Tested by VoltManEXE & Igalacka

Civilization II NTSC-U - Works well, but sometimes randomly stops responding to controller, especially if a wonders video just played.
Clock Tower NTSC-U SLUS00539 Tested by Dump, Dynarec: runs good
Clock Tower 2 - The Struggle within NTSC-U SLUS00695 Tested by Dump, Dynarec: sound errors runs fine otherwise
Codename Tenka  ??? N/A Boots, but asks you to remove one of the memory card.
Cotton Original: Fantastic Night Dreams NTSC-J SLPS-02034 Tested the English translated version by Lina`Chan.
60 FPS in Dynarec, but the pad sometime doesn't respond for few seconds.
ColEmPSX (ColEm port to PSX)  ??? N/A Runs but uses the PS-EXE tool to applicate Coleco roms there on your directory. If runs with both versions like WiiSXRX.
Colin Mc Rae Rally PAL-E SLES-00477 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44
Colin Mc Rae Rally 2 PAL-E SLES-02605 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, ~40-45 FPS, A little slow but fully playable, zeb44
Command & Conquer PAL-E SLES-00530 Tested by Dump, Dynarec: both gdi and nod disc work
Command & Conquer - Red Alert NTSC-U SLUS00431 Tested by Dump, Dynarec: i can see no errors in both disc
Contra: Shattered Soldier NTSC-U SLUS-00288 Tested by Nemesis90: Works perfect in Dynarec.
Crash Bandicoot NTSC-U SCUS-94900 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: ~60 FPS,

by MrKill: FPS ~50 FPS with frame skip off

Crash Bandicoot 2: Cortex Strikes Back NTSC-U SCUS-94154 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: ~60 FPSI would say flawless but the sound is a bit slurrd besides that pretty much perfect... *tested by igalacka WITH BIOS*
Crash Bandicoot 2: Cortex Strikes Back PAL-E SLES-00967 Works very good. Use the same NTSC-U's settings.
Crash Bandicoot 3: Warped NTSC-U SCUS-94244 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: ~55 FPS, Slight sound problems

Enemies in the underwater levels are invisible/nearly invisible, making it difficult to progress.
In Tomb Time (Level 9), objects (e.g. floating platforms, as well as Crash himself) become invisible when they are above a bottomless pit, making it difficult to proceed.

Crash Bash NTSC-U SCUS-94570 Tested by Blackshadow Opening voices are off game however main loads fine at full speed but pause menu lacks text analogue stick doesn't function but dpad works fine tested on Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Crash Bash PAL-E SCES-02834 Tested by Blackshadow Freezes with music playing on the opening text
Crash Bandicoot Racing NTSC-J SCPS-10118 Tested by leodexe: Freezes at the Sony Computer Entertainment screen (black bg/white letters), however the audio keeps playing and you can hear the music and some random voices.

Tested by Qamic59: Freezes, No works on original PCSX-Redux.

Crash Team Racing NTSC-U SCUS-94426 Tested by: ??? (After starting the logo is presented , the music is playing , and a picture is worth.I tried to run on different of setting up , download different images.)

Tested by leodexe: Freezes at the Sony Computer Entertainment of America screen (black bg/white letters), however the audio keeps playing and you can hear the music and some random voices. Tested by Qamic59: Freezes, No works on original PCSX-Redux.

Crash Team Racing (Demo disc) NTSC-U SCUS-94459 Tested by MrKill: Characters on cars and items boxes are invisible, no music.

Tested by leodexe: Characters on cars, some NPC's and most items boxes are invisible, music sometimes doesn't play. The game itself is still playable but you may run into invisible nitro crates and such stuff because they are invisible most of the time. Only the wheels remains visible.

Crash Team Racing PAL-M SCES-02105 Tested by leodexe: Freezes at the Sony Computer Entertainment of Europe screen (black bg/white letters), however the audio keeps playing and you can hear the music and some random voices.

Tested by Qamic59: Freezes, No works on original PCSX-Redux.

Critical Depth NTSC-U SLUS-00428 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: Default
Croc: Legend of the Gobbos NTSC-U SCUS-00530 Hangs and brings up a code dump after the opening credits. Tested on both cores.
Croc: Legend of the Gobbos PAL-E SLES-00593 Tested by Blackshadow Music Lag but otherwise loads perfectly fine on dynarec FPS limit on, Frameskip off, Dithering off
Croc 2 PAL-E SLES-02088 Black Screens with sound playing controller cuts out requiring reset(however the emulator itself doesnt freeze as it saves shortly before resetting). Tested on both cores.
Crusader: No Remorse NTSC-U Unknown Game runs perfectly on default settings. No music though, and video is choppy and delayed.
Crusaders of Might and Magic NTSC-U Not Sure Works good but its slow when entering new areas. Also doesnt save correctly.
Cyberbots: Fullmetal Madness NTSC-J SLPS-01011 Tested by mariabronn: Works perfectly.

D

Title Region Game ID Notes
Daibouken Deluxe - Harucanaru Umi NTSC-J SLPS-00813 Tested by HtD: Works perfectly.
Danger Girl NTSC-U SLUS-00881 Dynarec: code dump. Interp: black screen
Darkstone - Evil Reigns NTSC-U SLUS-01182 Interpreter: hangs at initial black screen. Dynarec: same
Darkstalkers - The Night Warriors NTSC-U SLUS-00036 Tested by Dump, Dynarec
Darkstalkers 3 - Jedah's Damnation NTSC-U SLUS-00745 Tested by Dump, Dynarec: Music does not load properly.
Dave Mirra Freestyle BMX NTSC-U SLUS-01026 Tested by Dump, Dynarec
Dave Mirra Freestyle BMX - Maximum Remix NTSC-U SLUS-01347 Tested by lancea34

Dynarec: Works perfectly with minor slowdowns. FPS Limit ON, Dithering NONE, FrameSkip OFF.

Interpreter: Perfect but slow and still playable. Soundtrack isn't affected by slowdowns.

Dead in the Water NTSC-U SLUS-00693 Dynarec: Limit FPS: Auto, Frame Skip: On, Dithering: Default
Dead or Alive NTSC-U SLUS-00606 Tested by Dump
Demolition Racer NTSC-U SLUS-00969 Tested by: dbkdbk Perfect speed in dynarec using SD card to load. USB lags a little, same with using Interpreter. Sound is a little glitchy during the menu, but works about as perfectly as possible during gameplay most of the time.
Descent NTSC-U SLUS-00037 Tested by: MrKill Perfect sounds, speed and graphics.
Descent Maximum NTSC-U SLUS-00460 Tested by: MrKill Perfect sounds, speed and graphics, just like Descent
Destrega NTSC-U SLUS-00732 Dynarec: Limit FPS: Auto, Frame Skip: On, Dithering: Off

Working great.

Destruction Derby NTSC-U N/A Untested
Destruction Derby NTSC-J N/A Untested
Destruction Derby PAL-E SCES-00008 Tested by Blackshadow Fails to load if booted by bios hangs at the PS logo HLE reults in Black screen tested on both cores
Tested by Qamic59 (WiiSXRX beta 2.5)
Settings: Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.
Dynarec/Interpreter: Doesn't Boot with Dynarec Mode. Should work with Interpreter Mode.
Destruction Derby 2 NTSC-U SCUS-94350 Arena derbys work fine, but regular races hang upon starting. Tested with both cores.
Deuce (Beta) NTSC-U (unreleased) Dynarec: Limit FPS: Auto, Frame Skip: On, Dithering: Default
Devil Dice PAL-M5 SCES-01312 The game don't run, I can't access to the main menu. Tested with Dynamec and Interpreter.
Diablo NTSC-U SLUS-00619 Tested by MrKill. Sounds and graphics are perfect, voices are good. Speed is better with Frame Skip On.
Die Hard Trilogy NTSC-U SLUS-00119 Tested by: Ibrahim

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

This game is playable but there is a small problem, this game uses CDDA audio streaming (for the background music) wich is not implemented in the emulator. So there is no background music.

Note: Run this game trough BIOS!

Digimon Rumble Arena NTSC-U SLUS-01404 Tested by PabloACZ. Works like a charm on Beta 2.1 and USB2 Mod 2.1 using the default settings. No noticeable graphic problems, at least for me, just that the game runs a bit slow on some scenes. Nothing that really matters.
Digimon World NTSC-U SLUS-01032 Tested by: still no user yet. No dialog bugs in 2.1. Otherwise runs fine with dynarec and frame limiter + no skip. but something is wrong with the limiter here when comparing to the PAL version. it seems like everything is 1-2 fps too slow with limiter and music is distorting. Those problems wasn't in the PAL one.
Digimon World PAL-E SLES-02914 Tested by: I have no user yet. Works at 100% perfect with frame limiter in dynarec no skip. interpreter works but is too slow. No dialog bugs anymore. Sound is 99% perfect.
Digimon World 2 NTSC-U SLUS-01193 Tested by Anon: Works great, some slow down when you have all 3 digimon in your party, some sound glitch.
Digimon World 2003 PAL-E SLES-03936 Tested by GilBoy: Works perfect, full speed, good sound and fast load However, you will have to boot through bios in order to card battle (or else it will freeze)
Dino Crisis PAL-E SLES-02207 Tested by Blackshadow Hangs at the there is blood and gore message(on HLE and bios) tested with dithering on/off, frameskip on/off interpreter/Dynarec all hang
Dino Crisis NTSC-U N/A Tested by Majin: Plays perfectly, though no in-game voices. My guess is becuase they are stored in an associated .ape file.
Dino Crisis 2 NTSC-U SLUS-01279 Works nearly perfect. Cut scene sound is completely messed up, better off skipping them. However the in game sound works just fine.
Discworld Noir PAL  ??? FMV skips, voice audio is sometimes cut off. Don't boot from BIOS unless you want horrible high-pitched audio glitches.
Disney's 102 Dalmatians - Puppies To The Rescue PAL-M5 SLES-03191 Garbage cutscene, gets to language select, then hangs or crashes the Wii.
Disney's Aladdin En La Venganza de Nasira PAL-S SCES-03008 Hangs during a pitch black cutscene (I/D irrelevant).
Disney's Atlantis - El Imperio Perdido PAL-S SCES-03541 Garbage cutscene, a couple splash screens, then hangs after copyright screen (I/D irrelevant).
Disney's Dinosaurio PAL-S SLES-02894 Plays fine on Dynarec. Choppy audio/cutscenes on Interpreter
Disney's El Emperador y sus Locuras PAL-S SCES-03018 Hangs during (Interpreter) of after (Dynarec) a pitch black cutscene.
Disney's El Rey Leon - Las Aventuras Del Poderoso Simba PAL-S SLES-03272 Hangs on loading screen (I/D doesn't matter).
Disney's Hercules - Juego de Acción PAL-S SCES-00895 Plays perfect with stock options.
Disney's La Sirenita II PAL-S SCES-03036 Choppy audio on Dynarec. Choppier audio on Interpreter
Disney's Tarzan PAL-S SCES-01519 Plays a 'cutscene' (pixel garbage), then hangs on copyright screen. (I/D irrelevant)
Disruptor NTSC-U SLUS-00224 Tested by Dump cut scenes are laggy
Diver's Dream PAL-E SLES-01535 Dynarec: Limit FPS: Auto, Frame Skip: On, Dithering: none
Divide: Enemies Within, the NTSC-U SLUS-00317 Crashes, No works on original PCSX-R 1.9.94.
DOOM NTSC-U SLUS-00077 Tested by Melchisidek: I tried all the settings, it just hangs at loading. You can get back to the menu though.
Dragon Ball Final Bout PAL-E SLES-00964 Works exatly like the american version
Dragon Ball GT: Final Bout NTSC-U SLUS-00493 TESTED BY VIC NEO: Works perfect, good video, sound, and runs at full speed. During gameplay sometimes might seem just a little slow.
Dragon Ball Z - Legends PAL-E Tested by Dump, Dynarec
Dragon Ball Z - Ultimate Battle 22 NTSC-U SLUS-01550 Tested by Dump, Dynarec
Dragon Warrior VII NTSC-U SLUS-01206 Works but no text/textboxes appear, neither on menu screen or in game
Dragon Quest Monsters I·II - Hoshiori no Yuusha to Bokujou no Nakamatachi NTSC-J SLPM-87050 Test by HtD: Works perfectly.
Dreams PAL-E SLES-00714 Dynarec: hangs before first level loads. Interp: first level loads but framerate is so slow it's a slideshow
Driver NTSC-U SLUS-00842 Tested by MrKill: seems good, if only i was able to sucess the training. The game crash or code dump when you choose Try Again.
Driver 2 NTSC-U SLUS-01161 Crashes with LOUD noise, No works on original PCSX-R 1.9.94. Maybe a copyprotection by Infogrames. fixed the header with ultraiso.
Crash Reason: Corrupted Game, Removing an Instruction from FMVs makes it work??
Driver 2 PAL-E N/A Very much works but needs modified ISO/BIN (Removed videos)
Duke Nukem: Time to Kill PAL-E SLES-01515 Tested by Blackshadow voices are a bit sluggish plus dukes voice clips seem to loop repeatedly even with clips not from that level eg he refers to a waste barrel from a level later on on the first level and so on also note that the sound menu is constantly stuck going right so reducing voice volume isn't possible and if you destroy a camera the game boots back to HBC tested with Dynarec Framelimit on, dithering off, frameskip off
Dune 2000 NTSC-U SLUS-00973 Tested by Dump, Dynarec runs perfect

E

Title Region Game ID Notes
Echo Night NTSC-U SLUS-00820 Dynarec: Limit FPS: Auto, Frame Skip: Off, Dithering: Default
Ehrgeiz PAL SLES-02111 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default

Results: Arcade Mode freezes on loading screen. Quest mode freezes after intro text.

Exhumed PAL-E SLES-00097 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44
Einhander NTSC-U SCUS-94243 Playable in Dynarec (30~50 FPS). Test frameskip On/Off to your taste
Eternal Eyes NTSC-U SLUS-01034 Settings: Using Matguitarist Mod 2, Dynarec, Limit FPS: Auto, No Frame Skip, Dithering: None/Auto Results: Works great, can experience slight slowdowns in town areas and in the menu screens but is 100% playable
Evil Dead Hail To The King NTSC-u N/A When you try to play game, the game will start but will have pixels, then a green screen, and then Bruce Campbell's voice, then nothing.
Evo's Space Adventures PAL-E SLES-01871 Dynarec: freeze after PSX logo. Interp: black screen

F

Title Region Game ID Notes
Fade to Black NTSC-U SLUS-00236 Tested by Perebre: Runs Perfect!
Fantastic Four NTSC-U SLUS-00395 Tested by Dump, Dynarec runs perfect
Fatal Fury - Wild Ambition NTSC-U SLUS-01001 Tested by Dump, Dynarec almost unplayable 20-25 fps limit fps off
Felony 11-79 NTSC-U SLUS-00533 Great with dynarec. Video and in-game at full speed with default settings
Fighting Force NTSC-U SLUS-00433 Tested by Dump, Dynarec runs perfect
Fighting Force 2 NTSC-U N/A Freezes, No works on original PCSX-R 1.9.94.
Final Fantasy Anthology - Final Fantasy V NTSC-U SLUS-00879 Tested by: HtD - Works perfectly with no problems.
Final Fantasy Anthology - Final Fantasy VI NTSC-U SLUS-00900 Tested by: HtD - Works perfectly with no problems
Final Fantasy VII NTSC-U SCUS-94163 Tested by Skippy: Same thing as PAL, Works up until the first battle on Dynarec,
Final Fantasy VIII NTSC-U Tested by Old1Eye

Works through the battle on Interpreter. Settings are Limit FPS Auto, Frame Skip Off, Dithering None : Test#2 by Kyo, Unplayable gave above settings a go as well as some of my own Always stops on first battle as soon as you get off the train... Tested by Lother: It works just fine with Interpreter. The only thing is that the music is slower, but the actual gameplay works just perfectly, battles and everything. Switching back to Dynarec always crashes at the first battle. Tested by JAMES: Switched to Interpreter, and instead of giving me the code dump error, it just froze while playing two notes of the music over and over. Tested by Ruckus: Dynarec works for chocobo races. Save state right before you talk with Ester, switch to Dynarec, then switch back before you leave.

Final Fantasy VIII NTSC-U SLUS-00892 Works fine, very slight slowdown. Code dump when you encounter Zell for the first time (Its because of the movie, saving before the code dump, putting the game to interpreter and the game will work fine, after that you can put the game to dynarec. Black screen on random battles or some fixed battle, interpreter should fix it. Playable

Tested by lancea34

Not true; it didn't freeze when I encountered Zell. The freezings are random for everybody. Already on disk 2 (UPDATE: Finished the game). How to change disk: before you change disk, it asks you to save. Make that save on memory card slot 2. Exit game and load the next disk and load the save off mem slot 2. You're done.

Final Fantasy IX NTSC-U SLUS-01251 TESTED BY VIC NEO: Intro movie simply doesn't play, only sound. After "Start New Game" code dump or freezes, soft reset not working (Wii power off needed). Tested with both cores and w/o bios. UNPLAYABLE.

(Tested on disc 4) Using a memory card manager, it is possible to actually get into the game. Outside of battles, fps is normal inside towns and dungeons, though the world map will have the occasional slowdown depending on where you're at or what you're doing. Battles don't fare as well, as the command window and party stats/ATB bars are invisible, making fights near impossible. Some larger attack animations will either lag the game or cause the screen to flicker, and certain sound effects will also sound weird during some instances. Despite all of this, upon arriving at any instance that requires an FMV to play, the game will simply crash

Tested by Qamic59 : Intro movie doesn't play and sound only. Crashes Wii or may be an Code dump exception after "Start New Game" and Softreset doesn't seem to help, No works on original PCSX-R 1.9.94.

Final Fantasy Origins NTSC-U SLUS-01541 Tested by Dump, Dynarec runs perfect
Final Fantasy Tactics NTSC-U SCUS-94221 Rare minor sound glitches and slowdowns - plays fine otherwise.
Final Doom NTSC-U SLUS-000331 When using multiple bins (i.e Tracks 1-7) Select the .cue sheet and the game should run smoothly.

Best settings: Interperter, no Dithering, Frame Skip Optional. May just be setting or file errors...

fMSX-PS1 (Marat Fayzullin's fMSX Emu port to PS1)  ??? N/A Tested by Qamic59 (WiiSXRX beta 2.5)
Settings: Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.
Dynarec/Interpreter: Runs but uses the compile tool as it the directory and your roms like MSX1 and MSX2 here.
Frogger NTSC-U SLUS-00506 Tested by Dump, Dynarec runs a bit slow around 30fps
Tested by Qamic59 (WiiSXRX beta 2.5)
Settings: Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.
Dynarec/Interpreter: Runs just fine. No errors.
Frogger 2 - Swampy's Revenge NTSC-U SLUS-01172 Tested by Dump, Dynarec runs perfect
Formula 1 97 PAL-E SLES-00859 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, 45-50 fps, fair, zeb44
Forsaken NTSC-U SLUS-00458 Tested by Dump, Dynarec runs perfect
Front Mission 2 NTSC-J SLPS-01000 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None

Result : run almost perfect have some jitter but most part is fine sometimes have graphic glitch of wanzers on the map restart emulator solved this problem

Front Mission 3 NTSC-U SLUS-01011 Tested by Dump, Interpreter : Dynarec causes graphic errors during battle scene about 35fps

G

Title Region Game ID Notes
G-Darius NTSC-U SLUS-00690 Tested by Nemesis90: Dynarec Works but has several audio problems including no music in the first level along with choppy/laggy audio in general. Interpreter Same as before except it runs slower.
Galaga - Destination Earth NTSC-U SLUS-01258 Tested by Dump, Dynarec runs perfect
Galaxian 3 N/A N/A Runs fine, but has too less performace pixels are missing makes it to be never plays and still very playable.
Galerians NTSC-U SLUS-00986 Works great for the first hour or so... then you'll notice the gamecube controller will constantly disconnect causing you to revert to save states. Door in 15F will not unlock.
GameShark Version 5 NTSC-U N/A Settings: Dynarec (Can also run with Interpreter, however at a bit of a slower speed, for games that require it), Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Works perfectly. After selecting cheats for a game, press the start button and select "Start Game." When it asks to insert game disc, go into the WiiSX menu and select the "Swap CD" option. Select the respective game and exit out of the WiiSX menu. Press the X button, and GameShark will boot the game with the selected cheats enabled.

Gauntlet Legends NTSC-U N/A Seems to be working fine for me. First ISO I tried was bad, second one works (upload by Spectro seems to be fine). Somewhat slow and glitchy, but very playable nonetheless. Does not work for me. (NTSC-U [SLUS-00624]) Playable for a few seconds then up in the left corner a text that says "abort called" and you'll find yourself back at the HBC. //Fatman
Gekido PAL-G SLUS-00970 Tested by SnakeEater : Works good but have no music
Gex NTSC-U SLUS-00042 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None
Near perfect. Minor slowdown here & there.
Gex 2: Enter the Gecko NTSC-U SLUS-00598 Can't play it never gets to the title screen just keeps playing videos
Gex 3: Deep Cover Gecko NTSC-U SLUS-00806 Works except analog control is wonky and now and than you will fall through the stages plus the sound is mega screwed
Ghost in the shell NTSC-U intro plays but gameplay shows a double screen
Gran Turismo PAL-M5 SCES-00984 Work perfectly in Dynamec, except sometimes the background music slows.
Gran Turismo 2 - Simulation Mode NTSC-U SCUS-94488 Using USB2 mod game runs flawless, sometimes a little slow on menus. Cars ricochete out of control if crash into a wall. some CPU vehicles drive about 5mph, and as if on oval wheels. CPUs can also, on rare occasions, ricochete as well.
Grand Theft Auto NTSC-U N/A Dynarec Works perfectly. Limit FPS, Auto, Frame Skip Off, Dithering none.
Grand Theft Auto - Mission Pack No. 1 - London 1969 NTSC-U SLUS-00846 Tested by Dump, Dynarec runs perfect used a hacked version to skip having to insert gta1
Grand Theft Auto 2 NTSC-U SLUS-00789 Tested by lancea34
Dynarec: Works perfectly 100%. No lag, no glithces, just perfect. Limit FPS: Auto, Frame Skip: Off, Dithering: Always.
Interpreter Works fine but very slow...
Grandia NTSC-U SCUS-94457
SCUS-94465
Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None
Near perfect.
Grinch, The NTSC-U SLUS-01197 Tested by lancea34
Dynarec: Gameplay is fine but very glitchy; you randomly fall through the ground, can't get a grip to climb leaps (I could only climb once in my entire playthrough) and cutscenes are faster than normal.
Interpreter: Same problems just slower.
Guardian's Crusade NTSC-U SLUS-00811 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering.
Guilty Gear NTSC-U SLUS-00772 Dynarec : Load through BIOS (SCPH1001). All other settings remain at default.
Gundam Battle Assault NTSC-U SLUS-01226 Tested by Dump, Dynarec runs perfect
Gundam Battle Assault 2 NTSC-U SLUS-01418 Tested by BlitZBlaZe A.K.A Legion

Settings: : Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.

Dynarec: The movie intro plays, then the game crashes.

Interpreter: The game immediately crashes, without the movie intro.

H

Title Region Game ID Notes
Harvest Moon: Back to Nature NTSC-U SLUS-01115 Tested by JoeCo

Black screen, never loads, tried every combination of emulation modes and video settings, with and without BIOS, never got it to load. Soft resets needed after trying to load

Harvest Moon: Back to Nature PAL-G SLES-02781 Tested by SnakeEater : Not working at all (you could play this game on psp -> harvest moon boy & girl works perfectly on psp wii u emulator!)

Tested by Qamic59 : Crashes, No works on original PCSX-R 1.9.94.

Hello Kitty's Cube Frenzy (aka. Hello Kitty's Cube de Cute in Japan) NTSC-U N/A Not yet tested.
Hercs Adventure PAL-G SLES-00586 Tested by SnakeEater : Works very good but crash of the end of level 1
Hexen NTSC-U SLUS-00348 Tested by MrKill : Works well, don't remember on a real PSX I found the game a little dark, if not it is perfect.
Hokuto no Ken - Seikimatsu Kyuuseishu Densetsu NTSC-J SLPS-02993 Tested with Dynarec and Interpreter, with Frame Skip on/off, with Dithering on/off. Able to start a game, but it freezes about a minute or two later.
Hydro Thunder NTSC-U SLUS-00847 Tested by Dump, Dynarec runs perfect
Hot Wheels - Turbo Racing (img/ecm/bin/iso/cue) NTSC-U  ????-???? Freezes during the intro video.
Harry Potter and the Sorcerer's Stone NTSC-U  ????-???? Shows the intro but then the screen goes black

I

Title Region Game ID Notes
In Cold Blood PAL-E SCES-02149 Tested by lancea34:

Controls don't respond at main menu on both dynarec and interpreter through bios and not. Main menu background is distorted.

Incredible Crisis NTSC-U SLUS-01225 Tested by SnakeEater : Seems to work very well
Incredible Hulk - The Pantheon Saga NTSC-U SLUS-00150 Tested by Dump, Dynarec runs perfect
Intelligent Qube NTSC-U SCUS-94181 tested by MrKill: Works perfectly in Dynarec
Interplay Sports Baseball 2000 NTSC-U SLUS-00850 Tested by: Ibrahim

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

The game boots fine, browsing in the menus does fine too. When you start a game the video gets glitchy, everything goes way too fast and according the FPS meter the game runs in 60 FPS which is false.

Note: Run this game trough BIOS!

It Might Be NES (IMBNES) NTSC-U N/A Tested by Unknown: Runs and works well, but actually gfxs are missing closes to play. Tested with both NES games like Super Mario Bros 1-2 here.
Inuyasha - A Feudal Fairy Tale NTSC-U SLUS-01534 Tested by Dump, Dynarec game loads fine but wont go past fight logo before fight)
Ironman & X-O Manowar in Heavy Metal NTSC-U SLUS-00235 Tested by Dump, Dynarec runs perfect
Italian Job, The PAL-E SLES-03489 Tested by lancea34

Hangs at first loading screen in both Dynarec and Interpreter, through bios and not.

J

Title Region Game ID Notes
Jackie Chan Stuntmaster NTSC-U SLUS-00684 Tested by lancea34

First screen is shown which is then followed by the first FMV which is a garbled mess to then freeze at a black screen in both Dynarec and Interpreter.

Jade Cocoon NTSC-U SLUS-00854 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off/On, Dithering: Default

Results: Lots of audio and video stuttering. Locks up randomly during dialogue.

Jersey Devil NTSC-U SCUS-94907 Tested by Nemesis90: Works perfectly in Dynarec.
Jet Moto NTSC-U SCUS-94309 Tested by Dump, Dynarec runs perfect
Jet Moto 2 NTSC-U SCUS-94167 Tested by Dump, Dynarec runs perfect
Jet Moto 3 NTSC-U SCUS-94555 Tested by Dump, Dynarec Hangs after 989 logo screen
JoJos Bizarre Adventure NTSC-U SLUS-01060 Tested by Blankman

Plays perfectly with slight audio fluctuations in intro music.

Jumping Flash! NTSC-U SCUS-94103 Tested by Dump, Dynarec slow 25-30 fps
Jurassic Park - Warpath PAL-E SLES-02253 Tested by Dump, Dynarec runs perfect

K

Title Region Game ID Notes
K-1 Grand Prix NTSC-U SLUS-000941 Runs perfect, even faster than original PS1 (which is good for this game).
Kartia NTSC-U SLUS-00631 By Hero: Hangs after 5 Minutes playing Tested on both cores.
King of Fighters '95 NTSC-U SCUS-94205 Tested by Dump, Dynarec runs perfect
King of Fighters '96 NTSC-J Tested by Dump, Dynarec limit fps off
King of Fighters '99 NTSC-U SLUS-01332 Tested by Dump, Dynarec limit fps off
Klonoa - Door to Phantomile NTSC-U SLUS-00585 Has minor lag (I'd estimate about 55 fps) on Dynarec, but still fully playable. I haven't tested on Interpreter.
King's Field NTSC-J SLPS-00017 Test by HtD: Booted it through BIOS on Interpreter & Dynarec and it said "abort called." then took me back to the Homebrew Browser.
Konami Antiques MSX Collection Vol1 NTSC-J N/A Tested by Qamic59
Settings: Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.
Dynarec: Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches.
Interpreter: Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches.
Crash Reason: Switch to HLE BIOS make it not froze.
Konami Antiques MSX Collection Vol2 NTSC-J N/A Tested by Qamic59
Settings: Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.
Dynarec: Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches. Same as Konami Antiques MSX Collection Vol1.
Interpreter: Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches. Same as Konami Antiques MSX Collection Vol1.
Crash Reason: Switch to HLE BIOS make it not froze.
Konami Antiques MSX Collection Vol3 NTSC-J N/A Tested by Qamic59
Settings: Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.
Dynarec: Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches. Same as Konami Antiques MSX Collection Vol1 and Konami Antiques MSX Collection Vol2.
Interpreter: Runs but recognizes it MSX1 rom and still able to continue this MSX1 in-game screen. No glitches. Same as Konami Antiques MSX Collection Vol1 and Konami Antiques MSX Collection Vol2.
Crash Reason: Switch to HLE BIOS make it not froze.
Kula World PAL SCES-01000 Tested by Nemesis90: Works perfect in Dynarec.

L

Title Region Game ID Notes
Legacy of Kain: Blood Omen PAL-F SLES-00522 100% perfect on Dynarec, FPS limit On, Frame skip Off.
Legacy of Kain: Soul Reaver NTSC-U SLUS-00708 Slow on dynarec (~30pfs). Frame skip+FPS limiter On is working when the game is not loading.

iso tested on USB. Works fine at 60FPS with beta2 Mod02.

Legacy of Kain: Soul Reaver PAL-F SLES-02024 Maybe it's due to my version, which is intro'd by Paradox. Freeze at Title screen.
Legend of Dragoon NTSC-U SCUS-94491 Works fine just beat the game today. just load up with .cue ans set it to Dynarec. The only problem is that their is a 5 second music lag in battle other than that works perfect.
Legend of Legaia NTSC-U SCUS-94254 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: ~60 FPS, Slowdowns at points which can be fixed by turning Frame skip on
Legend of Mana NTSC-U SLUS-01013 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None Played through first quest worked 100%
Loaded NTSC-U SLUS-00076 Both interpreter and Dynarec : Constantly reboot to Title screen.
Works fine with SCPH1002 bios (renamed to SCPH1001) and dynarec
Looney Toons Racing NTSC-U SLUS-01145 Runs nearly perfectly with Dynarec and proper BIOS. One minor glitch in the menu is the selector doesn't move when choosing a difficulty, but does trigger a sound and cycle through them. Entirely playable.
Looney Toons Sheep Raider NTSC-U SLUS-01369 Tested by Dump, Dynarec runs perfect
LSD - DREAM EMULATOR [LIMITED EDITION] NTSC-J SLPS-01556 Tested by HtD: This game works perfectly, tested it on Dynarec and Interep.

Input: must be Standard, analog doesn't do anything

Lunar: Silver Star Story Complete NTSC-U SLUS-00628
SLUS-00899
ISO will not load automatic soft reset occurs. Game is bin/cue format..Tested by Lother: It tends to crash only when there's a scene where the controller rumbles. Turn "Shock" off in options at the main screen. Screen turns black when accessing menu on Dynarec, switch to Interpreter when using menu.
Lunar 2: Eternal Blue NTSC-U SLUS-01071
SLUS-01239
SLUS-01240
ISO will not load automatic soft reset occurs. Game is img format it used 2 work on Beta 1 although it was insanely fast walking around. Tested by Lother: After all the movies it gets stuck playing all the voices in the game. Sound emulation clearly needs work.

M

Title Region Game ID Notes
Magic Carpet NTSC-U Unknown Works perfectly.
Magical Drop III PAL-E SLES-02964 Works but the game's music bug
Marvel Super Heroes PAL-E SLES-00932 Tested by Dump, Dynarec runs perfect
Marvel Super Heroes vs. Street Fighter PAL-E SLES-01792 Tested by Dump, Dynarec runs perfect
Marvel vs. Capcom: Clash of Super Heroes NTSC-U SLUS-01059 Works perfectly in Dynarec. Crashes on Beta 2.1
Marvel vs. Capcom: Clash of Super Heroes NTSC-U SLUS-01059 Works perfectly in Interpreters, bios (scph-1001). Test on Beta 2.1 and works great. No crashes.
Medal of Honor NTSC-U SLUS-00974 Tested by MrKill: Works perfectly in Dynarec, little slowdown when there is a lot of explosions, anything else :)
Medal Of Honor: Underground NTSC-U SLUS-01270 Tested by Dracbat59: works fine.
Medievil NTSC-U Unknown works great, best in dynarec with dithering set to none.
Medievil II NTSC-U Unknown works good, best in dynarec with dithering set to none.
Mega Man 8 NTSC-U SLUS-00453 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.
Works perfectly.
The game will freeze after finishing the final boss, so don't expect to actually see the ending (using WiiSXR).
Mega Man Battle and Chase PAL-E SLES-00766 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Runs Perfectly. Tested by Commodore.

Mega Man Legends NTSC-U SLUS-00603 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Runs nearly perfect, although the audio is a bit behind during cut-scenes. There may be times when the audio from cut-scenes that occur later in the game play during regular gameplay and other cut-scenes. Code dumps at Capcom logo before opening scene and title screen. Just press start to skip it.

Mega Man Legends 2 NTSC-U SLUS-01140 Hangs after Capcom logo in both dynarec and interpreter.
Mega Man X3 NTSC-U N/A Dynarec: Freeze after first loading screen. Interpreter: Freeze after first loading screen.
Mega Man X4 NTSC-U SLUS-00561 TESTED BY VIC NEO: Works great, sound and video and full speed. The first stage has no problems. On the stage selection screen, after choosing the stage and defeating the boss, the game hangs, using both cores, and bios, no bios. The "Home" button still works, or simply reset.
Mega Man X5 NTSC-U SLUS-01334 Freezes after selecting a stage, No works on original PCSX-R 1.9.94.
Mega Man X6 NTSC-U SLUS-01395 Freezes after selecting a stage, No works on original PCSX-R 1.9.94.
Metal Gear Solid (Disks 1+2) NTSC-U SLUS-00594, SLUS-00776 Tested by Dracbat59: Video playback slow, audio choppy,a bit slow, but playable.
Metal Gear Solid VR-Missions (Special Missions) Interpreter, limit FPS auto, frame skip off, none dithering. Minor speech issues. 100% Playable
Metal Slug X NTSC-U SLUS-01212 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44

In level three I get code dump if I enter the flying vehicle or when I get to the boss. Otherwise it's fine but only if I want to play the same two levels over and over. //Fatman

Micro Machines V3 NTSC-U SLUS-00559 Tested by MrKill: Works perfectly in Dynarec
Monster Rancher 2 NTSC-U SCPH-1001 Tested by Crosse: swap disc doesnt work
Mortal Kombat II NTSC-J SLPS-00444 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.
Runs very well. Perhaps slightly too fast.
Mortal Kombat 4 NTSC-U SLUS-00605 Tested by Dump, Dynarec runs slow but still playable
Mortal Kombat Mythologies: Sub-Zero PAL-E SLES-01020 Tested by Blackshadow works flawlessly in Dynarec even health bars show which is a common problem with this game in emulators Framelimit on, Frameskip off, Dither none
Mortal Kombat - Special Forces NTSC-U SLUS-00824 Tested by Dump, Dynarec runs perfect
Mortal Kombat Trilogy NTSC-U SLUS-00330 Tested by Dump, Dynarec runs perfect besides menus are abit sluggish
Mortal Kombat Trilogy PAL-E SLES-00528 Tested by Blackshadow dynarec works best however menus have a load lag and pausing during fight cause WiiSX to boot back to HBC game otherwise loads full speed Framelimit on, Frameskip off, Dither none
Moto Racer NTSC-U SLUS-00498 Works perfectly in Dynarec (USB2.0 Mod + SCPH1001)
Monsters Inc. - Scream Team NTSC-U SCUS-94635 Loads game up until the opening screen where it mentions Sony, after that you get Code Dump
Mr. Driller NTSC-U SLUS-01111 Tested by Dump, Dynarec runs perfect
Mr. Driller G NTSC-J N/A Tested by ???: Runs, but importantly gfxs are missing lose to be gameplay. Switch to Hle bios make it not froze.
Ms. Pacman - Maze Madness NTSC-U SLUS-01018 Tested by Dump, Dynarec runs perfect
Muppet Race Mania NTSC-U SLUS-01237 Game seems twitchy, but after testing it on actual hardware and PC emulation, this is just the game design, WiiSX runs it perfect in Dynarec (WolfWarrior)

N

Title Region Game ID Notes
Namco Museum Volume 1 NTSC-U SLUS-00215 Code dump. Doesn't launch.
Need for speed PAL-E SLES-00223 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Seems OK but no input available, zeb44
Need for speed 2 PAL-E SLES-00658 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect, sometimes slow in menus, zeb44
Need for speed 3 PAL-E SLES-01154 Settings: Dynarec, Limit FPS: Auto, Frame Skip : Off, Dithering : Off, Bios : SCPH1001

Result: Works flawelessly, a little slow. FPS 35-45 without frameskipping. Playable.

Need for speed 4 High Stakes NTSC-U SLUS-00826 Settings: Dynarec, Limit FPS: Auto, Frame Skip : Off, Dithering : Default, Boot Through Bios : Yes, Bios : SCPH1001

Result: Works perfectly. Playable indeed.

Need for speed Porsche Unleashed NTSC-U SLUS-01104 Settings: Dynarec, Limit FPS: Auto, Frame Skip : Off, Dithering : Off, Bios : SCPH1001

Result: Perfect and full speed, some little framerate drops on some tracks, nothing serious. FPS 55-60 without frameskipping. Playable.

Need for speed V-Rally 2 PAL-E SLUS-01003 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect, Full speed, zeb44
Neverhood, The (Klaymen Klaymen) NTSC-J Perfect gameplay, minor (near zero) music issues Settings: Dynarec, Limit FPS: Auto, Frame Skip : On, Dithering : Off, Bios : SCPH1001
Next Tetris, The NTSC-U SLUS-00862 Tested by Dump, Dynarec runs perfect
Nicktoons Racing NTSC-U SLUS-01047 Mostly Freezes on level select and sometimes on startup, rarely goes to the level.
Nightmare Creatures NTSC-U SLUS-00582 Tested by Nemesis90: Dynarec Freezes at the loading screen Interpreter Works perfect aside from choppy FMV
Nightmare Creatures 2 NTSC-U SLUS-01112 Tested by Nemesis90: Dynarec Freezes after the Konami logo.

Interpreter Same as Dynarec except it loads the BIOS after it stalls for a bit.

Note, The PAL-E SLES-00749 Tested by lancea34

Dynarec: Works almost perfectly at full speed. Environments occasionally turn black to then return to normal. Frame limit ON, Frame Skip OFF, Dithering ALWAYS.

Interpreter: Same as above just slower.

Nuclear Strike NTSC-U SLUS-00518 Tested by lancea34

Dynarec: Works almost perfectly at full speed. FMVs lag a lot, so they won't be useful in understanding the story. Sometimes, if you die, your vehicle won't respawn. Frame limit ON, Frame Skip OFF, Dithering NONE.

Interpreter: Same as above just slower.

O

Title Region Game ID Notes
Oddworld: Abe's Exoddus PAL-E SLES-01480 Tested By Blackshadow, Same as Abe's Oddysee only worse tested on both cores Frame Skip off, Framelimit on, Dithering none
Oddworld: Abe's Oddysee PAL-E SLES-00664 Tested By Blackshadow, Game runs full speed but suffers from mass frame ghosting explosions and such cause the current area to flash repeteadly and any moving objects frames ghost eg move Abe from one side of the screen to the other and a trail of Abes appears behind him flashing in and out of sight tested on both cores Frame Skip off, Framelimit on, Dithering none
Ogre Battle - Ep.5 - The March of the Black Queen [Limited Edition] NTSC-U SLUS-00467 Tested by Dump, battle scenes are slow about 20fps

P

Title Region Game ID Notes
Pac-Man World NTSC-U SLUS-00439 Tested by Qamic59
Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Use BIOS to save and use save states properly.

Pandemonium NTSC-U SLUS-00232 Tested by Nemesis90: Works perfectly in Dynarec.
Pandemonium 2 NTSC-U SLUS-00578 Tested by Nemesis90: Works perfectly in Dynarec with very minor slowdown/graphics glitches
Panzer Bandit NTSC-J SLPS-00899 Dynarec: All other settings remain at default: Boot through BIOS (SCPH1000).
PaRappa the Rapper NTSC-U SCUS-94183 Tested by Dump, Dynarec runs good
PaRappa the Rapper: The Hip-Hop Hero PAL-M5 SCES-00743 Settings: Dynarec, Boot Through Bios: Yes, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Runs perfectly. It will restart after the third stage if the game isn't booted through bios.

Parasite Eve NTSC-U SLUS-00662
SLUS-00668
CD1 is working fine. CD swapping isn't detected by the game. Cannot continue story on CD2.
Parasite Eve II NTSC-U SLUS-01042 Tested in both interpreter and Dynarec game freezes on initial Square publishing screen.
Pepsi Man NTSC-J SLPS-01762 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Music doesn't play during stages,but does during cut scenes other than that it runs just fine.

Persona: Revelations NTSC-U SLUS-00339 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Runs perfectly.

Persona 2: Innocent Sin NTSC-J SLPS-02100 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None.

Result: Make sure Dithering is off. Some slight audio stuttering. This is the English patch version of the game.

Anon: For me, the game messes up when dialogue comes on, and then it seems to play the rest of the dialogue in the game, like in the Tales series. Can't exit the text box or anything.

To Anon: You are more than likely using Eternal Punishment, the actual English version of the game. I received this error as well and Beta 2 is currently unable to play Eternal Punishment. Try to play the English Patch of Innocent Sin.

Dash: Whenever I boot up IS and try to play a new game, it just goes to a black screen. Any advice?

Play with the Teletubbies NTSC-U SLUS-00959 Dynarec: Works fine.
pNESx NTSC-U N/A Same as It Might Be NES (IMBNES) here. Tested by Qamic59: Runs good!
Pocket Fighter NTSC-U SLUS-00653 Dynarec: All other settings remain at default: Music does not load properly. Booting through BIOS (SCPH1001) does not get you past loading screen after main menu.
Policenauts (Patched to English) NTSC-J SLPS-00215
SLPS-00216
Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Minor graphic glitches sometimes when english patched text is onscreen. Other than that, runs very well. CD Swapping or Memory Card Save to CD2 confirmed to work???

Pong PAL-E SLES-02020 No menu music (XA sound). Works perfectly otherwise
Power Rangers Zeo - Full Tilt Battle Pinball NTSC-U SLUS-00256 Great with dynarec. No settings changes needed
Powerslave NTSC-U SLUS-00102 Interpreter: Limit FPS: Auto, Frame Skip: Off, Dithering: Off

Input: must be Standard

Going to the Wiisx menu can make the game black screen. If it happens exit Wiisx and reload. Tested By TDRR: Apparently runs absolutely fine without frameskip on Dynarec, 100% Playable and almost full speed.

Music stutters.

Poy Poy 2 PAL-E SLES-01536 Crashes. No works on original PCSX-R 1.9.94.
Point Blank NTSC-U SLUS-00481 Tested by SnakeEater : Works perfect!Just Great!!
Point Blank 2 NTSC-U SLUS-00796 Tested by SnakeEater : Works perfect!Just Great!!
Point Blank 3 NTSC-U SLUS-01354 Tested by SnakeEater : Works perfect!Just Great!!
Pro Yakyuu Nettou Puzzle Stadium NTSC-J SLPS-01371 Works perfectly.
PS1-MAME N/A SLPPSXEXE or No Game IDs Runs but uses the PS-EXE or Compile tool directory on your MAME roms there. An lot of games like pac-man here if you checks for the MAME rom.
Punky Skunk NTSC-U Game plays fine, but no music whatsoever.

Q

Title Region Game ID Notes
Quake II NTSC-U SLUS-00757 Tested by MrKill: Works perfectly.

Tested by TDRR: Works, but has slowdowns (Playable) and distorted Textures, recommend Frame Skip: Yes Dithering: No and Dynarec. Recommend using Wiimote and B/A for up and down, - and + for weapon switch and the rest for the rest. Tested by Qamic59: no errors with HLE BIOS, either.

R

Title Region Game ID Notes
Rally Cross NTSC-U SCUS-94308 TESTED BY VIC NEO: Works perfectly, video and sound run great and runs at full speed.
Rampage Through Time NTSC-U SLUS-01065 Tested by Dump, Dynarec runs perfect
Rampage World Tour NTSC-U SLUS-00549 Tested by Dump, Dynarec runs perfect
Rampage 2 - Universal Tour NTSC-U SLUS-00742 Tested by Dump, Dynarec runs perfect
Rascal PAL-E SLES-00858 needs vwii overclock for full speed to be consistent(if stuck on loading for main menu just use intrepreter to go ingame and do a save state then switch to dynarec)
Rayman NTSC-U SLUS-00005 Tested By MrKill: freeze on Ubisoft screen.
Rayman 2: The Great Escape NTSC-U SLUS-01235 Tested by Raymaniac: Freeze upon leaving the first level.
Rayman Rush NTSC-U  ????-????? Boots, but menu screen fails after title screen is invisible.
Ray Tracers NTSC-U SLUS-00534 Full speed. Voices sound a bit distorted
Ray Tracers NTSC-J SLPS-00098 Full speed. Voices sound a bit distorted
RC Revenge NTSC-U SLUS-01168 Tested by Dump, Dynarec runs perfect
RC to go NTSC SLUS-01285 Perfect (PAL & NTSC), zeb44
Ready 2 Rumble Boxing PAL-E SLES-02333 Tested by Codetester47: Tested with and without BIOS.

Dynarec : Stack Dump at Midway Logo Sequence.

Interpreter : BSOD at Midway Logo Sequence.

Ready 2 Rumble Boxing NTSC-U SLUS-00857 Tested by Codetester47: Tested with and without BIOS.

Dynarec : Stack Dump at Midway Logo Sequence.

Interpreter : BSOD at Midway Logo Sequence.

Ready 2 Rumble Boxing: Round 2 NTSC-U SLUS-01147 Tested by Codetester47: Tested with and without BIOS.

Dynarec : Major Pixelation during the Midway Logo sequence which leads to a Stack Dump at the beginning of the Intro.

Interpreter : Again, Major Pixelation during the Midway Sequence, just at a slower FPS. Beginning of the Intro leads to a BSOD.

Reloaded PAL-E SLES-00537 Tested by Blackshadow works fine full speed Dynarec, Limit FPS on, Frameskip off, Dithering off
Return Fire NTSC-U SLUS-00184 Tested by AWW ,Almost Perfect, after a victory the clip takes a second to load
Resident Evil NTSC-U SLUS-00170 Tested by lancea34 Loads to a black screen in both Interpreter and Dynarec, through bios and not.
Resident Evil: Director's Cut NTSC-U SLUS-00747 Tested by Nemesis90: Same as above, black screen on both Interpreter and Dynarec.
Resident Evil 2 PAL-E no dialogue on cut scenes
Resident Evil 2 [Demo] NTSC-U SLUS-90009 Dynarec : Limit FPS - Auto, Frame Skip - Off, Dithering - off.

Works perfectly.

Resident Evil 2 [Dual Shock Edition] NTSC-U SLUS-00748 Tested by Nemesis90: Black screen on Interpreter, Dynarec hangs at the "explicit violence and gore" intro.
Resident Evil 3: Nemesis NTSC-U SLUS-00923 Dynarec: Runs perfectly at full speed, but stack dumps after the introductory FMV (after starting a new game). Hangs at black screen after loading a game file and anytime you enter a door.

Interpreter: Runs slowly (about 35-45 FPS). But, everything else works just fine.

Resident Evil Survivor NTSC-U Unknown Works perfectly. best in Dynarec with dither off.
Rhapsody: A Musical Adventure NTSC-U SLUS-01073 Works on Beta2.0 only (not beta2.1, the game freeze when an enemy attacks).
This game doesn't have a readable Disc ID. WiiSX reads the previously played game data instead, so verify it wiiSX says NTSC on game info or play an NTSC game before playing Rhapsody or it will hang at loading screen.

Same for memory card filename based on disc ID, so it will load the same memory card than the previously played game, or empty name ".mcd" if there is no previous game. if no memory card found, force memory card loading in Current ISO menu. It needs booting through Bios.
Interpreter : A little slow, Best settings : controller Standard, limit FPS Off, Frame skip ON
Dynarec : Perfect with Controller Standard, Limit FPS On, Frame skip ON

Ridge Racer NTSC-U SCUS-94300 Works very well though no bg music
Ridge Racer Revolution NTSC-U SLUS-00214 TESTED BY VIC NEO: Works perfect and at full speed
Ridge Racer Type 4 NTSC-U SLUS-00797 tested n both cores, loads with no graphical errors but runs very slowly with no music
Rival Schools (Arcade Disk) NTSC-U SLUS-00681 A bit slow gameplay, use Dynarec, Rumble on. (Tested by Dracbat59)
Road Rash 3D NTSC-U SLUS-00524 Tested by Dump, Dynarec runs perfect
Rockman EXE 5 NTSC-J N/A Tested by ???: Runs with both cores. Works perfectly fine
Roswell Conspiracies NTSC-U SLUS-01062 Dynarec & Interpreter: screen distorted at a 45 degree angle, impossible to read anything
RPG Maker NTSC-U SLUS-00640 Tested by Dump, Dynarec runs perfect
R-Types NTSC-U SLUS-00753 Tested by Dump, Dynarec runs perfect
R-Type Delta NTSC-U SLUS-00877 Tested by Dump, Dynarec runs perfect
Rurouni Kenshin - Meiji Kenyaku Romantan - Juuyuushi Inbou Hen NTSC-J SCPS-10048 Tested by HtD - Runs through BIOS only.

S

Title Region Game ID Notes
SaGa Frontier NTSC-U SCUS-94230 Tested by Cyan : Works fine with SCPH1001. Do not use Analog pad. Tested with interpreter and Dynarec. Minor sound issue with menus
Note : Don't use HLE Bios or else it will ask for another memory card after Squaresoft logo.
SaGa Frontier 2 NTSC-U SLUS-00933 Tested by Cyan : Works with SCPH1001. Tested with both Dynarec and Interpreter. Minor sound issue with menus. The 2D is working fine, but 3D battles are missing V-synch ? Still playable, but hard to read.

Note: Do not use HLE bios or else it will black screen at launch.

Samurai Showdown - Warrior's Rage NTSC-U SLUS-01039 Tested by Dump, Dynarec runs good
Samurai Showdown III NTSC-U SCUS-94206 Tested by Dump, Dynarec runs perfect
Scooby-Doo and the Cyber Chase NTSC-J NTSC-U PAL SLUS-01396 BIOS NTSC-U Tested by NET TURNER
SD Gundam G-Generation F NTSC-J SLPS-02900 Tested By BlitZBlaZe A.K.A Legion

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.

Works perfect. Playable at full speed. Lags a little during certain attacks, but hardly noticeable.

Note 1: Certain series in the game will require you to use discs 2 or 3. E.g. Zeta Gundam, Gundam Wing, Etc. If you want to play as one of the other series that require you to use either discs 2 or 3, then follow these instructions (Noob Friendly):

1. Load the "Disc 1" game through bios.

2. Afterwards, go ahead and look for the series you want to play as.

3. After you find the series, look to see what disc is required to play as that particular series.

4. If it says disc 1, then that means you don't have to "switch discs". However if it says Disc 2 or Disc 3. Then BEFORE you press Circle/A to select the series. Press home (Or in some cases ZL+ZR) to get to the WiiSX menu, then select "Current ISO" and from there select "Swap CD". Finally, select Either Disc 2 or 3 and click "resume game"

5. NOW select the series you wanted to play.

Note 2: It is EXTREMELY important that you DO NOT select a series and then "Swap CD". You MUST first swap the disc "If required" THEN select your series, or else your game will say "Please insert Disc 2/3, but it will become unresponsive, until you go to WiiSX menu and select Disc 1 again.

Shaolin PAL SLES-01658 Tested by: Ibrahim

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Works great, runs on fullspeed, sometimes the audio gets a little bit laggy but you wont notice it at all.

Note: Run this game trough BIOS, else it will be glitchy and finally it will crash!

Sexy Parodius NTSC-J SLPM-86009 Dynarec, boot through BIOS, 100% perfect
Sheep, Dog 'n' Wolf PAL-M6 SLES-02895 perfect in bios mode on dynarec all sound issues from beta 1 have been fixed
Silent Bomber PAL-E SLES-02792 Tested by Blackshadow (game works full speed but analogue controller cuts out repeatedly standard result in same effect FPS Auto, Frame skip Off, Dithering None
Silent Hill NTSC-U SLUS-00707 Tested by SevenWillis, Dynarec Boot through BIOS, FPS Auto, Frame skip on, Dithering: None
Silent Hill PAL-E SLES-01514 tested by harp : analogue control works
Tested by Blackshadow (seems to runs faster than normal but its rare for me) FPS Auto, Frame skip Off, Dithering None
Sillouette Mirage NTSC-U SLUS-00728 Tested by mariabronn: Dynarec - Everything but lack of music is perfect.
Sim City 2000 NTSC-U SLUS-00113 Tested by Dump, Dynarec no intro video can hear sound then hangs
Sim Theme Park NTSC-U SLUS-01069 Tested by Dump, Dynarec runs perfect
Skullmonkeys NTSC-U SLUS-00601 Works perfectly
Sled Storm NTSC-U SLUS-00955 Very playable.
South Park NTSC-U Unknown Works great in dynarec- no dither, however has a tendency to stack dump/crash when trying to save game between levels, can be worked around by selecting no at the save screen and using save states instead.
Soul Blade NTSC-U SLUS-00240 Tested by Dump, Dynarec runs good
Spawn - The Eternal NTSC-U SCUS-94204 Tested by Dump, Dynarec runs good
Spider Man 2: Enter Electro PAL-E SLUS-01378 Game starts however activison logo doesn't load, and the game goes to first load screen, but goes to a red screen and then the wiimote locks up and the game cannot be exited
Spyro the Dragon NTSC-U SCUS-94228 using matguitarist's mod. FPS auto, Frame Skip Off, Dithering None, Music shuts off as soon as you rescue any dragon on the level and it doesn't come back on until you exit the level! EDIT: Music comes back when you die aswell if your willing to lose a life...
Spyro the Dragon PAL-E SCES-01438 Tested by Blackshadow (works fine occasional screen tearing due to no dither. dither works but causes a bit of lag) FPS Auto, Frame skip Off, Dithering None
Spyro the Dragon 2 PAL-E SCES-02104 FPS Auto, Frame skip Off, Dithering None(others work but lag a little.) music tracks play at random but can be fixed by pausing and unpausing. And now and than the anlog will just go mad and spyro will spin in circles when this happens you have to reset.

Someone else's opinion: I would say this is very playable with these settings, if only for some sluggishness in larger areas.

Spyro the Dragon: Year of the Dragon NTSC-U SCUS-94467 FPS Auto, Frame skip Off, Dithering None. music tracks don't loop and stop on a level but can be fixed by pausing and unpausing. slowdown on later levels but still 100% playable. NOTE: you will need a direct rip of the game disc to play this as cracked versions will trigger c/p and you won't be able to get past the 1st level!
Star Ocean: The Second Story PAL-F SCES-02160
SCES-12160
Dynarec, FPS Auto, Frame skip Off. Works at 50FPS with few lags (tested with samba, SCPH1001 & 1002).
The menu has graphic glitches and is not centered on the screen. The right part of the menu is not readable.
Star Wars:Dark Forces NTSC-U SLUS-00297 Tested by Dracbat59 (Takes you back to the Wii Channel)
Star Wars: Episode I: Jedi Power Battle NTSC-U SLUS-01046 Tested by MiniSh: The game boot trough Bios but gets freeze instantly and you just can hear the music. Neither Dynarec or Interpreter works
Star Wars - Episodio I - La Amenaza Fantasma PAL-S SLES-02038 WIISXR crashes (I/D irrelevant).
Street Fighter Alpha EX2 Plus NTSC-U SLUS-01105 Tested by Dump, Dynarec runs perfect
Street Fighter Alpha - Warriors' Dreams NTSC-U SLUS-00197 Tested by Dump, Dynarec runs perfect
Street Fighter Alpha 3 NTSC-U SLUS-00821 TESTED BY VIC NEO: Runs great. Sound is not perfect but good enough. Might seem slow but frame skip fixes it. Sometimes freezes after loading a fight, just reset or "home" button. I recommend to use "save states" in case it freezes.
Street Fighter - The Movie NTSC-U SLUS-00041 Tested by Dump, Dynarec runs good
Strider 2 NTSC-U  ? Almost flawless, just a bit of lag at certain parts and cutscenes. Gameplay is perfect. Dynarec, Frame Limiter ON, Frame Skip OFF, mod 02 usb. Start from BIOS,
Strider 2 PAL SLES-12867 Tested by mariabronn: "Dynarec" - Gameplay is perfect, but music doesn't play during intro and cutscenes. A little garbled audio during mission briefings.
Strikers 1945 NTSC-U SLUS-01337 Tested by Dump, Dynarec runs perfect
Suikoden NTSC-U SLUS-00292 Game runs fine, except no audio at all on videos (logo, intro, title screen, ending?). Tested through SMB, dynarec, Frame Limiter ON, Frame Skip OFF. Overall slightly laggy (because of Samba. I'm sure USB2.0 would run it at 100% speed)
Suikoden II NTSC-U SLUS-00958 Tested by Seangibbz, WiiSXR 2.2, Dynarec, BIOS on SD (SCPH1001.bin). Loaded from USB. Runs great.
Suikoden II PAL SLUS-02442 Dynarec, BIOS on SD, Frameskip off, Loaded from USB, Runs at 50fps constant and drops to 40 occasionally!.
Super Puzzle Fighter II turbo NTSC-U SLUS-00418 Game runs fine, the audio music is a bit too slow, but FX are ok. Opening video has a vertical shifting.Tested through SD, dynarec.
Syphon Filter PAL-E SCES-01910 Tested by Blackshadow (runs the 989 Studios Screen then Black Screens) FPS Auto, Frame skip Off, Dithering None
Syndicate Wars NTSC-U SLUS-00262 Tested by Dump, Dynarec runs good

T

Title Region Game ID Notes
Tai Fu - Wrath of the Tiger NTSC-U SLUS-00787 Tested by: Ibrahim

Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Intro is very laggy, there is no background music (caused by the CDDA streaming), game freezes sometimes during loading.

Note: Run this game trough BIOS!

Tail Concerto NTSC-U SLUS-00660 Tested by mariabronn: Tested in Dynarec - Works Perfectly, with a tiny bit of slowdown of audio in poly-heavy areas.
Tales of Destiny NTSC-U SLUS-00626 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: None. Result: Works until you are brought to the Captain's Cabin and once the conversation ends your character goes through every programmed voice in the game and repeats itself. Freezes if you try to skip through the dialogue.
Tales of Destiny II NTSC-U SLUS-01355 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: Runs near perfect. Minor graphical and audio glitches but runs great.

Tales of Destiny II NTSC-U SLUS-01355 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: The voice tracks are played before the character says them and after about three minutes into the game, you cannot get pass the white screen where Reid says "Farah Run"

Tales of Destiny 2 NTSC-U SLUS-01355 "Settings:" Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default. "Result:" to progress you must turn off the in-game and scene voices inside the options menu after loading the game in progress of completing game
Tales of Phantasia NTSC-j eng translation SLUS-00845 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Turn off Event voices using the in-game menu or else it crashes during events.

Tactics Ogre - Let Us Cling Together NTSC-U SLUS-00560 Tested by Dump, Dynarec runs perfect
Team Buddies NTSC-U Unknown works perfectly, best in dynarec with dither none.
Tear Ring Saga: Chronicle of Yutona's Heroes (Patched to English) NTSC-J SLPS-03177 Tested by mariabronn: Dynarec, BIOS - Besides slightly lagged audio during menus and dialogue, deceptively runs perfectly. Except for instances of random, highly indefinite loss of all control input at any time during play.
Tecmo's Deception - Invitation to Darkness NTSC-U SLUS-00340 Title skip if not using bios run perfecly fine sound seem to slow down sometimes
Tekken NTSC-U SLUS-00006 Tested by Dump, Dynarec runs good
Tekken 2 NTSC-U SLUS-00213 Tested by Dump,

Interpreter: slight graphic errors Limit FPS off, Frame Skip on

Dynarec causes bad graphic errors

Tekken 3 NTSC-U SLUS-00402 Tested by Dump, Dynarec Limit FPS off, Frame Skip on
Tenchu 2: Birth of the Stealth Assassins NTSC-U SLUS-00939 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: Loads fine, plays opening video but can't get past main menu. Displays black screen with music.

The Mummy NTSC-U SLUS-01187 Loads perfectly and all but when playing, you can only see your footsteps and the environment is all glitched. After you manage to exit the first area, a cutscene will happen then the camera will appear zoomed in on you and you'll notice that you are actually upside down and below the area.
The Lost World Jurassic Park Park Pal Unknown Works perfectly. tested in dynarec through bios on latest wiisxr, takes long time to load lvls but once inside seems to work fine.
Theme Park NTSC-U Unknown Works perfectly. tested in dynarec through bios.
Theme Hospital Works perfectly. Dynarec, limit FPS, no frame skip, no dithering, standard (NOT analog) controller
Thousand Arms NTSC-U SLUS-00845 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Sound and voices work great, but freezes at the second text box. Home button takes you back to the WiiSX menu.

Thrasher Skate and Destroy PAL-E N/A Seems to run perfectly when running through the BIOS. Crashed after the second screen running through HLE.
Threads of Fate NTSC-U SLUS-01019 Dynarec, Limit FPS: Auto, Frame Skip: On. Runs almost perfectly. Minor graphical glitches when changing area.
Thunder Force V - Perfect System NTSC-U SLUS-00727 Tested by Dump, Dynarec slow 25-35 fps
Time Crisis NTSC-U SLUS-00405 Tested by Dump, Dynarec runs good
Time Crisis II - Project Titan NTSC-U SLUS-01336 Tested by Dump, Dynarec runs good
Tobal No.1 NTSC-U SCUS-94208 Runs at around 60-75%, no bgm, fully playable with Frame Skip on
Tobal 2 NTSC-J SLPM-86033 Demanding game. Seems to be nearly glitch-free, but too slow, and messy with Frame Skip on
Tom & Jerry in House Trap NTSC-U N/A Tested by Qamic59 (WiiSXRX beta 2.5)
Settings: Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.
Dynarec/Interpreter: Runs okay but textures are pixel too high and 3D models and FMV Videos are too cycle. Should work with boot through bios and Fixed the header with a ultraiso or original header.
Tomba! NTSC-U SCUS-94236 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: Runs perfectly. Minor graphical and audio glitches. At some stages a soft, buzzing-like sound plays repeatedly during the music at times, usually at the Dwarf Forest and other stages that share the same track.

Tomb Raider - 2 PAL-F SLES-00719 Settings: Dynarec & Interpreter, Limit FPS: Auto, Frame Skip : Off, Dithering : Off, Bios : SCPH1001 & HLE

Result: Shows the main menu, hangs while loading a level. So, the story and croft mansion aren't playable.

Tomb Raider - 3 NTSC-U SLUS-01653

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None.

Result: Runs perfect.

Tomb Raider - The Last Revelation NTSC-U SLUS-00885 Tested by lancea34

It's strange... the first time I tried it it worked . Only problems were some slight slowering and messed-up FMV's. Since then everytime I try to play it always freezes after the initial video. Should have made a quick savestate...

Tony Hawk's Pro Skater NTSC-U
PAL-E
SLUS-00860
SLES-02055
Boots and fails after bios logo and major distorted noises and saving don't load at all too! Maybe a copyprotection by Activision.
Crash Reason: Corrupted Game, Removing an Instruction from FMVs makes it work??
Tony Hawk's Pro Skater 2 NTSC-U
PAL-E
 ?????? Crashes, No works on original PCSX-R 1.9.94. Maybe a copyprotection by Activision.
Crash Reason: Corrupted Game, Removing an Instruction from FMVs makes it work??
Tony Hawk's Pro Skater 3 NTSC-U
PAL-E
 ?????? Crashes, No works on original PCSX-R 1.9.94. Maybe a copyprotection by Activision.
Crash Reason: Corrupted Game, Removing an Instruction from FMVs makes it work??
Tony Hawk's Pro Skater 4 NTSC-U SLUS-01485 TESTED BY VIC NEO: Does not work, at all. When the game starts there's some sound but that's it. Using Dynarec, Interpreter, Bios, no Bios, IT JUST DOESN'T WORK. UNPLAYABLE.
Tested by Qamic59 (WiiSXRX beta 2.5)
Settings: Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.
Dynarec/Interpreter: Boots and fails immediate after Ps1 logo. Could hear sound plays. Frameskips doesn't help for some reason. Maybe a copyprotection by Activision.
Crash Reason: Corrupted Game, Removing an Instruction from FMVs makes it work??
Top Shop NTSC-U SLUS-01333 Works perfectly with Dynarec. Make sure you use frame limit and standard controller input.
Toy Story 2: Buzz Lightyear to the Rescue NTSC-U SLUS-00893 Tested by MiniSh:

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default

You can boot trough Bios or directly.

Works pretty good, the audio its scratchy sometimes and the game in some parts gets slow (You can turn the Frame Skip: On but it gets too fast), some graphical issues too but you can play with no problem. No major problems, very playable.

True Pinball NTSC-U SLUS-00337 Full Speed. Great with dynarec/default settings
Twisted Metal NTSC-U SCuS-94304 Tested By Alexenochs: it runs perfect under Dynarec Framelimit on, Frameskip off, Dithering none.
Twisted Metal 2: World Tour PAL-E SCES-00567 Tested By Blackshadow: Epic game made more epic by the fact it runs perfect under Dynarec Framelimit on, Frameskip off, Dithering none.
Twisted Metal 3 NTSC-U SCUS-94249 Tested by Dump, Dynarec runs perfect
Twisted Metal 4 NTSC-U SCUS-94560 Tested by Dump, Dynarec runs perfect

U

Title Region Game ID Notes
Um Jammer Lammy NSTC-U SCUS-94448 tested with both cores video hangs after the first loading screen yet the music still plays

V

Title Region Game ID Notes
Vagrant Story NTSC-U SLUS-01040 Works great with Dynarec, frame Skip On and Limit FPS On. Sound effect are very bad.

But stack dump when going through the 5th door.

Vagrant Story PAL-F SLES-02755 Freeze (soft reset working) after selecting "New game". Tested with dynarec and interpreter, with bios SCPH1001 and SCPH1002.
Vampire Hunter D NTSC-U SLUS-01138 Dynarec & Interpreter: black screen after intro movies
Vandal Hearts NTSC-U SLUS-00447 Works great until the first 'Enemy Turn', then the game hangs. Tested on both dynarec and interpreter, with and without bios.
Valkyrie Profile NTSC-U SLUS-01156 After selecting new game wait until the initial funny sounding music goes away otherwise you'll get a lack screen after selecting a difficulty. Very bad sound issues in both interpreter and dynarec occur when characters speak. Game freezes when Freya first speaks all the characters are visible on screen sound is audible it just hangs there even the button to view previous remark works but it hangs
Vib-Ribbon NTSC-J SCPS-18012 Tested by mariabronn: May play soundless intro. Otherwise, freezes.
Vigilante 8 NTSC-U SLUS-00510 Tested by MrKill Settings: Dynarec, frame Skip On and Limit FPS Off, controls are weird, when you are fast the camera has difficulty to follow the car, graphical glitch. it's still playable, speed is better than beta 1.)

W

Title Region Game ID Notes
WarCraft II: The Dark Saga NTSC-U N/A Works perfectly.
Warhammer - Dark Omen NTSC-U SLUS-00550 Tested by Dump, Dynarec runs good
Warhammer - Shadow of the Horned Rat NTSC-U SLUS-00117 Tested by Dump, Dynarec runs good
Warhawk - The Red Mercury Missions NTSC-U SCUS-94305 Tested by Dump, Dynarec runs good
Warriors of Might and Magic NTSC-U N/A Freezes at title screen.
WCW - NWO Thunder NTSC-U SLUS-00779 Tested by Dump, Dynarec runs perfect
WCW Mayhem NTSC-U SLUS-00963 Tested by Dump, Dynarec runs good
WCW Nitro NTSC-U SLUS-00397 Tested by Dump, Dynarec runs perfect
WCW Vs. The World NTSC-U SLUS-00455 Full speed in Dynarec. No music support.
Wild Rapids PAL-E SLES-02631 Tested by lancea34

Dynarec: 100% perfect emulation through bios (SCPH-1001), no problems played to the end, menus a little laggy, FPS: 47-49.75 (in-game), Limit FPS On, Frame Skip Off. Title credits are a bit jerky but doesn't affect gameplay.

Interpreter: Slow but playable through bios (SCPH-1001), FPS: 32-37, Limit FPS Off, Frame Skip On.

Wild Arms NTSC-U SCUS-94608 Tested by Dump, Dynarec runs good
Wild Arms 2 NTSC-U SCUS-94484 Tested by Dump, Dynarec runs good
Wipeout PAL-E SCES-00010 100% perfect in Dynarec, Limit FPS On, Frame Skip Off. No CD Audio track support yet
Wipeout NTSC-U SCUS-94301 Great in Dynarec, default settings
Wipeout 2097 PAL-E SLES-00327 Dynarec: 40 to 50fps in-game. Gameplay seems to be a little too fast but still very playable.
World Cup 98 PAL-E SLES-01265 Menu music gets scrambled, otherwise very good. Default settings
World's Scariest Police Chases NTSC-U SLUS-01165 Tested by lancea34

Dynarec: Perfect in-game with default settings, just a little laggy in the menus.

Interpreter: Same as Dynarec just slower.

Worms NTSC-U SLUS-00336 Tested by Dump, Dynarec runs perfect
Worms Armageddon NTSC-U SLUS-00888 Tested by Dump, Dynarec runs perfect
Worms World Party NTSC-U SLUS-01448 Tested by Dump, Dynarec runs perfect
WWF IN YOUR HOUSE NTSC-U SLUS-00246 Tested by SnakeEater : works until the match begins and then crash...
WWF Attitude NTSC-U SLUS-00831 Tested by Dump, Dynarec runs good
WWF Smackdown! NTSC-U SLUS-00927 Tested by Dump, Dynarec runs good
WWF Smackdown! 2 - Know Your Role NTSC-U SLUS-01234 Tested by Dump, Dynarec Slow 25-35 fps

X

Title Region Game ID Notes
X2 NTSC-U N/A Major graphical glitches close to be early boots, but fails to gameplay as it few beginning. Tested with Both Cores like dynarec or interpreter.
Xenogears NTSC-U SLUS-00664 Does not work with WiiSX Beta 2.1: Dynarec will freeze on first village attack and Interpreter will either give a code dump or play the intro over and over. Works very well on WiiSX Beta 2.0 with Dynarec, but must use save states and switch to Interpreter to save to the emulated memory card (needed to continue to disc 2)
Xenogears NTSC-U SLUS-00664 WiiSXRX is not be played, but crashes with WiiSX version.
Xenogears NTSC-U SLUS-00664 Dynarec, no FPS Limit, Frame Skip Off. FMVs and transitions are a bit choppy but certainly bearable; works very well rest of the time.
Tested by Cyan :
Tested with Dynarec on Mod02 (beta2.1 mod). Works fine, but can't save with normal memory card menu, you must use Save State instead.
Tested by Lother :
You must switch to Interpreter to save. Use a savestate first, then switch to Interpreter, then save. It is the only way to switch to disc 2. Playing Disc 2 now.
Xenogears NTSC-U SLUS-00664 For some reason when I tested this I didn't get the same results as another poster. Dynarec has a code dump right when the initial village is attacked in the opening scenario. Interpreter has a code dump immediately after selecting new game. I tested it with multiple bin cue files with same same results
X-Men - Mutant Academy 2 NTSC-U SLUS-01382 Works perfectly! Takes a while to load; black screen at beginning, before the Activision logo finally appears.
X-Men vs. Street Fighter NTSC-U SLUS-00627 Runs perfectly with frameskip on

Y

Title Region Game ID Notes
Yu-Gi-Oh! - Forbidden Memories NTSC-U Tested by Dump, Dynarec runs good
You Don't Know Jack: Mock 2 NTSC-U Hangs on main menu.

Z

Title Region Game ID Notes
Zero Divide NTSC-U SLUS-00183 Slow gameplay and no music, but fully playable.